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#include <iostream> #include <string> using namespace std; struct funcionario { string nome; int cpf; float salario; }; struct No { funcionario dado; No *lig; }; typedef struct No *NoPtr; void insere(NoPtr &L, funcionario Novo) { if (L == NULL) { L = new No; L->dado = No...
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#pragma once class Session; class iSessionOwner { public: virtual void OnDisconnect(std::shared_ptr<Session>) = 0; virtual void OnOverflow(std::shared_ptr<Session>) = 0; };
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#include "ParticleSystem.h" #include <Game/Components/ParticleEmitter.h> #include <Game/Graphics/EngineFlameParticleEngine.h> #include <Game/Graphics/Utils.h> #include <math.h> using namespace Systems; ParticleSystem::ParticleSystem() { } ParticleSystem::~ParticleSystem() { } void ParticleSystem::lo...
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//include //------------------------------------------ #include <vector> #include <list> #include <map> #include <set> #include <deque> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iostream> #include <iomanip> #include <...
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#include <bits/stdc++.h> using namespace std; void solve() { string S; cin >> S; int N = (int)S.size(); int l = 0, r = N - 1; int a = 0, b = N; while (l < r) { if (S[l] != S[l + 1]) a = l + 1; if (S[r] != S[r - 1]) b = r; l++; r--; } cout << min(N - a, b) << endl; } void setcin() { ...
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#ifndef QTVARIANTPROPERTY_H #define QTVARIANTPROPERTY_H #include "qtpropertybrowser.h" #include <QtCore/QVariant> #include <QtGui/QIcon> #include <QObject> #if QT_VERSION >= 0x040400 QT_BEGIN_NAMESPACE #endif typedef QMap<int, QIcon> QtIconMap; class QtVariantPropertyManager; class QtPathPropertyManager; class Q...
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#include "minimizeND.h" #include <cmath> #include <iostream> using namespace std; //************************************************************ minimizeND::minimizeND(int ND0) { ND = ND0; pcom = new double [ND]; xicom = new double [ND]; } //************************************************************* minimize...
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#ifndef __EVENTINFO_HE_H_ #define __EVENTINFO_HE_H_ ///// // Include files and namespaces ///// #include <memory> #include "FWCore/Framework/interface/Frameworkfwd.h" #include "FWCore/Framework/interface/EDAnalyzer.h" #include "FWCore/Framework/interface/Event.h" #include "FWCore/Framework/interface/MakerMacros.h" #...
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/* Bullet Continuous Collision Detection and Physics Library btConeTwistConstraint is Copyright (c) 2007 Starbreeze Studios This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is ...
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/* * Copyright (C) Dinand Vanvelzen. 2002 - 2005. All rights reserved. * * All source code herein is the property of Dinand Vanvelzen. You may not sell * or otherwise commercially exploit the source or things you created based on * the source. * * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ...
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/** * pugixml parser - version 1.11 * -------------------------------------------------------- * Copyright (C) 2006-2020, by Arseny Kapoulkine (arseny.kapoulkine@gmail.com) * Report bugs and download new versions at https://pugixml.org/ * * This library is distributed under the MIT License. See notice at the end ...
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/* * HOME : ecourse.co.kr * EMAIL : smkang@codenuri.co.kr * COURSENAME : C++ STL Programming * MODULE : ecourse_stl.hpp * Copyright (C) 2018 CODENURI Inc. All rights reserved. */ #include <iostream> #include <string> #include <functional> #include <chrono> #include <iterator> #include <algorithm> using...
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#include "srdialog.h" #include "ui_srdialog.h" SRDialog::SRDialog(QWidget *parent) : QDialog(parent), ui(new Ui::SRDialog) { ui->setupUi(this); } SRDialog::~SRDialog() { delete ui; }
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// -*- C++ -*- //============================================================================= /** * @file os_signal.h * * signals * * os_signal.h,v 1.19 2006/01/03 13:01:59 jwillemsen Exp * * @author Don Hinton <dhinton@dresystems.com> * @author This code was originally in various places including ace...
