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/* ** Copyright (c) 2011 - 10^10^10, Alexis Megas. ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** 1. Redistributions of source code must retain the above copyright ** notice, this li...
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/* ID: manetsus PROG: transform LANG: C++ */ #include <iostream> #include <cstdio> #include <cstring> #include <cmath> #include <cstdlib> #include <queue> #include <vector> #include <algorithm> #include <cctype> #include <fstream> #include <map> #define sz 11 #define input_file "transform.in" #define ...
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#include "w_main.h" #include "r_main.h" #include "g_main.h" #include "console.h" #include "c_time.h" HWND s_hWnd; // forward declarations void W_Shutdown(); LRESULT CALLBACK W_WindowProc( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam ) { switch ( message ) { case WM_DESTROY: W_Shutdown(); PostQuitM...
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/************************************************************************* > File Name: euler25.cpp > Author: > Mail: > Created Time: Sun 4 Apr 15:53:51 2021 ************************************************************************/ #include<iostream> using namespace std; void func(int *n1, int *n2){ cout ...
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#include <cmath> #include <geometry.h> #include <specular_reflection_brdf.h> namespace lumen { specular_reflection_brdf::specular_reflection_brdf(const nex::color& reflectance) : bxdf(), reflectance(reflectance) { } nex::color specular_reflection_brdf::sample(const lumen::sample& sample, const surface...
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#include <stdint.h> #include "BellFilePlayer.h" #include "BellButton.h" BellFilePlayer *player; BellButton *bellButton; const uint32_t SHORT_PLAY_DURATION_MS = 5000; const uint16_t BUTTON_PRESSES_FOR_LONG_PLAY = 3; const uint32_t BUTTON_PRESS_CHECKS_BEFORE_TIMEOUT = 20; const char *audioFileName = "bell.wav"; void s...
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// Link:https://www.51nod.com/Challenge/Problem.html#problemId=2455 #include <iostream> #define BT ios::sync_with_stdio(false), std::cin.tie(0), std::cout.tie(0); using namespace std; int main() { BT return 0; }
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// modelerview.h // This is the base class for your view window. It contains // a camera control for your use. The draw() function will // set up default lighting and apply the projection. #ifndef MODELERVIEW_H #define MODELERVIEW_H #ifdef WIN32 #include <windows.h> #endif #include <FL/Fl_Gl_Win...
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#include<iostream> #include<cstdio> #include<new> #include<string> #include<vector> #include<cmath> #include<cstdlib> #include<iomanip> using namespace std; class cl{ public: cl(int i){val=i;} int val; int double_val(){return val+val;} }; int main(void) { int cl::*data;//data member pointer int (...
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#include "Neuron.h" using MoriorGames::Neuron; Neuron::Neuron(unsigned index, unsigned nextLayer) : index{index} { for (unsigned i = 0; i < nextLayer; ++i) { connections.push_back(new Connection); } } void Neuron::feedForward(Layer *layer) { double sum = 0.0; // Sum the previous layer ou...
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// c library #include <ctime> #include <cstdlib> // c++ library #include <iostream> #include <string> #include <vector> using namespace std; // function to return random pivot int randomPivot(vector<int>& array) { return array[rand() % array.size()]; } // function to return k-th smallest element int randomSelect(v...
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#include<stdio.h> int main() { int a,b,c; scanf("%d %d",&a,&b); c=a+b; printf("%d",c); return 0; }
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#pragma once #include "Object.h" #include "Point.h" class Triangle: public Object { private: void init(); double det(vector3<double> a, vector3<double> b, vector3<double> c) //返回a, b, c为列的三阶行列式 { double a1 = a.x * b.y * c.z; double a2 = b.x * c.y * a.z; double a3 = c.x * a.y * b.z; double b1 = c.x * b...
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#include "pch.h" Health::Health(sf::Sprite s) { Sprite = s; } Health::~Health() { }
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#include "shaderlib/cshader.h" class fillrate_ps11_Static_Index { public: fillrate_ps11_Static_Index( ) { } int GetIndex() { // Asserts to make sure that we aren't using any skipped combinations. // Asserts to make sure that we are setting all of the combination vars. #ifdef _DEBUG #endif // _DEBUG...
