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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "Object.h" #include "SmartAction.h" #include "StoryPlanner.generated.h" USTRUCT(BlueprintType) struct FSmartEvent { GENERATED_USTRUCT_BODY() public: UPROPERTY() ASmartAction *action; int32 targetObjectId; }; /*...
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#include <skypat/skypat.h> #include <cstdlib> #include <ctime> #include <cmath> #define restrict __restrict__ extern "C"{ #include <operator/add.h> } #undef restrict SKYPAT_F(Operator_Add, non_broadcast){ // Prepare srand(time(NULL)); int32_t ndim = rand() % 3 + 1; int32_t dims[ndim]; int32_t data...
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/*---------------------------------------------------------------------- Copyright (c) 1998,1999 Gipsysoft. All Rights Reserved. Please see the file "licence.txt" for licencing details. File: LoadTextFile.cpp Owner: russf@gipsysoft.com Purpose: Load a text file. ---------------------------------------------------------...
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hlp->stats.avg_svc_time); storeAppendPrintf(sentry, "\n"); storeAppendPrintf(sentry, "%7s\t%7s\t%7s\t%11s\t%11s\t%6s\t%7s\t%7s\t%7s\n", - "#", + "ID #", "FD", "PID", "# Request...
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#ifndef SC_SKYBOX_H #define SC_SKYBOX_H #include"LuaEngine.h" #include"../Graphics/Skybox.h" #include<string> class SC_Skybox : public Skybox { public: SC_Skybox(); ~SC_Skybox() {}; void LoadTextures(); private: LuaEngine lua; }; #endif
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// Copyright (c) 2011-2013 The Bitcoin Core developers // Copyright (c) 2017 The PIVX developers // Copyright (c) 2018-2019 The eBlockCoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #define BOOST_TEST_MODULE ...
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#include "UVPannel.h" #include "Sphere.h" #include "BindableCommon.h" #include "TransformCbufDoubleboi.h" #include "imgui/imgui.h" #include "Vertex.h" UVPannel::UVPannel(Graphics& gfx, short int num, Dvtx::VertexBuffer vertices, std::vector<unsigned short> indices) { using namespace Bind; namespace dx = DirectX; c...
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#include<iostream> #include<algorithm> using namespace std; int main() { int a[1000]; int n; cin>>n; for(int i=0;i<n;i++){ cin>>a[i]; } int target; cin>>target; sort(a,a+n); int start=0,end=n-1; while(start<end){ if(a[start]+a[end]==target){ cout<<a[start]<<" and "<<a[end]; start++; end--; }els...
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#include "MPC.h" #include <cppad/cppad.hpp> #include <cppad/ipopt/solve.hpp> #include "Eigen-3.3/Eigen/Core" using CppAD::AD; // TODO: Set the timestep length and duration size_t N = 10; double dt = 0.1; // This value assumes the model presented in the classroom is used. // // It was obtained by measuring the radius...
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///*! \file main.c // \brief The main file for the OpenShoe navigation algorithm test framework. // // \details This is the main file for the OpenShoe navigation algorithm test framework. The // algorithm test framework is used to compare the navigation algorithm implemented on the // micro-controller with the ...
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class Solution { public: int arrangeCoins(int n) { int counter=0, step =1; while(step<=n){ n-=step; ++counter, ++step; } return counter; } };
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// C:\diabpsx\PSXSRC\DAVEL.CPP #include "types.h" // address: 0x8009E024 // line start: 92 // line end: 95 void DaveLDummyPoll__Fv() { } // address: 0x8009E02C // line start: 98 // line end: 100 void DaveL__Fv() { } // address: 0x8009E054 // line start: 118 // line end: 185 void DoReflection__FP8POLY_FT4iii...
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/* File: new_fixed_point.cc (BIAS) Contains all functions needed to deal with parcels entering the cube containing the fixed point at the origin. Latest edit: Mon May 30 2000 */ #include "fixed_point.h" // Parameters defining the cube. static const double CUBE_RADIUS = 0.1; static const inte...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/spellcheck/renderer/spelling_engine.h" #include "build/build_config.h" #include "components/spellcheck/common/spellcheck_features.h"...
