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// This file is part of VSTGUI. It is subject to the license terms // in the LICENSE file found in the top-level directory of this // distribution and at http://github.com/steinbergmedia/vstgui/LICENSE #include "uibitmapscontroller.h" #if VSTGUI_LIVE_EDITING #include "uibasedatasource.h" #include "uieditcontroller.h...
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#pragma once #include <vector> #include <string> #include "Image.h" class FileReader { public: static std::vector<char> readData(const char* relativePath); static Image readImage(const char* imagePath); private: FileReader(); static const std::string ROOT_PATH; };
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// ===================================================================================== // Author: Matthew Schreiber // Date Created: 07/23/2013 08:33:47 PM // Last Modification Date: 07/29/2013 11:18:30 PM // Filename: string_fun.cpp // // Overview: // ...
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#pragma once #include "GraphMusic.h" #include "Keyboard.h" class Title { public: Title( ); ~Title( ); public: void update( ); bool check( ); bool getHardMode( ) const; bool getStaffRoll( ) const; bool getDiscription( ) const; private: void initialize( ); void finalize( ); private: bool init = false; //初期...
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#include <iostream> #include "game.h" using namespace std; int main() { cout << "Please enter player 1 symbol" << endl; char p1symbol; cin >> p1symbol; cout << "Please enter player 2 symbol" << endl; char p2symbol; cin >> p2symbol; Game game(p1symbol, p2symbol); bool someone_won = fal...
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#include "BandlimitedOscillator.h" #include <algorithm> #include <cassert> #include <cmath> BandlimitedOscillator::BandlimitedOscillator(std::shared_ptr<const LookupTable> t) : lookup_table(std::move(t)) { } BandlimitedOscillator::BandlimitedOscillator(const BandlimitedOscillator &other) { lookup_table = oth...
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// UHFReaderDlg.cpp : implementation file // #include "stdafx.h" #include "UHFReader.h" #include "UHFReaderDlg.h" #include <process.h> #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif typedef unsigned int (__stdcall *PSTARTTHREAD)(PVOID); ////////////////...
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#ifndef DEFINE_H #define DEFINE_H #include "systemc.h" #include <iostream> #include "stdio.h" #define SIZE 100 #define INFILENAME "isort_in_data.txt" #define OUTFILENAME_GOLDEN "isort_output_golden.txt" #define OUTFILENAME "isort_output.txt" #define DIFFFILENAME "isor...
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//Kaze #include <bits/stdc++.h> #include <iostream> #define taskname "NAME" #define X first #define Y second #define endl '\n' using namespace std; typedef long long ll; typedef long double ld; typedef unsigned long long ull; typedef pair <ll, ll> ii; typedef pair <ll, ii> iii; const ll N = 2e5 + 5; const ll INF = 1e9 ...
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#include "monster_manager.h" #include "read_data.h" #include "BasicTools.h" //Create Monsters here MONSTER_MANAGER::MONSTER_MANAGER(SceneManager *a_SceneMgr): GAME_OBJ(a_SceneMgr) { mMonstersTarget = 0; //mCurMonstersNum = mNumMonsters = 512; // // mCurMonstersNum = mNumMonsters = 10; for ...
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//Programação Orientada a Objetos ISEC LEI - 20/21 //Trabalho Prático Realizado por: //Gonçalo Ramalho 2019106561 //Rafael Correia 2019131435 #include "mundo.h" #include "continente.h" #include "ilha.h" #include "t_inicial.h" #include "utils.h" mundo::mundo() {} mundo& mundo::operator=(const mundo& outr...
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// // Instructor: Sai-Keung WONG // Email: cswingo@cs.nctu.edu.tw // wingo.wong@gmail.com // // Date: 2014/10/09 // #ifndef __OPENGL_STUFF #define __OPENGL_STUFF #include "../headers.h" #define pl_glVertex3f(p) glVertex3f( p.x, p.y, p.z ) #define pl_glNormal3f(p) glNormal3f( p.x, p.y, p.z ) #define pl_glColor3f(p) g...