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#include <stdio.h> #include <stdlib.h> #include <stdbool.h> #define espaco 5 typedef struct no{ int info; no *right; no *left; }no; no* make_no(int num); void aloca_no(no **p); void insert_tree(no **p, int num); bool find_number_tree(int num, no *p); int profundidade_tree(no *p); int soma_folhas(no *p); void des...
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/* Copyright 2017 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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//============================================================================ // Name : Toeplitz.cpp // Author : Sidhant Chadha // Version : // Copyright : // Description : Toeplitz Matrix in C++, Ansi-style //============================================================================ class Soluti...
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#pragma once // Name: Squad, Version: 13-01-2021 #ifdef _MSC_VER #pragma pack(push, 0x01) #endif /*!!HELPER_DEF!!*/ /*!!DEFINE!!*/ namespace UFT { //--------------------------------------------------------------------------- // Classes //---------------------------------------------------------------------------...
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#pragma once #include <iostream> #include <string> #include <vector> #include <sstream> #include <fstream> #include <time.h> #include <algorithm> #include "PathfinderInterface.h" using namespace std; const int ROW_SIZE = 5; const int COL_SIZE = 5; const int FLOOR_SIZE = 5; const int BACKGROUND = 1; const int PATH = 3;...
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// Copyright (c) 2011-2013 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <QApplication> #include "paymentserver.h" #include "guiconstants.h" #include "ui_interface.h" #include "util.h" #i...
[ "crcashfc@gmail.com" ]
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// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/display/test/display_manager_test_api.h" #include <cstdarg> #include <vector> #include "base/logging.h" #include "base/ranges/algorithm.h" #include "base/strings...
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#include<RcppArmadillo.h> #include<Rmath.h> // #include<stdio.h> #include"BVCUtilities.h" // [[Rcpp::depends(RcppArmadillo)]] using namespace Rcpp; using namespace arma; using namespace R; double rtnorm(double mu, double sigma){ double lower = -mu/sigma, ret, a, z; if(lower <0){ //naive while((ret = R::rnorm(...
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#pragma once // Mordhau (Dumped by Hinnie) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClas...
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#include <iostream> #include <CL/sycl.hpp> using namespace cl::sycl; template<class T> class MatrixUSM2D { public: T* data; int dim0; int dim1; context* ctx; device* dev; MatrixUSM2D(int dim0_in, int dim1_in, device &dev_in, context &ctx_in) { ctx = &ctx_in; dev = &dev_in; dim0 = dim0_in; ...
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#ifndef GENFILEPROGRESS_H #define GENFILEPROGRESS_H #include "geninterfaces.h" #include <QTime> #include "gentypes.h" namespace Ui { class GenFileProgress; } class GenFileProgress : public GenCachedWidget { Q_OBJECT public: explicit GenFileProgress(QWidget *parent = 0); ~GenFilePr...
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shengchiliu/Cpp-Primer-Answer
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#ifndef STRBLOB_H #define STRBLOB_H #include<vector> #include<string> #include<initializer_list> #include<memory> class StrBlobPtr; class ConstStrBlobPtr; class StrBlob { friend class StrBlobPtr; friend class ConstStrBlobPtr; public: typedef std::vector<std::string>::size_type size_type; StrBlob(); StrBlob(st...
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#include "./constraint_updater.h" #include <Eigen/Geometry> #include <vector> #include <string> #include <memory> #include "./placement.h" #include "./shadow_constraint_drawer.h" #include "./anchor_constraint_drawer.h" ConstraintUpdater::ConstraintUpdater( int bufferWidth, int bufferHeight, std::shared_ptr<Anc...
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#ifndef BURST__CONTAINER__K_ARY_SEARCH_SET_HPP #define BURST__CONTAINER__K_ARY_SEARCH_SET_HPP #include <burst/container/unique_ordered_tag.hpp> #include <burst/functional/not_fn.hpp> #include <burst/integer/intlog.hpp> #include <burst/integer/intpow.hpp> #include <boost/assert.hpp> #include <boost/container/container...
[ "dmitriy@izvolov.ru" ]
dmitriy@izvolov.ru
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AVCHD/qcs605_root_qcom
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/* * Copyright (c) 2014-2017, Qualcomm Technologies, Inc. * All Rights Reserved. * Confidential and Proprietary - Qualcomm Technologies, Inc. */ #include "mmi_module.h" /** * Defined case run in mmi mode,this mode support UI. * */ static const mmi_module_t *g_module = NULL; static int g_pid; static pthread_mutex_t...