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// // Created by Kave Salamatian on 24/11/2018. // #ifndef BGPGEOPOLITICS_BGPGEOPOLITICS_H #define BGPGEOPOLITICS_BGPGEOPOLITICS_H #include "stdint.h" extern "C" { #include "bgpstream.h" } //#include "cache.h" #include <set> #include <mutex> #include <condition_variable> #include <list> #include <vector> #include <boo...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/grafana/ManagedGrafanaEndpoint.h> #include <aws/core/utils/memory/stl/AWSStringStream.h> #include <aws/core/utils/HashingUtils.h> using namespace Aws; using namespace Aws::ManagedGrafan...
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// // main.cpp // 734B-Anton and Digits // // Created by 양종열 on 2018. 3. 23.. // Copyright © 2018년 양종열. All rights reserved. // #include <iostream> using namespace std; int main(int argc, const char * argv[]) { // insert code here... ios::sync_with_stdio(false); int k[4], output=0; for (int i...
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#ifndef _GADGETREADER_H_ #define _GADGETREADER_H_ #include <vector> #include <string> #include "tpods.h" // Data structure for GADGET2's custom header in the snapshot files. "unused" is empty space left // by GADGET2's authors for possible adding additional items later. struct gadget_header{ unsigned int N_p[6]; ...
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#include <map> #include <string> class Connection { public: Connection() { }; void setClient (std::string ip) { client_ip = ip; } void setServer (std::string ip) { server_ip = ip; } void setClientPort (int port) { client_port = port; } void setServerPort (int port) { server_port...
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//============================================================================= // // 通常魔法カットイン処理 [CutinNormal.cpp] // Author : Gokan Akane // //============================================================================= #include "manager.h" #include "renderer.h" #include "scene2D.h" #include "cutinBase.h" #include "...
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/* CS325 / Group 15 Students: Jordan Gilman, Lauren Spiegel, Joaquin Saldana */ #include "iohelper.hpp" #include "city.hpp" #include <fstream> #include <iostream> #include <vector> #include <string> #include <sstream> using std::string; using std::cin; using std::cout; using std::ifstream; using std::ofstream; us...
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#include "stdafx.h" #if defined(WIN32) || defined(WIN64) #include <windows.h> #include <time.h> #endif #ifndef _MANAGED #include <future> #endif #ifdef OS_LINUX #include <stdarg.h> #endif ///////////////////////////////////////////////////////////////////////////////////////////////////////////// void OnMouseEvent(i...
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#ifndef OCLLOADER #define OCLLOADER #include <stdio.h> #include <stdlib.h> #include <CL/cl.h> #include "Kernel.hpp" class OpenClLoader { cl_context context = NULL; cl_command_queue commandQueue = NULL; cl_device_id deviceId = NULL; public: int init() { cl_platform_id platform_id = NULL; char deviceName[10...
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// ======================================================================= /* ######## ####### ###### ## ## ## #### ## ## ######## ####### ## ## ###### ######## ####### ######## ######## ######## ####### ####### ## ## ## #### ######## ## ## ## ...
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/*============================================================================= Copyright (c) 2016-2019 Joel de Guzman Distributed under the MIT License [ https://opensource.org/licenses/MIT ] =============================================================================*/ #if !defined(ELEMENTS_SIZE_APRIL_14_2016...
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/* * Copyright 2011 Nate Koenig & Andrew Howard * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law o...
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// Dijkstra.cpp: 定义控制台应用程序的入口点。 // #include "stdafx.h" #include <iostream> using namespace std; #define DIRECTED 1 #define UNDIRECTED 0 #define infinity 10000 #define ERROR -1 int minDist(int *dist, bool *collected, int nv) { /* Returns the vertex(integer) with the minmum dist[i] and collected[i] == false*/ int min ...
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#ifndef DROPDOWN_LIST_HPP #define DROPDOWN_LIST_HPP #include "../pch.cpp" #include "../DEFINITIONS.hpp" #include "Button.hpp" #include "Helpers.hpp" namespace gui { class DropDownList { private: sf::Font &m_Font; Button *m_ActiveElement; float keyTime; float keyTimeMax; bool m_ShowList; ...
