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// Copyright 2003 Google, Inc. // All Rights Reserved. // // // A simple class to handle vectors in 3D // The aim of this class is to be able to manipulate vectors in 3D // as naturally as possible and make calculations readable. // For that reason, the operators +, -, * are overloaded. // (Reading a = a + b*2 - c is m...
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// Fill out your copyright notice in the Description page of Project Settings. #include "GazeActorJSONExporter.h" //#include "Synopticon.h" UGazeActorJSONExporter::UGazeActorJSONExporter(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } FString UGazeActorJSONExporter::SaveGazeActorTypeAs...
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//////////////////////////////////////////////////////////////////////////////// // The following FIT Protocol software provided may be used with FIT protocol // devices only and remains the copyrighted property of Dynastream Innovations Inc. // The software is being provided on an "as-is" basis and as an accommodat...
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// Copyright (c) 2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. /** * Functionality for communicating with Tor. */ #ifndef FYRE_TORCONTROL_H #define FYRE_TORCONTROL_H #include "scheduler.h" ...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/frame_host/navigation_entry_impl.h" #include <queue> #include "base/metrics/histogram.h" #include "base/strings/string_util.h"...
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: main.cpp * Author: macbookpro * * Created on 16 декабря 2017 г., 23:34 */ #include <cstdlib> #include <iostream> #...
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#pragma once #include"BattleEffect.h" #include"EnemyStatus.h" class BattleEffectE065 :public BattleEffect { vector<Vector2<int>> attackPositionList; EnemyStatus enemyStatus; public: BattleEffectE065(EnemyStatus enemyStatus,PlayerMap* playerMap, list<BossMapPtr>& bossMapList, list<ObjectMapPtr>& objectMapList, list...
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#pragma once #include <Angazi/Inc/Angazi.h> class PipeManager; class Bird { public: void Load(); void Update(float deltaTime, const PipeManager& pm); void Render(); void Flap(); void Spawn(const Angazi::Math::Vector2& pos); void Kill(); Angazi::Math::Circle GetBound() const { return {...
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#ifndef GAME_H #define GAME_H #include <iostream> #include <vector> #include "GlutApp.h" #include "Piece.h" // #include "Map.h" #include "Tile.h" using namespace std; class Game { public: Game(); ~Game(); void start(); void draw(); void click(float x, float y); void newGame(); private: vo...
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#include<bits/stdc++.h> using namespace std; #define F first #define S second #define PB push_back #define MP make_pair #define REP(i,a,b) for (int i = a; i <b; i++) typedef long long ll; #define int ll typedef vector<int> vi; typedef vector<long long> vl; typedef pair<int,int> pi; #define trace(x) cout<<#x<<"="<<x<<"\...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <dialog_help.h> #include <dialog_log.h> #include <dialog_donate.h> #include <dialog_cpuminerusage.h> #include <dialog_cudaminerusage.h> #include <dialog_extraconfig.h> #include <QProcess> #include <QTimer> #include <QLabel> namespace Ui { class...
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#include "ChoicesMgr.h" #include "../IEX/iextreme.h" #include "TimeObject.h" #include "Utility.h"
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#include <ESP8266WiFi.h> #include "Adafruit_MQTT.h" #include "Adafruit_MQTT_Client.h" #define Room1 D1 #define Room2 D2 #define Room3 D3 #define Room4 D4 #define WLAN_SSID " " // Your SSID #define WLAN_PASS " " // Your password /******...
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#include "geomCalc.h" float Area(Circle one) { float S = PI * one.r * one.r; return S; }
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#include <common/ATFCore.hpp> #include <std__bad_allocDetail.hpp> START_ATF_NAMESPACE namespace std { namespace Detail { Info::std__bad_allocctor_bad_alloc5_ptr std__bad_allocctor_bad_alloc5_next(nullptr); Info::std__bad_allocctor_bad_alloc5_clbk std__bad_a...
