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#include <algorithm> #include <cmath> #include <complex> #include <iostream> #include <vector> using namespace std; void dft(vector<complex<double>>& a, complex<double> w) { int n = a.size(); if (n == 1) { return; } vector<complex<double>> even(n / 2), odd(n / 2); for (int i = 0; i < n; i+...
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// Copyright (C) 2006 Institut fuer Telematik, Universitaet Karlsruhe (TH) // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later...
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/*************************************************************************** copyright : (C) 2004 by Allan Sandfeld Jensen email : kde@carewolf.org ***************************************************************************/ /**********************************************************...
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// Copyright (c) 1999 Max-Planck-Institute Saarbruecken (Germany). // All rights reserved. // // This file is part of CGAL (www.cgal.org). // You can redistribute it and/or modify it under the terms of the GNU // General Public License as published by the Free Software Foundation, // either version 3 of the License, o...
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/* file: implicit_als_predict_ratings_batch.h */ /******************************************************************************* * Copyright 2014-2017 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtai...
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#include "ReadyQueue.hpp" #include <queue> namespace cs3100 { class Simulation; // added by student class ApproximateShortestJobFirstReadyQueue : public ReadyQueue { public: ApproximateShortestJobFirstReadyQueue() :simulation(nullptr) {} // Approximate Shortest Job First needs to be able to look inside cur...
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#include "PriorityQueue.h" int main() { SetConsoleCP(1251); SetConsoleOutputCP(1251); system("color B0"); srand(time(0)); PriorityQueue q(30); for (int i = 0; i < 20; i++) { int item = rand() % 100 + 1; int priority = rand() % 5 + 1; q.add(item, priority); } q.show(); q.showByPriorities(); return...
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#ifndef __net_http_capp_hpp__ #define __net_http_capp_hpp__ #include <string> #include <functional> #include <vector> #include <utility> #include <core/CListener.hpp> #include <net/http.hpp> #include <net/CEvent.hpp> #include <net/http/CServer.hpp> #include <net/http/CRequest.hpp> #include <net/http/CResponse.hpp> n...
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//============================================================================ // Name : interval_manager.cpp // Author : Dan // Version : // Copyright : Your copyright notice // Description : Hello World in C++, Ansi-style //============================================================================...
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// collatz_prime.cpp // Created by svalenti on 11/30/2019. // Programming Praxis 1-May-2015 #include <iostream> #include <vector> #include <tuple> #include <numeric> #include <cmath> #include <algorithm> #include "prime_list.hpp" auto is_prime(uint64_t number) { if (number==1) return false; double d =...
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/* * GeneralizedTime.cpp * * Created on: 07/08/2012 * Author: Giovani Milanez Espindola * giovani.milanez@gmail.com */ #include "cryptobase/GeneralizedTime.hpp" #include "cryptobase/TimeFunctions.hpp" #include <openssl/ts.h> #include <string> #include <sstream> CRYPTOBASE_IMPLEMENT_ASN1_DUP_FUNCTION(AS...
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int maxDigit(int n) { int result = 0; while (n >= 0) { result = std::max(result, n % 10); n /= 10; } return result; }
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// Projeto Alarme float sinVal; int toneVal; void setup() { // put your setup code here, to run once: pinMode(7,OUTPUT); } // OBS: Experimente alterar a multiplicação do sinVal * 1000, mudando o valor de 1000, aumentará a frenquencia e o som fica mais rápido. // assim como o valor de 2000 void loop() { // put...
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#include "precomp.h" #include "..\mcinc.h" #include "parser.h" //////////////////////////////////////////// // CMarsXMLFactory //////////////////////////////////////////// CMarsXMLFactory::CMarsXMLFactory() : m_elemStack(10) { ATLASSERT(! m_ptiaTags); } CMarsXMLFactory::~CMarsXMLFactory() { ...
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#include <iostream> #include <vector> #include <utility> #include <cassert> #include <random> #include "util.hpp" using namespace std; vector<vector<edge>> load(string s){ FILE *fp = fopen(s.c_str(), "r"); int n, m; fscanf(fp, "%d %d", &n, &m); vector<vector<edge>> G(n, vector<edge>(0)); for(int i = 0; i < ...