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#include "stdafx.h" #include "CppUnitTest.h" #include "Drobi.h" using namespace Microsoft::VisualStudio::CppUnitTestFramework; namespace UnitTest1 { TEST_CLASS(UnitTest1) { public: TEST_METHOD(TestMethod1) { TComplex a(1.0, -1.1); Assert::AreEqual(a.getReal(), float(1.0)); Assert::AreEqual(a.getM...
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#include "gtest/gtest.h" // ^ Violates linting rules, so include first. #include "ProtocolTest.h" #include "absl/strings/match.h" #include "absl/strings/str_replace.h" #include "common/common.h" #include "common/kvstore/KeyValueStore.h" #include "core/ErrorQueue.h" #include "core/serialize/serialize.h" #include "main/p...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_TRANSLATE_CORE_COMMON_TRANSLATE_CONSTANTS_H_ #define COMPONENTS_TRANSLATE_CORE_COMMON_TRANSLATE_CONSTANTS_H_ namespace translate { ex...
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#include <vector> #include <list> #include <map> #include <set> #include <deque> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iostream> #include <iomanip> #include <cstdio> #include <cmath> #include <cstdlib> #include <c...
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.3.4.5 #ifndef WINRT_Windows_Devices_Bluetooth_0_H #define WINRT_Windows_Devices_Bluetooth_0_H WINRT_EXPORT namespace winrt::Windows::Devices::Bluetooth::GenericAttributeProfile { struct GattDeviceService; struct GattDeviceServicesResult;...
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#ifndef ANNOT_TYPES_CI__HPP #define ANNOT_TYPES_CI__HPP /* $Id: annot_types_ci.hpp 597343 2019-11-20 16:44:27Z ucko $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * Thi...
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#include "inputhandler.hpp" #include "messages.hpp" InputHandler::InputHandler(fea::MessageBus& bus, fea::InputHandler& handler): mHandler(handler), mBus(bus) { } void InputHandler::process() { fea::Event event; while(mHandler.pollEvent(event)) { if(event.type == fea::Event::KEYPRESSED) ...
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#include <shogun/io/fs/FileSystem.h> #include <shogun/io/fs/FileSystemRegistry.h> #include <shogun/io/fs/Path.h> #include <shogun/lib/exception/ShogunException.h> #include <sstream> using namespace shogun::io; using namespace std; void FileSystemRegistry::register_fs( const string& scheme, FileSystemRegistry::Fact...
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/*********************************************************\ * Copyright (c) 2012-2019 The Unrimp Team * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without * restriction, including wit...
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/************************************************************************* * * Copyright (C) 2014-2016 Barbara Geller & Ansel Sermersheim * Copyright (C) 1997-2014 by Dimitri van Heesch. * All rights reserved. * * Permission to use, copy, modify, and distribute this software and its * documentation under th...
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//+------------------------------------------------------------------------- // // Microsoft Windows // // Copyright (C) Microsoft Corporation, 1996 - 1999 // // File: xmsasnx.cpp // // Contents: // Encode/Decode APIs // // Implementation using the MS ASN1 compiler / ...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef QUICHE_QUIC_CORE_CONGESTION_CONTROL_UBER_LOSS_ALGORITHM_H_ #define QUICHE_QUIC_CORE_CONGESTION_CONTROL_UBER_LOSS_ALGORITHM_H_ #include "net/third...
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#include <iostream> #include<algorithm> #include<climits> using namespace std; #define OJ \ freopen("input.txt", "r", stdin); \ freopen("output.txt", "w", stdout); #define FIO \ ios_base::sync_with_stdio(false); \ cin.tie(NULL); \ ...
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#ifndef APPROVALTESTS_CPP_GOOGLECUSTOMIZATIONSFACTORY_H #define APPROVALTESTS_CPP_GOOGLECUSTOMIZATIONSFACTORY_H #include "../../Macros.h" #include "../../StringUtils.h" #include <vector> #include <functional> #include <string> class GoogleCustomizationsFactory { public: using Comparator = std::function<bool(cons...