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// MyREClient2.h : Declaration of the CMyREClient2 #ifndef __MYRECLIENT2_H_ #define __MYRECLIENT2_H_ #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CMyREClient2 class ATL_NO_VTABLE CMyREClient2 : public CComObjectRootEx<CComSingleThreadM...
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// AutoPHSDoc.h : interface of the CAutoPHSDoc class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_AUTOPHSDOC_H__95F51F78_0A4C_4B00_8DBE_971B596A50FF__INCLUDED_) #define AFX_AUTOPHSDOC_H__95F51F78_0A4C_4B00_8DBE_971B596A50FF__INCLUDED_ #if _MSC_VER > 1000 #pragma on...
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// nnet3/decodable-simple-looped.h // Copyright 2016 Johns Hopkins University (author: Daniel Povey) // See ../../COPYING for clarification regarding multiple authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // Yo...
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// Copyright (c) 2011-2016 The Cryptonote developers // Copyright (c) 2016-2017 XDN-project developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <boost/multi_index_container.hpp> #include <boost/multi_index/ha...
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// // MultiplyStrings.hpp // Interviewbit // // Created by Shevchyk Dmytro on 05.08.2018. // Copyright © 2018 Shevchyk Dmytro. All rights reserved. // #ifndef MultiplyStrings_hpp #define MultiplyStrings_hpp #include <string> using std::string; class Solution { public: string multiply(string A, string B); }...
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#include "sendcoinsdialog.h" #include "ui_sendcoinsdialog.h" #include "walletmodel.h" #include "nicoinunits.h" #include "addressbookpage.h" #include "optionsmodel.h" #include "sendcoinsentry.h" #include "guiutil.h" #include "askpassphrasedialog.h" #include "base58.h" #include "main.h" #include <QMessageBox> #include <...
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/* Copyright 2019 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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/* State machine for cash register. TODO: add a "start over" button (that resets the cart and everything else) */ enum registerStates { stateInputCashierName, stateInputCustomerName, stateInputtingItemIDs, stateIEEEMember, stateConfirmOrder, statePrintingReceipt, statePromptAnotherRe...
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#include "detail/particle.hpp" #if defined(TCM_TEST_FULL) # include "detail/particle.ipp" #endif auto main() -> int {}
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QSystemTrayIcon> #include <QCloseEvent> #include "rules.h" namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = 0); ~MainWindow(); protected: ...
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/******************************************************************************** ** Form generated from reading UI file 'VoiceRecorderDialog.ui' ** ** Created by: Qt User Interface Compiler version 5.12.8 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ******************************...
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#include "RC_Channel.h" extern vel_target vel; RC_Channel* rc; #if defined(__cplusplus) extern "C" { #endif void setup(void) { rc = new RC_Channel(); } void loop(void) { vel.vel_x = rc->vel_x(); vel.vel_y = rc->vel_y(); vel.rad_z = rc->rad_z(-1); } #if defined(__cplusplus) } #endif
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void bubble(vector<int> * a1) { for (int i = 0; i < 5; ++i) { for (int j = 0; j < 5 - 1; ++j) { if (a1[j] > a1[j + 1]) { int temp = a1[j]; a1[j] = a1[j + 1]; a1[j + 1] = temp; } } } }
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#include "Target.h" #include "SoundManager.h" #include "TextureManager.h" #include "Util.h" Target::Target() { TextureManager::Instance()->load("../Assets/sprites/targetCircle.png","targetCircle"); TextureManager::Instance()->load("../Assets/sprites/targetSquare.png","targetSquare"); SoundManager::Instance().loa...
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#include "stdafx.h" #include <iostream> #include <string> #include <iomanip> #include <vector> using namespace std; const int SIZE = 5; int main() { vector<string> aniNames(SIZE); vector<int> aniAges(SIZE); int count = 0; for (count = 0; count < SIZE; count++) { cout << "Enter animal " << (count + 1) << " na...