[ "jagadeshkumar.s@pathpartnertech.com" ]
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GonzaloCirilo/UVa
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#include <stdio.h> using namespace std; bool fibonacci[10001]; void calFibonacci(int prev, int now){ if(prev + now > 1000) return; fibonacci[prev + now] = true; calFibonacci(now, prev + now); } int main(){ int n; calFibonacci(0,1); while(scanf("%d", &n) != EOF && n){ fibonacci[n]?printf("Roberto\n"):printf(...
[ "gonzalo_cirilo@hotmail.com" ]
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[]
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#include <iostream> #include <map> #define fastio ios_base::sync_with_stdio(false) #define fastcin cin.tie(NULL) using namespace std; int main(){ fastio; fastcin; // freopen("small_input.txt", "r", stdin); // freopen("small_output.txt", "w", stdout); int n; cin>>n; string s; cin>>s; map...
[ "depashlakhani@gmail.com" ]
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#include <iostream> #include <vector> #include <unordered_map> using namespace std; class Solution { public: int findRepeatNumber(vector<int>& nums) { int n = nums.size(); if (n == 0) { return -1; } for (int i = 0; i < n; i++) { while (nums[i] != i) { ...
[ "940166841@qq.com" ]
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yiuyh/MyTemplate
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#include<iostream> #include<cstdio> #include<algorithm> #define maxn 10000+10 using namespace std; typedef long long ll; struct node{ int u, v, w; bool operator <(const node b) const{ return w > b.w; } }; node edge[maxn]; int fa[maxn]; int Find(int x){ if(x == fa[x]) return x; fa[x] = Find(fa[x]);...
[ "38040643+yiuyh@users.noreply.github.com" ]
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//----------------------------------------------------------------------------- #ifndef __S3DXAIVariable_h__ #define __S3DXAIVariable_h__ //----------------------------------------------------------------------------- #include "S3DXTypes.h" //-----------------------------------------------------------------------------...
[ "zachary.burke@gmail.com" ]
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watashi/AlgoSolution
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class Solution { public: string smallestSubsequence(string s, int k, char letter, int repetition) { int n = (int)s.size(); vector<int> cnt(n + 1, 0); vector<vector<int>> next(n + 1); next[n] = vector<int>(26, n); for (int i = n - 1; i >= 0; --i) { cnt[i] = cnt[i + 1] + (s[i] == letter ? 1 : ...
[ "watashi@watashi.ws" ]
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/* The copyright in this software is being made available under the BSD * License, included below. This software may be subject to other third party * and contributor rights, including patent rights, and no such rights are * granted under this license. * * Copyright (c) 2010-2015, ITU/ISO/IEC * All rights r...
[ "icstorch@inf.ufpel.edu.br" ]
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DiegoAlfaroV/04MVID2018_EJ
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#include "teapot.h" #include "teapotdata.h" #include <cstdio> #include <glm/gtc/matrix_transform.hpp> Teapot::Teapot() {} Teapot::~Teapot() { glDeleteVertexArrays(1, &_vao); glDeleteBuffers(4, vbo); } void Teapot::Init(int grid, glm::mat4 lidTransform) { int verts = 32 * (grid + 1) * (grid + 1); faces = ...
[ "diego.alfarovives@gmail.com" ]
diego.alfarovives@gmail.com
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ethanlarochelle/GamosCore
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// // ******************************************************************** // * License and Disclaimer * // * * // * The GAMOS software is copyright of the Copyright Holders of * // * the GAMOS Collaboration....
[ "ethanlarochelle@gmail.com" ]
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ChrisToxz/arduino
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class Morse { public: Morse(int pin); void dot(); void dash(); private: int _pin; };
[ "chris@toxz.nl" ]
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/*** * The MIT License (MIT) * * Copyright (c) 2015 DocumentDBCpp * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy...
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#include <iostream> #include <fstream> #include <string> int main() { std::ifstream file("info.txt"); std::string name; int age; float random; while(file >> name >> age >> random) { std::cout << "Record: " << name << "; " << age << "; " << random << std::endl; } return 0; }
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/**************************************************************************** Copyright (c) 2011 Laschweinski Copyright (c) 2013-2014 Chukong Technologies Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files...
