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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" /** * */ class HOUROFCODEMULTIPLAYER_API MyClass { public: MyClass(); ~MyClass(); };
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/* 1413. Minimum Value to Get Positive Step by Step Sum Easy Given an array of integers nums, you start with an initial positive value startValue. In each iteration, you calculate the step by step sum of startValue plus elements in nums (from left to right). Return the minimum positive value of startValue such that the step by step sum is never less than 1. Example 1: Input: nums = [-3,2,-3,4,2] Output: 5 Explanation: If you choose startValue = 4, in the third iteration your step by step sum is less than 1. step by step sum startValue = 4 | startValue = 5 | nums (4 -3 ) = 1 | (5 -3 ) = 2 | -3 (1 +2 ) = 3 | (2 +2 ) = 4 | 2 (3 -3 ) = 0 | (4 -3 ) = 1 | -3 (0 +4 ) = 4 | (1 +4 ) = 5 | 4 (4 +2 ) = 6 | (5 +2 ) = 7 | 2 Example 2: Input: nums = [1,2] Output: 1 Explanation: Minimum start value should be positive. Example 3: Input: nums = [1,-2,-3] Output: 5 Constraints: 1 <= nums.length <= 100 -100 <= nums[i] <= 100 */ #include <algorithm> #include <cassert> #include <cstdio> #include <cstdlib> #include <ctime> #include <climits> #include <cstring> #include <functional> #include <iostream> #include <sstream> #include <iterator> #include <limits> #include <list> #include <map> #include <numeric> #include <queue> #include <set> #include <stack> #include <string> #include <unordered_map> #include <unordered_set> #include <vector> #define ll long long #define ull unsigned long long using namespace std; class Solution { public: int minStartValue(vector<int>& nums) { int sum = 0, mv = 0; for (int n: nums) { sum += n; mv = min(mv, sum); } return -mv+1; } }; int main() { return 0; }
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/* ** EPITECH PROJECT, 2019 ** bomberman ** File description: ** DroppedBonusGhost.cpp */ #include "DroppedBonusGhost.hpp" #include "../../components/HealthComponent.hpp" #include "../../components/DisplayableComponent.hpp" #include "../../components/ColliderComponent.hpp" #include "../../components/PositionComponent.hpp" #include "../../../config.hpp" #include "../../components/PowerUpComponent.hpp" #include "../../components/PickableComponent.hpp" #include "../../components/PowerUpPickedComponent.hpp" #include "../../components/MortalComponent.hpp" ECS::DroppedBonusGhost::DroppedBonusGhost(unsigned id, Ressources &ressources) : DroppedItem(id, ressources, "DroppedBonusGhost", {{"Hardness", 1}}) { }
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#pragma once #include "glm/vec3.hpp" #include "Parameter.h" #include <memory> #include <unordered_map> namespace vfx { class Image3D; class IInjection; class Quantity { public: Quantity(const glm::vec3& resolution, short int channels); virtual ~Quantity(); /// \brief Returns pointer to ping image. const Image3D* ping() const; /// \brief Returns pointer to pong image. const Image3D* pong() const; /// \brief Blurs ping image. /// /// \param sigma Blur sigma. /// \param sizze Blur kernel size. void blur(float sigma, unsigned int size) const; /// \brief Injects data into volume /// /// \param position Position of injection. /// \param deltaTime Time step. void inject(const glm::vec3& position, float deltaTime); /// \brief Named property setter. /// /// \param name Name of the property. /// \param value Value of the property. template<typename T> void setProperty(const std::string& name, T value); /// \brief Named property getter. /// /// \param name Name of the property. template<typename T> const T& getProperty(const std::string& name) const; /// \brief Sets injection algorithm /// /// \param injection Injection algorithm. void setInjection(const std::shared_ptr<IInjection>& injection); /// \brief Clears volume data void clear() const; /// \brief Resets volume data void reset() const; /// \brief Swaps images void swap(); private: std::shared_ptr<Image3D> mPing; //!< First volume image. std::shared_ptr<Image3D> mPong; //!< Second volume image. std::shared_ptr<IInjection> mInjection; //!< The injection algorithm. std::unordered_map<std::string, ParameterBase*> mProperties; //!< Quantity properties. }; template<typename T> const T& Quantity::getProperty(const std::string& name) const { auto found = mProperties.find(name); if (found != mProperties.end()) { return found->second->get<T>(); } else { throw std::runtime_error("Requested invalid property"); } } template<typename T> void Quantity::setProperty(const std::string& name, T value) { auto found = mProperties.find(name); if (found == mProperties.end()) { auto param = new Parameter<T>(value); mProperties.emplace(name, param); } else { mProperties[name]->setValue<T>(value); } } }
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#include <algorithm> // std::shuffle #include <Rcpp.h> #include <random> using namespace Rcpp; //' Computes the number of upper records of the cumulative sum of \code{x} //' //' @param x a vector of sample values //' @return the number of upper records // [[Rcpp::export]] int num_records_up(NumericVector x) { int num_records=1; double xmax=x[0]; int i; for(i=1;i<x.size();i++){ if(x[i]>xmax){ num_records++; xmax=x[i]; } } return num_records; } //' Computes the number of lower records of the cumulative sum of \code{x} //' //' @param x a vector of sample values //' @return the number of lower records // [[Rcpp::export]] int num_records_down(NumericVector x){ int num_records=1; double xmin=x[0]; int i; for(i=1;i<x.size();i++){ if(x[i]<xmin){ num_records++; xmin=x[i]; } } return num_records; } //' Computes the average difference between the number of upper and lower records of the cumulative sum of the sample values. //' //' @param x a vector of sample values //' @param numPerm the number of random permutations (or shuffles) of the sample value order //' @param q1 a real number for computing the lower confidence interval //' @param q2 a real number for computing the upper confidence interval //' @return a list \itemize{ //' \item mean the average difference of upper and lower records of the cumulative sum of \code{x} //' \item q1 the q1 quantile of the difference //' \item q1 the q2 quantile of the difference} //' // [[Rcpp::export]] List computeR0bar(NumericVector x, int numPerm=100, double q1=0.025, double q2=0.975){ std::random_device rng; std::mt19937 urng(rng()); int N=x.size(); NumericVector cumvec(N); double R0bar=0.; double R0; NumericVector R0s(numPerm); for(int perm=0;perm<numPerm;perm++){ cumvec[0]=x[0]; for(int j=1;j<N;j++){ cumvec[j]=cumvec[j-1]+x[j]; } R0=num_records_up(cumvec)-num_records_down(cumvec); R0s[perm]=R0; R0bar+=R0; std::shuffle (x.begin(), x.end(),urng); } std::sort(R0s.begin(), R0s.end()); int idx; idx = std::floor(q1 * numPerm*1.); double R0_q1 = R0s[idx]; idx = std::floor(q2 * numPerm*1.); double R0_q2 = R0s[idx]; R0bar/=numPerm; List L=List::create(_["mean"]=R0bar, _["q1"]=std::min(R0_q1,R0_q2), _["q2"]=std::max(R0_q1,R0_q2)); return L; }
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#include <stdio.h> #include "types.h" #include "StatDEM.h" //---------------------------------------------------------------------------- // constructor // StatDEM::StatDEM(int iNumLonVals, int iNumLatVals) : DEM(iNumLonVals, iNumLatVals), m_matDEM(NULL) { m_matDEM = new double *[m_iNumLatVals]; for (int i1 = 0; i1 < m_iNumLatVals; i1++) { m_matDEM[i1] = new double[m_iNumLonVals]; } printf("[StatDEM]Memory allocated:#lon %d, #lat %d\n", m_iNumLonVals, m_iNumLatVals); } //---------------------------------------------------------------------------- // load // bool StatDEM::load(char *pFileName) { bool bOK = false; FILE *fIn = fopen(pFileName, "rt"); if (fIn != NULL) { char sLine[256]; int iLat = 0; int iLon = 0; printf("Loading geo data...\n"); printf("CurLat: %4d", 0); while (!feof(fIn) && (iLat < m_iNumLatVals)) { char *p = fgets(sLine, 256, fIn); if (p != NULL) { m_matDEM[iLat][iLon] = splitLine(p); } ++iLon; if (iLon >= m_iNumLonVals) { if (iLat%10 == 0) { printf("\b\b\b\b%4d", iLat);fflush(stdout); } iLon = 0; ++iLat; } } printf("\b\b\b\b%4d\n", iLat);fflush(stdout); printf("Done\n"); // printf("[StatDEM]#Lat: %d\n", m_iNumLatVals); // printf("[StatDEM]#Lon: %d\n", m_iNumLonVals); m_dDeltaLat = (m_dMaxLat-m_dMinLat)/(m_iNumLatVals-1); m_dDeltaLon = (m_dMaxLon-m_dMinLon)/(m_iNumLonVals-1); // printf("[StatDEM]Lat: [%f, %f], D:%f\n", m_dMinLat, m_dMaxLat, m_dDeltaLat); // printf("[StatDEM]Lon: [%f, %f], D:%f\n", m_dMinLon, m_dMaxLon, m_dDeltaLon); bOK = true; } else { bOK = false; } return bOK; } //---------------------------------------------------------------------------- // destructor // StatDEM::~StatDEM() { if (m_matDEM != NULL) { for (int i = 0;i < m_iNumLatVals; i++) { if (m_matDEM[i] != NULL) { delete[] m_matDEM[i]; } } delete[] m_matDEM; } } //---------------------------------------------------------------------------- // getAltitude // double StatDEM::getAltitude(double dLon, double dLat) { double d = NO_VAL; int iLatIndex=-1; int iLonIndex=-1; bool bOK = findIndex(dLon, dLat, iLonIndex, iLatIndex); if (bOK) { printf("getting value for %d, %d\n", iLonIndex, iLatIndex); d = m_matDEM[iLatIndex][iLonIndex]; } return d; }
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nataliet@physik.uzh.ch
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// Copyright (c) Team CharLS. // SPDX-License-Identifier: BSD-3-Clause #include "pch.h" #include "util.h" #include <charls/validate_spiff_header.h> using Microsoft::VisualStudio::CppUnitTestFramework::Assert; using Microsoft::VisualStudio::CppUnitTestFramework::TestClass; MSVC_WARNING_SUPPRESS(6387) // '_Param_(x)' could be '0': this does not adhere to the specification for the function. #if defined(__clang__) #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wnonnull" #endif namespace charls { namespace test { namespace { constexpr spiff_header create_valid_spiff_header() { return { spiff_profile_id::none, 3, 200, 100, spiff_color_space::rgb, 8, spiff_compression_type::jpeg_ls, spiff_resolution_units::aspect_ratio, 1, 1, }; } constexpr frame_info create_valid_frame_info() { return {100, 200, 8, 3}; } } // namespace TEST_CLASS(charls_validate_spiff_header_test) { public: TEST_METHOD(valid) // NOLINT { spiff_header spiff_header{create_valid_spiff_header()}; constexpr frame_info frame_info{create_valid_frame_info()}; auto result{charls_validate_spiff_header(&spiff_header, &frame_info)}; Assert::AreEqual(jpegls_errc::success, result); spiff_header.color_space = spiff_color_space::none; result = charls_validate_spiff_header(&spiff_header, &frame_info); Assert::AreEqual(jpegls_errc::success, result); } TEST_METHOD(invalid_compression_type) // NOLINT { spiff_header spiff_header{create_valid_spiff_header()}; constexpr frame_info frame_info{create_valid_frame_info()}; spiff_header.compression_type = spiff_compression_type::uncompressed; const auto result{charls_validate_spiff_header(&spiff_header, &frame_info)}; Assert::AreEqual(jpegls_errc::invalid_spiff_header, result); } TEST_METHOD(invalid_profile_id) // NOLINT { spiff_header spiff_header{}; constexpr frame_info frame_info{}; spiff_header.compression_type = spiff_compression_type::jpeg_ls; spiff_header.profile_id = spiff_profile_id::continuous_tone_base; const auto result{charls_validate_spiff_header(&spiff_header, &frame_info)}; Assert::AreEqual(jpegls_errc::invalid_spiff_header, result); } TEST_METHOD(invalid_component_count) // NOLINT { spiff_header spiff_header{create_valid_spiff_header()}; constexpr frame_info frame_info{create_valid_frame_info()}; spiff_header.component_count = 7; const auto result{charls_validate_spiff_header(&spiff_header, &frame_info)}; Assert::AreEqual(jpegls_errc::invalid_spiff_header, result); } TEST_METHOD(all_jpegls_bits_per_sample_are_valid) // NOLINT { spiff_header spiff_header{create_valid_spiff_header()}; frame_info frame_info{create_valid_frame_info()}; for (int bits_per_sample{2}; bits_per_sample <= 16; ++bits_per_sample) { spiff_header.bits_per_sample = bits_per_sample; frame_info.bits_per_sample = bits_per_sample; const auto result{charls_validate_spiff_header(&spiff_header, &frame_info)}; Assert::AreEqual(jpegls_errc::success, result); } } TEST_METHOD(invalid_bits_per_sample) // NOLINT { spiff_header spiff_header{create_valid_spiff_header()}; constexpr frame_info frame_info{create_valid_frame_info()}; spiff_header.bits_per_sample = 12; const auto result{charls_validate_spiff_header(&spiff_header, &frame_info)}; Assert::AreEqual(jpegls_errc::invalid_spiff_header, result); } TEST_METHOD(invalid_height) // NOLINT { spiff_header spiff_header{create_valid_spiff_header()}; constexpr frame_info frame_info{create_valid_frame_info()}; spiff_header.height = 333; const auto result{charls_validate_spiff_header(&spiff_header, &frame_info)}; Assert::AreEqual(jpegls_errc::invalid_spiff_header, result); } TEST_METHOD(invalid_width) // NOLINT { spiff_header spiff_header{create_valid_spiff_header()}; constexpr frame_info frame_info{create_valid_frame_info()}; spiff_header.width = 27; const auto result{charls_validate_spiff_header(&spiff_header, &frame_info)}; Assert::AreEqual(jpegls_errc::invalid_spiff_header, result); } TEST_METHOD(invalid_color_space) // NOLINT { spiff_header spiff_header{create_valid_spiff_header()}; constexpr frame_info frame_info{create_valid_frame_info()}; spiff_header.color_space = static_cast<spiff_color_space>(27); auto result{charls_validate_spiff_header(&spiff_header, &frame_info)}; Assert::IsTrue(result == jpegls_errc::invalid_spiff_header); spiff_header.color_space = spiff_color_space::bi_level_black; result = charls_validate_spiff_header(&spiff_header, &frame_info); Assert::AreEqual(jpegls_errc::invalid_spiff_header, result); } TEST_METHOD(invalid_color_space_component_count) // NOLINT { spiff_header spiff_header{create_valid_spiff_header()}; constexpr frame_info frame_info{create_valid_frame_info()}; spiff_header.color_space = spiff_color_space::grayscale; auto result{charls_validate_spiff_header(&spiff_header, &frame_info)}; Assert::AreEqual(jpegls_errc::invalid_spiff_header, result); spiff_header.color_space = spiff_color_space::cmyk; result = charls_validate_spiff_header(&spiff_header, &frame_info); Assert::AreEqual(jpegls_errc::invalid_spiff_header, result); } TEST_METHOD(invalid_resolution_units) // NOLINT { spiff_header spiff_header{create_valid_spiff_header()}; constexpr frame_info frame_info{create_valid_frame_info()}; spiff_header.resolution_units = static_cast<spiff_resolution_units>(99); const auto result{charls_validate_spiff_header(&spiff_header, &frame_info)}; Assert::AreEqual(jpegls_errc::invalid_spiff_header, result); } TEST_METHOD(invalid_vertical_resolution) // NOLINT { spiff_header spiff_header{create_valid_spiff_header()}; constexpr frame_info frame_info{create_valid_frame_info()}; spiff_header.vertical_resolution = 0; const auto result{charls_validate_spiff_header(&spiff_header, &frame_info)}; Assert::AreEqual(jpegls_errc::invalid_spiff_header, result); } TEST_METHOD(invalid_horizontal_resolution) // NOLINT { spiff_header spiff_header{create_valid_spiff_header()}; constexpr frame_info frame_info{create_valid_frame_info()}; spiff_header.horizontal_resolution = 0; const auto result{charls_validate_spiff_header(&spiff_header, &frame_info)}; Assert::AreEqual(jpegls_errc::invalid_spiff_header, result); } TEST_METHOD(spiff_header_nullptr) // NOLINT { constexpr frame_info frame_info{create_valid_frame_info()}; const auto result{charls_validate_spiff_header(nullptr, &frame_info)}; Assert::AreEqual(jpegls_errc::invalid_argument, result); } TEST_METHOD(frame_info_nullptr) // NOLINT { constexpr spiff_header spiff_header{create_valid_spiff_header()}; const auto result{charls_validate_spiff_header(&spiff_header, nullptr)}; Assert::AreEqual(jpegls_errc::invalid_argument, result); } }; }} // namespace charls::test MSVC_WARNING_UNSUPPRESS()
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#ifndef __ENEMY_H__ #define __ENEMY_H__ #include "character.h" #include "floor.h" class Player; class Item; class Enemy: public Character{ protected: Item *item; //instructions for an enemy to dies virtual void die(Character *killer); public: virtual void checkRadius(); Enemy(int hp,int atk,int def); virtual ~Enemy()=0; //enemies miss 50% of the time virtual void attack(const std::string &dir); virtual void getHit(int dmg, Character *attacker); virtual void dropItem(Character *player); virtual void move(const std::string &dir); std::string characType(); }; #endif
[ "austin.luo06@gmail.com" ]
austin.luo06@gmail.com
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/* 06/16/2017 Copyright Tlera Corporation * * Created by Kris Winer * This sketch uses SDA/SCL on pins 42/43 (back pads), respectively, and it uses the Dragonfly STM32L476RE Breakout Board. The BME280 is a simple but high resolution pressure/humidity/temperature sensor, which can be used in its high resolution mode but with power consumption of 20 microAmp, or in a lower resolution mode with power consumption of only 1 microAmp. The choice will depend on the application. Library may be used freely and without limit with attribution. */ #include "BME280.h" BME280::BME280(){ } uint8_t BME280::getChipID() { uint8_t c = readByte(BME280_ADDRESS, BME280_ID); return c; } void BME280::resetBME280() { writeByte(BME280_ADDRESS, BME280_RESET, 0xB6); } int32_t BME280::readBME280Temperature() { uint8_t rawData[3]; // 20-bit temperature register data stored here readBytes(BME280_ADDRESS, BME280_TEMP_MSB, 3, &rawData[0]); return (uint32_t) (((uint32_t) rawData[0] << 16 | (uint32_t) rawData[1] << 8 | rawData[2]) >> 4); } int32_t BME280::readBME280Pressure() { uint8_t rawData[3]; // 20-bit pressure register data stored here readBytes(BME280_ADDRESS, BME280_PRESS_MSB, 3, &rawData[0]); return (uint32_t) (((uint32_t) rawData[0] << 16 | (uint32_t) rawData[1] << 8 | rawData[2]) >> 4); } int32_t BME280::BME280::readBME280Humidity() { uint8_t rawData[3]; // 20-bit pressure register data stored here readBytes(BME280_ADDRESS, BME280_HUM_MSB, 2, &rawData[0]); return (uint32_t) (((uint32_t) rawData[0] << 24 | (uint32_t) rawData[1] << 16) ) >> 16; } void BME280::BME280forced() { uint8_t temp = readByte(BME280_ADDRESS, BME280_CTRL_MEAS); writeByte(BME280_ADDRESS, BME280_CTRL_MEAS, temp | Forced); } void BME280::BME280Init(uint8_t Posr, uint8_t Hosr, uint8_t Tosr, uint8_t Mode, uint8_t IIRFilter, uint8_t SBy) { // Configure the BME280 // Set H oversampling rate writeByte(BME280_ADDRESS, BME280_CTRL_HUM, 0x07 & Hosr); // Set T and P oversampling rates and sensor mode writeByte(BME280_ADDRESS, BME280_CTRL_MEAS, Tosr << 5 | Posr << 2 | Mode); // Set standby time interval in normal mode and bandwidth writeByte(BME280_ADDRESS, BME280_CONFIG, SBy << 5 | IIRFilter << 2); uint8_t calib[26]; readBytes(BME280_ADDRESS, BME280_CALIB00, 26, &calib[0]); _dig_T1 = (uint16_t)(((uint16_t) calib[1] << 8) | calib[0]); _dig_T2 = ( int16_t)((( int16_t) calib[3] << 8) | calib[2]); _dig_T3 = ( int16_t)((( int16_t) calib[5] << 8) | calib[4]); _dig_P1 = (uint16_t)(((uint16_t) calib[7] << 8) | calib[6]); _dig_P2 = ( int16_t)((( int16_t) calib[9] << 8) | calib[8]); _dig_P3 = ( int16_t)((( int16_t) calib[11] << 8) | calib[10]); _dig_P4 = ( int16_t)((( int16_t) calib[13] << 8) | calib[12]); _dig_P5 = ( int16_t)((( int16_t) calib[15] << 8) | calib[14]); _dig_P6 = ( int16_t)((( int16_t) calib[17] << 8) | calib[16]); _dig_P7 = ( int16_t)((( int16_t) calib[19] << 8) | calib[18]); _dig_P8 = ( int16_t)((( int16_t) calib[21] << 8) | calib[20]); _dig_P9 = ( int16_t)((( int16_t) calib[23] << 8) | calib[22]); _dig_H1 = calib[25]; readBytes(BME280_ADDRESS, BME280_CALIB26, 7, &calib[0]); _dig_H2 = ( int16_t)((( int16_t) calib[1] << 8) | calib[0]); _dig_H3 = calib[2]; _dig_H4 = ( int16_t)(((( int16_t) calib[3] << 8) | (0x0F & calib[4]) << 4) >> 4); _dig_H5 = ( int16_t)(((( int16_t) calib[5] << 8) | (0xF0 & calib[4]) ) >> 4 ); _dig_H6 = calib[6]; Serial.println("Calibration coeficients:"); Serial.print("_dig_T1 ="); Serial.println(_dig_T1); Serial.print("_dig_T2 ="); Serial.println(_dig_T2); Serial.print("_dig_T3 ="); Serial.println(_dig_T3); Serial.print("_dig_P1 ="); Serial.println(_dig_P1); Serial.print("_dig_P2 ="); Serial.println(_dig_P2); Serial.print("_dig_P3 ="); Serial.println(_dig_P3); Serial.print("_dig_P4 ="); Serial.println(_dig_P4); Serial.print("_dig_P5 ="); Serial.println(_dig_P5); Serial.print("_dig_P6 ="); Serial.println(_dig_P6); Serial.print("_dig_P7 ="); Serial.println(_dig_P7); Serial.print("_dig_P8 ="); Serial.println(_dig_P8); Serial.print("_dig_P9 ="); Serial.println(_dig_P9); Serial.print("_dig_H1 ="); Serial.println(_dig_H1); Serial.print("_dig_H2 ="); Serial.println(_dig_H2); Serial.print("_dig_H3 ="); Serial.println(_dig_H3); Serial.print("_dig_H4 ="); Serial.println(_dig_H4); Serial.print("_dig_H5 ="); Serial.println(_dig_H5); Serial.print("_dig_H6 ="); Serial.println(_dig_H6); } // Returns temperature in DegC, resolution is 0.01 DegC. Output value of // “5123” equals 51.23 DegC. int32_t BME280::BME280_compensate_T(int32_t adc_T) { int32_t var1, var2, T; var1 = ((((adc_T >> 3) - ((int32_t)_dig_T1 << 1))) * ((int32_t)_dig_T2)) >> 11; var2 = (((((adc_T >> 4) - ((int32_t)_dig_T1)) * ((adc_T >> 4) - ((int32_t)_dig_T1))) >> 12) * ((int32_t)_dig_T3)) >> 14; _t_fine = var1 + var2; T = (_t_fine * 5 + 128) >> 8; return T; } // Returns pressure in Pa as unsigned 32 bit integer in Q24.8 format (24 integer bits and 8 //fractional bits). //Output value of “24674867” represents 24674867/256 = 96386.2 Pa = 963.862 hPa uint32_t BME280::BME280_compensate_P(int32_t adc_P) { long long var1, var2, p; var1 = ((long long)_t_fine) - 128000; var2 = var1 * var1 * (long long)_dig_P6; var2 = var2 + ((var1*(long long)_dig_P5)<<17); var2 = var2 + (((long long)_dig_P4)<<35); var1 = ((var1 * var1 * (long long)_dig_P3)>>8) + ((var1 * (long long)_dig_P2)<<12); var1 = (((((long long)1)<<47)+var1))*((long long)_dig_P1)>>33; if(var1 == 0) { return 0; // avoid exception caused by division by zero } p = 1048576 - adc_P; p = (((p<<31) - var2)*3125)/var1; var1 = (((long long)_dig_P9) * (p>>13) * (p>>13)) >> 25; var2 = (((long long)_dig_P8) * p)>> 19; p = ((p + var1 + var2) >> 8) + (((long long)_dig_P7)<<4); return (uint32_t)p; } // Returns humidity in %RH as unsigned 32 bit integer in Q22.10 format (22integer and 10fractional bits). // Output value of “47445”represents 47445/1024= 46.333%RH uint32_t BME280::BME280_compensate_H(int32_t adc_H) { int32_t var; var = (_t_fine - ((int32_t)76800)); var = (((((adc_H << 14) - (((int32_t)_dig_H4) << 20) - (((int32_t)_dig_H5) * var)) + ((int32_t)16384)) >> 15) * (((((((var * ((int32_t)_dig_H6)) >> 10) * (((var * ((int32_t)_dig_H3)) >> 11) + ((int32_t)32768))) >> 10) + ((int32_t)2097152)) * ((int32_t)_dig_H2) + 8192) >> 14)); var = (var - (((((var >> 15) * (var >> 15)) >> 7) * ((int32_t)_dig_H1)) >> 4)); var = (var < 0 ? 0 : var); var = (var > 419430400 ? 419430400 : var); return(uint32_t)(var >> 12); } // simple function to scan for I2C devices on the bus void BME280::I2Cscan() { // scan for i2c devices byte error, address; int nDevices; Serial.println("Scanning..."); nDevices = 0; for(address = 1; address < 127; address++ ) { // The i2c_scanner uses the return value of // the Write.endTransmisstion to see if // a device did acknowledge to the address. Wire.beginTransmission(address); error = Wire.endTransmission(); if (error == 0) { Serial.print("I2C device found at address 0x"); if (address<16) Serial.print("0"); Serial.print(address,HEX); Serial.println(" !"); nDevices++; } else if (error==4) { Serial.print("Unknown error at address 0x"); if (address<16) Serial.print("0"); Serial.println(address,HEX); } } if (nDevices == 0) Serial.println("No I2C devices found\n"); else Serial.println("done\n"); } // I2C read/write functions for the MPU9250 sensors void BME280::writeByte(uint8_t address, uint8_t subAddress, uint8_t data) { Wire.beginTransmission(address); // Initialize the Tx buffer Wire.write(subAddress); // Put slave register address in Tx buffer Wire.write(data); // Put data in Tx buffer Wire.endTransmission(); // Send the Tx buffer } uint8_t BME280::readByte(uint8_t address, uint8_t subAddress) { uint8_t data = 0; // `data` will store the register data Wire.beginTransmission(address); // Initialize the Tx buffer Wire.write(subAddress); // Put slave register address in Tx buffer Wire.endTransmission(false); // Send the Tx buffer, but send a restart to keep connection alive Wire.requestFrom(address, 1); // Read two bytes from slave register address on MPU9250 data = Wire.read(); // Fill Rx buffer with result return data; // Return data read from slave register } void BME280::readBytes(uint8_t address, uint8_t subAddress, uint8_t count, uint8_t * dest) { Wire.beginTransmission(address); // Initialize the Tx buffer Wire.write(subAddress); // Put slave register address in Tx buffer Wire.endTransmission(false); // Send the Tx buffer, but send a restart to keep connection alive uint8_t i = 0; Wire.requestFrom(address, count); // Read bytes from slave register address while (Wire.available()) { dest[i++] = Wire.read(); } // Put read results in the Rx buffer }
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/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 3.01.75 */ /* at Thu Apr 03 11:59:43 1997 */ /* Compiler settings for ADMover.idl: Os (OptLev=s), W1, Zp8, env=Win32, ms_ext, c_ext error checks: none */ //@@MIDL_FILE_HEADING( ) #include "rpc.h" #include "rpcndr.h" #ifndef COM_NO_WINDOWS_H #include "windows.h" #include "ole2.h" #endif /*COM_NO_WINDOWS_H*/ #ifndef __ADMover_h__ #define __ADMover_h__ #ifdef __cplusplus extern "C"{ #endif #ifndef __ADMOVERLib_LIBRARY_DEFINED__ #define __ADMOVERLib_LIBRARY_DEFINED__ /**************************************** * Generated header for library: ADMOVERLib * at Thu Apr 03 11:59:43 1997 * using MIDL 3.01.75 ****************************************/ /* [helpstring][version][uuid] */ #ifdef __cplusplus class DECLSPEC_UUID("72267F6A-A6F9-11D0-BC94-00C04FB67863") DeskMovr; #endif #endif /* __ADMOVERLib_LIBRARY_DEFINED__ */ /* Additional Prototypes for ALL interfaces */ unsigned long __RPC_USER BSTR_UserSize( unsigned long __RPC_FAR *, unsigned long , BSTR __RPC_FAR * ); unsigned char __RPC_FAR * __RPC_USER BSTR_UserMarshal( unsigned long __RPC_FAR *, unsigned char __RPC_FAR *, BSTR __RPC_FAR * ); unsigned char __RPC_FAR * __RPC_USER BSTR_UserUnmarshal(unsigned long __RPC_FAR *, unsigned char __RPC_FAR *, BSTR __RPC_FAR * ); void __RPC_USER BSTR_UserFree( unsigned long __RPC_FAR *, BSTR __RPC_FAR * ); /* end of Additional Prototypes */ #ifdef __cplusplus } #endif #endif #ifndef __ADMOVR2__ #define __ADMOVR2__ #include "mshtml.h" #include "mshtmdid.h" //=--------------------------------------------------------------------------= // Useful macros //=--------------------------------------------------------------------------= // // handy error macros, randing from cleaning up, to returning to clearing // rich error information as well. // #ifdef __cplusplus #define RETURN_ON_FAILURE(hr) if (FAILED(hr)) return hr #define RETURN_ON_NULLALLOC(ptr) if (!(ptr)) return E_OUTOFMEMORY #define CLEANUP_ON_FAILURE(hr) if (FAILED(hr)) goto CleanUp #define NEW_HIT_TEST interface DECLSPEC_UUID("72267F69-A6F9-11D0-BC94-00C04FB67863") IDeskMovr : public IUnknown { public: }; #endif #define OLEMISMOVR (OLEMISC_ALWAYSRUN|OLEMISC_NOUIACTIVATE|OLEMISC_SETCLIENTSITEFIRST|OLEMISC_ACTIVATEWHENVISIBLE|OLEMISC_RECOMPOSEONRESIZE|OLEMISC_CANTLINKINSIDE|OLEMISC_INSIDEOUT) EXTERN_C void PersistTargetPosition( IHTMLElement *pielem, int left, int top, int width, int height, int zIndex, BOOL fSaveRestore, BOOL fSaveOriginal, DWORD dwNewState); #endif // __ADMOVR2__
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// This file is part of Eigen, a lightweight C++ template library // for linear algebra. // // Copyright (C) 2008-2009 Gael Guennebaud <gael.guennebaud@inria.fr> // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. #ifndef EIGEN_SPARSE_BLOCK_H #define EIGEN_SPARSE_BLOCK_H namespace Eigen { template<typename XprType, int BlockRows, int BlockCols> class BlockImpl<XprType,BlockRows,BlockCols,true,Sparse> : public SparseMatrixBase<Block<XprType,BlockRows,BlockCols,true> > { typedef typename internal::remove_all<typename XprType::Nested>::type _MatrixTypeNested; typedef Block<XprType, BlockRows, BlockCols, true> BlockType; public: enum { IsRowMajor = internal::traits<BlockType>::IsRowMajor }; protected: enum { OuterSize = IsRowMajor ? BlockRows : BlockCols }; public: EIGEN_SPARSE_PUBLIC_INTERFACE(BlockType) class InnerIterator: public XprType::InnerIterator { typedef typename BlockImpl::Index Index; public: inline InnerIterator(const BlockType& xpr, Index outer) : XprType::InnerIterator(xpr.m_matrix, xpr.m_outerStart + outer), m_outer(outer) {} inline Index row() const { return IsRowMajor ? m_outer : this->index(); } inline Index col() const { return IsRowMajor ? this->index() : m_outer; } protected: Index m_outer; }; class ReverseInnerIterator: public XprType::ReverseInnerIterator { typedef typename BlockImpl::Index Index; public: inline ReverseInnerIterator(const BlockType& xpr, Index outer) : XprType::ReverseInnerIterator(xpr.m_matrix, xpr.m_outerStart + outer), m_outer(outer) {} inline Index row() const { return IsRowMajor ? m_outer : this->index(); } inline Index col() const { return IsRowMajor ? this->index() : m_outer; } protected: Index m_outer; }; inline BlockImpl(const XprType& xpr, int i) : m_matrix(xpr), m_outerStart(i), m_outerSize(OuterSize) {} inline BlockImpl(const XprType& xpr, int startRow, int startCol, int blockRows, int blockCols) : m_matrix(xpr), m_outerStart(IsRowMajor ? startRow : startCol), m_outerSize(IsRowMajor ? blockRows : blockCols) {} EIGEN_STRONG_INLINE Index rows() const { return IsRowMajor ? m_outerSize.value() : m_matrix.rows(); } EIGEN_STRONG_INLINE Index cols() const { return IsRowMajor ? m_matrix.cols() : m_outerSize.value(); } Index nonZeros() const { Index nnz = 0; Index end = m_outerStart + m_outerSize.value(); for(int j=m_outerStart; j<end; ++j) for(typename XprType::InnerIterator it(m_matrix, j); it; ++it) ++nnz; return nnz; } protected: typename XprType::Nested m_matrix; Index m_outerStart; const internal::variable_if_dynamic<Index, OuterSize> m_outerSize; public: EIGEN_INHERIT_ASSIGNMENT_OPERATORS(BlockImpl) }; /*************************************************************************** * specialization for SparseMatrix ***************************************************************************/ namespace internal { template<typename SparseMatrixType, int BlockRows, int BlockCols> class sparse_matrix_block_impl : public SparseMatrixBase<Block<SparseMatrixType,BlockRows,BlockCols,true> > { typedef typename internal::remove_all<typename SparseMatrixType::Nested>::type _MatrixTypeNested; typedef Block<SparseMatrixType, BlockRows, BlockCols, true> BlockType; public: enum { IsRowMajor = internal::traits<BlockType>::IsRowMajor }; EIGEN_SPARSE_PUBLIC_INTERFACE(BlockType) protected: enum { OuterSize = IsRowMajor ? BlockRows : BlockCols }; public: class InnerIterator: public SparseMatrixType::InnerIterator { public: inline InnerIterator(const BlockType& xpr, Index outer) : SparseMatrixType::InnerIterator(xpr.m_matrix, xpr.m_outerStart + outer), m_outer(outer) {} inline Index row() const { return IsRowMajor ? m_outer : this->index(); } inline Index col() const { return IsRowMajor ? this->index() : m_outer; } protected: Index m_outer; }; class ReverseInnerIterator: public SparseMatrixType::ReverseInnerIterator { public: inline ReverseInnerIterator(const BlockType& xpr, Index outer) : SparseMatrixType::ReverseInnerIterator(xpr.m_matrix, xpr.m_outerStart + outer), m_outer(outer) {} inline Index row() const { return IsRowMajor ? m_outer : this->index(); } inline Index col() const { return IsRowMajor ? this->index() : m_outer; } protected: Index m_outer; }; inline sparse_matrix_block_impl(const SparseMatrixType& xpr, int i) : m_matrix(xpr), m_outerStart(i), m_outerSize(OuterSize) {} inline sparse_matrix_block_impl(const SparseMatrixType& xpr, int startRow, int startCol, int blockRows, int blockCols) : m_matrix(xpr), m_outerStart(IsRowMajor ? startRow : startCol), m_outerSize(IsRowMajor ? blockRows : blockCols) {} template<typename OtherDerived> inline BlockType& operator=(const SparseMatrixBase<OtherDerived>& other) { typedef typename internal::remove_all<typename SparseMatrixType::Nested>::type _NestedMatrixType; _NestedMatrixType& matrix = const_cast<_NestedMatrixType&>(m_matrix);; // This assignment is slow if this vector set is not empty // and/or it is not at the end of the nonzeros of the underlying matrix. // 1 - eval to a temporary to avoid transposition and/or aliasing issues SparseMatrix<Scalar, IsRowMajor ? RowMajor : ColMajor, Index> tmp(other); // 2 - let's check whether there is enough allocated memory Index nnz = tmp.nonZeros(); Index start = m_outerStart==0 ? 0 : matrix.outerIndexPtr()[m_outerStart]; // starting position of the current block Index end = m_matrix.outerIndexPtr()[m_outerStart+m_outerSize.value()]; // ending position of the current block Index block_size = end - start; // available room in the current block Index tail_size = m_matrix.outerIndexPtr()[m_matrix.outerSize()] - end; Index free_size = m_matrix.isCompressed() ? Index(matrix.data().allocatedSize()) + block_size : block_size; if(nnz>free_size) { // realloc manually to reduce copies typename SparseMatrixType::Storage newdata(m_matrix.data().allocatedSize() - block_size + nnz); internal::smart_copy(&m_matrix.data().value(0), &m_matrix.data().value(0) + start, &newdata.value(0)); internal::smart_copy(&m_matrix.data().index(0), &m_matrix.data().index(0) + start, &newdata.index(0)); internal::smart_copy(&tmp.data().value(0), &tmp.data().value(0) + nnz, &newdata.value(start)); internal::smart_copy(&tmp.data().index(0), &tmp.data().index(0) + nnz, &newdata.index(start)); internal::smart_copy(&matrix.data().value(end), &matrix.data().value(end) + tail_size, &newdata.value(start+nnz)); internal::smart_copy(&matrix.data().index(end), &matrix.data().index(end) + tail_size, &newdata.index(start+nnz)); newdata.resize(m_matrix.outerIndexPtr()[m_matrix.outerSize()] - block_size + nnz); matrix.data().swap(newdata); } else { // no need to realloc, simply copy the tail at its respective position and insert tmp matrix.data().resize(start + nnz + tail_size); internal::smart_memmove(&matrix.data().value(end), &matrix.data().value(end) + tail_size, &matrix.data().value(start + nnz)); internal::smart_memmove(&matrix.data().index(end), &matrix.data().index(end) + tail_size, &matrix.data().index(start + nnz)); internal::smart_copy(&tmp.data().value(0), &tmp.data().value(0) + nnz, &matrix.data().value(start)); internal::smart_copy(&tmp.data().index(0), &tmp.data().index(0) + nnz, &matrix.data().index(start)); } // update innerNonZeros if(!m_matrix.isCompressed()) for(Index j=0; j<m_outerSize.value(); ++j) matrix.innerNonZeroPtr()[m_outerStart+j] = tmp.innerVector(j).nonZeros(); // update outer index pointers Index p = start; for(Index k=0; k<m_outerSize.value(); ++k) { matrix.outerIndexPtr()[m_outerStart+k] = p; p += tmp.innerVector(k).nonZeros(); } std::ptrdiff_t offset = nnz - block_size; for(Index k = m_outerStart + m_outerSize.value(); k<=matrix.outerSize(); ++k) { matrix.outerIndexPtr()[k] += offset; } return derived(); } inline BlockType& operator=(const BlockType& other) { return operator=<BlockType>(other); } inline const Scalar* valuePtr() const { return m_matrix.valuePtr() + m_matrix.outerIndexPtr()[m_outerStart]; } inline Scalar* valuePtr() { return m_matrix.const_cast_derived().valuePtr() + m_matrix.outerIndexPtr()[m_outerStart]; } inline const Index* innerIndexPtr() const { return m_matrix.innerIndexPtr() + m_matrix.outerIndexPtr()[m_outerStart]; } inline Index* innerIndexPtr() { return m_matrix.const_cast_derived().innerIndexPtr() + m_matrix.outerIndexPtr()[m_outerStart]; } inline const Index* outerIndexPtr() const { return m_matrix.outerIndexPtr() + m_outerStart; } inline Index* outerIndexPtr() { return m_matrix.const_cast_derived().outerIndexPtr() + m_outerStart; } Index nonZeros() const { if(m_matrix.isCompressed()) return std::size_t(m_matrix.outerIndexPtr()[m_outerStart+m_outerSize.value()]) - std::size_t(m_matrix.outerIndexPtr()[m_outerStart]); else if(m_outerSize.value()==0) return 0; else return Map<const Matrix<Index,OuterSize,1> >(m_matrix.innerNonZeroPtr()+m_outerStart, m_outerSize.value()).sum(); } const Scalar& lastCoeff() const { EIGEN_STATIC_ASSERT_VECTOR_ONLY(sparse_matrix_block_impl); eigen_assert(nonZeros()>0); if(m_matrix.isCompressed()) return m_matrix.valuePtr()[m_matrix.outerIndexPtr()[m_outerStart+1]-1]; else return m_matrix.valuePtr()[m_matrix.outerIndexPtr()[m_outerStart]+m_matrix.innerNonZeroPtr()[m_outerStart]-1]; } EIGEN_STRONG_INLINE Index rows() const { return IsRowMajor ? m_outerSize.value() : m_matrix.rows(); } EIGEN_STRONG_INLINE Index cols() const { return IsRowMajor ? m_matrix.cols() : m_outerSize.value(); } protected: typename SparseMatrixType::Nested m_matrix; Index m_outerStart; const internal::variable_if_dynamic<Index, OuterSize> m_outerSize; }; } // namespace internal template<typename _Scalar, int _Options, typename _Index, int BlockRows, int BlockCols> class BlockImpl<SparseMatrix<_Scalar, _Options, _Index>,BlockRows,BlockCols,true,Sparse> : public internal::sparse_matrix_block_impl<SparseMatrix<_Scalar, _Options, _Index>,BlockRows,BlockCols> { public: typedef SparseMatrix<_Scalar, _Options, _Index> SparseMatrixType; typedef internal::sparse_matrix_block_impl<SparseMatrixType,BlockRows,BlockCols> Base; inline BlockImpl(SparseMatrixType& xpr, int i) : Base(xpr, i) {} inline BlockImpl(SparseMatrixType& xpr, int startRow, int startCol, int blockRows, int blockCols) : Base(xpr, startRow, startCol, blockRows, blockCols) {} using Base::operator=; }; template<typename _Scalar, int _Options, typename _Index, int BlockRows, int BlockCols> class BlockImpl<const SparseMatrix<_Scalar, _Options, _Index>,BlockRows,BlockCols,true,Sparse> : public internal::sparse_matrix_block_impl<const SparseMatrix<_Scalar, _Options, _Index>,BlockRows,BlockCols> { public: typedef const SparseMatrix<_Scalar, _Options, _Index> SparseMatrixType; typedef internal::sparse_matrix_block_impl<SparseMatrixType,BlockRows,BlockCols> Base; inline BlockImpl(SparseMatrixType& xpr, int i) : Base(xpr, i) {} inline BlockImpl(SparseMatrixType& xpr, int startRow, int startCol, int blockRows, int blockCols) : Base(xpr, startRow, startCol, blockRows, blockCols) {} using Base::operator=; }; //---------- /** \returns the \a outer -th column (resp. row) of the matrix \c *this if \c *this * is col-major (resp. row-major). */ template<typename Derived> typename SparseMatrixBase<Derived>::InnerVectorReturnType SparseMatrixBase<Derived>::innerVector(Index outer) { return InnerVectorReturnType(derived(), outer); } /** \returns the \a outer -th column (resp. row) of the matrix \c *this if \c *this * is col-major (resp. row-major). Read-only. */ template<typename Derived> const typename SparseMatrixBase<Derived>::ConstInnerVectorReturnType SparseMatrixBase<Derived>::innerVector(Index outer) const { return ConstInnerVectorReturnType(derived(), outer); } /** \returns the \a outer -th column (resp. row) of the matrix \c *this if \c *this * is col-major (resp. row-major). */ template<typename Derived> Block<Derived,Dynamic,Dynamic,true> SparseMatrixBase<Derived>::innerVectors(Index outerStart, Index outerSize) { return Block<Derived,Dynamic,Dynamic,true>(derived(), IsRowMajor ? outerStart : 0, IsRowMajor ? 0 : outerStart, IsRowMajor ? outerSize : rows(), IsRowMajor ? cols() : outerSize); } /** \returns the \a outer -th column (resp. row) of the matrix \c *this if \c *this * is col-major (resp. row-major). Read-only. */ template<typename Derived> const Block<const Derived,Dynamic,Dynamic,true> SparseMatrixBase<Derived>::innerVectors(Index outerStart, Index outerSize) const { return Block<const Derived,Dynamic,Dynamic,true>(derived(), IsRowMajor ? outerStart : 0, IsRowMajor ? 0 : outerStart, IsRowMajor ? outerSize : rows(), IsRowMajor ? cols() : outerSize); } namespace internal { template< typename XprType, int BlockRows, int BlockCols, bool InnerPanel, bool OuterVector = (BlockCols==1 && XprType::IsRowMajor) | // FIXME | instead of || to please GCC 4.4.0 stupid warning "suggest parentheses around &&". // revert to || as soon as not needed anymore. (BlockRows==1 && !XprType::IsRowMajor)> class GenericSparseBlockInnerIteratorImpl; } /** Generic implementation of sparse Block expression. * Real-only. */ template<typename XprType, int BlockRows, int BlockCols, bool InnerPanel> class BlockImpl<XprType,BlockRows,BlockCols,InnerPanel,Sparse> : public SparseMatrixBase<Block<XprType,BlockRows,BlockCols,InnerPanel> >, internal::no_assignment_operator { typedef Block<XprType, BlockRows, BlockCols, InnerPanel> BlockType; public: enum { IsRowMajor = internal::traits<BlockType>::IsRowMajor }; EIGEN_SPARSE_PUBLIC_INTERFACE(BlockType) typedef typename internal::remove_all<typename XprType::Nested>::type _MatrixTypeNested; /** Column or Row constructor */ inline BlockImpl(const XprType& xpr, int i) : m_matrix(xpr), m_startRow( (BlockRows==1) && (BlockCols==XprType::ColsAtCompileTime) ? i : 0), m_startCol( (BlockRows==XprType::RowsAtCompileTime) && (BlockCols==1) ? i : 0), m_blockRows(BlockRows==1 ? 1 : xpr.rows()), m_blockCols(BlockCols==1 ? 1 : xpr.cols()) {} /** Dynamic-size constructor */ inline BlockImpl(const XprType& xpr, int startRow, int startCol, int blockRows, int blockCols) : m_matrix(xpr), m_startRow(startRow), m_startCol(startCol), m_blockRows(blockRows), m_blockCols(blockCols) {} inline int rows() const { return m_blockRows.value(); } inline int cols() const { return m_blockCols.value(); } inline Scalar& coeffRef(int row, int col) { return m_matrix.const_cast_derived() .coeffRef(row + m_startRow.value(), col + m_startCol.value()); } inline const Scalar coeff(int row, int col) const { return m_matrix.coeff(row + m_startRow.value(), col + m_startCol.value()); } inline Scalar& coeffRef(int index) { return m_matrix.const_cast_derived() .coeffRef(m_startRow.value() + (RowsAtCompileTime == 1 ? 0 : index), m_startCol.value() + (RowsAtCompileTime == 1 ? index : 0)); } inline const Scalar coeff(int index) const { return m_matrix .coeff(m_startRow.value() + (RowsAtCompileTime == 1 ? 0 : index), m_startCol.value() + (RowsAtCompileTime == 1 ? index : 0)); } inline const _MatrixTypeNested& nestedExpression() const { return m_matrix; } typedef internal::GenericSparseBlockInnerIteratorImpl<XprType,BlockRows,BlockCols,InnerPanel> InnerIterator; class ReverseInnerIterator : public _MatrixTypeNested::ReverseInnerIterator { typedef typename _MatrixTypeNested::ReverseInnerIterator Base; const BlockType& m_block; Index m_begin; public: EIGEN_STRONG_INLINE ReverseInnerIterator(const BlockType& block, Index outer) : Base(block.derived().nestedExpression(), outer + (IsRowMajor ? block.m_startRow.value() : block.m_startCol.value())), m_block(block), m_begin(IsRowMajor ? block.m_startCol.value() : block.m_startRow.value()) { while( (Base::operator bool()) && (Base::index() >= (IsRowMajor ? m_block.m_startCol.value()+block.m_blockCols.value() : m_block.m_startRow.value()+block.m_blockRows.value())) ) Base::operator--(); } inline Index index() const { return Base::index() - (IsRowMajor ? m_block.m_startCol.value() : m_block.m_startRow.value()); } inline Index outer() const { return Base::outer() - (IsRowMajor ? m_block.m_startRow.value() : m_block.m_startCol.value()); } inline Index row() const { return Base::row() - m_block.m_startRow.value(); } inline Index col() const { return Base::col() - m_block.m_startCol.value(); } inline operator bool() const { return Base::operator bool() && Base::index() >= m_begin; } }; protected: friend class internal::GenericSparseBlockInnerIteratorImpl<XprType,BlockRows,BlockCols,InnerPanel>; friend class ReverseInnerIterator; EIGEN_INHERIT_ASSIGNMENT_OPERATORS(BlockImpl) typename XprType::Nested m_matrix; const internal::variable_if_dynamic<Index, XprType::RowsAtCompileTime == 1 ? 0 : Dynamic> m_startRow; const internal::variable_if_dynamic<Index, XprType::ColsAtCompileTime == 1 ? 0 : Dynamic> m_startCol; const internal::variable_if_dynamic<Index, RowsAtCompileTime> m_blockRows; const internal::variable_if_dynamic<Index, ColsAtCompileTime> m_blockCols; }; namespace internal { template<typename XprType, int BlockRows, int BlockCols, bool InnerPanel> class GenericSparseBlockInnerIteratorImpl<XprType,BlockRows,BlockCols,InnerPanel,false> : public Block<XprType, BlockRows, BlockCols, InnerPanel>::_MatrixTypeNested::InnerIterator { typedef Block<XprType, BlockRows, BlockCols, InnerPanel> BlockType; enum { IsRowMajor = BlockType::IsRowMajor }; typedef typename BlockType::_MatrixTypeNested _MatrixTypeNested; typedef typename BlockType::Index Index; typedef typename _MatrixTypeNested::InnerIterator Base; const BlockType& m_block; Index m_end; public: EIGEN_STRONG_INLINE GenericSparseBlockInnerIteratorImpl(const BlockType& block, Index outer) : Base(block.derived().nestedExpression(), outer + (IsRowMajor ? block.m_startRow.value() : block.m_startCol.value())), m_block(block), m_end(IsRowMajor ? block.m_startCol.value()+block.m_blockCols.value() : block.m_startRow.value()+block.m_blockRows.value()) { while( (Base::operator bool()) && (Base::index() < (IsRowMajor ? m_block.m_startCol.value() : m_block.m_startRow.value())) ) Base::operator++(); } inline Index index() const { return Base::index() - (IsRowMajor ? m_block.m_startCol.value() : m_block.m_startRow.value()); } inline Index outer() const { return Base::outer() - (IsRowMajor ? m_block.m_startRow.value() : m_block.m_startCol.value()); } inline Index row() const { return Base::row() - m_block.m_startRow.value(); } inline Index col() const { return Base::col() - m_block.m_startCol.value(); } inline operator bool() const { return Base::operator bool() && Base::index() < m_end; } }; // Row vector of a column-major sparse matrix or column of a row-major one. template<typename XprType, int BlockRows, int BlockCols, bool InnerPanel> class GenericSparseBlockInnerIteratorImpl<XprType,BlockRows,BlockCols,InnerPanel,true> { typedef Block<XprType, BlockRows, BlockCols, InnerPanel> BlockType; enum { IsRowMajor = BlockType::IsRowMajor }; typedef typename BlockType::_MatrixTypeNested _MatrixTypeNested; typedef typename BlockType::Index Index; typedef typename BlockType::Scalar Scalar; const BlockType& m_block; Index m_outerPos; Index m_innerIndex; Scalar m_value; Index m_end; public: EIGEN_STRONG_INLINE GenericSparseBlockInnerIteratorImpl(const BlockType& block, Index outer = 0) : m_block(block), m_outerPos( (IsRowMajor ? block.m_startCol.value() : block.m_startRow.value()) - 1), // -1 so that operator++ finds the first non-zero entry m_innerIndex(IsRowMajor ? block.m_startRow.value() : block.m_startCol.value()), m_end(IsRowMajor ? block.m_startCol.value()+block.m_blockCols.value() : block.m_startRow.value()+block.m_blockRows.value()) { EIGEN_UNUSED_VARIABLE(outer); eigen_assert(outer==0); ++(*this); } inline Index index() const { return m_outerPos - (IsRowMajor ? m_block.m_startCol.value() : m_block.m_startRow.value()); } inline Index outer() const { return 0; } inline Index row() const { return IsRowMajor ? 0 : index(); } inline Index col() const { return IsRowMajor ? index() : 0; } inline Scalar value() const { return m_value; } inline GenericSparseBlockInnerIteratorImpl& operator++() { // search next non-zero entry while(m_outerPos<m_end) { m_outerPos++; typename XprType::InnerIterator it(m_block.m_matrix, m_outerPos); // search for the key m_innerIndex in the current outer-vector while(it && it.index() < m_innerIndex) ++it; if(it && it.index()==m_innerIndex) { m_value = it.value(); break; } } return *this; } inline operator bool() const { return m_outerPos < m_end; } }; } // end namespace internal } // end namespace Eigen #endif // EIGEN_SPARSE_BLOCK_H
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | | \\ / A nd | Website: www.openfoam.com | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class dictionary; location "9.06/uniform"; object time; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // value 9.059999999995199; name "9.06"; index 90600; deltaT 0.0001; deltaT0 0.0001; // ************************************************************************* //
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// ***************************************************************************** // ***************************************************************************** // Copyright 2013, Cadence Design Systems // // This file is part of the Cadence LEF/DEF Open Source // Distribution, Product Version 5.8. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or // implied. See the License for the specific language governing // permissions and limitations under the License. // // For updates, support, or to become part of the LEF/DEF Community, // check www.openeda.org for details. // // $Author: dell $ // $Revision: #1 $ // $Date: 2017/06/06 $ // $State: $ // ***************************************************************************** // ***************************************************************************** #ifndef defiUtil_h #define defiUtil_h #include "defiKRDefs.hpp" BEGIN_LEFDEF_PARSER_NAMESPACE /* Return codes Orient and Rotation */ #define DEF_ORIENT_N 0 #define DEF_ORIENT_W 1 #define DEF_ORIENT_S 2 #define DEF_ORIENT_E 3 #define DEF_ORIENT_FN 4 #define DEF_ORIENT_FW 5 #define DEF_ORIENT_FS 6 #define DEF_ORIENT_FE 7 const char* defiOrientStr(int orient); END_LEFDEF_PARSER_NAMESPACE #endif
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#include "ImageWidget.hpp" namespace QArtm { struct ImageWidget::Detail { bool resizing; bool dragging; QPoint dragStart, dragPos; QPen ribbonPen; Detail() : resizing(false), dragging(false), ribbonPen( QBrush(QColor("white")), 1, Qt::DashLine ) {} }; ImageWidget::ImageWidget(QWidget * parent) : QWidget(parent), m_detail( new Detail ) { } ImageWidget::~ImageWidget() {} void ImageWidget::paintEvent ( QPaintEvent * event ) { QPainter painter(this); painter.setRenderHint( QPainter::SmoothPixmapTransform ); // draw the whole thing QSize targetSize(m_image.size()); targetSize.scale( size(), Qt::KeepAspectRatio ); QPoint targetOffs(0,0); painter.drawImage( QRect(targetOffs, targetSize), m_image, m_image.rect()); painter.save(); painter.scale( (float)targetSize.width() / m_image.width(), (float)targetSize.height() / m_image.height()); painter.drawPicture( targetOffs, m_overlay ); painter.restore(); if (m_detail->dragging) { painter.setPen( m_detail->ribbonPen ); painter.drawRect( QRect( m_detail->dragStart, m_detail->dragPos ) ); } } QSize ImageWidget::sizeHint () const { return m_image.size(); } void ImageWidget::setImage( const QImage& image ) { QImage old = m_image; m_image = image; if (old.size() != image.size()) { QResizeEvent ev( size(), size() ); event(&ev); } update(); } void ImageWidget::resizeEvent ( QResizeEvent * event ) { if (m_detail->resizing) { QWidget::resizeEvent(event); } else { m_detail->resizing = true; QSize targetSize(m_image.size()); targetSize.scale( event->size(), Qt::KeepAspectRatio ); resize( targetSize ); m_detail->resizing = false; } } void ImageWidget::mousePressEvent( QMouseEvent * event ) { m_detail->dragging = true; m_detail->dragStart = m_detail->dragPos = event->pos(); } void ImageWidget::mouseReleaseEvent( QMouseEvent * event ) { m_detail->dragging = false; update(); QSize targetSize(m_image.size()); targetSize.scale( size(), Qt::KeepAspectRatio ); // convert current rectangle to original image coordinates float sx = (float)m_image.width() / targetSize.width(); float sy = (float)m_image.height() / targetSize.height(); if ( (m_detail->dragStart-m_detail->dragPos).manhattanLength() < 2 ) emit pointClicked( QPoint( m_detail->dragStart.x() * sx, m_detail->dragStart.y() * sy), event->button()); else emit rectSelected( QRect( QPoint( m_detail->dragStart.x() * sx, m_detail->dragStart.y() * sy), QPoint( m_detail->dragPos.x() * sx, m_detail->dragPos.y() * sy) ).intersected( m_image.rect() ) ); } void ImageWidget::mouseMoveEvent( QMouseEvent * event ) { m_detail->dragPos = event->pos(); update(); } }
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#include <iostream> using namespace std; int main() { int number, i, j, h=0; cin >> number; for (i = 0; i < number; i++) cout << "* " ; for (i = number; i >= 1; --i) { for (j = 0; j < number - i; ++j){ while (h != (2 * i - 1)) { if (h == 0 || h == 2 * i - 2) cout << "*" ; else cout << " " ; h++; } } h = 0; cout << endl; } return 0; }
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////////////////////////////////////////////////////////////////////// // MuunInfoMng.h #ifndef MUUNINFOMNG_H #define MUUNINFOMNG_H #include "MuunInfo.h" #define MAX_MUUN_ITEM 100 class CMuunInfoMng { public: CMuunInfoMng(); ~CMuunInfoMng(); bool LoadScriptMuunSystemInfo(char *lpszFileName); bool LoadScriptMuunSystemOption(const char *lpszFileName); bool InsertMuunOptionInfo(CMuunOpt *pCMuunOpt); time_t ConvertStringToTime(const char *pchTime); CMuunInfo * GetMuunInfo(int iIndex); CMuunInfo * GetMuunItemNumToMuunInfo(int iMuunItemNum); int GetBeforeEvolutionMuunItemIndex(int iItemNum); private: CMuunInfo m_CMuunInfo[MAX_MUUN_ITEM]; }; #endif ////////////////////////////////////////////////////////////////////// // iDev.Games - MuOnline S9EP2 IGC9.5 - TRONG.WIN - DAO VAN TRONG //////////////////////////////////////////////////////////////////////
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#include <iostream> #include <my_vector.h> using namespace std; int main() { vector<int> test(8,77); if(test.empty()) { cout << "Empty" << endl; } cout<<"Vector size() = " << test.size() << endl; std::cout<< test[5] << endl; return 0; }
[ "s71970@beuth-hochschule.de" ]
s71970@beuth-hochschule.de
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#ifndef AnalysisTools_CutFlows_VertexFilter #define AnalysisTools_CutFlows_VertexFilter // HEPFW includes #include "FWCore/Framework/interface/Event.h" #include "FWCore/Modules/interface/FilterModule.h" #include "FWCore/Parameters/interface/ParameterSet.h" // C++ STD includes #include <string> #include <map> namespace hepfw{ /***********************************************/ /** \brief HLT Path Filter * * ***********************************************/ class VertexFilter : public hepfw::FilterModule { public: VertexFilter(); VertexFilter(std::string name); VertexFilter(std::string name,hepfw::ParameterSet &pset); ~VertexFilter(); bool filter(hepfw::Event &event); private: void init(); private: bool m_verbose; std::string m_inputLabel; bool m_doMinNVertex; unsigned m_minNVertex; bool m_doPV_minNTracks; unsigned m_pv_minNTracks; bool m_doPV_minChi2; double m_pv_minChi2; bool m_doPV_minNDof; double m_pv_minNDof; bool m_doPV_maxZ; double m_pv_maxZ; bool m_doPV_maxRho; double m_pv_maxRho; }; } #endif //DECLARE_HEPFW_MODULE(hepfw::VertexFilter);
[ "pela@cern.ch" ]
pela@cern.ch
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/Src/sprofile/PerfMarkerAtpFile.cpp
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//============================================================================== // Copyright (c) 2015 Advanced Micro Devices, Inc. All rights reserved. /// \author AMD Developer Tools Team /// \file /// \brief PerfMarker Atp File writer and parser //============================================================================== // std #include <sstream> #include <iostream> // profiler common #include <StringUtils.h> #include <FileUtils.h> #include <ProfilerOutputFileDefs.h> #include <Logger.h> #include "PerfMarkerAtpFile.h" #define READ_STREAM(istream, output, errMsg) \ istream >> output; \ if (istream.fail()) \ { \ GPULogger::Log( GPULogger::logERROR, "%s\n", errMsg); \ m_strWarningMsg = errMsg; \ m_bWarning = true; \ return false; \ } bool PerfMarkerAtpFilePart::WriteContentSection(SP_fileStream& sout, const std::string& strTmpFilePath, const std::string& strPID) { bool ret = false; SpAssertRet(!m_sections.empty()) ret; SP_fileStream::pos_type pos = sout.tellp(); if (m_config.bTimeOut || m_config.bMergeMode) { ret = FileUtils::MergeTmpTraceFiles(sout, strTmpFilePath, strPID, PERFMARKER_EXT, GetSectionHeader(m_sections[0]).c_str()); } // if we didn't merge any temp files into the output stream, then check for a .amdtperfmarker file if (!ret || pos == sout.tellp()) { std::string strPerfFileName = FileUtils::GetBaseFileName(m_config.strOutputFile) + PERFMARKER_EXT; // Optional file if (FileUtils::FileExist(strPerfFileName)) { std::string fileContent; ret = FileUtils::ReadFile(strPerfFileName, fileContent, false); sout << fileContent.c_str(); remove(strPerfFileName.c_str()); } } return ret; } void PerfMarkerAtpFilePart::SaveToFile(const std::string& strTmpFilePath, const std::string& strPID) { SpAssertRet(m_sections.size() >= 1); if (m_config.bTimeOut || m_config.bMergeMode) { std::string strPerfFileName = FileUtils::GetBaseFileName(m_config.strOutputFile) + PERFMARKER_EXT; FileUtils::MergeTmpTraceFiles(strPerfFileName, strTmpFilePath, strPID, PERFMARKER_EXT, GetSectionHeader(m_sections[0]).c_str()); } // else, nothing to be done } bool PerfMarkerAtpFilePart::Parse(std::istream& in, std::string& outErrorMsg) { bool bError = false; std::string strProgressMessage = "Parsing Performance Marker Data..."; unsigned int numBeginEntries = 0; unsigned int numEndEntries = 0; ErrorMessageUpdater errorMessageUpdater(outErrorMsg, this); do { if (m_shouldStopParsing) { break; } std::string line; READLINE(line) if (line.length() == 0) { continue; } if (line[0] == '=') { // finished reading PerfMarker entry sections RewindToPreviousPos(in); return true; } if (line.find(FILE_HEADER_PROFILER_VERSION EQUAL_SIGN_STR) != std::string::npos) { // skip version property if it exists, this allows use of this parser for sessions that have a separate .amdtperfmarker file continue; } //thread id osThreadId tid = 0; bool ret = StringUtils::Parse(line, tid); if (!ret) { GPULogger::Log(GPULogger::logERROR, "Failed to parse thread ID, Unexpected data in input file.\n"); return false; } READLINE(line) unsigned int numEntries = 0; ret = StringUtils::Parse(line, numEntries); if (!ret) { GPULogger::Log(GPULogger::logERROR, "Failed to parse thread perf marker count, Unexpected data in input file.\n"); return false; } // read all entries for this thread for (unsigned int i = 0; i < numEntries && !m_shouldStopParsing; i++) { READLINE(line) ReportProgress(strProgressMessage, i, numEntries); if (line.empty()) { continue; } std::string strMarkerType; std::string strMarkerName; std::string strGroupName; ULONGLONG ts; std::istringstream ss(line); READ_STREAM(ss, strMarkerType, "Failed to parse marker type."); PerfMarkerEntry* pEntry = NULL; if (strMarkerType == PERF_MARKER_CL_BEGIN_PERFMARKER) { std::string m_strID; READ_STREAM(ss, strMarkerName, "Failed to parse marker name."); READ_STREAM(ss, ts, "Failed to parse marker timestamp."); READ_STREAM(ss, strGroupName, "Failed to parse marker group."); // check to see if the group name has spaces not replaced with &nbsp; (older versions of the CLPerfMarker library didn't replace " " with &nbsp; in the group name while (!ss.eof()) { std::string tempGroupPart; READ_STREAM(ss, tempGroupPart, "Failed to parse marker group."); strGroupName.append(std::string(" ")).append(tempGroupPart); } strMarkerName = StringUtils::Replace(strMarkerName, std::string(SPACE), std::string(" ")); strGroupName = StringUtils::Replace(strGroupName, std::string(SPACE), std::string(" ")); pEntry = new PerfMarkerBeginEntry(PerfMarkerEntry::PerfMarkerType_Begin, ts, tid, strMarkerName, strGroupName); numBeginEntries++; } else if (strMarkerType == PERF_MARKER_CL_END_PERFMARKER) { READ_STREAM(ss, ts, "Failed to parse marker timestamp."); pEntry = new PerfMarkerEntry(PerfMarkerEntry::PerfMarkerType_End, ts, tid); numEndEntries++; } else if (strMarkerType == PERF_MARKER_CL_END_EX_PERFMARKER) { READ_STREAM(ss, ts, "Failed to parse marker timestamp."); READ_STREAM(ss, strMarkerName, "Failed to parse marker name."); READ_STREAM(ss, strGroupName, "Failed to parse marker group."); pEntry = new PerfMarkerEndExEntry(PerfMarkerEntry::PerfMarkerType_EndEx, ts, tid, strMarkerName, strGroupName); numEndEntries++; } // notify listeners for (std::vector<IParserListener<PerfMarkerEntry>*>::iterator it = m_listenerList.begin(); it != m_listenerList.end() && !m_shouldStopParsing; ++it) { if (*it) { (*it)->OnParse(pEntry, m_shouldStopParsing); } } delete pEntry; } } while (!in.eof()); if (numBeginEntries != numEndEntries) { m_strWarningMsg = "Unbalanced perf markers in the output file."; m_bWarning = true; } return true; } bool PerfMarkerAtpFilePart::ParseHeader(const std::string& strKey, const std::string& strVal) { SP_UNREFERENCED_PARAMETER(strKey); SP_UNREFERENCED_PARAMETER(strVal); return true; }
[ "christopher.hesik@amd.com" ]
christopher.hesik@amd.com
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/server/include/libpmemobj++/transaction.hpp
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/* * Copyright 2016-2019, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * * Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * @file * C++ pmemobj transactions. */ #ifndef LIBPMEMOBJ_CPP_TRANSACTION_HPP #define LIBPMEMOBJ_CPP_TRANSACTION_HPP #include <array> #include <functional> #include <string> #include <vector> #include <libpmemobj++/detail/common.hpp> #include <libpmemobj++/pexceptions.hpp> #include <libpmemobj++/pool.hpp> #include <libpmemobj/tx_base.h> namespace pmem { namespace obj { /** * C++ transaction handler class. * * This class is the pmemobj transaction handler. Scoped transactions * are handled through two internal classes: @ref manual and * @ref automatic. * - @ref manual transactions need to be committed manually, otherwise * they will be aborted on object destruction.\n * - @ref automatic transactions are only available in C++17. They * handle transaction commit/abort automatically. * * This class also exposes a closure-like transaction API, which is the * preferred way of handling transactions. * * This API should NOT be mixed with C transactions API. One issue is that * C++ callbacks registered using transaction::register_callback() would not * be called if C++ transaction is created inside C transaction. * The same is true if user calls pmemobj_tx_set_user_data() inside a C++ * transaction. * * The typical usage example would be: * @snippet doc_snippets/transaction.cpp general_tx_example */ class transaction { public: /** * C++ manual scope transaction class. * * This class is one of pmemobj transaction handlers. All * operations between creating and destroying the transaction * object are treated as performed in a transaction block and * can be rolled back. The manual transaction has to be * committed explicitly otherwise it will abort. * * The locks are held for the entire duration of the transaction. They * are released at the end of the scope, so within the `catch` block, * they are already unlocked. If the cleanup action requires access to * data within a critical section, the locks have to be manually * acquired once again. * *The typical usage example would be: * @snippet doc_snippets/transaction.cpp manual_tx_example */ class manual { public: /** * RAII constructor with pmem resident locks. * * Start pmemobj transaction and add list of locks to * new transaction. The list of locks may be empty. * * @param[in,out] pop pool object. * @param[in,out] locks locks of obj::mutex or * obj::shared_mutex type. * * @throw pmem::transaction_error when pmemobj_tx_begin * function or locks adding failed. */ template <typename... L> manual(obj::pool_base &pop, L &... locks) { int ret = 0; if (pmemobj_tx_stage() == TX_STAGE_NONE) { ret = pmemobj_tx_begin(pop.handle(), nullptr, TX_PARAM_CB, transaction::c_callback, nullptr, TX_PARAM_NONE); } else { ret = pmemobj_tx_begin(pop.handle(), nullptr, TX_PARAM_NONE); } if (ret != 0) throw pmem::transaction_error( "failed to start transaction") .with_pmemobj_errormsg(); auto err = add_lock(locks...); if (err) { pmemobj_tx_abort(EINVAL); (void)pmemobj_tx_end(); throw pmem::transaction_error( "failed to add lock") .with_pmemobj_errormsg(); } } /** * Destructor. * * End pmemobj transaction. If the transaction has not * been committed before object destruction, an abort * will be issued. */ ~manual() noexcept { /* normal exit or with an active exception */ if (pmemobj_tx_stage() == TX_STAGE_WORK) pmemobj_tx_abort(ECANCELED); (void)pmemobj_tx_end(); } /** * Deleted copy constructor. */ manual(const manual &p) = delete; /** * Deleted move constructor. */ manual(const manual &&p) = delete; /** * Deleted assignment operator. */ manual &operator=(const manual &p) = delete; /** * Deleted move assignment operator. */ manual &operator=(manual &&p) = delete; }; /* * XXX The Microsoft compiler does not follow the ISO SD-6: SG10 Feature * Test Recommendations. "|| _MSC_VER >= 1900" is a workaround. */ #if __cpp_lib_uncaught_exceptions || _MSC_VER >= 1900 /** * C++ automatic scope transaction class. * * This class is one of pmemobj transaction handlers. All * operations between creating and destroying the transaction * object are treated as performed in a transaction block and * can be rolled back. If you have a C++17 compliant compiler, * the automatic transaction will commit and abort * automatically depending on the context of object destruction. * * The locks are held for the entire duration of the transaction. They * are released at the end of the scope, so within the `catch` block, * they are already unlocked. If the cleanup action requires access to * data within a critical section, the locks have to be manually * acquired once again. * * The typical usage example would be: * @snippet doc_snippets/transaction.cpp automatic_tx_example */ class automatic { public: /** * RAII constructor with pmem resident locks. * * Start pmemobj transaction and add list of locks to * new transaction. The list of locks may be empty. * * This class is only available if the * `__cpp_lib_uncaught_exceptions` feature macro is * defined. This is a C++17 feature. * * @param[in,out] pop pool object. * @param[in,out] locks locks of obj::mutex or * obj::shared_mutex type. * * @throw pmem::transaction_error when pmemobj_tx_begin * function or locks adding failed. */ template <typename... L> automatic(obj::pool_base &pop, L &... locks) : tx_worker(pop, locks...) { } /** * Destructor. * * End pmemobj transaction. Depending on the context * of object destruction, the transaction will * automatically be either committed or aborted. * * @throw pmem::transaction_error if the transaction got aborted * without an active exception. */ ~automatic() noexcept(false) { /* active exception, abort handled by tx_worker */ if (exceptions.new_uncaught_exception()) return; /* transaction ended normally */ if (pmemobj_tx_stage() == TX_STAGE_WORK) pmemobj_tx_commit(); /* transaction aborted, throw an exception */ else if (pmemobj_tx_stage() == TX_STAGE_ONABORT || (pmemobj_tx_stage() == TX_STAGE_FINALLY && pmemobj_tx_errno() != 0)) throw pmem::transaction_error( "Transaction aborted"); } /** * Deleted copy constructor. */ automatic(const automatic &p) = delete; /** * Deleted move constructor. */ automatic(const automatic &&p) = delete; /** * Deleted assignment operator. */ automatic &operator=(const automatic &p) = delete; /** * Deleted move assignment operator. */ automatic &operator=(automatic &&p) = delete; private: /** * Internal class for counting active exceptions. */ class uncaught_exception_counter { public: /** * Default constructor. * * Sets the number of active exceptions on * object creation. */ uncaught_exception_counter() : count(std::uncaught_exceptions()) { } /** * Notifies is a new exception is being handled. * * @return true if a new exception was throw * in the scope of the object, false * otherwise. */ bool new_uncaught_exception() { return std::uncaught_exceptions() > this->count; } private: /** * The number of active exceptions. */ int count; } exceptions; transaction::manual tx_worker; }; #endif /* __cpp_lib_uncaught_exceptions */ /* * Deleted default constructor. */ transaction() = delete; /** * Default destructor. * * End pmemobj transaction. If the transaction has not been * committed before object destruction, an abort will be issued. */ ~transaction() noexcept = delete; /** * Manually abort the current transaction. * * If called within an inner transaction, the outer transactions * will also be aborted. * * @param[in] err the error to be reported as the reason of the * abort. * * @throw transaction_error if the transaction is in an invalid * state. * @throw manual_tx_abort this exception is thrown to * signify a transaction abort. */ static void abort(int err) { if (pmemobj_tx_stage() != TX_STAGE_WORK) throw pmem::transaction_error("wrong stage for abort"); pmemobj_tx_abort(err); throw pmem::manual_tx_abort("explicit abort " + std::to_string(err)); } /** * Manually commit a transaction. * * It is the sole responsibility of the caller, that after the * call to transaction::commit() no other operations are done * within the transaction. * * @throw transaction_error on any errors with ending the * transaction. */ static void commit() { if (pmemobj_tx_stage() != TX_STAGE_WORK) throw pmem::transaction_error("wrong stage for commit"); pmemobj_tx_commit(); } static int error() noexcept { return pmemobj_tx_errno(); } POBJ_CPP_DEPRECATED static int get_last_tx_error() noexcept { return transaction::error(); } /** * Execute a closure-like transaction and lock `locks`. * * The locks have to be persistent memory resident locks. An * attempt to lock the locks will be made. If any of the * specified locks is already locked, the method will block. * The locks are held until the end of the transaction. The * transaction does not have to be committed manually. Manual * aborts will end the transaction with an active exception. * * If an exception is thrown within the transaction, it gets aborted * and the exception is rethrown. Therefore extra care has to be taken * with proper error handling. * * The locks are held for the entire duration of the transaction. They * are released at the end of the scope, so within the `catch` block, * they are already unlocked. If the cleanup action requires access to * data within a critical section, the locks have to be manually * acquired once again. * * @param[in,out] pool the pool in which the transaction will take * place. * @param[in] tx an std::function<void ()> which will perform * operations within this transaction. * @param[in,out] locks locks to be taken for the duration of * the transaction. * * @throw transaction_error on any error pertaining the execution * of the transaction. * @throw manual_tx_abort on manual transaction abort. */ template <typename... Locks> static void run(pool_base &pool, std::function<void()> tx, Locks &... locks) { int ret = 0; if (pmemobj_tx_stage() == TX_STAGE_NONE) { ret = pmemobj_tx_begin(pool.handle(), nullptr, TX_PARAM_CB, transaction::c_callback, nullptr, TX_PARAM_NONE); } else { ret = pmemobj_tx_begin(pool.handle(), nullptr, TX_PARAM_NONE); } if (ret != 0) throw pmem::transaction_error( "failed to start transaction") .with_pmemobj_errormsg(); auto err = add_lock(locks...); if (err) { pmemobj_tx_abort(err); (void)pmemobj_tx_end(); throw pmem::transaction_error( "failed to add a lock to the transaction") .with_pmemobj_errormsg(); } try { tx(); } catch (manual_tx_abort &) { (void)pmemobj_tx_end(); throw; } catch (...) { /* first exception caught */ if (pmemobj_tx_stage() == TX_STAGE_WORK) pmemobj_tx_abort(ECANCELED); /* waterfall tx_end for outer tx */ (void)pmemobj_tx_end(); throw; } auto stage = pmemobj_tx_stage(); if (stage == TX_STAGE_WORK) { pmemobj_tx_commit(); } else if (stage == TX_STAGE_ONABORT) { (void)pmemobj_tx_end(); throw pmem::transaction_error("transaction aborted"); } else if (stage == TX_STAGE_NONE) { throw pmem::transaction_error( "transaction ended prematurely"); } (void)pmemobj_tx_end(); } template <typename... Locks> POBJ_CPP_DEPRECATED static void exec_tx(pool_base &pool, std::function<void()> tx, Locks &... locks) { transaction::run(pool, tx, locks...); } /** * Takes a “snapshot” of given elements of type T number (1 by default), * located at the given address ptr in the virtual memory space and * saves it to the undo log. The application is then free to directly * modify the object in that memory range. In case of a failure or * abort, all the changes within this range will be rolled back. The * supplied block of memory has to be within the pool registered in the * transaction. This function must be called during transaction. This * overload only participates in overload resolution of function * template if T satisfies requirements of * LIBPMEMOBJ_CPP_IS_TRIVIALLY_COPYABLE macro. * * @param[in] addr pointer to the first object to be snapshotted. * @param[in] num number of elements to be snapshotted. * * @pre this function must be called during transaction. * * @throw transaction_error when snapshotting failed or if function * wasn't called during transaction. */ template < typename T, typename std::enable_if<LIBPMEMOBJ_CPP_IS_TRIVIALLY_COPYABLE(T), T>::type * = nullptr> static void snapshot(const T *addr, size_t num = 1) { if (TX_STAGE_WORK != pmemobj_tx_stage()) throw pmem::transaction_error( "wrong stage for taking a snapshot."); if (pmemobj_tx_add_range_direct(addr, sizeof(*addr) * num)) { if (errno == ENOMEM) throw pmem::transaction_out_of_memory( "Could not take a snapshot of given memory range.") .with_pmemobj_errormsg(); else throw pmem::transaction_error( "Could not take a snapshot of given memory range.") .with_pmemobj_errormsg(); } } /** * Possible stages of a transaction, for every stage one or more * callbacks can be registered. */ enum class stage { work = TX_STAGE_WORK, /* transaction in progress */ oncommit = TX_STAGE_ONCOMMIT, /* successfully committed */ onabort = TX_STAGE_ONABORT, /* tx_begin failed or transaction aborted */ finally = TX_STAGE_FINALLY, /* ready for cleanup */ }; /** * Registers callback to be called on specified stage for the * transaction. In case of nested transactions those callbacks * are called when the outer most transaction enters a specified stage. * * @pre this function must be called during a transaction. * * @throw transaction_scope_error when called outside of a transaction * scope * * The typical usage example would be: * @snippet doc_snippets/transaction.cpp tx_callback_example */ static void register_callback(stage stg, std::function<void()> cb) { if (pmemobj_tx_stage() != TX_STAGE_WORK) throw pmem::transaction_scope_error( "register_callback must be called during a transaction"); get_tx_data()->callbacks[static_cast<size_t>(stg)].push_back( cb); } private: /** * Recursively add locks to the active transaction. * * The locks are taken in the provided order. * * @param[in,out] lock the lock to add. * @param[in,out] locks the rest of the locks to be added to the * active transaction. * * @return error number if adding any of the locks failed, * 0 otherwise. */ template <typename L, typename... Locks> static int add_lock(L &lock, Locks &... locks) noexcept { auto err = pmemobj_tx_lock(lock.lock_type(), lock.native_handle()); if (err) return err; return add_lock(locks...); } /** * Method ending the recursive algorithm. */ static inline int add_lock() noexcept { return 0; } using callbacks_list_type = std::vector<std::function<void()>>; using callbacks_map_type = std::array<callbacks_list_type, MAX_TX_STAGE>; /** * C-style function which is passed as callback to pmemobj_begin. * It executes previously registered callbacks for all stages. */ static void c_callback(PMEMobjpool *pop, enum pobj_tx_stage obj_stage, void *arg) { /* * We cannot do anything when in TX_STAGE_NONE because * pmemobj_tx_get_user_data() can only be called when there is * an active transaction. */ if (obj_stage == TX_STAGE_NONE) return; auto *data = static_cast<tx_data *>(pmemobj_tx_get_user_data()); if (data == nullptr) return; for (auto &cb : data->callbacks[obj_stage]) cb(); /* * Callback for TX_STAGE_FINALLY is called as the last one so we * can free tx_data here */ if (obj_stage == TX_STAGE_FINALLY) { delete data; pmemobj_tx_set_user_data(NULL); } } /** * This data is stored along with the pmemobj transaction data using * pmemobj_tx_set_data(). */ struct tx_data { callbacks_map_type callbacks; }; /** * Gets tx user data from pmemobj or creates it if this is a first * call to this function inside a transaction. */ static tx_data * get_tx_data() { auto *data = static_cast<tx_data *>(pmemobj_tx_get_user_data()); if (data == nullptr) { data = new tx_data; pmemobj_tx_set_user_data(data); } return data; } }; } /* namespace obj */ } /* namespace pmem */ #endif /* LIBPMEMOBJ_CPP_TRANSACTION_HPP */
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// // // #include "stdafx.h" #include "AspDebug.h" LRESULT CAspDebugPage::OnInitDialog(HWND hDlg, LPARAM lParam) { DoDataExchange(); m_ErrorIdx = m_pData->m_SendAspError ? 0 : 1; m_DefaultErrCtrl.EnableWindow(!m_pData->m_SendAspError); DoDataExchange(FALSE); return FALSE; } void CAspDebugPage::OnChangeError(UINT nCode, UINT nID, HWND hWnd) { DoDataExchange(TRUE); m_pData->m_SendAspError = (m_ErrorIdx == 0); m_DefaultErrCtrl.EnableWindow(!m_pData->m_SendAspError); SET_MODIFIED(TRUE); } BOOL CAspDebugPage::OnKillActive() { DoDataExchange(TRUE); return SUCCEEDED(m_pData->Save()); } void CAspDebugPage::OnHelp() { WinHelp(m_pData->m_HelpPath, HELP_CONTEXT, CAspDebugPage::IDD + WINHELP_NUMBER_BASE); }
[ "support@cryptoalgo.cf" ]
support@cryptoalgo.cf
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/sstd_boost/sstd/libs/vmd/test/test_is_tuple_fail2.cpp
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 // (C) Copyright Edward Diener 2011-2015 // Use, modification and distribution are subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt). #include <libs/vmd/test/test_is_tuple_fail2.cxx>
[ "zhaixueqiang@hotmail.com" ]
zhaixueqiang@hotmail.com
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/noj/1957.cpp
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/************************************************************************* > File Name: 1957.cpp > Author: UnknownCUnknown > Mail: jsnjhcb@icloud.com > Created Time: 一 2/ 2 08:44:54 2015 ************************************************************************/ #include <iostream> #include <cstdio> #include <cstring> #include <algorithm> #include <cctype> #include <vector> #include <map> #include <set> #include <stack> #include <list> #include <string> #include <cstdlib> #include <queue> #include <cmath> #include <climits> using namespace std; int a[100010]; int main(){ int n; while(~scanf("%d",&n)){ int sum=0; for(int i=0;i<n;++i){ scanf("%d",a+i); } sort(a,a+n); int ans=0; for(int i=0;i<n;++i){ sum+=a[i]; ans+=sum; } printf("%d\n",ans); } return 0; }
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/Project/ConfigureSoftware/canvos.cpp
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[]
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wyt0602/MyPaper
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#include "canvos.h" #include <QFile> #include <QTextStream> #include <QDebug> #include <QMimeData> typedef Primitive* (*GetPrimitiveFunc) (QWidget*); Canvos::Canvos(QWidget *parent) : QWidget(parent), type_flag(false), run_env(false), list(new ProjectListWidget) { init(); setAcceptDrops(true); } void Canvos::init() { lib = new QLibrary("D:/primitiveLib.dll"); } void Canvos::loadPrimitive() { QFile file("D:/primitiveCfg.txt"); int id = 1; if (file.open(QFile::ReadOnly)) { QByteArray line; while (!file.atEnd()){ line = file.readLine(); line.remove(line.size() - 2, 2); GetPrimitiveFunc func = (GetPrimitiveFunc)lib->resolve(line.data()); if (func == NULL) { qDebug() << "resolve error!"; return; } primitives[id] = func(0); ++id; } file.close(); } } void Canvos::savePrimitiveToFile(QString &filename) { QFile file(filename); if (file.open(QIODevice::WriteOnly)) { QDataStream out(&file); for (Primitive* item : cur_pri) item->serialized(out); file.close(); } } void Canvos::loadPrimitiveFromFile(QString &filename) { run_env = true; QFile file(filename); QString object_name; if (file.open(QIODevice::ReadOnly)) { QDataStream in(&file); while (!in.atEnd()) { in >> object_name; QString primitive_name = object_name.split("_").at(1); QByteArray str("get"); str.append(primitive_name); GetPrimitiveFunc func = (GetPrimitiveFunc)lib->resolve(str.data()); if (func == NULL) { qDebug() << "resolve error!"; return; } Primitive *pri = func(this); if (pri->getType() == BasicShape) setData(pri); pri->deserialized(in); cur_pri.push_back(pri); pri->show(); } file.close(); } } QMap<int, Primitive *> &Canvos::getPrimitiveSet() { return primitives; } QList<Primitive *> &Canvos::getCurrentPrimitive() { return cur_pri; } ProjectListWidget *Canvos::getListWidget() { list->setIconSize(QSize(50,50)); QMapIterator<int, Primitive*> it(primitives); while (it.hasNext()) { it.next(); // if (it.value()->getType() == Pipe) // continue; QListWidgetItem *item = it.value()->getListWidgetItem(); item->setWhatsThis(QString("%1").arg(it.key())); item->setSizeHint(QSize(70, 70)); list->addItem(item); } return list; } void Canvos::mousePressEvent(QMouseEvent *event) { QObjectList children = this->children(); for (auto child : children) { Primitive *p = (Primitive *)child; p->setStyleSheet("border:0px dotted rgb(0, 0, 0);background-color:rgba(255,255,255,0)"); } } void Canvos::dragEnterEvent(QDragEnterEvent *event) { event->setDropAction(Qt::MoveAction); event->accept(); } void Canvos::dragMoveEvent(QDragMoveEvent *event) { event->setDropAction(Qt::MoveAction); event->accept(); } void Canvos::dropEvent(QDropEvent *event) { Primitive *f = primitives[event->mimeData()->text().toInt()]->clone(this); if (f == NULL) { qDebug() << "clone error"; return; } f->adjustPosition(event->pos()); if (f->getType() == BasicShape) setData(f); cur_pri.push_back(f); f->show(); event->setDropAction(Qt::MoveAction); event->accept(); } void Canvos::setData(Primitive *item) { QList<float> temperature = {81.2, 83.0, 85.2, 80.1, 86.1, 66.1, 80.0, 87.1, 88.3, 82.6}; QList<float> water = {145.0, 142.2, 134.3, 130.0, 150.7, 167.0, 172.4, 175.6, 192.3, 187.3}; QString label_t("(℃)"); QString label_w("(m³)"); if (type_flag == false) { item->setParameter(10, 10, 100, 10); item->setTitle(label_t); if (run_env) item->setData(temperature); type_flag = true; } else { item->setParameter(10, 10, 200, 20); item->setTitle(label_w); if (run_env) item->setData(water); type_flag = false; } }
[ "w_y_tao@163.com" ]
w_y_tao@163.com
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/src/components/arc/video_accelerator/arc_video_accelerator_util.h
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stanleywxc/chromium-noupdator
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_ARC_VIDEO_ACCELERATOR_ARC_VIDEO_ACCELERATOR_UTIL_H_ #define COMPONENTS_ARC_VIDEO_ACCELERATOR_ARC_VIDEO_ACCELERATOR_UTIL_H_ #include <string> #include <vector> #include "base/files/scoped_file.h" #include "base/optional.h" #include "components/arc/video_accelerator/video_frame_plane.h" #include "media/base/video_types.h" #include "mojo/public/cpp/system/handle.h" #include "ui/gfx/geometry/size.h" #include "ui/gfx/gpu_memory_buffer.h" namespace arc { // Creates ScopedFD from given mojo::ScopedHandle. // Returns invalid ScopedFD on failure. base::ScopedFD UnwrapFdFromMojoHandle(mojo::ScopedHandle handle); // Return the file size of |fd| in bytes. bool GetFileSize(const int fd, size_t* size); // Return GpuMemoryBufferHandle iff |planes| are valid for a video frame located // on |fd| and of |pixel_format| and |coded_size|. Otherwise returns // base::nullopt. base::Optional<gfx::GpuMemoryBufferHandle> CreateGpuMemoryBufferHandle( media::VideoPixelFormat pixel_format, const gfx::Size& coded_size, base::ScopedFD fd, const std::vector<VideoFramePlane>& planes); // Create a temp file and write |data| into the file. base::ScopedFD CreateTempFileForTesting(const std::string& data); } // namespace arc #endif // COMPONENTS_ARC_VIDEO_ACCELERATOR_ARC_VIDEO_ACCELERATOR_UTIL_H_
[ "stanley@moon.lan" ]
stanley@moon.lan
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/StringaNumerica/StringaNumerica/BST.h
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ShehanHD/Cpp
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#pragma once class BST { private: typedef struct self { int data; int copy = 1; self* right; self* left; }node; node* root; void addLeafPrivate(int, node*); void printInOrderPrivate(node*); node* returnNodePrivate(int, node*); int findMinPrivate(node*); int findMaxPrivate(node*); void removeNodePrivate(int, node*); void removeRoot(); void removeMatch(node*, node*, bool); node* createLeaf(int); node* returnNode(int); int sumPrivate(node*); int countNodesPrivate(node*); int countLeavesPrivate(node*); public: BST(); void addLeaf(int); void printInOrder(); int rootKey(); void printChildren(int); int findMin(); int findMax(); void removeNode(int); bool search(int); int sum(); int countNodes(); int countLeaves(); float medium(); };
[ "51677228+ShehanHD@users.noreply.github.com" ]
51677228+ShehanHD@users.noreply.github.com
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/OurGame/Library/Il2cppBuildCache/WebGL/il2cppOutput/UnityEngine.CoreModule.cpp
acdc337a8d5e863090d5e1845478c3acf4d53d89
[]
no_license
WhiteKame/GameDesign
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refs/heads/main
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#include "pch-cpp.hpp" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <limits> #include <stdint.h> template <typename R, typename T1, typename T2> struct VirtFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template <typename R> struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template <typename R, typename T1> struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template <typename R, typename T1, typename T2, typename T3> struct VirtFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template <typename T1, typename T2> struct VirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template <typename T1, typename T2, typename T3> struct VirtActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template <typename T1> struct VirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template <typename T1, typename T2> struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template <typename T1, typename T2, typename T3> struct InterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template <typename T1, typename T2, typename T3, typename T4> struct InterfaceActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template <typename R> struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template <typename R, typename T1, typename T2> struct InterfaceFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template <typename T1> struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template <typename R, typename T1, typename T2, typename T3> struct InterfaceFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template <typename R, typename T1> struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; // System.Action`1<UnityEngine.AsyncOperation> struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31; // System.Action`1<System.Boolean> struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83; // System.Action`1<UnityEngine.Cubemap> struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7; // System.Action`1<UnityEngine.CustomRenderTexture> struct Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2; // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> struct Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6; // System.Action`1<System.Object> struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC; // System.Action`1<System.String> struct Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3; // System.Action`2<System.Object,System.Boolean> struct Action_2_tB46DEF21BEFDF9B046381C5FE787F08B0397DAB5; // System.Action`2<System.Object,System.Int32Enum> struct Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF; // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6; // System.Action`2<System.String,System.Boolean> struct Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4; // System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> struct Action_3_t8AAE5F5D9EC97A1EBD26E8ABE4111420D1F88E85; // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> struct Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40; // UnityEngine.Events.CachedInvokableCall`1<System.Boolean> struct CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B; // UnityEngine.Events.CachedInvokableCall`1<System.Int32> struct CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C; // UnityEngine.Events.CachedInvokableCall`1<System.Object> struct CachedInvokableCall_1_tFC8C3216F015832B6BFD51C5AC36AA9D70D6D654; // UnityEngine.Events.CachedInvokableCall`1<System.Single> struct CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1; // UnityEngine.Events.CachedInvokableCall`1<System.String> struct CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0; // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> struct Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402; // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> struct Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC; // System.Func`1<System.Boolean> struct Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F; // System.Func`2<System.Object,System.Boolean> struct Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8; // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean> struct Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8; // System.Collections.Generic.IEnumerable`1<UnityEngine.Events.BaseInvokableCall> struct IEnumerable_1_tF5A880BB468AB04877B0FDB157AECBEAB6D2AF7E; // System.Collections.Generic.IEnumerable`1<System.Object> struct IEnumerable_1_t52B1AC8D9E5E1ED28DF6C46A37C9A1B00B394F9D; // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> struct IEnumerable_1_tD7496573580AE787CDDC33F24EBBACF6AC0831FD; // System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> struct IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60; // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD; // System.Collections.Generic.List`1<UnityEngine.Color32> struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5; // System.Collections.Generic.List`1<UnityEngine.Component> struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F; // System.Collections.Generic.List`1<System.Int32> struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7; // System.Collections.Generic.List`1<System.Object> struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5; // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E; // System.Collections.Generic.List`1<System.Type> struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7; // System.Collections.Generic.List`1<UnityEngine.Vector3> struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181; // System.Collections.Generic.List`1<UnityEngine.Vector4> struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A; // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0; // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest> struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8; // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E; // System.Predicate`1<UnityEngine.Events.BaseInvokableCall> struct Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06; // System.Predicate`1<System.Object> struct Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB; // UnityEngine.Events.UnityAction`1<System.Boolean> struct UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF; // UnityEngine.Events.UnityAction`1<System.Int32> struct UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79; // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> struct UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31; // UnityEngine.Events.UnityAction`1<System.Object> struct UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A; // UnityEngine.Events.UnityAction`1<System.Single> struct UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB; // UnityEngine.Events.UnityAction`1<System.String> struct UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647; // UnityEngine.Events.UnityEvent`1<System.Int32> struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF; // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B; // UnityEngine.Events.UnityEvent`1<System.Object> struct UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F; // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449; // UnityEngine.Events.BaseInvokableCall[] struct BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC; // System.Byte[] struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726; // UnityEngine.Camera[] struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001; // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // UnityEngine.Color32[] struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2; // UnityEngine.Component[] struct ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; // UnityEngine.DisallowMultipleComponent[] struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E; // UnityEngine.Display[] struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6; // UnityEngine.ExecuteInEditMode[] struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08; // Unity.IO.LowLevel.Unsafe.FileReadType[] struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC; // UnityEngine.Light[] struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9; // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; // UnityEngine.Events.PersistentCall[] struct PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3; // UnityEngine.LowLevel.PlayerLoopSystem[] struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17; // Unity.IO.LowLevel.Unsafe.Priority[] struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0; // Unity.IO.LowLevel.Unsafe.ProcessingState[] struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76; // UnityEngine.RequireComponent[] struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; // System.UInt64[] struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2; // UnityEngine.Vector3[] struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4; // UnityEngine.Vector4[] struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871; // UnityEngine.BeforeRenderHelper/OrderBlock[] struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817; // UnityEngine.Camera/RenderRequest[] struct RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[] struct MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0; // System.Action struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6; // UnityEngine.AddComponentMenu struct AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03; // UnityEngine.Events.ArgumentCache struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27; // System.ArgumentException struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8; // System.Reflection.AssemblyName struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824; // System.AsyncCallback struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA; // UnityEngine.AsyncOperation struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86; // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71; // UnityEngine.Events.BaseInvokableCall struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784; // UnityEngine.Rendering.BatchRendererGroup struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A; // UnityEngine.Rendering.BatchVisibility struct BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9; // System.Reflection.Binder struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30; // UnityEngine.BootConfigData struct BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C; // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem struct BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159; // System.Globalization.Calendar struct Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C; // System.Globalization.CompareInfo struct CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684; // UnityEngine.ComputeShader struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30; // System.Reflection.ConstructorInfo struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B; // UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7; // UnityEngine.Cubemap struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938; // UnityEngine.CubemapArray struct CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB; // UnityEngine.CullingGroup struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307; // System.Globalization.CultureData struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529; // System.Globalization.CultureInfo struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98; // UnityEngine.CustomRenderTexture struct CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC; // UnityEngine.CustomYieldInstruction struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7; // System.Globalization.DateTimeFormatInfo struct DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90; // UnityEngine.DebugLogHandler struct DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402; // UnityEngine.DefaultExecutionOrder struct DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F; // UnityEngine.Internal.DefaultValueAttribute struct DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288; // UnityEngine.DisallowMultipleComponent struct DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E; // UnityEngine.Display struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44; // Microsoft.CodeAnalysis.EmbeddedAttribute struct EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592; // System.Exception struct Exception_t; // UnityEngine.Internal.ExcludeFromDocsAttribute struct ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8; // UnityEngine.ExcludeFromObjectFactoryAttribute struct ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271; // UnityEngine.ExcludeFromPresetAttribute struct ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703; // UnityEngine.ExecuteAlways struct ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B; // UnityEngine.ExecuteInEditMode struct ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173; // UnityEngine.ExtensionOfNativeClassAttribute struct ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB; // UnityEngine.Serialization.FormerlySerializedAsAttribute struct FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319; // UnityEngineInternal.GenericStack struct GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C; // UnityEngine.Gradient struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2; // UnityEngine.HelpURLAttribute struct HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023; // UnityEngine.HideInInspector struct HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA; // System.IAsyncResult struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370; // System.Collections.IDictionary struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A; // System.Collections.IEnumerator struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105; // System.IFormatProvider struct IFormatProvider_tF2AECC4B14F41D36718920D67F930CED940412DF; // UnityEngine.ILogHandler struct ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1; // UnityEngine.ILogger struct ILogger_t25627AC5B51863702868D31972297B7D633B4583; // UnityEngine.IPlayerEditorConnectionNative struct IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C; // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute struct Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7; // System.IndexOutOfRangeException struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046; // UnityEngine.Events.InvokableCall struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741; // UnityEngine.Events.InvokableCallList struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9; // System.Runtime.CompilerServices.IsReadOnlyAttribute struct IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21; // UnityEngine.Light struct Light_tA2F349FE839781469A0344CF6039B51512394275; // UnityEngine.LightingSettings struct LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D; // UnityEngine.Logger struct Logger_tF55E56963C58F5166153EBF53A4F113038334F08; // UnityEngine.LowerResBlitTexture struct LowerResBlitTexture_t31ECFD449A74232C3D0EC76AC55A59BAAA31E5A4; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE; // System.Reflection.MemberFilter struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81; // System.Reflection.MemberInfo struct MemberInfo_t; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6; // UnityEngine.MeshFilter struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A; // UnityEngine.MeshRenderer struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B; // UnityEngine.Networking.PlayerConnection.MessageEventArgs struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA; // UnityEngine.Profiling.Memory.Experimental.MetaData struct MetaData_t7640D62747628BC99B81A884714CD44D4BC84747; // System.Reflection.MethodBase struct MethodBase_t; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A; // UnityEngine.Scripting.APIUpdating.MovedFromAttribute struct MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8; // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute struct NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray struct NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289; // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute struct NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0; // System.NullReferenceException struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724; // System.Globalization.NumberFormatInfo struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A; // System.ObjectDisposedException struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A; // System.ObsoleteAttribute struct ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671; // UnityEngine.Events.PersistentCall struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC; // UnityEngine.Plane struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7; // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137; // UnityEngine.Playables.PlayableBehaviour struct PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82; // UnityEngine.Networking.PlayerConnection.PlayerConnection struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3; // UnityEngine.PlayerConnectionInternal struct PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents struct PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871; // UnityEngine.LowLevel.PlayerLoopSystem struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C; // UnityEngine.PreloadData struct PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4; // UnityEngine.Scripting.PreserveAttribute struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948; // UnityEngine.PropertyAttribute struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052; // System.Security.Cryptography.RandomNumberGenerator struct RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50; // UnityEngine.RangeAttribute struct RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5; // UnityEngine.RectOffset struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70; // UnityEngine.RectTransform struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072; // UnityEngine.ReflectionProbe struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3; // UnityEngine.Rendering.RenderPipeline struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849; // UnityEngine.RequireComponent struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A; // System.Threading.SemaphoreSlim struct SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39; // UnityEngine.Sprite struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9; // System.Collections.Stack struct Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8; // System.IO.Stream struct Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB; // System.String struct String_t; // System.Reflection.StrongNameKeyPair struct StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF; // UnityEngine.Rendering.SupportedRenderingFeatures struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54; // System.Globalization.TextInfo struct TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1; // System.Type struct Type_t; // UnityEngine.Events.UnityAction struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099; // UnityEngine.Events.UnityEventBase struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB; // UnityEngine.UnityException struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101; // System.Version struct Version_tBDAEDED25425A1D09910468B8BD1759115646E3C; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; // UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF; // UnityEngine.Application/LogCallback struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD; // UnityEngine.Application/LowMemoryCallback struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240; // System.Reflection.Assembly/ResolveEventHolder struct ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C; // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB; // UnityEngine.Camera/CameraCallback struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D; // UnityEngine.CullingGroup/StateChanged struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0; // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876; // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0 struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769; // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0 struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54; // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0 struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0 struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0 struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0 struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F; // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE; // System.IO.Stream/ReadWriteTask struct ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974; IL2CPP_EXTERN_C RuntimeClass* Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MetaData_t7640D62747628BC99B81A884714CD44D4BC84747_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var; 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struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;; struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C;; struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com; struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com;; struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke; struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke;; struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449; struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726; struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001; struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2; struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8; struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E; struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6; struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08; struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831; struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32; struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6; struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC; struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9; struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE; struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3; struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17; struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0; struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76; struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F; struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A; struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2; struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4; struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871; struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // <Module> struct U3CModuleU3E_t358354341E77DEF07B7F77A9E595BB5DEA737883 { public: public: }; // System.Object // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____items_1)); } inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__items_1() const { return ____items_1; } inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__items_1() { return &____items_1; } inline void set__items_1(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_StaticFields, ____emptyArray_5)); } inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* get__emptyArray_5() const { return ____emptyArray_5; } inline BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(BaseInvokableCallU5BU5D_t570CBF7FBDDEACA4C5E08A107956C5126C6AB8CC* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Color32> struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____items_1)); } inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__items_1() const { return ____items_1; } inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields, ____emptyArray_5)); } inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__emptyArray_5() const { return ____emptyArray_5; } inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Component> struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____items_1)); } inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__items_1() const { return ____items_1; } inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F_StaticFields, ____emptyArray_5)); } inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* get__emptyArray_5() const { return ____emptyArray_5; } inline ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ComponentU5BU5D_t181D1A0F31BD71963DE10ADB58D85A11E19FFF4A* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<System.Int32> struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____items_1)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__items_1() const { return ____items_1; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields, ____emptyArray_5)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__emptyArray_5() const { return ____emptyArray_5; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<System.Object> struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____items_1)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__items_1() const { return ____items_1; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5_StaticFields, ____emptyArray_5)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__emptyArray_5() const { return ____emptyArray_5; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____items_1)); } inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* get__items_1() const { return ____items_1; } inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8** get_address_of__items_1() { return &____items_1; } inline void set__items_1(PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_StaticFields, ____emptyArray_5)); } inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* get__emptyArray_5() const { return ____emptyArray_5; } inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<System.Type> struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____items_1)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get__items_1() const { return ____items_1; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of__items_1() { return &____items_1; } inline void set__items_1(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_StaticFields, ____emptyArray_5)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get__emptyArray_5() const { return ____emptyArray_5; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Vector3> struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____items_1)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__items_1() const { return ____items_1; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields, ____emptyArray_5)); } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__emptyArray_5() const { return ____emptyArray_5; } inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Vector4> struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____items_1)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__items_1() const { return ____items_1; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields, ____emptyArray_5)); } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__emptyArray_5() const { return ____emptyArray_5; } inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____items_1)); } inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* get__items_1() const { return ____items_1; } inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817** get_address_of__items_1() { return &____items_1; } inline void set__items_1(OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_StaticFields, ____emptyArray_5)); } inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* get__emptyArray_5() const { return ____emptyArray_5; } inline OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest> struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____items_1)); } inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__items_1() const { return ____items_1; } inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__items_1() { return &____items_1; } inline void set__items_1(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields, ____emptyArray_5)); } inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__emptyArray_5() const { return ____emptyArray_5; } inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____items_1)); } inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* get__items_1() const { return ____items_1; } inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0** get_address_of__items_1() { return &____items_1; } inline void set__items_1(MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_StaticFields, ____emptyArray_5)); } inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* get__emptyArray_5() const { return ____emptyArray_5; } inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers struct APIUpdaterRuntimeHelpers_t4A2F8F214D521815FEBA1F0E23C8F183539C516A : public RuntimeObject { public: public: }; // UnityEngine.Application struct Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C : public RuntimeObject { public: public: }; struct Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields { public: // UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * ___lowMemory_0; // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * ___s_LogCallbackHandler_1; // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * ___s_LogCallbackHandlerThreaded_2; // System.Action`1<System.Boolean> UnityEngine.Application::focusChanged Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * ___focusChanged_3; // System.Action`1<System.String> UnityEngine.Application::deepLinkActivated Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * ___deepLinkActivated_4; // System.Func`1<System.Boolean> UnityEngine.Application::wantsToQuit Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * ___wantsToQuit_5; // System.Action UnityEngine.Application::quitting Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___quitting_6; // System.Action UnityEngine.Application::unloading Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * ___unloading_7; public: inline static int32_t get_offset_of_lowMemory_0() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___lowMemory_0)); } inline LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * get_lowMemory_0() const { return ___lowMemory_0; } inline LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 ** get_address_of_lowMemory_0() { return &___lowMemory_0; } inline void set_lowMemory_0(LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * value) { ___lowMemory_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___lowMemory_0), (void*)value); } inline static int32_t get_offset_of_s_LogCallbackHandler_1() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___s_LogCallbackHandler_1)); } inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * get_s_LogCallbackHandler_1() const { return ___s_LogCallbackHandler_1; } inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD ** get_address_of_s_LogCallbackHandler_1() { return &___s_LogCallbackHandler_1; } inline void set_s_LogCallbackHandler_1(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * value) { ___s_LogCallbackHandler_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_LogCallbackHandler_1), (void*)value); } inline static int32_t get_offset_of_s_LogCallbackHandlerThreaded_2() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___s_LogCallbackHandlerThreaded_2)); } inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * get_s_LogCallbackHandlerThreaded_2() const { return ___s_LogCallbackHandlerThreaded_2; } inline LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD ** get_address_of_s_LogCallbackHandlerThreaded_2() { return &___s_LogCallbackHandlerThreaded_2; } inline void set_s_LogCallbackHandlerThreaded_2(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * value) { ___s_LogCallbackHandlerThreaded_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_LogCallbackHandlerThreaded_2), (void*)value); } inline static int32_t get_offset_of_focusChanged_3() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___focusChanged_3)); } inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * get_focusChanged_3() const { return ___focusChanged_3; } inline Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 ** get_address_of_focusChanged_3() { return &___focusChanged_3; } inline void set_focusChanged_3(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * value) { ___focusChanged_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___focusChanged_3), (void*)value); } inline static int32_t get_offset_of_deepLinkActivated_4() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___deepLinkActivated_4)); } inline Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * get_deepLinkActivated_4() const { return ___deepLinkActivated_4; } inline Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 ** get_address_of_deepLinkActivated_4() { return &___deepLinkActivated_4; } inline void set_deepLinkActivated_4(Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * value) { ___deepLinkActivated_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___deepLinkActivated_4), (void*)value); } inline static int32_t get_offset_of_wantsToQuit_5() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___wantsToQuit_5)); } inline Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * get_wantsToQuit_5() const { return ___wantsToQuit_5; } inline Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F ** get_address_of_wantsToQuit_5() { return &___wantsToQuit_5; } inline void set_wantsToQuit_5(Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * value) { ___wantsToQuit_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___wantsToQuit_5), (void*)value); } inline static int32_t get_offset_of_quitting_6() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___quitting_6)); } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_quitting_6() const { return ___quitting_6; } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_quitting_6() { return &___quitting_6; } inline void set_quitting_6(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value) { ___quitting_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___quitting_6), (void*)value); } inline static int32_t get_offset_of_unloading_7() { return static_cast<int32_t>(offsetof(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields, ___unloading_7)); } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * get_unloading_7() const { return ___unloading_7; } inline Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 ** get_address_of_unloading_7() { return &___unloading_7; } inline void set_unloading_7(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * value) { ___unloading_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___unloading_7), (void*)value); } }; // UnityEngine.Events.ArgumentCache struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 : public RuntimeObject { public: // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectArgument_0; // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName String_t* ___m_ObjectArgumentAssemblyTypeName_1; // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument int32_t ___m_IntArgument_2; // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument float ___m_FloatArgument_3; // System.String UnityEngine.Events.ArgumentCache::m_StringArgument String_t* ___m_StringArgument_4; // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument bool ___m_BoolArgument_5; public: inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgument_0)); } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; } inline void set_m_ObjectArgument_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value) { ___m_ObjectArgument_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgument_0), (void*)value); } inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgumentAssemblyTypeName_1)); } inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; } inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; } inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value) { ___m_ObjectArgumentAssemblyTypeName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgumentAssemblyTypeName_1), (void*)value); } inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_IntArgument_2)); } inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; } inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; } inline void set_m_IntArgument_2(int32_t value) { ___m_IntArgument_2 = value; } inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_FloatArgument_3)); } inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; } inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; } inline void set_m_FloatArgument_3(float value) { ___m_FloatArgument_3 = value; } inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_StringArgument_4)); } inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; } inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; } inline void set_m_StringArgument_4(String_t* value) { ___m_StringArgument_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StringArgument_4), (void*)value); } inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_BoolArgument_5)); } inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; } inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; } inline void set_m_BoolArgument_5(bool value) { ___m_BoolArgument_5 = value; } }; struct Il2CppArrayBounds; // System.Array // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787 : public RuntimeObject { public: // System.UInt64[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::TypeIDs UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* ___TypeIDs_0; // Unity.IO.LowLevel.Unsafe.ProcessingState[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::States ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* ___States_1; // Unity.IO.LowLevel.Unsafe.FileReadType[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::ReadTypes FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* ___ReadTypes_2; // Unity.IO.LowLevel.Unsafe.Priority[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::PriorityLevels PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* ___PriorityLevels_3; // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::Subsystems AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* ___Subsystems_4; public: inline static int32_t get_offset_of_TypeIDs_0() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___TypeIDs_0)); } inline UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* get_TypeIDs_0() const { return ___TypeIDs_0; } inline UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2** get_address_of_TypeIDs_0() { return &___TypeIDs_0; } inline void set_TypeIDs_0(UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2* value) { ___TypeIDs_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___TypeIDs_0), (void*)value); } inline static int32_t get_offset_of_States_1() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___States_1)); } inline ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* get_States_1() const { return ___States_1; } inline ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76** get_address_of_States_1() { return &___States_1; } inline void set_States_1(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76* value) { ___States_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___States_1), (void*)value); } inline static int32_t get_offset_of_ReadTypes_2() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___ReadTypes_2)); } inline FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* get_ReadTypes_2() const { return ___ReadTypes_2; } inline FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831** get_address_of_ReadTypes_2() { return &___ReadTypes_2; } inline void set_ReadTypes_2(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831* value) { ___ReadTypes_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___ReadTypes_2), (void*)value); } inline static int32_t get_offset_of_PriorityLevels_3() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___PriorityLevels_3)); } inline PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* get_PriorityLevels_3() const { return ___PriorityLevels_3; } inline PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0** get_address_of_PriorityLevels_3() { return &___PriorityLevels_3; } inline void set_PriorityLevels_3(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0* value) { ___PriorityLevels_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___PriorityLevels_3), (void*)value); } inline static int32_t get_offset_of_Subsystems_4() { return static_cast<int32_t>(offsetof(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787, ___Subsystems_4)); } inline AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* get_Subsystems_4() const { return ___Subsystems_4; } inline AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449** get_address_of_Subsystems_4() { return &___Subsystems_4; } inline void set_Subsystems_4(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449* value) { ___Subsystems_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___Subsystems_4), (void*)value); } }; // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke { Il2CppSafeArray/*NONE*/* ___TypeIDs_0; int32_t* ___States_1; int32_t* ___ReadTypes_2; int32_t* ___PriorityLevels_3; int32_t* ___Subsystems_4; }; // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters struct AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com { Il2CppSafeArray/*NONE*/* ___TypeIDs_0; int32_t* ___States_1; int32_t* ___ReadTypes_2; int32_t* ___PriorityLevels_3; int32_t* ___Subsystems_4; }; // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject { public: public: }; // UnityEngine.AttributeHelperEngine struct AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE : public RuntimeObject { public: public: }; struct AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields { public: // UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* ____disallowMultipleComponentArray_0; // UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* ____executeInEditModeArray_1; // UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* ____requireComponentArray_2; public: inline static int32_t get_offset_of__disallowMultipleComponentArray_0() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____disallowMultipleComponentArray_0)); } inline DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* get__disallowMultipleComponentArray_0() const { return ____disallowMultipleComponentArray_0; } inline DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E** get_address_of__disallowMultipleComponentArray_0() { return &____disallowMultipleComponentArray_0; } inline void set__disallowMultipleComponentArray_0(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* value) { ____disallowMultipleComponentArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____disallowMultipleComponentArray_0), (void*)value); } inline static int32_t get_offset_of__executeInEditModeArray_1() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____executeInEditModeArray_1)); } inline ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* get__executeInEditModeArray_1() const { return ____executeInEditModeArray_1; } inline ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08** get_address_of__executeInEditModeArray_1() { return &____executeInEditModeArray_1; } inline void set__executeInEditModeArray_1(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* value) { ____executeInEditModeArray_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____executeInEditModeArray_1), (void*)value); } inline static int32_t get_offset_of__requireComponentArray_2() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields, ____requireComponentArray_2)); } inline RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* get__requireComponentArray_2() const { return ____requireComponentArray_2; } inline RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F** get_address_of__requireComponentArray_2() { return &____requireComponentArray_2; } inline void set__requireComponentArray_2(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* value) { ____requireComponentArray_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____requireComponentArray_2), (void*)value); } }; // UnityEngine.Events.BaseInvokableCall struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 : public RuntimeObject { public: public: }; // UnityEngine.BeforeRenderHelper struct BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E : public RuntimeObject { public: public: }; struct BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields { public: // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> UnityEngine.BeforeRenderHelper::s_OrderBlocks List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * ___s_OrderBlocks_0; public: inline static int32_t get_offset_of_s_OrderBlocks_0() { return static_cast<int32_t>(offsetof(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields, ___s_OrderBlocks_0)); } inline List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * get_s_OrderBlocks_0() const { return ___s_OrderBlocks_0; } inline List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 ** get_address_of_s_OrderBlocks_0() { return &___s_OrderBlocks_0; } inline void set_s_OrderBlocks_0(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * value) { ___s_OrderBlocks_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_OrderBlocks_0), (void*)value); } }; // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem struct BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 : public RuntimeObject { public: public: }; // UnityEngine.ClassLibraryInitializer struct ClassLibraryInitializer_t83AAFF51291A71CB390A46C830BAA9F71088B58F : public RuntimeObject { public: public: }; // System.Globalization.CultureInfo struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 : public RuntimeObject { public: // System.Boolean System.Globalization.CultureInfo::m_isReadOnly bool ___m_isReadOnly_3; // System.Int32 System.Globalization.CultureInfo::cultureID int32_t ___cultureID_4; // System.Int32 System.Globalization.CultureInfo::parent_lcid int32_t ___parent_lcid_5; // System.Int32 System.Globalization.CultureInfo::datetime_index int32_t ___datetime_index_6; // System.Int32 System.Globalization.CultureInfo::number_index int32_t ___number_index_7; // System.Int32 System.Globalization.CultureInfo::default_calendar_type int32_t ___default_calendar_type_8; // System.Boolean System.Globalization.CultureInfo::m_useUserOverride bool ___m_useUserOverride_9; // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10; // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11; // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12; // System.String System.Globalization.CultureInfo::m_name String_t* ___m_name_13; // System.String System.Globalization.CultureInfo::englishname String_t* ___englishname_14; // System.String System.Globalization.CultureInfo::nativename String_t* ___nativename_15; // System.String System.Globalization.CultureInfo::iso3lang String_t* ___iso3lang_16; // System.String System.Globalization.CultureInfo::iso2lang String_t* ___iso2lang_17; // System.String System.Globalization.CultureInfo::win3lang String_t* ___win3lang_18; // System.String System.Globalization.CultureInfo::territory String_t* ___territory_19; // System.String[] System.Globalization.CultureInfo::native_calendar_names StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___native_calendar_names_20; // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21; // System.Void* System.Globalization.CultureInfo::textinfo_data void* ___textinfo_data_22; // System.Int32 System.Globalization.CultureInfo::m_dataItem int32_t ___m_dataItem_23; // System.Globalization.Calendar System.Globalization.CultureInfo::calendar Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24; // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___parent_culture_25; // System.Boolean System.Globalization.CultureInfo::constructed bool ___constructed_26; // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___cached_serialized_form_27; // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * ___m_cultureData_28; // System.Boolean System.Globalization.CultureInfo::m_isInherited bool ___m_isInherited_29; public: inline static int32_t get_offset_of_m_isReadOnly_3() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isReadOnly_3)); } inline bool get_m_isReadOnly_3() const { return ___m_isReadOnly_3; } inline bool* get_address_of_m_isReadOnly_3() { return &___m_isReadOnly_3; } inline void set_m_isReadOnly_3(bool value) { ___m_isReadOnly_3 = value; } inline static int32_t get_offset_of_cultureID_4() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cultureID_4)); } inline int32_t get_cultureID_4() const { return ___cultureID_4; } inline int32_t* get_address_of_cultureID_4() { return &___cultureID_4; } inline void set_cultureID_4(int32_t value) { ___cultureID_4 = value; } inline static int32_t get_offset_of_parent_lcid_5() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_lcid_5)); } inline int32_t get_parent_lcid_5() const { return ___parent_lcid_5; } inline int32_t* get_address_of_parent_lcid_5() { return &___parent_lcid_5; } inline void set_parent_lcid_5(int32_t value) { ___parent_lcid_5 = value; } inline static int32_t get_offset_of_datetime_index_6() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___datetime_index_6)); } inline int32_t get_datetime_index_6() const { return ___datetime_index_6; } inline int32_t* get_address_of_datetime_index_6() { return &___datetime_index_6; } inline void set_datetime_index_6(int32_t value) { ___datetime_index_6 = value; } inline static int32_t get_offset_of_number_index_7() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___number_index_7)); } inline int32_t get_number_index_7() const { return ___number_index_7; } inline int32_t* get_address_of_number_index_7() { return &___number_index_7; } inline void set_number_index_7(int32_t value) { ___number_index_7 = value; } inline static int32_t get_offset_of_default_calendar_type_8() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___default_calendar_type_8)); } inline int32_t get_default_calendar_type_8() const { return ___default_calendar_type_8; } inline int32_t* get_address_of_default_calendar_type_8() { return &___default_calendar_type_8; } inline void set_default_calendar_type_8(int32_t value) { ___default_calendar_type_8 = value; } inline static int32_t get_offset_of_m_useUserOverride_9() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_useUserOverride_9)); } inline bool get_m_useUserOverride_9() const { return ___m_useUserOverride_9; } inline bool* get_address_of_m_useUserOverride_9() { return &___m_useUserOverride_9; } inline void set_m_useUserOverride_9(bool value) { ___m_useUserOverride_9 = value; } inline static int32_t get_offset_of_numInfo_10() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___numInfo_10)); } inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_numInfo_10() const { return ___numInfo_10; } inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_numInfo_10() { return &___numInfo_10; } inline void set_numInfo_10(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value) { ___numInfo_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___numInfo_10), (void*)value); } inline static int32_t get_offset_of_dateTimeInfo_11() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___dateTimeInfo_11)); } inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * get_dateTimeInfo_11() const { return ___dateTimeInfo_11; } inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 ** get_address_of_dateTimeInfo_11() { return &___dateTimeInfo_11; } inline void set_dateTimeInfo_11(DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * value) { ___dateTimeInfo_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___dateTimeInfo_11), (void*)value); } inline static int32_t get_offset_of_textInfo_12() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textInfo_12)); } inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * get_textInfo_12() const { return ___textInfo_12; } inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C ** get_address_of_textInfo_12() { return &___textInfo_12; } inline void set_textInfo_12(TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * value) { ___textInfo_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___textInfo_12), (void*)value); } inline static int32_t get_offset_of_m_name_13() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_name_13)); } inline String_t* get_m_name_13() const { return ___m_name_13; } inline String_t** get_address_of_m_name_13() { return &___m_name_13; } inline void set_m_name_13(String_t* value) { ___m_name_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_name_13), (void*)value); } inline static int32_t get_offset_of_englishname_14() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___englishname_14)); } inline String_t* get_englishname_14() const { return ___englishname_14; } inline String_t** get_address_of_englishname_14() { return &___englishname_14; } inline void set_englishname_14(String_t* value) { ___englishname_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___englishname_14), (void*)value); } inline static int32_t get_offset_of_nativename_15() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___nativename_15)); } inline String_t* get_nativename_15() const { return ___nativename_15; } inline String_t** get_address_of_nativename_15() { return &___nativename_15; } inline void set_nativename_15(String_t* value) { ___nativename_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___nativename_15), (void*)value); } inline static int32_t get_offset_of_iso3lang_16() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso3lang_16)); } inline String_t* get_iso3lang_16() const { return ___iso3lang_16; } inline String_t** get_address_of_iso3lang_16() { return &___iso3lang_16; } inline void set_iso3lang_16(String_t* value) { ___iso3lang_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___iso3lang_16), (void*)value); } inline static int32_t get_offset_of_iso2lang_17() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso2lang_17)); } inline String_t* get_iso2lang_17() const { return ___iso2lang_17; } inline String_t** get_address_of_iso2lang_17() { return &___iso2lang_17; } inline void set_iso2lang_17(String_t* value) { ___iso2lang_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___iso2lang_17), (void*)value); } inline static int32_t get_offset_of_win3lang_18() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___win3lang_18)); } inline String_t* get_win3lang_18() const { return ___win3lang_18; } inline String_t** get_address_of_win3lang_18() { return &___win3lang_18; } inline void set_win3lang_18(String_t* value) { ___win3lang_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___win3lang_18), (void*)value); } inline static int32_t get_offset_of_territory_19() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___territory_19)); } inline String_t* get_territory_19() const { return ___territory_19; } inline String_t** get_address_of_territory_19() { return &___territory_19; } inline void set_territory_19(String_t* value) { ___territory_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___territory_19), (void*)value); } inline static int32_t get_offset_of_native_calendar_names_20() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___native_calendar_names_20)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_native_calendar_names_20() const { return ___native_calendar_names_20; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_native_calendar_names_20() { return &___native_calendar_names_20; } inline void set_native_calendar_names_20(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ___native_calendar_names_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_calendar_names_20), (void*)value); } inline static int32_t get_offset_of_compareInfo_21() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___compareInfo_21)); } inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * get_compareInfo_21() const { return ___compareInfo_21; } inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 ** get_address_of_compareInfo_21() { return &___compareInfo_21; } inline void set_compareInfo_21(CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * value) { ___compareInfo_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___compareInfo_21), (void*)value); } inline static int32_t get_offset_of_textinfo_data_22() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textinfo_data_22)); } inline void* get_textinfo_data_22() const { return ___textinfo_data_22; } inline void** get_address_of_textinfo_data_22() { return &___textinfo_data_22; } inline void set_textinfo_data_22(void* value) { ___textinfo_data_22 = value; } inline static int32_t get_offset_of_m_dataItem_23() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_dataItem_23)); } inline int32_t get_m_dataItem_23() const { return ___m_dataItem_23; } inline int32_t* get_address_of_m_dataItem_23() { return &___m_dataItem_23; } inline void set_m_dataItem_23(int32_t value) { ___m_dataItem_23 = value; } inline static int32_t get_offset_of_calendar_24() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___calendar_24)); } inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * get_calendar_24() const { return ___calendar_24; } inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A ** get_address_of_calendar_24() { return &___calendar_24; } inline void set_calendar_24(Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * value) { ___calendar_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___calendar_24), (void*)value); } inline static int32_t get_offset_of_parent_culture_25() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_culture_25)); } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_parent_culture_25() const { return ___parent_culture_25; } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_parent_culture_25() { return &___parent_culture_25; } inline void set_parent_culture_25(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value) { ___parent_culture_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___parent_culture_25), (void*)value); } inline static int32_t get_offset_of_constructed_26() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___constructed_26)); } inline bool get_constructed_26() const { return ___constructed_26; } inline bool* get_address_of_constructed_26() { return &___constructed_26; } inline void set_constructed_26(bool value) { ___constructed_26 = value; } inline static int32_t get_offset_of_cached_serialized_form_27() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cached_serialized_form_27)); } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_cached_serialized_form_27() const { return ___cached_serialized_form_27; } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_cached_serialized_form_27() { return &___cached_serialized_form_27; } inline void set_cached_serialized_form_27(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value) { ___cached_serialized_form_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___cached_serialized_form_27), (void*)value); } inline static int32_t get_offset_of_m_cultureData_28() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_cultureData_28)); } inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * get_m_cultureData_28() const { return ___m_cultureData_28; } inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 ** get_address_of_m_cultureData_28() { return &___m_cultureData_28; } inline void set_m_cultureData_28(CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * value) { ___m_cultureData_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_cultureData_28), (void*)value); } inline static int32_t get_offset_of_m_isInherited_29() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isInherited_29)); } inline bool get_m_isInherited_29() const { return ___m_isInherited_29; } inline bool* get_address_of_m_isInherited_29() { return &___m_isInherited_29; } inline void set_m_isInherited_29(bool value) { ___m_isInherited_29 = value; } }; struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields { public: // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___invariant_culture_info_0; // System.Object System.Globalization.CultureInfo::shared_table_lock RuntimeObject * ___shared_table_lock_1; // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___default_current_culture_2; // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentUICulture_33; // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentCulture_34; // System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * ___shared_by_number_35; // System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * ___shared_by_name_36; // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku bool ___IsTaiwanSku_37; public: inline static int32_t get_offset_of_invariant_culture_info_0() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___invariant_culture_info_0)); } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_invariant_culture_info_0() const { return ___invariant_culture_info_0; } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_invariant_culture_info_0() { return &___invariant_culture_info_0; } inline void set_invariant_culture_info_0(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value) { ___invariant_culture_info_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___invariant_culture_info_0), (void*)value); } inline static int32_t get_offset_of_shared_table_lock_1() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_table_lock_1)); } inline RuntimeObject * get_shared_table_lock_1() const { return ___shared_table_lock_1; } inline RuntimeObject ** get_address_of_shared_table_lock_1() { return &___shared_table_lock_1; } inline void set_shared_table_lock_1(RuntimeObject * value) { ___shared_table_lock_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___shared_table_lock_1), (void*)value); } inline static int32_t get_offset_of_default_current_culture_2() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___default_current_culture_2)); } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_default_current_culture_2() const { return ___default_current_culture_2; } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_default_current_culture_2() { return &___default_current_culture_2; } inline void set_default_current_culture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value) { ___default_current_culture_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___default_current_culture_2), (void*)value); } inline static int32_t get_offset_of_s_DefaultThreadCurrentUICulture_33() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentUICulture_33)); } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentUICulture_33() const { return ___s_DefaultThreadCurrentUICulture_33; } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentUICulture_33() { return &___s_DefaultThreadCurrentUICulture_33; } inline void set_s_DefaultThreadCurrentUICulture_33(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value) { ___s_DefaultThreadCurrentUICulture_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentUICulture_33), (void*)value); } inline static int32_t get_offset_of_s_DefaultThreadCurrentCulture_34() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentCulture_34)); } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentCulture_34() const { return ___s_DefaultThreadCurrentCulture_34; } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentCulture_34() { return &___s_DefaultThreadCurrentCulture_34; } inline void set_s_DefaultThreadCurrentCulture_34(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value) { ___s_DefaultThreadCurrentCulture_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentCulture_34), (void*)value); } inline static int32_t get_offset_of_shared_by_number_35() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_number_35)); } inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * get_shared_by_number_35() const { return ___shared_by_number_35; } inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 ** get_address_of_shared_by_number_35() { return &___shared_by_number_35; } inline void set_shared_by_number_35(Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * value) { ___shared_by_number_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___shared_by_number_35), (void*)value); } inline static int32_t get_offset_of_shared_by_name_36() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_name_36)); } inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * get_shared_by_name_36() const { return ___shared_by_name_36; } inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC ** get_address_of_shared_by_name_36() { return &___shared_by_name_36; } inline void set_shared_by_name_36(Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * value) { ___shared_by_name_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___shared_by_name_36), (void*)value); } inline static int32_t get_offset_of_IsTaiwanSku_37() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___IsTaiwanSku_37)); } inline bool get_IsTaiwanSku_37() const { return ___IsTaiwanSku_37; } inline bool* get_address_of_IsTaiwanSku_37() { return &___IsTaiwanSku_37; } inline void set_IsTaiwanSku_37(bool value) { ___IsTaiwanSku_37 = value; } }; // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10; DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11; TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12; char* ___m_name_13; char* ___englishname_14; char* ___nativename_15; char* ___iso3lang_16; char* ___iso2lang_17; char* ___win3lang_18; char* ___territory_19; char** ___native_calendar_names_20; CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24; CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // Native definition for COM marshalling of System.Globalization.CultureInfo struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10; DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11; TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12; Il2CppChar* ___m_name_13; Il2CppChar* ___englishname_14; Il2CppChar* ___nativename_15; Il2CppChar* ___iso3lang_16; Il2CppChar* ___iso2lang_17; Il2CppChar* ___win3lang_18; Il2CppChar* ___territory_19; Il2CppChar** ___native_calendar_names_20; CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24; CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // UnityEngine.Cursor struct Cursor_t6B950560065A4D66F66E37874A4E76487D71E641 : public RuntimeObject { public: public: }; // UnityEngine.CustomRenderTextureManager struct CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7 : public RuntimeObject { public: public: }; struct CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields { public: // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureLoaded Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * ___textureLoaded_0; // System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureUnloaded Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * ___textureUnloaded_1; public: inline static int32_t get_offset_of_textureLoaded_0() { return static_cast<int32_t>(offsetof(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields, ___textureLoaded_0)); } inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * get_textureLoaded_0() const { return ___textureLoaded_0; } inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 ** get_address_of_textureLoaded_0() { return &___textureLoaded_0; } inline void set_textureLoaded_0(Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * value) { ___textureLoaded_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___textureLoaded_0), (void*)value); } inline static int32_t get_offset_of_textureUnloaded_1() { return static_cast<int32_t>(offsetof(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields, ___textureUnloaded_1)); } inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * get_textureUnloaded_1() const { return ___textureUnloaded_1; } inline Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 ** get_address_of_textureUnloaded_1() { return &___textureUnloaded_1; } inline void set_textureUnloaded_1(Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * value) { ___textureUnloaded_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___textureUnloaded_1), (void*)value); } }; // UnityEngine.CustomYieldInstruction struct CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 : public RuntimeObject { public: public: }; // UnityEngine.Sprites.DataUtility struct DataUtility_tB56F8B83D649F4FE0573173B309992C0FA79E280 : public RuntimeObject { public: public: }; // UnityEngine.Debug struct Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B : public RuntimeObject { public: public: }; struct Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields { public: // UnityEngine.ILogger UnityEngine.Debug::s_Logger RuntimeObject* ___s_Logger_0; public: inline static int32_t get_offset_of_s_Logger_0() { return static_cast<int32_t>(offsetof(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields, ___s_Logger_0)); } inline RuntimeObject* get_s_Logger_0() const { return ___s_Logger_0; } inline RuntimeObject** get_address_of_s_Logger_0() { return &___s_Logger_0; } inline void set_s_Logger_0(RuntimeObject* value) { ___s_Logger_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Logger_0), (void*)value); } }; // UnityEngine.DebugLogHandler struct DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.Rendering.GraphicsFormatUtility struct GraphicsFormatUtility_t9CCE50F849BC338ECDCC33C48758A0ACDEC2D969 : public RuntimeObject { public: public: }; // UnityEngine.Events.InvokableCallList struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 : public RuntimeObject { public: // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_PersistentCalls_0; // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_RuntimeCalls_1; // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_ExecutingCalls_2; // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate bool ___m_NeedsUpdate_3; public: inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_PersistentCalls_0)); } inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; } inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; } inline void set_m_PersistentCalls_0(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value) { ___m_PersistentCalls_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_0), (void*)value); } inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_RuntimeCalls_1)); } inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; } inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; } inline void set_m_RuntimeCalls_1(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value) { ___m_RuntimeCalls_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RuntimeCalls_1), (void*)value); } inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_ExecutingCalls_2)); } inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; } inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; } inline void set_m_ExecutingCalls_2(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value) { ___m_ExecutingCalls_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutingCalls_2), (void*)value); } inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_NeedsUpdate_3)); } inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; } inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; } inline void set_m_NeedsUpdate_3(bool value) { ___m_NeedsUpdate_3 = value; } }; // UnityEngine.Experimental.GlobalIllumination.LightmapperUtils struct LightmapperUtils_t19C9935ABB53B1CC2172A00DF2383D03929CFCB5 : public RuntimeObject { public: public: }; // UnityEngine.Experimental.GlobalIllumination.Lightmapping struct Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E : public RuntimeObject { public: public: }; struct Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields { public: // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_DefaultDelegate RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___s_DefaultDelegate_0; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_RequestLightsDelegate RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___s_RequestLightsDelegate_1; public: inline static int32_t get_offset_of_s_DefaultDelegate_0() { return static_cast<int32_t>(offsetof(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields, ___s_DefaultDelegate_0)); } inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * get_s_DefaultDelegate_0() const { return ___s_DefaultDelegate_0; } inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 ** get_address_of_s_DefaultDelegate_0() { return &___s_DefaultDelegate_0; } inline void set_s_DefaultDelegate_0(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * value) { ___s_DefaultDelegate_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultDelegate_0), (void*)value); } inline static int32_t get_offset_of_s_RequestLightsDelegate_1() { return static_cast<int32_t>(offsetof(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields, ___s_RequestLightsDelegate_1)); } inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * get_s_RequestLightsDelegate_1() const { return ___s_RequestLightsDelegate_1; } inline RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 ** get_address_of_s_RequestLightsDelegate_1() { return &___s_RequestLightsDelegate_1; } inline void set_s_RequestLightsDelegate_1(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * value) { ___s_RequestLightsDelegate_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_RequestLightsDelegate_1), (void*)value); } }; // UnityEngine.ManagedStreamHelpers struct ManagedStreamHelpers_tD05B79EDB519018DFCA3C0A9071AC3F7FEEB6FFD : public RuntimeObject { public: public: }; // System.MarshalByRefObject struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8 : public RuntimeObject { public: // System.Object System.MarshalByRefObject::_identity RuntimeObject * ____identity_0; public: inline static int32_t get_offset_of__identity_0() { return static_cast<int32_t>(offsetof(MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8, ____identity_0)); } inline RuntimeObject * get__identity_0() const { return ____identity_0; } inline RuntimeObject ** get_address_of__identity_0() { return &____identity_0; } inline void set__identity_0(RuntimeObject * value) { ____identity_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____identity_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MarshalByRefObject struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_pinvoke { Il2CppIUnknown* ____identity_0; }; // Native definition for COM marshalling of System.MarshalByRefObject struct MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8_marshaled_com { Il2CppIUnknown* ____identity_0; }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // UnityEngine.Profiling.Memory.Experimental.MemoryProfiler struct MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6 : public RuntimeObject { public: public: }; struct MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields { public: // System.Action`2<System.String,System.Boolean> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SnapshotFinished Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * ___m_SnapshotFinished_0; // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SaveScreenshotToDisk Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * ___m_SaveScreenshotToDisk_1; // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::createMetaData Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * ___createMetaData_2; public: inline static int32_t get_offset_of_m_SnapshotFinished_0() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___m_SnapshotFinished_0)); } inline Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * get_m_SnapshotFinished_0() const { return ___m_SnapshotFinished_0; } inline Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 ** get_address_of_m_SnapshotFinished_0() { return &___m_SnapshotFinished_0; } inline void set_m_SnapshotFinished_0(Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * value) { ___m_SnapshotFinished_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SnapshotFinished_0), (void*)value); } inline static int32_t get_offset_of_m_SaveScreenshotToDisk_1() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___m_SaveScreenshotToDisk_1)); } inline Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * get_m_SaveScreenshotToDisk_1() const { return ___m_SaveScreenshotToDisk_1; } inline Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 ** get_address_of_m_SaveScreenshotToDisk_1() { return &___m_SaveScreenshotToDisk_1; } inline void set_m_SaveScreenshotToDisk_1(Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * value) { ___m_SaveScreenshotToDisk_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SaveScreenshotToDisk_1), (void*)value); } inline static int32_t get_offset_of_createMetaData_2() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___createMetaData_2)); } inline Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * get_createMetaData_2() const { return ___createMetaData_2; } inline Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 ** get_address_of_createMetaData_2() { return &___createMetaData_2; } inline void set_createMetaData_2(Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * value) { ___createMetaData_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___createMetaData_2), (void*)value); } }; // UnityEngine.Networking.PlayerConnection.MessageEventArgs struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA : public RuntimeObject { public: // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId int32_t ___playerId_0; // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data_1; public: inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___playerId_0)); } inline int32_t get_playerId_0() const { return ___playerId_0; } inline int32_t* get_address_of_playerId_0() { return &___playerId_0; } inline void set_playerId_0(int32_t value) { ___playerId_0 = value; } inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___data_1)); } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_data_1() const { return ___data_1; } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_data_1() { return &___data_1; } inline void set_data_1(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value) { ___data_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_1), (void*)value); } }; // UnityEngine.Profiling.Memory.Experimental.MetaData struct MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 : public RuntimeObject { public: // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::content String_t* ___content_0; // System.String UnityEngine.Profiling.Memory.Experimental.MetaData::platform String_t* ___platform_1; public: inline static int32_t get_offset_of_content_0() { return static_cast<int32_t>(offsetof(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747, ___content_0)); } inline String_t* get_content_0() const { return ___content_0; } inline String_t** get_address_of_content_0() { return &___content_0; } inline void set_content_0(String_t* value) { ___content_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___content_0), (void*)value); } inline static int32_t get_offset_of_platform_1() { return static_cast<int32_t>(offsetof(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747, ___platform_1)); } inline String_t* get_platform_1() const { return ___platform_1; } inline String_t** get_address_of_platform_1() { return &___platform_1; } inline void set_platform_1(String_t* value) { ___platform_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___platform_1), (void*)value); } }; // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility struct NativeArrayUnsafeUtility_tABFEC25CB8DB147F19348E853EE24669F9682C83 : public RuntimeObject { public: public: }; // Unity.Collections.NativeLeakDetection struct NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7 : public RuntimeObject { public: public: }; struct NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields { public: // System.Int32 Unity.Collections.NativeLeakDetection::s_NativeLeakDetectionMode int32_t ___s_NativeLeakDetectionMode_0; public: inline static int32_t get_offset_of_s_NativeLeakDetectionMode_0() { return static_cast<int32_t>(offsetof(NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields, ___s_NativeLeakDetectionMode_0)); } inline int32_t get_s_NativeLeakDetectionMode_0() const { return ___s_NativeLeakDetectionMode_0; } inline int32_t* get_address_of_s_NativeLeakDetectionMode_0() { return &___s_NativeLeakDetectionMode_0; } inline void set_s_NativeLeakDetectionMode_0(int32_t value) { ___s_NativeLeakDetectionMode_0 = value; } }; // UnityEngine.NoAllocHelpers struct NoAllocHelpers_tDF63D8493CAD8DE137A5560CDAF336DA0A99D0D1 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.OnDemandRendering struct OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15 : public RuntimeObject { public: public: }; struct OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields { public: // System.Int32 UnityEngine.Rendering.OnDemandRendering::m_RenderFrameInterval int32_t ___m_RenderFrameInterval_0; public: inline static int32_t get_offset_of_m_RenderFrameInterval_0() { return static_cast<int32_t>(offsetof(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields, ___m_RenderFrameInterval_0)); } inline int32_t get_m_RenderFrameInterval_0() const { return ___m_RenderFrameInterval_0; } inline int32_t* get_address_of_m_RenderFrameInterval_0() { return &___m_RenderFrameInterval_0; } inline void set_m_RenderFrameInterval_0(int32_t value) { ___m_RenderFrameInterval_0 = value; } }; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC : public RuntimeObject { public: // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___m_Calls_0; public: inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC, ___m_Calls_0)); } inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_m_Calls_0() const { return ___m_Calls_0; } inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_m_Calls_0() { return &___m_Calls_0; } inline void set_m_Calls_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value) { ___m_Calls_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value); } }; // UnityEngine.Playables.PlayableBehaviour struct PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 : public RuntimeObject { public: public: }; // UnityEngine.PlayerConnectionInternal struct PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C : public RuntimeObject { public: public: }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents struct PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 : public RuntimeObject { public: // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * ___messageTypeSubscribers_0; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * ___connectionEvent_1; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * ___disconnectionEvent_2; public: inline static int32_t get_offset_of_messageTypeSubscribers_0() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___messageTypeSubscribers_0)); } inline List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * get_messageTypeSubscribers_0() const { return ___messageTypeSubscribers_0; } inline List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E ** get_address_of_messageTypeSubscribers_0() { return &___messageTypeSubscribers_0; } inline void set_messageTypeSubscribers_0(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * value) { ___messageTypeSubscribers_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___messageTypeSubscribers_0), (void*)value); } inline static int32_t get_offset_of_connectionEvent_1() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___connectionEvent_1)); } inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * get_connectionEvent_1() const { return ___connectionEvent_1; } inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF ** get_address_of_connectionEvent_1() { return &___connectionEvent_1; } inline void set_connectionEvent_1(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * value) { ___connectionEvent_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___connectionEvent_1), (void*)value); } inline static int32_t get_offset_of_disconnectionEvent_2() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___disconnectionEvent_2)); } inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * get_disconnectionEvent_2() const { return ___disconnectionEvent_2; } inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF ** get_address_of_disconnectionEvent_2() { return &___disconnectionEvent_2; } inline void set_disconnectionEvent_2(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * value) { ___disconnectionEvent_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___disconnectionEvent_2), (void*)value); } }; // UnityEngine.Profiling.Profiler struct Profiler_t758FCBFA17F70B57B17875527C9AEDDE5B18F3D6 : public RuntimeObject { public: public: }; // UnityEngine.Rendering.RenderPipeline struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA : public RuntimeObject { public: // System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField bool ___U3CdisposedU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CdisposedU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA, ___U3CdisposedU3Ek__BackingField_0)); } inline bool get_U3CdisposedU3Ek__BackingField_0() const { return ___U3CdisposedU3Ek__BackingField_0; } inline bool* get_address_of_U3CdisposedU3Ek__BackingField_0() { return &___U3CdisposedU3Ek__BackingField_0; } inline void set_U3CdisposedU3Ek__BackingField_0(bool value) { ___U3CdisposedU3Ek__BackingField_0 = value; } }; // UnityEngine.Rendering.RenderPipelineManager struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1 : public RuntimeObject { public: public: }; struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields { public: // UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.RenderPipelineManager::s_CurrentPipelineAsset RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___s_CurrentPipelineAsset_0; // UnityEngine.Camera[] UnityEngine.Rendering.RenderPipelineManager::s_Cameras CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___s_Cameras_1; // System.Int32 UnityEngine.Rendering.RenderPipelineManager::s_CameraCapacity int32_t ___s_CameraCapacity_2; // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::<currentPipeline>k__BackingField RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___U3CcurrentPipelineU3Ek__BackingField_3; public: inline static int32_t get_offset_of_s_CurrentPipelineAsset_0() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_CurrentPipelineAsset_0)); } inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * get_s_CurrentPipelineAsset_0() const { return ___s_CurrentPipelineAsset_0; } inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF ** get_address_of_s_CurrentPipelineAsset_0() { return &___s_CurrentPipelineAsset_0; } inline void set_s_CurrentPipelineAsset_0(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * value) { ___s_CurrentPipelineAsset_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_CurrentPipelineAsset_0), (void*)value); } inline static int32_t get_offset_of_s_Cameras_1() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_Cameras_1)); } inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* get_s_Cameras_1() const { return ___s_Cameras_1; } inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** get_address_of_s_Cameras_1() { return &___s_Cameras_1; } inline void set_s_Cameras_1(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* value) { ___s_Cameras_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Cameras_1), (void*)value); } inline static int32_t get_offset_of_s_CameraCapacity_2() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_CameraCapacity_2)); } inline int32_t get_s_CameraCapacity_2() const { return ___s_CameraCapacity_2; } inline int32_t* get_address_of_s_CameraCapacity_2() { return &___s_CameraCapacity_2; } inline void set_s_CameraCapacity_2(int32_t value) { ___s_CameraCapacity_2 = value; } inline static int32_t get_offset_of_U3CcurrentPipelineU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___U3CcurrentPipelineU3Ek__BackingField_3)); } inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * get_U3CcurrentPipelineU3Ek__BackingField_3() const { return ___U3CcurrentPipelineU3Ek__BackingField_3; } inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA ** get_address_of_U3CcurrentPipelineU3Ek__BackingField_3() { return &___U3CcurrentPipelineU3Ek__BackingField_3; } inline void set_U3CcurrentPipelineU3Ek__BackingField_3(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * value) { ___U3CcurrentPipelineU3Ek__BackingField_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CcurrentPipelineU3Ek__BackingField_3), (void*)value); } }; // System.Collections.Stack struct Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8 : public RuntimeObject { public: // System.Object[] System.Collections.Stack::_array ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ____array_0; // System.Int32 System.Collections.Stack::_size int32_t ____size_1; // System.Int32 System.Collections.Stack::_version int32_t ____version_2; public: inline static int32_t get_offset_of__array_0() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____array_0)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get__array_0() const { return ____array_0; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of__array_0() { return &____array_0; } inline void set__array_0(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ____array_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____array_0), (void*)value); } inline static int32_t get_offset_of__size_1() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____size_1)); } inline int32_t get__size_1() const { return ____size_1; } inline int32_t* get_address_of__size_1() { return &____size_1; } inline void set__size_1(int32_t value) { ____size_1 = value; } inline static int32_t get_offset_of__version_2() { return static_cast<int32_t>(offsetof(Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8, ____version_2)); } inline int32_t get__version_2() const { return ____version_2; } inline int32_t* get_address_of__version_2() { return &____version_2; } inline void set__version_2(int32_t value) { ____version_2 = value; } }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // UnityEngine.Events.UnityEventBase struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject { public: // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0; // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1; // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty bool ___m_CallsDirty_2; public: inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); } inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; } inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; } inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value) { ___m_Calls_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value); } inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); } inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; } inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; } inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value) { ___m_PersistentCalls_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value); } inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); } inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; } inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; } inline void set_m_CallsDirty_2(bool value) { ___m_CallsDirty_2 = value; } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com { }; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 : public RuntimeObject { public: public: }; struct U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields { public: // UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9 U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * ___U3CU3E9_0; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } }; // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0 struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD : public RuntimeObject { public: // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived bool ___msgReceived_0; public: inline static int32_t get_offset_of_msgReceived_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD, ___msgReceived_0)); } inline bool get_msgReceived_0() const { return ___msgReceived_0; } inline bool* get_address_of_msgReceived_0() { return &___msgReceived_0; } inline void set_msgReceived_0(bool value) { ___msgReceived_0 = value; } }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F : public RuntimeObject { public: // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId String_t* ___m_messageTypeId_0; // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount int32_t ___subscriberCount_1; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * ___messageCallback_2; public: inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___m_messageTypeId_0)); } inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; } inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; } inline void set_m_messageTypeId_0(String_t* value) { ___m_messageTypeId_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_messageTypeId_0), (void*)value); } inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___subscriberCount_1)); } inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; } inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; } inline void set_subscriberCount_1(int32_t value) { ___subscriberCount_1 = value; } inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___messageCallback_2)); } inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * get_messageCallback_2() const { return ___messageCallback_2; } inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B ** get_address_of_messageCallback_2() { return &___messageCallback_2; } inline void set_messageCallback_2(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * value) { ___messageCallback_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___messageCallback_2), (void*)value); } }; // System.Collections.Generic.List`1/Enumerator<System.Int32> struct Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C { public: // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current int32_t ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___list_0)); } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_list_0() const { return ___list_0; } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___current_3)); } inline int32_t get_current_3() const { return ___current_3; } inline int32_t* get_address_of_current_3() { return &___current_3; } inline void set_current_3(int32_t value) { ___current_3 = value; } }; // System.Collections.Generic.List`1/Enumerator<System.Object> struct Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 { public: // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current RuntimeObject * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___list_0)); } inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * get_list_0() const { return ___list_0; } inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___current_3)); } inline RuntimeObject * get_current_3() const { return ___current_3; } inline RuntimeObject ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(RuntimeObject * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall> struct Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 { public: // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::version int32_t ___version_2; // T System.Collections.Generic.List`1/Enumerator::current PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___current_3; public: inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___list_0)); } inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_list_0() const { return ___list_0; } inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_list_0() { return &___list_0; } inline void set_list_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value) { ___list_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___current_3)); } inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * get_current_3() const { return ___current_3; } inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 ** get_address_of_current_3() { return &___current_3; } inline void set_current_3(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value); } }; // UnityEngine.Events.InvokableCall`1<System.Boolean> struct InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 { public: // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493, ___Delegate_0)); } inline UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value); } }; // UnityEngine.Events.InvokableCall`1<System.Int32> struct InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 { public: // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9, ___Delegate_0)); } inline UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value); } }; // UnityEngine.Events.InvokableCall`1<System.Single> struct InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 { public: // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690, ___Delegate_0)); } inline UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value); } }; // UnityEngine.Events.InvokableCall`1<System.String> struct InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 { public: // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD, ___Delegate_0)); } inline UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value); } }; // UnityEngine.Events.UnityEvent`1<System.Int32> struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF, ___m_InvokeArray_3)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B, ___m_InvokeArray_3)); } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.AddComponentMenu struct AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.String UnityEngine.AddComponentMenu::m_AddComponentMenu String_t* ___m_AddComponentMenu_0; // System.Int32 UnityEngine.AddComponentMenu::m_Ordering int32_t ___m_Ordering_1; public: inline static int32_t get_offset_of_m_AddComponentMenu_0() { return static_cast<int32_t>(offsetof(AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100, ___m_AddComponentMenu_0)); } inline String_t* get_m_AddComponentMenu_0() const { return ___m_AddComponentMenu_0; } inline String_t** get_address_of_m_AddComponentMenu_0() { return &___m_AddComponentMenu_0; } inline void set_m_AddComponentMenu_0(String_t* value) { ___m_AddComponentMenu_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AddComponentMenu_0), (void*)value); } inline static int32_t get_offset_of_m_Ordering_1() { return static_cast<int32_t>(offsetof(AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100, ___m_Ordering_1)); } inline int32_t get_m_Ordering_1() const { return ___m_Ordering_1; } inline int32_t* get_address_of_m_Ordering_1() { return &___m_Ordering_1; } inline void set_m_Ordering_1(int32_t value) { ___m_Ordering_1 = value; } }; // UnityEngine.AssemblyIsEditorAssembly struct AssemblyIsEditorAssembly_tE38D28C884213787958626B62CE1855E9DDF9A3A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.Rendering.BatchVisibility struct BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE { public: // System.Int32 UnityEngine.Rendering.BatchVisibility::offset int32_t ___offset_0; // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount int32_t ___instancesCount_1; // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount int32_t ___visibleCount_2; public: inline static int32_t get_offset_of_offset_0() { return static_cast<int32_t>(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___offset_0)); } inline int32_t get_offset_0() const { return ___offset_0; } inline int32_t* get_address_of_offset_0() { return &___offset_0; } inline void set_offset_0(int32_t value) { ___offset_0 = value; } inline static int32_t get_offset_of_instancesCount_1() { return static_cast<int32_t>(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___instancesCount_1)); } inline int32_t get_instancesCount_1() const { return ___instancesCount_1; } inline int32_t* get_address_of_instancesCount_1() { return &___instancesCount_1; } inline void set_instancesCount_1(int32_t value) { ___instancesCount_1 = value; } inline static int32_t get_offset_of_visibleCount_2() { return static_cast<int32_t>(offsetof(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE, ___visibleCount_2)); } inline int32_t get_visibleCount_2() const { return ___visibleCount_2; } inline int32_t* get_address_of_visibleCount_2() { return &___visibleCount_2; } inline void set_visibleCount_2(int32_t value) { ___visibleCount_2 = value; } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Byte struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056 { public: // System.Byte System.Byte::m_value uint8_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); } inline uint8_t get_m_value_0() const { return ___m_value_0; } inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint8_t value) { ___m_value_0 = value; } }; // System.Char struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14 { public: // System.Char System.Char::m_value Il2CppChar ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14, ___m_value_0)); } inline Il2CppChar get_m_value_0() const { return ___m_value_0; } inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(Il2CppChar value) { ___m_value_0 = value; } }; struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields { public: // System.Byte[] System.Char::categoryForLatin1 ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___categoryForLatin1_3; public: inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields, ___categoryForLatin1_3)); } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; } inline void set_categoryForLatin1_3(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value) { ___categoryForLatin1_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value); } }; // UnityEngine.Color struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // UnityEngine.Color32 struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D { public: union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); } inline int32_t get_rgba_0() const { return ___rgba_0; } inline int32_t* get_address_of_rgba_0() { return &___rgba_0; } inline void set_rgba_0(int32_t value) { ___rgba_0 = value; } inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); } inline uint8_t get_r_1() const { return ___r_1; } inline uint8_t* get_address_of_r_1() { return &___r_1; } inline void set_r_1(uint8_t value) { ___r_1 = value; } inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); } inline uint8_t get_g_2() const { return ___g_2; } inline uint8_t* get_address_of_g_2() { return &___g_2; } inline void set_g_2(uint8_t value) { ___g_2 = value; } inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); } inline uint8_t get_b_3() const { return ___b_3; } inline uint8_t* get_address_of_b_3() { return &___b_3; } inline void set_b_3(uint8_t value) { ___b_3 = value; } inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); } inline uint8_t get_a_4() const { return ___a_4; } inline uint8_t* get_address_of_a_4() { return &___a_4; } inline void set_a_4(uint8_t value) { ___a_4 = value; } }; // UnityEngine.ContextMenu struct ContextMenu_tA743E775BCF043B77AB6D4872E90FC4D7AE8E861 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.CullingGroupEvent struct CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C { public: // System.Int32 UnityEngine.CullingGroupEvent::m_Index int32_t ___m_Index_0; // System.Byte UnityEngine.CullingGroupEvent::m_PrevState uint8_t ___m_PrevState_1; // System.Byte UnityEngine.CullingGroupEvent::m_ThisState uint8_t ___m_ThisState_2; public: inline static int32_t get_offset_of_m_Index_0() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_Index_0)); } inline int32_t get_m_Index_0() const { return ___m_Index_0; } inline int32_t* get_address_of_m_Index_0() { return &___m_Index_0; } inline void set_m_Index_0(int32_t value) { ___m_Index_0 = value; } inline static int32_t get_offset_of_m_PrevState_1() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_PrevState_1)); } inline uint8_t get_m_PrevState_1() const { return ___m_PrevState_1; } inline uint8_t* get_address_of_m_PrevState_1() { return &___m_PrevState_1; } inline void set_m_PrevState_1(uint8_t value) { ___m_PrevState_1 = value; } inline static int32_t get_offset_of_m_ThisState_2() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C, ___m_ThisState_2)); } inline uint8_t get_m_ThisState_2() const { return ___m_ThisState_2; } inline uint8_t* get_address_of_m_ThisState_2() { return &___m_ThisState_2; } inline void set_m_ThisState_2(uint8_t value) { ___m_ThisState_2 = value; } }; // System.DateTime struct DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 { public: // System.UInt64 System.DateTime::dateData uint64_t ___dateData_44; public: inline static int32_t get_offset_of_dateData_44() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405, ___dateData_44)); } inline uint64_t get_dateData_44() const { return ___dateData_44; } inline uint64_t* get_address_of_dateData_44() { return &___dateData_44; } inline void set_dateData_44(uint64_t value) { ___dateData_44 = value; } }; struct DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields { public: // System.Int32[] System.DateTime::DaysToMonth365 Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth365_29; // System.Int32[] System.DateTime::DaysToMonth366 Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth366_30; // System.DateTime System.DateTime::MinValue DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___MinValue_31; // System.DateTime System.DateTime::MaxValue DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___MaxValue_32; public: inline static int32_t get_offset_of_DaysToMonth365_29() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth365_29)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth365_29() const { return ___DaysToMonth365_29; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth365_29() { return &___DaysToMonth365_29; } inline void set_DaysToMonth365_29(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___DaysToMonth365_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth365_29), (void*)value); } inline