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// Copyright 2017 David Conran #include <algorithm> #include "IRrecv.h" #include "IRsend.h" #include "IRtimer.h" #include "IRutils.h" // RRRRRR CCCCC MM MM MM MM // RR RR CC C MMM MMM MMM MMM // RRRRRR CC _____ MM MM MM MM MM MM // ...
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//{{{ #include <bits/stdc++.h> using namespace std; #define repX(a,b,c,x,...) x #define repN(a) repX a #define rep(...) repN((__VA_ARGS__,rep3,rep2,loop))(__VA_ARGS__) #define rrep(...) repN((__VA_ARGS__,rrep3,rrep2))(__VA_ARGS__) #define loop(n) rep2(i_,n) #define rep2(i,n) rep3(i,0,n) #define rep3(i,begin,end) for(i...
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// // util.hpp // // Created by Joel Schmidt on 3/10/2016. // Copyright © 2016 Joel Schmidt. All rights reserved. // #ifndef util_hpp #define util_hpp #include <string> #include <GL/glew.h> namespace util { GLint TextureFromFile(const char* path, std::string directory); } #endif /* util_hpp */
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#ifndef MY_BUTTON_H #define MY_BUTTON_H #include <QGraphicsRectItem> #include <QGraphicsSceneMouseEvent> #include <QLabel> class My_button:public QObject, public QGraphicsRectItem{ Q_OBJECT Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity) public: //Create Buttons QObject My_button(QString name,...
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/************************************************************************************* This file is a part of CrashRpt library. Copyright (c) 2003, Michael Carruth All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the ...
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// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved. #include <torch/extension.h> #define CHECK_CUDA(x) AT_CHECK(x.type().is_cuda(), #x, " must be a CUDAtensor ") at::Tensor rnms_cuda(const at::Tensor boxes, float nms_overlap_thresh); at::Tensor rnms(const at::Tensor& dets, const float threshold)...
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#include <bits/stdc++.h> #define INF 0x3F3F3F3F #define rep(i, a, b) for (int i = int(a); i < int(b); i++) #define pb push_back #define pi 3.1415926535897932384626433832795028841971 #define debug(x) cout << #x << " = " << x << endl; #define debug2(x,y) cout << #x << " = " << x << " --- " << #y << " " << y << "\n"; #de...
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#include <iostream> //move constructor //https://stackoverflow.com/a/25123890/10651567 /* calling a function by value means we need to create a new object, so copy constructor or move constructor will be called */ //https://stackoverflow.com/questions/16728441/why-copy-constructor-is-call-when-we-pass-an-object-as-an...
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#include <LowPower.h> //#include <Narcoleptic.h> #include <avr/wdt.h> #include <avr/power.h> #include <avr/sleep.h> #include "FluoLowPower.h" ISR (PCINT0_vect) { PCICR = 0; // cancel pin change interrupts } // end of ISR (PCINT0_vect) ISR (PCINT1_vect) { PCICR = 0; // cancel pin change interrupts } // e...
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#include "gcstring.h" #include "gmemory.h" #include <string.h> #include <ctype.h> #ifdef _MSC_VER # ifndef G_USE_MSVC_STRCMP gsystem::gint strcasecmp(const gsystem::gchar8 *s1, gsystem::gchar8 *s2) { while (::toupper((gsystem::guchar)*s1) == ::toupper((gsystem::guchar)*s2++)) if (*s1++ == '\0') return 0; return(::...
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/** * DO NOT MODIFY THIS FILE */ #include "device.h" void DEVICE::setup() { #ifdef DEBUG_ENABLED Serial.begin(SERIAL_BAUD); Serial.println(); // Inserts a new line for a clearner terminal delay(5000); // Timeout to give the serial monitor time to connect #endif // Setup Components hvac.setup...
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// ShemeGroup.h: interface for the CShemeGroup class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SHEMEGROUP_H__1FDB6282_7620_11D5_B89C_FE2BA355A53D__INCLUDED_) #define AFX_SHEMEGROUP_H__1FDB6282_7620_11D5_B89C_FE2BA355A53D__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #e...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/media/capture/web_contents_capture_util.h" #include "base/basictypes.h" #include "base/strings/string_number_conversions.h"...
