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#pragma once #include <Systems/ISystem.h> #include <Systems/Core/Components/IComponent.h> #include <Systems/Graphics/GraphicsUtilities/ObjectHandle.h> #include <memory> #include <unordered_map> class Model; class Camera; class CameraManager; class DX11Renderer; class IRenderStage; class ModelManager; cl...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/border.h" #include <algorithm> #include <memory> #include <set> #include <utility> #include <vector> #include "testing/gtest/include/...
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#include <iostream> // std::cout #include <utility> // std::move #include <future> // std::packaged_task, std::future #include <thread> // std::thread // 在新线程中启动一个 int(int) packaged_task. std::future<int> launcher(std::packaged_task<int(int)>& tsk, int arg) { if (tsk.valid()) { std::future<int>...
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#include<iostream> using namespace std; struct Time { int hours, minutes; }; Time ottawa, victoria, edmonton, winnipeg, toronto, halifax, stjohn; int input; Time convert(Time start, int difference) { Time temp; temp.hours = difference / 100; temp.minutes = difference % 100; Time end; end.hours = start.hours + te...
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/**************************************************************************** * * Copyright (C) 2013 PX4 Development Team. All rights reserved. * Author: Pavel Kirienko <pavel.kirienko@gmail.com> * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that...
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#include <bits/stdc++.h> using namespace std; int main() { int n, r, a; bool b[105]; bool check = false; cin >> n >> r; for(int i = 1; i <= r; ++i) { cin >> a; b[a] = true; } for(int i = 1; i <= n; ++i) { if(b[i] == false) { cout << i; check ...
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#pragma once #include <d3d11.h> #include <d3dx10math.h> #include <d3dx11async.h> #include <fstream> using namespace std; class ShapeShaderClass { private: struct MatrixBufferType { D3DXMATRIX world; D3DXMATRIX view; D3DXMATRIX projection; }; public: ShapeShaderClass(); ShapeShaderClass(const ShapeShaderCl...
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#ifndef LAGRANGE #define LAGRANGE #include"polynomials.hpp" #include"polynomial.cpp" #include<assert.h> #include<vector> template<class S> struct Lagrange{ std:: vector<S> x_vals; std :: vector<S> y_vals; polynomial<S> lagrange_interpol; Lagrange(std::vector<S>x, std::vector<S> y): x_vals(x),y_vals(y){}...
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/*----------------- hmac_sha1.h * * Copyright (C): 2011 Mokylin¡¤Mokyqi * Author : ÕÔÎÄÔ´ * Version : V1.0 * Date : 2012/6/4 19:58:10 *-------------------------------------------------------------- * *------------------------------------------------------------*/ #pragma once /**********************...
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#include <siglog/net-snmp-config.h> #include <siglog/net-snmp-includes.h> #include <siglog/agent/net-snmp-agent-includes.h> #include <siglog/agent/hardware/memory.h> #include <unistd.h> #include <errno.h> #include <sys/sysctl.h> #if HAVE_SYS_VMMETER_H #include <sys/vmmeter.h> #endif #include <sys/swap.h> #if defined(...
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/* Copyright (c) 2014-2015 DataStax Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing...
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#include <Arduino.h> #include <ESP8266WiFi.h> #include <NTPClient.h> #include <WiFiUdp.h> #include <ArduinoOTA.h> #include <credentials.h> // #define DEBUG // Debug Node #ifdef DEBUG #define DEBUG_PRINT(x) Serial.print (x) #define DEBUG_PRINTDEC(x) Serial.print (x, DEC) #define DEBUG_PRINTLN(x) Serial.print...
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#include <iostream> #include <thread> #include <zmq.h> #include <stdio.h> #include <unistd.h> #include <string.h> using namespace std; void say() { cout << "this is say function print" << endl; void *context = zmq_init(1); // 与客户端通信的套接字 void *responder = zmq_socket(context, ZMQ_REP); zmq_bind(respo...
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// Copyright (c) 2017 Computer Vision Center (CVC) at the Universitat Autonoma // de Barcelona (UAB). // // This work is licensed under the terms of the MIT license. // For a copy, see <https://opensource.org/licenses/MIT>. #include <carla/client/BlueprintLibrary.h> #include <carla/client/ActorBlueprint.h> #...