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#include "ros/ros.h" #include <message_filters/subscriber.h> #include <ublox_msg_filters/exact_time.h> #include <ublox_msgs/NavHPPOSLLH.h> #include <ublox_msgs/NavRELPOSNED9.h> #include <ublox_msgs/NavVELNED.h> void callback(const ublox_msgs::NavHPPOSLLHConstPtr &msg1, const ublox_msgs::NavRELPOSNED9Cons...
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// --------------------------------------------------------------------------- // - Lru.cpp - // - iato:isa library - least recently used matrix class implmentation - // --------------------------------------------------------------------------- // -...
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#include "stdafx.h" #include "utility_test.h" #include <keye/utility/utility_fwd.h> using namespace keye; // -------------------------------------------------------- class PrintNode:public joint_observer{ public: virtual void update(joint* n){ if(n) printf("%d updated\n",n->id()); } }; // -----------------------...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: Qot_RegQotPush.proto #include "Qot_RegQotPush.pb.h" #include <algorithm> #include <google/protobuf/stubs/common.h> #include <google/protobuf/stubs/port.h> #include <google/protobuf/stubs/once.h> #include <google/protobuf/io/coded_stream.h> #inclu...
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/* * cn_Ragnarok_NativeFilterFunc.cpp * * Created on: 2013-2-9 * Author: ragnarok */ #include "cn_Ragnarok_NativeFilterFunc.h" #include "LightFilter.h" #include "NeonFilter.h" #include "OilFilter.h" #include "TvFilter.h" #include "AverageSmooth.h" #include "LomoAddBlackRound.h" #include "HDRFilter.h" #incl...
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// // Created by kfir on 11/3/19. // #include "Expression.h"
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// 7_2_4_2.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWind...
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#include <stdio.h> int mult(int, int); main() { } int mult(int x, int y) { if(y == 0) { return 0; } else { return x + mult(x, y-1); } }
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// Boost.Geometry (aka GGL, Generic Geometry Library) // Unit Test // Copyright (c) 2014-2015, Oracle and/or its affiliates. // Contributed and/or modified by Menelaos Karavelas, on behalf of Oracle // Licensed under the Boost Software License version 1.0. // http://www.boost.org/users/license.html #ifnde...
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/* Dynamische Felder fuer F77 Anwendungen */ /* File: FLEX.C */ #include "trias01p.hxx" #include <flex.h> #include <fprotos.h> #if !defined(_MSC_VER) #define _MSC_VER 500 #endif FLEX flexes[MAXFLEXES] = { { NULL, 0, 0, FALSE, FALSE ...
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#pragma once // Name: Medieval Dynasty, Version: 0.6.0.3 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Parameters //--------------------------------------------...
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//------------------------------------------------------------------------------ // // File: RegistryKey.h // // Abstract: Windows Registry Helper Class Declaration // // Version: 0.1 // // Date: 09.02.2015 // // Disclaimer: This example code is provided by IMST GmbH on an "AS IS" basis // without any w...
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#include <sys/mman.h> // shm_open() mmap() munmap() #include <sys/stat.h> // mode constants #include <fcntl.h> // O_* constants #include <unistd.h> // ftruncate() close() #include <stdlib.h> // exit() #include <stdio.h> // printf/scanf #include "my_defs.h" int main() { int fd; for ( ; ;) { fd = shm_open(NAME, O_R...
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/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as f...
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#include "float_buffer.h" #include<iostream> #include<stdlib.h> using namespace SEP; //Initialize and read in buffer float_buffer::float_buffer(std::shared_ptr<paramObj>p, std::shared_ptr<hypercube>h,std::shared_ptr<io_func>i,int in,std::vector<int>&nwbuf, std::vector<int>&fwbuf){ set_basics(p,h,i,in); wind...
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#include <iostream> using namespace std; class BaseClass1 { protected: int v1,v2; public: BaseClass1(); BaseClass1(int, int); ~BaseClass1(); }; BaseClass1::BaseClass1() { cout << "BaseClass1 无参构造函数" << endl; } BaseClass1::BaseClass1(int m, int n):v1(m),v2(n) { cout << "BaseClass1 带二个参数构造函数" <<...
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//===- Support/FileUtilities.cpp - File System Utilities ------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===------------------------------------------------...