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#pragma once /* EuclidianCoordinate.h Created on: Jul 04, 2017 Author: aleks Storage class for Euclidian/Cartesian coordinates. Because I was afraid of side effects I created getter and setter methods */ //#include "GeometricalUtils.h" class EuclidianCoordinate { //friend class GeometricalUtils; double x; d...
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#include<stdio.h> #include<string.h> int main() { char s[100000]; int test,i,length; scanf("%d\n",&test); while(test--) { while(gets(s)) { length=strlen(s); for(i=0; i<length; i++) { if(s[i]=='4') printf("A"); else if(s[...
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// Unreal Tournament 4 (Pre Alpha) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "../SDK.hpp" namespace Classes { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function BioRifl...
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// balm_integercollector.cpp -*-C++-*- // ---------------------------------------------------------------------------- // NOTICE // // This component is not up to date with current BDE coding standards, and // should not be used as an example f...
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// // Challenge name: Distinct Subsequences // Difficulty : hard // Link : https://www.codeeval.com/open_challenges/69/ // Compile : g++ -Wall -g -o DistinctSubsequences DistinctSubsequences.cpp // #include <stdio.h> #define MAX_LINE 1024 int stringLen(char* str, int max) { int i; for(i=0;i<...
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#include "Obj.h" #include "Engine.h" int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE prevInstance, PSTR cmd, int showCmd) { gEngine = new Engine(hInstance, "Game: "); /* ThreeDObject* obj = new ThreeDObject("Art/menu_arwing.obj", "Art/texture.png","D3DObjViewer.fx"); */ Obj* obj = new Obj("Art/menu_arwin...
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/* base IO */ #include <iostream> #include <cstdio> #include <cstring> #include <cctype> #include <fstream> #include <sstream> /* data structure */ #include <vector> #include <string> #include <set> #include <unordered_set> #include <map> #include <unordered_map> #include <queue> #include <stack> #include <bitset> /*...
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#include "StdAfx.h" #include "Functions.h" BOOL IsX64System() { BOOL bIsWow64 = FALSE; typedef BOOL(WINAPI *ISWOW64PROCESS)(HANDLE, PBOOL); ISWOW64PROCESS pfnIsWow64 = (ISWOW64PROCESS)GetProcAddress(GetModuleHandleW(L"kernel32.dll"), "IsWow64Process"); if (pfnIsWow64) { if (!pfnIsWow64(GetCurrentProcess(), &bI...
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#include"Font.h" FontClass::FontClass() { } FontClass::~FontClass() { Shutdown(); } void FontClass::CreateFont(IDirect3DDevice9* DirectDevice, int height, int width, bool italic, string fontName, LPCWSTR name) { FontInfo* font; font = new FontInfo; D3DXCreateFontW(DirectDevice, height, ...
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#pragma once #include <string> #include <iostream> #include "Details.h" using namespace std; class Auto { public: // friend friend class ReadyAuto; friend class Details; // set void setName(string& name); void setModel(string& model); void setPrice(size_t& price); // get string& getName(); strin...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/common/extensions/chrome_extension_messages.h" #include "chrome/renderer/extensions/automation_internal_custom_bindings.h" #include "ui/a...
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#include "igg_image/image.h" #include<string> #include<vector> #include<gtest/gtest.h> TEST(TestImage, Initalization){ igg::Image image(255, 255); EXPECT_EQ(255, image.rows()); EXPECT_EQ(255, image.cols()); } TEST(TestImage, ReadFromFile){ std::string file_name = "/media/marzan/data storage/C++/Modern...
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/* <one line to give the program's name and a brief idea of what it does.> Copyright (C) 2012 <copyright holder> <email> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either ve...