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// This source file is part of the polarphp.org open source project // // Copyright (c) 2017 - 2019 polarphp software foundation // Copyright (c) 2017 - 2019 zzu_softboy <zzu_softboy@163.com> // Licensed under Apache License v2.0 with Runtime Library Exception // // See https://polarphp.org/LICENSE.txt for license info...
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/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: ListNode *swapPairs(ListNode *head) { if (!head) return NULL; ListNode* start = new ListNode(0); Li...
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#include<stdio.h> int T; int a[11111], b[11111]; int earn[11111]; int ret; int tot; int n; int main(void) { int l0, l1, l2; freopen("b2.in","r",stdin); freopen("b2.out","w",stdout); scanf("%d",&T); for(l0=1;l0<=T;l0++) { scanf("%d",&n); for(l1=0;l1<n;l1++) { scanf("%d %d",&a[l1],&b[...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE457_Use_of_Uninitialized_Variable__twointsclass_array_new_partial_init_15.cpp Label Definition File: CWE457_Use_of_Uninitialized_Variable__twointsclass_array.label.xml Template File: sources-sinks-15.tmpl.cpp */ /* * @description * CWE: 457 Use of Uninitialized Variabl...
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// lab1.1.cpp: определяет точку входа для консольного приложения. // #include "stdafx.h" #include <math.h> #include <iostream> #include <iomanip> // std::setprecision #include <limits> /* y = 3.1 x^3 + sqrt(x^2 + 9) - e^-x Составьте программу, которая строит таблицу значений функции. Количество...
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#include "InpOut.h" void IO::write(unsigned address, uint8_t value) { if ((address & 1) == 0) { _port_fe = value; int lev = (_port_fe >> 3) & 0x03; switch (lev) { case 0x00: _adrv->set_level(-16384 - 8192); break; case 0x01: _adrv->set_level(-16384); break; case 0x02: _adrv->set_level(1638...
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/* Ari Yonaty ECE 1310 1.24.2019 Exercise 20: Input within range of input */ #include <iostream> using namespace std; int main() { int num1, num2, num3; cout << "Enter a number: "; cin >> num1; cout << "Enter a number: "; cin >> num2; cout << "Enter a number: "; cin >> nu...
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//圈地 //http://dev.xjoi.net/problem/9215 #include <cstdio> int main() { unsigned long long w; scanf("%llu", &w); printf("%llu\n", w*w/4); return 0; }
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#include <RcppArmadillo.h> #include <vector> #include <armadillo> #include <cppbugs/cppbugs.hpp> #include <algorithm> using namespace cppbugs; using std::cout; using std::endl; class TestModel: public MCModel { public: const arma::ivec& y; // given const arma::mat& X; // given Uniform<arma::vec> b; Dete...
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#include <iostream> #include <cstdlib> #include <thread> #include <vector> using namespace std; const int MAX_INPUT_VALUE = 100; const int INPUT_SIZE = 200; const int TIME_SLOT_RATE = 1000; // vector<int> result_list; void thread_delay(int seconds) { chrono::duration<int, ratio<1, TIME_SLOT_RATE> > duration(seconds...
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/* * Copyright (c) 2013 Juniper Networks, Inc. All rights reserved. */ #include "base/os.h" #include <boost/assign/list_of.hpp> #include <base/logging.h> #include <io/event_manager.h> #include <tbb/task.h> #include <base/task.h> #include <cmn/agent_cmn.h> #include <cfg/cfg_init.h> #include "oper/operdb_init.h" #in...
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#include <iostream> #include<string> #include <stdlib.h> #include <math.h> #include "Subtrador.h" #include "Somador.h" using std::string; string Subtrador::subtrair(string numeroUm, string numeroDois, int base) { ajeitarStrings(numeroUm, numeroDois); Somador s; if(!primeiroNegativo && segund...
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/*========================================================================== * * Copyright (C) 1999 Microsoft Corporation. All Rights Reserved. * * File: dvsetupi.cpp * Content: Implementation of class for DirectXVoice Setup utility functions * * History: * Date By Reason * ==== == ====== * 09/0...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <string> #include "base/command_line.h" #include "base/memory/scoped_ptr.h" #include "base/message_loop/message_loop.h" #include "base/strin...