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#include "DtPerfil.h" DtPerfil::DtPerfil(){} DtPerfil::DtPerfil(string nombre, string imagenUrl, string email, string password){ this->nombre = nombre; this->imagenUrl = imagenUrl; this->email = email; this->password = password; } // Getters and Setters string DtPerfil::getNombre(){ return this->n...
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#ifndef GA_LIB_H #define GA_LIB_H #include "incl.h" #include "verInclude.h" #include "vType.h" const int NUM_INDIV_FWD = 2; class gaIndiv_t { public: int index; int vec_length; vecIn_t input_vec; state_t* start_state; state_pVec state_list; vector<int> branch_cov; vector<int> branch_cycle; int max_i...
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#ifndef __TEST_MULTISETTEST_H #define __TEST_MULTISETTEST_H #include"../Multiset.h" #include"../Algobase.h" #include<cassert> using namespace MiniStl; struct MultisetTest { void test1() { int array[] = {3, 3, 2, 1, 1, 4, 5, 6, 8, 8, 7, 9, 0}; multiset<int> iset(array, array + sizeof(array) / s...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; class Solution { public: int minimizeMax(vector<int>& nums, int p) { if (nums.empty()) return -1; sort(nums.begin(), nums.end()); int left = 0, right = nums.back() - nums[0]; while (left <=...
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#pragma once #include "RocketModule.h" namespace Rocket { #pragma pack(push, 1) struct ROCKET_DATA { byte start1 = 0x90; float Bmp_altitude; float Bmp_temperature; float Bmp_pressure; float Mpu_accelX; float Mpu_accelY; float Mpu_accelZ; float Mpu_gyroX; float Mpu_gyroY; float...
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/*========================================================================= Program: Visualization Toolkit Module: vtkScalarBarActor.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This ...
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//////////////////////////////////////////////////////////////////////////// // File: SiftGPU.h // Author: Changchang Wu // Description : interface for the SIFTGPU class. // SiftGPU: The SiftGPU Tool. // SiftGPUEX: SiftGPU + viewer // SiftParam: Sift Parameters // SiftMatchGPU: GPU SIFT Matcher; // ...
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#include <fstream> #include <vector> #include <queue> #include <bitset> #define DIM 50010 #define INF 1000000000 using namespace std; ifstream fin("bellmanford.in"); ofstream fout("bellmanford.out"); vector<pair<int, int> > G[DIM]; queue<int> q; bitset<DIM> v; int D[DIM], N[DIM]; int n, m, x, y, z; int main()...
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#ifndef KINFIT #define KINFIT #include "RooMinimizer.h" #include "RooWorkspace.h" #include "RooFormulaVar.h" #include "RooRealVar.h" #include "TLorentzVector.h" #include "TString.h" #include <vector> namespace kinfit { class Fit { private: class Vector { public: Vector(int idx_) : idx(idx...
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#ifndef EPSOL_TIME_TIMER_H_ #define EPSOL_TIME_TIMER_H_ #include <chrono> namespace epsol { namespace time { /** * times a function, returns the running time of the funcion and simply ignore * its return value, since c++ provides no effective way to extract the return * type from a function(which is possibly a la...
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/* * Copyright Andrey Semashev 2007 - 2013. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) */ /*! * \file formatters/wrap_formatter.hpp * \author Andrey Semashev * \date 24.11.2012 ...
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/* * * Copyright (C) 1994, M. A. Sridhar * * * This software is Copyright M. A. Sridhar, 1994. You are free * to copy, modify or distribute this software as you see fit, * and to use it for any purpose, provided this copyright * notice and the following disclaimer are inc...
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/** * The MIT License (MIT) * * Copyright © 2017-2018 Ruben Van Boxem * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * ...