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[]
no_license
takethatgirl/note
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/* 线索二叉树前言: 二叉树有性质,(1)n0=n2+1,一棵有n个结点的二叉树,(2)n = n0+n1+n2, 由(1)(2)得,2n0+n1= n+1,所以空指针数目是n+1. 用这n+1个指针,存放相应结点在某种遍历的前驱和后继,在以后的遍历中, 可以加快遍历速度,而且还未占用额外的空间。 如果一个结点的左指针是空,则放该结点的遍历前驱,如果一个结点的 右指针为空,则放该结点的遍历后继。但是这样有个副作用,无法知晓, 左右指针域放的是孩子,还是某种遍历的前驱后继。所以设置个标志位, 通过标志位,判断放的是谁。 步骤是,先把二叉树创建好,然后,按照某种遍历方法,操作每一个结点, 操作结点的顺序,刚好是遍历顺序,可以设置一个指...
[ "liliuwei.com@gmail.com" ]
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/src/WindowManager.hpp
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einzeric/sdl_tetris_clone
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#pragma once //SDL include #include <SDL2/SDL.h> //STD lib include #include <memory> #include <string> //Project specific include #include "Logger.hpp" #include "SDL_Exception.hpp" class WindowManager { public: WindowManager(); ~WindowManager(); void Initialize(); std::unique_ptr<SDL_Renderer, decltype...
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#include"hit.h" #include"det.h" #pragma warning(disable:4996) int main() { int n = 0; //阶数 int i = 0; //阶数 int answer; cout << "欢迎来到宗翰的矩阵实验室!\n" << "1.number\n" << "2.add\n" << "3.multiply\n" << "4.detaminate" << endl; cout << "please choose your number: "; cin >> answer; // choose if (answer >= 5) c...
[ "1452092677@qq.com" ]
1452092677@qq.com
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#include "MemClass.h" #include "BaseUnitDef.h" #include "BaseUnitLog.h" #include "MemBase.h" FMemClass::FMemClass() { m_lpMemPtr = NULL; m_lpMemLen = 0; } FMemClass::~FMemClass() { Free(); } //--------------------------------------------------------------------------- // Function: Alloc // Directions: Allocate me...
[ "34265768+Iliketoshootunity@users.noreply.github.com" ]
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Forrest-Z/robosoccer-mcl
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#ifndef DISTANCEMATRIX_H #define DISTANCEMATRIX_H #include <QDialog> #include "mcl.h" namespace Ui { class DistanceMatrix; } class QGraphicsPixmapItem; class DistanceMatrix : public QDialog { Q_OBJECT public: explicit DistanceMatrix(MCL::FieldMatrix& field_, QWidget *parent = 0); ~DistanceMatrix(); pr...
[ "ali.rahman.fahri@gmail.com" ]
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#pragma once #include <string> #include "gbHead_Def.h" #pragma comment(lib,"ws2_32.lib") #import "c:\program files\common files\system\ado\msado15.dll" no_namespace rename("EOF","adoEOF"), rename("BOF","adoBOF") using namespace std; class CRwAdo { protected: //数据库指针 _ConnectionPtr pConnection = nullptr; //记录指...
[ "open2@YAO-X1C" ]
open2@YAO-X1C
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/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contribut...
[ "mail2ch.usman@gmail.com" ]
mail2ch.usman@gmail.com
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karimUzden09/Bresenham-fill-implementation
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#pragma once #include<stdint.h> #include<queue> /* Директива препроцессора DEPRECATED_FILL_METHODS которая по умолчанию отключенна она пердназначана для вклчения или отключения компиляции других версии функции в которых используеця opencv и предосовляют более простой интерфейс взаимодействия с методами но т.к. в услов...
[ "mrkarim777@gmail.com" ]
mrkarim777@gmail.com
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#print comment(linker, "/export:CanShareFolder=\"C:\\Windows\\System32\\ntshrui.dll\"") #print comment(linker, "/export:DllCanUnloadNow=\"C:\\Windows\\System32\\ntshrui.dll\"") #print comment(linker, "/export:DllGetClassObject=\"C:\\Windows\\System32\\ntshrui.dll\"") #print comment(linker, "/export:GetLocalPathFromN...
[ "magnus@stubman.eu" ]
magnus@stubman.eu
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// // Shader.cpp // GLOnMac // // Created by 王志远 on 2017/3/20. // Copyright © 2017年 王志远. All rights reserved. // #include "Shader.hpp" Shader::Shader(const GLchar* vertexPath, const GLchar* fragmentPath){ // 1. 从文件路径中获取顶点/片段着色器 std::string vertexCode; std::string fragmentCode; std::ifstream vShade...