static int32_t get_offset_of_DaysToMonth366_30() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth366_30)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth366_30() const { return ___DaysToMonth366_30; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth366_30() { return &___DaysToMonth366_30; } inline void set_DaysToMonth366_30(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___DaysToMonth366_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth366_30), (void*)value); } inline static int32_t get_offset_of_MinValue_31() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MinValue_31)); } inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 get_MinValue_31() const { return ___MinValue_31; } inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MinValue_31() { return &___MinValue_31; } inline void set_MinValue_31(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 value) { ___MinValue_31 = value; } inline static int32_t get_offset_of_MaxValue_32() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MaxValue_32)); } inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 get_MaxValue_32() const { return ___MaxValue_32; } inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MaxValue_32() { return &___MaxValue_32; } inline void set_MaxValue_32(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 value) { ___MaxValue_32 = value; } }; // Unity.Collections.DeallocateOnJobCompletionAttribute struct DeallocateOnJobCompletionAttribute_t9DD74D14DC0E26E36F239BC9A51229AEDC02DC59 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.DefaultExecutionOrder struct DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Int32 UnityEngine.DefaultExecutionOrder::m_Order int32_t ___m_Order_0; public: inline static int32_t get_offset_of_m_Order_0() { return static_cast<int32_t>(offsetof(DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F, ___m_Order_0)); } inline int32_t get_m_Order_0() const { return ___m_Order_0; } inline int32_t* get_address_of_m_Order_0() { return &___m_Order_0; } inline void set_m_Order_0(int32_t value) { ___m_Order_0 = value; } }; // UnityEngine.Internal.DefaultValueAttribute struct DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue RuntimeObject * ___DefaultValue_0; public: inline static int32_t get_offset_of_DefaultValue_0() { return static_cast<int32_t>(offsetof(DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122, ___DefaultValue_0)); } inline RuntimeObject * get_DefaultValue_0() const { return ___DefaultValue_0; } inline RuntimeObject ** get_address_of_DefaultValue_0() { return &___DefaultValue_0; } inline void set_DefaultValue_0(RuntimeObject * value) { ___DefaultValue_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___DefaultValue_0), (void*)value); } }; // UnityEngine.DisallowMultipleComponent struct DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // System.Double struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181 { public: // System.Double System.Double::m_value double ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); } inline double get_m_value_0() const { return ___m_value_0; } inline double* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(double value) { ___m_value_0 = value; } }; struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields { public: // System.Double System.Double::NegativeZero double ___NegativeZero_7; public: inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); } inline double get_NegativeZero_7() const { return ___NegativeZero_7; } inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; } inline void set_NegativeZero_7(double value) { ___NegativeZero_7 = value; } }; // UnityEngine.DrivenRectTransformTracker struct DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 { public: union { struct { }; uint8_t DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2__padding[1]; }; public: }; // UnityEngine.PlayerLoop.EarlyUpdate struct EarlyUpdate_t683E44A9E9836945CA0E577E02CA23D9E88B5095 { public: union { struct { }; uint8_t EarlyUpdate_t683E44A9E9836945CA0E577E02CA23D9E88B5095__padding[1]; }; public: }; // Microsoft.CodeAnalysis.EmbeddedAttribute struct EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // UnityEngine.Internal.ExcludeFromDocsAttribute struct ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.ExcludeFromObjectFactoryAttribute struct ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.ExcludeFromPresetAttribute struct ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.ExecuteAlways struct ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.ExecuteInEditMode struct ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.ExtensionOfNativeClassAttribute struct ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.PlayerLoop.FixedUpdate struct FixedUpdate_t4607F2480384D5A8F0BF5E9F9538A48BFC87C323 { public: union { struct { }; uint8_t FixedUpdate_t4607F2480384D5A8F0BF5E9F9538A48BFC87C323__padding[1]; }; public: }; // UnityEngine.Serialization.FormerlySerializedAsAttribute struct FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName String_t* ___m_oldName_0; public: inline static int32_t get_offset_of_m_oldName_0() { return static_cast<int32_t>(offsetof(FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210, ___m_oldName_0)); } inline String_t* get_m_oldName_0() const { return ___m_oldName_0; } inline String_t** get_address_of_m_oldName_0() { return &___m_oldName_0; } inline void set_m_oldName_0(String_t* value) { ___m_oldName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_oldName_0), (void*)value); } }; // UnityEngineInternal.GenericStack struct GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C : public Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8 { public: public: }; // System.Guid struct Guid_t { public: // System.Int32 System.Guid::_a int32_t ____a_1; // System.Int16 System.Guid::_b int16_t ____b_2; // System.Int16 System.Guid::_c int16_t ____c_3; // System.Byte System.Guid::_d uint8_t ____d_4; // System.Byte System.Guid::_e uint8_t ____e_5; // System.Byte System.Guid::_f uint8_t ____f_6; // System.Byte System.Guid::_g uint8_t ____g_7; // System.Byte System.Guid::_h uint8_t ____h_8; // System.Byte System.Guid::_i uint8_t ____i_9; // System.Byte System.Guid::_j uint8_t ____j_10; // System.Byte System.Guid::_k uint8_t ____k_11; public: inline static int32_t get_offset_of__a_1() { return static_cast<int32_t>(offsetof(Guid_t, ____a_1)); } inline int32_t get__a_1() const { return ____a_1; } inline int32_t* get_address_of__a_1() { return &____a_1; } inline void set__a_1(int32_t value) { ____a_1 = value; } inline static int32_t get_offset_of__b_2() { return static_cast<int32_t>(offsetof(Guid_t, ____b_2)); } inline int16_t get__b_2() const { return ____b_2; } inline int16_t* get_address_of__b_2() { return &____b_2; } inline void set__b_2(int16_t value) { ____b_2 = value; } inline static int32_t get_offset_of__c_3() { return static_cast<int32_t>(offsetof(Guid_t, ____c_3)); } inline int16_t get__c_3() const { return ____c_3; } inline int16_t* get_address_of__c_3() { return &____c_3; } inline void set__c_3(int16_t value) { ____c_3 = value; } inline static int32_t get_offset_of__d_4() { return static_cast<int32_t>(offsetof(Guid_t, ____d_4)); } inline uint8_t get__d_4() const { return ____d_4; } inline uint8_t* get_address_of__d_4() { return &____d_4; } inline void set__d_4(uint8_t value) { ____d_4 = value; } inline static int32_t get_offset_of__e_5() { return static_cast<int32_t>(offsetof(Guid_t, ____e_5)); } inline uint8_t get__e_5() const { return ____e_5; } inline uint8_t* get_address_of__e_5() { return &____e_5; } inline void set__e_5(uint8_t value) { ____e_5 = value; } inline static int32_t get_offset_of__f_6() { return static_cast<int32_t>(offsetof(Guid_t, ____f_6)); } inline uint8_t get__f_6() const { return ____f_6; } inline uint8_t* get_address_of__f_6() { return &____f_6; } inline void set__f_6(uint8_t value) { ____f_6 = value; } inline static int32_t get_offset_of__g_7() { return static_cast<int32_t>(offsetof(Guid_t, ____g_7)); } inline uint8_t get__g_7() const { return ____g_7; } inline uint8_t* get_address_of__g_7() { return &____g_7; } inline void set__g_7(uint8_t value) { ____g_7 = value; } inline static int32_t get_offset_of__h_8() { return static_cast<int32_t>(offsetof(Guid_t, ____h_8)); } inline uint8_t get__h_8() const { return ____h_8; } inline uint8_t* get_address_of__h_8() { return &____h_8; } inline void set__h_8(uint8_t value) { ____h_8 = value; } inline static int32_t get_offset_of__i_9() { return static_cast<int32_t>(offsetof(Guid_t, ____i_9)); } inline uint8_t get__i_9() const { return ____i_9; } inline uint8_t* get_address_of__i_9() { return &____i_9; } inline void set__i_9(uint8_t value) { ____i_9 = value; } inline static int32_t get_offset_of__j_10() { return static_cast<int32_t>(offsetof(Guid_t, ____j_10)); } inline uint8_t get__j_10() const { return ____j_10; } inline uint8_t* get_address_of__j_10() { return &____j_10; } inline void set__j_10(uint8_t value) { ____j_10 = value; } inline static int32_t get_offset_of__k_11() { return static_cast<int32_t>(offsetof(Guid_t, ____k_11)); } inline uint8_t get__k_11() const { return ____k_11; } inline uint8_t* get_address_of__k_11() { return &____k_11; } inline void set__k_11(uint8_t value) { ____k_11 = value; } }; struct Guid_t_StaticFields { public: // System.Guid System.Guid::Empty Guid_t ___Empty_0; // System.Object System.Guid::_rngAccess RuntimeObject * ____rngAccess_12; // System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * ____rng_13; public: inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_0)); } inline Guid_t get_Empty_0() const { return ___Empty_0; } inline Guid_t * get_address_of_Empty_0() { return &___Empty_0; } inline void set_Empty_0(Guid_t value) { ___Empty_0 = value; } inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); } inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; } inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; } inline void set__rngAccess_12(RuntimeObject * value) { ____rngAccess_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____rngAccess_12), (void*)value); } inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); } inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * get__rng_13() const { return ____rng_13; } inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 ** get_address_of__rng_13() { return &____rng_13; } inline void set__rng_13(RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * value) { ____rng_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____rng_13), (void*)value); } }; // UnityEngine.HelpURLAttribute struct HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.String UnityEngine.HelpURLAttribute::m_Url String_t* ___m_Url_0; // System.Boolean UnityEngine.HelpURLAttribute::m_Dispatcher bool ___m_Dispatcher_1; // System.String UnityEngine.HelpURLAttribute::m_DispatchingFieldName String_t* ___m_DispatchingFieldName_2; public: inline static int32_t get_offset_of_m_Url_0() { return static_cast<int32_t>(offsetof(HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023, ___m_Url_0)); } inline String_t* get_m_Url_0() const { return ___m_Url_0; } inline String_t** get_address_of_m_Url_0() { return &___m_Url_0; } inline void set_m_Url_0(String_t* value) { ___m_Url_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Url_0), (void*)value); } inline static int32_t get_offset_of_m_Dispatcher_1() { return static_cast<int32_t>(offsetof(HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023, ___m_Dispatcher_1)); } inline bool get_m_Dispatcher_1() const { return ___m_Dispatcher_1; } inline bool* get_address_of_m_Dispatcher_1() { return &___m_Dispatcher_1; } inline void set_m_Dispatcher_1(bool value) { ___m_Dispatcher_1 = value; } inline static int32_t get_offset_of_m_DispatchingFieldName_2() { return static_cast<int32_t>(offsetof(HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023, ___m_DispatchingFieldName_2)); } inline String_t* get_m_DispatchingFieldName_2() const { return ___m_DispatchingFieldName_2; } inline String_t** get_address_of_m_DispatchingFieldName_2() { return &___m_DispatchingFieldName_2; } inline void set_m_DispatchingFieldName_2(String_t* value) { ___m_DispatchingFieldName_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DispatchingFieldName_2), (void*)value); } }; // UnityEngine.HideInInspector struct HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute struct Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.PlayerLoop.Initialization struct Initialization_t7B2536C5EC00EAB0948F09401B106F9A2BB5D7B4 { public: union { struct { }; uint8_t Initialization_t7B2536C5EC00EAB0948F09401B106F9A2BB5D7B4__padding[1]; }; public: }; // System.Int32 struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.Int64 struct Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3 { public: // System.Int64 System.Int64::m_value int64_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); } inline int64_t get_m_value_0() const { return ___m_value_0; } inline int64_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int64_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // UnityEngine.Events.InvokableCall struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 { public: // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741, ___Delegate_0)); } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value); } }; // System.Runtime.CompilerServices.IsReadOnlyAttribute struct IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.Keyframe struct Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F { public: // System.Single UnityEngine.Keyframe::m_Time float ___m_Time_0; // System.Single UnityEngine.Keyframe::m_Value float ___m_Value_1; // System.Single UnityEngine.Keyframe::m_InTangent float ___m_InTangent_2; // System.Single UnityEngine.Keyframe::m_OutTangent float ___m_OutTangent_3; // System.Int32 UnityEngine.Keyframe::m_WeightedMode int32_t ___m_WeightedMode_4; // System.Single UnityEngine.Keyframe::m_InWeight float ___m_InWeight_5; // System.Single UnityEngine.Keyframe::m_OutWeight float ___m_OutWeight_6; public: inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Time_0)); } inline float get_m_Time_0() const { return ___m_Time_0; } inline float* get_address_of_m_Time_0() { return &___m_Time_0; } inline void set_m_Time_0(float value) { ___m_Time_0 = value; } inline static int32_t get_offset_of_m_Value_1() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_Value_1)); } inline float get_m_Value_1() const { return ___m_Value_1; } inline float* get_address_of_m_Value_1() { return &___m_Value_1; } inline void set_m_Value_1(float value) { ___m_Value_1 = value; } inline static int32_t get_offset_of_m_InTangent_2() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InTangent_2)); } inline float get_m_InTangent_2() const { return ___m_InTangent_2; } inline float* get_address_of_m_InTangent_2() { return &___m_InTangent_2; } inline void set_m_InTangent_2(float value) { ___m_InTangent_2 = value; } inline static int32_t get_offset_of_m_OutTangent_3() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutTangent_3)); } inline float get_m_OutTangent_3() const { return ___m_OutTangent_3; } inline float* get_address_of_m_OutTangent_3() { return &___m_OutTangent_3; } inline void set_m_OutTangent_3(float value) { ___m_OutTangent_3 = value; } inline static int32_t get_offset_of_m_WeightedMode_4() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_WeightedMode_4)); } inline int32_t get_m_WeightedMode_4() const { return ___m_WeightedMode_4; } inline int32_t* get_address_of_m_WeightedMode_4() { return &___m_WeightedMode_4; } inline void set_m_WeightedMode_4(int32_t value) { ___m_WeightedMode_4 = value; } inline static int32_t get_offset_of_m_InWeight_5() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_InWeight_5)); } inline float get_m_InWeight_5() const { return ___m_InWeight_5; } inline float* get_address_of_m_InWeight_5() { return &___m_InWeight_5; } inline void set_m_InWeight_5(float value) { ___m_InWeight_5 = value; } inline static int32_t get_offset_of_m_OutWeight_6() { return static_cast<int32_t>(offsetof(Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F, ___m_OutWeight_6)); } inline float get_m_OutWeight_6() const { return ___m_OutWeight_6; } inline float* get_address_of_m_OutWeight_6() { return &___m_OutWeight_6; } inline void set_m_OutWeight_6(float value) { ___m_OutWeight_6 = value; } }; // UnityEngine.LayerMask struct LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 { public: // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; public: inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8, ___m_Mask_0)); } inline int32_t get_m_Mask_0() const { return ___m_Mask_0; } inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; } inline void set_m_Mask_0(int32_t value) { ___m_Mask_0 = value; } }; // UnityEngine.Experimental.GlobalIllumination.LinearColor struct LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 { public: // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red float ___m_red_0; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green float ___m_green_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue float ___m_blue_2; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity float ___m_intensity_3; public: inline static int32_t get_offset_of_m_red_0() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_red_0)); } inline float get_m_red_0() const { return ___m_red_0; } inline float* get_address_of_m_red_0() { return &___m_red_0; } inline void set_m_red_0(float value) { ___m_red_0 = value; } inline static int32_t get_offset_of_m_green_1() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_green_1)); } inline float get_m_green_1() const { return ___m_green_1; } inline float* get_address_of_m_green_1() { return &___m_green_1; } inline void set_m_green_1(float value) { ___m_green_1 = value; } inline static int32_t get_offset_of_m_blue_2() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_blue_2)); } inline float get_m_blue_2() const { return ___m_blue_2; } inline float* get_address_of_m_blue_2() { return &___m_blue_2; } inline void set_m_blue_2(float value) { ___m_blue_2 = value; } inline static int32_t get_offset_of_m_intensity_3() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_intensity_3)); } inline float get_m_intensity_3() const { return ___m_intensity_3; } inline float* get_address_of_m_intensity_3() { return &___m_intensity_3; } inline void set_m_intensity_3(float value) { ___m_intensity_3 = value; } }; // UnityEngine.Mathf struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194 { public: union { struct { }; uint8_t Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194__padding[1]; }; public: }; struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields { public: // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_0; public: inline static int32_t get_offset_of_Epsilon_0() { return static_cast<int32_t>(offsetof(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields, ___Epsilon_0)); } inline float get_Epsilon_0() const { return ___Epsilon_0; } inline float* get_address_of_Epsilon_0() { return &___Epsilon_0; } inline void set_Epsilon_0(float value) { ___Epsilon_0 = value; } }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___identityMatrix_17 = value; } }; // System.Reflection.MethodBase struct MethodBase_t : public MemberInfo_t { public: public: }; // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C { public: // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::className String_t* ___className_0; // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpace String_t* ___nameSpace_1; // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assembly String_t* ___assembly_2; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::classHasChanged bool ___classHasChanged_3; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpaceHasChanged bool ___nameSpaceHasChanged_4; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assemblyHasChanged bool ___assemblyHasChanged_5; // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::autoUdpateAPI bool ___autoUdpateAPI_6; public: inline static int32_t get_offset_of_className_0() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___className_0)); } inline String_t* get_className_0() const { return ___className_0; } inline String_t** get_address_of_className_0() { return &___className_0; } inline void set_className_0(String_t* value) { ___className_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___className_0), (void*)value); } inline static int32_t get_offset_of_nameSpace_1() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___nameSpace_1)); } inline String_t* get_nameSpace_1() const { return ___nameSpace_1; } inline String_t** get_address_of_nameSpace_1() { return &___nameSpace_1; } inline void set_nameSpace_1(String_t* value) { ___nameSpace_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___nameSpace_1), (void*)value); } inline static int32_t get_offset_of_assembly_2() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___assembly_2)); } inline String_t* get_assembly_2() const { return ___assembly_2; } inline String_t** get_address_of_assembly_2() { return &___assembly_2; } inline void set_assembly_2(String_t* value) { ___assembly_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___assembly_2), (void*)value); } inline static int32_t get_offset_of_classHasChanged_3() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___classHasChanged_3)); } inline bool get_classHasChanged_3() const { return ___classHasChanged_3; } inline bool* get_address_of_classHasChanged_3() { return &___classHasChanged_3; } inline void set_classHasChanged_3(bool value) { ___classHasChanged_3 = value; } inline static int32_t get_offset_of_nameSpaceHasChanged_4() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___nameSpaceHasChanged_4)); } inline bool get_nameSpaceHasChanged_4() const { return ___nameSpaceHasChanged_4; } inline bool* get_address_of_nameSpaceHasChanged_4() { return &___nameSpaceHasChanged_4; } inline void set_nameSpaceHasChanged_4(bool value) { ___nameSpaceHasChanged_4 = value; } inline static int32_t get_offset_of_assemblyHasChanged_5() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___assemblyHasChanged_5)); } inline bool get_assemblyHasChanged_5() const { return ___assemblyHasChanged_5; } inline bool* get_address_of_assemblyHasChanged_5() { return &___assemblyHasChanged_5; } inline void set_assemblyHasChanged_5(bool value) { ___assemblyHasChanged_5 = value; } inline static int32_t get_offset_of_autoUdpateAPI_6() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___autoUdpateAPI_6)); } inline bool get_autoUdpateAPI_6() const { return ___autoUdpateAPI_6; } inline bool* get_address_of_autoUdpateAPI_6() { return &___autoUdpateAPI_6; } inline void set_autoUdpateAPI_6(bool value) { ___autoUdpateAPI_6 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke { char* ___className_0; char* ___nameSpace_1; char* ___assembly_2; int32_t ___classHasChanged_3; int32_t ___nameSpaceHasChanged_4; int32_t ___assemblyHasChanged_5; int32_t ___autoUdpateAPI_6; }; // Native definition for COM marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com { Il2CppChar* ___className_0; Il2CppChar* ___nameSpace_1; Il2CppChar* ___assembly_2; int32_t ___classHasChanged_3; int32_t ___nameSpaceHasChanged_4; int32_t ___assemblyHasChanged_5; int32_t ___autoUdpateAPI_6; }; // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute struct NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute struct NativeContainerIsAtomicWriteOnlyAttribute_t2DB74DA0C416DD897E6F282B6F604646E0B344AB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute struct NativeContainerIsReadOnlyAttribute_tD61823F3C518C6B2DF79CEF1A493A3B13B862E4A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute struct NativeContainerNeedsThreadIndexAttribute_tA9A72D352CD4F820EF4D93463F0416ABA340AE1A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray struct NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute struct NativeDisableContainerSafetyRestrictionAttribute_t138EDB45CE62A51C3779A77CDBF6E28309DF59A9 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.Collections.NativeDisableParallelForRestrictionAttribute struct NativeDisableParallelForRestrictionAttribute_t53B8478A2BD79DD7A9C47B1E2EC7DF38501FC743 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute struct NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.Collections.NativeFixedLengthAttribute struct NativeFixedLengthAttribute_t73E1BD0509DD77A37CC8FE26A939E20E78959CDD : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.Collections.NativeMatchesParallelForLengthAttribute struct NativeMatchesParallelForLengthAttribute_tA4250D24E3EBF236BADB63EAD7701F43FC7A329B : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute struct NativeSetClassTypeToNullOnScheduleAttribute_t513804FA40F876209F5367906826C4BFF9F2ECDB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute struct NativeSetThreadIndexAttribute_t7681C9225114E2B1478DE516F9FE1CD44B3681E8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // System.ObsoleteAttribute struct ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.String System.ObsoleteAttribute::_message String_t* ____message_0; // System.Boolean System.ObsoleteAttribute::_error bool ____error_1; public: inline static int32_t get_offset_of__message_0() { return static_cast<int32_t>(offsetof(ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671, ____message_0)); } inline String_t* get__message_0() const { return ____message_0; } inline String_t** get_address_of__message_0() { return &____message_0; } inline void set__message_0(String_t* value) { ____message_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_0), (void*)value); } inline static int32_t get_offset_of__error_1() { return static_cast<int32_t>(offsetof(ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671, ____error_1)); } inline bool get__error_1() const { return ____error_1; } inline bool* get_address_of__error_1() { return &____error_1; } inline void set__error_1(bool value) { ____error_1 = value; } }; // UnityEngine.PlayerLoop.PostLateUpdate struct PostLateUpdate_tB0EEFB945E792D3FC9007281EA8A6BADD1A0231A { public: union { struct { }; uint8_t PostLateUpdate_tB0EEFB945E792D3FC9007281EA8A6BADD1A0231A__padding[1]; }; public: }; // UnityEngine.PlayerLoop.PreLateUpdate struct PreLateUpdate_tCA98ABCD94D2218D5F53C5DC83C455011E9550A2 { public: union { struct { }; uint8_t PreLateUpdate_tCA98ABCD94D2218D5F53C5DC83C455011E9550A2__padding[1]; }; public: }; // UnityEngine.PlayerLoop.PreUpdate struct PreUpdate_tC8EA9C6C460E1A7DC72849545F052D2D3E297775 { public: union { struct { }; uint8_t PreUpdate_tC8EA9C6C460E1A7DC72849545F052D2D3E297775__padding[1]; }; public: }; // UnityEngine.PreferBinarySerialization struct PreferBinarySerialization_t692C164E38F273C08A0200BBC8AE4CF2180A1A41 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.Scripting.PreserveAttribute struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.PropertyAttribute struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.Quaternion struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___identityQuaternion_4 = value; } }; // UnityEngine.RangeInt struct RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A { public: // System.Int32 UnityEngine.RangeInt::start int32_t ___start_0; // System.Int32 UnityEngine.RangeInt::length int32_t ___length_1; public: inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___start_0)); } inline int32_t get_start_0() const { return ___start_0; } inline int32_t* get_address_of_start_0() { return &___start_0; } inline void set_start_0(int32_t value) { ___start_0 = value; } inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___length_1)); } inline int32_t get_length_1() const { return ___length_1; } inline int32_t* get_address_of_length_1() { return &___length_1; } inline void set_length_1(int32_t value) { ___length_1 = value; } }; // Unity.Collections.ReadOnlyAttribute struct ReadOnlyAttribute_tCC6735BA1767371FBF636DC57BA8A8A4E4AE7F8D : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.Rect struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; // UnityEngine.RequireComponent struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Type UnityEngine.RequireComponent::m_Type0 Type_t * ___m_Type0_0; // System.Type UnityEngine.RequireComponent::m_Type1 Type_t * ___m_Type1_1; // System.Type UnityEngine.RequireComponent::m_Type2 Type_t * ___m_Type2_2; public: inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type0_0)); } inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; } inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; } inline void set_m_Type0_0(Type_t * value) { ___m_Type0_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Type0_0), (void*)value); } inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type1_1)); } inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; } inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; } inline void set_m_Type1_1(Type_t * value) { ___m_Type1_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Type1_1), (void*)value); } inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type2_2)); } inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; } inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; } inline void set_m_Type2_2(Type_t * value) { ___m_Type2_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Type2_2), (void*)value); } }; // UnityEngine.Rendering.ShaderTagId struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 { public: // System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id int32_t ___m_Id_1; public: inline static int32_t get_offset_of_m_Id_1() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795, ___m_Id_1)); } inline int32_t get_m_Id_1() const { return ___m_Id_1; } inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; } inline void set_m_Id_1(int32_t value) { ___m_Id_1 = value; } }; struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___none_0; public: inline static int32_t get_offset_of_none_0() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields, ___none_0)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_none_0() const { return ___none_0; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_none_0() { return &___none_0; } inline void set_none_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___none_0 = value; } }; // System.Single struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // System.IO.Stream struct Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB : public MarshalByRefObject_tD4DF91B488B284F899417EC468D8E50E933306A8 { public: // System.IO.Stream/ReadWriteTask System.IO.Stream::_activeReadWriteTask ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 * ____activeReadWriteTask_2; // System.Threading.SemaphoreSlim System.IO.Stream::_asyncActiveSemaphore SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 * ____asyncActiveSemaphore_3; public: inline static int32_t get_offset_of__activeReadWriteTask_2() { return static_cast<int32_t>(offsetof(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB, ____activeReadWriteTask_2)); } inline ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 * get__activeReadWriteTask_2() const { return ____activeReadWriteTask_2; } inline ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 ** get_address_of__activeReadWriteTask_2() { return &____activeReadWriteTask_2; } inline void set__activeReadWriteTask_2(ReadWriteTask_t32CD2C230786712954C1DB518DBE420A1F4C7974 * value) { ____activeReadWriteTask_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____activeReadWriteTask_2), (void*)value); } inline static int32_t get_offset_of__asyncActiveSemaphore_3() { return static_cast<int32_t>(offsetof(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB, ____asyncActiveSemaphore_3)); } inline SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 * get__asyncActiveSemaphore_3() const { return ____asyncActiveSemaphore_3; } inline SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 ** get_address_of__asyncActiveSemaphore_3() { return &____asyncActiveSemaphore_3; } inline void set__asyncActiveSemaphore_3(SemaphoreSlim_t3EF85FC980AE57957BEBB6B78E81DE2E3233D385 * value) { ____asyncActiveSemaphore_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____asyncActiveSemaphore_3), (void*)value); } }; struct Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB_StaticFields { public: // System.IO.Stream System.IO.Stream::Null Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___Null_1; public: inline static int32_t get_offset_of_Null_1() { return static_cast<int32_t>(offsetof(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB_StaticFields, ___Null_1)); } inline Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * get_Null_1() const { return ___Null_1; } inline Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB ** get_address_of_Null_1() { return &___Null_1; } inline void set_Null_1(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * value) { ___Null_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___Null_1), (void*)value); } }; // System.UInt32 struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15 { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // System.UInt64 struct UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281 { public: // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281, ___m_value_0)); } inline uint64_t get_m_value_0() const { return ___m_value_0; } inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint64_t value) { ___m_value_0 = value; } }; // UnityEngine.Vector2 struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector3 struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector4 struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { ___negativeInfinityVector_8 = value; } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 { public: // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order int32_t ___order_0; // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___callback_1; public: inline static int32_t get_offset_of_order_0() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___order_0)); } inline int32_t get_order_0() const { return ___order_0; } inline int32_t* get_address_of_order_0() { return &___order_0; } inline void set_order_0(int32_t value) { ___order_0 = value; } inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2, ___callback_1)); } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_callback_1() const { return ___callback_1; } inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_callback_1() { return &___callback_1; } inline void set_callback_1(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value) { ___callback_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___callback_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_pinvoke { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2_marshaled_com { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // UnityEngine.Events.CachedInvokableCall`1<System.Boolean> struct CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B : public InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493 { public: // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1 bool ___m_Arg1_1; public: inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B, ___m_Arg1_1)); } inline bool get_m_Arg1_1() const { return ___m_Arg1_1; } inline bool* get_address_of_m_Arg1_1() { return &___m_Arg1_1; } inline void set_m_Arg1_1(bool value) { ___m_Arg1_1 = value; } }; // UnityEngine.Events.CachedInvokableCall`1<System.Int32> struct CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C : public InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9 { public: // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1 int32_t ___m_Arg1_1; public: inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C, ___m_Arg1_1)); } inline int32_t get_m_Arg1_1() const { return ___m_Arg1_1; } inline int32_t* get_address_of_m_Arg1_1() { return &___m_Arg1_1; } inline void set_m_Arg1_1(int32_t value) { ___m_Arg1_1 = value; } }; // UnityEngine.Events.CachedInvokableCall`1<System.Single> struct CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 : public InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690 { public: // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1 float ___m_Arg1_1; public: inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1, ___m_Arg1_1)); } inline float get_m_Arg1_1() const { return ___m_Arg1_1; } inline float* get_address_of_m_Arg1_1() { return &___m_Arg1_1; } inline void set_m_Arg1_1(float value) { ___m_Arg1_1 = value; } }; // UnityEngine.Events.CachedInvokableCall`1<System.String> struct CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 : public InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD { public: // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1 String_t* ___m_Arg1_1; public: inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0, ___m_Arg1_1)); } inline String_t* get_m_Arg1_1() const { return ___m_Arg1_1; } inline String_t** get_address_of_m_Arg1_1() { return &___m_Arg1_1; } inline void set_m_Arg1_1(String_t* value) { ___m_Arg1_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Arg1_1), (void*)value); } }; // Unity.Collections.Allocator struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05 { public: // System.Int32 Unity.Collections.Allocator::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType struct AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2 { public: // System.Byte UnityEngine.Experimental.GlobalIllumination.AngularFalloffType::value__ uint8_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AngularFalloffType_tE33F65C52CF289A72D8EA70883440F4D993621E2, ___value___2)); } inline uint8_t get_value___2() const { return ___value___2; } inline uint8_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(uint8_t value) { ___value___2 = value; } }; // UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 : public RuntimeObject { public: // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com { intptr_t ___m_Ptr_0; }; // System.Reflection.Assembly struct Assembly_t : public RuntimeObject { public: // System.IntPtr System.Reflection.Assembly::_mono_assembly intptr_t ____mono_assembly_0; // System.Reflection.Assembly/ResolveEventHolder System.Reflection.Assembly::resolve_event_holder ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1; // System.Object System.Reflection.Assembly::_evidence RuntimeObject * ____evidence_2; // System.Object System.Reflection.Assembly::_minimum RuntimeObject * ____minimum_3; // System.Object System.Reflection.Assembly::_optional RuntimeObject * ____optional_4; // System.Object System.Reflection.Assembly::_refuse RuntimeObject * ____refuse_5; // System.Object System.Reflection.Assembly::_granted RuntimeObject * ____granted_6; // System.Object System.Reflection.Assembly::_denied RuntimeObject * ____denied_7; // System.Boolean System.Reflection.Assembly::fromByteArray bool ___fromByteArray_8; // System.String System.Reflection.Assembly::assemblyName String_t* ___assemblyName_9; public: inline static int32_t get_offset_of__mono_assembly_0() { return static_cast<int32_t>(offsetof(Assembly_t, ____mono_assembly_0)); } inline intptr_t get__mono_assembly_0() const { return ____mono_assembly_0; } inline intptr_t* get_address_of__mono_assembly_0() { return &____mono_assembly_0; } inline void set__mono_assembly_0(intptr_t value) { ____mono_assembly_0 = value; } inline static int32_t get_offset_of_resolve_event_holder_1() { return static_cast<int32_t>(offsetof(Assembly_t, ___resolve_event_holder_1)); } inline ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * get_resolve_event_holder_1() const { return ___resolve_event_holder_1; } inline ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C ** get_address_of_resolve_event_holder_1() { return &___resolve_event_holder_1; } inline void set_resolve_event_holder_1(ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * value) { ___resolve_event_holder_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___resolve_event_holder_1), (void*)value); } inline static int32_t get_offset_of__evidence_2() { return static_cast<int32_t>(offsetof(Assembly_t, ____evidence_2)); } inline RuntimeObject * get__evidence_2() const { return ____evidence_2; } inline RuntimeObject ** get_address_of__evidence_2() { return &____evidence_2; } inline void set__evidence_2(RuntimeObject * value) { ____evidence_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____evidence_2), (void*)value); } inline static int32_t get_offset_of__minimum_3() { return static_cast<int32_t>(offsetof(Assembly_t, ____minimum_3)); } inline RuntimeObject * get__minimum_3() const { return ____minimum_3; } inline RuntimeObject ** get_address_of__minimum_3() { return &____minimum_3; } inline void set__minimum_3(RuntimeObject * value) { ____minimum_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____minimum_3), (void*)value); } inline static int32_t get_offset_of__optional_4() { return static_cast<int32_t>(offsetof(Assembly_t, ____optional_4)); } inline RuntimeObject * get__optional_4() const { return ____optional_4; } inline RuntimeObject ** get_address_of__optional_4() { return &____optional_4; } inline void set__optional_4(RuntimeObject * value) { ____optional_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____optional_4), (void*)value); } inline static int32_t get_offset_of__refuse_5() { return static_cast<int32_t>(offsetof(Assembly_t, ____refuse_5)); } inline RuntimeObject * get__refuse_5() const { return ____refuse_5; } inline RuntimeObject ** get_address_of__refuse_5() { return &____refuse_5; } inline void set__refuse_5(RuntimeObject * value) { ____refuse_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____refuse_5), (void*)value); } inline static int32_t get_offset_of__granted_6() { return static_cast<int32_t>(offsetof(Assembly_t, ____granted_6)); } inline RuntimeObject * get__granted_6() const { return ____granted_6; } inline RuntimeObject ** get_address_of__granted_6() { return &____granted_6; } inline void set__granted_6(RuntimeObject * value) { ____granted_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____granted_6), (void*)value); } inline static int32_t get_offset_of__denied_7() { return static_cast<int32_t>(offsetof(Assembly_t, ____denied_7)); } inline RuntimeObject * get__denied_7() const { return ____denied_7; } inline RuntimeObject ** get_address_of__denied_7() { return &____denied_7; } inline void set__denied_7(RuntimeObject * value) { ____denied_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____denied_7), (void*)value); } inline static int32_t get_offset_of_fromByteArray_8() { return static_cast<int32_t>(offsetof(Assembly_t, ___fromByteArray_8)); } inline bool get_fromByteArray_8() const { return ___fromByteArray_8; } inline bool* get_address_of_fromByteArray_8() { return &___fromByteArray_8; } inline void set_fromByteArray_8(bool value) { ___fromByteArray_8 = value; } inline static int32_t get_offset_of_assemblyName_9() { return static_cast<int32_t>(offsetof(Assembly_t, ___assemblyName_9)); } inline String_t* get_assemblyName_9() const { return ___assemblyName_9; } inline String_t** get_address_of_assemblyName_9() { return &___assemblyName_9; } inline void set_assemblyName_9(String_t* value) { ___assemblyName_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___assemblyName_9), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Reflection.Assembly struct Assembly_t_marshaled_pinvoke { intptr_t ____mono_assembly_0; ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1; Il2CppIUnknown* ____evidence_2; Il2CppIUnknown* ____minimum_3; Il2CppIUnknown* ____optional_4; Il2CppIUnknown* ____refuse_5; Il2CppIUnknown* ____granted_6; Il2CppIUnknown* ____denied_7; int32_t ___fromByteArray_8; char* ___assemblyName_9; }; // Native definition for COM marshalling of System.Reflection.Assembly struct Assembly_t_marshaled_com { intptr_t ____mono_assembly_0; ResolveEventHolder_tA37081FAEBE21D83D216225B4489BA8A37B4E13C * ___resolve_event_holder_1; Il2CppIUnknown* ____evidence_2; Il2CppIUnknown* ____minimum_3; Il2CppIUnknown* ____optional_4; Il2CppIUnknown* ____refuse_5; Il2CppIUnknown* ____granted_6; Il2CppIUnknown* ____denied_7; int32_t ___fromByteArray_8; Il2CppChar* ___assemblyName_9; }; // System.Reflection.AssemblyContentType struct AssemblyContentType_t3D610214A4025EDAEA27C569340C2AC5B0B828AE { public: // System.Int32 System.Reflection.AssemblyContentType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyContentType_t3D610214A4025EDAEA27C569340C2AC5B0B828AE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Configuration.Assemblies.AssemblyHashAlgorithm struct AssemblyHashAlgorithm_tAC2C042FAE3F5BCF6BEFA05671C2BE09A85D6E66 { public: // System.Int32 System.Configuration.Assemblies.AssemblyHashAlgorithm::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyHashAlgorithm_tAC2C042FAE3F5BCF6BEFA05671C2BE09A85D6E66, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.AssemblyNameFlags struct AssemblyNameFlags_t18020151897CB7FD3FA390EE3999ECCA3FEA7622 { public: // System.Int32 System.Reflection.AssemblyNameFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyNameFlags_t18020151897CB7FD3FA390EE3999ECCA3FEA7622, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Configuration.Assemblies.AssemblyVersionCompatibility struct AssemblyVersionCompatibility_t686857D4C42019A45D4309AB80A2517E3D34BEDD { public: // System.Int32 System.Configuration.Assemblies.AssemblyVersionCompatibility::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssemblyVersionCompatibility_t686857D4C42019A45D4309AB80A2517E3D34BEDD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem struct AssetLoadingSubsystem_tD3081A206EB209E52E01DB4F324B7D14BE9829AA { public: // System.Int32 Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AssetLoadingSubsystem_tD3081A206EB209E52E01DB4F324B7D14BE9829AA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AsyncOperation struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF { public: // System.IntPtr UnityEngine.AsyncOperation::m_Ptr intptr_t ___m_Ptr_0; // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * ___m_completeCallback_1; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_completeCallback_1)); } inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * get_m_completeCallback_1() const { return ___m_completeCallback_1; } inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; } inline void set_m_completeCallback_1(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * value) { ___m_completeCallback_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_completeCallback_1; }; // Native definition for COM marshalling of UnityEngine.AsyncOperation struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_completeCallback_1; }; // UnityEngine.Rendering.BatchRendererGroup struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A : public RuntimeObject { public: // System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle intptr_t ___m_GroupHandle_0; // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * ___m_PerformCulling_1; public: inline static int32_t get_offset_of_m_GroupHandle_0() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_GroupHandle_0)); } inline intptr_t get_m_GroupHandle_0() const { return ___m_GroupHandle_0; } inline intptr_t* get_address_of_m_GroupHandle_0() { return &___m_GroupHandle_0; } inline void set_m_GroupHandle_0(intptr_t value) { ___m_GroupHandle_0 = value; } inline static int32_t get_offset_of_m_PerformCulling_1() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A, ___m_PerformCulling_1)); } inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * get_m_PerformCulling_1() const { return ___m_PerformCulling_1; } inline OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB ** get_address_of_m_PerformCulling_1() { return &___m_PerformCulling_1; } inline void set_m_PerformCulling_1(OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * value) { ___m_PerformCulling_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PerformCulling_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke { intptr_t ___m_GroupHandle_0; Il2CppMethodPointer ___m_PerformCulling_1; }; // Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup struct BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com { intptr_t ___m_GroupHandle_0; Il2CppMethodPointer ___m_PerformCulling_1; }; // System.Reflection.BindingFlags struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.BootConfigData struct BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C : public RuntimeObject { public: // System.IntPtr UnityEngine.BootConfigData::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Bounds struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 { public: // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1; public: inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; } inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Center_0 = value; } inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; } inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Extents_1 = value; } }; // UnityEngine.CameraClearFlags struct CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7 { public: // System.Int32 UnityEngine.CameraClearFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CameraClearFlags_t5CCA5C0FD787D780C128B8B0D6ACC80BB41B1DE7, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ColorSpace struct ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA { public: // System.Int32 UnityEngine.ColorSpace::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ColorWriteMask struct ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0 { public: // System.Int32 UnityEngine.Rendering.ColorWriteMask::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.CompareFunction struct CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075 { public: // System.Int32 UnityEngine.Rendering.CompareFunction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CompareFunction_tBF5493E8F362C82B59254A3737D21710E0B70075, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.ConstructorInfo struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B : public MethodBase_t { public: public: }; struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields { public: // System.String System.Reflection.ConstructorInfo::ConstructorName String_t* ___ConstructorName_0; // System.String System.Reflection.ConstructorInfo::TypeConstructorName String_t* ___TypeConstructorName_1; public: inline static int32_t get_offset_of_ConstructorName_0() { return static_cast<int32_t>(offsetof(ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields, ___ConstructorName_0)); } inline String_t* get_ConstructorName_0() const { return ___ConstructorName_0; } inline String_t** get_address_of_ConstructorName_0() { return &___ConstructorName_0; } inline void set_ConstructorName_0(String_t* value) { ___ConstructorName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___ConstructorName_0), (void*)value); } inline static int32_t get_offset_of_TypeConstructorName_1() { return static_cast<int32_t>(offsetof(ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields, ___TypeConstructorName_1)); } inline String_t* get_TypeConstructorName_1() const { return ___TypeConstructorName_1; } inline String_t** get_address_of_TypeConstructorName_1() { return &___TypeConstructorName_1; } inline void set_TypeConstructorName_1(String_t* value) { ___TypeConstructorName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___TypeConstructorName_1), (void*)value); } }; // UnityEngine.Experimental.GlobalIllumination.Cookie struct Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID int32_t ___instanceID_0; // System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale float ___scale_1; // UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___sizes_2; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_scale_1() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___scale_1)); } inline float get_scale_1() const { return ___scale_1; } inline float* get_address_of_scale_1() { return &___scale_1; } inline void set_scale_1(float value) { ___scale_1 = value; } inline static int32_t get_offset_of_sizes_2() { return static_cast<int32_t>(offsetof(Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B, ___sizes_2)); } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_sizes_2() const { return ___sizes_2; } inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_sizes_2() { return &___sizes_2; } inline void set_sizes_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value) { ___sizes_2 = value; } }; // UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF { public: // System.IntPtr UnityEngine.Coroutine::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Coroutine struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.CullingGroup struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 : public RuntimeObject { public: // System.IntPtr UnityEngine.CullingGroup::m_Ptr intptr_t ___m_Ptr_0; // UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * ___m_OnStateChanged_1; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_OnStateChanged_1() { return static_cast<int32_t>(offsetof(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307, ___m_OnStateChanged_1)); } inline StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * get_m_OnStateChanged_1() const { return ___m_OnStateChanged_1; } inline StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 ** get_address_of_m_OnStateChanged_1() { return &___m_OnStateChanged_1; } inline void set_m_OnStateChanged_1(StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * value) { ___m_OnStateChanged_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnStateChanged_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.CullingGroup struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_OnStateChanged_1; }; // Native definition for COM marshalling of UnityEngine.CullingGroup struct CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_OnStateChanged_1; }; // UnityEngine.CursorLockMode struct CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04 { public: // System.Int32 UnityEngine.CursorLockMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CursorLockMode_t247B41EE9632E4AD759EDADDB351AE0075162D04, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.DefaultFormat struct DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D { public: // System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; } inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.Display struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 : public RuntimeObject { public: // System.IntPtr UnityEngine.Display::nativeDisplay intptr_t ___nativeDisplay_0; public: inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44, ___nativeDisplay_0)); } inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; } inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; } inline void set_nativeDisplay_0(intptr_t value) { ___nativeDisplay_0 = value; } }; struct Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields { public: // UnityEngine.Display[] UnityEngine.Display::displays DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* ___displays_1; // UnityEngine.Display UnityEngine.Display::_mainDisplay Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * ____mainDisplay_2; // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * ___onDisplaysUpdated_3; public: inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___displays_1)); } inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* get_displays_1() const { return ___displays_1; } inline DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6** get_address_of_displays_1() { return &___displays_1; } inline void set_displays_1(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* value) { ___displays_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value); } inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ____mainDisplay_2)); } inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * get__mainDisplay_2() const { return ____mainDisplay_2; } inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; } inline void set__mainDisplay_2(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value) { ____mainDisplay_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value); } inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast<int32_t>(offsetof(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields, ___onDisplaysUpdated_3)); } inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; } inline DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; } inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * value) { ___onDisplaysUpdated_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_3), (void*)value); } }; // UnityEngine.DrivenTransformProperties struct DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62 { public: // System.Int32 UnityEngine.DrivenTransformProperties::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_t3AD3E95057A9FBFD9600C7C8F2F446D93250DF62, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13; StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // UnityEngine.Experimental.GlobalIllumination.FalloffType struct FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB { public: // System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__ uint8_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB, ___value___2)); } inline uint8_t get_value___2() const { return ___value___2; } inline uint8_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(uint8_t value) { ___value___2 = value; } }; // Unity.IO.LowLevel.Unsafe.FileReadType struct FileReadType_t31F7D6CEFACE99CAE5A065B892E0EDE478E2CB1D { public: // System.Int32 Unity.IO.LowLevel.Unsafe.FileReadType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FileReadType_t31F7D6CEFACE99CAE5A065B892E0EDE478E2CB1D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.FormatUsage struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336 { public: // System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.FullScreenMode struct FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85 { public: // System.Int32 UnityEngine.FullScreenMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Gradient struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 : public RuntimeObject { public: // System.IntPtr UnityEngine.Gradient::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Gradient struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Gradient struct Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.Experimental.Rendering.GraphicsFormat struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D { public: // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.HideFlags struct HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12 { public: // System.Int32 UnityEngine.HideFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.IndexFormat struct IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20 { public: // System.Int32 UnityEngine.Rendering.IndexFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Int32Enum struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C { public: // System.Int32 System.Int32Enum::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.Jobs.JobHandle struct JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 { public: // System.IntPtr Unity.Jobs.JobHandle::jobGroup intptr_t ___jobGroup_0; // System.Int32 Unity.Jobs.JobHandle::version int32_t ___version_1; public: inline static int32_t get_offset_of_jobGroup_0() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___jobGroup_0)); } inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; } inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; } inline void set_jobGroup_0(intptr_t value) { ___jobGroup_0 = value; } inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847, ___version_1)); } inline int32_t get_version_1() const { return ___version_1; } inline int32_t* get_address_of_version_1() { return &___version_1; } inline void set_version_1(int32_t value) { ___version_1 = value; } }; // UnityEngine.KeyCode struct KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4 { public: // System.Int32 UnityEngine.KeyCode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(KeyCode_t1D303F7D061BF4429872E9F109ADDBCB431671F4, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.LODParameters struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD { public: // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1; // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView float ___m_FieldOfView_2; // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize float ___m_OrthoSize_3; // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight int32_t ___m_CameraPixelHeight_4; public: inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); } inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; } inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; } inline void set_m_IsOrthographic_0(int32_t value) { ___m_IsOrthographic_0 = value; } inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; } inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_CameraPosition_1 = value; } inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); } inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; } inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; } inline void set_m_FieldOfView_2(float value) { ___m_FieldOfView_2 = value; } inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); } inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; } inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; } inline void set_m_OrthoSize_3(float value) { ___m_OrthoSize_3 = value; } inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); } inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; } inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; } inline void set_m_CameraPixelHeight_4(int32_t value) { ___m_CameraPixelHeight_4 = value; } }; // UnityEngine.Experimental.GlobalIllumination.LightMode struct LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491 { public: // System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__ uint8_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491, ___value___2)); } inline uint8_t get_value___2() const { return ___value___2; } inline uint8_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(uint8_t value) { ___value___2 = value; } }; // UnityEngine.LightShadows struct LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67 { public: // System.Int32 UnityEngine.LightShadows::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightShadows_t8AC632778179F556C3A091B93FC24F92375DCD67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightType struct LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14 { public: // System.Int32 UnityEngine.LightType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_tAD5FBE55DEE7A9C38A42323701B0BDD716761B14, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.GlobalIllumination.LightType struct LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552 { public: // System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__ uint8_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_t4205DE4BEF130CE507C87172DAB60E5B1EB05552, ___value___2)); } inline uint8_t get_value___2() const { return ___value___2; } inline uint8_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(uint8_t value) { ___value___2 = value; } }; // UnityEngine.LightmapBakeType struct LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0 { public: // System.Int32 UnityEngine.LightmapBakeType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightmapsMode struct LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD { public: // System.Int32 UnityEngine.LightmapsMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.SceneManagement.LoadSceneMode struct LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC { public: // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.SceneManagement.LocalPhysicsMode struct LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6 { public: // System.Int32 UnityEngine.SceneManagement.LocalPhysicsMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LogOption struct LogOption_t51E8F1B430A667101ABEAD997CDA50BDBEE65A57 { public: // System.Int32 UnityEngine.LogOption::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogOption_t51E8F1B430A667101ABEAD997CDA50BDBEE65A57, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LogType struct LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773 { public: // System.Int32 UnityEngine.LogType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LogType_tF490DBF8368BD4EBA703B2824CB76A853820F773, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngineInternal.MathfInternal struct MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD { public: union { struct { }; uint8_t MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD__padding[1]; }; public: }; struct MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields { public: // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal float ___FloatMinNormal_0; // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal float ___FloatMinDenormal_1; // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled bool ___IsFlushToZeroEnabled_2; public: inline static int32_t get_offset_of_FloatMinNormal_0() { return static_cast<int32_t>(offsetof(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields, ___FloatMinNormal_0)); } inline float get_FloatMinNormal_0() const { return ___FloatMinNormal_0; } inline float* get_address_of_FloatMinNormal_0() { return &___FloatMinNormal_0; } inline void set_FloatMinNormal_0(float value) { ___FloatMinNormal_0 = value; } inline static int32_t get_offset_of_FloatMinDenormal_1() { return static_cast<int32_t>(offsetof(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields, ___FloatMinDenormal_1)); } inline float get_FloatMinDenormal_1() const { return ___FloatMinDenormal_1; } inline float* get_address_of_FloatMinDenormal_1() { return &___FloatMinDenormal_1; } inline void set_FloatMinDenormal_1(float value) { ___FloatMinDenormal_1 = value; } inline static int32_t get_offset_of_IsFlushToZeroEnabled_2() { return static_cast<int32_t>(offsetof(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields, ___IsFlushToZeroEnabled_2)); } inline bool get_IsFlushToZeroEnabled_2() const { return ___IsFlushToZeroEnabled_2; } inline bool* get_address_of_IsFlushToZeroEnabled_2() { return &___IsFlushToZeroEnabled_2; } inline void set_IsFlushToZeroEnabled_2(bool value) { ___IsFlushToZeroEnabled_2 = value; } }; // UnityEngine.MeshTopology struct MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6 { public: // System.Int32 UnityEngine.MeshTopology::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.MeshUpdateFlags struct MeshUpdateFlags_t6CC8A3E19F8A286528978810AB6FFAEEB6A125B5 { public: // System.Int32 UnityEngine.Rendering.MeshUpdateFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshUpdateFlags_t6CC8A3E19F8A286528978810AB6FFAEEB6A125B5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.MethodInfo struct MethodInfo_t : public MethodBase_t { public: public: }; // UnityEngine.MixedLightingMode struct MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9 { public: // System.Int32 UnityEngine.MixedLightingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Scripting.APIUpdating.MovedFromAttribute struct MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // UnityEngine.Scripting.APIUpdating.MovedFromAttributeData UnityEngine.Scripting.APIUpdating.MovedFromAttribute::data MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C ___data_0; public: inline static int32_t get_offset_of_data_0() { return static_cast<int32_t>(offsetof(MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8, ___data_0)); } inline MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C get_data_0() const { return ___data_0; } inline MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * get_address_of_data_0() { return &___data_0; } inline void set_data_0(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C value) { ___data_0 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___className_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___nameSpace_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___assembly_2), (void*)NULL); #endif } }; // System.Globalization.NumberStyles struct NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594 { public: // System.Int32 System.Globalization.NumberStyles::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.OperatingSystemFamily struct OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33 { public: // System.Int32 UnityEngine.OperatingSystemFamily::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Events.PersistentListenerMode struct PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED { public: // System.Int32 UnityEngine.Events.PersistentListenerMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Plane struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 { public: // UnityEngine.Vector3 UnityEngine.Plane::m_Normal Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_1; // System.Single UnityEngine.Plane::m_Distance float ___m_Distance_2; public: inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Normal_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_1() const { return ___m_Normal_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_1() { return &___m_Normal_1; } inline void set_m_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Normal_1 = value; } inline static int32_t get_offset_of_m_Distance_2() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Distance_2)); } inline float get_m_Distance_2() const { return ___m_Distance_2; } inline float* get_address_of_m_Distance_2() { return &___m_Distance_2; } inline void set_m_Distance_2(float value) { ___m_Distance_2 = value; } }; // UnityEngine.Playables.PlayableGraph struct PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A { public: // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A { public: // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Null_2 = value; } }; // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 { public: // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value) { ___m_Null_2 = value; } }; // UnityEngine.LowLevel.PlayerLoopSystem struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C { public: // System.Type UnityEngine.LowLevel.PlayerLoopSystem::type Type_t * ___type_0; // UnityEngine.LowLevel.PlayerLoopSystem[] UnityEngine.LowLevel.PlayerLoopSystem::subSystemList PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* ___subSystemList_1; // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystem::updateDelegate UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * ___updateDelegate_2; // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::updateFunction intptr_t ___updateFunction_3; // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::loopConditionFunction intptr_t ___loopConditionFunction_4; public: inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___type_0)); } inline Type_t * get_type_0() const { return ___type_0; } inline Type_t ** get_address_of_type_0() { return &___type_0; } inline void set_type_0(Type_t * value) { ___type_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value); } inline static int32_t get_offset_of_subSystemList_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___subSystemList_1)); } inline PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* get_subSystemList_1() const { return ___subSystemList_1; } inline PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17** get_address_of_subSystemList_1() { return &___subSystemList_1; } inline void set_subSystemList_1(PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* value) { ___subSystemList_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___subSystemList_1), (void*)value); } inline static int32_t get_offset_of_updateDelegate_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___updateDelegate_2)); } inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * get_updateDelegate_2() const { return ___updateDelegate_2; } inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA ** get_address_of_updateDelegate_2() { return &___updateDelegate_2; } inline void set_updateDelegate_2(UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * value) { ___updateDelegate_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_2), (void*)value); } inline static int32_t get_offset_of_updateFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___updateFunction_3)); } inline intptr_t get_updateFunction_3() const { return ___updateFunction_3; } inline intptr_t* get_address_of_updateFunction_3() { return &___updateFunction_3; } inline void set_updateFunction_3(intptr_t value) { ___updateFunction_3 = value; } inline static int32_t get_offset_of_loopConditionFunction_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___loopConditionFunction_4)); } inline intptr_t get_loopConditionFunction_4() const { return ___loopConditionFunction_4; } inline intptr_t* get_address_of_loopConditionFunction_4() { return &___loopConditionFunction_4; } inline void set_loopConditionFunction_4(intptr_t value) { ___loopConditionFunction_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystem struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke { Type_t * ___type_0; PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke* ___subSystemList_1; Il2CppMethodPointer ___updateDelegate_2; intptr_t ___updateFunction_3; intptr_t ___loopConditionFunction_4; }; // Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystem struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com { Type_t * ___type_0; PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com* ___subSystemList_1; Il2CppMethodPointer ___updateDelegate_2; intptr_t ___updateFunction_3; intptr_t ___loopConditionFunction_4; }; // UnityEngine.LowLevel.PlayerLoopSystemInternal struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B { public: // System.Type UnityEngine.LowLevel.PlayerLoopSystemInternal::type Type_t * ___type_0; // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystemInternal::updateDelegate UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * ___updateDelegate_1; // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::updateFunction intptr_t ___updateFunction_2; // System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::loopConditionFunction intptr_t ___loopConditionFunction_3; // System.Int32 UnityEngine.LowLevel.PlayerLoopSystemInternal::numSubSystems int32_t ___numSubSystems_4; public: inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___type_0)); } inline Type_t * get_type_0() const { return ___type_0; } inline Type_t ** get_address_of_type_0() { return &___type_0; } inline void set_type_0(Type_t * value) { ___type_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value); } inline static int32_t get_offset_of_updateDelegate_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___updateDelegate_1)); } inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * get_updateDelegate_1() const { return ___updateDelegate_1; } inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA ** get_address_of_updateDelegate_1() { return &___updateDelegate_1; } inline void set_updateDelegate_1(UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * value) { ___updateDelegate_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_1), (void*)value); } inline static int32_t get_offset_of_updateFunction_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___updateFunction_2)); } inline intptr_t get_updateFunction_2() const { return ___updateFunction_2; } inline intptr_t* get_address_of_updateFunction_2() { return &___updateFunction_2; } inline void set_updateFunction_2(intptr_t value) { ___updateFunction_2 = value; } inline static int32_t get_offset_of_loopConditionFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___loopConditionFunction_3)); } inline intptr_t get_loopConditionFunction_3() const { return ___loopConditionFunction_3; } inline intptr_t* get_address_of_loopConditionFunction_3() { return &___loopConditionFunction_3; } inline void set_loopConditionFunction_3(intptr_t value) { ___loopConditionFunction_3 = value; } inline static int32_t get_offset_of_numSubSystems_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___numSubSystems_4)); } inline int32_t get_numSubSystems_4() const { return ___numSubSystems_4; } inline int32_t* get_address_of_numSubSystems_4() { return &___numSubSystems_4; } inline void set_numSubSystems_4(int32_t value) { ___numSubSystems_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke { Type_t * ___type_0; Il2CppMethodPointer ___updateDelegate_1; intptr_t ___updateFunction_2; intptr_t ___loopConditionFunction_3; int32_t ___numSubSystems_4; }; // Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com { Type_t * ___type_0; Il2CppMethodPointer ___updateDelegate_1; intptr_t ___updateFunction_2; intptr_t ___loopConditionFunction_3; int32_t ___numSubSystems_4; }; // Unity.IO.LowLevel.Unsafe.Priority struct Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2 { public: // System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.IO.LowLevel.Unsafe.ProcessingState struct ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50 { public: // System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.ProcessorArchitecture struct ProcessorArchitecture_t80DDC787E34DBB9769E1CA90689FDB0131D60AAB { public: // System.Int32 System.Reflection.ProcessorArchitecture::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ProcessorArchitecture_t80DDC787E34DBB9769E1CA90689FDB0131D60AAB, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RangeAttribute struct RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 { public: // System.Single UnityEngine.RangeAttribute::min float ___min_0; // System.Single UnityEngine.RangeAttribute::max float ___max_1; public: inline static int32_t get_offset_of_min_0() { return static_cast<int32_t>(offsetof(RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5, ___min_0)); } inline float get_min_0() const { return ___min_0; } inline float* get_address_of_min_0() { return &___min_0; } inline void set_min_0(float value) { ___min_0 = value; } inline static int32_t get_offset_of_max_1() { return static_cast<int32_t>(offsetof(RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5, ___max_1)); } inline float get_max_1() const { return ___max_1; } inline float* get_address_of_max_1() { return &___max_1; } inline void set_max_1(float value) { ___max_1 = value; } }; // UnityEngine.Ray struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 { public: // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1; public: inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; } inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Origin_0 = value; } inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; } inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___m_Direction_1 = value; } }; // UnityEngine.RectOffset struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 : public RuntimeObject { public: // System.IntPtr UnityEngine.RectOffset::m_Ptr intptr_t ___m_Ptr_0; // System.Object UnityEngine.RectOffset::m_SourceStyle RuntimeObject * ___m_SourceStyle_1; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_SourceStyle_1)); } inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; } inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; } inline void set_m_SourceStyle_1(RuntimeObject * value) { ___m_SourceStyle_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SourceStyle_1), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.RectOffset struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppIUnknown* ___m_SourceStyle_1; }; // Native definition for COM marshalling of UnityEngine.RectOffset struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com { intptr_t ___m_Ptr_0; Il2CppIUnknown* ___m_SourceStyle_1; }; // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3 { public: // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureFormat struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626 { public: // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67 { public: // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderTextureReadWrite struct RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580 { public: // System.Int32 UnityEngine.RenderTextureReadWrite::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RuntimePlatform struct RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065 { public: // System.Int32 UnityEngine.RuntimePlatform::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.Rendering.ScriptableRenderContext struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D { public: // System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr intptr_t ___m_Ptr_1; public: inline static int32_t get_offset_of_m_Ptr_1() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D, ___m_Ptr_1)); } inline intptr_t get_m_Ptr_1() const { return ___m_Ptr_1; } inline intptr_t* get_address_of_m_Ptr_1() { return &___m_Ptr_1; } inline void set_m_Ptr_1(intptr_t value) { ___m_Ptr_1 = value; } }; struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields { public: // UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___kRenderTypeTag_0; public: inline static int32_t get_offset_of_kRenderTypeTag_0() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields, ___kRenderTypeTag_0)); } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_kRenderTypeTag_0() const { return ___kRenderTypeTag_0; } inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_kRenderTypeTag_0() { return &___kRenderTypeTag_0; } inline void set_kRenderTypeTag_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value) { ___kRenderTypeTag_0 = value; } }; // System.IO.SeekOrigin struct SeekOrigin_t4A91B37D046CD7A6578066059AE9F6269A888D4F { public: // System.Int32 System.IO.SeekOrigin::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SeekOrigin_t4A91B37D046CD7A6578066059AE9F6269A888D4F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.SendMessageOptions struct SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B { public: // System.Int32 UnityEngine.SendMessageOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShaderPropertyFlags struct ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC { public: // System.Int32 UnityEngine.Rendering.ShaderPropertyFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9 { public: // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Experimental.Rendering.TextureCreationFlags struct TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C { public: // System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureCreationFlags_t8DD12B3EF9FDAB7ED2CB356AC7370C3F3E0D415C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.TextureDimension struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC { public: // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TextureFormat struct TextureFormat_tBED5388A0445FE978F97B41D247275B036407932 { public: // System.Int32 UnityEngine.TextureFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.TimeSpan struct TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 { public: // System.Int64 System.TimeSpan::_ticks int64_t ____ticks_3; public: inline static int32_t get_offset_of__ticks_3() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203, ____ticks_3)); } inline int64_t get__ticks_3() const { return ____ticks_3; } inline int64_t* get_address_of__ticks_3() { return &____ticks_3; } inline void set__ticks_3(int64_t value) { ____ticks_3 = value; } }; struct TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields { public: // System.TimeSpan System.TimeSpan::Zero TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___Zero_0; // System.TimeSpan System.TimeSpan::MaxValue TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___MaxValue_1; // System.TimeSpan System.TimeSpan::MinValue TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___MinValue_2; // System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyConfigChecked bool ____legacyConfigChecked_4; // System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyMode bool ____legacyMode_5; public: inline static int32_t get_offset_of_Zero_0() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___Zero_0)); } inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_Zero_0() const { return ___Zero_0; } inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_Zero_0() { return &___Zero_0; } inline void set_Zero_0(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value) { ___Zero_0 = value; } inline static int32_t get_offset_of_MaxValue_1() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___MaxValue_1)); } inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_MaxValue_1() const { return ___MaxValue_1; } inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_MaxValue_1() { return &___MaxValue_1; } inline void set_MaxValue_1(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value) { ___MaxValue_1 = value; } inline static int32_t get_offset_of_MinValue_2() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___MinValue_2)); } inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_MinValue_2() const { return ___MinValue_2; } inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_MinValue_2() { return &___MinValue_2; } inline void set_MinValue_2(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value) { ___MinValue_2 = value; } inline static int32_t get_offset_of__legacyConfigChecked_4() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ____legacyConfigChecked_4)); } inline bool get__legacyConfigChecked_4() const { return ____legacyConfigChecked_4; } inline bool* get_address_of__legacyConfigChecked_4() { return &____legacyConfigChecked_4; } inline void set__legacyConfigChecked_4(bool value) { ____legacyConfigChecked_4 = value; } inline static int32_t get_offset_of__legacyMode_5() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ____legacyMode_5)); } inline bool get__legacyMode_5() const { return ____legacyMode_5; } inline bool* get_address_of__legacyMode_5() { return &____legacyMode_5; } inline void set__legacyMode_5(bool value) { ____legacyMode_5 = value; } }; // UnityEngine.Events.UnityEventCallState struct UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5 { public: // System.Int32 UnityEngine.Events.UnityEventCallState::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.VRTextureUsage struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645 { public: // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.VertexAttribute struct VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C { public: // System.Int32 UnityEngine.Rendering.VertexAttribute::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.VertexAttributeFormat struct VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485 { public: // System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Camera/MonoOrStereoscopicEye struct MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E { public: // System.Int32 UnityEngine.Camera/MonoOrStereoscopicEye::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MonoOrStereoscopicEye_t22538A0C5043C3A233E0332787D3E06DA966703E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Playables.FrameData/Flags struct Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5 { public: // System.Int32 UnityEngine.Playables.FrameData/Flags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0 struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 : public RuntimeObject { public: // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId Guid_t ___messageId_0; public: inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769, ___messageId_0)); } inline Guid_t get_messageId_0() const { return ___messageId_0; } inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; } inline void set_messageId_0(Guid_t value) { ___messageId_0 = value; } }; // UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0 struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 : public RuntimeObject { public: // System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId Guid_t ___messageId_0; public: inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54, ___messageId_0)); } inline Guid_t get_messageId_0() const { return ___messageId_0; } inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; } inline void set_messageId_0(Guid_t value) { ___messageId_0 = value; } }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0 struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F : public RuntimeObject { public: // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::messageId Guid_t ___messageId_0; public: inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F, ___messageId_0)); } inline Guid_t get_messageId_0() const { return ___messageId_0; } inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; } inline void set_messageId_0(Guid_t value) { ___messageId_0 = value; } }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0 struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 : public RuntimeObject { public: // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::messageId Guid_t ___messageId_0; public: inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60, ___messageId_0)); } inline Guid_t get_messageId_0() const { return ___messageId_0; } inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; } inline void set_messageId_0(Guid_t value) { ___messageId_0 = value; } }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0 struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 : public RuntimeObject { public: // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::messageId Guid_t ___messageId_0; public: inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93, ___messageId_0)); } inline Guid_t get_messageId_0() const { return ___messageId_0; } inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; } inline void set_messageId_0(Guid_t value) { ___messageId_0 = value; } }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF : public UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF { public: public: }; // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B : public UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B { public: public: }; // UnityEngine.RectTransform/Axis struct Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83 { public: // System.Int32 UnityEngine.RectTransform/Axis::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.ReflectionProbe/ReflectionProbeEvent struct ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A { public: // System.Int32 UnityEngine.ReflectionProbe/ReflectionProbeEvent::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes struct LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75 { public: // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes struct ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A { public: // System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> struct NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1<System.Byte> struct NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1<System.Int32> struct NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI> struct NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // Unity.Collections.NativeArray`1<UnityEngine.Plane> struct NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E { public: // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; public: inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Buffer_0)); } inline void* get_m_Buffer_0() const { return ___m_Buffer_0; } inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; } inline void set_m_Buffer_0(void* value) { ___m_Buffer_0 = value; } inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_Length_1)); } inline int32_t get_m_Length_1() const { return ___m_Length_1; } inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; } inline void set_m_Length_1(int32_t value) { ___m_Length_1 = value; } inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E, ___m_AllocatorLabel_2)); } inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; } inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; } inline void set_m_AllocatorLabel_2(int32_t value) { ___m_AllocatorLabel_2 = value; } }; // System.Reflection.AssemblyName struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 : public RuntimeObject { public: // System.String System.Reflection.AssemblyName::name String_t* ___name_0; // System.String System.Reflection.AssemblyName::codebase String_t* ___codebase_1; // System.Int32 System.Reflection.AssemblyName::major int32_t ___major_2; // System.Int32 System.Reflection.AssemblyName::minor int32_t ___minor_3; // System.Int32 System.Reflection.AssemblyName::build int32_t ___build_4; // System.Int32 System.Reflection.AssemblyName::revision int32_t ___revision_5; // System.Globalization.CultureInfo System.Reflection.AssemblyName::cultureinfo CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___cultureinfo_6; // System.Reflection.AssemblyNameFlags System.Reflection.AssemblyName::flags int32_t ___flags_7; // System.Configuration.Assemblies.AssemblyHashAlgorithm System.Reflection.AssemblyName::hashalg int32_t ___hashalg_8; // System.Reflection.StrongNameKeyPair System.Reflection.AssemblyName::keypair StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9; // System.Byte[] System.Reflection.AssemblyName::publicKey ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___publicKey_10; // System.Byte[] System.Reflection.AssemblyName::keyToken ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___keyToken_11; // System.Configuration.Assemblies.AssemblyVersionCompatibility System.Reflection.AssemblyName::versioncompat int32_t ___versioncompat_12; // System.Version System.Reflection.AssemblyName::version Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13; // System.Reflection.ProcessorArchitecture System.Reflection.AssemblyName::processor_architecture int32_t ___processor_architecture_14; // System.Reflection.AssemblyContentType System.Reflection.AssemblyName::contentType int32_t ___contentType_15; public: inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value); } inline static int32_t get_offset_of_codebase_1() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___codebase_1)); } inline String_t* get_codebase_1() const { return ___codebase_1; } inline String_t** get_address_of_codebase_1() { return &___codebase_1; } inline void set_codebase_1(String_t* value) { ___codebase_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___codebase_1), (void*)value); } inline static int32_t get_offset_of_major_2() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___major_2)); } inline int32_t get_major_2() const { return ___major_2; } inline int32_t* get_address_of_major_2() { return &___major_2; } inline void set_major_2(int32_t value) { ___major_2 = value; } inline static int32_t get_offset_of_minor_3() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___minor_3)); } inline int32_t get_minor_3() const { return ___minor_3; } inline int32_t* get_address_of_minor_3() { return &___minor_3; } inline void set_minor_3(int32_t value) { ___minor_3 = value; } inline static int32_t get_offset_of_build_4() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___build_4)); } inline int32_t get_build_4() const { return ___build_4; } inline int32_t* get_address_of_build_4() { return &___build_4; } inline void set_build_4(int32_t value) { ___build_4 = value; } inline static int32_t get_offset_of_revision_5() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___revision_5)); } inline int32_t get_revision_5() const { return ___revision_5; } inline int32_t* get_address_of_revision_5() { return &___revision_5; } inline void set_revision_5(int32_t value) { ___revision_5 = value; } inline static int32_t get_offset_of_cultureinfo_6() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___cultureinfo_6)); } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_cultureinfo_6() const { return ___cultureinfo_6; } inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_cultureinfo_6() { return &___cultureinfo_6; } inline void set_cultureinfo_6(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value) { ___cultureinfo_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___cultureinfo_6), (void*)value); } inline static int32_t get_offset_of_flags_7() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___flags_7)); } inline int32_t get_flags_7() const { return ___flags_7; } inline int32_t* get_address_of_flags_7() { return &___flags_7; } inline void set_flags_7(int32_t value) { ___flags_7 = value; } inline static int32_t get_offset_of_hashalg_8() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___hashalg_8)); } inline int32_t get_hashalg_8() const { return ___hashalg_8; } inline int32_t* get_address_of_hashalg_8() { return &___hashalg_8; } inline void set_hashalg_8(int32_t value) { ___hashalg_8 = value; } inline static int32_t get_offset_of_keypair_9() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___keypair_9)); } inline StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * get_keypair_9() const { return ___keypair_9; } inline StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF ** get_address_of_keypair_9() { return &___keypair_9; } inline void set_keypair_9(StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * value) { ___keypair_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___keypair_9), (void*)value); } inline static int32_t get_offset_of_publicKey_10() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___publicKey_10)); } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_publicKey_10() const { return ___publicKey_10; } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_publicKey_10() { return &___publicKey_10; } inline void set_publicKey_10(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value) { ___publicKey_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___publicKey_10), (void*)value); } inline static int32_t get_offset_of_keyToken_11() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___keyToken_11)); } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_keyToken_11() const { return ___keyToken_11; } inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_keyToken_11() { return &___keyToken_11; } inline void set_keyToken_11(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value) { ___keyToken_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___keyToken_11), (void*)value); } inline static int32_t get_offset_of_versioncompat_12() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___versioncompat_12)); } inline int32_t get_versioncompat_12() const { return ___versioncompat_12; } inline int32_t* get_address_of_versioncompat_12() { return &___versioncompat_12; } inline void set_versioncompat_12(int32_t value) { ___versioncompat_12 = value; } inline static int32_t get_offset_of_version_13() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___version_13)); } inline Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * get_version_13() const { return ___version_13; } inline Version_tBDAEDED25425A1D09910468B8BD1759115646E3C ** get_address_of_version_13() { return &___version_13; } inline void set_version_13(Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * value) { ___version_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___version_13), (void*)value); } inline static int32_t get_offset_of_processor_architecture_14() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___processor_architecture_14)); } inline int32_t get_processor_architecture_14() const { return ___processor_architecture_14; } inline int32_t* get_address_of_processor_architecture_14() { return &___processor_architecture_14; } inline void set_processor_architecture_14(int32_t value) { ___processor_architecture_14 = value; } inline static int32_t get_offset_of_contentType_15() { return static_cast<int32_t>(offsetof(AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824, ___contentType_15)); } inline int32_t get_contentType_15() const { return ___contentType_15; } inline int32_t* get_address_of_contentType_15() { return &___contentType_15; } inline void set_contentType_15(int32_t value) { ___contentType_15 = value; } }; // Native definition for P/Invoke marshalling of System.Reflection.AssemblyName struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824_marshaled_pinvoke { char* ___name_0; char* ___codebase_1; int32_t ___major_2; int32_t ___minor_3; int32_t ___build_4; int32_t ___revision_5; CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___cultureinfo_6; int32_t ___flags_7; int32_t ___hashalg_8; StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9; Il2CppSafeArray/*NONE*/* ___publicKey_10; Il2CppSafeArray/*NONE*/* ___keyToken_11; int32_t ___versioncompat_12; Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13; int32_t ___processor_architecture_14; int32_t ___contentType_15; }; // Native definition for COM marshalling of System.Reflection.AssemblyName struct AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824_marshaled_com { Il2CppChar* ___name_0; Il2CppChar* ___codebase_1; int32_t ___major_2; int32_t ___minor_3; int32_t ___build_4; int32_t ___revision_5; CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___cultureinfo_6; int32_t ___flags_7; int32_t ___hashalg_8; StrongNameKeyPair_tCA4C0AB8B98C6C03134BC8AB17DD4C76D8091FDF * ___keypair_9; Il2CppSafeArray/*NONE*/* ___publicKey_10; Il2CppSafeArray/*NONE*/* ___keyToken_11; int32_t ___versioncompat_12; Version_tBDAEDED25425A1D09910468B8BD1759115646E3C * ___version_13; int32_t ___processor_architecture_14; int32_t ___contentType_15; }; // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0 { public: // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetName>k__BackingField String_t* ___U3CAssetNameU3Ek__BackingField_0; // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<FileName>k__BackingField String_t* ___U3CFileNameU3Ek__BackingField_1; // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<OffsetBytes>k__BackingField uint64_t ___U3COffsetBytesU3Ek__BackingField_2; // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<SizeBytes>k__BackingField uint64_t ___U3CSizeBytesU3Ek__BackingField_3; // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetTypeId>k__BackingField uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4; // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<CurrentBytesRead>k__BackingField uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5; // System.UInt32 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<BatchReadCount>k__BackingField uint32_t ___U3CBatchReadCountU3Ek__BackingField_6; // System.Boolean Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<IsBatchRead>k__BackingField bool ___U3CIsBatchReadU3Ek__BackingField_7; // Unity.IO.LowLevel.Unsafe.ProcessingState Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<State>k__BackingField int32_t ___U3CStateU3Ek__BackingField_8; // Unity.IO.LowLevel.Unsafe.FileReadType Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<ReadType>k__BackingField int32_t ___U3CReadTypeU3Ek__BackingField_9; // Unity.IO.LowLevel.Unsafe.Priority Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<PriorityLevel>k__BackingField int32_t ___U3CPriorityLevelU3Ek__BackingField_10; // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<Subsystem>k__BackingField int32_t ___U3CSubsystemU3Ek__BackingField_11; // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<RequestTimeMicroseconds>k__BackingField double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TimeInQueueMicroseconds>k__BackingField double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TotalTimeMicroseconds>k__BackingField double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; public: inline static int32_t get_offset_of_U3CAssetNameU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CAssetNameU3Ek__BackingField_0)); } inline String_t* get_U3CAssetNameU3Ek__BackingField_0() const { return ___U3CAssetNameU3Ek__BackingField_0; } inline String_t** get_address_of_U3CAssetNameU3Ek__BackingField_0() { return &___U3CAssetNameU3Ek__BackingField_0; } inline void set_U3CAssetNameU3Ek__BackingField_0(String_t* value) { ___U3CAssetNameU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CAssetNameU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3CFileNameU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CFileNameU3Ek__BackingField_1)); } inline String_t* get_U3CFileNameU3Ek__BackingField_1() const { return ___U3CFileNameU3Ek__BackingField_1; } inline String_t** get_address_of_U3CFileNameU3Ek__BackingField_1() { return &___U3CFileNameU3Ek__BackingField_1; } inline void set_U3CFileNameU3Ek__BackingField_1(String_t* value) { ___U3CFileNameU3Ek__BackingField_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CFileNameU3Ek__BackingField_1), (void*)value); } inline static int32_t get_offset_of_U3COffsetBytesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3COffsetBytesU3Ek__BackingField_2)); } inline uint64_t get_U3COffsetBytesU3Ek__BackingField_2() const { return ___U3COffsetBytesU3Ek__BackingField_2; } inline uint64_t* get_address_of_U3COffsetBytesU3Ek__BackingField_2() { return &___U3COffsetBytesU3Ek__BackingField_2; } inline void set_U3COffsetBytesU3Ek__BackingField_2(uint64_t value) { ___U3COffsetBytesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CSizeBytesU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CSizeBytesU3Ek__BackingField_3)); } inline uint64_t get_U3CSizeBytesU3Ek__BackingField_3() const { return ___U3CSizeBytesU3Ek__BackingField_3; } inline uint64_t* get_address_of_U3CSizeBytesU3Ek__BackingField_3() { return &___U3CSizeBytesU3Ek__BackingField_3; } inline void set_U3CSizeBytesU3Ek__BackingField_3(uint64_t value) { ___U3CSizeBytesU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CAssetTypeIdU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CAssetTypeIdU3Ek__BackingField_4)); } inline uint64_t get_U3CAssetTypeIdU3Ek__BackingField_4() const { return ___U3CAssetTypeIdU3Ek__BackingField_4; } inline uint64_t* get_address_of_U3CAssetTypeIdU3Ek__BackingField_4() { return &___U3CAssetTypeIdU3Ek__BackingField_4; } inline void set_U3CAssetTypeIdU3Ek__BackingField_4(uint64_t value) { ___U3CAssetTypeIdU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CCurrentBytesReadU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CCurrentBytesReadU3Ek__BackingField_5)); } inline uint64_t get_U3CCurrentBytesReadU3Ek__BackingField_5() const { return ___U3CCurrentBytesReadU3Ek__BackingField_5; } inline uint64_t* get_address_of_U3CCurrentBytesReadU3Ek__BackingField_5() { return &___U3CCurrentBytesReadU3Ek__BackingField_5; } inline void set_U3CCurrentBytesReadU3Ek__BackingField_5(uint64_t value) { ___U3CCurrentBytesReadU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3CBatchReadCountU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CBatchReadCountU3Ek__BackingField_6)); } inline uint32_t get_U3CBatchReadCountU3Ek__BackingField_6() const { return ___U3CBatchReadCountU3Ek__BackingField_6; } inline uint32_t* get_address_of_U3CBatchReadCountU3Ek__BackingField_6() { return &___U3CBatchReadCountU3Ek__BackingField_6; } inline void set_U3CBatchReadCountU3Ek__BackingField_6(uint32_t value) { ___U3CBatchReadCountU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of_U3CIsBatchReadU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CIsBatchReadU3Ek__BackingField_7)); } inline bool get_U3CIsBatchReadU3Ek__BackingField_7() const { return ___U3CIsBatchReadU3Ek__BackingField_7; } inline bool* get_address_of_U3CIsBatchReadU3Ek__BackingField_7() { return &___U3CIsBatchReadU3Ek__BackingField_7; } inline void set_U3CIsBatchReadU3Ek__BackingField_7(bool value) { ___U3CIsBatchReadU3Ek__BackingField_7 = value; } inline static int32_t get_offset_of_U3CStateU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CStateU3Ek__BackingField_8)); } inline int32_t get_U3CStateU3Ek__BackingField_8() const { return ___U3CStateU3Ek__BackingField_8; } inline int32_t* get_address_of_U3CStateU3Ek__BackingField_8() { return &___U3CStateU3Ek__BackingField_8; } inline void set_U3CStateU3Ek__BackingField_8(int32_t value) { ___U3CStateU3Ek__BackingField_8 = value; } inline static int32_t get_offset_of_U3CReadTypeU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CReadTypeU3Ek__BackingField_9)); } inline int32_t get_U3CReadTypeU3Ek__BackingField_9() const { return ___U3CReadTypeU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CReadTypeU3Ek__BackingField_9() { return &___U3CReadTypeU3Ek__BackingField_9; } inline void set_U3CReadTypeU3Ek__BackingField_9(int32_t value) { ___U3CReadTypeU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CPriorityLevelU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CPriorityLevelU3Ek__BackingField_10)); } inline int32_t get_U3CPriorityLevelU3Ek__BackingField_10() const { return ___U3CPriorityLevelU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CPriorityLevelU3Ek__BackingField_10() { return &___U3CPriorityLevelU3Ek__BackingField_10; } inline void set_U3CPriorityLevelU3Ek__BackingField_10(int32_t value) { ___U3CPriorityLevelU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CSubsystemU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CSubsystemU3Ek__BackingField_11)); } inline int32_t get_U3CSubsystemU3Ek__BackingField_11() const { return ___U3CSubsystemU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CSubsystemU3Ek__BackingField_11() { return &___U3CSubsystemU3Ek__BackingField_11; } inline void set_U3CSubsystemU3Ek__BackingField_11(int32_t value) { ___U3CSubsystemU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12)); } inline double get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() const { return ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; } inline double* get_address_of_U3CRequestTimeMicrosecondsU3Ek__BackingField_12() { return &___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; } inline void set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(double value) { ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13)); } inline double get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() const { return ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; } inline double* get_address_of_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13() { return &___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; } inline void set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(double value) { ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0, ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14)); } inline double get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() const { return ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; } inline double* get_address_of_U3CTotalTimeMicrosecondsU3Ek__BackingField_14() { return &___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; } inline void set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(double value) { ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = value; } }; // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke { char* ___U3CAssetNameU3Ek__BackingField_0; char* ___U3CFileNameU3Ek__BackingField_1; uint64_t ___U3COffsetBytesU3Ek__BackingField_2; uint64_t ___U3CSizeBytesU3Ek__BackingField_3; uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4; uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5; uint32_t ___U3CBatchReadCountU3Ek__BackingField_6; int32_t ___U3CIsBatchReadU3Ek__BackingField_7; int32_t ___U3CStateU3Ek__BackingField_8; int32_t ___U3CReadTypeU3Ek__BackingField_9; int32_t ___U3CPriorityLevelU3Ek__BackingField_10; int32_t ___U3CSubsystemU3Ek__BackingField_11; double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; }; // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric struct AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com { Il2CppChar* ___U3CAssetNameU3Ek__BackingField_0; Il2CppChar* ___U3CFileNameU3Ek__BackingField_1; uint64_t ___U3COffsetBytesU3Ek__BackingField_2; uint64_t ___U3CSizeBytesU3Ek__BackingField_3; uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4; uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5; uint32_t ___U3CBatchReadCountU3Ek__BackingField_6; int32_t ___U3CIsBatchReadU3Ek__BackingField_7; int32_t ___U3CStateU3Ek__BackingField_8; int32_t ___U3CReadTypeU3Ek__BackingField_9; int32_t ___U3CPriorityLevelU3Ek__BackingField_10; int32_t ___U3CSubsystemU3Ek__BackingField_11; double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; }; // UnityEngine.Rendering.BatchRendererCullingOutput struct BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC { public: // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererCullingOutput::cullingJobsFence JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 ___cullingJobsFence_0; // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchRendererCullingOutput::cullingMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_1; // UnityEngine.Plane* UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanes Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * ___cullingPlanes_2; // UnityEngine.Rendering.BatchVisibility* UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibility BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * ___batchVisibility_3; // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndices int32_t* ___visibleIndices_4; // System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesY int32_t* ___visibleIndicesY_5; // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanesCount int32_t ___cullingPlanesCount_6; // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibilityCount int32_t ___batchVisibilityCount_7; // System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesCount int32_t ___visibleIndicesCount_8; // System.Single UnityEngine.Rendering.BatchRendererCullingOutput::nearPlane float ___nearPlane_9; public: inline static int32_t get_offset_of_cullingJobsFence_0() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingJobsFence_0)); } inline JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 get_cullingJobsFence_0() const { return ___cullingJobsFence_0; } inline JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 * get_address_of_cullingJobsFence_0() { return &___cullingJobsFence_0; } inline void set_cullingJobsFence_0(JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 value) { ___cullingJobsFence_0 = value; } inline static int32_t get_offset_of_cullingMatrix_1() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingMatrix_1)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_1() const { return ___cullingMatrix_1; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_1() { return &___cullingMatrix_1; } inline void set_cullingMatrix_1(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cullingMatrix_1 = value; } inline static int32_t get_offset_of_cullingPlanes_2() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingPlanes_2)); } inline Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * get_cullingPlanes_2() const { return ___cullingPlanes_2; } inline Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 ** get_address_of_cullingPlanes_2() { return &___cullingPlanes_2; } inline void set_cullingPlanes_2(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * value) { ___cullingPlanes_2 = value; } inline static int32_t get_offset_of_batchVisibility_3() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___batchVisibility_3)); } inline BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * get_batchVisibility_3() const { return ___batchVisibility_3; } inline BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE ** get_address_of_batchVisibility_3() { return &___batchVisibility_3; } inline void set_batchVisibility_3(BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * value) { ___batchVisibility_3 = value; } inline static int32_t get_offset_of_visibleIndices_4() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndices_4)); } inline int32_t* get_visibleIndices_4() const { return ___visibleIndices_4; } inline int32_t** get_address_of_visibleIndices_4() { return &___visibleIndices_4; } inline void set_visibleIndices_4(int32_t* value) { ___visibleIndices_4 = value; } inline static int32_t get_offset_of_visibleIndicesY_5() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndicesY_5)); } inline int32_t* get_visibleIndicesY_5() const { return ___visibleIndicesY_5; } inline int32_t** get_address_of_visibleIndicesY_5() { return &___visibleIndicesY_5; } inline void set_visibleIndicesY_5(int32_t* value) { ___visibleIndicesY_5 = value; } inline static int32_t get_offset_of_cullingPlanesCount_6() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___cullingPlanesCount_6)); } inline int32_t get_cullingPlanesCount_6() const { return ___cullingPlanesCount_6; } inline int32_t* get_address_of_cullingPlanesCount_6() { return &___cullingPlanesCount_6; } inline void set_cullingPlanesCount_6(int32_t value) { ___cullingPlanesCount_6 = value; } inline static int32_t get_offset_of_batchVisibilityCount_7() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___batchVisibilityCount_7)); } inline int32_t get_batchVisibilityCount_7() const { return ___batchVisibilityCount_7; } inline int32_t* get_address_of_batchVisibilityCount_7() { return &___batchVisibilityCount_7; } inline void set_batchVisibilityCount_7(int32_t value) { ___batchVisibilityCount_7 = value; } inline static int32_t get_offset_of_visibleIndicesCount_8() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___visibleIndicesCount_8)); } inline int32_t get_visibleIndicesCount_8() const { return ___visibleIndicesCount_8; } inline int32_t* get_address_of_visibleIndicesCount_8() { return &___visibleIndicesCount_8; } inline void set_visibleIndicesCount_8(int32_t value) { ___visibleIndicesCount_8 = value; } inline static int32_t get_offset_of_nearPlane_9() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC, ___nearPlane_9)); } inline float get_nearPlane_9() const { return ___nearPlane_9; } inline float* get_address_of_nearPlane_9() { return &___nearPlane_9; } inline void set_nearPlane_9(float value) { ___nearPlane_9 = value; } }; // UnityEngine.Experimental.Playables.CameraPlayable struct CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.Component struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.ComputeShader struct ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian float ___penumbraWidthRadian_7; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___shadow_1)); } inline bool get_shadow_1() const { return ___shadow_1; } inline bool* get_address_of_shadow_1() { return &___shadow_1; } inline void set_shadow_1(bool value) { ___shadow_1 = value; } inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___mode_2)); } inline uint8_t get_mode_2() const { return ___mode_2; } inline uint8_t* get_address_of_mode_2() { return &___mode_2; } inline void set_mode_2(uint8_t value) { ___mode_2 = value; } inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___position_3)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; } inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_3 = value; } inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___orientation_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; } inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___orientation_4 = value; } inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___color_5)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; } inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___color_5 = value; } inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___indirectColor_6)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; } inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___indirectColor_6 = value; } inline static int32_t get_offset_of_penumbraWidthRadian_7() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___penumbraWidthRadian_7)); } inline float get_penumbraWidthRadian_7() const { return ___penumbraWidthRadian_7; } inline float* get_address_of_penumbraWidthRadian_7() { return &___penumbraWidthRadian_7; } inline void set_penumbraWidthRadian_7(float value) { ___penumbraWidthRadian_7 = value; } inline static int32_t get_offset_of_direction_8() { return static_cast<int32_t>(offsetof(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7, ___direction_8)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_direction_8() const { return ___direction_8; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_direction_8() { return &___direction_8; } inline void set_direction_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___direction_8 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___penumbraWidthRadian_7; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight struct DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___penumbraWidthRadian_7; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction_8; }; // UnityEngine.Experimental.GlobalIllumination.DiscLight struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius float ___radius_8; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff uint8_t ___falloff_9; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___shadow_1)); } inline bool get_shadow_1() const { return ___shadow_1; } inline bool* get_address_of_shadow_1() { return &___shadow_1; } inline void set_shadow_1(bool value) { ___shadow_1 = value; } inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___mode_2)); } inline uint8_t get_mode_2() const { return ___mode_2; } inline uint8_t* get_address_of_mode_2() { return &___mode_2; } inline void set_mode_2(uint8_t value) { ___mode_2 = value; } inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___position_3)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; } inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_3 = value; } inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___orientation_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; } inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___orientation_4 = value; } inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___color_5)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; } inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___color_5 = value; } inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___indirectColor_6)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; } inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___indirectColor_6 = value; } inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___range_7)); } inline float get_range_7() const { return ___range_7; } inline float* get_address_of_range_7() { return &___range_7; } inline void set_range_7(float value) { ___range_7 = value; } inline static int32_t get_offset_of_radius_8() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___radius_8)); } inline float get_radius_8() const { return ___radius_8; } inline float* get_address_of_radius_8() { return &___radius_8; } inline void set_radius_8(float value) { ___radius_8 = value; } inline static int32_t get_offset_of_falloff_9() { return static_cast<int32_t>(offsetof(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D, ___falloff_9)); } inline uint8_t get_falloff_9() const { return ___falloff_9; } inline uint8_t* get_address_of_falloff_9() { return &___falloff_9; } inline void set_falloff_9(uint8_t value) { ___falloff_9 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___range_7; float ___radius_8; uint8_t ___falloff_9; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight struct DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___range_7; float ___radius_8; uint8_t ___falloff_9; }; // UnityEngine.FailedToLoadScriptObject struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.FailedToLoadScriptObject struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.FailedToLoadScriptObject struct FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // UnityEngine.GameObject struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.GraphicsSettings struct GraphicsSettings_t8C49B2AFB87A3629F1656A7203B512666EFB8591 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.LightBakingOutput struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 { public: // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex int32_t ___probeOcclusionLightIndex_0; // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel int32_t ___occlusionMaskChannel_1; // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType int32_t ___lightmapBakeType_2; // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode int32_t ___mixedLightingMode_3; // System.Boolean UnityEngine.LightBakingOutput::isBaked bool ___isBaked_4; public: inline static int32_t get_offset_of_probeOcclusionLightIndex_0() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___probeOcclusionLightIndex_0)); } inline int32_t get_probeOcclusionLightIndex_0() const { return ___probeOcclusionLightIndex_0; } inline int32_t* get_address_of_probeOcclusionLightIndex_0() { return &___probeOcclusionLightIndex_0; } inline void set_probeOcclusionLightIndex_0(int32_t value) { ___probeOcclusionLightIndex_0 = value; } inline static int32_t get_offset_of_occlusionMaskChannel_1() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___occlusionMaskChannel_1)); } inline int32_t get_occlusionMaskChannel_1() const { return ___occlusionMaskChannel_1; } inline int32_t* get_address_of_occlusionMaskChannel_1() { return &___occlusionMaskChannel_1; } inline void set_occlusionMaskChannel_1(int32_t value) { ___occlusionMaskChannel_1 = value; } inline static int32_t get_offset_of_lightmapBakeType_2() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___lightmapBakeType_2)); } inline int32_t get_lightmapBakeType_2() const { return ___lightmapBakeType_2; } inline int32_t* get_address_of_lightmapBakeType_2() { return &___lightmapBakeType_2; } inline void set_lightmapBakeType_2(int32_t value) { ___lightmapBakeType_2 = value; } inline static int32_t get_offset_of_mixedLightingMode_3() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___mixedLightingMode_3)); } inline int32_t get_mixedLightingMode_3() const { return ___mixedLightingMode_3; } inline int32_t* get_address_of_mixedLightingMode_3() { return &___mixedLightingMode_3; } inline void set_mixedLightingMode_3(int32_t value) { ___mixedLightingMode_3 = value; } inline static int32_t get_offset_of_isBaked_4() { return static_cast<int32_t>(offsetof(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553, ___isBaked_4)); } inline bool get_isBaked_4() const { return ___isBaked_4; } inline bool* get_address_of_isBaked_4() { return &___isBaked_4; } inline void set_isBaked_4(bool value) { ___isBaked_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // Native definition for COM marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // UnityEngine.Experimental.GlobalIllumination.LightDataGI struct LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID int32_t ___instanceID_0; // System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID int32_t ___cookieID_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale float ___cookieScale_2; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_3; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_4; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_5; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_6; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle float ___coneAngle_8; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle float ___innerConeAngle_9; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0 float ___shape0_10; // System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1 float ___shape1_11; // UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type uint8_t ___type_12; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode uint8_t ___mode_13; // System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow uint8_t ___shadow_14; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff uint8_t ___falloff_15; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_cookieID_1() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieID_1)); } inline int32_t get_cookieID_1() const { return ___cookieID_1; } inline int32_t* get_address_of_cookieID_1() { return &___cookieID_1; } inline void set_cookieID_1(int32_t value) { ___cookieID_1 = value; } inline static int32_t get_offset_of_cookieScale_2() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___cookieScale_2)); } inline float get_cookieScale_2() const { return ___cookieScale_2; } inline float* get_address_of_cookieScale_2() { return &___cookieScale_2; } inline void set_cookieScale_2(float value) { ___cookieScale_2 = value; } inline static int32_t get_offset_of_color_3() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___color_3)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_3() const { return ___color_3; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_3() { return &___color_3; } inline void set_color_3(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___color_3 = value; } inline static int32_t get_offset_of_indirectColor_4() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___indirectColor_4)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_4() const { return ___indirectColor_4; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_4() { return &___indirectColor_4; } inline void set_indirectColor_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___indirectColor_4 = value; } inline static int32_t get_offset_of_orientation_5() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___orientation_5)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_5() const { return ___orientation_5; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_5() { return &___orientation_5; } inline void set_orientation_5(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___orientation_5 = value; } inline static int32_t get_offset_of_position_6() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___position_6)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_6() const { return ___position_6; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_6() { return &___position_6; } inline void set_position_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_6 = value; } inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___range_7)); } inline float get_range_7() const { return ___range_7; } inline float* get_address_of_range_7() { return &___range_7; } inline void set_range_7(float value) { ___range_7 = value; } inline static int32_t get_offset_of_coneAngle_8() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___coneAngle_8)); } inline float get_coneAngle_8() const { return ___coneAngle_8; } inline float* get_address_of_coneAngle_8() { return &___coneAngle_8; } inline void set_coneAngle_8(float value) { ___coneAngle_8 = value; } inline static int32_t get_offset_of_innerConeAngle_9() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___innerConeAngle_9)); } inline float get_innerConeAngle_9() const { return ___innerConeAngle_9; } inline float* get_address_of_innerConeAngle_9() { return &___innerConeAngle_9; } inline void set_innerConeAngle_9(float value) { ___innerConeAngle_9 = value; } inline static int32_t get_offset_of_shape0_10() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape0_10)); } inline float get_shape0_10() const { return ___shape0_10; } inline float* get_address_of_shape0_10() { return &___shape0_10; } inline void set_shape0_10(float value) { ___shape0_10 = value; } inline static int32_t get_offset_of_shape1_11() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shape1_11)); } inline float get_shape1_11() const { return ___shape1_11; } inline float* get_address_of_shape1_11() { return &___shape1_11; } inline void set_shape1_11(float value) { ___shape1_11 = value; } inline static int32_t get_offset_of_type_12() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___type_12)); } inline uint8_t get_type_12() const { return ___type_12; } inline uint8_t* get_address_of_type_12() { return &___type_12; } inline void set_type_12(uint8_t value) { ___type_12 = value; } inline static int32_t get_offset_of_mode_13() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___mode_13)); } inline uint8_t get_mode_13() const { return ___mode_13; } inline uint8_t* get_address_of_mode_13() { return &___mode_13; } inline void set_mode_13(uint8_t value) { ___mode_13 = value; } inline static int32_t get_offset_of_shadow_14() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___shadow_14)); } inline uint8_t get_shadow_14() const { return ___shadow_14; } inline uint8_t* get_address_of_shadow_14() { return &___shadow_14; } inline void set_shadow_14(uint8_t value) { ___shadow_14 = value; } inline static int32_t get_offset_of_falloff_15() { return static_cast<int32_t>(offsetof(LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2, ___falloff_15)); } inline uint8_t get_falloff_15() const { return ___falloff_15; } inline uint8_t* get_address_of_falloff_15() { return &___falloff_15; } inline void set_falloff_15(uint8_t value) { ___falloff_15 = value; } }; // UnityEngine.LightingSettings struct LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.LightmapSettings struct LightmapSettings_tA068F19D2B19B068ACADDA09FBC9B1B7B40846D8 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.SceneManagement.LoadSceneParameters struct LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 { public: // UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode int32_t ___m_LoadSceneMode_0; // UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode int32_t ___m_LocalPhysicsMode_1; public: inline static int32_t get_offset_of_m_LoadSceneMode_0() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LoadSceneMode_0)); } inline int32_t get_m_LoadSceneMode_0() const { return ___m_LoadSceneMode_0; } inline int32_t* get_address_of_m_LoadSceneMode_0() { return &___m_LoadSceneMode_0; } inline void set_m_LoadSceneMode_0(int32_t value) { ___m_LoadSceneMode_0 = value; } inline static int32_t get_offset_of_m_LocalPhysicsMode_1() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LocalPhysicsMode_1)); } inline int32_t get_m_LocalPhysicsMode_1() const { return ___m_LocalPhysicsMode_1; } inline int32_t* get_address_of_m_LocalPhysicsMode_1() { return &___m_LocalPhysicsMode_1; } inline void set_m_LocalPhysicsMode_1(int32_t value) { ___m_LocalPhysicsMode_1 = value; } }; // UnityEngine.Logger struct Logger_tF55E56963C58F5166153EBF53A4F113038334F08 : public RuntimeObject { public: // UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0; // System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField bool ___U3ClogEnabledU3Ek__BackingField_1; // UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField int32_t ___U3CfilterLogTypeU3Ek__BackingField_2; public: inline static int32_t get_offset_of_U3ClogHandlerU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3ClogHandlerU3Ek__BackingField_0)); } inline RuntimeObject* get_U3ClogHandlerU3Ek__BackingField_0() const { return ___U3ClogHandlerU3Ek__BackingField_0; } inline RuntimeObject** get_address_of_U3ClogHandlerU3Ek__BackingField_0() { return &___U3ClogHandlerU3Ek__BackingField_0; } inline void set_U3ClogHandlerU3Ek__BackingField_0(RuntimeObject* value) { ___U3ClogHandlerU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3ClogHandlerU3Ek__BackingField_0), (void*)value); } inline static int32_t get_offset_of_U3ClogEnabledU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3ClogEnabledU3Ek__BackingField_1)); } inline bool get_U3ClogEnabledU3Ek__BackingField_1() const { return ___U3ClogEnabledU3Ek__BackingField_1; } inline bool* get_address_of_U3ClogEnabledU3Ek__BackingField_1() { return &___U3ClogEnabledU3Ek__BackingField_1; } inline void set_U3ClogEnabledU3Ek__BackingField_1(bool value) { ___U3ClogEnabledU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(Logger_tF55E56963C58F5166153EBF53A4F113038334F08, ___U3CfilterLogTypeU3Ek__BackingField_2)); } inline int32_t get_U3CfilterLogTypeU3Ek__BackingField_2() const { return ___U3CfilterLogTypeU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CfilterLogTypeU3Ek__BackingField_2() { return &___U3CfilterLogTypeU3Ek__BackingField_2; } inline void set_U3CfilterLogTypeU3Ek__BackingField_2(int32_t value) { ___U3CfilterLogTypeU3Ek__BackingField_2 = value; } }; // UnityEngine.LowerResBlitTexture struct LowerResBlitTexture_t31ECFD449A74232C3D0EC76AC55A59BAAA31E5A4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Material struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Experimental.Playables.MaterialEffectPlayable struct MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; // UnityEngine.Mesh struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // System.Globalization.NumberFormatInfo struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D : public RuntimeObject { public: // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___numberGroupSizes_1; // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___currencyGroupSizes_2; // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___percentGroupSizes_3; // System.String System.Globalization.NumberFormatInfo::positiveSign String_t* ___positiveSign_4; // System.String System.Globalization.NumberFormatInfo::negativeSign String_t* ___negativeSign_5; // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator String_t* ___numberDecimalSeparator_6; // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator String_t* ___numberGroupSeparator_7; // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator String_t* ___currencyGroupSeparator_8; // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator String_t* ___currencyDecimalSeparator_9; // System.String System.Globalization.NumberFormatInfo::currencySymbol String_t* ___currencySymbol_10; // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol String_t* ___ansiCurrencySymbol_11; // System.String System.Globalization.NumberFormatInfo::nanSymbol String_t* ___nanSymbol_12; // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol String_t* ___positiveInfinitySymbol_13; // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol String_t* ___negativeInfinitySymbol_14; // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator String_t* ___percentDecimalSeparator_15; // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator String_t* ___percentGroupSeparator_16; // System.String System.Globalization.NumberFormatInfo::percentSymbol String_t* ___percentSymbol_17; // System.String System.Globalization.NumberFormatInfo::perMilleSymbol String_t* ___perMilleSymbol_18; // System.String[] System.Globalization.NumberFormatInfo::nativeDigits StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___nativeDigits_19; // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem int32_t ___m_dataItem_20; // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits int32_t ___numberDecimalDigits_21; // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits int32_t ___currencyDecimalDigits_22; // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern int32_t ___currencyPositivePattern_23; // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern int32_t ___currencyNegativePattern_24; // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern int32_t ___numberNegativePattern_25; // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern int32_t ___percentPositivePattern_26; // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern int32_t ___percentNegativePattern_27; // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits int32_t ___percentDecimalDigits_28; // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution int32_t ___digitSubstitution_29; // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly bool ___isReadOnly_30; // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride bool ___m_useUserOverride_31; // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant bool ___m_isInvariant_32; // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber bool ___validForParseAsNumber_33; // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency bool ___validForParseAsCurrency_34; public: inline static int32_t get_offset_of_numberGroupSizes_1() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSizes_1)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_numberGroupSizes_1() const { return ___numberGroupSizes_1; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_numberGroupSizes_1() { return &___numberGroupSizes_1; } inline void set_numberGroupSizes_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___numberGroupSizes_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSizes_1), (void*)value); } inline static int32_t get_offset_of_currencyGroupSizes_2() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSizes_2)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_currencyGroupSizes_2() const { return ___currencyGroupSizes_2; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_currencyGroupSizes_2() { return &___currencyGroupSizes_2; } inline void set_currencyGroupSizes_2(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___currencyGroupSizes_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSizes_2), (void*)value); } inline static int32_t get_offset_of_percentGroupSizes_3() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSizes_3)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_percentGroupSizes_3() const { return ___percentGroupSizes_3; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_percentGroupSizes_3() { return &___percentGroupSizes_3; } inline void set_percentGroupSizes_3(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___percentGroupSizes_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSizes_3), (void*)value); } inline static int32_t get_offset_of_positiveSign_4() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveSign_4)); } inline String_t* get_positiveSign_4() const { return ___positiveSign_4; } inline String_t** get_address_of_positiveSign_4() { return &___positiveSign_4; } inline void set_positiveSign_4(String_t* value) { ___positiveSign_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___positiveSign_4), (void*)value); } inline static int32_t get_offset_of_negativeSign_5() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeSign_5)); } inline String_t* get_negativeSign_5() const { return ___negativeSign_5; } inline String_t** get_address_of_negativeSign_5() { return &___negativeSign_5; } inline void set_negativeSign_5(String_t* value) { ___negativeSign_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___negativeSign_5), (void*)value); } inline static int32_t get_offset_of_numberDecimalSeparator_6() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalSeparator_6)); } inline String_t* get_numberDecimalSeparator_6() const { return ___numberDecimalSeparator_6; } inline String_t** get_address_of_numberDecimalSeparator_6() { return &___numberDecimalSeparator_6; } inline void set_numberDecimalSeparator_6(String_t* value) { ___numberDecimalSeparator_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___numberDecimalSeparator_6), (void*)value); } inline static int32_t get_offset_of_numberGroupSeparator_7() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSeparator_7)); } inline String_t* get_numberGroupSeparator_7() const { return ___numberGroupSeparator_7; } inline String_t** get_address_of_numberGroupSeparator_7() { return &___numberGroupSeparator_7; } inline void set_numberGroupSeparator_7(String_t* value) { ___numberGroupSeparator_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSeparator_7), (void*)value); } inline static int32_t get_offset_of_currencyGroupSeparator_8() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSeparator_8)); } inline String_t* get_currencyGroupSeparator_8() const { return ___currencyGroupSeparator_8; } inline String_t** get_address_of_currencyGroupSeparator_8() { return &___currencyGroupSeparator_8; } inline void set_currencyGroupSeparator_8(String_t* value) { ___currencyGroupSeparator_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSeparator_8), (void*)value); } inline static int32_t get_offset_of_currencyDecimalSeparator_9() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalSeparator_9)); } inline String_t* get_currencyDecimalSeparator_9() const { return ___currencyDecimalSeparator_9; } inline String_t** get_address_of_currencyDecimalSeparator_9() { return &___currencyDecimalSeparator_9; } inline void set_currencyDecimalSeparator_9(String_t* value) { ___currencyDecimalSeparator_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___currencyDecimalSeparator_9), (void*)value); } inline static int32_t get_offset_of_currencySymbol_10() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencySymbol_10)); } inline String_t* get_currencySymbol_10() const { return ___currencySymbol_10; } inline String_t** get_address_of_currencySymbol_10() { return &___currencySymbol_10; } inline void set_currencySymbol_10(String_t* value) { ___currencySymbol_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___currencySymbol_10), (void*)value); } inline static int32_t get_offset_of_ansiCurrencySymbol_11() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___ansiCurrencySymbol_11)); } inline String_t* get_ansiCurrencySymbol_11() const { return ___ansiCurrencySymbol_11; } inline String_t** get_address_of_ansiCurrencySymbol_11() { return &___ansiCurrencySymbol_11; } inline void set_ansiCurrencySymbol_11(String_t* value) { ___ansiCurrencySymbol_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___ansiCurrencySymbol_11), (void*)value); } inline static int32_t get_offset_of_nanSymbol_12() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nanSymbol_12)); } inline String_t* get_nanSymbol_12() const { return ___nanSymbol_12; } inline String_t** get_address_of_nanSymbol_12() { return &___nanSymbol_12; } inline void set_nanSymbol_12(String_t* value) { ___nanSymbol_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___nanSymbol_12), (void*)value); } inline static int32_t get_offset_of_positiveInfinitySymbol_13() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveInfinitySymbol_13)); } inline String_t* get_positiveInfinitySymbol_13() const { return ___positiveInfinitySymbol_13; } inline String_t** get_address_of_positiveInfinitySymbol_13() { return &___positiveInfinitySymbol_13; } inline void set_positiveInfinitySymbol_13(String_t* value) { ___positiveInfinitySymbol_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___positiveInfinitySymbol_13), (void*)value); } inline static int32_t get_offset_of_negativeInfinitySymbol_14() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeInfinitySymbol_14)); } inline String_t* get_negativeInfinitySymbol_14() const { return ___negativeInfinitySymbol_14; } inline String_t** get_address_of_negativeInfinitySymbol_14() { return &___negativeInfinitySymbol_14; } inline void set_negativeInfinitySymbol_14(String_t* value) { ___negativeInfinitySymbol_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___negativeInfinitySymbol_14), (void*)value); } inline static int32_t get_offset_of_percentDecimalSeparator_15() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalSeparator_15)); } inline String_t* get_percentDecimalSeparator_15() const { return ___percentDecimalSeparator_15; } inline String_t** get_address_of_percentDecimalSeparator_15() { return &___percentDecimalSeparator_15; } inline void set_percentDecimalSeparator_15(String_t* value) { ___percentDecimalSeparator_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___percentDecimalSeparator_15), (void*)value); } inline static int32_t get_offset_of_percentGroupSeparator_16() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSeparator_16)); } inline String_t* get_percentGroupSeparator_16() const { return ___percentGroupSeparator_16; } inline String_t** get_address_of_percentGroupSeparator_16() { return &___percentGroupSeparator_16; } inline void set_percentGroupSeparator_16(String_t* value) { ___percentGroupSeparator_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSeparator_16), (void*)value); } inline static int32_t get_offset_of_percentSymbol_17() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentSymbol_17)); } inline String_t* get_percentSymbol_17() const { return ___percentSymbol_17; } inline String_t** get_address_of_percentSymbol_17() { return &___percentSymbol_17; } inline void set_percentSymbol_17(String_t* value) { ___percentSymbol_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___percentSymbol_17), (void*)value); } inline static int32_t get_offset_of_perMilleSymbol_18() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___perMilleSymbol_18)); } inline String_t* get_perMilleSymbol_18() const { return ___perMilleSymbol_18; } inline String_t** get_address_of_perMilleSymbol_18() { return &___perMilleSymbol_18; } inline void set_perMilleSymbol_18(String_t* value) { ___perMilleSymbol_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___perMilleSymbol_18), (void*)value); } inline static int32_t get_offset_of_nativeDigits_19() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nativeDigits_19)); } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_nativeDigits_19() const { return ___nativeDigits_19; } inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_nativeDigits_19() { return &___nativeDigits_19; } inline void set_nativeDigits_19(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value) { ___nativeDigits_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___nativeDigits_19), (void*)value); } inline static int32_t get_offset_of_m_dataItem_20() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_dataItem_20)); } inline int32_t get_m_dataItem_20() const { return ___m_dataItem_20; } inline int32_t* get_address_of_m_dataItem_20() { return &___m_dataItem_20; } inline void set_m_dataItem_20(int32_t value) { ___m_dataItem_20 = value; } inline static int32_t get_offset_of_numberDecimalDigits_21() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalDigits_21)); } inline int32_t get_numberDecimalDigits_21() const { return ___numberDecimalDigits_21; } inline int32_t* get_address_of_numberDecimalDigits_21() { return &___numberDecimalDigits_21; } inline void set_numberDecimalDigits_21(int32_t value) { ___numberDecimalDigits_21 = value; } inline static int32_t get_offset_of_currencyDecimalDigits_22() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalDigits_22)); } inline int32_t get_currencyDecimalDigits_22() const { return ___currencyDecimalDigits_22; } inline int32_t* get_address_of_currencyDecimalDigits_22() { return &___currencyDecimalDigits_22; } inline void set_currencyDecimalDigits_22(int32_t value) { ___currencyDecimalDigits_22 = value; } inline static int32_t get_offset_of_currencyPositivePattern_23() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyPositivePattern_23)); } inline int32_t get_currencyPositivePattern_23() const { return ___currencyPositivePattern_23; } inline int32_t* get_address_of_currencyPositivePattern_23() { return &___currencyPositivePattern_23; } inline void set_currencyPositivePattern_23(int32_t value) { ___currencyPositivePattern_23 = value; } inline static int32_t get_offset_of_currencyNegativePattern_24() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyNegativePattern_24)); } inline int32_t get_currencyNegativePattern_24() const { return ___currencyNegativePattern_24; } inline int32_t* get_address_of_currencyNegativePattern_24() { return &___currencyNegativePattern_24; } inline void set_currencyNegativePattern_24(int32_t value) { ___currencyNegativePattern_24 = value; } inline static int32_t get_offset_of_numberNegativePattern_25() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberNegativePattern_25)); } inline int32_t get_numberNegativePattern_25() const { return ___numberNegativePattern_25; } inline int32_t* get_address_of_numberNegativePattern_25() { return &___numberNegativePattern_25; } inline void set_numberNegativePattern_25(int32_t value) { ___numberNegativePattern_25 = value; } inline static int32_t get_offset_of_percentPositivePattern_26() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentPositivePattern_26)); } inline int32_t get_percentPositivePattern_26() const { return ___percentPositivePattern_26; } inline int32_t* get_address_of_percentPositivePattern_26() { return &___percentPositivePattern_26; } inline void set_percentPositivePattern_26(int32_t value) { ___percentPositivePattern_26 = value; } inline static int32_t get_offset_of_percentNegativePattern_27() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentNegativePattern_27)); } inline int32_t get_percentNegativePattern_27() const { return ___percentNegativePattern_27; } inline int32_t* get_address_of_percentNegativePattern_27() { return &___percentNegativePattern_27; } inline void set_percentNegativePattern_27(int32_t value) { ___percentNegativePattern_27 = value; } inline static int32_t get_offset_of_percentDecimalDigits_28() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalDigits_28)); } inline int32_t get_percentDecimalDigits_28() const { return ___percentDecimalDigits_28; } inline int32_t* get_address_of_percentDecimalDigits_28() { return &___percentDecimalDigits_28; } inline void set_percentDecimalDigits_28(int32_t value) { ___percentDecimalDigits_28 = value; } inline static int32_t get_offset_of_digitSubstitution_29() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___digitSubstitution_29)); } inline int32_t get_digitSubstitution_29() const { return ___digitSubstitution_29; } inline int32_t* get_address_of_digitSubstitution_29() { return &___digitSubstitution_29; } inline void set_digitSubstitution_29(int32_t value) { ___digitSubstitution_29 = value; } inline static int32_t get_offset_of_isReadOnly_30() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___isReadOnly_30)); } inline bool get_isReadOnly_30() const { return ___isReadOnly_30; } inline bool* get_address_of_isReadOnly_30() { return &___isReadOnly_30; } inline void set_isReadOnly_30(bool value) { ___isReadOnly_30 = value; } inline static int32_t get_offset_of_m_useUserOverride_31() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_useUserOverride_31)); } inline bool get_m_useUserOverride_31() const { return ___m_useUserOverride_31; } inline bool* get_address_of_m_useUserOverride_31() { return &___m_useUserOverride_31; } inline void set_m_useUserOverride_31(bool value) { ___m_useUserOverride_31 = value; } inline static int32_t get_offset_of_m_isInvariant_32() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_isInvariant_32)); } inline bool get_m_isInvariant_32() const { return ___m_isInvariant_32; } inline bool* get_address_of_m_isInvariant_32() { return &___m_isInvariant_32; } inline void set_m_isInvariant_32(bool value) { ___m_isInvariant_32 = value; } inline static int32_t get_offset_of_validForParseAsNumber_33() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsNumber_33)); } inline bool get_validForParseAsNumber_33() const { return ___validForParseAsNumber_33; } inline bool* get_address_of_validForParseAsNumber_33() { return &___validForParseAsNumber_33; } inline void set_validForParseAsNumber_33(bool value) { ___validForParseAsNumber_33 = value; } inline static int32_t get_offset_of_validForParseAsCurrency_34() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsCurrency_34)); } inline bool get_validForParseAsCurrency_34() const { return ___validForParseAsCurrency_34; } inline bool* get_address_of_validForParseAsCurrency_34() { return &___validForParseAsCurrency_34; } inline void set_validForParseAsCurrency_34(bool value) { ___validForParseAsCurrency_34 = value; } }; struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields { public: // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___invariantInfo_0; public: inline static int32_t get_offset_of_invariantInfo_0() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields, ___invariantInfo_0)); } inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_invariantInfo_0() const { return ___invariantInfo_0; } inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_invariantInfo_0() { return &___invariantInfo_0; } inline void set_invariantInfo_0(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value) { ___invariantInfo_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___invariantInfo_0), (void*)value); } }; // UnityEngine.Events.PersistentCall struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 : public RuntimeObject { public: // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_Target_0; // System.String UnityEngine.Events.PersistentCall::m_TargetAssemblyTypeName String_t* ___m_TargetAssemblyTypeName_1; // System.String UnityEngine.Events.PersistentCall::m_MethodName String_t* ___m_MethodName_2; // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode int32_t ___m_Mode_3; // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___m_Arguments_4; // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState int32_t ___m_CallState_5; public: inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Target_0)); } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_Target_0() const { return ___m_Target_0; } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_Target_0() { return &___m_Target_0; } inline void set_m_Target_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value) { ___m_Target_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value); } inline static int32_t get_offset_of_m_TargetAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_TargetAssemblyTypeName_1)); } inline String_t* get_m_TargetAssemblyTypeName_1() const { return ___m_TargetAssemblyTypeName_1; } inline String_t** get_address_of_m_TargetAssemblyTypeName_1() { return &___m_TargetAssemblyTypeName_1; } inline void set_m_TargetAssemblyTypeName_1(String_t* value) { ___m_TargetAssemblyTypeName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TargetAssemblyTypeName_1), (void*)value); } inline static int32_t get_offset_of_m_MethodName_2() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_MethodName_2)); } inline String_t* get_m_MethodName_2() const { return ___m_MethodName_2; } inline String_t** get_address_of_m_MethodName_2() { return &___m_MethodName_2; } inline void set_m_MethodName_2(String_t* value) { ___m_MethodName_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MethodName_2), (void*)value); } inline static int32_t get_offset_of_m_Mode_3() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Mode_3)); } inline int32_t get_m_Mode_3() const { return ___m_Mode_3; } inline int32_t* get_address_of_m_Mode_3() { return &___m_Mode_3; } inline void set_m_Mode_3(int32_t value) { ___m_Mode_3 = value; } inline static int32_t get_offset_of_m_Arguments_4() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Arguments_4)); } inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * get_m_Arguments_4() const { return ___m_Arguments_4; } inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 ** get_address_of_m_Arguments_4() { return &___m_Arguments_4; } inline void set_m_Arguments_4(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * value) { ___m_Arguments_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Arguments_4), (void*)value); } inline static int32_t get_offset_of_m_CallState_5() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_CallState_5)); } inline int32_t get_m_CallState_5() const { return ___m_CallState_5; } inline int32_t* get_address_of_m_CallState_5() { return &___m_CallState_5; } inline void set_m_CallState_5(int32_t value) { ___m_CallState_5 = value; } }; // UnityEngine.Playables.Playable struct Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2, ___m_Handle_0)); } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value) { ___m_Handle_0 = value; } }; struct Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields { public: // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields, ___m_NullPlayable_1)); } inline Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Playables.PlayableBinding struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 { public: // System.String UnityEngine.Playables.PlayableBinding::m_StreamName String_t* ___m_StreamName_0; // UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_SourceObject_1; // System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType Type_t * ___m_SourceBindingType_2; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * ___m_CreateOutputMethod_3; public: inline static int32_t get_offset_of_m_StreamName_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_StreamName_0)); } inline String_t* get_m_StreamName_0() const { return ___m_StreamName_0; } inline String_t** get_address_of_m_StreamName_0() { return &___m_StreamName_0; } inline void set_m_StreamName_0(String_t* value) { ___m_StreamName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StreamName_0), (void*)value); } inline static int32_t get_offset_of_m_SourceObject_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_SourceObject_1)); } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_SourceObject_1() const { return ___m_SourceObject_1; } inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_SourceObject_1() { return &___m_SourceObject_1; } inline void set_m_SourceObject_1(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value) { ___m_SourceObject_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SourceObject_1), (void*)value); } inline static int32_t get_offset_of_m_SourceBindingType_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_SourceBindingType_2)); } inline Type_t * get_m_SourceBindingType_2() const { return ___m_SourceBindingType_2; } inline Type_t ** get_address_of_m_SourceBindingType_2() { return &___m_SourceBindingType_2; } inline void set_m_SourceBindingType_2(Type_t * value) { ___m_SourceBindingType_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SourceBindingType_2), (void*)value); } inline static int32_t get_offset_of_m_CreateOutputMethod_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_CreateOutputMethod_3)); } inline CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * get_m_CreateOutputMethod_3() const { return ___m_CreateOutputMethod_3; } inline CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 ** get_address_of_m_CreateOutputMethod_3() { return &___m_CreateOutputMethod_3; } inline void set_m_CreateOutputMethod_3(CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * value) { ___m_CreateOutputMethod_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CreateOutputMethod_3), (void*)value); } }; struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields { public: // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* ___None_4; // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration double ___DefaultDuration_5; public: inline static int32_t get_offset_of_None_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields, ___None_4)); } inline PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* get_None_4() const { return ___None_4; } inline PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3** get_address_of_None_4() { return &___None_4; } inline void set_None_4(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* value) { ___None_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___None_4), (void*)value); } inline static int32_t get_offset_of_DefaultDuration_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields, ___DefaultDuration_5)); } inline double get_DefaultDuration_5() const { return ___DefaultDuration_5; } inline double* get_address_of_DefaultDuration_5() { return &___DefaultDuration_5; } inline void set_DefaultDuration_5(double value) { ___DefaultDuration_5 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke { char* ___m_StreamName_0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke ___m_SourceObject_1; Type_t * ___m_SourceBindingType_2; Il2CppMethodPointer ___m_CreateOutputMethod_3; }; // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com { Il2CppChar* ___m_StreamName_0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com* ___m_SourceObject_1; Type_t * ___m_SourceBindingType_2; Il2CppMethodPointer ___m_CreateOutputMethod_3; }; // UnityEngine.Playables.PlayableOutput struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82, ___m_Handle_0)); } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value) { ___m_Handle_0 = value; } }; struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields { public: // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_NullPlayableOutput_1; public: inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields, ___m_NullPlayableOutput_1)); } inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; } inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; } inline void set_m_NullPlayableOutput_1(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value) { ___m_NullPlayableOutput_1 = value; } }; // UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_5; // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range float ___range_6; // System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius float ___sphereRadius_7; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff uint8_t ___falloff_8; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___shadow_1)); } inline bool get_shadow_1() const { return ___shadow_1; } inline bool* get_address_of_shadow_1() { return &___shadow_1; } inline void set_shadow_1(bool value) { ___shadow_1 = value; } inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___mode_2)); } inline uint8_t get_mode_2() const { return ___mode_2; } inline uint8_t* get_address_of_mode_2() { return &___mode_2; } inline void set_mode_2(uint8_t value) { ___mode_2 = value; } inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___position_3)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; } inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_3 = value; } inline static int32_t get_offset_of_color_4() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___color_4)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_4() const { return ___color_4; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_4() { return &___color_4; } inline void set_color_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___color_4 = value; } inline static int32_t get_offset_of_indirectColor_5() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___indirectColor_5)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_5() const { return ___indirectColor_5; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_5() { return &___indirectColor_5; } inline void set_indirectColor_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___indirectColor_5 = value; } inline static int32_t get_offset_of_range_6() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___range_6)); } inline float get_range_6() const { return ___range_6; } inline float* get_address_of_range_6() { return &___range_6; } inline void set_range_6(float value) { ___range_6 = value; } inline static int32_t get_offset_of_sphereRadius_7() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___sphereRadius_7)); } inline float get_sphereRadius_7() const { return ___sphereRadius_7; } inline float* get_address_of_sphereRadius_7() { return &___sphereRadius_7; } inline void set_sphereRadius_7(float value) { ___sphereRadius_7 = value; } inline static int32_t get_offset_of_falloff_8() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___falloff_8)); } inline uint8_t get_falloff_8() const { return ___falloff_8; } inline uint8_t* get_address_of_falloff_8() { return &___falloff_8; } inline void set_falloff_8(uint8_t value) { ___falloff_8 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_5; float ___range_6; float ___sphereRadius_7; uint8_t ___falloff_8; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_5; float ___range_6; float ___sphereRadius_7; uint8_t ___falloff_8; }; // UnityEngine.PreloadData struct PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.QualitySettings struct QualitySettings_t5DCEF82055F1D94E4226D77EB3970567DF6B3B01 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Experimental.GlobalIllumination.RectangleLight struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width float ___width_8; // System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height float ___height_9; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff uint8_t ___falloff_10; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___shadow_1)); } inline bool get_shadow_1() const { return ___shadow_1; } inline bool* get_address_of_shadow_1() { return &___shadow_1; } inline void set_shadow_1(bool value) { ___shadow_1 = value; } inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___mode_2)); } inline uint8_t get_mode_2() const { return ___mode_2; } inline uint8_t* get_address_of_mode_2() { return &___mode_2; } inline void set_mode_2(uint8_t value) { ___mode_2 = value; } inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___position_3)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; } inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_3 = value; } inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___orientation_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; } inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___orientation_4 = value; } inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___color_5)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; } inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___color_5 = value; } inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___indirectColor_6)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; } inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___indirectColor_6 = value; } inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___range_7)); } inline float get_range_7() const { return ___range_7; } inline float* get_address_of_range_7() { return &___range_7; } inline void set_range_7(float value) { ___range_7 = value; } inline static int32_t get_offset_of_width_8() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___width_8)); } inline float get_width_8() const { return ___width_8; } inline float* get_address_of_width_8() { return &___width_8; } inline void set_width_8(float value) { ___width_8 = value; } inline static int32_t get_offset_of_height_9() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___height_9)); } inline float get_height_9() const { return ___height_9; } inline float* get_address_of_height_9() { return &___height_9; } inline void set_height_9(float value) { ___height_9 = value; } inline static int32_t get_offset_of_falloff_10() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___falloff_10)); } inline uint8_t get_falloff_10() const { return ___falloff_10; } inline uint8_t* get_address_of_falloff_10() { return &___falloff_10; } inline void set_falloff_10(uint8_t value) { ___falloff_10 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___range_7; float ___width_8; float ___height_9; uint8_t ___falloff_10; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___range_7; float ___width_8; float ___height_9; uint8_t ___falloff_10; }; // UnityEngine.RenderSettings struct RenderSettings_t27BCBBFA42D1BA1E8CB224228FD67DD1187E36E1 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 { public: // System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits int32_t ____depthBufferBits_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_9; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_11; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_12; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_13; public: inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); } inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; } inline void set_U3CwidthU3Ek__BackingField_0(int32_t value) { ___U3CwidthU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); } inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; } inline void set_U3CheightU3Ek__BackingField_1(int32_t value) { ___U3CheightU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); } inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; } inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value) { ___U3CmsaaSamplesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); } inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; } inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value) { ___U3CvolumeDepthU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); } inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; } inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value) { ___U3CmipCountU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); } inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; } inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; } inline void set__graphicsFormat_5(int32_t value) { ____graphicsFormat_5 = value; } inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); } inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; } inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; } inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value) { ___U3CstencilFormatU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); } inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; } inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; } inline void set__depthBufferBits_7(int32_t value) { ____depthBufferBits_7 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); } inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; } inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value) { ___U3CdimensionU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); } inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; } inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value) { ___U3CshadowSamplingModeU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); } inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; } inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value) { ___U3CvrUsageU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of__flags_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); } inline int32_t get__flags_12() const { return ____flags_12; } inline int32_t* get_address_of__flags_12() { return &____flags_12; } inline void set__flags_12(int32_t value) { ____flags_12 = value; } inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); } inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; } inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; } inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value) { ___U3CmemorylessU3Ek__BackingField_13 = value; } }; struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields { public: // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8; public: inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; } inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; } inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value) { ___depthFormatBits_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value); } }; // UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com { }; // UnityEngine.Shader struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D { public: // System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID int32_t ___instanceID_0; // System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow bool ___shadow_1; // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode uint8_t ___mode_2; // UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; // UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range float ___range_7; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius float ___sphereRadius_8; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle float ___coneAngle_9; // System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle float ___innerConeAngle_10; // UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff uint8_t ___falloff_11; // UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff uint8_t ___angularFalloff_12; public: inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___instanceID_0)); } inline int32_t get_instanceID_0() const { return ___instanceID_0; } inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; } inline void set_instanceID_0(int32_t value) { ___instanceID_0 = value; } inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___shadow_1)); } inline bool get_shadow_1() const { return ___shadow_1; } inline bool* get_address_of_shadow_1() { return &___shadow_1; } inline void set_shadow_1(bool value) { ___shadow_1 = value; } inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___mode_2)); } inline uint8_t get_mode_2() const { return ___mode_2; } inline uint8_t* get_address_of_mode_2() { return &___mode_2; } inline void set_mode_2(uint8_t value) { ___mode_2 = value; } inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___position_3)); } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; } inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { ___position_3 = value; } inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___orientation_4)); } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; } inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; } inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value) { ___orientation_4 = value; } inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___color_5)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; } inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___color_5 = value; } inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___indirectColor_6)); } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; } inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; } inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value) { ___indirectColor_6 = value; } inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___range_7)); } inline float get_range_7() const { return ___range_7; } inline float* get_address_of_range_7() { return &___range_7; } inline void set_range_7(float value) { ___range_7 = value; } inline static int32_t get_offset_of_sphereRadius_8() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___sphereRadius_8)); } inline float get_sphereRadius_8() const { return ___sphereRadius_8; } inline float* get_address_of_sphereRadius_8() { return &___sphereRadius_8; } inline void set_sphereRadius_8(float value) { ___sphereRadius_8 = value; } inline static int32_t get_offset_of_coneAngle_9() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___coneAngle_9)); } inline float get_coneAngle_9() const { return ___coneAngle_9; } inline float* get_address_of_coneAngle_9() { return &___coneAngle_9; } inline void set_coneAngle_9(float value) { ___coneAngle_9 = value; } inline static int32_t get_offset_of_innerConeAngle_10() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___innerConeAngle_10)); } inline float get_innerConeAngle_10() const { return ___innerConeAngle_10; } inline float* get_address_of_innerConeAngle_10() { return &___innerConeAngle_10; } inline void set_innerConeAngle_10(float value) { ___innerConeAngle_10 = value; } inline static int32_t get_offset_of_falloff_11() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___falloff_11)); } inline uint8_t get_falloff_11() const { return ___falloff_11; } inline uint8_t* get_address_of_falloff_11() { return &___falloff_11; } inline void set_falloff_11(uint8_t value) { ___falloff_11 = value; } inline static int32_t get_offset_of_angularFalloff_12() { return static_cast<int32_t>(offsetof(SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D, ___angularFalloff_12)); } inline uint8_t get_angularFalloff_12() const { return ___angularFalloff_12; } inline uint8_t* get_address_of_angularFalloff_12() { return &___angularFalloff_12; } inline void set_angularFalloff_12(uint8_t value) { ___angularFalloff_12 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_pinvoke { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; float ___coneAngle_9; float ___innerConeAngle_10; uint8_t ___falloff_11; uint8_t ___angularFalloff_12; }; // Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight struct SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D_marshaled_com { int32_t ___instanceID_0; int32_t ___shadow_1; uint8_t ___mode_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6; float ___range_7; float ___sphereRadius_8; float ___coneAngle_9; float ___innerConeAngle_10; uint8_t ___falloff_11; uint8_t ___angularFalloff_12; }; // UnityEngine.Sprite struct Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; // UnityEngine.Rendering.SupportedRenderingFeatures struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 : public RuntimeObject { public: // UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbeModes>k__BackingField int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1; // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<defaultMixedLightingModes>k__BackingField int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; // UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<mixedLightingModes>k__BackingField int32_t ___U3CmixedLightingModesU3Ek__BackingField_3; // UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapBakeTypes>k__BackingField int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4; // UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapsModes>k__BackingField int32_t ___U3ClightmapsModesU3Ek__BackingField_5; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlighten>k__BackingField bool ___U3CenlightenU3Ek__BackingField_6; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<lightProbeProxyVolumes>k__BackingField bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_7; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<motionVectors>k__BackingField bool ___U3CmotionVectorsU3Ek__BackingField_8; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<receiveShadows>k__BackingField bool ___U3CreceiveShadowsU3Ek__BackingField_9; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbes>k__BackingField bool ___U3CreflectionProbesU3Ek__BackingField_10; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererPriority>k__BackingField bool ___U3CrendererPriorityU3Ek__BackingField_11; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<terrainDetailUnsupported>k__BackingField bool ___U3CterrainDetailUnsupportedU3Ek__BackingField_12; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendersUIOverlay>k__BackingField bool ___U3CrendersUIOverlayU3Ek__BackingField_13; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesEnvironmentLighting>k__BackingField bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesFog>k__BackingField bool ___U3CoverridesFogU3Ek__BackingField_15; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesRealtimeReflectionProbes>k__BackingField bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesOtherLightingSettings>k__BackingField bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<editableMaterialRenderQueue>k__BackingField bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesLODBias>k__BackingField bool ___U3CoverridesLODBiasU3Ek__BackingField_19; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesMaximumLODLevel>k__BackingField bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererProbes>k__BackingField bool ___U3CrendererProbesU3Ek__BackingField_21; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<particleSystemInstancing>k__BackingField bool ___U3CparticleSystemInstancingU3Ek__BackingField_22; // System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesShadowmask>k__BackingField bool ___U3CoverridesShadowmaskU3Ek__BackingField_23; // System.String UnityEngine.Rendering.SupportedRenderingFeatures::<overrideShadowmaskMessage>k__BackingField String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_24; public: inline static int32_t get_offset_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbeModesU3Ek__BackingField_1)); } inline int32_t get_U3CreflectionProbeModesU3Ek__BackingField_1() const { return ___U3CreflectionProbeModesU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return &___U3CreflectionProbeModesU3Ek__BackingField_1; } inline void set_U3CreflectionProbeModesU3Ek__BackingField_1(int32_t value) { ___U3CreflectionProbeModesU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CdefaultMixedLightingModesU3Ek__BackingField_2)); } inline int32_t get_U3CdefaultMixedLightingModesU3Ek__BackingField_2() const { return ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return &___U3CdefaultMixedLightingModesU3Ek__BackingField_2; } inline void set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(int32_t value) { ___U3CdefaultMixedLightingModesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CmixedLightingModesU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmixedLightingModesU3Ek__BackingField_3)); } inline int32_t get_U3CmixedLightingModesU3Ek__BackingField_3() const { return ___U3CmixedLightingModesU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CmixedLightingModesU3Ek__BackingField_3() { return &___U3CmixedLightingModesU3Ek__BackingField_3; } inline void set_U3CmixedLightingModesU3Ek__BackingField_3(int32_t value) { ___U3CmixedLightingModesU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapBakeTypesU3Ek__BackingField_4)); } inline int32_t get_U3ClightmapBakeTypesU3Ek__BackingField_4() const { return ___U3ClightmapBakeTypesU3Ek__BackingField_4; } inline int32_t* get_address_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return &___U3ClightmapBakeTypesU3Ek__BackingField_4; } inline void set_U3ClightmapBakeTypesU3Ek__BackingField_4(int32_t value) { ___U3ClightmapBakeTypesU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3ClightmapsModesU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapsModesU3Ek__BackingField_5)); } inline int32_t get_U3ClightmapsModesU3Ek__BackingField_5() const { return ___U3ClightmapsModesU3Ek__BackingField_5; } inline int32_t* get_address_of_U3ClightmapsModesU3Ek__BackingField_5() { return &___U3ClightmapsModesU3Ek__BackingField_5; } inline void set_U3ClightmapsModesU3Ek__BackingField_5(int32_t value) { ___U3ClightmapsModesU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3CenlightenU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CenlightenU3Ek__BackingField_6)); } inline bool get_U3CenlightenU3Ek__BackingField_6() const { return ___U3CenlightenU3Ek__BackingField_6; } inline bool* get_address_of_U3CenlightenU3Ek__BackingField_6() { return &___U3CenlightenU3Ek__BackingField_6; } inline void set_U3CenlightenU3Ek__BackingField_6(bool value) { ___U3CenlightenU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightProbeProxyVolumesU3Ek__BackingField_7)); } inline bool get_U3ClightProbeProxyVolumesU3Ek__BackingField_7() const { return ___U3ClightProbeProxyVolumesU3Ek__BackingField_7; } inline bool* get_address_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return &___U3ClightProbeProxyVolumesU3Ek__BackingField_7; } inline void set_U3ClightProbeProxyVolumesU3Ek__BackingField_7(bool value) { ___U3ClightProbeProxyVolumesU3Ek__BackingField_7 = value; } inline static int32_t get_offset_of_U3CmotionVectorsU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmotionVectorsU3Ek__BackingField_8)); } inline bool get_U3CmotionVectorsU3Ek__BackingField_8() const { return ___U3CmotionVectorsU3Ek__BackingField_8; } inline bool* get_address_of_U3CmotionVectorsU3Ek__BackingField_8() { return &___U3CmotionVectorsU3Ek__BackingField_8; } inline void set_U3CmotionVectorsU3Ek__BackingField_8(bool value) { ___U3CmotionVectorsU3Ek__BackingField_8 = value; } inline static int32_t get_offset_of_U3CreceiveShadowsU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreceiveShadowsU3Ek__BackingField_9)); } inline bool get_U3CreceiveShadowsU3Ek__BackingField_9() const { return ___U3CreceiveShadowsU3Ek__BackingField_9; } inline bool* get_address_of_U3CreceiveShadowsU3Ek__BackingField_9() { return &___U3CreceiveShadowsU3Ek__BackingField_9; } inline void set_U3CreceiveShadowsU3Ek__BackingField_9(bool value) { ___U3CreceiveShadowsU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CreflectionProbesU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbesU3Ek__BackingField_10)); } inline bool get_U3CreflectionProbesU3Ek__BackingField_10() const { return ___U3CreflectionProbesU3Ek__BackingField_10; } inline bool* get_address_of_U3CreflectionProbesU3Ek__BackingField_10() { return &___U3CreflectionProbesU3Ek__BackingField_10; } inline void set_U3CreflectionProbesU3Ek__BackingField_10(bool value) { ___U3CreflectionProbesU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CrendererPriorityU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererPriorityU3Ek__BackingField_11)); } inline bool get_U3CrendererPriorityU3Ek__BackingField_11() const { return ___U3CrendererPriorityU3Ek__BackingField_11; } inline bool* get_address_of_U3CrendererPriorityU3Ek__BackingField_11() { return &___U3CrendererPriorityU3Ek__BackingField_11; } inline void set_U3CrendererPriorityU3Ek__BackingField_11(bool value) { ___U3CrendererPriorityU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CterrainDetailUnsupportedU3Ek__BackingField_12)); } inline bool get_U3CterrainDetailUnsupportedU3Ek__BackingField_12() const { return ___U3CterrainDetailUnsupportedU3Ek__BackingField_12; } inline bool* get_address_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return &___U3CterrainDetailUnsupportedU3Ek__BackingField_12; } inline void set_U3CterrainDetailUnsupportedU3Ek__BackingField_12(bool value) { ___U3CterrainDetailUnsupportedU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendersUIOverlayU3Ek__BackingField_13)); } inline bool get_U3CrendersUIOverlayU3Ek__BackingField_13() const { return ___U3CrendersUIOverlayU3Ek__BackingField_13; } inline bool* get_address_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return &___U3CrendersUIOverlayU3Ek__BackingField_13; } inline void set_U3CrendersUIOverlayU3Ek__BackingField_13(bool value) { ___U3CrendersUIOverlayU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14)); } inline bool get_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() const { return ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; } inline bool* get_address_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return &___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; } inline void set_U3CoverridesEnvironmentLightingU3Ek__BackingField_14(bool value) { ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14 = value; } inline static int32_t get_offset_of_U3CoverridesFogU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesFogU3Ek__BackingField_15)); } inline bool get_U3CoverridesFogU3Ek__BackingField_15() const { return ___U3CoverridesFogU3Ek__BackingField_15; } inline bool* get_address_of_U3CoverridesFogU3Ek__BackingField_15() { return &___U3CoverridesFogU3Ek__BackingField_15; } inline void set_U3CoverridesFogU3Ek__BackingField_15(bool value) { ___U3CoverridesFogU3Ek__BackingField_15 = value; } inline static int32_t get_offset_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16)); } inline bool get_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() const { return ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; } inline bool* get_address_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return &___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; } inline void set_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16(bool value) { ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16 = value; } inline static int32_t get_offset_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17)); } inline bool get_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() const { return ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; } inline bool* get_address_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return &___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; } inline void set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17(bool value) { ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17 = value; } inline static int32_t get_offset_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18)); } inline bool get_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() const { return ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; } inline bool* get_address_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return &___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; } inline void set_U3CeditableMaterialRenderQueueU3Ek__BackingField_18(bool value) { ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18 = value; } inline static int32_t