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#include<iostream> #include<algorithm> #include "Array.h" using std::min; using std::max; using std::cerr; template <typename Key> class BinaryHeap { public: class Pointer { public: Pointer() : index(0) {} //~Pointer(); Key index; private: friend class BinaryHeap; }; BinaryHeap() { } template <class It...
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class TG { tag = "TG"; class TG { file = "TG"; class squadUI {}; class revive {}; //class groupManager {}; //class arsenal {}; class tgInit {postInit = 1;}; }; };
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// SelEngVolDll.h: interface for the CSelEngVolDll class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SELENGVOLDLL_H__196ECA30_613B_49FD_822A_E0FB9DB7AEDA__INCLUDED_) #define AFX_SELENGVOLDLL_H__196ECA30_613B_49FD_822A_E0FB9DB7AEDA__INCLUDED_ #if _MSC_VER > 1000 ...
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/* Creation d'une fonction de connexion Wifi à partir d'une liste SSID/PWD connu fichier "credentials_xxxx.h" selon format: const char ssid[][13] = {"sssid1","ssid2","ssid3","ssid4","ssid5" }; const char pwd [][21] = {"pwd1","pwd2","pwd3","pwd4","pwd5"}; byte nssid = 5; // nombre de reseaux */ #include <A...
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#include <iostream> #include <string> #include <map> #include <algorithm> #include <utility> using namespace std; void MoveDDistanceAway(string str, int d){ map<char, int> hash_map; for(int i = 0; i < str.size(); i++){ if(hash_map.find(str[i]) == hash_map.end()) hash_map[str[i]] = 1; else hash_map[str[i...
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// // Copyright (c) Microsoft Corporation. All rights reserved. // // Use of this sample source code is subject to the terms of the // Software License Agreement (SLA) under which you licensed this software product. // If you did not accept the terms of the license agreement, // you are not authorized to use t...
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/* $Id: AbaqusResultsT.h,v 1.13 2011/12/01 20:25:16 bcyansfn Exp $ */ /* CREATED: S. Wimmer 9 Nov 2000 To add varible update these: 1. enum NumVariables { NVT= } 2. SetVariableNames */ #ifndef _ABAQUSRESULTS_T_H_ #define _ABAQUSRESULTS_T_H_ /* direct members */ #include <fstream> #include "ifstreamT.h" ...
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#include <cstdio> using namespace std; int main() { int n, c=0; scanf("%d",&n); for (int i=1; i<n; i++) { if (n%i == 0) c++; } printf("%d\n", c); }
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#ifndef overhauserHPP #define overhauserHPP //#include "vec3.hpp" //#include <vector> class CRSpline { public: // Constructors and destructor CRSpline(); CRSpline(const CRSpline&); ~CRSpline(); // Operations void AddSplinePoint(const Vector2& v); Vector2 GetInterpolatedSplinePoint(float t); ...
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/* This file is apart of ooge(object-oriented 2D game engine) ------------------------------------------------------------------- Copyright (c) 2010 Benjamin Evenson Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to de...
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#pragma once #include <math.h> #include <vector> #include <time.h> #define PI 3.1415926535897932384626433832795 class GRN { public: std::vector<double> RN_init_1; std::vector<double> RN_init_2; std::vector<double> RN_IFM; double A; double B; int N_RN; int seed; GRN() {} GRN(int N, int A_in, int B_in, int ...
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#include <hxcpp.h> #ifndef INCLUDED_org_flixel_plugin_pxText_HelperSymbol #include <org/flixel/plugin/pxText/HelperSymbol.h> #endif namespace org{ namespace flixel{ namespace plugin{ namespace pxText{ Void HelperSymbol_obj::__construct() { HX_STACK_PUSH("HelperSymbol::new","org/flixel/plugin/pxText/PxBitmapFont.hx",7...
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#ifndef VEX_H #define VEX_H #include "vex.h" #endif #ifndef SYSOBJECT_H #define SYSOBJECT_H #include "objectLib/sensorSystem.h" #endif //motorObj Library Header Guard #ifndef pidObj_H #define pidObj_H class cPID { private: cSystem& rSystem; double kP; double kI; double kD; bool enabled; dou...
