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#include "fault.hh" #include <chrono> #include <fstream> #include <stack> #include "eval.hh" #include "except.hh" #include "fmt/format.h" #include "graph.hh" #include "stmt.hh" #include "util.hh" using fmt::format; namespace kratos { void SimulationRun::add_simulation_state(const std::map<std::string, int64_t> &va...
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#pragma once // Name: SoT, Version: 2.2.0.2 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //------------------------------------------------------------...
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#include <QApplication> #include "importerwindow.h" int main(int argc, char *argv[]) { QApplication a(argc, argv); importerWindow w; w.show(); return a.exec(); }
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#include <catch2/catch.hpp> #include "NumberSolitaire.hpp" TEST_CASE("General") { std::vector<int> A{1, -2, 0, 9, -1, -2}; // NOLINT(readability-magic-numbers) constexpr auto expectedMaxResult = 8; const auto calculatedMaxResult = NumberSolitaire::solution(A); CHECK(calculatedMaxResult == expectedMaxResult); ...
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#include <ros/ros.h> #include "gait.h" #include "ik.h" #include "control.h" int main(int argc, char **argv) { ros::init(argc, argv, "my_hexapod_controller"); Control control("hexapod_sm_service", true); ros::AsyncSpinner spinner(3); // Using 3 threads spinner.start(); ros::Rate loop_rate(control.MASTER_LO...
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/* * sim_aio.cpp: support for asynchrnonous IO */ #include "sim_defs.h" /****************************************************************************************** * aio_context helper class for async disk and tape IO, * * both disk_context and tape_context derive from aio_contex...
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#include<bits/stdc++.h> #define N 1000005 #define ll long long #define mod 100000007 using namespace std; ll segt[N],a[100005],n,m,ans[100005],t,x,y,z,mark[N],cnt=0; void build_tree(ll root,ll st,ll ed){ mark[root]=0; if(st==ed){segt[root]=a[st];return;} ll mid=st+(ed-st)/2; build_tree(root*2+1,st,mid); build_tre...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #if defined(__clang__) #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wunused-private-field" #elif defined(_MSC_VER) #pragma warning(pus...
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#include "RiseStarCfg.h" #include "ServiceErrorCode.h" #include "ServiceMLogic.h" RiseStarCfg::RiseStarCfg() { } RiseStarCfg::~RiseStarCfg() { } BOOL RiseStarCfg::Load(const char* filename) { Json::Value rootValue; if (!OpenCfgFile(filename, rootValue)) return false; if (!rootValue.isMember("StartUpgrade") |...
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#include "allenatore.h" Allenatore::Allenatore(std::string no, std::string es,std::string nu, std::string ra, std::string se,std::string te, std::string ti):Carta(no,es,nu,ra,se),testo(te),tipo(ti){} std::string Allenatore::getTipo() const { return tipo; } std::string Allenatore::getTesto() const { return te...
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// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/compiler/escape-analysis.h" #include "src/bootstrapper.h" #include "src/compiler/linkage.h" #include "src/compiler/node-matchers.h" #incl...
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#pragma once #include "Singleton.hpp" #include "INIReader.h" namespace Fling { /** * Provide simple access to engine configuration options from an INI file * #TODO Parse command line options as well */ class FlingConfig : public Singleton<FlingConfig> { public: virtual void Init(...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QValidator> QT_BEGIN_NAMESPACE namespace Ui { class MainWindow; } QT_END_NAMESPACE class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = nullptr); ~MainWindow(); void RGBChanged(); void XY...
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/*============================================================================= Copyright (c) 2001-2011 Joel de Guzman Copyright (c) 2001-2011 Hartmut Kaiser http://spirit.sourceforge.net/ Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or cop...
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#pragma once #include "MeshUtils/MeshUtils.h" #ifdef msDebug //#define msDbgEnableProfile #endif namespace ms { #ifdef msDbgEnableProfile #define msProfileScope(Message, ...) mu::ProfileTimer _prof_timer(Message, __VA_ARGS__) #else // msDbgEnableProfile #define msProfileScope(Message, ...) #endif // msDbgEna...