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//-------------------------------------------------------------------------------------- // File: DDSTextureLoader.h // // Functions for loading a DDS texture and creating a Direct3D 11 runtime resource for it // // Note these functions are useful as a light-weight runtime loader for DDS files. For // a full-featured D...
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#pragma once #include "CoreMinimal.h" #include "GameFramework/Actor.h" #include "CCapture_Cube.generated.h" UENUM(BlueprintType) enum class EQuadrant_Cube : uint8 { TOP UMETA(DisplayName = "Top"), BOT UMETA(DisplayName = "Bot"), RIGHT UMETA(DisplayName = "Right"), LEFT UMETA(DisplayName = "Left"), FORWARD UM...
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//#include <Esplora.h> #include <EEPROM.h> #include <SoftwareSerial.h> // software serial #1: RX = digital pin 2, TX = digital pin 3 SoftwareSerial portOne(2, 3); int cptReadSms = 50; boolean sir = false; String psw = "i2c"; int cptStart = 0; int s1 = 8; int s2 = 9; int s3 = 10; int s4 = 11; int sirene = 12; ...
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/******************************************************************************* ** Author: Anthony Huynh ** Date: 10/07/2018 ** Description: cpp file for input validation *******************************************************************************/ #include "inputValidation.hpp" #include <iostream...
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//////////////////// ** Author: Jared Parkinson // Medusa.cpp // *** Date: 5/3/2016 //////////////////// **** Desc: Assignment 3 #include "Medusa.hpp" #include <iostream> /*---------------------------------------------------------------------------------*/ // Function: Constructor // Description: Sets Str, Armor, i...
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//*Here I go out to sea again //*The sunshine fills my hair //*And dreams hang in the air #include<bits/stdc++.h> using namespace std; #define ll long long #define mp make_pair #define pb push_back void input(){freopen("input.txt", "r", stdin);freopen("output.txt", "w", stdout);} int main() { ios_base::sync_with_s...
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/** * A Frog 1 * This problem is a good example of push DP * We use use our current value to compute future values. * A naive, simple approach is to allocate and fill an entire array * However, we can rewrite the occurrence from a pair of * dp[i+1] = min(dp[i+1], dp[i] + abs(cost[i] -costs[i+1]); * dp[i+2] = min...
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// ------------------------------ // Decompiled by Deathway // Date : 2007-03-09 // ------------------------------ #include "stdafx.h" #include "MapClass.h" #include "Log.h" #include "GameMain.h" #include "user.h" #include "Protocol.h" #include "BloodCastle.h" // GS-N 0.99.60T 0x00478170 - Completed // GS-N 1.00.18 JPN...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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#include <bits/stdc++.h> using namespace std; #ifdef LOCAL #include "trace.h" #else #define trace(args...) #endif using ll = long long; using ld = long double; using pii = pair<int, int>; using vi = vector<int>; #define mp make_pair #define ub upper_bound #define lb lower_bound #define fi first #define se second #defi...
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#include <sigverse/Controller.h> #include <sigverse/ControllerEvent.h> #include <sigverse/Logger.h> #include <sigverse/ViewImage.h> #include <math.h> class RobotController : public Controller { public: double onAction(ActionEvent &evt); void onRecvMessage(RecvMessageEvent &evt); }; double RobotController::onAction(...
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#include <fstream> #include <iostream> #include "stackstr.h" //#include <stack> #include <map> #include <string> #include <sstream> #include <stdlib.h> using namespace std; // > remove first character of the string unless it is only one characer // < remove end character of string unless the string is only o...
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// // CCBTestScene.cpp // Casino // // Created by liulihua on 15/3/25. // // #include "CCBTestScene.h" //static CCHTMLLabel* s_htmlLabel = NULL; std::string tt; CCScene* CCBTestScene::scene() { // 'scene' is an autorelease object CCScene *scene = CCScene::create(); CCEGLView* pEGLView = CCEG...
