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#pragma once #if defined(USE_EIGEN) #include <Eigen/Dense> namespace RTNeural { template <typename T> static inline void sigmoid(Eigen::Matrix<T, Eigen::Dynamic, 1>& vector) noexcept { vector = (T)1 / (((T)-1 * vector.array()).array().exp() + (T)1); } template <typename T> static inline void softmax(Eigen::Matr...
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// User input the string // count the numbers of words in string #include "stdafx.h" #include <iostream> #include <stdlib.h> #include <stdio.h> #include <time.h> #include <iomanip> #include <conio.h> #include <string.h> using namespace std; int main() { const int MAX_COUNT = 20; char * ppWords[M...
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#ifndef __MESH__ #define __MESH__ #include "ResourcedComponent.h" struct Mesh_RenderInfo; class Mesh : public ResourcedComponent { public: Mesh(std::string resource, Gameobject* linkedTo); Mesh_RenderInfo GetMeshInfo() const; const float3* GetVertices() const; uint GetNumVertices() const; const uint* GetIndi...
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//В массиве размера N, заполненного случ.числами от 0 до 10, подсчитать количество элементов, встречающихся более одного раза. #include<iostream> #include<time.h> using namespace std; void givememory(int*&A, int N); void randominitarray(int*A, int N); void howmanycopies(int* A, int N); void printArray(int*A, i...
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#include <iostream> #include <stdio.h> #include <conio.h> struct node { int data; node *next; }*front=NULL,*rear=NULL, *ptr = NULL, *np = NULL; void push(int x) { np=new node; np->data=x; np->next=NULL; if(front==NULL) { front=rear=np; rear->next = NULL; } else { ...
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/* Node is defined as typedef struct node { int data; node * left; node * right; }node; */ node * lca(node * root, int v1,int v2) { if(root->data > v1 && root->data > v2){ return lca(root->left, v1, v2); } if(root->data < v1 && root->data < v2){ return lca(ro...
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/* *----------------------------------------------------------------------------- * PROJECT: woodbusd * PURPOSE: see module SocketServer.h file *----------------------------------------------------------------------------- */ #include "SocketServer.h" #include "../global.h" #include "../common/utils/Utils.h" #inc...
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// automatically generated by the FlatBuffers compiler, do not modify #ifndef FLATBUFFERS_GENERATED_SUBSCRIPTION_COMM_DATALAYER_H_ #define FLATBUFFERS_GENERATED_SUBSCRIPTION_COMM_DATALAYER_H_ #include "flatbuffers/flatbuffers.h" #include "sub_properties_generated.h" namespace comm { namespace datalayer ...
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#include "my_application.h" #include <flutter_linux/flutter_linux.h> #ifdef GDK_WINDOWING_X11 #include <gdk/gdkx.h> #endif #include "flutter/generated_plugin_registrant.h" struct _MyApplication { GtkApplication parent_instance; char** dart_entrypoint_arguments; }; G_DEFINE_TYPE(MyApplication, my_application, GT...
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#ifndef MARSY_CAPSULES_CAPSULEPARSER_H #define MARSY_CAPSULES_CAPSULEPARSER_H #include <string> #include <vector> #include <optional> #include "../../Libraries/JSON/json.hpp" #include "../Parser.h" #include "../IParser.h" #include "../../Models/Capsules/CapsuleModel.h" #include "../../Const/Capsules/CapsuleConst.h" ...
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/*========================================================================= Program: MIMX Meshing Toolkit Module: $RCSfile: vtkMimxPlanarStructuredGridSource.h,v $ Language: C++ Date: $Date: 2007/07/12 14:15:21 $ Version: $Revision: 1.6 $ Musculoskeletal Imaging, Modelling and Experimentation (MIMX) Ce...
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// // FriendLayer.cpp // wanMain // // Created by apple on 16/6/23. // // #include "MineLayer.h" #include "MaskSelectLayer.hpp" #include "../Hall/DailyReward.h" #include "TaskLayer.hpp" #include "ShareAppInviteLayer.hpp" #include "VIPBuyTipLayer.hpp" MineLayer::MineLayer() { lastBtn = NULL; listView_s = NU...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE127_Buffer_Underread__new_wchar_t_loop_82a.cpp Label Definition File: CWE127_Buffer_Underread__new.label.xml Template File: sources-sink-82a.tmpl.cpp */ /* * @description * CWE: 127 Buffer Under-read * BadSource: Set data pointer to before the allocated memor...