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#include "snek_game.hpp" #include "snek_die.hpp" #include "snek_game_app.hpp" #include <glm/glm.hpp> #include <algorithm> #include <chrono> #include <deque> #include <iterator> #include <random> #include <string> namespace snek { namespace game { gamestate do_countdown(app& app) { auto const bg_color ...
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#include <Windows.h> #include <stdio.h> #define BUFSIZE 10 HANDLE hReadEvent; HANDLE hWriteEvent; int buf[BUFSIZE]; DWORD WINAPI WriteThread(LPVOID arg) { DWORD retval; for (int k = 1; k <= 500; k++) { retval = WaitForSingleObject(hReadEvent, INFINITE); if (retval != WAIT_OBJECT_0) break; for (int i =...
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#pragma once #include <map> #include <string> #include <vector> #include <cstring> #include <algorithm> #include <iostream> #include "enigma_export.h" #include "enigma/utils.h" namespace Enigma { class ENIGMA_NO_EXPORT Dictionary { public: static const size_t MAX_SIZE = 1 << 17; struct Node { ...
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/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditio...
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#include <iris2/iris2.cxx> using namespace lawa; using namespace std; int main() { Laplace1D<double> A(2,4); int j1 = A.j0; int j2 = A.j0; int minK1 = A.V.rangeI(j1).firstIndex(); int maxK1 = A.V.rangeI(j1).lastIndex(); for (int k1=minK1; k1<=maxK1; ++k1) { Index1D nu(j1, k1, XBSp...
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#include "Encoding.h" #include <string> #include <tuple> #include <iostream> bool ByteTArrayEncodeFunc(pb_ostream_t *stream, const pb_field_t *field, void * const *arg) { if (!pb_encode_tag_for_field(stream, field)) return false; const std::vector<BYTE_T>& argReal = *((const std::...
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#include<iostream> using namespace std; static int min1=1000000; static int max1=-10000000; int used[1000]={0}; int size; class array { public: array(); int a[1000]; }; array::array() { int index1; cout<<"\nenter the size of the array:"; cin>>size; cout<<"\nenter the elements of the array: "; for(index1=1;i...
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// 読み込んだ文字のコードを表示 #include <climits> #include <iostream> using namespace std; int main() { char c; cout << "文字を入力せよ: "; cin >> c; cout << "文字'" << c << "'の文字コードは" << int(c) << "です.\n"; }
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#pragma once #include "structures/heap_monitor.h" #include "structures/table/unsorted_sequence_table.h" #include "structures/table/sorted_sequence_table.h" #include "DataObec.h" class Menu { private: structures::SortedSequenceTable<std::string, Data*>* obecData; structures::UnsortedSequenceTable<std::string, Data*>*...
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#include <bits/stdc++.h> using namespace std ; typedef long long int ll ; vector<ll> thickness, width; ll dp[101][201][201]={}; int main(){ ll n; scanf("%lld",&n); thickness.resize(n+1);width.resize(n+1); for(int i=1;i<=n;i++)cin >> thickness[i] >> width[i] ; dp[0][0][0] = 1; for(int i=1;i<=n;i++){ for(int j...
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#include <time.h> #include <sys/timeb.h> #include <cstdlib> #include <cstdio> #include <windows.h> #include <iostream> #include "func.h" using namespace std; int main (int argc, char *argv[]) { LARGE_INTEGER winFreq; LARGE_INTEGER winStart, winNow; double polysum_1=0; double polysum_2=0; double posysum_1=0; doubl...
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#include<cstdio> int fact[ 367 ][ 1200 ] = { 1 }, ans[ 367 ][ 10 ] = { 0, 1 }; int main() { int in; for( int i = 1, k = 1199; i <= 366; ++i, k = 1199 ) { for( int j = 0; j < 1200; ++j ) if( fact[ i-1 ][ j ] ) fact[ i ][ j ] = fact[ i-1 ][ j ] * i; for( int j = 0...
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IsraMekki/tiramisu_code_generator
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#include <tiramisu/tiramisu.h> using namespace tiramisu; int main(int argc, char **argv){ tiramisu::init("function14699_schedule_38"); constant c0("c0", 512), c1("c1", 256), c2("c2", 256); var i0("i0", 0, c0), i1("i1", 0, c1), i2("i2", 0, c2), i100("i100", 1, c0 - 1), i101("i101", 1, c1 - 1), i102("i102...