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#ifndef WRENCH_CONSOLE_H #define WRENCH_CONSOLE_H #include <wrench/Config.hpp> #include <string> #include <windows.h> namespace wrench { class Console { public: enum Color {Black, Blue, Green, Aqua, Red, Purple, Yellow, White, LightBlack, LightBlue, LightGreen, Lig...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeK2Timeline.h" #include "Editor/EditorEngine.h" #include "Components/TimelineComponent.h" #include "K2Node_Timeline.h" #include "Kismet2/KismetDebugUtilities.h" #include "KismetNodes/KismetNodeInfoContext.h" #define LOCTEXT_NA...
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// Copyright Carl Philipp Reh 2009 - 2016. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include <fcppt/math/box/comparison.hpp> #include <fcppt/math/box/object_impl.hpp> #include <fcppt...
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// 2021.01.13 extramilejin // link: https://codeforces.com/problemset/problem/1472/C #include<bits/stdc++.h> using namespace std; typedef long long ll; const int MAX=200000+1; ll arr[MAX],DP[MAX]; int n,t; int main(){ ios_base::sync_with_stdio(false); cin.tie(0); cin>>t; while(t--){ cin>>n; ll maxScore=0; me...
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// // Created by pokawa on 20.09.2020. // #ifndef CHESS_TEXTURE_HPP #define CHESS_TEXTURE_HPP #include "lib/lodepng.h" #include <exception> class InvalidTextureFile : std::exception {}; GLuint readTexture(const std::string & filename) { GLuint tex; glActiveTexture(GL_TEXTURE0); //Wczytanie do pamięci ko...
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/* * QueryMsgDetailsRespResp.cpp * * Created on: Nov 5, 2011 * Author: Bob Kerr */ #include "QueryMsgDetailsResp.h" #include <iostream> #include <iomanip> using namespace std; QueryMsgDetailsResp::QueryMsgDetailsResp() { #ifdef DEBUG cout << "QueryMsgDetailsResp::QueryMsgDetailsResp()" << endl; #endif th...
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#include <iostream> #include <fstream> #include <string> #include <map> #include <vector> using namespace std; void word_transform(ifstream &f1, ifstream &f2){ // inital regular file map<string, string> mss; pair<string, string> pss; while(f1 >> pss.first >> pss.second){ mss.insert(pss); }...
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#include "MyPlayer.h" #include "ObjectManager.h" #include "PlayerServant.h" #include "SoundManager.h" MyVector2 MyPlayer::MyCenter = { 0, 0 }; int MyPlayer::Score = 0; bool MyPlayer::Init(const wstring_view& myName, const EObjType& objType, const string_view& vertexShaderName, const string_view& pixelShaderNam...
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// Copyright (c) 2009-2014 The Bitcoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #if defined(HAVE_CONFIG_H) #include "config/nocnoc-config.h" #endif #include <cstring> // OSX 10.6 is missing strnlen at runtime,...
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/* * File: main.cpp * Author: eamorrow * * Created on January 28, 2015, 2:38 PM */ #include <cstdlib> #include <cmath> #include <iostream> int SumOfSquares(int num) { int sum = 0; for(int i=0;i<(num + 1);i++) { sum+= i*i; } return sum; } int SquareOfSums(int num) { int sum = 0...
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////////////////////////////////////////////////////////////////////////////////////////// //! \file wtl\windows\controls\button\ButtonStateProperty.hpp //! \brief Separate class declaration for the Button control 'State' property //! \date 29 October 2015 //! \author Nick Crowley //! \copyright Nick Crowley. All right...
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#pragma once #include "Agent.h" #include "StateMachine.h" class Enemy : public Agent { public: Enemy(); ~Enemy() { delete FSM; } private: StateMachine<Enemy>* FSM = new StateMachine<Enemy>(this); void OnAgentUpdate() override; class State_Global : public State<Enemy> { private: State_Glob...
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#ifndef INCLUDED_GRAPH_H_ #define INCLUDED_GRAPH_H_ #include <vector> #include <set> #include <ostream> #include <map> class Graph { public: typedef char Vertex; typedef std::pair<Vertex, Vertex> Edge; Graph(size_t vertices = 0, std::vector<Edge> edges = {}); typedef std::vector<Vertex> Automorphism; ...