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 #pragma region 67_二进制求和 /* 给定两个二进制字符串,返回他们的和(用二进制表示)。 输入为非空字符串且只包含数字 1 和 0。 示例 1: 输入: a = "11", b = "1" 输出: "100" 示例 2: 输入: a = "1010", b = "1011" 输出: "10101" 来源:力扣(LeetCode) 链接:https://leetcode-cn.com/problems/add-binary 著作权归领扣网络所有。商业转载请联系官方授权,非商业转载请注明出处。 */ class Solution { public: // 一位一位算 //Runtime: 4 ms,...
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#include "Adaline.h" Adaline::Adaline(double _learningRate) { delta = 0; numberOfWeights = PIXEL_AMOUNT; numberOfSets = LETTER_AMOUNT; learningRate = _learningRate; EMax = 0.1; error = 0.0; weights = new double[numberOfWeights]; for (int i = 0; i < PIXEL_AMOUNT; i++) this->weights[i] = getRando...
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#include "SynchronizeClock.h" #include "MClock.h" #define AVLOG printf void UpdataClockValue(SynchronizeClockState* is,int show_mode) { switch (get_master_sync_type(is)) { case AV_SYNC_VIDEO_MASTER: case AV_SYNC_AUDIO_MASTER: if(show_mode == SHOW_MODE_VIDEO){ if(is->video_stream ...
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#include "ArucoSegmenter.h" ArucoSegmenter::ArucoSegmenter() { this->MDetector = new aruco::MarkerDetector(); } bool ArucoSegmenter::segment(Image *image) { vector<Marker> markers; Mat frame = image->getImage(); this->MDetector->detect(frame, markers); unsigned i; unsigned j; for(i = 0; i ...
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// C++ program to demonstrate // the use of std::unique_copy #include <iostream> #include <vector> #include <algorithm> using namespace std; int main() { vector<int> v = {10, 10, 30, 30, 30, 100, 10, 300, 300, 70, 70, 80}; // Declaring a vector to store the copied value vec...
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#include <qtcalendar.h> /*********************************************** Japanese Calendar ***********************************************/ N::JapanCalendar:: JapanCalendar (void) : AbstractEra ( ) { } N::JapanCalendar::~JapanCalendar (void) { } QString N::JapanCalendar::toStr...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "BehaviorTree/Tasks/BTTask_BlackboardBase.h" #include "Characters/GuardCharacter.h" #include "BTTask_FindNextWaypoint.generated.h" /** * */ UCLASS() class INTRUDERPROTO_API UBTTask_FindNex...
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///A quick variation on the Adafruit code /// #include "SoftwareSerial.h" #include "Wire.h" #include "Adafruit_LEDBackpack.h" #include "Adafruit_GFX.h" #include "Adafruit_GPS.h" // Set to false to display time in 12 hour format, or true to use 24 hour: #define TIME_24_HOUR false // Offset the hours from UTC (un...
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#include<iostream> #include<stack> using namespace std; struct TreeNode { int val; struct TreeNode* left; struct TreeNode* right; TreeNode(int v):val(v),left(NULL),right(NULL){ } }; class BinaryTree{ public: TreeNode* create( ); void preOrder(TreeNode* root); void inOrder(TreeNode* root); void inOrder2(Tr...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/quic/crypto/proof_source_chromium.h" #include "base/strings/string_number_conversions.h" #include "crypto/openssl_util.h" #include "net/cer...
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// Fill out your copyright notice in the Description page of Project Settings. #include "IdleState.h" #include "PaperFlipbookComponent.h" #include "StateManager.h" UIdleState::UIdleState() { Type = EStateType::MOVIMENTATION; }
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#include <iostream> #include <algorithm> #include <cassert> #include <ctime> #include <cstdio> #include <cstring> using namespace std; void print(int* a, int l, int h); const int n=10000; int a[n]; int b[n]; int cnt=0; void partition(int* a, int l, int h) { //int pivot = l+rand()%(h-l)+1; // l<=pivot<=h int pivo...