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// stdafx.cpp : 只包括标准包含文件的源文件 // xxTest.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中 // 引用任何所需的附加头文件,而不是在此文件中引用
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#include "revolver.h" Revolver::Revolver() { model = new Model3DS("../3ds/revolver/Revolver.3ds"); } void Revolver::desenha() { glPushMatrix(); Objeto::desenha(); //GUI::setColor(0.7,0.7,0.7); if (selecionado) { //glEnable(GL_CULL_FACE); GUI::setColor(0.1,0.1...
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#ifndef PAINT_H #define PAINT_H #include <QWidget> #include <QList> #include <QChart> #include <QSplineSeries> #include <QScatterSeries> #include <QChartView> #include <QTime> #include <QUdpSocket> #include <QtNetwork> #include "common.h" using namespace QtCharts; class RealTimeCurveQChartWidget : public QObject { ...
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byte input_msg[102]; input_packet_buffer byte output_msg[98]; - packet_buffer int real_length = 0; bool is_next_zero = false; int myTimeout = 250; // milliseconds for Serial.readString void setup() { Serial.begin(9600); // Default communication rate of the Bluetooth module Serial.setTimeout(myTimeout); for (int...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Copyright (c) 2011-2012 Litecoin Developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "util.h" #include "sync.h"...
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#pragma once #include "stormancer/BuildConfig.h" #include <string> #include <vector> namespace Stormancer { /// Join a vector of strings by using a glue string. /// \param vector The vector of strings to join. /// \param glue A glue string. Default is empty string. std::string stringJoin(const std::vector<std::st...
[ "hal9000@stormancer.com" ]
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#pragma once #include "Almond/Layer.h" #include "Almond/Events/KeyEvent.h" #include "Almond/Events/MouseEvent.h" #include "Almond/Events/ApplicationEvent.h" namespace Almond { class ALMOND_API ImGuiLayer : public Layer { public: ImGuiLayer(); ~ImGuiLayer(); virtual void onAttach() override; virtual void...
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/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkShader.h" #include "include/core/SkString.h" #include "src/base/SkArenaAlloc.h" #include "src/core/SkColorFilterBase.h" #include "src/core/SkRasterPip...
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// // compart.cpp // #include "private.h" #include "globals.h" #include "regsvr.h" #include "compart.h" #include "helpers.h" #include "thdutil.h" #include "tim.h" #include "cicmutex.h" #include "timlist.h" #include "cregkey.h" /* e575186e-71a8-4ef4-90da-14ed705e7df2 */ extern const IID IID_PRIV_CCOMPARTMENTMGR = { ...
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#include <iostream> #include <cstdio> #include <algorithm> #include <cmath> using namespace std; int main() { int n,m; cin>>n>>m; string s[n]; getchar(); for(int i=0;i<n;i++) { cin>>s[i]; } int maxTopic=0; int maxTeam=0; for(int i=0;i<n-1;i++) { for(int j=i+1;j<n;j++){ int topic=0; for(int k=0;k<m...
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//Memoizing #include <iostream> #include <limits.h> #include <cstdlib> #include <cmath> using namespace std; const int N1 = 50001, N2 = 5133; bool isPrime[N1]; int prime[N2], nPrime, totient[N1]; void sieveAndTotient() { // reset for (int i = 0; i < N1; ++i) totient[i] = i; isPrime[0] = isPrime[1]...
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#define EIGEN_USE_MKL_ALL #include <Rcpp.h> #include <omp.h> #include <vector> #include <iostream> #include <sys/time.h> #include <cmath> #include "mrcox_types.h" // [[Rcpp::depends(RcppEigen)]] // void rev_cumsum_assign(const MatrixXd &src, MatrixXd &dest) { const int K = src.cols(); const int N = src.rows();...