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#include <cmath> #include <cstdio> #include <iostream> using namespace std; typedef struct{ double L; double a; double b; }color; double dist(color x, color y){ double p=x.L-y.L, q=x.a-y.a, r=x.b-y.b; return p*p+q*q+r*r; } int main(){ int n, m; color c[20]; double max=0; scanf(" %d %d", &n, &m); for(in...
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#include <bits/stdc++.h> using namespace std; int n,a[10005]; int main() { cin >> n; for(int i = 1; i <= n; ++i) cin >> a[i]; for(int i = n-1; i >= 1; --i){ if(a[i] < a[i+1]){ int t = a[i]; swap(a[i],a[i+1]); for(int j = i + 1; j <= n; j++){ ...
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#include <cstdio> using namespace std; int P, N, M, S; int A[ 100001 ], B[ 100001 ]; int F[ 400001 ]; void fc( int x, const int v ) { for( x += S; x; x >>= 1 ) F[ x ] += v; } int fq( int x ) { x += S; int v = 1; while( v ) { if( v == F[ x ] ) { x >>= 1; v <<= 1; } else { x <<= 1; v >>= 1; ...
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#include "stdafx.h" #include "NetworkHelper.h" NetworkHelper::NetworkHelper(QString url, QByteArray content, ReceiveFun receiver, int timeout, QString contenttype) { m_url = url; m_content = content; m_receiver = receiver; m_timeout = timeout; m_ContentType = contenttype; m_pNetworkAccessManager = ne...
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#include <math.h> #include <iostream> #include <cstdlib> #include <ctime> #include "header.h" struct ships_type* create_list_types () //Здесь создаются типы кораблей. Нужно сделать один раз в начале игры. { struct ships_type* list = new struct ships_type [NUM_TYPES]; for(int i=0;i<NUM_TYPES;i++) { ...
[ "nikita.petrov.1997@gmail.com" ]
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#include "coalitional_values_generator_sparse.h" #include <cassert> coalitional_values_generator_sparse::coalitional_values_generator_sparse() : sparse_generator(coalition::value_t(1.0), coalition::value_t(0.1)), uniform_01_generator(coalition::value_t(0.0), coalition::value_t(1.0)), sparse_uniform_generator(...
[ "prantare@gmail.com" ]
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#include <bits/stdc++.h> using namespace std; #define fst first #define snd second typedef unsigned long long ull; typedef long long ll; typedef pair<int, int> pii; #define pb push_back #define for_tests(t, tt) int t; scanf("%d", &t); for(int tt = 1; tt <= t; tt++) #ifndef ONLINE_JUDGE #define debug(args...) fprintf(st...
[ "gabfeol@gmail.com" ]
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TeamVault/tauCFI
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 { bool ac...
[ "ga72foq@mytum.de" ]
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#include "JsonImportPrivatePCH.h" #include "JsonReflectionProbe.h" #include "macros.h" void JsonReflectionProbe::load(JsonObjPtr jsonData){ using namespace JsonObjects; JSON_GET_PARAM(jsonData, backgroundColor, getColor); JSON_GET_PARAM(jsonData, blendDistance, getFloat); JSON_GET_PARAM(jsonData, boxProjection, g...
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/* ----------------------------------------------------------------------------- This source file is part of GIMPACT Library. For the latest info, see http://gimpact.sourceforge.net/ Copyright (c) 2006 Francisco Leon Najera. C.C. 80087371. email: projectileman@yahoo.com This library is free software; you can redist...
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#include <iostream> #include <algorithm> #include <cstdio> #include <cstdlib> #include <cctype> #include <cmath> #include <climits> #include <cstring> #include <string> #include <map> #include <set> #include <vector> #include <queue> #include <unordered_map> #include <unordered_set> using namespace std; #define INF 0x...
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#include "node.h" #include <cassert> using namespace std; // write the tree whose root is given. // Note: the form written out by this function should be something // that read(...) will accept, recreating the original tree. void node::write (std::ostream& out, const node* root) { if (root != NULL) { ch...
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// Boost.Geometry (aka GGL, Generic Geometry Library) // Copyright (c) 2007-2015 Barend Gehrels, Amsterdam, the Netherlands. // Copyright (c) 2008-2015 Bruno Lalande, Paris, France. // Copyright (c) 2009-2015 Mateusz Loskot, London, UK. // Copyright (c) 2013-2015 Adam Wulkiewicz, Lodz, Poland. // This file was modif...