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/* ------------------------------------------------------------------------------------------------------- © 1991-2012 Take-Two Interactive Software and its subsidiaries. Developed by Firaxis Games. Sid Meier's Civilization V, Civ, Civilization, 2K Games, Firaxis Games, Take-Two Interactive Software and their...
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#include <fcntl.h> #include "FdCtrl.hpp" int ymq::unblockFd(fd_t fd) { int flags = fcntl(fd, F_GETFL, 0); if( flags == -1) flags = 0; return fcntl(fd, F_SETFL, flags | O_NONBLOCK); }
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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#ifndef LOAD_TEXTURE_H #define LOAD_TEXTURE_H #include <glad/glad.h> #include <GLFW/glfw3.h> #include <stb_image.h> #include <iostream> static unsigned loadTexture(char const * path) { unsigned textureID; glGenTextures(1, &textureID); int width, height, nrComponents; unsigned char *data = stbi_load(pat...
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// Copyright (c) 2014 The Bitcoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_CHAINPARAMSBASE_H #define BITCOIN_CHAINPARAMSBASE_H #include <string> #include <vector> /** * CBaseChainParams defin...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file has been auto-generated by code_generator_v8.py. DO NOT MODIFY! #include "V8DOMImplementation.h" #include "bindings/core/v8/ExceptionState....
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// Copyright 2018 The Ripple Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agree...
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#include "stdafx.h" #include "MVector3.h" #include "MSVector.h" #include "MMath.h" const MVector3 MVector3::ZERO(0.0f, 0.0f, 0.0f); const MVector3 MVector3::AXISX(1.0f, 0.0f, 0.0f); const MVector3 MVector3::AXISY(0.0f, 1.0f, 0.0f); const MVector3 MVector3::AXISZ(0.0f, 0.0f, 1.0f); MVector3& MVector3::operator=(const ...
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#include<bits/stdc++.h> using namespace std; struct edge {int u, v, cost;}; bool comp(const edge& e1, const edge& e2){ return e1.cost < e2.cost; } edge es[10500]; int V, E; int kruskal(){ sort(es, es + E, comp); } int main(){ cout << kruskal() << endl; return 0; }
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//========= Copyright ?1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// // Author: Michael S. Booth (mike@turtlerockstudios.com), 2003 #include "cbase.h" #include "cs_bot.h" // memd...
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// Generated by gencpp from file bwi_msgs/LogicalNavigationGoal.msg // DO NOT EDIT! #ifndef BWI_MSGS_MESSAGE_LOGICALNAVIGATIONGOAL_H #define BWI_MSGS_MESSAGE_LOGICALNAVIGATIONGOAL_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_messag...
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/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensee...
[ "ariya.hidayat@gmail.com" ]
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#include "rpcconsole.h" #include "ui_rpcconsole.h" #include "clientmodel.h" #include "bitcoinrpc.h" #include "guiutil.h" #include <QTime> #include <QTimer> #include <QThread> #include <QTextEdit> #include <QKeyEvent> #include <QUrl> #include <QScrollBar> #include <boost/tokenizer.hpp> #include <openssl/crypto.h> //...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> struct t1847988475; struct t289755812; #include "Il2CppObject.h" #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang d...
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#include<bits/stdc++.h> using namespace std; int main() { int m; cin >> m; cout << endl << endl; vector<vector<int> > v(m, vector<int>(m, 0)); v[0][0] = 1; v[1][0] = 1; v[1][1] = 1; for(int i = 2; i < m; i++) { for(int j = 0; j <= i; j++) { if(j == 0 || j == i) { v[i][j] = 1; } el...
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/* Temperature sensing on ESP32 board * Returns temperature in celsius * using MCP9700AE 3 pin temp sensor */ const int pin = A0; // Using pin 0 on ESP32 board float voltage = 3.26; // as measured with multimeter from 3V out pin float temp = 0; // initialize temperature void setup() { // initialization: Serial...
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/* animation %{Cpp:License:ClassName} - Yann BOUCHER (yann) 09/11/2016 ** ** ** DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE ** Version 2, December 2004 ** ** Copyright (C) 2004 Sam Hocevar <sam@hocevar.net> ** ** Everyone is permitted to copy and distribute verbatim or modified ** copies ...