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#pragma once #include "..\UnityEngine\UnicodeString*.h" #include "..\System\Type.h" #include "..\System\Xml\Serialization\SoapAttributes.h" #include "..\System\Xml\Serialization\XmlAttributes.h" namespace System { namespace Xml { { namespace Serialization { class XmlReflectionMember : public Object // 0x0 { pub...
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// // Shirt.h // AS257_AS262_lab_02 // // Created by Dean Roberts on 9/20/16. // Copyright © 2016 Dean Roberts. All rights reserved. // #ifndef Shirt_h #define Shirt_h #include <string> using namespace std; //as this is not a programming class, I will not be following c++ best practices. class Shirt { public:...
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/** * \file dnn/include/megdnn/cuda.h * MegEngine is Licensed under the Apache License, Version 2.0 (the "License") * * Copyright (c) 2014-2021 Megvii Inc. All rights reserved. * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" ...
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#include<bits/stdc++.h> using namespace std; class uv{ public: int u,v,c; }; bool operator < (uv &a,uv &b) { return a.c < b.c; } class dsu { private: vector<int> par,rank; public: dsu (int size): par(size+1), rank(size+1,0) { for (int i=1;i<=size;++i) { par[i] = i; } }...
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#include "stdafx.h" #include "../../include/PipeProtocol/ConnectionStatusIn.h" CConnectionStatusIn::CConnectionStatusIn(BYTE *aData, int aDataSize) : CCommonPipePacketIn(aData, aDataSize) { } bool CConnectionStatusIn::Analyse() { if ( !CCommonPipePacketIn::Analyse()) return false; if(!data->Read( code)) re...
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#include "SPlisHSPlasH/Common.h" #include "SamplingBase.h" #include "Utilities/Timing.h" #include "Utilities/PartioReaderWriter.h" #include "Utilities/Version.h" #include "Utilities/FileSystem.h" #include "SPlisHSPlasH/Utilities/MeshImport.h" using namespace SPH; using namespace Eigen; using namespace std; using name...
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#include<bits/stdc++.h> using namespace std; typedef long long ll; int main() { ios_base::sync_with_stdio(false); cin.tie(0); ll t; cin>>t; while(t--) { ll n,x; cin>>n>>x; ll arr[n]; for(ll i=0;i<n;i++) cin>>arr[i]; ll lo=0; ll hi=n-1; ...
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// debug_lab7.cpp // Lab 7 original source // debugged by Diem Pham #include <iostream> #include <string> #include <iomanip> using namespace std; /* This program computes the score for a dive based on the degree of difficulty * and five judges scores. The high and low scores are dropped. */ /* Function...
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//最長共通部分列問題 #include <iostream> #include <vector> #include <string> #include <algorithm> #include <utility> #include <numeric> #include <cmath> using namespace std; void show(vector<vector<int>> v){ for(vector<int> buf1 : v){ for(int buf2 : buf1){ cout << buf2 << " "; } cout << endl; } } int ma...
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#pragma once #include <string> #include <Windows.h> #include "BaseWindow.h" #include "ObjModel.h" #include "OffscreenBuffer.h" class MainWindow : public BaseWindow<MainWindow> { public: PCWSTR ClassName() const override { return L"MainWindow"; } LRESULT HandleMessage(UINT uMsg, WPARAM wParam, LPARAM lParam) ...
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//Sort.h #pragma once #include <atlimage.h> namespace colorsort { /* * Абстракный класс над всевозможными сортировками цветов */ class Sort { public: /* * Сортировка одномерного массива COLORREF * array * left - индекс первого элемента сортировки * right - индекс последнего элемента сортиров...
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#include <sys/types.h> #include "utility.h" extern Redis* redis; struct epoll_event events[EPOLLEVENTS]; int main(int argc, char* argv[]) { if(!redis->connect("127.0.0.1", 6379)) { printf("connect error!\n"); return 0; } int listenfd; listenfd = socket_bind(INADDR_ANY, 1111); if (listen(listenfd, 50...