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#include "sl_Common.h" #include <stdio.h> // vsnprintf #include <string.h> // strcmp, strcasecmp #include <stdlib.h> // strtod, strtol #include <cstdarg> // va_start, va_end namespace sl { DAVA::int32 String_PrintfArgList(char* buffer, int size, const char* format, va_list args) { va_list tmp; va_copy(tmp, a...
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#pragma once #include "../types/SocketPrimitives.h" struct CBPlayerInfo { static const int Id = 0x34; struct Property { SocketString Name; SocketString Value; std::optional<SocketString> Signature; }; struct Player { SocketGUID Uuid; // 0: add player ...
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class System { };
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//#pragma GCC optimize("O3,unroll-loops") //#pragma GCC target("avx,avx2,fma,tune=native") #pragma GCC target("avx,avx2,fma") #include <bits/stdc++.h> using namespace std; #define F first #define S second #define all(x) begin(x), end(x) #define rall(x) (x).rbegin(), (x).rend() #define PB emplace_back #define MP make...
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/*********************************************************************/ /* Copyright (c) 2014, EPFL/Blue Brain Project */ /* Julio Delgado <julio.delgadomangas@epfl.ch> */ /* All rights reserved. */ /* ...
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#include <iostream> #include <Core/Engine.h> #include "Animation.h" Animation::Animation(std::string name) { this->name = name; } std::string Animation::getName() { return name; } void Animation::addFrame(Mesh* frame) { frames.push_back(frame); } Mesh* Animation::getFrameAt(int i) { if (i >= frames.size() || i ...
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/* * Copyright 2010-2015 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file...
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/* * Copyright (c) 2014, Peter Thorson. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of cond...
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// Prosze dopisac kod, dodac nowe pliki, tak aby program wykonywal // sie, a wynik jego dzialania byl taki sam jak podany na ko�cu tego // pliku. // Prosze napisac strukture MapPoint, ktore reprezentuje punkt na // mapie skladajacy sie z nazwy, dlugosci (longitude) i szerokosci // (latitude) geograficznej (bez o...
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//================================================================================================= /*! // \file src/mathtest/dmatdmatmult/U3x3bU3x3b.cpp // \brief Source file for the U3x3bU3x3b dense matrix/dense matrix multiplication math test // // Copyright (C) 2012-2018 Klaus Iglberger - All Rights Reserved // ...
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#include <bits/stdc++.h> using namespace std; class Solution { public: vector<vector<int>> threeSum(vector<int> &nums) { int size = nums.size(); sort(nums.begin(), nums.end()); vector<vector<int>> res; for (int i = 0; i < size - 2; i++) { if (nums[i] > 0) ...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_PAINT_PAINT_IMAGE_H_ #define CC_PAINT_PAINT_IMAGE_H_ #include <vector> #include "base/gtest_prod_util.h" #include "base/logging.h" #include "...
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/Source/MultiGame/Concentration/ConCard.cpp
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// Fill out your copyright notice in the Description page of Project Settings. #include "ConCard.h" #include "UObject/ConstructorHelpers.h" #include "ConGrid.h" #include "Components/StaticMeshComponent.h" #include "Curves/CurveFloat.h" #include "Engine/StaticMesh.h" #include "Kismet/GameplayStatics.h" #include "Mate...
[ "martinlagas@hotmail.com" ]
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#define LOGURU_WITH_STREAMS 1 #include <loguru.cpp> #include "logging_loguru.hpp" void logging::LoguruLogging::add_file(std::string path) { loguru::add_file(path.c_str(), loguru::Truncate, loguru::Verbosity_MAX); } void logging::LoguruLogging::info(std::ostringstream & msg) { LOG_S(INFO) << msg.str(); } void logg...
[ "k.czapla68@gmail.com" ]
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#include "gssmraytracer/geometry/Normal.h" #include <OpenEXR/ImathVec.h> namespace gssmraytracer { namespace geometry { class Normal::Impl { public: Imath::Vec3<float> vec; }; Normal::Normal() : mImpl(new Impl) { mImpl->vec.x = 0; mImpl->vec.y = 0; mImpl->vec.z = 0; } ...
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#include <string> #include <vector> using namespace std; vector<int> func_a(vector<int> arr, int n){ vector<int> ret; for(int i = 0; i < arr.size(); ++i) if(arr[i] != n) ret.push_back(arr[i]); return ret; } int func_b(int a, int b){ if (a >= b) return a - b; else ...