[ "wangzhiyuan@wangzhiyuandeMacBook-Pro.local" ]
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/Hrdware acceleration previous test ips/combined_tiled_final/solution1/syn/systemc/accelerator_function_2.cpp
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gemelgb/accelerated-incremental-learning-with-support-vector-machines
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#include "accelerator_function.h" #include "AESL_pkg.h" using namespace std; namespace ap_rtl { void accelerator_function::thread_ap_clk_no_reset_() { if ( ap_rst_n_inv.read() == ap_const_logic_1) { ap_CS_fsm = ap_ST_fsm_state1; } else { ap_CS_fsm = ap_NS_fsm.read(); } if ( ap_rst_n_i...
[ "shankar.kumar11092@gmail.com" ]
shankar.kumar11092@gmail.com
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vis15/fractions
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/* * menu.h * * Created on: Dec 2, 2013 * Author: dis */ #ifndef MENU_H_ #define MENU_H_ #include "vars.h" namespace Math { namespace Gui { constr getMainMenu(); constr getDebugToolbar(); } //namespace Gui } //namespace Math #endif /* MENU_H_ */
[ "vis.314.15@gmail.com" ]
vis.314.15@gmail.com
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/Problems/boj2167.cpp
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[]
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MingNine9999/algorithm
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//Problem Number : 2167 //Problem Title : 2차원 배열의 합 //Problem Link : https://www.acmicpc.net/problem/2167 #include <iostream> #include <algorithm> using namespace std; int MAP[333][333]; int main(void) { ios::sync_with_stdio(false); cin.tie(0); int n, m; int in; cin >> n >> m; for (int i =...
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#ifndef SRC_GENERICCLI_H #define SRC_GENERICCLI_H #include <iostream> #include <string> #include <windows.h> #include <conio.h> #include <fstream> #include <cstdlib> #include <ctime> #include <memory> #include <map> using namespace std; class GenericCli { public: virtual void run() = 0; protected: GenericCl...
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#include "Texture.h" #include "../../App/File.h" #include "glfw3.h" #include "FreeImage.h" Texture::~Texture() { glDeleteTextures(1, &_id); } Texture::Texture(const string &name, bool needLoad) { setName(name); if (needLoad) load(); } const unsigned int& Texture::id() { if (_id != 0) return _id; return loa...
[ "koptyaev.a@mail.ru" ]
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#pragma once enum struct WorshipSiteType { WORSHIP_SITE_CATHEDRAL = 0, WORSHIP_SITE_FORTIFIED_CHURCH = 1, WORSHIP_SITE_SIMPLE_CHURCH = 2, WORSHIP_SITE_GRAND_TEMPLE = 3, WORSHIP_SITE_SNAKING_TEMPLE = 4, WORSHIP_SITE_SIMPLE_TEMPLE = 5, WORSHIP_SITE_ISLAND_SACRIFICE_SITE = 6, WORSHIP_SITE_ROCKY_SACRIFICE_...
[ "jcd748@mail.usask.ca" ]
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#define _CRT_SECURE_NO_WARNINGS #include <stdio.h> #include <iostream> #include "BookInfo.h" #include "searchfor.h" using namespace std; int searchForISBN(string searchISBN, BookInfo book[], const int ARR_SIZE) { bool found = false; int index = 0; while (!found && index < ARR_SIZE) { if (book[index].getisbn() ...
[ "darshana.palekar@gmail.com" ]
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#pragma once // Name: SoT, Version: 2.2.1.1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //------------------------------------------------------------...
[ "zp2kshield@gmail.com" ]
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/*************************************** File Manager ANSI helper functions Copyright (c) 1995-2016 by Rebecca Ann Heineman <becky@burgerbecky.com> It is released under an MIT Open Source license. Please see LICENSE for license details. Yes, you can use it in a commercial title without paying anything, just giv...