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//================================================================================================= /*! // \file blaze/math/lapack/hesv.h // \brief Header file for the LAPACK Hermitian indefinite linear system solver functions (hesv) // // Copyright (C) 2013 Klaus Iglberger - All Rights Reserved // // This file is ...
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#include <QHostAddress> #include "QEMU-GUI.h" #include "ui_MainWindow.h" #include "VMPropertiesDialog.h" #include "GlobalSettingsDialog.h" QEMUGUI::QEMUGUI(QWidget *parent) : QMainWindow(parent), currentVM(NULL), runningVM(NULL), ui(new Ui::mainWindow) { ui->setupUi(this); this->isSaveRetrace = false...
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#ifndef EditObjectH #define EditObjectH #include "Bone.h" #include "Motion.h" #ifdef _EDITOR # include "../../../xrServerEntities/PropertiesListTypes.h" // #include "PropertiesListHelper.h" # include "GameMtlLib.h" # include "pick_defs.h" #endif //---------------------------------------------------- struct SRayPickIn...
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#pragma once #include <GDK\RefCounted.h> #include <GDK\ObjectModel\ObjectComponent.h> #define DIRECTXMATH_INTEROP #include <L3DMath\L3DMath.h> #include "GraphicsTypes.h" #include <stde\non_copyable.h> namespace Lucid3D { class Renderer; class CameraComponent; typedef stde::ref_counted_ptr<CameraCompone...
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/* The MIT License (MIT) Copyright (c) 2016 Liav Turkia and Shahar Sandhaus Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, co...
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// Cpp includes #include <ctime> #include <cmath> #include <iostream> #include <fstream> #include <algorithm> #include <regex> #include <map> // Root includes #include "TStyle.h" #include "TObject.h" #include "TString.h" #include "TFile.h" #include "TCanvas.h" #include "TH1.h" #include "TH2.h" #include "TLegend.h" #in...
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#include <string.h> #include <iostream> using namespace std; // class Student { // private: // string name; // int num; // int score; // public: // void setDate() { // cout << "name:"; // cin >> name; // cout << "num:"; // cin >> num; // cout << "score:";...
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// // Created by Administrator on 2020/4/2. // #include <stdio.h> #include <math.h> #include <string.h> #ifdef TTT #define DLL_EXPORT __declspec(dllexport) #else #define DLL_EXPORT __declspec(dllimport) #endif DLL_EXPORT static int XX = 999; __declspec(dllimport) static bool SEX = false;
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#include "linuxnetwork.h" #ifdef LINUX CLinuxLock::CLinuxLock( ) { int tRetCode = 0; tRetCode = pthread_mutex_init( &mLock, NULL ); if ( tRetCode != 0 ) { perror( "Error when constructing CLinuxLock" ); } } CLinuxLock::~CLinuxLock( ) { int tRetCode = 0; tRetCode = pthread_mutex...
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#pragma once #include <d3d11.h> class SwapChain; class DeviceContext { public: DeviceContext(ID3D11DeviceContext* device_context); bool clearRenderTargetColor(SwapChain* swap_chain,float red, float green, float blue,float alpha); bool realese(); ~DeviceContext(); private: ID3D11DeviceContext* m_device_context; ...
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// Copyright (c) 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Get basic type definitions. #define IPC_MESSAGE_IMPL #undef CHROMECAST_COMMON_EXTENSIONS_API_CAST_EXTENSION_MESSAGES_H_ #include "chromecast/com...
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// PX2Integrate1.hpp #ifndef PX2INTEGRATE1_HPP #define PX2INTEGRATE1_HPP #include "PX2MathematicsPre.hpp" namespace PX2 { template <typename Real> class PX2_MATHEMATICS_ITEM Integrate1 { public: // The last parameter is for user-defined data. typedef Real (*Function)(Real,void*); static Real RombergInteg...
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#include "render.h" #include "route_model.h" #include "route_planner.h" #include <fstream> #include <io2d.h> #include <iostream> #include <optional> #include <string> #include <vector> using namespace std::experimental; static std::optional<std::vector<std::byte>> ReadFile(const std::string &path) { std::ifstream i...
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/************************************************************************* Hot Pinball Gals Pinball *************************************************************************/ class galspnbl_state : public driver_device { public: galspnbl_state(const machine_config &mconfig, device_type type, const...
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