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#include "alert.h" #include "clientversion.h" #include "chainparams.h" #include "init.h" #include "net.h" #include "utilstrencodings.h" #include "utiltime.h" /* If you need to broadcast an alert, here's what to do: 1. Modify alert parameters below, see alert.* and comments in the code for what does what. 2. run n...
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#include "../roflan/RoflanSyntax.hpp" #include <iostream> #include <windows.h> #include <string> инт сложить_целые_числа(инт а, инт б) начало возвратить а плюс б; конец пустота main() начало язык("ru") установить_кодировку(1251) установить_кодировку_вывода(1251) написать_в_консоль("Привет!\n") ждать(1000) ин...
[ "fals3r@gmail.com" ]
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#ifdef X_SERVICE_USE_PRAGMAONCE #pragma once #endif #ifndef _SERVOCE_DOOR_UTIL_HEADER #define _SERVOCE_DOOR_UTIL_HEADER ////////////////////////////////////////////////////////////////////////// _SERVOCE_DOOR_BEGIN #if X_SERVICE_HAVE_SPEPRINT > 0 _SERVICE_EXPORT VOID_T Print_f(); # define PRINT_F _SERV...
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#include <iostream> #include <string> #include <QString> #include "Foo.h" #include "Bar.h" void Foo::hello() { std::cout << "Hello, nice to see you." << std::endl; } int Foo::add(int a, int b) { return a + b; } int Foo::length(std::string s) { std::cout << "Size of " << s << " is " << s.size() << std::en...
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#include "NetClient.h" NetClient::NetClient(const std::string & h, unsigned short p) : Socket(TCP) { setHost(h); setPort(p); } NetClient::~NetClient() {} unsigned NetClient::sendData(const void *d, unsigned dataSize) throw (const SocketException &) { unsigned sent = 0; const char *dataBuf = static_cast<c...
[ "jonathbs@usc.edu" ]
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#ifndef FIRSTPAGE_H #define FIRSTPAGE_H #include <QDialog> #include <QVBoxLayout> #include <QRadioButton> #include <QWidget> #include <QGroupBox> #include <QPushButton> #include <QPalette> #include "fileplaylist.h" #include "mainwindow.h" #include "usermode.h" namespace Ui { class FirstPage; } class FirstPage : publ...
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#ifndef CYLINDER_H #define CYLINDER_H #include "Shape.h" class Cylinder : public Shape { public : Cylinder(); Cylinder(int p1, int p2); ~Cylinder(); private: void create_vertex_data(); void create_cycle(float y_axis, bool face_top); int mesh_size; int side_size; }; #endif
[ "blin@iastate.edu" ]
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "il...
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#pragma once #include <string> #include <memory> struct bluetooth_data; class BTSerialPortBinding { private: std::unique_ptr<bluetooth_data> data; std::string address; int channelID; //int readTimeout; //int writeTimeout; BTSerialPortBinding(std::string address, int channelID); public: ~BTSerialPortBinding()...
[ "agamnentzar@gmail.com" ]
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#include "MiniginPCH.h" #include "TextComponent.h" #include "Renderer.h" #include "Font.h" #include "Texture2D.h" #include "GameObject.h" #include "ResourceManager.h" #include "Scene.h" namespace dae { TextComponent::TextComponent(const std::string& text, bool isCentered, unsigned int fontSize, SDL_Color color, cons...
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#include "StdAfx.h" //#include <mindpower.h> #include "GlobalInc.h" #include "MPModelEff.h" #include "lwPredefinition.h" #include "MPMap.h" #include ".\mpshademap.h" #include "MPRender.h" #define TILESIZE 1.0f //#include "..\include\mpshademap.h" #define CLAMP(A, MIN, MAX) ( (A) > (MAX) ) ? (MAX) : ( ( (A) < (M...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/arc/volume_mounter/arc_volume_mounter_bridge.h" #include "base/bind.h" #include "base/logging.h" #include "base/memory/singleton.h" ...
[ "artem@brave.com" ]
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// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBTRANSPORT_DATAGRAM_DUPLEX_STREAM_H_ #define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBTRANSPORT_DATAGRAM_DUPLEX_STREAM_H_ #include <s...