[ "becky@burgerbecky.com" ]
becky@burgerbecky.com
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liketheflower/awesome_cpp
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#include <bits/stdc++.h> using namespace std; int main() { const int n = 5000; vector<int> a(n); for (int& x: a) x = rand() % 100123; int answer = 0; for(int i=0;i < n; ++i){ for(int j=i+1;j<n;++j) { answer ^= __gcd(a[i], a[j]); } } cout<<answer<<endl; }
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#include "widget.h" Widget::Widget(QWidget *parent) : QWidget(parent) , ui(new Ui::Widget) { ui->setupUi(this); Init(); QPushButton *btn=new QPushButton("先手",this); btn->move(190,745); btn->resize(100,50); QPushButton *btn2=new QPushButton("后手",this); btn2->move(500,745); btn2-...
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#include <dm/dm.hpp> using namespace glm; namespace dm { void RawInput::clearClicked() { memset(&clicked, 0, sizeof clicked); mousescroll = 0; mouseprevpos = mousepos; } void RawInput::handleSDL2Event(const SDL_Event &e) { #define HANDLE_KEY_EVT(is_down) \ switch(e.key.keysym.sym) { \ ca...
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#include "iostream" using namespace std; int main(){ int numero,res; cout << "Dame un numero a verificar: " << endl; cin >> numero; if (numero%2==0) { cout << "si es Par "; } else { cout << "no es Par"; } }
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#include <iostream> int main() { std::cout << "Hello World!"; return 0; }
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/* ReadWeatherStation Reads the latest weather data every 60 seconds from the public MathWorks weather station in Natick, MA https://thingspeak.com/channels/12397 on ThingSpeak. ThingSpeak ( https://www.thingspeak.com ) is a free IoT service for prototyping systems that collect, analyze, and react to th...
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//============================================================================= /** * \class CLimitBtn_SPO2low * * \brief Button for limit of SpO2 low value. * * \author Rainer Kuehner * \date 2017-10-23 Creation of file * **/ //========================================================================...
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// stdafx.cpp : source file that includes just the standard includes // ODBC.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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/*author: MD INTISAR CHOWDHURY Uhunt : in2 Institute: Ahasanullah University of Science and Technology */ //headers using namespace std; #include<cstring> #include<vector> #include<map> #include<iostream> #include<math.h> #include<queue> #include<cstdlib> #include<ctype.h> #include<string> #include<cstdio> #include<a...
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{ OPERATION CUPS-Get-Printers GROUP operation ATTR charset attributes-charset utf-8 ATTR language attributes-natural-language en DISPLAY printer-name }
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#include "GameEventManager.h" #include "ClientManager.h" #include "menuManager.h" GameEventManager::GameEventManager() { this->initKeyCodes(); } GameEventManager::~GameEventManager() { } void GameEventManager::initKeyCodes() { int i = 0; std::string vals; char c = 'a'; this->_keys[-1] = ""; for (i = 0, c = 'a...
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#include <iostream> #include "Vector.h" using namespace std; Vector::Vector(){ x = 0.0; y = 0.0; z = 0.0; } Vector::~Vector(){} Vector& Vector::operator-(const Vector & v) { Vector v1; v1.x = x - v.x; v1.y = y - v.y; v1.z = z - v.z; return v1; } Vector& Vector::operator=(const Vector & v) { x = v.x; y = v.y;...
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// (C) Copyright Gennadiy Rozental 2011. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/libs/test for the library home page. // // File : $RCSfile$ // // Version : ...
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/*++ Copyright (c) 2012 Microsoft Corporation Module Name: expr_safe_replace.h Abstract: Version of expr_replace/expr_substitution that is safe for quantifiers. Author: Nikolaj Bjorner (nbjorner) 2012-11-30 Revision History: --*/ #pragma once #include "ast/ast.h" class expr_safe_replace { ...
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#include "Algorithm.h" #include "Rubik.h" #include "PrettyPrint.h" #include <algorithm> #include <iostream> #include <stdlib.h> #include <time.h> static void help() { std::string optColor = "\e[38;5;246m\e[1m"; std::cout << "\e[1m- \e[38;5;208mASCII \e[38;5;196mR\e[38;5;165mu\e[38;5;27mb\e[38;5;118mi\e[38;5;2...