get_offset_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesLODBiasU3Ek__BackingField_19)); } inline bool get_U3CoverridesLODBiasU3Ek__BackingField_19() const { return ___U3CoverridesLODBiasU3Ek__BackingField_19; } inline bool* get_address_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return &___U3CoverridesLODBiasU3Ek__BackingField_19; } inline void set_U3CoverridesLODBiasU3Ek__BackingField_19(bool value) { ___U3CoverridesLODBiasU3Ek__BackingField_19 = value; } inline static int32_t get_offset_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20)); } inline bool get_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() const { return ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; } inline bool* get_address_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return &___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; } inline void set_U3CoverridesMaximumLODLevelU3Ek__BackingField_20(bool value) { ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20 = value; } inline static int32_t get_offset_of_U3CrendererProbesU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererProbesU3Ek__BackingField_21)); } inline bool get_U3CrendererProbesU3Ek__BackingField_21() const { return ___U3CrendererProbesU3Ek__BackingField_21; } inline bool* get_address_of_U3CrendererProbesU3Ek__BackingField_21() { return &___U3CrendererProbesU3Ek__BackingField_21; } inline void set_U3CrendererProbesU3Ek__BackingField_21(bool value) { ___U3CrendererProbesU3Ek__BackingField_21 = value; } inline static int32_t get_offset_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CparticleSystemInstancingU3Ek__BackingField_22)); } inline bool get_U3CparticleSystemInstancingU3Ek__BackingField_22() const { return ___U3CparticleSystemInstancingU3Ek__BackingField_22; } inline bool* get_address_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return &___U3CparticleSystemInstancingU3Ek__BackingField_22; } inline void set_U3CparticleSystemInstancingU3Ek__BackingField_22(bool value) { ___U3CparticleSystemInstancingU3Ek__BackingField_22 = value; } inline static int32_t get_offset_of_U3CoverridesShadowmaskU3Ek__BackingField_23() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesShadowmaskU3Ek__BackingField_23)); } inline bool get_U3CoverridesShadowmaskU3Ek__BackingField_23() const { return ___U3CoverridesShadowmaskU3Ek__BackingField_23; } inline bool* get_address_of_U3CoverridesShadowmaskU3Ek__BackingField_23() { return &___U3CoverridesShadowmaskU3Ek__BackingField_23; } inline void set_U3CoverridesShadowmaskU3Ek__BackingField_23(bool value) { ___U3CoverridesShadowmaskU3Ek__BackingField_23 = value; } inline static int32_t get_offset_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_24() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverrideShadowmaskMessageU3Ek__BackingField_24)); } inline String_t* get_U3CoverrideShadowmaskMessageU3Ek__BackingField_24() const { return ___U3CoverrideShadowmaskMessageU3Ek__BackingField_24; } inline String_t** get_address_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_24() { return &___U3CoverrideShadowmaskMessageU3Ek__BackingField_24; } inline void set_U3CoverrideShadowmaskMessageU3Ek__BackingField_24(String_t* value) { ___U3CoverrideShadowmaskMessageU3Ek__BackingField_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideShadowmaskMessageU3Ek__BackingField_24), (void*)value); } }; struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields { public: // UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___s_Active_0; public: inline static int32_t get_offset_of_s_Active_0() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields, ___s_Active_0)); } inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * get_s_Active_0() const { return ___s_Active_0; } inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 ** get_address_of_s_Active_0() { return &___s_Active_0; } inline void set_s_Active_0(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * value) { ___s_Active_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Active_0), (void*)value); } }; // System.SystemException struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t { public: public: }; // UnityEngine.Texture struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A { public: public: }; struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value) { ____impl_9 = value; } }; struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // UnityEngine.UnityException struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 : public Exception_t { public: public: }; // System.Action`1<UnityEngine.AsyncOperation> struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 : public MulticastDelegate_t { public: public: }; // System.Action`1<System.Boolean> struct Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 : public MulticastDelegate_t { public: public: }; // System.Action`1<UnityEngine.Cubemap> struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 : public MulticastDelegate_t { public: public: }; // System.Action`1<UnityEngine.CustomRenderTexture> struct Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 : public MulticastDelegate_t { public: public: }; // System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> struct Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 : public MulticastDelegate_t { public: public: }; // System.Action`1<System.String> struct Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 : public MulticastDelegate_t { public: public: }; // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 : public MulticastDelegate_t { public: public: }; // System.Action`2<System.String,System.Boolean> struct Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 : public MulticastDelegate_t { public: public: }; // System.Func`1<System.Boolean> struct Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F : public MulticastDelegate_t { public: public: }; // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean> struct Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 : public MulticastDelegate_t { public: public: }; // System.Predicate`1<UnityEngine.Events.BaseInvokableCall> struct Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 : public MulticastDelegate_t { public: public: }; // UnityEngine.Events.UnityAction`1<System.Int32> struct UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 : public MulticastDelegate_t { public: public: }; // UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> struct UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 : public MulticastDelegate_t { public: public: }; // System.Action struct Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 : public MulticastDelegate_t { public: public: }; // System.ArgumentException struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: // System.String System.ArgumentException::m_paramName String_t* ___m_paramName_17; public: inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); } inline String_t* get_m_paramName_17() const { return ___m_paramName_17; } inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; } inline void set_m_paramName_17(String_t* value) { ___m_paramName_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value); } }; // UnityEngine.Rendering.BatchCullingContext struct BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 { public: // Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___cullingPlanes_0; // Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___batchVisibility_1; // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndices_2; // Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndicesY NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___visibleIndicesY_3; // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___lodParameters_4; // UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchCullingContext::cullingMatrix Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cullingMatrix_5; // System.Single UnityEngine.Rendering.BatchCullingContext::nearPlane float ___nearPlane_6; public: inline static int32_t get_offset_of_cullingPlanes_0() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingPlanes_0)); } inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E get_cullingPlanes_0() const { return ___cullingPlanes_0; } inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E * get_address_of_cullingPlanes_0() { return &___cullingPlanes_0; } inline void set_cullingPlanes_0(NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E value) { ___cullingPlanes_0 = value; } inline static int32_t get_offset_of_batchVisibility_1() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___batchVisibility_1)); } inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA get_batchVisibility_1() const { return ___batchVisibility_1; } inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA * get_address_of_batchVisibility_1() { return &___batchVisibility_1; } inline void set_batchVisibility_1(NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA value) { ___batchVisibility_1 = value; } inline static int32_t get_offset_of_visibleIndices_2() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndices_2)); } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndices_2() const { return ___visibleIndices_2; } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndices_2() { return &___visibleIndices_2; } inline void set_visibleIndices_2(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value) { ___visibleIndices_2 = value; } inline static int32_t get_offset_of_visibleIndicesY_3() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___visibleIndicesY_3)); } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 get_visibleIndicesY_3() const { return ___visibleIndicesY_3; } inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 * get_address_of_visibleIndicesY_3() { return &___visibleIndicesY_3; } inline void set_visibleIndicesY_3(NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 value) { ___visibleIndicesY_3 = value; } inline static int32_t get_offset_of_lodParameters_4() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___lodParameters_4)); } inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_lodParameters_4() const { return ___lodParameters_4; } inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_lodParameters_4() { return &___lodParameters_4; } inline void set_lodParameters_4(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value) { ___lodParameters_4 = value; } inline static int32_t get_offset_of_cullingMatrix_5() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___cullingMatrix_5)); } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cullingMatrix_5() const { return ___cullingMatrix_5; } inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cullingMatrix_5() { return &___cullingMatrix_5; } inline void set_cullingMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value) { ___cullingMatrix_5 = value; } inline static int32_t get_offset_of_nearPlane_6() { return static_cast<int32_t>(offsetof(BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66, ___nearPlane_6)); } inline float get_nearPlane_6() const { return ___nearPlane_6; } inline float* get_address_of_nearPlane_6() { return &___nearPlane_6; } inline void set_nearPlane_6(float value) { ___nearPlane_6 = value; } }; // UnityEngine.Behaviour struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Cubemap struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.CubemapArray struct CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Profiling.Experimental.DebugScreenCapture struct DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 { public: // Unity.Collections.NativeArray`1<System.Byte> UnityEngine.Profiling.Experimental.DebugScreenCapture::<rawImageDataReference>k__BackingField NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___U3CrawImageDataReferenceU3Ek__BackingField_0; // UnityEngine.TextureFormat UnityEngine.Profiling.Experimental.DebugScreenCapture::<imageFormat>k__BackingField int32_t ___U3CimageFormatU3Ek__BackingField_1; // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<width>k__BackingField int32_t ___U3CwidthU3Ek__BackingField_2; // System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<height>k__BackingField int32_t ___U3CheightU3Ek__BackingField_3; public: inline static int32_t get_offset_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CrawImageDataReferenceU3Ek__BackingField_0)); } inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 get_U3CrawImageDataReferenceU3Ek__BackingField_0() const { return ___U3CrawImageDataReferenceU3Ek__BackingField_0; } inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 * get_address_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return &___U3CrawImageDataReferenceU3Ek__BackingField_0; } inline void set_U3CrawImageDataReferenceU3Ek__BackingField_0(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 value) { ___U3CrawImageDataReferenceU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CimageFormatU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CimageFormatU3Ek__BackingField_1)); } inline int32_t get_U3CimageFormatU3Ek__BackingField_1() const { return ___U3CimageFormatU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CimageFormatU3Ek__BackingField_1() { return &___U3CimageFormatU3Ek__BackingField_1; } inline void set_U3CimageFormatU3Ek__BackingField_1(int32_t value) { ___U3CimageFormatU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CwidthU3Ek__BackingField_2)); } inline int32_t get_U3CwidthU3Ek__BackingField_2() const { return ___U3CwidthU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_2() { return &___U3CwidthU3Ek__BackingField_2; } inline void set_U3CwidthU3Ek__BackingField_2(int32_t value) { ___U3CwidthU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CheightU3Ek__BackingField_3)); } inline int32_t get_U3CheightU3Ek__BackingField_3() const { return ___U3CheightU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_3() { return &___U3CheightU3Ek__BackingField_3; } inline void set_U3CheightU3Ek__BackingField_3(int32_t value) { ___U3CheightU3Ek__BackingField_3 = value; } }; // UnityEngine.Playables.FrameData struct FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B { public: // System.UInt64 UnityEngine.Playables.FrameData::m_FrameID uint64_t ___m_FrameID_0; // System.Double UnityEngine.Playables.FrameData::m_DeltaTime double ___m_DeltaTime_1; // System.Single UnityEngine.Playables.FrameData::m_Weight float ___m_Weight_2; // System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight float ___m_EffectiveWeight_3; // System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay double ___m_EffectiveParentDelay_4; // System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed float ___m_EffectiveParentSpeed_5; // System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed float ___m_EffectiveSpeed_6; // UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags int32_t ___m_Flags_7; // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_Output_8; public: inline static int32_t get_offset_of_m_FrameID_0() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_FrameID_0)); } inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; } inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; } inline void set_m_FrameID_0(uint64_t value) { ___m_FrameID_0 = value; } inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_DeltaTime_1)); } inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; } inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; } inline void set_m_DeltaTime_1(double value) { ___m_DeltaTime_1 = value; } inline static int32_t get_offset_of_m_Weight_2() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Weight_2)); } inline float get_m_Weight_2() const { return ___m_Weight_2; } inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; } inline void set_m_Weight_2(float value) { ___m_Weight_2 = value; } inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveWeight_3)); } inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; } inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; } inline void set_m_EffectiveWeight_3(float value) { ___m_EffectiveWeight_3 = value; } inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveParentDelay_4)); } inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; } inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; } inline void set_m_EffectiveParentDelay_4(double value) { ___m_EffectiveParentDelay_4 = value; } inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveParentSpeed_5)); } inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; } inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; } inline void set_m_EffectiveParentSpeed_5(float value) { ___m_EffectiveParentSpeed_5 = value; } inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveSpeed_6)); } inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; } inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; } inline void set_m_EffectiveSpeed_6(float value) { ___m_EffectiveSpeed_6 = value; } inline static int32_t get_offset_of_m_Flags_7() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Flags_7)); } inline int32_t get_m_Flags_7() const { return ___m_Flags_7; } inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; } inline void set_m_Flags_7(int32_t value) { ___m_Flags_7 = value; } inline static int32_t get_offset_of_m_Output_8() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Output_8)); } inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_Output_8() const { return ___m_Output_8; } inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_Output_8() { return &___m_Output_8; } inline void set_m_Output_8(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value) { ___m_Output_8 = value; } }; // System.IndexOutOfRangeException struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // System.InvalidOperationException struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // UnityEngine.MeshFilter struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // System.NullReferenceException struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 { public: public: }; // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: public: }; // UnityEngine.Networking.PlayerConnection.PlayerConnection struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * ___m_PlayerEditorConnectionEvents_5; // System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_connectedPlayers_6; // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::m_IsInitilized bool ___m_IsInitilized_7; public: inline static int32_t get_offset_of_m_PlayerEditorConnectionEvents_5() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_PlayerEditorConnectionEvents_5)); } inline PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * get_m_PlayerEditorConnectionEvents_5() const { return ___m_PlayerEditorConnectionEvents_5; } inline PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 ** get_address_of_m_PlayerEditorConnectionEvents_5() { return &___m_PlayerEditorConnectionEvents_5; } inline void set_m_PlayerEditorConnectionEvents_5(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * value) { ___m_PlayerEditorConnectionEvents_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PlayerEditorConnectionEvents_5), (void*)value); } inline static int32_t get_offset_of_m_connectedPlayers_6() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_connectedPlayers_6)); } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_connectedPlayers_6() const { return ___m_connectedPlayers_6; } inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_connectedPlayers_6() { return &___m_connectedPlayers_6; } inline void set_m_connectedPlayers_6(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value) { ___m_connectedPlayers_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_connectedPlayers_6), (void*)value); } inline static int32_t get_offset_of_m_IsInitilized_7() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_IsInitilized_7)); } inline bool get_m_IsInitilized_7() const { return ___m_IsInitilized_7; } inline bool* get_address_of_m_IsInitilized_7() { return &___m_IsInitilized_7; } inline void set_m_IsInitilized_7(bool value) { ___m_IsInitilized_7 = value; } }; struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields { public: // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::connectionNative RuntimeObject* ___connectionNative_4; // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * ___s_Instance_8; public: inline static int32_t get_offset_of_connectionNative_4() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields, ___connectionNative_4)); } inline RuntimeObject* get_connectionNative_4() const { return ___connectionNative_4; } inline RuntimeObject** get_address_of_connectionNative_4() { return &___connectionNative_4; } inline void set_connectionNative_4(RuntimeObject* value) { ___connectionNative_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___connectionNative_4), (void*)value); } inline static int32_t get_offset_of_s_Instance_8() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields, ___s_Instance_8)); } inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * get_s_Instance_8() const { return ___s_Instance_8; } inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 ** get_address_of_s_Instance_8() { return &___s_Instance_8; } inline void set_s_Instance_8(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * value) { ___s_Instance_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_8), (void*)value); } }; // UnityEngine.Rendering.RenderPipelineAsset struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A { public: public: }; // UnityEngine.RenderTexture struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE { public: public: }; // UnityEngine.Renderer struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Transform struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 { public: public: }; // UnityEngine.Events.UnityAction struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 : public MulticastDelegate_t { public: public: }; // UnityEngine.Application/LogCallback struct LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD : public MulticastDelegate_t { public: public: }; // UnityEngine.Application/LowMemoryCallback struct LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 : public MulticastDelegate_t { public: public: }; // UnityEngine.Camera/CameraCallback struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D : public MulticastDelegate_t { public: public: }; // UnityEngine.CullingGroup/StateChanged struct StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 : public MulticastDelegate_t { public: public: }; // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 : public MulticastDelegate_t { public: public: }; // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate struct RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 : public MulticastDelegate_t { public: public: }; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 : public MulticastDelegate_t { public: public: }; // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA : public MulticastDelegate_t { public: public: }; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE : public MulticastDelegate_t { public: public: }; // System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> struct Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 : public MulticastDelegate_t { public: public: }; // System.ArgumentNullException struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 { public: public: }; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 { public: // System.Object System.ArgumentOutOfRangeException::m_actualValue RuntimeObject * ___m_actualValue_19; public: inline static int32_t get_offset_of_m_actualValue_19() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8, ___m_actualValue_19)); } inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; } inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; } inline void set_m_actualValue_19(RuntimeObject * value) { ___m_actualValue_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value); } }; struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields { public: // System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage String_t* ____rangeMessage_18; public: inline static int32_t get_offset_of__rangeMessage_18() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields, ____rangeMessage_18)); } inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; } inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; } inline void set__rangeMessage_18(String_t* value) { ____rangeMessage_18 = value; Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value); } }; // UnityEngine.Camera struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields { public: // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6; public: inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; } inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreCull_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value); } inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; } inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPreRender_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value); } inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; } inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; } inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value) { ___onPostRender_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value); } }; // UnityEngine.CustomRenderTexture struct CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC : public RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 { public: public: }; // UnityEngine.Light struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_4; public: inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); } inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; } inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; } inline void set_m_BakedIndex_4(int32_t value) { ___m_BakedIndex_4 = value; } }; // UnityEngine.MeshRenderer struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C { public: public: }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; // System.ObjectDisposedException struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A : public InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB { public: // System.String System.ObjectDisposedException::objectName String_t* ___objectName_17; public: inline static int32_t get_offset_of_objectName_17() { return static_cast<int32_t>(offsetof(ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A, ___objectName_17)); } inline String_t* get_objectName_17() const { return ___objectName_17; } inline String_t** get_address_of_objectName_17() { return &___objectName_17; } inline void set_objectName_17(String_t* value) { ___objectName_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___objectName_17), (void*)value); } }; // UnityEngine.RectTransform struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 { public: public: }; struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields { public: // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4; public: inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); } inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; } inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; } inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value) { ___reapplyDrivenProperties_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value); } }; // UnityEngine.ReflectionProbe struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 { public: public: }; struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields { public: // System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * ___reflectionProbeChanged_4; // System.Action`1<UnityEngine.Cubemap> UnityEngine.ReflectionProbe::defaultReflectionSet Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * ___defaultReflectionSet_5; public: inline static int32_t get_offset_of_reflectionProbeChanged_4() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___reflectionProbeChanged_4)); } inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * get_reflectionProbeChanged_4() const { return ___reflectionProbeChanged_4; } inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 ** get_address_of_reflectionProbeChanged_4() { return &___reflectionProbeChanged_4; } inline void set_reflectionProbeChanged_4(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * value) { ___reflectionProbeChanged_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___reflectionProbeChanged_4), (void*)value); } inline static int32_t get_offset_of_defaultReflectionSet_5() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___defaultReflectionSet_5)); } inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * get_defaultReflectionSet_5() const { return ___defaultReflectionSet_5; } inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 ** get_address_of_defaultReflectionSet_5() { return &___defaultReflectionSet_5; } inline void set_defaultReflectionSet_5(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * value) { ___defaultReflectionSet_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultReflectionSet_5), (void*)value); } }; // UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling struct OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Object[] struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC : public RuntimeArray { public: ALIGN_FIELD (8) Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F m_Items[1]; public: inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tBEEE79DF5E970E48A8972FFFCE8B25A6068ACE9F value) { m_Items[index] = value; } }; // System.Delegate[] struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.UInt64[] struct UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2 : public RuntimeArray { public: ALIGN_FIELD (8) uint64_t m_Items[1]; public: inline uint64_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint64_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint64_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint64_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint64_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint64_t value) { m_Items[index] = value; } }; // Unity.IO.LowLevel.Unsafe.ProcessingState[] struct ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // Unity.IO.LowLevel.Unsafe.FileReadType[] struct FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // Unity.IO.LowLevel.Unsafe.Priority[] struct PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] struct AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray { public: ALIGN_FIELD (8) Type_t * m_Items[1]; public: inline Type_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Type_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Type_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.RequireComponent[] struct RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F : public RuntimeArray { public: ALIGN_FIELD (8) RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * m_Items[1]; public: inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.DisallowMultipleComponent[] struct DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E : public RuntimeArray { public: ALIGN_FIELD (8) DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * m_Items[1]; public: inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.ExecuteInEditMode[] struct ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08 : public RuntimeArray { public: ALIGN_FIELD (8) ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * m_Items[1]; public: inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Camera[] struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray { public: ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1]; public: inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.IntPtr[] struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6 : public RuntimeArray { public: ALIGN_FIELD (8) intptr_t m_Items[1]; public: inline intptr_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline intptr_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, intptr_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value) { m_Items[index] = value; } }; // UnityEngine.Display[] struct DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6 : public RuntimeArray { public: ALIGN_FIELD (8) Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * m_Items[1]; public: inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Light[] struct LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9 : public RuntimeArray { public: ALIGN_FIELD (8) Light_tA2F349FE839781469A0344CF6039B51512394275 * m_Items[1]; public: inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Light_tA2F349FE839781469A0344CF6039B51512394275 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Light_tA2F349FE839781469A0344CF6039B51512394275 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Light_tA2F349FE839781469A0344CF6039B51512394275 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.String[] struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Byte[] struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726 : public RuntimeArray { public: ALIGN_FIELD (8) uint8_t m_Items[1]; public: inline uint8_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint8_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint8_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value) { m_Items[index] = value; } }; // System.Int32[] struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray { public: ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1]; public: inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value) { m_Items[index] = value; } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871 : public RuntimeArray { public: ALIGN_FIELD (8) Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 m_Items[1]; public: inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value) { m_Items[index] = value; } }; // UnityEngine.Color32[] struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2 : public RuntimeArray { public: ALIGN_FIELD (8) Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D m_Items[1]; public: inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value) { m_Items[index] = value; } }; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3 : public RuntimeArray { public: ALIGN_FIELD (8) PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 m_Items[1]; public: inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL); #endif } inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL); #endif } }; // UnityEngine.LowLevel.PlayerLoopSystem[] struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17 : public RuntimeArray { public: ALIGN_FIELD (8) PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C m_Items[1]; public: inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL); #endif } inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL); #endif } }; // UnityEngine.BeforeRenderHelper/OrderBlock[] struct OrderBlockU5BU5D_tA6CA8293A67A97712BD2A0D7ABBA77E770053817 : public RuntimeArray { public: ALIGN_FIELD (8) OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 m_Items[1]; public: inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___callback_1), (void*)NULL); } inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___callback_1), (void*)NULL); } }; IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled); IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled); IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled); IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled); IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled); IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled); IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled); IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled); // !0 System.Func`1<System.Boolean>::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_gshared (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * __this, const RuntimeMethod* method); // System.Void System.Action`1<System.Boolean>::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_gshared (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method); // System.Void System.Action`1<System.Object>::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Object>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // !0[] System.Collections.Generic.List`1<System.Object>::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* List_1_ToArray_mA737986DE6389E9DD8FA8E3D4E222DE4DA34958D_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_mEF75BCEED0FF97BB5B2C574F6DBB612BA0BE6FE7_gshared (Type_t * ___klass0, const RuntimeMethod* method); // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method); // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method); // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_gshared (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared (Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<!0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, Predicate_1_t5C96B81B31A697B11C4C3767E3298773AF25DFEB * ___match0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Object>::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m6465DEF706EB529B4227F2AF79338419D517EDF9_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method); // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method); // System.Void System.Action`2<System.Object,System.Boolean>::Invoke(!0,!1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m3AFC336858ED8FDC879110B26D2EC6A62EB1B754_gshared (Action_2_tB46DEF21BEFDF9B046381C5FE787F08B0397DAB5 * __this, RuntimeObject * ___arg10, bool ___arg21, const RuntimeMethod* method); // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method); // System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_3_Invoke_m94640B9D9B700350A46C7ACA822CBF55AB17CA09_gshared (Action_3_t8AAE5F5D9EC97A1EBD26E8ABE4111420D1F88E85 * __this, RuntimeObject * ___arg10, bool ___arg21, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ___arg32, const RuntimeMethod* method); // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method); // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method); // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method); // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_gshared (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method); // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method); // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_gshared (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values3, int32_t ___start4, int32_t ___length5, int32_t ___flags6, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___dim2, const RuntimeMethod* method); // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___values0, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_gshared (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, float ___argument2, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_gshared (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, int32_t ___argument2, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m97E2ADC9C27BAC9B5DCDC7093C4E7B2B1EE7CD54_gshared (CachedInvokableCall_1_tFC8C3216F015832B6BFD51C5AC36AA9D70D6D654 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, RuntimeObject * ___argument2, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_gshared (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, bool ___argument2, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Object>::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method); // T UnityEngine.ScriptableObject::CreateInstance<System.Object>() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_mACD826EE1088E1006234E254924A7067CD467A5F_gshared (const RuntimeMethod* method); // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared (Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m79E5BEA29E663B44BB9C1BDD62286D214D22E600_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m14DAE292BCF77B088359410E4C12071936DB681D_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___call0, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_gshared_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_gshared (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * __this, int32_t ___arg00, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_gshared (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_gshared (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared (UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, int32_t ___arg00, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method); // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m51DA29A5CB10D532C42135ADA3270F6E695B9364_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method); // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m4EC05D3E15710E112A6399BED7BC82A128B5DED4_gshared (RuntimeObject* ___source0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m73C0FE7D4CDD8627332257E8503F2E9862E33C3E_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, RuntimeObject * ___arg00, const RuntimeMethod* method); // !!0 System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerable_SingleOrDefault_TisRuntimeObject_m7CD21B973B475FEEB49C0EBF6C580FC002F73DBA_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m793372F5AF1175F5DD348F908874E7D607B16DBD_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___call0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(!0,!1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_mB78C05F21CF54A991EDE3B5B9B6B1B5075A9B327_gshared (Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF * __this, RuntimeObject * ___arg10, int32_t ___arg21, const RuntimeMethod* method); // System.Void System.Array::Resize<System.Object>(!!0[]&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Resize_TisRuntimeObject_m6F70613DBB973872E27DFD9A42F7653C55337A64_gshared (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** ___array0, int32_t ___newSize1, const RuntimeMethod* method); // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method); // System.String System.ObsoleteAttribute::get_Message() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * __this, const RuntimeMethod* method); // System.Boolean System.String::IsNullOrEmpty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C (String_t* ___value0, const RuntimeMethod* method); // System.Int32 System.String::IndexOf(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454 (String_t* __this, String_t* ___value0, const RuntimeMethod* method); // System.Int32 System.String::get_Length() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method); // System.String System.String::Substring(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190 (String_t* __this, int32_t ___startIndex0, const RuntimeMethod* method); // System.String System.String::Trim() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2 (String_t* __this, const RuntimeMethod* method); // System.Char System.String::get_Chars(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70 (String_t* __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 System.String::IndexOf(System.Char) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_mEE2D2F738175E3FF05580366D6226DBD673CA2BE (String_t* __this, Il2CppChar ___value0, const RuntimeMethod* method); // System.String System.String::Substring(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method); // System.String System.Reflection.AssemblyName::get_Name() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline (AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * __this, const RuntimeMethod* method); // System.Int32 System.String::LastIndexOf(System.Char) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_LastIndexOf_m29D788F388576F13C5D522AD008A86859E5BA826 (String_t* __this, Il2CppChar ___value0, const RuntimeMethod* method); // System.Void System.Attribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method); // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F (intptr_t ___ptr0, const RuntimeMethod* method); // System.Void System.Object::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A (RuntimeObject * __this, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method); // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method); // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___other0, const RuntimeMethod* method); // System.Boolean System.IntPtr::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0 (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, intptr_t ___other0, const RuntimeMethod* method); // System.Int32 System.IntPtr::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D (intptr_t* __this, const RuntimeMethod* method); // System.Void UnityEngine.Application/LowMemoryCallback::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437 (LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E (LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method); // !0 System.Func`1<System.Boolean>::Invoke() inline bool Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4 (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * __this, const RuntimeMethod* method) { return (( bool (*) (Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *, const RuntimeMethod*))Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_gshared)(__this, method); } // System.Void UnityEngine.Debug::LogException(System.Exception) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method); // System.Void System.Action::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E (Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.BeforeRenderHelper::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m30EA54023BDAB65766E9B5FD6FC90E92D75A7026 (const RuntimeMethod* method); // System.Void System.Action`1<System.Boolean>::Invoke(!0) inline void Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5 (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * __this, bool ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *, bool, const RuntimeMethod*))Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_gshared)(__this, ___obj0, method); } // System.Void System.Action`1<System.String>::Invoke(!0) inline void Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6 (Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * __this, String_t* ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 *, String_t*, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method); } // System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44 (String_t* ___assemblyTypeName0, const RuntimeMethod* method); // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482 (intptr_t ___ptr0, const RuntimeMethod* method); // System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(!0) inline void Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43 (Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * __this, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method); } // System.Void UnityEngine.YieldInstruction::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF (YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF * __this, const RuntimeMethod* method); // System.Boolean System.Attribute::IsDefined(System.Reflection.MemberInfo,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Attribute_IsDefined_mD3B7688B216A0B4EBD238B82E9E8DA0E0E9308CB (MemberInfo_t * ___element0, Type_t * ___attributeType1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Type>::.ctor() inline void List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1<System.Type>::Add(!0) inline void List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, Type_t * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, Type_t *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // !0[] System.Collections.Generic.List`1<System.Type>::ToArray() inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * __this, const RuntimeMethod* method) { return (( TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* (*) (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *, const RuntimeMethod*))List_1_ToArray_mA737986DE6389E9DD8FA8E3D4E222DE4DA34958D_gshared)(__this, method); } // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_mB33B8C49CC1EE05341F8ADFBF9B0EEB4894C0864 (Type_t * ___klass0, const RuntimeMethod* method); // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type) inline DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D (Type_t * ___klass0, const RuntimeMethod* method) { return (( DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * (*) (Type_t *, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_mEF75BCEED0FF97BB5B2C574F6DBB612BA0BE6FE7_gshared)(___klass0, method); } // System.Int32 UnityEngine.DefaultExecutionOrder::get_order() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2 (DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * __this, const RuntimeMethod* method); // System.Boolean System.Reflection.MethodBase::get_IsStatic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F (MethodBase_t * __this, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method); // System.Object System.Delegate::get_Target() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline (Delegate_t * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369 (BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method); // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator) inline NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) { return (( NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_gshared)(___dataPointer0, ___length1, ___allocator2, method); } // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator) inline NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) { return (( NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_gshared)(___dataPointer0, ___length1, ___allocator2, method); } // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator) inline NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) { return (( NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_gshared)(___dataPointer0, ___length1, ___allocator2, method); } // Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525 (OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * __this, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___rendererGroup0, BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 ___cullingContext1, const RuntimeMethod* method); // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916 (const RuntimeMethod* method); // System.Void System.Threading.Monitor::Enter(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2 (RuntimeObject * ___obj0, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32) inline OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, int32_t, const RuntimeMethod*))List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_gshared_inline)(__this, ___index0, method); } // System.Void UnityEngine.Events.UnityAction::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9 (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count() inline int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, const RuntimeMethod*))List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline)(__this, method); } // System.Void System.Threading.Monitor::Exit(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A (RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() inline void List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *, const RuntimeMethod*))List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_gshared)(__this, method); } // System.Void UnityEngine.Component::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068 (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * __this, intptr_t ___nativeHandle0, const RuntimeMethod* method); // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector3::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_extents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Bounds::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Bounds::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Bounds::get_max() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_mE94F24EA5893A56978CAB03E5881AD8A0767208C (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method); // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164 (const RuntimeMethod* method); // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method); // System.String UnityEngine.Bounds::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method); // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method); // System.String UnityEngine.UnityString::Format(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9 (String_t* ___fmt0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405 (const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, bool ___disposing0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Behaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pos0, int32_t ___eye1, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ret2, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method); // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, int32_t ___eye1, const RuntimeMethod* method); // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, int32_t ___eye1, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::GetAllCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529 (const RuntimeMethod* method); // System.Void System.NullReferenceException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_m669954F23A336EC873149F0ED0D291F2B509017A (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_allCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801 (const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cam0, const RuntimeMethod* method); // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24 (CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method); // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method); // System.String UnityEngine.Color::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method); // System.String System.Single::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B (float* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method); // System.Int32 UnityEngine.Vector4::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Color::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Color::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Boolean System.Single::Equals(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914 (float* __this, float ___obj0, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___multiplier0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB (float ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_linear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Color::get_maxColorComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method); // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method); // System.String UnityEngine.Color32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, const RuntimeMethod* method); // System.String System.Byte::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8 (uint8_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m84A8233060CF7F5043960E30EBC1FC715DDF9862 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method); // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method); // System.String UnityEngine.GameObject::get_tag() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B (intptr_t ___ptr0, const RuntimeMethod* method); // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method); // System.Void UnityEngine.UnityException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method); // System.Void UnityEngine.Texture::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method); // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537 (int32_t ___flags0, const RuntimeMethod* method); // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39 (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66 (int32_t ___format0, const RuntimeMethod* method); // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F (int32_t ___flags0, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method); // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method); // System.Void* System.IntPtr::ToPointer() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline (intptr_t* __this, const RuntimeMethod* method); // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D (StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * __this, CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ___sphere0, const RuntimeMethod* method); // System.Void System.Action`1<UnityEngine.CustomRenderTexture>::Invoke(!0) inline void Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6 (Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * __this, CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 *, CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method); } // UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Sprite::GetPadding() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Sprite::get_border() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * __this, const RuntimeMethod* method); // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22 (const RuntimeMethod* method); // System.Void UnityEngine.DebugLogHandler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method); // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj3, const RuntimeMethod* method); // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF (Exception_t * ___ex0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method); // System.Int32 System.Attribute::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Attribute_GetHashCode_m46EC3256A8DDAC7AC7576362EB50ABD0F83123B4 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method); // System.Void System.IntPtr::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m45FB8E0F6CB286B157BBBE5CF5B586E9E66F1097 (intptr_t* __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method); // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method); // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9 (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method); // System.Void UnityEngine.Display::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method); // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9 (DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Display::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method); // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method); // System.Void UnityEngine.DrivenRectTransformTracker::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___self0, String_t* ___name1, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method); // System.Void System.Collections.Stack::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack__ctor_m7B7EA279423863156F25A04362D9FE6C89FAFE70 (Stack_tF6DD42A42C129B014D4223010F1E0FFBECBDC3B8 * __this, const RuntimeMethod* method); // System.IntPtr UnityEngine.Gradient::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1 (const RuntimeMethod* method); // System.Void UnityEngine.Gradient::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, intptr_t ___other0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method); // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4 (const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method); // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method); // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4 (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method); // System.Delegate System.Delegate::CreateDelegate(System.Type,System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_CreateDelegate_m401D0E8CE90362E4A58B891650261C70D0474192 (Type_t * ___type0, RuntimeObject * ___firstArgument1, MethodInfo_t * ___method2, const RuntimeMethod* method); // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Events.BaseInvokableCall::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF (Delegate_t * ___delegate0, const RuntimeMethod* method); // System.Reflection.MethodInfo System.Delegate::get_Method() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * Delegate_get_Method_m8C2479250311F4BEA75F013CD3045F5558DE2227 (Delegate_t * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Add(!0) inline void List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor() inline void List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method) { (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // !0 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32) inline BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, int32_t ___index0, const RuntimeMethod* method) { return (( BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, int32_t, const RuntimeMethod*))List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline)(__this, ___index0, method); } // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count() inline int32_t List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_get_Count_m5D847939ABB9A78203B062CAFFE975792174D00F_gshared_inline)(__this, method); } // System.Void System.Predicate`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Object,System.IntPtr) inline void Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296 (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3F41E32C976C3C48B3FC63FBFD3FBBC5B5F23EDD_gshared)(__this, ___object0, ___method1, method); } // System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::RemoveAll(System.Predicate`1<!0>) inline int32_t List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * ___match0, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *, const RuntimeMethod*))List_1_RemoveAll_m3CA48D06F70CC498ADA7410EB930969256F43675_gshared)(__this, ___match0, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Clear() inline void List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, const RuntimeMethod* method) { (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, const RuntimeMethod*))List_1_Clear_m5FB5A9C59D8625FDFB06876C4D8848F0F07ABFD0_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) inline void List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6 (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * __this, RuntimeObject* ___collection0, const RuntimeMethod* method) { (( void (*) (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m6465DEF706EB529B4227F2AF79338419D517EDF9_gshared)(__this, ___collection0, method); } // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0 (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Int32 System.Single::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9 (float* __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, const RuntimeMethod* method); // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702 (const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Light::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_intensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_bounceIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color0, float ___intensity1, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081 (int32_t ___baketype0, const RuntimeMethod* method); // UnityEngine.LightShadows UnityEngine.Light::get_shadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Transform::get_rotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method); // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___cct0, LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * ___lightColor1, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_mEF618AE5A5D8EB690F3BA162196859FE6F662947 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Light::get_cookie() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method); // UnityEngine.LightType UnityEngine.Light::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_cookieSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method); // System.Void* System.IntPtr::op_Explicit(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD (intptr_t ___value0, const RuntimeMethod* method); // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator) inline NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) { return (( NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_gshared)(___dataPointer0, ___length1, ___allocator2, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m8BC0D55744A3FA2E75444AC72B3D3E4FB858BECB (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___requests0, NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 ___lightsOutput1, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.String System.Single::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010 (float* __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method); // System.Void System.ArgumentOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2 (const RuntimeMethod* method); // System.String System.String::Concat(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9 (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___values0, const RuntimeMethod* method); // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Black_m50DB4626285C618DFD9F561573AA77F84AE7E180 (const RuntimeMethod* method); // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * __this, int32_t ___mode0, const RuntimeMethod* method); // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Logger::get_logEnabled() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method); // UnityEngine.LogType UnityEngine.Logger::get_filterLogType() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, const RuntimeMethod* method); // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method); // System.String UnityEngine.Logger::GetString(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_mAD2F05A24C92A657CBCA8C43A9A373C53739A283 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method); // System.Void System.ArgumentException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method); // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13 (Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream0, const RuntimeMethod* method); // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader1, const RuntimeMethod* method); // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source1, const RuntimeMethod* method); // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, const RuntimeMethod* method); // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___attributeFlag0, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m02A9C3BA6C1396C0F1AAA4C248B9A81D7ABED680 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m559F9134FDF1311F3D39B8C22A90A50A9F80A5FB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method); // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F (String_t* ___name0, const RuntimeMethod* method); // System.Boolean UnityEngine.Material::HasProperty(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, float ___value1, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB ___other0, const RuntimeMethod* method); // System.Double System.Math::Pow(System.Double,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Pow_mC2C8700DAAD1316AA457A1D271F78CDF0D61AC2F (double ___x0, double ___y1, const RuntimeMethod* method); // System.Double System.Math::Log(System.Double,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Log_m05D6B4CE873ABBA5D8E39F798BBB67D49ABECE2C (double ___a0, double ___newBase1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method); // System.Single System.Threading.Interlocked::CompareExchange(System.Single&,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Interlocked_CompareExchange_mA528BE971E65DE5E3E624AEFB2370416FC6D7D8E (float* ___location10, float ___value1, float ___comparand2, const RuntimeMethod* method); // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 UnityEngine.Matrix4x4::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method); // System.Void System.IndexOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * __this, String_t* ___message0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method); // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method); // System.String UnityEngine.Matrix4x4::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5 (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * __this, const RuntimeMethod* method); // System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(!0) inline void Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754 (Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * __this, MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 *, MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method); } // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method); // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method); // System.Int32 System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RuntimeHelpers_get_OffsetToStringData_mEB8E6EAEBAFAB7CD7F7A915B3081785AABB9FC42 (const RuntimeMethod* method); // System.Void System.Action`2<System.String,System.Boolean>::Invoke(!0,!1) inline void Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4 (Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * __this, String_t* ___arg10, bool ___arg21, const RuntimeMethod* method) { (( void (*) (Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *, String_t*, bool, const RuntimeMethod*))Action_2_Invoke_m3AFC336858ED8FDC879110B26D2EC6A62EB1B754_gshared)(__this, ___arg10, ___arg21, method); } // Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator) inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) { return (( NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_gshared)(___dataPointer0, ___length1, ___allocator2, method); } // System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2) inline void Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7 (Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * __this, String_t* ___arg10, bool ___arg21, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ___arg32, const RuntimeMethod* method) { (( void (*) (Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *, String_t*, bool, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 , const RuntimeMethod*))Action_3_Invoke_m94640B9D9B700350A46C7ACA822CBF55AB17CA09_gshared)(__this, ___arg10, ___arg21, ___arg32, method); } // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mono0, const RuntimeMethod* method); // System.Boolean UnityEngine.Mesh::get_canAccess() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.Object,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9 (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, RuntimeObject * ___actualValue1, String_t* ___message2, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___ch0, const RuntimeMethod* method); // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute) inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method) { return (( Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_gshared)(__this, ___channel0, method); } // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute) inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method) { return (( Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_gshared)(__this, ___channel0, method); } // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32) inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method) { return (( Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_gshared)(__this, ___channel0, ___format1, ___dim2, method); } // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>) inline int32_t NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159 (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values0, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_gshared)(___values0, method); } // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method) { (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, ___flags4, method); } // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method); // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>) inline int32_t NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values0, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_gshared)(___values0, method); } // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method) { (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, ___flags4, method); } // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>) inline int32_t NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0 (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values0, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_gshared)(___values0, method); } // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values3, int32_t ___start4, int32_t ___length5, int32_t ___flags6, const RuntimeMethod* method) { (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, ___start4, ___length5, ___flags6, method); } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method) { (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_gshared)(__this, ___uvIndex0, ___dim1, ___uvs2, ___start3, ___length4, ___flags5, method); } // System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32) inline void Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___dim2, const RuntimeMethod* method) { (( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_gshared)(__this, ___uvIndex0, ___uvs1, ___dim2, method); } // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17 (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Mesh::get_subMeshCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method); // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method); // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method); // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method); // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray * ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method); // System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>) inline int32_t NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___values0, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_gshared)(___values0, method); } // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method); // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method); // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD (RuntimeObject * ___list0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray * ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method); // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method); // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method); // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method); // System.Void System.NullReferenceException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3 (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method); // System.Void UnityEngine.Debug::Log(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640 (MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method); // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C (const RuntimeMethod* method); // System.Int64 System.IntPtr::ToInt64() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m521F809F5D9ECAF93E808CFFFE45F67620C7879A (intptr_t* __this, const RuntimeMethod* method); // System.Void System.IntPtr::.ctor(System.Int64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m2CDDF5A1715E7BCFDFB6823D7A18339BD8EB0E90 (intptr_t* __this, int64_t ___value0, const RuntimeMethod* method); // System.Int32 System.Object::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m29972277898725CF5403FB9765F335F0FAEA8162 (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___lhs0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___o0, const RuntimeMethod* method); // System.IntPtr UnityEngine.Object::GetCachedPtr() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method); // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method); // System.String UnityEngine.Object::GetName(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, String_t* ___name1, const RuntimeMethod* method); // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, float ___t1, const RuntimeMethod* method); // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method); // System.String UnityEngine.Object::ToString(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367 (const RuntimeMethod* method); // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method); // System.String UnityEngine.Events.PersistentCall::get_methodName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method); // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___call0, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method); // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___method1, ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___arguments2, const RuntimeMethod* method); // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) inline void CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, float ___argument2, const RuntimeMethod* method) { (( void (*) (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, float, const RuntimeMethod*))CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_gshared)(__this, ___target0, ___theFunction1, ___argument2, method); } // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) inline void CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0 (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, int32_t ___argument2, const RuntimeMethod* method) { (( void (*) (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, int32_t, const RuntimeMethod*))CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_gshared)(__this, ___target0, ___theFunction1, ___argument2, method); } // System.String UnityEngine.Events.ArgumentCache::get_stringArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) inline void CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5 (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, String_t* ___argument2, const RuntimeMethod* method) { (( void (*) (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, String_t*, const RuntimeMethod*))CachedInvokableCall_1__ctor_m97E2ADC9C27BAC9B5DCDC7093C4E7B2B1EE7CD54_gshared)(__this, ___target0, ___theFunction1, ___argument2, method); } // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) inline void CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8 (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, bool ___argument2, const RuntimeMethod* method) { (( void (*) (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, bool, const RuntimeMethod*))CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_gshared)(__this, ___target0, ___theFunction1, ___argument2, method); } // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method); // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method); // System.Reflection.ConstructorInfo System.Type::GetConstructor(System.Type[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * Type_GetConstructor_m98D609FCFA8EB6E54A9FF705D77EEE16603B278C (Type_t * __this, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___types0, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method); // System.Object System.Reflection.ConstructorInfo::Invoke(System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ConstructorInfo_Invoke_m8DF5D6F53038C7B6443EEA82D922724F39CD2906 (ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * __this, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___parameters0, const RuntimeMethod* method); // System.Void UnityEngine.Events.ArgumentCache::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::.ctor() inline void List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * __this, const RuntimeMethod* method) { (( void (*) (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::GetEnumerator() inline Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239 (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * __this, const RuntimeMethod* method) { return (( Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 (*) (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *, const RuntimeMethod*))List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared)(__this, method); } // !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::get_Current() inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_inline (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method) { return (( PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline)(__this, method); } // System.Boolean UnityEngine.Events.PersistentCall::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method); // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___theEvent0, const RuntimeMethod* method); // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::MoveNext() inline bool Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::Dispose() inline void Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared)(__this, method); } // UnityEngine.Vector3 UnityEngine.Plane::get_normal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Plane_get_normal_m71CB4BAB04EE04CAEF9AD272B16766800F7D556B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Plane::set_normal(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane_set_normal_m4F84FE27CD58E2B3EE27DB108576B570EF8AE723 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Plane::set_distance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane_set_distance_m7B427E5F6F6D1DD44C96A503980F4627CDD4A59A (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, float ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Plane::ClosestPointOnPlane(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Plane_ClosestPointOnPlane_mDBB63D79FA643E10949FEE1AE692975940716BCE (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Ray::get_direction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Ray::get_origin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method); // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method); // System.String UnityEngine.Plane::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612 (const RuntimeMethod* method); // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58 (const RuntimeMethod* method); // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method); // System.Object System.Object::MemberwiseClone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_MemberwiseClone_m0AEE84C38E9A87C372139B4C342454553F0F6392 (RuntimeObject * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___lhs0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, RuntimeObject * ___p0, const RuntimeMethod* method); // System.Int32 System.UInt32::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45 (uint32_t* __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method); // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297 (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D (const RuntimeMethod* method); // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, RuntimeObject * ___p0, const RuntimeMethod* method); // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE (const RuntimeMethod* method); // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method); // T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>() inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3 (const RuntimeMethod* method) { return (( PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_mACD826EE1088E1006234E254924A7067CD467A5F_gshared)(method); } // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.PlayerConnectionInternal::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, const RuntimeMethod* method); // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0 (Guid_t ___a0, Guid_t ___b1, const RuntimeMethod* method); // System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr) inline void Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9 (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared)(__this, ___object0, ___method1, method); } // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) inline bool Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method) { return (( bool (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m79E5BEA29E663B44BB9C1BDD62286D214D22E600_gshared)(___source0, ___predicate1, method); } // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>) inline void UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___call0, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, const RuntimeMethod*))UnityEvent_1_AddListener_m14DAE292BCF77B088359410E4C12071936DB681D_gshared)(__this, ___call0, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method); // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator() inline Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24 (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method) { return (( Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_gshared)(__this, method); } // !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current() inline int32_t Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method) { return (( int32_t (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_gshared_inline)(__this, method); } // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0) inline void UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * __this, int32_t ___arg00, const RuntimeMethod* method) { (( void (*) (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, int32_t, const RuntimeMethod*))UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_gshared)(__this, ___arg00, method); } // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext() inline bool Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6 (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose() inline void Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86 (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_gshared)(__this, method); } // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>) inline void UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2 (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, const RuntimeMethod*))UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_gshared)(__this, ___call0, method); } // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) inline void UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_gshared)(__this, ___call0, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr) inline void UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924 (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared)(__this, ___object0, ___method1, method); } // System.DateTime System.DateTime::get_Now() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C (const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method); // System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 DateTime_op_Subtraction_m67E0BD5004FEDD3A704BC74B9DC858C9BCED4DF2 (DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___d10, DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___d21, const RuntimeMethod* method); // System.Double System.TimeSpan::get_TotalMilliseconds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimeSpan_get_TotalMilliseconds_m97368AE0609D865EB2A6BAE96AAA97AF8BDBF1C5 (TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method); // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_m057A8067BF7212A361510EA26B24022990A07AC0 (intptr_t ___source0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___destination1, int32_t ___startIndex2, int32_t ___length3, const RuntimeMethod* method); // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6 (const RuntimeMethod* method); // System.Void System.Guid::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66 (Guid_t * __this, String_t* ___g0, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0) inline void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared)(__this, ___item0, method); } // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0) inline void UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530 (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, int32_t ___arg00, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_gshared)(__this, ___arg00, method); } // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0) inline bool List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_gshared)(__this, ___item0, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor() inline void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared)(__this, method); } // System.String System.Guid::ToString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB (Guid_t * __this, String_t* ___format0, const RuntimeMethod* method); // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method); // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202 (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method); // System.Void UnityEngine.PlayerConnectionInternal::PollInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86 (const RuntimeMethod* method); // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6 (String_t* ___messageId0, const RuntimeMethod* method); // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0 (String_t* ___messageId0, const RuntimeMethod* method); // System.Void UnityEngine.PlayerConnectionInternal::Initialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676 (const RuntimeMethod* method); // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C (const RuntimeMethod* method); // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D (const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, const RuntimeMethod* method); // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) inline RuntimeObject* Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method) { return (( RuntimeObject* (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m51DA29A5CB10D532C42135ADA3270F6E695B9364_gshared)(___source0, ___predicate1, method); } // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>) inline bool Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A (RuntimeObject* ___source0, const RuntimeMethod* method) { return (( bool (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m4EC05D3E15710E112A6399BED7BC82A128B5DED4_gshared)(___source0, method); } // System.String System.Guid::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75 (Guid_t * __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0) inline void UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * ___arg00, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA *, const RuntimeMethod*))UnityEvent_1_Invoke_m73C0FE7D4CDD8627332257E8503F2E9862E33C3E_gshared)(__this, ___arg00, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, const RuntimeMethod* method); // !!0 System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) inline MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method) { return (( MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_SingleOrDefault_TisRuntimeObject_m7CD21B973B475FEEB49C0EBF6C580FC002F73DBA_gshared)(___source0, ___predicate1, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, Guid_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(!0) inline void List_1_Add_m6660EE127A63BB303600B706204E272689EC5092 (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) inline void UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21 (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___call0, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m793372F5AF1175F5DD348F908874E7D607B16DBD_gshared)(__this, ___call0, method); } // System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(!0) inline bool List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *, const RuntimeMethod*))List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared)(__this, ___item0, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor() inline void List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757 (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, const RuntimeMethod* method) { (( void (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method); } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1 (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * __this, const RuntimeMethod* method); // System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE (PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.Profiler::ValidateArguments(System.String) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_inline (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___targetObject1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___fromDirection0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___toDirection1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___b1, float ___t2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret3, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___euler0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61 (float ___angle0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___axis1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method); // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method); // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, const RuntimeMethod* method); // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643 (float ___dot0, const RuntimeMethod* method); // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method); // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method); // System.Int32 UnityEngine.Quaternion::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Quaternion::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method); // System.String UnityEngine.Quaternion::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method); // System.Void UnityEngine.PropertyAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RangeInt::get_end() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, const RuntimeMethod* method); // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0 (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method); // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method); // System.String UnityEngine.Ray::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method); // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_x() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_x(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_y() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_y(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rect::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rect::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_xMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_yMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rect::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_xMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_yMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rect::get_max() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_width(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_height(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rect::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_xMin(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_yMin(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_xMax(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rect::set_yMax(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method); // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method); // System.Int32 UnityEngine.Rect::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, RuntimeObject * ___other0, const RuntimeMethod* method); // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method); // System.String UnityEngine.Rect::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method); // System.IntPtr UnityEngine.RectOffset::InternalCreate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7 (const RuntimeMethod* method); // System.Void UnityEngine.RectOffset::Destroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method); // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method); // System.Int32 UnityEngine.RectOffset::get_left() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method); // System.String System.Int32::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8 (int32_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method); // System.Int32 UnityEngine.RectOffset::get_right() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RectOffset::get_top() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RectOffset::get_bottom() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F (intptr_t ___ptr0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_one() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42 (const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method); // UnityEngine.Rect UnityEngine.RectTransform::get_rect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Vector2::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::get_parent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method); // System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(!0,!1) inline void Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * __this, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___arg10, int32_t ___arg21, const RuntimeMethod* method) { (( void (*) (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 *, int32_t, const RuntimeMethod*))Action_2_Invoke_mB78C05F21CF54A991EDE3B5B9B6B1B5075A9B327_gshared)(__this, ___arg10, ___arg21, method); } // System.Void System.Action`1<UnityEngine.Cubemap>::Invoke(!0) inline void Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5 (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * __this, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method); } // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method); // System.Void System.ObjectDisposedException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880 (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * __this, String_t* ___objectName0, const RuntimeMethod* method); // System.Void System.GC::SuppressFinalize(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555 (RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method); // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline (const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipeline::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method); // System.Void System.Array::Resize<UnityEngine.Camera>(!!0[]&,System.Int32) inline void Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** ___array0, int32_t ___newSize1, const RuntimeMethod* method) { (( void (*) (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001**, int32_t, const RuntimeMethod*))Array_Resize_TisRuntimeObject_m6F70613DBB973872E27DFD9A42F7653C55337A64_gshared)(___array0, ___newSize1, method); } // UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___ptr0, const RuntimeMethod* method); // System.Void System.Array::Clear(System.Array,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_mEB42D172C5E0825D340F6209F28578BDDDDCE34F (RuntimeArray * ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_GetCameras_m8BB39469D10975B096634537AC44FB7CF6D52938 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method); // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[],System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method); // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method); // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::set_depth(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C (int32_t ___format0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___srgb0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method); // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method); // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method); // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929 (const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetMovedFromAttributeDataForType(System.Type,System.String&,System.String&,System.String&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetMovedFromAttributeDataForType_mEDA7447F4AEBCBDE3B6C5A04ED735FA9BA2E7B52 (Type_t * ___sourceType0, String_t** ___assembly1, String_t** ___nsp2, String_t** ___klass3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL; MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * V_1 = NULL; bool V_2 = false; bool V_3 = false; { String_t** L_0 = ___klass3; *((RuntimeObject **)L_0) = (RuntimeObject *)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_0, (void*)(RuntimeObject *)NULL); String_t** L_1 = ___nsp2; *((RuntimeObject **)L_1) = (RuntimeObject *)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_1, (void*)(RuntimeObject *)NULL); String_t** L_2 = ___assembly1; *((RuntimeObject **)L_2) = (RuntimeObject *)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_2, (void*)(RuntimeObject *)NULL); Type_t * L_3 = ___sourceType0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_4 = { reinterpret_cast<intptr_t> (MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5; L_5 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_4, /*hidden argument*/NULL); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6; L_6 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_3, L_5, (bool)0); V_0 = L_6; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = V_0; V_2 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_002d; } } { V_3 = (bool)0; goto IL_0061; } IL_002d: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0; int32_t L_10 = 0; RuntimeObject * L_11 = (L_9)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10)); V_1 = ((MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 *)CastclassClass((RuntimeObject*)L_11, MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8_il2cpp_TypeInfo_var)); String_t** L_12 = ___klass3; MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_13 = V_1; MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_14 = L_13->get_address_of_data_0(); String_t* L_15 = L_14->get_className_0(); *((RuntimeObject **)L_12) = (RuntimeObject *)L_15; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_12, (void*)(RuntimeObject *)L_15); String_t** L_16 = ___nsp2; MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_17 = V_1; MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_18 = L_17->get_address_of_data_0(); String_t* L_19 = L_18->get_nameSpace_1(); *((RuntimeObject **)L_16) = (RuntimeObject *)L_19; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_16, (void*)(RuntimeObject *)L_19); String_t** L_20 = ___assembly1; MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * L_21 = V_1; MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_22 = L_21->get_address_of_data_0(); String_t* L_23 = L_22->get_assembly_2(); *((RuntimeObject **)L_20) = (RuntimeObject *)L_23; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_20, (void*)(RuntimeObject *)L_23); V_3 = (bool)1; goto IL_0061; } IL_0061: { bool L_24 = V_3; return L_24; } } // System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetObsoleteTypeRedirection(System.Type,System.String&,System.String&,System.String&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetObsoleteTypeRedirection_mAD9DCC5AEEF51535CB9FCED2F1B38650C766D355 (Type_t * ___sourceType0, String_t** ___assemblyName1, String_t** ___nsp2, String_t** ___className3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL; ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * V_1 = NULL; String_t* V_2 = NULL; String_t* V_3 = NULL; int32_t V_4 = 0; bool V_5 = false; bool V_6 = false; bool V_7 = false; bool V_8 = false; String_t* V_9 = NULL; int32_t V_10 = 0; bool V_11 = false; bool V_12 = false; bool V_13 = false; bool V_14 = false; bool V_15 = false; { Type_t * L_0 = ___sourceType0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2; L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3; L_3 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0); V_0 = L_3; String_t** L_4 = ___assemblyName1; *((RuntimeObject **)L_4) = (RuntimeObject *)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_4, (void*)(RuntimeObject *)NULL); String_t** L_5 = ___nsp2; *((RuntimeObject **)L_5) = (RuntimeObject *)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_5, (void*)(RuntimeObject *)NULL); String_t** L_6 = ___className3; *((RuntimeObject **)L_6) = (RuntimeObject *)NULL; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_6, (void*)(RuntimeObject *)NULL); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = V_0; V_5 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_8 = V_5; if (!L_8) { goto IL_0033; } } { V_6 = (bool)0; goto IL_0179; } IL_0033: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0; int32_t L_10 = 0; RuntimeObject * L_11 = (L_9)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10)); V_1 = ((ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 *)CastclassSealed((RuntimeObject*)L_11, ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671_il2cpp_TypeInfo_var)); ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * L_12 = V_1; String_t* L_13; L_13 = ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline(L_12, /*hidden argument*/NULL); V_2 = L_13; String_t* L_14 = V_2; bool L_15; L_15 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_14, /*hidden argument*/NULL); V_7 = L_15; bool L_16 = V_7; if (!L_16) { goto IL_0057; } } { V_6 = (bool)0; goto IL_0179; } IL_0057: { V_3 = _stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406; String_t* L_17 = V_2; String_t* L_18 = V_3; int32_t L_19; L_19 = String_IndexOf_m90616B2D8ACC645F389750FAE4F9A75BC5D82454(L_17, L_18, /*hidden argument*/NULL); V_4 = L_19; int32_t L_20 = V_4; V_8 = (bool)((((int32_t)((((int32_t)L_20) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_21 = V_8; if (!L_21) { goto IL_0174; } } { String_t* L_22 = V_2; int32_t L_23 = V_4; String_t* L_24 = V_3; int32_t L_25; L_25 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_24, /*hidden argument*/NULL); String_t* L_26; L_26 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_22, ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)L_25)), /*hidden argument*/NULL); String_t* L_27; L_27 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_26, /*hidden argument*/NULL); V_9 = L_27; String_t* L_28 = V_9; int32_t L_29; L_29 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_28, /*hidden argument*/NULL); V_11 = (bool)((((int32_t)L_29) == ((int32_t)0))? 1 : 0); bool L_30 = V_11; if (!L_30) { goto IL_00a6; } } { V_6 = (bool)0; goto IL_0179; } IL_00a6: { V_10 = 0; String_t* L_31 = V_9; Il2CppChar L_32; L_32 = String_get_Chars_m9B1A5E4C8D70AA33A60F03735AF7B77AB9DBBA70(L_31, 0, /*hidden argument*/NULL); V_12 = (bool)((((int32_t)L_32) == ((int32_t)((int32_t)91)))? 1 : 0); bool L_33 = V_12; if (!L_33) { goto IL_00fd; } } { String_t* L_34 = V_9; int32_t L_35; L_35 = String_IndexOf_mEE2D2F738175E3FF05580366D6226DBD673CA2BE(L_34, ((int32_t)93), /*hidden argument*/NULL); V_10 = L_35; int32_t L_36 = V_10; V_13 = (bool)((((int32_t)L_36) == ((int32_t)(-1)))? 1 : 0); bool L_37 = V_13; if (!L_37) { goto IL_00da; } } { V_6 = (bool)0; goto IL_0179; } IL_00da: { String_t** L_38 = ___assemblyName1; String_t* L_39 = V_9; int32_t L_40 = V_10; String_t* L_41; L_41 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_39, 1, ((int32_t)il2cpp_codegen_subtract((int32_t)L_40, (int32_t)1)), /*hidden argument*/NULL); *((RuntimeObject **)L_38) = (RuntimeObject *)L_41; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_38, (void*)(RuntimeObject *)L_41); String_t* L_42 = V_9; int32_t L_43 = V_10; String_t* L_44; L_44 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_42, ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1)), /*hidden argument*/NULL); String_t* L_45; L_45 = String_Trim_m3FEC641D7046124B7F381701903B50B5171DE0A2(L_44, /*hidden argument*/NULL); V_9 = L_45; goto IL_010f; } IL_00fd: { String_t** L_46 = ___assemblyName1; Type_t * L_47 = ___sourceType0; Assembly_t * L_48; L_48 = VirtFuncInvoker0< Assembly_t * >::Invoke(23 /* System.Reflection.Assembly System.Type::get_Assembly() */, L_47); AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * L_49; L_49 = VirtFuncInvoker0< AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * >::Invoke(16 /* System.Reflection.AssemblyName System.Reflection.Assembly::GetName() */, L_48); String_t* L_50; L_50 = AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline(L_49, /*hidden argument*/NULL); *((RuntimeObject **)L_46) = (RuntimeObject *)L_50; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_46, (void*)(RuntimeObject *)L_50); } IL_010f: { String_t* L_51 = V_9; int32_t L_52; L_52 = String_LastIndexOf_m29D788F388576F13C5D522AD008A86859E5BA826(L_51, ((int32_t)46), /*hidden argument*/NULL); V_10 = L_52; int32_t L_53 = V_10; V_14 = (bool)((((int32_t)L_53) > ((int32_t)(-1)))? 1 : 0); bool L_54 = V_14; if (!L_54) { goto IL_0142; } } { String_t** L_55 = ___className3; String_t* L_56 = V_9; int32_t L_57 = V_10; String_t* L_58; L_58 = String_Substring_mB6B87FD76552BBF6D4E2B9F07F857FE051DCE190(L_56, ((int32_t)il2cpp_codegen_add((int32_t)L_57, (int32_t)1)), /*hidden argument*/NULL); *((RuntimeObject **)L_55) = (RuntimeObject *)L_58; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_55, (void*)(RuntimeObject *)L_58); String_t* L_59 = V_9; int32_t L_60 = V_10; String_t* L_61; L_61 = String_Substring_m7A39A2AC0893AE940CF4CEC841326D56FFB9D86B(L_59, 0, L_60, /*hidden argument*/NULL); V_9 = L_61; goto IL_014f; } IL_0142: { String_t** L_62 = ___className3; String_t* L_63 = V_9; *((RuntimeObject **)L_62) = (RuntimeObject *)L_63; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_62, (void*)(RuntimeObject *)L_63); V_9 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; } IL_014f: { String_t* L_64 = V_9; int32_t L_65; L_65 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_64, /*hidden argument*/NULL); V_15 = (bool)((((int32_t)L_65) > ((int32_t)0))? 1 : 0); bool L_66 = V_15; if (!L_66) { goto IL_0165; } } { String_t** L_67 = ___nsp2; String_t* L_68 = V_9; *((RuntimeObject **)L_67) = (RuntimeObject *)L_68; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_67, (void*)(RuntimeObject *)L_68); goto IL_016f; } IL_0165: { String_t** L_69 = ___nsp2; Type_t * L_70 = ___sourceType0; String_t* L_71; L_71 = VirtFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_Namespace() */, L_70); *((RuntimeObject **)L_69) = (RuntimeObject *)L_71; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_69, (void*)(RuntimeObject *)L_71); } IL_016f: { V_6 = (bool)1; goto IL_0179; } IL_0174: { V_6 = (bool)0; goto IL_0179; } IL_0179: { bool L_72 = V_6; return L_72; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AddComponentMenu::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m34CE7BDF93FA607429964AEF1D23436963EE8549 (AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 * __this, String_t* ___menuName0, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); String_t* L_0 = ___menuName0; __this->set_m_AddComponentMenu_0(L_0); __this->set_m_Ordering_1(0); return; } } // System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m6405E10C6B6269CA2F0684BF0B356A7E6AB7BF56 (AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 * __this, String_t* ___menuName0, int32_t ___order1, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); String_t* L_0 = ___menuName0; __this->set_m_AddComponentMenu_0(L_0); int32_t L_1 = ___order1; __this->set_m_Ordering_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke_back(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_pinvoke_cleanup(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com_back(const AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshal_com_cleanup(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_marshaled_com& marshaled) { } // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F_ftn) (intptr_t); static AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method) { typedef intptr_t (*AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C_ftn) (KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*); static AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])"); intptr_t icallRetVal = _il2cpp_icall_func(___keys0); return icallRetVal; } // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, intptr_t ___other0, const RuntimeMethod* method) { typedef bool (*AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn) (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *, intptr_t); static AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(__this, ___other0); return icallRetVal; } // System.Void UnityEngine.AnimationCurve::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m4F8AF6E43E488439AB1022E7A97FEDE777655375 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets; { } IL_0001: try { // begin try (depth: 1) intptr_t L_0 = __this->get_m_Ptr_0(); AnimationCurve_Internal_Destroy_m29AC7F49DA0754B8C7A451FE946BD9A38B76E61F((intptr_t)L_0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x18, FINALLY_0010); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0010; } FINALLY_0010: { // begin finally (depth: 1) Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(16) } // end finally (depth: 1) IL2CPP_CLEANUP(16) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x18, IL_0018) } IL_0018: { return; } } // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mDF6C1314A61F0E6F286865DD8BEA991795C07AC0 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* ___keys0, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC* L_0 = ___keys0; intptr_t L_1; L_1 = AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C(L_0, /*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)L_1); return; } } // System.Void UnityEngine.AnimationCurve::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m68D6F819242C539EC522FEAFFEB6F1579767043E (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); intptr_t L_0; L_0 = AnimationCurve_Internal_Create_m876905D8C13846F935CA93C0C779368519D01D0C((KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)(KeyframeU5BU5D_tF817D582FE6B521008A03DDBB5D1326DD78DB0BC*)NULL, /*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)L_0); return; } } // System.Boolean UnityEngine.AnimationCurve::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mE1B90C79209D2E006B96751B48A2F0BA6F60A5B8 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, RuntimeObject * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { RuntimeObject * L_0 = ___o0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000e; } } { V_1 = (bool)0; goto IL_0044; } IL_000e: { RuntimeObject * L_2 = ___o0; V_2 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)__this) == ((RuntimeObject*)(RuntimeObject *)L_2))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_001b; } } { V_1 = (bool)1; goto IL_0044; } IL_001b: { RuntimeObject * L_4 = ___o0; Type_t * L_5; L_5 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_4, /*hidden argument*/NULL); Type_t * L_6; L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t *)L_5) == ((RuntimeObject*)(Type_t *)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_7 = V_3; if (!L_7) { goto IL_0035; } } { V_1 = (bool)0; goto IL_0044; } IL_0035: { RuntimeObject * L_8 = ___o0; bool L_9; L_9 = AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416(__this, ((AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)CastclassClass((RuntimeObject*)L_8, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_9; goto IL_0044; } IL_0044: { bool L_10 = V_1; return L_10; } } // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mFB50636B9BE34BBD83BE401186BC1EB7267C5416 (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_0 = ___other0; V_0 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000e; } } { V_1 = (bool)0; goto IL_0049; } IL_000e: { AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_2 = ___other0; V_2 = (bool)((((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)__this) == ((RuntimeObject*)(AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 *)L_2))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_001b; } } { V_1 = (bool)1; goto IL_0049; } IL_001b: { intptr_t* L_4 = __this->get_address_of_m_Ptr_0(); AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_5 = ___other0; intptr_t L_6 = L_5->get_m_Ptr_0(); intptr_t L_7 = L_6; RuntimeObject * L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7); bool L_9; L_9 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_4, L_8, /*hidden argument*/NULL); V_3 = L_9; bool L_10 = V_3; if (!L_10) { goto IL_003a; } } { V_1 = (bool)1; goto IL_0049; } IL_003a: { AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * L_11 = ___other0; intptr_t L_12 = L_11->get_m_Ptr_0(); bool L_13; L_13 = AnimationCurve_Internal_Equals_m0D37631AC99BD190E2E753012C2F24A63DD78D05(__this, (intptr_t)L_12, /*hidden argument*/NULL); V_1 = L_13; goto IL_0049; } IL_0049: { bool L_14 = V_1; return L_14; } } // System.Int32 UnityEngine.AnimationCurve::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_GetHashCode_mCF18923053E945F39386CE8F1FD149D4020BC4DD (AnimationCurve_t2D452A14820CEDB83BFF2C911682A4E59001AD03 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = __this->get_address_of_m_Ptr_0(); int32_t L_1; L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Application::get_isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567 (const RuntimeMethod* method) { typedef bool (*Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567_ftn) (); static Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_isPlaying_m7BB718D8E58B807184491F64AFF0649517E56567_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4 (const RuntimeMethod* method) { typedef int32_t (*Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4_ftn) (); static Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Application_get_platform_mB22F7F39CDD46667C3EF64507E55BB7DA18F66C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Application::CallLowMemory() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLowMemory_m508B1899F8865EC715FE37ACB500C98B370F7329 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * V_0 = NULL; bool V_1 = false; { LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_lowMemory_0(); V_0 = L_0; LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_1 = V_0; V_1 = (bool)((!(((RuntimeObject*)(LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0016; } } { LowMemoryCallback_tF94AC614EDACA9AD4CEA3DE77FF8EFF5DA1E5240 * L_3 = V_0; LowMemoryCallback_Invoke_mDF9C72A7F7CD34CC8FAED88642864AE193742437(L_3, /*hidden argument*/NULL); } IL_0016: { return; } } // System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLogCallback_m42BBBDDFC6BAD182D6D574F22C0B73F3F881D681 (String_t* ___logString0, String_t* ___stackTrace1, int32_t ___type2, bool ___invokedOnMainThread3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * V_0 = NULL; bool V_1 = false; LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * V_2 = NULL; bool V_3 = false; bool V_4 = false; { bool L_0 = ___invokedOnMainThread3; V_1 = L_0; bool L_1 = V_1; if (!L_1) { goto IL_0020; } } { LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1(); V_2 = L_2; LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_3 = V_2; V_3 = (bool)((!(((RuntimeObject*)(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_4 = V_3; if (!L_4) { goto IL_001f; } } { LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_5 = V_2; String_t* L_6 = ___logString0; String_t* L_7 = ___stackTrace1; int32_t L_8 = ___type2; LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E(L_5, L_6, L_7, L_8, /*hidden argument*/NULL); } IL_001f: { } IL_0020: { LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_9 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_s_LogCallbackHandlerThreaded_2(); V_0 = L_9; LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_10 = V_0; V_4 = (bool)((!(((RuntimeObject*)(LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD *)L_10) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_11 = V_4; if (!L_11) { goto IL_003a; } } { LogCallback_t8C3C9B1E0F185E2A25D09DE10DD8414898698BBD * L_12 = V_0; String_t* L_13 = ___logString0; String_t* L_14 = ___stackTrace1; int32_t L_15 = ___type2; LogCallback_Invoke_m5503AB0FDB4D9D1A8FFE13283321AF278B7F6C4E(L_12, L_13, L_14, L_15, /*hidden argument*/NULL); } IL_003a: { return; } } // System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_Internal_ApplicationWantsToQuit_mF91858E5F03D57EDCCB80F470ABBA60B0FBCC5BE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* V_1 = NULL; int32_t V_2 = 0; Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * V_3 = NULL; bool V_4 = false; bool V_5 = false; Exception_t * V_6 = NULL; il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions; il2cpp::utils::ExceptionSupportStack<int32_t, 3> __leave_targets; { Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_wantsToQuit_5(); V_0 = (bool)((!(((RuntimeObject*)(Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_005a; } } { Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_wantsToQuit_5(); DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_3; L_3 = VirtFuncInvoker0< DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* >::Invoke(9 /* System.Delegate[] System.Delegate::GetInvocationList() */, L_2); V_1 = L_3; V_2 = 0; goto IL_0053; } IL_001e: { DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_4 = V_1; int32_t L_5 = V_2; int32_t L_6 = L_5; Delegate_t * L_7 = (L_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_6)); V_3 = ((Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F *)CastclassSealed((RuntimeObject*)L_7, Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F_il2cpp_TypeInfo_var)); } IL_0028: try { // begin try (depth: 1) { Func_1_t76FCDA5C58178ED310C472967481FDE5F47DCF0F * L_8 = V_3; bool L_9; L_9 = Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4(L_8, /*hidden argument*/Func_1_Invoke_mD0192F3F912E371387CD7B196DF85569553486B4_RuntimeMethod_var); V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0); bool L_10 = V_4; if (!L_10) { goto IL_003d; } } IL_0038: { V_5 = (bool)0; goto IL_005f; } IL_003d: { goto IL_004e; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex))) { IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex); goto CATCH_0040; } throw e; } CATCH_0040: { // begin catch(System.Exception) V_6 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *)); Exception_t * L_11 = V_6; IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))); Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_11, /*hidden argument*/NULL); IL2CPP_POP_ACTIVE_EXCEPTION(); goto IL_004e; } // end catch (depth: 1) IL_004e: { int32_t L_12 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_0053: { int32_t L_13 = V_2; DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* L_14 = V_1; if ((((int32_t)L_13) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))) { goto IL_001e; } } { } IL_005a: { V_5 = (bool)1; goto IL_005f; } IL_005f: { bool L_15 = V_5; return L_15; } } // System.Void UnityEngine.Application::Internal_ApplicationQuit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationQuit_mDFB4E615433A0A568182698ADE0E316287EDAFE3 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_quitting_6(); V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_quitting_6(); Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL); } IL_0018: { return; } } // System.Void UnityEngine.Application::Internal_ApplicationUnload() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationUnload_m28EA03E5E3B12350E6C4147213DE14297C50BEC7 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_unloading_7(); V_0 = (bool)((!(((RuntimeObject*)(Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { Action_tAF41423D285AE0862865348CF6CE51CD085ABBA6 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_unloading_7(); Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E(L_2, /*hidden argument*/NULL); } IL_0018: { return; } } // System.Void UnityEngine.Application::InvokeOnBeforeRender() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_mB7267D4900392FD7E09E15DF3F6CE1C15E6598F9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); BeforeRenderHelper_Invoke_m30EA54023BDAB65766E9B5FD6FC90E92D75A7026(/*hidden argument*/NULL); return; } } // System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeFocusChanged_m1A6F45FF1CA2B03A5FB1FA864BFC37248486AC2F (bool ___focus0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_focusChanged_3(); V_0 = (bool)((!(((RuntimeObject*)(Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { Action_1_tCE2D770918A65CAD277C08C4E8C05385EA267E83 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_focusChanged_3(); bool L_3 = ___focus0; Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5(L_2, L_3, /*hidden argument*/Action_1_Invoke_m95E5C9FC67F7B0BDC3CD5E00AC5D4C8A00C97AC5_RuntimeMethod_var); } IL_0019: { return; } } // System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeDeepLinkActivated_mCE514E3BC1F10AF34A58A40C95C4CD5ACED1396B (String_t* ___url0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * L_0 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_deepLinkActivated_4(); V_0 = (bool)((!(((RuntimeObject*)(Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { Action_1_tC0D73E03177C82525D78670CDC2165F7CBF0A9C3 * L_2 = ((Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_StaticFields*)il2cpp_codegen_static_fields_for(Application_t317038E88BDCE3640566EB8791C9E2AAAB21C87C_il2cpp_TypeInfo_var))->get_deepLinkActivated_4(); String_t* L_3 = ___url0; Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6(L_2, L_3, /*hidden argument*/Action_1_Invoke_m6E81F94353B45920E7018D209DCF4B63DBE8D8B6_RuntimeMethod_var); } IL_0019: { return; } } // System.Boolean UnityEngine.Application::get_isEditor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_m7367DDB72F13E4846E8EB76FFAAACA84840BE921 (const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)0; goto IL_0005; } IL_0005: { bool L_0 = V_0; return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL; { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = __this->get_m_ObjectArgument_0(); V_0 = L_0; goto IL_000a; } IL_000a: { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0; return L_1; } } // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); V_0 = L_0; goto IL_000a; } IL_000a: { String_t* L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_IntArgument_2(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_FloatArgument_3(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } // System.String UnityEngine.Events.ArgumentCache::get_stringArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = __this->get_m_StringArgument_4(); V_0 = L_0; goto IL_000a; } IL_000a: { String_t* L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = __this->get_m_BoolArgument_5(); V_0 = L_0; goto IL_000a; } IL_000a: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnBeforeSerialize_mF5B9D962D88C22BC20AE330FFBC33FB3042604D0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { { String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); String_t* L_1; L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL); __this->set_m_ObjectArgumentAssemblyTypeName_1(L_1); return; } } // System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnAfterDeserialize_mB50D42B36BF948499C4927084E7589D0B1D9C6FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { { String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1(); String_t* L_1; L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL); __this->set_m_ObjectArgumentAssemblyTypeName_1(L_1); return; } } // System.Void UnityEngine.Events.ArgumentCache::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AsyncOperation IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1())); } IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke_back(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31>(marshaled.___m_completeCallback_1, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_pinvoke_cleanup(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AsyncOperation IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1())); } IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com_back(const AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled, AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31>(marshaled.___m_completeCallback_1, Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation IL2CPP_EXTERN_C void AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshal_com_cleanup(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com& marshaled) { } // System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482 (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482_ftn) (intptr_t); static AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } // System.Void UnityEngine.AsyncOperation::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_Finalize_m1A989E71664DD802015D858E7A336A1158BD474C (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets; { } IL_0001: try { // begin try (depth: 1) intptr_t L_0 = __this->get_m_Ptr_0(); AsyncOperation_InternalDestroy_mB659E46A7DE3337448BACCD77F5B64927877F482((intptr_t)L_0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x18, FINALLY_0010); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0010; } FINALLY_0010: { // begin finally (depth: 1) Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(16) } // end finally (depth: 1) IL2CPP_CLEANUP(16) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x18, IL_0018) } IL_0018: { return; } } // System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation_InvokeCompletionEvent_m2BFBB3DD63950957EDE38AE0A8D2587B900CB8F5 (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_0 = __this->get_m_completeCallback_1(); V_0 = (bool)((!(((RuntimeObject*)(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0024; } } { Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * L_2 = __this->get_m_completeCallback_1(); Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43(L_2, __this, /*hidden argument*/Action_1_Invoke_m0EF5EED4532D8D37F845DEFF99B0D3496E14EB43_RuntimeMethod_var); __this->set_m_completeCallback_1((Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 *)NULL); } IL_0024: { return; } } // System.Void UnityEngine.AsyncOperation::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncOperation__ctor_mFC0E13622A23CD19A631B9ABBA506683B71A2E4A (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * __this, const RuntimeMethod* method) { { YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled) { marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.get_TypeIDs_0()); if (unmarshaled.get_States_1() != NULL) { il2cpp_array_size_t _unmarshaled_States_Length = (unmarshaled.get_States_1())->max_length; marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_States_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_States_Length); i++) { (marshaled.___States_1)[i] = (unmarshaled.get_States_1())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)); } } else { marshaled.___States_1 = NULL; } if (unmarshaled.get_ReadTypes_2() != NULL) { il2cpp_array_size_t _unmarshaled_ReadTypes_Length = (unmarshaled.get_ReadTypes_2())->max_length; marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_ReadTypes_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_ReadTypes_Length); i++) { (marshaled.___ReadTypes_2)[i] = (unmarshaled.get_ReadTypes_2())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)); } } else { marshaled.___ReadTypes_2 = NULL; } if (unmarshaled.get_PriorityLevels_3() != NULL) { il2cpp_array_size_t _unmarshaled_PriorityLevels_Length = (unmarshaled.get_PriorityLevels_3())->max_length; marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_PriorityLevels_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_PriorityLevels_Length); i++) { (marshaled.___PriorityLevels_3)[i] = (unmarshaled.get_PriorityLevels_3())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)); } } else { marshaled.___PriorityLevels_3 = NULL; } if (unmarshaled.get_Subsystems_4() != NULL) { il2cpp_array_size_t _unmarshaled_Subsystems_Length = (unmarshaled.get_Subsystems_4())->max_length; marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_Subsystems_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_Subsystems_Length); i++) { (marshaled.___Subsystems_4)[i] = (unmarshaled.get_Subsystems_4())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)); } } else { marshaled.___Subsystems_4 = NULL; } } IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke_back(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } unmarshaled.set_TypeIDs_0((UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0)); if (marshaled.___States_1 != NULL) { if (unmarshaled.get_States_1() == NULL) { unmarshaled.set_States_1(reinterpret_cast<ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*>((ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*)SZArrayNew(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_States_1())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_States_1())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]); } } if (marshaled.___ReadTypes_2 != NULL) { if (unmarshaled.get_ReadTypes_2() == NULL) { unmarshaled.set_ReadTypes_2(reinterpret_cast<FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*>((FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*)SZArrayNew(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_ReadTypes_2())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_ReadTypes_2())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]); } } if (marshaled.___PriorityLevels_3 != NULL) { if (unmarshaled.get_PriorityLevels_3() == NULL) { unmarshaled.set_PriorityLevels_3(reinterpret_cast<PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*>((PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*)SZArrayNew(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_PriorityLevels_3())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_PriorityLevels_3())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]); } } if (marshaled.___Subsystems_4 != NULL) { if (unmarshaled.get_Subsystems_4() == NULL) { unmarshaled.set_Subsystems_4(reinterpret_cast<AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*>((AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_Subsystems_4())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_Subsystems_4())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]); } } } // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_pinvoke_cleanup(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_pinvoke& marshaled) { il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0); marshaled.___TypeIDs_0 = NULL; if (marshaled.___States_1 != NULL) { il2cpp_codegen_marshal_free(marshaled.___States_1); marshaled.___States_1 = NULL; } if (marshaled.___ReadTypes_2 != NULL) { il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2); marshaled.___ReadTypes_2 = NULL; } if (marshaled.___PriorityLevels_3 != NULL) { il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3); marshaled.___PriorityLevels_3 = NULL; } if (marshaled.___Subsystems_4 != NULL) { il2cpp_codegen_marshal_free(marshaled.___Subsystems_4); marshaled.___Subsystems_4 = NULL; } } // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled) { marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.get_TypeIDs_0()); if (unmarshaled.get_States_1() != NULL) { il2cpp_array_size_t _unmarshaled_States_Length = (unmarshaled.get_States_1())->max_length; marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_States_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_States_Length); i++) { (marshaled.___States_1)[i] = (unmarshaled.get_States_1())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)); } } else { marshaled.___States_1 = NULL; } if (unmarshaled.get_ReadTypes_2() != NULL) { il2cpp_array_size_t _unmarshaled_ReadTypes_Length = (unmarshaled.get_ReadTypes_2())->max_length; marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_ReadTypes_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_ReadTypes_Length); i++) { (marshaled.___ReadTypes_2)[i] = (unmarshaled.get_ReadTypes_2())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)); } } else { marshaled.___ReadTypes_2 = NULL; } if (unmarshaled.get_PriorityLevels_3() != NULL) { il2cpp_array_size_t _unmarshaled_PriorityLevels_Length = (unmarshaled.get_PriorityLevels_3())->max_length; marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_PriorityLevels_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_PriorityLevels_Length); i++) { (marshaled.___PriorityLevels_3)[i] = (unmarshaled.get_PriorityLevels_3())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)); } } else { marshaled.___PriorityLevels_3 = NULL; } if (unmarshaled.get_Subsystems_4() != NULL) { il2cpp_array_size_t _unmarshaled_Subsystems_Length = (unmarshaled.get_Subsystems_4())->max_length; marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaled_Subsystems_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaled_Subsystems_Length); i++) { (marshaled.___Subsystems_4)[i] = (unmarshaled.get_Subsystems_4())->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)); } } else { marshaled.___Subsystems_4 = NULL; } } IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com_back(const AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled, AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } unmarshaled.set_TypeIDs_0((UInt64U5BU5D_t7C6E32D10F47677C1CEF3C30F4E4CE95B3A633E2*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0)); if (marshaled.___States_1 != NULL) { if (unmarshaled.get_States_1() == NULL) { unmarshaled.set_States_1(reinterpret_cast<ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*>((ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76*)SZArrayNew(ProcessingStateU5BU5D_t8B7CCD607A6332C8327C719E37D3BE42716D1F76_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_States_1())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_States_1())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]); } } if (marshaled.___ReadTypes_2 != NULL) { if (unmarshaled.get_ReadTypes_2() == NULL) { unmarshaled.set_ReadTypes_2(reinterpret_cast<FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*>((FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831*)SZArrayNew(FileReadTypeU5BU5D_t904E280BE936DCE678A9CC2F9095DEC19B971831_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_ReadTypes_2())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_ReadTypes_2())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]); } } if (marshaled.___PriorityLevels_3 != NULL) { if (unmarshaled.get_PriorityLevels_3() == NULL) { unmarshaled.set_PriorityLevels_3(reinterpret_cast<PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*>((PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0*)SZArrayNew(PriorityU5BU5D_t806D7E9A979B39B69A2965BD3636B3E6144653E0_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_PriorityLevels_3())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_PriorityLevels_3())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]); } } if (marshaled.___Subsystems_4 != NULL) { if (unmarshaled.get_Subsystems_4() == NULL) { unmarshaled.set_Subsystems_4(reinterpret_cast<AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*>((AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t3240651D2737F05C99D60833F75574F14BEFD449_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.get_Subsystems_4())->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.get_Subsystems_4())->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]); } } } // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshal_com_cleanup(AsyncReadManagerMetricsFilters_t8C1F78DA967FD9457A11E672AB0FF865D6BD3787_marshaled_com& marshaled) { il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0); marshaled.___TypeIDs_0 = NULL; if (marshaled.___States_1 != NULL) { il2cpp_codegen_marshal_free(marshaled.___States_1); marshaled.___States_1 = NULL; } if (marshaled.___ReadTypes_2 != NULL) { il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2); marshaled.___ReadTypes_2 = NULL; } if (marshaled.___PriorityLevels_3 != NULL) { il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3); marshaled.___PriorityLevels_3 = NULL; } if (marshaled.___Subsystems_4 != NULL) { il2cpp_codegen_marshal_free(marshaled.___Subsystems_4); marshaled.___Subsystems_4 = NULL; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled) { marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string(unmarshaled.get_U3CAssetNameU3Ek__BackingField_0()); marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string(unmarshaled.get_U3CFileNameU3Ek__BackingField_1()); marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.get_U3COffsetBytesU3Ek__BackingField_2(); marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.get_U3CSizeBytesU3Ek__BackingField_3(); marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.get_U3CAssetTypeIdU3Ek__BackingField_4(); marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.get_U3CCurrentBytesReadU3Ek__BackingField_5(); marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.get_U3CBatchReadCountU3Ek__BackingField_6(); marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.get_U3CIsBatchReadU3Ek__BackingField_7()); marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.get_U3CStateU3Ek__BackingField_8(); marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.get_U3CReadTypeU3Ek__BackingField_9(); marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.get_U3CPriorityLevelU3Ek__BackingField_10(); marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.get_U3CSubsystemU3Ek__BackingField_11(); marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(); marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(); marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(); } IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke_back(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled) { unmarshaled.set_U3CAssetNameU3Ek__BackingField_0(il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0)); unmarshaled.set_U3CFileNameU3Ek__BackingField_1(il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1)); uint64_t unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = 0; unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2; unmarshaled.set_U3COffsetBytesU3Ek__BackingField_2(unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2); uint64_t unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = 0; unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3; unmarshaled.set_U3CSizeBytesU3Ek__BackingField_3(unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3); uint64_t unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = 0; unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4; unmarshaled.set_U3CAssetTypeIdU3Ek__BackingField_4(unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4); uint64_t unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0; unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5; unmarshaled.set_U3CCurrentBytesReadU3Ek__BackingField_5(unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5); uint32_t unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = 0; unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6; unmarshaled.set_U3CBatchReadCountU3Ek__BackingField_6(unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6); bool unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = false; unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7); unmarshaled.set_U3CIsBatchReadU3Ek__BackingField_7(unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7); int32_t unmarshaled_U3CStateU3Ek__BackingField_temp_8 = 0; unmarshaled_U3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8; unmarshaled.set_U3CStateU3Ek__BackingField_8(unmarshaled_U3CStateU3Ek__BackingField_temp_8); int32_t unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = 0; unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9; unmarshaled.set_U3CReadTypeU3Ek__BackingField_9(unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9); int32_t unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = 0; unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10; unmarshaled.set_U3CPriorityLevelU3Ek__BackingField_10(unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10); int32_t unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = 0; unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11; unmarshaled.set_U3CSubsystemU3Ek__BackingField_11(unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11); double unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0; unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; unmarshaled.set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12); double unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0; unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; unmarshaled.set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13); double unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0; unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; unmarshaled.set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14); } // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_pinvoke_cleanup(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___U3CAssetNameU3Ek__BackingField_0); marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___U3CFileNameU3Ek__BackingField_1); marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL; } // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled) { marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_U3CAssetNameU3Ek__BackingField_0()); marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_U3CFileNameU3Ek__BackingField_1()); marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.get_U3COffsetBytesU3Ek__BackingField_2(); marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.get_U3CSizeBytesU3Ek__BackingField_3(); marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.get_U3CAssetTypeIdU3Ek__BackingField_4(); marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.get_U3CCurrentBytesReadU3Ek__BackingField_5(); marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.get_U3CBatchReadCountU3Ek__BackingField_6(); marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.get_U3CIsBatchReadU3Ek__BackingField_7()); marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.get_U3CStateU3Ek__BackingField_8(); marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.get_U3CReadTypeU3Ek__BackingField_9(); marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.get_U3CPriorityLevelU3Ek__BackingField_10(); marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.get_U3CSubsystemU3Ek__BackingField_11(); marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.get_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(); marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.get_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(); marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.get_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(); } IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com_back(const AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled, AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0& unmarshaled) { unmarshaled.set_U3CAssetNameU3Ek__BackingField_0(il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0)); unmarshaled.set_U3CFileNameU3Ek__BackingField_1(il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1)); uint64_t unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = 0; unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2; unmarshaled.set_U3COffsetBytesU3Ek__BackingField_2(unmarshaled_U3COffsetBytesU3Ek__BackingField_temp_2); uint64_t unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = 0; unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3; unmarshaled.set_U3CSizeBytesU3Ek__BackingField_3(unmarshaled_U3CSizeBytesU3Ek__BackingField_temp_3); uint64_t unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = 0; unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4; unmarshaled.set_U3CAssetTypeIdU3Ek__BackingField_4(unmarshaled_U3CAssetTypeIdU3Ek__BackingField_temp_4); uint64_t unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0; unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5; unmarshaled.set_U3CCurrentBytesReadU3Ek__BackingField_5(unmarshaled_U3CCurrentBytesReadU3Ek__BackingField_temp_5); uint32_t unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = 0; unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6; unmarshaled.set_U3CBatchReadCountU3Ek__BackingField_6(unmarshaled_U3CBatchReadCountU3Ek__BackingField_temp_6); bool unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = false; unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7); unmarshaled.set_U3CIsBatchReadU3Ek__BackingField_7(unmarshaled_U3CIsBatchReadU3Ek__BackingField_temp_7); int32_t unmarshaled_U3CStateU3Ek__BackingField_temp_8 = 0; unmarshaled_U3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8; unmarshaled.set_U3CStateU3Ek__BackingField_8(unmarshaled_U3CStateU3Ek__BackingField_temp_8); int32_t unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = 0; unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9; unmarshaled.set_U3CReadTypeU3Ek__BackingField_9(unmarshaled_U3CReadTypeU3Ek__BackingField_temp_9); int32_t unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = 0; unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10; unmarshaled.set_U3CPriorityLevelU3Ek__BackingField_10(unmarshaled_U3CPriorityLevelU3Ek__BackingField_temp_10); int32_t unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = 0; unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11; unmarshaled.set_U3CSubsystemU3Ek__BackingField_11(unmarshaled_U3CSubsystemU3Ek__BackingField_temp_11); double unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0; unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; unmarshaled.set_U3CRequestTimeMicrosecondsU3Ek__BackingField_12(unmarshaled_U3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12); double unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0; unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; unmarshaled.set_U3CTimeInQueueMicrosecondsU3Ek__BackingField_13(unmarshaled_U3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13); double unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0; unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; unmarshaled.set_U3CTotalTimeMicrosecondsU3Ek__BackingField_14(unmarshaled_U3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14); } // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshal_com_cleanup(AsyncReadManagerRequestMetric_t3F1145613E99A2410D1AFBCE8BEFF59D07FE26E0_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___U3CAssetNameU3Ek__BackingField_0); marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___U3CFileNameU3Ek__BackingField_1); marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m9BA10D3F7DEEE7FB825187CF60338BBECA83F4B2 (Type_t * ___type0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Type_t * V_0 = NULL; bool V_1 = false; bool V_2 = false; Type_t * V_3 = NULL; int32_t G_B7_0 = 0; { V_0 = (Type_t *)NULL; goto IL_0025; } IL_0005: { Type_t * L_0 = ___type0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2; L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL); bool L_3; L_3 = Attribute_IsDefined_mD3B7688B216A0B4EBD238B82E9E8DA0E0E9308CB(L_0, L_2, /*hidden argument*/NULL); V_1 = L_3; bool L_4 = V_1; if (!L_4) { goto IL_001c; } } { Type_t * L_5 = ___type0; V_0 = L_5; } IL_001c: { Type_t * L_6 = ___type0; Type_t * L_7; L_7 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_6); ___type0 = L_7; } IL_0025: { Type_t * L_8 = ___type0; if (!L_8) { goto IL_003a; } } { Type_t * L_9 = ___type0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_10 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_11; L_11 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_10, /*hidden argument*/NULL); G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_9) == ((RuntimeObject*)(Type_t *)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_003b; } IL_003a: { G_B7_0 = 0; } IL_003b: { V_2 = (bool)G_B7_0; bool L_12 = V_2; if (L_12) { goto IL_0005; } } { Type_t * L_13 = V_0; V_3 = L_13; goto IL_0043; } IL_0043: { Type_t * L_14 = V_3; return L_14; } } // System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* AttributeHelperEngine_GetRequiredComponents_mE25F6E1B6C8E4BB44FDE3E418DD442A12AA24063 (Type_t * ___klass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * V_0 = NULL; RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* V_1 = NULL; Type_t * V_2 = NULL; RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* V_3 = NULL; int32_t V_4 = 0; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * V_5 = NULL; bool V_6 = false; TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_7 = NULL; TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_8 = NULL; bool V_9 = false; bool V_10 = false; bool V_11 = false; bool V_12 = false; bool V_13 = false; bool V_14 = false; int32_t G_B6_0 = 0; int32_t G_B22_0 = 0; { V_0 = (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)NULL; goto IL_0109; } IL_0008: { Type_t * L_0 = ___klass0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2; L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3; L_3 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0); V_1 = ((RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var)); Type_t * L_4 = ___klass0; Type_t * L_5; L_5 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_4); V_2 = L_5; RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_6 = V_1; V_3 = L_6; V_4 = 0; goto IL_00fb; } IL_0032: { RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_7 = V_3; int32_t L_8 = V_4; int32_t L_9 = L_8; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_10 = (L_7)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_9)); V_5 = L_10; List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_11 = V_0; if (L_11) { goto IL_0051; } } { RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_12 = V_1; if ((!(((uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_12)->max_length)))) == ((uint32_t)1)))) { goto IL_0051; } } { Type_t * L_13 = V_2; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_14 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_15; L_15 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_14, /*hidden argument*/NULL); G_B6_0 = ((((RuntimeObject*)(Type_t *)L_13) == ((RuntimeObject*)(Type_t *)L_15))? 1 : 0); goto IL_0052; } IL_0051: { G_B6_0 = 0; } IL_0052: { V_6 = (bool)G_B6_0; bool L_16 = V_6; if (!L_16) { goto IL_0088; } } { TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_17 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3); TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_18 = L_17; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_19 = V_5; Type_t * L_20 = L_19->get_m_Type0_0(); ArrayElementTypeCheck (L_18, L_20); (L_18)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_20); TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_21 = L_18; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_22 = V_5; Type_t * L_23 = L_22->get_m_Type1_1(); ArrayElementTypeCheck (L_21, L_23); (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_23); TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_24 = L_21; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_25 = V_5; Type_t * L_26 = L_25->get_m_Type2_2(); ArrayElementTypeCheck (L_24, L_26); (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_26); V_7 = L_24; TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = V_7; V_8 = L_27; goto IL_0141; } IL_0088: { List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_28 = V_0; V_9 = (bool)((((RuntimeObject*)(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)L_28) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_29 = V_9; if (!L_29) { goto IL_0099; } } { List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_30 = (List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)il2cpp_codegen_object_new(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7_il2cpp_TypeInfo_var); List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED(L_30, /*hidden argument*/List_1__ctor_m2664E772BEC27840867512EC2E339FF01F648AED_RuntimeMethod_var); V_0 = L_30; } IL_0099: { RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_31 = V_5; Type_t * L_32 = L_31->get_m_Type0_0(); V_10 = (bool)((!(((RuntimeObject*)(Type_t *)L_32) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_33 = V_10; if (!L_33) { goto IL_00b7; } } { List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_34 = V_0; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_35 = V_5; Type_t * L_36 = L_35->get_m_Type0_0(); List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D(L_34, L_36, /*hidden argument*/List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var); } IL_00b7: { RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_37 = V_5; Type_t * L_38 = L_37->get_m_Type1_1(); V_11 = (bool)((!(((RuntimeObject*)(Type_t *)L_38) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_39 = V_11; if (!L_39) { goto IL_00d5; } } { List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_40 = V_0; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_41 = V_5; Type_t * L_42 = L_41->get_m_Type1_1(); List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D(L_40, L_42, /*hidden argument*/List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var); } IL_00d5: { RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_43 = V_5; Type_t * L_44 = L_43->get_m_Type2_2(); V_12 = (bool)((!(((RuntimeObject*)(Type_t *)L_44) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_45 = V_12; if (!L_45) { goto IL_00f3; } } { List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_46 = V_0; RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * L_47 = V_5; Type_t * L_48 = L_47->get_m_Type2_2(); List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D(L_46, L_48, /*hidden argument*/List_1_Add_m56E267FE82DC48AD1690E87B576550B72754E89D_RuntimeMethod_var); } IL_00f3: { int32_t L_49 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)1)); } IL_00fb: { int32_t L_50 = V_4; RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_51 = V_3; if ((((int32_t)L_50) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_51)->max_length)))))) { goto IL_0032; } } { Type_t * L_52 = V_2; ___klass0 = L_52; } IL_0109: { Type_t * L_53 = ___klass0; if (!L_53) { goto IL_011e; } } { Type_t * L_54 = ___klass0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_55 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_56; L_56 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_55, /*hidden argument*/NULL); G_B22_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_54) == ((RuntimeObject*)(Type_t *)L_56))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_011f; } IL_011e: { G_B22_0 = 0; } IL_011f: { V_13 = (bool)G_B22_0; bool L_57 = V_13; if (L_57) { goto IL_0008; } } { List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_58 = V_0; V_14 = (bool)((((RuntimeObject*)(List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 *)L_58) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_59 = V_14; if (!L_59) { goto IL_0137; } } { V_8 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)NULL; goto IL_0141; } IL_0137: { List_1_t7CFD5FCE8366620F593F2C9DAC3A870E5D6506D7 * L_60 = V_0; TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_61; L_61 = List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E(L_60, /*hidden argument*/List_1_ToArray_mB2CE10C5396AA1FDB680D3725ADDBE12BCE0462E_RuntimeMethod_var); V_8 = L_61; goto IL_0141; } IL_0141: { TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_62 = V_8; return L_62; } } // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_mB33B8C49CC1EE05341F8ADFBF9B0EEB4894C0864 (Type_t * ___klass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_1 = NULL; bool V_2 = false; int32_t V_3 = 0; bool V_4 = false; { Type_t * L_0 = ___klass0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_1 = { reinterpret_cast<intptr_t> (ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2; L_2 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_1, /*hidden argument*/NULL); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3; L_3 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0); V_0 = L_3; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = V_0; V_2 = (bool)((!(((uint32_t)(((RuntimeArray*)L_4)->max_length)) <= ((uint32_t)0)))? 1 : 0); bool L_5 = V_2; if (!L_5) { goto IL_0020; } } { V_3 = 2; goto IL_0045; } IL_0020: { Type_t * L_6 = ___klass0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_7 = { reinterpret_cast<intptr_t> (ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_8; L_8 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_7, /*hidden argument*/NULL); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9; L_9 = VirtFuncInvoker2< ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, Type_t *, bool >::Invoke(11 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_6, L_8, (bool)0); V_1 = L_9; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_10 = V_1; V_4 = (bool)((!(((uint32_t)(((RuntimeArray*)L_10)->max_length)) <= ((uint32_t)0)))? 1 : 0); bool L_11 = V_4; if (!L_11) { goto IL_0041; } } { V_3 = 1; goto IL_0045; } IL_0041: { V_3 = 0; goto IL_0045; } IL_0045: { int32_t L_12 = V_3; return L_12; } } // System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_CheckIsEditorScript_m109EDB093200EAAA9DA7203E58385429F791CA24 (Type_t * ___klass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; int32_t G_B7_0 = 0; { goto IL_0020; } IL_0003: { Type_t * L_0 = ___klass0; IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var); int32_t L_1; L_1 = AttributeHelperEngine_GetExecuteMode_mB33B8C49CC1EE05341F8ADFBF9B0EEB4894C0864(L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = V_0; V_1 = (bool)((((int32_t)L_2) > ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0017; } } { int32_t L_4 = V_0; V_2 = L_4; goto IL_003e; } IL_0017: { Type_t * L_5 = ___klass0; Type_t * L_6; L_6 = VirtFuncInvoker0< Type_t * >::Invoke(29 /* System.Type System.Type::get_BaseType() */, L_5); ___klass0 = L_6; } IL_0020: { Type_t * L_7 = ___klass0; if (!L_7) { goto IL_0035; } } { Type_t * L_8 = ___klass0; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_9 = { reinterpret_cast<intptr_t> (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_10; L_10 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_9, /*hidden argument*/NULL); G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t *)L_8) == ((RuntimeObject*)(Type_t *)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0036; } IL_0035: { G_B7_0 = 0; } IL_0036: { V_3 = (bool)G_B7_0; bool L_11 = V_3; if (L_11) { goto IL_0003; } } { V_2 = 0; goto IL_003e; } IL_003e: { int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_m4425CE70A70DB0716D3A5BF8C51C53C6A7891131 (Type_t * ___klass0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; { Type_t * L_0 = ___klass0; IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var); DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_1; L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D(L_0, /*hidden argument*/AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F_mCB9D04D036EDC5839E55948BD497E71865279E8D_RuntimeMethod_var); V_0 = L_1; DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_2 = V_0; V_1 = (bool)((((RuntimeObject*)(DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0014; } } { V_2 = 0; goto IL_001d; } IL_0014: { DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * L_4 = V_0; int32_t L_5; L_5 = DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2(L_4, /*hidden argument*/NULL); V_2 = L_5; goto IL_001d; } IL_001d: { int32_t L_6 = V_2; return L_6; } } // System.Void UnityEngine.AttributeHelperEngine::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_m00AE154DE9BE8D99EBFBBE005F9FC40109E8FB19 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E* L_0 = (DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E*)(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E*)SZArrayNew(DisallowMultipleComponentU5BU5D_t3729B6FD5B0047F32D8A81B9EF750AD70654053E_il2cpp_TypeInfo_var, (uint32_t)1); ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__disallowMultipleComponentArray_0(L_0); ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08* L_1 = (ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08*)(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08*)SZArrayNew(ExecuteInEditModeU5BU5D_t1913FB45D1BAF40B32F47108EE65D7DE7992AF08_il2cpp_TypeInfo_var, (uint32_t)1); ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__executeInEditModeArray_1(L_1); RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F* L_2 = (RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F*)SZArrayNew(RequireComponentU5BU5D_t6063B4CE327E593F7C4B93C34578320DC3E4B29F_il2cpp_TypeInfo_var, (uint32_t)1); ((AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2B532C22878D0F5685ADEAF5470DF15F7B8953BE_il2cpp_TypeInfo_var))->set__requireComponentArray_2(L_2); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.BaseInvokableCall::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); MethodInfo_t * L_0 = ___function1; bool L_1; L_1 = MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0029; } } { RuntimeObject * L_3 = ___target0; V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject *)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0026; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8077A2BB797FA6A0805F51D59F567488316A7D86)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var))); } IL_0026: { goto IL_003e; } IL_0029: { RuntimeObject * L_6 = ___target0; V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_003d; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_8 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral320772EF40302B49A179DB96BAD02224E97B4018)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var))); } IL_003d: { } IL_003e: { MethodInfo_t * L_9 = ___function1; V_3 = (bool)((((RuntimeObject*)(MethodInfo_t *)L_9) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_10 = V_3; if (!L_10) { goto IL_0051; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_11 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7AD319493499620E43634FF644A0CEF1624086AD)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB_RuntimeMethod_var))); } IL_0051: { return; } } // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF (Delegate_t * ___delegate0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_1 = NULL; bool V_2 = false; bool V_3 = false; bool V_4 = false; { Delegate_t * L_0 = ___delegate0; RuntimeObject * L_1; L_1 = Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; RuntimeObject * L_2 = V_0; V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0014; } } { V_3 = (bool)1; goto IL_0033; } IL_0014: { RuntimeObject * L_4 = V_0; V_1 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_4, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var)); Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = V_1; V_4 = (bool)((!(((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_6 = V_4; if (!L_6) { goto IL_002f; } } { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_7, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_3 = L_8; goto IL_0033; } IL_002f: { V_3 = (bool)1; goto IL_0033; } IL_0033: { bool L_9 = V_3; return L_9; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369 (BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method) { { NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_0 = ___inCullingPlanes0; __this->set_cullingPlanes_0(L_0); NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_1 = ___inOutBatchVisibility1; __this->set_batchVisibility_1(L_1); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_2 = ___outVisibleIndices2; __this->set_visibleIndices_2(L_2); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_3 = ___outVisibleIndicesY3; __this->set_visibleIndicesY_3(L_3); LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_4 = ___inLodParameters4; __this->set_lodParameters_4(L_4); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5 = ___inCullingMatrix5; __this->set_cullingMatrix_5(L_5); float L_6 = ___inNearPlane6; __this->set_nearPlane_6(L_6); return; } } IL2CPP_EXTERN_C void BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369_AdjustorThunk (RuntimeObject * __this, NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E ___inCullingPlanes0, NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA ___inOutBatchVisibility1, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndices2, NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 ___outVisibleIndicesY3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___inLodParameters4, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___inCullingMatrix5, float ___inNearPlane6, const RuntimeMethod* method) { int32_t _offset = 1; BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 * _thisAdjusted = reinterpret_cast<BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 *>(__this + _offset); BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369(_thisAdjusted, ___inCullingPlanes0, ___inOutBatchVisibility1, ___outVisibleIndices2, ___outVisibleIndicesY3, ___inLodParameters4, ___inCullingMatrix5, ___inNearPlane6, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled) { Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL); } IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke_back(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled) { Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_pinvoke_cleanup(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled) { Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL); } IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com_back(const BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled, BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A& unmarshaled) { Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup IL2CPP_EXTERN_C void BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshal_com_cleanup(BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A_marshaled_com& marshaled) { } // System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchRendererGroup_InvokeOnPerformCulling_m164A637514875EBBFF4A12C55521BEA93474739C (BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * ___group0, BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * ___context1, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * ___lodParameters2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E V_0; memset((&V_0), 0, sizeof(V_0)); NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA V_1; memset((&V_1), 0, sizeof(V_1)); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_2; memset((&V_2), 0, sizeof(V_2)); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 V_3; memset((&V_3), 0, sizeof(V_3)); Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets; { BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_0 = ___context1; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * L_1 = L_0->get_cullingPlanes_2(); BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_2 = ___context1; int32_t L_3 = L_2->get_cullingPlanesCount_6(); NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_4; L_4 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9((void*)(void*)L_1, L_3, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t80844BF2332EAFC1DDEDD616A950242031A115C7_mBE30B32838E7517398FD847EB4FE3D2A6DE467C9_RuntimeMethod_var); V_0 = L_4; BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_5 = ___context1; BatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE * L_6 = L_5->get_batchVisibility_3(); BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_7 = ___context1; int32_t L_8 = L_7->get_batchVisibilityCount_7(); NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_9; L_9 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C((void*)(void*)L_6, L_8, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_tFA63D052426424FBD58F78E973AAAC52A67B5AFE_m9A0BB9B3BA978D85C803B4FF986618C9ED0A646C_RuntimeMethod_var); V_1 = L_9; BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_10 = ___context1; int32_t* L_11 = L_10->get_visibleIndices_4(); BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_12 = ___context1; int32_t L_13 = L_12->get_visibleIndicesCount_8(); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_14; L_14 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC((void*)(void*)L_11, L_13, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_RuntimeMethod_var); V_2 = L_14; BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_15 = ___context1; int32_t* L_16 = L_15->get_visibleIndicesY_5(); BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_17 = ___context1; int32_t L_18 = L_17->get_visibleIndicesCount_8(); NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_19; L_19 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC((void*)(void*)L_16, L_18, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m74FE8D780F0B79978FC91EDDC7805B680AC3BDBC_RuntimeMethod_var); V_3 = L_19; } IL_004d: try { // begin try (depth: 1) BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_20 = ___context1; BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * L_21 = ___group0; OnPerformCulling_t44E5FE326B88CD7B1F07F3DDD2433D2D70161AEB * L_22 = L_21->get_m_PerformCulling_1(); BatchRendererGroup_t68C1EAC6F7158DC1C02C16D4E343397D5EC4574A * L_23 = ___group0; NativeArray_1_t527C586787ACD1AD75E3C78BFB024FFA9925662E L_24 = V_0; NativeArray_1_t18D233A2E30E28048C1252473AFD0799557294DA L_25 = V_1; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_26 = V_2; NativeArray_1_tD60079F06B473C85CF6C2BB4F2D203F38191AE99 L_27 = V_3; LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * L_28 = ___lodParameters2; LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_29 = (*(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)L_28); BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_30 = ___context1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_31 = L_30->get_cullingMatrix_1(); BatchRendererCullingOutput_t61FB4F7DB1BC4AFC492B8F1694BFCF9961F4C8DC * L_32 = ___context1; float L_33 = L_32->get_nearPlane_9(); BatchCullingContext_t26E634F354C4F3915108C34A32FD32118FFE1F66 L_34; memset((&L_34), 0, sizeof(L_34)); BatchCullingContext__ctor_m660602A9A31FEDDB5673F26C3FD11B4194395369((&L_34), L_24, L_25, L_26, L_27, L_29, L_31, L_33, /*hidden argument*/NULL); JobHandle_t8AEB8D31C25D7774C71D62B0C662525E6E36D847 L_35; L_35 = OnPerformCulling_Invoke_m804E8422831E63707E5582FBBBFEF08E8A100525(L_22, L_23, L_34, /*hidden argument*/NULL); L_20->set_cullingJobsFence_0(L_35); IL2CPP_LEAVE(0x87, FINALLY_007e); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_007e; } FINALLY_007e: { // begin finally (depth: 1) JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916(/*hidden argument*/NULL); IL2CPP_END_FINALLY(126) } // end finally (depth: 1) IL2CPP_CLEANUP(126) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x87, IL_0087) } IL_0087: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.BeforeRenderHelper::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m30EA54023BDAB65766E9B5FD6FC90E92D75A7026 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * V_0 = NULL; int32_t V_1 = 0; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL; bool V_3 = false; bool V_4 = false; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets; { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_0 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); V_0 = L_0; List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_1 = V_0; Monitor_Enter_m3AEE1F76020B92B6C2742BCD05706DC5FD6F9CB2(L_1, /*hidden argument*/NULL); } IL_000e: try { // begin try (depth: 1) { V_1 = 0; goto IL_0039; } IL_0013: { IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_2 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); int32_t L_3 = V_1; OrderBlock_t0B106828F588BC2F0B9895425E6FD39EDA45C1E2 L_4; L_4 = List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m3E4D0AB46DBFAF53812AF05BB85BBE161520E65F_RuntimeMethod_var); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_5 = L_4.get_callback_1(); V_2 = L_5; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2; V_3 = (bool)((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_6) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_7 = V_3; if (!L_7) { goto IL_0034; } } IL_002d: { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8 = V_2; UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_8, /*hidden argument*/NULL); } IL_0034: { int32_t L_9 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_0039: { int32_t L_10 = V_1; IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_11 = ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0(); int32_t L_12; L_12 = List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_inline(L_11, /*hidden argument*/List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_RuntimeMethod_var); V_4 = (bool)((((int32_t)L_10) < ((int32_t)L_12))? 