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#pragma once #include <memory> #include "snn/initializer/base_initializer.hpp" #include "snn/initializer/zeros.hpp" #include "snn/initializer/normal.hpp" #include "snn/initializer/xavier.hpp" namespace snn { class initializer : public initializers::base_initializer { std::unique_ptr<initializers::base...
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#include <string> #include <iostream> #include <fstream> #include <sstream> #include <vector> #include <array> #include <map> #include <cmath> #include <boost/tokenizer.hpp> #include <random> #define _DEBUG 0; #define TRAIN 0; typedef int LABEL; const int emb_dim = 200; std::array<double, emb_dim> UNKNOWN; void Load...
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#include "particleSystem.hpp" #include <GL/glew.h> #include <stdio.h> ParticleSystem::ParticleSystem(int n, float h, float w, Vector3 loc, float colorVariance, float color1, float color2, float color3) { fprintf(stderr, "ParticleSystem constructing\n"); numOfParticles = n; height = h; width = w; lo...
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// // Created by we on 1/22/2021. // #include "AccountOwner.h" #include <bits/stdc++.h> using namespace std; // // Created by Yosef Sayed on 2020-06-06. // #include "AccountOwner.h" using namespace std; AccountOwner::AccountOwner() { FullName=' '; PhoneNumber = ' '; NationalID = ' '; }//empty constructor ...
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// Copyright 2019 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "aml-cpu.h" #include <memory> #include <ddk/binding.h> #include <ddk/debug.h> #include <ddk/driver.h> #include <ddk/platform-defs.h> #include <d...
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/*************************************************************************** type generator that associates a container with an IndexingPolicy. Used by ElementLink Please define a (partial) specialization for your container: the default value provided here generates a compiler error. The specializations for the ...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* A.cpp :+: :+: :+: ...
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#ifndef ELEMENTKEY_H_ #define ELEMENTKEY_H_ #include <string> #include "Serializable.h" #include <sstream> #include <iostream> #include <fstream> using namespace std; template <typename T> class ElementKey: public Serializable { protected: T valor; public: ElementKey(T valor, bool desSerializar); //ElementKey(...
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#pragma once #include "Game/AI/Action/actionPlayerAction.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class PlayerLadderUpStart : public PlayerAction { SEAD_RTTI_OVERRIDE(PlayerLadderUpStart, PlayerAction) public: explicit PlayerLadderUpStart(const InitArg& arg); void ent...
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#include <vector> #include <list> #include <map> #include <set> #include <deque> #include <queue> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iostream> #include <iomanip> #include <cstdio> #include <cmat...
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// ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_WorldSettingsEventOverrides_Ragnarok_parameters.hpp" namespace sdk { //--------------------------------------------------------------------------- //Functions //---------------------------------------------...
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#include "HNLobby/GameMenu/GameLandLayer.h" #include "HNLobby/PlatformDefine.h" #include "HNLobby/GamePrompt.h" static const char* LANDUI_PATH = "platform/LoginorRegistUi/Login/loginUI.csb"; #define Word_Empty_Name GBKToUtf8("账号不能为空!") #define Word_Empty_Pass GBKToUtf8("密码不能为空!") LandLayer::LandLayer() : onLogin...
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float KalmanFilter(int AnchorNumber, float distance, float Q = 0.0071f, float R = 0.608f) { static float xhat[4] = { 0.0f, }; static float P[4] = { 0.0f, }; static float xhatbar[4] = { 0.0f, }; static float Pbar[4] = { 0.0f, }; static float K[4] = { 0.0f, }; static float xhat_last[4] = { 0.0f, }; static float...
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//%LICENSE//////////////////////////////////////////////////////////////// // // Licensed to The Open Group (TOG) under one or more contributor license // agreements. Refer to the OpenPegasusNOTICE.txt file distributed with // this work for additional information regarding copyright ownership. // Each contributor lice...