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//============================================================================== // Copyright 2003 - 2012 LASMEA UMR 6602 CNRS/Univ. Clermont II // Copyright 2009 - 2012 LRI UMR 8623 CNRS/Univ Paris Sud XI // // Distributed under the Boost Software License, Version 1.0. // ...
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/// An implementation for solving the coin change problem. /// See: https://www.hackerrank.com/challenges/coin-change/problem #include <bits/stdc++.h> /// TEST INPUT 1 // 10 4 // 2 5 3 6 // --> 5 /// TEST INPUT 2 // 15 24 // 49 22 45 6 11 20 30 10 46 8 32 48 2 41 43 5 39 16 28 44 14 4 27 36 // --> 10 /// TEST IN...
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/************************************************************************* > File Name: 1703.cpp > Author: UnknownCUnknown > Mail: jsnjhcb@icloud.com > Created Time: 一 1/26 08:05:06 2015 ************************************************************************/ #include <iostream> #include <cstdio> #include <cstr...
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#include <iostream> template<class T_CLASS> void print(const T_CLASS& i) { std::cout << i << std::endl; } int main() { print(1); print(2.345f); print("hello world"); return 0; }
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class Solution { public: double pow(double x, int n) { double t; if (0 == n) return 1; t = pow(x, n/2); if (0 == n%2) return t*t; else{ if (n > 0) return x*t*t; else return t*t/x; } } ...
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// FILE: BufFileInput.h // AUTHOR: Alexey Demakov (AVD) demakov@kazbek.ispras.ru // CREATION: 26-JAN-1998 // DESCRIPTION: File Input Stream with lookahead for Scanner // Tested under Win32 with ANTLR 1.33 MR10 and MSVC 5.0 // Change History: // // 28-May-1998 Add virtual destructor to release buffe...
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#ifndef SNESEMU_CPU65816DEBUGGER_H #define SNESEMU_CPU65816DEBUGGER_H #include <cstdint> #include <functional> #include <Device.hpp> #include "BuildConfig.hpp" #include "Cpu65816.hpp" class Cpu65816Debugger { public: Cpu65816Debugger(Cpu65816 &); void step(); void setBreakPoint(const Ad...
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#include <iostream> #include <algorithm> using namespace std; long long gm[3000]={}; int idx = 0; void makegm(long long n){ if(n > 1000000000) return; gm[idx++] = n; makegm(n*10 + 4); makegm(n*10 + 7); } int main(){ ios::sync_with_stdio(0); cin.tie(0); int A,B, count=0; cin >> A >> B; makegm(4); ma...
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#include <windows.h> #include <atlbase.h> #include <gdiplus.h> #include "../SDK/DeskletSDK.h" #include "../SDK/AveControls.h" #include "../SDK/AveConstants.h" #include "../SDK/AveFlags.h" #pragma comment(lib, "../SDK/AveControls.lib") #include <string> #include "F:\iTunesCOM\ITunesCOMInterface_i.c" #include "F:\iTunesC...
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#include "dggt_mem_lin_alloc.h" namespace dggt { namespace internal_ { void* lin_alloc_malloc(allocator* a,msize size) { void* result=0; lin_alloc* linAlloc=(lin_alloc*)a; if (linAlloc&& lin_alloc_get_used(linAlloc)+size<= lin_alloc_get_available(linAlloc)) { result=ptr_add(get_buff_ptr...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v2012 | ...
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#include "pch.h" #include "FilterRegistryWrap.h" FilterRegistryWrap::FilterRegistryWrap() :ptr_FilterRegistryCtrl(new FilterRegistryCtrl) {} FilterRegistryWrap::~FilterRegistryWrap() { delete ptr_FilterRegistryCtrl; } VOID FilterRegistryWrap::WRAP_FilterRegistryDrv_LoadDriver() { loaded = ptr_FilterRegistryCtrl->Fi...
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#include "cercle.h" cercle::cercle(point p1, double rad, double angl, double coul):point p1{ radius = rad; angle = angl; couleur = coul; } cercle::~cercle():~point(){} void cercle::affiche(BITMAP *){ // biblio allegro } void cercle::collision(rectangle * rect){ /*Change l'angle selon le coté qui appartient a...