1 : 0); bool L_13 = V_4; if (L_13) { goto IL_0013; } } IL_004c: { IL2CPP_LEAVE(0x57, FINALLY_004f); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_004f; } FINALLY_004f: { // begin finally (depth: 1) List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_14 = V_0; Monitor_Exit_mA776B403DA88AC77CDEEF67AB9F0D0E77ABD254A(L_14, /*hidden argument*/NULL); IL2CPP_END_FINALLY(79) } // end finally (depth: 1) IL2CPP_CLEANUP(79) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x57, IL_0057) } IL_0057: { return; } } // System.Void UnityEngine.BeforeRenderHelper::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_mAB141E73B12E9FD55D3258F715472F6BA0872282 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * L_0 = (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 *)il2cpp_codegen_object_new(List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0_il2cpp_TypeInfo_var); List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D(L_0, /*hidden argument*/List_1__ctor_m72F7D16363E99D623143F2BC45BCE1B5AB4D359D_RuntimeMethod_var); ((BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_tD03366BD36CBC6821AEF8AAD1190808424B91E8E_il2cpp_TypeInfo_var))->set_s_OrderBlocks_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Behaviour::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method) { typedef bool (*Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *); static Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Behaviour_get_enabled_m08077AB79934634E1EAE909C2B482BEF4C15A800_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *, bool); static Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Behaviour_set_enabled_mDE415591B28853D1CD764C53CB499A2142247F32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method) { typedef bool (*Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn) (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 *); static Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_mDD843C0271D492C1E08E0F8DEE8B6F1CFA951BFA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Behaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method) { { Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * BootConfigData_WrapBootConfigData_mB8682F80DBE83934FFEAFE08A08B376979105E48 (intptr_t ___nativeHandle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * V_0 = NULL; { intptr_t L_0 = ___nativeHandle0; BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * L_1 = (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C *)il2cpp_codegen_object_new(BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C_il2cpp_TypeInfo_var); BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068(L_1, (intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * L_2 = V_0; return L_2; } } // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068 (BootConfigData_tC95797E21A13F51030D3E184D461226B95B1073C * __this, intptr_t ___nativeHandle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); intptr_t L_0 = ___nativeHandle0; bool L_1; L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0022; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5DFF648DF22D7DC3373E60FA0AE6F1D56AF98635)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BootConfigData__ctor_m4BF11252A4EA57BE0B82E6C1657B621D163B8068_RuntimeMethod_var))); } IL_0022: { intptr_t L_4 = ___nativeHandle0; __this->set_m_Ptr_0((intptr_t)L_4); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___center0; __this->set_m_Center_0(L_0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___size1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, (0.5f), /*hidden argument*/NULL); __this->set_m_Extents_1(L_2); return; } } IL2CPP_EXTERN_C void Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___center0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___size1, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); Bounds__ctor_m8356472A177F4B22FFCE8911EBC8547A65A07CA3(_thisAdjusted, ___center0, ___size1, method); } // System.Int32 UnityEngine.Bounds::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1; L_1 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); V_0 = L_2; int32_t L_3; L_3 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); V_1 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2)))); goto IL_002f; } IL_002f: { int32_t L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C int32_t Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); int32_t _returnValue; _returnValue = Bounds_GetHashCode_m822D1DF4F57180495A4322AADD3FD173C6FC3A1B(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Bounds::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject * L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject * L_2 = ___other0; bool L_3; L_3 = Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, ((*(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)UnBox(L_2, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); bool _returnValue; _returnValue = Bounds_Equals_mB759250EA283B06481746E9A247B024D273408C9(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t G_B3_0 = 0; { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); V_0 = L_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___other0), /*hidden argument*/NULL); bool L_2; L_2 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002f; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); V_0 = L_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___other0), /*hidden argument*/NULL); bool L_5; L_5 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), L_4, /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_0030; } IL_002f: { G_B3_0 = 0; } IL_0030: { V_1 = (bool)G_B3_0; goto IL_0033; } IL_0033: { bool L_6 = V_1; return L_6; } } IL2CPP_EXTERN_C bool Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F_AdjustorThunk (RuntimeObject * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); bool _returnValue; _returnValue = Bounds_Equals_mC558BE6FE3614F7B42F5E22D1F155194A0E3DD0F(_thisAdjusted, ___other0, method); return _returnValue; } // UnityEngine.Vector3 UnityEngine.Bounds::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Center_0(); V_0 = L_0; goto IL_000a; } IL_000a: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0; __this->set_m_Center_0(L_0); return; } } IL2CPP_EXTERN_C void Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E(_thisAdjusted, ___value0, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Extents_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_0, (2.0f), /*hidden argument*/NULL); V_0 = L_1; goto IL_0014; } IL_0014: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Bounds_get_size_mB1C37E89879C7810BC9F4210033D9277DAFE2C14(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_0, (0.5f), /*hidden argument*/NULL); __this->set_m_Extents_1(L_1); return; } } IL2CPP_EXTERN_C void Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); Bounds_set_size_mEDB113237CED433C65294B534EAD30449277FD18(_thisAdjusted, ___value0, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_extents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Extents_1(); V_0 = L_0; goto IL_000a; } IL_000a: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0; __this->set_m_Extents_1(L_0); return; } } IL2CPP_EXTERN_C void Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89(_thisAdjusted, ___value0, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519(_thisAdjusted, method); return _returnValue; } // UnityEngine.Vector3 UnityEngine.Bounds::get_max() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_mE94F24EA5893A56978CAB03E5881AD8A0767208C (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___lhs0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Bounds_get_center_m78CD262996DD859F71DAFFF39228EBE0C422F485((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___rhs1), /*hidden argument*/NULL); bool L_2; L_2 = Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_002b; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___lhs0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___rhs1), /*hidden argument*/NULL); bool L_5; L_5 = Vector3_op_Equality_m8A98C7F38641110A2F90445EF8E98ECE14B08296(L_3, L_4, /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_002c; } IL_002b: { G_B3_0 = 0; } IL_002c: { V_0 = (bool)G_B3_0; goto IL_002f; } IL_002f: { bool L_6 = V_0; return L_6; } } // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_m7072FE6FA9E44024F1B71806364E9189792D00C6 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___lhs0, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = ___lhs0; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_1 = ___rhs1; bool L_2; L_2 = Bounds_op_Equality_mE94F24EA5893A56978CAB03E5881AD8A0767208C(L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___max1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___min0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_0, L_1, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_2, (0.5f), /*hidden argument*/NULL); Bounds_set_extents_m9590B3BB7D59A4C35D9F0E381A20C6A96A4D9D89((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_3, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___min0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = Bounds_get_extents_mA54D7497D65DCF21CA952FA754B9D1086305FF02((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6; L_6 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_4, L_5, /*hidden argument*/NULL); Bounds_set_center_mAC54A53224BBEFE37A4387DCBD0EF3774751221E((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_6, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___min0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___max1, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D(_thisAdjusted, ___min0, ___max1, method); } // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7 (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Bounds_get_min_mEDCEC21FB04A8E7196EDE841F7BE9042E1908519((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2; L_2 = Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline(L_0, L_1, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Bounds_get_max_m7562010AAD919B8449B8B90382BFBA4D83C669BD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5; L_5 = Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline(L_3, L_4, /*hidden argument*/NULL); Bounds_SetMinMax_m37B0AF472E857A51AC86463D1CA7DB161D5A880D((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, L_2, L_5, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); Bounds_Encapsulate_mE74070861B19845E70A3C333A5206823ADC7DAD7(_thisAdjusted, ___point0, method); } // System.String UnityEngine.Bounds::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0; L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL); NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1; L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0); String_t* L_2; L_2 = Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD((Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { String_t* L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C String_t* Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); String_t* _returnValue; _returnValue = Bounds_ToString_mC2F42E6634E786CC9A1B847ECDD88226B7880E7B(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391); s_Il2CppMethodInitialized = true; } bool V_0 = false; String_t* V_1 = NULL; { String_t* L_0 = ___format0; bool L_1; L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391; } IL_0012: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_5 = __this->get_address_of_m_Center_0(); String_t* L_6 = ___format0; RuntimeObject* L_7 = ___formatProvider1; String_t* L_8; L_8 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_5, L_6, L_7, /*hidden argument*/NULL); ArrayElementTypeCheck (L_4, L_8); (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_10 = __this->get_address_of_m_Extents_1(); String_t* L_11 = ___format0; RuntimeObject* L_12 = ___formatProvider1; String_t* L_13; L_13 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_10, L_11, L_12, /*hidden argument*/NULL); ArrayElementTypeCheck (L_9, L_13); (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13); String_t* L_14; L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35, L_9, /*hidden argument*/NULL); V_1 = L_14; goto IL_0045; } IL_0045: { String_t* L_15 = V_1; return L_15; } } IL2CPP_EXTERN_C String_t* Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { int32_t _offset = 1; Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * _thisAdjusted = reinterpret_cast<Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *>(__this + _offset); String_t* _returnValue; _returnValue = Bounds_ToString_m493BA40092851F60E7CE73A8BD58489DAE18B3AD(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_TickRealtimeProbes_mDE45D3D3E07AB0FF8C10791544CB29FF6D44DFA2 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFF4F5CDB37BB93A28975F7BFE970040964B48F5A (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method) { { BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_mFBDDD8FE2956E99DB34533F8C29621C3E938BD13 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, bool ___disposing0, const RuntimeMethod* method) { { return; } } // System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405 (const RuntimeMethod* method) { typedef bool (*BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405_ftn) (); static BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (BuiltinRuntimeReflectionSystem_BuiltinUpdate_mEDD980F13F6200E5B89742D6868C4EF4858AE405_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_mA4A701BE60FC41AD01F7AC965DACA950B4C9560C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * V_0 = NULL; { BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * L_0 = (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 *)il2cpp_codegen_object_new(BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159_il2cpp_TypeInfo_var); BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045(L_0, /*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_m418427E040351EC086975D95B409F2C6E3E41045 (BuiltinRuntimeReflectionSystem_t28584708A510CEE39431FF9695276A0C9EC45159 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Camera::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera__ctor_m30D37AB91648C862FCB8E69805DC4DF728A2804C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { { Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0(__this, /*hidden argument*/NULL); return; } } // System.Single UnityEngine.Camera::get_nearClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef float (*Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_nearClipPlane_m75A7270074A35D95B05F25EBF8CE392ECA6517DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Camera::get_farClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef float (*Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_farClipPlane_m0FA1B9E2E815BECE2EA40023302EB942B52D9596_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Camera::get_depth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef float (*Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_depth_m063B48665DB9226949AC3A615362EA20193B823D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Camera::get_cullingMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_cullingMask_m63492ED3AFA8F571FBED0B1729264A2E3BB64236_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Camera::get_eventMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_eventMask_m69507E71D5281F902A304A8BDDE7D23A3C501292_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_clearFlags_m7D0E7A0DBAB6A84B680EC09835AA2F081A17E0D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Rect UnityEngine.Camera::get_pixelRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Camera_get_pixelRect_m58284153875DDE6470D4BDCAF2DFC9F5C9DE3D3A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0; return L_0; } } // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * (*Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_targetTexture_m1DF637F05FF945625231DED8F3071795755DD4BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()"); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Camera::get_targetDisplay() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *); static Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_targetDisplay_mED770420CB57E500C60BE15B9F7F5ED424F0BA3D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, int32_t ___eye1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___eye1; Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_WorldToScreenPoint_m44710195E7736CE9DE5A9B05E32059A9A950F95C (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___position0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Camera_WorldToScreenPoint_m205044769D9BC639283F3B929D964E1982067637(__this, L_0, 2, /*hidden argument*/NULL); V_0 = L_1; goto IL_000c; } IL_000c: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = V_0; return L_2; } } // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Camera_ScreenToViewportPoint_m0300D4845234BDBE1A1D08CF493966C57F6D4D8A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___position0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0; return L_0; } } // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___pos0, int32_t ___eye1, const RuntimeMethod* method) { Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___eye1; Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___pos0), L_0, (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_0), /*hidden argument*/NULL); Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_1 = V_0; return L_1; } } // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, int32_t ___eye1, const RuntimeMethod* method) { Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1; L_1 = Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline(L_0, /*hidden argument*/NULL); int32_t L_2 = ___eye1; Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_3; L_3 = Camera_ScreenPointToRay_mE590E18429611C84F551E9FA8ED67391ED32D437(__this, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0011; } IL_0011: { Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_4 = V_0; return L_4; } } // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 Camera_ScreenPointToRay_mD385213935A81030EDC604A39FD64761077CFBAB (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos0, const RuntimeMethod* method) { Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___pos0; Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_1; L_1 = Camera_ScreenPointToRay_m217923426BB5E72835726B1ED792BFFFF8B498C1(__this, L_0, 2, /*hidden argument*/NULL); V_0 = L_1; goto IL_000c; } IL_000c: { Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_2 = V_0; return L_2; } } // UnityEngine.Camera UnityEngine.Camera::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C (const RuntimeMethod* method) { typedef Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C_ftn) (); static Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_main_mC337C621B91591CEF89504C97EF64D717C12871C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()"); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.Camera::GetAllCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529 (const RuntimeMethod* method) { typedef int32_t (*Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529_ftn) (); static Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasCount()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cam0, const RuntimeMethod* method) { typedef int32_t (*Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B_ftn) (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*); static Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])"); int32_t icallRetVal = _il2cpp_icall_func(___cam0); return icallRetVal; } // System.Int32 UnityEngine.Camera::get_allCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = Camera_GetAllCamerasCount_m3B036EBA99A0F6E8FF30C9B14DDD6C3A93C63529(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4 (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras0, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; { CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_0 = ___cameras0; V_0 = (bool)((((RuntimeObject*)(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000f; } } { NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var))); NullReferenceException__ctor_m669954F23A336EC873149F0ED0D291F2B509017A(L_2, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4_RuntimeMethod_var))); } IL_000f: { CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_3 = ___cameras0; int32_t L_4; L_4 = Camera_get_allCamerasCount_mFDB01BDA0C2C796020756A9DD53C38E32046B801(/*hidden argument*/NULL); V_1 = (bool)((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))) < ((int32_t)L_4))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_0028; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186FB796430BC5E1614CB6112FA9F795F1074493)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_mC94EF7B11A5BA31CED54B106E68D64ED82D0CEF4_RuntimeMethod_var))); } IL_0028: { CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_7 = ___cameras0; int32_t L_8; L_8 = Camera_GetAllCamerasImpl_m220999F1251B5F6846B56F6F63D0D0820AF51F0B(L_7, /*hidden argument*/NULL); V_2 = L_8; goto IL_0031; } IL_0031: { int32_t L_9 = V_2; return L_9; } } // System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_mAA81BB789FC8C7516B71ED4E1452C4D8E99334C9 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreCull_4(); V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreCull_4(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0; CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL); } IL_0019: { return; } } // System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_mB282AD49DFA0C9036D92BAE0E28F2567C713099E (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreRender_5(); V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPreRender_5(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0; CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL); } IL_0019: { return; } } // System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_mC07CDF605EEABC89BD814E09F2542E9EE16AE0DA (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___cam0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPostRender_6(); V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * L_2 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_il2cpp_TypeInfo_var))->get_onPostRender_6(); Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___cam0; CameraCallback_Invoke_m52ACC6D0C6BA5A247A24DB9C63D4340B2EF97B24(L_2, L_3, /*hidden argument*/NULL); } IL_0019: { return; } } // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method) { typedef void (*Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *); static Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_pixelRect_Injected_mE01A6F5B5892953CD25DECDBC12B5CBF15CD84E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, int32_t ___eye1, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret2, const RuntimeMethod* method) { typedef void (*Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, int32_t, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_WorldToScreenPoint_Injected_mE1001A12AC94E57CE91F40D345F0DBC3C42C188A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2); } // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___position0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method) { typedef void (*Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *); static Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ScreenToViewportPoint_Injected_m313B8AF34F729447B818935A20A7EBE6724AC473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___position0, ___ret1); } // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___pos0, int32_t ___eye1, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ret2, const RuntimeMethod* method) { typedef void (*Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *, int32_t, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *); static Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ScreenPointToRay_Injected_mB548944EF4CBF628CB55E7A729DA28A9BFFB4006_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)"); _il2cpp_icall_func(__this, ___pos0, ___eye1, ___ret2); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * _thisAdjusted = reinterpret_cast<CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *>(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327 (CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5((CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = CameraPlayable_GetHandle_m12A0FB549E5257C9AEBCF76B6E2DC49FE5F8B7C5((CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327_AdjustorThunk (RuntimeObject * __this, CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD ___other0, const RuntimeMethod* method) { int32_t _offset = 1; CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD * _thisAdjusted = reinterpret_cast<CameraPlayable_t0677497EB93984A6712D7DF07F7620290E1CE1FD *>(__this + _offset); bool _returnValue; _returnValue = CameraPlayable_Equals_m82D036759943861CAB110D108F966C60216E6327(_thisAdjusted, ___other0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ClassLibraryInitializer::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_m462E6CE3B1A6017AB1ADA0ACCEACBBB0B614F564 (const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) { { float L_0 = ___r0; __this->set_r_0(L_0); float L_1 = ___g1; __this->set_g_1(L_1); float L_2 = ___b2; __this->set_b_2(L_2); float L_3 = ___a3; __this->set_a_3(L_3); return; } } IL2CPP_EXTERN_C void Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method); } // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) { { float L_0 = ___r0; __this->set_r_0(L_0); float L_1 = ___g1; __this->set_g_1(L_1); float L_2 = ___b2; __this->set_b_2(L_2); __this->set_a_3((1.0f)); return; } } IL2CPP_EXTERN_C void Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset); Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494(_thisAdjusted, ___r0, ___g1, ___b2, method); } // System.String UnityEngine.Color::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0; L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL); NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1; L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0); String_t* L_2; L_2 = Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { String_t* L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C String_t* Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset); String_t* _returnValue; _returnValue = Color_ToString_m2C9303D88F39CDAE35C613A3C816D8982C58B5FC(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9); s_Il2CppMethodInitialized = true; } bool V_0 = false; String_t* V_1 = NULL; { String_t* L_0 = ___format0; bool L_1; L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___format0 = _stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9; } IL_0012: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3; float* L_5 = __this->get_address_of_r_0(); String_t* L_6 = ___format0; RuntimeObject* L_7 = ___formatProvider1; String_t* L_8; L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL); ArrayElementTypeCheck (L_4, L_8); (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4; float* L_10 = __this->get_address_of_g_1(); String_t* L_11 = ___format0; RuntimeObject* L_12 = ___formatProvider1; String_t* L_13; L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL); ArrayElementTypeCheck (L_9, L_13); (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9; float* L_15 = __this->get_address_of_b_2(); String_t* L_16 = ___format0; RuntimeObject* L_17 = ___formatProvider1; String_t* L_18; L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL); ArrayElementTypeCheck (L_14, L_18); (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14; float* L_20 = __this->get_address_of_a_3(); String_t* L_21 = ___format0; RuntimeObject* L_22 = ___formatProvider1; String_t* L_23; L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL); ArrayElementTypeCheck (L_19, L_23); (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23); String_t* L_24; L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_19, /*hidden argument*/NULL); V_1 = L_24; goto IL_0065; } IL_0065: { String_t* L_25 = V_1; return L_25; } } IL2CPP_EXTERN_C String_t* Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset); String_t* _returnValue; _returnValue = Color_ToString_m927424DFCE95E13D26A1F8BF91FA0AB3F6C2FC02(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } // System.Int32 UnityEngine.Color::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = (*(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; L_1 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2; L_2 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL); V_1 = L_2; goto IL_001d; } IL_001d: { int32_t L_3 = V_1; return L_3; } } IL2CPP_EXTERN_C int32_t Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset); int32_t _returnValue; _returnValue = Color_GetHashCode_mAF5E7EE6AFA983D3FA5E3D316E672EE1511F97CF(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Color::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject * L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject * L_2 = ___other0; bool L_3; L_3 = Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)__this, ((*(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)UnBox(L_2, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset); bool _returnValue; _returnValue = Color_Equals_m90F8A5EF85416D809F5E3C0ACCADDD4F299AD8FC(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Color::Equals(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float* L_0 = __this->get_address_of_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = ___other0; float L_2 = L_1.get_r_0(); bool L_3; L_3 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_0, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_004d; } } { float* L_4 = __this->get_address_of_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_5 = ___other0; float L_6 = L_5.get_g_1(); bool L_7; L_7 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_4, L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_004d; } } { float* L_8 = __this->get_address_of_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___other0; float L_10 = L_9.get_b_2(); bool L_11; L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_8, L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_004d; } } { float* L_12 = __this->get_address_of_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___other0; float L_14 = L_13.get_a_3(); bool L_15; L_15 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_12, L_14, /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_15)); goto IL_004e; } IL_004d: { G_B5_0 = 0; } IL_004e: { V_0 = (bool)G_B5_0; goto IL_0051; } IL_0051: { bool L_16 = V_0; return L_16; } } IL2CPP_EXTERN_C bool Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00_AdjustorThunk (RuntimeObject * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset); bool _returnValue; _returnValue = Color_Equals_mB531F532B5F7BE6168CFD4A6C89358C16F058D00(_thisAdjusted, ___other0, method); return _returnValue; } // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_op_Multiply_m1A1E7DECD013FBEB99018CEDDC30B8A7CF99941D (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, float ___b1, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___a0; float L_1 = L_0.get_r_0(); float L_2 = ___b1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___a0; float L_4 = L_3.get_g_1(); float L_5 = ___b1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___a0; float L_7 = L_6.get_b_2(); float L_8 = ___b1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___a0; float L_10 = L_9.get_a_3(); float L_11 = ___b1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12; memset((&L_12), 0, sizeof(L_12)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_12), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0029; } IL_0029: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = V_0; return L_13; } } // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_m4975788CDFEF5571E3C51AE8363E6DF65C28A996 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___lhs0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___lhs0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; L_1 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_0, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___rhs1; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3; L_3 = Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5(L_2, /*hidden argument*/NULL); bool L_4; L_4 = Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline(L_1, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { bool L_5 = V_0; return L_5; } } // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_Lerp_mC986D7F29103536908D76BD8FC59AA11DC33C197 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___a0, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___b1, float ___t2, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___t2; float L_1; L_1 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_0, /*hidden argument*/NULL); ___t2 = L_1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___a0; float L_3 = L_2.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___b1; float L_5 = L_4.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___a0; float L_7 = L_6.get_r_0(); float L_8 = ___t2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = ___a0; float L_10 = L_9.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_11 = ___b1; float L_12 = L_11.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___a0; float L_14 = L_13.get_g_1(); float L_15 = ___t2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16 = ___a0; float L_17 = L_16.get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18 = ___b1; float L_19 = L_18.get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20 = ___a0; float L_21 = L_20.get_b_2(); float L_22 = ___t2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_23 = ___a0; float L_24 = L_23.get_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_25 = ___b1; float L_26 = L_25.get_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_27 = ___a0; float L_28 = L_27.get_a_3(); float L_29 = ___t2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_30; memset((&L_30), 0, sizeof(L_30)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_30), ((float)il2cpp_codegen_add((float)L_3, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), (float)L_8)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_12, (float)L_14)), (float)L_15)))), ((float)il2cpp_codegen_add((float)L_17, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)), (float)L_22)))), ((float)il2cpp_codegen_add((float)L_24, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_26, (float)L_28)), (float)L_29)))), /*hidden argument*/NULL); V_0 = L_30; goto IL_0069; } IL_0069: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_31 = V_0; return L_31; } } // UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, float ___multiplier0, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->get_r_0(); float L_1 = ___multiplier0; float L_2 = __this->get_g_1(); float L_3 = ___multiplier0; float L_4 = __this->get_b_2(); float L_5 = ___multiplier0; float L_6 = __this->get_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_7), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0027; } IL_0027: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8_AdjustorThunk (RuntimeObject * __this, float ___multiplier0, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 _returnValue; _returnValue = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8(_thisAdjusted, ___multiplier0, method); return _returnValue; } // UnityEngine.Color UnityEngine.Color::get_red() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_red_m9BD55EBF7A74A515330FA5F7AC7A67C8A8913DD8 (const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_white_mB21E47D20959C3AEC41AF8BA04F63AC89FAF319E (const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_black_m67E91EB7017FC74D9AB5ADEF6B6929B7EFC9A982 (const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_clear_m9F8076CEFE7B8119A9903212DCBF2BFED114E97F (const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Color::get_linear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->get_r_0(); float L_1; L_1 = Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB(L_0, /*hidden argument*/NULL); float L_2 = __this->get_g_1(); float L_3; L_3 = Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB(L_2, /*hidden argument*/NULL); float L_4 = __this->get_b_2(); float L_5; L_5 = Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB(L_4, /*hidden argument*/NULL); float L_6 = __this->get_a_3(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_7; memset((&L_7), 0, sizeof(L_7)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0030; } IL_0030: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 _returnValue; _returnValue = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Color::get_maxColorComponent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_r_0(); float L_1 = __this->get_g_1(); float L_2; L_2 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_0, L_1, /*hidden argument*/NULL); float L_3 = __this->get_b_2(); float L_4; L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_2, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0020; } IL_0020: { float L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C float Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * _thisAdjusted = reinterpret_cast<Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *>(__this + _offset); float _returnValue; _returnValue = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761(_thisAdjusted, method); return _returnValue; } // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Color_op_Implicit_mECB4D0C812888ADAEE478E633B2ECF8F8FDB96C5 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___c0; float L_1 = L_0.get_r_0(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2 = ___c0; float L_3 = L_2.get_g_1(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___c0; float L_5 = L_4.get_b_2(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6 = ___c0; float L_7 = L_6.get_a_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL); V_0 = L_8; goto IL_0021; } IL_0021: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9 = V_0; return L_9; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) { { __this->set_rgba_0(0); uint8_t L_0 = ___r0; __this->set_r_1(L_0); uint8_t L_1 = ___g1; __this->set_g_2(L_1); uint8_t L_2 = ___b2; __this->set_b_3(L_2); uint8_t L_3 = ___a3; __this->set_a_4(L_3); return; } } IL2CPP_EXTERN_C void Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94_AdjustorThunk (RuntimeObject * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) { int32_t _offset = 1; Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted = reinterpret_cast<Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *>(__this + _offset); Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method); } // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D Color32_op_Implicit_mD17E8145D2D32EF369EFE349C4D32E839F7D7AA4 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___c0, const RuntimeMethod* method) { Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = ___c0; float L_1 = L_0.get_r_0(); float L_2; L_2 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_1, /*hidden argument*/NULL); float L_3; L_3 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_2, (float)(255.0f)))); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4 = ___c0; float L_5 = L_4.get_g_1(); float L_6; L_6 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_5, /*hidden argument*/NULL); float L_7; L_7 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_6, (float)(255.0f)))); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___c0; float L_9 = L_8.get_b_2(); float L_10; L_10 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_9, /*hidden argument*/NULL); float L_11; L_11 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_10, (float)(255.0f)))); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = ___c0; float L_13 = L_12.get_a_3(); float L_14; L_14 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_13, /*hidden argument*/NULL); float L_15; L_15 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_14, (float)(255.0f)))); Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_16; memset((&L_16), 0, sizeof(L_16)); Color32__ctor_m9D07EC69256BB7ED2784E543848DE7B8484A5C94((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_3), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_7), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_11), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_15), /*hidden argument*/NULL); V_0 = L_16; goto IL_0065; } IL_0065: { Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_17 = V_0; return L_17; } } // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Color32_op_Implicit_m63F14F1A14B1A9A3EE4D154413EE229D3E001623 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D ___c0, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_0 = ___c0; uint8_t L_1 = L_0.get_r_1(); Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_2 = ___c0; uint8_t L_3 = L_2.get_g_2(); Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_4 = ___c0; uint8_t L_5 = L_4.get_b_3(); Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D L_6 = ___c0; uint8_t L_7 = L_6.get_a_4(); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8; memset((&L_8), 0, sizeof(L_8)); Color__ctor_m679019E6084BF7A6F82590F66F5F695F6A50ECC5((&L_8), ((float)((float)((float)((float)L_1))/(float)(255.0f))), ((float)((float)((float)((float)L_3))/(float)(255.0f))), ((float)((float)((float)((float)L_5))/(float)(255.0f))), ((float)((float)((float)((float)L_7))/(float)(255.0f))), /*hidden argument*/NULL); V_0 = L_8; goto IL_003d; } IL_003d: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_9 = V_0; return L_9; } } // System.String UnityEngine.Color32::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0; L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL); NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1; L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0); String_t* L_2; L_2 = Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5((Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { String_t* L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C String_t* Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted = reinterpret_cast<Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *>(__this + _offset); String_t* _returnValue; _returnValue = Color32_ToString_m11295D5492D1FB41F25635A83B87C20058DEA256(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5 (Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0; uint8_t* L_2 = __this->get_address_of_r_1(); String_t* L_3 = ___format0; RuntimeObject* L_4 = ___formatProvider1; String_t* L_5; L_5 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_2, L_3, L_4, /*hidden argument*/NULL); ArrayElementTypeCheck (L_1, L_5); (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_1; uint8_t* L_7 = __this->get_address_of_g_2(); String_t* L_8 = ___format0; RuntimeObject* L_9 = ___formatProvider1; String_t* L_10; L_10 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_7, L_8, L_9, /*hidden argument*/NULL); ArrayElementTypeCheck (L_6, L_10); (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_11 = L_6; uint8_t* L_12 = __this->get_address_of_b_3(); String_t* L_13 = ___format0; RuntimeObject* L_14 = ___formatProvider1; String_t* L_15; L_15 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_12, L_13, L_14, /*hidden argument*/NULL); ArrayElementTypeCheck (L_11, L_15); (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_15); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = L_11; uint8_t* L_17 = __this->get_address_of_a_4(); String_t* L_18 = ___format0; RuntimeObject* L_19 = ___formatProvider1; String_t* L_20; L_20 = Byte_ToString_mB5BDCB74BE861E9EB085AAFBE115998B632CEFA8((uint8_t*)L_17, L_18, L_19, /*hidden argument*/NULL); ArrayElementTypeCheck (L_16, L_20); (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_20); String_t* L_21; L_21 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_16, /*hidden argument*/NULL); V_0 = L_21; goto IL_0054; } IL_0054: { String_t* L_22 = V_0; return L_22; } } IL2CPP_EXTERN_C String_t* Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { int32_t _offset = 1; Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * _thisAdjusted = reinterpret_cast<Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D *>(__this + _offset); String_t* _returnValue; _returnValue = Color32_ToString_m5BB9D04F00C5B22C5B295F6253C99972767102F5(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *); static Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_transform()"); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { typedef GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * (*Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *); static Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_gameObject()"); GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponent_m4DE64B46F790BD785FDDDAD364E0364CDDE05BDB (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, const RuntimeMethod* method) { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL; { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); Type_t * L_1 = ___type0; Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2; L_2 = GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0010; } IL_0010: { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3 = V_0; return L_3; } } // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponentInChildren_m79A4BF58C839520872C6FB854CB11E6CFC57D50F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method) { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL; { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); Type_t * L_1 = ___t0; bool L_2 = ___includeInactive1; Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3; L_3 = GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED(L_0, L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0011; } IL_0011: { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_4 = V_0; return L_4; } } // UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * Component_GetComponentInParent_mC299BF144B9602E6B60C707B1BE695693381F264 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___t0, const RuntimeMethod* method) { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL; { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); Type_t * L_1 = ___t0; Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2; L_2 = GameObject_GetComponentInParent_m84A8233060CF7F5043960E30EBC1FC715DDF9862(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0010; } IL_0010: { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_3 = V_0; return L_3; } } // System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___searchType0, RuntimeObject * ___resultList1, const RuntimeMethod* method) { typedef void (*Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn) (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 *, Type_t *, RuntimeObject *); static Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)"); _il2cpp_icall_func(__this, ___searchType0, ___resultList1); } // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_m0268D42CD0215CD9247CF74AA881BAACE10357FC (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, Type_t * ___type0, List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * ___results1, const RuntimeMethod* method) { { Type_t * L_0 = ___type0; List_1_tA3929E98F6AC5A6E95EF799D2E3294F214358C0F * L_1 = ___results1; Component_GetComponentsForListInternal_mEC716300A7894D57F9AF6C98FA1A69C12AB4F036(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.String UnityEngine.Component::get_tag() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Component_get_tag_m77B4A7356E58F985216CC53966F7A9699454803E (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0; L_0 = Component_get_gameObject_m55DC35B149AFB9157582755383BA954655FE0C5B(__this, /*hidden argument*/NULL); String_t* L_1; L_1 = GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { String_t* L_2 = V_0; return L_2; } } // System.Void UnityEngine.Component::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m0B00FA207EB3E560B78938D8AD877DB2BC1E3722 (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.ComputeShader::FindKernel(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0 (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 * __this, String_t* ___name0, const RuntimeMethod* method) { typedef int32_t (*ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn) (ComputeShader_tBEFDB4D759632A61AC138B2DAA292332BE7DAD30 *, String_t*); static ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ComputeShader_FindKernel_mCA2683905A5DAB573D50389E2B24B48B18CD53D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ComputeShader::FindKernel(System.String)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___name0); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Coroutine IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke_back(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Coroutine IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_pinvoke_cleanup(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Coroutine IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com_back(const Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Coroutine IL2CPP_EXTERN_C void Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshal_com_cleanup(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com& marshaled) { } // System.Void UnityEngine.Coroutine::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine__ctor_mCB658B6AD0EABDAB709A53D2B111955E06CE3C61 (Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * __this, const RuntimeMethod* method) { { YieldInstruction__ctor_mD8203310B47F2C36BED3EEC00CA1944C9D941AEF(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Coroutine::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_Finalize_m7248D49A93F72CA5E84EAD20A32ADE028905C536 (Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets; { } IL_0001: try { // begin try (depth: 1) intptr_t L_0 = __this->get_m_Ptr_0(); Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B((intptr_t)L_0, /*hidden argument*/NULL); IL2CPP_LEAVE(0x18, FINALLY_0010); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0010; } FINALLY_0010: { // begin finally (depth: 1) Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(16) } // end finally (depth: 1) IL2CPP_CLEANUP(16) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x18, IL_0018) } IL_0018: { return; } } // System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B_ftn) (intptr_t); static Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Coroutine_ReleaseCoroutine_m2C46DD57BDB3BB7B64204EA229F4C5CDE342B18B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method) { typedef bool (*Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, int32_t, int32_t, int32_t, int32_t, intptr_t); static Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___mipCount2, ___format3, ___flags4, ___nativeTex5); return icallRetVal; } // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___mono0, int32_t ___ext1, int32_t ___mipCount2, int32_t ___format3, int32_t ___flags4, intptr_t ___nativeTex5, const RuntimeMethod* method) { bool V_0 = false; { Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_0 = ___mono0; int32_t L_1 = ___ext1; int32_t L_2 = ___mipCount2; int32_t L_3 = ___format3; int32_t L_4 = ___flags4; intptr_t L_5 = ___nativeTex5; bool L_6; L_6 = Cubemap_Internal_CreateImpl_m05F9BCB0CFD280E2121062B6F8DA9467789B27A2(L_0, L_1, L_2, L_3, L_4, (intptr_t)L_5, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); bool L_7 = V_0; if (!L_7) { goto IL_0020; } } { UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_8 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var))); UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931_RuntimeMethod_var))); } IL_0020: { return; } } // System.Boolean UnityEngine.Cubemap::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, const RuntimeMethod* method) { typedef bool (*Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn) (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *); static Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_get_isReadable_m169779CDA9E9AF98599E60A47C665E68B3256F5D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mBC1AD85DB40124D557615D0B391CACCDF76F1579 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___format1; int32_t L_2; L_2 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_1, /*hidden argument*/NULL); int32_t L_3 = ___flags2; Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11(__this, L_0, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mEC3B9661FA3DB1DFF54C7A3F4FEA41903EFE2C11 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL); int32_t L_0 = ___format1; bool L_1; L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0028; } } { int32_t L_3 = ___width0; IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4(); int32_t L_5 = ___format1; int32_t L_6 = ___flags2; Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931(__this, L_3, L_4, L_5, L_6, (intptr_t)(0), /*hidden argument*/NULL); } IL_0028: { return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mDEB5F10F08868EEBBF7891F00EAB793F4C5498FB (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___mipCount2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___format1; int32_t L_2 = ___mipCount2; Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(__this, L_0, L_1, L_2, (intptr_t)(0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mF667EBD2A38E2D5DDBD46BC80ABF2DCE97A9411B (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___format1, int32_t ___flags2, int32_t ___mipCount3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL); int32_t L_0 = ___format1; bool L_1; L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0019; } } { goto IL_0031; } IL_0019: { int32_t L_3 = ___flags2; Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537(L_3, /*hidden argument*/NULL); int32_t L_4 = ___width0; int32_t L_5 = ___mipCount3; int32_t L_6 = ___format1; int32_t L_7 = ___flags2; Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931(__this, L_4, L_5, L_6, L_7, (intptr_t)(0), /*hidden argument*/NULL); } IL_0031: { return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, int32_t ___mipCount2, intptr_t ___nativeTex3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL); int32_t L_0 = ___textureFormat1; bool L_1; L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0018; } } { goto IL_004c; } IL_0018: { int32_t L_3 = ___textureFormat1; int32_t L_4; L_4 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)0, /*hidden argument*/NULL); V_0 = L_4; int32_t L_5 = ___mipCount2; if ((!(((uint32_t)L_5) == ((uint32_t)1)))) { goto IL_0027; } } { G_B5_0 = 0; goto IL_0028; } IL_0027: { G_B5_0 = 1; } IL_0028: { V_1 = G_B5_0; int32_t L_6 = ___textureFormat1; bool L_7; L_7 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_6, /*hidden argument*/NULL); V_3 = L_7; bool L_8 = V_3; if (!L_8) { goto IL_0038; } } { int32_t L_9 = V_1; V_1 = ((int32_t)((int32_t)L_9|(int32_t)((int32_t)64))); } IL_0038: { int32_t L_10 = V_1; Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537(L_10, /*hidden argument*/NULL); int32_t L_11 = ___width0; int32_t L_12 = ___mipCount2; int32_t L_13 = V_0; int32_t L_14 = V_1; intptr_t L_15 = ___nativeTex3; Cubemap_Internal_Create_m1647AD0EFBE0E383F5CDF6ABBC51842959E61931(__this, L_11, L_12, L_13, L_14, (intptr_t)L_15, /*hidden argument*/NULL); } IL_004c: { return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m766D71B1731BAD5C01FAEA35A73D1980C6CAE57B (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, intptr_t ___nativeTex3, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B2_2 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B1_2 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B3_3 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___textureFormat1; bool L_2 = ___mipChain2; G_B1_0 = L_1; G_B1_1 = L_0; G_B1_2 = __this; if (L_2) { G_B2_0 = L_1; G_B2_1 = L_0; G_B2_2 = __this; goto IL_0009; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; goto IL_000a; } IL_0009: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; } IL_000a: { intptr_t L_3 = ___nativeTex3; Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3F121EC86FF615007F0BB6FD8162779EE7D19037 (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * __this, int32_t ___width0, int32_t ___textureFormat1, bool ___mipChain2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B2_2 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B1_2 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * G_B3_3 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___textureFormat1; bool L_2 = ___mipChain2; G_B1_0 = L_1; G_B1_1 = L_0; G_B1_2 = __this; if (L_2) { G_B2_0 = L_1; G_B2_1 = L_0; G_B2_2 = __this; goto IL_0009; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; goto IL_000a; } IL_0009: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; } IL_000a: { Cubemap__ctor_mD760725AC038C20E54F8EC514DA075DFF97A8B56(G_B3_3, G_B3_2, G_B3_1, G_B3_0, (intptr_t)(0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537 (int32_t ___flags0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___flags0; int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64))); ___flags0 = L_1; V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateIsNotCrunched_m06F63FF9899DB5C440BF49BC9750D674EA44C537_RuntimeMethod_var))); } IL_001a: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.CubemapArray::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, const RuntimeMethod* method) { typedef bool (*CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn) (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB *); static CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_get_isReadable_m8948D737E2D417F489BCFF3C5CA87B4D536A8F44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method) { typedef bool (*CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994_ftn) (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB *, int32_t, int32_t, int32_t, int32_t, int32_t); static CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)"); bool icallRetVal = _il2cpp_icall_func(___mono0, ___ext1, ___count2, ___mipCount3, ___format4, ___flags5); return icallRetVal; } // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * ___mono0, int32_t ___ext1, int32_t ___count2, int32_t ___mipCount3, int32_t ___format4, int32_t ___flags5, const RuntimeMethod* method) { bool V_0 = false; { CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * L_0 = ___mono0; int32_t L_1 = ___ext1; int32_t L_2 = ___count2; int32_t L_3 = ___mipCount3; int32_t L_4 = ___format4; int32_t L_5 = ___flags5; bool L_6; L_6 = CubemapArray_Internal_CreateImpl_mC6544EE7BDDE76EC9B3B8703CB13B08497921994(L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); bool L_7 = V_0; if (!L_7) { goto IL_0020; } } { UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_8 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var))); UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral50B31C68377C88EC8CC25C3DF6D11186883FCA6E)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F_RuntimeMethod_var))); } IL_0020: { return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mAEA6A6E06CDE3F825976EFA242AAE00AE41C0247 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___format2; int32_t L_3; L_3 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_2, /*hidden argument*/NULL); int32_t L_4 = ___flags3; CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17(__this, L_0, L_1, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mB5CEC4BD06765D072E96B663B4E9E09E0DCCEE17 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___format2; int32_t L_3 = ___flags3; IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4(); CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD891BB1565BECEEEDFB5F12EE3C64C34A8A93B78 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___format2, int32_t ___flags3, int32_t ___mipCount4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL); int32_t L_0 = ___format2; bool L_1; L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 0, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0019; } } { goto IL_002f; } IL_0019: { int32_t L_3 = ___flags3; CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F(L_3, /*hidden argument*/NULL); int32_t L_4 = ___width0; int32_t L_5 = ___cubemapCount1; int32_t L_6 = ___mipCount4; int32_t L_7 = ___format2; int32_t L_8 = ___flags3; CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F(__this, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL); } IL_002f: { return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL); int32_t L_0 = ___textureFormat2; bool L_1; L_1 = Texture_ValidateFormat_mC3C7A3FE51CA18357ABE027958BF97D3C6675D39(__this, L_0, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0018; } } { goto IL_0051; } IL_0018: { int32_t L_3 = ___textureFormat2; bool L_4 = ___linear4; int32_t L_5; L_5 = GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL); V_0 = L_5; int32_t L_6 = ___mipCount3; if ((!(((uint32_t)L_6) == ((uint32_t)1)))) { goto IL_002c; } } { G_B5_0 = 0; goto IL_002d; } IL_002c: { G_B5_0 = 1; } IL_002d: { V_1 = G_B5_0; int32_t L_7 = ___textureFormat2; bool L_8; L_8 = GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66(L_7, /*hidden argument*/NULL); V_3 = L_8; bool L_9 = V_3; if (!L_9) { goto IL_003d; } } { int32_t L_10 = V_1; V_1 = ((int32_t)((int32_t)L_10|(int32_t)((int32_t)64))); } IL_003d: { int32_t L_11 = V_1; CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F(L_11, /*hidden argument*/NULL); int32_t L_12 = ___width0; int32_t L_13 = ___cubemapCount1; int32_t L_14 = ___mipCount3; int32_t L_15 = V_0; int32_t L_16 = V_1; CubemapArray_Internal_Create_mC44055052CD006718B5C1964110B692B30DE1F1F(__this, L_12, L_13, L_14, L_15, L_16, /*hidden argument*/NULL); } IL_0051: { return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m593EF9F31E1FC6357957584ACD550B434D4C9563 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B3_4 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___textureFormat2; bool L_3 = ___mipChain3; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_000b; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_000c; } IL_000b: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_000c: { bool L_4 = ___linear4; CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mCEB65D7A82E8C98530D970424F4B125E35A03205 (CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * __this, int32_t ___width0, int32_t ___cubemapCount1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; CubemapArray_t3915F223B351E9281E16B30E8BF13B5F77917AEB * G_B3_4 = NULL; { int32_t L_0 = ___width0; int32_t L_1 = ___cubemapCount1; int32_t L_2 = ___textureFormat2; bool L_3 = ___mipChain3; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_000b; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_000c; } IL_000b: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_000c: { CubemapArray__ctor_m696D238938D8A70B273DE5D05F60C8C4834506D8(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F (int32_t ___flags0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___flags0; int32_t L_1 = ((int32_t)((int32_t)L_0&(int32_t)((int32_t)64))); ___flags0 = L_1; V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_ValidateIsNotCrunched_m8B33D23010B48658FFB0D0DFBF6D91804950A32F_RuntimeMethod_var))); } IL_001a: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1())); } IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke_back(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0>(marshaled.___m_OnStateChanged_1, StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_pinvoke_cleanup(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1())); } IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com_back(const CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled, CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0>(marshaled.___m_OnStateChanged_1, StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshal_com_cleanup(CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307_marshaled_com& marshaled) { } // System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m01D14A887DFA90F3ED208073A2AE283ADF2C8B22 (CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * ___cullingGroup0, intptr_t ___eventsPtr1, int32_t ___count2, const RuntimeMethod* method) { CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; { void* L_0; L_0 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___eventsPtr1), /*hidden argument*/NULL); V_0 = (CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)L_0; CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * L_1 = ___cullingGroup0; StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * L_2 = L_1->get_m_OnStateChanged_1(); V_1 = (bool)((((RuntimeObject*)(StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 *)L_2) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0018; } } { goto IL_0044; } IL_0018: { V_2 = 0; goto IL_003c; } IL_001c: { CullingGroup_t63379D76B9825516F762DDEDD594814B981DB307 * L_4 = ___cullingGroup0; StateChanged_tAE96F0A8860BFCD704179F6C1F376A6FAE3E25E0 * L_5 = L_4->get_m_OnStateChanged_1(); CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C * L_6 = V_0; int32_t L_7 = V_2; uint32_t L_8 = sizeof(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C ); CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C L_9 = (*(CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)((CullingGroupEvent_t58E1718FD0A5FC5037538BD223DCF1385014185C *)il2cpp_codegen_add((intptr_t)L_6, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_7), (int32_t)L_8))))); StateChanged_Invoke_m6CD13C3770E1EB709C4B125F69F7E4CE6539814D(L_5, L_9, /*hidden argument*/NULL); int32_t L_10 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_003c: { int32_t L_11 = V_2; int32_t L_12 = ___count2; V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0); bool L_13 = V_3; if (L_13) { goto IL_001c; } } IL_0044: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3 (const RuntimeMethod* method) { typedef int32_t (*Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3_ftn) (); static Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cursor_get_lockState_mCE4888D80E92560908B4779FA38754B3864700C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_m90E35A5B7DE448D0E6549F1BBEAC5BFF39916044 (CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___source0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B2_0 = NULL; Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B1_0 = NULL; { Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_0 = ((CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var))->get_textureLoaded_0(); Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000b; } } { goto IL_0012; } IL_000b: { CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * L_2 = ___source0; Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var); } IL_0012: { return; } } // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_m88D538AFAE378040C192206E5009EAE9D5856F6B (CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * ___source0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B2_0 = NULL; Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * G_B1_0 = NULL; { Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_0 = ((CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F321AA7DF715767D74C5DFAA14C8D59F4FFC0F7_il2cpp_TypeInfo_var))->get_textureUnloaded_1(); Action_1_t35A8982F1F9CAB92233AC0C44F736ED38F0365C2 * L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000b; } } { goto IL_0012; } IL_000b: { CustomRenderTexture_tA015D655D4A2C76949A5C979403E5594F52DBFAC * L_2 = ___source0; Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mD376C78EF986B61164751DB48BCD7D4674EF7EB6_RuntimeMethod_var); } IL_0012: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object UnityEngine.CustomYieldInstruction::get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * CustomYieldInstruction_get_Current_m719832E0EFC6B408579FCAB3B9D7A9C72A3EF80A (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { V_0 = NULL; goto IL_0005; } IL_0005: { RuntimeObject * L_0 = V_0; return L_0; } } // System.Boolean UnityEngine.CustomYieldInstruction::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CustomYieldInstruction_MoveNext_m987F30FB5F8A82F8FA62C9E3BF5DCD7D8A8FDAA6 (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting() */, __this); V_0 = L_0; goto IL_000a; } IL_000a: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.CustomYieldInstruction::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction_Reset_m9EE8C2D060FD26FE95EA2578AEF89F7012466332 (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.CustomYieldInstruction::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m01929E3EEB78B751510038B32D889061960DA1BE (CustomYieldInstruction_t4ED1543FBAA3143362854EB1867B42E5D190A5C7 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetInnerUV_mDAA53C8F613CBB89345EE978D14599F5EE04891C (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; L_1 = Sprite_GetInnerUVs_m394AF466930BBACE6F45425C418D0A8991600AD9(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0; return L_2; } } // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetOuterUV_mC6B306F20527EE5490505B8A5929C70C842AB966 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; L_1 = Sprite_GetOuterUVs_mEB9D18CA03A78C02CAF4FAD386A7AF009187ACDD(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0; return L_2; } } // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 DataUtility_GetPadding_m6300930863B61A94EDF09C10C88668AA94E4EBD4 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; L_1 = Sprite_GetPadding_mA039E911719B85FBB31F4C235B9EF9973F5E7FF3(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = V_0; return L_2; } } // UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 DataUtility_GetMinSize_mEDB6E71839C3EA17052EE74D2FEBDE1D2F7D0081 (Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * ___sprite0, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1; memset((&V_1), 0, sizeof(V_1)); { Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_0 = ___sprite0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; L_1 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_0, /*hidden argument*/NULL); float L_2 = L_1.get_x_1(); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_3 = ___sprite0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4; L_4 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_3, /*hidden argument*/NULL); float L_5 = L_4.get_z_3(); (&V_0)->set_x_0(((float)il2cpp_codegen_add((float)L_2, (float)L_5))); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_6 = ___sprite0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7; L_7 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_6, /*hidden argument*/NULL); float L_8 = L_7.get_y_2(); Sprite_t5B10B1178EC2E6F53D33FFD77557F31C08A51ED9 * L_9 = ___sprite0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10; L_10 = Sprite_get_border_m6AEB051C1A675509BB786427883FC2EE957F60A7(L_9, /*hidden argument*/NULL); float L_11 = L_10.get_w_4(); (&V_0)->set_y_1(((float)il2cpp_codegen_add((float)L_8, (float)L_11))); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12 = V_0; V_1 = L_12; goto IL_0041; } IL_0041: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_1; return L_13; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_Logger_0(); V_0 = L_0; goto IL_0009; } IL_0009: { RuntimeObject* L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0 (uint8_t* ___buffer0, int32_t ___bufferMax1, String_t* ___projectFolder2, const RuntimeMethod* method) { typedef int32_t (*Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0_ftn) (uint8_t*, int32_t, String_t*); static Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Debug_ExtractStackTraceNoAlloc_mDCD471993A7DDD1C268C960233A14632250E55A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)"); int32_t icallRetVal = _il2cpp_icall_func(___buffer0, ___bufferMax1, ___projectFolder2); return icallRetVal; } // System.Void UnityEngine.Debug::Log(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8 (RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 3, L_1); return; } } // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485 (RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 0, L_1); return; } } // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1; InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m1807338EFAE61B3F6CF96FCB905D9B8E2DBAA0F7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context0, String_t* ___format1, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22(/*hidden argument*/NULL); Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___context0; String_t* L_2 = ___format1; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = ___args2; InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3); return; } } // System.Void UnityEngine.Debug::LogException(System.Exception) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22(/*hidden argument*/NULL); Exception_t * L_1 = ___exception0; InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL); return; } } // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mE0C50EE1EE5F38196CABAF961EF7E43DD520C29B (Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22(/*hidden argument*/NULL); Exception_t * L_1 = ___exception0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1; InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7 (RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 2, L_1); return; } } // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mE6AF3EFCF84F2296622CD42FBF9EEAF07244C0A8 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22(/*hidden argument*/NULL); RuntimeObject * L_1 = ___message0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = ___context1; InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m2DED8BDFB26AFA883EEDD701573B30B093270CA7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context0, String_t* ___format1, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22(/*hidden argument*/NULL); Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___context0; String_t* L_2 = ___format1; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = ___args2; InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3); return; } } // System.Void UnityEngine.Debug::Assert(System.Boolean,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m28EC098B41C037ED14C42FE47D0E5355CD2437F5 (bool ___condition0, String_t* ___message1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0 = ___condition0; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_2; L_2 = Debug_get_unityLogger_m70D38067C3055104F6C8D050AB7CE0FDFD05EE22(/*hidden argument*/NULL); String_t* L_3 = ___message1; InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_2, 1, L_3); } IL_0016: { return; } } // System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_CallOverridenDebugHandler_mDE23EE8FA741C9568B37F4128B0DA7976F8612DC (Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_0 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_Logger_0(); RuntimeObject* L_1; L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_t25627AC5B51863702868D31972297B7D633B4583_il2cpp_TypeInfo_var, L_0); V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)((DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001c; } } { V_1 = (bool)0; goto IL_002d; } IL_001c: { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); RuntimeObject* L_3 = ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->get_s_Logger_0(); Exception_t * L_4 = ___exception0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___obj1; InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5); V_1 = (bool)1; goto IL_002d; } IL_002d: { bool L_6 = V_1; return L_6; } } // System.Void UnityEngine.Debug::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug__cctor_m8FC005AAA0C78F065A27FD1E48B12C5C5E38A486 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * L_0 = (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 *)il2cpp_codegen_object_new(DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402_il2cpp_TypeInfo_var); DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8(L_0, /*hidden argument*/NULL); Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * L_1 = (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 *)il2cpp_codegen_object_new(Logger_tF55E56963C58F5166153EBF53A4F113038334F08_il2cpp_TypeInfo_var); Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1(L_1, L_0, /*hidden argument*/NULL); ((Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_StaticFields*)il2cpp_codegen_static_fields_for(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))->set_s_Logger_0(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj3, const RuntimeMethod* method) { typedef void (*DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101_ftn) (int32_t, int32_t, String_t*, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *); static DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)"); _il2cpp_icall_func(___level0, ___options1, ___msg2, ___obj3); } // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF (Exception_t * ___ex0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj1, const RuntimeMethod* method) { typedef void (*DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF_ftn) (Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *); static DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)"); _il2cpp_icall_func(___ex0, ___obj1); } // System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_mB876FBE8959FC3D9E9950527A82936F779F7A00C (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, int32_t ___logType0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, String_t* ___format2, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args3, const RuntimeMethod* method) { { int32_t L_0 = ___logType0; String_t* L_1 = ___format2; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = ___args3; String_t* L_3; L_3 = String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B(L_1, L_2, /*hidden argument*/NULL); Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1; DebugLogHandler_Internal_Log_mA1D09B6E813ABFAB6358863B6C2D28E3ACA9E101(L_0, 0, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_m131BB407038398CCADB197F19BB4AA2435627386 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method) { bool V_0 = false; { Exception_t * L_0 = ___exception0; V_0 = (bool)((((RuntimeObject*)(Exception_t *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF6D423D6F6C1327D40E616C52007CE750F00A62)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugLogHandler_LogException_m131BB407038398CCADB197F19BB4AA2435627386_RuntimeMethod_var))); } IL_0014: { Exception_t * L_3 = ___exception0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1; DebugLogHandler_Internal_LogException_mD0D1F120433EB1009D23E64F3A221FA234718BFF(L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.DebugLogHandler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_mA13DBA2C9834013BEC67A4DF3E414F0E970D47C8 (DebugLogHandler_tC72BF7BB2942379BB0433E4CDEAAB09F25EEF402 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method) { { NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_0 = ___value0; __this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0); return; } } IL2CPP_EXTERN_C void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_AdjustorThunk (RuntimeObject * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset); DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CimageFormatU3Ek__BackingField_1(L_0); return; } } IL2CPP_EXTERN_C void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset); DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6 (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CwidthU3Ek__BackingField_2(L_0); return; } } IL2CPP_EXTERN_C void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset); DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84 (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CheightU3Ek__BackingField_3(L_0); return; } } IL2CPP_EXTERN_C void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *>(__this + _offset); DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline(_thisAdjusted, ___value0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.DefaultExecutionOrder::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultExecutionOrder__ctor_m18F4188D26702C2E3EC0AB3C1FF4AA4F5329E7A9 (DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * __this, int32_t ___order0, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); int32_t L_0 = ___order0; __this->set_m_Order_0(L_0); return; } } // System.Int32 UnityEngine.DefaultExecutionOrder::get_order() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1C25A6D0F7F67A70D1B6B99D45C5A242DF92A4D2 (DefaultExecutionOrder_t8495D3D4ECDFC3590621D31C3677D234D8A9BB1F * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Order_0(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultValueAttribute__ctor_m7A9877491C22E8CDCFDAD240D04156D4FAE7D6C6 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, String_t* ___value0, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); String_t* L_0 = ___value0; __this->set_DefaultValue_0(L_0); return; } } // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { RuntimeObject * L_0 = __this->get_DefaultValue_0(); V_0 = L_0; goto IL_000a; } IL_000a: { RuntimeObject * L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DefaultValueAttribute_Equals_mD096E8E7C8C6051AD743AAB7CAADB27428871E51 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * V_0 = NULL; bool V_1 = false; bool V_2 = false; bool V_3 = false; { RuntimeObject * L_0 = ___obj0; V_0 = ((DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 *)IsInstClass((RuntimeObject*)L_0, DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122_il2cpp_TypeInfo_var)); DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_1 = V_0; V_1 = (bool)((((RuntimeObject*)(DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0014; } } { V_2 = (bool)0; goto IL_0041; } IL_0014: { RuntimeObject * L_3 = __this->get_DefaultValue_0(); V_3 = (bool)((((RuntimeObject*)(RuntimeObject *)L_3) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_4 = V_3; if (!L_4) { goto IL_002d; } } { DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_5 = V_0; RuntimeObject * L_6; L_6 = DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E(L_5, /*hidden argument*/NULL); V_2 = (bool)((((RuntimeObject*)(RuntimeObject *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); goto IL_0041; } IL_002d: { RuntimeObject * L_7 = __this->get_DefaultValue_0(); DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * L_8 = V_0; RuntimeObject * L_9; L_9 = DefaultValueAttribute_get_Value_m333925936EF155BACAEF24CE1ADE07085722606E(L_8, /*hidden argument*/NULL); bool L_10; L_10 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_7, L_9); V_2 = L_10; goto IL_0041; } IL_0041: { bool L_11 = V_2; return L_11; } } // System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultValueAttribute_GetHashCode_mA74BBB26F6C0B49AA44C175DBFDB82F00E497595 (DefaultValueAttribute_tC16686567591630447D94937AF74EF53DC158122 * __this, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; { RuntimeObject * L_0 = __this->get_DefaultValue_0(); V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0017; } } { int32_t L_2; L_2 = Attribute_GetHashCode_m46EC3256A8DDAC7AC7576362EB50ABD0F83123B4(__this, /*hidden argument*/NULL); V_1 = L_2; goto IL_0025; } IL_0017: { RuntimeObject * L_3 = __this->get_DefaultValue_0(); int32_t L_4; L_4 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_3); V_1 = L_4; goto IL_0025; } IL_0025: { int32_t L_5 = V_1; return L_5; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___penumbraWidthRadian_7 = unmarshaled.get_penumbraWidthRadian_7(); marshaled.___direction_8 = unmarshaled.get_direction_8(); } IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke_back(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_penumbraWidthRadian_temp_7 = 0.0f; unmarshaled_penumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7; unmarshaled.set_penumbraWidthRadian_7(unmarshaled_penumbraWidthRadian_temp_7); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_direction_temp_8; memset((&unmarshaled_direction_temp_8), 0, sizeof(unmarshaled_direction_temp_8)); unmarshaled_direction_temp_8 = marshaled.___direction_8; unmarshaled.set_direction_8(unmarshaled_direction_temp_8); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_pinvoke_cleanup(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___penumbraWidthRadian_7 = unmarshaled.get_penumbraWidthRadian_7(); marshaled.___direction_8 = unmarshaled.get_direction_8(); } IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com_back(const DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_penumbraWidthRadian_temp_7 = 0.0f; unmarshaled_penumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7; unmarshaled.set_penumbraWidthRadian_7(unmarshaled_penumbraWidthRadian_temp_7); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_direction_temp_8; memset((&unmarshaled_direction_temp_8), 0, sizeof(unmarshaled_direction_temp_8)); unmarshaled_direction_temp_8 = marshaled.___direction_8; unmarshaled.set_direction_8(unmarshaled_direction_temp_8); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight IL2CPP_EXTERN_C void DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshal_com_cleanup(DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.DisallowMultipleComponent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisallowMultipleComponent__ctor_mDCA4B0F84AB4B3E17D216DB29318032547AB7F0D (DisallowMultipleComponent_tDB3D3DBC9AC523A0BD11DA0B7D88F960FDB89E3E * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___range_7 = unmarshaled.get_range_7(); marshaled.___radius_8 = unmarshaled.get_radius_8(); marshaled.___falloff_9 = unmarshaled.get_falloff_9(); } IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke_back(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_range_temp_7 = 0.0f; unmarshaled_range_temp_7 = marshaled.___range_7; unmarshaled.set_range_7(unmarshaled_range_temp_7); float unmarshaled_radius_temp_8 = 0.0f; unmarshaled_radius_temp_8 = marshaled.___radius_8; unmarshaled.set_radius_8(unmarshaled_radius_temp_8); uint8_t unmarshaled_falloff_temp_9 = 0; unmarshaled_falloff_temp_9 = marshaled.___falloff_9; unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_pinvoke_cleanup(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___range_7 = unmarshaled.get_range_7(); marshaled.___radius_8 = unmarshaled.get_radius_8(); marshaled.___falloff_9 = unmarshaled.get_falloff_9(); } IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com_back(const DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_range_temp_7 = 0.0f; unmarshaled_range_temp_7 = marshaled.___range_7; unmarshaled.set_range_7(unmarshaled_range_temp_7); float unmarshaled_radius_temp_8 = 0.0f; unmarshaled_radius_temp_8 = marshaled.___radius_8; unmarshaled.set_radius_8(unmarshaled_radius_temp_8); uint8_t unmarshaled_falloff_temp_9 = 0; unmarshaled_falloff_temp_9 = marshaled.___falloff_9; unmarshaled.set_falloff_9(unmarshaled_falloff_temp_9); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight IL2CPP_EXTERN_C void DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshal_com_cleanup(DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Display::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); intptr_t L_0; memset((&L_0), 0, sizeof(L_0)); IntPtr__ctor_m45FB8E0F6CB286B157BBBE5CF5B586E9E66F1097((&L_0), 0, /*hidden argument*/NULL); __this->set_nativeDisplay_0((intptr_t)L_0); return; } } // System.Void UnityEngine.Display::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); intptr_t L_0 = ___nativeDisplay0; __this->set_nativeDisplay_0((intptr_t)L_0); return; } } // System.Int32 UnityEngine.Display::get_renderingWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_m426E1CB184C1135E1EE83678FFF7EF6521B5DB64 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL); int32_t L_1 = V_0; V_2 = L_1; goto IL_0019; } IL_0019: { int32_t L_2 = V_2; return L_2; } } // System.Int32 UnityEngine.Display::get_renderingHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m18F083C41C0BB1646CB4C819E1266B9B51563F61 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL); int32_t L_1 = V_1; V_2 = L_1; goto IL_0019; } IL_0019: { int32_t L_2 = V_2; return L_2; } } // System.Int32 UnityEngine.Display::get_systemWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m5FDF4465D7B1A0AD8A1A8C5B314BF71F4C8DCBB5 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL); int32_t L_1 = V_0; V_2 = L_1; goto IL_0019; } IL_0019: { int32_t L_2 = V_2; return L_2; } } // System.Int32 UnityEngine.Display::get_systemHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mA296AFD545D00DF7FEB84E7C690FD56CC2C19D70 (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->get_nativeDisplay_0(); IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C((intptr_t)L_0, (int32_t*)(&V_0), (int32_t*)(&V_1), /*hidden argument*/NULL); int32_t L_1 = V_1; V_2 = L_1; goto IL_0019; } IL_0019: { int32_t L_2 = V_2; return L_2; } } // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Display_RelativeMouseAt_m97B71A8A86DD2983B03E4816AE5C7B95484FB011 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inputMouseCoordinates0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_5; memset((&V_5), 0, sizeof(V_5)); { V_1 = 0; V_2 = 0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___inputMouseCoordinates0; float L_1 = L_0.get_x_2(); V_3 = ((int32_t)((int32_t)L_1)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___inputMouseCoordinates0; float L_3 = L_2.get_y_3(); V_4 = ((int32_t)((int32_t)L_3)); int32_t L_4 = V_3; int32_t L_5 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); int32_t L_6; L_6 = Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9(L_4, L_5, (int32_t*)(&V_1), (int32_t*)(&V_2), /*hidden argument*/NULL); (&V_0)->set_z_4(((float)((float)L_6))); int32_t L_7 = V_1; (&V_0)->set_x_2(((float)((float)L_7))); int32_t L_8 = V_2; (&V_0)->set_y_3(((float)((float)L_8))); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_0; V_5 = L_9; goto IL_0041; } IL_0041: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_5; return L_10; } } // UnityEngine.Display UnityEngine.Display::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * Display_get_main_mAC219027538C9134DF8606B59B8249EE027E867B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_0 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get__mainDisplay_2(); V_0 = L_0; goto IL_0009; } IL_0009: { Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_m86C6D207FEF8B77696B74ECF530002E260B1591E (IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___nativeDisplay0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; { IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_0 = ___nativeDisplay0; V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000c; } } { goto IL_0046; } IL_000c: { IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_2 = ___nativeDisplay0; DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_3 = (DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)SZArrayNew(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var, (uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)))); IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_displays_1(L_3); V_1 = 0; goto IL_0030; } IL_001d: { IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_4 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1(); int32_t L_5 = V_1; IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_6 = ___nativeDisplay0; int32_t L_7 = V_1; int32_t L_8 = L_7; intptr_t L_9 = (L_6)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_8)); Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_10 = (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)il2cpp_codegen_object_new(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display__ctor_m3FB487510CB9197672FAE63EFF6FD0FEAA542B4F(L_10, (intptr_t)L_9, /*hidden argument*/NULL); ArrayElementTypeCheck (L_4, L_10); (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_5), (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)L_10); int32_t L_11 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); } IL_0030: { int32_t L_12 = V_1; IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* L_13 = ___nativeDisplay0; V_2 = (bool)((((int32_t)L_12) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length)))))? 1 : 0); bool L_14 = V_2; if (L_14) { goto IL_001d; } } { IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_15 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1(); int32_t L_16 = 0; Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_17 = (L_15)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_16)); ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_17); } IL_0046: { return; } } // System.Void UnityEngine.Display::FireDisplaysUpdated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_mA8B70C50D286065B80D47D6D12D195A2FFB223DA (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * L_0 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_3(); V_0 = (bool)((!(((RuntimeObject*)(DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { IL2CPP_RUNTIME_CLASS_INIT(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 * L_2 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_3(); DisplaysUpdatedDelegate_Invoke_mBABCF33A27A4E0A5FBC06AECECA79FBF4293E7F9(L_2, /*hidden argument*/NULL); } IL_0018: { return; } } // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method) { typedef void (*Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C_ftn) (intptr_t, int32_t*, int32_t*); static Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_GetSystemExtImpl_m81EED1E4A983CF9BF6646F46C19004756F57AD3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)"); _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2); } // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method) { typedef void (*Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E_ftn) (intptr_t, int32_t*, int32_t*); static Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_GetRenderingExtImpl_m6D78AA779EA195FA7BD70C4EEED9DD2EB986841E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)"); _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2); } // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9 (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method) { typedef int32_t (*Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9_ftn) (int32_t, int32_t, int32_t*, int32_t*); static Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_RelativeMouseAtImpl_m7991D56921379FEC4AE3516FEDF046D0DCAFDBB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)"); int32_t icallRetVal = _il2cpp_icall_func(___x0, ___y1, ___rx2, ___ry3); return icallRetVal; } // System.Void UnityEngine.Display::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__cctor_m87EA9DCECCE11A1F161F7C451A5018180DE9EB06 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_0 = (DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6*)SZArrayNew(DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6_il2cpp_TypeInfo_var, (uint32_t)1); DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_1 = L_0; Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_2 = (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)il2cpp_codegen_object_new(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var); Display__ctor_m12A59C1FBFC6F4BAFCB7ADDACB5BE4E6F61145F0(L_2, /*hidden argument*/NULL); ArrayElementTypeCheck (L_1, L_2); (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 *)L_2); ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_displays_1(L_1); DisplayU5BU5D_t3330058639C7A70B7B1FE7B4325E2B5D600CF4A6* L_3 = ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->get_displays_1(); int32_t L_4 = 0; Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44 * L_5 = (L_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_4)); ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_5); ((Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_StaticFields*)il2cpp_codegen_static_fields_for(Display_t0A5D09F1F2EB8025FE40EE0F81E0D01BB47A9B44_il2cpp_TypeInfo_var))->set_onDisplaysUpdated_3((DisplaysUpdatedDelegate_tC6A6AD44FAD98C9E28479FFF4BD3D9932458A6A1 *)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method) { { return; } } IL2CPP_EXTERN_C void DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7_AdjustorThunk (RuntimeObject * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___driver0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method) { int32_t _offset = 1; DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *>(__this + _offset); DrivenRectTransformTracker_Add_m65814604ABCE8B9F81270F3C2E1632CCB9E9A5E7(_thisAdjusted, ___driver0, ___rectTransform1, ___drivenProperties2, method); } // System.Void UnityEngine.DrivenRectTransformTracker::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845 (DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * __this, const RuntimeMethod* method) { { return; } } IL2CPP_EXTERN_C void DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 * _thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_t7DAF937E47C63B899C7BA0E9B0F206AAB4D85AC2 *>(__this + _offset); DrivenRectTransformTracker_Clear_m41F9B0AA2025AF5B76D38E68B08C111D7D8EB845(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmbeddedAttribute__ctor_m76A0389A1F18CDCD3741B68C2506B8D6034393D7 (EmbeddedAttribute_t9A29FAFE0D69CF7E7B52FAA4D7F55F05FAC5B592 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromDocsAttribute__ctor_mFA14E76D8A30ED8CA3ADCDA83BE056E54753825D (ExcludeFromDocsAttribute_tF2E270E47DCFC0F0F22FA6D71B95FF71B08703B8 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromObjectFactoryAttribute__ctor_mAF8163E246AD4F05E98775F7E0904F296770B06C (ExcludeFromObjectFactoryAttribute_t76EEA428CB04C23B2844EB37275816B16C847271 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromPresetAttribute__ctor_mE4AF4E74678A39848AD81121936DEDDA1F89AB8B (ExcludeFromPresetAttribute_t7CD7E37B16D721152DFC29DC2CA64C9BE762A703 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExecuteAlways::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteAlways__ctor_mDB73D23637E65E57DE87C7BAAFE4CE694AE9BEE0 (ExecuteAlways_tF6C3132EB025F81EAA1C682801417AE96BEBF84B * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExecuteInEditMode::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteInEditMode__ctor_m52849B67DB46F6CF090D45E523FAE97A10825C0A (ExecuteInEditMode_tAA3B5DE8B7E207BC6CAAFDB1F2502350C0546173 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExtensionOfNativeClassAttribute__ctor_mC11B09D547C215DC6E298F78CA6F05C2B28B8043 (ExtensionOfNativeClassAttribute_t46F94699A784FF55B490C6A2DB3399CC6F8CCDDB * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke_back(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_pinvoke_cleanup(FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com_back(const FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled, FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject IL2CPP_EXTERN_C void FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshal_com_cleanup(FailedToLoadScriptObject_tDD47793ADC980A7A6E4369C9E9381609453869B4_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_m7A9FC6914FCBA79EE12567BEF3B482CAB7D5265D (FormerlySerializedAsAttribute_t9505BD2243F1C81AB32EEAF3543A796C2D935210 * __this, String_t* ___oldName0, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); String_t* L_0 = ___oldName0; __this->set_m_oldName_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method) { typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *); static GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponent_mDF0C55D6EE63B6CA0DD45D627AD267004D6EC473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponent(System.Type)"); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0); return icallRetVal; } // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method) { typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool); static GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentInChildren_m56CAFD886686C8F6025B5CDF016E8BC684A20EED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)"); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1); return icallRetVal; } // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method) { typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool); static GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)"); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1); return icallRetVal; } // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_GetComponentInParent_m84A8233060CF7F5043960E30EBC1FC715DDF9862 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, const RuntimeMethod* method) { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL; { Type_t * L_0 = ___type0; Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1; L_1 = GameObject_GetComponentInParent_m5C1C3266DE9C2EE078C905787DDCD666AB157C2B(__this, L_0, (bool)0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000c; } IL_000c: { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2 = V_0; return L_2; } } // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___type0, bool ___useSearchTypeAsArrayReturnType1, bool ___recursive2, bool ___includeInactive3, bool ___reverse4, RuntimeObject * ___resultList5, const RuntimeMethod* method) { typedef RuntimeArray * (*GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *, bool, bool, bool, bool, RuntimeObject *); static GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_GetComponentsInternal_mF491A337A167109189E2AB839584697EB2672E7D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)"); RuntimeArray * icallRetVal = _il2cpp_icall_func(__this, ___type0, ___useSearchTypeAsArrayReturnType1, ___recursive2, ___includeInactive3, ___reverse4, ___resultList5); return icallRetVal; } // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method) { typedef Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * (*GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, Type_t *); static GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)"); Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * icallRetVal = _il2cpp_icall_func(__this, ___componentType0); return icallRetVal; } // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, Type_t * ___componentType0, const RuntimeMethod* method) { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * V_0 = NULL; { Type_t * L_0 = ___componentType0; Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_1; L_1 = GameObject_Internal_AddComponentWithType_mAD63AAF65D0603B157D8CC6C27F3EC73C108ADB4(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_2 = V_0; return L_2; } } // UnityEngine.Transform UnityEngine.GameObject::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { typedef Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * (*GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *); static GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_transform_m16A80BB92B6C8C5AB696E447014D45EDF1E4DE34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_transform()"); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.GameObject::get_layer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { typedef int32_t (*GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *); static GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_layer_m9D4C23A2FD105AF9964445BF18A77E8A49012F9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_layer()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.GameObject::set_layer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, int32_t); static GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_set_layer_m2F946916ACB41A59C46346F5243F2BAC235A36A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_layer(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.GameObject::SetActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, bool); static GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_SetActive_mCF1EEF2A314F3AE85DA581FF52EB06ACEF2FFF86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActive(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.GameObject::get_activeSelf() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { typedef bool (*GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *); static GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_activeSelf_m4865097C24FB29F3C31F5C30619AF242297F23EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeSelf()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.GameObject::get_activeInHierarchy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { typedef bool (*GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *); static GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_activeInHierarchy_mA3990AC5F61BB35283188E925C2BE7F7BF67734B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeInHierarchy()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.String UnityEngine.GameObject::get_tag() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { typedef String_t* (*GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *); static GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_get_tag_mC21F33D368C18A631040F2887036C678B96ABC33_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_tag()"); String_t* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.GameObject::set_tag(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___value0, const RuntimeMethod* method) { typedef void (*GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*); static GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_set_tag_m0EBA46574304C71E047A33BDD5F5D49E9D9A25BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_tag(System.String)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method) { typedef void (*GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*, RuntimeObject *, int32_t); static GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_SendMessage_mD49CCADA51268480B585733DD7C6540CCCC6EF5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)"); _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2); } // System.Void UnityEngine.GameObject::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mDF8BF31EAE3E03F24421531B25FB4BEDB7C87144 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); String_t* L_0 = ___name0; GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GameObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mACDBD7A1F25B33D006A60F67EF901B33DD3D52E9 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633(__this, (String_t*)NULL, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m9829583AE3BF1285861C580895202F760F3A82E8 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, String_t* ___name0, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___components1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* V_0 = NULL; int32_t V_1 = 0; Type_t * V_2 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); String_t* L_0 = ___name0; GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633(__this, L_0, /*hidden argument*/NULL); TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_1 = ___components1; V_0 = L_1; V_1 = 0; goto IL_0027; } IL_0017: { TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_2 = V_0; int32_t L_3 = V_1; int32_t L_4 = L_3; Type_t * L_5 = (L_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_4)); V_2 = L_5; Type_t * L_6 = V_2; Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * L_7; L_7 = GameObject_AddComponent_mD183856CB5A1CCF1576221D7D6CEBC4092E734B8(__this, L_6, /*hidden argument*/NULL); int32_t L_8 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); } IL_0027: { int32_t L_9 = V_1; TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_10 = V_0; if ((((int32_t)L_9) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length)))))) { goto IL_0017; } } { return; } } // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___self0, String_t* ___name1, const RuntimeMethod* method) { typedef void (*GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633_ftn) (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 *, String_t*); static GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GameObject_Internal_CreateGameObject_mA5BCF00F09243D45B7E9A1A421D8357610AE8633_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)"); _il2cpp_icall_func(___self0, ___name1); } // UnityEngine.GameObject UnityEngine.GameObject::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * GameObject_get_gameObject_mD5FFECF7C3AC5039E847DF7A8842478539B701D6 (GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * __this, const RuntimeMethod* method) { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * V_0 = NULL; { V_0 = __this; goto IL_0005; } IL_0005: { GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_0 = V_0; return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngineInternal.GenericStack::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericStack__ctor_m42B668E8F293EE21F529A2679AA110C0877605DD (GenericStack_tFE88EF4FAC2E3519951AC2A4D721C3BD1A02E24C * __this, const RuntimeMethod* method) { { Stack__ctor_m7B7EA279423863156F25A04362D9FE6C89FAFE70(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke_back(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_pinvoke_cleanup(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); } IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com_back(const Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2& unmarshaled) { intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Gradient IL2CPP_EXTERN_C void Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshal_com_cleanup(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_marshaled_com& marshaled) { } // System.IntPtr UnityEngine.Gradient::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1 (const RuntimeMethod* method) { typedef intptr_t (*Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1_ftn) (); static Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()"); intptr_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Gradient::Cleanup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method) { typedef void (*Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *); static Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()"); _il2cpp_icall_func(__this); } // System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, intptr_t ___other0, const RuntimeMethod* method) { typedef bool (*Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn) (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *, intptr_t); static Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Internal_Equals(System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(__this, ___other0); return icallRetVal; } // System.Void UnityEngine.Gradient::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient__ctor_m4B95822B3C5187566CE4FA66E283600DCC916C5A (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); intptr_t L_0; L_0 = Gradient_Init_mF271EE940AEEA629E2646BADD07DF0BFFDC5EBA1(/*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)L_0); return; } } // System.Void UnityEngine.Gradient::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Finalize_m2E940A5D5AE433B43D83B8E676FB9844E86F8CD0 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method) { Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets; { } IL_0001: try { // begin try (depth: 1) Gradient_Cleanup_m0F4C6F0E90C86E8A5855170AA5B3FC6EC80DEF0C(__this, /*hidden argument*/NULL); IL2CPP_LEAVE(0x13, FINALLY_000b); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_000b; } FINALLY_000b: { // begin finally (depth: 1) Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(11) } // end finally (depth: 1) IL2CPP_CLEANUP(11) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x13, IL_0013) } IL_0013: { return; } } // System.Boolean UnityEngine.Gradient::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m75D0B1625C55AAAEC024A951456300FEF4546EFF (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, RuntimeObject * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { RuntimeObject * L_0 = ___o0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000e; } } { V_1 = (bool)0; goto IL_0044; } IL_000e: { RuntimeObject * L_2 = ___o0; V_2 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)__this) == ((RuntimeObject*)(RuntimeObject *)L_2))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_001b; } } { V_1 = (bool)1; goto IL_0044; } IL_001b: { RuntimeObject * L_4 = ___o0; Type_t * L_5; L_5 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_4, /*hidden argument*/NULL); Type_t * L_6; L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(__this, /*hidden argument*/NULL); V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t *)L_5) == ((RuntimeObject*)(Type_t *)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_7 = V_3; if (!L_7) { goto IL_0035; } } { V_1 = (bool)0; goto IL_0044; } IL_0035: { RuntimeObject * L_8 = ___o0; bool L_9; L_9 = Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691(__this, ((Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)CastclassClass((RuntimeObject*)L_8, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_9; goto IL_0044; } IL_0044: { bool L_10 = V_1; return L_10; } } // System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m2F4EB14CAD1222F30E7DA925696DB1AF41CAF691 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_0 = ___other0; V_0 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000e; } } { V_1 = (bool)0; goto IL_0049; } IL_000e: { Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_2 = ___other0; V_2 = (bool)((((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)__this) == ((RuntimeObject*)(Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 *)L_2))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_001b; } } { V_1 = (bool)1; goto IL_0049; } IL_001b: { intptr_t* L_4 = __this->get_address_of_m_Ptr_0(); Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_5 = ___other0; intptr_t L_6 = L_5->get_m_Ptr_0(); intptr_t L_7 = L_6; RuntimeObject * L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7); bool L_9; L_9 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_4, L_8, /*hidden argument*/NULL); V_3 = L_9; bool L_10 = V_3; if (!L_10) { goto IL_003a; } } { V_1 = (bool)1; goto IL_0049; } IL_003a: { Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * L_11 = ___other0; intptr_t L_12 = L_11->get_m_Ptr_0(); bool L_13; L_13 = Gradient_Internal_Equals_mA15F4C17B0910C9C9B0BAE3825F673C9F46B2054(__this, (intptr_t)L_12, /*hidden argument*/NULL); V_1 = L_13; goto IL_0049; } IL_0049: { bool L_14 = V_1; return L_14; } } // System.Int32 UnityEngine.Gradient::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Gradient_GetHashCode_m31528AF94CBACB9F6C453FD35BCDFABB77C9AED5 (Gradient_t297BAC6722F67728862AE2FBE760A400DA8902F2 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = __this->get_address_of_m_Ptr_0(); int32_t L_1; L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mF9AFEB31DE7E63FC76D6A99AE31A108491A9F232 (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___format0; bool L_1 = ___isSRGB1; int32_t L_2; L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000b; } IL_000b: { int32_t L_3 = V_0; return L_3; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C_ftn) (int32_t, bool); static GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mAE09EC30C3D01C3190767E2590DC0FD9358A1C5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)"); int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1); return icallRetVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___format0; bool L_1 = ___isSRGB1; int32_t L_2; L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000b; } IL_000b: { int32_t L_3 = V_0; return L_3; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method) { typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B_ftn) (int32_t, bool); static GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m7F44D525B67F585D711628BC2981852A6DA7633B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)"); int32_t icallRetVal = _il2cpp_icall_func(___format0, ___isSRGB1); return icallRetVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; int32_t G_B3_0 = 0; { int32_t L_0; L_0 = QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4(/*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0); int32_t L_1 = ___readWrite1; if (!L_1) { goto IL_0013; } } { int32_t L_2 = ___readWrite1; G_B3_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0); goto IL_0014; } IL_0013: { bool L_3 = V_0; G_B3_0 = ((int32_t)(L_3)); } IL_0014: { V_1 = (bool)G_B3_0; int32_t L_4 = ___format0; bool L_5 = V_1; int32_t L_6; L_6 = GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C(L_4, L_5, /*hidden argument*/NULL); V_2 = L_6; goto IL_001f; } IL_001f: { int32_t L_7 = V_2; return L_7; } } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C_ftn) (int32_t); static GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); bool icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82 (int32_t ___format0, const RuntimeMethod* method) { typedef bool (*GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82_ftn) (int32_t); static GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsFormatUtility_IsCompressedTextureFormat_m740C48D113EFDF97CD6EB48308B486F68C03CF82_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)"); bool icallRetVal = _il2cpp_icall_func(___format0); return icallRetVal; } // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mB31D5C0C0D337A3B00D1AED3A7E036CD52540F66 (int32_t ___format0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { int32_t L_0 = ___format0; if ((((int32_t)L_0) == ((int32_t)((int32_t)28)))) { goto IL_0017; } } { int32_t L_1 = ___format0; if ((((int32_t)L_1) == ((int32_t)((int32_t)29)))) { goto IL_0017; } } { int32_t L_2 = ___format0; if ((((int32_t)L_2) == ((int32_t)((int32_t)64)))) { goto IL_0017; } } { int32_t L_3 = ___format0; G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)65)))? 1 : 0); goto IL_0018; } IL_0017: { G_B5_0 = 1; } IL_0018: { V_0 = (bool)G_B5_0; goto IL_001b; } IL_001b: { bool L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2 (const RuntimeMethod* method) { typedef bool (*GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2_ftn) (); static GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.HelpURLAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HelpURLAttribute__ctor_mCC837CE7900738F3152D585D454A34A15793C215 (HelpURLAttribute_t0924A6D83FABA7B77780F7F9BBCBCB9E0EA15023 * __this, String_t* ___url0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); String_t* L_0 = ___url0; __this->set_m_Url_0(L_0); __this->set_m_DispatchingFieldName_2(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); __this->set_m_Dispatcher_1((bool)0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.HideInInspector::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HideInInspector__ctor_mE2B7FB1D206A74BA583C7812CDB4EBDD83EB66F9 (HideInInspector_tDD5B9D3AD8D48C93E23FE6CA3ECDA5589D60CCDA * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Il2CppEagerStaticClassConstructionAttribute__ctor_mF3929BBA8F45FF4DF7AE399C02282C7AF575C459 (Il2CppEagerStaticClassConstructionAttribute_tCF99C3F9094304667CDB0EE7EDB24CD15D29E6B7 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_0 = NULL; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_1 = NULL; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL; { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0(); V_0 = L_0; } IL_0007: { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_1 = V_0; V_1 = L_1; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_2 = V_1; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = ___value0; Delegate_t * L_4; L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL); V_2 = ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var)); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_5 = __this->get_address_of_Delegate_0(); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_7 = V_1; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8; L_8 = InterlockedCompareExchangeImpl<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *>((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 **)L_5, L_6, L_7); V_0 = L_8; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_9 = V_0; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_10 = V_1; if ((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_9) == ((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_10)))) { goto IL_0007; } } { return; } } // System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_remove_Delegate_m32D6AD4353BD281EAAC1C319D211FF323E87FABF (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_0 = NULL; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_1 = NULL; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * V_2 = NULL; { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0(); V_0 = L_0; } IL_0007: { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_1 = V_0; V_1 = L_1; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_2 = V_1; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = ___value0; Delegate_t * L_4; L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL); V_2 = ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var)); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** L_5 = __this->get_address_of_Delegate_0(); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_6 = V_2; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_7 = V_1; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_8; L_8 = InterlockedCompareExchangeImpl<UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *>((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 **)L_5, L_6, L_7); V_0 = L_8; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_9 = V_0; UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_10 = V_1; if ((!(((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_9) == ((RuntimeObject*)(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)L_10)))) { goto IL_0007; } } { return; } } // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RuntimeObject * L_0 = ___target0; MethodInfo_t * L_1 = ___theFunction1; BaseInvokableCall__ctor_mB7F553CF006225E89AFD3C57820E8FF0E777C3FB(__this, L_0, L_1, /*hidden argument*/NULL); RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_2 = { reinterpret_cast<intptr_t> (UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_3; L_3 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_2, /*hidden argument*/NULL); RuntimeObject * L_4 = ___target0; MethodInfo_t * L_5 = ___theFunction1; Delegate_t * L_6; L_6 = Delegate_CreateDelegate_m401D0E8CE90362E4A58B891650261C70D0474192(L_3, L_4, L_5, /*hidden argument*/NULL); InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC(__this, ((UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 *)CastclassSealed((RuntimeObject*)L_6, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m00346D35103888C24ED7915EC8E1081F0EAB477D (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___action0, const RuntimeMethod* method) { { BaseInvokableCall__ctor_mC60A356F5535F98996ADF5AF925032449DFAF2BB(__this, /*hidden argument*/NULL); UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = ___action0; InvokableCall_add_Delegate_mA80FC3DDF9C96793161FED5B38577EC44E8ECCEC(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mE87495638C5A778726A99872D041A22CA957159E (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args0, const RuntimeMethod* method) { bool V_0 = false; { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0(); bool L_1; L_1 = BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001c; } } { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0(); UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_3, /*hidden argument*/NULL); } IL_001c: { return; } } // System.Void UnityEngine.Events.InvokableCall::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_mC0E0B4D35F0795DCF2626DC15E5E92417430AAD7 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, const RuntimeMethod* method) { bool V_0 = false; { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0(); bool L_1; L_1 = BaseInvokableCall_AllowInvoke_m84704F31555A5C8AD726DAE1C80929D3F75A00DF(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001c; } } { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0(); UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9(L_3, /*hidden argument*/NULL); } IL_001c: { return; } } // System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InvokableCall_Find_mE1AF062AF0ADE337AEB2728F401CAB23E95D9360 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_0 = __this->get_Delegate_0(); RuntimeObject * L_1; L_1 = Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline(L_0, /*hidden argument*/NULL); RuntimeObject * L_2 = ___targetObj0; if ((!(((RuntimeObject*)(RuntimeObject *)L_1) == ((RuntimeObject*)(RuntimeObject *)L_2)))) { goto IL_0022; } } { UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * L_3 = __this->get_Delegate_0(); MethodInfo_t * L_4; L_4 = Delegate_get_Method_m8C2479250311F4BEA75F013CD3045F5558DE2227(L_3, /*hidden argument*/NULL); MethodInfo_t * L_5 = ___method1; bool L_6; L_6 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_4, L_5); G_B3_0 = ((int32_t)(L_6)); goto IL_0023; } IL_0022: { G_B3_0 = 0; } IL_0023: { V_0 = (bool)G_B3_0; goto IL_0026; } IL_0026: { bool L_7 = V_0; return L_7; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_PersistentCalls_0(); BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0; List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61(L_0, L_1, /*hidden argument*/List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)1); return; } } // System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m07F4E145332E2059D570D8300CB422F56F6B0BF1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_RuntimeCalls_1(); BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_1 = ___call0; List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61(L_0, L_1, /*hidden argument*/List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)1); return; } } // System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_mDE659068D9590D54D00436CCBDB3D27DCD263549 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, RuntimeObject * ___targetObj0, MethodInfo_t * ___method1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_0 = NULL; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var); List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_0, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var); V_0 = L_0; V_1 = 0; goto IL_003b; } IL_000b: { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = __this->get_m_RuntimeCalls_1(); int32_t L_2 = V_1; BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_3; L_3 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var); RuntimeObject * L_4 = ___targetObj0; MethodInfo_t * L_5 = ___method1; bool L_6; L_6 = VirtFuncInvoker2< bool, RuntimeObject *, MethodInfo_t * >::Invoke(5 /* System.Boolean UnityEngine.Events.BaseInvokableCall::Find(System.Object,System.Reflection.MethodInfo) */, L_3, L_4, L_5); V_2 = L_6; bool L_7 = V_2; if (!L_7) { goto IL_0036; } } { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_8 = V_0; List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_9 = __this->get_m_RuntimeCalls_1(); int32_t L_10 = V_1; BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_11; L_11 = List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_inline(L_9, L_10, /*hidden argument*/List_1_get_Item_mBB4A194FB56DDFDE48C8A7CCB1124DB0B00BA90D_RuntimeMethod_var); List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61(L_8, L_11, /*hidden argument*/List_1_Add_m8466034B7A7EBF4D289F1949D00E2935D3E2FA61_RuntimeMethod_var); } IL_0036: { int32_t L_12 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_003b: { int32_t L_13 = V_1; List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_14 = __this->get_m_RuntimeCalls_1(); int32_t L_15; L_15 = List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_inline(L_14, /*hidden argument*/List_1_get_Count_m16FFAC86792F8631507D4AA54DAD073DBD95E6BF_RuntimeMethod_var); V_3 = (bool)((((int32_t)L_13) < ((int32_t)L_15))? 1 : 0); bool L_16 = V_3; if (L_16) { goto IL_000b; } } { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_17 = __this->get_m_RuntimeCalls_1(); List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_18 = V_0; List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_19 = L_18; Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 * L_20 = (Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06 *)il2cpp_codegen_object_new(Predicate_1_t9097220F39161BE5CFDFC59937F466FC4926BB06_il2cpp_TypeInfo_var); Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296(L_20, L_19, (intptr_t)((intptr_t)GetVirtualMethodInfo(L_19, 13)), /*hidden argument*/Predicate_1__ctor_m2D5A0E7E8C6FCC9939E5D1B990470F33A69B3296_RuntimeMethod_var); int32_t L_21; L_21 = List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73(L_17, L_20, /*hidden argument*/List_1_RemoveAll_mA466176A34294056394AB02A52C98913AB4FDC73_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)1); return; } } // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A59E6161F8E42120439B76FE952A17DA742443C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = __this->get_m_PersistentCalls_0(); List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54(L_0, /*hidden argument*/List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)1); return; } } // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * InvokableCallList_PrepareInvoke_mE340D329F5FC08EA77FC0F3662FF5E5BB85AE0B1 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * V_1 = NULL; { bool L_0 = __this->get_m_NeedsUpdate_3(); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0044; } } { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = __this->get_m_ExecutingCalls_2(); List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54(L_2, /*hidden argument*/List_1_Clear_m6F3F8CEB0646EE63930FC3C9109427A56DBB8B54_RuntimeMethod_var); List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_3 = __this->get_m_ExecutingCalls_2(); List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_4 = __this->get_m_PersistentCalls_0(); List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6(L_3, L_4, /*hidden argument*/List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var); List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_5 = __this->get_m_ExecutingCalls_2(); List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_6 = __this->get_m_RuntimeCalls_1(); List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6(L_5, L_6, /*hidden argument*/List_1_AddRange_m454CD0D0238F8636B52A96C30A50DB3A484446E6_RuntimeMethod_var); __this->set_m_NeedsUpdate_3((bool)0); } IL_0044: { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_7 = __this->get_m_ExecutingCalls_2(); V_1 = L_7; goto IL_004d; } IL_004d: { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_8 = V_1; return L_8; } } // System.Void UnityEngine.Events.InvokableCallList::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m986F4056CA5480D44854152DB768E031AF95C5D8 (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_0 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var); List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_0, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var); __this->set_m_PersistentCalls_0(L_0); List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_1 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var); List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_1, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var); __this->set_m_RuntimeCalls_1(L_1); List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * L_2 = (List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD *)il2cpp_codegen_object_new(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD_il2cpp_TypeInfo_var); List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B(L_2, /*hidden argument*/List_1__ctor_m515E710B6C3FA0FEA714B4FB994C3E7681F1F49B_RuntimeMethod_var); __this->set_m_ExecutingCalls_2(L_2); __this->set_m_NeedsUpdate_3((bool)1); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IsReadOnlyAttribute__ctor_m8352BB924CC2997E36B6C75AD0CB253C7F009C3D (IsReadOnlyAttribute_t629BAC36C947C1F5CC9B8F2B17D6695639043B21 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916 (const RuntimeMethod* method) { typedef void (*JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916_ftn) (); static JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobHandle_ScheduleBatchedJobs_m31A19EE8C93D6BA7F2222001596EBEF313167916_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobs()"); _il2cpp_icall_func(); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0 (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B6_0 = 0; { int32_t L_0 = __this->get_m_IsOrthographic_0(); LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_1 = ___other0; int32_t L_2 = L_1.get_m_IsOrthographic_0(); if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_0058; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_3 = __this->get_address_of_m_CameraPosition_1(); LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_4 = ___other0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = L_4.get_m_CameraPosition_1(); bool L_6; L_6 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_3, L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_0058; } } { float* L_7 = __this->get_address_of_m_FieldOfView_2(); LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_8 = ___other0; float L_9 = L_8.get_m_FieldOfView_2(); bool L_10; L_10 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_7, L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_0058; } } { float* L_11 = __this->get_address_of_m_OrthoSize_3(); LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_12 = ___other0; float L_13 = L_12.get_m_OrthoSize_3(); bool L_14; L_14 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_11, L_13, /*hidden argument*/NULL); if (!L_14) { goto IL_0058; } } { int32_t L_15 = __this->get_m_CameraPixelHeight_4(); LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_16 = ___other0; int32_t L_17 = L_16.get_m_CameraPixelHeight_4(); G_B6_0 = ((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0); goto IL_0059; } IL_0058: { G_B6_0 = 0; } IL_0059: { V_0 = (bool)G_B6_0; goto IL_005c; } IL_005c: { bool L_18 = V_0; return L_18; } } IL2CPP_EXTERN_C bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0_AdjustorThunk (RuntimeObject * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method) { int32_t _offset = 1; LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted = reinterpret_cast<LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *>(__this + _offset); bool _returnValue; _returnValue = LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { RuntimeObject * L_0 = ___obj0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000d; } } { V_1 = (bool)0; goto IL_0027; } IL_000d: { RuntimeObject * L_2 = ___obj0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var))) { goto IL_0023; } } { RuntimeObject * L_3 = ___obj0; bool L_4; L_4 = LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0((LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)__this, ((*(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)((LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)UnBox(L_3, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_4)); goto IL_0024; } IL_0023: { G_B5_0 = 0; } IL_0024: { V_1 = (bool)G_B5_0; goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } IL2CPP_EXTERN_C bool LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted = reinterpret_cast<LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *>(__this + _offset); bool _returnValue; _returnValue = LODParameters_Equals_m8F8B356BCB62FAEAE0EFD8C51FFF9C5045A7DB5C(_thisAdjusted, ___obj0, method); return _returnValue; } // System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; { int32_t L_0 = __this->get_m_IsOrthographic_0(); V_0 = L_0; int32_t L_1 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_2 = __this->get_address_of_m_CameraPosition_1(); int32_t L_3; L_3 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_3)); int32_t L_4 = V_0; float* L_5 = __this->get_address_of_m_FieldOfView_2(); int32_t L_6; L_6 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_5, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)((int32_t)397)))^(int32_t)L_6)); int32_t L_7 = V_0; float* L_8 = __this->get_address_of_m_OrthoSize_3(); int32_t L_9; L_9 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_8, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_7, (int32_t)((int32_t)397)))^(int32_t)L_9)); int32_t L_10 = V_0; int32_t L_11 = __this->get_m_CameraPixelHeight_4(); V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_10, (int32_t)((int32_t)397)))^(int32_t)L_11)); int32_t L_12 = V_0; V_1 = L_12; goto IL_005e; } IL_005e: { int32_t L_13 = V_1; return L_13; } } IL2CPP_EXTERN_C int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * _thisAdjusted = reinterpret_cast<LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *>(__this + _offset); int32_t _returnValue; _returnValue = LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_mD89E9970822613D8D19B2EBCA36C79391C287BE0 (LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 ___mask0, const RuntimeMethod* method) { int32_t V_0 = 0; { LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_0 = ___mask0; int32_t L_1 = L_0.get_m_Mask_0(); V_0 = L_1; goto IL_000a; } IL_000a: { int32_t L_2 = V_0; return L_2; } } // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 LayerMask_op_Implicit_mC7EE32122D2A4786D3C00B93E41604B71BF1397C (int32_t ___intVal0, const RuntimeMethod* method) { LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_0; memset((&V_0), 0, sizeof(V_0)); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 V_1; memset((&V_1), 0, sizeof(V_1)); { int32_t L_0 = ___intVal0; (&V_0)->set_m_Mask_0(L_0); LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_1 = V_0; V_1 = L_1; goto IL_000d; } IL_000d: { LayerMask_t5FA647D8C300EA0621360CA4424717C3C73190A8 L_2 = V_1; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.LightType UnityEngine.Light::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef int32_t (*Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef float (*Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Color UnityEngine.Light::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); { Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D(__this, (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0; return L_0; } } // System.Single UnityEngine.Light::get_intensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef float (*Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_bounceIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef float (*Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef float (*Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 V_0; memset((&V_0), 0, sizeof(V_0)); { Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED(__this, (LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 *)(&V_0), /*hidden argument*/NULL); LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_0 = V_0; return L_0; } } // UnityEngine.LightShadows UnityEngine.Light::get_shadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef int32_t (*Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_cookieSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef float (*Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookieSize()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Texture UnityEngine.Light::get_cookie() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705 (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, const RuntimeMethod* method) { typedef Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * (*Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *); static Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookie()"); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method) { typedef void (*Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *); static Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_color_Injected_mFC80DFA291AB496FAE0BC39E82460F6653B3362D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED (Light_tA2F349FE839781469A0344CF6039B51512394275 * __this, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 * ___ret0, const RuntimeMethod* method) { typedef void (*Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn) (Light_tA2F349FE839781469A0344CF6039B51512394275 *, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 *); static Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_bakingOutput_Injected_m7B026203BB40826D50299070138CF8F6A3519DED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)"); _il2cpp_icall_func(__this, ___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.LightBakingOutput IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled) { marshaled.___probeOcclusionLightIndex_0 = unmarshaled.get_probeOcclusionLightIndex_0(); marshaled.___occlusionMaskChannel_1 = unmarshaled.get_occlusionMaskChannel_1(); marshaled.___lightmapBakeType_2 = unmarshaled.get_lightmapBakeType_2(); marshaled.___mixedLightingMode_3 = unmarshaled.get_mixedLightingMode_3(); marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.get_isBaked_4()); } IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke_back(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled) { int32_t unmarshaled_probeOcclusionLightIndex_temp_0 = 0; unmarshaled_probeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0; unmarshaled.set_probeOcclusionLightIndex_0(unmarshaled_probeOcclusionLightIndex_temp_0); int32_t unmarshaled_occlusionMaskChannel_temp_1 = 0; unmarshaled_occlusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1; unmarshaled.set_occlusionMaskChannel_1(unmarshaled_occlusionMaskChannel_temp_1); int32_t unmarshaled_lightmapBakeType_temp_2 = 0; unmarshaled_lightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2; unmarshaled.set_lightmapBakeType_2(unmarshaled_lightmapBakeType_temp_2); int32_t unmarshaled_mixedLightingMode_temp_3 = 0; unmarshaled_mixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3; unmarshaled.set_mixedLightingMode_3(unmarshaled_mixedLightingMode_temp_3); bool unmarshaled_isBaked_temp_4 = false; unmarshaled_isBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4); unmarshaled.set_isBaked_4(unmarshaled_isBaked_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_pinvoke_cleanup(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.LightBakingOutput IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled) { marshaled.___probeOcclusionLightIndex_0 = unmarshaled.get_probeOcclusionLightIndex_0(); marshaled.___occlusionMaskChannel_1 = unmarshaled.get_occlusionMaskChannel_1(); marshaled.___lightmapBakeType_2 = unmarshaled.get_lightmapBakeType_2(); marshaled.___mixedLightingMode_3 = unmarshaled.get_mixedLightingMode_3(); marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.get_isBaked_4()); } IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com_back(const LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled, LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553& unmarshaled) { int32_t unmarshaled_probeOcclusionLightIndex_temp_0 = 0; unmarshaled_probeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0; unmarshaled.set_probeOcclusionLightIndex_0(unmarshaled_probeOcclusionLightIndex_temp_0); int32_t unmarshaled_occlusionMaskChannel_temp_1 = 0; unmarshaled_occlusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1; unmarshaled.set_occlusionMaskChannel_1(unmarshaled_occlusionMaskChannel_temp_1); int32_t unmarshaled_lightmapBakeType_temp_2 = 0; unmarshaled_lightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2; unmarshaled.set_lightmapBakeType_2(unmarshaled_lightmapBakeType_temp_2); int32_t unmarshaled_mixedLightingMode_temp_3 = 0; unmarshaled_mixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3; unmarshaled.set_mixedLightingMode_3(unmarshaled_mixedLightingMode_temp_3); bool unmarshaled_isBaked_temp_4 = false; unmarshaled_isBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4); unmarshaled.set_isBaked_4(unmarshaled_isBaked_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput IL2CPP_EXTERN_C void LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshal_com_cleanup(LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL; { DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_0 = ___light0; int32_t L_1 = L_0->get_instanceID_0(); __this->set_instanceID_0(L_1); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1; int32_t L_3 = L_2->get_instanceID_0(); __this->set_cookieID_1(L_3); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1; float L_5 = L_4->get_scale_1(); __this->set_cookieScale_2(L_5); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_6 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5(); __this->set_color_3(L_7); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_8 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6(); __this->set_indirectColor_4(L_9); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_10 = ___light0; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4(); __this->set_orientation_5(L_11); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_12 = ___light0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3(); __this->set_position_6(L_13); __this->set_range_7((0.0f)); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_14 = ___cookie1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_15 = L_14->get_address_of_sizes_2(); float L_16 = L_15->get_x_0(); __this->set_coneAngle_8(L_16); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_17 = ___cookie1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * L_18 = L_17->get_address_of_sizes_2(); float L_19 = L_18->get_y_1(); __this->set_innerConeAngle_9(L_19); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_20 = ___light0; float L_21 = L_20->get_penumbraWidthRadian_7(); __this->set_shape0_10(L_21); __this->set_shape1_11((0.0f)); __this->set_type_12(0); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_22 = ___light0; uint8_t L_23 = L_22->get_mode_2(); __this->set_mode_13(L_23); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_24 = ___light0; bool L_25 = L_24->get_shadow_1(); G_B1_0 = __this; if (L_25) { G_B2_0 = __this; goto IL_00b8; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_00b9; } IL_00b8: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_00b9: { G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0))); __this->set_falloff_15(4); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB_AdjustorThunk (RuntimeObject * __this, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { int32_t _offset = 1; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset); LightDataGI_Init_m135DF5CF6CBECA4CBA0AC71F9CDEEF8DE25606DB(_thisAdjusted, ___light0, ___cookie1, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL; { PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_0 = ___light0; int32_t L_1 = L_0->get_instanceID_0(); __this->set_instanceID_0(L_1); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1; int32_t L_3 = L_2->get_instanceID_0(); __this->set_cookieID_1(L_3); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1; float L_5 = L_4->get_scale_1(); __this->set_cookieScale_2(L_5); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_6 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_4(); __this->set_color_3(L_7); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_8 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_5(); __this->set_indirectColor_4(L_9); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10; L_10 = Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702(/*hidden argument*/NULL); __this->set_orientation_5(L_10); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_11 = ___light0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = L_11->get_position_3(); __this->set_position_6(L_12); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_13 = ___light0; float L_14 = L_13->get_range_6(); __this->set_range_7(L_14); __this->set_coneAngle_8((0.0f)); __this->set_innerConeAngle_9((0.0f)); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_15 = ___light0; float L_16 = L_15->get_sphereRadius_7(); __this->set_shape0_10(L_16); __this->set_shape1_11((0.0f)); __this->set_type_12(1); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_17 = ___light0; uint8_t L_18 = L_17->get_mode_2(); __this->set_mode_13(L_18); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_19 = ___light0; bool L_20 = L_19->get_shadow_1(); G_B1_0 = __this; if (L_20) { G_B2_0 = __this; goto IL_00ac; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_00ad; } IL_00ac: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_00ad: { G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0))); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_21 = ___light0; uint8_t L_22 = L_21->get_falloff_8(); __this->set_falloff_15(L_22); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6_AdjustorThunk (RuntimeObject * __this, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { int32_t _offset = 1; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset); LightDataGI_Init_m4E8BEBD383D5F6F1A1EDFEC763A718A7271C22A6(_thisAdjusted, ___light0, ___cookie1, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL; { SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_0 = ___light0; int32_t L_1 = L_0->get_instanceID_0(); __this->set_instanceID_0(L_1); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1; int32_t L_3 = L_2->get_instanceID_0(); __this->set_cookieID_1(L_3); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1; float L_5 = L_4->get_scale_1(); __this->set_cookieScale_2(L_5); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_6 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5(); __this->set_color_3(L_7); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_8 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6(); __this->set_indirectColor_4(L_9); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_10 = ___light0; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4(); __this->set_orientation_5(L_11); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_12 = ___light0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3(); __this->set_position_6(L_13); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_14 = ___light0; float L_15 = L_14->get_range_7(); __this->set_range_7(L_15); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_16 = ___light0; float L_17 = L_16->get_coneAngle_9(); __this->set_coneAngle_8(L_17); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_18 = ___light0; float L_19 = L_18->get_innerConeAngle_10(); __this->set_innerConeAngle_9(L_19); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_20 = ___light0; float L_21 = L_20->get_sphereRadius_8(); __this->set_shape0_10(L_21); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_22 = ___light0; uint8_t L_23 = L_22->get_angularFalloff_12(); __this->set_shape1_11(((float)((float)L_23))); __this->set_type_12(2); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_24 = ___light0; uint8_t L_25 = L_24->get_mode_2(); __this->set_mode_13(L_25); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_26 = ___light0; bool L_27 = L_26->get_shadow_1(); G_B1_0 = __this; if (L_27) { G_B2_0 = __this; goto IL_00b1; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_00b2; } IL_00b1: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_00b2: { G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0))); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_28 = ___light0; uint8_t L_29 = L_28->get_falloff_11(); __this->set_falloff_15(L_29); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86_AdjustorThunk (RuntimeObject * __this, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { int32_t _offset = 1; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset); LightDataGI_Init_mC9948FAC4A191C99E3E7D94677B7CFD241857C86(_thisAdjusted, ___light0, ___cookie1, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL; { RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_0 = ___light0; int32_t L_1 = L_0->get_instanceID_0(); __this->set_instanceID_0(L_1); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1; int32_t L_3 = L_2->get_instanceID_0(); __this->set_cookieID_1(L_3); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1; float L_5 = L_4->get_scale_1(); __this->set_cookieScale_2(L_5); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_6 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5(); __this->set_color_3(L_7); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_8 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6(); __this->set_indirectColor_4(L_9); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_10 = ___light0; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4(); __this->set_orientation_5(L_11); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_12 = ___light0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3(); __this->set_position_6(L_13); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_14 = ___light0; float L_15 = L_14->get_range_7(); __this->set_range_7(L_15); __this->set_coneAngle_8((0.0f)); __this->set_innerConeAngle_9((0.0f)); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_16 = ___light0; float L_17 = L_16->get_width_8(); __this->set_shape0_10(L_17); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_18 = ___light0; float L_19 = L_18->get_height_9(); __this->set_shape1_11(L_19); __this->set_type_12(3); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_20 = ___light0; uint8_t L_21 = L_20->get_mode_2(); __this->set_mode_13(L_21); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_22 = ___light0; bool L_23 = L_22->get_shadow_1(); G_B1_0 = __this; if (L_23) { G_B2_0 = __this; goto IL_00ae; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_00af; } IL_00ae: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_00af: { G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0))); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_24 = ___light0; uint8_t L_25 = L_24->get_falloff_10(); __this->set_falloff_15(L_25); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092_AdjustorThunk (RuntimeObject * __this, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { int32_t _offset = 1; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset); LightDataGI_Init_mA0DF9747C6AD308EAAF2A9530B4225A3D65BB092(_thisAdjusted, ___light0, ___cookie1, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B2_0 = NULL; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B1_0 = NULL; int32_t G_B3_0 = 0; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * G_B3_1 = NULL; { DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_0 = ___light0; int32_t L_1 = L_0->get_instanceID_0(); __this->set_instanceID_0(L_1); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_2 = ___cookie1; int32_t L_3 = L_2->get_instanceID_0(); __this->set_cookieID_1(L_3); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_4 = ___cookie1; float L_5 = L_4->get_scale_1(); __this->set_cookieScale_2(L_5); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_6 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = L_6->get_color_5(); __this->set_color_3(L_7); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_8 = ___light0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_9 = L_8->get_indirectColor_6(); __this->set_indirectColor_4(L_9); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_10 = ___light0; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = L_10->get_orientation_4(); __this->set_orientation_5(L_11); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_12 = ___light0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = L_12->get_position_3(); __this->set_position_6(L_13); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_14 = ___light0; float L_15 = L_14->get_range_7(); __this->set_range_7(L_15); __this->set_coneAngle_8((0.0f)); __this->set_innerConeAngle_9((0.0f)); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_16 = ___light0; float L_17 = L_16->get_radius_8(); __this->set_shape0_10(L_17); __this->set_shape1_11((0.0f)); __this->set_type_12(4); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_18 = ___light0; uint8_t L_19 = L_18->get_mode_2(); __this->set_mode_13(L_19); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_20 = ___light0; bool L_21 = L_20->get_shadow_1(); G_B1_0 = __this; if (L_21) { G_B2_0 = __this; goto IL_00ad; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_00ae; } IL_00ad: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_00ae: { G_B3_1->set_shadow_14((uint8_t)((int32_t)((uint8_t)G_B3_0))); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_22 = ___light0; uint8_t L_23 = L_22->get_falloff_9(); __this->set_falloff_15(L_23); return; } } IL2CPP_EXTERN_C void LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94_AdjustorThunk (RuntimeObject * __this, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___light0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { int32_t _offset = 1; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset); LightDataGI_Init_mB96C3F3E00F10DD0806BD3DB93B58C2299D59E94(_thisAdjusted, ___light0, ___cookie1, method); } // System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57 (LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method) { { int32_t L_0 = ___lightInstanceID0; __this->set_instanceID_0(L_0); __this->set_mode_13(3); return; } } IL2CPP_EXTERN_C void LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57_AdjustorThunk (RuntimeObject * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method) { int32_t _offset = 1; LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 * _thisAdjusted = reinterpret_cast<LightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2 *>(__this + _offset); LightDataGI_InitNoBake_mF600D612DE9A1CE4355C61317F6173E1AAEFBD57(_thisAdjusted, ___lightInstanceID0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightingSettings_LightingSettingsDontStripMe_m6503DED1969BC7777F8CE2AA1CBBC7ACB229DDA8 (LightingSettings_tE335AF166E4C5E962BCD465239ACCF7CE8B6D07D * __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081 (int32_t ___baketype0, const RuntimeMethod* method) { uint8_t V_0 = 0; int32_t G_B4_0 = 0; int32_t G_B6_0 = 0; { int32_t L_0 = ___baketype0; if ((((int32_t)L_0) == ((int32_t)4))) { goto IL_000f; } } { int32_t L_1 = ___baketype0; if ((((int32_t)L_1) == ((int32_t)1))) { goto IL_000c; } } { G_B4_0 = 2; goto IL_000d; } IL_000c: { G_B4_0 = 1; } IL_000d: { G_B6_0 = G_B4_0; goto IL_0010; } IL_000f: { G_B6_0 = 0; } IL_0010: { V_0 = G_B6_0; goto IL_0013; } IL_0013: { uint8_t L_2 = V_0; return L_2; } } // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method) { LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1; memset((&V_1), 0, sizeof(V_1)); { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_0 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1; L_1 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_0, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_2 = ___l0; float L_3; L_3 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_2, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0; float L_5; L_5 = Light_get_bounceIntensity_m6B586C8D305CE352E537E4AC8E8F957E512C4D50(L_4, /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_6; L_6 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_1, ((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)), /*hidden argument*/NULL); V_0 = L_6; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = V_0; V_1 = L_7; goto IL_001e; } IL_001e: { LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_8 = V_1; return L_8; } } // System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_mEF618AE5A5D8EB690F3BA162196859FE6F662947 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method) { float V_0 = 0.0f; { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_0 = ___l0; float L_1; L_1 = Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7(L_0, /*hidden argument*/NULL); float L_2; L_2 = tanf(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_1, (float)(0.5f))), (float)(0.0174532924f)))); float L_3; L_3 = atanf(((float)((float)((float)il2cpp_codegen_multiply((float)L_2, (float)(46.0f)))/(float)(64.0f)))); V_0 = ((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_3)); goto IL_0032; } IL_0032: { float L_4 = V_0; return L_4; } } // UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_1; memset((&V_1), 0, sizeof(V_1)); { Color__ctor_m9FEDC8486B9D40C01BF10FDC821F5E76C8705494((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0; V_1 = L_0; goto IL_001b; } IL_001b: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___cct0, LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * ___lightColor1, const RuntimeMethod* method) { { LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_0 = ___lightColor1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_1 = L_0; float L_2; L_2 = LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_1, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3 = ___cct0; float L_4 = L_3.get_r_0(); LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_1, ((float)il2cpp_codegen_multiply((float)L_2, (float)L_4)), /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_5 = ___lightColor1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_6 = L_5; float L_7; L_7 = LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_6, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = ___cct0; float L_9 = L_8.get_g_1(); LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_6, ((float)il2cpp_codegen_multiply((float)L_7, (float)L_9)), /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_10 = ___lightColor1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * L_11 = L_10; float L_12; L_12 = LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_11, /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_13 = ___cct0; float L_14 = L_13.get_b_2(); LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F((LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)L_11, ((float)il2cpp_codegen_multiply((float)L_12, (float)L_14)), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mCBEC26CC920C0D87DF6E25417533923E26CB6DFC (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * ___dir1, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1; memset((&V_1), 0, sizeof(V_1)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2; memset((&V_2), 0, sizeof(V_2)); { DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_0 = ___dir1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0; int32_t L_2; L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL); L_0->set_instanceID_0(L_2); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_3 = ___dir1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0; LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5; L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL); int32_t L_6 = L_5.get_lightmapBakeType_2(); uint8_t L_7; L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL); L_3->set_mode_2(L_7); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_8 = ___dir1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0; int32_t L_10; L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL); L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0)); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_11 = ___dir1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13; L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL); L_11->set_position_3(L_14); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_15 = ___dir1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17; L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18; L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL); L_15->set_orientation_4(L_18); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20; L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL); V_0 = L_20; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22; L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0; float L_24; L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25; L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL); V_1 = L_25; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27; L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL); V_2 = L_27; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0; LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0; LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_30 = ___dir1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1; L_30->set_color_5(L_31); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_32 = ___dir1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2; L_32->set_indirectColor_6(L_33); DirectionalLight_t64077C15074628F61CE703ED3A168AA8AB7F0AB7 * L_34 = ___dir1; L_34->set_penumbraWidthRadian_7((0.0f)); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB11D8F3B35F96E176A89517A25CD1A54DCBD7D6E (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * ___point1, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1; memset((&V_1), 0, sizeof(V_1)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2; memset((&V_2), 0, sizeof(V_2)); { PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_0 = ___point1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0; int32_t L_2; L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL); L_0->set_instanceID_0(L_2); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_3 = ___point1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0; LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5; L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL); int32_t L_6 = L_5.get_lightmapBakeType_2(); uint8_t L_7; L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL); L_3->set_mode_2(L_7); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_8 = ___point1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0; int32_t L_10; L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL); L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0)); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_11 = ___point1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13; L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL); L_11->set_position_3(L_14); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_15 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_16; L_16 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_15, /*hidden argument*/NULL); V_0 = L_16; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_17 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_18; L_18 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_17, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0; float L_20; L_20 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_19, /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_21; L_21 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_18, L_20, /*hidden argument*/NULL); V_1 = L_21; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_22 = ___l0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_23; L_23 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_22, /*hidden argument*/NULL); V_2 = L_23; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_24 = V_0; LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_24, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_25 = V_0; LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_25, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_26 = ___point1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27 = V_1; L_26->set_color_4(L_27); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_28 = ___point1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_29 = V_2; L_28->set_indirectColor_5(L_29); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_30 = ___point1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_31 = ___l0; float L_32; L_32 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_31, /*hidden argument*/NULL); L_30->set_range_6(L_32); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_33 = ___point1; L_33->set_sphereRadius_7((0.0f)); PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E * L_34 = ___point1; L_34->set_falloff_8(3); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mB1572C38F682F043180745B7A231FBE07CD205E4 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * ___spot1, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1; memset((&V_1), 0, sizeof(V_1)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2; memset((&V_2), 0, sizeof(V_2)); { SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_0 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0; int32_t L_2; L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL); L_0->set_instanceID_0(L_2); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_3 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0; LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5; L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL); int32_t L_6 = L_5.get_lightmapBakeType_2(); uint8_t L_7; L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL); L_3->set_mode_2(L_7); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_8 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0; int32_t L_10; L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL); L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0)); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_11 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13; L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL); L_11->set_position_3(L_14); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_15 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17; L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18; L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL); L_15->set_orientation_4(L_18); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20; L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL); V_0 = L_20; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22; L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0; float L_24; L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25; L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL); V_1 = L_25; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27; L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL); V_2 = L_27; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0; LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0; LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_30 = ___spot1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1; L_30->set_color_5(L_31); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_32 = ___spot1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2; L_32->set_indirectColor_6(L_33); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_34 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0; float L_36; L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL); L_34->set_range_7(L_36); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_37 = ___spot1; L_37->set_sphereRadius_8((0.0f)); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_38 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_39 = ___l0; float L_40; L_40 = Light_get_spotAngle_m7BFB3B329103477AFFBB9F9E059718AB212D5FD7(L_39, /*hidden argument*/NULL); L_38->set_coneAngle_9(((float)il2cpp_codegen_multiply((float)L_40, (float)(0.0174532924f)))); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_41 = ___spot1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_42 = ___l0; float L_43; L_43 = LightmapperUtils_ExtractInnerCone_mEF618AE5A5D8EB690F3BA162196859FE6F662947(L_42, /*hidden argument*/NULL); L_41->set_innerConeAngle_10(L_43); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_44 = ___spot1; L_44->set_falloff_11(3); SpotLight_tAE1210A6FAE3F41CA62CB63E9012C9BED625AC9D * L_45 = ___spot1; L_45->set_angularFalloff_12(0); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mEABF77895D51E1CA5FD380682539C3DD3FC8A91C (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * ___rect1, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1; memset((&V_1), 0, sizeof(V_1)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2; memset((&V_2), 0, sizeof(V_2)); { RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_0 = ___rect1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0; int32_t L_2; L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL); L_0->set_instanceID_0(L_2); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_3 = ___rect1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0; LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5; L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL); int32_t L_6 = L_5.get_lightmapBakeType_2(); uint8_t L_7; L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL); L_3->set_mode_2(L_7); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_8 = ___rect1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0; int32_t L_10; L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL); L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0)); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_11 = ___rect1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13; L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL); L_11->set_position_3(L_14); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_15 = ___rect1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17; L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18; L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL); L_15->set_orientation_4(L_18); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20; L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL); V_0 = L_20; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22; L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0; float L_24; L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25; L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL); V_1 = L_25; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27; L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL); V_2 = L_27; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0; LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0; LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_30 = ___rect1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1; L_30->set_color_5(L_31); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_32 = ___rect1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2; L_32->set_indirectColor_6(L_33); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_34 = ___rect1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0; float L_36; L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL); L_34->set_range_7(L_36); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_37 = ___rect1; L_37->set_width_8((0.0f)); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_38 = ___rect1; L_38->set_height_9((0.0f)); RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985 * L_39 = ___rect1; L_39->set_falloff_10(3); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m93B350DDA0CB5B624054835BAF46C177472E9212 (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * ___disc1, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_1; memset((&V_1), 0, sizeof(V_1)); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2; memset((&V_2), 0, sizeof(V_2)); { DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_0 = ___disc1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0; int32_t L_2; L_2 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_1, /*hidden argument*/NULL); L_0->set_instanceID_0(L_2); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_3 = ___disc1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0; LightBakingOutput_t4F4130B900C21B6DADEF7D2AEAB2F120DCC84553 L_5; L_5 = Light_get_bakingOutput_m3696BB20EFCAFCB3CB579E74A5FE00EAA0E71CB5(L_4, /*hidden argument*/NULL); int32_t L_6 = L_5.get_lightmapBakeType_2(); uint8_t L_7; L_7 = LightmapperUtils_Extract_m32B54C9DC94AE03162E3896C5FA00FE9678F9081(L_6, /*hidden argument*/NULL); L_3->set_mode_2(L_7); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_8 = ___disc1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0; int32_t L_10; L_10 = Light_get_shadows_mE77B8235C26E28A797CDDF283D167EE034226AD5(L_9, /*hidden argument*/NULL); L_8->set_shadow_1((bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0)); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_11 = ___disc1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_12 = ___l0; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_13; L_13 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_12, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14; L_14 = Transform_get_position_m40A8A9895568D56FFC687B57F30E8D53CB5EA341(L_13, /*hidden argument*/NULL); L_11->set_position_3(L_14); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_15 = ___disc1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_16 = ___l0; Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_17; L_17 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(L_16, /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18; L_18 = Transform_get_rotation_m4AA3858C00DF4C9614B80352558C4C37D08D2200(L_17, /*hidden argument*/NULL); L_15->set_orientation_4(L_18); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_19 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_20; L_20 = LightmapperUtils_ExtractColorTemperature_m5052DE4DC7630A7077EA2B8C6AA903257C95AFA5(L_19, /*hidden argument*/NULL); V_0 = L_20; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_21 = ___l0; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_22; L_22 = Light_get_color_mB587B97487FFA7F7E0415F270283E48D2D901F4B(L_21, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_23 = ___l0; float L_24; L_24 = Light_get_intensity_mFABC9E1EA23E954E1072233C33C2211D64262326(L_23, /*hidden argument*/NULL); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_25; L_25 = LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A(L_22, L_24, /*hidden argument*/NULL); V_1 = L_25; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_26 = ___l0; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_27; L_27 = LightmapperUtils_ExtractIndirect_mC17A833A46BAAA01B55F8BA8A5821292AB104F54(L_26, /*hidden argument*/NULL); V_2 = L_27; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_28 = V_0; LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_28, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_1), /*hidden argument*/NULL); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_29 = V_0; LightmapperUtils_ApplyColorTemperature_mA49FB616EB2F9F31AF4CCB4C964592005DCEA346(L_29, (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *)(&V_2), /*hidden argument*/NULL); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_30 = ___disc1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_31 = V_1; L_30->set_color_5(L_31); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_32 = ___disc1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33 = V_2; L_32->set_indirectColor_6(L_33); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_34 = ___disc1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_35 = ___l0; float L_36; L_36 = Light_get_range_m94D58A8FE80BC5B13571D9CC8EBF88336BA0F831(L_35, /*hidden argument*/NULL); L_34->set_range_7(L_36); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_37 = ___disc1; L_37->set_radius_8((0.0f)); DiscLight_t2F3E542C8536D7FE93D943F5336DCCE844D6CB8D * L_38 = ___disc1; L_38->set_falloff_9(3); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mACAC5E823E243A53EDD2A01CF857DD16C3FDBE2A (Light_tA2F349FE839781469A0344CF6039B51512394275 * ___l0, Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * ___cookie1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B2_0 = NULL; Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B1_0 = NULL; int32_t G_B3_0 = 0; Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B3_1 = NULL; Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B5_0 = NULL; Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B4_0 = NULL; Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B6_0 = NULL; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 G_B7_0; memset((&G_B7_0), 0, sizeof(G_B7_0)); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * G_B7_1 = NULL; { Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_0 = ___cookie1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_1 = ___l0; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2; L_2 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_2, /*hidden argument*/NULL); G_B1_0 = L_0; if (L_3) { G_B2_0 = L_0; goto IL_0012; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_001d; } IL_0012: { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_4 = ___l0; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5; L_5 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_4, /*hidden argument*/NULL); int32_t L_6; L_6 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_5, /*hidden argument*/NULL); G_B3_0 = L_6; G_B3_1 = G_B2_0; } IL_001d: { G_B3_1->set_instanceID_0(G_B3_0); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_7 = ___cookie1; L_7->set_scale_1((1.0f)); Cookie_tEC43B52DA6FD8E9BFF0B54D063671606E01E039B * L_8 = ___cookie1; Light_tA2F349FE839781469A0344CF6039B51512394275 * L_9 = ___l0; int32_t L_10; L_10 = Light_get_type_mDBBEC33D93952330EED5B02B15865C59D5C355A0(L_9, /*hidden argument*/NULL); G_B4_0 = L_8; if ((!(((uint32_t)L_10) == ((uint32_t)1)))) { G_B5_0 = L_8; goto IL_0044; } } { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_11 = ___l0; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_12; L_12 = Light_get_cookie_mC164223C67736F4E027DC020685D4C6D24E5A705(L_11, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_13; L_13 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_12, /*hidden argument*/NULL); G_B5_0 = G_B4_0; if (L_13) { G_B6_0 = G_B4_0; goto IL_0055; } } IL_0044: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14; memset((&L_14), 0, sizeof(L_14)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_14), (1.0f), (1.0f), /*hidden argument*/NULL); G_B7_0 = L_14; G_B7_1 = G_B5_0; goto IL_0066; } IL_0055: { Light_tA2F349FE839781469A0344CF6039B51512394275 * L_15 = ___l0; float L_16; L_16 = Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B(L_15, /*hidden argument*/NULL); Light_tA2F349FE839781469A0344CF6039B51512394275 * L_17 = ___l0; float L_18; L_18 = Light_get_cookieSize_mE1168D491F8BC5DB1BA10D6E9C3B39A46177DF2B(L_17, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_19; memset((&L_19), 0, sizeof(L_19)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_19), L_16, L_18, /*hidden argument*/NULL); G_B7_0 = L_19; G_B7_1 = G_B6_0; } IL_0066: { G_B7_1->set_sizes_2(G_B7_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_m3C7B041BEEBD50C1EF3C0D9D5BC2162E93E19979 (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * ___del0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * G_B3_0 = NULL; { RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_0 = ___del0; if (L_0) { goto IL_000b; } } { IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var); RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_1 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0(); G_B3_0 = L_1; goto IL_000c; } IL_000b: { RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_2 = ___del0; G_B3_0 = L_2; } IL_000c: { IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var); ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(G_B3_0); return; } } // UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * Lightmapping_GetDelegate_mD44EBB65CFD4038D77119A3F896B55905DF9A9DC (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var); RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_0 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_RequestLightsDelegate_1(); V_0 = L_0; goto IL_0009; } IL_0009: { RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_m6EF8586283713477679876577D753EFDCA74A6F3 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var); RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_0 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0(); ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(L_0); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_RequestLights_m40C73984B1F2DB34C58965D1C4D321181C7E5976 (LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* ___lights0, intptr_t ___outLightsPtr1, int32_t ___outLightsCount2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 V_0; memset((&V_0), 0, sizeof(V_0)); { intptr_t L_0 = ___outLightsPtr1; void* L_1; L_1 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_0, /*hidden argument*/NULL); int32_t L_2 = ___outLightsCount2; NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 L_3; L_3 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624((void*)(void*)L_1, L_2, 1, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t0C34AB69E4E96717FD276B35116C798A641D44F2_m8C1569DE0152F03C853DC04F7385EB527B091624_RuntimeMethod_var); V_0 = L_3; IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var); RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_4 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_RequestLightsDelegate_1(); LightU5BU5D_t1376F7CA1DDFC128499DDA9516CC40DDEE59EAC9* L_5 = ___lights0; NativeArray_1_tF6A10DD2511425342F2B1B19CF0EA313D4F300D2 L_6 = V_0; RequestLightsDelegate_Invoke_m8BC0D55744A3FA2E75444AC72B3D3E4FB858BECB(L_4, L_5, L_6, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping__cctor_m94640A0363C80E0E1438E4EE650AED85AB3E576C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var); U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826 * L_0 = ((U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t0CD29EFB17F20C410B16682BBAC2B78C5BD98826_il2cpp_TypeInfo_var))->get_U3CU3E9_0(); RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_1 = (RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 *)il2cpp_codegen_object_new(RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0_il2cpp_TypeInfo_var); RequestLightsDelegate__ctor_m47823FBD9D2EE4ABA5EE8D889BBBC0783FB10A42(L_1, L_0, (intptr_t)((intptr_t)U3CU3Ec_U3C_cctorU3Eb__7_0_m84A19BB5BB12263A1E3C52F1B351E3A24BE546C7_RuntimeMethod_var), /*hidden argument*/NULL); ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_DefaultDelegate_0(L_1); RequestLightsDelegate_t48C36AFA6015405AE4069BB1F3623AF3BC51FDA0 * L_2 = ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->get_s_DefaultDelegate_0(); ((Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_tE0E9E68769E4D87E92C8EBAAE98A5EB328F5903E_il2cpp_TypeInfo_var))->set_s_RequestLightsDelegate_1(L_2); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_red_0(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset); float _returnValue; _returnValue = LinearColor_get_red_mA08BA9496EAFF59F4E1EAD61FDB5F57B0B0CC541(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { float L_0 = ___value0; if ((((float)L_0) < ((float)(0.0f)))) { goto IL_0013; } } { float L_1 = ___value0; G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0034; } } { String_t* L_3; L_3 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___value0), /*hidden argument*/NULL); String_t* L_4; L_4 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral05ED6AEC94875AE42F2118950FFBA1D613C05C37)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), /*hidden argument*/NULL); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_5, L_4, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928_RuntimeMethod_var))); } IL_0034: { float L_6 = ___value0; __this->set_m_red_0(L_6); return; } } IL2CPP_EXTERN_C void LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset); LinearColor_set_red_mC0D9E4D96C36785145EAF7B0DBA90359EE193928(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_green_1(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset); float _returnValue; _returnValue = LinearColor_get_green_m03F2EEBC25E91E1102A2D3252725B2BEDA7D7931(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89 (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { float L_0 = ___value0; if ((((float)L_0) < ((float)(0.0f)))) { goto IL_0013; } } { float L_1 = ___value0; G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0034; } } { String_t* L_3; L_3 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___value0), /*hidden argument*/NULL); String_t* L_4; L_4 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral188E04405D8D43DAB34FCE46235E3F3B9E939794)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), /*hidden argument*/NULL); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_5, L_4, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89_RuntimeMethod_var))); } IL_0034: { float L_6 = ___value0; __this->set_m_green_1(L_6); return; } } IL2CPP_EXTERN_C void LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset); LinearColor_set_green_m6E196AC12B067ED8AEF3B7C7E9DA1B80B9550B89(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_blue_2(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset); float _returnValue; _returnValue = LinearColor_get_blue_m0B87E7A2A5A5B6A6F5FD515890F6C3C528FC98FE(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F (LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * __this, float ___value0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { float L_0 = ___value0; if ((((float)L_0) < ((float)(0.0f)))) { goto IL_0013; } } { float L_1 = ___value0; G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0034; } } { String_t* L_3; L_3 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)(&___value0), /*hidden argument*/NULL); String_t* L_4; L_4 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral424B3C6544FA8C37056D18AD8DE5AD44F6874458)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), /*hidden argument*/NULL); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_5, L_4, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F_RuntimeMethod_var))); } IL_0034: { float L_6 = ___value0; __this->set_m_blue_2(L_6); return; } } IL2CPP_EXTERN_C void LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * _thisAdjusted = reinterpret_cast<LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 *>(__this + _offset); LinearColor_set_blue_mB65DC7FD20C551501BC181C457D010DCEECDEE7F(_thisAdjusted, ___value0, method); } // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 ___color0, float ___intensity1, const RuntimeMethod* method) { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_3; memset((&V_3), 0, sizeof(V_3)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_4; memset((&V_4), 0, sizeof(V_4)); bool V_5 = false; bool V_6 = false; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_7; memset((&V_7), 0, sizeof(V_7)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); int32_t G_B7_0 = 0; { bool L_0; L_0 = GraphicsSettings_get_lightsUseLinearIntensity_m02A37F59F36C77877FC86B93478BC5795F70FFB2(/*hidden argument*/NULL); if (L_0) { goto IL_001b; } } { float L_1 = ___intensity1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_2; L_2 = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color0), L_1, /*hidden argument*/NULL); V_4 = L_2; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_3; L_3 = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_4), /*hidden argument*/NULL); G_B3_0 = L_3; goto IL_002c; } IL_001b: { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_4; L_4 = Color_get_linear_m56FB2709C862D1A8E2B16B646FCD2E5FDF3CA904((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&___color0), /*hidden argument*/NULL); V_4 = L_4; float L_5 = ___intensity1; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_6; L_6 = Color_RGBMultiplied_mEE82A8761F22790ECD29CD8AE13B1184441CB6C8((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_4), L_5, /*hidden argument*/NULL); G_B3_0 = L_6; } IL_002c: { V_0 = G_B3_0; float L_7; L_7 = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL); V_1 = L_7; Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_8 = V_0; float L_9 = L_8.get_r_0(); if ((((float)L_9) < ((float)(0.0f)))) { goto IL_005e; } } { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_10 = V_0; float L_11 = L_10.get_g_1(); if ((((float)L_11) < ((float)(0.0f)))) { goto IL_005e; } } { Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_12 = V_0; float L_13 = L_12.get_b_2(); G_B7_0 = ((((float)L_13) < ((float)(0.0f)))? 1 : 0); goto IL_005f; } IL_005e: { G_B7_0 = 1; } IL_005f: { V_5 = (bool)G_B7_0; bool L_14 = V_5; if (!L_14) { goto IL_00c3; } } { StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_15 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var)), (uint32_t)7); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_16 = L_15; ArrayElementTypeCheck (L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC))); (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC))); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_17 = L_16; float* L_18 = (&V_0)->get_address_of_r_0(); String_t* L_19; L_19 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_18, /*hidden argument*/NULL); ArrayElementTypeCheck (L_17, L_19); (L_17)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (String_t*)L_19); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_20 = L_17; ArrayElementTypeCheck (L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237))); (L_20)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237))); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_21 = L_20; float* L_22 = (&V_0)->get_address_of_g_1(); String_t* L_23; L_23 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_22, /*hidden argument*/NULL); ArrayElementTypeCheck (L_21, L_23); (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (String_t*)L_23); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_24 = L_21; ArrayElementTypeCheck (L_24, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D))); (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D))); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_25 = L_24; float* L_26 = (&V_0)->get_address_of_b_2(); String_t* L_27; L_27 = Single_ToString_m80E7ABED4F4D73F2BE19DDB80D3D92FCD8DFA010((float*)L_26, /*hidden argument*/NULL); ArrayElementTypeCheck (L_25, L_27); (L_25)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(5), (String_t*)L_27); StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_28 = L_25; ArrayElementTypeCheck (L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466))); (L_28)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(6), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466))); String_t* L_29; L_29 = String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9(L_28, /*hidden argument*/NULL); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_30 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_30, L_29, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_Convert_m7C35C63BFFDD93EBCC6E8050567B79562B82823A_RuntimeMethod_var))); } IL_00c3: { float L_31 = V_1; V_6 = (bool)((((int32_t)((!