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#ifndef READFILE_H #define READFILE_H #include <string> struct infoTimac { std::string filename; int xSize; int ySize; int zNear; int zFar; int zMin; int zMax; int fov; }; infoTimac readTimac(); #endif
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#ifndef PACKETTCPSOCKET_H #define PACKETTCPSOCKET_H #include <QTcpSocket> class PacketTcpSocket: public QTcpSocket { Q_OBJECT public: PacketTcpSocket(QObject* parent = nullptr); ~PacketTcpSocket(); void resetSocket(); protected: quint16 packetSize; protected: void _sendPacket(const QByteA...
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#include <bits/stdc++.h> using namespace std; #define sd(x) scanf("%d",&x) #define su(x) scanf("%u",&x) #define slld(x) scanf("%lld",&x) #define sc(x) scanf("%c",&x) #define ss(x) scanf("%s",x) #define sf(x) scanf("%f",&x) #define slf(x) scanf("%lf",&x) #define ll long long int #define mod(x,n) (x+n)%n...
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#include <hdl_global_localization/ransac/voxelset.hpp> #include <unordered_set> #include <boost/functional/hash.hpp> #include <pcl/point_types.h> #include <pcl/point_cloud.h> namespace hdl_global_localization { size_t Vector3iHash::operator()(const Eigen::Vector3i& x) const { size_t seed = 0; boost::hash_combin...
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// ************************************************************* // File: nmap_frag.h // Author: Novoselov Anton @ 2018 // URL: https://github.com/ans-hub/gdm_framework // ************************************************************* // PO - per-object - sets by objects // PF - per-frame - sets by shade...
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{ archive_set_error(&a->archive, errno, "Failed to get metadata(xattr)"); ret = ARCHIVE_WARN; goto exit_xattr; }
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#ifndef NTPClient_h #define NTPClient_h #include <Arduino.h> #include <WiFiUdp.h> // NTP time stamp is in the first 48 bytes of the message #define NTP_PACKET_SIZE 48 #define DEFAULT_UDP_PORT 2390 #define SEVENTY_YEARS 2208988800UL struct Date { unsigned long time = 0; void setTime(unsigned long time) { ...
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#include "testApp.h" using namespace ofxCv; using namespace cv; void testApp::setup() { ofSetVerticalSync(true); left.loadImage("left.jpg"); right.loadImage("right.jpg"); imitate(warpedColor, right); movingPoint = false; saveMatrix = false; homographyReady = false; // load the previous homography if it'...
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#pragma once #include <iostream> #include <time.h> using namespace std; class —Furniture { protected: string Furniture_Name; double width, height; const int size = 10; int* dynMasuv; public: —Furniture(); —Furniture(int w, int h); —Furniture(string name, int w, int h); virtual ~—Furniture(); ...
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/* Problem statement Given a string of alphabets (lowercase) we need to first sort the string by frequency of each alphabets . And if two alphabets have same frequent the alphabet with lower ascii values gets the priority. */ #include <iostream> #include <string> #include<vector> #include <algorithm> #include <itera...
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#include<iostream> #include<string> #include<vector> using std::string; using std::vector; //用指定字符截断字符串 int main() { string str = "123#acv##msdm#"; string::size_type pos; pos = str.find("#"); vector<string> svec; while(pos != str.npos) { if(pos != 0) { string re...
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#include <iostream> #include <string> #include <map> #include <vector> #include <set> #include <sstream> #include <iomanip> using namespace std; //#define DEBUG (1) static string InformatMonth; static string InformatDay; static string BS_year; static string BS_month; static string BS_day; static bool CorrectMonth...
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// // Created by denis on 23.07.20. // #ifndef TODOLIST_PRIORITYVIEWINTERFACE_H #define TODOLIST_PRIORITYVIEWINTERFACE_H #include "core/memory_model/structure/TaskNode.h" template<class T> class PriorityViewInterface { public: virtual void addToView(const std::weak_ptr<TaskNod...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/events/platform/platform_event_source.h" #include <stddef.h> #include <stdint.h> #include <memory> #include <utility> #include <vector> #i...