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#ifndef SHOWGIFPICTURE_H #define SHOWGIFPICTURE_H #include <QObject> #include <QVariant> class showGifPicture : public QObject { Q_OBJECT public: explicit showGifPicture(QObject *parent = 0); signals: public slots: QVariant isShowGif(QString filename); }; #endif // SHOWGIFPICTURE_H
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#include <bits/stdc++.h> using namespace std; int main(){ int n, a, d, m, r = 0; scanf("%d", &n); scanf("%d", &a); m = 0; for(int i = 0; i < n - 1; i++){ scanf("%d", &d); if(a < d && m >= 0){ m++; } else if(a > d && m <= 0){ m--; } else{ if(abs(m) > 1) r += abs(m) - 1; m = a < d ? 1 :...
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/* ****************************************************************** ** ** OpenSees - Open System for Earthquake Engineering Simulation ** ** Pacific Earthquake Engineering Research Center ** ** ** ** ...
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/* Copyright 2020 The OneFlow Authors. All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agre...
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// // Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to ...
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// constructors // rectangle(){ width_ = ; height_ = ; }; getArea(double width, double height){ width * height; } private: double width_; double height_;
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <stdint.h> #include "cc/layers/picture_image_layer.h" #include "cc/layers/solid_color_layer.h" #include "cc/test/layer_tree_pixel_resource_test....
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/* Copyright 2017 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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#include<iostream> #include<cmath> using namespace std; int main(){ int n; cout<<"enter number"; cin>>n; int a,b,sum=0; a=n; for(int i=0;n>0;i++){ b=n%10; sum=sum+b; n=n/10; } int c; c=sum; int d=0; for(int i=2;i<c/2;i++){ if(c%i==0){ d++; break; } } if(a%sum==0){ if(d==1) cout<<"M"; else cout<<"H";}}
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#include <stdlib.h> #include <sys/sem.h> #include <wait.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <unistd.h> #include <sys/wait.h> #include <termios.h> #include <sys/ioctl.h> #include <vector> #include <iostream> #include <string.h> const int MAX_SIZE_PROCCESS = 5; const int SIZE = ...
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#include "BaseLib/ListBlock.h" #include "BaseLib/SystemAllocator.h" #include "BaseLib/IntegerHelper.h" #include "BaseLib/MapStringString.h" #include "BaseLib/MemoryFile.h" #include "BaseLib/GlobalMemory.h" #include "TestLib/Assert.h" struct STestListBlockItem { int mi1; int mi2; void Init(int i1, int ...
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#include "client.h" #include <string> #include <iostream> #include <sstream> Client::Client(string login){ this->login = login; stop = false; incomingConnection = false; activePartnerSocket = NULL; try{ activeServerSocket = new SocketClient("127.0.0.1" , SERVER_DEFAULT_PORT); }catch(...) { std::cout<<"[ERRO...
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#pragma once #include <string> #include <iostream> class Object { public: Object() {} virtual ~Object() {} virtual std::string toString() = 0; virtual bool equal(Object* other) = 0; };
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/*Use the namespace keyword to simplify typing*/ #include <iostream> using namespace std; int main() { cout << "Hey, writing std:: is pain, "; cout << "change the program so I don't have to write it."; return 0; }
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_WEB_PACKAGE_WEB_PACKAGE_LOADER_H_ #define CONTENT_BROWSER_WEB_PACKAGE_WEB_PACKAGE_LOADER_H_ #include "base/callback.h" #include "...
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#include "stdafx.h" #include "GameState.h" int GameState::Gamelevel=2;
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#ifndef STATS_H #define STATS_H #include <cmath> #include <iostream> #include <QDialog> #include <QtSql/QSqlDatabase> #include <QtSql/QSqlError> #include <QtSql/QSqlTableModel> #include <QTableView> #include <QMessageBox> #include <QSqlQuery> #include <QtSql/QSqlDriver> namespace Ui { class Stats; }...