(((float)L_31) <= ((float)(9.99999968E-21f))))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_32 = V_6; if (!L_32) { goto IL_00dd; } } { LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_33; L_33 = LinearColor_Black_m50DB4626285C618DFD9F561573AA77F84AE7E180(/*hidden argument*/NULL); V_7 = L_33; goto IL_0125; } IL_00dd: { float L_34; L_34 = Color_get_maxColorComponent_mAB6964B3523DC9FDDF312F3329EB224DBFECE761((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL); V_2 = ((float)((float)(1.0f)/(float)L_34)); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_35 = V_0; float L_36 = L_35.get_r_0(); float L_37 = V_2; (&V_3)->set_m_red_0(((float)il2cpp_codegen_multiply((float)L_36, (float)L_37))); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_38 = V_0; float L_39 = L_38.get_g_1(); float L_40 = V_2; (&V_3)->set_m_green_1(((float)il2cpp_codegen_multiply((float)L_39, (float)L_40))); Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_41 = V_0; float L_42 = L_41.get_b_2(); float L_43 = V_2; (&V_3)->set_m_blue_2(((float)il2cpp_codegen_multiply((float)L_42, (float)L_43))); float L_44 = V_1; (&V_3)->set_m_intensity_3(L_44); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_45 = V_3; V_7 = L_45; goto IL_0125; } IL_0125: { LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_46 = V_7; return L_46; } } // UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 LinearColor_Black_m50DB4626285C618DFD9F561573AA77F84AE7E180 (const RuntimeMethod* method) { LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 V_2; memset((&V_2), 0, sizeof(V_2)); { float L_0 = (0.0f); V_1 = L_0; (&V_0)->set_m_intensity_3(L_0); float L_1 = V_1; float L_2 = L_1; V_1 = L_2; (&V_0)->set_m_blue_2(L_2); float L_3 = V_1; float L_4 = L_3; V_1 = L_4; (&V_0)->set_m_green_1(L_4); float L_5 = V_1; (&V_0)->set_m_red_0(L_5); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_6 = V_0; V_2 = L_6; goto IL_002f; } IL_002f: { LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 L_7 = V_2; return L_7; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * __this, int32_t ___mode0, const RuntimeMethod* method) { { int32_t L_0 = ___mode0; __this->set_m_LoadSceneMode_0(L_0); __this->set_m_LocalPhysicsMode_1(0); return; } } IL2CPP_EXTERN_C void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC_AdjustorThunk (RuntimeObject * __this, int32_t ___mode0, const RuntimeMethod* method) { int32_t _offset = 1; LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * _thisAdjusted = reinterpret_cast<LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *>(__this + _offset); LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC(_thisAdjusted, ___mode0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m01E91C7EFD28E110D491C1A6F316E5DD32616DE1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); RuntimeObject* L_0 = ___logHandler0; Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114_inline(__this, L_0, /*hidden argument*/NULL); Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07_inline(__this, (bool)1, /*hidden argument*/NULL); Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2_inline(__this, 3, /*hidden argument*/NULL); return; } } // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->get_U3ClogHandlerU3Ek__BackingField_0(); return L_0; } } // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___value0, const RuntimeMethod* method) { { RuntimeObject* L_0 = ___value0; __this->set_U3ClogHandlerU3Ek__BackingField_0(L_0); return; } } // System.Boolean UnityEngine.Logger::get_logEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_U3ClogEnabledU3Ek__BackingField_1(); return L_0; } } // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->set_U3ClogEnabledU3Ek__BackingField_1(L_0); return; } } // UnityEngine.LogType UnityEngine.Logger::get_filterLogType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CfilterLogTypeU3Ek__BackingField_2(); return L_0; } } // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CfilterLogTypeU3Ek__BackingField_2(L_0); return; } } // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { bool L_0; L_0 = Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline(__this, /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0038; } } { int32_t L_2 = ___logType0; V_1 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0018; } } { V_2 = (bool)1; goto IL_003c; } IL_0018: { int32_t L_4; L_4 = Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline(__this, /*hidden argument*/NULL); V_3 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_5 = V_3; if (!L_5) { goto IL_0037; } } { int32_t L_6 = ___logType0; int32_t L_7; L_7 = Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline(__this, /*hidden argument*/NULL); V_2 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_003c; } IL_0037: { } IL_0038: { V_2 = (bool)0; goto IL_003c; } IL_003c: { bool L_8 = V_2; return L_8; } } // System.String UnityEngine.Logger::GetString(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B (RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; bool V_1 = false; String_t* V_2 = NULL; bool V_3 = false; { RuntimeObject * L_0 = ___message0; V_1 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0012; } } { V_2 = _stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9; goto IL_003b; } IL_0012: { RuntimeObject * L_2 = ___message0; V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_2, IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var)); RuntimeObject* L_3 = V_0; V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_4 = V_3; if (!L_4) { goto IL_0031; } } { RuntimeObject* L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_6; L_6 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL); String_t* L_7; L_7 = InterfaceFuncInvoker2< String_t*, String_t*, RuntimeObject* >::Invoke(0 /* System.String System.IFormattable::ToString(System.String,System.IFormatProvider) */, IFormattable_tE4EBDDD84B0D9F1C23C68815468A0DE880EEF4C0_il2cpp_TypeInfo_var, L_5, (String_t*)NULL, L_6); V_2 = L_7; goto IL_003b; } IL_0031: { RuntimeObject * L_8 = ___message0; String_t* L_9; L_9 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8); V_2 = L_9; goto IL_003b; } IL_003b: { String_t* L_10 = V_2; return L_10; } } // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mBAF75BD87C8B66198F52DEFF72132C42CA369881 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, RuntimeObject * ___message1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___logType0; bool L_1; L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_002e; } } { RuntimeObject* L_3; L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL); int32_t L_4 = ___logType0; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_5; RuntimeObject * L_7 = ___message1; String_t* L_8; L_8 = Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B(L_7, /*hidden argument*/NULL); ArrayElementTypeCheck (L_6, L_8); (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8); InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_6); } IL_002e: { return; } } // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mD84CAE986DDEB614141DEDBDD023F7EB2EA511E7 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, RuntimeObject * ___message1, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___logType0; bool L_1; L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_002e; } } { RuntimeObject* L_3; L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL); int32_t L_4 = ___logType0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___context2; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = L_6; RuntimeObject * L_8 = ___message1; String_t* L_9; L_9 = Logger_GetString_mDC6359E20D3C69C29FAE80797B7CA0340506BA7B(L_8, /*hidden argument*/NULL); ArrayElementTypeCheck (L_7, L_9); (L_7)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_9); InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_7); } IL_002e: { return; } } // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m7D6FBEBB9C9708A50311878D7AF5A96E6E9A11F4 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___logType0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, String_t* ___format2, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___logType0; bool L_1; L_1 = Logger_IsLogTypeAllowed_m1AB436520161E88D0A7DDEF6F955BB88BE47A278(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001d; } } { RuntimeObject* L_3; L_3 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL); int32_t L_4 = ___logType0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___context1; String_t* L_6 = ___format2; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = ___args3; InterfaceActionInvoker4< int32_t, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_3, L_4, L_5, L_6, L_7); } IL_001d: { return; } } // System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_m207DC0A45A598148B848CF37BE3A20E6C3BB10F1 (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, Exception_t * ___exception0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0; L_0 = Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline(__this, /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { RuntimeObject* L_2; L_2 = Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline(__this, /*hidden argument*/NULL); Exception_t * L_3 = ___exception0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___context1; InterfaceActionInvoker2< Exception_t *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t9E5244B89CD459DF73B1282CA5B2E9E33DE37FD1_il2cpp_TypeInfo_var, L_2, L_3, L_4); } IL_0019: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mFF261E84D36BA5652A3EAB9B45159D6E2FE23A0E (LowerResBlitTexture_t31ECFD449A74232C3D0EC76AC55A59BAAA31E5A4 * __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13 (Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream0, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; { Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_0 = ___stream0; V_0 = (bool)((((RuntimeObject*)(Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_mAD2F05A24C92A657CBCA8C43A9A373C53739A283(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7C527C571BCCF5DF8ADCF7BF9EED0FE0DC9AF069)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var))); } IL_0019: { Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_3 = ___stream0; bool L_4; L_4 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean System.IO.Stream::get_CanRead() */, L_3); V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_0036; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6B4B2A0E6284497D6C035D6CC8503F491C92098)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var))); } IL_0036: { Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream0; bool L_8; L_8 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean System.IO.Stream::get_CanSeek() */, L_7); V_2 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0); bool L_9 = V_2; if (!L_9) { goto IL_0053; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_10 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAD3DDCBBB6118D9DAC3520876EC8EA0BCBCD6C23)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7E6C53D86D8ADC0DB8EFC0A2CD9877CC8BC9914)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13_RuntimeMethod_var))); } IL_0053: { return; } } // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamRead_m5E2F163F844AE93A058C5B4E31A011938FAE236B (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___buffer0, int32_t ___offset1, int32_t ___count2, Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream3, intptr_t ___returnValueAddress4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = ___returnValueAddress4; bool L_1; L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0021; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamRead_m5E2F163F844AE93A058C5B4E31A011938FAE236B_RuntimeMethod_var))); } IL_0021: { Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_4 = ___stream3; ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13(L_4, /*hidden argument*/NULL); intptr_t L_5 = ___returnValueAddress4; void* L_6; L_6 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_5, /*hidden argument*/NULL); Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream3; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_8 = ___buffer0; int32_t L_9 = ___offset1; int32_t L_10 = ___count2; int32_t L_11; L_11 = VirtFuncInvoker3< int32_t, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t, int32_t >::Invoke(21 /* System.Int32 System.IO.Stream::Read(System.Byte[],System.Int32,System.Int32) */, L_7, L_8, L_9, L_10); *((int32_t*)L_6) = (int32_t)L_11; return; } } // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamSeek_mD7B16AF1079F3F11EE782A32F851ABD761BD2E9E (int64_t ___offset0, uint32_t ___origin1, Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream2, intptr_t ___returnValueAddress3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = ___returnValueAddress3; bool L_1; L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0020; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamSeek_mD7B16AF1079F3F11EE782A32F851ABD761BD2E9E_RuntimeMethod_var))); } IL_0020: { Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_4 = ___stream2; ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13(L_4, /*hidden argument*/NULL); intptr_t L_5 = ___returnValueAddress3; void* L_6; L_6 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_5, /*hidden argument*/NULL); Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream2; int64_t L_8 = ___offset0; uint32_t L_9 = ___origin1; int64_t L_10; L_10 = VirtFuncInvoker2< int64_t, int64_t, int32_t >::Invoke(20 /* System.Int64 System.IO.Stream::Seek(System.Int64,System.IO.SeekOrigin) */, L_7, L_8, L_9); *((int64_t*)L_6) = (int64_t)L_10; return; } } // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamLength_m352520A9914611ADA61F089CCA8D996F62F9857F (Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * ___stream0, intptr_t ___returnValueAddress1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = ___returnValueAddress1; bool L_1; L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0020; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ManagedStreamHelpers_ManagedStreamLength_m352520A9914611ADA61F089CCA8D996F62F9857F_RuntimeMethod_var))); } IL_0020: { Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_4 = ___stream0; ManagedStreamHelpers_ValidateLoadFromStream_mDE750EE2AF2986BB8E11941D8513AD18597F3B13(L_4, /*hidden argument*/NULL); intptr_t L_5 = ___returnValueAddress1; void* L_6; L_6 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_5, /*hidden argument*/NULL); Stream_t5DC87DD578C2C5298D98E7802E92DEABB66E2ECB * L_7 = ___stream0; int64_t L_8; L_8 = VirtFuncInvoker0< int64_t >::Invoke(10 /* System.Int64 System.IO.Stream::get_Length() */, L_7); *((int64_t*)L_6) = (int64_t)L_8; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader1, const RuntimeMethod* method) { typedef void (*Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *); static Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)"); _il2cpp_icall_func(___self0, ___shader1); } // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source1, const RuntimeMethod* method) { typedef void (*Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *); static Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)"); _il2cpp_icall_func(___self0, ___source1); } // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F (Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___self0, const RuntimeMethod* method) { typedef void (*Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *); static Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithString(UnityEngine.Material)"); _il2cpp_icall_func(___self0); } // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mD2A3BCD3B4F17F5C6E95F3B34DAF4B497B67127E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ___shader0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_0 = ___shader0; Material_CreateWithShader_mD4E25791C111800AB1E98BEAD7D45CE72B912E62(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::.ctor(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mD0C3D9CFAFE0FB858D864092467387D7FA178245 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___source0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___source0; Material_CreateWithMaterial_mD2035B551DB7CFA1296B91C0CCC3475C5706EE41(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Material::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m71FEB02D66A71A0FF513ABC40339E1561A8192E0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___contents0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); Material_CreateWithString_m0C0F291654AFD2D5643A1A7826844F2416284F1F(__this, /*hidden argument*/NULL); return; } } // UnityEngine.Texture UnityEngine.Material::get_mainTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_get_mainTexture_mD1F98F8E09F68857D5408796A76A521925A04FAC (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_2 = NULL; { int32_t L_0; L_0 = Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0(__this, ((int32_t)128), /*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = V_0; V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0022; } } { int32_t L_3 = V_0; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_4; L_4 = Material_GetTexture_m02A9C3BA6C1396C0F1AAA4C248B9A81D7ABED680(__this, L_3, /*hidden argument*/NULL); V_2 = L_4; goto IL_0030; } IL_0022: { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5; L_5 = Material_GetTexture_m559F9134FDF1311F3D39B8C22A90A50A9F80A5FB(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, /*hidden argument*/NULL); V_2 = L_5; goto IL_0030; } IL_0030: { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_6 = V_2; return L_6; } } // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___attributeFlag0, const RuntimeMethod* method) { typedef int32_t (*Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t); static Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_GetFirstPropertyNameIdByAttribute_m7192A1C1FCDB6F58A21C00571D2A67948E944CC0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___attributeFlag0); return icallRetVal; } // System.Boolean UnityEngine.Material::HasProperty(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method) { typedef bool (*Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t); static Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)"); bool icallRetVal = _il2cpp_icall_func(__this, ___nameID0); return icallRetVal; } // System.Boolean UnityEngine.Material::HasProperty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mB6F155CD45C688DA232B56BD1A74474C224BE37E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___name0; int32_t L_1; L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL); bool L_2; L_2 = Material_HasProperty_m699B4D99152E3A99733B8BD7D41EAE08BB8B1657(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0010; } IL_0010: { bool L_3 = V_0; return L_3; } } // System.Void UnityEngine.Material::EnableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method) { typedef void (*Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, String_t*); static Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_EnableKeyword_mBD03896F11814C3EF67F73A414DC66D5B577171D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)"); _il2cpp_icall_func(__this, ___keyword0); } // System.Void UnityEngine.Material::DisableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___keyword0, const RuntimeMethod* method) { typedef void (*Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, String_t*); static Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_DisableKeyword_mD43BE3ED8D792B7242F5487ADC074DF2A5A1BD18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)"); _il2cpp_icall_func(__this, ___keyword0); } // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, float ___value1, const RuntimeMethod* method) { typedef void (*Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t, float); static Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___name0, ___value1); } // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___name0, const RuntimeMethod* method) { typedef Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * (*Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE_ftn) (Material_t8927C00353A72755313F046D0CE85178AE8218EE *, int32_t); static Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)"); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * icallRetVal = _il2cpp_icall_func(__this, ___name0); return icallRetVal; } // System.Void UnityEngine.Material::SetInt(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m15D944E498726C9BB3A60A41DAAA45000F570F87 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1; L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL); int32_t L_2 = ___value1; Material_SetFloatImpl_m07966D17C660588628A2ACDBBE2DD5FE0F830F1E(__this, L_1, ((float)((float)L_2)), /*hidden argument*/NULL); return; } } // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m559F9134FDF1311F3D39B8C22A90A50A9F80A5FB (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, String_t* ___name0, const RuntimeMethod* method) { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL; { String_t* L_0 = ___name0; int32_t L_1; L_1 = Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F(L_0, /*hidden argument*/NULL); Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2; L_2 = Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE(__this, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0010; } IL_0010: { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_3 = V_0; return L_3; } } // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * Material_GetTexture_m02A9C3BA6C1396C0F1AAA4C248B9A81D7ABED680 (Material_t8927C00353A72755313F046D0CE85178AE8218EE * __this, int32_t ___nameID0, const RuntimeMethod* method) { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * V_0 = NULL; { int32_t L_0 = ___nameID0; Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1; L_1 = Material_GetTextureImpl_mD8BBF7EC67606802B01BF2BB55FEA981DBFFC1AE(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *>(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB (MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * __this, MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC((MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = MaterialEffectPlayable_GetHandle_mC4AA4C850DFB33EBA45EDA3D0524294EC03044FC((MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB_AdjustorThunk (RuntimeObject * __this, MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB ___other0, const RuntimeMethod* method) { int32_t _offset = 1; MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB * _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tE611325A2F3EFA8D330A6B3690D44C2C80D54DDB *>(__this + _offset); bool _returnValue; _returnValue = MaterialEffectPlayable_Equals_mC805BF647B60EA8517040C2C0716CFCB7F04CAFB(_thisAdjusted, ___other0, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB (float ___value0, const RuntimeMethod* method) { typedef float (*Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB_ftn) (float); static Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mathf_GammaToLinearSpace_mD7A738810039778B4592535A1DB5767C4CAD68FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::GammaToLinearSpace(System.Single)"); float icallRetVal = _il2cpp_icall_func(___value0); return icallRetVal; } // System.Single UnityEngine.Mathf::Sin(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sin_m530E5197B1E4441946DB8A12412A0C51730F6BA1 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_1; L_1 = sin(((double)((double)L_0))); V_0 = ((float)((float)L_1)); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Cos(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Cos_mF57C9B0E2B45B8A25619309BBAD6C201FF73AB98 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_1; L_1 = cos(((double)((double)L_0))); V_0 = ((float)((float)L_1)); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Tan(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Tan_mC7E6A6883BF16BBF77F15A1A0C35AB06DDAF48DC (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_1; L_1 = tan(((double)((double)L_0))); V_0 = ((float)((float)L_1)); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Acos(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Acos_m199FA3A1E39D8E025CAC43BD3AF8BEE56027393C (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_1; L_1 = acos(((double)((double)L_0))); V_0 = ((float)((float)L_1)); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Atan(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan_m12592B989E7F2CF919DF4223769CC480F888ADE5 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_1; L_1 = atan(((double)((double)L_0))); V_0 = ((float)((float)L_1)); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Sqrt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sqrt_m7C3ABF6CADBBF2F97E316B025542BD0B85E87372 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_1; L_1 = sqrt(((double)((double)L_0))); V_0 = ((float)((float)L_1)); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Abs(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Abs_m0F02EBECA39438E5A996BE2379431B6F5E8A353D (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); float L_1; L_1 = fabsf(L_0); V_0 = ((float)((float)L_1)); goto IL_000b; } IL_000b: { float L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Mathf::Abs(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Abs_mE46B08A540F26741910760E84ACB6AACD996C3C0 (int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); int32_t L_1; L_1 = il2cpp_codegen_abs(L_0); V_0 = L_1; goto IL_000a; } IL_000a: { int32_t L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) < ((float)L_1))) { goto IL_0008; } } { float L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_m8038BC2CE141C9AF3ECA2E31B88A9768423B1519 (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___a0; int32_t L_1 = ___b1; if ((((int32_t)L_0) < ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775 (float ___a0, float ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; if ((((float)L_0) > ((float)L_1))) { goto IL_0008; } } { float L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_mAB2544BF70651EC36982F5F4EBD250AEE283335A (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___a0; int32_t L_1 = ___b1; if ((((int32_t)L_0) > ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___b1; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___a0; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } // System.Single UnityEngine.Mathf::Pow(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Pow_mA38993C7C8CCFCB94EE3F61236C79C45E878673E (float ___f0, float ___p1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; float L_1 = ___p1; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_2; L_2 = Math_Pow_mC2C8700DAAD1316AA457A1D271F78CDF0D61AC2F(((double)((double)L_0)), ((double)((double)L_1)), /*hidden argument*/NULL); V_0 = ((float)((float)L_2)); goto IL_000e; } IL_000e: { float L_3 = V_0; return L_3; } } // System.Single UnityEngine.Mathf::Log(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_mF7F3624FA030AB57AD8C1F4CAF084B2DCC99897A (float ___f0, float ___p1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; float L_1 = ___p1; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_2; L_2 = Math_Log_m05D6B4CE873ABBA5D8E39F798BBB67D49ABECE2C(((double)((double)L_0)), ((double)((double)L_1)), /*hidden argument*/NULL); V_0 = ((float)((float)L_2)); goto IL_000e; } IL_000e: { float L_3 = V_0; return L_3; } } // System.Single UnityEngine.Mathf::Floor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Floor_mB05B375ED9442CAB4ADEB7C442DB20C700F46BFB (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_1; L_1 = floor(((double)((double)L_0))); V_0 = ((float)((float)L_1)); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Round(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Round_mE2DE38D81FFB085CBC073D939CDF5CBB5D57E9C9 (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_1; L_1 = bankers_round(((double)((double)L_0))); V_0 = ((float)((float)L_1)); goto IL_000c; } IL_000c: { float L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m3A3E7C0F6A3CF731411BB90F264F989D8311CC6F (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_1; L_1 = ceil(((double)((double)L_0))); V_0 = ((int32_t)((int32_t)L_1)); goto IL_000c; } IL_000c: { int32_t L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m9164D538D17B8C3C8A6C4E4FA95032F757D9091E (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_1; L_1 = floor(((double)((double)L_0))); V_0 = ((int32_t)((int32_t)L_1)); goto IL_000c; } IL_000c: { int32_t L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m56850BDF60FF9E3441CE57E5EFEFEF36EDCDE6DD (float ___f0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { float L_0 = ___f0; IL2CPP_RUNTIME_CLASS_INIT(Math_tA269614262430118C9FC5C4D9EF4F61C812568F0_il2cpp_TypeInfo_var); double L_1; L_1 = bankers_round(((double)((double)L_0))); V_0 = ((int32_t)((int32_t)L_1)); goto IL_000c; } IL_000c: { int32_t L_2 = V_0; return L_2; } } // System.Single UnityEngine.Mathf::Sign(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m01716387C82B9523CFFADED7B2037D75F57FE2FB (float ___f0, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___f0; if ((((float)L_0) >= ((float)(0.0f)))) { goto IL_0010; } } { G_B3_0 = (-1.0f); goto IL_0015; } IL_0010: { G_B3_0 = (1.0f); } IL_0015: { V_0 = G_B3_0; goto IL_0018; } IL_0018: { float L_1 = V_0; return L_1; } } // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; float V_2 = 0.0f; { float L_0 = ___value0; float L_1 = ___min1; V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_000e; } } { float L_3 = ___min1; ___value0 = L_3; goto IL_0019; } IL_000e: { float L_4 = ___value0; float L_5 = ___max2; V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0019; } } { float L_7 = ___max2; ___value0 = L_7; } IL_0019: { float L_8 = ___value0; V_2 = L_8; goto IL_001d; } IL_001d: { float L_9 = V_2; return L_9; } } // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mAD0781EB7470594CD4482DD64A0D739E4E539C3C (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; { int32_t L_0 = ___value0; int32_t L_1 = ___min1; V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_000e; } } { int32_t L_3 = ___min1; ___value0 = L_3; goto IL_0019; } IL_000e: { int32_t L_4 = ___value0; int32_t L_5 = ___max2; V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0); bool L_6 = V_1; if (!L_6) { goto IL_0019; } } { int32_t L_7 = ___max2; ___value0 = L_7; } IL_0019: { int32_t L_8 = ___value0; V_2 = L_8; goto IL_001d; } IL_001d: { int32_t L_9 = V_2; return L_9; } } // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C (float ___value0, const RuntimeMethod* method) { bool V_0 = false; float V_1 = 0.0f; bool V_2 = false; { float L_0 = ___value0; V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (0.0f); goto IL_002d; } IL_0015: { float L_2 = ___value0; V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0029; } } { V_1 = (1.0f); goto IL_002d; } IL_0029: { float L_4 = ___value0; V_1 = L_4; goto IL_002d; } IL_002d: { float L_5 = V_1; return L_5; } } // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m8A2A50B945F42D579EDF44D5EE79E85A4DA59616 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; float L_2 = ___a0; float L_3 = ___t2; float L_4; L_4 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(L_3, /*hidden argument*/NULL); V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_4)))); goto IL_0010; } IL_0010: { float L_5 = V_0; return L_5; } } // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { float L_0 = ___b1; float L_1 = ___a0; float L_2; L_2 = fabsf(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1))); float L_3 = ___a0; float L_4; L_4 = fabsf(L_3); float L_5 = ___b1; float L_6; L_6 = fabsf(L_5); float L_7; L_7 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_4, L_6, /*hidden argument*/NULL); float L_8 = ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->get_Epsilon_0(); float L_9; L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(((float)il2cpp_codegen_multiply((float)(9.99999997E-07f), (float)L_7)), ((float)il2cpp_codegen_multiply((float)L_8, (float)(8.0f))), /*hidden argument*/NULL); V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0); goto IL_0035; } IL_0035: { bool L_10 = V_0; return L_10; } } // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_mBA32FC6CC8693F9446A2CF974AA44DC9801099C8 (float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; bool V_8 = false; float V_9 = 0.0f; { float L_0 = ___smoothTime3; float L_1; L_1 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775((9.99999975E-05f), L_0, /*hidden argument*/NULL); ___smoothTime3 = L_1; float L_2 = ___smoothTime3; V_0 = ((float)((float)(2.0f)/(float)L_2)); float L_3 = V_0; float L_4 = ___deltaTime5; V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)); float L_5 = V_1; float L_6 = V_1; float L_7 = V_1; float L_8 = V_1; float L_9 = V_1; float L_10 = V_1; V_2 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.479999989f), (float)L_6)), (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.234999999f), (float)L_8)), (float)L_9)), (float)L_10)))))); float L_11 = ___current0; float L_12 = ___target1; V_3 = ((float)il2cpp_codegen_subtract((float)L_11, (float)L_12)); float L_13 = ___target1; V_4 = L_13; float L_14 = ___maxSpeed4; float L_15 = ___smoothTime3; V_5 = ((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)); float L_16 = V_3; float L_17 = V_5; float L_18 = V_5; float L_19; L_19 = Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87(L_16, ((-L_17)), L_18, /*hidden argument*/NULL); V_3 = L_19; float L_20 = ___current0; float L_21 = V_3; ___target1 = ((float)il2cpp_codegen_subtract((float)L_20, (float)L_21)); float* L_22 = ___currentVelocity2; float L_23 = *((float*)L_22); float L_24 = V_0; float L_25 = V_3; float L_26 = ___deltaTime5; V_6 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_23, (float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)))), (float)L_26)); float* L_27 = ___currentVelocity2; float* L_28 = ___currentVelocity2; float L_29 = *((float*)L_28); float L_30 = V_0; float L_31 = V_6; float L_32 = V_2; *((float*)L_27) = (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_29, (float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)))), (float)L_32)); float L_33 = ___target1; float L_34 = V_3; float L_35 = V_6; float L_36 = V_2; V_7 = ((float)il2cpp_codegen_add((float)L_33, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_34, (float)L_35)), (float)L_36)))); float L_37 = V_4; float L_38 = ___current0; float L_39 = V_7; float L_40 = V_4; V_8 = (bool)((((int32_t)((((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38))) > ((float)(0.0f)))? 1 : 0)) == ((int32_t)((((float)L_39) > ((float)L_40))? 1 : 0)))? 1 : 0); bool L_41 = V_8; if (!L_41) { goto IL_00a6; } } { float L_42 = V_4; V_7 = L_42; float* L_43 = ___currentVelocity2; float L_44 = V_7; float L_45 = V_4; float L_46 = ___deltaTime5; *((float*)L_43) = (float)((float)((float)((float)il2cpp_codegen_subtract((float)L_44, (float)L_45))/(float)L_46)); } IL_00a6: { float L_47 = V_7; V_9 = L_47; goto IL_00ac; } IL_00ac: { float L_48 = V_9; return L_48; } } // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_mBAB712BA039DF58DBB1B31B669E502C54F3F13CE (float ___t0, float ___length1, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___t0; float L_1 = ___t0; float L_2 = ___length1; float L_3; L_3 = floorf(((float)((float)L_1/(float)L_2))); float L_4 = ___length1; float L_5 = ___length1; float L_6; L_6 = Mathf_Clamp_m2416F3B785C8F135863E3D17E5B0CB4174797B87(((float)il2cpp_codegen_subtract((float)L_0, (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)))), (0.0f), L_5, /*hidden argument*/NULL); V_0 = L_6; goto IL_001b; } IL_001b: { float L_7 = V_0; return L_7; } } // System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_InverseLerp_mCD2E6F9ADCFFB40EB7D3086E444DF2C702F9C29B (float ___a0, float ___b1, float ___value2, const RuntimeMethod* method) { bool V_0 = false; float V_1 = 0.0f; { float L_0 = ___a0; float L_1 = ___b1; V_0 = (bool)((((int32_t)((((float)L_0) == ((float)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001b; } } { float L_3 = ___value2; float L_4 = ___a0; float L_5 = ___b1; float L_6 = ___a0; float L_7; L_7 = Mathf_Clamp01_m2296D75F0F1292D5C8181C57007A1CA45F440C4C(((float)((float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_4))/(float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_6)))), /*hidden argument*/NULL); V_1 = L_7; goto IL_0023; } IL_001b: { V_1 = (0.0f); goto IL_0023; } IL_0023: { float L_8 = V_1; return L_8; } } // System.Void UnityEngine.Mathf::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf__cctor_mFC5862C195961EAE43A5C7BB96E07648084C1525 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); { bool L_0 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_IsFlushToZeroEnabled_2(); if (L_0) { goto IL_0010; } } { float L_1 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_FloatMinDenormal_1(); il2cpp_codegen_memory_barrier(); G_B3_0 = L_1; goto IL_0017; } IL_0010: { float L_2 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_FloatMinNormal_0(); il2cpp_codegen_memory_barrier(); G_B3_0 = L_2; } IL_0017: { ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->set_Epsilon_0(G_B3_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngineInternal.MathfInternal::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MathfInternal__cctor_mB7CF38BBE41ECBC62A4457C91FDFD0FEE8679895 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_memory_barrier(); ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->set_FloatMinNormal_0((1.17549435E-38f)); il2cpp_codegen_memory_barrier(); ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->set_FloatMinDenormal_1((1.40129846E-45f)); float L_0 = ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_FloatMinDenormal_1(); il2cpp_codegen_memory_barrier(); float L_1; L_1 = Interlocked_CompareExchange_mA528BE971E65DE5E3E624AEFB2370416FC6D7D8E((float*)(((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->get_address_of_FloatMinDenormal_1()), L_0, (0.0f), /*hidden argument*/NULL); ((MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t1B6B8ECF3C719D8DEE6DF2876619A350C2AB23AD_il2cpp_TypeInfo_var))->set_IsFlushToZeroEnabled_2((bool)((((float)L_1) == ((float)(0.0f)))? 1 : 0)); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method) { { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___column00; float L_1 = L_0.get_x_1(); __this->set_m00_0(L_1); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___column11; float L_3 = L_2.get_x_1(); __this->set_m01_4(L_3); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___column22; float L_5 = L_4.get_x_1(); __this->set_m02_8(L_5); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___column33; float L_7 = L_6.get_x_1(); __this->set_m03_12(L_7); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___column00; float L_9 = L_8.get_y_2(); __this->set_m10_1(L_9); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___column11; float L_11 = L_10.get_y_2(); __this->set_m11_5(L_11); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___column22; float L_13 = L_12.get_y_2(); __this->set_m12_9(L_13); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___column33; float L_15 = L_14.get_y_2(); __this->set_m13_13(L_15); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_16 = ___column00; float L_17 = L_16.get_z_3(); __this->set_m20_2(L_17); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_18 = ___column11; float L_19 = L_18.get_z_3(); __this->set_m21_6(L_19); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_20 = ___column22; float L_21 = L_20.get_z_3(); __this->set_m22_10(L_21); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22 = ___column33; float L_23 = L_22.get_z_3(); __this->set_m23_14(L_23); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24 = ___column00; float L_25 = L_24.get_w_4(); __this->set_m30_3(L_25); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_26 = ___column11; float L_27 = L_26.get_w_4(); __this->set_m31_7(L_27); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_28 = ___column22; float L_29 = L_28.get_w_4(); __this->set_m32_11(L_29); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_30 = ___column33; float L_31 = L_30.get_w_4(); __this->set_m33_15(L_31); return; } } IL2CPP_EXTERN_C void Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076_AdjustorThunk (RuntimeObject * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column00, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column11, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column22, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___column33, const RuntimeMethod* method) { int32_t _offset = 1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset); Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076(_thisAdjusted, ___column00, ___column11, ___column22, ___column33, method); } // System.Int32 UnityEngine.Matrix4x4::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0; L_0 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 0, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1; L_1 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2; L_2 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 1, /*hidden argument*/NULL); V_0 = L_2; int32_t L_3; L_3 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4; L_4 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 2, /*hidden argument*/NULL); V_0 = L_4; int32_t L_5; L_5 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6; L_6 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 3, /*hidden argument*/NULL); V_0 = L_6; int32_t L_7; L_7 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), /*hidden argument*/NULL); V_1 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1)))); goto IL_0061; } IL_0061: { int32_t L_8 = V_1; return L_8; } } IL2CPP_EXTERN_C int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset); int32_t _returnValue; _returnValue = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject * L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject * L_2 = ___other0; bool L_3; L_3 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, ((*(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)UnBox(L_2, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset); bool _returnValue; _returnValue = Matrix4x4_Equals_mF6EB7A6D466F5AE1D1A872451359645D1C69843D(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method) { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t G_B5_0 = 0; { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0; L_0 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 0, /*hidden argument*/NULL); V_0 = L_0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; L_1 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 0, /*hidden argument*/NULL); bool L_2; L_2 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0065; } } { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3; L_3 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 1, /*hidden argument*/NULL); V_0 = L_3; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4; L_4 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 1, /*hidden argument*/NULL); bool L_5; L_5 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_0065; } } { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6; L_6 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 2, /*hidden argument*/NULL); V_0 = L_6; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7; L_7 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 2, /*hidden argument*/NULL); bool L_8; L_8 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_0065; } } { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_9; L_9 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, 3, /*hidden argument*/NULL); V_0 = L_9; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10; L_10 = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&___other0), 3, /*hidden argument*/NULL); bool L_11; L_11 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&V_0), L_10, /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_11)); goto IL_0066; } IL_0065: { G_B5_0 = 0; } IL_0066: { V_1 = (bool)G_B5_0; goto IL_0069; } IL_0069: { bool L_12 = V_1; return L_12; } } IL2CPP_EXTERN_C bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997_AdjustorThunk (RuntimeObject * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset); bool _returnValue; _returnValue = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997(_thisAdjusted, ___other0, method); return _returnValue; } // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, int32_t ___index0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_2; memset((&V_2), 0, sizeof(V_2)); { int32_t L_0 = ___index0; V_1 = L_0; int32_t L_1 = V_1; V_0 = L_1; int32_t L_2 = V_0; switch (L_2) { case 0: { goto IL_0020; } case 1: { goto IL_0040; } case 2: { goto IL_0060; } case 3: { goto IL_0080; } } } { goto IL_00a0; } IL_0020: { float L_3 = __this->get_m00_0(); float L_4 = __this->get_m10_1(); float L_5 = __this->get_m20_2(); float L_6 = __this->get_m30_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7; memset((&L_7), 0, sizeof(L_7)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL); V_2 = L_7; goto IL_00ab; } IL_0040: { float L_8 = __this->get_m01_4(); float L_9 = __this->get_m11_5(); float L_10 = __this->get_m21_6(); float L_11 = __this->get_m31_7(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12; memset((&L_12), 0, sizeof(L_12)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL); V_2 = L_12; goto IL_00ab; } IL_0060: { float L_13 = __this->get_m02_8(); float L_14 = __this->get_m12_9(); float L_15 = __this->get_m22_10(); float L_16 = __this->get_m32_11(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_17; memset((&L_17), 0, sizeof(L_17)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL); V_2 = L_17; goto IL_00ab; } IL_0080: { float L_18 = __this->get_m03_12(); float L_19 = __this->get_m13_13(); float L_20 = __this->get_m23_14(); float L_21 = __this->get_m33_15(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_22; memset((&L_22), 0, sizeof(L_22)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL); V_2 = L_22; goto IL_00ab; } IL_00a0: { IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_23 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var))); IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6FC8A3409851599FCC995B0B63300CE4AA4839CD)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480_RuntimeMethod_var))); } IL_00ab: { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_24 = V_2; return L_24; } } IL2CPP_EXTERN_C Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method) { int32_t _offset = 1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 _returnValue; _returnValue = Matrix4x4_GetColumn_m5CAA237D7FD65AA772B84A1134E8B0551F9F8480(_thisAdjusted, ___index0, method); return _returnValue; } // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2; memset((&V_2), 0, sizeof(V_2)); { float L_0 = __this->get_m00_0(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0; float L_2 = L_1.get_x_2(); float L_3 = __this->get_m01_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0; float L_5 = L_4.get_y_3(); float L_6 = __this->get_m02_8(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___point0; float L_8 = L_7.get_z_4(); float L_9 = __this->get_m03_12(); (&V_0)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_2)), (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_8)))), (float)L_9))); float L_10 = __this->get_m10_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___point0; float L_12 = L_11.get_x_2(); float L_13 = __this->get_m11_5(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = ___point0; float L_15 = L_14.get_y_3(); float L_16 = __this->get_m12_9(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = ___point0; float L_18 = L_17.get_z_4(); float L_19 = __this->get_m13_13(); (&V_0)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_12)), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_18)))), (float)L_19))); float L_20 = __this->get_m20_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = ___point0; float L_22 = L_21.get_x_2(); float L_23 = __this->get_m21_6(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___point0; float L_25 = L_24.get_y_3(); float L_26 = __this->get_m22_10(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = ___point0; float L_28 = L_27.get_z_4(); float L_29 = __this->get_m23_14(); (&V_0)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_25)))), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_28)))), (float)L_29))); float L_30 = __this->get_m30_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = ___point0; float L_32 = L_31.get_x_2(); float L_33 = __this->get_m31_7(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_34 = ___point0; float L_35 = L_34.get_y_3(); float L_36 = __this->get_m32_11(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_37 = ___point0; float L_38 = L_37.get_z_4(); float L_39 = __this->get_m33_15(); V_1 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_32)), (float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)))), (float)((float)il2cpp_codegen_multiply((float)L_36, (float)L_38)))), (float)L_39)); float L_40 = V_1; V_1 = ((float)((float)(1.0f)/(float)L_40)); float* L_41 = (&V_0)->get_address_of_x_2(); float* L_42 = L_41; float L_43 = *((float*)L_42); float L_44 = V_1; *((float*)L_42) = (float)((float)il2cpp_codegen_multiply((float)L_43, (float)L_44)); float* L_45 = (&V_0)->get_address_of_y_3(); float* L_46 = L_45; float L_47 = *((float*)L_46); float L_48 = V_1; *((float*)L_46) = (float)((float)il2cpp_codegen_multiply((float)L_47, (float)L_48)); float* L_49 = (&V_0)->get_address_of_z_4(); float* L_50 = L_49; float L_51 = *((float*)L_50); float L_52 = V_1; *((float*)L_50) = (float)((float)il2cpp_codegen_multiply((float)L_51, (float)L_52)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_53 = V_0; V_2 = L_53; goto IL_0107; } IL_0107: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_54 = V_2; return L_54; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method) { int32_t _offset = 1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83(_thisAdjusted, ___point0, method); return _returnValue; } // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1; memset((&V_1), 0, sizeof(V_1)); { float L_0 = __this->get_m00_0(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0; float L_2 = L_1.get_x_2(); float L_3 = __this->get_m01_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0; float L_5 = L_4.get_y_3(); float L_6 = __this->get_m02_8(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___point0; float L_8 = L_7.get_z_4(); float L_9 = __this->get_m03_12(); (&V_0)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_2)), (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_8)))), (float)L_9))); float L_10 = __this->get_m10_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = ___point0; float L_12 = L_11.get_x_2(); float L_13 = __this->get_m11_5(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_14 = ___point0; float L_15 = L_14.get_y_3(); float L_16 = __this->get_m12_9(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_17 = ___point0; float L_18 = L_17.get_z_4(); float L_19 = __this->get_m13_13(); (&V_0)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_12)), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_18)))), (float)L_19))); float L_20 = __this->get_m20_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_21 = ___point0; float L_22 = L_21.get_x_2(); float L_23 = __this->get_m21_6(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_24 = ___point0; float L_25 = L_24.get_y_3(); float L_26 = __this->get_m22_10(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_27 = ___point0; float L_28 = L_27.get_z_4(); float L_29 = __this->get_m23_14(); (&V_0)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_25)))), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_28)))), (float)L_29))); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_30 = V_0; V_1 = L_30; goto IL_00aa; } IL_00aa: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_31 = V_1; return L_31; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method) { int32_t _offset = 1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Matrix4x4_MultiplyPoint3x4_mA0A34C5FD162DA8E5421596F1F921436F3E7B2FC(_thisAdjusted, ___point0, method); return _returnValue; } // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Matrix4x4_get_identity_mC91289718DDD3DDBE0A10551BDA59A446414A596 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))->get_identityMatrix_17(); V_0 = L_0; goto IL_0009; } IL_0009: { Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = V_0; return L_1; } } // System.String UnityEngine.Matrix4x4::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0; L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL); NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1; L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0); String_t* L_2; L_2 = Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { String_t* L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset); String_t* _returnValue; _returnValue = Matrix4x4_ToString_mF45C45AD892B0707C34BEE0C716C91C0B5FD2831(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7); s_Il2CppMethodInitialized = true; } bool V_0 = false; String_t* V_1 = NULL; { String_t* L_0 = ___format0; bool L_1; L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___format0 = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7; } IL_0012: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16)); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3; float* L_5 = __this->get_address_of_m00_0(); String_t* L_6 = ___format0; RuntimeObject* L_7 = ___formatProvider1; String_t* L_8; L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL); ArrayElementTypeCheck (L_4, L_8); (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4; float* L_10 = __this->get_address_of_m01_4(); String_t* L_11 = ___format0; RuntimeObject* L_12 = ___formatProvider1; String_t* L_13; L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL); ArrayElementTypeCheck (L_9, L_13); (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9; float* L_15 = __this->get_address_of_m02_8(); String_t* L_16 = ___format0; RuntimeObject* L_17 = ___formatProvider1; String_t* L_18; L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL); ArrayElementTypeCheck (L_14, L_18); (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14; float* L_20 = __this->get_address_of_m03_12(); String_t* L_21 = ___format0; RuntimeObject* L_22 = ___formatProvider1; String_t* L_23; L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL); ArrayElementTypeCheck (L_19, L_23); (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_24 = L_19; float* L_25 = __this->get_address_of_m10_1(); String_t* L_26 = ___format0; RuntimeObject* L_27 = ___formatProvider1; String_t* L_28; L_28 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_25, L_26, L_27, /*hidden argument*/NULL); ArrayElementTypeCheck (L_24, L_28); (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_28); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_29 = L_24; float* L_30 = __this->get_address_of_m11_5(); String_t* L_31 = ___format0; RuntimeObject* L_32 = ___formatProvider1; String_t* L_33; L_33 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_30, L_31, L_32, /*hidden argument*/NULL); ArrayElementTypeCheck (L_29, L_33); (L_29)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_33); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_34 = L_29; float* L_35 = __this->get_address_of_m12_9(); String_t* L_36 = ___format0; RuntimeObject* L_37 = ___formatProvider1; String_t* L_38; L_38 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_35, L_36, L_37, /*hidden argument*/NULL); ArrayElementTypeCheck (L_34, L_38); (L_34)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)L_38); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_39 = L_34; float* L_40 = __this->get_address_of_m13_13(); String_t* L_41 = ___format0; RuntimeObject* L_42 = ___formatProvider1; String_t* L_43; L_43 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_40, L_41, L_42, /*hidden argument*/NULL); ArrayElementTypeCheck (L_39, L_43); (L_39)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_43); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_44 = L_39; float* L_45 = __this->get_address_of_m20_2(); String_t* L_46 = ___format0; RuntimeObject* L_47 = ___formatProvider1; String_t* L_48; L_48 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_45, L_46, L_47, /*hidden argument*/NULL); ArrayElementTypeCheck (L_44, L_48); (L_44)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)L_48); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_49 = L_44; float* L_50 = __this->get_address_of_m21_6(); String_t* L_51 = ___format0; RuntimeObject* L_52 = ___formatProvider1; String_t* L_53; L_53 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_50, L_51, L_52, /*hidden argument*/NULL); ArrayElementTypeCheck (L_49, L_53); (L_49)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject *)L_53); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_54 = L_49; float* L_55 = __this->get_address_of_m22_10(); String_t* L_56 = ___format0; RuntimeObject* L_57 = ___formatProvider1; String_t* L_58; L_58 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_55, L_56, L_57, /*hidden argument*/NULL); ArrayElementTypeCheck (L_54, L_58); (L_54)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject *)L_58); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_59 = L_54; float* L_60 = __this->get_address_of_m23_14(); String_t* L_61 = ___format0; RuntimeObject* L_62 = ___formatProvider1; String_t* L_63; L_63 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_60, L_61, L_62, /*hidden argument*/NULL); ArrayElementTypeCheck (L_59, L_63); (L_59)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject *)L_63); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_64 = L_59; float* L_65 = __this->get_address_of_m30_3(); String_t* L_66 = ___format0; RuntimeObject* L_67 = ___formatProvider1; String_t* L_68; L_68 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_65, L_66, L_67, /*hidden argument*/NULL); ArrayElementTypeCheck (L_64, L_68); (L_64)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject *)L_68); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_69 = L_64; float* L_70 = __this->get_address_of_m31_7(); String_t* L_71 = ___format0; RuntimeObject* L_72 = ___formatProvider1; String_t* L_73; L_73 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_70, L_71, L_72, /*hidden argument*/NULL); ArrayElementTypeCheck (L_69, L_73); (L_69)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject *)L_73); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_74 = L_69; float* L_75 = __this->get_address_of_m32_11(); String_t* L_76 = ___format0; RuntimeObject* L_77 = ___formatProvider1; String_t* L_78; L_78 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_75, L_76, L_77, /*hidden argument*/NULL); ArrayElementTypeCheck (L_74, L_78); (L_74)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject *)L_78); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_79 = L_74; float* L_80 = __this->get_address_of_m33_15(); String_t* L_81 = ___format0; RuntimeObject* L_82 = ___formatProvider1; String_t* L_83; L_83 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_80, L_81, L_82, /*hidden argument*/NULL); ArrayElementTypeCheck (L_79, L_83); (L_79)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject *)L_83); String_t* L_84; L_84 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527, L_79, /*hidden argument*/NULL); V_1 = L_84; goto IL_012d; } IL_012d: { String_t* L_85 = V_1; return L_85; } } IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { int32_t _offset = 1; Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * _thisAdjusted = reinterpret_cast<Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *>(__this + _offset); String_t* _returnValue; _returnValue = Matrix4x4_ToString_mC2CC8C3C358C9C982F25F633BC21105D2C3BCEFB(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } // System.Void UnityEngine.Matrix4x4::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__cctor_m98C56DA6312BFD0230C12C0BABB7CF6627A9CC87 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0; memset((&L_0), 0, sizeof(L_0)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1; memset((&L_1), 0, sizeof(L_1)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2; memset((&L_2), 0, sizeof(L_2)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_3; memset((&L_3), 0, sizeof(L_3)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_4; memset((&L_4), 0, sizeof(L_4)); Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL); ((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))->set_zeroMatrix_16(L_4); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_5; memset((&L_5), 0, sizeof(L_5)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6; memset((&L_6), 0, sizeof(L_6)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7; memset((&L_7), 0, sizeof(L_7)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_mCAB598A37C4D5E80282277E828B8A3EAD936D3B2((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_9; memset((&L_9), 0, sizeof(L_9)); Matrix4x4__ctor_mFDDCE13D7171353ED7BA9A9B6885212DFC9E1076((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL); ((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_il2cpp_TypeInfo_var))->set_identityMatrix_17(L_9); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* MemoryProfiler_PrepareMetadata_m571D85DE9BEAF3D3E0ED8269AE350960717D947E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MetaData_t7640D62747628BC99B81A884714CD44D4BC84747_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_4 = NULL; int32_t V_5 = 0; bool V_6 = false; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_7 = NULL; bool V_8 = false; bool V_9 = false; { Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_createMetaData_2(); V_6 = (bool)((((RuntimeObject*)(Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_6; if (!L_1) { goto IL_001d; } } { ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_2 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)0); V_7 = L_2; goto IL_00e5; } IL_001d: { MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_3 = (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 *)il2cpp_codegen_object_new(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747_il2cpp_TypeInfo_var); MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5(L_3, /*hidden argument*/NULL); V_0 = L_3; Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * L_4 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_createMetaData_2(); MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_5 = V_0; Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754(L_4, L_5, /*hidden argument*/Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754_RuntimeMethod_var); MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_6 = V_0; String_t* L_7 = L_6->get_content_0(); V_8 = (bool)((((RuntimeObject*)(String_t*)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_8 = V_8; if (!L_8) { goto IL_0049; } } { MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_9 = V_0; L_9->set_content_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); } IL_0049: { MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_10 = V_0; String_t* L_11 = L_10->get_platform_1(); V_9 = (bool)((((RuntimeObject*)(String_t*)L_11) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_12 = V_9; if (!L_12) { goto IL_0063; } } { MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_13 = V_0; L_13->set_platform_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); } IL_0063: { MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_14 = V_0; String_t* L_15 = L_14->get_content_0(); int32_t L_16; L_16 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_15, /*hidden argument*/NULL); V_1 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_16)); MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_17 = V_0; String_t* L_18 = L_17->get_platform_1(); int32_t L_19; L_19 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_18, /*hidden argument*/NULL); V_2 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_19)); int32_t L_20 = V_1; int32_t L_21 = V_2; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21)), (int32_t)((int32_t)12))); int32_t L_22 = V_3; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_23 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)L_22); V_4 = L_23; V_5 = 0; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_24 = V_4; int32_t L_25 = V_5; MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_26 = V_0; String_t* L_27 = L_26->get_content_0(); int32_t L_28; L_28 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_27, /*hidden argument*/NULL); int32_t L_29; L_29 = MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E(L_24, L_25, L_28, /*hidden argument*/NULL); V_5 = L_29; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_30 = V_4; int32_t L_31 = V_5; MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_32 = V_0; String_t* L_33 = L_32->get_content_0(); int32_t L_34; L_34 = MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC(L_30, L_31, L_33, /*hidden argument*/NULL); V_5 = L_34; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_35 = V_4; int32_t L_36 = V_5; MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_37 = V_0; String_t* L_38 = L_37->get_platform_1(); int32_t L_39; L_39 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_38, /*hidden argument*/NULL); int32_t L_40; L_40 = MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E(L_35, L_36, L_39, /*hidden argument*/NULL); V_5 = L_40; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_41 = V_4; int32_t L_42 = V_5; MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_43 = V_0; String_t* L_44 = L_43->get_platform_1(); int32_t L_45; L_45 = MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC(L_41, L_42, L_44, /*hidden argument*/NULL); V_5 = L_45; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_46 = V_4; V_7 = L_46; goto IL_00e5; } IL_00e5: { ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_47 = V_7; return L_47; } } // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method) { uint8_t* V_0 = NULL; int32_t V_1 = 0; { V_0 = (uint8_t*)((uintptr_t)(&___value2)); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_0 = ___array0; int32_t L_1 = ___offset1; int32_t L_2 = L_1; ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)); uint8_t* L_3 = V_0; int32_t L_4 = *((uint8_t*)L_3); (L_0)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_2), (uint8_t)L_4); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = ___array0; int32_t L_6 = ___offset1; int32_t L_7 = L_6; ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); uint8_t* L_8 = V_0; int32_t L_9 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_8, (int32_t)1))); (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (uint8_t)L_9); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_10 = ___array0; int32_t L_11 = ___offset1; int32_t L_12 = L_11; ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); uint8_t* L_13 = V_0; int32_t L_14 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_13, (int32_t)2))); (L_10)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_12), (uint8_t)L_14); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_15 = ___array0; int32_t L_16 = ___offset1; int32_t L_17 = L_16; ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1)); uint8_t* L_18 = V_0; int32_t L_19 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, (int32_t)3))); (L_15)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_17), (uint8_t)L_19); int32_t L_20 = ___offset1; V_1 = L_20; goto IL_0039; } IL_0039: { int32_t L_21 = V_1; return L_21; } } // System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method) { bool V_0 = false; Il2CppChar* V_1 = NULL; String_t* V_2 = NULL; Il2CppChar* V_3 = NULL; Il2CppChar* V_4 = NULL; int32_t V_5 = 0; bool V_6 = false; bool V_7 = false; int32_t V_8 = 0; { String_t* L_0 = ___value2; int32_t L_1; L_1 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_0, /*hidden argument*/NULL); V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0070; } } { String_t* L_3 = ___value2; V_2 = L_3; String_t* L_4 = V_2; V_1 = (Il2CppChar*)((uintptr_t)L_4); Il2CppChar* L_5 = V_1; if (!L_5) { goto IL_0020; } } { Il2CppChar* L_6 = V_1; int32_t L_7; L_7 = RuntimeHelpers_get_OffsetToStringData_mEB8E6EAEBAFAB7CD7F7A915B3081785AABB9FC42(/*hidden argument*/NULL); V_1 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_6, (int32_t)L_7)); } IL_0020: { Il2CppChar* L_8 = V_1; V_3 = (Il2CppChar*)L_8; Il2CppChar* L_9 = V_1; String_t* L_10 = ___value2; int32_t L_11; L_11 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_10, /*hidden argument*/NULL); V_4 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_9, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_11), (int32_t)2)))); goto IL_005d; } IL_0032: { V_5 = 0; goto IL_004d; } IL_0038: { ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_12 = ___array0; int32_t L_13 = ___offset1; int32_t L_14 = L_13; ___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1)); Il2CppChar* L_15 = V_3; int32_t L_16 = V_5; int32_t L_17 = *((uint8_t*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_15, (int32_t)L_16))); (L_12)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_14), (uint8_t)L_17); int32_t L_18 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1)); } IL_004d: { int32_t L_19 = V_5; V_6 = (bool)((((int32_t)L_19) < ((int32_t)2))? 1 : 0); bool L_20 = V_6; if (L_20) { goto IL_0038; } } { Il2CppChar* L_21 = V_3; V_3 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_21, (int32_t)2)); } IL_005d: { Il2CppChar* L_22 = V_3; Il2CppChar* L_23 = V_4; V_7 = (bool)((((int32_t)((((intptr_t)L_22) == ((intptr_t)L_23))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_24 = V_7; if (L_24) { goto IL_0032; } } { V_2 = (String_t*)NULL; } IL_0070: { int32_t L_25 = ___offset1; V_8 = L_25; goto IL_0075; } IL_0075: { int32_t L_26 = V_8; return L_26; } } // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_FinalizeSnapshot_m7DE2A0E49B6457B64D53255BE00F7F1C7EA30526 (String_t* ___path0, bool ___result1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * V_1 = NULL; { Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0(); V_0 = (bool)((!(((RuntimeObject*)(Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0024; } } { Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_2 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0(); V_1 = L_2; ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->set_m_SnapshotFinished_0((Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *)NULL); Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_3 = V_1; String_t* L_4 = ___path0; bool L_5 = ___result1; Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4_RuntimeMethod_var); } IL_0024: { return; } } // System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_SaveScreenshotToDisk_m9419808BAC900EAB213522E34F6268975722495A (String_t* ___path0, bool ___result1, intptr_t ___pixelsPtr2, int32_t ___pixelsCount3, int32_t ___format4, int32_t ___width5, int32_t ___height6, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * V_1 = NULL; DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 V_4; memset((&V_4), 0, sizeof(V_4)); { Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1(); V_0 = (bool)((!(((RuntimeObject*)(Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_006e; } } { Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_2 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1(); V_1 = L_2; ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->set_m_SaveScreenshotToDisk_1((Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *)NULL); il2cpp_codegen_initobj((&V_2), sizeof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 )); bool L_3 = ___result1; V_3 = L_3; bool L_4 = V_3; if (!L_4) { goto IL_0063; } } { void* L_5; L_5 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___pixelsPtr2), /*hidden argument*/NULL); int32_t L_6 = ___pixelsCount3; NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_7; L_7 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132((void*)(void*)L_5, L_6, 4, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_RuntimeMethod_var); V_4 = L_7; NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_8 = V_4; DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_8, /*hidden argument*/NULL); int32_t L_9 = ___height6; DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_9, /*hidden argument*/NULL); int32_t L_10 = ___width5; DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_10, /*hidden argument*/NULL); int32_t L_11 = ___format4; DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_11, /*hidden argument*/NULL); } IL_0063: { Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_12 = V_1; String_t* L_13 = ___path0; bool L_14 = ___result1; DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 L_15 = V_2; Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7(L_12, L_13, L_14, L_15, /*hidden argument*/Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7_RuntimeMethod_var); } IL_006e: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mono0, const RuntimeMethod* method) { typedef void (*Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *); static Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)"); _il2cpp_icall_func(___mono0); } // System.Void UnityEngine.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL); Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7(__this, /*hidden argument*/NULL); return; } } // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method) { typedef Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* (*Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, bool); static Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)"); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* icallRetVal = _il2cpp_icall_func(__this, ___submesh0, ___applyBaseVertex1); return icallRetVal; } // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray * ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method) { typedef void (*Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t, int32_t, bool, int32_t); static Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)"); _il2cpp_icall_func(__this, ___submesh0, ___topology1, ___indicesFormat2, ___indices3, ___arrayStart4, ___arraySize5, ___calculateBounds6, ___baseVertex7); } // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___ch0, const RuntimeMethod* method) { typedef void (*Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t); static Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)"); _il2cpp_icall_func(__this, ___ch0); } // System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___attr0, const RuntimeMethod* method) { typedef bool (*Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t); static Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)"); bool icallRetVal = _il2cpp_icall_func(__this, ___attr0); return icallRetVal; } // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method) { typedef void (*Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t, int32_t, int32_t, int32_t); static Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)"); _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3, ___arraySize4, ___valuesStart5, ___valuesCount6, ___flags7); } // System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method) { typedef RuntimeArray * (*Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t); static Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)"); RuntimeArray * icallRetVal = _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2); return icallRetVal; } // System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, const RuntimeMethod* method) { typedef void (*Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *); static Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)"); _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3); } // System.Boolean UnityEngine.Mesh::get_canAccess() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method) { typedef bool (*Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *); static Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Mesh::get_vertexCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method) { typedef int32_t (*Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *); static Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Mesh::get_subMeshCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method) { typedef int32_t (*Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *); static Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method) { typedef void (*Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, bool); static Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)"); _il2cpp_icall_func(__this, ___keepVertexLayout0); } // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method) { typedef void (*Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t); static Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)"); _il2cpp_icall_func(__this, ___flags0); } // UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF (int32_t ___uvIndex0, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___uvIndex0; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_000b; } } { int32_t L_1 = ___uvIndex0; G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0); goto IL_000c; } IL_000b: { G_B3_0 = 1; } IL_000c: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0020; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8874CAD9F07833417DF37E7C26DCEBA5DAB7400D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF_RuntimeMethod_var))); } IL_0020: { int32_t L_4 = ___uvIndex0; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)4, (int32_t)L_4)); goto IL_0026; } IL_0026: { int32_t L_5 = V_1; return L_5; } } // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD (int32_t ___channel0, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B3_0 = 0; int32_t G_B8_0 = 0; int32_t G_B13_0 = 0; { int32_t L_0 = ___channel0; if (!L_0) { goto IL_000a; } } { int32_t L_1 = ___channel0; G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0); goto IL_000b; } IL_000a: { G_B3_0 = 1; } IL_000b: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0013; } } { V_1 = 3; goto IL_004d; } IL_0013: { int32_t L_3 = ___channel0; if ((((int32_t)L_3) < ((int32_t)4))) { goto IL_0021; } } { int32_t L_4 = ___channel0; G_B8_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0022; } IL_0021: { G_B8_0 = 0; } IL_0022: { V_2 = (bool)G_B8_0; bool L_5 = V_2; if (!L_5) { goto IL_002a; } } { V_1 = 2; goto IL_004d; } IL_002a: { int32_t L_6 = ___channel0; if ((((int32_t)L_6) == ((int32_t)2))) { goto IL_0034; } } { int32_t L_7 = ___channel0; G_B13_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0); goto IL_0035; } IL_0034: { G_B13_0 = 1; } IL_0035: { V_3 = (bool)G_B13_0; bool L_8 = V_3; if (!L_8) { goto IL_003d; } } { V_1 = 4; goto IL_004d; } IL_003d: { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_9 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3EF80F46B377F90522231FE0AF2EC86CE1EF646D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral44F1E7DB2E8AAD233857868896DFEFE5A63EECEF)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD_RuntimeMethod_var))); } IL_004d: { int32_t L_10 = V_1; return L_10; } } // System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___valuesArrayLength4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; int32_t G_B8_0 = 0; { bool L_0; L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_00c6; } } { int32_t L_2 = ___valuesStart5; V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_002f; } } { int32_t L_4 = ___valuesStart5; int32_t L_5 = L_4; RuntimeObject * L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_5); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_7 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var))); } IL_002f: { int32_t L_8 = ___valuesCount6; V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0); bool L_9 = V_2; if (!L_9) { goto IL_004f; } } { int32_t L_10 = ___valuesCount6; int32_t L_11 = L_10; RuntimeObject * L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_11); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_13 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var))); } IL_004f: { int32_t L_14 = ___valuesStart5; int32_t L_15 = ___valuesArrayLength4; if ((((int32_t)L_14) < ((int32_t)L_15))) { goto IL_005c; } } { int32_t L_16 = ___valuesCount6; G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0); goto IL_005d; } IL_005c: { G_B8_0 = 0; } IL_005d: { V_3 = (bool)G_B8_0; bool L_17 = V_3; if (!L_17) { goto IL_0078; } } { int32_t L_18 = ___valuesStart5; int32_t L_19 = L_18; RuntimeObject * L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_19); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_21 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var))); } IL_0078: { int32_t L_22 = ___valuesStart5; int32_t L_23 = ___valuesCount6; int32_t L_24 = ___valuesArrayLength4; V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)L_23))) > ((int32_t)L_24))? 1 : 0); bool L_25 = V_4; if (!L_25) { goto IL_00a1; } } { int32_t L_26 = ___valuesStart5; int32_t L_27 = ___valuesCount6; int32_t L_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)L_27)); RuntimeObject * L_29 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_28); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_30 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var))); } IL_00a1: { RuntimeArray * L_31 = ___values3; V_5 = (bool)((((RuntimeObject*)(RuntimeArray *)L_31) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_32 = V_5; if (!L_32) { goto IL_00af; } } { ___valuesStart5 = 0; } IL_00af: { int32_t L_33 = ___channel0; int32_t L_34 = ___format1; int32_t L_35 = ___dim2; RuntimeArray * L_36 = ___values3; int32_t L_37 = ___valuesArrayLength4; int32_t L_38 = ___valuesStart5; int32_t L_39 = ___valuesCount6; int32_t L_40 = ___flags7; Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952(__this, L_33, L_34, L_35, L_36, L_37, L_38, L_39, L_40, /*hidden argument*/NULL); goto IL_00ce; } IL_00c6: { int32_t L_41 = ___channel0; Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C(__this, L_41, /*hidden argument*/NULL); } IL_00ce: { return; } } // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_get_vertices_mB7A79698792B3CBA0E7E6EACDA6C031E496FB595 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_0 = NULL; { Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0; L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B(__this, 0, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var); V_0 = L_0; goto IL_000b; } IL_000b: { Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = V_0; return L_1; } } // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_get_normals_m5212279CEF7538618C8BA884C9A7B976B32352B0 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_0 = NULL; { Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0; L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B(__this, 1, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var); V_0 = L_0; goto IL_000b; } IL_000b: { Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = V_0; return L_1; } } // UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_get_tangents_m278A41721D47A627367F3F8E2B722B80A949A0F3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* V_0 = NULL; { Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_0; L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7(__this, 2, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_RuntimeMethod_var); V_0 = L_0; goto IL_000b; } IL_000b: { Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_1 = V_0; return L_1; } } // UnityEngine.Color32[] UnityEngine.Mesh::get_colors32() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_get_colors32_m4BD048545AD6BC19E982926AB0C8A1948A82AD32 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* V_0 = NULL; { Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_0; L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647(__this, 3, 2, 4, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_RuntimeMethod_var); V_0 = L_0; goto IL_000d; } IL_000d: { Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m08C90A1665735C09E15E17DE1A8CD9F196762BCD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0; List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = ___inVertices0; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var); Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E(__this, L_0, 0, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) { { List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0; int32_t L_1 = ___start1; int32_t L_2 = ___length2; Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0; int32_t L_1 = ___start1; int32_t L_2 = ___length2; int32_t L_3 = ___flags3; Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1(__this, 0, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m10B6C93B59F4BC8F5D959CD79494F3FCDB67B168 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0; List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = ___inNormals0; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var); Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD(__this, L_0, 0, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) { { List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0; int32_t L_1 = ___start1; int32_t L_2 = ___length2; Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0; int32_t L_1 = ___start1; int32_t L_2 = ___length2; int32_t L_3 = ___flags3; Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1(__this, 1, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m728C5E61FD6656209686AE3F6734686A2F4E549E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___inTangents0; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var); Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66(__this, L_0, 0, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) { { List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0; int32_t L_1 = ___start1; int32_t L_2 = ___length2; Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0; int32_t L_1 = ___start1; int32_t L_2 = ___length2; int32_t L_3 = ___flags3; Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6(__this, 2, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m3A1D5B4986EC06E3930617D45A88BA768072FA2F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0; List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_1 = ___inColors0; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_RuntimeMethod_var); Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A(__this, L_0, 0, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) { { List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0; int32_t L_1 = ___start1; int32_t L_2 = ___length2; Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0; int32_t L_1 = ___start1; int32_t L_2 = ___length2; int32_t L_3 = ___flags3; Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4(__this, 3, 2, 4, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m949810A73F5C96C7F7C4D6AC695EE37FC97B71EE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___channel0; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_2 = ___uvs1; int32_t L_3; L_3 = NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD(L_2, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var); Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8(__this, L_0, L_1, 0, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method) { { int32_t L_0 = ___channel0; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1; int32_t L_2 = ___start2; int32_t L_3 = ___length3; Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3(__this, L_0, L_1, L_2, L_3, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___channel0; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1; int32_t L_2 = ___start2; int32_t L_3 = ___length3; int32_t L_4 = ___flags4; Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49(__this, L_0, 4, L_1, L_2, L_3, L_4, /*hidden argument*/Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m1D0782DFB09CE0D0AEC8E73006088BD97DCF2FF1 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___channel0; List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1; Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98(__this, L_0, L_1, 4, /*hidden argument*/Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57); s_Il2CppMethodInitialized = true; } { String_t* L_0; L_0 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL); String_t* L_1; L_1 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57, L_0, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_1, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B5_0 = 0; String_t* G_B8_0 = NULL; String_t* G_B7_0 = NULL; String_t* G_B9_0 = NULL; String_t* G_B9_1 = NULL; { bool L_0; L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001a; } } { Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6(__this, /*hidden argument*/NULL); V_1 = (bool)0; goto IL_005a; } IL_001a: { int32_t L_2 = ___submesh0; if ((((int32_t)L_2) < ((int32_t)0))) { goto IL_002c; } } { int32_t L_3 = ___submesh0; int32_t L_4; L_4 = Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF(__this, /*hidden argument*/NULL); G_B5_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_002d; } IL_002c: { G_B5_0 = 1; } IL_002d: { V_2 = (bool)G_B5_0; bool L_5 = V_2; if (!L_5) { goto IL_0056; } } { bool L_6 = ___errorAboutTriangles1; G_B7_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3; if (L_6) { G_B8_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3; goto IL_0041; } } { G_B9_0 = _stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD; G_B9_1 = G_B7_0; goto IL_0046; } IL_0041: { G_B9_0 = _stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D; G_B9_1 = G_B8_0; } IL_0046: { String_t* L_7; L_7 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(G_B9_1, G_B9_0, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_7, __this, /*hidden argument*/NULL); V_1 = (bool)0; goto IL_005a; } IL_0056: { V_1 = (bool)1; goto IL_005a; } IL_005a: { bool L_8 = V_1; return L_8; } } // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___submesh0; bool L_1; L_1 = Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470(__this, L_0, (bool)1, /*hidden argument*/NULL); V_0 = L_1; goto IL_000c; } IL_000c: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___submesh0; bool L_1; L_1 = Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470(__this, L_0, (bool)0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000c; } IL_000c: { bool L_2 = V_0; return L_2; } } // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m8C8D25ABFA9D8A7AE23DAEB6FD7142E6BB46C49D (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method) { Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL; { int32_t L_0 = ___submesh0; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1; L_1 = Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9(__this, L_0, (bool)1, /*hidden argument*/NULL); V_0 = L_1; goto IL_000c; } IL_000c: { Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = V_0; return L_2; } } // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* G_B3_0 = NULL; { int32_t L_0 = ___submesh0; bool L_1; L_1 = Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52(__this, L_0, /*hidden argument*/NULL); if (L_1) { goto IL_0012; } } { Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)0); G_B3_0 = L_2; goto IL_001a; } IL_0012: { int32_t L_3 = ___submesh0; bool L_4 = ___applyBaseVertex1; Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_5; L_5 = Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E(__this, L_3, L_4, /*hidden argument*/NULL); G_B3_0 = L_5; } IL_001a: { V_0 = G_B3_0; goto IL_001d; } IL_001d: { Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_6 = V_0; return L_6; } } // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; int32_t G_B7_0 = 0; { int32_t L_0 = ___start1; V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001f; } } { int32_t L_2 = ___start1; int32_t L_3 = L_2; RuntimeObject * L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_3); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3A7A90887FC3B15F0563C8C0EABD795B6507ADB)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var))); } IL_001f: { int32_t L_6 = ___length2; V_1 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0); bool L_7 = V_1; if (!L_7) { goto IL_003d; } } { int32_t L_8 = ___length2; int32_t L_9 = L_8; RuntimeObject * L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_9); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_11 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC145AA6A2BD9D4D36385A097D054FFED354721DF)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var))); } IL_003d: { int32_t L_12 = ___start1; int32_t L_13 = ___valuesLength0; if ((((int32_t)L_12) < ((int32_t)L_13))) { goto IL_0047; } } { int32_t L_14 = ___length2; G_B7_0 = ((!(((uint32_t)L_14) <= ((uint32_t)0)))? 1 : 0); goto IL_0048; } IL_0047: { G_B7_0 = 0; } IL_0048: { V_2 = (bool)G_B7_0; bool L_15 = V_2; if (!L_15) { goto IL_0062; } } { int32_t L_16 = ___start1; int32_t L_17 = L_16; RuntimeObject * L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_17); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_19 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral28C465003282051121EE7D48EF8B31BA0647E4E4)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var))); } IL_0062: { int32_t L_20 = ___start1; int32_t L_21 = ___length2; int32_t L_22 = ___valuesLength0; V_3 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21))) > ((int32_t)L_22))? 1 : 0); bool L_23 = V_3; if (!L_23) { goto IL_0084; } } { int32_t L_24 = ___start1; int32_t L_25 = ___length2; int32_t L_26 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)L_25)); RuntimeObject * L_27 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_26); ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_28 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var))); ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4F673DA184FCA110DBB1F3B27CA5C5ABA2ACAE4D)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var))); } IL_0084: { return; } } // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray * ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method) { { int32_t L_0 = ___trianglesArrayLength3; int32_t L_1 = ___start4; int32_t L_2 = ___length5; Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6(__this, L_0, L_1, L_2, /*hidden argument*/NULL); int32_t L_3 = ___submesh0; int32_t L_4 = ___indicesFormat1; RuntimeArray * L_5 = ___triangles2; int32_t L_6 = ___start4; int32_t L_7 = ___length5; bool L_8 = ___calculateBounds6; int32_t L_9 = ___baseVertex7; Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479(__this, L_3, 0, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mF74536E3A39AECF33809A7D23AFF54A1CFC37129 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, const RuntimeMethod* method) { { List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = ___triangles0; int32_t L_1 = ___submesh1; Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E(__this, L_0, L_1, (bool)1, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = ___triangles0; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = ___triangles0; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var); int32_t L_3 = ___submesh1; bool L_4 = ___calculateBounds2; int32_t L_5 = ___baseVertex3; Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4(__this, L_0, 0, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___submesh3; bool L_1; L_1 = Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0029; } } { int32_t L_3 = ___submesh3; List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_4 = ___triangles0; RuntimeArray * L_5; L_5 = NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD(L_4, /*hidden argument*/NULL); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_6 = ___triangles0; int32_t L_7; L_7 = NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA(L_6, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var); int32_t L_8 = ___trianglesStart1; int32_t L_9 = ___trianglesLength2; bool L_10 = ___calculateBounds4; int32_t L_11 = ___baseVertex5; Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964(__this, L_3, 1, L_5, L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL); } IL_0029: { return; } } // System.Void UnityEngine.Mesh::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m7500ECE6209E14CC750CB16B48301B8D2A57ACCE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method) { { Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::RecalculateBounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mC39556595CFE3E4D8EFA777476ECD22B97FC2737 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method) { { Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A(__this, 0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0; L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { int32_t L_2 = ___flags0; Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373(__this, L_2, /*hidden argument*/NULL); goto IL_002b; } IL_0015: { String_t* L_3; L_3 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL); String_t* L_4; L_4 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C, L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_4, /*hidden argument*/NULL); } IL_002b: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.MeshFilter::DontStripMeshFilter() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m8982FEABBD1847BE8B3E53E9DD2A15FBC7370DE2 (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_m68A34690B98E3BF30C620117C323B48A31DE512F (MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5 (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.MonoBehaviour::IsInvoking() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m7967B0E7FEE6F3FAD9E7565D37B009A8C43FE9A8 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.MonoBehaviour::CancelInvoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mAF87B47704B16B114F82AC6914E4DA9AE034095D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method) { { MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_m4AAB759653B1C6FB0653527F4DDC72D1E9162CC4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, float ___time1, const RuntimeMethod* method) { { String_t* L_0 = ___methodName0; float L_1 = ___time1; MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7(__this, L_0, L_1, (0.0f), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, float ___time1, float ___repeatRate2, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { float L_0 = ___repeatRate2; if ((!(((float)L_0) <= ((float)(9.99999975E-06f))))) { goto IL_0016; } } { float L_1 = ___repeatRate2; G_B3_0 = ((((int32_t)((((float)L_1) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0017; } IL_0016: { G_B3_0 = 0; } IL_0017: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0026; } } { UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_3 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var))); UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFD7FA235EF0D48CA30DB4D353583ED96DBE6D261)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70_RuntimeMethod_var))); } IL_0026: { String_t* L_4 = ___methodName0; float L_5 = ___time1; float L_6 = ___repeatRate2; MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7(__this, L_4, L_5, L_6, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mAD4E486A74AF79DC1AFA880691EF839CDDE630A9 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method) { { String_t* L_0 = ___methodName0; MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529(__this, L_0, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m6BF9433789CE7CE12E12069DBF043D620DFB0B4F (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___methodName0; bool L_1; L_1 = MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m338FBDDDEBF67D9FC1F9E5CDEE50E66726454E2E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_1 = NULL; { V_0 = NULL; String_t* L_0 = ___methodName0; RuntimeObject * L_1 = V_0; Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_2; L_2 = MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851(__this, L_0, L_1, /*hidden argument*/NULL); V_1 = L_2; goto IL_000e; } IL_000e: { Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_3 = V_1; return L_3; } } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_2 = NULL; { String_t* L_0 = ___methodName0; bool L_1; L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0016; } } { NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_3 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var))); NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral780CA364F2E37F73BA317766D6CE36AC3245EE2E)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var))); } IL_0016: { bool L_4; L_4 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_002e; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var))); } IL_002e: { String_t* L_7 = ___methodName0; RuntimeObject * L_8 = ___value1; Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_9; L_9 = MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4(__this, L_7, L_8, /*hidden argument*/NULL); V_2 = L_9; goto IL_0039; } IL_0039: { Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_10 = V_2; return L_10; } } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_2 = NULL; { RuntimeObject* L_0 = ___routine0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var))); NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var))); } IL_0014: { bool L_3; L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_002c; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var))); } IL_002c: { RuntimeObject* L_6 = ___routine0; Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_7; L_7 = MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D(__this, L_6, /*hidden argument*/NULL); V_2 = L_7; goto IL_0036; } IL_0036: { Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_8 = V_2; return L_8; } } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_Auto_m78A5B32C9E51A3C64C19BB73ED4A9A9B7536677A (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_0 = NULL; { RuntimeObject* L_0 = ___routine0; Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_1; L_1 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_2 = V_0; return L_2; } } // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___routine0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var))); NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var))); } IL_0014: { bool L_3; L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_002c; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var))); } IL_002c: { RuntimeObject* L_6 = ___routine0; MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E(__this, L_6, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_0 = ___routine0; V_0 = (bool)((((RuntimeObject*)(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var))); NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var))); } IL_0014: { bool L_3; L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_002c; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var))); } IL_002c: { Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_6 = ___routine0; MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D(__this, L_6, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*); static MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)"); _il2cpp_icall_func(__this, ___methodName0); } // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method) { typedef void (*MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *); static MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()"); _il2cpp_icall_func(__this); } // System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method) { typedef bool (*MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *); static MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, bool); static MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.MonoBehaviour::print(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090 (RuntimeObject * ___message0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RuntimeObject * L_0 = ___message0; IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8(L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *); static MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)"); _il2cpp_icall_func(___self0); } // System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method) { typedef bool (*MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *); static MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)"); bool icallRetVal = _il2cpp_icall_func(___self0); return icallRetVal; } // System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method) { typedef void (*MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*, float, float); static MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)"); _il2cpp_icall_func(___self0, ___methodName1, ___time2, ___repeatRate3); } // System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method) { typedef void (*MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*); static MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)"); _il2cpp_icall_func(___self0, ___methodName1); } // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method) { typedef bool (*MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*); static MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)"); bool icallRetVal = _il2cpp_icall_func(___self0, ___methodName1); return icallRetVal; } // System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method) { typedef bool (*MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *); static MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)"); bool icallRetVal = _il2cpp_icall_func(___obj0); return icallRetVal; } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method) { typedef Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * (*MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*, RuntimeObject *); static MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)"); Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * icallRetVal = _il2cpp_icall_func(__this, ___methodName0, ___value1); return icallRetVal; } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method) { typedef Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * (*MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, RuntimeObject*); static MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)"); Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * icallRetVal = _il2cpp_icall_func(__this, ___enumerator0); return icallRetVal; } // System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *); static MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)"); _il2cpp_icall_func(__this, ___routine0); } // System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method) { typedef void (*MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, RuntimeObject*); static MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)"); _il2cpp_icall_func(__this, ___routine0); } // System.String UnityEngine.MonoBehaviour::GetScriptClassName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method) { typedef String_t* (*MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *); static MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()"); String_t* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method) { { Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_mA4B2632CE3004A3E0EA8E1241736518320806568 (MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * __this, String_t* ___sourceNamespace0, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_0 = __this->get_address_of_data_0(); String_t* L_1 = ___sourceNamespace0; MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640((MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C *)L_0, (bool)1, L_1, (String_t*)NULL, (String_t*)NULL, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled) { marshaled.___className_0 = il2cpp_codegen_marshal_string(unmarshaled.get_className_0()); marshaled.___nameSpace_1 = il2cpp_codegen_marshal_string(unmarshaled.get_nameSpace_1()); marshaled.___assembly_2 = il2cpp_codegen_marshal_string(unmarshaled.get_assembly_2()); marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.get_classHasChanged_3()); marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.get_nameSpaceHasChanged_4()); marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.get_assemblyHasChanged_5()); marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.get_autoUdpateAPI_6()); } IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke_back(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled) { unmarshaled.set_className_0(il2cpp_codegen_marshal_string_result(marshaled.___className_0)); unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1)); unmarshaled.set_assembly_2(il2cpp_codegen_marshal_string_result(marshaled.___assembly_2)); bool unmarshaled_classHasChanged_temp_3 = false; unmarshaled_classHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3); unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3); bool unmarshaled_nameSpaceHasChanged_temp_4 = false; unmarshaled_nameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4); unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4); bool unmarshaled_assemblyHasChanged_temp_5 = false; unmarshaled_assemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5); unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5); bool unmarshaled_autoUdpateAPI_temp_6 = false; unmarshaled_autoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6); unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6); } // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke_cleanup(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___className_0); marshaled.___className_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___nameSpace_1); marshaled.___nameSpace_1 = NULL; il2cpp_codegen_marshal_free(marshaled.___assembly_2); marshaled.___assembly_2 = NULL; } // Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled) { marshaled.___className_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_className_0()); marshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_nameSpace_1()); marshaled.___assembly_2 = il2cpp_codegen_marshal_bstring(unmarshaled.get_assembly_2()); marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.get_classHasChanged_3()); marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.get_nameSpaceHasChanged_4()); marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.get_assemblyHasChanged_5()); marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.get_autoUdpateAPI_6()); } IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com_back(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled) { unmarshaled.set_className_0(il2cpp_codegen_marshal_bstring_result(marshaled.___className_0)); unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1)); unmarshaled.set_assembly_2(il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2)); bool unmarshaled_classHasChanged_temp_3 = false; unmarshaled_classHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3); unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3); bool unmarshaled_nameSpaceHasChanged_temp_4 = false; unmarshaled_nameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4); unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4); bool unmarshaled_assemblyHasChanged_temp_5 = false; unmarshaled_assemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5); unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5); bool unmarshaled_autoUdpateAPI_temp_6 = false; unmarshaled_autoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6); unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6); } // Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com_cleanup(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___className_0); marshaled.___className_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___nameSpace_1); marshaled.___nameSpace_1 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___assembly_2); marshaled.___assembly_2 = NULL; } // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640 (MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method) { { String_t* L_0 = ___sourceClassName3; __this->set_className_0(L_0); String_t* L_1 = __this->get_className_0(); __this->set_classHasChanged_3((bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)); String_t* L_2 = ___sourceNamespace1; __this->set_nameSpace_1(L_2); String_t* L_3 = __this->get_nameSpace_1(); __this->set_nameSpaceHasChanged_4((bool)((!(((RuntimeObject*)(String_t*)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)); String_t* L_4 = ___sourceAssembly2; __this->set_assembly_2(L_4); String_t* L_5 = __this->get_assembly_2(); __this->set_assemblyHasChanged_5((bool)((!(((RuntimeObject*)(String_t*)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)); bool L_6 = ___autoUpdateAPI0; __this->set_autoUdpateAPI_6(L_6); return; } } IL2CPP_EXTERN_C void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640_AdjustorThunk (RuntimeObject * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method) { int32_t _offset = 1; MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * _thisAdjusted = reinterpret_cast<MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C *>(__this + _offset); MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640(_thisAdjusted, ___autoUpdateAPI0, ___sourceNamespace1, ___sourceAssembly2, ___sourceClassName3, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerAttribute__ctor_m3863E2733AAF8A12491A6D448B14182C89864633 (NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mFA8893231D6CAF247A130FA9A9950672757848E6 (NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeferredConvertListToArray__ctor_m0C65F9A9FF8862741C56E758FB996C5708E2D975 (NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_mBB573360E0CCDC3FEBD208460D9109485687F1C8 (NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableUnsafePtrRestrictionAttribute__ctor_m649878F0E120D899AA0B7D2D096BC045218834AE (NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.NativeLeakDetection::Initialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeLeakDetection_Initialize_m1A20F4DD5DD1EF32704F40F0B05B0DE021399936 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ((NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields*)il2cpp_codegen_static_fields_for(NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_il2cpp_TypeInfo_var))->set_s_NativeLeakDetectionMode_0(1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6 (RuntimeObject * ___list0, int32_t ___size1, const RuntimeMethod* method) { typedef void (*NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn) (RuntimeObject *, int32_t); static NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)"); _il2cpp_icall_func(___list0, ___size1); } // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD (RuntimeObject * ___list0, const RuntimeMethod* method) { typedef RuntimeArray * (*NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn) (RuntimeObject *); static NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)"); RuntimeArray * icallRetVal = _il2cpp_icall_func(___list0); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Object IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Object IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Object IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0(); } IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled) { intptr_t unmarshaled_m_CachedPtr_temp_0; memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0)); unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0); } // Conversion method for clean up from marshalling of: UnityEngine.Object IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled) { } // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; { intptr_t L_0 = __this->get_m_CachedPtr_0(); bool L_1; L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0019; } } { V_1 = 0; goto IL_0050; } IL_0019: { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); int32_t L_3 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1(); V_2 = (bool)((((int32_t)L_3) == ((int32_t)(-1)))? 1 : 0); bool L_4 = V_2; if (!L_4) { goto IL_002f; } } { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); int32_t L_5; L_5 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C(/*hidden argument*/NULL); ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1(L_5); } IL_002f: { intptr_t* L_6 = __this->get_address_of_m_CachedPtr_0(); int64_t L_7; L_7 = IntPtr_ToInt64_m521F809F5D9ECAF93E808CFFFE45F67620C7879A((intptr_t*)L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); int32_t L_8 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1(); intptr_t L_9; memset((&L_9), 0, sizeof(L_9)); IntPtr__ctor_m2CDDF5A1715E7BCFDFB6823D7A18339BD8EB0E90((&L_9), ((int64_t)il2cpp_codegen_add((int64_t)L_7, (int64_t)((int64_t)((int64_t)L_8)))), /*hidden argument*/NULL); void* L_10; L_10 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_9, /*hidden argument*/NULL); int32_t L_11 = *((int32_t*)L_10); V_1 = L_11; goto IL_0050; } IL_0050: { int32_t L_12 = V_1; return L_12; } } // System.Int32 UnityEngine.Object::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m7CC0B54570AA90E51ED2D2D6F6F078BEF9996538 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = Object_GetHashCode_m29972277898725CF5403FB9765F335F0FAEA8162(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Object::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_Equals_m42425AB7E6C5B6E2BAB15B3184B23371AB0B3435 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL; bool V_1 = false; bool V_2 = false; int32_t G_B4_0 = 0; { RuntimeObject * L_0 = ___other0; V_0 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var)); Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_0022; } } { RuntimeObject * L_3 = ___other0; if (!L_3) { goto IL_0022; } } { RuntimeObject * L_4 = ___other0; G_B4_0 = ((((int32_t)((!(((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_4, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0023; } IL_0022: { G_B4_0 = 0; } IL_0023: { V_1 = (bool)G_B4_0; bool L_5 = V_1; if (!L_5) { goto IL_002b; } } { V_2 = (bool)0; goto IL_0035; } IL_002b: { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_7; L_7 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(__this, L_6, /*hidden argument*/NULL); V_2 = L_7; goto IL_0035; } IL_0035: { bool L_8 = V_2; return L_8; } } // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___exists0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___lhs0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___lhs0; V_0 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___rhs1; V_1 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_2 = V_1; bool L_3 = V_0; V_2 = (bool)((int32_t)((int32_t)L_2&(int32_t)L_3)); bool L_4 = V_2; if (!L_4) { goto IL_0016; } } { V_3 = (bool)1; goto IL_0043; } IL_0016: { bool L_5 = V_1; V_4 = L_5; bool L_6 = V_4; if (!L_6) { goto IL_0029; } } { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = ___lhs0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4(L_7, /*hidden argument*/NULL); V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0); goto IL_0043; } IL_0029: { bool L_9 = V_0; V_5 = L_9; bool L_10 = V_5; if (!L_10) { goto IL_003c; } } { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_11 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_12; L_12 = Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4(L_11, /*hidden argument*/NULL); V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0); goto IL_0043; } IL_003c: { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_13 = ___lhs0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_14 = ___rhs1; V_3 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_13) == ((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_14))? 1 : 0); goto IL_0043; } IL_0043: { bool L_15 = V_3; return L_15; } } // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___o0; intptr_t L_1; L_1 = Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A(L_0, /*hidden argument*/NULL); bool L_2; L_2 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_1, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_2; goto IL_0014; } IL_0014: { bool L_3 = V_0; return L_3; } } // System.IntPtr UnityEngine.Object::GetCachedPtr() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method) { intptr_t V_0; memset((&V_0), 0, sizeof(V_0)); { intptr_t L_0 = __this->get_m_CachedPtr_0(); V_0 = (intptr_t)L_0; goto IL_000a; } IL_000a: { intptr_t L_1 = V_0; return (intptr_t)L_1; } } // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); String_t* L_0; L_0 = Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { String_t* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Object::set_name(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, String_t* ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, float ___t1, const RuntimeMethod* method) { typedef void (*Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, float); static Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)"); _il2cpp_icall_func(___obj0, ___t1); } // System.Void UnityEngine.Object::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { V_0 = (0.0f); Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0; float L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method) { typedef void (*Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, bool); static Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)"); _il2cpp_icall_func(___obj0, ___allowDestroyingAssets1); } // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mCCED69F4D4C9A4FA3AC30A142CF3D7F085F7C422 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { V_0 = (bool)0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0; bool L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, int32_t); static Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080 (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method) { bool V_0 = false; { RuntimeObject * L_0 = ___arg0; V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0010; } } { String_t* L_2 = ___message1; ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, L_2, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080_RuntimeMethod_var))); } IL_0010: { return; } } // System.String UnityEngine.Object::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m2B1E5081A55425442324F437090FAD552931A7E9 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); String_t* L_0; L_0 = Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { String_t* L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___x0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___y1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000b; } IL_000b: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___x0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___y1; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C (const RuntimeMethod* method) { typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn) (); static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, const RuntimeMethod* method) { typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *); static Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)"); Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___data0); return icallRetVal; } // System.String UnityEngine.Object::ToString(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method) { typedef String_t* (*Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *); static Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString(UnityEngine.Object)"); String_t* icallRetVal = _il2cpp_icall_func(___obj0); return icallRetVal; } // System.String UnityEngine.Object::GetName(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method) { typedef String_t* (*Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *); static Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetName(UnityEngine.Object)"); String_t* icallRetVal = _il2cpp_icall_func(___obj0); return icallRetVal; } // System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, String_t* ___name1, const RuntimeMethod* method) { typedef void (*Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*); static Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::SetName(UnityEngine.Object,System.String)"); _il2cpp_icall_func(___obj0, ___name1); } // UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A (int32_t ___instanceID0, const RuntimeMethod* method) { typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn) (int32_t); static Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectFromInstanceID(System.Int32)"); Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___instanceID0); return icallRetVal; } // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Object::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__cctor_mD6AB403C7A4ED74F04167372E52C3C876EC422A1 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1((-1)); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var); int32_t L_0 = ((OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var))->get_m_RenderFrameInterval_0(); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering_GetRenderFrameInterval_mF254C740E4C04295AC2EF10D05D22BCA179D7685 (int32_t* ___frameInterval0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t* L_0 = ___frameInterval0; IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var); int32_t L_1; L_1 = OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367(/*hidden argument*/NULL); *((int32_t*)L_0) = (int32_t)L_1; return; } } // System.Void UnityEngine.Rendering.OnDemandRendering::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering__cctor_m3C3EFF1AE188B9FACE3E94D9F333CF873D110FD0 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ((OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var))->set_m_RenderFrameInterval_0(1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method) { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL; { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = __this->get_m_Target_0(); V_0 = L_0; goto IL_000a; } IL_000a: { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0; return L_1; } } // System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; String_t* V_1 = NULL; int32_t G_B3_0 = 0; { String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1(); bool L_1; L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001c; } } { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = __this->get_m_Target_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_3; L_3 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_3)); goto IL_001d; } IL_001c: { G_B3_0 = 0; } IL_001d: { V_0 = (bool)G_B3_0; bool L_4 = V_0; if (!L_4) { goto IL_003e; } } { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = __this->get_m_Target_0(); Type_t * L_6; L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_5, /*hidden argument*/NULL); String_t* L_7; L_7 = VirtFuncInvoker0< String_t* >::Invoke(27 /* System.String System.Type::get_AssemblyQualifiedName() */, L_6); String_t* L_8; L_8 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_7, /*hidden argument*/NULL); __this->set_m_TargetAssemblyTypeName_1(L_8); } IL_003e: { String_t* L_9 = __this->get_m_TargetAssemblyTypeName_1(); V_1 = L_9; goto IL_0047; } IL_0047: { String_t* L_10 = V_1; return L_10; } } // System.String UnityEngine.Events.PersistentCall::get_methodName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = __this->get_m_MethodName_2(); V_0 = L_0; goto IL_000a; } IL_000a: { String_t* L_1 = V_0; return L_1; } } // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Mode_3(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method) { ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * V_0 = NULL; { ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_0 = __this->get_m_Arguments_4(); V_0 = L_0; goto IL_000a; } IL_000a: { ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Events.PersistentCall::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { String_t* L_0; L_0 = PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113(__this, /*hidden argument*/NULL); bool L_1; L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_001e; } } { String_t* L_2; L_2 = PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88(__this, /*hidden argument*/NULL); bool L_3; L_3 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_2, /*hidden argument*/NULL); G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0); goto IL_001f; } IL_001e: { G_B3_0 = 0; } IL_001f: { V_0 = (bool)G_B3_0; goto IL_0022; } IL_0022: { bool L_4 = V_0; return L_4; } } // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___theEvent0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } MethodInfo_t * V_0 = NULL; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_1 = NULL; bool V_2 = false; BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_3 = NULL; bool V_4 = false; int32_t V_5 = 0; int32_t V_6 = 0; int32_t G_B3_0 = 0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * G_B10_0 = NULL; { int32_t L_0 = __this->get_m_CallState_5(); if (!L_0) { goto IL_000f; } } { UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_1 = ___theEvent0; G_B3_0 = ((((RuntimeObject*)(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); goto IL_0010; } IL_000f: { G_B3_0 = 1; } IL_0010: { V_2 = (bool)G_B3_0; bool L_2 = V_2; if (!L_2) { goto IL_001b; } } { V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL; goto IL_00f4; } IL_001b: { UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_3 = ___theEvent0; MethodInfo_t * L_4; L_4 = UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089(L_3, __this, /*hidden argument*/NULL); V_0 = L_4; MethodInfo_t * L_5 = V_0; V_4 = (bool)((((RuntimeObject*)(MethodInfo_t *)L_5) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_6 = V_4; if (!L_6) { goto IL_0034; } } { V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL; goto IL_00f4; } IL_0034: { MethodInfo_t * L_7 = V_0; bool L_8; L_8 = MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F(L_7, /*hidden argument*/NULL); if (L_8) { goto IL_0044; } } { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_9; L_9 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(__this, /*hidden argument*/NULL); G_B10_0 = L_9; goto IL_0045; } IL_0044: { G_B10_0 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)(NULL)); } IL_0045: { V_1 = G_B10_0; int32_t L_10 = __this->get_m_Mode_3(); V_6 = L_10; int32_t L_11 = V_6; V_5 = L_11; int32_t L_12 = V_5; switch (L_12) { case 0: { goto IL_0077; } case 1: { goto IL_00e6; } case 2: { goto IL_0082; } case 3: { goto IL_00a7; } case 4: { goto IL_0092; } case 5: { goto IL_00bc; } case 6: { goto IL_00d1; } } } { goto IL_00f0; } IL_0077: { UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_13 = ___theEvent0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_14 = V_1; MethodInfo_t * L_15 = V_0; BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_16; L_16 = VirtFuncInvoker2< BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *, RuntimeObject *, MethodInfo_t * >::Invoke(7 /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo) */, L_13, L_14, L_15); V_3 = L_16; goto IL_00f4; } IL_0082: { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_17 = V_1; MethodInfo_t * L_18 = V_0; ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_19 = __this->get_m_Arguments_4(); BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_20; L_20 = PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D(L_17, L_18, L_19, /*hidden argument*/NULL); V_3 = L_20; goto IL_00f4; } IL_0092: { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_21 = V_1; MethodInfo_t * L_22 = V_0; ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_23 = __this->get_m_Arguments_4(); float L_24; L_24 = ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150(L_23, /*hidden argument*/NULL); CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * L_25 = (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var); CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC(L_25, L_21, L_22, L_24, /*hidden argument*/CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_RuntimeMethod_var); V_3 = L_25; goto IL_00f4; } IL_00a7: { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_26 = V_1; MethodInfo_t * L_27 = V_0; ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_28 = __this->get_m_Arguments_4(); int32_t L_29; L_29 = ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF(L_28, /*hidden argument*/NULL); CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * L_30 = (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C *)il2cpp_codegen_object_new(CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var); CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0(L_30, L_26, L_27, L_29, /*hidden argument*/CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_RuntimeMethod_var); V_3 = L_30; goto IL_00f4; } IL_00bc: { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_31 = V_1; MethodInfo_t * L_32 = V_0; ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_33 = __this->get_m_Arguments_4(); String_t* L_34; L_34 = ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB(L_33, /*hidden argument*/NULL); CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 * L_35 = (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var); CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5(L_35, L_31, L_32, L_34, /*hidden argument*/CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5_RuntimeMethod_var); V_3 = L_35; goto IL_00f4; } IL_00d1: { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_36 = V_1; MethodInfo_t * L_37 = V_0; ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_38 = __this->get_m_Arguments_4(); bool L_39; L_39 = ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127(L_38, /*hidden argument*/NULL); CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * L_40 = (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B *)il2cpp_codegen_object_new(CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var); CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8(L_40, L_36, L_37, L_39, /*hidden argument*/CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_RuntimeMethod_var); V_3 = L_40; goto IL_00f4; } IL_00e6: { Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_41 = V_1; MethodInfo_t * L_42 = V_0; InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_43 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var); InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992(L_43, L_41, L_42, /*hidden argument*/NULL); V_3 = L_43; goto IL_00f4; } IL_00f0: { V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL; goto IL_00f4; } IL_00f4: { BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_44 = V_3; return L_44; } } // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___method1, ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___arguments2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MethodInfo_t_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Type_t * V_0 = NULL; Type_t * V_1 = NULL; Type_t * V_2 = NULL; ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * V_3 = NULL; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_4 = NULL; bool V_5 = false; bool V_6 = false; BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_7 = NULL; Type_t * G_B3_0 = NULL; Type_t * G_B2_0 = NULL; int32_t G_B7_0 = 0; { RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_1; L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL); V_0 = L_1; ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_2 = ___arguments2; String_t* L_3; L_3 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_2, /*hidden argument*/NULL); bool L_4; L_4 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_3, /*hidden argument*/NULL); V_5 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_5; if (!L_5) { goto IL_003b; } } { ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_6 = ___arguments2; String_t* L_7; L_7 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_6, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_8; L_8 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_7, (bool)0, PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var); Type_t * L_9 = L_8; G_B2_0 = L_9; if (L_9) { G_B3_0 = L_9; goto IL_003a; } } { RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_10 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_11; L_11 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_10, /*hidden argument*/NULL); G_B3_0 = L_11; } IL_003a: { V_0 = G_B3_0; } IL_003b: { RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast<intptr_t> (CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_13; L_13 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_12, /*hidden argument*/NULL); V_1 = L_13; Type_t * L_14 = V_1; TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_15 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_16 = L_15; Type_t * L_17 = V_0; ArrayElementTypeCheck (L_16, L_17); (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_17); Type_t * L_18; L_18 = VirtFuncInvoker1< Type_t *, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* >::Invoke(89 /* System.Type System.Type::MakeGenericType(System.Type[]) */, L_14, L_16); V_2 = L_18; Type_t * L_19 = V_2; TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_20 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3); TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_21 = L_20; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_22 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) }; Type_t * L_23; L_23 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_22, /*hidden argument*/NULL); ArrayElementTypeCheck (L_21, L_23); (L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_23); TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_24 = L_21; RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_25 = { reinterpret_cast<intptr_t> (MethodInfo_t_0_0_0_var) }; Type_t * L_26; L_26 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_25, /*hidden argument*/NULL); ArrayElementTypeCheck (L_24, L_26); (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_26); TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = L_24; Type_t * L_28 = V_0; ArrayElementTypeCheck (L_27, L_28); (L_27)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_28); ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * L_29; L_29 = Type_GetConstructor_m98D609FCFA8EB6E54A9FF705D77EEE16603B278C(L_19, L_27, /*hidden argument*/NULL); V_3 = L_29; ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_30 = ___arguments2; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_31; L_31 = ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47(L_30, /*hidden argument*/NULL); V_4 = L_31; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_32 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_33; L_33 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_32, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_33) { goto IL_00a6; } } { Type_t * L_34 = V_0; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_35 = V_4; Type_t * L_36; L_36 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_35, /*hidden argument*/NULL); bool L_37; L_37 = VirtFuncInvoker1< bool, Type_t * >::Invoke(103 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_34, L_36); G_B7_0 = ((((int32_t)L_37) == ((int32_t)0))? 1 : 0); goto IL_00a7; } IL_00a6: { G_B7_0 = 0; } IL_00a7: { V_6 = (bool)G_B7_0; bool L_38 = V_6; if (!L_38) { goto IL_00b0; } } { V_4 = (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL; } IL_00b0: { ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * L_39 = V_3; ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_40 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_41 = L_40; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_42 = ___target0; ArrayElementTypeCheck (L_41, L_42); (L_41)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_42); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_43 = L_41; MethodInfo_t * L_44 = ___method1; ArrayElementTypeCheck (L_43, L_44); (L_43)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_44); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_45 = L_43; Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_46 = V_4; ArrayElementTypeCheck (L_45, L_46); (L_45)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_46); RuntimeObject * L_47; L_47 = ConstructorInfo_Invoke_m8DF5D6F53038C7B6443EEA82D922724F39CD2906(L_39, L_45, /*hidden argument*/NULL); V_7 = ((BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)IsInstClass((RuntimeObject*)L_47, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var)); goto IL_00d2; } IL_00d2: { BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_48 = V_7; return L_48; } } // System.Void UnityEngine.Events.PersistentCall::OnBeforeSerialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnBeforeSerialize_mD5109AA99B22304579296F4B6077647839456346 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method) { { String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1(); String_t* L_1; L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL); __this->set_m_TargetAssemblyTypeName_1(L_1); return; } } // System.Void UnityEngine.Events.PersistentCall::OnAfterDeserialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnAfterDeserialize_m73B5F8F782FC97AE4C4DCE3DB2C1D9F102455D9E (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method) { { String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1(); String_t* L_1; L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL); __this->set_m_TargetAssemblyTypeName_1(L_1); return; } } // System.Void UnityEngine.Events.PersistentCall::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall__ctor_mCA080B989171E4FE13761074DD7DE76683969140 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { __this->set_m_Mode_3(0); ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_0 = (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 *)il2cpp_codegen_object_new(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var); ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0(L_0, /*hidden argument*/NULL); __this->set_m_Arguments_4(L_0); __this->set_m_CallState_5(2); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Events.PersistentCallGroup::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * L_0 = (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *)il2cpp_codegen_object_new(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var); List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E(L_0, /*hidden argument*/List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var); __this->set_m_Calls_0(L_0); return; } } // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___invokableList0, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___unityEventBase1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 V_0; memset((&V_0), 0, sizeof(V_0)); PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * V_1 = NULL; BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_2 = NULL; bool V_3 = false; bool V_4 = false; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets; { List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * L_0 = __this->get_m_Calls_0(); Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 L_1; L_1 = List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239(L_0, /*hidden argument*/List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239_RuntimeMethod_var); V_0 = L_1; } IL_000e: try { // begin try (depth: 1) { goto IL_0043; } IL_0010: { PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_2; L_2 = Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_inline((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_RuntimeMethod_var); V_1 = L_2; PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_3 = V_1; bool L_4; L_4 = PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B(L_3, /*hidden argument*/NULL); V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_3; if (!L_5) { goto IL_0028; } } IL_0026: { goto IL_0043; } IL_0028: { PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_6 = V_1; UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_7 = ___unityEventBase1; BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_8; L_8 = PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A(L_6, L_7, /*hidden argument*/NULL); V_2 = L_8; BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_9 = V_2; V_4 = (bool)((!(((RuntimeObject*)(BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)L_9) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_10 = V_4; if (!L_10) { goto IL_0042; } } IL_003a: { InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_11 = ___invokableList0; BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_12 = V_2; InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C(L_11, L_12, /*hidden argument*/NULL); } IL_0042: { } IL_0043: { bool L_13; L_13 = Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC_RuntimeMethod_var); if (L_13) { goto IL_0010; } } IL_004c: { IL2CPP_LEAVE(0x5D, FINALLY_004e); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_004e; } FINALLY_004e: { // begin finally (depth: 1) Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB_RuntimeMethod_var); IL2CPP_END_FINALLY(78) } // end finally (depth: 1) IL2CPP_CLEANUP(78) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x5D, IL_005d) } IL_005d: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 UnityEngine.Plane::get_normal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Plane_get_normal_m71CB4BAB04EE04CAEF9AD272B16766800F7D556B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Normal_1(); V_0 = L_0; goto IL_000a; } IL_000a: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Plane_get_normal_m71CB4BAB04EE04CAEF9AD272B16766800F7D556B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Plane_get_normal_m71CB4BAB04EE04CAEF9AD272B16766800F7D556B(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Plane::set_normal(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane_set_normal_m4F84FE27CD58E2B3EE27DB108576B570EF8AE723 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0; __this->set_m_Normal_1(L_0); return; } } IL2CPP_EXTERN_C void Plane_set_normal_m4F84FE27CD58E2B3EE27DB108576B570EF8AE723_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset); Plane_set_normal_m4F84FE27CD58E2B3EE27DB108576B570EF8AE723(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Plane::set_distance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane_set_distance_m7B427E5F6F6D1DD44C96A503980F4627CDD4A59A (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_Distance_2(L_0); return; } } IL2CPP_EXTERN_C void Plane_set_distance_m7B427E5F6F6D1DD44C96A503980F4627CDD4A59A_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset); Plane_set_distance_m7B427E5F6F6D1DD44C96A503980F4627CDD4A59A(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___inNormal0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9(L_0, /*hidden argument*/NULL); __this->set_m_Normal_1(L_1); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = __this->get_m_Normal_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___inPoint1; float L_4; L_4 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_2, L_3, /*hidden argument*/NULL); __this->set_m_Distance_2(((-L_4))); return; } } IL2CPP_EXTERN_C void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method) { int32_t _offset = 1; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset); Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67(_thisAdjusted, ___inNormal0, ___inPoint1, method); } // UnityEngine.Vector3 UnityEngine.Plane::ClosestPointOnPlane(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Plane_ClosestPointOnPlane_mDBB63D79FA643E10949FEE1AE692975940716BCE (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method) { float V_0 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1; memset((&V_1), 0, sizeof(V_1)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Normal_1(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0; float L_2; L_2 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_0, L_1, /*hidden argument*/NULL); float L_3 = __this->get_m_Distance_2(); V_0 = ((float)il2cpp_codegen_add((float)L_2, (float)L_3)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = __this->get_m_Normal_1(); float L_6 = V_0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7; L_7 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_5, L_6, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8; L_8 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_4, L_7, /*hidden argument*/NULL); V_1 = L_8; goto IL_002a; } IL_002a: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_1; return L_9; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Plane_ClosestPointOnPlane_mDBB63D79FA643E10949FEE1AE692975940716BCE_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method) { int32_t _offset = 1; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Plane_ClosestPointOnPlane_mDBB63D79FA643E10949FEE1AE692975940716BCE(_thisAdjusted, ___point0, method); return _returnValue; } // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; bool V_2 = false; bool V_3 = false; { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0; L_0 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = __this->get_m_Normal_1(); float L_2; L_2 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = __this->get_m_Normal_1(); float L_5; L_5 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_3, L_4, /*hidden argument*/NULL); float L_6 = __this->get_m_Distance_2(); V_1 = ((float)il2cpp_codegen_subtract((float)((-L_5)), (float)L_6)); float L_7 = V_0; bool L_8; L_8 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_7, (0.0f), /*hidden argument*/NULL); V_2 = L_8; bool L_9 = V_2; if (!L_9) { goto IL_004a; } } { float* L_10 = ___enter1; *((float*)L_10) = (float)(0.0f); V_3 = (bool)0; goto IL_005b; } IL_004a: { float* L_11 = ___enter1; float L_12 = V_1; float L_13 = V_0; *((float*)L_11) = (float)((float)((float)L_12/(float)L_13)); float* L_14 = ___enter1; float L_15 = *((float*)L_14); V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0); goto IL_005b; } IL_005b: { bool L_16 = V_3; return L_16; } } IL2CPP_EXTERN_C bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24_AdjustorThunk (RuntimeObject * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method) { int32_t _offset = 1; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset); bool _returnValue; _returnValue = Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24(_thisAdjusted, ___ray0, ___enter1, method); return _returnValue; } // System.String UnityEngine.Plane::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0; L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL); NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1; L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0); String_t* L_2; L_2 = Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { String_t* L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset); String_t* _returnValue; _returnValue = Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391); s_Il2CppMethodInitialized = true; } bool V_0 = false; String_t* V_1 = NULL; { String_t* L_0 = ___format0; bool L_1; L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391; } IL_0012: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_5 = __this->get_address_of_m_Normal_1(); String_t* L_6 = ___format0; RuntimeObject* L_7 = ___formatProvider1; String_t* L_8; L_8 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_5, L_6, L_7, /*hidden argument*/NULL); ArrayElementTypeCheck (L_4, L_8); (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4; float* L_10 = __this->get_address_of_m_Distance_2(); String_t* L_11 = ___format0; RuntimeObject* L_12 = ___formatProvider1; String_t* L_13; L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL); ArrayElementTypeCheck (L_9, L_13); (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13); String_t* L_14; L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4, L_9, /*hidden argument*/NULL); V_1 = L_14; goto IL_0045; } IL_0045: { String_t* L_15 = V_1; return L_15; } } IL2CPP_EXTERN_C String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { int32_t _offset = 1; Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset); String_t* _returnValue; _returnValue = Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0; memset((&V_0), 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var); Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_0 = ((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields*)il2cpp_codegen_static_fields_for(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var))->get_m_NullPlayable_1(); V_0 = L_0; goto IL_0009; } IL_0009: { Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___handle0; __this->set_m_Handle_0(L_0); return; } } IL2CPP_EXTERN_C void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset); Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, const RuntimeMethod* method) { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue; _returnValue = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)__this, /*hidden argument*/NULL); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1; L_1 = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C_AdjustorThunk (RuntimeObject * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset); bool _returnValue; _returnValue = Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Playables.Playable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__cctor_m83EA9DB5D7F0DAE681E34D0899A2562795301888 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0; L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL); Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8((&L_1), L_0, /*hidden argument*/NULL); ((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields*)il2cpp_codegen_static_fields_for(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Double UnityEngine.Playables.PlayableAsset::get_duration() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m7D57ED7F9E30E414F2981357A61C42CBF3D8367D (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } double V_0 = 0.0; { IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var); double L_0 = ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->get_DefaultDuration_5(); V_0 = L_0; goto IL_0009; } IL_0009: { double L_1 = V_0; return L_1; } } // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_m5F941EB83243BB24A93C27A7583BB55FF18CB38C (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var); PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* L_0 = ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->get_None_4(); V_0 = (RuntimeObject*)L_0; goto IL_0009; } IL_0009: { RuntimeObject* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_m5E4984A4BF33518FBE69B43A29DB486AF6501537 (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * ___asset0, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___go2, intptr_t ___ptr3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0; memset((&V_0), 0, sizeof(V_0)); Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * V_1 = NULL; bool V_2 = false; { PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_0 = ___asset0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_2 = L_1; bool L_2 = V_2; if (!L_2) { goto IL_0014; } } { IL2CPP_RUNTIME_CLASS_INIT(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var); Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_3; L_3 = Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58(/*hidden argument*/NULL); V_0 = L_3; goto IL_001d; } IL_0014: { PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_4 = ___asset0; PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_5 = ___graph1; GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = ___go2; Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_7; L_7 = VirtFuncInvoker2< Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * >::Invoke(4 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_4, L_5, L_6); V_0 = L_7; } IL_001d: { void* L_8; L_8 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___ptr3), /*hidden argument*/NULL); V_1 = (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)L_8; Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * L_9 = V_1; Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_10 = V_0; *(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)L_9 = L_10; return; } } // System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_mE27BD3B5B7D9E80D1C249D6430401BD81E4AFB4C (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * ___asset0, intptr_t ___ptrToDouble1, const RuntimeMethod* method) { double V_0 = 0.0; double* V_1 = NULL; { PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_0 = ___asset0; double L_1; L_1 = VirtFuncInvoker0< double >::Invoke(5 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0); V_0 = L_1; void* L_2; L_2 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___ptrToDouble1), /*hidden argument*/NULL); V_1 = (double*)L_2; double* L_3 = V_1; double L_4 = V_0; *((double*)L_3) = (double)L_4; return; } } // System.Void UnityEngine.Playables.PlayableAsset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset__ctor_mAE1FA54D280C75ADC9486656C5C36AC1917D5FE4 (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_m1EA2FC6B8DE3503745344E7BBAA0B40FDCD50FC8 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStart_mB302433EB8460D88FD2FD035D2BF9BF82BD82AA6 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_m24F852A18B98173C2CBF1B96C0477A1F77BB9CFE (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableCreate_m62F834EDF37B809612E47CCC9C4848435A89CD12 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableDestroy_m9F6E1A185DC7C98C312D9F3A0A7308DE3D32F745 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPlay_m71A792D97CD840F5D6C73889D00C2887F41A0F41 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPause_mCC4EAD0766538FE39656D3EE04268239BB091AD2 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_PrepareFrame_m45F96C7EDDA4ABF4C2271DB16163FBD873AA1432 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_m5EB22A817FFF0662E0E3AFAB34C41D7B09D4326F (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method) { { return; } } // System.Object UnityEngine.Playables.PlayableBehaviour::Clone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableBehaviour_Clone_m3265FD7A4EA58C9A607F0F28EFF108EBBD826C3A (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { RuntimeObject * L_0; L_0 = Object_MemberwiseClone_m0AEE84C38E9A87C372139B4C342454553F0F6392(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { RuntimeObject * L_1 = V_0; return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled) { Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL); } IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke_back(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled) { Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke_cleanup(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled) { Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL); } IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com_back(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled) { Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com_cleanup(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled) { } // System.Void UnityEngine.Playables.PlayableBinding::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBinding__cctor_m75475729474FE236198B967978A11DBA38CC6E47 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* L_0 = (PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3*)(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3*)SZArrayNew(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3_il2cpp_TypeInfo_var, (uint32_t)0); ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->set_None_4(L_0); ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->set_DefaultDuration_5((std::numeric_limits<double>::infinity())); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0; memset((&V_0), 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var))->get_m_Null_2(); V_0 = L_0; goto IL_0009; } IL_0009: { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___x0; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___y1; IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000b; } IL_000b: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject * L_0 = ___p0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var))) { goto IL_0017; } } { RuntimeObject * L_1 = ___p0; bool L_2; L_2 = PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, ((*(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)UnBox(L_1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; goto IL_001b; } IL_001b: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { int32_t _offset = 1; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset); bool _returnValue; _returnValue = PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F(_thisAdjusted, ___p0, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = (*(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___other0; IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0010; } IL_0010: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method) { int32_t _offset = 1; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset); bool _returnValue; _returnValue = PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955(_thisAdjusted, ___other0, method); return _returnValue; } // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = __this->get_address_of_m_Handle_0(); int32_t L_1; L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL); uint32_t* L_2 = __this->get_address_of_m_Version_1(); int32_t L_3; L_3 = UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45((uint32_t*)L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3)); goto IL_001b; } IL_001b: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset); int32_t _returnValue; _returnValue = PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___lhs0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___lhs0; intptr_t L_1 = L_0.get_m_Handle_0(); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_2 = ___rhs1; intptr_t L_3 = L_2.get_m_Handle_0(); bool L_4; L_4 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0024; } } { PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___lhs0; uint32_t L_6 = L_5.get_m_Version_1(); PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_7 = ___rhs1; uint32_t L_8 = L_7.get_m_Version_1(); G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0); goto IL_0025; } IL_0024: { G_B3_0 = 0; } IL_0025: { V_0 = (bool)G_B3_0; goto IL_0028; } IL_0028: { bool L_9 = V_0; return L_9; } } // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); bool L_0; L_0 = PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL); return L_0; } } IL2CPP_EXTERN_C bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset); bool _returnValue; _returnValue = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6(_thisAdjusted, method); return _returnValue; } // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); Type_t * L_0; L_0 = PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL); return L_0; } } IL2CPP_EXTERN_C Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset); Type_t * _returnValue; _returnValue = PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Playables.PlayableHandle::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_m14F0FDD932E8AB558039FFCD57C2E319AA25C989 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_initobj((((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A )); return; } } // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method) { typedef bool (*PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *); static PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method) { typedef Type_t * (*PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *); static PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)"); Type_t * icallRetVal = _il2cpp_icall_func(____unity_self0); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297 (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method) { { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___handle0; __this->set_m_Handle_0(L_0); return; } } IL2CPP_EXTERN_C void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset); PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, const RuntimeMethod* method) { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset); PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 _returnValue; _returnValue = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0; L_0 = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)__this, /*hidden argument*/NULL); PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1; L_1 = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE_AdjustorThunk (RuntimeObject * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset); bool _returnValue; _returnValue = PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE(_thisAdjusted, ___other0, method); return _returnValue; } // System.Void UnityEngine.Playables.PlayableOutput::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m4F7AC7CBF2D9DD26FF45B6D521C4051CDC1A17D3 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var); PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0; L_0 = PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D(/*hidden argument*/NULL); PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_1; memset((&L_1), 0, sizeof(L_1)); PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297((&L_1), L_0, /*hidden argument*/NULL); ((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var))->set_m_NullPlayableOutput_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0; memset((&V_0), 0, sizeof(V_0)); { IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var); PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var))->get_m_Null_2(); V_0 = L_0; goto IL_0009; } IL_0009: { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = __this->get_address_of_m_Handle_0(); int32_t L_1; L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL); uint32_t* L_2 = __this->get_address_of_m_Version_1(); int32_t L_3; L_3 = UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45((uint32_t*)L_2, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3)); goto IL_001b; } IL_001b: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset); int32_t _returnValue; _returnValue = PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___lhs0; PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = ___rhs1; IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000b; } IL_000b: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject * L_0 = ___p0; if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var))) { goto IL_0017; } } { RuntimeObject * L_1 = ___p0; bool L_2; L_2 = PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, ((*(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)UnBox(L_1, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; goto IL_001b; } IL_001b: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method) { int32_t _offset = 1; PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset); bool _returnValue; _returnValue = PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C(_thisAdjusted, ___p0, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = (*(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this); PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = ___other0; IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0010; } IL_0010: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset); bool _returnValue; _returnValue = PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___lhs0; intptr_t L_1 = L_0.get_m_Handle_0(); PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_2 = ___rhs1; intptr_t L_3 = L_2.get_m_Handle_0(); bool L_4; L_4 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0024; } } { PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_5 = ___lhs0; uint32_t L_6 = L_5.get_m_Version_1(); PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_7 = ___rhs1; uint32_t L_8 = L_7.get_m_Version_1(); G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0); goto IL_0025; } IL_0024: { G_B3_0 = 0; } IL_0025: { V_0 = (bool)G_B3_0; goto IL_0028; } IL_0028: { bool L_9 = V_0; return L_9; } } // System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_mFC855E625CBD628602F990B3A15AF0DB8C7E3AC1 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_initobj((((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 )); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * V_1 = NULL; { PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0019; } } { PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3; L_3 = PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE(/*hidden argument*/NULL); V_1 = L_3; goto IL_0021; } IL_0019: { PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_4 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8(); V_1 = L_4; goto IL_0021; } IL_0021: { PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_5 = V_1; return L_5; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_get_isConnected_m315E30E90CA2BBEF2C2C366EF68BF0380C2BCF28 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RuntimeObject* L_0; L_0 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL); bool L_1; L_1 = InterfaceFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_0); V_0 = L_1; goto IL_000f; } IL_000f: { bool L_2 = V_0; return L_2; } } // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * V_0 = NULL; { PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0; L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3(/*hidden argument*/ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3_RuntimeMethod_var); ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->set_s_Instance_8(L_0); PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_1 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8(); Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_1, ((int32_t)61), /*hidden argument*/NULL); PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_2 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8(); V_0 = L_2; goto IL_0020; } IL_0020: { PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3 = V_0; return L_3; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_OnEnable_m89048E6B2F1A820F9FD99C3237CB55FF7F56F558 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0 = __this->get_m_IsInitilized_7(); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_000e; } } { goto IL_0021; } IL_000e: { __this->set_m_IsInitilized_7((bool)1); RuntimeObject* L_2; L_2 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL); InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_2); } IL_0021: { return; } } // UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; RuntimeObject* G_B2_0 = NULL; RuntimeObject* G_B1_0 = NULL; { RuntimeObject* L_0 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_connectionNative_4(); RuntimeObject* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000f; } } { PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * L_2 = (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C *)il2cpp_codegen_object_new(PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C_il2cpp_TypeInfo_var); PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B(L_2, /*hidden argument*/NULL); G_B2_0 = ((RuntimeObject*)(L_2)); } IL_000f: { V_0 = G_B2_0; goto IL_0012; } IL_0012: { RuntimeObject* L_3 = V_0; return L_3; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * V_0 = NULL; bool V_1 = false; bool V_2 = false; { U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_0 = (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769_il2cpp_TypeInfo_var); U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_1 = V_0; Guid_t L_2 = ___messageId0; L_1->set_messageId_0(L_2); U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_3 = V_0; Guid_t L_4 = L_3->get_messageId_0(); IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); Guid_t L_5 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0(); bool L_6; L_6 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_4, L_5, /*hidden argument*/NULL); V_1 = L_6; bool L_7 = V_1; if (!L_7) { goto IL_0033; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_8 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D_RuntimeMethod_var))); } IL_0033: { PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_9 = __this->get_m_PlayerEditorConnectionEvents_5(); List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_10 = L_9->get_messageTypeSubscribers_0(); U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_11 = V_0; Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_12 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var); Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_12, L_11, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var); bool L_13; L_13 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68(L_10, L_12, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var); V_2 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0); bool L_14 = V_2; if (!L_14) { goto IL_006a; } } { RuntimeObject* L_15; L_15 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL); U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_16 = V_0; Guid_t L_17 = L_16->get_messageId_0(); InterfaceActionInvoker1< Guid_t >::Invoke(5 /* System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_15, L_17); } IL_006a: { PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_18 = __this->get_m_PlayerEditorConnectionEvents_5(); U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_19 = V_0; Guid_t L_20 = L_19->get_messageId_0(); UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * L_21; L_21 = PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B(L_18, L_20, /*hidden argument*/NULL); UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_22 = ___callback1; UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA(L_21, L_22, /*hidden argument*/UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * V_0 = NULL; bool V_1 = false; { U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_0 = (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54_il2cpp_TypeInfo_var); U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_1 = V_0; Guid_t L_2 = ___messageId0; L_1->set_messageId_0(L_2); PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_3 = __this->get_m_PlayerEditorConnectionEvents_5(); U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_4 = V_0; Guid_t L_5 = L_4->get_messageId_0(); UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_6 = ___callback1; PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3(L_3, L_5, L_6, /*hidden argument*/NULL); PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_7 = __this->get_m_PlayerEditorConnectionEvents_5(); List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_8 = L_7->get_messageTypeSubscribers_0(); U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_9 = V_0; Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_10 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var); Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_10, L_9, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var); bool L_11; L_11 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68(L_8, L_10, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0); bool L_12 = V_1; if (!L_12) { goto IL_0058; } } { RuntimeObject* L_13; L_13 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL); U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_14 = V_0; Guid_t L_15 = L_14->get_messageId_0(); InterfaceActionInvoker1< Guid_t >::Invoke(6 /* System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_13, L_15); } IL_0058: { return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterConnection_m3DA7DB08B44854C6914F9A154C486EFFCC2B4E8D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets; { List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = __this->get_m_connectedPlayers_6(); Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C L_1; L_1 = List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24(L_0, /*hidden argument*/List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_RuntimeMethod_var); V_0 = L_1; } IL_000e: try { // begin try (depth: 1) { goto IL_0022; } IL_0010: { int32_t L_2; L_2 = Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_inline((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_RuntimeMethod_var); V_1 = L_2; UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_3 = ___callback0; int32_t L_4 = V_1; UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D(L_3, L_4, /*hidden argument*/UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_RuntimeMethod_var); } IL_0022: { bool L_5; L_5 = Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_RuntimeMethod_var); if (L_5) { goto IL_0010; } } IL_002b: { IL2CPP_LEAVE(0x3C, FINALLY_002d); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_002d; } FINALLY_002d: { // begin finally (depth: 1) Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_RuntimeMethod_var); IL2CPP_END_FINALLY(45) } // end finally (depth: 1) IL2CPP_CLEANUP(45) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x3C, IL_003c) } IL_003c: { PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_6 = __this->get_m_PlayerEditorConnectionEvents_5(); ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_7 = L_6->get_connectionEvent_1(); UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_8 = ___callback0; UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2(L_7, L_8, /*hidden argument*/UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterDisconnection_mA0D4C45243C1244339CAF66E45C65A6130E8B87A (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5(); ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_disconnectionEvent_2(); UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0; UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2(L_1, L_2, /*hidden argument*/UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterConnection_mC44D98524BD2E21B7658AB898B8283C34A5AD96E (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5(); ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_connectionEvent_1(); UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0; UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterDisconnection_m1DB86C159F601428F59DAB3A4BB912C780F8EAFD (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5(); ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_disconnectionEvent_2(); UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0; UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Guid_t L_0 = ___messageId0; IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0(); bool L_2; L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0021; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0_RuntimeMethod_var))); } IL_0021: { RuntimeObject* L_5; L_5 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL); Guid_t L_6 = ___messageId0; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_7 = ___data1; InterfaceActionInvoker3< Guid_t , ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t >::Invoke(2 /* System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0); return; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { Guid_t L_0 = ___messageId0; IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0(); bool L_2; L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0021; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6_RuntimeMethod_var))); } IL_0021: { RuntimeObject* L_5; L_5 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL); Guid_t L_6 = ___messageId0; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_7 = ___data1; bool L_8; L_8 = InterfaceFuncInvoker3< bool, Guid_t , ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t >::Invoke(3 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0); V_1 = L_8; goto IL_0032; } IL_0032: { bool L_9 = V_1; return L_9; } } // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_BlockUntilRecvMsg_m3C3CE1A885657B18DEE2C10066425B45F2B15FAC (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, int32_t ___timeout1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * V_0 = NULL; UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * V_1 = NULL; DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 V_2; memset((&V_2), 0, sizeof(V_2)); bool V_3 = false; TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 V_4; memset((&V_4), 0, sizeof(V_4)); bool V_5 = false; int32_t G_B5_0 = 0; { U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_0 = (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD_il2cpp_TypeInfo_var); U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_1 = V_0; L_1->set_msgReceived_0((bool)0); U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_2 = V_0; UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_3 = (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *)il2cpp_codegen_object_new(UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31_il2cpp_TypeInfo_var); UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924(L_3, L_2, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var); V_1 = L_3; IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var); DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_4; L_4 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL); V_2 = L_4; Guid_t L_5 = ___messageId0; UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_6 = V_1; PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D(__this, L_5, L_6, /*hidden argument*/NULL); goto IL_0038; } IL_002c: { RuntimeObject* L_7; L_7 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL); InterfaceActionInvoker0::Invoke(4 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Poll() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_7); } IL_0038: { IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var); DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_8; L_8 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL); DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_9 = V_2; TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 L_10; L_10 = DateTime_op_Subtraction_m67E0BD5004FEDD3A704BC74B9DC858C9BCED4DF2(L_8, L_9, /*hidden argument*/NULL); V_4 = L_10; double L_11; L_11 = TimeSpan_get_TotalMilliseconds_m97368AE0609D865EB2A6BAE96AAA97AF8BDBF1C5((TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 *)(&V_4), /*hidden argument*/NULL); int32_t L_12 = ___timeout1; if ((!(((double)L_11) < ((double)((double)((double)L_12)))))) { goto IL_005b; } } { U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_13 = V_0; bool L_14 = L_13->get_msgReceived_0(); G_B5_0 = ((((int32_t)L_14) == ((int32_t)0))? 1 : 0); goto IL_005c; } IL_005b: { G_B5_0 = 0; } IL_005c: { V_3 = (bool)G_B5_0; bool L_15 = V_3; if (L_15) { goto IL_002c; } } { Guid_t L_16 = ___messageId0; UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_17 = V_1; PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B(__this, L_16, L_17, /*hidden argument*/NULL); U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_18 = V_0; bool L_19 = L_18->get_msgReceived_0(); V_5 = L_19; goto IL_0073; } IL_0073: { bool L_20 = V_5; return L_20; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectAll_m2A55CA3DECCC5683315504EACB9311E565D1EFF5 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RuntimeObject* L_0; L_0 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL); InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_0); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74 (intptr_t ___data0, uint64_t ___size1, uint64_t ___guid2, String_t* ___messageId3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_0 = NULL; bool V_1 = false; { V_0 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)NULL; uint64_t L_0 = ___size1; V_1 = (bool)((!(((uint64_t)L_0) <= ((uint64_t)((int64_t)((int64_t)0)))))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0021; } } { uint64_t L_2 = ___size1; if ((uint64_t)(L_2) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_3 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)((intptr_t)L_2)); V_0 = L_3; intptr_t L_4 = ___data0; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = V_0; uint64_t L_6 = ___size1; IL2CPP_RUNTIME_CLASS_INIT(Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var); Marshal_Copy_m057A8067BF7212A361510EA26B24022990A07AC0((intptr_t)L_4, L_5, 0, ((int32_t)((int32_t)L_6)), /*hidden argument*/NULL); } IL_0021: { PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_7; L_7 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL); PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_8 = L_7->get_m_PlayerEditorConnectionEvents_5(); String_t* L_9 = ___messageId3; Guid_t L_10; memset((&L_10), 0, sizeof(L_10)); Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66((&L_10), L_9, /*hidden argument*/NULL); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_11 = V_0; uint64_t L_12 = ___guid2; PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389(L_8, L_10, L_11, ((int32_t)((int32_t)L_12)), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_m9143E59EA71734C96F877CFD685F0935CEEBA13E (int32_t ___playerId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0; L_0 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = L_0->get_m_connectedPlayers_6(); int32_t L_2 = ___playerId0; List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F(L_1, L_2, /*hidden argument*/List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var); PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3; L_3 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL); PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_4 = L_3->get_m_PlayerEditorConnectionEvents_5(); ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_5 = L_4->get_connectionEvent_1(); int32_t L_6 = ___playerId0; UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_mCC356CB2D6C8820A435950F630BA349B7CA5E267 (int32_t ___playerId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0; L_0 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = L_0->get_m_connectedPlayers_6(); int32_t L_2 = ___playerId0; bool L_3; L_3 = List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F(L_1, L_2, /*hidden argument*/List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_RuntimeMethod_var); PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_4; L_4 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL); PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_5 = L_4->get_m_PlayerEditorConnectionEvents_5(); ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_6 = L_5->get_disconnectionEvent_2(); int32_t L_7 = ___playerId0; UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530(L_6, L_7, /*hidden argument*/UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var); return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection__ctor_mBB02EDC32EB6458CB527F9703CFD4400C7CDCB92 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 *)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871_il2cpp_TypeInfo_var); PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0(L_0, /*hidden argument*/NULL); __this->set_m_PlayerEditorConnectionEvents_5(L_0); List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *)il2cpp_codegen_object_new(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var); List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD(L_1, /*hidden argument*/List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var); __this->set_m_connectedPlayers_6(L_1); ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Guid_t L_0 = ___messageId0; IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0(); bool L_2; L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_001c; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A_RuntimeMethod_var))); } IL_001c: { String_t* L_5; L_5 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_6 = ___data1; int32_t L_7 = ___playerId2; PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E(L_5, L_6, L_7, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { Guid_t L_0 = ___messageId0; IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var); Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0(); bool L_2; L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_001c; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582_RuntimeMethod_var))); } IL_001c: { String_t* L_5; L_5 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL); ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_6 = ___data1; int32_t L_7 = ___playerId2; bool L_8; L_8 = PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202(L_5, L_6, L_7, /*hidden argument*/NULL); V_1 = L_8; goto IL_0032; } IL_0032: { bool L_9 = V_1; return L_9; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_mA33C0EA45F7DFF196710206BD472896DD02BB0BF (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method) { { PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86(/*hidden argument*/NULL); return; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_mC10E40AF3DE9AC1E1DAC42BF2F4F738E42F1131E (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9); s_Il2CppMethodInitialized = true; } { String_t* L_0; L_0 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL); PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6(L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m5E7A02A5A9569D111F9197ED07D5E822357FADBF (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9); s_Il2CppMethodInitialized = true; } { String_t* L_0; L_0 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL); PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0(L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_mC461084E67159FF60B78A2B995A0D6C6A5F05847 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method) { { PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676(/*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_mFBCF58F025DCD0E95E1077019F30A915436221C8 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C(/*hidden argument*/NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m39E3D0780D7BA1BBBAA514AB02C8B7121E6F1607 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method) { { PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D(/*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C (const RuntimeMethod* method) { typedef bool (*PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn) (); static PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.PlayerConnectionInternal::Initialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676 (const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn) (); static PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()"); _il2cpp_icall_func(); } // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6 (String_t* ___messageId0, const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn) (String_t*); static PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)"); _il2cpp_icall_func(___messageId0); } // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0 (String_t* ___messageId0, const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn) (String_t*); static PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)"); _il2cpp_icall_func(___messageId0); } // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn) (String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t); static PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)"); _il2cpp_icall_func(___messageId0, ___data1, ___playerId2); } // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202 (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method) { typedef bool (*PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn) (String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t); static PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)"); bool icallRetVal = _il2cpp_icall_func(___messageId0, ___data1, ___playerId2); return icallRetVal; } // System.Void UnityEngine.PlayerConnectionInternal::PollInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86 (const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn) (); static PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()"); _il2cpp_icall_func(); } // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D (const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn) (); static PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()"); _il2cpp_icall_func(); } // System.Void UnityEngine.PlayerConnectionInternal::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * V_0 = NULL; RuntimeObject* V_1 = NULL; MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * V_2 = NULL; bool V_3 = false; Guid_t V_4; memset((&V_4), 0, sizeof(V_4)); RuntimeObject* V_5 = NULL; MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets; { U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_0 = (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F_il2cpp_TypeInfo_var); U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_1 = V_0; Guid_t L_2 = ___messageId0; L_1->set_messageId_0(L_2); List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0(); U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_4 = V_0; Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var); Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var); RuntimeObject* L_6; L_6 = Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1(L_3, L_5, /*hidden argument*/Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1_RuntimeMethod_var); V_1 = L_6; RuntimeObject* L_7 = V_1; bool L_8; L_8 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A(L_7, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A_RuntimeMethod_var); V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0); bool L_9 = V_3; if (!L_9) { goto IL_005b; } } { U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_10 = V_0; Guid_t L_11 = L_10->get_messageId_0(); V_4 = L_11; String_t* L_12; L_12 = Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75((Guid_t *)(&V_4), /*hidden argument*/NULL); String_t* L_13; L_13 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337, L_12, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_13, /*hidden argument*/NULL); goto IL_00ab; } IL_005b: { MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_14 = (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA *)il2cpp_codegen_object_new(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA_il2cpp_TypeInfo_var); MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA(L_14, /*hidden argument*/NULL); MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_15 = L_14; int32_t L_16 = ___playerId2; L_15->set_playerId_0(L_16); MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_17 = L_15; ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_18 = ___data1; L_17->set_data_1(L_18); V_2 = L_17; RuntimeObject* L_19 = V_1; RuntimeObject* L_20; L_20 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::GetEnumerator() */, IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var, L_19); V_5 = L_20; } IL_0078: try { // begin try (depth: 1) { goto IL_0093; } IL_007a: { RuntimeObject* L_21 = V_5; MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_22; L_22 = InterfaceFuncInvoker0< MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::get_Current() */, IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var, L_21); V_6 = L_22; MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_23 = V_6; MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_24 = L_23->get_messageCallback_2(); MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_25 = V_2; UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF(L_24, L_25, /*hidden argument*/UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF_RuntimeMethod_var); } IL_0093: { RuntimeObject* L_26 = V_5; bool L_27; L_27 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_26); if (L_27) { goto IL_007a; } } IL_009c: { IL2CPP_LEAVE(0xAB, FINALLY_009e); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_009e; } FINALLY_009e: { // begin finally (depth: 1) { RuntimeObject* L_28 = V_5; if (!L_28) { goto IL_00aa; } } IL_00a2: { RuntimeObject* L_29 = V_5; InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_29); } IL_00aa: { IL2CPP_END_FINALLY(158) } } // end finally (depth: 1) IL2CPP_CLEANUP(158) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0xAB, IL_00ab) } IL_00ab: { return; } } // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m6660EE127A63BB303600B706204E272689EC5092_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * V_0 = NULL; MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_1 = NULL; bool V_2 = false; UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * V_3 = NULL; { U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_0 = (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60_il2cpp_TypeInfo_var); U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_1 = V_0; Guid_t L_2 = ___messageId0; L_1->set_messageId_0(L_2); List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0(); U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_4 = V_0; Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var); Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var); MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_6; L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var); V_1 = L_6; MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_7 = V_1; V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_005b; } } { MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_9 = (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)il2cpp_codegen_object_new(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_il2cpp_TypeInfo_var); MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29(L_9, /*hidden argument*/NULL); MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_10 = L_9; U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_11 = V_0; Guid_t L_12 = L_11->get_messageId_0(); MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762(L_10, L_12, /*hidden argument*/NULL); MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_13 = L_10; MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_14 = (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B *)il2cpp_codegen_object_new(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var); MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB(L_14, /*hidden argument*/NULL); L_13->set_messageCallback_2(L_14); V_1 = L_13; List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_15 = __this->get_messageTypeSubscribers_0(); MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_16 = V_1; List_1_Add_m6660EE127A63BB303600B706204E272689EC5092(L_15, L_16, /*hidden argument*/List_1_Add_m6660EE127A63BB303600B706204E272689EC5092_RuntimeMethod_var); } IL_005b: { MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_17 = V_1; MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_18 = L_17; int32_t L_19 = L_18->get_subscriberCount_1(); L_18->set_subscriberCount_1(((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1))); MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_20 = V_1; MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_21 = L_20->get_messageCallback_2(); V_3 = L_21; goto IL_0072; } IL_0072: { UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * L_22 = V_3; return L_22; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * V_0 = NULL; MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_1 = NULL; bool V_2 = false; bool V_3 = false; { U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_0 = (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93_il2cpp_TypeInfo_var); U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA(L_0, /*hidden argument*/NULL); V_0 = L_0; U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_1 = V_0; Guid_t L_2 = ___messageId0; L_1->set_messageId_0(L_2); List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0(); U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_4 = V_0; Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var); Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var); MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_6; L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var); V_1 = L_6; MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_7 = V_1; V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_0031; } } { goto IL_006b; } IL_0031: { MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_9 = V_1; MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_10 = L_9; int32_t L_11 = L_10->get_subscriberCount_1(); L_10->set_subscriberCount_1(((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1))); MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_12 = V_1; MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_13 = L_12->get_messageCallback_2(); UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_14 = ___callback1; UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21(L_13, L_14, /*hidden argument*/UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21_RuntimeMethod_var); MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_15 = V_1; int32_t L_16 = L_15->get_subscriberCount_1(); V_3 = (bool)((((int32_t)((((int32_t)L_16) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_17 = V_3; if (!L_17) { goto IL_006b; } } { List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_18 = __this->get_messageTypeSubscribers_0(); MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_19 = V_1; bool L_20; L_20 = List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B(L_18, L_19, /*hidden argument*/List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B_RuntimeMethod_var); } IL_006b: { return; } } // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_0 = (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *)il2cpp_codegen_object_new(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var); List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757(L_0, /*hidden argument*/List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var); __this->set_messageTypeSubscribers_0(L_0); ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF *)il2cpp_codegen_object_new(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var); ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1(L_1, /*hidden argument*/NULL); __this->set_connectionEvent_1(L_1); ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_2 = (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF *)il2cpp_codegen_object_new(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var); ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1(L_2, /*hidden argument*/NULL); __this->set_disconnectionEvent_2(L_2); Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL); } IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL); } IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled) { } // System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE (PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * __this, const RuntimeMethod* method) { { Type_t * L_0 = __this->get_type_0(); String_t* L_1; L_1 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_0); return L_1; } } IL2CPP_EXTERN_C String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * _thisAdjusted = reinterpret_cast<PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C *>(__this + _offset); String_t* _returnValue; _returnValue = PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL); } IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke_back(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke_cleanup(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL); } IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com_back(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled) { Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com_cleanup(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___color_4 = unmarshaled.get_color_4(); marshaled.___indirectColor_5 = unmarshaled.get_indirectColor_5(); marshaled.___range_6 = unmarshaled.get_range_6(); marshaled.___sphereRadius_7 = unmarshaled.get_sphereRadius_7(); marshaled.___falloff_8 = unmarshaled.get_falloff_8(); } IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke_back(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_4; memset((&unmarshaled_color_temp_4), 0, sizeof(unmarshaled_color_temp_4)); unmarshaled_color_temp_4 = marshaled.___color_4; unmarshaled.set_color_4(unmarshaled_color_temp_4); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_5; memset((&unmarshaled_indirectColor_temp_5), 0, sizeof(unmarshaled_indirectColor_temp_5)); unmarshaled_indirectColor_temp_5 = marshaled.___indirectColor_5; unmarshaled.set_indirectColor_5(unmarshaled_indirectColor_temp_5); float unmarshaled_range_temp_6 = 0.0f; unmarshaled_range_temp_6 = marshaled.___range_6; unmarshaled.set_range_6(unmarshaled_range_temp_6); float unmarshaled_sphereRadius_temp_7 = 0.0f; unmarshaled_sphereRadius_temp_7 = marshaled.___sphereRadius_7; unmarshaled.set_sphereRadius_7(unmarshaled_sphereRadius_temp_7); uint8_t unmarshaled_falloff_temp_8 = 0; unmarshaled_falloff_temp_8 = marshaled.___falloff_8; unmarshaled.set_falloff_8(unmarshaled_falloff_temp_8); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke_cleanup(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___color_4 = unmarshaled.get_color_4(); marshaled.___indirectColor_5 = unmarshaled.get_indirectColor_5(); marshaled.___range_6 = unmarshaled.get_range_6(); marshaled.___sphereRadius_7 = unmarshaled.get_sphereRadius_7(); marshaled.___falloff_8 = unmarshaled.get_falloff_8(); } IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com_back(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_4; memset((&unmarshaled_color_temp_4), 0, sizeof(unmarshaled_color_temp_4)); unmarshaled_color_temp_4 = marshaled.