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#include"page.h" /** * @brief The BufferManager is responsible for reading pages to the main memory. * Recall that large files are broken and stored as blocks in the hard disk. The * minimum amount of memory that can be read from the disk is a block whose size * is indicated by BLOCK_SIZE. within this system we si...
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#include <cmath> #include <thread> #include "elem/elem.h" #include "elem/elem_fox.h" #include "elem/elem_utils.h" using namespace elem; class PlotWindow : public FXMainWindow { FXDECLARE(PlotWindow) protected: PlotWindow() { } private: PlotWindow(const PlotWindow&); PlotWindow &operator=(const PlotWi...
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// Copyright 2018 Xiaomi, Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicab...
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#include "drawscene.h" #include "drawtool.h" #include "drawview.h" #include "mainwindow.h" #include "ui_mainwindow.h" #include <QDockWidget> #include <QGraphicsRectItem> #include <QGraphicsScene> #include <QGraphicsView> #include <QMenu> #include <QMessageBox> #include <QSignalMapper> #include <QtMath> MainWindow::M...
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/// /// Copyright (c) 2017, Intel Corporation /// /// Redistribution and use in source and binary forms, with or without /// modification, are permitted provided that the following conditions /// are met: /// /// * Redistributions of source code must retain the above copyright /// notice, this list of conditions ...
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/* ******************************************************************************* * * Copyright (c) 2015-2017 Advanced Micro Devices, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), ...
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#ifndef __GUDE_NONCOPYABLE_H #define __GUDE_NONCOPYABLE_H namespace gude { struct Noncopyable { Noncopyable() = default; ~Noncopyable() = default; Noncopyable(const Noncopyable&) = delete; Noncopyable& operator=(const Noncopyable&) = delete; }; } #endif /*__GUDE_NONCOPYABLE_H*/
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#pragma once #include "Singleton.h" #include <d3dx9.h> #include <string> #include <map> using namespace std ; class TextureManager : public Singleton<TextureManager> { private : map<string, LPDIRECT3DTEXTURE9> m_Texture ; map<string, D3DXIMAGE_INFO> m_TexInfo ; public : TextureManager() ; ~TextureManager() ; ...
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#include <iostream> #include <vector> #include <cstdio> #include <algorithm> using namespace std; int partition(std::vector<int> &v, int l, int r) { // printf("partition: lo=%d, hi=%d\n", l, r); int p = r - 1; int index = l; for (int i = l; i < r; ++i) { if (v[i] < v[p]) { int t = ...
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// // Created by genius on 18-8-15. // #ifndef ALGORITHMS_INSERTIONSORT_H #define ALGORITHMS_INSERTIONSORT_H #include <vector> using namespace std; template <typename T> void insertionsort(vector <T> &vec,int n){ for(int i =1;i < n;i++){ for(int j = i; j > 0 && vec[j] < vec[j-1]; j--){ swap(...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | ...
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#pragma once #include <QWidget> #include <QPointer> #include <QIcon> #include <QTreeWidgetItem> #include <QComboBox> #include "T_NtcElect.hpp" #include "T_NtcElectMessageContainer.hpp" #include "T_NtcElectHighlighter.hpp" class Ui_tronNtcElectWidget; class T_TronNtcElectWidget : public QWidget { Q_OBJECT public: ...
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// (C) Copyright 2005 Matthias Troyer // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // Authors: Matthias Troyer #ifndef BOOST_MPI_PACKED_IPRIMITIVE_HPP #define BOOST_...
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#include "stdafx.h" #include "InputRangeConverter.h" #include "Utility/ILogger.h" #include "Utility/IConfig.h" #include "Utility/FileManager.h" #include <fstream> engine::input::InputRangeConverter::InputRangeConverter(const std::string& inputContextName) { const auto convertersCount = GET_CONFIG_VALUE_E...