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#ifndef __MACSPI_H__ #define __MACSPI_H__ #include <elastos/core/Object.h> using Elastos::Core::Object; using Elastos::IO::IByteBuffer; using Elastos::IO::IBuffer; using Elastos::Security::IKey; using Elastos::Security::Spec::IAlgorithmParameterSpec; namespace Elastosx { namespace Crypto { class MacSpi : publi...
[ "ma.li@kortide.com" ]
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// // FILE NAME: CIDLib_UniqueName.cpp // // AUTHOR: Dean Roddey // // CREATED: 03/10/2001 // // COPYRIGHT: $_CIDLib_CopyRight_$ // // $_CIDLib_CopyRight2_$ // // DESCRIPTION: // // // CAVEATS/GOTCHAS: // // LOG: // // $_CIDLib_Log_$ // // --------------------------------------------------------------------------- ...
[ "droddey@charmedquark.com" ]
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/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: vector<int> rightSideView(TreeNode* root) { if (!root) { return {}; ...
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/* * Queue.h * * Created on: Feb 17, 2011 * Author: yejingwei */ #ifndef QUEUE_H_ #define QUEUE_H_ #include <vector> #include <queue> #include "IceUtil/Thread.h" #include "IceUtil/Monitor.h" #include "Singleton.h" #include "Ice/Config.h" #include "QueryRunner.h" using namespace com::xiaonei::xce; using n...
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#include <iostream> using namespace std; int main() { int digit = 0; int alphabets = 0; int spaces = 0; int others = 0; char ch; // ch = cin.get(); while (ch != '$') { if (ch >= '0' and ch <= '9') { digit++; } else if ((ch >= 'a' and ch <=...
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/****************************************************************************** * * MIT License * * Copyright (c) 2020 OrthogonalHawk * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software wi...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2017-2018 The PIVX developers // Copyright (c) 2018 The TessaChain developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_BITCOINGUI_H...
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/* * The MIT License * * Copyright (c) 1997-2017 The University of Utah * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * right...
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/* Copyright (c) 2005-2016 Intel Corporation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable la...
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#include "Arduino.h" #include "MouseDevice.h" #include <PS2Mouse.h> MouseDevice::MouseDevice(int numero, int mouseData, int mouseClock) { _numero = numero; _clockPin= mouseClock; _dataPin= mouseData; } void MouseDevice::setup(){ _mouse= new PS2Mouse(_clockPin, _dataPin, STREAM); _mouse->initialize(); _mouse->s...
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#pragma GCC optimize("O3") #pragma GCC optimize("Ofast") #pragma GCC optimize("unroll-loops") #include <algorithm> #include <functional> #include <iostream> #include <string> #include <unordered_set> #include <unordered_map> #include <cmath> #include <ctime> #include <cstdio> #include <cstring> #include <cstdlib> #incl...
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#include "ExtraLife.hh" ExtraLife::ExtraLife(Position pos, Map &map, MeshesLoader *mesh, ImagesLoader *img) : ABonus(BoxType::eBoxType::BONUS_EXTRA_LIFE, pos, map, mesh, img) { _meshi->setMaterialTexture(0, _img->Get_texture("indie_ressources/textures/coeur.png")); } ExtraLife::ExtraLife(const ExtraLife &other) :...
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#pragma once /* Name Of Mod * Description of mod * PATCHES: XXX.dll * * CTRL+H "NameOfMod" */ #include "../Main.h" #include "../Singleton.h" #include "GenericPatcher.h" class CPatcher_NameOfMod : public IGenericPatcher { public: CPatcher_NameOfMod(); bool Uninstall( void ); bool Toggle( void ); bool ReadIN...
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#include "ResourceRepository.h" #include <exception> #include <string> ResourceRepository::ResourceRepository() {} const std::string ResourceRepository::get(const std::string &resource){ std::unique_lock<std::mutex> lock(this->m); std::string body; try{ body=this->resources.at(resource); }catch(const std::...
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// // Created by infloop on 7/16/17. // #include "../../include/Token.h" Token::Token(const char read){ if(read == '\000' || read == '\0' || read == '\n'){ type = TokenType::EXPR_END; value = ""; return; } if(token_map.find(read) != token_map.end()){ type = token_map[read...