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/renderer/tts_dispatcher.h" #include <stddef.h> #include "base/strings/utf_string_conversions.h" #include "chrome/common/tts_message...
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#ifndef CLEANUP_H #define CLEANUP_H class CMeshO; namespace Cleanup { void makeManifoldAndWatertight(CMeshO& mesh, bool ambientOcclusion = true, bool removeFolded = true); void initialCleanup(CMeshO& mesh); void ambientOcclusionRemoval(CMeshO& mesh); bool fixNonManifold(CMeshO& mesh); void deleteSm...
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#ifndef INFECTED_H_INCLUDED #define INFECTED_H_INCLUDED #include <iostream> #include <cstdlib> #include <ctime> #include <vector> #include <string> #include "SimulatorRules.h" #include "Human.h" #include "HealthState.h" //CLASE INFECTED/INFECTADA HEREDADA DE HEATHSTATE/ESTADO DE SALUD class Infected:public HealthSta...
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// Generated by gencpp from file ublox_msgs/CfgHNR.msg // DO NOT EDIT! #ifndef UBLOX_MSGS_MESSAGE_CFGHNR_H #define UBLOX_MSGS_MESSAGE_CFGHNR_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_traits.h> #include <ros/message_opera...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2016-2017 The PIVX developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #if defined(HAVE_CONFIG_H) #include "co...
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#include "PluginProcessor.h" MDAOverdriveAudioProcessor::MDAOverdriveAudioProcessor() : AudioProcessor(BusesProperties() .withInput ("Input", juce::AudioChannelSet::stereo(), true) .withOutput("Output", juce::AudioChannelSet::stereo(), true)) { apvts.state.addListener(...
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static unsigned long parse_addr(const char *w, unsigned short *ports) { struct hostent *hep; unsigned long my_addr; char *p; p = strchr(w, ':'); if (ports != NULL) { *ports = 0; if (p != NULL && strcmp(p + 1, "*") != 0) *ports = atoi(p + 1); } if (p != NULL) *p ...
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#include<iostream> #include<vector> #include<algorithm> using namespace std; class Solution { public: vector<int> res; vector<int> GetLeastNumbers_Solution(vector<int> input, int k) { int size = input.size(); if (size == 0) return res; if (k > size || k <= 0) return res; findK(input,0,size-1,k); sort...
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#include <bits/stdc++.h> using namespace std; int main() { map <char, int> CHAR; CHAR.insert(pair<char, int>('a', 1)); CHAR.insert(pair<char, int>('d', 1)); CHAR.insert(pair<char, int>('g', 1)); CHAR.insert(pair<char, int>('j', 1)); CHAR.insert(pair<char, int>('m', 1)); CHAR.insert(pair<ch...
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#include <stdio.h> //#include <Windows.h> //#include <conio.h> int main() { int a; int b; int c; a = 1; b = 2; c = a + b; printf("c code : %d\n", c); __asm { mov eax,1 mov edx,2 add eax,edx mov dword ptr[c],eax } printf("asm code : %d\n", c); //_getch(); return 0; }
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//----------------------------------------------------------------------------- // // Copyright (c) 1998 - 2007, The Regents of the University of California // Produced at the Lawrence Livermore National Laboratory // All rights reserved. // // This file is part of PyCXX. For details,see http://cxx.sourceforge.net/. Th...
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#include <iostream> #include <cstdlib> #include <cstring> #include <iomanip> #include <stdint.h> #include <cmath> #include <list> #include <bitset> using namespace std; string tohex(uint64_t target) { uint64_t num; uint8_t dig; char add; string ret = ""; num = target; while (num > 0) { ...
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#pragma once #include "UInventorySlotBaseWidget_C.hpp" #include "FPointerToUberGraphFrame.hpp" #ifdef _MSC_VER #pragma pack(push, 1) #endif namespace PUBGSDK { struct alignas(1) UWeaponEquipmentSlotWidget_Gamepad_ver2_C // Size: 0x4B4 : public UInventorySlotBaseWidget_C // Size: 0x358 { private: t...