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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#include <SoftwareSerial.h> #include <AccelStepper.h> #define pinRX 11 #define pinTX 12 //MOTORE C #define pinStep_C 2 #define pinDirection_C 3 #define pinSens_C A0 //MOTORE D #define pinStep_D 4 #define pinDirection_D 5 #define pinSens_D A2 //MOTORE E #define pinStep_E 6 #define pi...
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/** * Copyright (c) 2020 Eric Bruneton * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of condi...
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// // Created by gyc on 2020/11/4. // #include "../../common.h" class Solution { private: TreeNode *myFlatten(TreeNode *root) { if (root == nullptr) return nullptr; if (root->left == nullptr && root->right == nullptr) { return root; } if (root->left == nullptr) { ...
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#pragma once #include <Krono.h> namespace kge { class Transform2D { public: Transform2D(void); ~Transform2D(void); void TransformPoint(const krono::Vector3f& input, krono::Vector3f& output); void ConcatTransform(const Transform2D& other); void ConcatTransform(const krono::Vector2f& position, const krono::Vect...
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#include<stdio.h> #include<string.h> int main() { int n; while(scanf("%d",&n)!=EOF) { if(n==0) printf("1\n"); else { int s[10001],i,j,k=0,a; memset(s,0,sizeof(s)); s[0]=1; for(i=1;i<=n;i++) { a=0; for(j=0;j<=k;j++) { s[j]=s[j]*i+a; a=s[j]/10000; s[j]=s[j]%10000; ...
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/* * Copyright (c) 2012 cocos2d-x.org * http://www.cocos2d-x.org * * Copyright 2012 Yannick Loriot. All rights reserved. * http://yannickloriot.com * * Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software a...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 7 \\/ M anipulation | \*-------...
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#ifndef __MEM_COMPONENT_H__ #define __MEM_COMPONENT_H__ class MemComponent { public: enum component_t { INVALID_MEM_COMPONENT = 0, MIN_MEM_COMPONENT, CORE = MIN_MEM_COMPONENT, L1_ICACHE, L1_DCACHE, L2_CACHE, DRAM_DIR, DRAM, ...
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// The Lithopia project initiated by Jeong-Mo Hong for 3D Printing Community. // Copyright (c) 2015 Jeong-Mo Hong - All Rights Reserved. // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. #pragma once #include "Parallelism/Multithrea...
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/* * Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/> * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software ...
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#pragma once #include <sstream> #include "Markup.h" #include "RDataStream.h" #include "AuditReg.h" using namespace std; class AccountInfo { public: AccountInfo(void); virtual ~AccountInfo(void); CMarkup m_markup; AuditReg reg; virtual void parse(void *lpData ,int nSize) = 0; virtual void...
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#pragma once // Name: SoT-Insider, Version: 1.102.2382.0 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Parameters //--------------------------------------------...
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/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law ...
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#ifndef PS_CUDA #define PS_CUDA #define DEBUG_TAG0 171484 #define DEBUG_TAG1 171485 #define DEBUG_TAG2 171486 #include <cmath> #include <cstdio> #include <ctime> #include <cstdlib> #include <cstring> #include <iostream> #include <fstream> #include <sstream> #include <iomanip> #include <map> #include <vector> #include...
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#include <stdlib.h> #include <stdio.h> #include <string.h> #include <algorithm> #include <iostream> #include <set> #include <map> #include <vector> #include <list> #include <sys/types.h> #include <sys/socket.h> #include <arpa/inet.h> #include <netdb.h> #include <unistd.h> #include <fcntl.h> #include <signal.h> #includ...
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#include <RcppArmadillo.h> #include <math.h> // [[Rcpp::depends("RcppArmadillo")]] using namespace Rcpp ; //' Calculate the log likelihood of a DTM given a model using sequential C++ code //' //' @param dtm A document term matrix //' @param phi = a topics X terms dimensional matrix where each entry is p(term|topic...
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#include "sdk.h" void IEngineClient::GetScreenSize( int &width, int &height ) { typedef void( __thiscall* OriginalFn )(void*, int&, int&); return Util::GetVFunc<OriginalFn>( this, 5 )(this, width, height); } void IEngineClient::GetPlayerInfo( int ent_num, player_info_t* pinfo ) { typedef void( __thiscall...
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