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#include "common_headers.h" #include "ros_utils.h" #include "lua_utils.h" #include <message_filters/subscriber.h> #include <message_filters/synchronizer.h> #include <message_filters/sync_policies/approximate_time.h> int main (int argc, char** argv){ ros::init(argc, argv, "train"); ros::NodeHandle nh("~"); ...
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#include <cstdio> int t,n,m,ans,x; char s[1010]; int main(){ freopen("1.in","r",stdin); freopen("1.out","w",stdout); scanf("%d",&t); for (int T = 1;T <= t;++T){ scanf("%d",&m); n = 0; ans = 0; scanf("%s",s); for (int i = 0;i <= m;++i){ if (n < i){ ans += i - n; n = i; } n...
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#ifndef MATERIALH #define MATERIALH struct hit_record; #include "ray.h" #include "hitable.h" #include "helper.h" float schlick(float cosine, float ref_idx) { float r0 = (1 - ref_idx) / (1 + ref_idx); r0 = r0 * r0; return r0 + (1 - r0) * pow((1 - cosine), 5); } bool refract(const vec3& v, const vec3& n, float ni_...
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#include "Config.h" #include "RoomManager.h"
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// -*- C++ -*- #ifndef HcalDcsValues_h #define HcalDcsValues_h #include <iostream> //#include <set> #include <vector> #include "CondFormats/HcalObjects/interface/HcalDcsValue.h" #include "DataFormats/HcalDetId/interface/HcalDetId.h" #include "DataFormats/HcalDetId/interface/HcalDcsDetId.h" #include "DataFormats/HcalDe...
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// Copyright 2014 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable...
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/* ============================================================================== KratosParticleMechanicsApplication A library based on: Kratos A General Purpose Software for Multi-Physics Finite Element Analysis Version 1.0 (Released on march 05, 2007). Copyright 2007 Pooyan Dadvand, Riccardo Rossi, Janosch Staschei...
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#include <iostream> #include <string> #include <queue> #include<stack> using namespace std; struct tree_node{ struct tree_node *left; struct tree_node *right; struct tree_node *parent; int val; }; void level_order_traversal(struct tree_node *root) { struct tree_node *node; queue<struct tree_n...
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#include "ASSFaceEither.h" void ASSFaceEither::Clear() { _code = 0; _label = ""; } int ASSFaceEither::GetCode() { return _code; } string ASSFaceEither::GetLabel() { return _label; } void ASSFaceEither::SetCode(int code) { _code = code; } void ASSFaceEither::SetLabel(string label) { _label = label; } ASSFace...
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#include<iostream> #include<ctime> #include<cstdilb> #include<cstdio> using namespace std; int main() { int t=0; for(;;++t) { cout<<t<<':'<<endl; system("./da >c.in"); system("./1 <c.in >c.1"); system("./2 <c.in >c.2"); system("./bf <c.in >c.bf"); system("./c_set <c.in >c.set"); if(sys...
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#include "pch.h" Trampoline* PreDrawLanguageText_t = nullptr; #define CopyPosButton 0x43 #define PastePosButton 0x56 static bool EnableTeleport = true; static bool ShowCopyNotPaste = false; static int TeleportTimer = 0; static Vector3 SavedPosition = {}; void __cdecl PreDrawLanguageText_r(int context) { TARGET_...
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//By SCJ #include<bits/stdc++.h> using namespace std; #define endl '\n' int dp[5005][5005]; char x[5005],y[5005]; int main() { int A,B,C; scanf("%d%d%d",&A,&B,&C); x[0]=y[0]=' '; scanf("%s%s",x+1,y+1); int n=strlen(x)-1,m=strlen(y)-1; for(int i=1;i<=n;++i) dp[i][0]=dp[i-1][0]+B; for(int i=1;i<=m;++i) dp[0][i]=d...
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// BEGIN CUT HERE // END CUT HERE #line 5 "SurveillanceSystem.cpp" #include <cstdlib> #include <cctype> #include <cstring> #include <cstdio> #include <cmath> #include <algorithm> #include <vector> #include <string> #include <iostream> #include <sstream> #include <map> #include <set> #include <queue> #include <stack> #...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of co...