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#ifndef H264AAC_UTILS_H_ #define H264AAC_UTILS_H_ #include "Common.h" #define NALTYPE_SLICE_IDR (5) #define NALTYPE_SLICE_SEI (6) #define NALTYPE_SLICE_SPS (7) #define NALTYPE_SLICE_PPS (8) class CH264AacUtils { public: enum FRAMETYPE { NONEF...
[ "459496617@qq.com" ]
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//2017/09/15 低速モードの処理をOmni.hに移植 //2017/09/18 反転モードの処理をOmni.hに移植 //2017/09/20 モータ出力値の導出方法を極座標方式に変更 //2017/11/01 タイヤの設置角度を45°に変更,ジャイロ値とタイヤの設置角度の処理 #include "Omni.h" #include"MovingAverage.h" #include <Wire.h> const int I2C_ADDRESS = 2; const int AVERAGE_SIZE = 100; const int MAX_POWER = 250; const int CEASETIME_MS = 50...
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#ifndef _LISTA_ALUMNOS_H_ #define _LISTA_ALUMNOS_H_ #include <string> #include <ostream> using namespace std; typedef unsigned long Nat; class Lista { public: /** * Constructor por defecto de la clase Lista. */ Lista(); /** * Constructor por copia de la clase Lista. */ Lista(co...
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#ifndef file2467 #error "macro file2467 must be defined" #endif static const char* file2467String = "file2467";
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#include "Hexagono.h"
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// -*- c-basic-offset: 2 -*- /* * This file is part of the KDE libraries * Copyright (C) 1999-2001 Harri Porten (porten@kde.org) * Copyright (C) 2001 Peter Kelly (pmk@post.com) * Copyright (C) 2003 Apple Computer, Inc * * This library is free software; you can redistribute it and/or * modify it under the t...
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xKubo/GriddlersSolver
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#pragma once #include <vector> #include "OpenCVClasses.h" namespace pk::Griddlers { using namespace OpenCV; using namespace std; inline CPoint ComputeCenterPoint(const CContour& c) { auto& b = c.Box(); return { b.x + b.width / 2, b.y + b.height / 2 }; } struct CGridlet { CGridlet(vector<CContour> Conto...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#include "stdafx.h" #include "GLprimatives.h" GLprimatives::GLprimatives() { } GLprimatives::~GLprimatives() { } void GLprimatives::drawLine(float x1, float y1, float x2, float y2) { glEnable(GL_LINE_SMOOTH); glHint(GL_LINE_SMOOTH_HINT, GL_NICEST); float line_vertex[] ={ x1,y1, x2,y2 }; glVertexPointer(2, ...
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/spine-cocos2dx/example/Classes/ExampleLayer.cpp
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getsetgames/spine-runtimes
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#include "ExampleLayer.h" #include <iostream> #include <fstream> #include <string.h> using namespace cocos2d; using namespace spine; using namespace std; CCScene* ExampleLayer::scene () { CCScene *scene = CCScene::create(); scene->addChild(ExampleLayer::create()); return scene; } bool ExampleLayer::init () { i...
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#ifndef __NeuralNetwork__ #define __NeuralNetwork__ #include <stdint.h> namespace tflite { template <unsigned int tOpCount> class MicroMutableOpResolver; class ErrorReporter; class Model; class MicroInterpreter; } // namespace tflite struct TfLiteTensor; typedef struct { float score; int...
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TDCE/enterDisplay
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#pragma once #include "ofMain.h" #include "rectPanel.h" class ofApp : public ofBaseApp{ private: vector <rectPanel *> rectPanels; vector <ofColor *> colors; int panelSize; public: void setup(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mouseMoved(int x, int y ); ...
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lonelam/SolveSet
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef long double ld; const int inf = 0x3f3f3f3f; const int maxn = 1000000 + 1000; int n; int BIT[maxn]; void add(int x) { if (x <= 0) return; while(x <= n) { BIT[x] ++; x += x & (-x); } } int query(int x) { int a...