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/* File Info * Author: cKrazy * CreateTime: 4/1/2020, 2:43:51 PM * LastEditor: cKrazy * ModifyTime: 4/7/2020, 10:42:41 AM * Description: */ #pragma once #include <ctime> #include <cassert> #include <cstdlib> #include <iostream> #include <random> #include "Vector.h" #include "BinaryHeap.hpp" // ...
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#include <iostream> #include <time.h> #include <stdlib.h> using namespace std; int main() { int count, size; srand (time(NULL)); cout << "Enter number of passwords to enter followed by size:\n"; cin >> count >> size; //Iterate through num and size printing out ascii value characters for (int i = 0; i < ...
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/** * Appcelerator Titanium Mobile * Copyright (c) 2011 by Appcelerator, Inc. All Rights Reserved. * Licensed under the terms of the Apache Public License * Please see the LICENSE included with this distribution for details. */ /** This is generated, do not edit by hand. **/ #include <jni.h> #include "Proxy.h" ...
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// // SphereTurtle.cpp // Turtle3D // // Created by Willy Chyr on 12/29/11. // Copyright 2011 Willy Chyr. All rights reserved. // #include <iostream>
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// Copyright by wangtianping. All rights reserved. #include "chrome/crashreport/breakpad_win.h" #include <windows.h> #include <shellapi.h> #include <tchar.h> #include <userenv.h> #include <winnt.h> #include <algorithm> #include <map> #include <vector> #include "base/base_switches.h" #include "base/basictypes.h" #in...
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#include <iostream> class Base { public: Base(int i) : _i(i){} ~Base() { std::cout<<"~Base() i:"<<_i<<std::endl; } virtual void func() { std::cout<<"Base::func() i:"<<_i<<std::endl; } protected: int _i; }; class Derived : public Base { public: Derived(int i): Base(i){} virtua...
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//========================================================================= // Copyright (c) Kitware, Inc. // All rights reserved. // See LICENSE.txt for details. // // This software is distributed WITHOUT ANY WARRANTY; without even // the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE...
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#include <iostream> #include <algorithm> #include <iterator> #include <vector> #include <string> using naemspace std; class Sale_item { public: Sale_item(const string &s, unsigned uni, double price): isbn(s), units_sold(uni), revenue(uni * price) { } string get_isbn() const { return isbn; } bool same_isbn(...
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// Generated from /pastry-2.1/src/org/mpisws/p2p/transport/rendezvous/RendezvousTransportLayerImpl.java #include <org/mpisws/p2p/transport/rendezvous/RendezvousTransportLayerImpl_openSocketViaPilot_3.hpp> #include <java/io/IOException.hpp> #include <java/lang/NullPointerException.hpp> #include <org/mpisws/p2p/transpor...
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//=======- VirtualCallChecker.cpp --------------------------------*- C++ -*-==// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===------------------------------------------------...
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////////////////////////////////////////////////////////////////////////// // Class Name: CDuiTreeCtrl // Description: CDuiTreeCtrl // Creator: JinHui // Version: 2012.12.16 - 1.1 - Create ////////////////////////////////////////////////////////////////////////// #pragma once #include <dui/duiwndpan...
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#include <iostream> using namespace std; #define N 4 void multiply(int mat1[][N], int mat2[][N], int res[][N]) { int i, j, k; for (i = 0; i < N; i++) { for (j = 0; j < N; j++) { res[i][j] = 0; for (k = 0; k < N; k++) ...
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/* $Id: base_controller.cpp 47506 2010-11-07 20:19:57Z silene $ */ /* Copyright (C) 2006 - 2010 by Joerg Hinrichs <joerg.hinrichs@alice-dsl.de> wesnoth playlevel Copyright (C) 2003 by David White <dave@whitevine.net> Part of the Battle for Wesnoth Project http://www.wesnoth.org/ This program is free softwa...