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/* * Copyright (c) 2009-2011 Intel Corporation. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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#include <map> #include <string> #include <iostream> #include <fstream> #include <cstring> #include "foreach.h" using namespace std; /* Crypto system for completely unsafe login. */ struct Crypto { map<string, string> users; Crypto() { ifstream input("plaintext-passwords.txt"); string username, password; whi...
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#include "pch.h" #include <iostream> using namespace std; int N = 0; int main() { cin >> N; if (N % 2 == 0) cout << "CY"; else cout << "SK"; return 0; } /////////////////////////////////////////////////////////////////////////////////////////////////// //@이상한 짓 //#include <iostream> //#include <vector> //#includ...
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#include<set> #include<map> #include<stack> #include<vector> #include<algorithm> #include<iostream> #include<string> #include<iterator> #define ALL(x) x.begin(),x.end() #define INS(x) inserter(x,x.begin()) using namespace std; typedef set<int> Set; map<Set,int> IDcache; vector<Set> Setcache; int ID (Set x) { if (...
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#ifndef SCENEOBJECT_HPP #define SCENEOBJECT_HPP #include "shapes/shape.hpp" #include "shapes/plane.hpp" #include "shapes/sphere.hpp" #include "material/material.hpp" #include "surface_interaction.hpp" #include <memory> namespace rt { class CHostSceneobject; class CDeviceSceneobject { friend class CSceneobject...
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#pragma once #include <algorithm> #include <memory> #include <string> namespace http { struct OpenSslPrivateCertData; /**A single private key and certificate used to authenticate a TLS server or client.*/ class PrivateCert { public: #if defined(_WIN32) && !defined(HTTP_USE_OPENSSL) /**PC...
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// stdafx.cpp : source file that includes just the standard includes // Client.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" #if (_ATL_VER < 0x0700) #include <atlimpl.cpp> #endif //(_ATL_VER < 0x0700)
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#include "Core/Filmic/HdrRgbFilm.h" #include "Math/TVector3.h" #include "Frame/TFrame.h" #include "FileIO/InputPacket.h" #include "Core/Filmic/SampleFilter.h" #include "Math/Function/TConstant2D.h" #include "Math/Function/TGaussian2D.h" #include "Core/Filmic/SampleFilterFactory.h" #include <cstddef> #include <iostream...
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/*功能: 种树问题: 输入的第一行为一个数字,表示土地的长度; 输入的第二行为一个由0和1组成并以空格分割的数列,表示该土地上目前的种植情况。 输入 5 1 0 0 0 0 输出 2 */ #include<bits/stdc++.h> using namespace std; /* 每一次循环一次结束,x就是代表如果当前位置种花(置1)的话,当前位置和之前所 有位置能种花的最大个数,y就是代表如果当前位置不种花(置0)的话,当前位置和 之前所有位置能种花的最大个数 */ /*方法一 import java.util.*; public class Main{ static int N = 100010; ...
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#pragma once #include <unordered_map> #include <string> #include <istream> namespace SL { namespace Remote_Access_Library { namespace Network { const auto HTTP_METHOD = "Method"; const auto HTTP_PATH = "Path"; const auto HTTP_VERSION = "Http_Version"; const auto HTTP_STATUSCODE = "Http_StatusCode"; ...
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/* Analog Input Demonstrates analog input by reading an analog sensor on analog pin 0 and turning on and off a light emitting diode(LED) connected to digital pin 13. The amount of time the LED will be on and off depends on the value obtained by analogRead(). The circuit: Potentiometer attached to analo...
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/* For more information, please see: http://software.sci.utah.edu The MIT License Copyright (c) 2004 Scientific Computing and Imaging Institute, University of Utah. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (...
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/* Copyright (c) 2020 Baidu, Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in ...