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#include <iostream> using namespace std; int main() { string s("hello,world"); for(auto &c:s)//对于s中的每个字符,c是一个引用,赋值语句将会改变s中字符的值 c=toupper(c); cout<<s<<endl; }
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#include "MonitorMRDLive.h" MonitorMRDLive::MonitorMRDLive():Tool(){} bool MonitorMRDLive::Initialise(std::string configfile, DataModel &data){ //std::cout <<"Tool MonitorMRDLive: Initialising...."<<std::endl; /////////////////// Useful header /////////////////////// if(configfile!="") m_variables.Initialis...
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// Copyright (c) 2011-2015 The Varnote developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #pragma once #include <QFrame> namespace Ui { class ReceiveFrame; } namespace WalletGui { class ReceiveFrame : public QFra...
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//#define _CRT_SECURE_NO_WARNINGS //#include<iostream> //class ABC { //public: // ABC(int _a, int _b, int _c) // { // a = _a; // b = _b; // c = _c; // std::cout << "a:" << a << " b:" << b << " c:" << c << std::endl; // std::cout << "construct ABC" << std::endl; // } // // 析构函数调用与构造函数列表初始化方向相反 // ~ABC() // { // ...
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/* * Yang Ho * CSC 512 * scannar.h * * My Scanner from project 1 */ #ifndef SCANNER_H #define SCANNER_H #include "token.h" #include <fstream> #include <string> #include <iostream> #include <vector> #include <algorithm> using namespace::std; // Symbols recognized by scanner static const string DIGITS("0123456...
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#pragma once #include "VertexShader.h" #include <string> #include <map> #include "float44.h" #include "SkeletonMeshEnums.h" struct ID3D11Device3; struct ID3D11DeviceContext3; namespace Engine1 { class SkeletonMesh; class SkeletonPose; class SkeletonModelVertexShader : public VertexShader { ...
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//===-- MBlazeTargetObjectFile.cpp - MBlaze object files ------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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// // Лабораторная работа №2. Библиотека функций // test_l2.cpp // #include <iostream> #include <cmath> #include <cassert> #include "func_l2.h" #include "test_l2.h" using namespace std; bool test_sqr(int number_of_tests) { for (int i = 0; i < number_of_tests; i++) { double a = rand() * (0.5 - (double)ra...
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/******************************************************************************* ** Description: Definition of Game class. *******************************************************************************/ #ifndef GAME_HPP #define GAME_HPP #include "Map.hpp" #include "Player.hpp" class Game { private: Map* m_m...
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/*----------------------------------------------------------------------------*/ /* Copyright (c) FIRST 2014-2016. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in the root directory of...
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#include "DirectX11/LGDirectX11RenderTarget.h" using namespace Lightning3D; DirectX11RenderTarget::DirectX11RenderTarget(ID3D11RenderTargetView *resource) : m_resource(resource) { }
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2018-2019 The ZEON Core developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/license...
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//--------------------------------------------------------------------------- #ifndef Dr40H #define Dr40H //--------------------------------------------------------------------------- #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> #include <ExtCtrls.hpp> //-----------------...
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/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkCanvas.h" #include "include/core/SkPaint.h" #include "include/core/SkRect.h" #include "include/core/SkScalar.h" #include "include/c...
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// // Created by sarge on 11/6/2019. // #include "Ninja.h" #include "../../Bee/Bee.h" Ninja::Ninja(){ armor = 1; attack = 1; foodCost = 6; blockability = true; beeAttackable = false; } Ninja::~Ninja() = default; bool Ninja::doAction(TotallyNotAVector<TotallyNotAVector<Insect *>>* gameBoard, Play...
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// // Name: CPowerControlDlg.h // Author: hieunt // Description: Windows Power management dialog // #pragma once #include "afxwin.h" #include "PowerSchemes.h" //#include "WMI.h" /// <summary> /// CPU freequency combobox items /// </summary> typedef struct CpuFrequencyItem { LPTSTR DisplayName; DWORD Value; ...
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#include <bits/stdc++.h> using namespace std; typedef unsigned short us; typedef unsigned int ui; typedef long long ll; typedef unsigned long long ull; void f() { } int main() { ios::sync_with_stdio(false); ui n,a,b,c; cin>>n>>a>>b>>c; ui arr[n+2]{}; for(ui i=1;i<=n;++i) { ui mx1=...