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#ifdef HAVE_CONFIG_H #include <../../config.h> #endif /* * Copyright (c) 1991 Stanford University * Copyright (c) 1991 Silicon Graphics, Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that (i) the abov...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/web_applications/web_app_install_task.h" #include <memory> #include "base/bind.h" #include "base/callback.h" #include "base/fil...
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#include <fstream> using namespace std; int main() { ifstream fin("B-small-attempt0.in"); ofstream fout("out.txt"); int t; fin >> t; char b[100][100], mi[100], mj[100]; for(int c = 1; c <= t; c++) { fout << "Case #" << c << ": "; int si,sj;fin >> si;fin >> sj; int p; for(int i = 0; i < si...
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// #include <bits/stdc++.h> // using namespace std; // void printArr(int arr[], int size) { // for(int i = 0; i < size; i++) // cout << arr[i] << " "; // cout << endl; // } // // with double traversal // void pushZeroToEnd(int arr[], int size) { // int count = 0; // for(int i = 0; i < siz...
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#include <Adafruit_GFX.h> #include <Adafruit_NeoMatrix.h> #include <Adafruit_NeoPixel.h> #ifndef PSTR #define PSTR // Make Arduino Due happy #endif #include "Definitions.h" #include "Shape.h" // Control PIN #define LED_PIN 10 #define BUZZER_PIN 12 // Set the brightness (max 50) int brigh = 50; // Delay between anim...
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#include "LightControlButton.h" LightControlButton::LightControlButton() { } LightControlButton::~LightControlButton() { } void LightControlButton::init(uint8_t pin) { m_pin = pin; pinMode(pin, INPUT); m_buttonStatus = m_defaultButtonStatus; } void LightControlButton::run() { if (digitalRead(m_pin) != m_b...
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#ifndef QoI_Failure_h #define QoI_Failure_h // -*- tab-width: 4; c-basic-offset: 2; indent-tabs-mode: nil -*- #include <vector> #include <dune/common/exceptions.hh> #include <dune/common/fvector.hh> #include <dune/geometry/type.hh> #include <dune/geometry/referenceelements.hh> #include <dune/geometry/quadraturerule...
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#pragma once #include "..\UnityEngine\UnicodeString*.h" #include "..\System\Action<BasePlayer>.h" #include "..\System\Action.h" #include "..\UnityEngine\Sprite.h" namespace GameMenu { class Option : public ValueType // 0x0 { public: UnityEngine::UnicodeString* title; // 0x10 (size: 0x8, flags: 0x6, type: 0xe) ...
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/****************************************************************************** Copyright (c) 1996-2000 Synopsys, Inc. ALL RIGHTS RESERVED The contents of this file are subject to the restrictions and limitations set forth in the SystemC(TM) Open Community License Software Download and Use License Version...
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#include "Sniper.hpp" #include "Board.hpp"
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#include <math.h> #include "ros/ros.h" #include "std_msgs/Float32.h" #include "std_msgs/Empty.h" #include "std_msgs/String.h" #include "geometry_msgs/Twist.h" #include "geometry_msgs/Point32.h" #include "geometry_msgs/Vector3.h" #include "sensor_msgs/BatteryState.h" #include "tf/transform_broadcaster.h" #include "nav_m...
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/* * Copyright (C) 2013 Lucien XU <sfietkonstantin@free.fr> * * You may use this file under the terms of the BSD license as follows: * * "Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of so...
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// exception.h #pragma once #include <string> #include <exception> class CipherException:public std::exception{ public: CipherException(std::string value, std::string error); CipherException(int valueInt, std::string error); void printExecption(std::string context); private: ...
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#include <bits/stdc++.h> using namespace std; #define rep(i, a, b) for(int i = a; i < (b); ++i) #define trav(a, x) for(auto& a : x) #define all(x) begin(x), end(x) #define sz(x) (int)(x).size() typedef long long ll; typedef pair<int, int> pii; typedef vector<int> vi; #define NIL -1 vector<vector<pair<ll,ll> > >graph(...