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#include<stdio.h> #include<math.h> #include<conio.h> int main(void) { long int i, x, y; for (i = 1; i < 100000; i++) { x = sqrt(i + 100); y = sqrt(i + 268); if ((x * x == i + 100) && (y * y == i +268)) { printf("\n%ld\n", i); } } getch(); return 0; }
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#pragma once #include "NENode.h" #include "Base/NENodeFactory.h" class NEPhysicalMaterialPrivate; /*! Class defining a solid and its physical properties. */ class NEPhysicalMaterial : public NENode { Q_OBJECT NE_CLASS("Physical Material") public: enum PhysicalPresetType { NoPreset = 0, ...
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#pragma once #include <SFML/Graphics.hpp> #include "geometry.h" class Gamepad { public: int button1 = 0; int button2 = 0; int button3 = 0; int button4 = 0; int leftUp = 0; int leftDown = 0; int rightUp = 0; int rightDown = 0; int button9 = 0; int button10 = 0; Vec2 pos; Gamepad(); ~Gamepad(); int& get(in...
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#ifndef __AI_DBOG_BOTACTION_SPSEND_H__ #define __AI_DBOG_BOTACTION_SPSEND_H__ #include "BotAiAction.h" class CBotAiAction_SPSEnd : public CBotAiAction { public: CBotAiAction_SPSEnd(CNpc* pBot); virtual ~CBotAiAction_SPSEnd(); public: virtual void OnEnter(); virtual void OnExit(); virtual int OnUpdate(DWORD...
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#pragma once #include <fc/optional.hpp> #include <clout/chain/database.hpp> #include <clout/chain/smt_objects.hpp> #include <clout/protocol/asset_symbol.hpp> namespace clout { namespace chain { namespace util { namespace smt { const smt_token_object* find_token( const database& db, uint32_t nai ); const smt_token_ob...
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/************************************************************************* Crytek Source File. Copyright (C), Crytek Studios, 2001-2004. ------------------------------------------------------------------------- $Id$ $DateTime$ ------------------------------------------------------------------------- History: - 18:10:2...
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#include<iostream> #include<cstdio> #include<cstdlib> #define pii pair<int,int> #define mp make_pair #define rg register #define rep(i,x,y) for(rg int i=(x);i<=(y);++i) #define per(i,x,y) for(rg int i=(x);i>=(y);--i) using namespace std; const int maxn=1e5+10,inf=1e9; int root; struct Treap{ int tot,ls[maxn],rs[maxn],...
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//---------------------------------------------------------- -*- Mode: C++ -*- // $Id: kfsdecls.h 1552 2011-01-06 22:21:54Z sriramr $ // // \brief Common declarations of KFS structures // // Created 2006/10/20 // // Copyright 2008 Quantcast Corp. // Copyright 2006-2008 Kosmix Corp. // // This file is part of Kosmos Fil...
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#pragma once #include <basalt/api/shared/color.h> #include <basalt/api/shared/handle.h> #include <basalt/api/math/angle.h> #include <basalt/api/math/vector3.h> #include <basalt/api/base/enum_set.h> #include <basalt/api/base/types.h> #include <gsl/span> #include <memory> #include <variant> namespace basalt::gfx { ...
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/* * This file is part of PokéFinderCore * Copyright (C) 2017 by Admiral_Fish, bumba, and EzPzStreamz * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 3 * of the License, ...
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#ifndef MY_PUNYCODE_H #define MY_PUNYCODE_H #include <cstddef> /* std::size_t */ #include <string> namespace my { /* Преобразование в/из Punycode */ std::string punycode_encode(const wchar_t *str, std::size_t length); std::wstring punycode_decode(const char *str, std::size_t length); } #endif
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#include <stdio.h> #include <iostream> #include <cstdlib> #include "hashset.cpp" using std::cout; using std::cin; using std::hash; int main(){ int i; hash<int> hashfunction; hashset<int> myhashtable; myhashtable = hashset<int>(20); int test_input[14] = {202,32,7,15,74,9,12,16,102,4,8...
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//===- AboutData.cpp ----------------------------------------------------===// // // The ONNC Project // // See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include <onnc/Config/AboutLicense.h> #include <onnc/Config/AboutData.h...
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/*===- TableGen'erated file -------------------------------------*- C++ -*-===*\ |* *| |*Target Instruction Enum Values *| |* ...