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/* //============================================================================ // Name : Substring_variation_trie.cpp // Description : Given a string s and a dictionary of words dict, * determine if s can be segmented into a space-separated sequence * of one or more dictionary words. For example, given s = ...
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/** * @file */ #include "Square.hpp" #include <iostream> namespace demo { namespace ishapes { Square::Square(const QRect& bounds, SharedShapeDynamics dynamics, const QPen& pen, const QBrush& brush, bool targeted) : Shape(bounds, pen, brush, targeted)...
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#ifndef NOR_H #define NOR_H #include<systemc.h> //Tabla de la verdad para la compuerta nor /**************************** x | y | z __|___|__ 0 | 0 | 1 0 | 1 | 0 1 | 0 | 0 1 | 1 | 0 ****************************/ class Nor:public sc_module{ public: sc_in<bool> x_in,y_in; sc_out<bool> z_out; ...
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#include "stdafx.h" #include "ActionBase.h" CActionBase::CActionBase() : m_pNextAction(NULL) { } CActionBase::~CActionBase() { } bool CActionBase::Execute(SActionContext* pContext) { bool bRet = ExecuteImp(pContext); if (bRet && m_pNextAction != NULL) { m_pNextAction->Execute(pContext); ...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NavigatorVR_h #define NavigatorVR_h #include "bindings/core/v8/ScriptPromise.h" #include "core/frame/DOMWindowProperty.h" #include "modules/Modul...
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////////////////////////////////////////////////////////////////////////////// // NOTICE: // // ADLib, Prop and their related set of tools and documentation are in the // public domain. The author(s) of this software reserve no copyrights on // the source code and any code generated using the tools. You are encourag...
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// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // ...
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/* Copyright (C) 2002-2017 CERN for the benefit of the ATLAS collaboration */ #ifndef RECPARTICLE_TRACKPARTICLESLIMMINGLASTHITHDLR_H #define RECPARTICLE_TRACKPARTICLESLIMMINGLASTHITHDLR_H // STL includes #include <vector> #include <typeinfo> #include <iostream> // Track includes #include "Particle/TrackParticleCo...
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#include "Material.hpp" #include "Texture.hpp" namespace{ ShaderProgram* GetDefaultShaderProgram() { static ShaderProgram* s_defaultShaderProgram = new ShaderProgram("BasicUnlit"); return s_defaultShaderProgram; } } Material const* Material::s_currentlyBoundMaterial = nullptr; Material::Material(void) : m_sh...
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#include <iostream> #include <bits/stdc++.h> #define ll long long #define lld long double #define ff first #define ss second #define fl(i, n) for (int i = 0; i < n; i++) #define F first #define S second #define PB push_back #define MP make_pair #define flmn(i, m, n) for (int i = n; i > m; i--) #define fast ios_base::sy...
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//// creating functions; calling them with args // Design considered the following: // implicit eval: by default (f arg1 arg2 arg3) evals all the elems, then passes the args to f // functions are just data: car => (object function {params: l, body: #compiled}) // user-defined functions are easy to reflect on: (fn (...
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#pragma once namespace luisa::compute { }
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/* Copyright (c) 2009-2013 Bruce A Henderson Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, mer...
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#include <stdio.h> #include <header1.h> void funcD(int a, int b) { printf("funcD : %d * %d = %d\n", a, b, a * b); funcA(a); return ; }
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM e:/builds/moz2_slave/rel-m-rel-xr_w32_bld-000000000/build/xpcom/system/nsIGConfService.idl */ #ifndef __gen_nsIGConfService_h__ #define __gen_nsIGConfService_h__ #ifndef __gen_nsISupports_h__ #include "nsISupports.h" #endif #ifndef __gen_nsIArray_h__ #include "nsIArr...
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/* * This file is part of evQueue * * evQueue is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * evQueue is distributed in t...
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// Problem Code: 116A #include <iostream> #include <vector> #include <utility> using namespace std; int tram(vector<pair<int, int>>& stops) { int max_capacity, capacity; max_capacity = capacity = 0; for (pair<int, int>& stop: stops) { capacity -= stop.first; capacity += stop.second; max_capacity = max(ca...