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#include "CBackGround.h" #include "CSceneGame.h" #include "CRectangle.h" CBackGround::CBackGround() { mpTexture = &TexBomberman; mTag = EBACKGROUND; CSceneGame::mCharacters.push_back(this); } CBackGround::CBackGround(float x, float y, float w, float h) : CBackGround() { Set(x, y, w, h); } void...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/filters/decoder_stream.h" #include <utility> #include "base/bind.h" #include "base/callback_helpers.h" #include "base/location.h" #inclu...
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#include <iostream> #include <utility> //prototypes void precede(int[], int); std::pair<int,int> getNegatives(int[], int); //main function int main(){ int arr[12] = {4, 3, -2, 0, 2, 9, -1, 10, 0, 5, 23, -4}; //output the array first before sorting std::cout << "Array before sorting: " << "["; int i = ...
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// // Created by JackieChen on 16/10/12. // #include "Queue.h" Queue::Queue(int size) { this->size=size; a=new int[size]; head=tail=0; } Queue::~Queue() { delete []a; } void Queue::enQueue(int num) { if(isFull()) throw __EXCEPTIONS; a[tail]=num; tail=(tail+1)%size; } int Queue::deQ...
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#include <algorithm> #include <fstream> #include <iomanip> #include <iostream> #include <map> #include <math.h> #include <set> #include <stdio.h> #include <string> #include <utility> #include <vector> using namespace std; int main() { long long n, m, d; cin >> n >> m >> d; double ans = 0; if (d == 0) { an...
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#ifndef CHAR_QUATERNION_H #define CHAR_QUATERNION_H #include <math.h> class Matrix; class Vector3D; class Quaternion{ // member variables public: // the i component float x; // the j component float y; // the k component float z; // the scalar component float w; // constructors/destructor public: /...
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/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <butter/mutex.h> #include <memory> #include <react/renderer/components/root/RootComponentDescriptor.h> #i...
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// rwxConverter.cpp : Defines the entry point for the console application. // #include "rwxLibClass.h" #include <iostream> #include <string> int main(int argc, char *argv[]) { rwxLibClass rwx; if (argc == 1 || std::string(argv[1]) == std::string("-h")) { std::cout << rwx.help() << std::endl; return 0; } st...
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/********************************************************************* * * Copyright (C) 2002-2003, University of New South Wales * * File path: glue/v4-alpha/space-stub.cc * Description: * * Redistribution and use in source and binary forms, with or witho...
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// This file was generated based on C:/Users/채재윤융합IT학부/AppData/Local/Fusetools/Packages/Fuse.Gestures/1.9.0/Internal/Clicker.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Int.h> namespace g{ namespace Fuse{ namespace Gestures{ // public enum ClickerPointerIndex :11...
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#include <time.h> #include <algorithm> #include <iostream> #include <sstream> #include <string> using namespace std; uint fibinacci(uint n) { uint arr[n+1]; arr[0] = 0; arr[1] = 1; for (uint i = 2; i < n+1; ++i) { arr[i] = arr[i-1] + arr[i-2]; } return arr[n]; } int main(int argc, c...
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#include <bits/stdc++.h> using namespace std; using ll = long long; const int MAXN = 100005; const ll INF = 1e18; int N, T, numO, numR; struct Point { int d, k; bool inStore; }; Point P[MAXN]; ll finishTime[10]; queue<Point> remote; void solve() { cin >> N >> T; for (int i = 0; i < N; i++) { ...
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// Copyright Epic Games, Inc. All Rights Reserved. #include "UObject/LinkerSave.h" #include "HAL/FileManager.h" #include "Misc/ConfigCacheIni.h" #include "Serialization/LargeMemoryWriter.h" #include "UObject/Package.h" #include "UObject/Class.h" #include "Templates/Casts.h" #include "UObject/LazyObjectPtr.h" #include ...