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/* * SPolygon.cpp * * Created on: May 31, 2012 * Author: kindov */ #include "SPolygon.h" SPolygon::SPolygon():QPolygonF(){ } SPolygon::~SPolygon(){ }
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#include <iostream> #include <memory> #include <string> #include <deque> #include <fstream> #include "traincompany.h" #include "memstat.hpp" using namespace std; int main() { //skapar objektet traincompany. trainCompany trainCompany; //run-funktionen som startar igång menyn. trainCompany.run(); system("pause"...
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#ifndef MYDLL_H #define MYDLL_H #if defined(WIN32) #ifdef mydll_EXPORTS #define MYDLL_API __declspec(dllexport) #else #define MYDLL_API __declspec(dllimport) #endif #else #define MYDLL_API #endif #ifdef _MSC_VER //#pragma warning( disable : 4910) // '__declspec(dllexport)' and 'extern' are incompatible on an explic...
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#include <ecf/ECF.h> #include "FunctionMinEvalOp.h" /** * \brief Artificial Bee Colony algorithm (see e.g. http://www.scholarpedia.org/article/Artificial_bee_colony_algorithm) * * ABC algorithm accepts only a single FloatingPoint genotype (vector of real values). * Additionally, it adds the following genotype for ...
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/* * SPDX-FileCopyrightText: 2015-2017 CSSlayer <wengxt@gmail.com> * * SPDX-License-Identifier: LGPL-2.1-or-later */ #include "autophrasedict.h" #include "constants.h" #include "libime/core/datrie.h" #include "libime/core/lattice.h" #include "log.h" #include "tablebaseddictionary_p.h" #include "tabledecoder_p.h" #...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/quicksight/QuickSight_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> namespace Aws { namespace QuickSight { namespace Model { enum class TopicNumericSeparato...
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#include<iostream.h> void bubble(long a[],long b[],int n,int old[]) { int i,j; for(i=0;i<n;i++) { int temp=i; for(j=i+1;j<n;j++) if(a[j]<a[temp]||(a[j]==a[temp]&&b[j]<b[temp])) temp=j; int t=a[i];a[i]=a[temp];a[temp]=t; t=b[i];b[i]=b[temp];b[temp]=t; t=old[i];old[i]=old[temp];old[temp]=t; } } i...
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/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commerci...
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#include "Halide.h" #include "function14736_schedule_0_wrapper.h" #include "tiramisu/utils.h" #include <cstdlib> #include <iostream> #include <time.h> #include <fstream> #include <chrono> #define MAX_RAND 200 int main(int, char **){Halide::Buffer<int32_t> buf0(1024, 512, 64); init_buffer(buf0, (int32_t)0); ...
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// Portions Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Borrowed from // http://www.crazygaze.com/b...
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#include <iostream> using namespace std; int main(int argc, char const *argv[]) { for (int i = 0; i < 10; i++) { cout << i << " "; } cout << endl; cout << endl; for (int i = 9; i >= 0; i--) { cout << i << " "; } cout << endl; cout << endl; for (int i...
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/**************************************************************************\ * * Copyright (c) 1998-2000, Microsoft Corp. All Rights Reserved. * * Module Name: * * GdiplusColor.h * * Abstract: * * Represents a GDI+ color. * \**************************************************************************/ ...
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/** * StandardServerCoreBuilder.cpp * * History: * paul on 1/20/06 - Created. * * Copyright 2006 MIT. All rights reserved. */ #include "StandardServerCoreBuilder.h" #include "ComponentRegistry.h" #import "Utilities.h" #import "Experiment.h" #import "Scheduler.h" #import "StateSystem.h" #import "Event.h" #impo...
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#pragma once #include "Engine/Components/Drawing/SpriteBase.h" class Sprite : public SpriteBase { public: typedef SpriteBase super; class Data : public SpriteBase::Data { public: SDL_Texture* m_texture; std::string m_path; }; Sprite(); virtual ~Sprite(); virtual int Init() override; virtual void ...
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#pragma once #include <iostream> #include <string> #include <vector> #include <queue> //#include "world.h" #define Maxfloor 10 #include "Cout.h" class Elevator { public: Elevator() :maxfloor(Maxfloor), position(1), wait(0), time(0),direction(1), action(0) { for (int i = 1; i <= Maxfloor; i++) person[i...
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#https://atcoder.jp/contests/abc211/tasks/abc211_d #include<bits/stdc++.h> using namespace std; const int mod = 1000000007; int main() { int N, M; scanf("%d %d", &N, &M); vector<vector<int> > g(N+1); vector<int>dist(N+1,1e9); vector<int>pathCount(N+1,0); for (int i = 0; i < M; i++) { ...