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/** * Subscriber node. * * Copyright 2020 University Corporation for Atmospheric Research. All Rights * reserved. See file "COPYING" in the top-level source-directory for usage * restrictions. * * File: Subscriber.h * Created on: Jan 13, 2020 * Author: Steven R. Emmerson */ #ifndef MAIN_RECEIVER...
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#pragma once #include "State.h" class PlayerTopDiagonalStandToDownState : public State { public: PlayerTopDiagonalStandToDownState(); virtual ~PlayerTopDiagonalStandToDownState(); public: virtual void Enter(GameObject* object); virtual State* HandleInput(GameObject* object, KeyManager* input); virtual void Upda...
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#include "Menu.h" #include <iostream> Menu::Menu(const std::string& title):title(title){} void Menu::activate(){ int choice=-1; int end=this->items.size(); while(choice!=end){ std::cout<<this->title<<std::endl; for (unsigned i=0; i<this->items.size(); i++){ std::cout<...
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/* * ZSUMMER License * ----------- * * ZSUMMER is licensed under the terms of the MIT license reproduced below. * This means that ZSUMMER is free software and can be used for both academic * and commercial purposes at absolutely no cost. * * * ================================================================...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: EnvironmentTag.proto #define INTERNAL_SUPPRESS_PROTOBUF_FIELD_DEPRECATION #include "EnvironmentTag.pb.h" #include <algorithm> #include <google/protobuf/stubs/common.h> #include <google/protobuf/stubs/once.h> #include <google/protobuf/io/coded_str...
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// RobotBuilder Version: 2.0 // // This file was generated by RobotBuilder. It contains sections of // code that are automatically generated and assigned by robotbuilder. // These sections will be updated in the future when you export to // C++ from RobotBuilder. Do not put any code or make any change in // the blocks ...
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#pragma once #include "il2cpp-codegen-common.h" #include "utils/Il2CppHStringReference.h" #include "utils/RegisterRuntimeInitializeAndCleanup.h" #include "metadata/GenericMethod.h" #include "vm/Array.h" #include "vm/Assembly.h" #include "vm/Atomic.h" #include "vm/CCW.h" #include "vm/Class.h" #include "vm/COM.h" #incl...
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#include <iostream> #include <string> #include <cstdlib> #include <vector> using namespace std; //Random number (1-9) -> (rand() % 9) + 1 void printBoard(int board[9][9]); void printBoardClean(int board[9][9]); void fillBoard(int board[9][9], int form[9][9][2], int values[9]); void createBlanks(int pool[9][9]); in...
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#ifndef _COMPOSITE_H_ #define _COMPOSITE_H_ #include "Component.h" #include <vector> using namespace std; using namespace std; class Composite : public Component { public: Composite(); ~Composite(); public: void Operation(); void Add(Component * com); void Remove(Component * com); Component * GetChild(int in...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/views/frame/browser_non_client_frame_view_ash.h" namespace chrome { std::unique_ptr<BrowserNonClientFrameView> CreateBrowser...
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#include <modules/tnm067lab1/processors/imagemappingcpu.h> #include <modules/tnm067lab1/utils/scalartocolormapping.h> #include <inviwo/core/common/inviwoapplication.h> #include <inviwo/core/datastructures/image/layerramprecision.h> #include <inviwo/core/util/indexmapper.h> #include <inviwo/core/util/imageramutils.h> ...
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#pragma once namespace Game { struct SimulatorSettings { int maxClients = 128; }; }
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#include <string> #include "animallib_Export.h" using namespace std; class Animal { private: string name; public: animallib_EXPORT Animal(string); virtual animallib_EXPORT void print_name(); };
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/** * Firebase TCP Client v1.1.16 * * Created November 23, 2021 * * The MIT License (MIT) * Copyright (c) 2021 K. Suwatchai (Mobizt) * * * Permission is hereby granted, free of charge, to any person returning a copy of * this software and associated documentation files (the "Software"), to deal ...