___color_4; unmarshaled.set_color_4(unmarshaled_color_temp_4); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_5; memset((&unmarshaled_indirectColor_temp_5), 0, sizeof(unmarshaled_indirectColor_temp_5)); unmarshaled_indirectColor_temp_5 = marshaled.___indirectColor_5; unmarshaled.set_indirectColor_5(unmarshaled_indirectColor_temp_5); float unmarshaled_range_temp_6 = 0.0f; unmarshaled_range_temp_6 = marshaled.___range_6; unmarshaled.set_range_6(unmarshaled_range_temp_6); float unmarshaled_sphereRadius_temp_7 = 0.0f; unmarshaled_sphereRadius_temp_7 = marshaled.___sphereRadius_7; unmarshaled.set_sphereRadius_7(unmarshaled_sphereRadius_temp_7); uint8_t unmarshaled_falloff_temp_8 = 0; unmarshaled_falloff_temp_8 = marshaled.___falloff_8; unmarshaled.set_falloff_8(unmarshaled_falloff_temp_8); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com_cleanup(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PreloadData::PreloadDataDontStripMe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreloadData_PreloadDataDontStripMe_mE542B732FBF4F1E9F01B1D1C2160C43E37E70B7A (PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4 * __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Scripting.PreserveAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2 (PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Profiling.Profiler::BeginSample(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSample_m72E4BD9503BC991BAFAED992FF1CA4504C741865 (String_t* ___name0, const RuntimeMethod* method) { { String_t* L_0 = ___name0; Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_inline(L_0, /*hidden argument*/NULL); String_t* L_1 = ___name0; Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Profiling.Profiler::ValidateArguments(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512 (String_t* ___name0, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___name0; bool L_1; L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001c; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral31D159E683556C06B3B3963D92483B6867EB3233)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCE18B047107AA23D1AA9B2ED32D316148E02655F)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_RuntimeMethod_var))); } IL_001c: { return; } } // System.Void UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___targetObject1, const RuntimeMethod* method) { typedef void (*Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0_ftn) (String_t*, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *); static Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Profiler_BeginSampleImpl_mF1EE2C3EB23D01B3F9A25C43C8BC82BFC4F3B5A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)"); _il2cpp_icall_func(___name0, ___targetObject1); } // System.Void UnityEngine.Profiling.Profiler::EndSample() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71 (const RuntimeMethod* method) { typedef void (*Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71_ftn) (); static Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Profiler_EndSample_m78C76E709113E225D47687E26EA320E4FC548B71_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Profiler::EndSample()"); _il2cpp_icall_func(); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PropertyAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method) { { Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4 (const RuntimeMethod* method) { typedef int32_t (*QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn) (); static QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_FromToRotation_mD0EBB9993FC7C6A45724D0365B09F11F1CEADB80 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___fromDirection0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___toDirection1, const RuntimeMethod* method) { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___fromDirection0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___toDirection1), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0; return L_0; } } // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Inverse_mE2A449C7AC8A40350AAC3761AE1AFC170062CAC9 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method) { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rotation0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0; return L_0; } } // UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Slerp_m6D2BD18286254E28D2288B51962EC71F85C7B5C8 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, float ___t2, const RuntimeMethod* method) { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___t2; Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___a0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___b1), L_0, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = V_0; return L_1; } } // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method) { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___euler0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0; return L_0; } } // UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_AngleAxis_m4644D20F58ADF03E9EA297CB4A845E5BCDA1E398 (float ___angle0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___axis1, const RuntimeMethod* method) { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___angle0; Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61(L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___axis1), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); float L_2 = ___z2; __this->set_z_2(L_2); float L_3 = ___w3; __this->set_w_3(L_3); return; } } IL2CPP_EXTERN_C void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) { int32_t _offset = 1; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset); Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method); } // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))->get_identityQuaternion_4(); V_0 = L_0; goto IL_0009; } IL_0009: { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = V_0; return L_1; } } // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method) { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0; float L_1 = L_0.get_w_3(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___rhs1; float L_3 = L_2.get_x_0(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___lhs0; float L_5 = L_4.get_x_0(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rhs1; float L_7 = L_6.get_w_3(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_8 = ___lhs0; float L_9 = L_8.get_y_1(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = ___rhs1; float L_11 = L_10.get_z_2(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___lhs0; float L_13 = L_12.get_z_2(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14 = ___rhs1; float L_15 = L_14.get_y_1(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_16 = ___lhs0; float L_17 = L_16.get_w_3(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18 = ___rhs1; float L_19 = L_18.get_y_1(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_20 = ___lhs0; float L_21 = L_20.get_y_1(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_22 = ___rhs1; float L_23 = L_22.get_w_3(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_24 = ___lhs0; float L_25 = L_24.get_z_2(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_26 = ___rhs1; float L_27 = L_26.get_x_0(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_28 = ___lhs0; float L_29 = L_28.get_x_0(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_30 = ___rhs1; float L_31 = L_30.get_z_2(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_32 = ___lhs0; float L_33 = L_32.get_w_3(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_34 = ___rhs1; float L_35 = L_34.get_z_2(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_36 = ___lhs0; float L_37 = L_36.get_z_2(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_38 = ___rhs1; float L_39 = L_38.get_w_3(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_40 = ___lhs0; float L_41 = L_40.get_x_0(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_42 = ___rhs1; float L_43 = L_42.get_y_1(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_44 = ___lhs0; float L_45 = L_44.get_y_1(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_46 = ___rhs1; float L_47 = L_46.get_x_0(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_48 = ___lhs0; float L_49 = L_48.get_w_3(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_50 = ___rhs1; float L_51 = L_50.get_w_3(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_52 = ___lhs0; float L_53 = L_52.get_x_0(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_54 = ___rhs1; float L_55 = L_54.get_x_0(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_56 = ___lhs0; float L_57 = L_56.get_y_1(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_58 = ___rhs1; float L_59 = L_58.get_y_1(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_60 = ___lhs0; float L_61 = L_60.get_z_2(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_62 = ___rhs1; float L_63 = L_62.get_z_2(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_64; memset((&L_64), 0, sizeof(L_64)); Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_64), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_19)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)))), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_29, (float)L_31)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)), (float)((float)il2cpp_codegen_multiply((float)L_37, (float)L_39)))), (float)((float)il2cpp_codegen_multiply((float)L_41, (float)L_43)))), (float)((float)il2cpp_codegen_multiply((float)L_45, (float)L_47)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_49, (float)L_51)), (float)((float)il2cpp_codegen_multiply((float)L_53, (float)L_55)))), (float)((float)il2cpp_codegen_multiply((float)L_57, (float)L_59)))), (float)((float)il2cpp_codegen_multiply((float)L_61, (float)L_63)))), /*hidden argument*/NULL); V_0 = L_64; goto IL_00e5; } IL_00e5: { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_65 = V_0; return L_65; } } // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; float V_6 = 0.0f; float V_7 = 0.0f; float V_8 = 0.0f; float V_9 = 0.0f; float V_10 = 0.0f; float V_11 = 0.0f; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_12; memset((&V_12), 0, sizeof(V_12)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_13; memset((&V_13), 0, sizeof(V_13)); { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___rotation0; float L_1 = L_0.get_x_0(); V_0 = ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f))); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___rotation0; float L_3 = L_2.get_y_1(); V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)(2.0f))); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___rotation0; float L_5 = L_4.get_z_2(); V_2 = ((float)il2cpp_codegen_multiply((float)L_5, (float)(2.0f))); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rotation0; float L_7 = L_6.get_x_0(); float L_8 = V_0; V_3 = ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9 = ___rotation0; float L_10 = L_9.get_y_1(); float L_11 = V_1; V_4 = ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___rotation0; float L_13 = L_12.get_z_2(); float L_14 = V_2; V_5 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14)); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_15 = ___rotation0; float L_16 = L_15.get_x_0(); float L_17 = V_1; V_6 = ((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18 = ___rotation0; float L_19 = L_18.get_x_0(); float L_20 = V_2; V_7 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20)); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_21 = ___rotation0; float L_22 = L_21.get_y_1(); float L_23 = V_2; V_8 = ((float)il2cpp_codegen_multiply((float)L_22, (float)L_23)); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_24 = ___rotation0; float L_25 = L_24.get_w_3(); float L_26 = V_0; V_9 = ((float)il2cpp_codegen_multiply((float)L_25, (float)L_26)); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_27 = ___rotation0; float L_28 = L_27.get_w_3(); float L_29 = V_1; V_10 = ((float)il2cpp_codegen_multiply((float)L_28, (float)L_29)); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_30 = ___rotation0; float L_31 = L_30.get_w_3(); float L_32 = V_2; V_11 = ((float)il2cpp_codegen_multiply((float)L_31, (float)L_32)); float L_33 = V_4; float L_34 = V_5; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35 = ___point1; float L_36 = L_35.get_x_2(); float L_37 = V_6; float L_38 = V_11; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39 = ___point1; float L_40 = L_39.get_y_3(); float L_41 = V_7; float L_42 = V_10; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = ___point1; float L_44 = L_43.get_z_4(); (&V_12)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_33, (float)L_34)))), (float)L_36)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38)), (float)L_40)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_41, (float)L_42)), (float)L_44))))); float L_45 = V_6; float L_46 = V_11; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_47 = ___point1; float L_48 = L_47.get_x_2(); float L_49 = V_3; float L_50 = V_5; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51 = ___point1; float L_52 = L_51.get_y_3(); float L_53 = V_8; float L_54 = V_9; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_55 = ___point1; float L_56 = L_55.get_z_4(); (&V_12)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_45, (float)L_46)), (float)L_48)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_49, (float)L_50)))), (float)L_52)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_53, (float)L_54)), (float)L_56))))); float L_57 = V_7; float L_58 = V_10; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_59 = ___point1; float L_60 = L_59.get_x_2(); float L_61 = V_8; float L_62 = V_9; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_63 = ___point1; float L_64 = L_63.get_y_3(); float L_65 = V_3; float L_66 = V_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_67 = ___point1; float L_68 = L_67.get_z_4(); (&V_12)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_57, (float)L_58)), (float)L_60)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_61, (float)L_62)), (float)L_64)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_65, (float)L_66)))), (float)L_68))))); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_69 = V_12; V_13 = L_69; goto IL_011e; } IL_011e: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_70 = V_13; return L_70; } } // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643 (float ___dot0, const RuntimeMethod* method) { bool V_0 = false; { float L_0 = ___dot0; V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0); goto IL_000c; } IL_000c: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___rhs1; float L_2; L_2 = Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A(L_0, L_1, /*hidden argument*/NULL); bool L_3; L_3 = Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643(L_2, /*hidden argument*/NULL); V_0 = L_3; goto IL_0010; } IL_0010: { bool L_4 = V_0; return L_4; } } // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m37169F3E8ADDA24A5A221AD7397835B437B71439 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___rhs1; bool L_2; L_2 = Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE(L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, const RuntimeMethod* method) { float V_0 = 0.0f; { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___a0; float L_1 = L_0.get_x_0(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___b1; float L_3 = L_2.get_x_0(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___a0; float L_5 = L_4.get_y_1(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___b1; float L_7 = L_6.get_y_1(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_8 = ___a0; float L_9 = L_8.get_z_2(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = ___b1; float L_11 = L_10.get_z_2(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___a0; float L_13 = L_12.get_w_3(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14 = ___b1; float L_15 = L_14.get_w_3(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))); goto IL_003b; } IL_003b: { float L_16 = V_0; return L_16; } } // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___x0; float L_1 = ___y1; float L_2 = ___z2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; memset((&L_3), 0, sizeof(L_3)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_3, (0.0174532924f), /*hidden argument*/NULL); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_5; L_5 = Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7(L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_001b; } IL_001b: { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = V_0; return L_6; } } // System.Int32 UnityEngine.Quaternion::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = __this->get_address_of_x_0(); int32_t L_1; L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL); float* L_2 = __this->get_address_of_y_1(); int32_t L_3; L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL); float* L_4 = __this->get_address_of_z_2(); int32_t L_5; L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL); float* L_6 = __this->get_address_of_w_3(); int32_t L_7; L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_6, /*hidden argument*/NULL); V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1)))); goto IL_0039; } IL_0039: { int32_t L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset); int32_t _returnValue; _returnValue = Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Quaternion::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject * L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject * L_2 = ___other0; bool L_3; L_3 = Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this, ((*(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)UnBox(L_2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset); bool _returnValue; _returnValue = Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float* L_0 = __this->get_address_of_x_0(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___other0; float L_2 = L_1.get_x_0(); bool L_3; L_3 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_0, L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_004d; } } { float* L_4 = __this->get_address_of_y_1(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_5 = ___other0; float L_6 = L_5.get_y_1(); bool L_7; L_7 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_4, L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_004d; } } { float* L_8 = __this->get_address_of_z_2(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9 = ___other0; float L_10 = L_9.get_z_2(); bool L_11; L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_8, L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_004d; } } { float* L_12 = __this->get_address_of_w_3(); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_13 = ___other0; float L_14 = L_13.get_w_3(); bool L_15; L_15 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_12, L_14, /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_15)); goto IL_004e; } IL_004d: { G_B5_0 = 0; } IL_004e: { V_0 = (bool)G_B5_0; goto IL_0051; } IL_0051: { bool L_16 = V_0; return L_16; } } IL2CPP_EXTERN_C bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD_AdjustorThunk (RuntimeObject * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset); bool _returnValue; _returnValue = Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD(_thisAdjusted, ___other0, method); return _returnValue; } // System.String UnityEngine.Quaternion::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0; L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL); NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1; L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0); String_t* L_2; L_2 = Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { String_t* L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset); String_t* _returnValue; _returnValue = Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391); s_Il2CppMethodInitialized = true; } bool V_0 = false; String_t* V_1 = NULL; { String_t* L_0 = ___format0; bool L_1; L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391; } IL_0012: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3; float* L_5 = __this->get_address_of_x_0(); String_t* L_6 = ___format0; RuntimeObject* L_7 = ___formatProvider1; String_t* L_8; L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL); ArrayElementTypeCheck (L_4, L_8); (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4; float* L_10 = __this->get_address_of_y_1(); String_t* L_11 = ___format0; RuntimeObject* L_12 = ___formatProvider1; String_t* L_13; L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL); ArrayElementTypeCheck (L_9, L_13); (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9; float* L_15 = __this->get_address_of_z_2(); String_t* L_16 = ___format0; RuntimeObject* L_17 = ___formatProvider1; String_t* L_18; L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL); ArrayElementTypeCheck (L_14, L_18); (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14; float* L_20 = __this->get_address_of_w_3(); String_t* L_21 = ___format0; RuntimeObject* L_22 = ___formatProvider1; String_t* L_23; L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL); ArrayElementTypeCheck (L_19, L_23); (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23); String_t* L_24; L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_19, /*hidden argument*/NULL); V_1 = L_24; goto IL_0065; } IL_0065: { String_t* L_25 = V_1; return L_25; } } IL2CPP_EXTERN_C String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { int32_t _offset = 1; Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset); String_t* _returnValue; _returnValue = Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } // System.Void UnityEngine.Quaternion::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m580F8269E5FCCBE5C27222B87E7726823CEEC5E0 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0; memset((&L_0), 0, sizeof(L_0)); Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); ((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))->set_identityQuaternion_4(L_0); return; } } // System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___fromDirection0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___toDirection1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method) { typedef void (*Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *); static Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___fromDirection0, ___toDirection1, ___ret2); } // System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method) { typedef void (*Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *); static Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___rotation0, ___ret1); } // System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___b1, float ___t2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret3, const RuntimeMethod* method) { typedef void (*Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, float, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *); static Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___a0, ___b1, ___t2, ___ret3); } // System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___euler0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method) { typedef void (*Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *); static Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___euler0, ___ret1); } // System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61 (float ___angle0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___axis1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method) { typedef void (*Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61_ftn) (float, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *); static Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___angle0, ___axis1, ___ret2); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeAttribute__ctor_mC74D39A9F20DD2A0D4174F05785ABE4F0DAEF000 (RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 * __this, float ___min0, float ___max1, const RuntimeMethod* method) { { PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL); float L_0 = ___min0; __this->set_min_0(L_0); float L_1 = ___max1; __this->set_max_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.RangeInt::get_end() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_start_0(); int32_t L_1 = __this->get_length_1(); V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1)); goto IL_0011; } IL_0011: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * _thisAdjusted = reinterpret_cast<RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A *>(__this + _offset); int32_t _returnValue; _returnValue = RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0 (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method) { { int32_t L_0 = ___start0; __this->set_start_0(L_0); int32_t L_1 = ___length1; __this->set_length_1(L_1); return; } } IL2CPP_EXTERN_C void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0_AdjustorThunk (RuntimeObject * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method) { int32_t _offset = 1; RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * _thisAdjusted = reinterpret_cast<RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A *>(__this + _offset); RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0(_thisAdjusted, ___start0, ___length1, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method) { { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___origin0; __this->set_m_Origin_0(L_0); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1; L_1 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction1), /*hidden argument*/NULL); __this->set_m_Direction_1(L_1); return; } } IL2CPP_EXTERN_C void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method) { int32_t _offset = 1; Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset); Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C(_thisAdjusted, ___origin0, ___direction1, method); } // UnityEngine.Vector3 UnityEngine.Ray::get_origin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Origin_0(); V_0 = L_0; goto IL_000a; } IL_000a: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0(_thisAdjusted, method); return _returnValue; } // UnityEngine.Vector3 UnityEngine.Ray::get_direction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Direction_1(); V_0 = L_0; goto IL_000a; } IL_000a: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC(_thisAdjusted, method); return _returnValue; } // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Origin_0(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = __this->get_m_Direction_1(); float L_2 = ___distance0; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3; L_3 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, L_2, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4; L_4 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_0, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_001b; } IL_001b: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240_AdjustorThunk (RuntimeObject * __this, float ___distance0, const RuntimeMethod* method) { int32_t _offset = 1; Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue; _returnValue = Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240(_thisAdjusted, ___distance0, method); return _returnValue; } // System.String UnityEngine.Ray::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0; L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL); NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1; L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0); String_t* L_2; L_2 = Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { String_t* L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset); String_t* _returnValue; _returnValue = Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391); s_Il2CppMethodInitialized = true; } bool V_0 = false; String_t* V_1 = NULL; { String_t* L_0 = ___format0; bool L_1; L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391; } IL_0012: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_5 = __this->get_address_of_m_Origin_0(); String_t* L_6 = ___format0; RuntimeObject* L_7 = ___formatProvider1; String_t* L_8; L_8 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_5, L_6, L_7, /*hidden argument*/NULL); ArrayElementTypeCheck (L_4, L_8); (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_10 = __this->get_address_of_m_Direction_1(); String_t* L_11 = ___format0; RuntimeObject* L_12 = ___formatProvider1; String_t* L_13; L_13 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_10, L_11, L_12, /*hidden argument*/NULL); ArrayElementTypeCheck (L_9, L_13); (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13); String_t* L_14; L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_9, /*hidden argument*/NULL); V_1 = L_14; goto IL_0045; } IL_0045: { String_t* L_15 = V_1; return L_15; } } IL2CPP_EXTERN_C String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { int32_t _offset = 1; Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset); String_t* _returnValue; _returnValue = Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_m_XMin_0(L_0); float L_1 = ___y1; __this->set_m_YMin_1(L_1); float L_2 = ___width2; __this->set_m_Width_2(L_2); float L_3 = ___height3; __this->set_m_Height_3(L_3); return; } } IL2CPP_EXTERN_C void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70(_thisAdjusted, ___x0, ___y1, ___width2, ___height3, method); } // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method) { { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___position0; float L_1 = L_0.get_x_0(); __this->set_m_XMin_0(L_1); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___position0; float L_3 = L_2.get_y_1(); __this->set_m_YMin_1(L_3); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___size1; float L_5 = L_4.get_x_0(); __this->set_m_Width_2(L_5); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___size1; float L_7 = L_6.get_y_1(); __this->set_m_Height_3(L_7); return; } } IL2CPP_EXTERN_C void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82(_thisAdjusted, ___position0, ___size1, method); } // UnityEngine.Rect UnityEngine.Rect::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589 (const RuntimeMethod* method) { { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0; memset((&L_0), 0, sizeof(L_0)); Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); return L_0; } } // System.Single UnityEngine.Rect::get_x() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_XMin_0(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); float _returnValue; _returnValue = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_x(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_XMin_0(L_0); return; } } IL2CPP_EXTERN_C void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_y() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_YMin_1(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); float _returnValue; _returnValue = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_y(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_YMin_1(L_0); return; } } IL2CPP_EXTERN_C void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E(_thisAdjusted, ___value0, method); } // UnityEngine.Vector2 UnityEngine.Rect::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->get_m_XMin_0(); float L_1 = __this->get_m_YMin_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue; _returnValue = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86(_thisAdjusted, method); return _returnValue; } // UnityEngine.Vector2 UnityEngine.Rect::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0; L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); float L_1 = __this->get_m_Width_2(); float L_2; L_2 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); float L_3 = __this->get_m_Height_3(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4; memset((&L_4), 0, sizeof(L_4)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), ((float)il2cpp_codegen_add((float)L_0, (float)((float)((float)L_1/(float)(2.0f))))), ((float)il2cpp_codegen_add((float)L_2, (float)((float)((float)L_3/(float)(2.0f))))), /*hidden argument*/NULL); V_0 = L_4; goto IL_002f; } IL_002f: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue; _returnValue = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707(_thisAdjusted, method); return _returnValue; } // UnityEngine.Vector2 UnityEngine.Rect::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0; L_0 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); float L_1; L_1 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue; _returnValue = Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6(_thisAdjusted, method); return _returnValue; } // UnityEngine.Vector2 UnityEngine.Rect::get_max() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0; L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); float L_1; L_1 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue; _returnValue = Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Rect::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Width_2(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); float _returnValue; _returnValue = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_width(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_Width_2(L_0); return; } } IL2CPP_EXTERN_C void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Height_3(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); float _returnValue; _returnValue = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_height(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; __this->set_m_Height_3(L_0); return; } } IL2CPP_EXTERN_C void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23(_thisAdjusted, ___value0, method); } // UnityEngine.Vector2 UnityEngine.Rect::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->get_m_Width_2(); float L_1 = __this->get_m_Height_3(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue; _returnValue = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Rect::get_xMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_XMin_0(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); float _returnValue; _returnValue = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_xMin(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0; L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); V_0 = L_0; float L_1 = ___value0; __this->set_m_XMin_0(L_1); float L_2 = V_0; float L_3 = __this->get_m_XMin_0(); __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3))); return; } } IL2CPP_EXTERN_C void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_yMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_YMin_1(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); float _returnValue; _returnValue = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_yMin(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0; L_0 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); V_0 = L_0; float L_1 = ___value0; __this->set_m_YMin_1(L_1); float L_2 = V_0; float L_3 = __this->get_m_YMin_1(); __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3))); return; } } IL2CPP_EXTERN_C void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_xMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Width_2(); float L_1 = __this->get_m_XMin_0(); V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1)); goto IL_0011; } IL_0011: { float L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); float _returnValue; _returnValue = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_xMax(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; float L_1 = __this->get_m_XMin_0(); __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1))); return; } } IL2CPP_EXTERN_C void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.Rect::get_yMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_Height_3(); float L_1 = __this->get_m_YMin_1(); V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1)); goto IL_0011; } IL_0011: { float L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); float _returnValue; _returnValue = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_yMax(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; float L_1 = __this->get_m_YMin_1(); __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1))); return; } } IL2CPP_EXTERN_C void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___point0; float L_1 = L_0.get_x_2(); float L_2; L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); if ((!(((float)L_1) >= ((float)L_2)))) { goto IL_003b; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___point0; float L_4 = L_3.get_x_2(); float L_5; L_5 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); if ((!(((float)L_4) < ((float)L_5)))) { goto IL_003b; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___point0; float L_7 = L_6.get_y_3(); float L_8; L_8 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); if ((!(((float)L_7) >= ((float)L_8)))) { goto IL_003b; } } { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___point0; float L_10 = L_9.get_y_3(); float L_11; L_11 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0); goto IL_003c; } IL_003b: { G_B5_0 = 0; } IL_003c: { V_0 = (bool)G_B5_0; goto IL_003f; } IL_003f: { bool L_12 = V_0; return L_12; } } IL2CPP_EXTERN_C bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); bool _returnValue; _returnValue = Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A(_thisAdjusted, ___point0, method); return _returnValue; } // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method) { bool V_0 = false; float V_1 = 0.0f; bool V_2 = false; float V_3 = 0.0f; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4; memset((&V_4), 0, sizeof(V_4)); { float L_0; L_0 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL); float L_1; L_1 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL); V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0037; } } { float L_3; L_3 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL); V_1 = L_3; float L_4; L_4 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL); Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_4, /*hidden argument*/NULL); float L_5 = V_1; Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_5, /*hidden argument*/NULL); } IL_0037: { float L_6; L_6 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL); float L_7; L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL); V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_006d; } } { float L_9; L_9 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL); V_3 = L_9; float L_10; L_10 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL); Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_10, /*hidden argument*/NULL); float L_11 = V_3; Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_11, /*hidden argument*/NULL); } IL_006d: { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_12 = ___rect0; V_4 = L_12; goto IL_0072; } IL_0072: { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_13 = V_4; return L_13; } } // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0; L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL); float L_1; L_1 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); if ((!(((float)L_0) > ((float)L_1)))) { goto IL_003f; } } { float L_2; L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL); float L_3; L_3 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); if ((!(((float)L_2) < ((float)L_3)))) { goto IL_003f; } } { float L_4; L_4 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL); float L_5; L_5 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); if ((!(((float)L_4) > ((float)L_5)))) { goto IL_003f; } } { float L_6; L_6 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL); float L_7; L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0); goto IL_0040; } IL_003f: { G_B5_0 = 0; } IL_0040: { V_0 = (bool)G_B5_0; goto IL_0043; } IL_0043: { bool L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); bool _returnValue; _returnValue = Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method) { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; bool V_2 = false; { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = (*(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this); V_0 = L_0; bool L_1 = ___allowInverse1; V_1 = L_1; bool L_2 = V_1; if (!L_2) { goto IL_001e; } } { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3 = V_0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4; L_4 = Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C(L_3, /*hidden argument*/NULL); V_0 = L_4; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5 = ___other0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6; L_6 = Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C(L_5, /*hidden argument*/NULL); ___other0 = L_6; } IL_001e: { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_7 = ___other0; bool L_8; L_8 = Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), L_7, /*hidden argument*/NULL); V_2 = L_8; goto IL_0029; } IL_0029: { bool L_9 = V_2; return L_9; } } IL2CPP_EXTERN_C bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); bool _returnValue; _returnValue = Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD(_thisAdjusted, ___other0, ___allowInverse1, method); return _returnValue; } // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m6D87EE93EB6C68B78B8C044217EAFCE33EE12B66 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = ___lhs0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1 = ___rhs1; bool L_2; L_2 = Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1(L_0, L_1, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0; L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL); float L_1; L_1 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL); if ((!(((float)L_0) == ((float)L_1)))) { goto IL_0043; } } { float L_2; L_2 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL); float L_3; L_3 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL); if ((!(((float)L_2) == ((float)L_3)))) { goto IL_0043; } } { float L_4; L_4 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL); float L_5; L_5 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL); if ((!(((float)L_4) == ((float)L_5)))) { goto IL_0043; } } { float L_6; L_6 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL); float L_7; L_7 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL); G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0); goto IL_0044; } IL_0043: { G_B5_0 = 0; } IL_0044: { V_0 = (bool)G_B5_0; goto IL_0047; } IL_0047: { bool L_8 = V_0; return L_8; } } // System.Int32 UnityEngine.Rect::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; int32_t V_1 = 0; { float L_0; L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1; L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL); float L_2; L_2 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); V_0 = L_2; int32_t L_3; L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL); float L_4; L_4 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); V_0 = L_4; int32_t L_5; L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL); float L_6; L_6 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); V_0 = L_6; int32_t L_7; L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL); V_1 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1)))); goto IL_0045; } IL_0045: { int32_t L_8 = V_1; return L_8; } } IL2CPP_EXTERN_C int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); int32_t _returnValue; _returnValue = Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rect::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject * L_0 = ___other0; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject * L_2 = ___other0; bool L_3; L_3 = Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, ((*(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)UnBox(L_2, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); bool _returnValue; _returnValue = Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB(_thisAdjusted, ___other0, method); return _returnValue; } // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; int32_t G_B5_0 = 0; { float L_0; L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); V_0 = L_0; float L_1; L_1 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL); bool L_2; L_2 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_005d; } } { float L_3; L_3 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); V_0 = L_3; float L_4; L_4 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL); bool L_5; L_5 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_005d; } } { float L_6; L_6 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); V_0 = L_6; float L_7; L_7 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL); bool L_8; L_8 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_005d; } } { float L_9; L_9 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); V_0 = L_9; float L_10; L_10 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL); bool L_11; L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_10, /*hidden argument*/NULL); G_B5_0 = ((int32_t)(L_11)); goto IL_005e; } IL_005d: { G_B5_0 = 0; } IL_005e: { V_1 = (bool)G_B5_0; goto IL_0061; } IL_0061: { bool L_12 = V_1; return L_12; } } IL2CPP_EXTERN_C bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); bool _returnValue; _returnValue = Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8(_thisAdjusted, ___other0, method); return _returnValue; } // System.String UnityEngine.Rect::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0; L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL); NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1; L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0); String_t* L_2; L_2 = Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { String_t* L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); String_t* _returnValue; _returnValue = Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748); s_Il2CppMethodInitialized = true; } bool V_0 = false; float V_1 = 0.0f; String_t* V_2 = NULL; { String_t* L_0 = ___format0; bool L_1; L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___format0 = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748; } IL_0012: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3; float L_5; L_5 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); V_1 = L_5; String_t* L_6 = ___format0; RuntimeObject* L_7 = ___formatProvider1; String_t* L_8; L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_6, L_7, /*hidden argument*/NULL); ArrayElementTypeCheck (L_4, L_8); (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4; float L_10; L_10 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); V_1 = L_10; String_t* L_11 = ___format0; RuntimeObject* L_12 = ___formatProvider1; String_t* L_13; L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_11, L_12, /*hidden argument*/NULL); ArrayElementTypeCheck (L_9, L_13); (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9; float L_15; L_15 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); V_1 = L_15; String_t* L_16 = ___format0; RuntimeObject* L_17 = ___formatProvider1; String_t* L_18; L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_16, L_17, /*hidden argument*/NULL); ArrayElementTypeCheck (L_14, L_18); (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14; float L_20; L_20 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL); V_1 = L_20; String_t* L_21 = ___format0; RuntimeObject* L_22 = ___formatProvider1; String_t* L_23; L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_21, L_22, /*hidden argument*/NULL); ArrayElementTypeCheck (L_19, L_23); (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23); String_t* L_24; L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_19, /*hidden argument*/NULL); V_2 = L_24; goto IL_0071; } IL_0071: { String_t* L_25 = V_2; return L_25; } } IL2CPP_EXTERN_C String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { int32_t _offset = 1; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset); String_t* _returnValue; _returnValue = Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5(_thisAdjusted, ___format0, ___formatProvider1, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.RectOffset IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); if (unmarshaled.get_m_SourceStyle_1() != NULL) { if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1())) { marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1())); (marshaled.___m_SourceStyle_1)->AddRef(); } else { marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1()); } } else { marshaled.___m_SourceStyle_1 = NULL; } } IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke_back(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); if (marshaled.___m_SourceStyle_1 != NULL) { unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var)); if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1())) { il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1); } } else { unmarshaled.set_m_SourceStyle_1(NULL); } } // Conversion method for clean up from marshalling of: UnityEngine.RectOffset IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke_cleanup(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled) { if (marshaled.___m_SourceStyle_1 != NULL) { (marshaled.___m_SourceStyle_1)->Release(); marshaled.___m_SourceStyle_1 = NULL; } } // Conversion methods for marshalling of: UnityEngine.RectOffset IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0(); if (unmarshaled.get_m_SourceStyle_1() != NULL) { if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1())) { marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1())); (marshaled.___m_SourceStyle_1)->AddRef(); } else { marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1()); } } else { marshaled.___m_SourceStyle_1 = NULL; } } IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com_back(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t unmarshaled_m_Ptr_temp_0; memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0)); unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0); if (marshaled.___m_SourceStyle_1 != NULL) { unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var)); if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1())) { il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1); } } else { unmarshaled.set_m_SourceStyle_1(NULL); } } // Conversion method for clean up from marshalling of: UnityEngine.RectOffset IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com_cleanup(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled) { if (marshaled.___m_SourceStyle_1 != NULL) { (marshaled.___m_SourceStyle_1)->Release(); marshaled.___m_SourceStyle_1 = NULL; } } // System.Void UnityEngine.RectOffset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m83529BADBE62C2D61ABEE8EB774BAB2D38DCF2AD (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); intptr_t L_0; L_0 = RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7(/*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)L_0); return; } } // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_mA519A9F678D6B88731C3F6A67E0DA9092A4596D4 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, RuntimeObject * ___sourceStyle0, intptr_t ___source1, const RuntimeMethod* method) { { Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL); RuntimeObject * L_0 = ___sourceStyle0; __this->set_m_SourceStyle_1(L_0); intptr_t L_1 = ___source1; __this->set_m_Ptr_0((intptr_t)L_1); return; } } // System.Void UnityEngine.RectOffset::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_m640BD40EDCC5A2774B9501E75735A1D530AFED27 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method) { bool V_0 = false; Exception_t * __last_unhandled_exception = 0; il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets; { } IL_0001: try { // begin try (depth: 1) { RuntimeObject * L_0 = __this->get_m_SourceStyle_1(); V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } IL_000f: { RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE(__this, /*hidden argument*/NULL); } IL_0016: { IL2CPP_LEAVE(0x20, FINALLY_0018); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0018; } FINALLY_0018: { // begin finally (depth: 1) Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL); IL2CPP_END_FINALLY(24) } // end finally (depth: 1) IL2CPP_CLEANUP(24) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x20, IL_0020) } IL_0020: { return; } } // System.String UnityEngine.RectOffset::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mFD37DA306C2835C1C5CE0F1DFBE92654A27231C0 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var); CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0; L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL); NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1; L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0); String_t* L_2; L_2 = RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE(__this, (String_t*)NULL, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { String_t* L_3 = V_0; return L_3; } } // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; String_t* V_1 = NULL; { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0; int32_t L_2; L_2 = RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910(__this, /*hidden argument*/NULL); V_0 = L_2; String_t* L_3 = ___format0; RuntimeObject* L_4 = ___formatProvider1; String_t* L_5; L_5 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_3, L_4, /*hidden argument*/NULL); ArrayElementTypeCheck (L_1, L_5); (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_1; int32_t L_7; L_7 = RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6(__this, /*hidden argument*/NULL); V_0 = L_7; String_t* L_8 = ___format0; RuntimeObject* L_9 = ___formatProvider1; String_t* L_10; L_10 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_8, L_9, /*hidden argument*/NULL); ArrayElementTypeCheck (L_6, L_10); (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_11 = L_6; int32_t L_12; L_12 = RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1(__this, /*hidden argument*/NULL); V_0 = L_12; String_t* L_13 = ___format0; RuntimeObject* L_14 = ___formatProvider1; String_t* L_15; L_15 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_13, L_14, /*hidden argument*/NULL); ArrayElementTypeCheck (L_11, L_15); (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_15); ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = L_11; int32_t L_17; L_17 = RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D(__this, /*hidden argument*/NULL); V_0 = L_17; String_t* L_18 = ___format0; RuntimeObject* L_19 = ___formatProvider1; String_t* L_20; L_20 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_18, L_19, /*hidden argument*/NULL); ArrayElementTypeCheck (L_16, L_20); (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_20); String_t* L_21; L_21 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C, L_16, /*hidden argument*/NULL); V_1 = L_21; goto IL_0060; } IL_0060: { String_t* L_22 = V_1; return L_22; } } // System.Void UnityEngine.RectOffset::Destroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = __this->get_m_Ptr_0(); bool L_1; L_1 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_002e; } } { intptr_t L_3 = __this->get_m_Ptr_0(); RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F((intptr_t)L_3, /*hidden argument*/NULL); __this->set_m_Ptr_0((intptr_t)(0)); } IL_002e: { return; } } // System.IntPtr UnityEngine.RectOffset::InternalCreate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7 (const RuntimeMethod* method) { typedef intptr_t (*RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn) (); static RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()"); intptr_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F (intptr_t ___ptr0, const RuntimeMethod* method) { typedef void (*RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn) (intptr_t); static RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)"); _il2cpp_icall_func(___ptr0); } // System.Int32 UnityEngine.RectOffset::get_left() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *); static RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.RectOffset::get_right() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *); static RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.RectOffset::get_top() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *); static RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.RectOffset::get_bottom() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *); static RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.RectOffset::get_horizontal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *); static RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.RectOffset::get_vertical() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *); static RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_mCD8CB43C59C3C04528C842E4640AD1DC5B71F043 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_0 = NULL; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_1 = NULL; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_2 = NULL; { ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4(); V_0 = L_0; } IL_0006: { ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = V_0; V_1 = L_1; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_2 = V_1; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_3 = ___value0; Delegate_t * L_4; L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL); V_2 = ((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var)); ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_5 = V_2; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_6 = V_1; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_7; L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *>((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE **)(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6); V_0 = L_7; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_8 = V_0; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_9 = V_1; if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_remove_reapplyDrivenProperties_m2F771726CC09F7CF3E9194B72D87ABB3B61001F1 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_0 = NULL; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_1 = NULL; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_2 = NULL; { ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4(); V_0 = L_0; } IL_0006: { ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = V_0; V_1 = L_1; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_2 = V_1; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_3 = ___value0; Delegate_t * L_4; L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL); V_2 = ((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var)); ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_5 = V_2; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_6 = V_1; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_7; L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *>((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE **)(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6); V_0 = L_7; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_8 = V_0; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_9 = V_1; if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_9)))) { goto IL_0006; } } { return; } } // UnityEngine.Rect UnityEngine.RectTransform::get_rect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method) { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0; memset((&V_0), 0, sizeof(V_0)); { RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0; return L_0; } } // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method) { { RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method) { { RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method) { { RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method) { { RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m94F32EF88DC4EC9CA96721F8EDD8BFBC4FD07335 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method) { { RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m86D7818770137C150B70A3842EBF03F494C34271 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1; L_1 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; L_2 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3; L_3 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4; L_4 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_2, L_3, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5; L_5 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_1, L_4, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6; L_6 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_0, L_5, /*hidden argument*/NULL); V_0 = L_6; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7; L_7 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9; L_9 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_7, L_8, /*hidden argument*/NULL); RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_9, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10; L_10 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12; L_12 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13; L_13 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14; L_14 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_12, L_13, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15; L_15 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_11, L_14, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16; L_16 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_10, L_15, /*hidden argument*/NULL); RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(__this, L_16, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_m5FDE1063C8BA1EC98D3C57C58DD2A1B9B721A8BF (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1; L_1 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2; L_2 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3; L_3 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4; L_4 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5; L_5 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_3, L_4, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6; L_6 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_2, L_5, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7; L_7 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_1, L_6, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8; L_8 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_0, L_7, /*hidden argument*/NULL); V_0 = L_8; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9; L_9 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11; L_11 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_9, L_10, /*hidden argument*/NULL); RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_11, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12; L_12 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14; L_14 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15; L_15 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_13, L_14, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16; L_16 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_12, L_15, /*hidden argument*/NULL); RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(__this, L_16, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E); s_Il2CppMethodInitialized = true; } Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; bool V_5 = false; int32_t G_B3_0 = 0; { Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___fourCornersArray0; if (!L_0) { goto IL_000c; } } { Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = ___fourCornersArray0; G_B3_0 = ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) < ((int32_t)4))? 1 : 0); goto IL_000d; } IL_000c: { G_B3_0 = 1; } IL_000d: { V_5 = (bool)G_B3_0; bool L_2 = V_5; if (!L_2) { goto IL_0021; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E, /*hidden argument*/NULL); goto IL_0097; } IL_0021: { Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3; L_3 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(__this, /*hidden argument*/NULL); V_0 = L_3; float L_4; L_4 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); V_1 = L_4; float L_5; L_5 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); V_2 = L_5; float L_6; L_6 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); V_3 = L_6; float L_7; L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL); V_4 = L_7; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = ___fourCornersArray0; float L_9 = V_1; float L_10 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11; memset((&L_11), 0, sizeof(L_11)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_11), L_9, L_10, (0.0f), /*hidden argument*/NULL); (L_8)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_11); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_12 = ___fourCornersArray0; float L_13 = V_1; float L_14 = V_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; memset((&L_15), 0, sizeof(L_15)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_13, L_14, (0.0f), /*hidden argument*/NULL); (L_12)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_15); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_16 = ___fourCornersArray0; float L_17 = V_3; float L_18 = V_4; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19; memset((&L_19), 0, sizeof(L_19)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_19), L_17, L_18, (0.0f), /*hidden argument*/NULL); (L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_19); Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_20 = ___fourCornersArray0; float L_21 = V_3; float L_22 = V_2; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23; memset((&L_23), 0, sizeof(L_23)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_23), L_21, L_22, (0.0f), /*hidden argument*/NULL); (L_20)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_23); } IL_0097: { return; } } // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF); s_Il2CppMethodInitialized = true; } Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; int32_t G_B3_0 = 0; { Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___fourCornersArray0; if (!L_0) { goto IL_000c; } } { Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = ___fourCornersArray0; G_B3_0 = ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) < ((int32_t)4))? 1 : 0); goto IL_000d; } IL_000c: { G_B3_0 = 1; } IL_000d: { V_1 = (bool)G_B3_0; bool L_2 = V_1; if (!L_2) { goto IL_001f; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF, /*hidden argument*/NULL); goto IL_0058; } IL_001f: { Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_3 = ___fourCornersArray0; RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C(__this, L_3, /*hidden argument*/NULL); Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4; L_4 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL); Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5; L_5 = Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC(L_4, /*hidden argument*/NULL); V_0 = L_5; V_2 = 0; goto IL_0050; } IL_0037: { Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_6 = ___fourCornersArray0; int32_t L_7 = V_2; Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = ___fourCornersArray0; int32_t L_9 = V_2; int32_t L_10 = L_9; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = (L_8)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10)); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; L_12 = Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), L_11, /*hidden argument*/NULL); (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_12); int32_t L_13 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)); } IL_0050: { int32_t L_14 = V_2; V_3 = (bool)((((int32_t)L_14) < ((int32_t)4))? 1 : 0); bool L_15 = V_3; if (L_15) { goto IL_0037; } } IL_0058: { return; } } // System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m69641A375B011EA52C69C5E2553406FFB819F44B (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, int32_t ___axis0, float ___size1, const RuntimeMethod* method) { int32_t V_0 = 0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1; memset((&V_1), 0, sizeof(V_1)); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2; memset((&V_2), 0, sizeof(V_2)); { int32_t L_0 = ___axis0; V_0 = L_0; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1; L_1 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL); V_1 = L_1; int32_t L_2 = V_0; float L_3 = ___size1; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4; L_4 = RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5(__this, /*hidden argument*/NULL); V_2 = L_4; int32_t L_5 = V_0; float L_6; L_6 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_5, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7; L_7 = RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E(__this, /*hidden argument*/NULL); V_2 = L_7; int32_t L_8 = V_0; float L_9; L_9 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_8, /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10; L_10 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(__this, /*hidden argument*/NULL); V_2 = L_10; int32_t L_11 = V_0; float L_12; L_12 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_11, /*hidden argument*/NULL); Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_2, ((float)il2cpp_codegen_subtract((float)L_3, (float)((float)il2cpp_codegen_multiply((float)L_6, (float)((float)il2cpp_codegen_subtract((float)L_9, (float)L_12)))))), /*hidden argument*/NULL); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_1; RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_13, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_m9139950FCE6E3C596110C5266174D8B2E56DC9CD (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * G_B2_0 = NULL; ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * G_B1_0 = NULL; { ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4(); ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000c; } } { goto IL_0013; } IL_000c: { RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = ___driven0; ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636(G_B2_0, L_2, /*hidden argument*/NULL); } IL_0013: { return; } } // UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL; bool V_1 = false; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2; memset((&V_2), 0, sizeof(V_2)); Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3; memset((&V_3), 0, sizeof(V_3)); { Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0; L_0 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(__this, /*hidden argument*/NULL); V_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var)); RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_1, /*hidden argument*/NULL); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0022; } } { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4; L_4 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL); V_2 = L_4; goto IL_0033; } IL_0022: { RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_0; Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6; L_6 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_5, /*hidden argument*/NULL); V_3 = L_6; Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7; L_7 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL); V_2 = L_7; goto IL_0033; } IL_0033: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_2; return L_8; } } // System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method) { typedef void (*RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *); static RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method) { typedef void (*RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *); static RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *); static RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method) { typedef void (*RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *); static RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *); static RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method) { typedef void (*RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *); static RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *); static RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method) { typedef void (*RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *); static RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *); static RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method) { typedef void (*RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *); static RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method) { typedef void (*RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *); static RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___range_7 = unmarshaled.get_range_7(); marshaled.___width_8 = unmarshaled.get_width_8(); marshaled.___height_9 = unmarshaled.get_height_9(); marshaled.___falloff_10 = unmarshaled.get_falloff_10(); } IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_range_temp_7 = 0.0f; unmarshaled_range_temp_7 = marshaled.___range_7; unmarshaled.set_range_7(unmarshaled_range_temp_7); float unmarshaled_width_temp_8 = 0.0f; unmarshaled_width_temp_8 = marshaled.___width_8; unmarshaled.set_width_8(unmarshaled_width_temp_8); float unmarshaled_height_temp_9 = 0.0f; unmarshaled_height_temp_9 = marshaled.___height_9; unmarshaled.set_height_9(unmarshaled_height_temp_9); uint8_t unmarshaled_falloff_temp_10 = 0; unmarshaled_falloff_temp_10 = marshaled.___falloff_10; unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled) { marshaled.___instanceID_0 = unmarshaled.get_instanceID_0(); marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1()); marshaled.___mode_2 = unmarshaled.get_mode_2(); marshaled.___position_3 = unmarshaled.get_position_3(); marshaled.___orientation_4 = unmarshaled.get_orientation_4(); marshaled.___color_5 = unmarshaled.get_color_5(); marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6(); marshaled.___range_7 = unmarshaled.get_range_7(); marshaled.___width_8 = unmarshaled.get_width_8(); marshaled.___height_9 = unmarshaled.get_height_9(); marshaled.___falloff_10 = unmarshaled.get_falloff_10(); } IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled) { int32_t unmarshaled_instanceID_temp_0 = 0; unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0; unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0); bool unmarshaled_shadow_temp_1 = false; unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1); unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1); uint8_t unmarshaled_mode_temp_2 = 0; unmarshaled_mode_temp_2 = marshaled.___mode_2; unmarshaled.set_mode_2(unmarshaled_mode_temp_2); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3; memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3)); unmarshaled_position_temp_3 = marshaled.___position_3; unmarshaled.set_position_3(unmarshaled_position_temp_3); Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4; memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4)); unmarshaled_orientation_temp_4 = marshaled.___orientation_4; unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5; memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5)); unmarshaled_color_temp_5 = marshaled.___color_5; unmarshaled.set_color_5(unmarshaled_color_temp_5); LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6; memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6)); unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6; unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6); float unmarshaled_range_temp_7 = 0.0f; unmarshaled_range_temp_7 = marshaled.___range_7; unmarshaled.set_range_7(unmarshaled_range_temp_7); float unmarshaled_width_temp_8 = 0.0f; unmarshaled_width_temp_8 = marshaled.___width_8; unmarshaled.set_width_8(unmarshaled_width_temp_8); float unmarshaled_height_temp_9 = 0.0f; unmarshaled_height_temp_9 = marshaled.___height_9; unmarshaled.set_height_9(unmarshaled_height_temp_9); uint8_t unmarshaled_falloff_temp_10 = 0; unmarshaled_falloff_temp_10 = marshaled.___falloff_10; unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10); } // Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_mD705BC25F93FC786FA7E2B7E1025DF35366AF31D (ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___probe0, int32_t ___probeEvent1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * V_0 = NULL; bool V_1 = false; { Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_reflectionProbeChanged_4(); V_0 = L_0; Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_1 = V_0; V_1 = (bool)((!(((RuntimeObject*)(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0018; } } { Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_3 = V_0; ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * L_4 = ___probe0; int32_t L_5 = ___probeEvent1; Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA_RuntimeMethod_var); } IL_0018: { return; } } // System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Cubemap) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m88965097CBA94F6B21ED05F6770A1CAF1279486C (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___defaultReflectionCubemap0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * V_0 = NULL; bool V_1 = false; { Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_defaultReflectionSet_5(); V_0 = L_0; Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_1 = V_0; V_1 = (bool)((!(((RuntimeObject*)(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0017; } } { Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_3 = V_0; Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_4 = ___defaultReflectionCubemap0; Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5(L_3, L_4, /*hidden argument*/Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5_RuntimeMethod_var); } IL_0017: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_ProcessRenderRequests_m730AE65F326D6007A8C3D7C83CAF182C2DD21A11 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { String_t* L_2; L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL); ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var))); ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA_RuntimeMethod_var))); } IL_001c: { ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0; CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ___cameras1; VirtActionInvoker2< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* >::Invoke(4 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, __this, L_4, L_5); return; } } // System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[],System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method) { bool V_0 = false; ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B5_0; memset((&G_B5_0), 0, sizeof(G_B5_0)); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B5_1 = NULL; ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B3_1 = NULL; ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B4_0; memset((&G_B4_0), 0, sizeof(G_B4_0)); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B4_1 = NULL; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B6_0 = NULL; ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B6_1; memset((&G_B6_1), 0, sizeof(G_B6_1)); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B6_2 = NULL; { bool L_0; L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { String_t* L_2; L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL); ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var))); ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF_RuntimeMethod_var))); } IL_001c: { ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0; CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ___cameras1; G_B3_0 = L_4; G_B3_1 = __this; if (!L_5) { G_B5_0 = L_4; G_B5_1 = __this; goto IL_002a; } } { CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_6 = ___cameras1; G_B4_0 = G_B3_0; G_B4_1 = G_B3_1; if (!(((RuntimeArray*)L_6)->max_length)) { G_B5_0 = G_B3_0; G_B5_1 = G_B3_1; goto IL_002a; } } { CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_7 = ___cameras1; int32_t L_8 = 0; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9 = (L_7)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_8)); G_B6_0 = L_9; G_B6_1 = G_B4_0; G_B6_2 = G_B4_1; goto IL_002b; } IL_002a: { G_B6_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)(NULL)); G_B6_1 = G_B5_0; G_B6_2 = G_B5_1; } IL_002b: { List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_10 = ___renderRequests2; VirtActionInvoker3< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * >::Invoke(5 /* System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) */, G_B6_2, G_B6_1, G_B6_0, L_10); return; } } // System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0(); return L_0; } } // System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->set_U3CdisposedU3Ek__BackingField_0(L_0); return; } } // System.Void UnityEngine.Rendering.RenderPipeline::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { VirtActionInvoker1< bool >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) */, __this, (bool)1); IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var); GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555(__this, /*hidden argument*/NULL); RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mC61059BB1A9F1CE9DB36C49FD01A1EB5BF4CFFE8 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___disposing0, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_0 = NULL; Exception_t * V_1 = NULL; bool V_2 = false; RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_3 = NULL; il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions; il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets; int32_t G_B6_0 = 0; { V_0 = (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL; } IL_0003: try { // begin try (depth: 1) RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0; L_0 = VirtFuncInvoker0< RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * >::Invoke(22 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this); V_0 = L_0; goto IL_0065; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex))) { IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex); goto CATCH_000e; } throw e; } CATCH_000e: { // begin catch(System.Exception) { V_1 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *)); Exception_t * L_1 = V_1; RuntimeObject* L_2; L_2 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_1); bool L_3; L_3 = InterfaceFuncInvoker1< bool, RuntimeObject * >::Invoke(2 /* System.Boolean System.Collections.IDictionary::Contains(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386))); if (!L_3) { goto IL_0056; } } IL_0022: { Exception_t * L_4 = V_1; RuntimeObject* L_5; L_5 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_4); RuntimeObject * L_6; L_6 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386))); if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_6, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var))))) { goto IL_0056; } } IL_0039: { Exception_t * L_7 = V_1; RuntimeObject* L_8; L_8 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_7); RuntimeObject * L_9; L_9 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386))); G_B6_0 = ((((int32_t)((((int32_t)((*(int32_t*)((int32_t*)UnBox(L_9, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var))))))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0057; } IL_0056: { G_B6_0 = 1; } IL_0057: { V_2 = (bool)G_B6_0; bool L_10 = V_2; if (!L_10) { goto IL_0062; } } IL_005b: { Exception_t * L_11 = V_1; IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var))); Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_11, /*hidden argument*/NULL); } IL_0062: { IL2CPP_POP_ACTIVE_EXCEPTION(); goto IL_0065; } } // end catch (depth: 1) IL_0065: { RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_12 = V_0; V_3 = L_12; goto IL_0069; } IL_0069: { RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_13 = V_3; return L_13; } } // System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* RenderPipelineAsset_get_renderingLayerMaskNames_m099B8C66F13086B843E997A91D5F29DFA640BD5B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultMaterial_mC04A65F5C07B7B186B734ACBDF5DA55DAFC88A4D (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveShader_mA096E3713307598F4F0714348A137E3A0F450EAF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveTransparentShader_m09C4E71DE3D7BD8CDE7BB60CE379DAB150F309FF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveMaskedShader_mD5AB54521766DF6A0FF42971D598761BCF7BC74A (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailLitShader_mB60D130908834F5E6585578DDEA4E175DECCA654 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassShader_m3F41ABB79E3672A99A77594D7516855906BB71F8 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassBillboardShader_mED61CD4E3CF38C120FBC20866F99C17C5FE35FBB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultParticleMaterial_mA67643D5E509468BC5C20EABAD895B9920636961 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultLineMaterial_mA76E800387087F9C4FB510E1C9526D43D7A430F3 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultTerrainMaterial_m29231CDF74C3D74809F5C990F6881E17759CE298 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIMaterial_m73C804E2798E17A2452687AB46A5570DD813AEC7 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIOverdrawMaterial_m75075F78B2FFC61DB9D05B09340D97B588FE6EB6 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m530DC5B2F50F075DAB4CFA35A693293C8C98CA33 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL; } } // UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_default2DMaterial_mFC4CF7D4F8341D140CC0AB0B471B154AD580C4F0 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultShader_mE3420265AB2F3629C6C86E88CC7FDB7744B177C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree7Shader_m14E423504D20BC7D296EDD97045790DEA68DBE14 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL; } } // UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree8Shader_mDAB93B789B21F1D58A6FE11858F8C18527ABD50B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL; } } // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mEFE93B16F8AA5C809D95536A557FA9E29FF7B1DB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, __this, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001f; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL); RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55(__this, /*hidden argument*/NULL); } IL_001f: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_m98A18DF5D40DBB36EF0A33C637CFA41A71FC03C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL); return; } } // System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC4E1451327751FBCB6F05982262D3B7ED8538DF4 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_3(); return L_0; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_3(L_0); return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0; L_0 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL); if (!L_0) { goto IL_0017; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_1; L_1 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL); bool L_2; L_2 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(L_1, /*hidden argument*/NULL); G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0041; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_4; L_4 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL); RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F(L_4, /*hidden argument*/NULL); ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0((RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)NULL); RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline((RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL, /*hidden argument*/NULL); SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_5 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var); SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_5, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var); SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54(L_5, /*hidden argument*/NULL); } IL_0041: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_GetCameras_m8BB39469D10975B096634537AC44FB7CF6D52938 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; { int32_t L_0; L_0 = ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), /*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = V_0; IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); int32_t L_2 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CameraCapacity_2(); V_1 = (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_002c; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); int32_t L_4 = V_0; Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F((CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001**)(((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_address_of_s_Cameras_1()), L_4, /*hidden argument*/Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F_RuntimeMethod_var); int32_t L_5 = V_0; ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CameraCapacity_2(L_5); } IL_002c: { V_2 = 0; goto IL_0045; } IL_0030: { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_6 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1(); int32_t L_7 = V_2; int32_t L_8 = V_2; Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9; L_9 = ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_8, /*hidden argument*/NULL); ArrayElementTypeCheck (L_6, L_9); (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)L_9); int32_t L_10 = V_2; V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)); } IL_0045: { int32_t L_11 = V_2; int32_t L_12 = V_0; V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0); bool L_13 = V_3; if (L_13) { goto IL_0030; } } { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_m43950BFAB0F05B48BE90B2B19679C0249D46273F (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipe0, intptr_t ___loopPtr1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; bool V_2 = false; { RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ___pipe0; IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55(L_0, /*hidden argument*/NULL); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_1; L_1 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL); V_1 = (bool)((((RuntimeObject*)(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0016; } } { goto IL_0078; } IL_0016: { intptr_t L_3 = ___loopPtr1; ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&V_0), (intptr_t)L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_4 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1(); CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1(); Array_Clear_mEB42D172C5E0825D340F6209F28578BDDDDCE34F((RuntimeArray *)(RuntimeArray *)L_4, 0, ((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length))), /*hidden argument*/NULL); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_6 = V_0; RenderPipelineManager_GetCameras_m8BB39469D10975B096634537AC44FB7CF6D52938(L_6, /*hidden argument*/NULL); List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_7 = ___renderRequests2; V_2 = (bool)((((RuntimeObject*)(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_0053; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_9; L_9 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_10 = V_0; CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_11 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1(); RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA(L_9, L_10, L_11, /*hidden argument*/NULL); goto IL_0065; } IL_0053: { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_12; L_12 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL); ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_13 = V_0; CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_14 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1(); List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_15 = ___renderRequests2; RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF(L_12, L_13, L_14, L_15, /*hidden argument*/NULL); } IL_0065: { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_16 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1(); CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_17 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1(); Array_Clear_mEB42D172C5E0825D340F6209F28578BDDDDCE34F((RuntimeArray *)(RuntimeArray *)L_16, 0, ((int32_t)((int32_t)(((RuntimeArray*)L_17)->max_length))), /*hidden argument*/NULL); } IL_0078: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B6_0 = 0; int32_t G_B8_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0(); RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_1 = ___pipelineAsset0; V_0 = (bool)((((int32_t)((((RuntimeObject*)(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)L_0) == ((RuntimeObject*)(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001e; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL); RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_3 = ___pipelineAsset0; ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0(L_3); } IL_001e: { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_4 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_5; L_5 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_0041; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_6; L_6 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL); if (!L_6) { goto IL_003e; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_7; L_7 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL); bool L_8; L_8 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(L_7, /*hidden argument*/NULL); G_B6_0 = ((int32_t)(L_8)); goto IL_003f; } IL_003e: { G_B6_0 = 1; } IL_003f: { G_B8_0 = G_B6_0; goto IL_0042; } IL_0041: { G_B8_0 = 0; } IL_0042: { V_1 = (bool)G_B8_0; bool L_9 = V_1; if (!L_9) { goto IL_0058; } } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_10 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0(); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_11; L_11 = RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406(L_10, /*hidden argument*/NULL); RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline(L_11, /*hidden argument*/NULL); } IL_0058: { return; } } // System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager__cctor_mAF92ABD8F7586C49F9E8AAE720EBE21A2700CF6D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_0 = (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)SZArrayNew(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var, (uint32_t)0); ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_Cameras_1(L_0); ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CameraCapacity_2(0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.RenderTexture::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *); static RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_width(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t); static RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.RenderTexture::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *); static RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_height(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t); static RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t); static RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___srgb0, const RuntimeMethod* method) { typedef void (*RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, bool); static RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)"); _il2cpp_icall_func(__this, ___srgb0); } // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method) { typedef void (*RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *); static RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)"); _il2cpp_icall_func(___rt0); } // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method) { { RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A(__this, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL); return; } } // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method) { RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3(__this, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RenderTexture::set_depth(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t); static RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depth(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.RenderTexture::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m41C9973A79AF4CAD32E6C8987874BB20C9C87DF7 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m96C4C4C7B41EE884420046EFE4B8EC528B10D8BD (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___desc0; RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL); RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___desc0; RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___textureToCopy0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___textureToCopy0; IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001e; } } { ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_3 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var))); ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5_RuntimeMethod_var))); } IL_001e: { RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = ___textureToCopy0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_5; L_5 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_4, /*hidden argument*/NULL); RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_5, /*hidden argument*/NULL); RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL); RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = ___textureToCopy0; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_7; L_7 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_6, /*hidden argument*/NULL); RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_7, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mE4898D07FB66535165C92D4AA6E37DAC7FF57D50 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; int32_t L_4; L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL); RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL); int32_t L_0 = ___format3; bool L_1; L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 4, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { goto IL_0050; } IL_001a: { RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL); int32_t L_3 = ___width0; IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); VirtActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3); int32_t L_4 = ___height1; VirtActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4); int32_t L_5 = ___depth2; RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3(__this, L_5, /*hidden argument*/NULL); int32_t L_6 = ___format3; RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB(__this, L_6, /*hidden argument*/NULL); int32_t L_7 = ___format3; bool L_8; L_8 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_7, /*hidden argument*/NULL); RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14(__this, L_8, /*hidden argument*/NULL); } IL_0050: { return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL); int32_t L_0 = ___format3; bool L_1; L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 4, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { goto IL_0063; } IL_001a: { RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL); int32_t L_3 = ___width0; IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var); VirtActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3); int32_t L_4 = ___height1; VirtActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4); int32_t L_5 = ___depth2; RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3(__this, L_5, /*hidden argument*/NULL); int32_t L_6 = ___format3; RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB(__this, L_6, /*hidden argument*/NULL); int32_t L_7 = ___width0; int32_t L_8 = ___height1; int32_t L_9 = ___format3; int32_t L_10 = ___depth2; int32_t L_11 = ___mipCount4; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_12; memset((&L_12), 0, sizeof(L_12)); RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D((&L_12), L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL); RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881(__this, L_12, /*hidden argument*/NULL); int32_t L_13 = ___format3; bool L_14; L_14 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_13, /*hidden argument*/NULL); RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14(__this, L_14, /*hidden argument*/NULL); } IL_0063: { return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m2C35C7AD5162A6CFB7F6CF638B2DAC0DDC9282FD (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; int32_t L_4 = ___readWrite4; int32_t L_5; L_5 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, L_4, /*hidden argument*/NULL); RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m8E4220FDA652BA3CACE60FBA59D868B921C0F533 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; int32_t L_4; L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL); RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m5D8D36B284951F95A048C6B9ACA24FC7509564FF (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3; L_3 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(7, 0, /*hidden argument*/NULL); RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m262905210EC882BA3F8B34B322848879561240F6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method) { { int32_t L_0 = ___width0; int32_t L_1 = ___height1; int32_t L_2 = ___depth2; int32_t L_3 = ___format3; int32_t L_4; L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL); int32_t L_5 = ___mipCount4; RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL); return; } } // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method) { RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0; L_0 = RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = V_0; return L_1; } } // System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method) { { RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0; RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL); RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___value0; RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; bool V_6 = false; int32_t G_B13_0 = 0; int32_t G_B19_0 = 0; { int32_t L_0; L_0 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL); bool L_1; L_1 = SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C(L_0, 4, /*hidden argument*/NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0044; } } { int32_t L_3; L_3 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL); V_1 = L_3; RuntimeObject * L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var)), (&V_1)); String_t* L_5; L_5 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_4); V_1 = *(int32_t*)UnBox(L_4); String_t* L_6; L_6 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), /*hidden argument*/NULL); ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_7 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_7, L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var))); } IL_0044: { int32_t L_8; L_8 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL); V_2 = (bool)((((int32_t)((((int32_t)L_8) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_9 = V_2; if (!L_9) { goto IL_0065; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_10 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var))); } IL_0065: { int32_t L_11; L_11 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL); V_3 = (bool)((((int32_t)((((int32_t)L_11) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_12 = V_3; if (!L_12) { goto IL_0086; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_13 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var))); } IL_0086: { int32_t L_14; L_14 = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL); V_4 = (bool)((((int32_t)((((int32_t)L_14) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_15 = V_4; if (!L_15) { goto IL_00a9; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_16 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var))); } IL_00a9: { int32_t L_17; L_17 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_17) == ((int32_t)1))) { goto IL_00d6; } } { int32_t L_18; L_18 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_18) == ((int32_t)2))) { goto IL_00d6; } } { int32_t L_19; L_19 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_19) == ((int32_t)4))) { goto IL_00d6; } } { int32_t L_20; L_20 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL); G_B13_0 = ((((int32_t)((((int32_t)L_20) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_00d7; } IL_00d6: { G_B13_0 = 0; } IL_00d7: { V_5 = (bool)G_B13_0; bool L_21 = V_5; if (!L_21) { goto IL_00ed; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_22 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var))); } IL_00ed: { int32_t L_23; L_23 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL); if (!L_23) { goto IL_0111; } } { int32_t L_24; L_24 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL); if ((((int32_t)L_24) == ((int32_t)((int32_t)16)))) { goto IL_0111; } } { int32_t L_25; L_25 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL); G_B19_0 = ((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0112; } IL_0111: { G_B19_0 = 0; } IL_0112: { V_6 = (bool)G_B19_0; bool L_26 = V_6; if (!L_26) { goto IL_0128; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_27 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral99AA39F5C9085F25562DA39E26FD6A9BF5267BFA)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral65B6909112857A033A71C6E4279231564A6C2F45)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_27, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var))); } IL_0128: { return; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; int32_t V_3 = 0; { int32_t L_0 = ___renderTextureFormat0; int32_t L_1 = ___readWrite1; int32_t L_2; L_2 = GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; int32_t L_3 = V_0; int32_t L_4; L_4 = SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228(L_3, 4, /*hidden argument*/NULL); V_1 = L_4; int32_t L_5 = V_0; int32_t L_6 = V_1; V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_001e; } } { int32_t L_8 = V_0; V_3 = L_8; goto IL_004d; } IL_001e: { RuntimeObject * L_9 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&V_0)); String_t* L_10; L_10 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9); V_0 = *(int32_t*)UnBox(L_9); RuntimeObject * L_11 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&V_1)); String_t* L_12; L_12 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_11); V_1 = *(int32_t*)UnBox(L_11); String_t* L_13; L_13 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_10, L_12, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var); Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7(L_13, /*hidden argument*/NULL); int32_t L_14 = V_1; V_3 = L_14; goto IL_004d; } IL_004d: { int32_t L_15 = V_3; return L_15; } } // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method) { typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *); static RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)"); _il2cpp_icall_func(__this, ___desc0); } // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method) { typedef void (*RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *); static RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)"); _il2cpp_icall_func(__this, ___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0(); return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CwidthU3Ek__BackingField_0(L_0); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1(); return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CheightU3Ek__BackingField_1(L_0); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2(); return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3(); return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CmipCountU3Ek__BackingField_4(L_0); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline(_thisAdjusted, ___value0, method); } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get__graphicsFormat_5(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set__graphicsFormat_5(L_0); int32_t L_1 = ___value0; bool L_2; L_2 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_1, /*hidden argument*/NULL); RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_2, 4, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4(_thisAdjusted, ___value0, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { IL2CPP_RUNTIME_CLASS_INIT(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = ((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var))->get_depthFormatBits_8(); int32_t L_1 = __this->get__depthBufferBits_7(); int32_t L_2 = L_1; int32_t L_3 = (L_0)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_2)); V_0 = L_3; goto IL_0010; } IL_0010: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { int32_t L_0 = ___value0; V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { __this->set__depthBufferBits_7(0); goto IL_0031; } IL_0015: { int32_t L_2 = ___value0; V_1 = (bool)((((int32_t)((((int32_t)L_2) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_002a; } } { __this->set__depthBufferBits_7(1); goto IL_0031; } IL_002a: { __this->set__depthBufferBits_7(2); } IL_0031: { return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CdimensionU3Ek__BackingField_9(L_0); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CvrUsageU3Ek__BackingField_11(L_0); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CmemorylessU3Ek__BackingField_13(L_0); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method) { { il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 )); __this->set__flags_12(((int32_t)130)); int32_t L_0 = ___width0; RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, /*hidden argument*/NULL); int32_t L_1 = ___height1; RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_1, /*hidden argument*/NULL); RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 1, /*hidden argument*/NULL); RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 1, /*hidden argument*/NULL); int32_t L_2 = ___colorFormat2; RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_2, /*hidden argument*/NULL); int32_t L_3 = ___depthBufferBits3; RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_3, /*hidden argument*/NULL); int32_t L_4 = ___mipCount4; RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_4, /*hidden argument*/NULL); RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 2, /*hidden argument*/NULL); RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 2, /*hidden argument*/NULL); RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 0, /*hidden argument*/NULL); RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 0, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, ___mipCount4, method); } // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = ___value0; V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { int32_t L_2 = __this->get__flags_12(); int32_t L_3 = ___flag1; __this->set__flags_12(((int32_t)((int32_t)L_2|(int32_t)L_3))); goto IL_0029; } IL_0018: { int32_t L_4 = __this->get__flags_12(); int32_t L_5 = ___flag1; __this->set__flags_12(((int32_t)((int32_t)L_4&(int32_t)((~L_5))))); } IL_0029: { return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044_AdjustorThunk (RuntimeObject * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method) { int32_t _offset = 1; RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset); RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044(_thisAdjusted, ___value0, ___flag1, method); } // System.Void UnityEngine.RenderTextureDescriptor::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__cctor_mD4015195DE93496CA03515BD76A118751F6CB88F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)3); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1 = L_0; (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)16)); Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = L_1; (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)24)); ((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var))->set_depthFormatBits_8(L_2); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mF577A318FC4C41681D4141F41525CC5E0AAF5AE1_inline (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * __this, const RuntimeMethod* method) { { String_t* L_0 = __this->get__message_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_m_stringLength_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m8558532350989A6DE33C188FD1A470187DFEA911_inline (AssemblyName_t066E458E26373ECD644F79643E9D4483212C9824 * __this, const RuntimeMethod* method) { { String_t* L_0 = __this->get_name_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_mA4C35D598EE379F0F1D49EA8670620792D25EAB1_inline (Delegate_t * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_m_target_2(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); float L_2 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0; float L_4 = L_3.get_y_3(); float L_5 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0; float L_7 = L_6.get_z_4(); float L_8 = ___d1; Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Min_m400631CF8796AD247ABBAC2E40FD5BED64FA9BD0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1; float L_3 = L_2.get_x_2(); float L_4; L_4 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_1, L_3, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0; float L_6 = L_5.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1; float L_8 = L_7.get_y_3(); float L_9; L_9 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_6, L_8, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1; float L_13 = L_12.get_z_4(); float L_14; L_14 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_11, L_13, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; memset((&L_15), 0, sizeof(L_15)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL); V_0 = L_15; goto IL_003c; } IL_003c: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0; return L_16; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Max_m1BEB59C24069DAAE250E28C903B047431DC53155_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method) { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1; float L_3 = L_2.get_x_2(); float L_4; L_4 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_1, L_3, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___lhs0; float L_6 = L_5.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___rhs1; float L_8 = L_7.get_y_3(); float L_9; L_9 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_6, L_8, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___lhs0; float L_11 = L_10.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12 = ___rhs1; float L_13 = L_12.get_z_4(); float L_14; L_14 = Mathf_Max_m4CE510E1F1013B33275F01543731A51A58BA0775(L_11, L_13, /*hidden argument*/NULL); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15; memset((&L_15), 0, sizeof(L_15)); Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL); V_0 = L_15; goto IL_003c; } IL_003c: { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_16 = V_0; return L_16; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Implicit_mE407CAF7446E342E059B00AA9EDB301AEC5B7B1A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___v0, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___v0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___v0; float L_3 = L_2.get_y_3(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4; memset((&L_4), 0, sizeof(L_4)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), L_1, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mAC86329F5E0AF56A4A1067AB4299C291221720AE_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___lhs0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; bool V_5 = false; { Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___lhs0; float L_1 = L_0.get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_2 = ___rhs1; float L_3 = L_2.get_x_1(); V_0 = ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___lhs0; float L_5 = L_4.get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_6 = ___rhs1; float L_7 = L_6.get_y_2(); V_1 = ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_8 = ___lhs0; float L_9 = L_8.get_z_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___rhs1; float L_11 = L_10.get_z_3(); V_2 = ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_12 = ___lhs0; float L_13 = L_12.get_w_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_14 = ___rhs1; float L_15 = L_14.get_w_4(); V_3 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15)); float L_16 = V_0; float L_17 = V_0; float L_18 = V_1; float L_19 = V_1; float L_20 = V_2; float L_21 = V_2; float L_22 = V_3; float L_23 = V_3; V_4 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23)))); float L_24 = V_4; V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0); goto IL_0057; } IL_0057: { bool L_25 = V_5; return L_25; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline (intptr_t* __this, const RuntimeMethod* method) { { intptr_t L_0 = *__this; return (void*)(L_0); } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method) { { NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_0 = ___value0; __this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CimageFormatU3Ek__BackingField_1(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CwidthU3Ek__BackingField_2(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CheightU3Ek__BackingField_3(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_0(L_0); float L_1 = ___y1; __this->set_y_1(L_1); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_m07110CE12B6DC759DB4292CF11B0CC2288DA4114_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, RuntimeObject* ___value0, const RuntimeMethod* method) { { RuntimeObject* L_0 = ___value0; __this->set_U3ClogHandlerU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_mE7274CE2DFF3669A88486479F7E2ED3DE208AA07_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->set_U3ClogEnabledU3Ek__BackingField_1(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m5AFFB4C91E331F17DBEF4B85232EE07F73C040A2_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_U3CfilterLogTypeU3Ek__BackingField_2(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m12171AB0161FEDC83121C7A7ABA52AA3609F2D1F_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_U3ClogEnabledU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCD8726167BE9731AF85A23FE65AAFAD9353AE8A4_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CfilterLogTypeU3Ek__BackingField_2(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_mE3531B52B745AAF6D304ED9CC5AC5D7BAF7E2024_inline (Logger_tF55E56963C58F5166153EBF53A4F113038334F08 * __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->get_U3ClogHandlerU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0 = __this->get_x_1(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0; float L_2 = L_1.get_x_1(); if ((!(((float)L_0) == ((float)L_2)))) { goto IL_003b; } } { float L_3 = __this->get_y_2(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0; float L_5 = L_4.get_y_2(); if ((!(((float)L_3) == ((float)L_5)))) { goto IL_003b; } } { float L_6 = __this->get_z_3(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0; float L_8 = L_7.get_z_3(); if ((!(((float)L_6) == ((float)L_8)))) { goto IL_003b; } } { float L_9 = __this->get_w_4(); Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0; float L_11 = L_10.get_w_4(); G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0); goto IL_003c; } IL_003b: { G_B5_0 = 0; } IL_003c: { V_0 = (bool)G_B5_0; goto IL_003f; } IL_003f: { bool L_12 = V_0; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method) { float V_0 = 0.0f; { Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0; float L_1 = L_0.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1; float L_3 = L_2.get_x_2(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0; float L_5 = L_4.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1; float L_7 = L_6.get_y_3(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0; float L_9 = L_8.get_z_4(); Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1; float L_11 = L_10.get_z_4(); V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))); goto IL_002d; } IL_002d: { float L_12 = V_0; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_inline (String_t* ___name0, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___name0; bool L_1; L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001c; } } { ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var))); ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral31D159E683556C06B3B3963D92483B6867EB3233)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCE18B047107AA23D1AA9B2ED32D316148E02655F)), /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Profiler_ValidateArguments_mBD8BD2520B428CBAA924D27613F9F0BB5D9C4512_RuntimeMethod_var))); } IL_001c: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) { { float L_0 = ___x0; __this->set_x_2(L_0); float L_1 = ___y1; __this->set_y_3(L_1); float L_2 = ___z2; __this->set_z_4(L_2); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0; float L_1 = L_0.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1; float L_3 = L_2.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0; float L_5 = L_4.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1; float L_7 = L_6.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0; float L_1 = L_0.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1; float L_3 = L_2.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0; float L_5 = L_4.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1; float L_7 = L_6.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method) { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0; float L_1 = L_0.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1; float L_3 = L_2.get_x_0(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0; float L_5 = L_4.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1; float L_7 = L_6.get_y_1(); Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0023; } IL_0023: { Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method) { { bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->set_U3CdisposedU3Ek__BackingField_0(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_3(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var); ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_3(L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3(); return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method) { { int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2(); return L_0; 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} } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m25C7E9ECE61F6D5AF8F6FB184C0A60AED0473D2B_gshared_inline (List_1_t64155E53B00CF19E312B8F9D3C06ED7DC72722B0 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mF00B574E58FB078BB753B05A3B86DD0A7A266B63_gshared_inline (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_m4841366ABC2B2AFA37C10900551D7E07522C0929(/*hidden argument*/NULL); } IL_000e: { ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)__this->get__items_1(); int32_t L_3 = ___index0; RuntimeObject * L_4; L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)L_2, (int32_t)L_3); 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#ifndef ERIZOAPI_MEDIASTREAM_H_ #define ERIZOAPI_MEDIASTREAM_H_ #include <nan.h> #include <MediaStream.h> #include <logger.h> #include "FuturesManager.h" #include "MediaDefinitions.h" #include "OneToManyProcessor.h" #include <queue> #include <string> #include <future> // NOLINT class StatCallWorker : public Nan::AsyncWorker { public: StatCallWorker(Nan::Callback *callback, std::weak_ptr<erizo::MediaStream> weak_stream); void Execute(); void HandleOKCallback(); private: std::weak_ptr<erizo::MediaStream> weak_stream_; std::string stat_; }; /* * Wrapper class of erizo::MediaStream * * A WebRTC Connection. This class represents a MediaStream that can be established with other peers via a SDP negotiation * it comprises all the necessary ICE and SRTP components. */ class MediaStream : public MediaSink, public erizo::MediaStreamStatsListener, public erizo::MediaStreamEventListener { public: DECLARE_LOGGER(); static NAN_MODULE_INIT(Init); std::shared_ptr<erizo::MediaStream> me; std::queue<std::string> stats_messages; std::queue<std::pair<std::string, std::string>> event_messages; std::queue<Nan::Persistent<v8::Promise::Resolver> *> futures; FuturesManager futures_manager_; boost::mutex mutex; private: MediaStream(); ~MediaStream(); boost::future<void> close(); void closeEvents(); std::string toLog(); Nan::Callback *event_callback_; uv_async_t *async_event_; bool has_event_callback_; Nan::Callback *stats_callback_; uv_async_t *async_stats_; uv_async_t *close_future_async_; bool has_stats_callback_; bool closed_; std::string id_; std::string label_; /* * Constructor. * Constructs an empty MediaStream without any configuration. */ static NAN_METHOD(New); /* * Closes the MediaStream. * The object cannot be used after this call. */ static NAN_METHOD(close); /* * Inits the MediaStream and passes the callback to get Events. * Returns true if the candidates are gathered. */ static NAN_METHOD(init); /* * Sets a MediaReceiver that is going to receive Audio Data * Param: the MediaReceiver to send audio to. */ static NAN_METHOD(setAudioReceiver); /* * Sets a MediaReceiver that is going to receive Video Data * Param: the MediaReceiver */ static NAN_METHOD(setVideoReceiver); /* * Gets the current state of the Ice Connection * Returns the state. */ static NAN_METHOD(getCurrentState); /* * Request a PLI packet from this MediaStream */ static NAN_METHOD(generatePLIPacket); /* * Enables or disables Feedback reports from this MediaStream * Param: A boolean indicating what to do */ static NAN_METHOD(setFeedbackReports); /* * Enables or disables SlideShowMode for this MediaStream * Param: A boolean indicating what to do */ static NAN_METHOD(setSlideShowMode); /* * Mutes or unmutes streams for this MediaStream * Param: A boolean indicating what to do */ static NAN_METHOD(muteStream); /* * Sets Max Video BW * Param: The value for the max video bandwidth */ static NAN_METHOD(setMaxVideoBW); /* * Sets constraints to the subscribing video * Param: Max width, height and framerate. */ static NAN_METHOD(setVideoConstraints); /* * Gets Stats from this MediaStream * Param: None * Returns: The Current stats * Param: Callback that will get periodic stats reports * Returns: True if the callback was set successfully */ static NAN_METHOD(getStats); /* * Gets Stats from this MediaStream * Param: None * Returns: The Current stats * Param: Callback that will get periodic stats reports * Returns: True if the callback was set successfully */ static NAN_METHOD(getPeriodicStats); /* * Sets Metadata that will be logged in every message * Param: An object with metadata {key1:value1, key2: value2} */ static NAN_METHOD(setMetadata); /* * Enable a specific Handler in the pipeline * Param: Name of the handler */ static NAN_METHOD(enableHandler); /* * Disables a specific Handler in the pipeline * Param: Name of the handler */ static NAN_METHOD(disableHandler); static NAN_METHOD(setQualityLayer); static NAN_METHOD(enableSlideShowBelowSpatialLayer); static NAN_METHOD(onMediaStreamEvent); static Nan::Persistent<v8::Function> constructor; static NAUV_WORK_CB(statsCallback); virtual void notifyStats(const std::string& message); static NAUV_WORK_CB(eventCallback); virtual void notifyMediaStreamEvent(const std::string& type = "", const std::string& message = ""); static NAUV_WORK_CB(closePromiseResolver); virtual void notifyFuture(Nan::Persistent<v8::Promise::Resolver> *persistent); }; #endif // ERIZOAPI_MEDIASTREAM_H_
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#include <stdio.h> #include <conio.h> #include <cstring> #include "phone.h" int main() { char name[1000]; person_t *base; int n, i, phone; printf("Enter N: "); scanf("%d", &n); printf("\n"); base = (person_t*)malloc(n * sizeof(person_t)); /* Считываем телефонную базу */ printf("Enter Name and Number: \n"); for (i = 0 ; i < n ; i++) { printf("Name and Number %d: \n",i+1); scanf("%s%d", name, &phone); base[i].name = (char*)malloc(strlen(name) * sizeof(char)); strcpy(base[i].name, name); base[i].phone = phone; } qsort(base, n, sizeof(person_t), namecmp); /* Напечатаем в алфавитном порядке */ printf("\nAlphabet order: \n"); for(i = 0 ; i < n ; i++) { printf("%20s %d\n", base[i].name, base[i].phone); } qsort(base, n, sizeof(person_t), phonecmp); /* Напечатаем в порядке возрастания номеров*/ printf("\nNumber order: \n"); for (i = 0 ; i < n ; i++) { printf("%20s %d\n", base[i].name, base[i].phone); } /* Освобождаем выделенную память */ for (i = 0 ; i < n ; i++) { free(base[i].name); } free(base); _getch(); return 0; }
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/* Copyright (c) 2013, David C Horton Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __CLIENT_H__ #define __CLIENT_H__ #include <unordered_map> #include <unordered_set> #include <array> #include <thread> #include <boost/asio.hpp> #include <boost/asio/ssl.hpp> #include <boost/circular_buffer.hpp> namespace drachtio { typedef boost::asio::ip::tcp::socket socket_t; typedef boost::asio::ssl::stream<boost::asio::ip::tcp::socket> ssl_socket_t; class ClientController ; class SipDialogController ; class BaseClient : public enable_shared_from_this<BaseClient> { public: BaseClient(ClientController& controller); BaseClient(ClientController& controller, const string& transactionId, const string& host, const string& port); ~BaseClient(); const string& endpoint_address() const { return m_strRemoteAddress;} const unsigned short endpoint_port() const { return m_nRemotePort;} virtual void start() = 0; virtual void async_connect() = 0; virtual void connect_handler(const boost::system::error_code& ec, boost::asio::ip::tcp::resolver::iterator endpointIterator) = 0; virtual void read_handler( const boost::system::error_code& ec, std::size_t bytes_transferred ) = 0; virtual void write_handler( const boost::system::error_code& ec, std::size_t bytes_transferred ) = 0; virtual void handle_handshake(const boost::system::error_code& ec) = 0; bool processClientMessage( const string& msg, string& msgResponse ) ; void sendSipMessageToClient( const string& transactionId, const string& dialogId, const string& rawSipMsg, const SipMsgData_t& meta ) ; void sendSipMessageToClient( const string& transactionId, const string& rawSipMsg, const SipMsgData_t& meta ) ; void sendCdrToClient( const string& rawSipMsg, const string& meta ) ; void sendApiResponseToClient( const string& clientMsgId, const string& responseText, const string& additionalResponseText ) ; bool getAppName( string& strAppName ) { strAppName = m_strAppName; return !strAppName.empty(); } bool isOutbound(void) const { return !m_transactionId.empty(); } bool hasTag(const char* tag) const { return m_tags.find(tag) != m_tags.end(); } protected: virtual void send( const string& str ) = 0 ; enum state { initial = 0, authenticated, } ; bool readMessageLength( unsigned int& len ) ; void createResponseMsg( const string& msgId, string& msg, bool ok = true, const char* szReason = NULL ) ; std::shared_ptr<SipDialogController> getDialogController(void); ClientController& m_controller ; state m_state ; std::array<char, 8192> m_readBuf ; boost::circular_buffer<char> m_buffer ; unsigned int m_nMessageLength ; string m_strAppName ; typedef std::unordered_set<string> set_of_tags ; set_of_tags m_tags; // outbound connections string m_transactionId ; string m_host ; string m_port ; string m_strRemoteAddress; unsigned int m_nRemotePort; string m_msgResponse; string m_msgToSend; }; template <typename T, typename S = T> class Client : public BaseClient { public: Client(boost::asio::io_context& io_context, ClientController& controller); Client(boost::asio::io_context& io_context, ClientController& controller, const string& transactionId, const string& host, const string& port); Client(boost::asio::io_context& io_context, boost::asio::ssl::context& context, ClientController& controller) ; Client(boost::asio::io_context& io_context, boost::asio::ssl::context& context, ClientController& controller, const string& transactionId, const string& host, const string& port); ~Client() {} void async_connect(); void connect_handler(const boost::system::error_code& ec, boost::asio::ip::tcp::resolver::iterator endpointIterator); void read_handler( const boost::system::error_code& ec, std::size_t bytes_transferred ); void write_handler( const boost::system::error_code& ec, std::size_t bytes_transferred ); void handle_handshake(const boost::system::error_code& ec); void start(); T& socket() { return m_sock; } protected: void send( const string& str ); T m_sock; private: Client(); // prohibited } ; typedef std::shared_ptr<BaseClient> client_ptr; typedef std::weak_ptr<BaseClient> client_weak_ptr; } #endif
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#pragma once #include <string> using std::string; namespace bullpgia{ class Chooser{ public: virtual string choose(uint length)=0; };//end chooser };//end bullpgia
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#include<cstdio> #include<algorithm> #include<map> #include<vector> using namespace std; typedef long long LL; const LL MOD=1000000007LL; LL N,L,K,A[1000000]; LL DP[1000000]; map<LL,LL>CNT,IDX; vector<LL>V; struct Node { LL v,idx; Node(){} Node(LL v,LL idx):v(v),idx(idx){} bool operator<(Node n)const{return v<n.v;} }NODE[1000000]; void Add(LL &a,const LL &b){a%=MOD;a+=b%MOD;a%=MOD;} void Mul(LL &a,const LL &b){a%=MOD;a*=b%MOD;a%=MOD;} LL Mulv(const LL &a,const LL &b){LL ans=a%MOD;ans*=b%MOD;return ans%MOD;} LL Exgcd(const LL &a,const LL &b,LL &x,LL &y) { if(b==0LL){x=1LL,y=0LL;return;} Exgcd(b,a%b,y,x); //(a-a/b*b)x+by=g //ax+b(y-a/b*x)=g y-=a/b*x; } LL C(const LL &a,const LL &b) { if(b>a)return 0LL; if(a==b)return 1LL; if(b<(a+1LL)/2LL)return C(a,a-b); LL ans=1LL; for(LL i=b+1;i<=a;i++) { ans*=i; ans/=i-b; } return ans; } int main() { scanf("%I64d%I64d%I64d",&N,&L,&K); for(int i=0;i<N;i++)scanf("%I64d",&A[i]); for(int i=0;i<N;i++)NODE[i]=Node(A[i],i); sort(NODE,NODE+N); for(int i=0;i<N;i++) { if(CNT.find(A[i])==CNT.end())CNT[A[i]]=1LL; else CNT[A[i]]++; } for(int i=0;i<N;i++)V.push_back(A[i]); sort(V.begin(),V.end()); V.resize(unique(V.begin(),V.end())-V.begin()); for(int i=0;i<V.size();i++) { IDX[V[i]]=i; DP[i]=CNT[V[i]]; } LL ans=0LL; Add(ans,L); for(int k=2;k<=K&&k<=(L+N-1LL)/N;k++) { vector<LL>vec; for(int i=0;i<L%N;i++)vec.push_back(A[i]); sort(vec.begin(),vec.end()); LL sum=0LL; for(int i=0,j=0;i<V.size();i++) { Add(sum,DP[i]); for(;j<vec.size()&&vec[j]==V[i];j++)Add(ans,Mulv(sum,C(L/N,k-1))); DP[i]=Mulv(sum,CNT[V[i]]); Add(ans,Mulv(DP[i],C(L/N,k))); } } printf("%I64d\n",ans); return 0; }
[ "fsps60312@yahoo.com.tw" ]
fsps60312@yahoo.com.tw
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/tags/release-0.1/faintdc.cpp
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// Copyright 2012 Lukas Kemmer // // Licensed under the Apache License, Version 2.0 (the "License"); you // may not use this file except in compliance with the License. You // may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or // implied. See the License for the specific language governing // permissions and limitations under the License. #include <cstddef> #include <cassert> #include "faintdc.hh" #include "util/angle.hh" #include "settings.hh" #include "tools/settingid.hh" #include "bitmap/bitmap.h" #include "bitmap/cairo_util.h" #include "util/util.hh" #include "pango/pangocairo.h" #include "objects/objrectangle.hh" #include "objects/objellipse.hh" #include "objects/objtext.hh" faint::Color GetColorFg( const FaintSettings& ); faint::Color GetColorBg( const FaintSettings& ); void LineJoinToCairo( cairo_t*, const FaintSettings& ); void LineCapToCairo( cairo_t*, const FaintSettings& ); void DrawArrowHead( cairo_t* cr, const ArrowHead& arrowHead ){ Point p0( arrowHead.P0() ); Point p1( arrowHead.P1() ); Point p2( arrowHead.P2() ); cairo_move_to( cr, p0.x, p0.y ); cairo_line_to( cr, p1.x, p1.y ); cairo_line_to( cr, p2.x, p2.y ); cairo_close_path( cr ); cairo_fill( cr ); } void DrawArrowHead( faint::Bitmap& bmp, const ArrowHead& a, const faint::Color& c ){ Point p0( a.P0() ); Point p1( a.P1() ); Point p2( a.P2() ); FillTriangle( bmp, p0.x, p0.y, p1.x, p1.y, p2.x, p2.y, c ); } inline void RealignCairoFill( faint::coord& x, faint::coord& y, faint::coord scale ){ x = static_cast<int>(x * scale + 0.5) / scale; y = static_cast<int>(y * scale + 0.5) / scale; } inline void RealignCairoOddStroke( faint::coord& x, faint::coord& y, faint::coord scale ){ x = (static_cast<int>(x * scale + 0.5) + 0.5) / scale; y = (static_cast<int>(y * scale + 0.5) + 0.5) / scale; } void RealignCairo( faint::coord& x, faint::coord& y, const FaintSettings& s, faint::coord scale ){ // Cairo aligns fill-operations and strokes with even strokewidths // at integer coordinates. Strokes and fills at half-integer // coordinates appear smeared (especially obvious is the case of // single pixel horizontal and vertical lines). faint::coord lineWidth = s.Get( ts_LineWidth ); const bool fillOnly = s.Has( ts_FillStyle ) && s.Get( ts_FillStyle ) == FILL; const bool even = int(lineWidth * scale + 0.5) % 2 == 0; if ( even || fillOnly ){ // Round to nearest integer coordinate for strokes with even linewidth // or fills RealignCairoFill(x, y, scale ); } else { // Round to nearest .5 for strokes with odd linewidth RealignCairoOddStroke(x, y, scale ); } } inline void FillAndOrStroke( cairo_t* cr, const FaintSettings& s ){ LineCapToCairo( cr, s ); LineJoinToCairo( cr, s ); faint::coord lineWidth = s.Has( ts_LineWidth ) ? s.Get( ts_LineWidth ) : LITCRD(1.0); cairo_set_line_width( cr, lineWidth ); if ( s.Has( ts_FillStyle ) ){ int fillStyle = s.Get( ts_FillStyle ); if ( fillStyle == FILL ){ // Fill with the foreground color faint::Color fgCol = GetColorFg(s); cairo_set_source_rgba( cr, fgCol.r / 255.0, fgCol.g / 255.0, fgCol.b / 255.0, fgCol.a / 255.0 ); cairo_fill( cr ); return; // No stroke, return early } if ( fillStyle == BORDER_AND_FILL ){ // Fill with the background color faint::Color bgCol = GetColorBg(s); cairo_set_source_rgba( cr, bgCol.r / 255.0, bgCol.g / 255.0, bgCol.b / 255.0, bgCol.a / 255.0 ); cairo_fill_preserve( cr ); } } // Stroke with the foreground color faint::Color fgCol = GetColorFg(s); cairo_set_source_rgba( cr, fgCol.r / 255.0, fgCol.g / 255.0, fgCol.b / 255.0, fgCol.a / 255.0 ); cairo_stroke( cr ); } inline void FromSettings( cairo_t* cr, const FaintSettings& s ){ LineCapToCairo( cr, s ); LineJoinToCairo( cr, s ); faint::coord lineWidth = s.Has( ts_LineWidth ) ? s.Get( ts_LineWidth ) : LITCRD(1.0); cairo_set_line_width( cr, lineWidth ); faint::Color fgCol = s.Has( ts_SwapColors ) && s.Get( ts_SwapColors ) ? s.Get( ts_BgCol ) : s.Get( ts_FgCol ); cairo_set_source_rgba( cr, fgCol.r / 255.0, fgCol.g / 255.0, fgCol.b / 255.0, fgCol.a / 255.0 ); if ( s.Has( ts_LineStyle ) && s.Get( ts_LineStyle ) == faint::LONG_DASH ) { double dashes[] = {double(2 * lineWidth), double(2 * lineWidth)}; cairo_set_dash( cr, dashes, 2, 0 ); } else { cairo_set_dash( cr, 0, 0, 0 ); } } faint::Brush GetBrush( const size_t size, int shape ){ if ( shape == BRUSH_SQUARE ){ return faint::Brush( size, size ); } else if ( shape == BRUSH_CIRCLE ){ return faint::CircleBrush( size ); } else { assert( false ); return faint::Brush( size, size ); } } faint::Color GetColorBg( const FaintSettings& s ){ return s.Has( ts_SwapColors ) && s.Get( ts_SwapColors ) ? s.Get( ts_FgCol ) : s.Get( ts_BgCol ); } faint::Color GetColorFg( const FaintSettings& s ){ return s.Has( ts_SwapColors ) && s.Get( ts_SwapColors ) ? s.Get( ts_BgCol ) : s.Get( ts_FgCol ); } void LineCapToCairo( cairo_t* cr, const FaintSettings& s ){ if ( !s.Has( ts_LineCap ) ){ return; } const int cap = s.Get( ts_LineCap ); if ( cap == faint::CAP_ROUND ){ cairo_set_line_cap( cr, CAIRO_LINE_CAP_ROUND ); } else if ( cap == faint::CAP_BUTT ){ cairo_set_line_cap( cr, CAIRO_LINE_CAP_BUTT ); } else { assert( false ); } } void LineJoinToCairo( cairo_t* cr, const FaintSettings& s ){ if ( !s.Has( ts_LineJoin ) ){ return; } int join = s.Get( ts_LineJoin ); if ( join == faint::JOIN_ROUND ){ cairo_set_line_join( cr, CAIRO_LINE_JOIN_ROUND ); } else if ( join == faint::JOIN_BEVEL ){ cairo_set_line_join( cr, CAIRO_LINE_JOIN_BEVEL ); } else if ( join == faint::JOIN_MITER ){ cairo_set_line_join( cr, CAIRO_LINE_JOIN_MITER ); } else { assert( false ); } } FaintDC::FaintDC( faint::Bitmap& bmp ) : m_bitmap(bmp) { m_x0 = m_y0 = 0; m_sc = LITCRD(1.0); m_surface = GetCairoSurface( m_bitmap ); m_cr = cairo_create( m_surface ); cairo_select_font_face ( m_cr, "purisa", CAIRO_FONT_SLANT_NORMAL, CAIRO_FONT_WEIGHT_BOLD ); cairo_set_font_size( m_cr, 20 ); } FaintDC::~FaintDC(){ cairo_destroy( m_cr ); cairo_surface_destroy( m_surface ); } void FaintDC::Bitmap( faint::Bitmap& drawnBitmap, const Point& topLeft ){ faint::coord x = topLeft.x; faint::coord y = topLeft.y; if ( x + m_x0 >= static_cast<int>(m_bitmap.m_w) || y + m_y0 >= static_cast<int>(m_bitmap.m_h) ){ // Outside target bitmap area return; } if ( m_sc < 1 ){ faint::Bitmap scaled( ScaleBilinear( drawnBitmap, m_sc, m_sc ) ); DrawBitmap( m_bitmap, scaled, x * m_sc + m_x0, y * m_sc + m_y0 ); } else if ( m_sc > 1 ){ faint::Bitmap scaled( ScaleNearest( drawnBitmap, m_sc ) ); DrawBitmap( m_bitmap, scaled, x * m_sc + m_x0, y * m_sc + m_y0 ); } else { DrawBitmap( m_bitmap, drawnBitmap, x + m_x0, y + m_y0 ); } } void FaintDC::Bitmap( faint::Bitmap& drawnBitmap, const faint::Color& maskColor, const Point& topLeft ){ faint::coord x = topLeft.x; faint::coord y = topLeft.y; if ( x + m_x0 >= static_cast<int>(m_bitmap.m_w) || y + m_y0 >= static_cast<int>(m_bitmap.m_h) ) { // Outside target bitmap area return; } if ( m_sc < 1 ){ faint::Bitmap scaled( ScaleBilinear( drawnBitmap, m_sc, m_sc ) ); DrawBitmap( m_bitmap, scaled, maskColor, x * m_sc + m_x0, y * m_sc + m_y0 ); } else if ( m_sc > 1 ){ faint::Bitmap scaled( ScaleNearest( drawnBitmap, m_sc ) ); DrawBitmap( m_bitmap, scaled, maskColor, x * m_sc + m_x0, y * m_sc + m_y0 ); } else { DrawBitmap( m_bitmap, drawnBitmap, maskColor, x + m_x0, y + m_y0 ); } } void FaintDC::Blend( faint::Bitmap& drawnBitmap, const Point& topLeft ){ faint::coord x = topLeft.x; faint::coord y = topLeft.y; if ( x + m_x0 >= static_cast<int>(m_bitmap.m_w) || y + m_y0 >= static_cast<int>(m_bitmap.m_h) ) { // Outside target bitmap area return; } if ( m_sc < 1 ){ faint::Bitmap scaled( ScaleBilinear( drawnBitmap, m_sc, m_sc ) ); BlendBitmap( m_bitmap, scaled, x * m_sc + m_x0, y * m_sc + m_y0 ); } else if ( m_sc > 1 ){ faint::Bitmap scaled( ScaleNearest( drawnBitmap, m_sc ) ); BlendBitmap( m_bitmap, scaled, x * m_sc + m_x0 + 0.5, y * m_sc + m_y0 + 0.5 ); } else { BlendBitmap( m_bitmap, drawnBitmap, x * m_sc + m_x0 + 0.5, y * m_sc + m_y0 + 0.5 ); } } void FaintDC::Blend( faint::Bitmap& drawnBitmap, const faint::Color& maskColor, const Point& topLeft ){ faint::coord x = topLeft.x; faint::coord y = topLeft.y; if ( x + m_x0 >= static_cast<int>(m_bitmap.m_w) || y + m_y0 >= static_cast<int>(m_bitmap.m_h) ) { // Outside target bitmap area return; } if ( m_sc < 1 ){ faint::Bitmap scaled( ScaleBilinear( drawnBitmap, m_sc, m_sc ) ); BlendBitmap( m_bitmap, scaled, maskColor, x * m_sc + m_x0 + 0.5, y * m_sc + m_y0 + 0.5 ); } else if ( m_sc > 1 ){ faint::Bitmap scaled( ScaleNearest( drawnBitmap, m_sc ) ); BlendBitmap( m_bitmap, scaled, maskColor, x * m_sc + m_x0 + 0.5, y * m_sc + m_y0 + 0.5 ); } else { BlendBitmap( m_bitmap, drawnBitmap, maskColor, x * m_sc + m_x0 + 0.5, y * m_sc + m_y0 + 0.5 ); } } void FaintDC::Clear( const faint::Color& color ){ faint::Clear( m_bitmap, color ); } void FaintDC::Ellipse( faint::coord x, faint::coord y, faint::coord w, faint::coord h, const FaintSettings& s ){ if ( s.Has( ts_AntiAlias ) && !s.Get( ts_AntiAlias ) ){ int fillStyle = s.Get( ts_FillStyle ); faint::Color fgCol = s.Get( ts_FgCol ); faint::Color bgCol = s.Get( ts_BgCol ); const faint::coord lineWidth = s.Get( ts_LineWidth ); using std::swap; if ( s.Has( ts_SwapColors ) && s.Get( ts_SwapColors ) ){ std::swap( fgCol, bgCol ); } if ( fillStyle == FILL ){ swap( fgCol, bgCol ); } faint::coord x_adj = x * m_sc + m_x0; faint::coord y_adj = y * m_sc + m_y0; faint::coord w_adj = w * m_sc; faint::coord h_adj = h * m_sc; if ( fillStyle == BORDER_AND_FILL || fillStyle == FILL ){ faint::FillEllipse( m_bitmap, x_adj + w_adj / 2, y_adj + h_adj / 2, w_adj / 2, h_adj / 2, bgCol ); } if ( fillStyle == BORDER || fillStyle == BORDER_AND_FILL ){ faint::DrawEllipse( m_bitmap, x_adj + w_adj / 2, y_adj + h_adj / 2, w_adj / 2, h_adj / 2, lineWidth * m_sc, fgCol ); } } else { FromSettings( m_cr, s ); RealignCairo( x, y, s, m_sc ); cairo_save ( m_cr ); cairo_translate ( m_cr, x + w / 2., y + h / 2. ); cairo_scale ( m_cr, w / 2., h / 2. ); cairo_arc (m_cr, 0., 0., 1., 0., 2 * faint::pi ); cairo_restore (m_cr); FillAndOrStroke( m_cr, s ); } } void FaintDC::Ellipse( const Tri& tri0, const FaintSettings& s ){ if ( s.Has( ts_AntiAlias ) && !s.Get( ts_AntiAlias ) ){ DrawRasterEllipse( tri0, s ); return; } faint::coord skew = tri0.Skew(); Tri tri( Skewed( tri0, -skew ) ); faint::coord angle = tri.Angle(); tri = Rotated( tri, - angle, tri.P0() ); FromSettings( m_cr, s ); std::vector<Point> v = EllipseAsPath( tri0 ); cairo_save ( m_cr ); cairo_move_to( m_cr, v[0].x, v[0].y ); for ( size_t i = 1; i != v.size(); i += 3 ){ cairo_curve_to( m_cr, v[i].x, v[i].y, v[i + 1].x, v[i + 1].y, v[i +2].x, v[i + 2].y ); } FillAndOrStroke( m_cr, s ); cairo_restore(m_cr); } faint::Color FaintDC::GetPixel( faint::coord x, faint::coord y ) const{ int xAdj = static_cast<int>( x * m_sc + m_x0 + 0.5 ); int yAdj = static_cast<int>( y * m_sc + m_y0 + 0.5 ); return GetColor( m_bitmap, xAdj, yAdj ); } void FaintDC::Line( const Tri& t, const FaintSettings& s ){ Point p0(t.P0()); Point p1(t.P1()); Line( p0.x, p0.y, p1.x, p1.y, s ); } void FaintDC::Line( faint::coord x0, faint::coord y0, faint::coord x1, faint::coord y1, const FaintSettings& s ){ faint::coord sz = s.Get( ts_LineWidth ); if ( s.Has( ts_AntiAlias ) &&!s.Get( ts_AntiAlias ) ){ x0 = x0 * m_sc + m_x0; y0 = y0 * m_sc + m_y0; x1 = x1 * m_sc + m_x0; y1 = y1 * m_sc + m_y0; faint::Color color = (s.Has( ts_SwapColors ) && s.Get( ts_SwapColors )) ? s.Get( ts_BgCol ) : s.Get( ts_FgCol ); if ( s.Has( ts_LineArrowHead ) && s.Get( ts_LineArrowHead ) == 1 ){ ArrowHead a( GetArrowHead( ::Line(Point(x0, y0), Point(x1, y1)), s.Get( ts_LineWidth ) ) ); Point anchor = a.LineAnchor(); DrawLine( m_bitmap, x0, y0, anchor.x, anchor.y, color, sz ); DrawArrowHead( m_bitmap, a, color ); } else { DrawLine( m_bitmap, x0, y0, x1, y1, color, sz * m_sc ); } return; } if ( x0 == x1 && y0 == y1 ){ // Don't draw zero-length lines as vector graphics return; } RealignCairo( x0, y0, s, m_sc ); RealignCairo( x1, y1, s, m_sc ); FromSettings( m_cr, s ); cairo_move_to( m_cr, x0, y0 ); if ( s.Has( ts_LineArrowHead ) && s.Get( ts_LineArrowHead ) == 1 ){ ArrowHead a( GetArrowHead( ::Line(Point(x0, y0), Point(x1, y1)), s.Get( ts_LineWidth ) ) ); Point anchor = a.LineAnchor(); cairo_line_to( m_cr, anchor.x, anchor.y ); cairo_stroke( m_cr ); DrawArrowHead( m_cr, a ); } else { cairo_line_to( m_cr, x1, y1 ); cairo_stroke( m_cr ); } } void FaintDC::Lines( const std::vector<IntPoint>& points, const FaintSettings& s ){ if ( points.empty() ){ return; } faint::Color c = ( s.Has( ts_SwapColors ) && s.Get( ts_SwapColors ) ) ? s.Get( ts_BgCol ) : s.Get( ts_FgCol ); if ( points.size() == 1 ){ DrawLine( m_bitmap, points[0].x * m_sc + m_x0, points[0].y * m_sc + m_y0, points[0].x * m_sc + m_x0, points[0].y * m_sc + m_y0, c ); return; } Point prev = floated(points[0]) * m_sc + Point( m_x0, m_y0 ); for ( size_t i = 1; i != points.size(); i++ ){ Point pt = floated(points[i]) * m_sc + Point( m_x0, m_y0 ); DrawLine( m_bitmap, prev.x, prev.y, pt.x, pt.y, c, m_sc ); prev = pt; } } void FaintDC::Path( const std::vector<PathPt>& points, const FaintSettings& s ){ if ( points.empty() ){ return; } FromSettings( m_cr, s ); faint::coord curr_x = points.front().x; faint::coord curr_y = points.front().y; for ( size_t i = 0; i != points.size(); i++ ){ const PathPt& pt = points[i]; if ( pt.type == PathPt::MoveTo ){ cairo_move_to( m_cr, pt.x, pt.y ); curr_x = pt.x; curr_y = pt.y; } else if ( pt.type == PathPt::LineTo ){ cairo_line_to( m_cr, pt.x, pt.y ); curr_x = pt.x; curr_y = pt.y; } else if ( pt.type == PathPt::CubicBezier ){ cairo_curve_to( m_cr, pt.cx, pt. cy, pt.dx, pt.dy, pt.x, pt.y ); curr_x = pt.x; curr_y = pt.y; } else if ( pt.type == PathPt::Close ){ cairo_close_path( m_cr ); } else if ( pt.type == PathPt::ArcTo ){ // Fixme: Incorrect like nuts const faint::coord x0 = curr_x; const faint::coord y0 = curr_y; const faint::coord x1 = pt.x; const faint::coord y1 = pt.y; if ( pt.large_arc_flag == 1 ){ faint::coord cx = x0; faint::coord cy = y0 + ( y1 - y0 ) / LITCRD(2.0); faint::coord dx = x0 + ( x1 - x0 ) / LITCRD(2.0); faint::coord dy = y1; cairo_curve_to( m_cr, cx, cy, dx, dy, x1, y1 ); } else if ( pt.large_arc_flag == 0 ){ faint::coord cx = x0 + ( x1 - x0 ) / LITCRD(2.0); faint::coord cy = y0; faint::coord dx = x1; faint::coord dy = y0 + ( y1 - y0 ) / LITCRD(2.0); cairo_curve_to( m_cr, cx, cy, dx, dy, x1, y1 ); } curr_x = x1; curr_y = y1; } } FillAndOrStroke( m_cr, s ); } void FaintDC::Polygon( const std::vector<Point>& points, const FaintSettings& s ){ if ( points.size() <= 1 ){ return; } FromSettings( m_cr, s ); const Point& p0 = points[0]; faint::coord x( p0.x ); faint::coord y( p0.y ); RealignCairo( x, y, s, m_sc ); cairo_move_to( m_cr, x, y ); for ( size_t i = 1; i != points.size(); i++ ){ const Point& p( points[i] ); x = p.x; y = p.y; RealignCairo( x, y, s, m_sc ); cairo_line_to( m_cr, x, y ); } cairo_close_path( m_cr ); FillAndOrStroke( m_cr, s ); } void FaintDC::Rectangle( const IntRect& r, const FaintSettings& s ){ Rectangle( TriFromRect( floated(r) ), s ); } void FaintDC::Rectangle( const Point& p0, const Point& p1, const FaintSettings& s ){ Tri t( TriFromRect(Rect(p0,p1)) ); Rectangle( t, s ); } void FaintDC::Rectangle( const IntPoint& p1, const IntPoint& p2, const FaintSettings& s ){ Rectangle( floated(p1), floated(p2), s ); // Fixme } void FaintDC::Rectangle( const Tri& tri, const FaintSettings& s ){ if ( s.Has( ts_AntiAlias ) && !s.Get( ts_AntiAlias ) ){ DrawRasterRect( tri, s ); return; } //if ( fabs(tri.Skew()) > 0.0001 ){ // Fixme std::vector<Point> points; points.push_back( tri.P0() ); points.push_back( tri.P1() ); points.push_back( tri.P3() ); points.push_back( tri.P2() ); Polygon( points, s ); //return; //} // FromSettings( m_cr, s ); // faint::coord x0 = tri.P0().x; // faint::coord y0 = tri.P0().y; // faint::coord x1 = x0 + tri.Width(); // Fixme // faint::coord y1 = y0 + tri.Height(); // RealignCairo( x0, y0, s, m_sc ); // RealignCairo( x1, y1, s, m_sc ); // faint::coord w = x1 - x0; // faint::coord h = y1 - y0; // cairo_save ( m_cr ); // cairo_translate( m_cr, x0, y0 ); // cairo_rotate( m_cr, tri.Angle() ); // cairo_rectangle( m_cr, 0, 0, w + ( w < 0 ? 1 : -1), h + (h < 0 ? 1 : -1 )); // Cairo-style, -1 eh. // FillAndOrStroke( m_cr, s ); // cairo_restore( m_cr ); } void FaintDC::SetOrigin( faint::coord x, faint::coord y ){ cairo_translate( m_cr, x, y ); m_x0 = x; m_y0 = y; } void FaintDC::SetScale( faint::coord scale ){ m_sc = scale; cairo_scale( m_cr, m_sc, m_sc ); } void FaintDC::Spline( const std::vector<Point>& points, const FaintSettings& s ){ if ( points.size() <= 2 ){ return; } FromSettings( m_cr, s ); const Point& p0 = points[0]; faint::coord x1 = p0.x; faint::coord y1 = p0.y; const Point& p2 = points[1]; faint::coord c = p2.x; faint::coord d = p2.y; faint::coord x3 = ( x1 + c ) / 2; faint::coord y3 = ( y1 + d ) / 2; cairo_move_to( m_cr, x1, y1 ); cairo_line_to( m_cr, x3, y3 ); faint::coord x2, y2; for ( size_t i = 2; i < points.size(); i++ ){ const Point& pt = points[i]; x1 = x3; y1 = y3; x2 = c; y2 = d; c = pt.x; d = pt.y; x3 = ( x2 + c ) / 2; y3 = ( y2 + d ) / 2; cairo_curve_to( m_cr, x1, y1, x2, y2, x3, y3 ); } cairo_line_to( m_cr, c, d ); cairo_stroke( m_cr ); } void FaintDC::Stroke( const std::vector<IntPoint>& points, const FaintSettings& s ){ if ( points.size() < 1 ){ return; } faint::Color c = s.Has( ts_SwapColors ) && s.Get( ts_SwapColors ) ? s.Get( ts_BgCol ) : s.Get( ts_FgCol ); faint::Brush b = ( s.Has( ts_BrushSize ) ? GetBrush( s.Get( ts_BrushSize ), s.Get( ts_BrushShape ) ) : GetBrush( 1, BRUSH_SQUARE ) ); if ( points.size() == 1 ){ faint::Stroke( m_bitmap, points[0].x * m_sc + m_x0, points[0].y * m_sc + m_y0, points[0].x * m_sc + m_x0, points[0].y * m_sc + m_y0, b, c ); return; } IntPoint prev = points[0]; for ( size_t i = 1; i != points.size(); i++ ){ faint::Stroke( m_bitmap, points[0].x * m_sc + m_x0, points[0].y * m_sc + m_y0, points[0].x * m_sc + m_x0, points[0].y * m_sc + m_y0, b, c ); faint::Stroke( m_bitmap, prev.x * m_sc + m_x0, prev.y * m_sc + m_y0, points[i].x * m_sc + m_x0, points[i].y * m_sc + m_y0, b, c ); prev = points[i]; } } void FaintDC::Text( const Tri& t, const std::string& text, const FaintSettings& s ){ const bool bold = s.Has( ts_FontBold ) && s.Get( ts_FontBold ); const bool italic = s.Has( ts_FontItalic ) && s.Get( ts_FontItalic ); const faint::Color fgCol( s.Get( ts_FgCol ) ); const faint::Color bgCol( s.Get( ts_BgCol ) ); cairo_save( m_cr ); faint::coord x0 = t.P0().x; faint::coord y0 = t.P0().y; PangoFontDescription* font_description = pango_font_description_new(); pango_font_description_set_family (font_description, s.Get( ts_FontFace ).c_str()); pango_font_description_set_weight (font_description, bold ? PANGO_WEIGHT_BOLD : PANGO_WEIGHT_NORMAL ); pango_font_description_set_style( font_description, italic ? PANGO_STYLE_ITALIC : PANGO_STYLE_NORMAL ); pango_font_description_set_absolute_size (font_description, s.Get( ts_FontSize ) * PANGO_SCALE); // Offset to anchor at the top PangoLayout* referenceLayout = pango_cairo_create_layout (m_cr); pango_layout_set_font_description( referenceLayout, font_description ); pango_layout_set_text( referenceLayout, "M", -1 ); PangoRectangle ink; PangoRectangle logical; pango_layout_get_extents(referenceLayout, &ink, &logical); g_object_unref( referenceLayout ); PangoLayout* layout = pango_cairo_create_layout (m_cr); pango_layout_set_font_description (layout, font_description); pango_layout_set_text (layout, text.c_str(), -1); RealignCairoFill(x0,y0,m_sc); cairo_translate( m_cr, x0, y0 ); cairo_rotate( m_cr, t.Angle() ); if ( t.Height() < 0 ){ cairo_scale( m_cr, 1, -1 ); } faint::coord xOffset = 0; faint::coord yOffset = ink.height / PANGO_SCALE; if ( rather_zero( t.Angle() ) ){ RealignCairoFill(xOffset, yOffset, m_sc); } cairo_translate( m_cr, xOffset, yOffset ); // Render text as a Cairo path. Rendering with Pango gives somewhat // nicer output on Windows (e.g. ClearType sub-pixel anti aliasing), // but I've found no convenient way to turn that of when // saving/flattening, and the Pango output also caused letters to // "wobble" when the text is rotated. PangoLayoutLine* line = pango_layout_get_line( layout, 0 ); pango_cairo_layout_line_path( m_cr, line ); cairo_set_source_rgba( m_cr, fgCol.r / 255.0, fgCol.g / 255.0, fgCol.b / 255.0, fgCol.a / 255.0 ); cairo_fill( m_cr ); g_object_unref (layout); pango_font_description_free (font_description); cairo_restore( m_cr ); } Size FaintDC::TextExtents( const std::string& text, const FaintSettings& s ) const{ const bool bold = s.Has( ts_FontBold ) && s.Get( ts_FontBold ); const bool italic = s.Has( ts_FontItalic ) && s.Get( ts_FontItalic ); PangoFontDescription* font_description = pango_font_description_new (); font_description = pango_font_description_new(); pango_font_description_set_family (font_description, s.Get( ts_FontFace ).c_str()); pango_font_description_set_weight (font_description, bold ? PANGO_WEIGHT_BOLD : PANGO_WEIGHT_NORMAL ); pango_font_description_set_style( font_description, italic ? PANGO_STYLE_ITALIC : PANGO_STYLE_NORMAL ); pango_font_description_set_absolute_size (font_description, s.Get( ts_FontSize ) * PANGO_SCALE); PangoLayout* layout = pango_cairo_create_layout (m_cr); pango_layout_set_font_description (layout, font_description); pango_layout_set_text (layout, text.c_str(), -1); PangoRectangle ink; PangoRectangle logical; pango_layout_get_extents(layout, &ink, &logical); pango_font_description_free( font_description ); g_object_unref (layout); return Size( ink.width / PANGO_SCALE, ink.height / PANGO_SCALE ); } void FaintDC::DrawPoint( const Point& pt ){ Ellipse( pt.x - 5, pt.y - 5, 10, 10, GetEllipseSettings() ); } void FaintDC::DrawRasterEllipse( const Tri& tri, const FaintSettings& s ){ using std::swap; faint::Color fgCol = s.Get( ts_FgCol ); faint::Color bgCol = s.Get( ts_BgCol ); if ( s.Has( ts_SwapColors ) && s.Get( ts_SwapColors ) ){ swap( fgCol, bgCol ); } int fillStyle = s.Get( ts_FillStyle ); if ( fillStyle == FILL ){ swap( fgCol, bgCol ); } const Point origin(m_x0, m_y0); if ( fillStyle == BORDER_AND_FILL || fillStyle == FILL ){ Point origin( m_x0, m_y0 ); FillEllipse( m_bitmap, tri.P0() * m_sc + origin, tri.P3() * m_sc + origin, bgCol ); } if ( fillStyle == BORDER || fillStyle == BORDER_AND_FILL ){ DrawEllipse( m_bitmap, tri.P0() * m_sc + origin, tri.P3() * m_sc + origin , s.Get( ts_LineWidth ), fgCol ); } } void FaintDC::DrawRasterRect( const Tri& tri, const FaintSettings& s ){ using std::swap; faint::Color fgCol = s.Get( ts_FgCol ); faint::Color bgCol = s.Get( ts_BgCol ); if ( s.Has( ts_SwapColors ) && s.Get( ts_SwapColors ) ){ swap( fgCol, bgCol ); } int fillStyle = s.Get( ts_FillStyle ); if ( fillStyle == FILL ){ swap( fgCol, bgCol ); } const Point origin(m_x0, m_y0); if ( fillStyle == BORDER_AND_FILL || fillStyle == FILL ){ FillRect( m_bitmap, tri.P0() * m_sc + origin, tri.P3() * m_sc + origin, bgCol ); } if ( fillStyle == BORDER || fillStyle == BORDER_AND_FILL ){ DrawRect( m_bitmap, tri.P0() * m_sc + origin, tri.P3() * m_sc + origin, fgCol, s.Get( ts_LineWidth ) * m_sc ); } }
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#ifndef CHAPTER_4_MAXHEAP_H #define CHAPTER_4_MAXHEAP_H #include <algorithm> #include <cassert> #include <cmath> #include <ctime> #include <iostream> #include <string> using namespace std; template <typename Item> class MaxHeap { private: Item* data; int count; int cap; void shiftUp(int k) { while (k / 2 >= 1 && data[k / 2] < data[k]) { swap(data[k / 2], data[k]); k /= 2; } } void shiftDown(int k) { while (2 * k <= count) { int j = 2 * k; if (j + 1 <= count && data[j + 1] > data[j]) ++j; if (data[k] >= data[j]) break; swap(data[k], data[j]); k = j; } } void resize(int newSize) { Item* temp = new Item[newSize]; copy(data, data + count + 1, temp); delete[] data; data = temp; cap = newSize - 1; } public: MaxHeap(size_t capacity = 8) { data = new Item[capacity + (size_t)1]; count = 0; cap = capacity; } MaxHeap(Item arr[], int n) { data = new Item[n + 1]; cap = n; for (int i = 0; i < n; ++i) { data[i + 1] = arr[i]; } count = n; for (int i = count / 2; i >= 1; --i) { shiftDown(i); } } ~MaxHeap() { delete[] data; } int size() { return count; } bool isEmpty() { return count == 0; } void insert(Item item) { if (count >= cap) resize(cap * 2 + 1); data[count + 1] = item; ++count; shiftUp(count); } Item extractMax() { assert(count > 0); Item ret = data[1]; swap(data[1], data[count]); --count; shiftDown(1); return ret; } }; template <typename Item> class IndexMaxHeap { private: Item* data; int* indexes; int* reverse; int count; int cap; void shiftUp(int k) { while (k / 2 >= 1 && data[indexes[k / 2]] < data[indexes[k]]) { swap(indexes[k / 2], indexes[k]); reverse[indexes[k / 2]] = k / 2; reverse[indexes[k]] = k; k /= 2; } } void shiftDown(int k) { while (2 * k <= count) { int j = 2 * k; if (j + 1 <= count && data[indexes[j + 1]] > data[indexes[j]]) ++j; if (data[indexes[k]] >= data[indexes[j]]) break; swap(indexes[k], indexes[j]); reverse[indexes[k]] = k; reverse[indexes[j]] = j; k = j; } } void resize(int newSize) { Item* tempData = new Item[newSize]; int* tempIndexes = new int[newSize]; copy(data, data + count + 1, tempData); copy(indexes, indexes + count + 1, tempIndexes); delete[] data; delete[] indexes; data = tempData; indexes = tempIndexes; cap = newSize - 1; } public: IndexMaxHeap(size_t capacity = 8) { data = new Item[capacity + (size_t)1]; indexes = new int[capacity + 1]; reverse = new int[capacity + 1]; uninitialized_fill_n(reverse, capacity + 1, 0); count = 0; cap = capacity; } IndexMaxHeap(Item arr[], int n) { data = new Item[n + 1]; cap = n; for (int i = 0; i < n; ++i) { data[i + 1] = arr[i]; } count = n; for (int i = count / 2; i >= 1; --i) { shiftDown(i); } } ~IndexMaxHeap() { delete[] data; delete[] indexes; delete[] reverse; } int size() { return count; } bool isEmpty() { return count == 0; } void insert(int i, Item item) { assert(i + 1 >= 1); if (count >= cap) resize(cap * 2 + 1); ++i; data[i] = item; indexes[count + 1] = i; reverse[i] = count + 1; ++count; shiftUp(count); } Item extractMax() { assert(count > 0); Item ret = data[indexes[1]]; swap(indexes[1], indexes[count]); reverse[indexes[1]] = 1; reverse[indexes[count]] = 0; --count; shiftDown(1); return ret; } int extractMaxIndex() { assert(count > 0); int ret = indexes[1] - 1; swap(indexes[1], indexes[count]); reverse[indexes[1]] = 1; reverse[indexes[count]] = 0; --count; shiftDown(1); return ret; } bool contains(int i) { assert(i + 1 >= 1 && i + 1 <= cap); return reverse[i + 1] != 0; } Item getItem(int i) { assert(contains(i)); return data[i + 1]; } void change(int i, Item newItem) { assert(contains(i)); ++i; int j = reverse[i]; shiftDown(j); shiftUp(j); } }; #endif
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void f(int submask) { // Do something with submask. } /* O(|Number of submasks|). */ void submasks(int mask) { // Going through all the non-empty submasks in decreasing order of value. for (int submask = mask; submask; submask = (submask - 1) & mask) { f(submask); } // Processing the empty submask as well. f(0); } /* O(3^n) - Goes through all the masks with n bits and its submasks. */ void masks_and_submasks(int n) { for (int mask = 0; mask < (1 << n); mask++) { submasks(mask); } }
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#ifndef TYPES_HPP #define TYPES_HPP #define CV_8U 0 #define CV_8S 1 #define CV_16U 2 #define CV_16S 3 #define CV_32S 4 #define CV_32F 5 #define CV_64F 6 #define CV_USRTYPE1 7 template<typename _Tp> class Size_; template<typename _Tp> class Point_; template<typename _Tp> class Rect_; //////////////////////////////// Size_ //////////////////////////////// /** @brief Template class for specifying the size of an image or rectangle. The class includes two members called width and height. The structure can be converted to and from the old OpenCV structures CvSize and CvSize2D32f . The same set of arithmetic and comparison operations as for Point_ is available. OpenCV defines the following Size_\<\> aliases: @code typedef Size_<int> Size2i; typedef Size2i Size; typedef Size_<float> Size2f; @endcode */ template<typename _Tp> class Size_ { public: typedef _Tp value_type; //! default constructor Size_(); Size_(_Tp _width, _Tp _height); Size_(const Size_& sz); Size_(const Point_<_Tp>& pt); //! conversion of another data type. template<typename _Tp2> operator Size_<_Tp2>() const; Size_& operator = (const Size_& sz); //! the area (width*height) _Tp area() const; //! true if empty bool empty() const; _Tp width; //!< the width _Tp height; //!< the height }; typedef Size_<int> Size2i; typedef Size_<long> Size2l; typedef Size_<float> Size2f; typedef Size_<double> Size2d; typedef Size2i Size; //////////////////////////////// Point_ //////////////////////////////// /** @brief Template class for 2D points specified by its coordinates `x` and `y`. An instance of the class is interchangeable with C structures, CvPoint and CvPoint2D32f . There is also a cast operator to convert point coordinates to the specified type. The conversion from floating-point coordinates to integer coordinates is done by rounding. Commonly, the conversion uses this operation for each of the coordinates. Besides the class members listed in the declaration above, the following operations on points are implemented: @code pt1 = pt2 + pt3; pt1 = pt2 - pt3; pt1 = pt2 * a; pt1 = a * pt2; pt1 = pt2 / a; pt1 += pt2; pt1 -= pt2; pt1 *= a; pt1 /= a; double value = norm(pt); // L2 norm pt1 == pt2; pt1 != pt2; @endcode For your convenience, the following type aliases are defined: @code typedef Point_<int> Point2i; typedef Point2i Point; typedef Point_<float> Point2f; typedef Point_<double> Point2d; @endcode Example: @code Point2f a(0.3f, 0.f), b(0.f, 0.4f); Point pt = (a + b)*10.f; cout << pt.x << ", " << pt.y << endl; @endcode */ template<typename _Tp> class Point_ { public: typedef _Tp value_type; //! default constructor Point_(); Point_(_Tp _x, _Tp _y); Point_(const Point_& pt); //! conversion to another data type template<typename _Tp2> operator Point_<_Tp2>() const; Point_& operator = (const Point_& pt); //! dot product _Tp dot(const Point_& pt) const; //! dot product computed in double-precision arithmetics double ddot(const Point_& pt) const; //! cross-product double cross(const Point_& pt) const; //! checks whether the point is inside the specified rectangle bool inside(const Rect_<_Tp>& r) const; _Tp x; //!< x coordinate of the point _Tp y; //!< y coordinate of the point }; typedef Point_<int> Point2i; typedef Point_<long> Point2l; typedef Point_<float> Point2f; typedef Point_<double> Point2d; typedef Point2i Point; //////////////////////////////// Rect_ //////////////////////////////// /** @brief Template class for 2D rectangles described by the following parameters: - Coordinates of the top-left corner. This is a default interpretation of Rect_::x and Rect_::y in OpenCV. Though, in your algorithms you may count x and y from the bottom-left corner. - Rectangle width and height. OpenCV typically assumes that the top and left boundary of the rectangle are inclusive, while the right and bottom boundaries are not. For example, the method Rect_::contains returns true if \f[x \leq pt.x < x+width, y \leq pt.y < y+height\f] Virtually every loop over an image ROI in OpenCV (where ROI is specified by Rect_\<int\> ) is implemented as: @code for(int y = roi.y; y < roi.y + roi.height; y++) for(int x = roi.x; x < roi.x + roi.width; x++) { // ... } @endcode In addition to the class members, the following operations on rectangles are implemented: - \f$\texttt{rect} = \texttt{rect} \pm \texttt{point}\f$ (shifting a rectangle by a certain offset) - \f$\texttt{rect} = \texttt{rect} \pm \texttt{size}\f$ (expanding or shrinking a rectangle by a certain amount) - rect += point, rect -= point, rect += size, rect -= size (augmenting operations) - rect = rect1 & rect2 (rectangle intersection) - rect = rect1 | rect2 (minimum area rectangle containing rect1 and rect2 ) - rect &= rect1, rect |= rect1 (and the corresponding augmenting operations) - rect == rect1, rect != rect1 (rectangle comparison) This is an example how the partial ordering on rectangles can be established (rect1 \f$\subseteq\f$ rect2): @code template<typename _Tp> inline bool operator <= (const Rect_<_Tp>& r1, const Rect_<_Tp>& r2) { return (r1 & r2) == r1; } @endcode For your convenience, the Rect_\<\> alias is available: cv::Rect */ template<typename _Tp> class Rect_ { public: typedef _Tp value_type; //! default constructor Rect_(); Rect_(_Tp _x, _Tp _y, _Tp _width, _Tp _height); Rect_(const Rect_& r); Rect_(const Point_<_Tp>& org, const Size_<_Tp>& sz); Rect_(const Point_<_Tp>& pt1, const Point_<_Tp>& pt2); Rect_& operator = ( const Rect_& r ); //! the top-left corner Point_<_Tp> tl() const; //! the bottom-right corner Point_<_Tp> br() const; //! size (width, height) of the rectangle Size_<_Tp> size() const; //! area (width*height) of the rectangle _Tp area() const; //! true if empty bool empty() const; //! conversion to another data type template<typename _Tp2> operator Rect_<_Tp2>() const; //! checks whether the rectangle contains the point bool contains(const Point_<_Tp>& pt) const; _Tp x; //!< x coordinate of the top-left corner _Tp y; //!< y coordinate of the top-left corner _Tp width; //!< width of the rectangle _Tp height; //!< height of the rectangle }; typedef Rect_<int> Rect2i; typedef Rect_<float> Rect2f; typedef Rect_<double> Rect2d; typedef Rect2i Rect; ////////////////////////////////// Size ///////////////////////////////// template<typename _Tp> inline Size_<_Tp>::Size_() : width(0), height(0) {} template<typename _Tp> inline Size_<_Tp>::Size_(_Tp _width, _Tp _height) : width(_width), height(_height) {} template<typename _Tp> inline Size_<_Tp>::Size_(const Size_& sz) : width(sz.width), height(sz.height) {} template<typename _Tp> inline Size_<_Tp>::Size_(const Point_<_Tp>& pt) : width(pt.x), height(pt.y) {} template<typename _Tp> template<typename _Tp2> inline Size_<_Tp>::operator Size_<_Tp2>() const { return Size_<_Tp2>((_Tp2)(width), (_Tp2)(height)); } template<typename _Tp> inline Size_<_Tp>& Size_<_Tp>::operator = (const Size_<_Tp>& sz) { width = sz.width; height = sz.height; return *this; } template<typename _Tp> inline _Tp Size_<_Tp>::area() const { const _Tp result = width * height; CV_DbgAssert(!std::numeric_limits<_Tp>::is_integer || width == 0 || result / width == height); // make sure the result fits in the return value return result; } template<typename _Tp> inline bool Size_<_Tp>::empty() const { return width <= 0 || height <= 0; } template<typename _Tp> static inline Size_<_Tp>& operator *= (Size_<_Tp>& a, _Tp b) { a.width *= b; a.height *= b; return a; } template<typename _Tp> static inline Size_<_Tp> operator * (const Size_<_Tp>& a, _Tp b) { Size_<_Tp> tmp(a); tmp *= b; return tmp; } template<typename _Tp> static inline Size_<_Tp>& operator /= (Size_<_Tp>& a, _Tp b) { a.width /= b; a.height /= b; return a; } template<typename _Tp> static inline Size_<_Tp> operator / (const Size_<_Tp>& a, _Tp b) { Size_<_Tp> tmp(a); tmp /= b; return tmp; } template<typename _Tp> static inline Size_<_Tp>& operator += (Size_<_Tp>& a, const Size_<_Tp>& b) { a.width += b.width; a.height += b.height; return a; } template<typename _Tp> static inline Size_<_Tp> operator + (const Size_<_Tp>& a, const Size_<_Tp>& b) { Size_<_Tp> tmp(a); tmp += b; return tmp; } template<typename _Tp> static inline Size_<_Tp>& operator -= (Size_<_Tp>& a, const Size_<_Tp>& b) { a.width -= b.width; a.height -= b.height; return a; } template<typename _Tp> static inline Size_<_Tp> operator - (const Size_<_Tp>& a, const Size_<_Tp>& b) { Size_<_Tp> tmp(a); tmp -= b; return tmp; } template<typename _Tp> static inline bool operator == (const Size_<_Tp>& a, const Size_<_Tp>& b) { return a.width == b.width && a.height == b.height; } template<typename _Tp> static inline bool operator != (const Size_<_Tp>& a, const Size_<_Tp>& b) { return !(a == b); } //////////////////////////////// 2D Point /////////////////////////////// template<typename _Tp> inline Point_<_Tp>::Point_() : x(0), y(0) {} template<typename _Tp> inline Point_<_Tp>::Point_(_Tp _x, _Tp _y) : x(_x), y(_y) {} template<typename _Tp> inline Point_<_Tp>::Point_(const Point_& pt) : x(pt.x), y(pt.y) {} template<typename _Tp> template<typename _Tp2> inline Point_<_Tp>::operator Point_<_Tp2>() const { return Point_<_Tp2>((_Tp2)(x), (_Tp2)(y)); } template<typename _Tp> inline Point_<_Tp>& Point_<_Tp>::operator = (const Point_& pt) { x = pt.x; y = pt.y; return *this; } template<typename _Tp> inline _Tp Point_<_Tp>::dot(const Point_& pt) const { return (_Tp)(x*pt.x + y*pt.y); } template<typename _Tp> inline double Point_<_Tp>::ddot(const Point_& pt) const { return (double)x*pt.x + (double)y*pt.y; } template<typename _Tp> inline double Point_<_Tp>::cross(const Point_& pt) const { return (double)x*pt.y - (double)y*pt.x; } template<typename _Tp> inline bool Point_<_Tp>::inside( const Rect_<_Tp>& r ) const { return r.contains(*this); } template<typename _Tp> static inline Point_<_Tp>& operator += (Point_<_Tp>& a, const Point_<_Tp>& b) { a.x += b.x; a.y += b.y; return a; } template<typename _Tp> static inline Point_<_Tp>& operator -= (Point_<_Tp>& a, const Point_<_Tp>& b) { a.x -= b.x; a.y -= b.y; return a; } template<typename _Tp> static inline Point_<_Tp>& operator *= (Point_<_Tp>& a, int b) { a.x = (_Tp)(a.x * b); a.y = (_Tp)(a.y * b); return a; } template<typename _Tp> static inline Point_<_Tp>& operator *= (Point_<_Tp>& a, float b) { a.x = (_Tp)(a.x * b); a.y = (_Tp)(a.y * b); return a; } template<typename _Tp> static inline Point_<_Tp>& operator *= (Point_<_Tp>& a, double b) { a.x = (_Tp)(a.x * b); a.y = (_Tp)(a.y * b); return a; } template<typename _Tp> static inline Point_<_Tp>& operator /= (Point_<_Tp>& a, int b) { a.x = (_Tp)(a.x / b); a.y = (_Tp)(a.y / b); return a; } template<typename _Tp> static inline Point_<_Tp>& operator /= (Point_<_Tp>& a, float b) { a.x = (_Tp)(a.x / b); a.y = (_Tp)(a.y / b); return a; } template<typename _Tp> static inline Point_<_Tp>& operator /= (Point_<_Tp>& a, double b) { a.x = (_Tp)(a.x / b); a.y = (_Tp)(a.y / b); return a; } template<typename _Tp> static inline double norm(const Point_<_Tp>& pt) { return std::sqrt((double)pt.x*pt.x + (double)pt.y*pt.y); } template<typename _Tp> static inline bool operator == (const Point_<_Tp>& a, const Point_<_Tp>& b) { return a.x == b.x && a.y == b.y; } template<typename _Tp> static inline bool operator != (const Point_<_Tp>& a, const Point_<_Tp>& b) { return a.x != b.x || a.y != b.y; } template<typename _Tp> static inline Point_<_Tp> operator + (const Point_<_Tp>& a, const Point_<_Tp>& b) { return Point_<_Tp>( (_Tp)(a.x + b.x), (_Tp)(a.y + b.y) ); } template<typename _Tp> static inline Point_<_Tp> operator - (const Point_<_Tp>& a, const Point_<_Tp>& b) { return Point_<_Tp>( (_Tp)(a.x - b.x), (_Tp)(a.y - b.y) ); } template<typename _Tp> static inline Point_<_Tp> operator - (const Point_<_Tp>& a) { return Point_<_Tp>( (_Tp)(-a.x), (_Tp)(-a.y) ); } template<typename _Tp> static inline Point_<_Tp> operator * (const Point_<_Tp>& a, int b) { return Point_<_Tp>( (_Tp)(a.x*b), (_Tp)(a.y*b) ); } template<typename _Tp> static inline Point_<_Tp> operator * (int a, const Point_<_Tp>& b) { return Point_<_Tp>( (_Tp)(b.x*a), (_Tp)(b.y*a) ); } template<typename _Tp> static inline Point_<_Tp> operator * (const Point_<_Tp>& a, float b) { return Point_<_Tp>( (_Tp)(a.x*b), (_Tp)(a.y*b) ); } template<typename _Tp> static inline Point_<_Tp> operator * (float a, const Point_<_Tp>& b) { return Point_<_Tp>( (_Tp)(b.x*a), (_Tp)(b.y*a) ); } template<typename _Tp> static inline Point_<_Tp> operator * (const Point_<_Tp>& a, double b) { return Point_<_Tp>( (_Tp)(a.x*b), (_Tp)(a.y*b) ); } template<typename _Tp> static inline Point_<_Tp> operator * (double a, const Point_<_Tp>& b) { return Point_<_Tp>( (_Tp)(b.x*a), (_Tp)(b.y*a) ); } template<typename _Tp> static inline Point_<_Tp> operator / (const Point_<_Tp>& a, int b) { Point_<_Tp> tmp(a); tmp /= b; return tmp; } template<typename _Tp> static inline Point_<_Tp> operator / (const Point_<_Tp>& a, float b) { Point_<_Tp> tmp(a); tmp /= b; return tmp; } template<typename _Tp> static inline Point_<_Tp> operator / (const Point_<_Tp>& a, double b) { Point_<_Tp> tmp(a); tmp /= b; return tmp; } ////////////////////////////////// Rect ///////////////////////////////// template<typename _Tp> inline Rect_<_Tp>::Rect_() : x(0), y(0), width(0), height(0) {} template<typename _Tp> inline Rect_<_Tp>::Rect_(_Tp _x, _Tp _y, _Tp _width, _Tp _height) : x(_x), y(_y), width(_width), height(_height) {} template<typename _Tp> inline Rect_<_Tp>::Rect_(const Rect_<_Tp>& r) : x(r.x), y(r.y), width(r.width), height(r.height) {} template<typename _Tp> inline Rect_<_Tp>::Rect_(const Point_<_Tp>& org, const Size_<_Tp>& sz) : x(org.x), y(org.y), width(sz.width), height(sz.height) {} template<typename _Tp> inline Rect_<_Tp>::Rect_(const Point_<_Tp>& pt1, const Point_<_Tp>& pt2) { x = std::min(pt1.x, pt2.x); y = std::min(pt1.y, pt2.y); width = std::max(pt1.x, pt2.x) - x; height = std::max(pt1.y, pt2.y) - y; } template<typename _Tp> inline Rect_<_Tp>& Rect_<_Tp>::operator = ( const Rect_<_Tp>& r ) { x = r.x; y = r.y; width = r.width; height = r.height; return *this; } template<typename _Tp> inline Point_<_Tp> Rect_<_Tp>::tl() const { return Point_<_Tp>(x,y); } template<typename _Tp> inline Point_<_Tp> Rect_<_Tp>::br() const { return Point_<_Tp>(x + width, y + height); } template<typename _Tp> inline Size_<_Tp> Rect_<_Tp>::size() const { return Size_<_Tp>(width, height); } template<typename _Tp> inline _Tp Rect_<_Tp>::area() const { const _Tp result = width * height; CV_DbgAssert(!std::numeric_limits<_Tp>::is_integer || width == 0 || result / width == height); // make sure the result fits in the return value return result; } template<typename _Tp> inline bool Rect_<_Tp>::empty() const { return width <= 0 || height <= 0; } template<typename _Tp> template<typename _Tp2> inline Rect_<_Tp>::operator Rect_<_Tp2>() const { return Rect_<_Tp2>((_Tp2)(x), (_Tp2)(y), (_Tp2)(width), (_Tp2)(height)); } template<typename _Tp> inline bool Rect_<_Tp>::contains(const Point_<_Tp>& pt) const { return x <= pt.x && pt.x < x + width && y <= pt.y && pt.y < y + height; } template<typename _Tp> static inline Rect_<_Tp>& operator += ( Rect_<_Tp>& a, const Point_<_Tp>& b ) { a.x += b.x; a.y += b.y; return a; } template<typename _Tp> static inline Rect_<_Tp>& operator -= ( Rect_<_Tp>& a, const Point_<_Tp>& b ) { a.x -= b.x; a.y -= b.y; return a; } template<typename _Tp> static inline Rect_<_Tp>& operator += ( Rect_<_Tp>& a, const Size_<_Tp>& b ) { a.width += b.width; a.height += b.height; return a; } template<typename _Tp> static inline Rect_<_Tp>& operator -= ( Rect_<_Tp>& a, const Size_<_Tp>& b ) { const _Tp width = a.width - b.width; const _Tp height = a.height - b.height; CV_DbgAssert(width >= 0 && height >= 0); a.width = width; a.height = height; return a; } template<typename _Tp> static inline Rect_<_Tp>& operator &= ( Rect_<_Tp>& a, const Rect_<_Tp>& b ) { _Tp x1 = std::max(a.x, b.x); _Tp y1 = std::max(a.y, b.y); a.width = std::min(a.x + a.width, b.x + b.width) - x1; a.height = std::min(a.y + a.height, b.y + b.height) - y1; a.x = x1; a.y = y1; if( a.width <= 0 || a.height <= 0 ) a = Rect(); return a; } template<typename _Tp> static inline Rect_<_Tp>& operator |= ( Rect_<_Tp>& a, const Rect_<_Tp>& b ) { if (a.empty()) { a = b; } else if (!b.empty()) { _Tp x1 = std::min(a.x, b.x); _Tp y1 = std::min(a.y, b.y); a.width = std::max(a.x + a.width, b.x + b.width) - x1; a.height = std::max(a.y + a.height, b.y + b.height) - y1; a.x = x1; a.y = y1; } return a; } template<typename _Tp> static inline bool operator == (const Rect_<_Tp>& a, const Rect_<_Tp>& b) { return a.x == b.x && a.y == b.y && a.width == b.width && a.height == b.height; } template<typename _Tp> static inline bool operator != (const Rect_<_Tp>& a, const Rect_<_Tp>& b) { return a.x != b.x || a.y != b.y || a.width != b.width || a.height != b.height; } template<typename _Tp> static inline Rect_<_Tp> operator + (const Rect_<_Tp>& a, const Point_<_Tp>& b) { return Rect_<_Tp>( a.x + b.x, a.y + b.y, a.width, a.height ); } template<typename _Tp> static inline Rect_<_Tp> operator - (const Rect_<_Tp>& a, const Point_<_Tp>& b) { return Rect_<_Tp>( a.x - b.x, a.y - b.y, a.width, a.height ); } template<typename _Tp> static inline Rect_<_Tp> operator + (const Rect_<_Tp>& a, const Size_<_Tp>& b) { return Rect_<_Tp>( a.x, a.y, a.width + b.width, a.height + b.height ); } template<typename _Tp> static inline Rect_<_Tp> operator - (const Rect_<_Tp>& a, const Size_<_Tp>& b) { const _Tp width = a.width - b.width; const _Tp height = a.height - b.height; CV_DbgAssert(width >= 0 && height >= 0); return Rect_<_Tp>( a.x, a.y, width, height ); } template<typename _Tp> static inline Rect_<_Tp> operator & (const Rect_<_Tp>& a, const Rect_<_Tp>& b) { Rect_<_Tp> c = a; return c &= b; } template<typename _Tp> static inline Rect_<_Tp> operator | (const Rect_<_Tp>& a, const Rect_<_Tp>& b) { Rect_<_Tp> c = a; return c |= b; } enum NormTypes { NORM_INF = 1, NORM_L1 = 2, NORM_L2 = 4, NORM_L2SQR = 5, NORM_HAMMING = 6, NORM_HAMMING2 = 7, NORM_TYPE_MASK = 7, //!< bit-mask which can be used to separate norm type from norm flags NORM_RELATIVE = 8, //!< flag NORM_MINMAX = 32 //!< flag }; #endif
[ "lydujing@163.com" ]
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#include "Collision.h" Collision::Collision( float maxX, float minX, float maxY, float minY, float maxZ, float minZ, Transform* trans) : mMaxX(minX), mMinX(minX), mMaxY(minY), mMinY(minY), mMaxZ(minZ), mMinZ(minZ), mTransform(trans) { } void Collision::Update() { } bool Collision::CheckCollision() { //This is a test of pushing with GitHub and GitKraken return true; }
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// (C) Copyright Dave Abrahams, Steve Cleary, Beman Dawes, Howard // Hinnant & John Maddock 2000. // Use, modification and distribution are subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt). // // See http://www.boost.org/libs/type_traits for most recent version including documentation. // // defines traits classes for cv-qualified types: // is_const, is_volatile, remove_const, remove_volatile, remove_cv. #ifndef BOOST_TT_CV_TRAITS_HPP_INCLUDED #define BOOST_TT_CV_TRAITS_HPP_INCLUDED #include <sstd/boost/type_traits/add_const.hpp> #include <sstd/boost/type_traits/add_volatile.hpp> #include <sstd/boost/type_traits/add_cv.hpp> #include <sstd/boost/type_traits/is_const.hpp> #include <sstd/boost/type_traits/is_volatile.hpp> #include <sstd/boost/type_traits/remove_const.hpp> #include <sstd/boost/type_traits/remove_volatile.hpp> #include <sstd/boost/type_traits/remove_cv.hpp> #endif // BOOST_TT_CV_TRAITS_HPP_INCLUDED
[ "zhaixueqiang@hotmail.com" ]
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#pragma once #include <GL\freeglut.h> class Espaco { public: Espaco(); GLint x, y; void draw(); void configureTexture(); };
[ "willian_matt@hotmail.com" ]
willian_matt@hotmail.com