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/** * Autogenerated by Thrift * * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING * @generated */ #include <thrift/lib/cpp2/gen/module_metadata_cpp.h> #include "thrift/compiler/test/fixtures/visitation/gen-cpp2/module_metadata.h" namespace apache { namespace thrift { namespace detail { namespace...
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#include <bits/stdc++.h> using namespace std; ifstream ifs("1.inp"); int n, m; bool ap[100]; vector< vector<int> > vv; #define NIL -1 #define MAX 20000 class edge{ public: int u; int v; }; class graph{ public: int V; vector <int>* matrix; vector <edge> Edges; public: graph(int N) { this->V = N; matrix = ...
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#include <list> #include "turntracker_tests.h" #include "Actor.h" #include "actor_helper.h" #include "TurnTracker.h" void turnTrackerTest() { /*std::list<Actor*> players; players.push_back(loadActor("hero.actr", ActorType::HUMAN)); std::list<Actor*> enemies; enemies.push_back(loadActor("toadie.actr", ActorType::...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_THIRD_PARTY_QUIC_HTTP_DECODER_QUIC_HTTP_FRAME_DECODER_H_ #define NET_THIRD_PARTY_QUIC_HTTP_DECODER_QUIC_HTTP_FRAME_DECODER_H_ // QuicHttpFram...
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#pragma once #include "SubWindow.h" namespace Rendering { class Console : public SubWindow { public: Console(); protected: virtual void DrawContent(const size_t& imageIndex); private: struct ConsoleMessage { String text; ConsoleColor textColor; }; char ConsoleInputBuffer[256]; bool bS...
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#include <iostream> //#include <array> #include <ctype.h> #include <cassert> #include <list> #include "enigma.h" #define debug_switch 0 #if debug_switch #define DEBUG(x) do { std::cerr << x; } while (0) #else #define DEBUG(x) #endif Enigma::Enigma() { } bool Enigma::addRotor(std::string rotor_name, char init...
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// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/shell/common/shell_io_manager.h" #include "flutter/fml/message_loop.h" #include "flutter/shell/common/context_options.h" #include "third...
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#include<map> #include<vector> #include<iterator> #include<string> #include<fstream> #include<iostream> #include<algorithm> #include "string_op.h" using namespace std; int main() { // vector<int> h; // for( int i = 0; i < 10; i++ ) // h.push_back( i ); // vector<int>::iterator pos = h.begin(); // h.erase( pos + 1, po...
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#pragma once #include <string> class shiptile { public: std::string getobj() { return obj; } void setObj(std::string i) { obj = i; } bool operator =(std::string other) { setObj(other); return true; } bool operator ==(std::string o) { return getobj() == o ? true : false; } void setVars(bool b[4], int i[2], doub...
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#include <stdio.h> #include <iostream> using namespace std; int main() { int n, i; double a[3]; cin >> n; for (i = 0; i < n; i ++) { cin >> a[0] >> a[1] >> a[2]; if ((a[0] + a[1]) > a[2] && (a[0] + a[2] > a[1]) && (a[1] + a[2]) > a[0]) cout << "YES" << endl; el...
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/* CS580 HW1 display functions to be completed */ #include "stdafx.h" #include "Gz.h" #include "disp.h" int GzNewFrameBuffer(char** framebuffer, int width, int height) { /* HW1.1 create a framebuffer for MS Windows display: -- allocate memory for framebuffer : 3 bytes(b, g, r) x width x height -- pass back...
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#pragma once #include <Eigen/Core> #include <vector> #include <iostream> #include <set> #include "data_types.h" class VertexAttributes { public: explicit VertexAttributes(float x = 0, float y = 0, float z = 0, float w = 1) { position << x, y, z, w; position_in_eye << 0,0,0; normal << 0,0,...
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/* * ===================================================================================== * * Filename: Cuser_lamu_classroom_score.h * * Description: * * Version: 1.0 * Created: 09/17/2010 12:11:13 AM * Revision: none * Compiler: gcc * * Author: jim (xcwen...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/kendra/Kendra_EXPORTS.h> #include <aws/kendra/KendraRequest.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <utility> namespace Aws { namespace kendra { namesp...