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#include "stdafx.h" #include "Base.h" Base::Base() { xCoor = 0; yCoor = 0; symbol = '.'; symbolColorFront = White; } Base::Base(int x, int y, char _symbol, ConsoleColor front) { SetX(x); SetY(y); SetSymbol(_symbol); SetFrontColor(front); } Base::~Base() { } //Getters int Base::GetX() { return xCoor; } int B...
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#include <bits/stdc++.h> using namespace std; int main() { long long int x1[105], x2[105], y1[105], y2[105], z1[105], z2[105], n, X, Y, Z; int t; cin >> t; for (int i = 1; i <= t; i++) { cin >> n; for (int j = 0; j < n; j++) cin >> x1[j] >> y1[j] >> z1[j] >> x2[j] >> y2[j...
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#include "OpenGLView.h" OpenGLView::OpenGLView(QWidget *parent) : QGLWidget(parent) { setFocusPolicy(Qt::StrongFocus); resetArcball(); selectedCube[0] = -1; selectedCube[1] = -1; m_pTrack.push(CTrack()); } void OpenGLView::initializeGL() { initializeOpenGLFunctions(); computeTrack();...
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#include<stdio.h> #include<cstring> #include<string> #include<vector> #include<algorithm> using namespace std; int t, n; char num[11]; struct Trie { bool t; Trie* c[10]; }; bool Insert(Trie* root,string s){ Trie *cur=root; int size =s.length(); for(int i=0;i<size;i++){ int next = s[i]-'0'; if (cur-...
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// O(N) class Solution { public: vector<int> sortedSquares(vector<int>& nums) { int n = (int)nums.size(); vector<int> ret(n); int idx = n - 1; int l = 0; int r = n - 1; while (l <= r) { if (abs(nums[l]) < abs(nums[r])) { ...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#ifndef file39300 #error "macro file39300 must be defined" #endif static const char* file39300String = "file39300";
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#include "askpassphrasedialog.h" #include "ui_askpassphrasedialog.h" #include "guiconstants.h" #include "walletmodel.h" #include <QMessageBox> #include <QPushButton> #include <QKeyEvent> AskPassphraseDialog::AskPassphraseDialog(Mode mode, QWidget *parent) : QDialog(parent), ui(new Ui::AskPassphraseDialog), ...
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#include<bits/stdc++.h> using namespace std; void decToBinary(int n) { // array to store binary number int binaryNum[32]; // counter for binary array int i = 0; while (n > 0) { // storing remainder in binary array binaryNum[i] = n % 2; n = n / ...
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// SuperTux // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de> // Copyright (C) 2006 Matthias Braun <matze@braunis.de> // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either ver...
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#include<bits/stdc++.h> using namespace std; int main() { int d,m,y; char c; while(1) { scanf("%d %c %d %c %d",&d,&c,&m,&c,&y); // %c for char "/" or "-" or ","; printf("%d,%d,%d\n",d,m,y); scanf("%d %d %d",&d,&m,&y); printf("%d,%d,%d\n",d,m,y); } ...
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#include "ZoneServerPCH.h" #include "CastableItem.h" #include "../state/CreatureState.h" #include "../time/CastingTimer.h" #include "../time/CoolDownTimer.h" #include "../state/CastState.h" #include "../gameobject/Entity.h" #include "../gameobject/Npc.h" #include "../gameobject/ability/Castable.h" #include "../gameobje...
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#pragma once #include <iostream> #include <fstream> #include <string> #include "Utils.h" #include <ctime> class CCS { private: int id; public: static int CountCs; int totalShop, workShop; float efficiency; std::string name; friend std::ostream& operator << (std::ostream& out, CCS& cs); friend std::...
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#include<stdio.h> #include<conio.h> #include<string.h> int main() { int sc, acha; char nm[60]; sc=0; while(sc!=5) { printf("entre com o um numero para realizar a tarefa\n 1- cadastro de registros.\n 2- pesquisa de registros.\n 3- classificacao alfabetica.\n 4-alteracao de registro.\n 5...
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#pragma once #include "Figure.h" class Board { std::list<Figure> figures; std::vector<std::vector<bool>> field; // first y then x public: Board( const sf::Vector2i &size ) { field.resize( size.y ); for ( auto &f : field ) { f.resize( size.x, false ); } } bool ...