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/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.220608.4 #pragma once #ifndef WINRT_Windows_UI_Composition_Core_1_H #define WINRT_Windows_UI_Composition_Core_1_H #include "winrt/impl/Windows.UI.Composition.Core.0.h" WINRT_EXPORT namespace winrt::Windows::UI::Composition::Core { struct _...
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/* * File:CPUProgram.cpp *Author:Burak AKTEN * * *Created on November 12 in 2016 * * */ #include "requiredIncs.h" int main(int argc, char** argv){ //////////////////////////////////////////////////////////////////////// //command line parameters const char* filename = argv[1]; int option = atoi(argv[2]); ...
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#include <stdio.h> #define BIGINT_WIDTH 4 #define BIGINT_BASE 10000 #define DIGIT_NUM 16 #define NUM_SIZE (DIGIT_NUM/BIGINT_WIDTH) #define ANS_SIZE (NUM_SIZE*2) int main() { int num[NUM_SIZE] = {0}; // store input number (under base 10000) int ans[ANS_SIZE] = {0}; // store answer (under base 10000) ...
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/*- * Copyright (c) 2012 Caoimhe Chaos <caoimhechaos@protonmail.com>, * Ancient Solutions. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of sou...
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#ifndef SCENEMANAGER_H #define SCENEMANAGER_H #include "Scene.h" class SceneManager { public: static void Init(Scene* newscene); static void Update(); static void Exit(); // Reload current scene static void RefreshScene(); // Load new scene static void LoadScene(Scene* nextscene); static Scene* Get...
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#pragma once /// @file /// This is an internal (not installed) header. Do not use this outside of /// `find_resource.cc`. namespace drake { namespace internal { // Provides a concrete object to ensure that this marker library is linked. // This returns a simple magic constant to ensure the library was loaded // corr...
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#ifndef _TEST_APP #define _TEST_APP #include "ofxOpenNI.h" #include "ofMain.h" #include "Ball.h" #include "DetectingEffect.h" #include <tr1/array> #define MAX_DEVICES 1 #define MAX_NUMBER_OF_HAND 2 class testApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void exit(); voi...
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/* * main.cpp * * Created on: Aug 17, 2011 * Author: root */ // The short example shows how to use new-style image classes declared in cxcore.hpp. // There is also a very similar matrix class (CvMatrix) - a wrapper for CvMat using namespace std; // OpenCV libraries #include <cv.h> #include <highgui.h> #inc...
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/********************************************************* Crystalfontz CFA-10060 Arduino Simple GUI Library This library requires that the CFA10060_Lib is installed. Crystalfontz: http://www.crystalfontz.com Library Source: https://github.com/crystalfontz/CFA-10060_Arduino_GUI_Library Distributed under the ...
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/* queue.h Robert Prouty april 10th 2018 header for a queue */ #include <string> #include <iostream> #include <cstdlib> #include <sstream> #include "node.h" using namespace std; #ifndef QUEUE_H #define QUEUE_H template<typename Type> class Queue{ private: Node <Type>* head_; Node <Type>* tail_; ...
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#pragma once #include "WeightedLayout.h" class VerticalLayout : public WeightedLayout { public: VerticalLayout(); ~VerticalLayout(); void resize(int x, int y, int w, int h) override; };
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/** * Copyright (C) 2020 Elisha Riedlinger * * This software is provided 'as-is', without any express or implied warranty. In no event will the * authors be held liable for any damages arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, including co...
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/* * poly.h * * Opengl - utilities relating to polygons that use indexed vertices, employs namespace DR * * Created on: Jun 15, 2010 * Author: drogers */ #ifndef UTIL_H_ #define UTIL_H_ #include <iostream> #include <string> #include <vector> #include "mygl.h" #include "dr_util.h" #include "vec.h" // a...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The GALR developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license...
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// // Rebecca Johnson // CSCE 412 Computer Graphics // Wolff // 5 May 2016 // // File name: camera.cpp // #include "camera.h" #include <glm/glm.hpp> /// <summary> /// Constructs a new Camera object with the given film and field of view. /// The Camera is given a default position and orientation. /// The default ...