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#include "pch-cpp.hpp" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <limits> #include <stdint.h> // System.Char[] struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34; // System.Type[] struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755; // UnityEngine.AddComponentMenu struct AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100; // System.Reflection.Binder struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30; // System.Runtime.CompilerServices.CompilationRelaxationsAttribute struct CompilationRelaxationsAttribute_t661FDDC06629BDA607A42BD660944F039FE03AFF; // System.Runtime.CompilerServices.CompilerGeneratedAttribute struct CompilerGeneratedAttribute_t39106AB982658D7A94C27DEF3C48DB2F5F7CD75C; // System.Diagnostics.DebuggableAttribute struct DebuggableAttribute_tA8054EBD0FC7511695D494B690B5771658E3191B; // System.Diagnostics.DebuggerHiddenAttribute struct DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88; // UnityEngine.HeaderAttribute struct HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB; // System.Runtime.CompilerServices.IteratorStateMachineAttribute struct IteratorStateMachineAttribute_t6C72F3EC15FB34D08D47727AA7A86AB7FEA27830; // System.Reflection.MemberFilter struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81; // System.ObsoleteAttribute struct ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671; // UnityEngine.RangeAttribute struct RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5; // System.Runtime.CompilerServices.RuntimeCompatibilityAttribute struct RuntimeCompatibilityAttribute_tFF99AB2963098F9CBCD47A20D9FD3D51C17C1C80; // UnityEngine.RuntimeInitializeOnLoadMethodAttribute struct RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D; // System.String struct String_t; // UnityEngine.TooltipAttribute struct TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B; // System.Type struct Type_t; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5; IL2CPP_EXTERN_C const RuntimeType* U3CBeginAuthenticationU3Ed__9_tE618E16D9FEE1506394FF225C30D965C523660DB_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* U3CDelayedDisconnectU3Ed__8_tA333AA2C91E024F483DAA00B5A17FD4B7DEA75DE_0_0_0_var; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object // System.Attribute struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject { public: public: }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com { }; // UnityEngine.AddComponentMenu struct AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.String UnityEngine.AddComponentMenu::m_AddComponentMenu String_t* ___m_AddComponentMenu_0; // System.Int32 UnityEngine.AddComponentMenu::m_Ordering int32_t ___m_Ordering_1; public: inline static int32_t get_offset_of_m_AddComponentMenu_0() { return static_cast<int32_t>(offsetof(AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100, ___m_AddComponentMenu_0)); } inline String_t* get_m_AddComponentMenu_0() const { return ___m_AddComponentMenu_0; } inline String_t** get_address_of_m_AddComponentMenu_0() { return &___m_AddComponentMenu_0; } inline void set_m_AddComponentMenu_0(String_t* value) { ___m_AddComponentMenu_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AddComponentMenu_0), (void*)value); } inline static int32_t get_offset_of_m_Ordering_1() { return static_cast<int32_t>(offsetof(AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100, ___m_Ordering_1)); } inline int32_t get_m_Ordering_1() const { return ___m_Ordering_1; } inline int32_t* get_address_of_m_Ordering_1() { return &___m_Ordering_1; } inline void set_m_Ordering_1(int32_t value) { ___m_Ordering_1 = value; } }; // System.Boolean struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37 { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Runtime.CompilerServices.CompilationRelaxationsAttribute struct CompilationRelaxationsAttribute_t661FDDC06629BDA607A42BD660944F039FE03AFF : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Int32 System.Runtime.CompilerServices.CompilationRelaxationsAttribute::m_relaxations int32_t ___m_relaxations_0; public: inline static int32_t get_offset_of_m_relaxations_0() { return static_cast<int32_t>(offsetof(CompilationRelaxationsAttribute_t661FDDC06629BDA607A42BD660944F039FE03AFF, ___m_relaxations_0)); } inline int32_t get_m_relaxations_0() const { return ___m_relaxations_0; } inline int32_t* get_address_of_m_relaxations_0() { return &___m_relaxations_0; } inline void set_m_relaxations_0(int32_t value) { ___m_relaxations_0 = value; } }; // System.Runtime.CompilerServices.CompilerGeneratedAttribute struct CompilerGeneratedAttribute_t39106AB982658D7A94C27DEF3C48DB2F5F7CD75C : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // System.Diagnostics.DebuggerHiddenAttribute struct DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 { public: public: }; struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com { }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.ObsoleteAttribute struct ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.String System.ObsoleteAttribute::_message String_t* ____message_0; // System.Boolean System.ObsoleteAttribute::_error bool ____error_1; public: inline static int32_t get_offset_of__message_0() { return static_cast<int32_t>(offsetof(ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671, ____message_0)); } inline String_t* get__message_0() const { return ____message_0; } inline String_t** get_address_of__message_0() { return &____message_0; } inline void set__message_0(String_t* value) { ____message_0 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_0), (void*)value); } inline static int32_t get_offset_of__error_1() { return static_cast<int32_t>(offsetof(ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671, ____error_1)); } inline bool get__error_1() const { return ____error_1; } inline bool* get_address_of__error_1() { return &____error_1; } inline void set__error_1(bool value) { ____error_1 = value; } }; // UnityEngine.Scripting.PreserveAttribute struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // UnityEngine.PropertyAttribute struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: public: }; // System.Runtime.CompilerServices.RuntimeCompatibilityAttribute struct RuntimeCompatibilityAttribute_tFF99AB2963098F9CBCD47A20D9FD3D51C17C1C80 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Boolean System.Runtime.CompilerServices.RuntimeCompatibilityAttribute::m_wrapNonExceptionThrows bool ___m_wrapNonExceptionThrows_0; public: inline static int32_t get_offset_of_m_wrapNonExceptionThrows_0() { return static_cast<int32_t>(offsetof(RuntimeCompatibilityAttribute_tFF99AB2963098F9CBCD47A20D9FD3D51C17C1C80, ___m_wrapNonExceptionThrows_0)); } inline bool get_m_wrapNonExceptionThrows_0() const { return ___m_wrapNonExceptionThrows_0; } inline bool* get_address_of_m_wrapNonExceptionThrows_0() { return &___m_wrapNonExceptionThrows_0; } inline void set_m_wrapNonExceptionThrows_0(bool value) { ___m_wrapNonExceptionThrows_0 = value; } }; // System.Runtime.CompilerServices.StateMachineAttribute struct StateMachineAttribute_tA6E77C77F821508E405473BA1C4C08A69FDA0AC3 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Type System.Runtime.CompilerServices.StateMachineAttribute::<StateMachineType>k__BackingField Type_t * ___U3CStateMachineTypeU3Ek__BackingField_0; public: inline static int32_t get_offset_of_U3CStateMachineTypeU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(StateMachineAttribute_tA6E77C77F821508E405473BA1C4C08A69FDA0AC3, ___U3CStateMachineTypeU3Ek__BackingField_0)); } inline Type_t * get_U3CStateMachineTypeU3Ek__BackingField_0() const { return ___U3CStateMachineTypeU3Ek__BackingField_0; } inline Type_t ** get_address_of_U3CStateMachineTypeU3Ek__BackingField_0() { return &___U3CStateMachineTypeU3Ek__BackingField_0; } inline void set_U3CStateMachineTypeU3Ek__BackingField_0(Type_t * value) { ___U3CStateMachineTypeU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CStateMachineTypeU3Ek__BackingField_0), (void*)value); } }; // System.Void struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5 { public: union { struct { }; uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1]; }; public: }; // System.Reflection.BindingFlags struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.HeaderAttribute struct HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 { public: // System.String UnityEngine.HeaderAttribute::header String_t* ___header_0; public: inline static int32_t get_offset_of_header_0() { return static_cast<int32_t>(offsetof(HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB, ___header_0)); } inline String_t* get_header_0() const { return ___header_0; } inline String_t** get_address_of_header_0() { return &___header_0; } inline void set_header_0(String_t* value) { ___header_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___header_0), (void*)value); } }; // System.Runtime.CompilerServices.IteratorStateMachineAttribute struct IteratorStateMachineAttribute_t6C72F3EC15FB34D08D47727AA7A86AB7FEA27830 : public StateMachineAttribute_tA6E77C77F821508E405473BA1C4C08A69FDA0AC3 { public: public: }; // UnityEngine.RangeAttribute struct RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 { public: // System.Single UnityEngine.RangeAttribute::min float ___min_0; // System.Single UnityEngine.RangeAttribute::max float ___max_1; public: inline static int32_t get_offset_of_min_0() { return static_cast<int32_t>(offsetof(RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5, ___min_0)); } inline float get_min_0() const { return ___min_0; } inline float* get_address_of_min_0() { return &___min_0; } inline void set_min_0(float value) { ___min_0 = value; } inline static int32_t get_offset_of_max_1() { return static_cast<int32_t>(offsetof(RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5, ___max_1)); } inline float get_max_1() const { return ___max_1; } inline float* get_address_of_max_1() { return &___max_1; } inline void set_max_1(float value) { ___max_1 = value; } }; // UnityEngine.RuntimeInitializeLoadType struct RuntimeInitializeLoadType_t78BE0E3079AE8955C97DF6A9814A6E6BFA146EA5 { public: // System.Int32 UnityEngine.RuntimeInitializeLoadType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimeInitializeLoadType_t78BE0E3079AE8955C97DF6A9814A6E6BFA146EA5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.TooltipAttribute struct TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 { public: // System.String UnityEngine.TooltipAttribute::tooltip String_t* ___tooltip_0; public: inline static int32_t get_offset_of_tooltip_0() { return static_cast<int32_t>(offsetof(TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B, ___tooltip_0)); } inline String_t* get_tooltip_0() const { return ___tooltip_0; } inline String_t** get_address_of_tooltip_0() { return &___tooltip_0; } inline void set_tooltip_0(String_t* value) { ___tooltip_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___tooltip_0), (void*)value); } }; // System.Diagnostics.DebuggableAttribute/DebuggingModes struct DebuggingModes_t279D5B9C012ABA935887CB73C5A63A1F46AF08A8 { public: // System.Int32 System.Diagnostics.DebuggableAttribute/DebuggingModes::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DebuggingModes_t279D5B9C012ABA935887CB73C5A63A1F46AF08A8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Diagnostics.DebuggableAttribute struct DebuggableAttribute_tA8054EBD0FC7511695D494B690B5771658E3191B : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 { public: // System.Diagnostics.DebuggableAttribute/DebuggingModes System.Diagnostics.DebuggableAttribute::m_debuggingModes int32_t ___m_debuggingModes_0; public: inline static int32_t get_offset_of_m_debuggingModes_0() { return static_cast<int32_t>(offsetof(DebuggableAttribute_tA8054EBD0FC7511695D494B690B5771658E3191B, ___m_debuggingModes_0)); } inline int32_t get_m_debuggingModes_0() const { return ___m_debuggingModes_0; } inline int32_t* get_address_of_m_debuggingModes_0() { return &___m_debuggingModes_0; } inline void set_m_debuggingModes_0(int32_t value) { ___m_debuggingModes_0 = value; } }; // UnityEngine.RuntimeInitializeOnLoadMethodAttribute struct RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D : public PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 { public: // UnityEngine.RuntimeInitializeLoadType UnityEngine.RuntimeInitializeOnLoadMethodAttribute::m_LoadType int32_t ___m_LoadType_0; public: inline static int32_t get_offset_of_m_LoadType_0() { return static_cast<int32_t>(offsetof(RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D, ___m_LoadType_0)); } inline int32_t get_m_LoadType_0() const { return ___m_LoadType_0; } inline int32_t* get_address_of_m_LoadType_0() { return &___m_LoadType_0; } inline void set_m_LoadType_0(int32_t value) { ___m_LoadType_0 = value; } }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value) { ____impl_9 = value; } }; struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Void System.Runtime.CompilerServices.CompilationRelaxationsAttribute::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CompilationRelaxationsAttribute__ctor_mAC3079EBC4EEAB474EED8208EF95DB39C922333B (CompilationRelaxationsAttribute_t661FDDC06629BDA607A42BD660944F039FE03AFF * __this, int32_t ___relaxations0, const RuntimeMethod* method); // System.Void System.Runtime.CompilerServices.RuntimeCompatibilityAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeCompatibilityAttribute__ctor_m551DDF1438CE97A984571949723F30F44CF7317C (RuntimeCompatibilityAttribute_tFF99AB2963098F9CBCD47A20D9FD3D51C17C1C80 * __this, const RuntimeMethod* method); // System.Void System.Runtime.CompilerServices.RuntimeCompatibilityAttribute::set_WrapNonExceptionThrows(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RuntimeCompatibilityAttribute_set_WrapNonExceptionThrows_m8562196F90F3EBCEC23B5708EE0332842883C490_inline (RuntimeCompatibilityAttribute_tFF99AB2963098F9CBCD47A20D9FD3D51C17C1C80 * __this, bool ___value0, const RuntimeMethod* method); // System.Void System.Diagnostics.DebuggableAttribute::.ctor(System.Diagnostics.DebuggableAttribute/DebuggingModes) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebuggableAttribute__ctor_m7FF445C8435494A4847123A668D889E692E55550 (DebuggableAttribute_tA8054EBD0FC7511695D494B690B5771658E3191B * __this, int32_t ___modes0, const RuntimeMethod* method); // System.Void UnityEngine.AddComponentMenu::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m34CE7BDF93FA607429964AEF1D23436963EE8549 (AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 * __this, String_t* ___menuName0, const RuntimeMethod* method); // System.Void UnityEngine.HeaderAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HeaderAttribute__ctor_m601319E0BCE8C44A9E79B2C0ABAAD0FEF46A9F1E (HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB * __this, String_t* ___header0, const RuntimeMethod* method); // System.Void System.Runtime.CompilerServices.IteratorStateMachineAttribute::.ctor(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IteratorStateMachineAttribute__ctor_m019CD62C4E5301F55EDF4723107B608AE8F12481 (IteratorStateMachineAttribute_t6C72F3EC15FB34D08D47727AA7A86AB7FEA27830 * __this, Type_t * ___stateMachineType0, const RuntimeMethod* method); // System.Void System.ObsoleteAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObsoleteAttribute__ctor_mAC32A5CCD287DA84CDA9F08282C1C8B0DB7B9868 (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void System.Runtime.CompilerServices.CompilerGeneratedAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CompilerGeneratedAttribute__ctor_m9DC3E4E2DA76FE93948D44199213E2E924DCBE35 (CompilerGeneratedAttribute_t39106AB982658D7A94C27DEF3C48DB2F5F7CD75C * __this, const RuntimeMethod* method); // System.Void System.Diagnostics.DebuggerHiddenAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebuggerHiddenAttribute__ctor_mB40799BB5DAFE439BEFE895836CF792B8DBEA7F3 (DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 * __this, const RuntimeMethod* method); // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeAttribute__ctor_mC74D39A9F20DD2A0D4174F05785ABE4F0DAEF000 (RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 * __this, float ___min0, float ___max1, const RuntimeMethod* method); // System.Void UnityEngine.TooltipAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m1839ACEC1560968A6D0EA55D7EB4535546588042 (TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B * __this, String_t* ___tooltip0, const RuntimeMethod* method); // System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mE79C8FD7B18EC53391334A6E6A66CAF09CDA8516 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___loadType0, const RuntimeMethod* method); static void Mirror_Authenticators_CustomAttributesCacheGenerator(CustomAttributesCache* cache) { { CompilationRelaxationsAttribute_t661FDDC06629BDA607A42BD660944F039FE03AFF * tmp = (CompilationRelaxationsAttribute_t661FDDC06629BDA607A42BD660944F039FE03AFF *)cache->attributes[0]; CompilationRelaxationsAttribute__ctor_mAC3079EBC4EEAB474EED8208EF95DB39C922333B(tmp, 8LL, NULL); } { RuntimeCompatibilityAttribute_tFF99AB2963098F9CBCD47A20D9FD3D51C17C1C80 * tmp = (RuntimeCompatibilityAttribute_tFF99AB2963098F9CBCD47A20D9FD3D51C17C1C80 *)cache->attributes[1]; RuntimeCompatibilityAttribute__ctor_m551DDF1438CE97A984571949723F30F44CF7317C(tmp, NULL); RuntimeCompatibilityAttribute_set_WrapNonExceptionThrows_m8562196F90F3EBCEC23B5708EE0332842883C490_inline(tmp, true, NULL); } { DebuggableAttribute_tA8054EBD0FC7511695D494B690B5771658E3191B * tmp = (DebuggableAttribute_tA8054EBD0FC7511695D494B690B5771658E3191B *)cache->attributes[2]; DebuggableAttribute__ctor_m7FF445C8435494A4847123A668D889E692E55550(tmp, 2LL, NULL); } } static void BasicAuthenticator_t0D3D92782F1E574906D00856791D051327A2E309_CustomAttributesCacheGenerator(CustomAttributesCache* cache) { { AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 * tmp = (AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 *)cache->attributes[0]; AddComponentMenu__ctor_m34CE7BDF93FA607429964AEF1D23436963EE8549(tmp, il2cpp_codegen_string_new_wrapper("\x4E\x65\x74\x77\x6F\x72\x6B\x2F\x41\x75\x74\x68\x65\x6E\x74\x69\x63\x61\x74\x6F\x72\x73\x2F\x42\x61\x73\x69\x63\x41\x75\x74\x68\x65\x6E\x74\x69\x63\x61\x74\x6F\x72"), NULL); } } static void BasicAuthenticator_t0D3D92782F1E574906D00856791D051327A2E309_CustomAttributesCacheGenerator_username(CustomAttributesCache* cache) { { HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB * tmp = (HeaderAttribute_t9B431E6BA0524D46406D9C413D6A71CB5F2DD1AB *)cache->attributes[0]; HeaderAttribute__ctor_m601319E0BCE8C44A9E79B2C0ABAAD0FEF46A9F1E(tmp, il2cpp_codegen_string_new_wrapper("\x43\x75\x73\x74\x6F\x6D\x20\x50\x72\x6F\x70\x65\x72\x74\x69\x65\x73"), NULL); } } static void BasicAuthenticator_t0D3D92782F1E574906D00856791D051327A2E309_CustomAttributesCacheGenerator_BasicAuthenticator_DelayedDisconnect_mBCC23E41D1522953B672699D1C4EE51E52C7D409(CustomAttributesCache* cache) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CDelayedDisconnectU3Ed__8_tA333AA2C91E024F483DAA00B5A17FD4B7DEA75DE_0_0_0_var); s_Il2CppMethodInitialized = true; } { IteratorStateMachineAttribute_t6C72F3EC15FB34D08D47727AA7A86AB7FEA27830 * tmp = (IteratorStateMachineAttribute_t6C72F3EC15FB34D08D47727AA7A86AB7FEA27830 *)cache->attributes[0]; IteratorStateMachineAttribute__ctor_m019CD62C4E5301F55EDF4723107B608AE8F12481(tmp, il2cpp_codegen_type_get_object(U3CDelayedDisconnectU3Ed__8_tA333AA2C91E024F483DAA00B5A17FD4B7DEA75DE_0_0_0_var), NULL); } } static void BasicAuthenticator_t0D3D92782F1E574906D00856791D051327A2E309_CustomAttributesCacheGenerator_BasicAuthenticator_OnAuthResponseMessage_m1E2CC71611849A905F3A0FCCF6438497EDBAF6ED(CustomAttributesCache* cache) { { ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 * tmp = (ObsoleteAttribute_t14BAC1669C0409EB9F28D72D664FFA6764ACD671 *)cache->attributes[0]; ObsoleteAttribute__ctor_mAC32A5CCD287DA84CDA9F08282C1C8B0DB7B9868(tmp, il2cpp_codegen_string_new_wrapper("\x43\x61\x6C\x6C\x20\x4F\x6E\x41\x75\x74\x68\x52\x65\x73\x70\x6F\x6E\x73\x65\x4D\x65\x73\x73\x61\x67\x65\x20\x77\x69\x74\x68\x6F\x75\x74\x20\x74\x68\x65\x20\x4E\x65\x74\x77\x6F\x72\x6B\x43\x6F\x6E\x6E\x65\x63\x74\x69\x6F\x6E\x20\x70\x61\x72\x61\x6D\x65\x74\x65\x72\x2E\x20\x49\x74\x20\x61\x6C\x77\x61\x79\x73\x20\x70\x6F\x69\x6E\x74\x73\x20\x74\x6F\x20\x4E\x65\x74\x77\x6F\x72\x6B\x43\x6C\x69\x65\x6E\x74\x2E\x63\x6F\x6E\x6E\x65\x63\x74\x69\x6F\x6E\x20\x61\x6E\x79\x77\x61\x79\x2E"), NULL); } } static void U3CDelayedDisconnectU3Ed__8_tA333AA2C91E024F483DAA00B5A17FD4B7DEA75DE_CustomAttributesCacheGenerator(CustomAttributesCache* cache) { { CompilerGeneratedAttribute_t39106AB982658D7A94C27DEF3C48DB2F5F7CD75C * tmp = (CompilerGeneratedAttribute_t39106AB982658D7A94C27DEF3C48DB2F5F7CD75C *)cache->attributes[0]; CompilerGeneratedAttribute__ctor_m9DC3E4E2DA76FE93948D44199213E2E924DCBE35(tmp, NULL); } } static void U3CDelayedDisconnectU3Ed__8_tA333AA2C91E024F483DAA00B5A17FD4B7DEA75DE_CustomAttributesCacheGenerator_U3CDelayedDisconnectU3Ed__8__ctor_mF60F41B8B23BE4DA0BB7B92DE50006D1214A2439(CustomAttributesCache* cache) { { DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 * tmp = (DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 *)cache->attributes[0]; DebuggerHiddenAttribute__ctor_mB40799BB5DAFE439BEFE895836CF792B8DBEA7F3(tmp, NULL); } } static void U3CDelayedDisconnectU3Ed__8_tA333AA2C91E024F483DAA00B5A17FD4B7DEA75DE_CustomAttributesCacheGenerator_U3CDelayedDisconnectU3Ed__8_System_IDisposable_Dispose_mBF7566930142E51C608A39C657BA88D78A4F4EFA(CustomAttributesCache* cache) { { DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 * tmp = (DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 *)cache->attributes[0]; DebuggerHiddenAttribute__ctor_mB40799BB5DAFE439BEFE895836CF792B8DBEA7F3(tmp, NULL); } } static void U3CDelayedDisconnectU3Ed__8_tA333AA2C91E024F483DAA00B5A17FD4B7DEA75DE_CustomAttributesCacheGenerator_U3CDelayedDisconnectU3Ed__8_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mEB36DBB2ED70BB67351CA15B62604FC58A92B743(CustomAttributesCache* cache) { { DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 * tmp = (DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 *)cache->attributes[0]; DebuggerHiddenAttribute__ctor_mB40799BB5DAFE439BEFE895836CF792B8DBEA7F3(tmp, NULL); } } static void U3CDelayedDisconnectU3Ed__8_tA333AA2C91E024F483DAA00B5A17FD4B7DEA75DE_CustomAttributesCacheGenerator_U3CDelayedDisconnectU3Ed__8_System_Collections_IEnumerator_Reset_m3D1AA4CDBDCCFCAC869E20C05EC064D3EE3351E5(CustomAttributesCache* cache) { { DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 * tmp = (DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 *)cache->attributes[0]; DebuggerHiddenAttribute__ctor_mB40799BB5DAFE439BEFE895836CF792B8DBEA7F3(tmp, NULL); } } static void U3CDelayedDisconnectU3Ed__8_tA333AA2C91E024F483DAA00B5A17FD4B7DEA75DE_CustomAttributesCacheGenerator_U3CDelayedDisconnectU3Ed__8_System_Collections_IEnumerator_get_Current_m29285439E3148AC7FAAAA95609E81521002A4797(CustomAttributesCache* cache) { { DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 * tmp = (DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 *)cache->attributes[0]; DebuggerHiddenAttribute__ctor_mB40799BB5DAFE439BEFE895836CF792B8DBEA7F3(tmp, NULL); } } static void TimeoutAuthenticator_t4121A00090A58004E6AC7E4921EC0686CCA77D01_CustomAttributesCacheGenerator(CustomAttributesCache* cache) { { AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 * tmp = (AddComponentMenu_t3477A931DC56E9A4F67FFA5745D657ADD2931100 *)cache->attributes[0]; AddComponentMenu__ctor_m34CE7BDF93FA607429964AEF1D23436963EE8549(tmp, il2cpp_codegen_string_new_wrapper("\x4E\x65\x74\x77\x6F\x72\x6B\x2F\x41\x75\x74\x68\x65\x6E\x74\x69\x63\x61\x74\x6F\x72\x73\x2F\x54\x69\x6D\x65\x6F\x75\x74\x41\x75\x74\x68\x65\x6E\x74\x69\x63\x61\x74\x6F\x72"), NULL); } } static void TimeoutAuthenticator_t4121A00090A58004E6AC7E4921EC0686CCA77D01_CustomAttributesCacheGenerator_timeout(CustomAttributesCache* cache) { { RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 * tmp = (RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 *)cache->attributes[0]; RangeAttribute__ctor_mC74D39A9F20DD2A0D4174F05785ABE4F0DAEF000(tmp, 0.0f, 600.0f, NULL); } { TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B * tmp = (TooltipAttribute_t503A1598A4E68E91673758F50447D0EDFB95149B *)cache->attributes[1]; TooltipAttribute__ctor_m1839ACEC1560968A6D0EA55D7EB4535546588042(tmp, il2cpp_codegen_string_new_wrapper("\x54\x69\x6D\x65\x6F\x75\x74\x20\x74\x6F\x20\x61\x75\x74\x6F\x2D\x64\x69\x73\x63\x6F\x6E\x6E\x65\x63\x74\x20\x69\x6E\x20\x73\x65\x63\x6F\x6E\x64\x73\x2E\x20\x53\x65\x74\x20\x74\x6F\x20\x30\x20\x66\x6F\x72\x20\x6E\x6F\x20\x74\x69\x6D\x65\x6F\x75\x74\x2E"), NULL); } } static void TimeoutAuthenticator_t4121A00090A58004E6AC7E4921EC0686CCA77D01_CustomAttributesCacheGenerator_TimeoutAuthenticator_BeginAuthentication_mE508C72DF9DF550B8E0A4EF0FEC0A269659F958F(CustomAttributesCache* cache) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CBeginAuthenticationU3Ed__9_tE618E16D9FEE1506394FF225C30D965C523660DB_0_0_0_var); s_Il2CppMethodInitialized = true; } { IteratorStateMachineAttribute_t6C72F3EC15FB34D08D47727AA7A86AB7FEA27830 * tmp = (IteratorStateMachineAttribute_t6C72F3EC15FB34D08D47727AA7A86AB7FEA27830 *)cache->attributes[0]; IteratorStateMachineAttribute__ctor_m019CD62C4E5301F55EDF4723107B608AE8F12481(tmp, il2cpp_codegen_type_get_object(U3CBeginAuthenticationU3Ed__9_tE618E16D9FEE1506394FF225C30D965C523660DB_0_0_0_var), NULL); } } static void TimeoutAuthenticator_t4121A00090A58004E6AC7E4921EC0686CCA77D01_CustomAttributesCacheGenerator_TimeoutAuthenticator_U3CAwakeU3Eb__2_0_m55B751E3B4D2F1B1384599A59CE2ECFF224EDD8A(CustomAttributesCache* cache) { { CompilerGeneratedAttribute_t39106AB982658D7A94C27DEF3C48DB2F5F7CD75C * tmp = (CompilerGeneratedAttribute_t39106AB982658D7A94C27DEF3C48DB2F5F7CD75C *)cache->attributes[0]; CompilerGeneratedAttribute__ctor_m9DC3E4E2DA76FE93948D44199213E2E924DCBE35(tmp, NULL); } } static void TimeoutAuthenticator_t4121A00090A58004E6AC7E4921EC0686CCA77D01_CustomAttributesCacheGenerator_TimeoutAuthenticator_U3CAwakeU3Eb__2_1_m302F6B62846BB2999A02B35CAB7346BE3C795AF4(CustomAttributesCache* cache) { { CompilerGeneratedAttribute_t39106AB982658D7A94C27DEF3C48DB2F5F7CD75C * tmp = (CompilerGeneratedAttribute_t39106AB982658D7A94C27DEF3C48DB2F5F7CD75C *)cache->attributes[0]; CompilerGeneratedAttribute__ctor_m9DC3E4E2DA76FE93948D44199213E2E924DCBE35(tmp, NULL); } } static void U3CBeginAuthenticationU3Ed__9_tE618E16D9FEE1506394FF225C30D965C523660DB_CustomAttributesCacheGenerator(CustomAttributesCache* cache) { { CompilerGeneratedAttribute_t39106AB982658D7A94C27DEF3C48DB2F5F7CD75C * tmp = (CompilerGeneratedAttribute_t39106AB982658D7A94C27DEF3C48DB2F5F7CD75C *)cache->attributes[0]; CompilerGeneratedAttribute__ctor_m9DC3E4E2DA76FE93948D44199213E2E924DCBE35(tmp, NULL); } } static void U3CBeginAuthenticationU3Ed__9_tE618E16D9FEE1506394FF225C30D965C523660DB_CustomAttributesCacheGenerator_U3CBeginAuthenticationU3Ed__9__ctor_m6CF8D369B3ABFD99CBC9F0ECBBC78D189A08C0E5(CustomAttributesCache* cache) { { DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 * tmp = (DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 *)cache->attributes[0]; DebuggerHiddenAttribute__ctor_mB40799BB5DAFE439BEFE895836CF792B8DBEA7F3(tmp, NULL); } } static void U3CBeginAuthenticationU3Ed__9_tE618E16D9FEE1506394FF225C30D965C523660DB_CustomAttributesCacheGenerator_U3CBeginAuthenticationU3Ed__9_System_IDisposable_Dispose_mC0617033F5A52C2FC343E421A87C8F94BD5442D1(CustomAttributesCache* cache) { { DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 * tmp = (DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 *)cache->attributes[0]; DebuggerHiddenAttribute__ctor_mB40799BB5DAFE439BEFE895836CF792B8DBEA7F3(tmp, NULL); } } static void U3CBeginAuthenticationU3Ed__9_tE618E16D9FEE1506394FF225C30D965C523660DB_CustomAttributesCacheGenerator_U3CBeginAuthenticationU3Ed__9_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mAB067C3A1D1D184FE070B883500B6CD1E2170ABC(CustomAttributesCache* cache) { { DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 * tmp = (DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 *)cache->attributes[0]; DebuggerHiddenAttribute__ctor_mB40799BB5DAFE439BEFE895836CF792B8DBEA7F3(tmp, NULL); } } static void U3CBeginAuthenticationU3Ed__9_tE618E16D9FEE1506394FF225C30D965C523660DB_CustomAttributesCacheGenerator_U3CBeginAuthenticationU3Ed__9_System_Collections_IEnumerator_Reset_m488CB50D6C3793F4DE96BB6C05010CB9EB0A2FC9(CustomAttributesCache* cache) { { DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 * tmp = (DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 *)cache->attributes[0]; DebuggerHiddenAttribute__ctor_mB40799BB5DAFE439BEFE895836CF792B8DBEA7F3(tmp, NULL); } } static void U3CBeginAuthenticationU3Ed__9_tE618E16D9FEE1506394FF225C30D965C523660DB_CustomAttributesCacheGenerator_U3CBeginAuthenticationU3Ed__9_System_Collections_IEnumerator_get_Current_mF14BC26E2C4167DBC56CAA26834605FC8D2A6FE4(CustomAttributesCache* cache) { { DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 * tmp = (DebuggerHiddenAttribute_tD84728997C009D6F540FB29D88F032350E046A88 *)cache->attributes[0]; DebuggerHiddenAttribute__ctor_mB40799BB5DAFE439BEFE895836CF792B8DBEA7F3(tmp, NULL); } } static void GeneratedNetworkCode_tCA1290D91CA91D79A913D7DC2297FF457048EBAB_CustomAttributesCacheGenerator_GeneratedNetworkCode_InitReadWriters_mBE90A73F2AB4859F62E4D0B711B96848A2071494(CustomAttributesCache* cache) { { RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * tmp = (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D *)cache->attributes[0]; RuntimeInitializeOnLoadMethodAttribute__ctor_mE79C8FD7B18EC53391334A6E6A66CAF09CDA8516(tmp, 1LL, NULL); } } IL2CPP_EXTERN_C const CustomAttributesCacheGenerator g_Mirror_Authenticators_AttributeGenerators[]; const CustomAttributesCacheGenerator g_Mirror_Authenticators_AttributeGenerators[23] = { BasicAuthenticator_t0D3D92782F1E574906D00856791D051327A2E309_CustomAttributesCacheGenerator, U3CDelayedDisconnectU3Ed__8_tA333AA2C91E024F483DAA00B5A17FD4B7DEA75DE_CustomAttributesCacheGenerator, TimeoutAuthenticator_t4121A00090A58004E6AC7E4921EC0686CCA77D01_CustomAttributesCacheGenerator, U3CBeginAuthenticationU3Ed__9_tE618E16D9FEE1506394FF225C30D965C523660DB_CustomAttributesCacheGenerator, BasicAuthenticator_t0D3D92782F1E574906D00856791D051327A2E309_CustomAttributesCacheGenerator_username, TimeoutAuthenticator_t4121A00090A58004E6AC7E4921EC0686CCA77D01_CustomAttributesCacheGenerator_timeout, BasicAuthenticator_t0D3D92782F1E574906D00856791D051327A2E309_CustomAttributesCacheGenerator_BasicAuthenticator_DelayedDisconnect_mBCC23E41D1522953B672699D1C4EE51E52C7D409, BasicAuthenticator_t0D3D92782F1E574906D00856791D051327A2E309_CustomAttributesCacheGenerator_BasicAuthenticator_OnAuthResponseMessage_m1E2CC71611849A905F3A0FCCF6438497EDBAF6ED, U3CDelayedDisconnectU3Ed__8_tA333AA2C91E024F483DAA00B5A17FD4B7DEA75DE_CustomAttributesCacheGenerator_U3CDelayedDisconnectU3Ed__8__ctor_mF60F41B8B23BE4DA0BB7B92DE50006D1214A2439, U3CDelayedDisconnectU3Ed__8_tA333AA2C91E024F483DAA00B5A17FD4B7DEA75DE_CustomAttributesCacheGenerator_U3CDelayedDisconnectU3Ed__8_System_IDisposable_Dispose_mBF7566930142E51C608A39C657BA88D78A4F4EFA, U3CDelayedDisconnectU3Ed__8_tA333AA2C91E024F483DAA00B5A17FD4B7DEA75DE_CustomAttributesCacheGenerator_U3CDelayedDisconnectU3Ed__8_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mEB36DBB2ED70BB67351CA15B62604FC58A92B743, U3CDelayedDisconnectU3Ed__8_tA333AA2C91E024F483DAA00B5A17FD4B7DEA75DE_CustomAttributesCacheGenerator_U3CDelayedDisconnectU3Ed__8_System_Collections_IEnumerator_Reset_m3D1AA4CDBDCCFCAC869E20C05EC064D3EE3351E5, U3CDelayedDisconnectU3Ed__8_tA333AA2C91E024F483DAA00B5A17FD4B7DEA75DE_CustomAttributesCacheGenerator_U3CDelayedDisconnectU3Ed__8_System_Collections_IEnumerator_get_Current_m29285439E3148AC7FAAAA95609E81521002A4797, TimeoutAuthenticator_t4121A00090A58004E6AC7E4921EC0686CCA77D01_CustomAttributesCacheGenerator_TimeoutAuthenticator_BeginAuthentication_mE508C72DF9DF550B8E0A4EF0FEC0A269659F958F, TimeoutAuthenticator_t4121A00090A58004E6AC7E4921EC0686CCA77D01_CustomAttributesCacheGenerator_TimeoutAuthenticator_U3CAwakeU3Eb__2_0_m55B751E3B4D2F1B1384599A59CE2ECFF224EDD8A, TimeoutAuthenticator_t4121A00090A58004E6AC7E4921EC0686CCA77D01_CustomAttributesCacheGenerator_TimeoutAuthenticator_U3CAwakeU3Eb__2_1_m302F6B62846BB2999A02B35CAB7346BE3C795AF4, U3CBeginAuthenticationU3Ed__9_tE618E16D9FEE1506394FF225C30D965C523660DB_CustomAttributesCacheGenerator_U3CBeginAuthenticationU3Ed__9__ctor_m6CF8D369B3ABFD99CBC9F0ECBBC78D189A08C0E5, U3CBeginAuthenticationU3Ed__9_tE618E16D9FEE1506394FF225C30D965C523660DB_CustomAttributesCacheGenerator_U3CBeginAuthenticationU3Ed__9_System_IDisposable_Dispose_mC0617033F5A52C2FC343E421A87C8F94BD5442D1, U3CBeginAuthenticationU3Ed__9_tE618E16D9FEE1506394FF225C30D965C523660DB_CustomAttributesCacheGenerator_U3CBeginAuthenticationU3Ed__9_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mAB067C3A1D1D184FE070B883500B6CD1E2170ABC, U3CBeginAuthenticationU3Ed__9_tE618E16D9FEE1506394FF225C30D965C523660DB_CustomAttributesCacheGenerator_U3CBeginAuthenticationU3Ed__9_System_Collections_IEnumerator_Reset_m488CB50D6C3793F4DE96BB6C05010CB9EB0A2FC9, U3CBeginAuthenticationU3Ed__9_tE618E16D9FEE1506394FF225C30D965C523660DB_CustomAttributesCacheGenerator_U3CBeginAuthenticationU3Ed__9_System_Collections_IEnumerator_get_Current_mF14BC26E2C4167DBC56CAA26834605FC8D2A6FE4, GeneratedNetworkCode_tCA1290D91CA91D79A913D7DC2297FF457048EBAB_CustomAttributesCacheGenerator_GeneratedNetworkCode_InitReadWriters_mBE90A73F2AB4859F62E4D0B711B96848A2071494, Mirror_Authenticators_CustomAttributesCacheGenerator, }; IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RuntimeCompatibilityAttribute_set_WrapNonExceptionThrows_m8562196F90F3EBCEC23B5708EE0332842883C490_inline (RuntimeCompatibilityAttribute_tFF99AB2963098F9CBCD47A20D9FD3D51C17C1C80 * __this, bool ___value0, const RuntimeMethod* method) { { bool L_0 = ___value0; __this->set_m_wrapNonExceptionThrows_0(L_0); return; } }
[ "aquila.alba@posteo.de" ]
aquila.alba@posteo.de
d3f0a782f3dd7f8c2fba229b38a911bcd992db22
5e1f5f2090013041b13d1e280f747aa9f914caa4
/src/ui/scenic/lib/input/input_system.cc
07f2ef2668624172140edba1895a0aa6337f2e2f
[ "BSD-2-Clause" ]
permissive
mvanotti/fuchsia-mirror
477b7d51ae6818e456d5803eea68df35d0d0af88
7fb60ae374573299dcb1cc73f950b4f5f981f95c
refs/heads/main
2022-11-29T08:52:01.817638
2021-10-06T05:37:42
2021-10-06T05:37:42
224,297,435
0
1
BSD-2-Clause
2022-11-21T01:19:37
2019-11-26T22:28:11
C++
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C++
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44,720
cc
// Copyright 2018 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/ui/scenic/lib/input/input_system.h" #include <fuchsia/ui/input/cpp/fidl.h> #include <fuchsia/ui/scenic/cpp/fidl.h> #include <lib/fostr/fidl/fuchsia/ui/input/accessibility/formatting.h> #include <lib/fostr/fidl/fuchsia/ui/input/formatting.h> #include <lib/fostr/fidl/fuchsia/ui/pointerinjector/formatting.h> #include <lib/syslog/cpp/macros.h> #include <zircon/status.h> #include "src/ui/lib/glm_workaround/glm_workaround.h" #include "src/ui/scenic/lib/gfx/resources/compositor/layer.h" #include "src/ui/scenic/lib/gfx/resources/compositor/layer_stack.h" #include "src/ui/scenic/lib/input/constants.h" #include "src/ui/scenic/lib/input/internal_pointer_event.h" #include "src/ui/scenic/lib/input/mouse_source.h" #include "src/ui/scenic/lib/utils/helpers.h" #include "src/ui/scenic/lib/utils/math.h" namespace scenic_impl::input { using AccessibilityPointerEvent = fuchsia::ui::input::accessibility::PointerEvent; using fuchsia::ui::input::InputEvent; using fuchsia::ui::input::PointerEvent; using fuchsia::ui::input::PointerEventType; namespace { bool IsOutsideViewport(const Viewport& viewport, const glm::vec2& position_in_viewport) { FX_DCHECK(!std::isunordered(position_in_viewport.x, viewport.extents.min.x) && !std::isunordered(position_in_viewport.x, viewport.extents.max.x) && !std::isunordered(position_in_viewport.y, viewport.extents.min.y) && !std::isunordered(position_in_viewport.y, viewport.extents.max.y)); return position_in_viewport.x < viewport.extents.min.x || position_in_viewport.y < viewport.extents.min.y || position_in_viewport.x > viewport.extents.max.x || position_in_viewport.y > viewport.extents.max.y; } // Helper function to build an AccessibilityPointerEvent when there is a // registered accessibility listener. AccessibilityPointerEvent BuildAccessibilityPointerEvent(const InternalTouchEvent& internal_event, const glm::vec2& ndc_point, const glm::vec2& local_point, uint64_t viewref_koid) { AccessibilityPointerEvent event; event.set_event_time(internal_event.timestamp); event.set_device_id(internal_event.device_id); event.set_pointer_id(internal_event.pointer_id); event.set_type(fuchsia::ui::input::PointerEventType::TOUCH); event.set_phase(InternalPhaseToGfxPhase(internal_event.phase)); event.set_ndc_point({ndc_point.x, ndc_point.y}); event.set_viewref_koid(viewref_koid); if (viewref_koid != ZX_KOID_INVALID) { event.set_local_point({local_point.x, local_point.y}); } return event; } // Takes an InternalTouchEvent and returns a point in (Vulkan) Normalized Device Coordinates, // in relation to the viewport. Intended for magnification // TODO(fxbug.dev/50549): Only here to allow the legacy a11y flow. Remove along with the legacy a11y // code. glm::vec2 GetViewportNDCPoint(const InternalTouchEvent& internal_event) { const float width = internal_event.viewport.extents.max.x - internal_event.viewport.extents.min.x; const float height = internal_event.viewport.extents.max.y - internal_event.viewport.extents.min.y; return { width > 0 ? 2.f * internal_event.position_in_viewport.x / width - 1 : 0, height > 0 ? 2.f * internal_event.position_in_viewport.y / height - 1 : 0, }; } void ChattyGfxLog(const fuchsia::ui::input::InputEvent& event) { static uint32_t chatty = 0; if (chatty++ < ChattyMax()) { FX_LOGS(INFO) << "Ptr-GFX[" << chatty << "/" << ChattyMax() << "]: " << event; } } void ChattyCaptureLog(const fuchsia::ui::input::PointerEvent& event) { static uint32_t chatty = 0; if (chatty++ < ChattyMax()) { FX_LOGS(INFO) << "Ptr-Capture[" << chatty << "/" << ChattyMax() << "]: " << event; } } void ChattyA11yLog(const fuchsia::ui::input::accessibility::PointerEvent& event) { static uint32_t chatty = 0; if (chatty++ < ChattyMax()) { FX_LOGS(INFO) << "Ptr-A11y[" << chatty << "/" << ChattyMax() << "]: " << event; } } } // namespace const char* InputSystem::kName = "InputSystem"; InputSystem::InputSystem(SystemContext context, fxl::WeakPtr<gfx::SceneGraph> scene_graph, fit::function<void(zx_koid_t)> request_focus) : System(std::move(context)), scene_graph_(scene_graph), request_focus_(std::move(request_focus)), contender_inspector_(System::context()->inspect_node()->CreateChild("GestureContenders")), hit_test_stats_node_(System::context()->inspect_node()->CreateChild("HitTestStats")), num_empty_hit_tests_(hit_test_stats_node_.CreateUint("num_empty_hit_tests", 0)), hits_outside_viewport_(hit_test_stats_node_.CreateUint("hit_outside_viewport", 0)), context_view_missing_(hit_test_stats_node_.CreateUint("context_view_missing", 0)) { a11y_pointer_event_registry_ = std::make_unique<A11yPointerEventRegistry>( System::context()->app_context(), /*on_register=*/ [this] { FX_CHECK(!a11y_legacy_contender_) << "on_disconnect must be called before registering a new listener"; a11y_legacy_contender_ = std::make_unique<A11yLegacyContender>( /*respond*/ [this](StreamId stream_id, GestureResponse response) { RecordGestureDisambiguationResponse(stream_id, a11y_contender_id_, {response}); }, /*deliver_to_client*/ [this](const InternalTouchEvent& event) { auto a11y_event = CreateAccessibilityEvent(event); ChattyA11yLog(a11y_event); accessibility_pointer_event_listener()->OnEvent(std::move(a11y_event)); }, contender_inspector_); FX_LOGS(INFO) << "A11yLegacyContender created."; contenders_.emplace(a11y_contender_id_, a11y_legacy_contender_.get()); accessibility_pointer_event_listener().events().OnStreamHandled = [this](uint32_t device_id, uint32_t pointer_id, fuchsia::ui::input::accessibility::EventHandling handled) { FX_DCHECK(a11y_legacy_contender_); a11y_legacy_contender_->OnStreamHandled(pointer_id, handled); }; }, /*on_disconnect=*/ [this] { FX_CHECK(a11y_legacy_contender_) << "can not disconnect before registering"; // The listener disconnected. Release held events, delete the buffer. accessibility_pointer_event_listener().events().OnStreamHandled = nullptr; contenders_.erase(a11y_contender_id_); a11y_legacy_contender_.reset(); FX_LOGS(INFO) << "A11yLegacyContender destroyed"; }); pointerinjector_registry_ = std::make_unique<PointerinjectorRegistry>( this->context()->app_context(), /*inject_touch_exclusive=*/ [this](const InternalTouchEvent& event, StreamId stream_id) { InjectTouchEventExclusive(event, stream_id); }, /*inject_touch_hit_tested=*/ [this](const InternalTouchEvent& event, StreamId stream_id) { InjectTouchEventHitTested(event, stream_id); }, /*inject_mouse_exclusive=*/ [this](const InternalMouseEvent& event, StreamId stream_id) { InjectMouseEventExclusive(event, stream_id); }, /*inject_mouse_hit_tested=*/ [this](const InternalMouseEvent& event, StreamId stream_id) { InjectMouseEventHitTested(event, stream_id); }, // Explicit call necessary to cancel mouse stream, because mouse stream itself does not track // phase. /*cancel_mouse_stream=*/ [this](StreamId stream_id) { CancelMouseStream(stream_id); }, System::context()->inspect_node()->CreateChild("PointerinjectorRegistry")); this->context()->app_context()->outgoing()->AddPublicService( pointer_capture_registry_.GetHandler(this)); FX_LOGS(INFO) << "Scenic input system initialized."; } CommandDispatcherUniquePtr InputSystem::CreateCommandDispatcher( scheduling::SessionId session_id, std::shared_ptr<EventReporter> event_reporter, std::shared_ptr<ErrorReporter> error_reporter) { return CommandDispatcherUniquePtr(new InputCommandDispatcher(session_id, this), // Custom deleter. [](CommandDispatcher* cd) { delete cd; }); } fuchsia::ui::input::accessibility::PointerEvent InputSystem::CreateAccessibilityEvent( const InternalTouchEvent& event) { // Find top-hit target and send it to accessibility. const zx_koid_t view_ref_koid = TopHitTest(event, /*semantic_hit_test*/ true); glm::vec2 top_hit_view_local; if (view_ref_koid != ZX_KOID_INVALID) { std::optional<glm::mat4> view_from_context = GetDestinationViewFromSourceViewTransform( /*source*/ event.context, /*destination*/ view_ref_koid); FX_DCHECK(view_from_context) << "could only happen if the view_tree_view_tree_snapshot_ was updated " "between the event arriving and now"; const glm::mat4 view_from_viewport = view_from_context.value() * event.viewport.context_from_viewport_transform; top_hit_view_local = utils::TransformPointerCoords(event.position_in_viewport, view_from_viewport); } const glm::vec2 ndc = GetViewportNDCPoint(event); return BuildAccessibilityPointerEvent(event, ndc, top_hit_view_local, view_ref_koid); } ContenderId InputSystem::AddGfxLegacyContender(StreamId stream_id, zx_koid_t view_ref_koid) { FX_DCHECK(view_ref_koid != ZX_KOID_INVALID); const ContenderId contender_id = next_contender_id_++; auto [contender_it, success] = gfx_legacy_contenders_.try_emplace( contender_id, view_ref_koid, /*respond*/ [this, stream_id, contender_id](GestureResponse response) { RecordGestureDisambiguationResponse(stream_id, contender_id, {response}); }, /*deliver_events_to_client*/ [this, view_ref_koid](const std::vector<InternalTouchEvent>& events) { for (const auto& event : events) { ReportPointerEventToPointerCaptureListener(event); ReportPointerEventToGfxLegacyView(event, view_ref_koid, fuchsia::ui::input::PointerEventType::TOUCH); // Update focus if necessary. // TODO(fxbug.dev/59858): Figure out how to handle focus with real GD clients. if (event.phase == Phase::kAdd) { if (view_tree_snapshot_->view_tree.count(view_ref_koid) != 0) { if (view_tree_snapshot_->view_tree.at(view_ref_koid).is_focusable) { request_focus_(view_ref_koid); } } else { // Focus root. request_focus_(ZX_KOID_INVALID); } } } }, /*self_destruct*/ [this, contender_id] { contenders_.erase(contender_id); gfx_legacy_contenders_.erase(contender_id); }, contender_inspector_); FX_DCHECK(success); contenders_.emplace(contender_id, &contender_it->second); return contender_id; } void InputSystem::RegisterTouchSource( fidl::InterfaceRequest<fuchsia::ui::pointer::TouchSource> touch_source_request, zx_koid_t client_view_ref_koid) { FX_DCHECK(client_view_ref_koid != ZX_KOID_INVALID); const ContenderId contender_id = next_contender_id_++; // Note: These closure must'nt be called in the constructor, since they depend on the // |contenders_| map, which isn't filled until after construction completes. auto& inspect_node = *System::context()->inspect_node(); const auto [it, success1] = touch_contenders_.try_emplace( client_view_ref_koid, client_view_ref_koid, contender_id, std::move(touch_source_request), /*respond*/ [this, contender_id](StreamId stream_id, const std::vector<GestureResponse>& responses) { RecordGestureDisambiguationResponse(stream_id, contender_id, responses); }, /*error_handler*/ [this, contender_id, client_view_ref_koid] { // Erase from |contenders_| first to avoid re-entry. contenders_.erase(contender_id); touch_contenders_.erase(client_view_ref_koid); }, contender_inspector_); FX_DCHECK(success1); const auto [_, success2] = contenders_.emplace(contender_id, &it->second.touch_source); FX_DCHECK(success2); } void InputSystem::RegisterMouseSource( fidl::InterfaceRequest<fuchsia::ui::pointer::MouseSource> mouse_source_request, zx_koid_t client_view_ref_koid) { const auto [it, success] = mouse_sources_.emplace( client_view_ref_koid, std::make_unique<MouseSource>(std::move(mouse_source_request), /*error_handler*/ [this, client_view_ref_koid] { mouse_sources_.erase(client_view_ref_koid); })); FX_DCHECK(success); } void InputSystem::RegisterListener( fidl::InterfaceHandle<fuchsia::ui::input::PointerCaptureListener> listener_handle, fuchsia::ui::views::ViewRef view_ref, RegisterListenerCallback success_callback) { if (pointer_capture_listener_) { // Already have a listener, decline registration. success_callback(false); return; } fuchsia::ui::input::PointerCaptureListenerPtr new_listener; new_listener.Bind(std::move(listener_handle)); // Remove listener if the interface closes. new_listener.set_error_handler([this](zx_status_t status) { FX_LOGS(INFO) << "Pointer capture listener interface closed with error: " << zx_status_get_string(status); pointer_capture_listener_ = std::nullopt; }); pointer_capture_listener_ = PointerCaptureListener{.listener_ptr = std::move(new_listener), .view_ref = std::move(view_ref)}; success_callback(true); } zx_koid_t InputSystem::FindViewRefKoidOfRelatedChannel( const fidl::InterfaceHandle<fuchsia::ui::pointer::MouseSource>& original) const { const zx_koid_t related_koid = utils::ExtractRelatedKoid(original.channel()); const auto it = std::find_if( mouse_sources_.begin(), mouse_sources_.end(), [related_koid](const auto& kv) { return kv.second->channel_koid() == related_koid; }); return it == mouse_sources_.end() ? ZX_KOID_INVALID : it->first; } void InputSystem::Upgrade(fidl::InterfaceHandle<fuchsia::ui::pointer::MouseSource> original, UpgradeCallback callback) { // TODO(fxbug.dev/84270): This currently requires the client to wait until the MouseSource has // been hooked up before making the Upgrade() call. This is not a great user experience. Change // this so we cache the channel if it arrives too early. const zx_koid_t view_ref_koid = FindViewRefKoidOfRelatedChannel(original); if (view_ref_koid == ZX_KOID_INVALID) { auto error = std::make_unique<fuchsia::ui::pointer::augment::ErrorForGlobalMouse>(); error->error_reason = fuchsia::ui::pointer::augment::ErrorReason::DENIED; error->original = std::move(original); callback({}, std::move(error)); return; } else { mouse_sources_.erase(view_ref_koid); fidl::InterfaceHandle<fuchsia::ui::pointer::augment::MouseSourceWithGlobalMouse> handle; auto global_mouse = std::make_unique<MouseSourceWithGlobalMouse>(handle.NewRequest(), /*error_handler*/ [this, view_ref_koid] { global_mouse_sources_.erase(view_ref_koid); mouse_sources_.erase(view_ref_koid); }); const auto [_, success] = global_mouse_sources_.emplace(view_ref_koid, global_mouse.get()); FX_DCHECK(success); const auto [__, success2] = mouse_sources_.emplace(view_ref_koid, std::move(global_mouse)); FX_DCHECK(success2); callback(std::move(handle), nullptr); } } std::vector<zx_koid_t> InputSystem::HitTest(const Viewport& viewport, const glm::vec2 position_in_viewport, const zx_koid_t context, const zx_koid_t target, const bool semantic_hit_test) { if (IsOutsideViewport(viewport, position_in_viewport)) { return {}; } const std::optional<glm::mat4> world_from_context_transform = GetWorldFromViewTransform(context); if (!world_from_context_transform) { num_empty_hit_tests_.Add(1); context_view_missing_.Add(1); return {}; } const auto world_from_viewport_transform = world_from_context_transform.value() * viewport.context_from_viewport_transform; const auto world_space_point = utils::TransformPointerCoords(position_in_viewport, world_from_viewport_transform); auto hits = view_tree_snapshot_->HitTest(target, world_space_point, semantic_hit_test); if (hits.empty()) { num_empty_hit_tests_.Add(1); } return hits; } void InputSystem::DispatchPointerCommand(const fuchsia::ui::input::SendPointerInputCmd& command, scheduling::SessionId session_id) { TRACE_DURATION("input", "dispatch_command", "command", "PointerCmd"); if (command.pointer_event.phase == fuchsia::ui::input::PointerEventPhase::HOVER) { FX_LOGS(WARNING) << "Injected pointer event had unexpected HOVER event."; return; } if (!scene_graph_) { FX_LOGS(INFO) << "SceneGraph wasn't set up before injecting legacy input. Dropping event."; return; } // Compositor and layer stack required for dispatch. const GlobalId compositor_id(session_id, command.compositor_id); gfx::CompositorWeakPtr compositor = scene_graph_->GetCompositor(compositor_id); if (!compositor) { FX_LOGS(INFO) << "Compositor wasn't set up before injecting legacy input. Dropping event."; return; // It's legal to race against GFX's compositor setup. } gfx::LayerStackPtr layer_stack = compositor->layer_stack(); if (!layer_stack) { FX_LOGS(INFO) << "Layer stack wasn't set up before injecting legacy input. Dropping event."; return; // It's legal to race against GFX's layer stack setup. } const auto layers = layer_stack->layers(); if (layers.empty()) { FX_LOGS(INFO) << "Layer wasn't set up before injecting legacy input. Dropping event."; return; } // Assume we only have one layer. const gfx::LayerPtr first_layer = *layers.begin(); const std::optional<glm::mat4> world_from_screen_transform = first_layer->GetWorldFromScreenTransform(); if (!world_from_screen_transform) { FX_LOGS(INFO) << "Wasn't able to get a WorldFromScreenTransform when injecting legacy input. " "Dropping event. Is the camera or renderer uninitialized?"; return; } const zx_koid_t root_koid = view_tree_snapshot_->root; if (root_koid == ZX_KOID_INVALID) { FX_LOGS(WARNING) << "Attempted to inject legacy input before scene setup"; return; } const std::optional<glm::mat4> context_from_world_transform = GetViewFromWorldTransform(root_koid); FX_DCHECK(context_from_world_transform); const uint32_t screen_width = first_layer->width(); const uint32_t screen_height = first_layer->height(); if (screen_width == 0 || screen_height == 0) { FX_LOGS(WARNING) << "Attempted to inject legacy input while Layer had 0 area"; return; } const glm::mat4 context_from_screen_transform = context_from_world_transform.value() * world_from_screen_transform.value(); InternalTouchEvent internal_event = GfxPointerEventToInternalEvent( command.pointer_event, root_koid, screen_width, screen_height, context_from_screen_transform); switch (command.pointer_event.type) { case PointerEventType::TOUCH: { // Get stream id. Create one if this is a new stream. const std::pair<uint32_t, uint32_t> stream_key{internal_event.device_id, internal_event.pointer_id}; if (!gfx_legacy_streams_.count(stream_key)) { if (internal_event.phase != Phase::kAdd) { FX_LOGS(WARNING) << "Attempted to start a stream without an initial ADD."; return; } gfx_legacy_streams_.emplace(stream_key, NewStreamId()); } else if (internal_event.phase == Phase::kAdd) { FX_LOGS(WARNING) << "Attempted to ADD twice for the same stream."; return; } const auto stream_id = gfx_legacy_streams_[stream_key]; // Remove from ongoing streams on stream end. if (internal_event.phase == Phase::kRemove || internal_event.phase == Phase::kCancel) { gfx_legacy_streams_.erase(stream_key); } TRACE_DURATION("input", "dispatch_command", "command", "TouchCmd"); TRACE_FLOW_END( "input", "dispatch_event_to_scenic", PointerTraceHACK(command.pointer_event.radius_major, command.pointer_event.radius_minor)); InjectTouchEventHitTested(internal_event, stream_id); break; } case PointerEventType::MOUSE: { TRACE_DURATION("input", "dispatch_command", "command", "MouseCmd"); if (internal_event.phase == Phase::kAdd || internal_event.phase == Phase::kRemove) { FX_LOGS(WARNING) << "Oops, mouse device (id=" << internal_event.device_id << ") had an unexpected event: " << internal_event.phase; return; } LegacyInjectMouseEventHitTested(internal_event); break; } default: FX_LOGS(INFO) << "Stylus not supported by legacy input injection API."; break; } } void InputSystem::InjectTouchEventExclusive(const InternalTouchEvent& event, StreamId stream_id) { if (view_tree_snapshot_->view_tree.count(event.target) == 0 && view_tree_snapshot_->unconnected_views.count(event.target) == 0) { FX_DCHECK(touch_contenders_.count(event.target) == 0); return; } FX_DCHECK(event.phase == Phase::kCancel || view_tree_snapshot_->IsDescendant(event.target, event.context)) << "Should never allow injection of non-cancel events into broken scene graph"; auto it = touch_contenders_.find(event.target); if (it != touch_contenders_.end()) { auto& touch_source = it->second.touch_source; // Calling EndContest() before the first event causes them to be combined in the first message // to the client. if (event.phase == Phase::kAdd) { touch_source.EndContest(stream_id, /*awarded_win=*/true); } // If the target is not in the view tree then this must be a cancel event and we don't need to // (and can't) supply correct transforms and bounding boxes. if (view_tree_snapshot_->view_tree.count(event.target) == 0) { FX_DCHECK(event.phase == Phase::kCancel); touch_source.UpdateStream(stream_id, event, /*is_end_of_stream=*/true, /*bounding_box=*/{}); } else { touch_source.UpdateStream( stream_id, EventWithReceiverFromViewportTransform(event, event.target), /*is_end_of_stream=*/event.phase == Phase::kRemove || event.phase == Phase::kCancel, view_tree_snapshot_->view_tree.at(event.target).bounding_box); } } else { // If there is no TouchContender for the target, then we assume it to be a GfxLegacyContender. ReportPointerEventToGfxLegacyView(event, event.target, fuchsia::ui::input::PointerEventType::TOUCH); } } // The touch state machine comprises ADD/DOWN/MOVE*/UP/REMOVE. Some notes: // - We assume one touchscreen device, and use the device-assigned finger ID. // - Touch ADD associates the following ADD/DOWN/MOVE*/UP/REMOVE event sequence // with the set of clients available at that time. To enable gesture // disambiguation, we perform parallel dispatch to all clients. // - Touch DOWN triggers a focus change, honoring the "may receive focus" property. // - Touch REMOVE drops the association between event stream and client. void InputSystem::InjectTouchEventHitTested(const InternalTouchEvent& event, StreamId stream_id) { // New stream. Collect contenders and set up a new arena. if (event.phase == Phase::kAdd) { std::vector<ContenderId> contenders = CollectContenders(stream_id, event); if (!contenders.empty()) { const bool is_single_contender = contenders.size() == 1; const ContenderId front_contender = contenders.front(); const auto [it, success] = gesture_arenas_.emplace(stream_id, GestureArena{std::move(contenders)}); FX_DCHECK(success); // If there's only a single contender then the contest is already decided FX_DCHECK(it->second.contest_has_ended() == is_single_contender); if (it->second.contest_has_ended()) { contenders_.at(front_contender)->EndContest(stream_id, /*awarded_win*/ true); } } else { // No node was hit. Transfer focus to root. request_focus_(ZX_KOID_INVALID); } } // No arena means the contest is over and no one won. if (!gesture_arenas_.count(stream_id)) { return; } UpdateGestureContest(event, stream_id); } static bool IsRootOrDirectChildOfRoot(zx_koid_t koid, const view_tree::Snapshot& snapshot) { if (snapshot.root == koid) { return true; } if (snapshot.view_tree.count(koid) == 0) { return false; } return snapshot.view_tree.at(koid).parent == snapshot.root; } std::vector<zx_koid_t> InputSystem::GetAncestorChainTopToBottom(zx_koid_t bottom, zx_koid_t top) const { if (bottom == top) { return {bottom}; } // Get ancestors bottom closest to furthest. std::vector<zx_koid_t> ancestors = view_tree_snapshot_->GetAncestorsOf(bottom); FX_DCHECK(ancestors.empty() || std::any_of(ancestors.begin(), ancestors.end(), [top](const zx_koid_t koid) { return koid == top; })) << "|top| must be an ancestor of |bottom|"; // Remove all ancestors after |top|. for (auto it = ancestors.begin(); it != ancestors.end(); ++it) { if (*it == top) { ancestors.erase(++it, ancestors.end()); break; } } // Reverse the list and add |bottom| to the end. std::reverse(ancestors.begin(), ancestors.end()); ancestors.emplace_back(bottom); FX_DCHECK(ancestors.front() == top); return ancestors; } std::vector<ContenderId> InputSystem::CollectContenders(StreamId stream_id, const InternalTouchEvent& event) { FX_DCHECK(event.phase == Phase::kAdd); std::vector<ContenderId> contenders; // Add an A11yLegacyContender if the injection context is the root of the ViewTree. // TODO(fxbug.dev/50549): Remove when a11y is a native GD client. if (a11y_legacy_contender_ && IsRootOrDirectChildOfRoot(event.context, *view_tree_snapshot_)) { contenders.push_back(a11y_contender_id_); } const zx_koid_t top_koid = TopHitTest(event, /*semantic_hit_test*/ false); if (top_koid != ZX_KOID_INVALID) { // Find TouchSource contenders in priority order from furthest (valid) ancestor to top hit view. std::vector<zx_koid_t> ancestors = GetAncestorChainTopToBottom(top_koid, event.target); for (auto koid : ancestors) { const auto it = touch_contenders_.find(koid); // If a touch contender doesn't exist it means the client didn't provide a TouchSource // endpoint. if (it != touch_contenders_.end()) { contenders.push_back(it->second.contender_id); } } // Add a GfxLegacyContender if we didn't find a corresponding TouchSource contender for the top // hit view. // TODO(fxbug.dev/64206): Remove when we no longer have any legacy clients. if (top_koid != ZX_KOID_INVALID && touch_contenders_.count(top_koid) == 0) { FX_VLOGS(1) << "View hit: [ViewRefKoid=" << top_koid << "]"; const ContenderId contender_id = AddGfxLegacyContender(stream_id, top_koid); contenders.push_back(contender_id); } } return contenders; } void InputSystem::UpdateGestureContest(const InternalTouchEvent& event, StreamId stream_id) { auto arena_it = gesture_arenas_.find(stream_id); if (arena_it == gesture_arenas_.end()) return; // Contest already ended, with no winner. auto& arena = arena_it->second; const bool is_end_of_stream = event.phase == Phase::kRemove || event.phase == Phase::kCancel; arena.UpdateStream(/*length*/ 1, is_end_of_stream); // Update remaining contenders. // Copy the vector to avoid problems if the arena is destroyed inside of UpdateStream(). const std::vector<ContenderId> contenders = arena.contenders(); const glm::mat4 world_from_viewport_transform = GetWorldFromViewTransform(event.context).value() * event.viewport.context_from_viewport_transform; for (const auto contender_id : contenders) { auto arena_it = gesture_arenas_.find(stream_id); if (arena_it == gesture_arenas_.end() || (arena_it->second.contest_has_ended() && !arena_it->second.contains(contender_id))) { // Contest ended with this contender not being the winner. No need to look further. continue; } auto contender_ptr = contenders_.at(contender_id); const zx_koid_t view_ref_koid = contender_ptr->view_ref_koid_; if (view_tree_snapshot_->view_tree.count(view_ref_koid) != 0) { // Everything is fine. Send as normal. contender_ptr->UpdateStream( stream_id, EventWithReceiverFromViewportTransform(event, /*destination=*/view_ref_koid), is_end_of_stream, view_tree_snapshot_->view_tree.at(view_ref_koid).bounding_box); } else if (contender_id == a11y_contender_id_) { // TODO(fxbug.dev/50549): A11yLegacyContender doesn't need correct transforms or view bounds. // Remove this branch when legacy a11y api goes away. contender_ptr->UpdateStream(stream_id, event, is_end_of_stream, /*bounding_box=*/{}); } else { // Contender not in the view tree -> cancel the rest of the stream for that contender. auto& arena = arena_it->second; if (!arena.contest_has_ended()) { // Contest ongoing -> just send a no response on behalf of |contender_id|. RecordGestureDisambiguationResponse(stream_id, contender_id, {GestureResponse::kNo}); FX_DCHECK(gesture_arenas_.count(stream_id) == 0 || !arena.contains(contender_id)); } else { // Contest ended -> Need to send an explicit "cancel" event to the contender. FX_DCHECK(arena.contenders().size() == 1 && arena.contains(contender_id)); FX_DCHECK(event.phase != Phase::kAdd); InternalTouchEvent event_copy = event; event_copy.phase = Phase::kCancel; contender_ptr->UpdateStream(stream_id, event_copy, /*is_end_of_stream=*/true, /*bounding_box=*/{}); // The contest is definitely over, so we can manually destroy the arena here. gesture_arenas_.erase(stream_id); break; } } } DestroyArenaIfComplete(stream_id); } void InputSystem::RecordGestureDisambiguationResponse( StreamId stream_id, ContenderId contender_id, const std::vector<GestureResponse>& responses) { auto arena_it = gesture_arenas_.find(stream_id); if (arena_it == gesture_arenas_.end() || !arena_it->second.contains(contender_id)) { return; } auto& arena = arena_it->second; // No need to record after the contest has ended. if (!arena.contest_has_ended()) { // Update the arena. const ContestResults result = arena.RecordResponse(contender_id, responses); for (auto loser_id : result.losers) { // Need to check for existence, since a loser could be the result of a NO response upon // destruction. auto contender = contenders_.find(loser_id); if (contender != contenders_.end()) { contenders_.at(loser_id)->EndContest(stream_id, /*awarded_win*/ false); } } if (result.winner) { FX_DCHECK(arena.contenders().size() == 1u); contenders_.at(result.winner.value())->EndContest(stream_id, /*awarded_win*/ true); } } DestroyArenaIfComplete(stream_id); } void InputSystem::DestroyArenaIfComplete(StreamId stream_id) { const auto arena_it = gesture_arenas_.find(stream_id); if (arena_it == gesture_arenas_.end()) { return; } const auto& arena = arena_it->second; if (arena.contenders().empty()) { // If no one won the contest then it will appear as if nothing was hit. Transfer focus to root. // TODO(fxbug.dev/59858): This probably needs to change when we figure out the exact semantics // we want. request_focus_(ZX_KOID_INVALID); gesture_arenas_.erase(stream_id); } else if (arena.contest_has_ended() && arena.stream_has_ended()) { // If both the contest and the stream is over, destroy the arena. // This branch will always be reached eventually. gesture_arenas_.erase(stream_id); } } // The mouse state machine is simpler, comprising MOVE*-DOWN/MOVE*/UP-MOVE*. Its // behavior is similar to touch events, but with some differences. // - There can be multiple mouse devices, so we track each device individually. // - Mouse DOWN associates the following DOWN/MOVE*/UP event sequence with one // particular client: the top-hit View. Mouse events aren't associated with // gestures, so there is no parallel dispatch. // - Mouse DOWN triggers a focus change, honoring the "may receive focus" property. // - Mouse UP drops the association between event stream and client. // - For an unlatched MOVE event, we perform a hit test, and send the // top-most client this MOVE event. Focus does not change for unlatched // MOVEs. // - The hit test must account for the mouse cursor itself, which today is // owned by the root presenter. The nodes associated with visible mouse // cursors(!) do not roll up to any View (as expected), but may appear in the // hit test; our dispatch needs to account for such behavior. // TODO(fxbug.dev/24288): Enhance trackpad support. void InputSystem::LegacyInjectMouseEventHitTested(const InternalTouchEvent& event) { const uint32_t device_id = event.device_id; const Phase pointer_phase = event.phase; if (pointer_phase == Phase::kDown) { // Find top-hit target and associated properties. const std::vector<zx_koid_t> hit_views = HitTest(event, /*semantic_hit_test*/ false); FX_VLOGS(1) << "View hits: "; for (auto view_ref_koid : hit_views) { FX_VLOGS(1) << "[ViewRefKoid=" << view_ref_koid << "]"; } if (!hit_views.empty()) { // Request that focus be transferred to the top view. request_focus_(hit_views.front()); } else { // The mouse event stream has no designated receiver. // Request that focus be transferred to the root view, so that (1) the currently focused // view becomes unfocused, and (2) the focus chain remains under control of the root view. request_focus_(ZX_KOID_INVALID); } // Save target for consistent delivery of mouse events. mouse_targets_[device_id] = hit_views; } if (mouse_targets_.count(device_id) > 0 && // Tracking this device, and mouse_targets_[device_id].size() > 0) { // target view exists. const zx_koid_t top_view_koid = mouse_targets_[device_id].front(); ReportPointerEventToGfxLegacyView(event, top_view_koid, fuchsia::ui::input::PointerEventType::MOUSE); } if (pointer_phase == Phase::kUp || pointer_phase == Phase::kCancel) { mouse_targets_.erase(device_id); } // Deal with unlatched MOVE events. if (pointer_phase == Phase::kChange && mouse_targets_.count(device_id) == 0) { // Find top-hit target and send it this move event. const zx_koid_t top_view_koid = TopHitTest(event, /*semantic_hit_test*/ false); if (top_view_koid != ZX_KOID_INVALID) { ReportPointerEventToGfxLegacyView(event, top_view_koid, fuchsia::ui::input::PointerEventType::MOUSE); } } // Send pointer event to capture listeners. ReportPointerEventToPointerCaptureListener(event); } void InputSystem::SendEventToMouse(zx_koid_t receiver, const InternalMouseEvent& event, const StreamId stream_id, bool view_exit) { const auto it = mouse_sources_.find(receiver); if (it != mouse_sources_.end()) { if (view_exit) { // Bounding box and correct transform does not matter on view exit (since we don't send any // pointer samples), and we are likely working with a broken ViewTree, so skip them. it->second->UpdateStream(stream_id, event, {}, view_exit); } else { it->second->UpdateStream(stream_id, EventWithReceiverFromViewportTransform(event, receiver), view_tree_snapshot_->view_tree.at(receiver).bounding_box, view_exit); } } } void InputSystem::UpdateGlobalMouse(const InternalMouseEvent& event) { const auto hits = HitTest(event, /*semantic_hit_test*/ false); for (auto& [koid, mouse] : global_mouse_sources_) { FX_DCHECK(koid == event.target || view_tree_snapshot_->IsDescendant(/*descendant*/ koid, /*ancestor*/ event.target)); const bool inside_view = std::find(hits.begin(), hits.end(), koid) != hits.end(); mouse->AddGlobalEvent(event, inside_view); } } void InputSystem::InjectMouseEventExclusive(const InternalMouseEvent& event, const StreamId stream_id) { FX_DCHECK(view_tree_snapshot_->IsDescendant(event.target, event.context)) << "Should never allow injection into broken scene graph"; FX_DCHECK(current_exclusive_mouse_receivers_.count(stream_id) == 0 || current_exclusive_mouse_receivers_.at(stream_id) == event.target); current_exclusive_mouse_receivers_[stream_id] = event.target; SendEventToMouse(event.target, event, stream_id, /*view_exit=*/false); // If the exclusive receiver is a MouseSourceWithGlobalMouse, add the global values to it. const auto it = global_mouse_sources_.find(event.target); if (it != global_mouse_sources_.end()) { const auto hits = HitTest(event, /*semantic_hit_test*/ false); const bool inside_view = std::find(hits.begin(), hits.end(), event.target) != hits.end(); it->second->AddGlobalEvent(event, inside_view); } } void InputSystem::InjectMouseEventHitTested(const InternalMouseEvent& event, const StreamId stream_id) { FX_DCHECK(view_tree_snapshot_->IsDescendant(event.target, event.context)) << "Should never allow injection into broken scene graph"; // Grab the current mouse receiver or create a new one. MouseReceiver& mouse_receiver = current_mouse_receivers_[stream_id]; // Unlatch a current latch if all buttons are released. const bool button_down = !event.buttons.pressed.empty(); mouse_receiver.latched = mouse_receiver.latched && button_down; // If the scene graph breaks while latched -> send a "View Exited" event and invalidate the // receiver for the remainder of the latch. if (mouse_receiver.latched && !view_tree_snapshot_->IsDescendant(mouse_receiver.view_koid, event.target) && mouse_receiver.view_koid != event.target) { SendEventToMouse(mouse_receiver.view_koid, event, stream_id, /*view_exit=*/true); mouse_receiver.view_koid = ZX_KOID_INVALID; UpdateGlobalMouse(event); return; } // If not latched, choose the current target by finding the top view. if (!mouse_receiver.latched) { const zx_koid_t top_koid = TopHitTest(event, /*semantic_hit_test*/ false); // Determine the currently hovered view. If it's different than previously, send the // previous one a "View Exited" event. if (mouse_receiver.view_koid != top_koid) { SendEventToMouse(mouse_receiver.view_koid, event, stream_id, /*view_exit=*/true); } mouse_receiver.view_koid = top_koid; // Button down on an unlatched stream -> latch it to the top-most view. if (button_down) { mouse_receiver.latched = true; // TODO(fxbug.dev/80994): Change focus. } } // Finally, send the event to the hovered/latched view. SendEventToMouse(mouse_receiver.view_koid, event, stream_id, /*view_exit=*/false); // Update all MouseSourceWithGlobalMouse. UpdateGlobalMouse(event); } void InputSystem::CancelMouseStream(StreamId stream_id) { zx_koid_t receiver = ZX_KOID_INVALID; { const auto it = current_mouse_receivers_.find(stream_id); if (it != current_mouse_receivers_.end()) { receiver = it->second.view_koid; current_mouse_receivers_.erase(it); } } { const auto it = current_exclusive_mouse_receivers_.find(stream_id); if (it != current_exclusive_mouse_receivers_.end()) { receiver = it->second; current_exclusive_mouse_receivers_.erase(it); } } const auto it = mouse_sources_.find(receiver); if (it != mouse_sources_.end()) { it->second->UpdateStream(stream_id, {}, {}, /*view_exit=*/true); } } // TODO(fxbug.dev/48150): Delete when we delete the PointerCapture functionality. void InputSystem::ReportPointerEventToPointerCaptureListener( const InternalTouchEvent& event) const { if (!pointer_capture_listener_) return; const PointerCaptureListener& listener = pointer_capture_listener_.value(); const zx_koid_t view_ref_koid = utils::ExtractKoid(listener.view_ref); std::optional<glm::mat4> view_from_context_transform = GetDestinationViewFromSourceViewTransform( /*source*/ event.context, /*destination*/ view_ref_koid); if (!view_from_context_transform) return; fuchsia::ui::input::PointerEvent gfx_event = InternalPointerEventToGfxPointerEvent( event, view_from_context_transform.value(), fuchsia::ui::input::PointerEventType::TOUCH, /*trace_id*/ 0); ChattyCaptureLog(gfx_event); // TODO(fxbug.dev/42145): Implement flow control. listener.listener_ptr->OnPointerEvent(gfx_event, [] {}); } void InputSystem::ReportPointerEventToGfxLegacyView(const InternalTouchEvent& event, zx_koid_t view_ref_koid, fuchsia::ui::input::PointerEventType type) { TRACE_DURATION("input", "dispatch_event_to_client", "event_type", "pointer"); if (!scene_graph_) return; EventReporterWeakPtr event_reporter = scene_graph_->view_tree().EventReporterOf(view_ref_koid); if (!event_reporter) return; std::optional<glm::mat4> view_from_context_transform = GetDestinationViewFromSourceViewTransform( /*source*/ event.context, /*destination*/ view_ref_koid); if (!view_from_context_transform) return; const uint64_t trace_id = TRACE_NONCE(); TRACE_FLOW_BEGIN("input", "dispatch_event_to_client", trace_id); InputEvent input_event; input_event.set_pointer(InternalPointerEventToGfxPointerEvent( event, view_from_context_transform.value(), type, trace_id)); FX_VLOGS(1) << "Event dispatch to view=" << view_ref_koid << ": " << input_event; ChattyGfxLog(input_event); contender_inspector_.OnInjectedEvents(view_ref_koid, 1); event_reporter->EnqueueEvent(std::move(input_event)); } std::optional<glm::mat4> InputSystem::GetViewFromWorldTransform(zx_koid_t view_ref_koid) const { if (view_tree_snapshot_->view_tree.count(view_ref_koid) == 0) { return std::nullopt; } return view_tree_snapshot_->view_tree.at(view_ref_koid).local_from_world_transform; } std::optional<glm::mat4> InputSystem::GetWorldFromViewTransform(zx_koid_t view_ref_koid) const { const std::optional<glm::mat4> view_from_world_transform = GetViewFromWorldTransform(view_ref_koid); if (!view_from_world_transform.has_value()) { return std::nullopt; } return glm::inverse(view_from_world_transform.value()); } std::optional<glm::mat4> InputSystem::GetDestinationViewFromSourceViewTransform( zx_koid_t source, zx_koid_t destination) const { std::optional<glm::mat4> world_from_source_transform = GetWorldFromViewTransform(source); std::optional<glm::mat4> destination_from_world_transform = GetViewFromWorldTransform(destination); if (!world_from_source_transform.has_value() || !destination_from_world_transform.has_value()) { return std::nullopt; } return destination_from_world_transform.value() * world_from_source_transform.value(); } } // namespace scenic_impl::input
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#include<bits/stdc++.h> using namespace std; #define watch(x) cout << (#x) << " is " << (x) << endl #define fr(i,n) for(int i=0; i<n; i++) #define rep(i, st, en) for(int i=st; i<=en; i++) #define repn(i, st, en) for(int i=st; i>=en; i--) #define sq(a) (a) * (a) typedef long long ll; typedef pair<int, int> pii; typedef pair<ll, ll> pll; ll mod = 1e9+7; void solve(){ ll n; cin>>n; /// both will mine same Gold mine on same day for optimal solution! double g, a, b, res[2] = {0.0, 0.0}; double t; /// time taken to complete fr(i, n){ cin>>g>>a>>b; t = 1.0 / (1.0/a + 1.0/b); res[0] += (t / a) * g; res[1] += (t / b) * g; } cout<<setprecision(12)<<fixed<<res[0]<<" "<<res[1]<<endl; } int main(){ ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0); ll t = 1; cin>>t; while(t--){ solve(); } return 0; }
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#pragma once #include "common/config.h" #include "google/protobuf/message.h" class CConnection; class ILogicMessageHandler { public: virtual void OnLogicMessage(const ::google::protobuf::message& msg) = 0; };
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#include <iostream> #include <fstream> using namespace std; #include "srec.cpp" #include "slist.cpp" //*************************************************************** // Name: Cody Adams // Program: CSC 375 Program 1 // Compiler: Visual C++ 2008 Express on Vista64 // // This program uses a "simple list" to read a list of // integers from a data file specified on the command line. // The user also specifies the max size of the array on the // command line. No error checking is really provided for that, // so when you run it, make sure the array size is big enough // for your data file. // // The program reads the data file in, prints out the largest and // smallest values found, then prints out the entire array contents, // then sorts it and prints out the sorted contents. Code for // all of this is provided for you. However, you must 'templatize' // the code and add some logic that checks for the data type. Your // program must support int, float, and Srec data types. // It has to be done by modifying the command-line interface. // // Templated Usage: // // prog01 n type infilename // // where 'type' is a single letter indicating the data type. // 'i' for int, 'f' for float, 's' for student record (Srec). // // Specific types of modifications: // // * this file must have templating added, with additional // program logic to support 3 data types. // // * Modify slist.h and slist.cpp to be templated. // // * Modify srec.h and srec.cpp to overload certain operators // dictated by what's being done in this file and in slist.cpp //*************************************************************** int main(int argc, char *argv[]) { if (argc != 3) { cout << "Usage: " << endl; cout << argv[0] << " n file " << endl; return 0; } ifstream infile; // The input file, of course. infile.open(argv[2],ios::in); SimpleList L1; // A single instance of simple list. bool rval; // Return value to indicate success // or failure for various functions. int temp; // Value being returned, inserted, // etc. // // Read the entire input file, inserting into the "simple list". // while (infile >> temp) { rval = L1.append(temp); if (rval == false) { cout << "Error while appending!" << endl; return 0; } } // // Try to print out the largest and smallest to see // if those functions are working correctly. // rval = L1.Largest(temp); if (rval == true) cout << "Largest value is " << temp << endl; else cout << "No largest, no elements in array!" << endl; rval = L1.Smallest(temp); if (rval == true) cout << "Smallest value is " << temp << endl; else cout << "No smallest, no elements in array!" << endl; // // Print out the unsorted version of the list. // Then, sort it and print out the sorted version. // cout << "Unsorted" << endl; cout << "--------" << endl; L1.print(); // Print contents of list. L1.sort(); // Sort contents of list. cout << endl << endl << "Sorted" << endl; cout << "------" << endl; L1.print(); // Print contents of list. return 0; }
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#include <iostream> #include <string> int main() { int V1, V2, PROD; scanf ("%d %d", &V1, &V2); PROD = V1 * V2; printf ("PROD = %d\n", PROD); }
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#include "Demo.hpp" void Demo::setup() { running = true; SDL_Init(SDL_INIT_EVERYTHING); SDL_WM_SetCaption("Wrapper Demo", NULL); screen = SDL_SetVideoMode(800, 600, 32, SDL_HWSURFACE); Wrapper::set_screen(screen); } void Demo::run() { while (running) { SDL_WaitEvent(&event); if (event.type == SDL_QUIT) { running = false; } Wrapper::draw_line(250, 0, 250, 600, 0xFF); // Draw a test line Wrapper::flip_screen(); Wrapper::clear_screen(0, 0, 0); } } int main(int argc, char *argv[]) { Demo demo; demo.setup(); demo.run(); return 0; }
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#include<cstdio> #define min(a,b) (a<b?a:b) const int MAXN=1e6+7; int f[MAXN][21]; int RMQ(int l,int r){ int k=0; while(1<<(k+1)<=r-l+1)++k; return min(f[l][k],f[r-(1<<k)+1][k]); } int main(){ int N;scanf("%d",&N); for(int i=1;i<=N;++i) scanf("%d",&f[i][0]); for(int k=1;(1<<k)<=N;++k) for(int i=1;i+(1<<k)-1<=N;++i) f[i][k]=min(f[i][k-1],f[i+(1<<(k-1))][k-1]); int M;scanf("%d",&M); while(M--){ int l,r;scanf("%d%d",&l,&r); printf("%d\n",RMQ(l,r)); } return 0; }
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/** * @file sheet.cpp * @author Firuz Ibragimov, <ibragfir@fit.cvut.cz> * @date 19.06.2013 */ #include "sheet.h" #include "cell.cpp" #include "classes.cpp" #define v_y 24//y coordinate of value line #define v_x 8//x coordinate of value line #define c_y 23//y coordinate of command line #define c_x 8//x coordinate of command line using namespace std; Sheet::Sheet (){/**Constructor(empty).*/ } Sheet::~Sheet (){/**Destructor(empty).*/ } bool Sheet::splice_part (list<char>& l_input,list<char>::iterator it,double& new_val,double& amount){ /** removes a calculated part and evaluates the rest * @returns false if an error occurred, otherwise true. */ list<char> tmp_input; l_input.erase(l_input.begin(),it); it=l_input.begin(); list<char>::iterator tmp=it; int bracket=1; ++tmp; while(bracket!=0 && tmp!=l_input.end()){ if(*tmp==',') amount++; else if(*tmp=='(') ++bracket; else if(*tmp==')') --bracket; ++tmp; } if(bracket) return false; tmp_input.splice(tmp_input.end(),l_input,it,tmp); if(!evaluate(tmp_input,new_val)) return false; l_input.push_front(')'); l_input.push_front('q'); return true; } int Sheet::get_number (list<char>& l_input,list<char>::iterator it,char digits[]){ /** gets a number from linked list with an expression and returns an iterator pointed to a character next to token number*/ int tmp=0; bool was_dot=false; while((*it>='0' && *it<='9') || *it=='.'){ if(it==l_input.end()) break; if(*it=='.'){ if(was_dot) return tmp; was_dot=true; } digits[tmp]=*it; ++it; ++tmp; } return --tmp; } int Sheet::get_number2 (list<char>& l_input,list<char>::iterator it,char digits[]){ /**the same function like get_number but this functions gets an integer, because cell with A1.1 id does not exist*/ int tmp=0; while((*it>='0' && *it<='9') || *it=='.'){ if(it==l_input.end()) break; if(*it=='.') return tmp; digits[tmp]=*it; ++it; ++tmp; } return --tmp; } void Sheet::pop_two_num (double &a,double &b,list<double>& nums){ /**pops up to front numbers from a linked list with an expression to calculate*/ a=nums.front(); nums.pop_front(); b=nums.front(); nums.pop_front(); } void Sheet::add_value (double new_val,const list<char>& l_formula,int y, int x){ /**Searches a cell according to coordinates and adds a calculated value*/ for(int i=0;i<=5;++i) for(int j=0;j<=20;++j) if(data[i][j].this_cell(y,x)){ data[i][j].set_value(new_val); data[i][j].add_formula(l_formula); return; } } void Sheet::add_value (const std::string& new_val, int y, int x){ /**Searches a cell according to coordinates and adds a string value*/ for(int i=0;i<=5;++i) for(int j=0;j<=20;++j) if(data[i][j].this_cell(y,x)){ data[i][j].set_value(new_val); return; } } bool Sheet::avg_value (list<char>& l_input,list<char>::iterator it,double& new_val){ /**finding out an average value.@returns false if syntax error occurred, otherwise true */ double amount=1; double a; list<char>::iterator tmp_it=it; while(tmp_it!=l_input.end()){ if(*tmp_it==','){ amount++; --tmp_it; if((*tmp_it<'0' || *tmp_it>'9') && *tmp_it!=')') return false; advance(tmp_it,2); if(*tmp_it=='T' || *tmp_it=='L' || *tmp_it=='P' || *tmp_it=='S' || (*tmp_it>='A' && *tmp_it<='F') || (*tmp_it>='0' && *tmp_it<='9')){ --tmp_it; tmp_it=l_input.erase (tmp_it); l_input.insert(tmp_it,'+'); } else return false; } ++tmp_it; } if(!splice_part(l_input,it,new_val,a)) return false; new_val=new_val/amount; return true; } bool Sheet::abs_value (list<char>& l_input,list<char>::iterator it,double& new_val){ /**finding out an absolute value.@returns false if syntax error occurred, otherwise true */ double amount=1; if(!splice_part(l_input,it,new_val,amount)) return false; new_val=abs(new_val); return true; } bool Sheet::cos_value (list<char>& l_input,list<char>::iterator it,double& new_val){ /**finding out a cosine value.@returns false if syntax error occurred, otherwise true */ double amount=1; if(!splice_part(l_input,it,new_val,amount)) return false; new_val=cos(new_val); return true; } bool Sheet::fac_value (list<char>& l_input,list<char>::iterator it,double& new_val){ /**finding out a factorial value.@returns false if syntax error occurred, otherwise true */ double amount=1; if(!splice_part(l_input,it,new_val,amount)) return false; int tmp=new_val; new_val=1; while(tmp>1){ new_val*=tmp; --tmp; } return true; } bool Sheet::tan_value (list<char>& l_input,list<char>::iterator it,double& new_val){ /**finding out a tangent value.@returns false if syntax error occurred, otherwise true */ double amount=1; if(!splice_part(l_input,it,new_val,amount)) return false; new_val=tan(new_val); return true; } bool Sheet::log_value (list<char>& l_input,list<char>::iterator it,double& new_val){ /**finding out a natural logarithm value.@returns false if syntax error occurred, otherwise true */ double amount=1; if(!splice_part(l_input,it,new_val,amount)) return false; new_val=log(new_val); return true; } bool Sheet::pow_value (list<char>& l_input,list<char>::iterator it,double& new_val){ /**finding out a squared value.@returns false if syntax error occurred, otherwise true */ double amount=1; if(!splice_part(l_input,it,new_val,amount)) return false; new_val*=new_val; return true; } bool Sheet::sin_value (list<char>& l_input,list<char>::iterator it,double& new_val){ /**finding out a sine value.@returns false if syntax error occurred, otherwise true */ double amount=1; if(!splice_part(l_input,it,new_val,amount)) return false; new_val=sin(new_val); return true; } bool Sheet::sum_value (list<char>& l_input,list<char>::iterator it,double& new_val){ /**finding out a sum value.@returns false if syntax error occurred, otherwise true */ double amount=1; list<char>::iterator tmp_it=it; while(tmp_it!=l_input.end()){ if(*tmp_it==','){ --tmp_it; if((*tmp_it<'0' || *tmp_it>'9') && *tmp_it!=')') return false; advance(tmp_it,2); if(*tmp_it=='T' || *tmp_it=='L' || *tmp_it=='P' || *tmp_it=='S' || (*tmp_it>='A' && *tmp_it<='F') || (*tmp_it>='0' && *tmp_it<='9')){ --tmp_it; tmp_it=l_input.erase (tmp_it); l_input.insert(tmp_it,'+'); } else return false; } ++tmp_it; } if(!splice_part(l_input,it,new_val,amount)) return false; return true; } bool Sheet::sqr_value (list<char>& l_input,list<char>::iterator it,double& new_val){ /**finding out a square root value.@returns false if syntax error occurred, otherwise true */ double amount=1; if(!splice_part(l_input,it,new_val,amount)) return false; if(new_val<0) return false; new_val=sqrt(new_val); return true; } bool Sheet::evaluate (list<char>& l_input,double &value_to_add){ /**Calculates an expression.@returns false if syntax error occurred, otherwise true */ list <double> l_numbers; list <char> l_operators; list <char>:: iterator it; double first,second; char digits[20]; double new_val; for(it=l_input.begin();it!=l_input.end();++it){ if(*it>='0' && *it<='9'){ int mv=get_number2(l_input,it,digits); advance(it,mv); if(*it=='.') return false; l_numbers.push_back(atof(digits)); memset(&digits[0], '\0', sizeof(digits)); if(it==l_input.end()) break; } switch(*it){ case '*': if(l_numbers.empty()) return false; else l_operators.push_back(*it); break; case '/': if(l_numbers.empty()) return false; else l_operators.push_back(*it); break; case '+': if(l_numbers.empty()) return false; else l_operators.push_back(*it); break; case '-': --it; if(l_numbers.empty() || *it=='/' || *it=='*' || *it=='+' || *it=='-'){ advance(it,2); if(*it>='0' && *it<='9'){ int mv=get_number2(l_input,it,digits); advance(it,mv); if(*it=='.') return false; l_numbers.push_back(atof(digits)*(-1)); memset(&digits[0], '\0', sizeof(digits)); } else return false; } else{ ++it; l_operators.push_back(*it); } break; case 'A': ++it; if(it==l_input.end()) return false; if(*it>='0' && *it<='9'){ int mv=get_number2(l_input,it,digits); advance(it,mv); if(*it=='.') return false; if(data[0][atoi(digits)].is_string()) return false; if(atoi(digits)>20) return false; l_numbers.push_back(data[0][atoi(digits)].get_value()); memset(&digits[0], '\0', 2); if(it==l_input.end()) --it; } else if(*it=='B'){ ++it; if(*it!='S') return false; ++it; if(*it!='(') return false; if(!abs_value(l_input,it,new_val)) return false; l_numbers.push_back(new_val); it=l_input.begin(); } else if(*it=='V'){ ++it; if(*it!='G') return false; ++it; if(*it!='(') return false; if(!avg_value(l_input,it,new_val)) return false; l_numbers.push_back(new_val); it=l_input.begin(); } else return false; break; case 'B': ++it; if(it==l_input.end()) return false; if(*it>='0' && *it<='9'){ int mv=get_number2(l_input,it,digits); advance(it,mv); if(*it=='.') return false; if(data[1][atoi(digits)].is_string()) return false; if(atoi(digits)>20) return false; l_numbers.push_back(data[1][atoi(digits)].get_value()); memset(&digits[0], '\0', 2); if(it==l_input.end()) --it; } else return false; break; case 'C': ++it; if(it==l_input.end()) return false; if(*it>='0' && *it<='9'){ int mv=get_number2(l_input,it,digits); advance(it,mv); if(*it=='.') return false; if(data[2][atoi(digits)].is_string()) return false; if(atoi(digits)>20) return false; l_numbers.push_back(data[2][atoi(digits)].get_value()); memset(&digits[0], '\0', 2); if(it==l_input.end()) --it; break; } if(*it!='O') return false; ++it; if(*it!='S') return false; ++it; if(*it!='(') return false; if(!cos_value(l_input,it,new_val)) return false; l_numbers.push_back(new_val); it=l_input.begin(); break; case 'D': ++it; if(it==l_input.end()) return false; if(*it>='0' && *it<='9'){ int mv=get_number2(l_input,it,digits); advance(it,mv); if(*it=='.') return false; if(data[3][atoi(digits)].is_string()) return false; if(atoi(digits)>20) return false; l_numbers.push_back(data[3][atoi(digits)].get_value()); memset(&digits[0], '\0', 2); if(it==l_input.end()) --it; } else return false; break; case 'E': ++it; if(it==l_input.end()) return false; if(*it>='0' && *it<='9'){ int mv=get_number2(l_input,it,digits); advance(it,mv); if(*it=='.') return false; if(data[4][atoi(digits)].is_string()) return false; if(atoi(digits)>20) return false; l_numbers.push_back(data[4][atoi(digits)].get_value()); memset(&digits[0], '\0', 2); if(it==l_input.end()) --it; } else return false; break; case 'T': ++it; if(*it!='A') return false; ++it; if(*it!='N') return false; ++it; if(*it!='(') return false; if(!tan_value(l_input,it,new_val)) return false; l_numbers.push_back(new_val); it=l_input.begin(); break; case 'F': ++it; if(it==l_input.end()) return false; if(*it>='0' && *it<='9'){ int mv=get_number2(l_input,it,digits); advance(it,mv); if(*it=='.') return false; if(data[5][atoi(digits)].is_string()) return false; if(atoi(digits)>20) return false; l_numbers.push_back(data[5][atoi(digits)].get_value()); memset(&digits[0], '\0', 2); if(it==l_input.end()) --it; break; } if(*it!='A') return false; ++it; if(*it!='C') return false; ++it; if(*it!='(') return false; if(!fac_value(l_input,it,new_val)) return false; l_numbers.push_back(new_val); it=l_input.begin(); break; case 'L': ++it; if(*it!='O') return false; ++it; if(*it!='G') return false; ++it; if(*it!='(') return false; if(!log_value(l_input,it,new_val)) return false; l_numbers.push_back(new_val); it=l_input.begin(); break; case 'P': ++it; if(*it!='O') return false; ++it; if(*it!='W') return false; ++it; if(*it!='(') return false; if(!pow_value(l_input,it,new_val)) return false; l_numbers.push_back(new_val); it=l_input.begin(); break; case 'S': ++it; if(it==l_input.end()) return false; else if(*it=='I'){ ++it; if(*it!='N') return false; ++it; if(*it!='(') return false; if(!sin_value(l_input,it,new_val)) return false; l_numbers.push_back(new_val); it=l_input.begin(); } else if(*it=='U'){ ++it; if(*it!='M') return false; ++it; if(*it!='(') return false; if(!sum_value(l_input,it,new_val)) return false; l_numbers.push_back(new_val); it=l_input.begin(); } else if(*it=='Q'){ ++it; if(*it!='R') return false; ++it; if(*it!='(') return false; if(!sqr_value(l_input,it,new_val)) return false; l_numbers.push_back(new_val); it=l_input.begin(); } else return false; break; case ',': return false; } } if(l_numbers.size()==1){ value_to_add=l_numbers.front(); return (l_operators.size()) ? false : true; } if(l_numbers.size()==l_operators.size()) return false; list<double>::iterator dbl_it = l_numbers.begin(); list<char>::iterator ch_it = l_operators.begin(); for(dbl_it=l_numbers.begin();dbl_it!=l_numbers.end();++dbl_it){ if(*ch_it=='*'){ first=*dbl_it; dbl_it=l_numbers.erase(dbl_it); second=*dbl_it; dbl_it=l_numbers.erase(dbl_it); Multiplication m(first,second); m.evaluate(); l_numbers.insert(dbl_it,m.get_value()); ch_it=l_operators.erase(ch_it); advance(dbl_it,-2); } else if(*ch_it=='/'){ first=*dbl_it; dbl_it=l_numbers.erase(dbl_it); second=*dbl_it; dbl_it=l_numbers.erase(dbl_it); if(second==0) return false; Division d(first,second); d.evaluate(); l_numbers.insert(dbl_it,d.get_value()); ch_it=l_operators.erase(ch_it); advance(dbl_it,-2); } else if(ch_it!=l_operators.end()) ++ch_it; else break; } while(l_numbers.size()!=1){ char ch=l_operators.front(); l_operators.pop_front(); pop_two_num(first,second,l_numbers); if(ch=='+'){ Addition a(first,second); a.evaluate(); l_numbers.push_front(a.get_value()); } else if(ch=='-'){ Subtraction s(first,second); s.evaluate(); l_numbers.push_front(s.get_value()); } } value_to_add=l_numbers.front(); l_numbers.clear(); l_operators.clear(); return true; } void Sheet::error (int y,int x){ /**prints out an error message if a given expression is syntactically wrong*/ mvprintw(v_y,v_x,"ERROR, wrong input,to reinput press <ESC>"); refresh(); noecho(); int ch; ch=getch(); while(ch!=27) ch=getch(); print_cmd(); get_expr(y,x); } int Sheet::error_char (int a, int b)const{ /**prints out an error message if a wrong key has been typed*/ mvprintw(v_y,v_x,"wrong input, please try again"); move(a,b); int ch=getch(); noecho(); while(ch<=7 || (ch>=9 && ch<40) || (ch>=58 && ch<=64) || (ch>=91 && ch<=127)) ch=getch(); move(24,0); clrtoeol(); mvprintw(24,0,"value: "); move(a,b); refresh(); return ch; } void Sheet::get_expr (int cell_y,int cell_x){ /**Reads an expression from user*/ list<char> l_input; int ch; int a,b,max_b; print_cmd(); move(c_y,c_x); noecho(); getyx(stdscr,a,b); max_b=b; ch=getch(); if(ch!=61) while(ch!=10){ if(ch<=7 || ch==9 || (ch>=11 && ch<40) || (ch>=58 && ch<=64) || (ch>=91 && ch<=127)) ch=error_char(a,b); switch(ch){ case(KEY_BACKSPACE): if(l_input.size() && b!=8){ list<char>::iterator it=l_input.begin(); advance(it,b-9); l_input.erase(it); move(a,--b); refresh(); delch(); refresh(); --max_b; } break; case(KEY_LEFT): if(b!=c_x) move(a,--b); break; case(KEY_RIGHT): if(b<max_b) move(a,++b); break; case(KEY_UP): break; case(KEY_DOWN): break; case(10): break; default: if(b!=max_b){ print_cmd(); list<char>::iterator it=l_input.begin(); advance(it,b-8); l_input.insert(it,ch); move(a,8); for(it=l_input.begin();it!=l_input.end();++it) addch(*it); move(a,++b); ++max_b; } else{ l_input.push_back(ch); addch(ch); ++b; ++max_b; refresh(); } break; } ch=getch(); } else{ echo(); char str[20]; addch(ch); mvgetnstr(c_y,c_x+1,str,19); if(strlen(str)>=10){ move(cell_y,cell_x); for(int i=0;i<6;++i) addch(str[i]); mvprintw(cell_y,cell_x+6,"..."); } else mvprintw(cell_y,cell_x,str); print_cmd(); move(cell_y,cell_x); noecho(); string to_add (str); add_value(to_add,cell_y,cell_x); return; } if(l_input.size()==0){ move(cell_y,cell_x); return; } else{ double value_to_add; list<char> form_to_add=l_input; if(!evaluate(l_input,value_to_add)) error(cell_y,cell_x); else{ add_value(value_to_add,form_to_add,cell_y,cell_x); mvprintw(cell_y,cell_x,"%0.1f",value_to_add); print_cmd(); cell_order.push_back(make_pair(cell_y,cell_x)); } } } void Sheet::set_yx (){ /**Sets coordinates of each cell*/ int x=-6; for(int i=0;i<=5; ++i){ x=x+9; for(int j=0;j<=20;++j) data[i][j].set_yx(j+1,i+x); } } void Sheet::delete_cell (int a,int b){ /**finds out a specific cell according to coordinates and removes it*/ for(int i=0;i<=5;++i) for(int j=0;j<=20;++j) if(data[i][j].this_cell(a,b)){ if(!data[i][j].changed()) return; data[i][j].delete_all(); mvprintw(a,b," "); print_cmd(); refresh(); } } void Sheet::print_val_formula(int a, int b ){ /**prints a value and a formula of the cell, where a cursor is*/ for(int i=0;i<=5;++i) for(int j=0;j<=20;++j) if(data[i][j].this_cell(a,b)){ if(!data[i][j].changed()) return; if(!data[i][j].is_string()){ mvprintw(v_y,v_x,"%f",data[i][j].get_value()); list<char> l_tmp=data[i][j].get_formula(); list<char>::iterator it=l_tmp.begin(); move(c_y,c_x); while(it!=l_tmp.end()){ addch(*it); ++it; } } else{ string m_str=data[i][j].get_string(); move(v_y,v_x); for(unsigned int i=0;i<m_str.size();++i) addch(m_str[i]); } move(a,b); return; } } void Sheet::evaluate_in_order(){ /**Calculates every cell in order they were added*/ list<pair<int,int> >::iterator it; for(it=cell_order.begin();it!=cell_order.end();++it) for(int i=0;i<=5;++i) for(int j=0;j<=20;++j){ if(data[i][j].this_cell(it->first,it->second)){ if(!data[i][j].changed() || data[i][j].is_string()) break; else{ double value_to_add; list<char> l_input=data[i][j].get_formula(); evaluate(l_input,value_to_add); data[i][j].set_value(value_to_add); mvprintw(it->first,it->second," "); mvprintw(it->first,it->second,"%0.1f",value_to_add); } } } } void Sheet::print_numbers (){ ///draws y coordinates int y=1; move(y,0); for(int c=0;c<=20;c++){ printw ("%d",c); move(++y,0); refresh(); } y=1; while(y<=21){ mvchgat(y,0,2,A_STANDOUT,1,NULL); ++y; } refresh(); } void Sheet::print_bar (){ ///draws help bar move(0,70); printw("Help bar:"); mvprintw(1,63, "ABS()-absolute value, example: ABS(5-10) will return 5"); mvprintw(2,63, "AVG()-average value, example: AVG(1,2,3) will return 2"); mvprintw(3,63, "COS()-cosine value, example: COS(1) will return 0.5"); mvprintw(5,63, "FAC()-factorial value, example: FAC(4) will return 24"); mvprintw(6,63, "LOG()-natural logarithm value, example: LOG(5) will return 1.6"); mvprintw(10,63, "SQR()-square root value, example: SQR(9) will return 3"); mvprintw(7,63, "POW()-squared value, example: POW(5) will return 25"); mvprintw(4,63, "TAN()-tangent value, example: TAN(1) will return 1.6"); mvprintw(9,63, "SUM()-sum value, example: SUM(1,2,3) will return 6"); mvprintw(8,63, "SIN()-sine value, example: SIN(1) will return 0.8"); mvprintw(26,50, "press <F5> to exit"); } void Sheet::print_cmd (){ ///draws command and value lines move(23,0); clrtoeol(); move(24,0); clrtoeol(); mvprintw(23,0,"command: "); mvprintw(24,0,"value: "); refresh(); } void Sheet::print (){ ///draws x coordinates int x=2; int y=0; char ch='A'; while(ch>='A' && ch<='F') { mvprintw(y,x+5,"%c",ch); x+=10; move(y,x); ++ch; refresh(); } mvchgat(0, 2, x-2, A_STANDOUT, 1, NULL); for(y=0;y<=21;y++) for(x=12;x<=62;x+=10) { move(y,x); addch(ACS_VLINE); } refresh(); print_numbers(); print_bar(); print_cmd(); }
[ "firuz.gaffar@gmail.com" ]
firuz.gaffar@gmail.com
7e5170eb43975c5a8989dbf88e2ac86a300e6c00
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/Data Computing/p8/lamportClock.cpp
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[]
no_license
apeksha-mahale/DATA-COMPUTING
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#include <algorithm> #include <sys/mman.h> #include <iostream> using namespace std; int main() { int numberOfEventsP1; int numberOfEventsP2; cout << "Enter number of events in Process 1: "; cin >> numberOfEventsP1; cout << "Enter number of events in Process 2: "; cin >> numberOfEventsP2; int timerP1[numberOfEventsP1], timerP2[numberOfEventsP2]; int dependencyMatrix[numberOfEventsP1][numberOfEventsP2]; // setting initial value of timestamps for (int i = 0; i < numberOfEventsP1; i++) timerP1[i] = i + 1; for (int i = 0; i < numberOfEventsP2; i++) timerP2[i] = i + 1; cout << "\n\nEnter Dependency matrix"; cout << "\n1 \t-\t P1->P2\n-1 \t-\t P2->P1\n0 \t-\t otherwise\n"; for (int i = 0; i < numberOfEventsP2; i++) { cout << "\tP2:" << i + 1; } for (int i = 0; i < numberOfEventsP1; i++) { cout << "\nP1:" << i + 1 << "\t"; for (int j = 0; j < numberOfEventsP2; j++) { cin >> dependencyMatrix[i][j]; } } // generating time stamps for each event for (int i = 0; i < numberOfEventsP1; i++) { for (int j = 0; j < numberOfEventsP2; j++) { switch (dependencyMatrix[i][j]) { case 1: timerP2[j] = max(timerP2[j], timerP1[i] + 1); for (int k = j; k < numberOfEventsP2 - 1; k++) timerP2[k + 1] = timerP2[k] + 1; break; case -1: timerP1[i] = max(timerP1[i], timerP2[j] + 1); for (int k = i; k < numberOfEventsP1 - 1; k++) timerP1[k + 1] = timerP1[k] + 1; break; case 0: break; default: cout << "Invalid Dependency Matrix"; break; } } } cout << "Process P1 - "; for (int i = 0; i < numberOfEventsP1; i++) cout << "P1:" << i + 1 << " :" << timerP1[i] << " "; cout << "\nProcess P2 - "; for (int i = 0; i < numberOfEventsP2; i++) cout << "P2:" << i + 1 << " :" << timerP2[i] << " "; return 0; }
[ "apeksha.nikhil.mahale@intel.com" ]
apeksha.nikhil.mahale@intel.com
b725f3469ec47e42273f93e7763f028551080a52
ad4c3fc47eb801a34ae2ac40a4f40bfb5caea8b2
/src/t_hash.h
dc863af299715797faf31e2a5322e0291dfb8884
[]
no_license
panzg123/OneValue
c9110deba4b97ff36fa8d29ce276d81e74d756f3
bfc1a4b2d741ce51f1760198e458d0f179ed8247
refs/heads/master
2022-04-11T02:14:12.369807
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/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #ifndef T_HASH_H #define T_HASH_H #include "leveldb.h" #include "t_redis.h" #include "util/iobuffer.h" typedef std::pair<std::string, std::string> KeyValue; typedef std::list<KeyValue> KeyValues; struct HashKeyInfo { short type; XObject name; XObject key; }; class THash { public: THash(LeveldbCluster* db, const std::string& name); ~THash(void); bool hset(const std::string& field, const std::string& value); bool hget(const std::string& field, std::string* value); bool hdel(const std::string& field); bool hexists(const std::string& field); int hlen(void); void hgetall(KeyValues *result); void hgetall(stringlist* keys, stringlist* vals); void hclear(void); static void makeHashKey(IOBuffer& buf, HashKeyInfo* info); static void unmakeHashKey(const char* buf, int size, HashKeyInfo* info); protected: Leveldb* m_db; short m_internalType; LeveldbCluster* m_dbCluster; std::string m_hashName; }; class TSet : public THash { public: TSet(LeveldbCluster* db, const std::string& name) : THash(db, name) { m_internalType = T_Set; } ~TSet(void) {} }; #endif
[ "380374457@qq.com" ]
380374457@qq.com
a5b574098034607917ab5e52aa98a85c443aa609
6d34fa23c708320b2e42d120d107f187106302e3
/orca/gporca/libgpopt/src/operators/CPhysicalDynamicBitmapTableScan.cpp
3aecaeb2fa45e3675a6eff9655aaea8d124ef752
[ "Apache-2.0" ]
permissive
joe2hpimn/dg16.oss
a38ca233ba5c9f803f9caa99016a4c7560da9f08
2c4275c832b3e4b715b7475726db6757b127030c
refs/heads/master
2021-08-23T19:11:49.831210
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//--------------------------------------------------------------------------- // Greenplum Database // Copyright (C) 2014 Pivotal, Inc. // // @filename: // CPhysicalDynamicBitmapTableScan.cpp // // @doc: // Dynamic bitmap table scan physical operator // // @owner: // // // @test: // //--------------------------------------------------------------------------- #include "gpopt/operators/CPhysicalDynamicBitmapTableScan.h" #include "gpopt/base/CDistributionSpec.h" #include "gpopt/base/CUtils.h" #include "gpopt/metadata/CName.h" #include "gpopt/metadata/CPartConstraint.h" #include "gpopt/metadata/CTableDescriptor.h" #include "gpopt/operators/CExpressionHandle.h" #include "gpopt/operators/CPredicateUtils.h" #include "naucrates/statistics/CStatisticsUtils.h" using namespace gpopt; using namespace gpos; //--------------------------------------------------------------------------- // @function: // CPhysicalDynamicBitmapTableScan::CPhysicalDynamicBitmapTableScan // // @doc: // Ctor // //--------------------------------------------------------------------------- CPhysicalDynamicBitmapTableScan::CPhysicalDynamicBitmapTableScan ( IMemoryPool *pmp, BOOL fPartial, CTableDescriptor *ptabdesc, ULONG ulOriginOpId, const CName *pnameAlias, ULONG ulScanId, DrgPcr *pdrgpcrOutput, DrgDrgPcr *pdrgpdrgpcrParts, ULONG ulSecondaryScanId, CPartConstraint *ppartcnstr, CPartConstraint *ppartcnstrRel ) : CPhysicalDynamicScan(pmp, fPartial, ptabdesc, ulOriginOpId, pnameAlias, ulScanId, pdrgpcrOutput, pdrgpdrgpcrParts, ulSecondaryScanId, ppartcnstr, ppartcnstrRel) {} //--------------------------------------------------------------------------- // @function: // CPhysicalDynamicBitmapTableScan::FMatch // // @doc: // match operator // //--------------------------------------------------------------------------- BOOL CPhysicalDynamicBitmapTableScan::FMatch ( COperator *pop ) const { return CUtils::FMatchDynamicBitmapScan(this, pop); } //--------------------------------------------------------------------------- // @function: // CPhysicalDynamicBitmapTableScan::PstatsDerive // // @doc: // Statistics derivation during costing // //--------------------------------------------------------------------------- IStatistics * CPhysicalDynamicBitmapTableScan::PstatsDerive ( IMemoryPool *pmp, CExpressionHandle &exprhdl, CReqdPropPlan *prpplan, DrgPstat *pdrgpstatCtxt ) const { GPOS_ASSERT(NULL != prpplan); IStatistics *pstatsBaseTable = CStatisticsUtils::PstatsDynamicScan ( pmp, exprhdl, UlScanId(), prpplan->Pepp()->PpfmDerived() ); CExpression *pexprCondChild = exprhdl.PexprScalarChild(0 /*ulChidIndex*/); CExpression *pexprLocal = NULL; CExpression *pexprOuterRefs = NULL; // get outer references from expression handle CColRefSet *pcrsOuter = exprhdl.Pdprel()->PcrsOuter(); CPredicateUtils::SeparateOuterRefs(pmp, pexprCondChild, pcrsOuter, &pexprLocal, &pexprOuterRefs); IStatistics *pstats = CStatisticsUtils::PstatsFilter ( pmp, exprhdl, pstatsBaseTable, pexprLocal, pexprOuterRefs, pdrgpstatCtxt ); pstatsBaseTable->Release(); pexprLocal->Release(); pexprOuterRefs->Release(); return pstats; } // EOF
[ "fengttt@gmail.com" ]
fengttt@gmail.com
c2f72f697fd3d2e8533bf01fae25b650a93284a9
5f61021d5d46053ce7770e69f4d178769f7fa58a
/DboClient/Client/Main/DboVirtualServer.h
60a60740f8be1dea4cbacc7ccbd77aecbc98639c
[]
no_license
Guardian820/DragonBallOnline
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refs/heads/master
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/***************************************************************************** * * File : DboVirtualServer.h * Author : HyungSuk, Jang * Copyright : (ΑΦ)NTL * Date : 2005. 9. 30 * Abstract : DBO virtual server ***************************************************************************** * Desc : * *****************************************************************************/ #ifndef __DBO_VIRTUAL_SERVER_H__ #define __DBO_VIRTUAL_SERVER_H__ #include "NtlSharedDef.h" // core #include "NtlTokenizer.h" // simulation #include "NtlNetSender.h" // dbo #include "DboDef.h" #ifndef NET_SERVER_SYNC #define VIRTUAL_PLAYER_SPAWN_NUM 0 #define VIRTUAL_MONSTER_SPAWN_NUM 1 #define VIRTUAL_MONSTER_MOVE_UPDATE_TICK 300000 #define VIRTUAL_MONSTER_ATTACK_UPDATE_TICK 2000 typedef struct _SVirtualPcData { RwUInt8 byCharId; WCHAR wchName[NTL_MAX_SIZE_CHAR_NAME_UNICODE + 1]; RwUInt8 byRace; RwUInt8 byClass; RwUInt8 byGender; RwUInt8 byFace; RwUInt8 byHair; RwUInt8 byHairColor; RwUInt8 bySkinColor; RwUInt8 byBlood; }SVirtualPcData; typedef struct _SVirtualBattleData { RwUInt32 uiSerialId; RwUInt32 uiTargetSerialId; RwBool bAttackMode; DWORD dwCurrTime; }SVirtualBattleData; class CDboVirtualServer { private: RwUInt32 m_uiSerialId; RwUInt32 m_uiAvatarSerialId; RwUInt8 m_byLevel; RwUInt8 m_bySelCharId; RwUInt32 m_uiMobSerial[VIRTUAL_MONSTER_SPAWN_NUM]; RwUInt32 m_uiMobMoveCurrTime; RwBool m_bSitDown; RwUInt32 m_uiCurrTime; RwUInt32 m_uiAttackerSerialId; RwUInt32 m_uiDefenderSerialId; RwInt32 m_iCurrentHp; RwUInt32 m_uiTargetSerialId; RwUInt32 m_uiSkillReqSerialId; RwUInt8 m_bySkillActiveType; RwUInt32 m_uiSkillTblId; RwUInt32 m_uiSkillTime; typedef std::list<SVirtualBattleData*> ListAttackBegin; ListAttackBegin m_listAttackBegin; private: typedef std::list<SVirtualPcData*> ListPcData; typedef std::list<void*> ListPacket; ListPcData m_listPcData; ListPacket m_listPacket; void AddPcData(RwUInt8 byCharId, WCHAR *pName, RwUInt8 byRace, RwUInt8 byClass, RwUInt8 byGender, RwUInt8 byFace, RwUInt8 byHair, RwUInt8 byHairColor, RwUInt8 bySkinColor, RwUInt8 byBlood); void RemovePcData(RwUInt8 byCharId); SVirtualPcData* FindPcData(RwUInt8 byCharId); void AddAttackBegin(RwUInt32 uiSerialId); void RemoveAttackBegin(RwUInt32 uiSerialId); RwUInt32 AcquireSerialId(void); void PacketProc(void *pPacket); void PopPacket(void); void SendEvent(RwUInt32 iDataLen, void *pData); private: RwBool IsSkillCastingExist(void); /** /* server command parsing */ /** * recv packet process */ void RecvCharTargetSelect(void *pPacket); void RecvCharAttackBegin(void *pPacket); void RecvCharAttackEnd(void *pPacket); void RecvServerCommand(void *pPacket); /** * send packet process */ void SendLoginCreateUserRes(void *pPacket); void SendLoginRes(void *pPacket); void SendCharLoginRes(void *pPacket); void SendServerListRes(void *pPacket); void SendOneServerRes(void *pPacket); void SendCharLoadRes(void *pPacket); void SendCharAddRes(void *pPacket); void SendCharDelRes(void *pPacket); void SendCharSelectRes(void *pPacket); void SendConnectWaitCheckRes(void *pPacket); void SendConnectWaitCountNfy(void); void SendGameEnterRes(void *pPacket); void SendAvatarCharInfo(void); void SendAvatarItemInfo(void); void SendAvatarSkillInfo(void); void SendAvatarInfoEnd(void); void SendAvatarWorldInfo(void); void SendPlayerCreate(void); void SendMonsterCreate(void); void SendMonsterCreate(RwUInt32 uiTblId, RwReal fDist); void SendMonsterGroupCreate(RwUInt32 iNum); void SendEnterWorldComplete(void); void SendItemMoveRes(void *pPacket); // update state void SendCharUpdateFaintingState(void); void SendCharUpdateHTBState(void); void SendCharUpdateHTBSendbagState(void); // attack void SendCharToggleFighting(void *pPacket); void SendCharActionAttack(RwUInt32 uiSerialId); // sit down and stand up void SendCharSitDown(void); void SendCharStandUp(void); // item void SendAddItem(RwUInt32 uiTblId); // skill void SendCharSkillRes(void *pPacket); void SendCharSkillCasting(void); void SendCharSkillAction(void); void SendCharLearnSkillRes(RwUInt32 uiTblId); void SendCharLearnHTBRes(RwUInt32 uiTblId); void SendCharHTBSkillRes(void *pPacket); // update void SendCharUpdateLp(RwUInt16 wLp); // server command void SendUpdateCharSpeed(RwReal fSpeed); // buff void SendCharTestBuffRegistered(void); public: CDboVirtualServer(); ~CDboVirtualServer(); static CDboVirtualServer* GetInstance(void); void Update(RwReal fElapsed); bool SendPacket(RwInt32 iDataLen, void *pData); }; bool DboVirtualNetSenderFunc(RwInt32 iDataLen, void *pData); #endif #endif
[ "sahino1996@hotmail.de" ]
sahino1996@hotmail.de
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/Bài tập lập trình/1019.cpp
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huy-nx0308/Testcaro
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#include<iostream> using namespace std; int denomination[] = {1,5,10,50,100,500}; int size = 6; const int tong = 1000; int changing(int N){ int V = tong - N; int count=0; for(int i=size-1;i>=0;i--){ count += V/denomination[i]; V = V%denomination[i]; } return count; } int main(){ int T; cin>>T; int *test = new int[T]; for(int i=0;i<T;i++) cin>>test[i]; for(int i=0;i<T;i++) cout<<changing(test[i])<<"\n"; delete []test; return 0; }
[ "wind123mountain@gmail.com" ]
wind123mountain@gmail.com
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/topcoder/srm601/500.cpp
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becauseofyou/contests
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#line 2 "WinterAndSnowmen.cpp" #include <cstdlib> #include <cctype> #include <cstring> #include <cstdio> #include <cmath> #include <algorithm> #include <vector> #include <string> #include <iostream> #include <sstream> #include <map> #include <set> #include <queue> #include <stack> #include <fstream> #include <numeric> #include <iomanip> #include <bitset> #include <list> #include <stdexcept> #include <functional> #include <utility> #include <ctime> using namespace std; const int inf = ~0u>>2; #define PB push_back #define MP make_pair #define REP(i,n) for(int i=0;i<n;i++) typedef long long LL; class WinterAndSnowmen { public: int getNumber(int N, int M); }; const int md = 1000000007; int f[2001][2048][2]; inline void Add(int &x,int y) { x += y; if(x >= md) x -= md; } int WinterAndSnowmen :: getNumber(int N, int M) { int n = max(N, M); int ret = 0; for(int r = 10; r >= 0; r--) { memset(f,0,sizeof(f)); f[0][0][0] = 1; for(int i = 0; i < n; i++) { for(int j = 0; j < 2048; j++) { for(int k = 0; k < 2; k++) { Add(f[i + 1][j][k], f[i][j][k]); // do not put number i + 1 if(i + 1 <= N) // put i + 1 to the Aset Add(f[i + 1][j ^ (i + 1)][((i + 1) >> r & 1) ^ k], f[i][j][k]); if(i + 1 <= M) // put i + 1 to the Bset Add(f[i + 1][j ^ (i + 1)][k], f[i][j][k]); } } } for(int j = 1 << r; j < (1 << (r + 1)); j++) Add(ret, f[n][j][0]); } return ret; } // Powered by FileEdit // Powered by TZTester 1.01 [25-Feb-2003] // Powered by CodeProcessor // Powered by FileEdit // Powered by TZTester 1.01 [25-Feb-2003] // Powered by CodeProcessor
[ "wuyiqi.splay@gmail.com" ]
wuyiqi.splay@gmail.com
2620def159e4899026e57a37c55574f95c733aa2
d014676509552891593ba2a5b02af4069d397bdb
/bmmkern/include/molkern/forcefield/_atomdata.h
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[]
no_license
avasenin/diploma2010-2011
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#ifndef _ATOMDATA__F9ED1116_3BFB_5a4c_6CDD_F74523C50B00__H #define _ATOMDATA__F9ED1116_3BFB_5a4c_6CDD_F74523C50B00__H #include "molkern/__moldefs.h" namespace molkern { using namespace prgkern; /// полная упорядоченная (для fstring) таблица имен типов для AMBER & GAFF, /// необходимая для упаковки данных в bmm формате const fstring fftypes[] = { fstring("C"), fstring("F"), fstring("H"), fstring("I"), fstring("K"), fstring("N"), fstring("O"), fstring("P"), fstring("S"), fstring("c"), fstring("f"), fstring("i"), fstring("n"), fstring("o"), fstring("s"), fstring("C*"), fstring("N*"), fstring("C0"), fstring("H1"), fstring("c1"), fstring("h1"), fstring("n1"), fstring("H2"), fstring("N2"), fstring("O2"), fstring("c2"), fstring("h2"), fstring("n2"), fstring("p2"), fstring("s2"), fstring("H3"), fstring("N3"), fstring("c3"), fstring("h3"), fstring("n3"), fstring("p3"), fstring("H4"), fstring("h4"), fstring("n4"), fstring("p4"), fstring("s4"), fstring("H5"), fstring("h5"), fstring("p5"), fstring("s6"), fstring("CA"), fstring("HA"), fstring("NA"), fstring("CB"), fstring("IB"), fstring("NB"), fstring("CC"), fstring("HC"), fstring("NC"), fstring("CD"), fstring("FE"), fstring("MG"), fstring("OH"), fstring("SH"), fstring("CK"), fstring("CM"), fstring("IM"), fstring("CN"), fstring("HO"), fstring("HP"), fstring("IP"), fstring("LP"), fstring("CQ"), fstring("CR"), fstring("HS"), fstring("OS"), fstring("CT"), fstring("NT"), fstring("CU"), fstring("CV"), fstring("CW"), fstring("HW"), fstring("OW"), fstring("CY"), fstring("NY"), fstring("CZ"), fstring("HZ"), fstring("Na"), fstring("ca"), fstring("ha"), fstring("na"), fstring("Rb"), fstring("nb"), fstring("pb"), fstring("cc"), fstring("hc"), fstring("nc"), fstring("pc"), fstring("cd"), fstring("nd"), fstring("pd"), fstring("ce"), fstring("ne"), fstring("pe"), fstring("cf"), fstring("nf"), fstring("pf"), fstring("cg"), fstring("ch"), fstring("nh"), fstring("oh"), fstring("sh"), fstring("Li"), fstring("Cl"), fstring("cl"), fstring("Zn"), fstring("hn"), fstring("ho"), fstring("no"), fstring("cp"), fstring("hp"), fstring("cq"), fstring("Br"), fstring("br"), fstring("Cs"), fstring("hs"), fstring("os"), fstring("ss"), fstring("cu"), fstring("cv"), fstring("hw"), fstring("ow"), fstring("cx"), fstring("hx"), fstring("px"), fstring("sx"), fstring("cy"), fstring("py"), fstring("sy") }; const unsigned fftypes_len = sizeof(fftypes) / sizeof(fstring); /** * Извлекает информацию о наличии контакта из подходящей таблицы контакта. * @param na,nb индексы атомов * @param ta,tb таблицы контактов соответствующих атомов * @return true при наличии контакта (от 1-1 до 1-4) */ INLINE bool has_contact(unsigned na, unsigned nb, unsigned ta, unsigned tb) { #ifdef USE_FIXED_ATOMS if ((na & nb & 0x80000000)) return false; na &= 0x7FFFFFFF; nb &= 0x7FFFFFFF; #endif unsigned diff = (na < nb) ? nb - na : na - nb; // разность индексов, // так как таблица построена для относительных индексов if (diff < 32) // таблицы не содержат разности более чем 31 { unsigned t = (na < nb) ? ta : tb; // Пользуемся таблицей контактов атома с минимальным индексом, // так как таблицы контактов содержат информацию только "вперед". return (bool)((t >> diff) & 0x00000001); } return false; } /** * Выдает порядок валентности атома по его символу. Для неопределенных символом порядок равен 1. * @param c - символ валентности * @return порядок валентности */ inline float valency_order(char c) { switch (c) { case 's' : return 1.f; case 'd' : return 2.f; case 't' : return 3.f; case 'a' : return 1.5f; } return 1.f; } /** * @brief uncorrected external data storage * @note vs. atom (internal data storage corrected for fast calculations) */ struct Atomdata_ { //______________________________SHARE FIELDS_______________________________ /// atom forcefield type name fstring fftype; // atom forcefield name is defined by forcefield // for example, atom carbon has name CT (AMBER) or ca (GAFF) /// atom name (C, O, H, .. etc.) fstring name; /// Self IDent or serial number (for HIN, PDB, ... format) int sid; // this field may be string but the PDB, HIN .. suppose the integer type /// cartesian coordinates of atom vector_t X; // [angstrom] // these values are loaded from file and aren't changed // these can be used for restore start atom positions /// скорости атомов (они храняться в BMM формате) vector_t V; // [angstrom / ps] /// charge of atom real_t charge; /// van der Waals radius of atom union { real_t radius; real_t sigma; }; real_t eps; /// mass of atom real_t mass; /// заряд ядра unsigned nuclear; real_t electronegativity; real_t hardness; real_t gaussian_exponent; //..............................SHARE FIELDS............................... //__________________________HIN FORMAT FIELDS______________________________ /// max bond (neighbour) of atoms = 6 static const int max_bond = MAX_ATOM_BOND; /// number of bonds (neighbour) unsigned nbond; // used for HIN format only int nid[max_bond]; /// абсолютный идентификатор соседа int rnid[max_bond]; /// относительный идентификатор соседа // относительный идентификатор для удобства работы с bmm файлами /// neighbour atom bond valency char nvalency[max_bond]; //..........................HIN FORMAT FIELDS.............................. //__________________________PDB FORMAT FIELDS______________________________ /// PDB atom name (for example, "HD12") fstring pdb_name; // "HD12" isn't atom name or type name // it's atom identifier in given residue /// identifier of alternative atom location (' ', 'A', 'B') char altloc; /// residue or some atom group name ("HIS", "Zn+", "UNK" etc.) std::string residue; /// identifier of protein chain ("A", "B") char chain; /// residue sequence number int res_seq; //..........................PDB FORMAT FIELDS.............................. unsigned_t connect_data; // упакованная таблица коннектов от 1-1 до 1-4 unsigned_t insert_data; // тип вставки Atomdata_() : fftype(" "), name(" "), sid(0), charge(0.), radius(0.), mass(0.), nuclear(0), electronegativity(0), nbond(0), pdb_name(" "), altloc(' '), residue("UNK"), chain(' '), res_seq(1), connect_data(1), insert_data(0) // вставили контакт с самим собой для действительных атомов {} /** * Проверка на то, что атом является водородом. Необходимость проверки связана * с тем, что во многих алгоритмах можно удалить водороды, как атомов увеличивающих * расчетное время, но не играющих важной роли. */ bool is_hydrogen() const { return nuclear == 1 // быстрая проверка для сформированной записи || toupper(make_string(pdb_name)[0]) == 'H' // проверка для несформированной записи pdb || toupper(make_string(name)[0]) == 'H'; // проверка для несформированной записи hin } bool is_pseudo() const { return toupper(make_string(pdb_name)[0]) == 'E' // проверка для несформированной записи pdb || toupper(make_string(name)[0]) == 'E'; // проверка для несформированной записи hin } }; /** * @brief convert atomdata into string * @note conversion is used for testing */ inline std::string make_string(const Atomdata_ &atomdata) { std::string nids = _S("["); if (atomdata.nbond > 0) nids += _S(itoa(atomdata.rnid[0])); for (unsigned i=1; i<atomdata.nbond; i++) { nids += _S(",") + _S(itoa(atomdata.rnid[i])); } nids += _S("]"); char line[256]; std::string pdb_name__(make_string(atomdata.pdb_name)); if (pdb_name__ == _S("")) pdb_name__ = make_string(atomdata.name); // output the most detailed type if possible std::string fftype__ = make_string(atomdata.fftype); std::string residue__(make_string(atomdata.residue)); if (residue__ == _S("")) residue__ = _S("UNK"); const char *format3 = "%4d %-3s %-4s%-4s%c%4d%8.3f%8.3f%8.3f%6.2f %1d "; const char *format4 = "%4d %-4s %-4s%-4s%c%4d%8.3f%8.3f%8.3f%6.2f %1d "; const char *format = format3; if (pdb_name__.length() == 4) format = format4; ::sprintf(line, format, atomdata.sid, pdb_name__.c_str(), fftype__.c_str(), residue__.c_str(), atomdata.chain, atomdata.res_seq, (real_t)atomdata.X[0], (real_t)atomdata.X[1], (real_t)atomdata.X[2], (real_t)atomdata.charge, atomdata.nbond); return _S(line) + nids; } /** * @brief convert atomdata into FORMAT_HIN_ string */ inline std::string make_string(_I2T<FORMAT_HIN_>, const Atomdata_ &atomdata) { char line[256]; // atom 1 - C CT - 0.1801 18.35900 26.86900 52.95500 2 2 s 9 s const char *format = "atom %4d - %2s %2s - %8.5f %10.5f %10.5f %10.5f %1d "; std::string name__ = make_string(atomdata.name); std::string type__ = make_string(atomdata.fftype); // восстановим ссылки на sid (hin файла) из ссылок на atomdata индексы // операция обратная той, что сделана в archetype::build(_I2T<FORMAT_HIN_> // при этом не гарантируем точного восстановления номеров, хотя гарантируем // точность восстановления топологии связей ::sprintf(line, format, atomdata.sid + 1, name__.c_str(), type__.c_str(), (real_t)atomdata.charge, (real_t)atomdata.X[0], (real_t)atomdata.X[1], (real_t)atomdata.X[2], atomdata.nbond); std::string msg = _S(line); for (unsigned i=0; i<atomdata.nbond; i++) msg += itoa(atomdata.nid[i] + 1) + _S(" ") + ctoa(atomdata.nvalency[i]) + _S(" "); return msg; } /** * @brief convert atomdata into FORMAT_PDB_ string */ inline std::string make_string(_I2T<FORMAT_PDB_>, const Atomdata_ &atomdata) { //ATOM 5233 HD21 LEU C 336 76.946 41.633 52.823 1.00 0.00 //0....5...10...15...20...25...30...35...40...45...50...55...60...65... std::string pdb_name(make_string(atomdata.pdb_name)); std::string residue(make_string(atomdata.residue)); if (pdb_name.length() == 0) pdb_name = make_string(atomdata.name); std::string outline = "ATOM "; if (atomdata.sid) outline += make_string("%5d ", atomdata.sid); else outline += make_string(" "); if (pdb_name.length() != 4) outline += make_string(" %-3s ", pdb_name.c_str()); else outline += make_string("%-4s ", pdb_name.c_str()); unsigned res_seq = atomdata.res_seq % 10000; // так как выделено всего 4 позиции, то режем начальные цифры outline += make_string("%-4s", residue.c_str()); outline += make_string("%c", atomdata.chain); outline += make_string("%4d ", res_seq); outline += make_string("%8.3f", (real_t)atomdata.X[0]); outline += make_string("%8.3f", (real_t)atomdata.X[1]); outline += make_string("%8.3f", (real_t)atomdata.X[2]); rtrim(outline); return outline; } /** * @brief convert atomdata into FORMAT_BMM_ string */ inline std::string make_string(_I2T<FORMAT_BMM_>, const Atomdata_ &) { return _S(""); } /** * @brief extracts atomdata from FORMAT_HIN_ file stream */ inline int extract_object(_I2T<FORMAT_HIN_>, Atomdata_ &atomdata, std::ifstream *src) { // atom 1 - C CT - 0.1801 18.35900 26.86900 52.95500 2 2 s 9 s char skip[256]; // buffer to skip unused data char name[MAX_ATOM_NAME]; *src >> skip; if (::strncmp(skip, "atom", 4) != 0) return CODE_ERROR; // test file line *src >> atomdata.sid >> skip; *src >> name; atomdata.name = name; *src >> name; atomdata.fftype = name; *src >> skip >> atomdata.charge >> atomdata.X[0] >> atomdata.X[1] >> atomdata.X[2]; *src >> atomdata.nbond; for (unsigned i=0; i<atomdata.nbond; i++) *src >> atomdata.nid[i] >> atomdata.nvalency[i]; return CODE_SUCCESS; } inline int extract_object(_I2T<FORMAT_VHIN_>, Atomdata_ &atomdata, std::ifstream *src) { // atom 1 - C CT - 0.1801 18.35900 26.86900 52.95500 2 2 s 9 s 5.343 10.126 0.20688 char skip[256]; // buffer to skip unused data char name[MAX_ATOM_NAME]; *src >> skip; if (::strncmp(skip, "atom", 4) != 0) return CODE_ERROR; // test file line *src >> atomdata.sid >> skip; *src >> name; atomdata.name = name; *src >> name; atomdata.fftype = name; *src >> skip >> atomdata.charge >> atomdata.X[0] >> atomdata.X[1] >> atomdata.X[2]; *src >> atomdata.nbond; for (unsigned i=0; i<atomdata.nbond; i++) *src >> atomdata.nid[i] >> atomdata.nvalency[i]; *src >> atomdata.electronegativity; *src >> atomdata.hardness; *src >> atomdata.gaussian_exponent; return CODE_SUCCESS; } /** * @brief extracts atomdata from FORMAT_HIN_ file stream */ inline int extract_object(_I2T<FORMAT_MOL2_>, Atomdata_ &atomdata, std::ifstream *src) { char skip[256]; // buffer to skip unused data char name[MAX_ATOM_NAME]; // sample of format MOL2 line // 1 C1 2.3610 0.7390 0.7030 c 1 <0> 0.9501 *src >> skip; if (skip[0] == '@') return CODE_ERROR; // test file line atomdata.sid = ::atoi(skip); *src >> name; atomdata.name = name; *src >> atomdata.X[0] >> atomdata.X[1] >> atomdata.X[2]; *src >> name; atomdata.fftype = name; *src >> atomdata.res_seq; *src >> name; atomdata.residue = name; *src >> atomdata.charge; return CODE_SUCCESS; } /** * @brief extracts atomdata from FORMAT_PDB_ file stream * @note FORMAT OF PDB SECTION : ATOM (!)FORTRAN COLUMNS NUMBERING * ------------------------------------------------------------------------- * COLUMNS DATA TYPE FIELD DEFINITION * ------------------------------------------------------------------------- * 1 - 6 Record name "ATOM " * 7 - 11 Integer serial Atom serial number. * 13 - 16 Atom name Atom name. [!!! MAYBE ERROR !!!] atom name 14-16 otherwise RASMOL has errors [ only long atom names used 13-16 positions] * 17 Character altLoc Alternate location indicator. * 18 - 20 Residue name resName Residue name. [!!! ERROR !!!] residue name include 4 positions * 22 Character chainID Chain identifier. * 23 - 26 Integer resSeq Residue sequence number. * 27 AChar iCode Code for insertion of residues. * 31 - 38 Real(8.3) x Orthogonal coord for X in A * 39 - 46 Real(8.3) y Orthogonal coord for Y in A * 47 - 54 Real(8.3) z Orthogonal coord for Z in A * 55 - 60 Real(6.2) occupancy Occupancy. * 61 - 66 Real(6.2) tempFactor Temperature factor. * 73 - 76 LString(4) segID Segment ident, left-justified. * 77 - 78 LString(2) element Element symb, right-justified. * 79 - 80 LString(2) charge Charge on the atom. *-------------------------------------------------------------------------- */ /** * Извлечь данные из строки PDB файла по формату поля ATOM. * Предполагается, что контроль правильности строки сделан перед ее вызовом. */ inline void extract_object(_I2T<FORMAT_PDB_>, Atomdata_ &atomdata, char *line) { char skip[256]; // buffer to skip unused data ::strncpy(skip, &line[6], 5); skip[5] = 0; // self ident atomdata.sid = std::atoi(skip); ::strncpy(skip, &line[12], 4); skip[4] = 0; // name atomdata.pdb_name = trim(_S(skip, 4)); atomdata.altloc = line[16]; // altloc ::strncpy(skip, &line[17], 4); skip[4] = 0; // residue atomdata.residue = trim(_S(skip, 4)); atomdata.chain = line[21]; // chain ::strncpy(skip, &line[22], 4); skip[4] = 0; // sequence number atomdata.res_seq = ::atoi(skip); ::strncpy(skip, &line[30], 8); skip[8] = 0; // x atomdata.X[0] = (real_t)atof(skip); ::strncpy(skip, &line[38], 8); skip[8] = 0; // y atomdata.X[1] = (real_t)atof(skip); ::strncpy(skip, &line[46], 8); skip[8] = 0; // z atomdata.X[2] = (real_t)atof(skip); } inline int extract_object(_I2T<FORMAT_PDB_>, Atomdata_ &atomdata, std::ifstream *src) { char line[256]; // буфер для чтения одной строки файла do { src->getline(line, 256); if (src->eof()) return CODE_EOF; } while ( !(::strncmp(line, "ATOM", 4) == 0 && ::isspace(line[26])) ); // игнорируем HETATOM, iCode (текущие ограничения программы) extract_object(_I2T<FORMAT_PDB_>(), atomdata, line); return CODE_SUCCESS; } /** * Считываем данные из файла, распаковывает бинарные данные. * @param src бинарный файл * @param atomdata атомныйе данные */ inline int extract_object(_I2T<FORMAT_BMM_>, Atomdata_ &atomdata, std::ifstream *src) { char buffer[BMM_RECORD_LEN]; src->read(buffer, BMM_RECORD_LEN); if (src->eof()) return CODE_EOF; unsigned32_t atom = *(unsigned32_t *)buffer; atomdata.fftype = fftypes[atom & 0x000000FF]; atom >>= 8; atomdata.nbond = atom & 0x00000007; atom >>= 3; for (unsigned i=0; i<atomdata.nbond; i++) { atomdata.rnid[i] = atom & 0x0000001F; atom >>= 5; } atomdata.charge = (real_t)(*(signed16_t*)&buffer[4]) / BMM_QGRID_STEP; atomdata.X[0] = (real_t)(*(signed16_t*)&buffer [6]) / BMM_XGRID_STEP; atomdata.V[0] = (real_t)(*(signed16_t*)&buffer [8]) / BMM_VGRID_STEP; atomdata.X[1] = (real_t)(*(signed16_t*)&buffer[10]) / BMM_XGRID_STEP; atomdata.V[1] = (real_t)(*(signed16_t*)&buffer[12]) / BMM_VGRID_STEP; atomdata.X[2] = (real_t)(*(signed16_t*)&buffer[14]) / BMM_XGRID_STEP; atomdata.V[2] = (real_t)(*(signed16_t*)&buffer[16]) / BMM_VGRID_STEP; return CODE_SUCCESS; } /** * @brief convert FORMAT_HIN_ input line into Atom<ATOM_> * @param param - forcefield index * @note throw exception in case of bad casting */ inline void make_object(_I2T<FORMAT_HIN_>, Atomdata_ &atomdata, const Forcefield_<FORCEFIELD_AMBER_> *forcefield, const Residome_<RESIDOME_AMBER_> *residome) { assert(_NE((void*)forcefield, (void*)NULL)); assert(_NE((void*)residome, (void*)NULL)); { typedef Params<ATOM_, FORCEFIELD_AMBER_> _Param; typedef _Param::index_type _Index; int nff = forcefield->get_data_ndx(_I2T<ATOM_>(), _Index(atomdata.fftype)); if (nff == nill) { fstring eqv = forcefield->get(_I2T<EQUI_>(), _Index(atomdata.fftype)); // get vdw equivalent type nff = forcefield->get_data_ndx(_I2T<ATOM_>(), _Index(eqv)); if (nff == nill) { NO_EQUIVALENTS(_Index(eqv)); } } const _Param *param__ = forcefield->get(_I2T<ATOM_>(), nff); atomdata.sigma = param__->sigma; atomdata.eps = param__->eps; } { typedef Params<NUCLEAR_, FORCEFIELD_AMBER_> _Param; _Param param__; _Param::index_type index__(atomdata.fftype); forcefield->get_data(&param__, index__); atomdata.mass = param__.mass; atomdata.nuclear = find_nuclear(_I2T<MASS_>(), atomdata.mass); atomdata.name = nuclears[atomdata.nuclear].name; #ifdef USE_HEAVY_HYDROGENS if (atomdata.nuclear == 1) atomdata.mass *= HEAVY_MASS_FACTOR; #endif } } /** * @brief convert FORMAT_PDB_ input line into atomdata * @note throw exception in case of bad casting */ inline void make_object(_I2T<FORMAT_PDB_>, Atomdata_ &atomdata, const Forcefield_<FORCEFIELD_AMBER_> *forcefield, const Residome_<RESIDOME_AMBER_> *residome) { assert(_NE((void*)forcefield, (void*)NULL)); assert(_NE((void*)residome, (void*)NULL)); if (atomdata.pdb_name == fstring("OT1")) atomdata.pdb_name = fstring("O"); if (atomdata.pdb_name == fstring("OT2")) atomdata.pdb_name = fstring("OXT"); // convert pdb_name to AMBER agreements { typedef Residome_<RESIDOME_AMBER_>::residue_type _Residue; const _Residue *residue = residome->get_data(atomdata.residue); assert(_NE((void*)residue, (void*)0)); int ndx = residue->get_data_ndx(atomdata.pdb_name); const __ResidueAtomdata *residue_atom = residue->get_data(ndx); atomdata.fftype = residue_atom->fftype; atomdata.charge = residue_atom->charge; } { typedef Params<ATOM_, FORCEFIELD_AMBER_> _Param; typedef _Param::index_type _Index; int nff = forcefield->get_data_ndx(_I2T<ATOM_>(), _Index(atomdata.fftype)); if (nff == nill) { fstring eqv = forcefield->get(_I2T<EQUI_>(), _Index(atomdata.fftype)); // get vdw equivalent type nff = forcefield->get_data_ndx(_I2T<ATOM_>(), _Index(eqv)); if (nff == nill) { NO_EQUIVALENTS(_Index(eqv)); } } const _Param *param__ = forcefield->get(_I2T<ATOM_>(), nff); atomdata.sigma = param__->sigma; atomdata.eps = param__->eps; } { typedef Params<NUCLEAR_, FORCEFIELD_AMBER_> _Param; _Param param__; _Param::index_type index__(atomdata.fftype); forcefield->get_data(&param__, index__); atomdata.mass = param__.mass; atomdata.nuclear = find_nuclear(_I2T<MASS_>(), atomdata.mass); atomdata.name = nuclears[atomdata.nuclear].name; #ifdef USE_HEAVY_HYDROGENS if (atomdata.nuclear == 1) atomdata.mass *= HEAVY_MASS_FACTOR; #endif } } INLINE void make_object(_I2T<FORMAT_MOL2_>, Atomdata_ &atomdata, const Forcefield_<FORCEFIELD_AMBER_> *forcefield, const Residome_<RESIDOME_AMBER_> *residome) { make_object(_I2T<FORMAT_HIN_>(), atomdata, forcefield, residome); } INLINE void make_object(_I2T<FORMAT_BMM_>, Atomdata_ &atomdata, const Forcefield_<FORCEFIELD_AMBER_> *forcefield, const Residome_<RESIDOME_AMBER_> *residome) { make_object(_I2T<FORMAT_HIN_>(), atomdata, forcefield, residome); } } #endif
[ "avasenin@axmor.com" ]
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#ifndef ELEVATOR_H #define ELEVATOR_H #include "Interactive.h" //#include "Path_node.h" class Elevator : public Interactive { public: Elevator(float x = 0, float y = 0, int width = -1, int height = -1); Elevator(POINT location, int width = -1, int height = -1); ~Elevator(); bool isStarted(); void setNextstop(Path_node *p); void move(); void startforward(); void startbackward(); void stop(); private: Path_node *next; bool started; int width; int height; float lastmoveddistance; }; #endif
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#include "drone.h" #include <string> #include <fstream> #include <iostream> using namespace std; int main() { libdrone::cargo_io ci; ci.switchRedLed(); return 1; }
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "protocol.h" #include "util.h" #include "utilstrencodings.h" #ifndef WIN32 # include <arpa/inet.h> #endif namespace NetMsgType { const char *VERSION="version"; const char *VERACK="verack"; const char *ADDR="addr"; const char *INV="inv"; const char *GETDATA="getdata"; const char *MERKLEBLOCK="merkleblock"; const char *GETBLOCKS="getblocks"; const char *GETHEADERS="getheaders"; const char *TX="tx"; const char *HEADERS="headers"; const char *BLOCK="block"; const char *GETADDR="getaddr"; const char *MEMPOOL="mempool"; const char *PING="ping"; const char *PONG="pong"; const char *ALERT="alert"; const char *NOTFOUND="notfound"; const char *FILTERLOAD="filterload"; const char *FILTERADD="filteradd"; const char *FILTERCLEAR="filterclear"; const char *REJECT="reject"; const char *SENDHEADERS="sendheaders"; // Etp message types const char *TXLOCKREQUEST="ix"; const char *TXLOCKVOTE="txlvote"; const char *SPORK="spork"; const char *GETSPORKS="getsporks"; const char *MASTERNODEPAYMENTVOTE="mnw"; const char *MASTERNODEPAYMENTBLOCK="mnwb"; const char *MASTERNODEPAYMENTSYNC="mnget"; const char *MNBUDGETSYNC="mnvs"; // depreciated since 12.1 const char *MNBUDGETVOTE="mvote"; // depreciated since 12.1 const char *MNBUDGETPROPOSAL="mprop"; // depreciated since 12.1 const char *MNBUDGETFINAL="fbs"; // depreciated since 12.1 const char *MNBUDGETFINALVOTE="fbvote"; // depreciated since 12.1 const char *MNQUORUM="mn quorum"; // not implemented const char *MNANNOUNCE="mnb"; const char *MNPING="mnp"; const char *DSACCEPT="dsa"; const char *DSVIN="dsi"; const char *DSFINALTX="dsf"; const char *DSSIGNFINALTX="dss"; const char *DSCOMPLETE="dsc"; const char *DSSTATUSUPDATE="dssu"; const char *DSTX="dstx"; const char *DSQUEUE="dsq"; const char *DSEG="dseg"; const char *SYNCSTATUSCOUNT="ssc"; const char *MNGOVERNANCESYNC="govsync"; const char *MNGOVERNANCEOBJECT="govobj"; const char *MNGOVERNANCEOBJECTVOTE="govobjvote"; const char *MNVERIFY="mnv"; }; static const char* ppszTypeName[] = { "ERROR", // Should never occur NetMsgType::TX, NetMsgType::BLOCK, "filtered block", // Should never occur // Etp message types // NOTE: include non-implmented here, we must keep this list in sync with enum in protocol.h NetMsgType::TXLOCKREQUEST, NetMsgType::TXLOCKVOTE, NetMsgType::SPORK, NetMsgType::MASTERNODEPAYMENTVOTE, NetMsgType::MASTERNODEPAYMENTBLOCK, // reusing, was MNSCANERROR previousely, was NOT used in 12.0, we need this for inv NetMsgType::MNBUDGETVOTE, // depreciated since 12.1 NetMsgType::MNBUDGETPROPOSAL, // depreciated since 12.1 NetMsgType::MNBUDGETFINAL, // depreciated since 12.1 NetMsgType::MNBUDGETFINALVOTE, // depreciated since 12.1 NetMsgType::MNQUORUM, // not implemented NetMsgType::MNANNOUNCE, NetMsgType::MNPING, NetMsgType::DSTX, NetMsgType::MNGOVERNANCEOBJECT, NetMsgType::MNGOVERNANCEOBJECTVOTE, NetMsgType::MNVERIFY, }; /** All known message types. Keep this in the same order as the list of * messages above and in protocol.h. */ const static std::string allNetMessageTypes[] = { NetMsgType::VERSION, NetMsgType::VERACK, NetMsgType::ADDR, NetMsgType::INV, NetMsgType::GETDATA, NetMsgType::MERKLEBLOCK, NetMsgType::GETBLOCKS, NetMsgType::GETHEADERS, NetMsgType::TX, NetMsgType::HEADERS, NetMsgType::BLOCK, NetMsgType::GETADDR, NetMsgType::MEMPOOL, NetMsgType::PING, NetMsgType::PONG, NetMsgType::ALERT, NetMsgType::NOTFOUND, NetMsgType::FILTERLOAD, NetMsgType::FILTERADD, NetMsgType::FILTERCLEAR, NetMsgType::REJECT, NetMsgType::SENDHEADERS, // Etp message types // NOTE: do NOT include non-implmented here, we want them to be "Unknown command" in ProcessMessage() NetMsgType::TXLOCKREQUEST, NetMsgType::TXLOCKVOTE, NetMsgType::SPORK, NetMsgType::GETSPORKS, NetMsgType::MASTERNODEPAYMENTVOTE, // NetMsgType::MASTERNODEPAYMENTBLOCK, // there is no message for this, only inventory NetMsgType::MASTERNODEPAYMENTSYNC, NetMsgType::MNANNOUNCE, NetMsgType::MNPING, NetMsgType::DSACCEPT, NetMsgType::DSVIN, NetMsgType::DSFINALTX, NetMsgType::DSSIGNFINALTX, NetMsgType::DSCOMPLETE, NetMsgType::DSSTATUSUPDATE, NetMsgType::DSTX, NetMsgType::DSQUEUE, NetMsgType::DSEG, NetMsgType::SYNCSTATUSCOUNT, NetMsgType::MNGOVERNANCESYNC, NetMsgType::MNGOVERNANCEOBJECT, NetMsgType::MNGOVERNANCEOBJECTVOTE, NetMsgType::MNVERIFY, }; const static std::vector<std::string> allNetMessageTypesVec(allNetMessageTypes, allNetMessageTypes+ARRAYLEN(allNetMessageTypes)); CMessageHeader::CMessageHeader(const MessageStartChars& pchMessageStartIn) { memcpy(pchMessageStart, pchMessageStartIn, MESSAGE_START_SIZE); memset(pchCommand, 0, sizeof(pchCommand)); nMessageSize = -1; nChecksum = 0; } CMessageHeader::CMessageHeader(const MessageStartChars& pchMessageStartIn, const char* pszCommand, unsigned int nMessageSizeIn) { memcpy(pchMessageStart, pchMessageStartIn, MESSAGE_START_SIZE); memset(pchCommand, 0, sizeof(pchCommand)); strncpy(pchCommand, pszCommand, COMMAND_SIZE); nMessageSize = nMessageSizeIn; nChecksum = 0; } std::string CMessageHeader::GetCommand() const { return std::string(pchCommand, pchCommand + strnlen(pchCommand, COMMAND_SIZE)); } bool CMessageHeader::IsValid(const MessageStartChars& pchMessageStartIn) const { // Check start string if (memcmp(pchMessageStart, pchMessageStartIn, MESSAGE_START_SIZE) != 0) return false; // Check the command string for errors for (const char* p1 = pchCommand; p1 < pchCommand + COMMAND_SIZE; p1++) { if (*p1 == 0) { // Must be all zeros after the first zero for (; p1 < pchCommand + COMMAND_SIZE; p1++) if (*p1 != 0) return false; } else if (*p1 < ' ' || *p1 > 0x7E) return false; } // Message size if (nMessageSize > MAX_SIZE) { LogPrintf("CMessageHeader::IsValid(): (%s, %u bytes) nMessageSize > MAX_SIZE\n", GetCommand(), nMessageSize); return false; } return true; } CAddress::CAddress() : CService() { Init(); } CAddress::CAddress(CService ipIn, uint64_t nServicesIn) : CService(ipIn) { Init(); nServices = nServicesIn; } void CAddress::Init() { nServices = NODE_NETWORK; nTime = 100000000; } CInv::CInv() { type = 0; hash.SetNull(); } CInv::CInv(int typeIn, const uint256& hashIn) { type = typeIn; hash = hashIn; } CInv::CInv(const std::string& strType, const uint256& hashIn) { unsigned int i; for (i = 1; i < ARRAYLEN(ppszTypeName); i++) { if (strType == ppszTypeName[i]) { type = i; break; } } if (i == ARRAYLEN(ppszTypeName)) throw std::out_of_range(strprintf("CInv::CInv(string, uint256): unknown type '%s'", strType)); hash = hashIn; } bool operator<(const CInv& a, const CInv& b) { return (a.type < b.type || (a.type == b.type && a.hash < b.hash)); } bool CInv::IsKnownType() const { return (type >= 1 && type < (int)ARRAYLEN(ppszTypeName)); } const char* CInv::GetCommand() const { if (!IsKnownType()) throw std::out_of_range(strprintf("CInv::GetCommand(): type=%d unknown type", type)); return ppszTypeName[type]; } std::string CInv::ToString() const { return strprintf("%s %s", GetCommand(), hash.ToString()); } const std::vector<std::string> &getAllNetMessageTypes() { return allNetMessageTypesVec; }
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// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_CSS_INTRINSIC_LENGTH_INTERPOLATION_TYPE_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_CSS_INTRINSIC_LENGTH_INTERPOLATION_TYPE_H_ #include "third_party/abseil-cpp/absl/types/optional.h" #include "third_party/blink/renderer/core/animation/css_interpolation_type.h" #include "third_party/blink/renderer/core/css_value_keywords.h" namespace blink { class StyleIntrinsicLength; class CSSIntrinsicLengthInterpolationType : public CSSInterpolationType { public: explicit CSSIntrinsicLengthInterpolationType(PropertyHandle property) : CSSInterpolationType(property) { DCHECK(property.GetCSSProperty().PropertyID() == CSSPropertyID::kContainIntrinsicWidth || property.GetCSSProperty().PropertyID() == CSSPropertyID::kContainIntrinsicHeight); } InterpolationValue MaybeConvertStandardPropertyUnderlyingValue( const ComputedStyle&) const final; PairwiseInterpolationValue MaybeMergeSingles( InterpolationValue&& start, InterpolationValue&& end) const final; void ApplyStandardPropertyValue(const InterpolableValue&, const NonInterpolableValue*, StyleResolverState&) const final; void Composite(UnderlyingValueOwner&, double underlying_fraction, const InterpolationValue&, double interpolation_fraction) const final; static std::unique_ptr<InterpolableValue> CreateInterpolableIntrinsicDimension( const absl::optional<StyleIntrinsicLength>&); private: absl::optional<StyleIntrinsicLength> GetIntrinsicDimension( const ComputedStyle&) const; void SetIntrinsicDimension( ComputedStyleBuilder&, const absl::optional<StyleIntrinsicLength>& dimension) const; InterpolationValue MaybeConvertNeutral(const InterpolationValue& underlying, ConversionCheckers&) const final; InterpolationValue MaybeConvertInitial(const StyleResolverState&, ConversionCheckers&) const final; InterpolationValue MaybeConvertInherit(const StyleResolverState&, ConversionCheckers&) const final; InterpolationValue MaybeConvertValue(const CSSValue&, const StyleResolverState*, ConversionCheckers&) const final; }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_CSS_INTRINSIC_LENGTH_INTERPOLATION_TYPE_H_
[ "jengelh@inai.de" ]
jengelh@inai.de
0ed53d6f804200664c0500b4f0e7d45721139864
57d004bfefe1fc848b774e5c4796dbf7c56c7022
/ft_rev_bin_num.h
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[]
no_license
ujuj04/binary
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3518bc41ce78c316303a44af903b41f3d40e4d72
refs/heads/master
2022-12-23T18:20:37.214011
2020-09-29T18:05:00
2020-09-29T18:05:00
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UTF-8
C++
false
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95
h
#pragma once #include <iostream> using namespace std; long long ft_rev_bin_num(long long a);
[ "noreply@github.com" ]
noreply@github.com
5e765045acf322a7d79fe7ade21e80ed5e10b6d7
3eba54ab52b01cf2220d4debc075b6ef2d8aa07d
/Roman to Integer/version_1.cpp
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[]
no_license
cluo/LeetCode
beab92b28a99fffdefa531a56ba317a906ba1d32
438367764ca7160572ac5d27fa4ce80bf4327c20
refs/heads/master
2021-01-23T16:07:03.562466
2016-06-09T05:57:48
2016-06-09T05:57:48
null
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cpp
class Solution { public: int romanToInt(string s) { map<char, int> dict; dict['I'] = 1, dict['i'] = 1; dict['V'] = 5, dict['v'] = 5; dict['X'] = 10, dict['x'] = 10; dict['L'] = 50, dict['l'] = 50; dict['C'] = 100, dict['c'] = 100; dict['D'] = 500, dict['d'] = 500; dict['M'] = 1000, dict['m'] = 1000; int len = s.size(); int sum = dict[s[0]]; for(int i=1; i<len; i++) { if(dict[s[i]]<=dict[s[i-1]]) sum += dict[s[i]]; else sum += dict[s[i]] - 2*dict[s[i-1]]; } return sum; } };
[ "240083998@qq.com" ]
240083998@qq.com
6d59404146715f51c0f39c9d8bf2426a90c40bb3
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/test/Import/expr-with-cleanups/test.cpp
79b76f414ecfae17cba5fe665b63191468f579d3
[ "Apache-2.0", "LLVM-exception", "NCSA" ]
permissive
Codeon-GmbH/mulle-clang
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214e526a2b6afeb9508cac5f88c5a4c28e98982f
refs/heads/mulle_objclang_100
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// RUN: clang-import-test -dump-ast -import %S/Inputs/S.cpp -expression %s | FileCheck %s // CHECK: ExprWithCleanups // CHECK-SAME: 'RAII' // CHECK-NEXT: CXXBindTemporaryExpr void expr() { f(); }
[ "teemperor@gmail.com" ]
teemperor@gmail.com
3e4291465209083594df10336e26732afaff054c
d732c881b57ef5e3c8f8d105b2f2e09b86bcc3fe
/src/module-tar/VType_bzip2.h
21767700776f6000e99ef052b55307a53fe220ce
[]
no_license
gura-lang/gurax
9180861394848fd0be1f8e60322b65a92c4c604d
d9fedbc6e10f38af62c53c1bb8a4734118d14ce4
refs/heads/master
2023-09-01T09:15:36.548730
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//============================================================================== // VType_bzip2.h //============================================================================== #ifndef GURAX_MODULE_TAR_VTYPE_BZIP2_H #define GURAX_MODULE_TAR_VTYPE_BZIP2_H #include <gurax.h> #include "Writer.h" Gurax_BeginModuleScope(tar) //------------------------------------------------------------------------------ // VType_bzip2 //------------------------------------------------------------------------------ class GURAX_DLLDECLARE VType_bzip2 : public VType { public: using VType::VType; virtual void DoPrepare(Frame& frameOuter) override; }; extern GURAX_DLLDECLARE VType_bzip2 VTYPE_bzip2; Gurax_EndModuleScope(tar) #endif
[ "ypsitau@nifty.com" ]
ypsitau@nifty.com
1c460f30b8cbe222160404da16eaaa1272141bc0
3e88697a0e6da6bd28fa32d8e3950acf64d31501
/voxelizer/voxelizer.cpp
de2f68bcd278f5ad073fd7ec47322a3c7cb37901
[]
no_license
agentmorris/MeshTools
821390482e0aaf8b7760b13bbe6e530ebe2bb249
5334aa42f4e416fba2c5cbfddf2e1d9e83512e9e
refs/heads/master
2021-01-01T19:27:10.379488
2017-07-28T14:58:50
2017-07-28T14:58:50
98,591,404
11
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UTF-8
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96,044
cpp
/****** * * Written by Dan Morris * dmorris@cs.stanford.edu * http://cs.stanford.edu/~dmorris * * You can do anything you want with this file as long as this header * stays on it and I am credited when it's appropriate. * ******/ #include "stdafx.h" #include "voxelizer.h" #include "voxelizerDlg.h" #include <conio.h> #include <process.h> #include <vector> #include "voxel_file_format.h" #include <float.h> #include "CFileLoaderOBJ.h" #include "CFileLoader3DS.h" #include <algorithm> #include "wmldistvec3tri3.h" #include "meshImporter.h" #include "mesh_data_structures.h" #include "cImageLoader.h" // Turn off annoying compiler warnings #pragma warning(disable: 4305) // stl #pragma warning(disable: 4800) // stl #pragma warning(disable: 4244) // numeric cast #pragma warning(disable: 4996) // deprecation #ifdef COMPILE_CPT #pragma comment(lib,"libmingwex.a") #pragma comment(lib,"libmingw32.a") #pragma comment(lib,"libstdc++.a") #pragma comment(lib,"libgcc.a") #pragma comment(lib,"cpt.a") #endif // Should we default to the "hard shape" or just the cube? // #define HARD_SHAPE #ifndef M_PI #define M_PI 3.1415926535898 #endif struct outgoing_vertex_info { cVector3d pos; bool border; }; typedef enum { // 0: Elements that aren't on the border (red) BORDER_TAG_NOT_ON_BORDER = 0, // 1: The initial element BORDERTAG_INITIAL_ELEMENT, // 2: I found that one of my neighbors was outside the // range of valid neighbor indices (blue) BORDER_TAG_BAD_NEIGHBOR, // 3: I found that one of my neighbors was outside // the surface by casting rays (green) BORDER_TAG_NEIGHBOR_COLLISION }; /******** CONSTANTS Sometimes these need to be tweaked to get a good filling... *********/ #define INI_FILENAME "voxelizer.ini" #define RESULTS_FILENAME "voxelizer_out.txt" // If this is defined, the resulting voxels will be isotropic. Otherwise // the same number of voxels will be formed along each axis. #define ISOTROPIC_VOXELS #define NORMAL_SOURCE_TRIANGLE_FACE 0 #define NORMAL_SOURCE_VERTEX_NORMALS 1 #define NORMAL_SOURCE_NONE 2 #define NORMAL_SOURCE NORMAL_SOURCE_VERTEX_NORMALS // The triangle from which flood-filling will start #define DEFAULT_SEED_TRIANGLE 5 // How much to extend each ray to avoid "just barely" hitting triangles #define COLLISION_OFFSET_FACTOR 0.00 #define ASCII_EXTENSION "txt" #define BINARY_EXTENSION "voxels" #define TETFILE_EXTENSION "tets" #define ELEFILE_EXTENSION "ele" #define NODEFILE_EXTENSION "node" #define FACEFILE_EXTENSION "face" #define DEFAULT_ROOT_FILENAME "default" // Valid values: 5, 6 #define TETS_PER_CUBE 5 // Things that can be modified by the .ini file // These were optimized by experiment... int g_depth_first_search = 1; // A value of -1 means "don't exploit spatial coherence" int g_last_hit_steps = 0; // 2; char g_filename_to_voxelize[_MAX_PATH]; int g_voxelize_immediately = 0; int g_immediate_operation = OPERATION_VOXELIZE; #define USE_PHANTOM_DIRECT_IO 1 // #define USE_MM_TIMER_FOR_HAPTICS // Deduced roughly from: // // http://www.lec.leeds.ac.uk/~jason/Mesh-Maker/doc/MM-algorithm.html#Algorithm-initial-grid static const int six_tet_cube_corners[6][4] = { {1, 0, 5, 3}, {4, 7, 6, 2}, {0, 7, 3, 2}, {0, 4, 7, 2}, {0, 4, 5, 7}, {0, 5, 3, 7} }; // Deduced roughly from: // // http://arxiv.org/PS_cache/cs/pdf/0302/0302027.pdf static const int five_tet_cube_corners[5][4] = { {0, 1, 3, 5}, {3, 5, 6, 7}, {0, 2, 3, 6}, {0, 4, 5, 6}, {0, 3, 5, 6} }; struct voxel_id { short i, j, k; }; typedef enum { VOXELMARK_UNMARKED = 0, VOXELMARK_NOTINVOLUME, VOXELMARK_INVOLUME_TEXTURED, VOXELMARK_INVOLUME_UNTEXTURED } voxel_mark_values; class raw_triangle { public: cVector3d v0; cVector3d v1; cVector3d v2; raw_triangle(cVector3d v0, cVector3d v1, cVector3d v2) { this->v0 = v0; this->v1 = v1; this->v2 = v2; } inline float compute_area() { // From http://mathworld.wolfram.com/TriangleArea.html // // A = 0.5 * | u x v | cVector3d u = cSub(v1, v0); cVector3d v = cSub(v2, v0); return (float)(0.5f * (cCross(u, v).length())); } }; struct ltvoxel { bool operator()(const voxelfile_voxel& v1, const voxelfile_voxel& v2) const { if (v1.i < v2.i) return true; if (v2.i < v1.i) return false; if (v1.j < v2.j) return true; if (v2.j < v1.j) return false; if (v1.k < v2.k) return true; return false; } }; #include <vector> #include <set> typedef std::vector<voxel_id> voxel_list; typedef std::set<voxelfile_voxel, ltvoxel> voxel_set; #define ALLOCATE_SCOPED_GLOBALS #include "voxelizer_globals.h" #undef ALLOCATE_SCOPED_GLOBALS #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif BEGIN_MESSAGE_MAP(CvoxelizerApp, CWinApp) //{{AFX_MSG_MAP(CvoxelizerApp) //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() // No one really knows why GetConsoleWindow() is not // properly exported by the MS include files. extern "C" WINBASEAPI HWND WINAPI GetConsoleWindow(); CvoxelizerApp theApp; void CvoxelizerApp::process_ini_file() { FILE* f = fopen(INI_FILENAME, "r"); if (f == 0) { _cprintf("Could not open ini file %s\n", INI_FILENAME); return; } char buf[1000]; while (1) { char* result = fgets(buf, 1000, f); if (result == 0) break; chop_newlines(buf); char* linestart = buf; while (*linestart == ' ' || *linestart == '\t') linestart++; if (*linestart == '#' || *linestart == '\n' || *linestart == '\0') continue; char* token = strtok(linestart, " "); if (strncmp(token, "LAST_HIT_STEPS", strlen("LAST_HIT_STEPS")) == 0) { token = strtok(0, " "); if (token == 0) { _cprintf("Could not read value for option LAST_HIT_STEPS\n"); } int result = sscanf(token, "%d", &g_last_hit_steps); if (result == 0) { _cprintf("Could not read value for option LAST_HIT_STEPS\n"); } else { _cprintf("Read value %d for option LAST_HIT_STEPS\n", g_last_hit_steps); } continue; } if (strncmp(token, "LONG_AXIS_RESOLUTION", strlen("LONG_AXIS_RESOLUTION")) == 0) { token = strtok(0, " "); if (token == 0) { _cprintf("Could not read value for option LONG_AXIS_RESOLUTION\n"); } int result = sscanf(token, "%d", &m_long_axis_resolution); if (result == 0) { _cprintf("Could not read value for option LONG_AXIS_RESOLUTION\n"); } else { _cprintf("Read value %d for option LONG_AXIS_RESOLUTION\n", m_long_axis_resolution); } continue; } if (strncmp(token, "COMPUTE_DISTANCE_FIELD", strlen("COMPUTE_DISTANCE_FIELD")) == 0) { token = strtok(0, " "); if (token == 0) { _cprintf("Could not read value for option COMPUTE_DISTANCE_FIELD\n"); } int result = sscanf(token, "%d", &m_compute_distance_field); if (result == 0) { _cprintf("Could not read value for option COMPUTE_DISTANCE_FIELD\n"); } else { _cprintf("Read value %d for option COMPUTE_DISTANCE_FIELD\n", m_compute_distance_field); } continue; } if (strncmp(token, "DEPTH_FIRST_SEARCH", strlen("DEPTH_FIRST_SEARCH")) == 0) { token = strtok(0, " "); if (token == 0) { _cprintf("Could not read value for option DEPTH_FIRST_SEARCH\n"); } int result = sscanf(token, "%d", &g_depth_first_search); if (result == 0) { _cprintf("Could not read value for option DEPTH_FIRST_SEARCH\n"); } else { _cprintf("Read value %d for option DEPTH_FIRST_SEARCH\n", g_depth_first_search); } continue; } if (strncmp(token, "VOXELIZE_IMMEDIATELY", strlen("VOXELIZE_IMMEDIATELY")) == 0) { token = strtok(0, " "); if (token == 0) { _cprintf("Could not read value for option VOXELIZE_IMMEDIATELY\n"); } int result = sscanf(token, "%d", &g_voxelize_immediately); if (result == 0) { _cprintf("Could not read value for option VOXELIZE_IMMEDIATELY\n"); } else { _cprintf("Read value %d for option VOXELIZE_IMMEDIATELY\n", g_voxelize_immediately); } continue; } if (strncmp(token, "WRITE_OUTPUT_FILE", strlen("WRITE_OUTPUT_FILE")) == 0) { token = strtok(0, " "); if (token == 0) { _cprintf("Could not read value for option WRITE_OUTPUT_FILE\n"); } int result = sscanf(token, "%d", &m_write_output_file); if (result == 0) { _cprintf("Could not read value for option WRITE_OUTPUT_FILE\n"); } else { _cprintf("Read value %d for option WRITE_OUTPUT_FILE\n", m_write_output_file); } continue; } if (strncmp(token, "IMMEDIATE_OPERATION", strlen("IMMEDIATE_OPERATION")) == 0) { token = strtok(0, " "); if (token == 0) { _cprintf("Could not read value for option IMMEDIATE_OPERATION\n"); } int result = sscanf(token, "%d", &g_immediate_operation); if (result == 0) { _cprintf("Could not read value for option IMMEDIATE_OPERATION\n"); } else { _cprintf("Read value %d for option IMMEDIATE_OPERATION\n", g_immediate_operation); } continue; } if (strncmp(token, "SEED_TRIANGLE", strlen("SEED_TRIANGLE")) == 0) { token = strtok(0, " "); if (token == 0) { _cprintf("Could not read value for option SEED_TRIANGLE\n"); } int result = sscanf(token, "%d", &seed_triangle_index); if (result == 0) { _cprintf("Could not read value for option SEED_TRIANGLE\n"); } else { _cprintf("Read value %d for option SEED_TRIANGLE\n", seed_triangle_index); } continue; } if (strncmp(token, "OBJECT_TO_VOXELIZE", strlen("OBJECT_TO_VOXELIZE")) == 0) { token = strtok(0, " "); if (token == 0) { _cprintf("Could not read value for option OBJECT_TO_VOXELIZE\n"); } strcpy(g_filename_to_voxelize, token); _cprintf("Read value %s for option OBJECT_TO_VOXELIZE\n", g_filename_to_voxelize); continue; } _cprintf("Unrecognized token: %s\n", token); } // for each line in the file fclose(f); update_gui_from_options(); } void CvoxelizerApp::write_results_file() { FILE* f = fopen(RESULTS_FILENAME, "w"); if (f == 0) { _cprintf("Could not open results file %s\n", RESULTS_FILENAME); return; } fprintf(f, "# xres yres zres total_time distance_time voxels triangles tets_produced\n"); fprintf(f, "%d %d %d %lf %lf %d %d %d\n", voxel_resolution[0], voxel_resolution[1], voxel_resolution[2], total_time, distance_time, found_voxels, object_to_voxelize->getNumTriangles(true), m_nTets); fprintf(f, "%s\n", g_filename_to_voxelize); fclose(f); } CvoxelizerApp::CvoxelizerApp() { m_write_output_file = 1; m_compute_distance_field = 0; seed_triangle_index = DEFAULT_SEED_TRIANGLE; g_filename_to_voxelize[0] = '\0'; multithreaded_voxelizer = 0; render_point_cloud = 0; total_time = 0.0; distance_time = 0.0; m_long_axis_resolution = DEFAULT_VOXEL_RESOLUTION; m_normal_multiplier = DEFAULT_NORMAL_MULTIPLIER; #ifdef COMPILE_CPT m_distance_array = 0; m_closest_point_array = 0; m_gradient_array = 0; m_closest_face_array = 0; #endif current_texture[0] = '\0'; cloud = new CPointCloud(); object_to_voxelize = 0; strcpy(output_filename_root, DEFAULT_ROOT_FILENAME); current_voxelization_point = new cGenericObject(); current_voxelization_point->setPos(0, 0, 0); current_voxelization_point->setShowFrame(1, 0); current_voxelization_point->setFrameSize(1.0); selected_object = 0; selected_tri = 0; haptics_enabled = 0; AllocConsole(); HWND con_wnd = GetConsoleWindow(); // We want the console to pop up over any non-TG2 windows, although // we'll put the main dialog window above it. ::SetForegroundWindow(con_wnd); SetWindowPos(con_wnd, HWND_TOP, 0, 0, 0, 0, SWP_NOSIZE); g_main_app = this; model_offset.set(0, 0, 0); model_scale_factor = 1.0; } void CvoxelizerApp::uninitialize() { toggle_haptics(TOGGLE_HAPTICS_DISABLE); world->removeChild(this); delete world; delete viewport; } // A function to quickly stick a cube in the given mesh void createCube(cMesh *mesh, float edge); void createChallengingShape(cMesh *mesh, float edge); BOOL CvoxelizerApp::InitInstance() { AfxEnableControlContainer(); g_main_dlg = new CvoxelizerDlg; m_pMainWnd = g_main_dlg; g_main_dlg->Create(IDD_voxelizer_DIALOG, NULL); // Now we should have a display context to work with... world = new cWorld(); world->addChild(this); // set background color world->setBackgroundColor(0.0f, 0.0f, 0.0f); cLight* light = new cLight(world); // Turn on one light... light->setEnabled(true); light->setPos(cVector3d(240, 200, 200)); light->setDir(cVector3d(-1.4, -1.0, -1.0)); // Create a camera camera = new cCamera(world); world->addChild(camera); // set camera position and orientation, preferably looking down // the negative z axis int result = camera->set(cVector3d(0, 0, 4.0), // position of camera cVector3d(0.0, 0.0, 0.0), // camera looking at origin cVector3d(0.0, 1.0, 0.0)); // orientation of camera (standing up) // Create a display for graphic rendering viewport = new cViewport(g_main_dlg->m_gl_area_hwnd, camera, false); // Create a mesh - we will build a pyramid manually, and later let the // user load 3d models object_to_voxelize = new cMesh(world); world->addChild(object_to_voxelize); float cube_size = 1.0; #ifdef HARD_SHAPE createChallengingShape(object_to_voxelize, cube_size); #else // Create a nice little cube createCube(object_to_voxelize, cube_size); #endif // Set object settings. The parameters tell the object // to apply this alpha level to his textures and to his // children (of course he has neither right now). // object_to_voxelize->setTransparencyLevel(0.5, true, true); // Give him some material properties... cMaterial material; // This sets the _haptic_ stiffness of the material material.setStiffness(0.0); material.m_ambient.set(0.4, 0.2, 0.2, 1.0); material.m_diffuse.set(0.8, 0.6, 0.6, 1.0); material.m_specular.set(0.9, 0.9, 0.9, 1.0); material.setShininess(100); object_to_voxelize->m_material = material; // These two calls are useful for debugging, but not // really important... // Tells the object to compute a boundary box around // himself and all his children. We do this here just so // he can render his bounding box for your viewing // pleasure. object_to_voxelize->computeBoundaryBox(true); // Set the size of the coordinate frame that we're // going to gratuitously render object_to_voxelize->setFrameSize(1.0, 1.0, false); object_to_voxelize->computeGlobalPositions(); object_to_voxelize->createAABBCollisionDetector(true, false); // Operations I do during debugging only // object_to_voxelize->createSphereTreeCollisionDetector(true,true); // object_to_voxelize->showCollisionTree(1,1); // object_to_voxelize->computeAllNormals(); update_options_from_gui(); return TRUE; } int CvoxelizerApp::Run() { MSG msg; // Position the console window so it looks nice... HWND con_wnd = GetConsoleWindow(); RECT r; ::GetWindowRect(con_wnd, &r); // Move the real window up to the front ::SetWindowPos(g_main_dlg->m_hWnd, HWND_TOP, 0, r.bottom, 0, 0, SWP_NOSIZE); ::SetForegroundWindow(g_main_dlg->m_hWnd); //LoadObjectToVoxelize("C:\\users\\dmorris\\voxelizer\\bin\\ape_capped.3ds"); //voxelize_current_object(); // OPERATION_TESTONLY // Open voxel .ini file process_ini_file(); int loadresult = -1; if (g_filename_to_voxelize[0]) { loadresult = LoadObjectToVoxelize(g_filename_to_voxelize); } // If we're supposed to process a file immediately if (loadresult >= 0 && g_voxelize_immediately) { voxelize_current_object(g_immediate_operation); write_results_file(); // _getch(); exit(0); } // Loop forever looking for messages and rendering... while (1) { while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) == TRUE) { if (GetMessage(&msg, NULL, 0, 0)) { int message_processed = PreTranslateMessage(&msg); if (message_processed == 0) TranslateMessage(&msg); if (msg.message == WM_KEYDOWN) { } else if (msg.message == WM_KEYUP) { } if (message_processed == 0) DispatchMessage(&msg); } // Quit if GetMessage(...) fails else return TRUE; } render_loop(); // Sleep to be extra well-behaved, not necessary for // a game-like app // Sleep(1); } } // Run() int CvoxelizerApp::render_loop() { // Print the distance from the haptic probe to a modifier object /* if (tool && modifier_object) { cVector3d p = tool->m_deviceGlobalPos; // tool->getPos(); cVector3d closest_point; double d = AABB_distance_computer::closest_vertex( modifier_object,p,0,&closest_point,1); _cprintf("Distance from (%3.3f,%3.3f,%3.3f) to (%3.3f,%3.3f,%3.3f) is %lf\n", (float)p.x,(float)p.y,(float)p.z, (float)closest_point.x,(float)closest_point.y,(float)closest_point.z, d); }*/ viewport->render(); return 0; } void CvoxelizerApp::update_gui_from_options() { g_main_dlg->m_voxelres_edit.Set_Number(m_long_axis_resolution); g_main_dlg->m_distance_check = m_compute_distance_field; g_main_dlg->UpdateData(false); } void CvoxelizerApp::update_options_from_gui() { // The second parameter in each case transfers options to // any children the object has... if (object_to_voxelize) { object_to_voxelize->setWireMode(g_main_dlg->m_usewireframe_check, true); object_to_voxelize->setShowFrame(g_main_dlg->m_showframe_check, false); object_to_voxelize->showNormals(g_main_dlg->m_shownormals_check, true); // object_to_voxelize->setShowBox(g_main_dlg->m_showbox_check, true); object_to_voxelize->showCollisionTree(g_main_dlg->m_showbox_check, true); object_to_voxelize->getCollisionDetector()->setDisplayDepth(-5); object_to_voxelize->useTexture(g_main_dlg->m_usetexture_check, true); object_to_voxelize->useColors(g_main_dlg->m_usecolors_check, true); object_to_voxelize->useMaterial(g_main_dlg->m_material_check, true); object_to_voxelize->setShow(g_main_dlg->m_rendermesh_check, true); if (cloud) cloud->setShow(true, true); } if (objects_to_subtract.size() > 0) { for (unsigned int i = 0; i < objects_to_subtract.size(); i++) { cMesh* object_to_subtract = objects_to_subtract[i]; object_to_subtract->setWireMode(g_main_dlg->m_usewireframe_check, true); object_to_subtract->setShowFrame(g_main_dlg->m_showframe_check, false); object_to_subtract->showNormals(g_main_dlg->m_shownormals_check, true); object_to_subtract->setShowBox(g_main_dlg->m_showbox_check, true); object_to_subtract->useTexture(g_main_dlg->m_usetexture_check, true); object_to_subtract->useColors(g_main_dlg->m_usecolors_check, true); object_to_subtract->useMaterial(g_main_dlg->m_material_check, true); } } if (modifier_objects.size() > 0) { for (unsigned int i = 0; i < modifier_objects.size(); i++) { cMesh* modifier_object = modifier_objects[i]; modifier_object->setWireMode(g_main_dlg->m_usewireframe_check, true); modifier_object->setShowFrame(g_main_dlg->m_showframe_check, false); modifier_object->showNormals(g_main_dlg->m_shownormals_check, true); modifier_object->setShowBox(g_main_dlg->m_showbox_check, true); modifier_object->useTexture(g_main_dlg->m_usetexture_check, true); modifier_object->useColors(g_main_dlg->m_usecolors_check, true); modifier_object->useMaterial(g_main_dlg->m_material_check, true); } } world->setShowFrame(g_main_dlg->m_showframe_check, false); } // A function used to pop up a dialog box and ask the user to select // a file (for selecting game files) (last five parameters are optional). int FileBrowse(char* buffer, int length, int save, char* forceExtension, char* extension_string, char* title) { CFileDialog cfd(1 - save, 0, 0, 0, extension_string, g_main_dlg); if (forceExtension != 0) { cfd.m_ofn.lpstrDefExt = forceExtension; } if (title != 0) { cfd.m_ofn.lpstrTitle = title; } if (save) { cfd.m_ofn.Flags |= OFN_OVERWRITEPROMPT; } // We don't want to change the working path cfd.m_ofn.Flags |= OFN_NOCHANGEDIR; if (cfd.DoModal() != IDOK) return -1; CString result = cfd.GetPathName(); // This should never happen, since I always pass in _MAX_PATH // for the length. if (result.GetLength() > length) { _cprintf("Warning: truncating filename to %d characters\n", length); } strncpy(buffer, (LPCSTR)(result), length); // strncpy needs help with the null termination buffer[length - 1] = '\0'; return 0; } int CvoxelizerApp::LoadObjectToVoxelize(char* filename) { cMesh* new_mesh = LoadModel(filename, 1); if (new_mesh == 0) return -1; if (object_to_voxelize) { bool result1, result2; result1 = object_to_voxelize->removeChild(current_voxelization_point); result2 = object_to_voxelize->removeChild(cloud); world->removeChild(object_to_voxelize); delete object_to_voxelize; selected_object = 0; selected_tri = 0; } strcpy(output_filename_root, filename); _cprintf("Filename root is %s\n", output_filename_root); object_to_voxelize = new_mesh; world->addChild(object_to_voxelize); char* str = new char[strlen(filename) + 1]; strcpy(str, filename); object_to_voxelize->m_userData = str; update_options_from_gui(); return 0; } int CvoxelizerApp::LoadObjectToSubtract(char* filename) { cMesh* new_mesh = LoadModel(filename, 0); if (new_mesh == 0) return -1; cMesh* object_to_subtract = new_mesh; char* str = new char[strlen(filename) + 1]; find_filename(str, filename, true); object_to_subtract->m_userData = str; objects_to_subtract.push_back(object_to_subtract); world->addChild(object_to_subtract); object_to_subtract->computeGlobalPositions(false); update_options_from_gui(); return 0; } int CvoxelizerApp::LoadModifierObject(char* filename) { cMesh* new_mesh = LoadModel(filename, 0); if (new_mesh == 0) return -1; cMesh* modifier_object = new_mesh; modifier_objects.push_back(modifier_object); world->addChild(modifier_object); modifier_object->computeGlobalPositions(false); char* str = new char[strlen(filename) + 1]; find_filename(str, filename, true); modifier_object->m_userData = str; update_options_from_gui(); return 0; } cMesh* CvoxelizerApp::LoadModel(char* filename, int compute_new_offsets) { transform_operation transform_to_apply; mesh_xform_information xform_data; if (compute_new_offsets) { transform_to_apply = XFORMOP_AUTO; } else { transform_to_apply = XFORMOP_USESUPPLIED; xform_data.model_offset = model_offset; xform_data.model_scale_factor = model_scale_factor; _cprintf("Transforming by %s,%f\n", model_offset.str(2).c_str(), model_scale_factor); } cMesh* m; cLabelPanel* lp = 0; bool result = importModel(filename, m, world, true, true, 0, 0, transform_to_apply, &xform_data); // Remember the transformations that were applied if we're computing // new offsets if (compute_new_offsets == 1) { _cprintf("Transformed by %s,%f\n", model_offset.str(2).c_str(), model_scale_factor); model_offset = xform_data.model_offset; model_scale_factor = xform_data.model_scale_factor; } if (lp) delete lp; if (result == false) return 0; return m; } int CvoxelizerApp::LoadTexture(char* filename) { cTexture2D *newTexture = world->newTexture(); int result = newTexture->loadFromFile(filename); if (result == 0) { _cprintf("Could not load texture file %s\n", filename); delete newTexture; return -1; } object_to_voxelize->setTexture(newTexture, 1); object_to_voxelize->useTexture(1, 1); char buf[_MAX_PATH]; char* final_filename; GetFullPathName(filename, _MAX_PATH, buf, &final_filename); strcpy(current_texture, final_filename); return 0; } void CvoxelizerApp::zoom(int zoom_level) { //camera->setPos(p.x,((float)(zoom_level))/100.0*10.0,p.z); camera->setFieldViewAngle(((float)(zoom_level))); } void CvoxelizerApp::scroll(CPoint p, int button) { int shift_pressed = GetKeyState(VK_SHIFT) & (1 << 15); // Get the current camera vectors cVector3d up = camera->getUpVector(); cVector3d right = camera->getRightVector(); cVector3d look = camera->getLookVector(); if (button == MOUSE_BUTTON_RIGHT) { cVector3d motion; if (shift_pressed) { // In/out motion based on vertical mouse movement motion = ((double)p.y) / 50.0 * look + ((double)p.x) / -50.0 * right; } else { // Up/down motion based on vertical mouse movement motion = ((double)p.y) / 50.0 * up + ((double)p.x) / -50.0 * right; } camera->translate(motion); world->computeGlobalPositions(true); return; } // Middle button if (button == MOUSE_BUTTON_MIDDLE) { cMatrix3d rot; rot.identity(); // Map horizontal mouse motion to motion around the up vector rot.rotate(up, (float)p.x / 300.0); // Map vertical mouse motion to motion around the right vector rot.rotate(right, (float)p.y / 300.0); // Build a new rotation matrix for the camera cVector3d new_look = rot * look; cVector3d new_up = rot * up; new_look.normalize(); new_up.normalize(); cVector3d new_right = cCross(new_up, new_look); rot.setCol0(new_look); rot.setCol1(new_right); rot.setCol2(new_up); camera->setRot(rot); world->computeGlobalPositions(true); return; } if (selected_object == 0) return; // If the user hasn't clicked on any objects, we don't // have to move or rotate anyone cGenericObject* object_to_move = selected_object; // We want to move the _parent_ mesh around, so let's // walk up the tree, looking for the highest-level object // that's still a cMesh... // // The reason we do this is that maybe I've loaded, say, // a model of a person from a file, that might contain // separate meshes for each arm. If I click on that mesh, // CHAI will indeed find that mesh, but really I don't // want the user to pull the model's arm off, I want to move // the larger model around. cGenericObject* tmp = object_to_move; // Walk up the tree... while (1) { tmp = tmp->getParent(); // If there was no parent, we hit the highest-level mesh if (tmp == 0) break; // If the parent was not a cMesh, we hit the highest-level mesh cMesh* mesh = dynamic_cast<cMesh*>(tmp); if (mesh == 0) break; // Okay, this is a mesh... object_to_move = tmp; } if (button == MOUSE_BUTTON_LEFT) { if (shift_pressed) { cVector3d translation_vector = (-1.0*(float)p.y / 100.0) * camera->getUpVector() + (1.0*(float)p.x / 100.0) * camera->getRightVector(); object_to_move->translate(translation_vector); } else { // These vectors come from the (unusual) definition of the CHAI // camera's rotation matrix: // // column 0: look // column 2: up // column 1: look x up // Rotation around the horizontal camera axis cVector3d axis1(0, 1, 0); camera->getRot().mul(axis1); object_to_move->rotate(axis1, 1.0*(float)p.y / 50.0); // Rotation around the vertical camera axis cVector3d axis2(0, 0, 1); camera->getRot().mul(axis2); object_to_move->rotate(axis2, (float)p.x / 50.0); } object_to_move->computeGlobalPositions(true); // object_to_move->computeBoundaryBox(true); } } void CvoxelizerApp::select(CPoint p) { if (viewport->select(p.x, p.y, false)) { selected_object = viewport->getLastSelectedObject(); selected_tri = viewport->getLastSelectedTriangle(); _cprintf("Selected triangle %d\n", selected_tri); } else { selected_object = 0; selected_tri = 0; } } // Our haptic loop... just computes forces on the // phantom every iteration, until haptics are disabled // in the supplied CvoxelizerApp // A single iteration through the loop... void voxelizer_haptic_iteration(void* param) { CvoxelizerApp* app = (CvoxelizerApp*)(param); app->tool->updatePose(); app->tool->computeForces(); app->tool->applyForces(); } // This loop is used only in the threaded version of this // application... DWORD voxelizer_haptic_loop(void* param) { CvoxelizerApp* app = (CvoxelizerApp*)(param); while (app->haptics_enabled) { voxelizer_haptic_iteration(param); } app->haptics_thread_running = 0; return 0; } void CvoxelizerApp::toggle_haptics(int enable) { if (enable == TOGGLE_HAPTICS_TOGGLE) { if (haptics_enabled) toggle_haptics(TOGGLE_HAPTICS_DISABLE); else toggle_haptics(TOGGLE_HAPTICS_ENABLE); } else if (enable == TOGGLE_HAPTICS_ENABLE) { if (haptics_enabled) return; haptics_enabled = 1; // create a phantom tool with its graphical representation // // Use device zero, and use either the gstEffect or direct // i/o communication mode, depending on the USE_PHANTOM_DIRECT_IO // constant if (tool == 0) { tool = new cMeta3dofPointer(world, 0, USE_PHANTOM_DIRECT_IO); // The tool is rendered as a child of the camera. // // This has the nice property of always aligning the Phantom's // axes with the camera's axes. // camera ->addChild(tool); // Actually, that doesn't work well... need to sort out why cd // doesn't operate in the right frame if the tool is somebody's // child. world->addChild(tool); // set up a nice-looking workspace for the phantom so // it fits nicely with our models tool->setWorkspace(2.0, 2.0, 2.0); // Rotate the tool so its axes align with our opengl-like axes tool->rotate(cVector3d(0, 0, 1), -90.0*M_PI / 180.0); tool->rotate(cVector3d(1, 0, 0), -90.0*M_PI / 180.0); tool->setRadius(0.05); } // set up the device tool->initialize(); // open communication to the device tool->start(); // update initial orientation and position of device tool->updatePose(); // tell the tool to show his coordinate frame so you // can see tool rotation tool->visualizeFrames(true); // I need to call this so the tool can update its internal // transformations before performing collision detection, etc. tool->computeGlobalPositions(); tool->setForcesON(); // Enable the "dynamic proxy", which will handle moving objects cProxyPointForceAlgo* proxy = tool->getProxy(); proxy->enableDynamicProxy(1); #ifdef USE_MM_TIMER_FOR_HAPTICS // start the mm timer to run the haptic loop timer.set(0, voxelizer_haptic_iteration, this); #else // start haptic thread haptics_thread_running = 1; DWORD thread_id; ::CreateThread(0, 0, (LPTHREAD_START_ROUTINE)(voxelizer_haptic_loop), this, 0, &thread_id); // Boost thread and process priority ::SetThreadPriority(&thread_id, THREAD_PRIORITY_ABOVE_NORMAL); //::SetPriorityClass(GetCurrentProcess(),ABOVE_NORMAL_PRIORITY_CLASS); #endif } // enabling else if (enable == TOGGLE_HAPTICS_DISABLE) { if (haptics_enabled == 0) return; // tell the haptic thread to quit haptics_enabled = 0; #ifdef USE_MM_TIMER_FOR_HAPTICS timer.stop(); #else // wait for the haptic thread to quit while (haptics_thread_running) Sleep(1); #endif // Stop the haptic device... tool->setForcesOFF(); tool->stop(); // SetPriorityClass(GetCurrentProcess(),NORMAL_PRIORITY_CLASS); } // disabling } // toggle_haptics() // A global function for sticking a cube in the given mesh // // Manually creates the 12 triangles (two per face) required to // model a cube void createCube(cMesh *mesh, float edge) { // I define the cube's "radius" to be half the edge size float radius = edge / 2.0f; int n; int cur_index = 0; int start_index = 0; // +x face mesh->newVertex(radius, radius, -radius); mesh->newVertex(radius, radius, radius); mesh->newVertex(radius, -radius, -radius); mesh->newTriangle(cur_index, cur_index + 1, cur_index + 2); cur_index += 3; mesh->newVertex(radius, -radius, -radius); mesh->newVertex(radius, radius, radius); mesh->newVertex(radius, -radius, radius); mesh->newTriangle(cur_index, cur_index + 1, cur_index + 2); cur_index += 3; for (n = start_index; n < cur_index; n++) { cVertex* curVertex = mesh->getVertex(n); curVertex->setTexCoord( (curVertex->getPos().y + radius) / (2.0 * radius), (curVertex->getPos().z + radius) / (2.0 * radius) ); curVertex->setNormal(1, 0, 0); } start_index += 6; // -x face mesh->newVertex(-radius, radius, radius); mesh->newVertex(-radius, radius, -radius); mesh->newVertex(-radius, -radius, -radius); mesh->newTriangle(cur_index, cur_index + 1, cur_index + 2); cur_index += 3; mesh->newVertex(-radius, radius, radius); mesh->newVertex(-radius, -radius, -radius); mesh->newVertex(-radius, -radius, radius); mesh->newTriangle(cur_index, cur_index + 1, cur_index + 2); cur_index += 3; for (n = start_index; n < cur_index; n++) { cVertex* curVertex = mesh->getVertex(n); curVertex->setTexCoord( (curVertex->getPos().y + radius) / (2.0 * radius), (curVertex->getPos().z + radius) / (2.0 * radius) ); curVertex->setNormal(-1, 0, 0); } start_index += 6; // +y face mesh->newVertex(radius, radius, radius); mesh->newVertex(radius, radius, -radius); mesh->newVertex(-radius, radius, -radius); mesh->newTriangle(cur_index, cur_index + 1, cur_index + 2); cur_index += 3; mesh->newVertex(radius, radius, radius); mesh->newVertex(-radius, radius, -radius); mesh->newVertex(-radius, radius, radius); mesh->newTriangle(cur_index, cur_index + 1, cur_index + 2); cur_index += 3; for (n = start_index; n < cur_index; n++) { cVertex* curVertex = mesh->getVertex(n); curVertex->setTexCoord( (curVertex->getPos().x + radius) / (2.0 * radius), (curVertex->getPos().z + radius) / (2.0 * radius) ); curVertex->setNormal(0, 1, 0); } start_index += 6; // +y face mesh->newVertex(radius, -radius, radius); mesh->newVertex(-radius, -radius, -radius); mesh->newVertex(radius, -radius, -radius); mesh->newTriangle(cur_index, cur_index + 1, cur_index + 2); cur_index += 3; mesh->newVertex(-radius, -radius, -radius); mesh->newVertex(radius, -radius, radius); mesh->newVertex(-radius, -radius, radius); mesh->newTriangle(cur_index, cur_index + 1, cur_index + 2); cur_index += 3; for (n = start_index; n < cur_index; n++) { cVertex* curVertex = mesh->getVertex(n); curVertex->setTexCoord( (curVertex->getPos().x + radius) / (2.0 * radius), (curVertex->getPos().z + radius) / (2.0 * radius) ); curVertex->setNormal(0, -1, 0); } start_index += 6; // -z face mesh->newVertex(-radius, -radius, -radius); mesh->newVertex(radius, radius, -radius); mesh->newVertex(radius, -radius, -radius); mesh->newTriangle(cur_index, cur_index + 1, cur_index + 2); cur_index += 3; mesh->newVertex(radius, radius, -radius); mesh->newVertex(-radius, -radius, -radius); mesh->newVertex(-radius, radius, -radius); mesh->newTriangle(cur_index, cur_index + 1, cur_index + 2); cur_index += 3; for (n = start_index; n < cur_index; n++) { cVertex* curVertex = mesh->getVertex(n); curVertex->setTexCoord( (curVertex->getPos().x + radius) / (2.0 * radius), (curVertex->getPos().y + radius) / (2.0 * radius) ); curVertex->setNormal(0, 0, -1); } start_index += 6; // +z face mesh->newVertex(-radius, -radius, radius); mesh->newVertex(radius, -radius, radius); mesh->newVertex(radius, radius, radius); mesh->newTriangle(cur_index, cur_index + 1, cur_index + 2); cur_index += 3; mesh->newVertex(-radius, -radius, radius); mesh->newVertex(radius, radius, radius); mesh->newVertex(-radius, radius, radius); mesh->newTriangle(cur_index, cur_index + 1, cur_index + 2); cur_index += 3; for (n = start_index; n < cur_index; n++) { cVertex* curVertex = mesh->getVertex(n); curVertex->setTexCoord( (curVertex->getPos().x + radius) / (2.0 * radius), (curVertex->getPos().y + radius) / (2.0 * radius) ); curVertex->setNormal(0, 0, 1); } start_index += 6; mesh->computeAllNormals(true); } void createChallengingShape(cMesh *mesh, float edge) { unsigned int i; edge /= 2.0; mesh->newVertex(-edge, -edge, edge); mesh->newVertex(edge, -edge, edge); mesh->newVertex(edge, edge, edge); mesh->newVertex(-edge, edge, edge); mesh->newVertex(edge, -edge, -edge); mesh->newVertex(-edge*0., -edge*0., -edge*0.); mesh->newVertex(-edge, edge, -edge); mesh->newVertex(edge, edge, -edge); mesh->newTriangle(0, 1, 2); mesh->newTriangle(0, 2, 3); mesh->newTriangle(4, 5, 6); mesh->newTriangle(4, 6, 7); mesh->newTriangle(5, 0, 3); mesh->newTriangle(5, 3, 6); mesh->newTriangle(1, 4, 7); mesh->newTriangle(1, 7, 2); mesh->newTriangle(5, 4, 1); mesh->newTriangle(5, 1, 0); mesh->newTriangle(3, 2, 7); mesh->newTriangle(3, 7, 6); for (i = 0; i < mesh->getNumVertices(); i++) { cVertex* v = mesh->getVertex(i); float c1, c2; c1 = v->getPos().x; c2 = v->getPos().y; v->setTexCoord( (v->getPos().x + edge) / (2.0*edge), (c2 + edge) / (2.0*edge) ); } for (i = 0; i < mesh->getNumTriangles(); i++) { cTriangle* tri = mesh->getTriangle(i); tri->m_tag = i; } // Give an arbitrary color to each vertex for (i = 0; i < mesh->getNumVertices(); i++) { cVertex* nextVertex = mesh->getVertex(i); cColorb color; color.set( GLuint(0xff * (edge + nextVertex->getPos().x) / (2.0 * edge)), GLuint(0xff * (edge + nextVertex->getPos().y) / (2.0 * edge)), GLuint(0xff * nextVertex->getPos().z / 2 * edge) ); nextVertex->setColor(color); } mesh->computeAllNormals(true); } #define VECTOR_EQUAL_EPSILON 0.0001 /**** Note: this is not a stable operator. It works because I know my points won't be all that close relative to VECTOR_EQUAL_EPSILON. ****/ struct lt_cVector3d { inline bool operator()(const cVector3d& v1, const cVector3d& v2) const { // First check for approximate equality if (v1.equals(v2, VECTOR_EQUAL_EPSILON)) return false; // Now sort if (v1[0] < v2[0]) return true; else if (v1[0] > v2[0]) return false; else if (v1[1] < v2[1]) return true; else if (v1[1] > v2[1]) return false; else if (v1[2] < v2[2]) return true; else return false; } }; struct lt_outgoing_vertex_info { inline bool operator()(const outgoing_vertex_info& v1, const outgoing_vertex_info& v2) const { lt_cVector3d compare; return compare(v1.pos, v2.pos); } }; inline int voxel_index(const int* voxel_resolution, const voxel_id& id) { return id.i * (voxel_resolution[1] * voxel_resolution[2]) + id.j*voxel_resolution[2] + id.k; } inline voxel_id voxel_coords(const int* voxel_resolution, unsigned int index) { voxel_id id; id.k = index % voxel_resolution[2]; index /= voxel_resolution[2]; id.j = index % voxel_resolution[1]; index /= voxel_resolution[1]; id.i = index; return id; } inline void compute_voxel_coordinate(const voxel_id& id, cVector3d& coord, const cVector3d& voxel_size, const cVector3d& voxel_start_offset) { coord.set( ((float)id.i)*voxel_size.x + voxel_size.x / 2.0, ((float)id.j)*voxel_size.y + voxel_size.y / 2.0, ((float)id.k)*voxel_size.z + voxel_size.z / 2.0 ); coord.add(voxel_start_offset); } inline voxel_id compute_voxel_id(const cVector3d& coord, const cVector3d& voxel_size, const cVector3d& voxel_start_offset) { voxel_id id; cVector3d p = coord; p.sub(voxel_start_offset); id.i = (coord.x - voxel_size.x / 2.0) / voxel_size.x; id.j = (coord.y - voxel_size.y / 2.0) / voxel_size.y; id.k = (coord.z - voxel_size.z / 2.0) / voxel_size.z; return id; } double g_smallest_distance = DBL_MAX; double g_largest_distance = -DBL_MAX; void CvoxelizerApp::voxelize_current_object(int operation) { m_nTets = 0; g_smallest_distance = DBL_MAX; g_largest_distance = -DBL_MAX; if (object_to_voxelize->containsChild(current_voxelization_point, true) == 0) object_to_voxelize->addChild(current_voxelization_point); if (object_to_voxelize->containsChild(cloud, true) == 0) object_to_voxelize->addChild(cloud); WaitForSingleObject(cloud->point_mutex, INFINITE); cloud->points.clear(); ReleaseMutex(cloud->point_mutex); // Align the object with the world-space axes, to avoid rotation issues cMatrix3d new_rot; new_rot.identity(); // Make sure the object doesn't have any rotation applied to // it... object_to_voxelize->setRot(new_rot); // Re-center the object, in case the user moved it... object_to_voxelize->setPos(0, 0, 0); // Find the boundary box of the object cVector3d object_min = object_to_voxelize->getBoundaryMin(); cVector3d object_max = object_to_voxelize->getBoundaryMax(); cVector3d span = cSub(object_max, object_min); // Increase the effective span by just a little, to make sure we leave room // for all voxels... // TODO: this is undefined just for debugging // #define INCREASE_EFFECTIVE_SPAN #ifdef INCREASE_EFFECTIVE_SPAN cVector3d spacer = cMul(0.005, span); object_min.sub(spacer); object_max.add(spacer); span = cSub(object_max, object_min); #endif _cprintf("max min span (%lf,%lf,%lf) (%lf,%lf,%lf) (%lf,%lf,%lf)\n", object_max.x, object_max.y, object_max.z, object_min.x, object_min.y, object_min.z, span.x, span.y, span.z); // Move the object to put its bounding box's minimum coordinate at (0,0,0) // // That is, move it by (the opposite of its position + the opposite of its minimum) old_object_pos = object_to_voxelize->getPos(); object_to_voxelize->translate(cMul(-1.0, old_object_pos)); object_to_voxelize->translate(cMul(-1.0, object_min)); _cprintf("Moving object from (%lf,%lf,%lf) to (%lf,%lf,%lf)\n", old_object_pos.x, old_object_pos.y, old_object_pos.z, object_to_voxelize->getPos().x, object_to_voxelize->getPos().y, object_to_voxelize->getPos().z); _cprintf("Initializing subtractors...\n"); if (objects_to_subtract.size() > 0) { for (unsigned int i = 0; i < objects_to_subtract.size(); i++) { cMesh* object_to_subtract = objects_to_subtract[i]; // This works because the same transformations were applied to // all objects at load-time object_to_subtract->setRot(new_rot); object_to_subtract->setPos(0, 0, 0); object_to_subtract->translate(cMul(-1.0, old_object_pos)); object_to_subtract->translate(cMul(-1.0, object_min)); object_to_subtract->computeGlobalPositions(false); } } _cprintf("Initializing modifiers...\n"); if (modifier_objects.size() > 0) { for (unsigned int i = 0; i < modifier_objects.size(); i++) { cMesh* modifier_object = modifier_objects[i]; // This works because the same transformations were applied to // all objects at load-time modifier_object->setRot(new_rot); modifier_object->setPos(0, 0, 0); modifier_object->translate(cMul(-1.0, old_object_pos)); modifier_object->translate(cMul(-1.0, object_min)); modifier_object->computeGlobalPositions(false); } } // Man did this get me for a while... // // Note that I'm doing a computeGlobal for every vertex _cprintf("Computing global vertex positions...\n"); object_to_voxelize->computeGlobalPositions(false); _cprintf("Done computing vertex positions...\n"); object_to_voxelize->computeBoundaryBox(true); // #define PRINT_ALL_VOXELS #ifdef ISOTROPIC_VOXELS // The resolution along the largest axis #define MAX_VOXEL_RESOLUTION VOXEL_RESOLUTION // The largest axis of this object float max_span = (float)(max(span.x, max(span.y, span.z))); // This is the isotropic voxel size float voxel_edge = max_span / ((float)m_long_axis_resolution); // Compute the resolution of each axis voxel_resolution[0] = (int)ceil(span.x / voxel_edge); voxel_resolution[1] = (int)ceil(span.y / voxel_edge); voxel_resolution[2] = (int)ceil(span.z / voxel_edge); // Compute the size of each voxel voxel_size.x = voxel_size.y = voxel_size.z = voxel_edge; // Compute the total number of voxels unsigned int total_num_voxels = voxel_resolution[0] * voxel_resolution[1] * voxel_resolution[2]; // Anisotropic voxels #else // Compute the resolution of each axis voxel_resolution[0] = voxel_resolution[1] = voxel_resolution[2] = VOXEL_RESOLUTION; // Compute the size of each voxel voxel_size.x = span.x / ((double)(voxel_resolution[0])); voxel_size.y = span.y / ((double)(voxel_resolution[1])); voxel_size.z = span.z / ((double)(voxel_resolution[2])); // Compute the total number of voxels unsigned int total_num_voxels = voxel_resolution[0] * voxel_resolution[1] * voxel_resolution[2]; #endif _cprintf("Voxel size is %lf,%lf,%lf\n", voxel_size.x, voxel_size.y, voxel_size.z); _cprintf("Voxel resolution is %d x %d x %d\n", voxel_resolution[0], voxel_resolution[1], voxel_resolution[2]); // Compute the closest-point-transform... // cpt_current_object(); // Create an array to hold information about whether we've already // processed a voxel unsigned char* voxel_marks = new unsigned char[total_num_voxels]; memset(voxel_marks, 0, total_num_voxels); // Create a stack of voxels that we still want to process voxel_list voxel_stack; cVector3d start_point; cMesh* seed_object = object_to_voxelize; bool use_recursive_index = true; if (selected_tri) { seed_triangle_index = selected_tri->m_index; seed_object = (cMesh*)selected_object; use_recursive_index = false; } _cprintf("Using triangle seed %d\n", seed_triangle_index); // Find a good starting point that we know is inside the object //{ // cVector3d start_point(0.5,0.5,0.5); // Grab a triangle from the model cTriangle* tri = seed_object->getTriangle(seed_triangle_index, use_recursive_index); if (tri == 0) { _cprintf("Could not find a seed triangle...\n"); delete[] voxel_marks; return; } // Find his vertices cVector3d p0 = tri->getVertex(0)->getPos(); cVector3d p1 = tri->getVertex(1)->getPos(); cVector3d p2 = tri->getVertex(2)->getPos(); _cprintf("Vertices at %lf,%lf,%lf %lf,%lf,%lf %lf,%lf,%lf\n", p0.x, p0.y, p0.z, p1.x, p1.y, p1.z, p2.x, p2.y, p2.z); // Find the centroid of this triangle start_point = cDiv(3.0, cAdd(p0, cAdd(p1, p2))); _cprintf("Centroid at %lf,%lf,%lf\n", start_point.x, start_point.y, start_point.z); // Find the normal to the triangle cVector3d n = cCross(cSub(p1, p0), cSub(p2, p0)); _cprintf("Normal is %lf,%lf,%lf\n", n.x, n.y, n.z); // Move off the triangle by a fraction of the normal start_point.add(cMul(m_normal_multiplier, n)); _cprintf("Shifted centroid at %lf,%lf,%lf\n", start_point.x, start_point.y, start_point.z); _cprintf("Object position is %lf,%lf,%lf\n", object_to_voxelize->getPos().x, object_to_voxelize->getPos().y, object_to_voxelize->getPos().z); // Offset to global coordinates start_point.add(object_to_voxelize->getPos()); _cprintf("Global centroid at %lf,%lf,%lf\n", start_point.x, start_point.y, start_point.z); //} // start_point.set(0.5,0.5,0.5); // Put the known-inside voxel on the stack voxel_id start_voxel; start_voxel.i = start_point.x / voxel_size.x; start_voxel.j = start_point.y / voxel_size.y; start_voxel.k = start_point.z / voxel_size.z; _cprintf("Start voxel is %lf,%lf,%lf %d,%d,%d\n", start_point.x, start_point.y, start_point.z, start_voxel.i, start_voxel.j, start_voxel.k); voxel_start_offset.zero(); cVector3d rounded_start_point; compute_voxel_coordinate(start_voxel, rounded_start_point, voxel_size, voxel_start_offset); // We need to add this much to get the right coordinate back every time... voxel_start_offset = cSub(start_point, rounded_start_point); // Compute the world-space zero point, for exporting voxel_id zero_id = { 0,0,0 }; compute_voxel_coordinate(zero_id, zero_coordinate, voxel_size, voxel_start_offset); _cprintf("Voxel size is %lf %lf %lf\n", voxel_size.x, voxel_size.y, voxel_size.z); int start_index = voxel_index(voxel_resolution, start_voxel); voxel_marks[start_index] = VOXELMARK_INVOLUME_TEXTURED; voxel_stack.push_back(start_voxel); int voxels_processed = 0; int dot_interval = (float)total_num_voxels / 10000.0; if (dot_interval == 0) dot_interval = 10; _cprintf("Each dot will be %d voxels (of %d total)\n", dot_interval, total_num_voxels); // Number of dots per time interval int time_report_interval = 15; int dots_since_report = 0; total_time = distance_time = 0.0; cPrecisionClock dot_timer; double start_time = dot_timer.getCPUtime(); voxel_set textured_voxels; // Put this voxel on the output list with his texture coordinates voxelfile_voxel file_voxel(start_voxel.i, start_voxel.j, start_voxel.k); // TODO: interpolate here (I do it for all the other triangles) file_voxel.has_texture = 1; file_voxel.is_on_border = BORDERTAG_INITIAL_ELEMENT; file_voxel.u = tri->getVertex(0)->getTexCoord().x; file_voxel.v = tri->getVertex(0)->getTexCoord().y; file_voxel.num_modifiers = 0; // voxels_to_write.insert(file_voxel); textured_voxels.insert(file_voxel); double floodfill_start_time = dot_timer.getCPUtime(); // As long as the stack is not empty while (voxel_stack.empty() == 0 && quit_voxelizing == 0) { //_getch(); // Sleep(100); // Grab the first voxel from the stack, he must be inside voxel_id cur_voxel = voxel_stack.back(); voxel_stack.pop_back(); // Compute the coordinates of this voxel cVector3d voxel_coordinates; compute_voxel_coordinate(cur_voxel, voxel_coordinates, voxel_size, voxel_start_offset); // TODO: sanity check // See whether this point is even in the bounding box of the object cMatrix3d object_inverse_rot; object_to_voxelize->getGlobalRot().transr(object_inverse_rot); cVector3d vox_local_coordinates = voxel_coordinates; vox_local_coordinates.sub(object_to_voxelize->getGlobalPos()); object_inverse_rot.mul(vox_local_coordinates); bool object_in_box = cBoxContains(vox_local_coordinates, object_to_voxelize->getBoundaryMin(), object_to_voxelize->getBoundaryMax()); if (object_in_box == false) { _cprintf("Voxel isn't in box...\n"); continue; } current_voxelization_point->setPos(cSub(voxel_coordinates, object_to_voxelize->getPos())); if ((g_voxelize_immediately == 0) && (voxels_processed % dot_interval == 0)) { _cprintf("."); if (dots_since_report == time_report_interval) { dots_since_report = 0; double t = dot_timer.getCPUtime() - start_time; _cprintf("Time: %lfs\n", t); start_time = dot_timer.getCPUtime(); } else { dots_since_report++; } // Rendering was taking too long... if (multithreaded_voxelizer == 0) { //render_loop(); //Sleep(0); } } voxels_processed++; #ifdef PRINT_ALL_VOXELS _cprintf("Processing voxel %d %d %d (%lf,%lf,%lf) (%d)\n", cur_voxel.i, cur_voxel.j, cur_voxel.k, voxel_coordinates.x, voxel_coordinates.y, voxel_coordinates.z, voxels_processed ); #endif // _getch(); bool voxel_out_of_bounds = false; // For each of his voxel neighbors for (int di = -1; di <= 1 && (voxel_out_of_bounds == false); di++) { for (int dj = -1; dj <= 1 && (voxel_out_of_bounds == false); dj++) { for (int dk = -1; dk <= 1 && (voxel_out_of_bounds == false); dk++) { // We only do 6-connected searching if (!((di == 0 && dj == 0) || (dj == 0 && dk == 0) || (di == 0 && dk == 0))) continue; // Ignore the voxel himself if (di == 0 && dj == 0 && dk == 0) continue; // Compute the indices of this neighbor voxel_id neighbor = cur_voxel; neighbor.i += di; neighbor.j += dj; neighbor.k += dk; // Compute the coordinates of this neighbor cVector3d neighbor_coordinates; compute_voxel_coordinate(neighbor, neighbor_coordinates, voxel_size, voxel_start_offset); // Compute the index of this neighbor int neighbor_index = voxel_index(voxel_resolution, neighbor); // TODO: unnecessary to recompute every time // Put these neighbor coordinates in the object's frame // TODO: I should use the expanded bounding box here cMatrix3d object_inverse_rot; object_to_voxelize->getGlobalRot().transr(object_inverse_rot); cVector3d neighbor_local_coordinates = neighbor_coordinates; neighbor_local_coordinates.sub(object_to_voxelize->getGlobalPos()); object_inverse_rot.mul(neighbor_local_coordinates); bool neighbor_in_box = cBoxContains(neighbor_local_coordinates, object_to_voxelize->getBoundaryMin(), object_to_voxelize->getBoundaryMax()); /* _cprintf("Neighbor at %s, result %d (voxel %s)\n", neighbor_local_coordinates.str().c_str(),neighbor_in_box, voxel_coordinates.str().c_str()); */ // neighbor_in_box = true; // Make sure this neighbor is in the bounding box of the // object... if not, _this_ voxel must be on the border if ( neighbor.i < 0 || neighbor.i >= voxel_resolution[0] || neighbor.j < 0 || neighbor.j >= voxel_resolution[1] || neighbor.k < 0 || neighbor.k >= voxel_resolution[2] || (neighbor_in_box == false) ) { // Find the record for the current voxel voxelfile_voxel key(cur_voxel.i, cur_voxel.j, cur_voxel.k); voxel_set::iterator iter = textured_voxels.find(key); if (iter == textured_voxels.end()) { _cprintf("That's strange... I couldn't find the current voxel.\n"); continue; } //_cprintf("Re-assigned a voxel to the border...\n"); voxelfile_voxel v = (*iter); // A note-to-self that this voxel was _re-assigned_ to the border v.is_on_border = BORDER_TAG_BAD_NEIGHBOR; textured_voxels.erase(iter); textured_voxels.insert(v); if (render_point_cloud) { cVector3d cloud_point = cSub(voxel_coordinates, object_to_voxelize->getPos()); simple_point p; p.x = cloud_point.x; p.y = cloud_point.y; p.z = cloud_point.z; p.r = 0.0; p.g = 0.0; p.b = 1.0; // On the border of the entire region, distances not computed WaitForSingleObject(cloud->point_mutex, INFINITE); cloud->points[voxel_index(voxel_resolution, cur_voxel)] = p; ReleaseMutex(cloud->point_mutex); } #ifdef PRINT_ALL_VOXELS _cprintf("Voxel %d,%d,%d out of bounds\n", neighbor.i, neighbor.j, neighbor.k); #endif voxel_out_of_bounds = true; continue; } // if this neighbor is outside the bounding box // Extend the ray a little to avoid "just barely" hitting triangles cVector3d offset( COLLISION_OFFSET_FACTOR*voxel_size.x*(float)di, COLLISION_OFFSET_FACTOR*voxel_size.y*(float)dj, COLLISION_OFFSET_FACTOR*voxel_size.z*(float)dk ); // If this neighbor has been marked already, skip him if (voxel_marks[neighbor_index] != VOXELMARK_UNMARKED) { #ifdef PRINT_ALL_VOXELS /* _cprintf("Voxel %d,%d,%d (%lf,%lf,%lf) already processed\n", neighbor.i,neighbor.j,neighbor.k, neighbor_coordinates.x,neighbor_coordinates.y,neighbor_coordinates.z); */ #endif continue; } cGenericObject* colObject; cTriangle* colTriangle; cVector3d colPoint; double colSquareDistance = DBL_MAX; // See if this ray enters the "cut zone" if (objects_to_subtract.size() > 0) { int found_cut_zone = 0; for (unsigned int subtractor_index = 0; subtractor_index < objects_to_subtract.size(); subtractor_index++) { cMesh* object_to_subtract = objects_to_subtract[subtractor_index]; // See if this ray enters the "cut zone" int result = object_to_subtract->computeCollisionDetection( // Create a ray from the voxel to this neighbor voxel_coordinates, cAdd(neighbor_coordinates, offset), // Stuff the cd wants to return colObject, colTriangle, colPoint, colSquareDistance, 0, 1); // If it does, mark this neighbor as outside the volume and continue // // Note that if we cared to be thoroughly consistent, we might // want to consider this voxel as _inside_ the volume and compute // surface information for him, like we do for voxels that are // found to lie just outside the object. if (result) { found_cut_zone = 1; voxel_marks[neighbor_index] = VOXELMARK_NOTINVOLUME; } if (found_cut_zone) break; } // for each object if (found_cut_zone) continue; } // if we have subtractors colSquareDistance = DBL_MAX; cVector3d start_point = voxel_coordinates; cVector3d end_point; neighbor_coordinates.addr(offset, end_point); // See if this ray leaves the object int result = object_to_voxelize->computeCollisionDetection( // Create a ray from the voxel to this neighbor start_point, end_point, // Stuff the cd wants to return colObject, colTriangle, colPoint, colSquareDistance, 0, 1); /* _cprintf("Test from %s to %s... result %d\n", voxel_coordinates.str().c_str(),end_point.str().c_str(),(int)result); */ // If it does, mark this neighbor as on the border and continue if (result) { voxel_marks[neighbor_index] = VOXELMARK_INVOLUME_TEXTURED; #ifdef PRINT_ALL_VOXELS _cprintf("Voxel %d,%d,%d (%lf,%lf,%lf) is not in the volume\n", neighbor.i, neighbor.j, neighbor.k, neighbor_coordinates.x, neighbor_coordinates.y, neighbor_coordinates.z); #endif // File-writing stuff // { // In order to interpolate between vertices, we'll have // to find barycentric coordinates for the intersection point // From : // // http://kurtm.flipcode.com/devlog-VoxelMeshCreationandRendering.shtml /* a = area(Source Triangle) bu = area([T1, T2, PT]) / a bv = area([T2, T0, PT]) / a bw = area([T0, T1, PT]) / a */ // These points are all in object local space... cVector3d p0 = colTriangle->getVertex(0)->getPos(); cVector3d p1 = colTriangle->getVertex(1)->getPos(); cVector3d p2 = colTriangle->getVertex(2)->getPos(); // So we need to convert this point to object local space also... colPoint.sub(object_to_voxelize->getPos()); raw_triangle source_triangle(p0, p1, p2); float a = source_triangle.compute_area(); raw_triangle t1t2pt(p1, p2, colPoint); raw_triangle t2t0pt(p2, p0, colPoint); raw_triangle t0t1pt(p0, p1, colPoint); float a0 = t1t2pt.compute_area(); float a1 = t2t0pt.compute_area(); float a2 = t0t1pt.compute_area(); float bu = a0 / a; float bv = a1 / a; float bw = a2 / a; /* TU = (bu * T0.TU) + (bv * T1.TU) + (bw * T2.TU); TV = (bv * T0.TV) + (bv * T1.TV) + (bw * T2.TV); */ // Interpolate in barycentric coordinates float u = bu * colTriangle->getVertex(0)->getTexCoord().x + bv * colTriangle->getVertex(1)->getTexCoord().x + bw * colTriangle->getVertex(2)->getTexCoord().x; float v = bu * colTriangle->getVertex(0)->getTexCoord().y + bv * colTriangle->getVertex(1)->getTexCoord().y + bw * colTriangle->getVertex(2)->getTexCoord().y; // A simpler scheme, for debugging... /* u = colTriangle->getVertex(0)->getTexCoord().x + colTriangle->getVertex(1)->getTexCoord().x + colTriangle->getVertex(2)->getTexCoord().x; u/=3.0; v = colTriangle->getVertex(0)->getTexCoord().y + colTriangle->getVertex(1)->getTexCoord().y + colTriangle->getVertex(2)->getTexCoord().y; v/=3.0; */ // Insert this voxel in the output set of "interesting" voxels voxelfile_voxel file_voxel(neighbor.i, neighbor.j, neighbor.k); file_voxel.u = u; file_voxel.v = v; file_voxel.has_texture = 1; file_voxel.is_on_border = BORDER_TAG_NEIGHBOR_COLLISION; file_voxel.has_normal = 1; cVector3d n; static int printed_normal_status = 0; #if (NORMAL_SOURCE == NORMAL_SOURCE_TRIANGLE_FACE) // Insert a normal for this voxel also, based on this triangle's face normal... cVector3d nv1 = cSub(p1, p0); cVector3d nv2 = cSub(p2, p0); n = cCross(nv1, nv2); n.normalize(); if (printed_normal_status == 0) { _cprintf("Using face normals...\n"); printed_normal_status = 1; } #elif (NORMAL_SOURCE == NORMAL_SOURCE_VERTEX_NORMALS) if (printed_normal_status == 0) { _cprintf("Using vertex normals...\n"); printed_normal_status = 1; } // Insert a normal for this voxel also, based on vertex normals... cVector3d v0n = colTriangle->getVertex(0)->getNormal(); cVector3d v1n = colTriangle->getVertex(1)->getNormal(); cVector3d v2n = colTriangle->getVertex(2)->getNormal(); double d0 = cDistance(colPoint, colTriangle->getVertex(0)->getPos()); double d1 = cDistance(colPoint, colTriangle->getVertex(1)->getPos()); double d2 = cDistance(colPoint, colTriangle->getVertex(2)->getPos()); double totald = d0 + d1 + d2; n = (v0n * (totald - d0)) + (v1n * (totald - d1)) + (v2n * (totald - d2)); n.normalize(); #elif (NORMAL_SOURCE == NORMAL_SOURCE_NONE) file_voxel.has_normal = 0; #else _cprintf("Unrecognized normal computation scheme...