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#include <bits/stdc++.h> using namespace std; //Macros #define MAX_DISPLAY_HISTORY 10 //Global History Table vector <string> history; void print_history() { int hist_size = history.size(); int display_size = min(hist_size, MAX_DISPLAY_HISTORY); for(int i = hist_size - display_size; i < hist_size; i++) cout<<h...
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// Copyright (c) Warwick Allison, 1999. // Qt4 conversion copyright (c) Ray Chason, 2012-2014. // NetHack may be freely redistributed. See license for details. // qt4svsel.cpp -- saved game selector #include "hack.h" #undef Invisible #undef Warning #undef index #undef msleep #undef rindex #undef wizard #undef yn #i...
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#include<graphics.h> int main(void) { //软件登录界面 //初始化攻击界面,加背景图 initgraph(632,398); loadimage(0,"bg.jpg"); //画空心矩形,坐标:1.360,20-580,80 2.360,90-580,150 3.360,160-580,220 4.360,230-580,290 5.360,300-580,350 rectangle(340,20,580,70); rectangle(340,80,580,130); rectangle(340,140,580,190); rectangle(34...
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright (c) Microsoft Corporation. All rights reserved. /* * tree.cpp * * data ...
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#include <Arduino.h> #include <EEPROM.h> int num_seconds_to_sleep = 5; // structure for some sample variables struct to_be_retained_s { int initializer = 0b10101010; int value = 0; bool flag = false; }; // dump to Serial void dump_retained_struct(struct to_be_retained_s *s) { Serial.print("value="); Serial.p...
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#pragma once #define SOCKET_BUF_SIZE 1024*10 //----------------------------------------------------- // Á÷·ÄÈ­ class //----------------------------------------------------- class Stream { public: Stream(); Stream(UCHAR* stream, size_t size); ~Stream(); void Initialize(); UCHAR* data(); size_t...
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/src/light_model/lambert_model.cpp
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#include <light_model.h> #include <cmath> namespace raytracer { Color LambertModel::calculateLightContribution(const Ray& fromRay, const Light& light, const Entity& entity, ...
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/*++ Copyright (c) 2012 Microsoft Corporation Module Name: fpa2bv_rewriter.cpp Abstract: Rewriter for converting FPA to BV Author: Christoph (cwinter) 2012-02-09 Notes: --*/ #include "ast/rewriter/rewriter_def.h" #include "ast/fpa/fpa2bv_rewriter.h" #include "params/fpa2bv_rewriter_params.hpp" f...
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#ifndef WIDGET_H #define WIDGET_H #include <QWidget> #include <QTextCharFormat> #include <QtGui> #include <QItemDelegate> #include <QStyledItemDelegate> #include <QMenu> #include <QAction> #include <QTextEdit> namespace Ui { class Widget; } //=====枚举标志信息类型,分别为消息、新用户加入1、用户退出、文件名、拒绝接受文件============== class QUdpSocke...
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//#define _GRIBCXX_DEBUG #include <bits/stdc++.h> using namespace std; // 基本テンプレート #pragma region MACRO #define P(x) cout << (x) << endl #define p(x) cout << (x) #define PED cout << "\n" #define rep(i,n) for(int i=0; i<(int)n; ++i) #define REP(i,x,n) for(int i=x; i<(int)n; ++i) #define repi(i,n) for(int i=0; i<=(int)n...
[ "noconoco.lib@gmail.com" ]
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/* Copyright(C)URARA-works 2007 */ /* ========================================================================= */ /* ファイル名 :WndSelectItemGrp.cpp */ /* 内容 :アイテム画像選択ウィンドウクラス 実装ファイル */ /* 作成 :年がら年中春うらら(URARA-works) */ /* 作成開始日 :2007/08/21 */ /* =================================...
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// Copyright (c) 2011-2013 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "addressbookpage.h" #include "ui_addressbookpage.h" #include "addresstablemodel.h" #include "optionsmodel.h" #includ...
[ "pedola@hunnur.com" ]
pedola@hunnur.com
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annyip/CPSC4160-2DGameDesign
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#include <iostream> #include <algorithm> #include <sstream> #include <string> #include <random> #include <iomanip> #include "sprite.h" #include "multisprite.h" #include "gameData.h" #include "engine.h" #include "frameGenerator.h" #include "TwoWayMultiSprite.h" #include "player.h" #include "smartSprite.h" #include "HUD....