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#include<iostream> #include<iomanip> using namespace std; int main () { int a,b; while(cin>>a>>b) { cout<<fixed<<setprecision(3)<<(a*b)/12.00<<endl; } return 0; }
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#ifndef CIRCLE_H #define CIRCLE_H #include "Shape.h" class Circle:public Shape { public: Circle(int x,int y,int r); virtual void show(); virtual ~Circle(); protected: private: int r; }; #endif // CIRCLE_H
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// // ofxTint.h // // Created by Patricio Gonzalez Vivo on 4/12/12. // Copyright (c) 2012 http://www.PatricioGonzalezVivo.com. All rights reserved. // #pragma once #include "ofMain.h" #include "ofxFXObject.h" #define STRINGIFY(A) #A class ofxTint : public ofxFXObject { public: ofxTint(){ zoom = ...
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#ifndef BUTTON_INCLUDED #define BUTTON_INCLUDED #include "PageComponent.h" #include "minorGems/game/Font.h" #include "minorGems/ui/event/ActionListenerList.h" // button superclass that draws a 1-pixel border and handles events // fires actionPerformed whenever button pressed class Button : public PageComponent, pu...
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#pragma once #include "IEventReceiver.h" using namespace System; using namespace System::Reflection; namespace ScriptManager { public ref class CompiledScript { internal: delegate ScriptManager::IEventReceiver^ Create(void* unit); static MethodInfo^ methodCreate; Assembly^ assembly; Type^ scriptType; publ...
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#include <iostream> #include <fstream> #include <string> #include <map> #include <utility> //make_pair using namespace std; string filePath = "assets/file.txt"; void findValue(map<int, string> &myMap); void print(map<int, string> myMap); void getSize(map<int, string> myMap); void insert(map<int, string> &myMap); voi...
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/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law ...
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#include <stdio.h> #include <stdlib.h> #include <iostream> #include "so_loader.h" #include "net/net_conf.h" const char *version = "1.0.0"; const char *get_version() { return version; } int tnf_main(int argc, char **argv) { if (argc < 2) { printf("usage: %s conf.ini\n", argv[0]); return -1; ...
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#include "ArrayStack.h" #include <iostream> //To use C++ console I/O functionality //, we need to include iostream which contains necessary declarations. using namespace std; //This statement enables us to use classes and objects in the standard C++ library //without prefixing them with "std::" // This ...
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#include <bits/stdc++.h> using namespace std; int transitionPoint(int arr[], int n); int main() { int t; cin >> t; while (t--) { int n; cin >> n; int a[n], i; for (i = 0; i < n; i++) { cin >> a[i]; } cout << transitionPoint(a, n) << endl; } ...
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#include <iomanip> #include <sstream> #include <QFile> #include <QDir> #include "SharedImageBuffer.h" #include "CaptureThread.h" #include "CaptureProp.h" #include "D360Stitcher.h" #include "D360Parser.h" #include "QmlMainWindow.h" #include "define.h" #include <QDateTime> extern QmlMainWindow* g_main...
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// Problem Link https://codeforces.com/problemset/problem/339/B #include <iostream> using namespace std; int main() { long long n, m; cin >> n >> m; long long a[m]; for (long long i = 0; i < m; i++) { cin >> a[i]; } long long cur = 0; long long t = 0; for (long long i = 0; ...
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#include "pch.h" #include <iostream> #include <iomanip> #include <string> using namespace std; // treci zadatak (globalna varijabla) float PI = 3.14; int main() { // prvi zadatak /*int a = 1; char b = 'B'; float c = 2.1; double d = 4.23847956254; bool e = 1; cout << a << "\n" << b << "\n" << c << "\n" <<...
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// Tencent is pleased to support the open source community by making ncnn available. // // Copyright (C) 2017 THL A29 Limited, a Tencent company. All rights reserved. // // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except // in compliance with the License. You may obtain a copy ...