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#ifndef __NET__TCP_SESSION__H__ #define __NET__TCP_SESSION__H__ /** * * 作者: hm * * 说明: tcp会话 * */ #include "buffer.h" #include "socket.h" #include "channel.h" #include "endpoint.h" #include <list> #include <memory> namespace tinyToolkit { namespace net { class API_TYPE TCPSession : public std::enable...
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#include <algorithm> #include <cassert> #include <cstdio> #include <cstring> #include <cmath> #include <queue> #include <utility> #include <vector> #include <set> const double PI = acos(-1.); const double EPS = 1e-8; int signum(double x) { return x < -EPS ? -1 : x > EPS; } struct Point { double x, y; P...
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// Borland C++ Builder // Copyright (c) 1995, 2005 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'Tntgrids.pas' rev: 10.00 #ifndef TntgridsHPP #define TntgridsHPP #pragma delphiheader begin #pragma option push #pragma option -w- // All warnings off ...
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/// Copyright (c) 2010-2022 /// Threading Core Render Engine /// /// 作者:彭武阳,彭晔恩,彭晔泽 /// 联系作者:94458936@qq.com /// /// 标准:std:c++20 /// 最后的霸王版本:0.9.0.12 (2022/07/28 22:26) #ifndef GAME_MASTER_SERVER_MIDDLE_LAYER_AUDIO_MIDDLE_LAYER_AUDIO_H #define GAME_MASTER_SERVER_MIDDLE_LAYER_AUDIO_MIDDLE_LAYER_AUDIO_H #include "Game...
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// A C++ program to demonstrate implementation of k stacks in a single // array in time and space efficient way #include<bits/stdc++.h> using namespace std; // A C++ class to represent k stacks in a single array of size n class kStacks { int *arr; // Array of size n to store actual content to be stored in stacks ...
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#ifndef _UMLPARAMETERSET_H #define _UMLPARAMETERSET_H #include "UmlBaseParameterSet.h" #include "UmlActivityItem.h" #include <qbytearray.h> class UmlParameterSet : public UmlBaseParameterSet, public UmlActivityItem { public: // the constructor, do not call it yourself !!!!!!!!!! UmlParameterSet(void * id...
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#include <vector> #include <algorithm> #include <iostream> using namespace std; /* Complexity: - Time: O(N^2) - Space: O(N^2) */ class Solution { public: int minimumTotal(vector<vector<int>>& triangle) { int R = triangle.size(); vector<vector<int>> dp; int min_sum = triangle[0]...
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#pragma once #include "Object.h" namespace DerydocaEngine { class TypeNameLookup { public: static TypeNameLookup& getInstace() { static TypeNameLookup m_instance; return m_instance; } template<typename T> bool registerType(std::string typeName) { unsigned long typeId = getTypeId<T>(); m_name...
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/* DSFML - The Simple and Fast Multimedia Library for D Copyright (c) <2013> <Jeremy DeHaan> This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this softw...
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void setup(){ pinMode(5, OUTPUT); while(1) { digitalWrite(5,HIGH); delay(50); digitalWrite(5,LOW); delay(500); } } void loop() { }
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// AUTOMATICALLY GENERATED BY RCPPDEEPSTATE PLEASE DO NOT EDIT BY HAND, INSTEAD EDIT // nearbyPointsGreedyCluster_DeepState_TestHarness_generation.cpp and nearbyPointsGreedyCluster_DeepState_TestHarness_checks.cpp #include <fstream> #include <RInside.h> #include <iostream> #include <RcppDeepState.h> #include <qs.h> #i...
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#ifndef CONTROL_H #define CONTROL_H #include "model.h" #include "cg_system.h" #include <vector> #include <map> class Control { public: Control(Model& model, CGSys& cg); void addShapeInit(std::string name, const Shape& shape); void addShape(std::string name, const Shape& shape); void init(); void zoomIn(); voi...
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