[ "ayip@g.clmeson.edu" ]
ayip@g.clmeson.edu
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#ifndef QTMATERIALDIALOGPLUGIN_H #define QTMATERIALDIALOGPLUGIN_H #include <QtUiPlugin/QDesignerCustomWidgetInterface> class QtMaterialDialogPlugin : public QObject, public QDesignerCustomWidgetInterface { Q_OBJECT Q_INTERFACES(QDesignerCustomWidgetInterface) public: QtMaterialDialogPlugin(QObject *pare...
[ "nicholas.johnson0629@gmail.com" ]
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#include <iostream> #include <algorithm> using namespace std; int** make_array(int** arr, int n); int** init_array(int** arr, int n); int** push(int** arr, int n, int dir); int result = 0; void dfs(int depth, int** arr, int n); int main() { int** arr = 0; int n; cin >> n; arr = make_array(arr, n); arr = init_a...
[ "hsg8974@naver.com" ]
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#include <iostream> using namespace std; int main() { int t; cin>>t; while(t-->0) { int a,b; cin>>a>>b; if(a>=b) { cout<<a<<" "<<(a+b)<<endl; } else { cout<<b<<" "<<(a+b)<<endl; } } return 0; }
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#pragma GCC optimize("Ofast") #pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,avx2,fma") #pragma GCC optimize("unroll-loops") #include <bits/stdc++.h> using namespace std; typedef long long ll; #define S second #define v vector #define pob pop_back #define pf push_front #define mp make_pair #define p...
[ "iamharsh05@gmail.com" ]
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#ifndef _HEAD_FIRST_DESIGN_PATTERNS_COMMAND_SIMPLE_REMOTE_HPP_ #define _HEAD_FIRST_DESIGN_PATTERNS_COMMAND_SIMPLE_REMOTE_HPP_ #include <iostream> #include "GarageDoor.hpp" #include "Light.hpp" #include "Command.hpp" #include "LightOnCommand.hpp" #include "LightOffCommand.hpp" #include "GarageDoorOpenCommand.hpp" #i...
[ "jufenghua596@163.com" ]
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volthouse/desktop
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#ifndef TRACKEROBSERVER_H #define TRACKEROBSERVER_H #include <QObject> #include "dataview.h" #include "curvetracker.h" class TrackerObserver : public QObject { Q_OBJECT private: DataView *view; CurveTracker* t1; CurveTracker* t2; private slots: void trackerMoved(const QPointF ...
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rkluszczynski/pmf-segmentation-cpp
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#include "MosaicGraphNode.hpp" MosaicGraphNode::MosaicGraphNode (double xx, double yy, unsigned int iid) : _x(xx), _y(yy), id(iid), ignoreDisorder(false) { //ctor } MosaicGraphNode::~MosaicGraphNode () { //dtor } struct CounterClockwiseComparator { public : CounterClockwise...
[ "klusii@icm.edu.pl" ]
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eaglesakura/jointcoding
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/** * export from "Joint Coding Project" */ #ifndef __JNIEXCEPTION_H__ #define __JNIEXCEPTION_H__ #include "jointcoding-android.h" namespace ndk { class JniException: public ::ndk::JniWrapper { protected: JniException(jobject obj); public: virtual ~JniException(void){ } static const ::jc::charactor...
[ "eagle.sakura@gmail.com" ]
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// Copyright (c) 2009-2016 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "rpc/server.h" #include "chainparams.h" #include "clientversion.h" #include "core_io.h" #include "validation.h" #in...
[ "dreamxyp@gmail.com" ]
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JeanSOUDIER/PRJ_NUMBER_DETECT
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#include "multiplexer.h" namespace Control { /**************************************************************************/ Multiplexer::Multiplexer(System *sys, const std::vector<Block*> &inputs , const std::vector<uint64_t> &bind_indexes , const uint64_t &initial_out_index, const scalar &gain) : Block(sys , inpu...
[ "71142033+Erellu@users.noreply.github.com" ]
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2014 The SHACoin developer // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "main.h" #include "db.h" #include "init.h" #include "SHACoinrpc.h" using namespace...
[ "SHACoinDev@gmail.com" ]
SHACoinDev@gmail.com