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piterbuchcic1990/Programming-C-plus-plus
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#include <iostream> #include <string> using namespace std; struct ryba{ std::string rodzaj; int waga; float dlugosc; }; int main() { ryba karpik; ryba *rybka=&karpik; rybka->rodzaj="karp"; rybka->waga=15; rybka->dlugosc=178.3; cout << "Hello world!" << endl; return 0; }
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#include "predio.h" Predio::Predio() { tipo = PREDIO; model = new Model3DS("../3ds/predio.3DS"); } Predio::~Predio() { delete model; } Predio::Predio( Vetor3D t, Vetor3D a, Vetor3D s ){ this->t = t; this->a = a; this->s = s; tipo = PREDIO; model = new Model3DS("../3ds/predio.3DS"); } ...
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// stack.cpp - ch10e5 #include "stack.h"; namespace STACK { Stack::Stack() { top = 0; } bool Stack::isempty() const { return top == 0; } bool Stack::isfull() const { return top == MAX; } // push() returns false if stack already full, true otherwise // add item to stack bool Stack::push(const Ite...
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merlimat/DistMap
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/*============================================================================= Copyright (c) 2001-2010 Joel de Guzman http://spirit.sourceforge.net/ Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============...
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/Patient.cpp
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#include "Patient.h" #include<fstream> #include<vector> //ostream & operator<<(ostream &, const Patient &) //{ // // TODO: insert return statement here //} vector<string> people; void removeCommaAndCreateAPersonObject(string s,vector<string> &people) { std::string delimiter = ","; string patient; size_t pos = 0; ...
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#include<bits/stdc++.h> using namespace std; int main() { int n; double l; cin>>n>>l; double a[n]; for(int i=0;i<n;i++) { cin>>a[i]; } sort(a,a+n); double temp,p=a[0]; for(int i=0;i<(n-1);i++) { temp=(a[i+1]-a[i])/2; if(temp>p) { p=temp; } } temp=l-a[n-1]; if(temp>p) ...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_ValueType3507792607.h" #include "mscorlib_System_StringSplitOptions2996162939.h" #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ig...
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#pragma once #include <cstddef> #include <vector> class Stack { public: int size() const; bool isEmpty() const; void push(int value); int pop(); std::vector<int> v; };
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#include <cstdio> #include <cstdlib> #include <iostream> #include <string> #include <vector> #include <algorithm> using namespace std; class Solution { public: int minimumTotal(vector<vector<int>> &a) { return compress_minimumTotal(a); } int positive_minimumTotal(vector<vector<int>> &a) { int n = a.size();...
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#include "Core/PrecompiledHeader.h" #include "Core/ChunkFileWriter.h" #include "Core/ChunkDataFormat.h" #include "YBaseLib/ByteStream.h" ChunkFileWriter::ChunkFileWriter() { m_iBaseOffset = 0; m_pStream = NULL; m_pChunkHeaders = NULL; m_nChunks = 0; m_iCurrentChunk = 0xFFFFFFFF; m_iCurrentChun...
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//Nicky Cen //OS PROJECT #include <iostream> #include <string> #include <vector> #include <cmath> struct PageTable { unsigned int page = 0; unsigned int PID = 0; unsigned int passedtime = 0; }; struct Memory { unsigned int size; unsigned int time = 0; std::vector<PageTable> Frame; }; struct Process { unsigned...
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#pragma once // Name: ManEater, Version: 1.0.0 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Enums //-----------------------------------------------------------...
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#include "button.hpp" #include "graphics.hpp" using namespace genv; button::button(int x, int y, int sx, int sy) : Widget(x,y,sx,sy) { } void button::draw() { gout << color(100,100,100) << move_to(_x,_y) << box(_sx,_sy); gout << color(200,200,200) << move_to(_x+4,_y+4) << box(_sx-8,_sy-8); } ...
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#include <cstdio> #include <algorithm> #include <iostream> #include <cstring> #include <string> using namespace std; const int maxn = 405; string s[maxn]; int main(){ int n; cin >> n; for(int i = 1;i <= n;i++){ string tmp; cin >> tmp; while(tmp.find("kh") != string::npos){ int p = tmp.find("kh"); stri...
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/******************************************************************************* * * CHandler.cpp - Source File * * Description : Moonlight Company * Maze Solver Project * Communication Handler Class * * Modified : 12.05.2016 by Utku Norman ( norman.utku@metu.edu.tr ) * Created : 24.04.2016 by Utku Norma...