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#include <iostream> #include <string> using namespace std; int main() { string str1, str2,str3; cout << "Enter str1 and str2\n"; getline(cin,str1); getline(cin,str2); if(str1==str2) cout << "Equal\n"; else cout << "Not Equal\n"; int n=str1.find(str2); if(n>=0&&n<str1.length()) cout <<"The first string ...
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#ifndef EM_PARTICLE_CONTAINER_H_ #define EM_PARTICLE_CONTAINER_H_ #include <AMReX_Particles.H> struct PIdx { enum { ux = 0, uy, uz, w, Ex, Ey, Ez, Bx, By, Bz, ginv, nattribs }; }; class EMParIter : public amrex::ParIter<0,0,PIdx::nattribs,0> { public: using amrex::ParIter<0,0,...
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#define _CRT_SECURE_NO_WARNINGS 1 #include <iostream> #include <string> #include <cstdlib> #include "defcls.hpp" #include "defdata.hpp" #include "datavector.hpp" #include "scrman.hpp" int main() { int esc = 0; defcls::Funcs f; defcls::Enums e; datavector::pessoa_col pcol; defdata::vcdata_t vdata;...
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#include <iostream> #include <algorithm> #include <fstream> #include <vector> #include <cmath> using namespace std; int d, n, b; vector<int> ans; ifstream fin("hamming.in"); ofstream fout("hamming.out"); bool hammingDistance(int x, int y) { int diff = 0; while (x != 0 || y != 0) { if (((x % 2) ...
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////// // // This file is part of the modelling and simulation framework 'Morpheus', // and is made available under the terms of the BSD 3-clause license (see LICENSE // file that comes with the distribution or https://opensource.org/licenses/BSD-3-Clause). // // Authors: Joern Starruss and Walter de Back // Copyright...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/compute-optimizer/ComputeOptimizer_EXPORTS.h> #include <aws/compute-optimizer/model/MetricName.h> #include <aws/core/utils/memory/stl/AWSVector.h> #include <aws/core/utils/D...
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/************************************************************************************ Filename : Util_SystemInfo.h Content : Various operations to get information about the system Created : September 26, 2014 Author : Kevin Jenkins Copyright : Copyright 2014 Oculus VR, LLC All Right...
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#include <iostream> #include <new> const int BUF = 512; const int N = 5; char buffer[BUF]; int main(int argc, char const *argv[]) { using namespace std; double *pd1, *pd2; int i; cout << "Calling new and placement new :\n"; pd1 = new double[N]; pd2 = new (buffer) double[N]; for (int i = 0;...
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#include <iostream> #include <vector> #include <cstdio> #include <queue> using namespace std; int insertQuery[20]; int N; typedef struct node { int data; node *lc, *rc; } treeNode; vector<treeNode> aTree; int nodeCount = 0; int ROOT=0; int getDeepth(treeNode *r) { int l, rr; if(r==NULL) retur...
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#if OCCA_HSA_ENABLED #include "occa/HSA.hpp" namespace occa { //---[ Helper Functions ]----------- namespace hsa { bool initialized = false; void init(){ if(initialized) return; // 1) make sure that HSA is initialized OCCA_HSA_CHECK("Initializing HSA", hsa_...
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//===- Parsing, selection, and construction of pass pipelines -------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#include <iostream> #include <math.h> using namespace std; int main(int argc, char const *argv[]) { int num = 0, temp = 0, digits = 0; cin >> num; temp = num; for (; temp > 0; digits++, temp /= 10); if (digits > 3) { for (int i = 0; i < num; i++) { if (i % 2 == 0) { cout << i << " "; } } cou...
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#include <crails/front/mvc/view.hpp> using namespace std; using namespace Crails::Front; View::View() {} View::~View() { clear_connected_listeners(); empty(); } void View::empty() { if (el->get_parentNode()) el->get_parentNode()->removeChild(*el); } void View::attach(Element& el) { this->el.append_to(*...