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#include "stdafx.h" #include "Item.h" IMPLEMENT_SERIAL(CItem, CObject, 1) CItem::CItem() { } CItem::~CItem() { } void CItem::Serialize(CArchive& archive) { CObject::Serialize(archive); if (archive.IsStoring()) { archive << Type << Value; } else { int nType; archive >> nType >> Value; Type = (ItemTyp...
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class Solution { public: vector<int> findAnagrams(string s, string p) { if (s.empty()) return {}; unordered_map<char, int> ms, mp; // char-num vector<int> res; // first chars of size of p.size() for (int i = 0; i < p.size(); ++i) { ++ms[s[i]]; ++mp[p[i]]; ...
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//Author:LanceYu #include<iostream> #include<string> #include<cstring> #include<cstdio> #include<fstream> #include<iosfwd> #include<sstream> #include<fstream> #include<cwchar> #include<iomanip> #include<ostream> #include<vector> #include<cstdlib> #include<queue> #include<set> #include<ctime> #include<algorithm> #includ...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "Revenger.h" #include "Components/ActorComponent.h" #include "Cpt_FootPushGround.generated.h" UCLASS(ClassGroup = (Custom), Blueprintable, meta = (BlueprintSpawnableComponent)) class REVENGER_API UCpt_FootPushGround...
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#include<bits/stdc++.h> using namespace std; void merge(int a[],int start,int mid,int end){ int p=start,q=mid+1,A[-start+end+1],k=0; for(int i=start;i<=end;++i){ if(p>mid){ A[k++]=a[q++]; } else if(q>end){ A[k++]=a[p++]; } else if(a[p]<a[q]){ A[k++]=a[p++]; } else{ A[k++]=a[q++]; } } for...
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/* * DirectionalLight.h * * Created on: 21.02.2015 * Author: Christoph */ #ifndef DIRECTIONALLIGHT_H_ #define DIRECTIONALLIGHT_H_ #include "Light.h" #include "../Utility/Vector3D.h" #include "../Utility/RGBColor.h" #include "../Tracing/ShadeRec.h" class DirectionalLight: public Light { public: virtual Ve...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "mash/webtest/webtest.h" #include "base/macros.h" #include "base/memory/weak_ptr.h" #include "base/message_loop/message_loop.h" #include "base/s...
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#if !defined(TccCommandSketchMapDlg_H) #define TccCommandSketchMapDlg_H #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // TccCommandSketchMapDlg.h : header file // #include "tcc.h" #include "LS_SketchMap.h" namespace TCC_C3 { // CTccCommandSketchMapDlg 对话框 class CTccCommandSketchMapDlg : public CDial...
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#include "SimpleMipsFunctionGenerator.h" #include "tools.h" namespace SimpleMips { void SimpleMipsFunctionGenerator::map_local_var() { for (auto& quater : func_.get_quater_list()) { if (quater->quater_type_ == QuaternionType::VarDeclare) { auto entry = dynamic_pointer_cast<VarEntry>(quater->result_); Va...
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#ifndef UTILS_H #define UTILS_H #include <cstdlib> #include <malloc.h> #include <stdbool.h> #include <stdint.h> #include <stdio.h> #include <string.h> #if __linux__ // UNIX headers #include <sys/mman.h> #include <sys/stat.h> #include <sys/types.h> #include <unistd.h> #define DLL_EXPORT __attribute__((vi...
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#pragma GCC optimize("Ofast") #include "bits/stdc++.h" using namespace std; #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> using namespace __gnu_pbds; #define IOS { ios :: sync_with_stdio(false); cin.tie(0); cout.tie(0); } #define ll long long #define umapii unordered_map <int,int> #defin...
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#include "ofApp.h" void ofApp::setup(){ ofSetFrameRate(30); ofShowCursor(); gui.setup(); gui.add(cam_id.setup("select kinect", false)); gui.add(upside_down.setup("upside down", false)); gui.add(grid.setup("grid", false)); gui.add(test.setup("test", false)); gui.add(window_id.setup("wind...
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/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, instal...
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/********************************************************/ /* FILE: EditableMesh.h */ /* DESCRIPTION: Defines an Editable Mesh Class */ /* AUTHOR: Jan Schmid (jaschmid@eml.cc) */ /********************************************************/ #ifndef __EDITABLE_MESH_...
[ "jaschmid@eml.cc" ]
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