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#ifndef SYSTEM_PARSER_H #define SYSTEM_PARSER_H #include <fstream> #include <regex> #include <string> namespace LinuxParser { // Paths const std::string kProcDirectory{"/proc"}; const std::string kCmdlineFilename{"/cmdline"}; const std::string kCpuinfoFilename{"/cpuinfo"}; const std::string kStatusFilename{"/status"}...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_PUBLIC_MOJOM_CRASH_CRASH_MEMORY_METRICS_REPORTER_MOJOM_H_ #define THIRD_PARTY_BLINK_PUBLIC_MOJOM_CRASH_CRASH_MEMORY_METRICS_REPO...
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#include "stdafx.h" #include "cStageMapToolUI.h" cStageMapToolUI::cStageMapToolUI() : m_pSprite(NULL) , m_nSelectTileNum(0) , m_nTextureNum(0) , m_eTileType(TT_FLOOR) , m_eNOTileType(NOT_CRATE) , m_eCrateType(CT_ONION) { } cStageMapToolUI::~cStageMapToolUI() { SAFE_RELEASE(m_pSprite); } void cStageMapToolUI...
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/* Copyright (C) 2015-2016, Gepard Graphics * Copyright (C) 2015-2016, Szilard Ledan <szledan@gmail.com> * Copyright (C) 2015, Kristof Kosztyo <kkristof@inf.u-szeged.hu> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the fo...
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#include <stdio.h> #include <iostream> #include <stdlib.h> #include <thread> #include <mutex> #include <csignal> #include <string> #include <sstream> #include <iomanip> #include <algorithm> #include <iterator> #include <vector> #include <unistd.h> #include <sys/types.h> #include <errno.h> #include <chrono> #include <c...
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// ----------------------------------------------------------------------------- // // Ns3DView.cc // // Naiad Studio 3D view source file. // // Copyright (c) 2011 Exotic Matter AB. All rights reserved. // // This file is part of Open Naiad Studio.. // // Redistribution and use in source and binary forms, with or wit...
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/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by ap...
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#include "DDSInQT.h" #include <QtWidgets/QApplication> #include <iostream> #include <stdlib.h> #include <time.h> #include <list> #include <dds/DdsDcpsInfrastructureC.h> #include <dds/DdsDcpsPublicationC.h> #include <dds/DdsDcpsSubscriptionC.h> #include <dds/DCPS/Marked_Default_Qos.h> #include <dds/DCPS/Service_Partic...
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// based on https://github.com/kyzyx/Tutorials/tree/master/KinectSDK // // requires freeglut and glew #include <Windows.h> #include <Ole2.h> #include <gl/GL.h> #include <gl/GLU.h> #include <gl/glut.h> #include <NuiApi.h> #include <NuiImageCamera.h> #include <NuiSensor.h> #define _USE_MATH_DEFINES #include <math....
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#include "stdafx.h" #include "CleanSysAndBrwsThread.h" /************************************************************************ 临时文件:.dmp, .tmp, .log C:/Windows C:/Users/<用户名> [QDir::homePath()] + /AppData/Local 系统文件: C:/ProgramData/Microsoft/Windows Defender/Scans C:/ProgramData/Microsoft/Windows Defender...
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#include "plugin.h" #include "Klass.hpp" void *pluginCreate() { return new Klass(); } int pluginDoSomething(void *thisKlass, Stuff *stuff) { return static_cast<Klass *>(thisKlass)->doSomething(stuff); } void pluginDestroy(void *thisKlass) { delete static_cast<Klass *>(thisKlass); }
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2016 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "validation.h" #include "arith_uint256.h" #include "chain.h" #include "...
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#include <bits/stdc++.h> using namespace std; long long a[200005]; int main() { int n=4; int bs[2]; for (int ak=0; ak<1000; ak++) for (int b=ak; b<1000; b++) for (int c=b; c<1000; c++) for (int d=c; d<1000; d++) { bs[0]=ak+d; bs[1]=b+c; int now=0, last=0; for (...