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#ifndef SOCKETCLIENT_H_INCLUDED #define SOCKETCLIENT_H_INCLUDED class SocketClient: public Socket { public : SocketClient(string host, int port, bool isIP); ~SocketClient(); /* METHODES */ void connecter(); }; #endif
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/** * @file LCContent/include/LCTopologicalAssociation/BackscatteredTracksAlgorithm.h * * @brief Header file for the backscattered tracks algorithm class. * * $Log: $ */ #ifndef LC_BACKSCATTERED_TRACKS_ALGORITHM_H #define LC_BACKSCATTERED_TRACKS_ALGORITHM_H 1 #include "Pandora/Algorithm.h" namespace lc_...
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#include <iostream> #include <string> using namespace std; #include "DoublyLinkedList.h" void quit(string msg = "") { cout << msg << endl; char z; cin >> z; exit(0); } int main(int argc, char *argv[]) { DoublyLinkedList<int> dll; //Instruction 10 cout << "Constructor" << endl; if (!dll.valid...
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#pragma once #include <memory> #include "allocators.h" namespace oop { template<typename Q> class queue_forward_iterator { }; template <typename T, typename TBaseAllocator = std::allocator<T>> class queue { struct node; using allocator = typename std::allocator_traits<...
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/* vim:expandtab:shiftwidth=2:tabstop=2:smarttab: * Copyright 2014 Hewlett-Packard Development Company, L.P. * * Licensed under the Apache License, Version 2.0 (the "License"); you may * not use this file except in compliance with the License. You may obtain * a copy of the License at * * http://www.apache...
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#include <iostream> #include "pitendo_game_engine.h" // Spiele koennen hier eingeladen werden. #include "template.h" #include "flappy_bird.h" using namespace std; int main(int argc, char** argv) { // ############################################################################## // ##### ...
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/*========================================================================== Portions (c) Copyright 2008 Brigham and Women's Hospital (BWH) All Rights Reserved. See Doc/copyright/copyright.txt or http://www.slicer.org/copyright/copyright.txt for details. Program: 3D Slicer Module: $HeadURL: $ Date: ...
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/////////////////////////////////////////////////////////////////////////////// // This file is generated automatically using Prop (version 2.4.0), // last updated on Jul 1, 2011. // The original source file is "..\..\prop-src\timespace.pcc". //////////////////////////////////////////////////////////////////////////...
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// // Created by nhy20 on 2020-11-01. // #include "LuaCommandViewer.h" #include "imgui.h" void LuaCommandViewer::Render(std::shared_ptr<Base::Interface::Provider> provider_ptr, std::shared_ptr<UI::Structure::UIEventProtocol> protocol_ptr) { ImGui::Begin("Lua Command Viewer"); if (ImGui::Button("Reload")) ...
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/******************************************************************************** ** Form generated from reading UI file 'mainwindow.ui' ** ** Created by: Qt User Interface Compiler version 5.6.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ****************************************...
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/*====*====*====*====*====*====*====*====*====*====*====*====*====*====*====* GENERAL DESCRIPTION loc service module Copyright (c) 2015-2017 Qualcomm Technologies, Inc. All Rights Reserved. Confidential and Proprietary - Qualcomm Technologies, Inc. =============================================================...
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#include "tab.h" CTab::CTab() { }
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#include "StdAfx.h" #include "ServiceUnits.h" #include "ControlPacket.h" #include "AttemperEngineSink.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ////////////////////////////////////////////////////////////////////////////////// //常量定义 #define TEMP_MESSAGE_ID ...
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#include <laserscan_avoidance_activity.h> int main(int argc, char *argv[]) { ros::NodeHandle *nh = NULL; ros::NodeHandle *nh_priv = NULL; LaserScanAvoidanceActivity* activity = NULL; ros::init(argc, argv, "avoidance_node"); nh = new ros::NodeHandle( ); if(!nh) { ROS_FATAL("Failed to i...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2015-2020 The PIVX developers // Copyright (c) 2021- The ORO developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php...
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