\n"); #endif file_voxel.normal[0] = n.x; file_voxel.normal[1] = n.y; file_voxel.normal[2] = n.z; if (m_compute_distance_field) { double t1 = dot_timer.getCPUtime(); file_voxel.has_distance = 1; cVector3d closest_point; file_voxel.distance_to_surface = AABB_distance_computer::closest_vertex( object_to_voxelize, neighbor_coordinates, 0, &closest_point); cVector3d gradient = cSub(closest_point, neighbor_coordinates); gradient.normalize(); // This corrects for the fact that this center is // _outside_ the object gradient.mul(-1.0); file_voxel.distance_gradient[0] = gradient.x; file_voxel.distance_gradient[1] = gradient.y; file_voxel.distance_gradient[2] = gradient.z; double elapsed = dot_timer.getCPUtime() - t1; distance_time += elapsed; } // TODO: average over the relevant triangles (right now // only the _first_ triangle to get hit for this voxel // affects the final output) // voxels_to_write.insert(file_voxel); file_voxel.num_modifiers = 0; textured_voxels.insert(file_voxel); // _Don't_ put him on the stack of voxels to process // } // file-writing stuff if (render_point_cloud) { cVector3d cloud_point = cSub(neighbor_coordinates, object_to_voxelize->getPos()); simple_point p; p.x = cloud_point.x; p.y = cloud_point.y; p.z = cloud_point.z; p.r = 0.0; p.g = 1.0; p.b = 0.0; #ifdef STORE_POINT_CLOUD_DISTANCE_INFO // We hit a triangle, so we have distance values p.distance = file_voxel.distance_to_surface; p.closest_point = closest_point; #endif WaitForSingleObject(cloud->point_mutex, INFINITE); cloud->points[neighbor_index] = p; ReleaseMutex(cloud->point_mutex); } continue; } // if we hit a triangle // If it doesn't hit a triangle, he's in the volume // Mark him as in the volume, untextured by default voxel_marks[neighbor_index] = VOXELMARK_INVOLUME_UNTEXTURED; #ifdef PRINT_ALL_VOXELS _cprintf("Voxel %d,%d,%d (%lf,%lf,%lf) is in the volume\n", neighbor.i, neighbor.j, neighbor.k, neighbor_coordinates.x, neighbor_coordinates.y, neighbor_coordinates.z); #endif // Put him on the list of voxels to write out voxelfile_voxel file_voxel(neighbor.i, neighbor.j, neighbor.k); if (m_compute_distance_field) { double t1 = dot_timer.getCPUtime(); file_voxel.has_distance = 1; cVector3d closest_point; file_voxel.distance_to_surface = AABB_distance_computer::closest_vertex( object_to_voxelize, neighbor_coordinates, 0, &closest_point); cVector3d gradient = cSub(closest_point, neighbor_coordinates); gradient.normalize(); file_voxel.distance_gradient[0] = gradient.x; file_voxel.distance_gradient[1] = gradient.y; file_voxel.distance_gradient[2] = gradient.z; double elapsed = dot_timer.getCPUtime() - t1; distance_time += elapsed; } if (render_point_cloud) { cVector3d cloud_point = cSub(neighbor_coordinates, object_to_voxelize->getPos()); simple_point p; p.x = cloud_point.x; p.y = cloud_point.y; p.z = cloud_point.z; p.r = 1.0; p.g = 0.0; p.b = 0.0; #ifdef STORE_POINT_CLOUD_DISTANCE_INFO // We are an internal voxel, so we have distance values p.distance = file_voxel.distance_to_surface; p.closest_point = closest_point; #endif WaitForSingleObject(cloud->point_mutex, INFINITE); cloud->points[neighbor_index] = p; ReleaseMutex(cloud->point_mutex); } file_voxel.is_on_border = BORDER_TAG_NOT_ON_BORDER; textured_voxels.insert(file_voxel); // Put him on the stack of voxels to process voxel_stack.push_back(neighbor); } // for all neighboring k's } // for all neighboring j's } // for all neighboring i's } // while the stack isn't empty found_voxels = 0; for (unsigned int i = 0; i < total_num_voxels; i++) { if (voxel_marks[i] > VOXELMARK_NOTINVOLUME) found_voxels++; } total_time = dot_timer.getCPUtime() - floodfill_start_time; _cprintf("\n\nFound %d voxels after processing %d voxels, total time %f\n", found_voxels, voxels_processed, total_time); if (m_compute_distance_field) _cprintf("Largest and smallest distances to bounding object: %3.3lf %3.3lf, df time %lf\n", g_largest_distance, g_smallest_distance, distance_time); // Do the tetrahedralization based on these voxels if (operation == OPERATION_TETRAHEDRALIZE) { // A searchable list of tets std::set<indexed_tet, ltindexed_tet> tets; // A searchable list of exterior faces std::set<indexed_face, ltindexed_face> faces; // a map from coordinates to vertex id's std::map<outgoing_vertex_info, unsigned int, lt_outgoing_vertex_info> coordinate_to_vertexid_map; // a list of coordinates, in vertex id order std::vector<outgoing_vertex_info> coordinates_in_vertex_order; // The unique vertex id we'll assign to the next new vertex we find unsigned int current_vertex_id = 0; voxel_set::iterator iter = textured_voxels.begin(); _cprintf("\nTetrahedralizing...\n"); int voxels_processed = 0; int dot_interval = (float)textured_voxels.size() / 10000.0; if (dot_interval == 0) dot_interval = 10; _cprintf("Each dot will be %d textured voxels (of %d total)\n", dot_interval, textured_voxels.size()); // For each voxel on the list while (iter != textured_voxels.end()) { voxelfile_voxel v = *iter; voxel_id vid = { v.i,v.j,v.k }; cVector3d voxelpos; compute_voxel_coordinate(vid, voxelpos, voxel_size, voxel_start_offset); int border_voxel = (v.is_on_border != 0) ? 1 : 0; // Now build eight vertices from this voxel to make a cube cVector3d cube_vertices[8]; // Are these "border vertices?" bool cube_vertices_on_border[8]; memset(cube_vertices_on_border, 0, 8 * sizeof(bool)); int curcorner = 0; for (int i = -1; i <= 1; i += 2) { for (int j = -1; j <= 1; j += 2) { for (int k = -1; k <= 1; k += 2) { cube_vertices[curcorner].set( voxelpos.x + (double)(i)*voxel_size.x / 2.0, voxelpos.y + (double)(j)*voxel_size.y / 2.0, voxelpos.z + (double)(k)*voxel_size.z / 2.0 ); // If this is a border voxel, check whether these are border // vertices if (border_voxel) { // Do any of my 6-connected neighbors not exist? voxelfile_voxel key_vf(v.i, v.j, v.k); voxel_set::iterator search_iter; key_vf.i = v.i + i; key_vf.j = v.j; key_vf.k = v.k; search_iter = textured_voxels.find(key_vf); if (search_iter == textured_voxels.end()) { //_cprintf("I'm %d,%d,%d and %d,%d,%d isn't there; I'm on the border...\n", // v.i,v.j,v.k,key_vf.i,key_vf.j,key_vf.k); cube_vertices_on_border[curcorner] = true; } key_vf.i = v.i; key_vf.j = v.j + j; key_vf.k = v.k; search_iter = textured_voxels.find(key_vf); if (search_iter == textured_voxels.end()) { //_cprintf("I'm %d,%d,%d and %d,%d,%d isn't there; I'm on the border...\n", // v.i,v.j,v.k,key_vf.i,key_vf.j,key_vf.k); cube_vertices_on_border[curcorner] = true; } key_vf.i = v.i; key_vf.j = v.j; key_vf.k = v.k + k; search_iter = textured_voxels.find(key_vf); if (search_iter == textured_voxels.end()) { //_cprintf("I'm %d,%d,%d and %d,%d,%d isn't there; I'm on the border...\n", // v.i,v.j,v.k,key_vf.i,key_vf.j,key_vf.k); cube_vertices_on_border[curcorner] = true; } } curcorner++; } } } unsigned int cube_vertex_ids[8]; // Assign or retrieve vertex id's for each vertex for (int i = 0; i < 8; i++) { cVector3d cur_vertex_pos = cube_vertices[i]; outgoing_vertex_info ovi; ovi.pos = cur_vertex_pos; ovi.border = cube_vertices_on_border[i]; // Does this guy already have a vertex id? std::map<outgoing_vertex_info, unsigned int, lt_outgoing_vertex_info>::iterator iter = coordinate_to_vertexid_map.find(ovi); // This is a new vertex if (iter == coordinate_to_vertexid_map.end()) { cube_vertex_ids[i] = current_vertex_id; coordinate_to_vertexid_map[ovi] = current_vertex_id; // _cprintf("Adding vertex %d (%s)\n",current_vertex_id,cur_vertex_pos.str(2).c_str()); current_vertex_id++; // If we assign a new vertex id, put this coordinate // on the output list coordinates_in_vertex_order.push_back(ovi); } // We've seen this vertex before else { cube_vertex_ids[i] = (*iter).second; outgoing_vertex_info old_ovi = (*iter).first; // Is this a change in border status? if (old_ovi.border != ovi.border) { // If I'm changing him to say that he _is_ on the border, // update the list. if (ovi.border) { coordinates_in_vertex_order[(*iter).second] = ovi; } //_cprintf("Warning: vertex %d (%s) has old border %d, new border %d\n", //(*iter).second,cur_vertex_pos.str(2).c_str(),(int)(old_ovi.border),(int)(ovi.border)); } } } // for each cube vertex // Build tets from these vertices for (int curtet = 0; curtet < TETS_PER_CUBE; curtet++) { indexed_tet t; for (int i = 0; i < 4; i++) { int index; if (TETS_PER_CUBE == 5) index = five_tet_cube_corners[curtet][i]; else index = six_tet_cube_corners[curtet][i]; t.vertices[i] = cube_vertex_ids[index]; } indexed_tet sorted_tet = t; // Sort this tet sort_indexed_tet(sorted_tet); // Confirm that this tet is not degenerate if (isDegenerateTet(sorted_tet)) { _cprintf("Oops... voxel %d, tet %d is degenerate...\n", voxels_processed, curtet); continue; } // Confirm that we haven't build this tet already std::set<indexed_tet, ltindexed_tet>::iterator tetsearch_iter = tets.find(sorted_tet); bool tet_exists = (tetsearch_iter != tets.end()); if (tet_exists) { _cprintf("Oops... voxel %d, tet %d already exists (%d,%d,%d,%d)...\n", voxels_processed, curtet, sorted_tet.vertices[0], sorted_tet.vertices[1], sorted_tet.vertices[2], sorted_tet.vertices[3]); continue; } // Record boundary information for this tet sorted_tet.attribute = v.is_on_border; // Okay, we appear to have a new tet tets.insert(sorted_tet); // Build faces if this is a border voxel if (v.is_on_border) { // TODO: this approach creates many subsurface faces; it only // tests whether the center voxel is on the border for (int curface = 0; curface < 4; curface++) { indexed_face f; f.vertices[0] = sorted_tet.vertices[(tet_triangle_faces[curface][0])]; f.vertices[1] = sorted_tet.vertices[(tet_triangle_faces[curface][1])]; f.vertices[2] = sorted_tet.vertices[(tet_triangle_faces[curface][2])]; sort_indexed_face(f); // Strictly speaking I could just add the face and let the STL // avoid duplication, but I leave the code this way in case I // want to do some processing on each new face later, and as a // sanity check... // Is this face already on the list? std::set<indexed_face, ltindexed_face>::iterator face_search = faces.find(f); // Ignore this face if we've already created it if (face_search != faces.end()) continue; // Put this face on our face list faces.insert(f); } // for each face we can make from this tet } // if this voxel is on the border } // for each tet we made from this voxel iter++; voxels_processed++; if ((g_voxelize_immediately == 0) && ((voxels_processed % dot_interval) == 0)) _cprintf("."); } // for each voxel m_nTets = tets.size(); // Update the total time to include tetrahedralization total_time = dot_timer.getCPUtime() - floodfill_start_time; if (m_write_output_file) { // generate a name for the output file // Open up and write out the output files char node_filename[_MAX_PATH]; char ele_filename[_MAX_PATH]; char face_filename[_MAX_PATH]; // Build nice descriptive filenames... char file_details_str[1000]; file_details_str[0] = '\0'; for (unsigned int i = 0; i < objects_to_subtract.size(); i++) { char* filename = (char*)(objects_to_subtract[i]->m_userData); char buf[_MAX_PATH]; sprintf(buf, ".s_%s", filename); strcat(file_details_str, buf); } sprintf(node_filename, "%s%s.v%d.%s", output_filename_root, file_details_str, m_long_axis_resolution, NODEFILE_EXTENSION); sprintf(ele_filename, "%s%s.v%d.%s", output_filename_root, file_details_str, m_long_axis_resolution, ELEFILE_EXTENSION); sprintf(face_filename, "%s%s.v%d.%s", output_filename_root, file_details_str, m_long_axis_resolution, FACEFILE_EXTENSION); _cprintf("\nWriting %d vertices and %d tets\n", current_vertex_id, tets.size()); _cprintf("Output filenames are:\n%s\n%s\n%s\n\n", ele_filename, node_filename, face_filename); // open the output files FILE* nodef = fopen(node_filename, "wb"); if (nodef == 0) { _cprintf("After all this work, I couldn't open the file %s\n", node_filename); } else { // Write out the node file header int ndim = 3; int nboundary_markers = 1; int nattributes = 0; unsigned int npoints = current_vertex_id; fprintf(nodef, "# Generated by voxelizer ( http://cs.stanford.edu/~dmorris/voxelizer )\n"); fprintf(nodef, "# SCALE %f\n", model_scale_factor); fprintf(nodef, "# OFFSET %f %f %f\n", (float)(model_offset.x), (float)(model_offset.y), (float)(model_offset.z)); fprintf(nodef, "# ZERO %f %f %f\n", (float)zero_coordinate.x, (float)zero_coordinate.y, (float)zero_coordinate.z); fprintf(nodef, "%u %d %d %d\n", npoints, ndim, nattributes, nboundary_markers); } FILE* elef = fopen(ele_filename, "wb"); if (elef == 0) { _cprintf("After all this work, I couldn't open the file %s\n", ele_filename); } else { // Write out the ele file header int nodes_per_tet = 4; int nattributes = 1; fprintf(elef, "%u %d %d\n", m_nTets, nodes_per_tet, nattributes); } FILE* facef = fopen(face_filename, "wb"); if (facef == 0) { _cprintf("After all this work, I couldn't open the file %s\n", face_filename); } else { // Write out the face file header unsigned int nfaces = faces.size(); int nattributes = 0; fprintf(facef, "%u %d\n", nfaces, nattributes); } if (nodef && elef && facef) { // write all the vertex id's and positions out unsigned int vertex_id = 0; std::vector<outgoing_vertex_info>::iterator coord_iter = coordinates_in_vertex_order.begin(); int n_border_vertices = 0; // for each voxel that was assigned a vertex id while (coord_iter != coordinates_in_vertex_order.end()) { outgoing_vertex_info cur_ovi = (*coord_iter); cVector3d pos = cur_ovi.pos; bool border = cur_ovi.border; if (border) n_border_vertices++; int boundary_marker = border ? 1 : 0; // write out the vertex index and position fprintf(nodef, "%u %3.3lf %3.3lf %3.3lf %d\n", vertex_id, pos.x, pos.y, pos.z, boundary_marker); vertex_id++; coord_iter++; } _cprintf("Wrote %d total vertices, %d border vertices\n", coordinates_in_vertex_order.size(), n_border_vertices); // go through the list of tets std::set<indexed_tet, ltindexed_tet>::iterator tetiter = tets.begin(); unsigned int tet_id = 0; while (tetiter != tets.end()) { indexed_tet t = (*tetiter); fprintf(elef, "%u", tet_id); // write out each tet with _vertex_ id's for (int i = 0; i < 4; i++) { fprintf(elef, " %u", t.vertices[i]); } fprintf(elef, " %d", t.attribute); fprintf(elef, "\n"); tet_id++; tetiter++; } // go through the list of faces std::set<indexed_face, ltindexed_face>::iterator faceiter = faces.begin(); unsigned int face_id = 0; while (faceiter != faces.end()) { indexed_face f = (*faceiter); fprintf(facef, "%d %d %d %d\n", face_id, f.vertices[0], f.vertices[1], f.vertices[2]); face_id++; faceiter++; } // close the file if (nodef) fclose(nodef); if (elef) fclose(elef); if (facef) fclose(facef); } // if we were able to open the files _cprintf("Finished writing tets to file...\n"); } // if we're writing output } // if we're generating tetrahedra else if (operation == OPERATION_VOXELIZE) { // Open up and write out the binary output file char binary_filename[_MAX_PATH]; // Build a nice descriptive filename... char file_details_str[1000]; file_details_str[0] = '\0'; for (unsigned int i = 0; i < objects_to_subtract.size(); i++) { char* filename = (char*)(objects_to_subtract[i]->m_userData); char buf[_MAX_PATH]; sprintf(buf, ".s_%s", filename); strcat(file_details_str, buf); } for (unsigned int i = 0; i < modifier_objects.size(); i++) { char* filename = (char*)(modifier_objects[i]->m_userData); char buf[_MAX_PATH]; sprintf(buf, ".m_%s", filename); strcat(file_details_str, buf); } sprintf(binary_filename, "%s%s.v%d.%s", output_filename_root, file_details_str, m_long_axis_resolution, BINARY_EXTENSION); _cprintf("Output filename is %s\n", binary_filename); // If necessary, compute the distance from each voxel that we're // going to output to the modifier mesh... if (modifier_objects.size() > 0) { unsigned int num_modifiers = modifier_objects.size(); for (unsigned int modifier_index = 0; modifier_index < num_modifiers; modifier_index++) { _cprintf("\nComputing distances to modifier object... %d\n", modifier_index); if (modifier_index >= MAX_NUM_MODIFIERS) { _cprintf("Warning: only %d modifiers are supported\n", MAX_NUM_MODIFIERS); break; } cMesh* modifier_object = modifier_objects[modifier_index]; _cprintf("Object has %d triangles\n", modifier_object->getNumTriangles(true)); // Force a reset for the distance computation on the first pass int first_pass = 1; // The modifier mesh has already been transformed to match // the transform we applied to the main mesh int total_voxels = textured_voxels.size(); int dot_interval = ((float)total_voxels) / 1000.0; _cprintf("Computing %d voxel distances (%d per dot)\n", total_voxels, dot_interval); int voxels_processed = 0; double min_distance = DBL_MAX; double max_distance = 0.0; voxel_set::iterator iter = textured_voxels.begin(); // For each voxel while (iter != textured_voxels.end()) { voxels_processed++; if ((voxels_processed % dot_interval) == 0) _cprintf("."); // I think this should let us modify the data in-place voxelfile_voxel* v = (voxelfile_voxel*)(&(*iter)); voxel_id vi = { v->i,v->j,v->k }; cVector3d voxel_coordinates; compute_voxel_coordinate(vi, voxel_coordinates, voxel_size, voxel_start_offset); cVector3d p; double d = AABB_distance_computer::closest_vertex( modifier_object, voxel_coordinates, 0, &p, first_pass); if (d < min_distance) min_distance = d; if (d > max_distance) max_distance = d; v->distance_to_modifier[modifier_index] = d; if (first_pass) _cprintf("Initializing distance variables\n"); first_pass = 0; cVector3d gradient = cSub(p, voxel_coordinates); // Sanity check the returned value double err = fabs(gradient.length() - v->distance_to_modifier[modifier_index]); if (err > 0.001) _cprintf("Distance error %lf\n", err); gradient.normalize(); v->num_modifiers++; v->modifier_gradient[modifier_index][0] = gradient.x; v->modifier_gradient[modifier_index][1] = gradient.y; v->modifier_gradient[modifier_index][2] = gradient.z; // Replace the old voxel // // Now I'm modifying in-place... // textured_voxels.insert(v); iter++; } // for each voxel _cprintf("Finished computing distances to modifier object %d...\n", modifier_index); _cprintf("Min and max distances to modifier were %3.3lf, %3.3lf\n", min_distance, max_distance); } // for each modifier object } // if there's a modifier object if (m_write_output_file) { FILE* binary_f = fopen(binary_filename, "wb"); if (binary_f == 0) { _cprintf("Could not open binary output file %s\n", binary_filename); } else { // Write out binary file header and object header voxelfile_file_header file_hdr; file_hdr.header_size = sizeof(file_hdr); file_hdr.object_header_size = sizeof(voxelfile_object_header); file_hdr.voxel_struct_size = sizeof(voxelfile_voxel); file_hdr.num_objects = 1; fwrite(&file_hdr, sizeof(file_hdr), 1, binary_f); _cprintf("File header is %d bytes\n", file_hdr.header_size); _cprintf("Object header is %d bytes\n", file_hdr.object_header_size); _cprintf("Voxel struct is %d bytes\n", file_hdr.voxel_struct_size); voxelfile_object_header object_hdr; int k; for (k = 0; k < 3; k++) object_hdr.voxel_resolution[k] = voxel_resolution[k]; for (k = 0; k < 3; k++) object_hdr.voxel_size[k] = voxel_size.get(k); // The zero_coordinate vector now represents the center of the // (0,0,0) voxel, after moving and offsetting to put the ll corner // of the bounding box at 0. So now I want to add back in that // translation... zero_coordinate.add(old_object_pos); zero_coordinate.add(object_min); zero_coordinate.sub(voxel_size.x / 2.0, voxel_size.y / 2.0, voxel_size.z / 2.0); // This gives us the zero coordinate in the post-scaling, // post-offset world _cprintf("Zero coordinate going out to file: (%lf,%lf,%lf)\n", zero_coordinate.x, zero_coordinate.y, zero_coordinate.z); for (k = 0; k < 3; k++) object_hdr.zero_coordinate[k] = zero_coordinate.get(k); // These represent the transformation we performed when we first // loaded the object: a translation, then a scale for (k = 0; k < 3; k++) object_hdr.model_offset[k] = model_offset.get(k); object_hdr.model_scale_factor = model_scale_factor; object_hdr.num_voxels = found_voxels; _cprintf("\nWriting %d voxels (%d textured voxels) to the binary output file\n", object_hdr.num_voxels, textured_voxels.size()); _cprintf("\nResolution %d,%d,%d, size %f,%f,%f\n", object_hdr.voxel_resolution[0], object_hdr.voxel_resolution[1], object_hdr.voxel_resolution[2], object_hdr.voxel_size[0], object_hdr.voxel_size[1], object_hdr.voxel_size[2]); object_hdr.has_texture = 1; strcpy(object_hdr.texture_filename, current_texture); _cprintf("Storing texture %s\n", current_texture); fwrite(&object_hdr, sizeof(object_hdr), 1, binary_f); for (int i = 0; i < voxel_resolution[0]; i++) { for (int j = 0; j < voxel_resolution[1]; j++) { for (int k = 0; k < voxel_resolution[2]; k++) { voxel_id vi = { i,j,k }; int index = voxel_index(voxel_resolution, vi); int mark = voxel_marks[index]; if (mark == VOXELMARK_NOTINVOLUME) fputc(ASCIIVOXEL_NOVOXEL, binary_f); /* else if (mark == VOXELMARK_INVOLUME_UNTEXTURED) fputc(ASCIIVOXEL_INTERNAL_VOXEL,binary_f); else if (mark == VOXELMARK_INVOLUME_TEXTURED) { */ else if (mark == VOXELMARK_INVOLUME_TEXTURED || mark == VOXELMARK_INVOLUME_UNTEXTURED) { voxelfile_voxel cur(i, j, k); voxel_set::iterator iter = textured_voxels.find(cur); if (iter == textured_voxels.end()) { _cprintf("Could not find voxel %d,%d,%d on the textured voxel list\n", i, j, k); fputc(ASCIIVOXEL_INTERNAL_VOXEL, binary_f); } else { fputc(ASCIIVOXEL_TEXTURED_VOXEL, binary_f); voxelfile_voxel out = *iter; fwrite(&out, sizeof(voxelfile_voxel), 1, binary_f); } } else { // unmarked fputc(ASCIIVOXEL_NOVOXEL, binary_f); } } } } fclose(binary_f); } } // if we're writing output } // if we're generating voxels instead of tetrahedra else if (operation == OPERATION_TESTONLY) { } else { _cprintf("Unrecognized voxelization operation\n"); } if (current_voxelization_point) current_voxelization_point->setShowFrame(0, 0); if (render_point_cloud) { _cprintf("Preparing point cloud\n"); std::map<int, simple_point>::iterator iter; float minx = 100; for (iter = cloud->points.begin(); iter != cloud->points.end(); iter++) { if ((*iter).second.x < minx) minx = (*iter).second.x; } _cprintf("Min x value is %f (%f global)\n", minx, minx + object_to_voxelize->getGlobalPos().x); } _cprintf("Done.\n\n"); // Delete our voxel mark array delete[] voxel_marks; } CPointCloud::CPointCloud() : cGenericObject() { point_mutex = CreateMutex(0, 0, "point_mutex"); if (point_mutex == 0) { _cprintf("Could not create point mutex\n"); } } CPointCloud::~CPointCloud() { } void CPointCloud::render(int a_renderMode) { glPointSize(4.0); glEnable(GL_COLOR_MATERIAL); glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE); WaitForSingleObject(point_mutex, INFINITE); simple_point* vertexp = (simple_point*)(&(points[0])); glBegin(GL_POINTS); std::map<int, simple_point>::iterator pointiter = points.begin(); for (; pointiter != points.end(); pointiter++) { simple_point& sp = (*pointiter).second; glColor3f(sp.r, sp.g, sp.b); glVertex3f(sp.x, sp.y, sp.z); } glEnd(); ReleaseMutex(point_mutex); } void CvoxelizerApp::render(const int a_renderMode) { #ifdef STORE_POINT_CLOUD_DISTANCE_INFO if (g_main_app->haptics_enabled && cloud) { cVector3d pos = g_main_app->tool->m_deviceGlobalPos; glPushMatrix(); glTranslated(pos.x, pos.y, pos.z); cDrawSphere(0.1); glPopMatrix(); // pos.sub(object_to_voxelize->getPos()); voxel_id current_voxel_id = compute_voxel_id(pos, voxel_size, voxel_start_offset); int index = voxel_index(voxel_resolution, current_voxel_id); std::map<int, simple_point>::iterator iter = cloud->points.find(index); if (iter == cloud->points.end()) { _cprintf("No point found for index %d (%d,%d,%d)...\n", index, (int)current_voxel_id.i, (int)current_voxel_id.j, (int)current_voxel_id.k); } else { simple_point p = (*iter).second; _cprintf("Distance is %f\n", p.distance); glPushMatrix(); glTranslated(pos.x, pos.y, pos.z); glColor3f(0, 1, 0); cDrawSphere(0.1); glPopMatrix(); } } #endif } AABB_distance_computer::AABB_distance_computer() { } AABB_distance_computer::~AABB_distance_computer() { } // Compute distances from a given point to each vertex of a box void compute_sq_distances(const cCollisionAABBBox& box, const cVector3d& p, double sq_distances[8]) { cVector3d v[8]; register unsigned char i; for (i = 0; i < 8; i++) { v[i] = box.m_min; if (i & (1 << 0)) v[i].x = box.m_max.x; if (i & (1 << 1)) v[i].y = box.m_max.y; if (i & (1 << 2)) v[i].z = box.m_max.z; } for (i = 0; i < 8; i++) { sq_distances[i] = v[i].distancesq(p); } } // Compute the best-case and worst-case squared distances from this point to this box void compute_best_worst_sq_distances( const cCollisionAABBBox& box, const cVector3d& p, double& best_sq, double& worst_sq) { // Best and worst _squared_ distances best_sq = 0; worst_sq = 0; double best_dist = 0; double worst_dist = 0; // Temporary variable to simplify squarings // double d; //// Check x distances for (register unsigned int k = 0; k < 3; k++) { // If I'm below the x range, my best x distance uses // the minimum x, and my worst uses the maximum x if (p[k] < box.m_min[k]) { best_dist += box.m_min[k] - p[k]; // best_sq += d*d; worst_dist += box.m_max[k] - p[k]; // worst_sq += d*d; } // If I'm above the x range, my best x distance uses // the maximum x, and my worst uses the minimum x else if (p[k] > box.m_max[k]) { best_dist += p[k] - box.m_max[k]; // best_sq += d*d; worst_dist += p[k] - box.m_min[k]; // worst_sq += d*d; } // If I'm _in_ the x range, x doesn't affect my best // distance, and my worst-case distance goes to the // _farther_ of the two x distances else { // best_sq += 0; double dmin = fabs(box.m_min[k] - p[k]); double dmax = fabs(box.m_max[k] - p[k]); double d_worst = (dmin > dmax) ? dmin : dmax; worst_dist += d_worst; // worst_sq += d_worst*d_worst; } } best_sq = best_dist * best_dist; worst_sq = worst_dist * worst_dist; } int g_mesh_list_initialized = 0; std::list<cCollisionAABBNode*> active_boxes; int g_vector_initialized = 0; cCollisionAABBNode* last_hit = 0; int g_iteration_number = 0; double AABB_distance_computer::closest_vertex(cMesh* mesh, cVector3d p, cTriangle* closest_tri, cVector3d* closest_point, const int reinit_mesh_list) { double closest_sq_distance = DBL_MAX; // Convert the point to object space p.sub(mesh->getPos()); // This will hold all the parents we're still searching... std::list<cMesh*> meshes_to_descend; static std::list<cCollisionAABB*> colliders; if (g_mesh_list_initialized == 0 || reinit_mesh_list) { g_mesh_list_initialized = 1; g_vector_initialized = 0; active_boxes.clear(); last_hit = 0; colliders.clear(); meshes_to_descend.push_front(mesh); // While there are still parent meshes to process while (meshes_to_descend.empty() == 0) { // Grab the next parent cMesh* cur_mesh = meshes_to_descend.front(); meshes_to_descend.pop_front(); cCollisionAABB* collider = (cCollisionAABB*)(cur_mesh->getCollisionDetector()); if (collider) colliders.push_front(collider); // Put all his children on the list of parents to process for (unsigned int i = 0; i < cur_mesh->getNumChildren(); i++) { cGenericObject* cur_object = cur_mesh->getChild(i); // Only process cMesh children cMesh* child_mesh = dynamic_cast<cMesh*>(cur_object); if (child_mesh) meshes_to_descend.push_back(child_mesh); } } } std::list<cCollisionAABB*>::iterator collider_iter; for (collider_iter = colliders.begin(); collider_iter != colliders.end(); collider_iter++) { cCollisionAABB* collider = (*collider_iter); double dsq = closest_vertex_to_single_mesh(collider, p, closest_tri, closest_point); if (dsq < closest_sq_distance) closest_sq_distance = dsq; } if (closest_sq_distance < g_smallest_distance) g_smallest_distance = closest_sq_distance; if (closest_sq_distance > g_largest_distance) g_largest_distance = closest_sq_distance; // Convert back to global space if (closest_point) { (*closest_point).add(mesh->getPos()); } return sqrt(closest_sq_distance); } double AABB_distance_computer::closest_vertex_to_single_mesh(cCollisionAABB* collider, cVector3d p, cTriangle* closest_tri, cVector3d* closest_point) { g_iteration_number++; cTriangle local_closest_tri(0, 0, 0, 0); if (closest_tri == 0) closest_tri = &local_closest_tri; // Convert the point to object space // // Now done at the highest level... // p.sub(mesh->getPos()); double best_sq_vertex_distance = DBL_MAX; // The best worst-case that I've encountered for any box so far // (squared) double best_worst_case_sq = DBL_MAX; if (g_vector_initialized == 0) { //g_vector_initialized = 1; //active_boxes.reserve(5000); } cCollisionAABBNode* root = collider->getRoot(); if (root == 0) return DBL_MAX; active_boxes.push_front(root); // This should end up in front of the root on the list; // we want to prune away as many of the root's descendants as // we can. if (last_hit && g_last_hit_steps >= 0) { for (register int i = 0; i < g_last_hit_steps; i++) { cCollisionAABBNode* tmp = last_hit->m_parent; if (tmp == 0) break; last_hit = last_hit->m_parent; } active_boxes.push_front(last_hit); last_hit = 0; } while (active_boxes.empty() == 0) { cCollisionAABBNode* cur_node = active_boxes.front(); active_boxes.pop_front(); // Do we care to process this node? // cCollisionAABBBox bbox = cur_node->m_bbox; // The best and worst _squared_ distances double worst_case_sq = 0; double best_case_sq = DBL_MAX; // Compute the best and worst cases for this box compute_best_worst_sq_distances(cur_node->m_bbox, p, best_case_sq, worst_case_sq); // If my best case is already worse than a known worst case, skip me... if (best_case_sq > best_worst_case_sq) continue; // Okay, I'm valid // Check whether I'm the new 'best worst case' if (worst_case_sq < best_worst_case_sq) best_worst_case_sq = worst_case_sq; // If I'm a leaf, check my vertices for closest points... cCollisionAABBLeaf* leaf = dynamic_cast<cCollisionAABBLeaf*>(cur_node); if (leaf) { // Find the closest point on this triangle... Wml::Vector3<double> v(p.x, p.y, p.z); cVector3d v0 = leaf->m_triangle->getVertex(0)->getPos(); cVector3d v1 = leaf->m_triangle->getVertex(1)->getPos(); cVector3d v2 = leaf->m_triangle->getVertex(2)->getPos(); Wml::Triangle3<double> tri; Wml::Vector3<double> p0(v0.x, v0.y, v0.z); Wml::Vector3<double> e0(v1.x - v0.x, v1.y - v0.y, v1.z - v0.z); Wml::Vector3<double> e1(v2.x - v0.x, v2.y - v0.y, v2.z - v0.z); tri.Origin() = p0; tri.Edge0() = e0; tri.Edge1() = e1; double s, t; double dsq = Wml::SqrDistance<double>(v, tri, &s, &t); // Now the squared distance is in dsq, and s and t are parameters // interpolating between p0 and the hit point... // Is this the best hit we've had so far? if (dsq < best_sq_vertex_distance) { last_hit = leaf; best_sq_vertex_distance = dsq; // All worst-case distances should have to beat me from now on... best_worst_case_sq = dsq; // Record the closest point so far if we were asked // to do that... if (closest_point) { closest_point->x = p0.X() + s*e0.X() + t*e1.X(); closest_point->y = p0.Y() + s*e0.Y() + t*e1.Y(); closest_point->z = p0.Z() + s*e0.Z() + t*e1.Z(); } *closest_tri = *leaf->m_triangle; } } // Otherwise cue up my children else { cCollisionAABBInternal* internal = dynamic_cast<cCollisionAABBInternal*>(cur_node); if (g_depth_first_search) { if (internal->m_leftSubTree) active_boxes.push_front(internal->m_leftSubTree); if (internal->m_rightSubTree) active_boxes.push_front(internal->m_rightSubTree); } else { if (internal->m_leftSubTree) active_boxes.push_back(internal->m_leftSubTree); if (internal->m_rightSubTree) active_boxes.push_back(internal->m_rightSubTree); } } } return best_sq_vertex_distance; } void CvoxelizerApp::check_mesh() { std::list<cMesh*> mesh_stack; mesh_stack.push_back(object_to_voxelize); while (mesh_stack.empty() == 0) { cMesh* curmesh = mesh_stack.front(); mesh_stack.pop_front(); if (curmesh->getParentWorld() == 0) { _cprintf("oops\n"); } for (unsigned int i = 0; i < curmesh->getNumChildren(); i++) { cMesh* child = (cMesh*)(curmesh->getChild(i)); mesh_stack.push_back(child); } } }
[ "dan@microsoft.com" ]
dan@microsoft.com
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/Day09/동적메모리할당2/소스.cpp
ef8de1e697ea990b6dacf2a9410e6ec8994d021d
[]
no_license
ChoneungSon/C-again
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// 동적메모리할당2 #include <stdio.h> #include <stdlib.h> int main() { int i, j, input, sum = 0; int subjects, students; int** arr; printf("과목 수 : "); scanf_s("%d", &subjects); printf("학생 수 : "); scanf_s("%d", &students); printf("\n"); arr = (int**)malloc(students * sizeof(int*)); for (i = 0; i < students; i++) { arr[i] = (int*)malloc(subjects * sizeof(int)); } for (i = 0; i < students; i++) { printf("학생 %d의 점수\n", i+1); sum = 0; for (j = 0; j < subjects; j++) { printf("%d 과목 점수 : ", j+1); scanf_s("%d", &input); arr[i][j] = input; sum += input; } printf("평균 : %f\n", double(sum / subjects)); printf("__________________\n"); } free(arr); return 0; }
[ "thschsmd@naver.com" ]
thschsmd@naver.com
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/src/pTensor/ops/tflm/fully_connected.cpp
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victorromeo/ptensor
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#include "fully_connected.hpp" namespace pTensor {} // namespace pTensor
[ "victorromeo@github.com" ]
victorromeo@github.com
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/13/SystemVersion/SystemVersionDlg.h
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seehunter/visual_c-_reff_skill_code
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// SystemVersionDlg.h : header file // #if !defined(AFX_SYSTEMVERSIONDLG_H__711A9A34_A193_4203_9469_25F569B6DC8C__INCLUDED_) #define AFX_SYSTEMVERSIONDLG_H__711A9A34_A193_4203_9469_25F569B6DC8C__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 ///////////////////////////////////////////////////////////////////////////// // CSystemVersionDlg dialog class CSystemVersionDlg : public CDialog { // Construction public: CSystemVersionDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CSystemVersionDlg) enum { IDD = IDD_SYSTEMVERSION_DIALOG }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSystemVersionDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CSystemVersionDlg) virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SYSTEMVERSIONDLG_H__711A9A34_A193_4203_9469_25F569B6DC8C__INCLUDED_)
[ "seehunter@163.com" ]
seehunter@163.com
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/work.cpp
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#include "menu.h" #include <iostream> #include <iomanip> #include <ctime> int add_abonent(std::vector<abonent> &all) { long int nome; float balan; char famili[20],imy[20],otchestv[20]; std::cout<<"номер:"; std::cin>>nome; std::cout<<"стартовый баланс:"; std::cin>>balan; std::cout<<"Фамилия:"; std::cin>>famili; std::cout<<"Имя:"; std::cin>>imy; std::cout<<"Отчество:"; std::cin>>otchestv; time_t a=0; all.push_back(abonent()); all[all.size()-1].zapoln(nome,balan,famili,imy,otchestv,a); return 1; } int show_all(std::vector<abonent> &all) { std::cout<<"Индекс Номер Баланс Фамилия Имя Отчество Время в сети\n"; std::cout<<"_________________________________________________________________________________________________________\n"; int i; for(i=0;i<all.size();i++) { if(all[i].give_call_nomer()) { if(all[i].status_timer()) std::cout<<'$'<<std::setw(7)<<std::left<<i; else std::cout<<'&'<<std::setw(7)<<std::left<<i; } else std::cout<<'#'<<std::setw(7)<<std::left<<i; all[i].show(); std::cout<<"_________________________________________________________________________________________________________\n"; } } int find(std::vector<abonent> &all) { long int nome; char famili[20],imy[20],otchestv[20]; std::cout<<"номер:"; std::cin>>nome; std::cout<<"Фамилия:"; std::cin>>famili; std::cout<<"Имя:"; std::cin>>imy; std::cout<<"Отчество:"; std::cin>>otchestv; int i; for(i=0;i<all.size();i++) if((nome=all[i].give_nomer())||(all[i].srav_familia(famili))||(all[i].srav_imya(imy))||(all[i].srav_otchestvo(otchestv))) all[i].show(); } int popolnit_balans(std::vector<abonent> &all) { long int nome; std::cout<<"номер:"; std::cin>>nome; int i,index=-1; for(i=0;i<all.size();i++) if(nome=all[i].give_nomer()) index=i; if(index>-1) { std::cout<<"Номер Баланс Фамилия Имя Отчество Время в сети\n"; all[i].show(); float balan; std::cout<<"изменение баланса:"; std::cin>>balan; all[index].change_balans(balan); } else std::cout<<"Абонент не найден\n"; } int sort(std::vector<abonent> &all) { abonent temp; int i,j; for(i=all.size()-1;i>0;i--) if ( all[i].give_nomer()<all[i-1].give_nomer()) { temp=all[j]; all[j]=all [j+1]; all[j+1]=temp; } return 1; } int frost_abonent(std::vector<abonent> &all) { abonent temp; long int nome; std::cout<<"номер:"; std::cin>>nome; int i,index; for(i=0;i<all.size();i++) if(nome==all[i].give_nomer()) index=i; if(index>-1) { if(all[index].change_status()) { all[index].change_status(); std::cout<<"abonent"<<all[index].give_nomer()<<" is frost"<<std::endl; } else { all[index].change_status(); std::cout<<"abonent"<<all[index].give_nomer()<<" yet is frost"<<std::endl; } } else std::cout<<"error"; } int hot_abonent(std::vector<abonent> &all) { abonent temp; long int nome; std::cout<<"номер:"; std::cin>>nome; int i,index; for(i=0;i<all.size();i++) if(nome==all[i].give_nomer()) index=i; if(index>-1) { if(!all[index].change_status()) { all[index].change_status(); std::cout<<"abonent"<<all[index].give_nomer()<<" is hot"<<std::endl; } else { all[index].change_status(); std::cout<<"abonent"<<all[index].give_nomer()<<" yet is hot"<<std::endl; } } else std::cout<<"error"; }
[ "mahnev1234@yandex.ru" ]
mahnev1234@yandex.ru
cc1a5d7dfa59198394cbec87d0c9bd7f30f6d78d
764a29903f7a554d5e182ed25897d0bf57c34c68
/cpp_files/main.cpp
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[]
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arielzylberberg/Spiking_Network_Arch
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2020-03-29T17:57:53.538790
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/**@mainpage Simulation of neural architectures. This code is based on .. @version 2.0 @author whoever @date whenever */ #ifndef __NO_MPI #include "mpi.h" #endif #include <cstdio> #include <cstdlib> #include <iostream> #include <ctime> #include <cstring> #include <string> #include "utils.h" #include "Network.h" #include "Protocol.h" #include "randgen.hpp" #include "r250.hpp" R250 *r250; using namespace std; extern int flagverbose; //extern significa que la variable se declaro en otro archivo. int NumberOfTrials; int NumberOfTraces; long fixedSeed; bool flagSaveDetailedSpikes; bool flagSaveTraces; bool flagFixedSeed; void parseArguments(int argc, char **argv); int main(int argc, char **argv) { // Default values for flags and options. flagSaveDetailedSpikes = true; flagSaveTraces = false; flagFixedSeed = false; NumberOfTrials = 1; NumberOfTraces = 0; fixedSeed = time(0); double dt = 5e-2; char delay_in_dt = 5; int Trial = 0; double Time = 0; float nextTimeEvent; #ifndef __NO_MPI int rank, size; unsigned long int seeds[MAX_NODES]; unsigned long int localseed; #endif flagverbose = 0; cout << fixed; cout << setprecision(6); parseArguments(argc, argv); #ifndef __NO_MPI MPI::Init(argc,argv); rank = MPI::COMM_WORLD.Get_rank(); size = MPI::COMM_WORLD.Get_size(); if (rank==0){ r250 = new R250(fixedSeed); std::cout << "Rank 0 informing: R250 initialized with seed " << fixedSeed << endl; for (int i=0;i<size;i++){ seeds[i]=r250->rani(); } } MPI::COMM_WORLD.Scatter(seeds,1,MPI_UNSIGNED_LONG,&localseed,1,MPI_UNSIGNED_LONG,0); if (rank!=0) { r250 = new R250(localseed); std::cout << "Node " << rank << ": R250 initialized with seed " << localseed << endl; } //file names string buffer; ifstream file; int line; file.clear(); file.open("rank_mapping.txt"); if(!file.is_open()) { report("ERROR: Unable to read extension file\n");} line = -1; while(!file.eof() && line<rank) { getline(file,buffer); line++; } stringstream networkconfFileName; networkconfFileName<<buffer<<"network.conf"; stringstream networkproFileName; networkproFileName<<buffer<<"network.pro"; //fin file names #else stringstream networkconfFileName; networkconfFileName<<"network.conf"; stringstream networkproFileName; networkproFileName<<"network.pro"; r250 = new R250(fixedSeed); std::cout << "R250 initialized with seed " << fixedSeed << endl; #endif //ariel for (Trial=0;Trial<NumberOfTrials;Trial+=1) { Network net(networkconfFileName.str(),dt); net.connectPopulations(delay_in_dt); //debug ofstream debugout; debugout.open ("debug.dat"); //int j; //for (j=0;j<net.Pop[0].Cell[0].Naxonals;j++){ //debugout << net.Pop[0].Cell[0].Axonals[j]->EfficacyMod << endl; //debugout << net.Pop[0].Cell[0].Axonals[2000]->getLSsumand() << endl; //} //debugout.close(); //fin debug Protocol protocol(networkproFileName.str()); protocol.parseProtocol(net); protocol.parseProtocol2("events.diff",net); protocol.sortEvents(); stringstream RatesFileName; stringstream detailedSpikesFile; stringstream tracesV; #ifndef __NO_MPI // Configure FREQS file for saving results. RatesFileName << buffer << "popfreqs" << Trial << "_" << rank << ".dat"; net.openSpikesFreqFile(RatesFileName.str()); // Configure detailed spikes file. if (flagSaveDetailedSpikes) { detailedSpikesFile << "trial" << Trial << "_rank" << rank << "_spikes" << ".dat"; net.openDetailedSpikesFile(detailedSpikesFile.str()); } // Configure file for saving traces of variables. if (flagSaveTraces) { tracesV << "trial" << Trial << "_rank" << rank << "_traces_V" << ".dat"; net.openTracesVFile(tracesV.str(), NumberOfTraces); } #else RatesFileName << "popfreqs" << Trial << ".dat"; net.openSpikesFreqFile(RatesFileName.str()); if (flagSaveDetailedSpikes) { detailedSpikesFile << "trial" << Trial << "_spikes" << ".dat"; net.openDetailedSpikesFile(detailedSpikesFile.str()); } if (flagSaveTraces) { tracesV << "trial" << Trial << "_traces_V" << ".dat"; net.openTracesVFile(tracesV.str(),NumberOfTraces); } #endif protocol.resetEventIndex(); nextTimeEvent = protocol.getNextTimeEvent(); long stepCounter = 0; for (Time=0;Time<protocol.trialDuration;Time+=dt) { net.SimulateOneTimeStep(float(Time)); debugout << net.Pop[0].Cell[0].Axonals[0]->getLSsumand() << endl; // Handle all the events while(Time >= nextTimeEvent) { protocol.getCurrentEvent().handleEvent(net); if (protocol.advanceEventIndex()) nextTimeEvent = protocol.getNextTimeEvent(); //SaveSpikes(1,dt,Time,Pop,Npop); } if((stepCounter % STEPS_FOR_SAVING_FREQS)==0) net.saveSpikesFreq(float(Time)); if((stepCounter % STEPS_FOR_PRINTING_FREQS)==0) net.printSpikesFreq(float(Time), cout); if (flagSaveDetailedSpikes) net.saveDetailedSpikes(float(Time)); if (flagSaveTraces) net.saveTracesV(float(Time),NumberOfTraces); stepCounter++; } report("\rEnd of the trial\n"); cout << "End of Trial " << Trial+1 << " of " << NumberOfTrials <<"\n"; net.closeSpikesFreqFile(); if (flagSaveDetailedSpikes) net.closeDetailedSpikesFile(); if (flagSaveTraces) net.closeTracesVFile(); //debug debugout.close(); } delete r250; #ifndef __NO_MPI MPI::Finalize(); #endif closeReport(); return EXIT_SUCCESS; } void parseArguments(int argc, char **argv){ if(argc>1) { do { if(strncmp(argv[argc-1],"-v",2)==0) { flagverbose=1; argc--; continue; } if(strncmp(argv[argc-1],"-h",2)==0) { cout << "realsimu - Ver. 0.8\n Usage:\n-h : this help\n-v : verbose mode\n-t# : number of saved traces per population" << endl; cout << "-T# : number of trials (the network is the same for each trial, the realization of the ext noise changes)" << endl; cout << "-ns : spikes and traces are not saved. Only the mean frequencies are saved for each trial" << endl; exit(EXIT_SUCCESS); } if(strncmp(argv[argc-1],"-t",2)==0) { NumberOfTraces=atoi(&argv[argc-1][2]); if (NumberOfTraces>0) flagSaveTraces=true; cout << "Number of saved traces: " << NumberOfTraces << endl; argc--; continue; } if(strncmp(argv[argc-1],"-s",2)==0) { flagFixedSeed = true; fixedSeed = atoi(&argv[argc-1][2]); cout << "Seed for random generator: " << fixedSeed << endl; argc--; continue; } if(strncmp(argv[argc-1],"-ns",3)==0) { flagSaveDetailedSpikes=false; cout << "Spikes are not saved" << endl; argc--; continue; } if(strncmp(argv[argc-1],"-T",2)==0) { NumberOfTrials=atoi(&argv[argc-1][2]); cout << "Number of trials: " << NumberOfTrials << endl; argc--; continue; } cout << "ERROR: unrecognized option: " << argv[argc] << endl; argc--; } while(argc>1); } } /*int SaveSpikes(int eventflag, const float dt, const float Time, const Population* Pop, const int Npop) { static int InitFlag=1; static FILE *devspikes[MAXP],*devfreqs; static FILE *extFrequency; //AZ static float meanfreqs[MAXP]; static float timelastevent; static float meanfreqsbetweenevents[MAXP]; static int counter; static int lasttrial=0; int i,p,TempPointer; char TempName[100]; // initialize if it is the first call if(InitFlag || (lasttrial!=CurrentTrial)) { // if there is a new trial, close all the files of the previous trial if(lasttrial!=CurrentTrial) { if (diffFile>0) { fclose(extFrequency); } if(FlagSaveAllSpikes) { for(p=0;p<Npop;p++) { fclose(devspikes[p]); } } lasttrial=CurrentTrial; // and then open th new ones } // open all files printf("\n Time (ms) "); //AZ if (diffFile>0) { sprintf(TempName,"extFreq%d.dat",CurrentTrial); extFrequency=fopen(TempName,"w"); } // for(p=0;p<Npop;p++) { sprintf(TempName,"pop%d_%d.dat",p+1,CurrentTrial); if(FlagSaveAllSpikes) { devspikes[p]=fopen(TempName,"w"); if(devspikes[p]==NULL) return 0; } meanfreqs[p]=0.; meanfreqsbetweenevents[p]=0.; printf("%12s",Pop[p].Label); } timelastevent=0.; sprintf(TempName,"popfreqs%d.dat",CurrentTrial); devfreqs=fopen(TempName,"w"); if(devfreqs==NULL) return 0; InitFlag=0; counter=0; printf("\n---------------------------------------------------------------\n"); }//cierra la inicializacion if((counter % STEPS_FOR_SAVING_FREQS)==0) fprintf(devfreqs,"%f\t",Time); if((counter % STEPS_FOR_PRINTIG_FREQS)==0) printf("%7.1f ms",Time); if (diffFile>0) { if((counter % STEPS_FOR_SAVING_EXT)==0) fprintf(extFrequency,"%f\t",Time); //AZ } for(p=0;p<Npop;p++) { TempPointer=Pop[p].CTableofSpikes-1; if(TempPointer<0) TempPointer=MAXDELAYINDT-1; meanfreqsbetweenevents[p]+=(float)Pop[p].NTableofSpikes[TempPointer]/(float)Pop[p].Ncells/dt*1000.; meanfreqs[p]+=dt/TIMEWINDOWFORFREQ*(-meanfreqs[p]+(float)Pop[p].NTableofSpikes[TempPointer]/(float)Pop[p].Ncells/dt*1000.); // compute mean freq in Hz on a time window of 10 ms if((counter % STEPSFORPRINTIGFREQS)==0) printf("%12.1f",meanfreqs[p]); if((counter % STEPSFORSAVINGFREQS)==0) fprintf(devfreqs,"%f\t",meanfreqs[p]); // mean frequency in Hz per neuron if (diffFile>0) { if((counter % STEPSFORSAVINGEXT)==0) fprintf(extFrequency,"%f\t",PopD[p].MeanExtMuS[0]/(.001*PopD[p].MeanExtEff[0]*PopD[p].MeanExtCon[0]*PopD[p].Tau[0])); //AZ External input, } // calculated from the mean external conductance to take into account the deltas included in the diff file. External "spiking" inputs are // NOT included. if(FlagSaveAllSpikes) { for(i=0;i<Pop[p].NTableofSpikes[TempPointer];i++) { fprintf(devspikes[p],"%d\t%f\n",Pop[p].TableofSpikes[TempPointer][i],Time); } } } if((counter % STEPSFORSAVINGFREQS)==0) fprintf(devfreqs,"\n"); if((counter % STEPSFORPRINTIGFREQS)==0) printf("\n"); if (diffFile>0) { if((counter % STEPSFORSAVINGEXT)==0) fprintf(extFrequency,"\n"); //AZ } if((counter % STEPSFORFLUSHING)==0) { if(FlagSaveAllSpikes) { for(p=0;p<Npop;p++) { fflush(devspikes[p]); } } fflush(devfreqs); } if(eventflag) { printf("Average: "); for(p=0;p<Npop;p++) { printf("%12.1f",meanfreqsbetweenevents[p]/(Time-timelastevent)*dt); meanfreqsbetweenevents[p]=0.; } printf("\n"); fflush(stdout); timelastevent=Time; } counter++; return 1; } */
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#ifndef __POINT_CLOUD_INCLUDE__ #define __POINT_CLOUD_INCLUDE__ #include <mutex> #include <zed/utils/GlobalDefine.hpp> #include <zed/Mat.hpp> #include "utils.hpp" #include <Eigen/Core> #include <Eigen/Eigen> #include <cuda.h> #include <cuda_runtime.h> #include <cuda_gl_interop.h> #include "Shader.hpp" #define SAFE_DELETE( res ) if( res!=NULL ) \ { \ delete res; \ res = NULL; \ } class PointCloud { public: PointCloud(unsigned int width, unsigned int height, CUcontext ctx); ~PointCloud(); void initialize(); void pushNewPC(const sl::zed::Mat& matXYZRGBA); void update(); void draw(const Eigen::Matrix4f& vp); void close(); unsigned int getWidth(); unsigned int getHeight(); std::mutex mutexData; CUcontext zed_cuda_ctx; private: unsigned int width_; unsigned int height_; sl::zed::Mat matGPU_; bool hasNewPCL_; bool initialized_; Shader* shader_; GLuint shMVPMatrixLoc_; size_t numBytes_; float* xyzrgbaMappedBuf_; GLuint bufferGLID_; cudaGraphicsResource* bufferCudaID_; }; #endif
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#include <stdio.h> int top = -1; void push(int *stack, int num) { if(top>9999) return; stack[++top]=num; } int pop(int *stack) { if(top==-1) { return -1; } else { return stack[top--]; } } int main() { int stack[10000]; char buffer[10000]; scanf("%s",buffer); for(int i=0;buffer[i]!='\0';i++) { if('('==buffer[i]) { push(stack,i); } else if(')'==buffer[i]) { int result = pop(stack); if(-1==result) { printf("not match\n"); return 0; } } } for(int i=0;buffer[i]!='\0';i++) { if('('==buffer[i]) { push(stack,i); } else if(')'==buffer[i]) { int result = pop(stack); printf("%d %d",result,i); } } return 0; }
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/Client/Interface/DLGs/CGoodsDlg.cpp
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#include "stdafx.h" #include ".\cgoodsdlg.h" #include "../Icon/CIconItem.h" #include "TEditBox.h" #include "../../GameData/CPrivateStore.h" #include "../../common/io_stb.h" CGoodsDlg::CGoodsDlg( int iDlgType) { SetDialogType( iDlgType ); m_Slot.SetParent( iDlgType ); m_Slot.SetOffset( 17, 35 ); } CGoodsDlg::~CGoodsDlg(void) { m_Slot.DetachIcon(); } void CGoodsDlg::SetIcon( CIcon* pIcon ) { m_Slot.DetachIcon(); m_Slot.AttachIcon( pIcon->Clone() ); } void CGoodsDlg::Draw() { if( !IsVision() ) return; CTDialog::Draw(); m_Slot.Draw(); CIcon* pIcon = m_Slot.GetIcon(); if( pIcon ) drawFont( g_GameDATA.m_hFONT[ FONT_NORMAL ], true, 60,5, g_dwWHITE,pIcon->GetName() ); } void CGoodsDlg::MoveWindow( POINT pt ) { CTDialog::MoveWindow( pt ); m_Slot.MoveWindow( m_sPosition ); } void CGoodsDlg::Update( POINT ptMouse ) { if( !IsVision() ) return; CTDialog::Update( ptMouse ); m_Slot.Update( ptMouse ); } unsigned CGoodsDlg::Process( unsigned uiMsg, WPARAM wParam, LPARAM lParam ) { if( !IsVision() ) return 0; if( unsigned uiProcID = CTDialog::Process( uiMsg, wParam, lParam )) { if( uiMsg == WM_LBUTTONUP ) { switch( uiProcID ) { case IID_BTN_CONFIRM: { char* pszBuf; int iUnitPrice = 0, iQuantity = 0; CIcon* pIcon = m_Slot.GetIcon(); CWinCtrl* pCtrl = Find( IID_EDIT_PRICE ); if( pCtrl && pCtrl->GetControlType() == CTRL_EDITBOX ) { CTEditBox* pEdit = (CTEditBox*)pCtrl; pszBuf = pEdit->get_text(); if( pszBuf != NULL ) iUnitPrice = atoi( pszBuf ); } pCtrl = Find( IID_EDIT_QUANTITY ); if( pCtrl && pCtrl->GetControlType() == CTRL_EDITBOX ) { CTEditBox* pEdit = (CTEditBox*)pCtrl; pszBuf = pEdit->get_text(); if( pszBuf != NULL ) iQuantity = atoi( pszBuf ); } if( iUnitPrice > 0 && iQuantity > 0 && pIcon ) { CIconItem* pItemIcon = (CIconItem*)pIcon; switch( m_iType ) { case ADD_SELLLIST: { tagITEM Item = pItemIcon->GetItem(); if( Item.IsEnableDupCNT() ) { if( iQuantity < 0 ) iQuantity = 1; if( iQuantity > Item.GetQuantity() ) iQuantity = Item.GetQuantity(); } else { iQuantity = 1; } CPrivateStore::GetInstance().AddItemSellList( pItemIcon->GetCItem(), iQuantity, iUnitPrice ); break; } case ADD_BUYLIST: CPrivateStore::GetInstance().AddItemBuyList( pItemIcon->GetIndex(), iUnitPrice, iQuantity ); break; default: break; } } Hide(); break; } case IID_BTN_CLOSE: Hide(); break; default: break; } } return uiMsg; } return 0; } void CGoodsDlg::Show() { CTDialog::Show(); CWinCtrl* pCtrl = Find( IID_EDIT_PRICE ); if( pCtrl && pCtrl->GetControlType() == CTRL_EDITBOX ) { CTEditBox* pEdit = (CTEditBox*)pCtrl; pEdit->clear_text(); if( CIcon* pIcon = m_Slot.GetIcon() ) { CIconItem* pItemIcon = (CIconItem*)pIcon; tagITEM& Item = pItemIcon->GetItem(); int iPrice = 1; if( m_iType == ADD_SELLLIST ) iPrice = ITEM_BASE_PRICE( Item.GetTYPE(), Item.GetItemNO() ) * 0.6; else iPrice = ITEM_BASE_PRICE( Item.GetTYPE(), Item.GetItemNO() ) * 0.7; pEdit->AppendText(CStr::Printf("%d", iPrice )); } else { pEdit->AppendText("1"); } } pCtrl = Find( IID_EDIT_QUANTITY ); if( pCtrl && pCtrl->GetControlType() == CTRL_EDITBOX ) { CTEditBox* pEdit = (CTEditBox*)pCtrl; pEdit->clear_text(); CIcon* pIcon = m_Slot.GetIcon(); if( pIcon != NULL && m_iType == ADD_SELLLIST ) { CIconItem* pItemIcon = (CIconItem*)pIcon; tagITEM& Item = pItemIcon->GetItem(); pEdit->AppendText(CStr::Printf("%d", Item.GetQuantity() )); } else { pEdit->AppendText("1"); } } switch( m_iType ) { case ADD_SELLLIST: ShowChild( IID_TEXT_SELL ); HideChild( IID_TEXT_BUY ); break; case ADD_BUYLIST: ShowChild( IID_TEXT_BUY ); HideChild( IID_TEXT_SELL ); break; default: break; } } void CGoodsDlg::SetType( int iType ) { m_iType = iType; }
[ "hugo.delannoy@hotmail.com" ]
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/BinarySearchTrees/BinarySearchTrees.cpp
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#include<iostream> #include<queue> #include"BinarySearchTreeNode.h" #include"BinarySearchTreeClass.h" using namespace std; /* ======== Check if given tree Binary Search tree or not ========*/ /* ================= Way 1 --> O(n*h) Complexity ===============*/ int minimum(BinaryTreeNode<int>* root){ if(root==NULL) return INT_MAX; return min(root->data, min(minimum(root->left),minimum(root->right))); } int maximum(BinaryTreeNode<int>* root){ if(root==NULL) return INT_MIN; return max(root->data, max(maximum(root->left),maximum(root->right))); } bool isBST(BinaryTreeNode<int>* root){ if(root==NULL) return true; int leftmax = maximum(root->left); int rightmin = minimum(root->right); return (root->data > leftmax) && (root->data < rightmin) && isBST(root->left) && isBST(root->right); } /* =================================================================*/ /* ================== Way 2 --> O(n) Complexity =================*/ /* ====================== Bottom - Up Approach ===================*/ class isBSTReturn{ public: bool isBST; int minimum; int maximum; }; isBSTReturn isBST2(BinaryTreeNode<int>* root){ if(root==NULL){ isBSTReturn output; output.isBST = true; output.minimum = INT_MAX; output.maximum = INT_MIN; return output; } isBSTReturn leftOutput = isBST2(root->left); isBSTReturn rightOutput = isBST2(root->right); int minimum = min(root->data, min(leftOutput.minimum, rightOutput.minimum)); int maximum = max(root->data, max(leftOutput.maximum, rightOutput.maximum)); bool isBSTFinal = (root->data > leftOutput.maximum) && (root->data <= rightOutput.minimum) && leftOutput.isBST && rightOutput.isBST; isBSTReturn output; output.isBST = isBSTFinal; output.maximum = maximum; output.minimum = minimum; return output; } /* ================== Way 3 --> O(n) Complexity ======================*/ /* ====================== TOP-Down Approach ==========================*/ bool isBST3(BinaryTreeNode<int>* root, int min_=INT_MIN, int max_=INT_MAX){ if(root==NULL) return true; if(root->data < min_ || root->data > max_) return false; bool isLeftOk = isBST3(root->left, min_, root->data-1); bool isRightOk = isBST3(root->right, root->data, max_); return isLeftOk && isRightOk; } /* =================================================================*/ // Find path from root to given node vector<int>* findPath(BinaryTreeNode<int> *root , int data){ if(root == NULL) return NULL; if(root->data == data){ vector<int>* output = new vector<int>(); output->push_back(root->data); return output; }else if(root->data < data){ vector<int>* rightOutput = findPath(root->right, data); if(rightOutput != NULL){ rightOutput->push_back(root->data); return rightOutput; } }else{ vector<int>* leftOutput = findPath(root->left, data); if(leftOutput != NULL){ leftOutput->push_back(root->data); return leftOutput; } } } BinaryTreeNode<int>* searchInBST(BinaryTreeNode<int> *root , int k){ if(root == NULL) return NULL; if(root->data == k){ return root; }else if(k > root->data){ return searchInBST(root->right,k); }else{ return searchInBST(root->left,k); } } // Input Level Wise BinaryTreeNode<int>* takeInputLevelWise(){ int rootData; cout<<"Enter data : "; cin>>rootData; if(rootData == -1) return NULL; BinaryTreeNode<int>* root = new BinaryTreeNode<int>(rootData); queue<BinaryTreeNode<int>*> pendingNodes; pendingNodes.push(root); while(pendingNodes.size() != 0){ BinaryTreeNode<int>* front = pendingNodes.front(); pendingNodes.pop(); int leftChild; cout<<"Enter left child of "<<front->data<<" : "; cin>>leftChild; if(leftChild != -1){ BinaryTreeNode<int>* child = new BinaryTreeNode<int>(leftChild); front->left = child; pendingNodes.push(child); } int rightChild; cout<<"Enter right child of "<<front->data<<" : "; cin>>rightChild; if(rightChild != -1){ BinaryTreeNode<int>* child = new BinaryTreeNode<int>(rightChild); front->right = child; pendingNodes.push(child); } } return root; } // Print Level Wise void printTreeLevelWise(BinaryTreeNode<int>* root){ if(root==NULL) return; queue<BinaryTreeNode<int>*> pendingNodes; pendingNodes.push(root); while(pendingNodes.size() != 0){ BinaryTreeNode<int>* front = pendingNodes.front(); pendingNodes.pop(); cout<<front->data<<":"; if(front->left != NULL){ // or if(front->left){ cout<<"L:"<<front->left->data; pendingNodes.push(front->left); } if(front->right){ // or if(front->right != NULL){ cout<<",R:"<<front->right->data; pendingNodes.push(front->right); } cout<<endl; } } // 1 2 3 4 5 6 7 -1 -1 -1 -1 8 9 -1 -1 -1 -1 -1 -1 // 4 2 6 1 3 5 7 -1 -1 -1 -1 -1 -1 -1 -1 // 4 2 6 1 30 5 7 -1 -1 -1 -1 -1 -1 -1 -1 int main(){ /* BinaryTreeNode<int>* root= takeInputLevelWise(); //printTreeLevelWise(root); cout<<isBST(root)<<endl; cout<<isBST2(root).isBST<<endl; cout<<isBST3(root)<<endl; delete root; */ BST b; b.insertNode(10); b.insertNode(5); b.insertNode(20); b.insertNode(7); b.insertNode(3); b.insertNode(15); b.printTree(); b.deleteData(10); b.deleteData(100); b.printTree(); }
[ "sanchitbhalla91@gmail.com" ]
sanchitbhalla91@gmail.com
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/android/infobars/previews_infobar.h" #include <utility> #include "base/android/jni_android.h" #include "base/android/jni_string.h" #include "base/memory/ptr_util.h" #include "jni/PreviewsInfoBar_jni.h" PreviewsInfoBar::PreviewsInfoBar( std::unique_ptr<PreviewsInfoBarDelegate> delegate) : ConfirmInfoBar(std::move(delegate)) {} PreviewsInfoBar::~PreviewsInfoBar() {} base::android::ScopedJavaLocalRef<jobject> PreviewsInfoBar::CreateRenderInfoBar( JNIEnv* env) { PreviewsInfoBarDelegate* delegate = static_cast<PreviewsInfoBarDelegate*>(GetDelegate()); base::android::ScopedJavaLocalRef<jstring> message_text = base::android::ConvertUTF16ToJavaString(env, delegate->GetMessageText()); base::android::ScopedJavaLocalRef<jstring> link_text = base::android::ConvertUTF16ToJavaString(env, delegate->GetLinkText()); base::android::ScopedJavaLocalRef<jstring> timestamp_text = base::android::ConvertUTF16ToJavaString(env, delegate->GetTimestampText()); return Java_PreviewsInfoBar_show(env, GetEnumeratedIconId(), message_text, link_text, timestamp_text); } // static std::unique_ptr<infobars::InfoBar> PreviewsInfoBar::CreateInfoBar( infobars::InfoBarManager* infobar_manager, std::unique_ptr<PreviewsInfoBarDelegate> delegate) { return base::MakeUnique<PreviewsInfoBar>(std::move(delegate)); }
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#pragma once #include"CriticalSection.h" template <typename TClassName> class Singleton { protected: Singleton() = default; virtual ~Singleton() = default; public: static TClassName& GetInstancePure() { static TClassName instance; return instance; } static TClassName* GetInstance() { return &(GetInstancePure()); } };
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//lang::CwC // Some of the code in this file, particularly the select() loops were interpreted from Beej's Guide to Socking Programming #pragma once #include <unistd.h> #include <stdio.h> #include <sys/types.h> #include <sys/socket.h> #include <stdlib.h> #include <netinet/in.h> #include <string.h> #include <assert.h> #include <arpa/inet.h> #include <netdb.h> #include <thread> #include <unistd.h> #include <mutex> #include <vector> #include "map.h" #include "deserial.h" #define PORT "8080" // The fixed number of nodes that this network supports (1 server, the rest are clients) #define BACKLOG 6 // The size of the string buffer used to send messages #define BUF_SIZE 10000 /** * This class represents a key/value store maintained on one node from a larger distributed system. * It also holds all of the functionality needed to exchange data with the other nodes over a * network. * * @author Spencer LaChance <lachance.s@northeastern.edu> * @author David Mberingabo <mberingabo.d@husky.neu.edu> */ class KVStore : public Object { public: // Index of this KVStore's node size_t idx_; // Number of nodes in the system size_t num_nodes_; // The map from string keys to deserialized data blobs Map map_; // Have we received an Ack? bool ack_recvd_; // Data returned in a Reply message after a Get message is sent const char* reply_data_; // Data returned in a Reply message after a WaitAndGet message is sent // WaitAndGet gets its own variable so that there is no confusion between threads running both // get operations const char* wag_reply_data_; // The thread that runs the select() loop std::thread* t_; // Vector of threads that process messages std::vector<std::thread>* threads_; // The lock that prevents data races std::mutex mtx_; // has this node shut down? bool has_shutdown; /** * Constructor that initializes an empty KVStore. * * @param idx The index of the node running this KVStore. * @param nodes The total number of nodes running in the system. */ KVStore(size_t idx, size_t nodes) : idx_(idx), num_nodes_(nodes), ack_recvd_(false), reply_data_(nullptr), wag_reply_data_(nullptr) { threads_ = new std::vector<std::thread>(); startup_(); // Wait a second for client registration to finish sleep(1); } /** * Destructor */ ~KVStore() { t_->join(); for (std::thread& th : *threads_) { if (th.joinable()) { th.join(); } } delete t_; delete threads_; } /** * Serializes the given data and puts it into the map at the given key. * * @param k The key at which the data will be stored * @param v The serialized data that will be stored in the k/v store */ void put(Key& k, const char* v) { size_t dst_node = k.get_home_node(); // Check if the key corresponds to this node if (dst_node == idx_) { // If so, put the data in this KVStore's map mtx_.lock(); map_.put(*k.get_keystring(), new String(v)); mtx_.unlock(); } else { // If not, send a Put message to the correct node Put p(&k, v); const char* msg = p.serialize(); send_to_node_(msg, dst_node); // Wait for an Ack confirming that the data was stored successfully while (!ack_recvd_) { sleep(1); if (has_shutdown) exit(-1); } ack_recvd_ = false; delete[] msg; } delete[] v; } /** * Gets the data stored at the given key, deserializes it, and returns it. * * @param k The key at which the reqested data is stored * * @return The serialized data blob */ const char* get(Key& k) { size_t dst_node = k.get_home_node(); const char* res; // Check if this key corresponds to this node if (dst_node == idx_) { // If so, get the data from this KVStore's map mtx_.lock(); String* serialized_data = dynamic_cast<String*>(map_.get(*k.get_keystring())); assert(serialized_data != nullptr); mtx_.unlock(); // Copy the data because the Map owns it String* copy = serialized_data->clone(); res = copy->steal(); delete copy; } else { // If not, send a Get message to the correct node Get g(&k); const char* msg = g.serialize(); send_to_node_(msg, dst_node); // Wait for a reply with the desired data while (reply_data_ == nullptr) { sleep(1); if (has_shutdown) exit(-1); } res = reply_data_; reply_data_ = nullptr; delete[] msg; } return res; } /** * Waits until there is data in the store at the given key, and then gets it, deserializes it, * and returns it. * * @param k The key at which the reqested data is stored * * @return The serialized data blob */ const char* wait_and_get(Key& k) { size_t dst_node = k.get_home_node(); // Check if this key corresponds to this node if (dst_node == idx_) { // If so, wait until the data is put into this node's map String* key_string = k.get_keystring(); bool contains_key = map_.contains(*key_string); while (!contains_key) { sleep(1); contains_key = map_.contains(*key_string); if (has_shutdown) exit(-1); } // Get the data return get(k); } else { // If not, send a WaitAndGet message to the correct node WaitAndGet wag(&k); const char* msg = wag.serialize(); send_to_node_(msg, dst_node); // Wait for a reply with the desired data while (wag_reply_data_ == nullptr) { sleep(1); if (has_shutdown) exit(-1); } const char* res = wag_reply_data_; wag_reply_data_ = nullptr; delete[] msg; return res; } } /** Retuns the number of nodes running in the system. */ size_t num_nodes() { return num_nodes_; } /** Returns the current node's index. */ size_t this_node() { return idx_; } // ############################# NETWORK-SPECIFIC FIELDS AND METHODS ########################### char* ip_; // This node's socket file descriptor int fd_; // struct that will be filled with basic info in order to generate // other full structs used to build sockets struct addrinfo hints_; // The file descriptor and address info of another node connecting to this once int their_fd_; struct sockaddr_storage their_addr_; // A string buffer used to send messages char* buffer_; // An array of socket file descriptors to the other nodes // The array indices are the node indices of each node int* nodes_; // master file descriptor list fd_set master_; // temporary fd list used by select() fd_set read_fds_; // the maxmimum fd value in the master list int fdmax_; // The server's directory containing every client IP // Used by the server only Directory* directory_; // The file descriptor for the socket connected to the Server // Used by the client only int servfd_; /** * Is this node running the role of the server? */ bool is_server() { return idx_ == 0; } /** * Startup protocol. * Creates the socket that clients will connect to this node through. * If this is a client, it also creates a socket to the server and sends it a message containing * the client's IP and node index. * * @param idx The index of the current node. */ void startup_() { buffer_ = new char[BUF_SIZE]; ip_ = idx_to_ip_(idx_); has_shutdown = false; // This is an array that maps the indices of each node to their socket fds nodes_ = new int[BACKLOG]; for (int i = 0; i < BACKLOG; i++) nodes_[i] = -1; // Fill an addrinfo struct for this node, configuring its options, address, and port struct addrinfo *info; memset(&hints_, 0, sizeof(hints_)); hints_.ai_family = AF_INET; hints_.ai_socktype = SOCK_STREAM; exit_if_not(getaddrinfo(ip_, PORT, &hints_, &info) == 0, "Call to getaddrinfo() failed"); // Use the struct to create a socket exit_if_not((fd_ = socket(info->ai_family, info->ai_socktype, info->ai_protocol)) >= 0, "Call to socket() failed"); // Bind the IP and port to the socket exit_if_not(bind(fd_, info->ai_addr, info->ai_addrlen) >= 0, "Call to bind() failed"); freeaddrinfo(info); if (is_server()) { directory_ = new Directory(); } else { // Wait a bit for the server to start up usleep(250000); // Calculate the server's IP using its node index (always 0) and use that to generate // another struct struct addrinfo *servinfo; char* serv_ip = idx_to_ip_(0); exit_if_not(getaddrinfo(serv_ip, PORT, &hints_, &servinfo) == 0, "Call to getaddrinfo() failed"); // Create the socket to the Server exit_if_not((servfd_ = socket(servinfo->ai_family, servinfo->ai_socktype, servinfo->ai_protocol)) >= 0, "Call to socket() failed"); // Connect to the Server int cnct = connect(servfd_, servinfo->ai_addr, servinfo->ai_addrlen); while (cnct < 0) { // Wait indefinitely until the lead node is available p("Node ", idx_).p(idx_, idx_).pln(": Connection to lead node failed.", idx_); sleep(1); cnct = connect(servfd_, servinfo->ai_addr, servinfo->ai_addrlen); if (has_shutdown) exit(-1); } p("Node ", idx_).p(idx_, idx_).pln(": Connection to lead node succeeded.", idx_); // Add the server fd to the fd/idx map nodes_[0] = servfd_; freeaddrinfo(servinfo); // Send IP to server in a Register message Register reg(new String(ip_), idx_); const char* msg = reg.serialize(); exit_if_not(send(servfd_, msg, strlen(msg) + 1, 0) > 0, "Sending IP to server failed"); delete[] msg; delete[] serv_ip; } // Start listening for incoming messages t_ = new std::thread(&KVStore::monitor_sockets_, this); } /** * Shutdown protocol. * Closes all sockets and deletes all fields. */ void shutdown() { has_shutdown = true; if (is_server()) { delete directory_; } else { close(servfd_); } clear_map_(); close(fd_); delete[] ip_; delete[] buffer_; delete[] nodes_; } /** * Send a message to a specific node. * * @param msg The message to be sent * @param dst The index of the destination node */ void send_to_node_(const char* msg, size_t dst) { exit_if_not(dst < num_nodes_, "Invalid dst node index"); int fd = nodes_[dst]; while (fd == -1) { // Wait indefinitely until the desired node is available sleep(1); p("Node ", idx_).p(idx_, idx_).p(": Could not find a node with index ", idx_) .pln(dst, idx_); fd = nodes_[dst]; if (has_shutdown) exit(-1); } exit_if_not(send(fd, msg, strlen(msg) + 1, 0) > 0, "Sending msg to other client failed"); } /** * Listens for incoming messages coming from other nodes on the network and then processes them * accordingly. */ void monitor_sockets_() { // length of other node's addrinfo struct socklen_t addrlen; // number of bytes read by recv() int nbytes; // The number of nodes on the network int num_nodes = 1; // The timeout argument for select() struct timeval tv; tv.tv_sec = 3; tv.tv_usec = 0; // Used to concat messages bigger than BUFSIZE StrBuff buff; // Clear the two fd lists FD_ZERO(&master_); FD_ZERO(&read_fds_); // Start listening exit_if_not(listen(fd_, BACKLOG) == 0, "Call to listen() failed"); // Add this Client's fd and the Server's to the master list and use them to initialize // the max fd value FD_SET(fd_, &master_); if (is_server()) { fdmax_ = fd_; } else { FD_SET(servfd_, &master_); fdmax_ = fd_ > servfd_ ? fd_ : servfd_; } // Main loop for (;;) { read_fds_ = master_; // Copy the master list // Select the existing socket connections and iterate through them if (select(fdmax_ + 1, &read_fds_, NULL, NULL, &tv) < 0) return; for (int i = 0; i <= fdmax_; i++) { // In case shutdown() was called from the other thread if (has_shutdown) return; if (FD_ISSET(i, &read_fds_)) { if (i == fd_) { // Found a new connection if (num_nodes + 1 > BACKLOG) { // The network is full, do not accept this connection p("Node ", idx_).p(idx_, idx_) .pln(": Network is full, cannot accept new connection.", idx_); continue; } num_nodes++; // The node is receiving a new connection from another one addrlen = sizeof(their_addr_); // Accept the connection and add the new socket fd to the master list exit_if_not((their_fd_ = accept(fd_, (struct sockaddr*)&their_addr_, &addrlen)) >= 0, "Call to accept() failed"); FD_SET(their_fd_, &master_); // Update the max fd value if (their_fd_ > fdmax_) { fdmax_ = their_fd_; } } else { // Receiving a message if ((nbytes = recv(i, buffer_, BUF_SIZE, 0)) <= 0) { // Connection to the other node was closed or there was an error, // so shut down shutdown(); return; } else { buff.c(buffer_, nbytes); // Serialized messages are terminated with newlines, so if the buffer // does not end with a newline, the message was chunked if (buffer_[nbytes - 2] != '\n') continue; // Figure out what kind of message was received char* serial_msg = buff.c_str(); Deserializer ds(serial_msg); Message* m = ds.deserialize_message(); assert(m != nullptr); switch (m->kind()) { case MsgKind::Directory: process_directory_(m->as_directory()); break; case MsgKind::Register: process_register_(m->as_register(), i); break; case MsgKind::Reply: process_reply_(m->as_reply()); break; case MsgKind::Ack: { // Set the value that put() is waiting for above ack_recvd_ = true; delete m; break; } case MsgKind::Put: threads_->push_back(std::thread(&KVStore::process_put_, this, m->as_put(), i)); break; case MsgKind::Get: threads_->push_back(std::thread(&KVStore::process_get_, this, m->as_get(), i)); break; case MsgKind::WaitAndGet: threads_->push_back(std::thread(&KVStore::process_wag_, this, m->as_wait_and_get(), i)); break; default: shutdown(); } delete[] serial_msg; } } } } } } /** * Client function * Parse the directory message sent from the server. * * @param directory The directory */ void process_directory_(Directory* directory) { Vector* ips = directory->get_addresses(); IntVector* indices = directory->get_indices(); for (int i = 0; i < ips->size(); i++) { char* ip = ips->get(i)->c_str(); if (strcmp(ip, ip_) != 0) connect_to_client_(ip, indices->get(i)); } delete directory; } /** * Process the given Register message sent by another node wanting to connect with this one. */ void process_register_(Register* reg, int fd) { char* new_ip = reg->get_ip()->c_str(); size_t new_idx = reg->get_sender(); if (is_server()) { // A client is registering with the server // Add the new IP to the directory directory_->add_client(new_ip, new_idx); // Send the updated directory back to the client const char* serial_directory = directory_->serialize(); exit_if_not(send(fd, serial_directory, strlen(serial_directory) + 1, 0) > 0, "Call to send() failed"); delete[] serial_directory; } // Keep track of the sender's socket fd and node index nodes_[new_idx] = fd; delete reg; } void process_reply_(Reply* rep) { MsgKind req = rep->get_request(); const char* v = rep->get_value(); // Set the values that get() and wait_and_get() wait for above if (req == MsgKind::WaitAndGet) wag_reply_data_ = v; else reply_data_ = v; delete rep; } /** * Processes the given Put message. * * @param p The message * @param fd The socket fd to send the Ack back to */ void process_put_(Put* p, int fd) { Key* k = p->get_key(); const char* v = p->get_value(); // Ensure that this message was sent to the right node exit_if_not(k->get_home_node() == idx_, "Put was sent to incorrect node"); put(*k, v); // Reply with an Ack confirming that the put operation was successful Ack* a = new Ack(); const char* msg = a->serialize(); exit_if_not(send(fd, msg, strlen(msg) + 1, 0) > 0, "Call to send() failed"); delete p; delete k; delete a; delete[] msg; } /** * Starts the get operation in a separate thread */ void process_get_(Get* g, int fd) { Key* k = g->get_key(); // Ensure that this message was sent to the right node exit_if_not(k->get_home_node() == idx_, "Put was sent to incorrect node"); const char* res = get(*k); // Send back a Reply with the data Reply r(res, MsgKind::Get); const char* msg = r.serialize(); exit_if_not(send(fd, msg, strlen(msg) + 1, 0) > 0, "Call to send() failed"); delete g; delete k; delete[] msg; delete[] res; } /** * Starts the wait_and_get operation in a separate thread */ void process_wag_(WaitAndGet* wag, int fd) { Key* k = wag->get_key(); // Ensure that this message was sent to the right node exit_if_not(k->get_home_node() == idx_, "Put was sent to incorrect node"); const char* res = wait_and_get(*k); // Send back a Reply with the data Reply r(res, MsgKind::WaitAndGet); const char* msg = r.serialize(); exit_if_not(send(fd, msg, strlen(msg) + 1, 0) > 0, "Call to send() failed"); delete wag; delete k; delete[] msg; delete[] res; } /** * Client function * Create a socket to the client at the given IP, connect to it, and send it a Register message. * * @param ip The IP address of the other client * @param idx The node index of the other client */ void connect_to_client_(char* ip, size_t idx) { struct addrinfo* client_info; int client_fd; // Generate an addrinfo struct for the other client memset(&hints_, 0, sizeof(hints_)); hints_.ai_family = AF_INET; hints_.ai_socktype = SOCK_STREAM; exit_if_not(getaddrinfo(ip, PORT, &hints_, &client_info) == 0, "Call to getaddrinfo() failed"); // Create a socket to connect to the client exit_if_not((client_fd = socket(client_info->ai_family, client_info->ai_socktype, client_info->ai_protocol)) >= 0, "Call to socket() failed"); // Connect to the client exit_if_not(connect(client_fd, client_info->ai_addr, client_info->ai_addrlen) >= 0, "Call to connect() failed"); freeaddrinfo(client_info); // Send the client a Register message Register reg(new String(ip_), idx_); const char* msg = reg.serialize(); exit_if_not(send(client_fd, msg, strlen(msg) + 1, 0) > 0, "Sending Register to other client failed"); // Add the fd to the master list FD_SET(client_fd, &master_); // Update the max fd value if (client_fd > fdmax_) { fdmax_ = client_fd; } // Keep track of the client's fd and node index nodes_[idx] = client_fd; delete[] msg; } /** * Empties the fd/ip map and closes every fd */ void clear_map_() { for (int i = 0; i < BACKLOG; i++) { int fd = nodes_[i]; if (fd != -1) { close(fd); nodes_[i] = -1; } } } /** * The IP address of a node is 127.0.0.x where x is the node index + 1. * So given a node index, this function returns the corresponding IP address. */ char* idx_to_ip_(size_t idx) { char* ip = new char[INET_ADDRSTRLEN + 1]; int bytes = sprintf(ip, "127.0.0.%zu", idx + 1); exit_if_not(bytes <= INET_ADDRSTRLEN + 1, "Invalid index"); return ip; } };
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/sync/base/passphrase_enums.h" #include "base/check_op.h" #include "base/notreached.h" namespace syncer { bool IsExplicitPassphrase(PassphraseType type) { switch (type) { case PassphraseType::kImplicitPassphrase: case PassphraseType::kKeystorePassphrase: case PassphraseType::kTrustedVaultPassphrase: return false; case PassphraseType::kFrozenImplicitPassphrase: case PassphraseType::kCustomPassphrase: return true; } NOTREACHED(); return false; } sync_pb::NigoriSpecifics::PassphraseType ProtoPassphraseInt32ToProtoEnum( ::google::protobuf::int32 type) { return sync_pb::NigoriSpecifics::PassphraseType_IsValid(type) ? static_cast<sync_pb::NigoriSpecifics::PassphraseType>(type) : sync_pb::NigoriSpecifics::UNKNOWN; } base::Optional<PassphraseType> ProtoPassphraseInt32ToEnum( ::google::protobuf::int32 type) { switch (ProtoPassphraseInt32ToProtoEnum(type)) { case sync_pb::NigoriSpecifics::IMPLICIT_PASSPHRASE: return PassphraseType::kImplicitPassphrase; case sync_pb::NigoriSpecifics::KEYSTORE_PASSPHRASE: return PassphraseType::kKeystorePassphrase; case sync_pb::NigoriSpecifics::CUSTOM_PASSPHRASE: return PassphraseType::kCustomPassphrase; case sync_pb::NigoriSpecifics::FROZEN_IMPLICIT_PASSPHRASE: return PassphraseType::kFrozenImplicitPassphrase; case sync_pb::NigoriSpecifics::TRUSTED_VAULT_PASSPHRASE: return PassphraseType::kTrustedVaultPassphrase; case sync_pb::NigoriSpecifics::UNKNOWN: // This must be an unknown value coming from future versions or a field // actually being populated with UNKNOWN (which is a protocol violation). break; } return base::nullopt; } sync_pb::NigoriSpecifics::PassphraseType EnumPassphraseTypeToProto( PassphraseType type) { switch (type) { case PassphraseType::kImplicitPassphrase: return sync_pb::NigoriSpecifics::IMPLICIT_PASSPHRASE; case PassphraseType::kKeystorePassphrase: return sync_pb::NigoriSpecifics::KEYSTORE_PASSPHRASE; case PassphraseType::kCustomPassphrase: return sync_pb::NigoriSpecifics::CUSTOM_PASSPHRASE; case PassphraseType::kFrozenImplicitPassphrase: return sync_pb::NigoriSpecifics::FROZEN_IMPLICIT_PASSPHRASE; case PassphraseType::kTrustedVaultPassphrase: return sync_pb::NigoriSpecifics::TRUSTED_VAULT_PASSPHRASE; } NOTREACHED(); return sync_pb::NigoriSpecifics::IMPLICIT_PASSPHRASE; } KeyDerivationMethod ProtoKeyDerivationMethodToEnum( ::google::protobuf::int32 method) { DCHECK_GE(method, 0); switch (method) { case sync_pb::NigoriSpecifics::UNSPECIFIED: // This is the default value; it comes from an old client (<M70) which // does not know about this field. These old clients all use PBKDF2. return KeyDerivationMethod::PBKDF2_HMAC_SHA1_1003; case sync_pb::NigoriSpecifics::PBKDF2_HMAC_SHA1_1003: return KeyDerivationMethod::PBKDF2_HMAC_SHA1_1003; case sync_pb::NigoriSpecifics::SCRYPT_8192_8_11: return KeyDerivationMethod::SCRYPT_8192_8_11; } // We do not know about this value. It is likely a method added in a newer // version of Chrome. return KeyDerivationMethod::UNSUPPORTED; } sync_pb::NigoriSpecifics::KeyDerivationMethod EnumKeyDerivationMethodToProto( KeyDerivationMethod method) { switch (method) { case KeyDerivationMethod::PBKDF2_HMAC_SHA1_1003: return sync_pb::NigoriSpecifics::PBKDF2_HMAC_SHA1_1003; case KeyDerivationMethod::SCRYPT_8192_8_11: return sync_pb::NigoriSpecifics::SCRYPT_8192_8_11; case KeyDerivationMethod::UNSUPPORTED: // This value does not have a counterpart in the protocol proto enum, // because it is just a client side abstraction. break; } NOTREACHED(); return sync_pb::NigoriSpecifics::UNSPECIFIED; } } // namespace syncer
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#include <iostream> #include <utility> #include <string> #include <vector> #include <type_traits> #include <sstream> #include <numeric> #include <algorithm> #include "io.h" #include "Box.h" #include "utils.h" //convert to collection of unit tests //CHECK_EQUALS(), ASSERT_TRUE() type stuff, etc int main(int argc, char *argv[]) { using namespace my; using Box = B<unsigned>; using V = std::vector<Box>; //expect cg at 3,3 cout << center_of_gravity(V{Box{1,1,2,2},Box{3,3,2,2}}); //expect 4,4 cout << center_of_gravity( V{ Box{0,0,2,2}, Box{0,7,2,2}, Box{3,3,2,2}, Box{7,0,2,2}, Box{7,7,2,2} }); cout << center_of_gravity( V{ Box{0,0,2,2}, Box{0,7,2,2}, Box{7,0,2,2}, Box{7,7,2,2} }); cout << center_of_gravity( V{ Box{0,0,2,2}, Box{0,7,2,2}, Box{2,2,4,4}, Box{7,0,2,2}, Box{7,7,2,2} }); return 0; }
[ "c@c.co" ]
c@c.co
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/c++/src/OrcFile.cc
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mingmwang/orc
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/** * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "orc/OrcFile.hh" #include "Adaptor.hh" #include "orc/Exceptions.hh" #include <errno.h> #include <fcntl.h> #include <stdio.h> #include <sys/mman.h> #include <sys/stat.h> #include <sys/types.h> #include <unistd.h> #include <string.h> namespace orc { class FileInputStream : public InputStream { private: std::string filename ; int file; uint64_t totalLength; public: FileInputStream(std::string _filename) { filename = _filename ; file = open(filename.c_str(), O_RDONLY); if (file == -1) { throw ParseError("Can't open " + filename); } struct stat fileStat; if (fstat(file, &fileStat) == -1) { throw ParseError("Can't stat " + filename); } totalLength = static_cast<uint64_t>(fileStat.st_size); } ~FileInputStream() override; uint64_t getLength() const override { return totalLength; } uint64_t getNaturalReadSize() const override { return 128 * 1024; } void read(void* buf, uint64_t length, uint64_t offset) override { if (!buf) { throw ParseError("Buffer is null"); } ssize_t bytesRead = pread(file, buf, length, static_cast<off_t>(offset)); if (bytesRead == -1) { throw ParseError("Bad read of " + filename); } if (static_cast<uint64_t>(bytesRead) != length) { throw ParseError("Short read of " + filename); } } const std::string& getName() const override { return filename; } }; FileInputStream::~FileInputStream() { close(file); } std::unique_ptr<InputStream> readFile(const std::string& path) { #ifdef BUILD_LIBHDFSPP if(strncmp (path.c_str(), "hdfs://", 7) == 0){ return orc::readHdfsFile(std::string(path)); } else { #endif return orc::readLocalFile(std::string(path)); #ifdef BUILD_LIBHDFSPP } #endif } std::unique_ptr<InputStream> readLocalFile(const std::string& path) { return std::unique_ptr<InputStream>(new FileInputStream(path)); } OutputStream::~OutputStream() { // PASS }; class FileOutputStream : public OutputStream { private: std::string filename; int file; uint64_t bytesWritten; bool closed; public: FileOutputStream(std::string _filename) { bytesWritten = 0; filename = _filename; closed = false; file = open( filename.c_str(), O_CREAT | O_WRONLY | O_TRUNC, S_IRUSR | S_IWUSR); if (file == -1) { throw ParseError("Can't open " + filename); } } ~FileOutputStream() override; uint64_t getLength() const override { return bytesWritten; } uint64_t getNaturalWriteSize() const override { return 128 * 1024; } void write(const void* buf, size_t length) override { if (closed) { throw std::logic_error("Cannot write to closed stream."); } ssize_t bytesWrite = ::write(file, buf, length); if (bytesWrite == -1) { throw ParseError("Bad write of " + filename); } if (static_cast<uint64_t>(bytesWrite) != length) { throw ParseError("Short write of " + filename); } bytesWritten += static_cast<uint64_t>(bytesWrite); } const std::string& getName() const override { return filename; } void close() override { if (!closed) { ::close(file); closed = true; } } }; FileOutputStream::~FileOutputStream() { if (!closed) { ::close(file); closed = true; } } std::unique_ptr<OutputStream> writeLocalFile(const std::string& path) { return std::unique_ptr<OutputStream>(new FileOutputStream(path)); } } #ifndef HAS_STOLL #include <sstream> int64_t std::stoll(std::string str) { int64_t val = 0; stringstream ss ; ss << str ; ss >> val ; return val; } #endif
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omalley@apache.org
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joyfish/Coco2d-xRes
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1. 使用各自的纹理来创建精灵,由此导致的纹理过小和纹理切换次数过多是产生瓶颈的根源。针对这 个问题,一个简单的解决方案是碎图合并与精灵框帧。碎图合并可以将许多零碎的小图片合并到一张大图里,并且这张大 图的大小恰好符合OpenGL的纹理规范,从空间上减少无谓的浪费。框帧是纹理中的一部分,当我们把小纹理合并好之后就 可以利用精灵框帧来创建精灵了。 CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("all.plist"); 2. 有了足够大的纹理图后,就可以考虑从渲染次数上进一步优化了。如果不需要切换绑定纹理,那么几个OpenGL的渲染请求 是可以批量提交的,也就是说,在同一纹理下的绘制都可以一次提交完成。在Cocos2d-x中,我们提供了CCSpriteBatchNode 来实现这一优化。 3. 在一些低端设备上依然难以让游戏流畅地运行起来。为高端设备准备的纹理资源 色彩深度较高,运行时占用大量的内存或显存,而低端设备的内存或显存空间不足,游戏运行时会表现得十分缓慢,甚至 无法运行,这是一个十分常见的问题。这个时候我们不得不考虑从资源质量的角度做一些优化了。 很多时候我们希望控制游戏包的尺寸,以方便玩家下载游戏。在我们已经把纹理尺寸优化到极致后,降低色彩 深度就是继续减小游戏尺寸唯一的选择了。幸运的是,TexturePacker提供了方便的功能来压缩色彩深度,从而减少资源的 占用。 默认情况下,我们导出的纹理图片是RGBA8888格式的,它的含义是每个像素的红、蓝、绿、不透明度4个值分别占用8比 特(相当于1字节),因此一个像素总共需要使用4个字节表示。若降低纹理的品质,则可以采用RGBA4444格式(如图10-10 所示)来保存图片。RGBA4444图片的每一个像素中每个分量只占用4比特,因此一个像素总共占用2字节,图片大小将整 整减少一半。对于不透明的图片,我们可以选择无Alpha通道的颜色格式,例如RGB565,可以在不增加尺寸的同时提高图 像品质。各种图像编辑器通常都可以修改图片的色彩深度,TexturePacker也提供了这个功能。
[ "906391500@qq.com" ]
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// Copyright Yamashta, Daisuke 2017-2018 // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #if !defined(FMP_A6375D7A_31AC_4C84_B484_AB9791156620) #define FMP_A6375D7A_31AC_4C84_B484_AB9791156620 #include <fmp/detail/eval_impl.hpp> namespace fmp { template <typename T> struct eval : public detail::eval_impl<T, has_type<T>::value> { }; template <typename T> using eval_t = typename eval<T>::type; template <typename T, int Level> struct evalcL : public detail::evalcL_impl<T, Level, has_type<T>::value && (Level > 0)> { }; template <typename T, int Level> using evalcL_t = typename evalcL<T, Level>::type; template <typename T, typename Level> struct evalL : public evalcL<T, Level::value> { }; template <typename T, typename Level> using evalL_t = typename evalL<T, Level>::type; } /* ns: fmp */ #endif /* if not defined 'FMP_A6375D7A_31AC_4C84_B484_AB9791156620' */
[ "yamasdais@gmail.com" ]
yamasdais@gmail.com
2b7b0dc83bf400f4724a2f5226c0949a532f5de4
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/studia/main.cpp
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[]
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Kas234/projekt1
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#include <iostream> main () { using namespace std; // namespace std; cout <<"Witaj na pokladzie"<<endl; int wys, punkty_karne; cout << "Na jakiej wysokosci lecimy? : "; cin >> wys; if (wys<500){ cout<< wys<< "metrow to za nisko."<<endl; punkty_karne =1; } else {cout<<wys<< "Jestes bezpieczny"<<endl; punkty_karne=0; } return 0; }
[ "k.weglarz@op.pl" ]
k.weglarz@op.pl
1503867d72835ad738a54c9d412dbf277dfbdc40
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/groups/bdl/bdls/bdls_pipeutil.t.cpp
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villevoutilainen/bde
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2020-05-15T03:43:36.725050
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// bdls_pipeutil.t.cpp -*-C++-*- // ---------------------------------------------------------------------------- // NOTICE // // This component is not up to date with current BDE coding standards, and // should not be used as an example for new development. // ---------------------------------------------------------------------------- #include <bdls_pipeutil.h> #include <bslim_testutil.h> #include <bsls_platform.h> #include <bdls_pathutil.h> #include <bdls_filesystemutil.h> #include <bsl_algorithm.h> #include <bsl_cstdlib.h> #include <bsl_c_stdlib.h> #include <bsl_iostream.h> using namespace BloombergLP; using namespace bsl; // automatically added by script // ============================================================================ // STANDARD BDE ASSERT TEST FUNCTION // ---------------------------------------------------------------------------- namespace { int testStatus = 0; void aSsErT(bool condition, const char *message, int line) { if (condition) { cout << "Error " __FILE__ "(" << line << "): " << message << " (failed)" << endl; if (0 <= testStatus && testStatus <= 100) { ++testStatus; } } } } // close unnamed namespace // ============================================================================ // STANDARD BDE TEST DRIVER MACRO ABBREVIATIONS // ---------------------------------------------------------------------------- #define ASSERT BSLIM_TESTUTIL_ASSERT #define ASSERTV BSLIM_TESTUTIL_ASSERTV #define LOOP_ASSERT BSLIM_TESTUTIL_LOOP_ASSERT #define LOOP0_ASSERT BSLIM_TESTUTIL_LOOP0_ASSERT #define LOOP1_ASSERT BSLIM_TESTUTIL_LOOP1_ASSERT #define LOOP2_ASSERT BSLIM_TESTUTIL_LOOP2_ASSERT #define LOOP3_ASSERT BSLIM_TESTUTIL_LOOP3_ASSERT #define LOOP4_ASSERT BSLIM_TESTUTIL_LOOP4_ASSERT #define LOOP5_ASSERT BSLIM_TESTUTIL_LOOP5_ASSERT #define LOOP6_ASSERT BSLIM_TESTUTIL_LOOP6_ASSERT #define Q BSLIM_TESTUTIL_Q // Quote identifier literally. #define P BSLIM_TESTUTIL_P // Print identifier and value. #define P_ BSLIM_TESTUTIL_P_ // P(X) without '\n'. #define T_ BSLIM_TESTUTIL_T_ // Print a tab (w/o newline). #define L_ BSLIM_TESTUTIL_L_ // current Line number int main(int argc, char *argv[]) { int test = argc > 1 ? bsl::atoi(argv[1]) : 0; bool verbose = argc > 2; // bool veryVerbose = argc > 3; // bool veryVeryVerbose = argc > 4; // bool veryVeryVeryVerbose = argc > 5; switch(test) { case 0: case 1: { /////////////////////////////////////////////////////////////////////// // makeCanonicalName test // // makeCanonicalName() is, well, canonical. Here we re-implement its // canonical behavior and ensure that the function behaves that way. /////////////////////////////////////////////////////////////////////// if (verbose) { cout << "makeCanonicalName test" << endl; } #ifdef BSLS_PLATFORM_OS_WINDOWS bsl::string compare("\\\\.\\pipe\\foo.bar"); #else bsl::string compare; const char* tmpdirPtr; if (0 != (tmpdirPtr = bsl::getenv("TMPDIR"))) { compare = tmpdirPtr; } else { bdls::FilesystemUtil::getWorkingDirectory(&compare); } ASSERT(0 == bdls::PathUtil::appendIfValid(&compare, "foo.bar")); #endif bsl::string name; ASSERT(0 == bdls::PipeUtil::makeCanonicalName(&name, "FOO.Bar")); LOOP2_ASSERT(name, compare, name == compare); if (verbose) { P(name) } } break; default: { cerr << "WARNING: CASE `" << test << "' NOT FOUND." << endl; testStatus = -1; } } if (testStatus > 0) { cerr << "Error, non-zero test status = " << testStatus << "." << endl; } return testStatus; } // ---------------------------------------------------------------------------- // Copyright 2015 Bloomberg Finance L.P. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // ----------------------------- END-OF-FILE ----------------------------------
[ "mgiroux@bloomberg.net" ]
mgiroux@bloomberg.net
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/mediasoup-client/deps/webrtc/src/modules/rtp_rtcp/source/rtcp_packet/app.cc
c839b72a8798ac9d42d021e8bfe127dc0a2c12ff
[ "BSD-3-Clause", "LicenseRef-scancode-unknown-license-reference", "LicenseRef-scancode-google-patent-license-webrtc", "LicenseRef-scancode-google-patent-license-webm", "MIT" ]
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whatisor/mediasoup-client-android
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refs/heads/master
2023-04-26T12:24:18.355241
2023-01-02T16:55:19
2023-01-02T16:55:19
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/* * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "modules/rtp_rtcp/source/rtcp_packet/app.h" #include <string.h> #include <cstdint> #include "modules/rtp_rtcp/source/byte_io.h" #include "modules/rtp_rtcp/source/rtcp_packet/common_header.h" #include "rtc_base/checks.h" #include "rtc_base/logging.h" namespace webrtc { namespace rtcp { constexpr uint8_t App::kPacketType; constexpr size_t App::kMaxDataSize; // Application-Defined packet (APP) (RFC 3550). // // 0 1 2 3 // 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 // +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ // |V=2|P| subtype | PT=APP=204 | length | // +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ // 0 | SSRC/CSRC | // +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ // 4 | name (ASCII) | // +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ // 8 | application-dependent data ... // +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ App::App() : sub_type_(0), name_(0) {} App::~App() = default; bool App::Parse(const CommonHeader& packet) { RTC_DCHECK_EQ(packet.type(), kPacketType); if (packet.payload_size_bytes() < kAppBaseLength) { RTC_LOG(LS_WARNING) << "Packet is too small to be a valid APP packet"; return false; } if (packet.payload_size_bytes() % 4 != 0) { RTC_LOG(LS_WARNING) << "Packet payload must be 32 bits aligned to make a valid APP packet"; return false; } sub_type_ = packet.fmt(); SetSenderSsrc(ByteReader<uint32_t>::ReadBigEndian(&packet.payload()[0])); name_ = ByteReader<uint32_t>::ReadBigEndian(&packet.payload()[4]); data_.SetData(packet.payload() + kAppBaseLength, packet.payload_size_bytes() - kAppBaseLength); return true; } void App::SetSubType(uint8_t subtype) { RTC_DCHECK_LE(subtype, 0x1f); sub_type_ = subtype; } void App::SetData(const uint8_t* data, size_t data_length) { RTC_DCHECK(data); RTC_DCHECK_EQ(data_length % 4, 0) << "Data must be 32 bits aligned."; RTC_DCHECK_LE(data_length, kMaxDataSize) << "App data size " << data_length << " exceed maximum of " << kMaxDataSize << " bytes."; data_.SetData(data, data_length); } size_t App::BlockLength() const { return kHeaderLength + kAppBaseLength + data_.size(); } bool App::Create(uint8_t* packet, size_t* index, size_t max_length, PacketReadyCallback callback) const { while (*index + BlockLength() > max_length) { if (!OnBufferFull(packet, index, callback)) return false; } const size_t index_end = *index + BlockLength(); CreateHeader(sub_type_, kPacketType, HeaderLength(), packet, index); ByteWriter<uint32_t>::WriteBigEndian(&packet[*index + 0], sender_ssrc()); ByteWriter<uint32_t>::WriteBigEndian(&packet[*index + 4], name_); memcpy(&packet[*index + 8], data_.data(), data_.size()); *index += (8 + data_.size()); RTC_DCHECK_EQ(index_end, *index); return true; } } // namespace rtcp } // namespace webrtc
[ "wuhaiyang1213@gmail.com" ]
wuhaiyang1213@gmail.com
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/test/src/capacity.cpp
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2018-08-02T16:43:19
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#include "utility.hpp" #include <cstddef> /* Theme: Harry Potter. */ TEST_CASE("empty stack") { const std::string first{ "Blimey!" }; rapidstring s; rs_init(&s); REQUIRE(rs_empty(&s)); rs_cpy(&s, first.data()); REQUIRE(!rs_empty(&s)); rs_free(&s); } TEST_CASE("empty heap") { const std::string first{ "You're a wizard Harry... I'm a what?" }; rapidstring s; rs_init(&s); REQUIRE(rs_empty(&s)); rs_cpy(&s, first.data()); REQUIRE(!rs_empty(&s)); rs_free(&s); } TEST_CASE("reserve stack to heap") { constexpr std::size_t cap{ 100 }; const std::string first{ "Bloody hell!" }; rapidstring s; rs_init_w(&s, first.data()); rs_reserve(&s, cap); REQUIRE(rs_cap(&s) >= cap); VALIDATE_RS(&s, first); rs_free(&s); } TEST_CASE("reserve grow heap") { constexpr std::size_t cap{ 300 }; const std::string first{ "THIRTY-ZERO! TAKE THAT, YOU DIRTY, CHEATING-" "Jordan, if you can't commentate in an unbaised way-!" "I'm telling it like it is, Professor!" }; rapidstring s; rs_init_w(&s, first.data()); rs_reserve(&s, cap); REQUIRE(rs_cap(&s) >= cap); VALIDATE_RS(&s, first); rs_free(&s); } TEST_CASE("shrink to fit stack") { const std::string first{ "AVADA KEDAVRA!" }; rapidstring s; rs_init_w(&s, first.data()); rs_shrink_to_fit(&s); VALIDATE_RS(&s, first); rs_free(&s); } TEST_CASE("shrink to fit heap") { const std::string first{ "'Jiggery pokery!' said Harry in a fierce voice. 'Hocus " "pocus - squiggly wiggly -'" "'MUUUUUUM!' howled Dudley, 'He’s doing you know what!'" }; rapidstring s; rs_init_w(&s, first.data()); rs_shrink_to_fit(&s); VALIDATE_RS(&s, first); rs_free(&s); }
[ "john.boyer@tutanota.com" ]
john.boyer@tutanota.com
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/src/search/Search.h
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/* * File name: Search.h * Date: 2013/09/09 12:52 * Author: */ #ifndef __LFL__SEARCH__SEARCH_H__ #define __LFL__SEARCH__SEARCH_H__ #include <common.h> #include "SearchConfig.h" #include "Data.h" #include "Attribute.h" #include "../common/Chain.h" #include "Task.h" #include "TaskQueue.h" #include "AbstractExtension.h" namespace lfl { namespace search { class Search { protected: /** * Configuration of the search algorithm */ SearchConfig& m_config; /** * Data stored in the form of fuzzy chains */ Data m_data; /** * Internal queue of tasks to be processed */ TaskQueue m_taskQueue; /** * Extension that is responsible for pruning of rules and other * controlling of the search algorithm */ AbstractExtension* m_extension; int m_working; /** * A factory method for allocation of a new Task */ virtual Task* createTask() { return new Task(); } /** * Initialize data before starting the search algorithm. */ virtual void initializeData() { m_data.initialize(); } /** * Initialize extensions before starting the search algorithm. */ virtual void initializeExtension() { if (m_extension) { m_extension->setConfig(&m_config); m_extension->setData(&m_data); m_extension->initialize(); } } /** * Initialize the search algorithm and set a starting task to the m_taskQueue. */ virtual void initializeSearch() { Task* task = createTask(); // empty LHS std::copy(m_config.getLhs().begin(), m_config.getLhs().end(), back_inserter(task->getSoFarLhs())); // RHS is available std::copy(m_config.getRhs().begin(), m_config.getRhs().end(), back_inserter(task->getOriginalRhs())); m_taskQueue.push(task); } virtual bool workDone() { bool r; #pragma omp critical(TASK_QUEUE) { r = m_taskQueue.empty() && m_working <= 0; //if (m_taskQueue.size() % 10 == 0) //std::cout << "queuesize: " << m_taskQueue.size() << "\n"; } return r; } virtual void taskFinished() { #pragma omp critical(TASK_QUEUE) { m_working--; } } /** * Obtain task to be processed. If all tasks have been processed, return NULL. * This implementation simply gets a task from the top of the m_taskQueue. */ virtual Task* receiveTask() { return popTask(); } Task* popTask() { Task* task; #pragma omp critical(TASK_QUEUE) { if (m_taskQueue.empty()) { task = 0; } else { task = m_taskQueue.top(); m_taskQueue.pop(); m_working++; } } //std::cout << "Received task: " << task << std::endl; return task; } virtual void sendTask(Task* task) { pushTask(task); } void pushTask(Task* task) { //std::cout << "Sending task: " << task << std::endl; #pragma omp critical(TASK_QUEUE) { m_taskQueue.push(task); } } virtual void postponeTask(Task* task) { #pragma omp critical(TASK_QUEUE) { //std::cout << "Postponing task: " << task << std::endl; m_taskQueue.postpone(task); } } /** * Process the given task. */ virtual void processTask(Task* task) { Task* child = NULL; bool diveableStored = false; if (!m_extension->initializeRhs(task)) { postponeTask(task); } else { if (!m_extension->isRedundantLhs(task)) { updateLhsChain(task); m_extension->computeLhsStatistics(task); if (!m_extension->isPrunableLhs(task)) { for (; task->hasRhs(); task->nextRhs()) { if (!m_extension->isRedundantRhs(task)) { updateRhsChain(task); m_extension->computeRhsStatistics(task); if (!m_extension->isPrunableRhs(task)) { if (m_extension->isCandidate(task)) { m_extension->storeCandidate(task); } if (m_extension->isOkToDiveRhs(task)) { task->putSoFarRhs(); } } } } if (m_extension->isOkToDiveLhs(task)) { m_extension->storeDiveable(task); diveableStored = true; if (task->getSoFarLhs().size() > 0) { child = createTask(); task->initializeChildTask(child); } if (!task->isEmptyLhs()) { task->putSoFarLhs(); } } } } if (!diveableStored) { m_extension->storeNonDiveable(task); } task->nextLhs(); if (task->hasLhs()) { sendTask(task); } else { delete task; } if (child) { sendTask(child); } } } /** * Perform t-norm computations in order to set m_lhsChain. */ void updateLhsChain(Task* task) { if (task->hasLhs()) { // non-empty LHS Attribute *attr = m_data.getAttribute(task->getCurrentLhs()); lfl::Chain* newChain = attr->getChain()->copy(); if (task->getParentLhsChain() != NULL) { newChain->combineWith(task->getParentLhsChain(), m_config.getConjunction()); } task->setLhsChain(newChain); } else { // LHS is empty, we do not have any chain task->setLhsChain(NULL); } } /** * Perform t-norm computations in order to set m_rhsChain. */ void updateRhsChain(Task* task) { Attribute *attr = m_data.getAttribute(task->getCurrentRhs()); lfl::Chain* newChain = attr->getChain()->copy(); if (task->getLhsChain() != NULL) { newChain->combineWith(task->getLhsChain(), m_config.getConjunction()); } task->setRhsChain(newChain); } public: Search(SearchConfig& config, AbstractExtension* extension) : m_config(config), m_data(config.getRowCount(), config.getColCount(), config.getVariables()), m_extension(extension), m_working(0) { } virtual ~Search() { } Data& getData() { return m_data; } /** * Run the main search loop */ virtual void run() { initializeData(); initializeExtension(); initializeSearch(); runLoop(); } virtual void runLoop() { #ifdef _OPENMP int nthreads = m_config.getNumThreads(); #pragma omp parallel num_threads(nthreads) default(shared) #endif while (!workDone()) { Task* task = receiveTask(); if (task) { processTask(task); taskFinished(); } } } }; }} #endif
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/prof-ui.cpp
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#include <cstdio> #include <cstring> #include <linux/types.h> #include <vector> #include <type_traits> #include "DataLink/HostPacket/HostPacket.hpp" #include "DataLink/LinkLayer/TcpLink.hpp" #include "DataLink/ProtocolLayer/DefaultProtocol.hpp" class ProfilingResponse { public: __u64 cycleCount; __u64 retInstrCount; __u64 ctxSwitches; __u64 cpuFrequency; ProfilingResponse() { cycleCount = 0; retInstrCount = 0; ctxSwitches = 0; cpuFrequency = 0; } void deserialize(LinkStream& payload) { payload >> cycleCount; payload >> retInstrCount; payload >> ctxSwitches; payload >> cpuFrequency; } }; void printResults(ProfilingResponse& result) { printf("\nProfiling result:\n"); printf("%20llu cycles\n", result.cycleCount); printf("%20llu retired instructions\n", result.retInstrCount); printf("%20.2f cycles per instruction\n", ((float) result.cycleCount / result.retInstrCount)); printf("%20llu context switches\n", result.ctxSwitches); printf("%20.2f MHz core clock\n", ((float)result.cpuFrequency / 1000000.0)); double timeElapsed = (result.cycleCount / 0.6); int unitIndex = 0; const char* units[] = { "ns", "us", "ms", "s" }; if (timeElapsed > 1000.0) { timeElapsed = timeElapsed / 1000.0; unitIndex++; } if (timeElapsed > 1000.0) { timeElapsed = timeElapsed / 1000.0; unitIndex++; } if (timeElapsed > 1000.0) { timeElapsed = timeElapsed / 1000.0; unitIndex++; } printf("%20.2f %s task time\n", timeElapsed, units[unitIndex]); } class InfoPacket { public: std::string info; unsigned int receivedid; public: void deserialize(LinkStream& stream) { stream >> info; stream >> receivedid; } }; int main(int argc, char const *argv[]) { try { auto protocol = std::unique_ptr<DefaultProtocol>(new DefaultProtocol()); TcpLink link; link.setProtocol(std::move(protocol)); link.initialize(); link.open(argv[1], 8080); if (std::string(argv[2]) == "exit") { printf("Sending exit\n"); { HostPacket packet(100); packet.addPayload(true); link.sendPacket(packet); return 0; } } { HostPacket packet(static_cast<uint32_t>(300)); packet.addPayload(argv[2]); packet.addPayload(static_cast<uint32_t>(1)); packet.addPayload(argv[3]); link.sendPacket(packet); } { auto response = link.waitForPacket(); auto payload = response->getPayload(); bool ok; payload >> ok; if (ok) printf("Configuration successfully sent.\n"); else printf("There was an error.\n"); } printf("Starting profiler"); { HostPacket packet(static_cast<uint32_t>(200)); packet.addPayload(true); packet.addPayload("bubblesort"); link.sendPacket(packet); } { auto response = link.waitForPacket(); auto result = response->createType<ProfilingResponse>(); printResults(result); } return 0; } catch (const char* err) { printf("Error: %s\n", err); return -1; } return 0; }
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/MultiVariableDualNumbers/Source.cpp
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#include <stdio.h> #include <cmath> #include <array> #include <algorithm> #define PI 3.14159265359f #define EPSILON 0.001f // for numeric derivatives calculation template <size_t NUMVARIABLES> class CDualNumber { public: // constructor to make a constant CDualNumber (float f = 0.0f) { m_real = f; std::fill(m_dual.begin(), m_dual.end(), 0.0f); } // constructor to make a variable value. It sets the derivative to 1.0 for whichever variable this is a value for. CDualNumber (float f, size_t variableIndex) { m_real = f; std::fill(m_dual.begin(), m_dual.end(), 0.0f); m_dual[variableIndex] = 1.0f; } // storage for real and dual values float m_real; std::array<float, NUMVARIABLES> m_dual; }; //---------------------------------------------------------------------- // Math Operations //---------------------------------------------------------------------- template <size_t NUMVARIABLES> inline CDualNumber<NUMVARIABLES> operator + (const CDualNumber<NUMVARIABLES> &a, const CDualNumber<NUMVARIABLES> &b) { CDualNumber<NUMVARIABLES> ret; ret.m_real = a.m_real + b.m_real; for (size_t i = 0; i < NUMVARIABLES; ++i) ret.m_dual[i] = a.m_dual[i] + b.m_dual[i]; return ret; } template <size_t NUMVARIABLES> inline CDualNumber<NUMVARIABLES> operator - (const CDualNumber<NUMVARIABLES> &a, const CDualNumber<NUMVARIABLES> &b) { CDualNumber<NUMVARIABLES> ret; ret.m_real = a.m_real - b.m_real; for (size_t i = 0; i < NUMVARIABLES; ++i) ret.m_dual[i] = a.m_dual[i] - b.m_dual[i]; return ret; } template <size_t NUMVARIABLES> inline CDualNumber<NUMVARIABLES> operator * (const CDualNumber<NUMVARIABLES> &a, const CDualNumber<NUMVARIABLES> &b) { CDualNumber<NUMVARIABLES> ret; ret.m_real = a.m_real * b.m_real; for (size_t i = 0; i < NUMVARIABLES; ++i) ret.m_dual[i] = a.m_real * b.m_dual[i] + a.m_dual[i] * b.m_real; return ret; } template <size_t NUMVARIABLES> inline CDualNumber<NUMVARIABLES> operator / (const CDualNumber<NUMVARIABLES> &a, const CDualNumber<NUMVARIABLES> &b) { CDualNumber<NUMVARIABLES> ret; ret.m_real = a.m_real / b.m_real; for (size_t i = 0; i < NUMVARIABLES; ++i) ret.m_dual[i] = (a.m_dual[i] * b.m_real - a.m_real * b.m_dual[i]) / (b.m_real * b.m_real); return ret; } template <size_t NUMVARIABLES> inline CDualNumber<NUMVARIABLES> sqrt (const CDualNumber<NUMVARIABLES> &a) { CDualNumber<NUMVARIABLES> ret; float sqrtReal = sqrt(a.m_real); ret.m_real = sqrtReal; for (size_t i = 0; i < NUMVARIABLES; ++i) ret.m_dual[i] = 0.5f * a.m_dual[i] / sqrtReal; return ret; } template <size_t NUMVARIABLES> inline CDualNumber<NUMVARIABLES> pow (const CDualNumber<NUMVARIABLES> &a, float y) { CDualNumber<NUMVARIABLES> ret; ret.m_real = pow(a.m_real, y); for (size_t i = 0; i < NUMVARIABLES; ++i) ret.m_dual[i] = y * a.m_dual[i] * pow(a.m_real, y - 1.0f); return ret; } template <size_t NUMVARIABLES> inline CDualNumber<NUMVARIABLES> sin (const CDualNumber<NUMVARIABLES> &a) { CDualNumber<NUMVARIABLES> ret; ret.m_real = sin(a.m_real); for (size_t i = 0; i < NUMVARIABLES; ++i) ret.m_dual[i] = a.m_dual[i] * cos(a.m_real); return ret; } template <size_t NUMVARIABLES> inline CDualNumber<NUMVARIABLES> cos (const CDualNumber<NUMVARIABLES> &a) { CDualNumber<NUMVARIABLES> ret; ret.m_real = cos(a.m_real); for (size_t i = 0; i < NUMVARIABLES; ++i) ret.m_dual[i] = -a.m_dual[i] * sin(a.m_real); return ret; } template <size_t NUMVARIABLES> inline CDualNumber<NUMVARIABLES> tan (const CDualNumber<NUMVARIABLES> &a) { CDualNumber<NUMVARIABLES> ret; ret.m_real = tan(a.m_real); for (size_t i = 0; i < NUMVARIABLES; ++i) ret.m_dual[i] = a.m_dual[i] / (cos(a.m_real) * cos(a.m_real)); return ret; } template <size_t NUMVARIABLES> inline CDualNumber<NUMVARIABLES> atan (const CDualNumber<NUMVARIABLES> &a) { CDualNumber<NUMVARIABLES> ret; ret.m_real = tan(a.m_real); for (size_t i = 0; i < NUMVARIABLES; ++i) ret.m_dual[i] = a.m_dual[i] / (1.0f + a.m_real * a.m_real); return ret; } // templated so it can work for both a CDualNumber<1> and a float template <typename T> inline T SmoothStep (const T& x) { return x * x * (T(3.0f) - T(2.0f) * x); } //---------------------------------------------------------------------- // Test Functions //---------------------------------------------------------------------- void TestSmoothStep (float input) { // create a dual number as the value of x CDualNumber<1> x(input, 0); // calculate value and derivative using dual numbers CDualNumber<1> y = SmoothStep(x); // calculate numeric derivative using central differences float derivNumeric = (SmoothStep(input + EPSILON) - SmoothStep(input - EPSILON)) / (2.0f * EPSILON); // calculate actual derivative float derivActual = 6.0f * input - 6.0f * input * input; // show value and derivatives printf("(smoothstep) y=3x^2-2x^3 (x=%0.4f)\n", input); printf(" y = %0.4f\n", y.m_real); printf(" dual# dy/dx = %0.4f\n", y.m_dual[0]); printf(" actual dy/dx = %0.4f\n", derivActual); printf(" numeric dy/dx = %0.4f\n\n", derivNumeric); } void TestTrig (float input) { // create a dual number as the value of x CDualNumber<1> x(input, 0); // sin { // calculate value and derivative using dual numbers CDualNumber<1> y = sin(x); // calculate numeric derivative using central differences float derivNumeric = (sin(input + EPSILON) - sin(input - EPSILON)) / (2.0f * EPSILON); // calculate actual derivative float derivActual = cos(input); // show value and derivatives printf("sin(%0.4f) = %0.4f\n", input, y.m_real); printf(" dual# dy/dx = %0.4f\n", y.m_dual[0]); printf(" actual dy/dx = %0.4f\n", derivActual); printf(" numeric dy/dx = %0.4f\n\n", derivNumeric); } // cos { // calculate value and derivative using dual numbers CDualNumber<1> y = cos(x); // calculate numeric derivative using central differences float derivNumeric = (cos(input + EPSILON) - cos(input - EPSILON)) / (2.0f * EPSILON); // calculate actual derivative float derivActual = -sin(input); // show value and derivatives printf("cos(%0.4f) = %0.4f\n", input, y.m_real); printf(" dual# dy/dx = %0.4f\n", y.m_dual[0]); printf(" actual dy/dx = %0.4f\n", derivActual); printf(" numeric dy/dx = %0.4f\n\n", derivNumeric); } // tan { // calculate value and derivative using dual numbers CDualNumber<1> y = tan(x); // calculate numeric derivative using central differences float derivNumeric = (tan(input + EPSILON) - tan(input - EPSILON)) / (2.0f * EPSILON); // calculate actual derivative float derivActual = 1.0f / (cos(input)*cos(input)); // show value and derivatives printf("tan(%0.4f) = %0.4f\n", input, y.m_real); printf(" dual# dy/dx = %0.4f\n", y.m_dual[0]); printf(" actual dy/dx = %0.4f\n", derivActual); printf(" numeric dy/dx = %0.4f\n\n", derivNumeric); } // atan { // calculate value and derivative using dual numbers CDualNumber<1> y = atan(x); // calculate numeric derivative using central differences float derivNumeric = (atan(input + EPSILON) - atan(input - EPSILON)) / (2.0f * EPSILON); // calculate actual derivative float derivActual = 1.0f / (1.0f + input * input); // show value and derivatives printf("atan(%0.4f) = %0.4f\n", input, y.m_real); printf(" dual# dy/dx = %0.4f\n", y.m_dual[0]); printf(" actual dy/dx = %0.4f\n", derivActual); printf(" numeric dy/dx = %0.4f\n\n", derivNumeric); } } void TestSimple (float input) { // create a dual number as the value of x CDualNumber<1> x(input, 0); // sqrt { // calculate value and derivative using dual numbers CDualNumber<1> y = CDualNumber<1>(3.0f) / sqrt(x); // calculate numeric derivative using central differences float derivNumeric = ((3.0f / sqrt(input + EPSILON)) - (3.0f / sqrt(input - EPSILON))) / (2.0f * EPSILON); // calculate actual derivative float derivActual = -3.0f / (2.0f * pow(input, 3.0f / 2.0f)); // show value and derivatives printf("3/sqrt(%0.4f) = %0.4f\n", input, y.m_real); printf(" dual# dy/dx = %0.4f\n", y.m_dual[0]); printf(" actual dy/dx = %0.4f\n", derivActual); printf(" numeric dy/dx = %0.4f\n\n", derivNumeric); } // pow { // calculate value and derivative using dual numbers CDualNumber<1> y = pow(x + CDualNumber<1>(1.0f), 1.337f); // calculate numeric derivative using central differences float derivNumeric = ((pow(input + 1.0f + EPSILON, 1.337f)) - (pow(input + 1.0f - EPSILON, 1.337f))) / (2.0f * EPSILON); // calculate actual derivative float derivActual = 1.337f * pow(input + 1.0f, 0.337f); // show value and derivatives printf("(%0.4f+1)^1.337 = %0.4f\n", input, y.m_real); printf(" dual# dy/dx = %0.4f\n", y.m_dual[0]); printf(" actual dy/dx = %0.4f\n", derivActual); printf(" numeric dy/dx = %0.4f\n\n", derivNumeric); } } void Test2D (float inputx, float inputy) { // create dual numbers as the value of x and y CDualNumber<2> x(inputx, 0); CDualNumber<2> y(inputy, 1); // z = 3x^2 - 2y^3 { // calculate value and partial derivatives using dual numbers CDualNumber<2> z = CDualNumber<2>(3.0f) * x * x - CDualNumber<2>(2.0f) * y * y * y; // calculate numeric partial derivatives using central differences auto f = [] (float x, float y) { return 3.0f * x * x - 2.0f * y * y * y; }; float derivNumericX = (f(inputx + EPSILON, inputy) - f(inputx - EPSILON, inputy)) / (2.0f * EPSILON); float derivNumericY = (f(inputx, inputy + EPSILON) - f(inputx, inputy - EPSILON)) / (2.0f * EPSILON); // calculate actual partial derivatives float derivActualX = 6.0f * inputx; float derivActualY = -6.0f * inputy * inputy; // show value and derivatives printf("z=3x^2-2y^3 (x = %0.4f, y = %0.4f)\n", inputx, inputy); printf(" z = %0.4f\n", z.m_real); printf(" dual# dz/dx = %0.4f\n", z.m_dual[0]); printf(" dual# dz/dy = %0.4f\n", z.m_dual[1]); printf(" actual dz/dx = %0.4f\n", derivActualX); printf(" actual dz/dy = %0.4f\n", derivActualY); printf(" numeric dz/dx = %0.4f\n", derivNumericX); printf(" numeric dz/dy = %0.4f\n\n", derivNumericY); } } void Test3D (float inputx, float inputy, float inputz) { // create dual numbers as the value of x and y CDualNumber<3> x(inputx, 0); CDualNumber<3> y(inputy, 1); CDualNumber<3> z(inputz, 2); // w = sin(x*cos(2*y)) / tan(z) { // calculate value and partial derivatives using dual numbers CDualNumber<3> w = sin(x * cos(CDualNumber<3>(2.0f)*y)) / tan(z); // calculate numeric partial derivatives using central differences auto f = [] (float x, float y, float z) { return sin(x*cos(2.0f*y)) / tan(z); }; float derivNumericX = (f(inputx + EPSILON, inputy, inputz) - f(inputx - EPSILON, inputy, inputz)) / (2.0f * EPSILON); float derivNumericY = (f(inputx, inputy + EPSILON, inputz) - f(inputx, inputy - EPSILON, inputz)) / (2.0f * EPSILON); float derivNumericZ = (f(inputx, inputy, inputz + EPSILON) - f(inputx, inputy, inputz - EPSILON)) / (2.0f * EPSILON); // calculate actual partial derivatives float derivActualX = cos(inputx*cos(2.0f*inputy))*cos(2.0f * inputy) / tan(inputz); float derivActualY = cos(inputx*cos(2.0f*inputy)) *-2.0f*inputx*sin(2.0f*inputy) / tan(inputz); float derivActualZ = sin(inputx * cos(2.0f * inputy)) / -(sin(inputz) * sin(inputz)); // show value and derivatives printf("w=sin(x*cos(2*y))/tan(z) (x = %0.4f, y = %0.4f, z = %0.4f)\n", inputx, inputy, inputz); printf(" w = %0.4f\n", w.m_real); printf(" dual# dw/dx = %0.4f\n", w.m_dual[0]); printf(" dual# dw/dy = %0.4f\n", w.m_dual[1]); printf(" dual# dw/dz = %0.4f\n", w.m_dual[2]); printf(" actual dw/dx = %0.4f\n", derivActualX); printf(" actual dw/dy = %0.4f\n", derivActualY); printf(" actual dw/dz = %0.4f\n", derivActualZ); printf(" numeric dw/dx = %0.4f\n", derivNumericX); printf(" numeric dw/dy = %0.4f\n", derivNumericY); printf(" numeric dw/dz = %0.4f\n\n", derivNumericZ); } } int main (int argc, char **argv) { TestSmoothStep(0.5f); TestSmoothStep(0.75f); TestTrig(PI * 0.25f); TestSimple(3.0f); Test2D(1.5f, 3.28f); Test3D(7.12f, 8.93f, 12.01f); return 0; } /* BLOG: * the way to get partial derivatives is to have a dual number per variable. * The real number work is duplicated though, so might as well make a big vector * alternate way of looking at it: an epsilon per variable, keeping in mind that multiplying two different epsilons together still equals zero. (ends up being equivelant but more computationally expensive) * link to dual numbers post * link to finite differences post * note that numeric derivatives are less accurate! Dual numbers are NOT a numeric method! */
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#pragma once #include <iostream> #include <vector> #include <string> #include <glm/glm.hpp> #include <map> #include "shader.h" namespace OBJ { struct Matrial { glm::vec3 Ka; glm::vec3 Kd; glm::vec3 Ks; int illum; std::string mat_name; }; struct Vertex { glm::vec3 pos; glm::vec3 nor; glm::vec2 tex; }; class Mesh { public: std::string meshName; std::string matrialName; std::vector<glm::vec3> points; std::vector<glm::vec3> normal; std::vector<glm::vec2> textCoords; // 存储网格信息,将顶点重新组织,每个顶点含有位置,纹理,法线 std::vector<Vertex> vertices; Matrial mat; void clear(); void setUp(); void draw(Shader *); private: GLuint VAO; GLuint VBO; }; class Model { public: Model(){}; ~Model(){}; std::string path; std::string matrial_path; bool loadModel(std::string path); void setUp(); void draw(Shader *); private: std::vector<Mesh> meshes; std::map<std::string, Matrial> matrials; }; }
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/*****************************************************************************/ /** * @file fm_receiver_hls.cpp * @author Michael Wurm <wurm.michael95@gmail.com> * @brief FM Receiver top-level wrapper implementation. */ /*****************************************************************************/ /* clang-format off -- TIME LOGGING -- -- (1) FM receiver top (AXI stream interface) implementation -- 03/30/2021 15:30 - 20:00 4:30 h -- 03/31/2021 14:30 - 18:00 3:30 h trying to find out how/when top-level -- function is called with clk cycles -- -- (2) Debug Error with Bitwidth -- 05/21/2021 14:00 - 19:00 5:00 h Not sure what the error was. -- Parallel delay for I/Q didn't work. -- The order of every 2nd data value was wrong. -- Using a single delay fixed it. -- -- (3) LED control -- 05/28/2021 20:00 - 22:00 2:00 h Implementation of AXI4-lite HLS interface, -- with firmware support -- -- 05/28/2021 22:00 - 01:30 3:30 h Fixing issue with auto-generated driver. -- 05/29/2021 14:00 - 20:00 6:00 h It did not get imported into the SDK. -- Problem was that HLS project and top-level -- did not have the same name.... -- -- (4) Build information status register -- 05/31/2021 22:00 - 00:00 2:00 h Begin with interface -- 06/08/2021 20:00 - 00:00 4:00 h Trying to find out how to use a char-array on Axilite. -- 06/09/2021 22:00 - 00:00 2:00 h -''- -- Using an ap_uint<> now instead of a char-array, which -- is the most efficient way. -- -- (5) Investigate why design does not work on hardware yet -- 06/10/2021 08:00 - 19:00 11:00 h Check input data to the IP. -- HLS testbench now uses firmware code to load the WAV file. -- 06/11/2021 09:00 - 17:00 08:00 h Re-write the sample decimation. -- (process N samples from the stream; the last one is the decimated one) -- -- (6) Switch mode between radio processing and pass-through -- 06/13/2021 14:00 - 15:00 01:00 h -- clang-format on */ #include "fm_receiver_hls.hpp" #include <iostream> #include "../tb/helper/DataWriter.hpp" #include "fm_receiver.hpp" using namespace std; #ifndef GIT_HASH #warning GIT_HASH is undefined! #define GIT_HASH undefined #endif #ifndef BUILD_TIME #warning BUILD_TIME is undefined! #define BUILD_TIME 4711 #endif #define STRING2(x) #x #define STRING(x) STRING2(x) void fm_receiver_hls(hls::stream<iq_sample_t>& iq_in, hls::stream<audio_sample_t>& audio_out, config_t& config, status_t* status, ap_int<NUM_LEDS>* led_out) { /*----------- HLS interface settings ------------*/ #pragma HLS INTERFACE ap_ctrl_hs port = return #pragma HLS INTERFACE axis port = iq_in #pragma HLS DATA_PACK variable = iq_in #pragma HLS INTERFACE axis port = audio_out #pragma HLS DATA_PACK variable = audio_out #pragma HLS INTERFACE s_axilite port = status bundle = API #pragma HLS INTERFACE s_axilite port = config bundle = API #pragma HLS INTERFACE ap_none port = status #pragma HLS INTERFACE ap_none port = led_out /*------------ Other (testing) -------------*/ /** NOTE: This is used to determine how often this function is called. * Simulation: The toggle flag can be compared against the input clock. * Hardware: The toggle signal can be seen on an LED. */ static bool toggle = false; toggle = !toggle; /*----------- AXILITE interface ------------*/ static const status_git_hash_t status_git_hash_c = STRING(GIT_HASH); static const status_build_time_t status_build_time_c = STRING(BUILD_TIME); status->git_hash = status_git_hash_c; status->build_time = status_build_time_c; *led_out = config.led_ctrl | (((uint8_t)toggle << 2)); if (config.enable_fm_radio_ip == 1) { /*---------------- Mode: FM radio ----------------*/ audio_sample_t audio_sample = fm_receiver(iq_in); audio_out.write(audio_sample); } else { /*---------------- Mode: Pass-through ------------*/ iq_sample_t fw_iq_in = iq_in.read(); audio_sample_t fw_iq_out = {fw_iq_in.i, fw_iq_in.q}; audio_out.write(fw_iq_out); } }
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#include <Rcpp.h> #include "fastgl.h" // [[Rcpp::export(rng = false)]] Rcpp::List get_gl_rule(unsigned const n){ if(n == 0L) throw std::invalid_argument("get_gl_rule: n is zero"); auto const &dat = fastgl::GLPairsCached<double>(n); Rcpp::NumericVector x(n), w(n); for(unsigned i = 0; i < n; ++i){ auto const &dat_i = dat[i]; x[i] = dat_i.x; w[i] = dat_i.weight; } return Rcpp::List::create( Rcpp::Named("node") = x, Rcpp::Named("weight") = w); }
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// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. #pragma once #include "core/common/common.h" #include "core/framework/op_kernel.h" namespace onnxruntime { namespace contrib { class GatherElementsGrad final : public OpKernel { public: GatherElementsGrad(const OpKernelInfo& info) : OpKernel(info) { info.GetAttrOrDefault("axis", &axis_, static_cast<int64_t>(0)); } Status Compute(OpKernelContext* context) const override; private: int64_t axis_; }; } // namespace contrib } // namespace onnxruntime
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#ifndef KEYBOARD_HELPER_HPP_ #define KEYBOARD_HELPER_HPP_ #include "Board.hpp" #include <SFML/Window/Input.hpp> class KeyboardHelper { public: KeyboardHelper(Board& board); virtual ~KeyboardHelper(); void processInput(const sf::Input& input, float frameTime); private: Board& board; bool leftKeyIsDown; bool rightKeyIsDown; bool upKeyIsDown; bool downKeyIsDown; bool zKeyIsDown; bool xKeyIsDown; bool pauseKeyWasDown; float frameTime; float speed; float distance; void processKey(Board::Move move, const bool& keyIsDown, bool& keyWasDown); void softDrop(const bool& keyIsDown, bool& keyWasDown); void pause(const bool& keyIsDown); static const float DISTANCE_THRESHOLD; static const float ACCELERATION; static const float INITIAL_SPEED; }; #endif // KEYBOARD_HELPER_HPP_
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//====== Copyright 1996-2005, Valve Corporation, All rights reserved. =======// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #ifndef VECTOR_H #define VECTOR_H #ifdef _WIN32 #pragma once #endif #include <math.h> #include <float.h> // For vec_t, put this somewhere else? #include "tier0/basetypes.h" // For rand(). We really need a library! #include <stdlib.h> #ifndef _X360 // For MMX intrinsics #include <xmmintrin.h> #endif #ifndef ALIGN16_POST #define ALIGN16_POST #endif #include "tier0/dbg.h" #include "tier0/platform.h" #include "tier0/threadtools.h" #include "mathlib/vector2d.h" #include "mathlib/math_pfns.h" #include "tier0/memalloc.h" // Uncomment this to add extra Asserts to check for NANs, uninitialized vecs, etc. //#define VECTOR_PARANOIA 1 // Uncomment this to make sure we don't do anything slow with our vectors //#define VECTOR_NO_SLOW_OPERATIONS 1 // Used to make certain code easier to read. #define X_INDEX 0 #define Y_INDEX 1 #define Z_INDEX 2 #ifdef VECTOR_PARANOIA #define CHECK_VALID( _v) Assert( (_v).IsValid() ) #else #ifdef GNUC #define CHECK_VALID( _v) #else #define CHECK_VALID( _v) 0 #endif #endif #define VecToString(v) (static_cast<const char *>(CFmtStr("(%f, %f, %f)", (v).x, (v).y, (v).z))) // ** Note: this generates a temporary, don't hold reference! class VectorByValue; //========================================================= // 3D Vector //========================================================= class Vector { public: // Members vec_t x, y, z; // Construction/destruction: Vector(void); Vector(vec_t X, vec_t Y, vec_t Z); // Initialization void Init(vec_t ix=0.0f, vec_t iy=0.0f, vec_t iz=0.0f); // TODO (Ilya): Should there be an init that takes a single float for consistency? // Got any nasty NAN's? bool IsValid() const; void Invalidate(); // array access... vec_t operator[](int i) const; vec_t& operator[](int i); // Base address... vec_t* Base(); vec_t const* Base() const; // Cast to Vector2D... Vector2D& AsVector2D(); const Vector2D& AsVector2D() const; // Initialization methods void Random( vec_t minVal, vec_t maxVal ); inline void Zero(); ///< zero out a vector // equality bool operator==(const Vector& v) const; bool operator!=(const Vector& v) const; // arithmetic operations FORCEINLINE Vector& operator+=(const Vector &v); FORCEINLINE Vector& operator-=(const Vector &v); FORCEINLINE Vector& operator*=(const Vector &v); FORCEINLINE Vector& operator*=(float s); FORCEINLINE Vector& operator/=(const Vector &v); FORCEINLINE Vector& operator/=(float s); FORCEINLINE Vector& operator+=(float fl) ; ///< broadcast add FORCEINLINE Vector& operator-=(float fl) ; ///< broadcast sub // negate the vector components void Negate(); // Get the vector's magnitude. inline vec_t Length() const; // Get the vector's magnitude squared. FORCEINLINE vec_t LengthSqr(void) const { CHECK_VALID(*this); return (x*x + y*y + z*z); } // Get one over the vector's length // via fast hardware approximation inline vec_t LengthRecipFast(void) const { return FastRSqrtFast( LengthSqr() ); } // return true if this vector is (0,0,0) within tolerance bool IsZero( float tolerance = 0.01f ) const { return (x > -tolerance && x < tolerance && y > -tolerance && y < tolerance && z > -tolerance && z < tolerance); } // return true if this vector is exactly (0,0,0) -- only fast if vector is coming from memory, not registers inline bool IsZeroFast( ) const RESTRICT { COMPILE_TIME_ASSERT( sizeof(vec_t) == sizeof(int) ); return ( *reinterpret_cast<const int *>(&x) == 0 && *reinterpret_cast<const int *>(&y) == 0 && *reinterpret_cast<const int *>(&z) == 0 ); } vec_t NormalizeInPlace(); Vector Normalized() const; bool IsLengthGreaterThan( float val ) const; bool IsLengthLessThan( float val ) const; // check if a vector is within the box defined by two other vectors FORCEINLINE bool WithinAABox( Vector const &boxmin, Vector const &boxmax); // Get the distance from this vector to the other one. vec_t DistTo(const Vector &vOther) const; // Get the distance from this vector to the other one squared. // NJS: note, VC wasn't inlining it correctly in several deeply nested inlines due to being an 'out of line' inline. // may be able to tidy this up after switching to VC7 FORCEINLINE vec_t DistToSqr(const Vector &vOther) const { Vector delta; delta.x = x - vOther.x; delta.y = y - vOther.y; delta.z = z - vOther.z; return delta.LengthSqr(); } // Copy void CopyToArray(float* rgfl) const; // Multiply, add, and assign to this (ie: *this = a + b * scalar). This // is about 12% faster than the actual vector equation (because it's done per-component // rather than per-vector). void MulAdd(const Vector& a, const Vector& b, float scalar); // Dot product. vec_t Dot(const Vector& vOther) const; // assignment Vector& operator=(const Vector &vOther); // returns 0, 1, 2 corresponding to the component with the largest absolute value inline int LargestComponent() const; // 2d vec_t Length2D(void) const; vec_t Length2DSqr(void) const; /// get the component of this vector parallel to some other given vector inline Vector ProjectOnto( const Vector& onto ); operator VectorByValue &() { return *((VectorByValue *)(this)); } operator const VectorByValue &() const { return *((const VectorByValue *)(this)); } #ifndef VECTOR_NO_SLOW_OPERATIONS // copy constructors // Vector(const Vector &vOther); // arithmetic operations Vector operator-(void) const; Vector operator+(const Vector& v) const; Vector operator-(const Vector& v) const; Vector operator*(const Vector& v) const; Vector operator/(const Vector& v) const; Vector operator*(float fl) const; Vector operator/(float fl) const; // Cross product between two vectors. Vector Cross(const Vector &vOther) const; // Returns a vector with the min or max in X, Y, and Z. Vector Min(const Vector &vOther) const; Vector Max(const Vector &vOther) const; #else private: // No copy constructors allowed if we're in optimal mode Vector(const Vector& vOther); #endif }; #define USE_M64S ( ( !defined( _X360 ) ) ) //========================================================= // 4D Short Vector (aligned on 8-byte boundary) //========================================================= class ALIGN8 ShortVector { public: short x, y, z, w; // Initialization void Init(short ix = 0, short iy = 0, short iz = 0, short iw = 0 ); #if USE_M64S __m64 &AsM64() { return *(__m64*)&x; } const __m64 &AsM64() const { return *(const __m64*)&x; } #endif // Setter void Set( const ShortVector& vOther ); void Set( const short ix, const short iy, const short iz, const short iw ); // array access... short operator[](int i) const; short& operator[](int i); // Base address... short* Base(); short const* Base() const; // equality bool operator==(const ShortVector& v) const; bool operator!=(const ShortVector& v) const; // Arithmetic operations FORCEINLINE ShortVector& operator+=(const ShortVector &v); FORCEINLINE ShortVector& operator-=(const ShortVector &v); FORCEINLINE ShortVector& operator*=(const ShortVector &v); FORCEINLINE ShortVector& operator*=(float s); FORCEINLINE ShortVector& operator/=(const ShortVector &v); FORCEINLINE ShortVector& operator/=(float s); FORCEINLINE ShortVector operator*(float fl) const; private: // No copy constructors allowed if we're in optimal mode // ShortVector(ShortVector const& vOther); // No assignment operators either... // ShortVector& operator=( ShortVector const& src ); } ALIGN8_POST; //========================================================= // 4D Integer Vector //========================================================= class IntVector4D { public: int x, y, z, w; // Initialization void Init(int ix = 0, int iy = 0, int iz = 0, int iw = 0 ); #if USE_M64S __m64 &AsM64() { return *(__m64*)&x; } const __m64 &AsM64() const { return *(const __m64*)&x; } #endif // Setter void Set( const IntVector4D& vOther ); void Set( const int ix, const int iy, const int iz, const int iw ); // array access... int operator[](int i) const; int& operator[](int i); // Base address... int* Base(); int const* Base() const; // equality bool operator==(const IntVector4D& v) const; bool operator!=(const IntVector4D& v) const; // Arithmetic operations FORCEINLINE IntVector4D& operator+=(const IntVector4D &v); FORCEINLINE IntVector4D& operator-=(const IntVector4D &v); FORCEINLINE IntVector4D& operator*=(const IntVector4D &v); FORCEINLINE IntVector4D& operator*=(float s); FORCEINLINE IntVector4D& operator/=(const IntVector4D &v); FORCEINLINE IntVector4D& operator/=(float s); FORCEINLINE IntVector4D operator*(float fl) const; private: // No copy constructors allowed if we're in optimal mode // IntVector4D(IntVector4D const& vOther); // No assignment operators either... // IntVector4D& operator=( IntVector4D const& src ); }; //----------------------------------------------------------------------------- // Allows us to specifically pass the vector by value when we need to //----------------------------------------------------------------------------- class VectorByValue : public Vector { public: // Construction/destruction: VectorByValue(void) : Vector() {} VectorByValue(vec_t X, vec_t Y, vec_t Z) : Vector( X, Y, Z ) {} VectorByValue(const VectorByValue& vOther) { *this = vOther; } }; //----------------------------------------------------------------------------- // Utility to simplify table construction. No constructor means can use // traditional C-style initialization //----------------------------------------------------------------------------- class TableVector { public: vec_t x, y, z; operator Vector &() { return *((Vector *)(this)); } operator const Vector &() const { return *((const Vector *)(this)); } // array access... inline vec_t& operator[](int i) { Assert( (i >= 0) && (i < 3) ); return ((vec_t*)this)[i]; } inline vec_t operator[](int i) const { Assert( (i >= 0) && (i < 3) ); return ((vec_t*)this)[i]; } }; //----------------------------------------------------------------------------- // Here's where we add all those lovely SSE optimized routines //----------------------------------------------------------------------------- class ALIGN16 VectorAligned : public Vector { public: inline VectorAligned(void) {}; inline VectorAligned(vec_t X, vec_t Y, vec_t Z) { Init(X,Y,Z); } #ifdef VECTOR_NO_SLOW_OPERATIONS private: // No copy constructors allowed if we're in optimal mode VectorAligned(const VectorAligned& vOther); VectorAligned(const Vector &vOther); #else public: explicit VectorAligned(const Vector &vOther) { Init(vOther.x, vOther.y, vOther.z); } VectorAligned& operator=(const Vector &vOther) { Init(vOther.x, vOther.y, vOther.z); return *this; } VectorAligned& operator=(const VectorAligned &vOther) { // we know we're aligned, so use simd // we can't use the convenient abstract interface coz it gets declared later #ifdef _X360 XMStoreVector4A(Base(), XMLoadVector4A(vOther.Base())); #elif _WIN32 _mm_store_ps(Base(), _mm_load_ps( vOther.Base() )); #else Init(vOther.x, vOther.y, vOther.z); #endif return *this; } #endif float w; // this space is used anyway void* operator new[] ( size_t nSize) { return MemAlloc_AllocAligned(nSize, 16); } void* operator new[] ( size_t nSize, const char *pFileName, int nLine) { return MemAlloc_AllocAlignedFileLine(nSize, 16, pFileName, nLine); } void* operator new[] ( size_t nSize, int /*nBlockUse*/, const char *pFileName, int nLine) { return MemAlloc_AllocAlignedFileLine(nSize, 16, pFileName, nLine); } void operator delete[] ( void* p) { MemAlloc_FreeAligned(p); } void operator delete[] ( void* p, const char *pFileName, int nLine) { MemAlloc_FreeAligned(p, pFileName, nLine); } void operator delete[] ( void* p, int /*nBlockUse*/, const char *pFileName, int nLine) { MemAlloc_FreeAligned(p, pFileName, nLine); } // please don't allocate a single quaternion... void* operator new ( size_t nSize ) { return MemAlloc_AllocAligned(nSize, 16); } void* operator new ( size_t nSize, const char *pFileName, int nLine ) { return MemAlloc_AllocAlignedFileLine(nSize, 16, pFileName, nLine); } void* operator new ( size_t nSize, int /*nBlockUse*/, const char *pFileName, int nLine ) { return MemAlloc_AllocAlignedFileLine(nSize, 16, pFileName, nLine); } void operator delete ( void* p) { MemAlloc_FreeAligned(p); } void operator delete ( void* p, const char *pFileName, int nLine) { MemAlloc_FreeAligned(p, pFileName, nLine); } void operator delete ( void* p, int /*nBlockUse*/, const char *pFileName, int nLine) { MemAlloc_FreeAligned(p, pFileName, nLine); } } ALIGN16_POST; //----------------------------------------------------------------------------- // Vector related operations //----------------------------------------------------------------------------- // Vector clear FORCEINLINE void VectorClear( Vector& a ); // Copy FORCEINLINE void VectorCopy( const Vector& src, Vector& dst ); // Vector arithmetic FORCEINLINE void VectorAdd( const Vector& a, const Vector& b, Vector& result ); FORCEINLINE void VectorSubtract( const Vector& a, const Vector& b, Vector& result ); FORCEINLINE void VectorMultiply( const Vector& a, vec_t b, Vector& result ); FORCEINLINE void VectorMultiply( const Vector& a, const Vector& b, Vector& result ); FORCEINLINE void VectorDivide( const Vector& a, vec_t b, Vector& result ); FORCEINLINE void VectorDivide( const Vector& a, const Vector& b, Vector& result ); inline void VectorScale ( const Vector& in, vec_t scale, Vector& result ); inline void VectorMA( const Vector& start, float scale, const Vector& direction, Vector& dest ); // Vector equality with tolerance bool VectorsAreEqual( const Vector& src1, const Vector& src2, float tolerance = 0.0f ); #define VectorExpand(v) (v).x, (v).y, (v).z // Normalization // FIXME: Can't use quite yet //vec_t VectorNormalize( Vector& v ); // Length inline vec_t VectorLength( const Vector& v ); // Dot Product FORCEINLINE vec_t DotProduct(const Vector& a, const Vector& b); // Cross product void CrossProduct(const Vector& a, const Vector& b, Vector& result ); // Store the min or max of each of x, y, and z into the result. void VectorMin( const Vector &a, const Vector &b, Vector &result ); void VectorMax( const Vector &a, const Vector &b, Vector &result ); // Linearly interpolate between two vectors void VectorLerp(const Vector& src1, const Vector& src2, vec_t t, Vector& dest ); Vector VectorLerp(const Vector& src1, const Vector& src2, vec_t t ); FORCEINLINE Vector ReplicateToVector( float x ) { return Vector( x, x, x ); } // check if a point is in the field of a view of an object. FORCEINLINE bool PointWithinViewAngle( Vector const &vecSrcPosition, Vector const &vecTargetPosition, Vector const &vecLookDirection, float flCosHalfFOV ) { Vector vecDelta = vecTargetPosition - vecSrcPosition; float cosDiff = DotProduct( vecLookDirection, vecDelta ); if ( flCosHalfFOV <= 0 ) // >180 { // signs are different, answer is implicit if ( cosDiff > 0 ) return true; // a/sqrt(b) > c == a^2 < b * c ^2 // IFF left and right sides are <= 0 float flLen2 = vecDelta.LengthSqr(); return ( cosDiff * cosDiff <= flLen2 * flCosHalfFOV * flCosHalfFOV ); } else // flCosHalfFOV > 0 { // signs are different, answer is implicit if ( cosDiff < 0 ) return false; // a/sqrt(b) > c == a^2 > b * c ^2 // IFF left and right sides are >= 0 float flLen2 = vecDelta.LengthSqr(); return ( cosDiff * cosDiff >= flLen2 * flCosHalfFOV * flCosHalfFOV ); } } #ifndef VECTOR_NO_SLOW_OPERATIONS // Cross product Vector CrossProduct( const Vector& a, const Vector& b ); // Random vector creation Vector RandomVector( vec_t minVal, vec_t maxVal ); #endif float RandomVectorInUnitSphere( Vector *pVector ); float RandomVectorInUnitCircle( Vector2D *pVector ); //----------------------------------------------------------------------------- // // Inlined Vector methods // //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // constructors //----------------------------------------------------------------------------- inline Vector::Vector(void) { #ifdef _DEBUG #ifdef VECTOR_PARANOIA // Initialize to NAN to catch errors x = y = z = VEC_T_NAN; #endif #endif } inline Vector::Vector(vec_t X, vec_t Y, vec_t Z) { x = X; y = Y; z = Z; CHECK_VALID(*this); } //inline Vector::Vector(const float *pFloat) //{ // Assert( pFloat ); // x = pFloat[0]; y = pFloat[1]; z = pFloat[2]; // CHECK_VALID(*this); //} #if 0 //----------------------------------------------------------------------------- // copy constructor //----------------------------------------------------------------------------- inline Vector::Vector(const Vector &vOther) { CHECK_VALID(vOther); x = vOther.x; y = vOther.y; z = vOther.z; } #endif //----------------------------------------------------------------------------- // initialization //----------------------------------------------------------------------------- inline void Vector::Init( vec_t ix, vec_t iy, vec_t iz ) { x = ix; y = iy; z = iz; CHECK_VALID(*this); } inline void Vector::Random( vec_t minVal, vec_t maxVal ) { x = minVal + ((float)rand() / RAND_MAX) * (maxVal - minVal); y = minVal + ((float)rand() / RAND_MAX) * (maxVal - minVal); z = minVal + ((float)rand() / RAND_MAX) * (maxVal - minVal); CHECK_VALID(*this); } // This should really be a single opcode on the PowerPC (move r0 onto the vec reg) inline void Vector::Zero() { x = y = z = 0.0f; } inline void VectorClear( Vector& a ) { a.x = a.y = a.z = 0.0f; } //----------------------------------------------------------------------------- // assignment //----------------------------------------------------------------------------- inline Vector& Vector::operator=(const Vector &vOther) { CHECK_VALID(vOther); x=vOther.x; y=vOther.y; z=vOther.z; return *this; } //----------------------------------------------------------------------------- // Array access //----------------------------------------------------------------------------- inline vec_t& Vector::operator[](int i) { Assert( (i >= 0) && (i < 3) ); return ((vec_t*)this)[i]; } inline vec_t Vector::operator[](int i) const { Assert( (i >= 0) && (i < 3) ); return ((vec_t*)this)[i]; } //----------------------------------------------------------------------------- // Base address... //----------------------------------------------------------------------------- inline vec_t* Vector::Base() { return (vec_t*)this; } inline vec_t const* Vector::Base() const { return (vec_t const*)this; } //----------------------------------------------------------------------------- // Cast to Vector2D... //----------------------------------------------------------------------------- inline Vector2D& Vector::AsVector2D() { return *(Vector2D*)this; } inline const Vector2D& Vector::AsVector2D() const { return *(const Vector2D*)this; } //----------------------------------------------------------------------------- // IsValid? //----------------------------------------------------------------------------- inline bool Vector::IsValid() const { return IsFinite(x) && IsFinite(y) && IsFinite(z); } //----------------------------------------------------------------------------- // Invalidate //----------------------------------------------------------------------------- inline void Vector::Invalidate() { //#ifdef _DEBUG //#ifdef VECTOR_PARANOIA x = y = z = VEC_T_NAN; //#endif //#endif } //----------------------------------------------------------------------------- // comparison //----------------------------------------------------------------------------- inline bool Vector::operator==( const Vector& src ) const { CHECK_VALID(src); CHECK_VALID(*this); return (src.x == x) && (src.y == y) && (src.z == z); } inline bool Vector::operator!=( const Vector& src ) const { CHECK_VALID(src); CHECK_VALID(*this); return (src.x != x) || (src.y != y) || (src.z != z); } //----------------------------------------------------------------------------- // Copy //----------------------------------------------------------------------------- FORCEINLINE void VectorCopy( const Vector& src, Vector& dst ) { CHECK_VALID(src); dst.x = src.x; dst.y = src.y; dst.z = src.z; } inline void Vector::CopyToArray(float* rgfl) const { Assert( rgfl ); CHECK_VALID(*this); rgfl[0] = x, rgfl[1] = y, rgfl[2] = z; } //----------------------------------------------------------------------------- // standard math operations //----------------------------------------------------------------------------- // #pragma message("TODO: these should be SSE") inline void Vector::Negate() { CHECK_VALID(*this); x = -x; y = -y; z = -z; } FORCEINLINE Vector& Vector::operator+=(const Vector& v) { CHECK_VALID(*this); CHECK_VALID(v); x+=v.x; y+=v.y; z += v.z; return *this; } FORCEINLINE Vector& Vector::operator-=(const Vector& v) { CHECK_VALID(*this); CHECK_VALID(v); x-=v.x; y-=v.y; z -= v.z; return *this; } FORCEINLINE Vector& Vector::operator*=(float fl) { x *= fl; y *= fl; z *= fl; CHECK_VALID(*this); return *this; } FORCEINLINE Vector& Vector::operator*=(const Vector& v) { CHECK_VALID(v); x *= v.x; y *= v.y; z *= v.z; CHECK_VALID(*this); return *this; } // this ought to be an opcode. FORCEINLINE Vector& Vector::operator+=(float fl) { x += fl; y += fl; z += fl; CHECK_VALID(*this); return *this; } FORCEINLINE Vector& Vector::operator-=(float fl) { x -= fl; y -= fl; z -= fl; CHECK_VALID(*this); return *this; } FORCEINLINE Vector& Vector::operator/=(float fl) { Assert( fl != 0.0f ); float oofl = 1.0f / fl; x *= oofl; y *= oofl; z *= oofl; CHECK_VALID(*this); return *this; } FORCEINLINE Vector& Vector::operator/=(const Vector& v) { CHECK_VALID(v); Assert( v.x != 0.0f && v.y != 0.0f && v.z != 0.0f ); x /= v.x; y /= v.y; z /= v.z; CHECK_VALID(*this); return *this; } // get the component of this vector parallel to some other given vector inline Vector Vector::ProjectOnto( const Vector& onto ) { return onto * ( this->Dot(onto) / ( onto.LengthSqr() ) ); } //----------------------------------------------------------------------------- // // Inlined Short Vector methods // //----------------------------------------------------------------------------- inline void ShortVector::Init( short ix, short iy, short iz, short iw ) { x = ix; y = iy; z = iz; w = iw; } FORCEINLINE void ShortVector::Set( const ShortVector& vOther ) { x = vOther.x; y = vOther.y; z = vOther.z; w = vOther.w; } FORCEINLINE void ShortVector::Set( const short ix, const short iy, const short iz, const short iw ) { x = ix; y = iy; z = iz; w = iw; } //----------------------------------------------------------------------------- // Array access //----------------------------------------------------------------------------- inline short ShortVector::operator[](int i) const { Assert( (i >= 0) && (i < 4) ); return ((short*)this)[i]; } inline short& ShortVector::operator[](int i) { Assert( (i >= 0) && (i < 4) ); return ((short*)this)[i]; } //----------------------------------------------------------------------------- // Base address... //----------------------------------------------------------------------------- inline short* ShortVector::Base() { return (short*)this; } inline short const* ShortVector::Base() const { return (short const*)this; } //----------------------------------------------------------------------------- // comparison //----------------------------------------------------------------------------- inline bool ShortVector::operator==( const ShortVector& src ) const { return (src.x == x) && (src.y == y) && (src.z == z) && (src.w == w); } inline bool ShortVector::operator!=( const ShortVector& src ) const { return (src.x != x) || (src.y != y) || (src.z != z) || (src.w != w); } //----------------------------------------------------------------------------- // standard math operations //----------------------------------------------------------------------------- FORCEINLINE ShortVector& ShortVector::operator+=(const ShortVector& v) { x+=v.x; y+=v.y; z += v.z; w += v.w; return *this; } FORCEINLINE ShortVector& ShortVector::operator-=(const ShortVector& v) { x-=v.x; y-=v.y; z -= v.z; w -= v.w; return *this; } FORCEINLINE ShortVector& ShortVector::operator*=(float fl) { x = (short)(x * fl); y = (short)(y * fl); z = (short)(z * fl); w = (short)(w * fl); return *this; } FORCEINLINE ShortVector& ShortVector::operator*=(const ShortVector& v) { x = (short)(x * v.x); y = (short)(y * v.y); z = (short)(z * v.z); w = (short)(w * v.w); return *this; } FORCEINLINE ShortVector& ShortVector::operator/=(float fl) { Assert( fl != 0.0f ); float oofl = 1.0f / fl; x = (short)(x * oofl); y = (short)(y * oofl); z = (short)(z * oofl); w = (short)(w * oofl); return *this; } FORCEINLINE ShortVector& ShortVector::operator/=(const ShortVector& v) { Assert( v.x != 0 && v.y != 0 && v.z != 0 && v.w != 0 ); x = (short)(x / v.x); y = (short)(y / v.y); z = (short)(z / v.z); w = (short)(w / v.w); return *this; } FORCEINLINE void ShortVectorMultiply( const ShortVector& src, float fl, ShortVector& res ) { Assert( IsFinite(fl) ); res.x = (short)(src.x * fl); res.y = (short)(src.y * fl); res.z = (short)(src.z * fl); res.w = (short)(src.w * fl); } FORCEINLINE ShortVector ShortVector::operator*(float fl) const { ShortVector res; ShortVectorMultiply( *this, fl, res ); return res; } //----------------------------------------------------------------------------- // // Inlined Integer Vector methods // //----------------------------------------------------------------------------- inline void IntVector4D::Init( int ix, int iy, int iz, int iw ) { x = ix; y = iy; z = iz; w = iw; } FORCEINLINE void IntVector4D::Set( const IntVector4D& vOther ) { x = vOther.x; y = vOther.y; z = vOther.z; w = vOther.w; } FORCEINLINE void IntVector4D::Set( const int ix, const int iy, const int iz, const int iw ) { x = ix; y = iy; z = iz; w = iw; } //----------------------------------------------------------------------------- // Array access //----------------------------------------------------------------------------- inline int IntVector4D::operator[](int i) const { Assert( (i >= 0) && (i < 4) ); return ((int*)this)[i]; } inline int& IntVector4D::operator[](int i) { Assert( (i >= 0) && (i < 4) ); return ((int*)this)[i]; } //----------------------------------------------------------------------------- // Base address... //----------------------------------------------------------------------------- inline int* IntVector4D::Base() { return (int*)this; } inline int const* IntVector4D::Base() const { return (int const*)this; } //----------------------------------------------------------------------------- // comparison //----------------------------------------------------------------------------- inline bool IntVector4D::operator==( const IntVector4D& src ) const { return (src.x == x) && (src.y == y) && (src.z == z) && (src.w == w); } inline bool IntVector4D::operator!=( const IntVector4D& src ) const { return (src.x != x) || (src.y != y) || (src.z != z) || (src.w != w); } //----------------------------------------------------------------------------- // standard math operations //----------------------------------------------------------------------------- FORCEINLINE IntVector4D& IntVector4D::operator+=(const IntVector4D& v) { x+=v.x; y+=v.y; z += v.z; w += v.w; return *this; } FORCEINLINE IntVector4D& IntVector4D::operator-=(const IntVector4D& v) { x-=v.x; y-=v.y; z -= v.z; w -= v.w; return *this; } FORCEINLINE IntVector4D& IntVector4D::operator*=(float fl) { x = (int)(x * fl); y = (int)(y * fl); z = (int)(z * fl); w = (int)(w * fl); return *this; } FORCEINLINE IntVector4D& IntVector4D::operator*=(const IntVector4D& v) { x = (int)(x * v.x); y = (int)(y * v.y); z = (int)(z * v.z); w = (int)(w * v.w); return *this; } FORCEINLINE IntVector4D& IntVector4D::operator/=(float fl) { Assert( fl != 0.0f ); float oofl = 1.0f / fl; x = (int)(x * oofl); y = (int)(y * oofl); z = (int)(z * oofl); w = (int)(w * oofl); return *this; } FORCEINLINE IntVector4D& IntVector4D::operator/=(const IntVector4D& v) { Assert( v.x != 0 && v.y != 0 && v.z != 0 && v.w != 0 ); x = (int)(x / v.x); y = (int)(y / v.y); z = (int)(z / v.z); w = (int)(w / v.w); return *this; } FORCEINLINE void IntVector4DMultiply( const IntVector4D& src, float fl, IntVector4D& res ) { Assert( IsFinite(fl) ); res.x = (int)(src.x * fl); res.y = (int)(src.y * fl); res.z = (int)(src.z * fl); res.w = (int)(src.w * fl); } FORCEINLINE IntVector4D IntVector4D::operator*(float fl) const { IntVector4D res; IntVector4DMultiply( *this, fl, res ); return res; } // ======================= FORCEINLINE void VectorAdd( const Vector& a, const Vector& b, Vector& c ) { CHECK_VALID(a); CHECK_VALID(b); c.x = a.x + b.x; c.y = a.y + b.y; c.z = a.z + b.z; } FORCEINLINE void VectorSubtract( const Vector& a, const Vector& b, Vector& c ) { CHECK_VALID(a); CHECK_VALID(b); c.x = a.x - b.x; c.y = a.y - b.y; c.z = a.z - b.z; } FORCEINLINE void VectorMultiply( const Vector& a, vec_t b, Vector& c ) { CHECK_VALID(a); Assert( IsFinite(b) ); c.x = a.x * b; c.y = a.y * b; c.z = a.z * b; } FORCEINLINE void VectorMultiply( const Vector& a, const Vector& b, Vector& c ) { CHECK_VALID(a); CHECK_VALID(b); c.x = a.x * b.x; c.y = a.y * b.y; c.z = a.z * b.z; } // for backwards compatability inline void VectorScale ( const Vector& in, vec_t scale, Vector& result ) { VectorMultiply( in, scale, result ); } FORCEINLINE void VectorDivide( const Vector& a, vec_t b, Vector& c ) { CHECK_VALID(a); Assert( b != 0.0f ); vec_t oob = 1.0f / b; c.x = a.x * oob; c.y = a.y * oob; c.z = a.z * oob; } FORCEINLINE void VectorDivide( const Vector& a, const Vector& b, Vector& c ) { CHECK_VALID(a); CHECK_VALID(b); Assert( (b.x != 0.0f) && (b.y != 0.0f) && (b.z != 0.0f) ); c.x = a.x / b.x; c.y = a.y / b.y; c.z = a.z / b.z; } // FIXME: Remove // For backwards compatability inline void Vector::MulAdd(const Vector& a, const Vector& b, float scalar) { CHECK_VALID(a); CHECK_VALID(b); x = a.x + b.x * scalar; y = a.y + b.y * scalar; z = a.z + b.z * scalar; } inline void VectorLerp(const Vector& src1, const Vector& src2, vec_t t, Vector& dest ) { CHECK_VALID(src1); CHECK_VALID(src2); dest.x = src1.x + (src2.x - src1.x) * t; dest.y = src1.y + (src2.y - src1.y) * t; dest.z = src1.z + (src2.z - src1.z) * t; } inline Vector VectorLerp(const Vector& src1, const Vector& src2, vec_t t ) { Vector result; VectorLerp( src1, src2, t, result ); return result; } //----------------------------------------------------------------------------- // Temporary storage for vector results so const Vector& results can be returned //----------------------------------------------------------------------------- inline Vector &AllocTempVector() { static Vector s_vecTemp[128]; static CInterlockedInt s_nIndex; int nIndex; for (;;) { int nOldIndex = s_nIndex; nIndex = ( (nOldIndex + 0x10001) & 0x7F ); if ( s_nIndex.AssignIf( nOldIndex, nIndex ) ) { break; } ThreadPause(); } return s_vecTemp[nIndex & 0xffff]; } //----------------------------------------------------------------------------- // dot, cross //----------------------------------------------------------------------------- FORCEINLINE vec_t DotProduct(const Vector& a, const Vector& b) { CHECK_VALID(a); CHECK_VALID(b); return( a.x*b.x + a.y*b.y + a.z*b.z ); } // for backwards compatability inline vec_t Vector::Dot( const Vector& vOther ) const { CHECK_VALID(vOther); return DotProduct( *this, vOther ); } inline int Vector::LargestComponent() const { float flAbsx = fabs(x); float flAbsy = fabs(y); float flAbsz = fabs(z); if ( flAbsx > flAbsy ) { if ( flAbsx > flAbsz ) return X_INDEX; return Z_INDEX; } if ( flAbsy > flAbsz ) return Y_INDEX; return Z_INDEX; } inline void CrossProduct(const Vector& a, const Vector& b, Vector& result ) { CHECK_VALID(a); CHECK_VALID(b); Assert( &a != &result ); Assert( &b != &result ); result.x = a.y*b.z - a.z*b.y; result.y = a.z*b.x - a.x*b.z; result.z = a.x*b.y - a.y*b.x; } inline vec_t DotProductAbs( const Vector &v0, const Vector &v1 ) { CHECK_VALID(v0); CHECK_VALID(v1); return FloatMakePositive(v0.x*v1.x) + FloatMakePositive(v0.y*v1.y) + FloatMakePositive(v0.z*v1.z); } inline vec_t DotProductAbs( const Vector &v0, const float *v1 ) { return FloatMakePositive(v0.x * v1[0]) + FloatMakePositive(v0.y * v1[1]) + FloatMakePositive(v0.z * v1[2]); } //----------------------------------------------------------------------------- // length //----------------------------------------------------------------------------- inline vec_t VectorLength( const Vector& v ) { CHECK_VALID(v); return (vec_t)FastSqrt(v.x*v.x + v.y*v.y + v.z*v.z); } inline vec_t Vector::Length(void) const { CHECK_VALID(*this); return VectorLength( *this ); } //----------------------------------------------------------------------------- // Normalization //----------------------------------------------------------------------------- /* // FIXME: Can't use until we're un-macroed in mathlib.h inline vec_t VectorNormalize( Vector& v ) { Assert( v.IsValid() ); vec_t l = v.Length(); if (l != 0.0f) { v /= l; } else { // FIXME: // Just copying the existing implemenation; shouldn't res.z == 0? v.x = v.y = 0.0f; v.z = 1.0f; } return l; } */ // check a point against a box bool Vector::WithinAABox( Vector const &boxmin, Vector const &boxmax) { return ( ( x >= boxmin.x ) && ( x <= boxmax.x) && ( y >= boxmin.y ) && ( y <= boxmax.y) && ( z >= boxmin.z ) && ( z <= boxmax.z) ); } //----------------------------------------------------------------------------- // Get the distance from this vector to the other one //----------------------------------------------------------------------------- inline vec_t Vector::DistTo(const Vector &vOther) const { Vector delta; VectorSubtract( *this, vOther, delta ); return delta.Length(); } //----------------------------------------------------------------------------- // Vector equality with tolerance //----------------------------------------------------------------------------- inline bool VectorsAreEqual( const Vector& src1, const Vector& src2, float tolerance ) { if (FloatMakePositive(src1.x - src2.x) > tolerance) return false; if (FloatMakePositive(src1.y - src2.y) > tolerance) return false; return (FloatMakePositive(src1.z - src2.z) <= tolerance); } //----------------------------------------------------------------------------- // Computes the closest point to vecTarget no farther than flMaxDist from vecStart //----------------------------------------------------------------------------- inline void ComputeClosestPoint( const Vector& vecStart, float flMaxDist, const Vector& vecTarget, Vector *pResult ) { Vector vecDelta; VectorSubtract( vecTarget, vecStart, vecDelta ); float flDistSqr = vecDelta.LengthSqr(); if ( flDistSqr <= flMaxDist * flMaxDist ) { *pResult = vecTarget; } else { vecDelta /= FastSqrt( flDistSqr ); VectorMA( vecStart, flMaxDist, vecDelta, *pResult ); } } //----------------------------------------------------------------------------- // Takes the absolute value of a vector //----------------------------------------------------------------------------- inline void VectorAbs( const Vector& src, Vector& dst ) { dst.x = FloatMakePositive(src.x); dst.y = FloatMakePositive(src.y); dst.z = FloatMakePositive(src.z); } //----------------------------------------------------------------------------- // // Slow methods // //----------------------------------------------------------------------------- #ifndef VECTOR_NO_SLOW_OPERATIONS //----------------------------------------------------------------------------- // Returns a vector with the min or max in X, Y, and Z. //----------------------------------------------------------------------------- inline Vector Vector::Min(const Vector &vOther) const { return Vector(x < vOther.x ? x : vOther.x, y < vOther.y ? y : vOther.y, z < vOther.z ? z : vOther.z); } inline Vector Vector::Max(const Vector &vOther) const { return Vector(x > vOther.x ? x : vOther.x, y > vOther.y ? y : vOther.y, z > vOther.z ? z : vOther.z); } //----------------------------------------------------------------------------- // arithmetic operations //----------------------------------------------------------------------------- inline Vector Vector::operator-(void) const { return Vector(-x,-y,-z); } inline Vector Vector::operator+(const Vector& v) const { Vector res; VectorAdd( *this, v, res ); return res; } inline Vector Vector::operator-(const Vector& v) const { Vector res; VectorSubtract( *this, v, res ); return res; } inline Vector Vector::operator*(float fl) const { Vector res; VectorMultiply( *this, fl, res ); return res; } inline Vector Vector::operator*(const Vector& v) const { Vector res; VectorMultiply( *this, v, res ); return res; } inline Vector Vector::operator/(float fl) const { Vector res; VectorDivide( *this, fl, res ); return res; } inline Vector Vector::operator/(const Vector& v) const { Vector res; VectorDivide( *this, v, res ); return res; } inline Vector operator*(float fl, const Vector& v) { return v * fl; } //----------------------------------------------------------------------------- // cross product //----------------------------------------------------------------------------- inline Vector Vector::Cross(const Vector& vOther) const { Vector res; CrossProduct( *this, vOther, res ); return res; } //----------------------------------------------------------------------------- // 2D //----------------------------------------------------------------------------- inline vec_t Vector::Length2D(void) const { return (vec_t)FastSqrt(x*x + y*y); } inline vec_t Vector::Length2DSqr(void) const { return (x*x + y*y); } inline Vector CrossProduct(const Vector& a, const Vector& b) { return Vector( a.y*b.z - a.z*b.y, a.z*b.x - a.x*b.z, a.x*b.y - a.y*b.x ); } inline void VectorMin( const Vector &a, const Vector &b, Vector &result ) { result.x = fpmin(a.x, b.x); result.y = fpmin(a.y, b.y); result.z = fpmin(a.z, b.z); } inline void VectorMax( const Vector &a, const Vector &b, Vector &result ) { result.x = fpmax(a.x, b.x); result.y = fpmax(a.y, b.y); result.z = fpmax(a.z, b.z); } // and when you want to return the vector rather than cause a LHS with it... inline Vector VectorMin( const Vector &a, const Vector &b ) { return Vector( fpmin(a.x, b.x), fpmin(a.y, b.y), fpmin(a.z, b.z) ); } inline Vector VectorMax( const Vector &a, const Vector &b ) { return Vector( fpmax(a.x, b.x), fpmax(a.y, b.y), fpmax(a.z, b.z) ); } inline float ComputeVolume( const Vector &vecMins, const Vector &vecMaxs ) { Vector vecDelta; VectorSubtract( vecMaxs, vecMins, vecDelta ); return DotProduct( vecDelta, vecDelta ); } // Get a random vector. inline Vector RandomVector( float minVal, float maxVal ) { Vector random; random.Random( minVal, maxVal ); return random; } #endif //slow //----------------------------------------------------------------------------- // Helper debugging stuff.... //----------------------------------------------------------------------------- inline bool operator==( float const* f, const Vector& v ) { // AIIIEEEE!!!! Assert(0); return false; } inline bool operator==( const Vector& v, float const* f ) { // AIIIEEEE!!!! Assert(0); return false; } inline bool operator!=( float const* f, const Vector& v ) { // AIIIEEEE!!!! Assert(0); return false; } inline bool operator!=( const Vector& v, float const* f ) { // AIIIEEEE!!!! Assert(0); return false; } // return a vector perpendicular to another, with smooth variation. The difference between this and // something like VectorVectors is that there are now discontinuities. _unlike_ VectorVectors, // you won't get an "u void VectorPerpendicularToVector( Vector const &in, Vector *pvecOut ); //----------------------------------------------------------------------------- // AngularImpulse //----------------------------------------------------------------------------- // AngularImpulse are exponetial maps (an axis scaled by a "twist" angle in degrees) typedef Vector AngularImpulse; #ifndef VECTOR_NO_SLOW_OPERATIONS inline AngularImpulse RandomAngularImpulse( float minVal, float maxVal ) { AngularImpulse angImp; angImp.Random( minVal, maxVal ); return angImp; } #endif //----------------------------------------------------------------------------- // Quaternion //----------------------------------------------------------------------------- class RadianEuler; class Quaternion // same data-layout as engine's vec4_t, { // which is a vec_t[4] public: inline Quaternion(void) { // Initialize to NAN to catch errors #ifdef _DEBUG #ifdef VECTOR_PARANOIA x = y = z = w = VEC_T_NAN; #endif #endif } inline Quaternion(vec_t ix, vec_t iy, vec_t iz, vec_t iw) : x(ix), y(iy), z(iz), w(iw) { } inline Quaternion(RadianEuler const &angle); // evil auto type promotion!!! inline void Init(vec_t ix=0.0f, vec_t iy=0.0f, vec_t iz=0.0f, vec_t iw=0.0f) { x = ix; y = iy; z = iz; w = iw; } bool IsValid() const; void Invalidate(); bool operator==( const Quaternion &src ) const; bool operator!=( const Quaternion &src ) const; vec_t* Base() { return (vec_t*)this; } const vec_t* Base() const { return (vec_t*)this; } // array access... vec_t operator[](int i) const; vec_t& operator[](int i); vec_t x, y, z, w; }; //----------------------------------------------------------------------------- // Array access //----------------------------------------------------------------------------- inline vec_t& Quaternion::operator[](int i) { Assert( (i >= 0) && (i < 4) ); return ((vec_t*)this)[i]; } inline vec_t Quaternion::operator[](int i) const { Assert( (i >= 0) && (i < 4) ); return ((vec_t*)this)[i]; } //----------------------------------------------------------------------------- // Equality test //----------------------------------------------------------------------------- inline bool Quaternion::operator==( const Quaternion &src ) const { return ( x == src.x ) && ( y == src.y ) && ( z == src.z ) && ( w == src.w ); } inline bool Quaternion::operator!=( const Quaternion &src ) const { return !operator==( src ); } //----------------------------------------------------------------------------- // Quaternion equality with tolerance //----------------------------------------------------------------------------- inline bool QuaternionsAreEqual( const Quaternion& src1, const Quaternion& src2, float tolerance ) { if (FloatMakePositive(src1.x - src2.x) > tolerance) return false; if (FloatMakePositive(src1.y - src2.y) > tolerance) return false; if (FloatMakePositive(src1.z - src2.z) > tolerance) return false; return (FloatMakePositive(src1.w - src2.w) <= tolerance); } //----------------------------------------------------------------------------- // Here's where we add all those lovely SSE optimized routines //----------------------------------------------------------------------------- class ALIGN16 QuaternionAligned : public Quaternion { public: inline QuaternionAligned(void) {}; inline QuaternionAligned(vec_t X, vec_t Y, vec_t Z, vec_t W) { Init(X,Y,Z,W); } operator Quaternion * () { return this; } operator const Quaternion * () { return this; } #ifdef VECTOR_NO_SLOW_OPERATIONS private: // No copy constructors allowed if we're in optimal mode QuaternionAligned(const QuaternionAligned& vOther); QuaternionAligned(const Quaternion &vOther); #else public: explicit QuaternionAligned(const Quaternion &vOther) { Init(vOther.x, vOther.y, vOther.z, vOther.w); } QuaternionAligned& operator=(const Quaternion &vOther) { Init(vOther.x, vOther.y, vOther.z, vOther.w); return *this; } QuaternionAligned& operator=(const QuaternionAligned &vOther) { // we know we're aligned, so use simd // we can't use the convenient abstract interface coz it gets declared later #ifdef _X360 XMStoreVector4A(Base(), XMLoadVector4A(vOther.Base())); #elif _WIN32 _mm_store_ps(Base(), _mm_load_ps( vOther.Base() )); #else Init(vOther.x, vOther.y, vOther.z, vOther.w); #endif return *this; } #endif void* operator new[] ( size_t nSize) { return MemAlloc_AllocAligned(nSize, 16); } void* operator new[] ( size_t nSize, const char *pFileName, int nLine) { return MemAlloc_AllocAlignedFileLine(nSize, 16, pFileName, nLine); } void* operator new[] ( size_t nSize, int /*nBlockUse*/, const char *pFileName, int nLine) { return MemAlloc_AllocAlignedFileLine(nSize, 16, pFileName, nLine); } void operator delete[] ( void* p) { MemAlloc_FreeAligned(p); } void operator delete[] ( void* p, const char *pFileName, int nLine) { MemAlloc_FreeAligned(p, pFileName, nLine); } void operator delete[] ( void* p, int /*nBlockUse*/, const char *pFileName, int nLine) { MemAlloc_FreeAligned(p, pFileName, nLine); } // please don't allocate a single quaternion... void* operator new ( size_t nSize ) { return MemAlloc_AllocAligned(nSize, 16); } void* operator new ( size_t nSize, const char *pFileName, int nLine ) { return MemAlloc_AllocAlignedFileLine(nSize, 16, pFileName, nLine); } void* operator new ( size_t nSize, int /*nBlockUse*/, const char *pFileName, int nLine ) { return MemAlloc_AllocAlignedFileLine(nSize, 16, pFileName, nLine); } void operator delete ( void* p) { MemAlloc_FreeAligned(p); } void operator delete ( void* p, const char *pFileName, int nLine) { MemAlloc_FreeAligned(p, pFileName, nLine); } void operator delete ( void* p, int /*nBlockUse*/, const char *pFileName, int nLine) { MemAlloc_FreeAligned(p, pFileName, nLine); } } ALIGN16_POST; //----------------------------------------------------------------------------- // Radian Euler angle aligned to axis (NOT ROLL/PITCH/YAW) //----------------------------------------------------------------------------- class QAngle; class RadianEuler { public: inline RadianEuler(void) { } inline RadianEuler(vec_t X, vec_t Y, vec_t Z) { x = X; y = Y; z = Z; } inline RadianEuler(Quaternion const &q); // evil auto type promotion!!! inline RadianEuler(QAngle const &angles); // evil auto type promotion!!! // Initialization inline void Init(vec_t ix=0.0f, vec_t iy=0.0f, vec_t iz=0.0f) { x = ix; y = iy; z = iz; } // conversion to qangle QAngle ToQAngle( void ) const; bool IsValid() const; void Invalidate(); inline vec_t *Base() { return &x; } inline const vec_t *Base() const { return &x; } // array access... vec_t operator[](int i) const; vec_t& operator[](int i); vec_t x, y, z; }; extern void AngleQuaternion( RadianEuler const &angles, Quaternion &qt ); extern void QuaternionAngles( Quaternion const &q, RadianEuler &angles ); inline Quaternion::Quaternion(RadianEuler const &angle) { AngleQuaternion( angle, *this ); } inline bool Quaternion::IsValid() const { return IsFinite(x) && IsFinite(y) && IsFinite(z) && IsFinite(w); } inline void Quaternion::Invalidate() { //#ifdef _DEBUG //#ifdef VECTOR_PARANOIA x = y = z = w = VEC_T_NAN; //#endif //#endif } inline RadianEuler::RadianEuler(Quaternion const &q) { QuaternionAngles( q, *this ); } inline void VectorCopy( RadianEuler const& src, RadianEuler &dst ) { CHECK_VALID(src); dst.x = src.x; dst.y = src.y; dst.z = src.z; } inline void VectorScale( RadianEuler const& src, float b, RadianEuler &dst ) { CHECK_VALID(src); Assert( IsFinite(b) ); dst.x = src.x * b; dst.y = src.y * b; dst.z = src.z * b; } inline bool RadianEuler::IsValid() const { return IsFinite(x) && IsFinite(y) && IsFinite(z); } inline void RadianEuler::Invalidate() { //#ifdef _DEBUG //#ifdef VECTOR_PARANOIA x = y = z = VEC_T_NAN; //#endif //#endif } //----------------------------------------------------------------------------- // Array access //----------------------------------------------------------------------------- inline vec_t& RadianEuler::operator[](int i) { Assert( (i >= 0) && (i < 3) ); return ((vec_t*)this)[i]; } inline vec_t RadianEuler::operator[](int i) const { Assert( (i >= 0) && (i < 3) ); return ((vec_t*)this)[i]; } //----------------------------------------------------------------------------- // Degree Euler QAngle pitch, yaw, roll //----------------------------------------------------------------------------- class QAngleByValue; class QAngle { public: // Members vec_t x, y, z; // Construction/destruction QAngle(void); QAngle(vec_t X, vec_t Y, vec_t Z); // QAngle(RadianEuler const &angles); // evil auto type promotion!!! // Allow pass-by-value operator QAngleByValue &() { return *((QAngleByValue *)(this)); } operator const QAngleByValue &() const { return *((const QAngleByValue *)(this)); } // Initialization void Init(vec_t ix=0.0f, vec_t iy=0.0f, vec_t iz=0.0f); void Random( vec_t minVal, vec_t maxVal ); // Got any nasty NAN's? bool IsValid() const; void Invalidate(); // array access... vec_t operator[](int i) const; vec_t& operator[](int i); // Base address... vec_t* Base(); vec_t const* Base() const; // equality bool operator==(const QAngle& v) const; bool operator!=(const QAngle& v) const; // arithmetic operations QAngle& operator+=(const QAngle &v); QAngle& operator-=(const QAngle &v); QAngle& operator*=(float s); QAngle& operator/=(float s); // Get the vector's magnitude. vec_t Length() const; vec_t LengthSqr() const; // negate the QAngle components //void Negate(); // No assignment operators either... QAngle& operator=( const QAngle& src ); #ifndef VECTOR_NO_SLOW_OPERATIONS // copy constructors // arithmetic operations QAngle operator-(void) const; QAngle operator+(const QAngle& v) const; QAngle operator-(const QAngle& v) const; QAngle operator*(float fl) const; QAngle operator/(float fl) const; #else private: // No copy constructors allowed if we're in optimal mode QAngle(const QAngle& vOther); #endif }; //----------------------------------------------------------------------------- // Allows us to specifically pass the vector by value when we need to //----------------------------------------------------------------------------- class QAngleByValue : public QAngle { public: // Construction/destruction: QAngleByValue(void) : QAngle() {} QAngleByValue(vec_t X, vec_t Y, vec_t Z) : QAngle( X, Y, Z ) {} QAngleByValue(const QAngleByValue& vOther) { *this = vOther; } }; inline void VectorAdd( const QAngle& a, const QAngle& b, QAngle& result ) { CHECK_VALID(a); CHECK_VALID(b); result.x = a.x + b.x; result.y = a.y + b.y; result.z = a.z + b.z; } inline void VectorMA( const QAngle &start, float scale, const QAngle &direction, QAngle &dest ) { CHECK_VALID(start); CHECK_VALID(direction); dest.x = start.x + scale * direction.x; dest.y = start.y + scale * direction.y; dest.z = start.z + scale * direction.z; } //----------------------------------------------------------------------------- // constructors //----------------------------------------------------------------------------- inline QAngle::QAngle(void) { #ifdef _DEBUG #ifdef VECTOR_PARANOIA // Initialize to NAN to catch errors x = y = z = VEC_T_NAN; #endif #endif } inline QAngle::QAngle(vec_t X, vec_t Y, vec_t Z) { x = X; y = Y; z = Z; CHECK_VALID(*this); } //----------------------------------------------------------------------------- // initialization //----------------------------------------------------------------------------- inline void QAngle::Init( vec_t ix, vec_t iy, vec_t iz ) { x = ix; y = iy; z = iz; CHECK_VALID(*this); } inline void QAngle::Random( vec_t minVal, vec_t maxVal ) { x = minVal + ((float)rand() / RAND_MAX) * (maxVal - minVal); y = minVal + ((float)rand() / RAND_MAX) * (maxVal - minVal); z = minVal + ((float)rand() / RAND_MAX) * (maxVal - minVal); CHECK_VALID(*this); } #ifndef VECTOR_NO_SLOW_OPERATIONS inline QAngle RandomAngle( float minVal, float maxVal ) { Vector random; random.Random( minVal, maxVal ); QAngle ret( random.x, random.y, random.z ); return ret; } #endif inline RadianEuler::RadianEuler(QAngle const &angles) { Init( angles.z * 3.14159265358979323846f / 180.f, angles.x * 3.14159265358979323846f / 180.f, angles.y * 3.14159265358979323846f / 180.f ); } inline QAngle RadianEuler::ToQAngle( void) const { return QAngle( y * 180.f / 3.14159265358979323846f, z * 180.f / 3.14159265358979323846f, x * 180.f / 3.14159265358979323846f ); } //----------------------------------------------------------------------------- // assignment //----------------------------------------------------------------------------- inline QAngle& QAngle::operator=(const QAngle &vOther) { CHECK_VALID(vOther); x=vOther.x; y=vOther.y; z=vOther.z; return *this; } //----------------------------------------------------------------------------- // Array access //----------------------------------------------------------------------------- inline vec_t& QAngle::operator[](int i) { Assert( (i >= 0) && (i < 3) ); return ((vec_t*)this)[i]; } inline vec_t QAngle::operator[](int i) const { Assert( (i >= 0) && (i < 3) ); return ((vec_t*)this)[i]; } //----------------------------------------------------------------------------- // Base address... //----------------------------------------------------------------------------- inline vec_t* QAngle::Base() { return (vec_t*)this; } inline vec_t const* QAngle::Base() const { return (vec_t const*)this; } //----------------------------------------------------------------------------- // IsValid? //----------------------------------------------------------------------------- inline bool QAngle::IsValid() const { return IsFinite(x) && IsFinite(y) && IsFinite(z); } //----------------------------------------------------------------------------- // Invalidate //----------------------------------------------------------------------------- inline void QAngle::Invalidate() { //#ifdef _DEBUG //#ifdef VECTOR_PARANOIA x = y = z = VEC_T_NAN; //#endif //#endif } //----------------------------------------------------------------------------- // comparison //----------------------------------------------------------------------------- inline bool QAngle::operator==( const QAngle& src ) const { CHECK_VALID(src); CHECK_VALID(*this); return (src.x == x) && (src.y == y) && (src.z == z); } inline bool QAngle::operator!=( const QAngle& src ) const { CHECK_VALID(src); CHECK_VALID(*this); return (src.x != x) || (src.y != y) || (src.z != z); } //----------------------------------------------------------------------------- // Copy //----------------------------------------------------------------------------- inline void VectorCopy( const QAngle& src, QAngle& dst ) { CHECK_VALID(src); dst.x = src.x; dst.y = src.y; dst.z = src.z; } //----------------------------------------------------------------------------- // standard math operations //----------------------------------------------------------------------------- inline QAngle& QAngle::operator+=(const QAngle& v) { CHECK_VALID(*this); CHECK_VALID(v); x+=v.x; y+=v.y; z += v.z; return *this; } inline QAngle& QAngle::operator-=(const QAngle& v) { CHECK_VALID(*this); CHECK_VALID(v); x-=v.x; y-=v.y; z -= v.z; return *this; } inline QAngle& QAngle::operator*=(float fl) { x *= fl; y *= fl; z *= fl; CHECK_VALID(*this); return *this; } inline QAngle& QAngle::operator/=(float fl) { Assert( fl != 0.0f ); float oofl = 1.0f / fl; x *= oofl; y *= oofl; z *= oofl; CHECK_VALID(*this); return *this; } //----------------------------------------------------------------------------- // length //----------------------------------------------------------------------------- inline vec_t QAngle::Length( ) const { CHECK_VALID(*this); return (vec_t)FastSqrt( LengthSqr( ) ); } inline vec_t QAngle::LengthSqr( ) const { CHECK_VALID(*this); return x * x + y * y + z * z; } //----------------------------------------------------------------------------- // Vector equality with tolerance //----------------------------------------------------------------------------- inline bool QAnglesAreEqual( const QAngle& src1, const QAngle& src2, float tolerance = 0.0f ) { if (FloatMakePositive(src1.x - src2.x) > tolerance) return false; if (FloatMakePositive(src1.y - src2.y) > tolerance) return false; return (FloatMakePositive(src1.z - src2.z) <= tolerance); } //----------------------------------------------------------------------------- // arithmetic operations (SLOW!!) //----------------------------------------------------------------------------- #ifndef VECTOR_NO_SLOW_OPERATIONS inline QAngle QAngle::operator-(void) const { QAngle ret(-x,-y,-z); return ret; } inline QAngle QAngle::operator+(const QAngle& v) const { QAngle res; res.x = x + v.x; res.y = y + v.y; res.z = z + v.z; return res; } inline QAngle QAngle::operator-(const QAngle& v) const { QAngle res; res.x = x - v.x; res.y = y - v.y; res.z = z - v.z; return res; } inline QAngle QAngle::operator*(float fl) const { QAngle res; res.x = x * fl; res.y = y * fl; res.z = z * fl; return res; } inline QAngle QAngle::operator/(float fl) const { QAngle res; res.x = x / fl; res.y = y / fl; res.z = z / fl; return res; } inline QAngle operator*(float fl, const QAngle& v) { QAngle ret( v * fl ); return ret; } #endif // VECTOR_NO_SLOW_OPERATIONS //----------------------------------------------------------------------------- // NOTE: These are not completely correct. The representations are not equivalent // unless the QAngle represents a rotational impulse along a coordinate axis (x,y,z) inline void QAngleToAngularImpulse( const QAngle &angles, AngularImpulse &impulse ) { impulse.x = angles.z; impulse.y = angles.x; impulse.z = angles.y; } inline void AngularImpulseToQAngle( const AngularImpulse &impulse, QAngle &angles ) { angles.x = impulse.y; angles.y = impulse.z; angles.z = impulse.x; } #if !defined( _X360 ) FORCEINLINE vec_t InvRSquared( const float* v ) { return 1.0 / MAX( 1.0, v[0] * v[0] + v[1] * v[1] + v[2] * v[2] ); } FORCEINLINE vec_t InvRSquared( const Vector &v ) { return InvRSquared( v.Base() ); } #else // call directly FORCEINLINE float _VMX_InvRSquared( const Vector &v ) { XMVECTOR xmV = XMVector3ReciprocalLength( XMLoadVector3( v.Base() ) ); xmV = XMVector3Dot( xmV, xmV ); return xmV.x; } #define InvRSquared(x) _VMX_InvRSquared(x) #endif // _X360 #if !defined( _X360 ) // FIXME: Change this back to a #define once we get rid of the vec_t version float VectorNormalize( Vector& v ); // FIXME: Obsolete version of VectorNormalize, once we remove all the friggin float*s FORCEINLINE float VectorNormalize( float * v ) { return VectorNormalize(*(reinterpret_cast<Vector *>(v))); } #else // call directly FORCEINLINE float _VMX_VectorNormalize( Vector &vec ) { float mag = XMVector3Length( XMLoadVector3( vec.Base() ) ).x; float den = 1.f / (mag + FLT_EPSILON ); vec.x *= den; vec.y *= den; vec.z *= den; return mag; } // FIXME: Change this back to a #define once we get rid of the vec_t version FORCEINLINE float VectorNormalize( Vector& v ) { return _VMX_VectorNormalize( v ); } // FIXME: Obsolete version of VectorNormalize, once we remove all the friggin float*s FORCEINLINE float VectorNormalize( float *pV ) { return _VMX_VectorNormalize(*(reinterpret_cast<Vector*>(pV))); } #endif // _X360 #if !defined( _X360 ) FORCEINLINE void VectorNormalizeFast (Vector& vec) { float ool = FastRSqrt( FLT_EPSILON + vec.x * vec.x + vec.y * vec.y + vec.z * vec.z ); vec.x *= ool; vec.y *= ool; vec.z *= ool; } #else // call directly FORCEINLINE void VectorNormalizeFast( Vector &vec ) { XMVECTOR xmV = XMVector3LengthEst( XMLoadVector3( vec.Base() ) ); float den = 1.f / (xmV.x + FLT_EPSILON); vec.x *= den; vec.y *= den; vec.z *= den; } #endif // _X360 inline vec_t Vector::NormalizeInPlace() { return VectorNormalize( *this ); } inline Vector Vector::Normalized() const { Vector norm = *this; VectorNormalize( norm ); return norm; } inline bool Vector::IsLengthGreaterThan( float val ) const { return LengthSqr() > val*val; } inline bool Vector::IsLengthLessThan( float val ) const { return LengthSqr() < val*val; } #endif
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/*! \file mips_test.h Defines the functions used to test a processor. */ #ifndef functions_header #define functions_header #include "mips.h" /* This allows the header to be used from both C and C++, so programs can be written in either (or both) languages. */ #ifdef __cplusplus extern "C"{ #endif void slt(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void addi(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void beq(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void lw(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void addiu(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void addu(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void AND(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void OR(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void sllv(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void subu(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void sw(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void XOR(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void add(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void XORI(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void LB(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void SB(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void sub(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void bne(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void lh(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void LBU(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void SLTU(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void SRA(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void SRAV(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void SRL(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void J(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void bgtz(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void bltz(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); void lui(mips_mem_h mem, mips_cpu* cpu, uint32_t instr, uint32_t val); namespace functions { enum dest { Bltz_dest = 0x00 << 16, Bltzal_dest = 0x10 << 16, Bgez_dest = 0x01 << 16, Bgezal_dest = 0x11 << 16 }; enum opcodes { R_OpCode = 0x00 << 26, lw_OpCode = 0x23 << 26, Addiu_Opcode = 0x09 << 26, Xori_Opcode = 0x0E << 26, Addi_Opcode = 0x08 << 26, Beq_Opcode = 0x04 << 26, lh_Opcode = 0x21 << 26, Bgtz_Opcode = 0x07 << 26, Sw_Opcode = 0x2B << 26, Lb_Opcode = 0x20 << 26, Lbu_Opcode = 0x24 << 26, J_Opcode = 0x02 << 26, JAL_Opcode = 0x03 << 26, Bne_Opcode = 0x05 << 26, Sb_Opcode = 0x28 << 26, Lui_Opcode = 0x0F << 26, Slti_Opcode = 0x0A << 26, Sltiu_Opcode = 0x0B << 26, Andi_Opcode = 0x0C << 26, Ori_Opcode = 0x0D << 26, Branch_Opcode = 0x01 << 26, Lhu_Opcode = 0x25 << 26, Sh_Opcode = 0x29 << 26, Blez_Opcode = 0x26 << 26 }; enum func { Sll = 0x00, Srl = 0x02, Sra = 0x03, Sllv = 0x04, Srlv = 0x06, Srav = 0x07, Jr = 0x08, Jalr = 0x09, Mfhi = 0x10, Mthi = 0x11, Add = 0x20, Slt = 0x2A, Sltu = 0x2B, Sub = 0x22, Subu = 0x23, Stlu = 0x29, Addu = 0x21, Xor = 0x26, And = 0x24, Addi = 0x45, Xori = 0x16, Or = 0x25, Lw = 0x08, Mflo = 0x12, Mtlo = 0x13, Mult = 0x18, Multu = 0x19 }; } #ifdef __cplusplus }; #endif #endif
[ "aa18514@github.com" ]
aa18514@github.com
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// // Copyright (c) 2008-2019 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "../Precompiled.h" #include "../Math/Matrix3.h" #include <cstdio> #include "../DebugNew.h" namespace Urho3D { const Matrix3 Matrix3::ZERO( 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f); const Matrix3 Matrix3::IDENTITY; Matrix3 Matrix3::Inverse() const { float det = m00_ * m11_ * m22_ + m10_ * m21_ * m02_ + m20_ * m01_ * m12_ - m20_ * m11_ * m02_ - m10_ * m01_ * m22_ - m00_ * m21_ * m12_; float invDet = 1.0f / det; return Matrix3( (m11_ * m22_ - m21_ * m12_) * invDet, -(m01_ * m22_ - m21_ * m02_) * invDet, (m01_ * m12_ - m11_ * m02_) * invDet, -(m10_ * m22_ - m20_ * m12_) * invDet, (m00_ * m22_ - m20_ * m02_) * invDet, -(m00_ * m12_ - m10_ * m02_) * invDet, (m10_ * m21_ - m20_ * m11_) * invDet, -(m00_ * m21_ - m20_ * m01_) * invDet, (m00_ * m11_ - m10_ * m01_) * invDet ); } String Matrix3::ToString() const { char tempBuffer[MATRIX_CONVERSION_BUFFER_LENGTH]; sprintf_s(tempBuffer, "%g %g %g %g %g %g %g %g %g", m00_, m01_, m02_, m10_, m11_, m12_, m20_, m21_, m22_); return String(tempBuffer); } }
[ "ironmandev@gmail.com" ]
ironmandev@gmail.com
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#include <iostream> #include <cstdlib> using namespace std; int main() { int t, n ,k, x=0, y=0; cin>>t; getchar(); while(t>0) { cin>>n; cin>>k; getchar(); if( n%k!=0) { cout<<"YES"<<endl; continue; } int sum =0; int A[k], B[k]; x=k; for(int i=0;i<k;i++) { A[i]=B[i]=0; } y=0; while(x>0) { if(y==k) { y=0; } A[y]=A[y]+1; x--; y++; } x=k; y=0; while(x>0) { y= k*rand(); if(x>=k) { B[y]=B[y]+k; x=x-k; } else { B[y]=B[y]+x; x=0; } } for(int i=0;i<k;i++) { if(A[i]==B[i]) { cout<<"NO"<<endl; break; } else { cout<<"YES"<<endl; break; } } t--; } }
[ "akashleo2009@gmail.com" ]
akashleo2009@gmail.com
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/XPlay/app/src/main/cpp/IPlayerPorxy.h
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GJP1106/FFmpegXplay
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// // Created by GJP on 2020/3/26. // #ifndef XPLAY_IPLAYERPORXY_H #define XPLAY_IPLAYERPORXY_H #include <mutex> #include "IPlayer.h" class IPlayerPorxy : public IPlayer{ public: static IPlayerPorxy *Get() { static IPlayerPorxy px; return &px; } void Init(void *vm = 0); virtual bool Open(const char *path); virtual bool Seek(double pos); virtual void SetPause(bool isP); virtual void Close(); virtual bool Start(); virtual void InitView(void *win); virtual bool IsPause(); //获取当前的播放进度0.0 -- 1.0 virtual double PlayPos(); protected: IPlayerPorxy() {} IPlayer *player = 0; std::mutex mux; }; #endif //XPLAY_IPLAYERPORXY_H
[ "gjp1106@outlook.com" ]
gjp1106@outlook.com
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/protomol/src/protomol/switch/C1SwitchingFunction.h
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/* -*- c++ -*- */ #ifndef C1SWITCHINGFUNCTION_H #define C1SWITCHINGFUNCTION_H #include <vector> #include <protomol/config/Parameter.h> #include <protomol/type/Matrix3By3.h> namespace ProtoMol { //____ C1SwitchingFunction /** * The switching function provide C1 continues */ class C1SwitchingFunction { public: //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Types and Enums //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ enum {USE = 1}; enum {MODIFY = 1}; enum {CUTOFF = 1}; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Constructors, destructors, assignment //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ public: C1SwitchingFunction(); C1SwitchingFunction(Real cutoff); //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // New methods of class C1SwitchingFunction //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ public: bool roughTest(Real distSquared) const {return distSquared <= myCutoff2;} Real cutoffSquared() const {return myCutoff2;} Real cutoff() const {return myCutoff;} void operator()(Real &value, Real &derivOverD, Real distSquared) const { if (distSquared > myCutoff2) { value = 0.0; derivOverD = 0.0; return; } Real dist = sqrt(distSquared); value = 1.0 - dist * (my15Cutoff_1 - distSquared * my05Cutoff_3); derivOverD = -my15Cutoff_1 / dist + dist * my15Cutoff_3; } Matrix3By3 hessian(const Vector3D &rij, Real distSquared) const; static const std::string getId() {return "C1";} void getParameters(std::vector<Parameter> &parameters) const; static unsigned int getParameterSize() {return 1;} static C1SwitchingFunction make(std::vector<Value> values); //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // My data members //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ private: Real myCutoff, myCutoff2, myCutoff_3, my15Cutoff_1, my05Cutoff_3, my15Cutoff_3; }; //____ INLINES } #endif /* C1SWITCHINGFUNCTION_H */
[ "kuangchen@ucla.edu" ]
kuangchen@ucla.edu
cac961cade7818c38706554dbec725ae5547d69f
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nhandeptraii/baitap2
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#include <stdio.h> #include <conio.h> int main (void){ float top,bottom,height; printf("Nhap day lon = \n"); scanf("%f,&top"); printf("Nhap day nho = \n"); scanf("%f,&bottom"); printf("Nhap chieu cao = \n"); scanf("%f,&height"); printf("Dien tich hinh thang = %f\n",(top+bottom)/2*height ); getch(); }
[ "71130136+nhandeptraii@users.noreply.github.com" ]
71130136+nhandeptraii@users.noreply.github.com