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#include "../stdafx.h" #ifndef STANDARD_ARRAY_POLICY_H #define STANDAED_ARRAY_POLICY_H class StandardArrayPolicy{ public: template<typename T> viod dispose(T* array){ delete[] array; } }; #endif//STANDARD_ARRAY_POLICY_H
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// // Created by W on 10/4/20. // #include "AsteroidsGame.hpp" #include"glm/gtx/matrix_transform_2d.hpp" #include"glm/gtx/string_cast.hpp" #include"glm/gtx/vector_angle.hpp" #include<cstdlib> AsteroidsGame::AsteroidsGame(float width, float height): width(width), height(height),AsteroidSpawnTicker(300),idCounter(0){...
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#include "inspch.h" #include "insobj.h" #include "insfact.h" //=--------------------------------------------------------------------------= // Function name here //=--------------------------------------------------------------------------= // Function description // // Parameters: // // Returns: // // Notes: // ...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Copyright (c) 2011-2012 Litecoin Developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_MAIN_H #define BITCO...
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/////////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2016 Edouard Griffiths, F4EXB // // // // This program is free software; you can redistribute it and/or mod...
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// Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and / or se...
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#include <cstdio> #include <cstdlib> #include <iostream> #include <cstring> #include <algorithm> #include <queue> using namespace std; typedef long long ll; ll geti(){ ll ret=0;char ch=getchar();char k=0; while((ch<'0' || ch>'9') && ch!='-')ch=getchar(); if(ch=='-')k=1,ch=getchar(); while(ch>='0' && ch<...
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// Copyright (c) 2018 The Bitcoin Core developers // Copyright (c) 2017 The Raven Core developers // Copyright (c) 2018 The Quartercoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef QTC_QT_ASSETCONTROLD...
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/* This is a base application for cinolib (https://github.com/maxicino/cinolib). * It will show a GL canvas (and associated control panel) to interact * with a triangle mesh. * * In case you don't need a GUI, you can drop the "Drawable" prefix from the mesh data type. * What you will get is a lighter yet fully ope...
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#ifndef MANIFOLD_KERNEL_QUANTUM_SCHEDULER_H #define MANIFOLD_KERNEL_QUANTUM_SCHEDULER_H #include "scheduler.h" #include <list> namespace manifold { namespace kernel { //#################################################################### // Quantum schedulers //###################################################...
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#include <bits/stdc++.h> #define ll long long #define maxn 200005 const int mod=998244353; int f[maxn],n,degr[maxn],ans=1; int main(){ freopen("tree.in","r",stdin);freopen("tree.out","w",stdout); scanf("%d",&n); f[0]=1;for(int i=1;i<=n;++i)f[i]=(ll)f[i-1]*i%mod; for(int i=1;i<n;++i){ int u,v; scanf("%d%d",&u,...
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#define WIN32_LEAN_AND_MEAN #define NOMINMAX #define UNICODE #include <windows.h> #include <stdint.h> //for the type uint8_t for our text input buffer #include <assert.h> enum PlatformKeyType { PLATFORM_KEY_NULL, PLATFORM_KEY_UP, PLATFORM_KEY_DOWN, PLATFORM_KEY_RIGHT, PLATFORM_KEY_LEFT, PLATFO...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE590_Free_Memory_Not_on_Heap__free_int64_t_declare_82.h Label Definition File: CWE590_Free_Memory_Not_on_Heap__free.label.xml Template File: sources-sink-82.tmpl.h */ /* * @description * CWE: 590 Free Memory Not on Heap * BadSource: declare Data buffer is declared on t...
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// Library Includes // Local Includes #include "animsprite.h" #include "../renderer/renderer.h" #include "../parser/parser.h" #include "../../pirategame/character/playable.h" using namespace Papyrus; Sprite::CAnimSprite::CAnimSprite() : m_clips(0) , m_timer(0.0f) , m_currFrame(0) , m_currClip(0) , m_prevAnim(...
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/******************************************************************************* * All content © 2015 DigiPen (USA) Corporation, all rights reserved. * Reproduction or disclosure of this file or its contents without the prior * written consent of DigiPen Institute of Technology is prohibited. * * File: ObjectHandl...
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#ifndef DISPLAYER_HPP_ #define DISPLAYER_HPP_ //#define __EGL__ #define DS_RENDER_MAX (9) #define DS_CHAN_MAX (4) #include <opencv2/opencv.hpp> #include <osa_buf.h> #ifdef __EGL__ #include <EGL/egl.h> #include <EGL/eglext.h> #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #else #include <...