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// testTraderApi.cpp : 定义控制台应用程序的入口点。 // #include "ThostFtdcTraderApi.h" #include "TraderSpi.h" #include "stdAfx.h" #include "afxmt.h" // UserApi对象 CThostFtdcTraderApi* pUserApi; extern CRITICAL_SECTION REQUEST_ID_IF;//if请求ID操作临界区 // 配置参数 #define NUM_ADD_TRADE 24 char FRONT_ADDR[NUM_ADD_TRADE][60] = { "t...
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// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SERVICES_NETWORK_TEST_MOCK_DEVTOOLS_OBSERVER_H_ #define SERVICES_NETWORK_TEST_MOCK_DEVTOOLS_OBSERVER_H_ #include <string> #include "base/run_loop.h" #include "base/ti...
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#ifndef LIFTINGLAYER_H #define LIFTINGLAYER_H #include "neuronlayer.h" class LiftingLayer : public NeuronLayer { public: LiftingLayer(); LiftingLayer(std::vector<double> periods_, double t_min, double t_max); ~LiftingLayer(); virtual std::vector<double> forward(const std::vector<double>& x, int batch_size);...
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#include <QCoreApplication> #include "testobject.h" int main(int argc, char *argv[]) { QCoreApplication a(argc, argv); TestObject *o = new TestObject(); return a.exec(); }
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// Fig. 22.39: fig22_39.cpp // Using memchr. #include <iostream> using std::cout; using std::endl; #include <cstring> // memchr prototype using std::memchr; int main() { char s[] = "This is a string"; cout << "s = " << s << "\n" << endl; cout << "The remainder of s after character 'r' is found is \"" ...
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// Igorjan94, template version from 13 October 2017. C++17 version, modified 18 march 2020 (writeln<tuple>, whole->all) {{{ #include <bits/stdc++.h> #ifdef ONLINE_JUDGE #pragma GCC target("avx2,bmi,bmi2,lzcnt,popcnt") #endif using namespace std; #define FOR(i, m, n) for (int i = m; i < (int) (n); ++i) #define ROF(i,...
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/* * OpenMPTL - C++ Microprocessor Template Library * * This program is a derivative representation of a CMSIS System View * Description (SVD) file, and is subject to the corresponding license * (see "Freescale CMSIS-SVD License Agreement.pdf" in the parent directory). * * This program is distributed in the hope...
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// // GameController.cpp // IF // // Created by 邹 程 on 13-9-2. // // #include "GameController.h" #include "GlobalData.h" #include "../Ext/CCDevice.h" #include "SceneController.h" #include "ParticleController.h" #include "UIComponent.h" #include "BattleManager.h" #include "InitCommand.h" #include "PayController.h" #...
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#pragma once #include <GL/glew.h> #include <string> namespace ge { class ShaderLoader { GLuint program = 0; public: ShaderLoader(); void init_program(const std::string& vert_path, const std::string& frag_path); void use(); void delete_prog...
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/* * Write a program (C/C++) using TCP socket for wired network for following: * 1. Say Hello to each other * 2. File transfer * 3. Calculator (Arithmetic) * 4. Calculator (Trigonometry) * * * * * * * * * * * Input: ./tcp_client <IP> <port> * Output: Client side code connecting server * * * * * * * * * * */ ...
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//Transpose Matrices #include<stdio.h> int main(){ int a[10][10],t[10][10],r,c,i,j; printf("Enter The Rows - "); scanf("%d",&r); printf("Enter The Column - "); scanf("%d",&c); printf("Enter The Array Element\n"); for(i=0;i<r;i++){ for(j=0;j<c;j++){ scanf("%d",&a[i][j]); } } fo...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 5.x | ...
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/*- * Copyright (c) 2005 Boris Mikhaylov * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, mer...
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