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#pragma once #include "stdafx.h" #include "AbstractEntity.hh" #include "IShapeManager.hh" #include "ShapeEntity.hh" #include "IObserver.hh" #include "Player.hh" class ScoreManager: public IObserver, public IShapeManager { public: ScoreManager(); ScoreManager(sf::RenderWindow*); std::list<ShapeEntity*> GetEntities(...
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// Copyright (c) 2012-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "scriptnum10.h" #include "script/script.h" #include "test/test_das.h" #include <boost/test/unit_test.hpp> #include ...
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#ifndef __SuddenDeathTimeControlUi_h__ #define __SuddenDeathTimeControlUi_h__ #include <avr/pgmspace.h> #include <stdlib.h> #include "TimeControlUi.h" #include "SuddenDeathTimeControl.h" const prog_char suddenDeathName[] PROGMEM = "Sudden Death"; const prog_char suddenDeathOption1[] PROGMEM = " ...
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// Copyright (c) 2014-2015 The Dash Developers // Copyright (c) 2015-2017 The PIVX developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "activemasternode.h" #include "db.h" #include "init.h" #include "main.h" ...
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#include<stdio.h> int a[1010]; main () { int i,j,k,n,s; while(scanf("%d",&n) == 1) { for(i = 0; i<n; i++) scanf("%d",&a[i]); s = 0; for(i = 0; i<n-1; i++){ for(j = i+1; j<n; j++){ if(a[i]>a[j]) { s++; } } } printf("Minimum exchange operations : %d\n",s); s = 0; }...
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#include "StdAfx.h" #include "TestTools.h" using std::cout; using std::endl; CTestTools::CTestTools(void) { } CTestTools::~CTestTools(void) { } CString CTestTools::GetCurDir() { CString csModuleFile = ""; DWORD dwRes = GetModuleFileName(AfxGetStaticModuleState()->m_hCurrentInstanceHandle, csModuleFile.GetBuffer...
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// #include <stdio.h> // #include <stdlib.h> // int main(int, char **) { // FILE *cpuinfo = fopen(, "rb"); // char *arg = 0; // size_t size = 0; // while (getdelim(&arg, &size, 0, cpuinfo) != -1) { // puts(arg); // } // free(arg); // fclose(cpuinfo); // return 0; // } #include <algorithm> #include...
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// stdafx.cpp : 只包括标准包含文件的源文件 // MFCBrowser.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h"
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#include "fitAndSplotJpsiKDataForTraining.hpp" #include "RooRealVar.h" #include "RooDataSet.h" #include "RooWorkspace.h" #include "TFile.h" #include "RooPlot.h" #include "RooArgSet.h" #include "TCanvas.h" #include "TTree.h" #include "RooExponential.h" #include "RooAddPdf.h" #include "RooMinuit.h" #include "RooCBShape.h...
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#include <Aft2d_gSegmentEdge.hxx> #include <Aft2d_gPlnCurveSurface.hxx> #include <Aft2d_ElementSurface.hxx> template<> TNB_SAVE_IMPLEMENTATION(tnbLib::Mesh_BndEdgeGeomAdaptorBase<tnbLib::Aft2d_gPlnCurveSurface>) { ar & theCurve_; } template<> TNB_LOAD_IMPLEMENTATION(tnbLib::Mesh_BndEdgeGeomAdaptorBase<tnbLib::Aft2d...
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/* SSM Type SSMの名前ここで定義しておく 2012/10/11 MTM */ #ifndef MTM_SSM_TYPE #define MTM_SSM_TYPE #include"ssm-laser.hpp" //Line_GL============================================================= //MTM Line_Data(自作判定された線分の始点・終点データ(GL座標系)) #define SNAME_MTM_LINE "Line_Data" #define SID_MTM_LINE 2 #define SID_MTM_GRAND_EDGE...
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