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//# Copyright (C) 1995,1996,1997,1998,1999,2000,2001,2002 //# Associated Universities, Inc. Washington DC, USA. //# //# This library is free software; you can redistribute it and/or modify it //# under the terms of the GNU Library General Public License as published by //# the Free Software Foundation; either version 2...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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// Copyright 2021 dynamonda #include <iostream> #include "cpputil.hpp" int main() { std::string str = "12345"; std::string target = "87"; std::string to = "a"; std::string str2(str); std::string::iterator itr = str2.begin(); while (itr != str2.end()) { auto find_itr = find_end(itr, s...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* whatever.cpp :+: :+: :+: ...
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/*++ Copyright (c) 2016 Microsoft Corporation Module Name: pb2bv_rewriter.cpp Abstract: Conversion from pseudo-booleans to bit-vectors. Author: Nikolaj Bjorner (nbjorner) 2016-10-23 Notes: --*/ #include "ast/rewriter/rewriter.h" #include "ast/rewriter/rewriter_def.h" #include "util/statistics.h" #i...
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/* * Copyright 2010-2015 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file...
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#include "gtest/gtest.h" #include "core/buffer.h" #include <string> #include <iostream> using namespace std; using namespace network; TEST(Buffer, init){ Buffer b; EXPECT_EQ(b.remain(),2048); } TEST(Buffer, RWint){ Buffer b; b.writeInt32(100); EXPECT_EQ(b.readable(),4); int n = b.readInt32(); EXPECT_E...
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/* * Copyright 2020 Stephane Cuillerdier (aka Aiekick) * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
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#include "Angle.h" #include <stdio.h> #include <cmath> //variable angle is declared in header Angle.h /** default constructor sets degree to zero **/ Angle::Angle(){ degree = 0; } /** deconstructyor **/ Angle::~Angle(){ calcSin = false; calcCos = false; } /** double degree: set a default angle. **/ Angle::Angle(dou...
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// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trad...
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#include<iostream> #include <string> using namespace std; int main() { string number; cin >> number; try { cout << stoi(number); } catch(invalid_argument& E) { cout << "Bad String"; } return 0; }
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#include<stdio.h> int main() { int a,b,c,d,e,f,g,h; double i,j,m; char k[10],l[10],n; g=0; while(scanf("%d%d",&a,&b)==2) { for(c=0,i=0;c<b;c++) { scanf("%d",&k[c]); i+=k[c]; l[c]=0; } printf("Set #%d\n",++g); i/=a; for(c=0,d=-1,h=b-a,j=0;c<a;c++) { printf(" %d:",c); e=d; while(l[++...
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#ifndef __NBA_ELEMENT_LOADBALANCEAIMD_HH__ #define __NBA_ELEMENT_LOADBALANCEAIMD_HH__ #include "../../lib/element.hh" #include "../../lib/annotation.hh" #include "../../lib/loadbalancer.hh" #include "../../lib/queue.hh" #include <rte_errno.h> #include <rte_log.h> #include <vector> #include <string> #include <random>...
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//===- ConvertToLLVMIR.cpp - MLIR to LLVM IR conversion -------------------===// // // Copyright 2019 The MLIR Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...
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// Copyright 2017 Google Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, ...
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#ifndef VARIABLEINSTANCENAMEANDIDMAP_H #define VARIABLEINSTANCENAMEANDIDMAP_H #include <vector> #include <map> namespace SpriterEngine { class UniversalObjectInterface; class Variable; typedef std::vector<UniversalObjectInterface*> VariableInstanceVector; typedef std::map<std::string, UniversalObjectInterface*>...
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/**================================================================================================= * @file test6.1.cpp. * * Implements the test 6.1 class * 练习 6.1: 实参和形参的区別是什么? * 书本原话: * 1、实参是形参的初始值。 第一个实参初始化第一个形参, 第二个实参初始化第二个形参,以此类推。 尽管实参与形参存在对应关系, * 但是并没有规定实参的求值顺序。编译器能以任意可行的顺序对实参求值。实参的类型必须与对应的形参类型匹配, 这一点与之前...
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