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// Definitionen der Ingredients Klasse und der ConfigureSystem Klasse #include <LeMonADE/core/Ingredients.h> // Featurepaket mit Feature Box (Box mit Randbedinungen), Feature Bondset (Bindungsvektoren des Bindungs-Fluktuations Modells) und FeatureMolecules (lese und Schreibroutinen für Anzahl Monomere, extra Bindungen...
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/** * @file ShapeANN.h * @brief shape ANN calculator * This is artificial nural net program to distinguish signal events and eta backgrounds. * This code originaly made by Koji Shiomi. * * @author Kazufumi Sato <sato@champ.hep.sci.osaka-u.ac.jp> * @date 2011.9.23 * $Id: ShapeANN.h,v 1.0 2011/09/23 ...
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/** @file * @brief Qt types printers * * $Id: $ */ #include "Printers.h" #include <QByteArray> #include <QDateTime> #include <QRegExp> #include <QUuid> QT_BEGIN_NAMESPACE namespace { constexpr auto hexmap = "0123456789ABCDEF"; std::string hexString(const QByteArray& array) { std::string s(array.size() * 2...
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#include <iostream> using namespace std; int main() { int twoDimArray[2][4]; twoDimArray[0][0] = 6; twoDimArray[0][1] = 0; twoDimArray[0][2] = 9; twoDimArray[0][3] = 6; twoDimArray[1][0] = 2; twoDimArray[1][1] = 0; twoDimArray[1][2] = 1; twoDimArray[1][3] = 1; for(int i = 0; i < 2; i++) for(int j = 0; j ...
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#include "Uuid.h" #include <co/Endian.h> #include <cstdio> #include <ostream> #ifdef CORAL_OS_WIN #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <wincrypt.h> #endif namespace co { inline void generateRandomBytes( uint8* data ) { #if defined(CORAL_OS_WIN) HCRYPTPROV cryptProvider; if( CryptAcquireCont...
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// // Copyright (C) 1999, 2000, HIMSS, RSNA and Washington University // // The MESA test tools software and supporting documentation were // developed for the Integrating the Healthcare Enterprise (IHE) // initiative Year 1 (1999-2000), under the sponsorship of the // Healthcare Info...
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#ifndef __INC_FASTSPI_ARM_H #define __INC_FASTSPI_ARM_H FASTLED_NAMESPACE_BEGIN #if defined(FASTLED_TEENSY3) && defined(CORE_TEENSY) // Version 1.20 renamed SPI_t to KINETISK_SPI_t #if TEENSYDUINO >= 120 #define SPI_t KINETISK_SPI_t #endif #ifndef KINETISK_SPI0 #define KINETISK_SPI0 SPI0 #endif #ifndef SPI_PUSHR_C...
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// -*- mode:c++; tab-width:2; indent-tabs-mode:nil; c-basic-offset:2 -*- /* * Copyright 2010 ZXing authors All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * ...
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// stdafx.cpp : source file that includes just the standard includes // OpenSolid.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file /** */ RECT_T GetRectOf(const L...
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#ifndef ISUBJECT #define ISUBJECT #include <vector> #include "interfaces/iObserver.h" class iSubject { public: inline void AddObserver(iObserver *observer) { _obsevers.push_back(observer); } inline void Notify(void* MSG) { for(iObserver* i : _obsevers) { i->Re...
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#define _CRT_SECURE_NO_WARNINGS #if 01 #include <stdio.h> int main(void) { long long int n; scanf("%lld", &n); printf("%lld", n); return 0; } #endif
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#include "icarus/options/state.hpp" #include "icarus/resource_handler.hpp" #include "icarus/sound.hpp" #include "icarus/state_manager.hpp" #include "icarus/input_handler.hpp" #include "icarus/utils.hpp" namespace icarus { namespace options { state::state(sf::RenderWindow *const window) : base_state(wi...
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#include "calculator.h" #include "ui_calculator.h" double calValue = 0.0; bool divTrigger = false; bool multTrigger = false; bool addTrigger = false; bool subTrigger = false; Calculator::Calculator(QWidget *parent) : QMainWindow(parent) , ui(new Ui::Calculator) { ui->setupUi(this); ui->Display->setTex...
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#pragma once #include"predef.h" class Camera { private: glm::mat4 m_projection;// projection matrix float angle_heading; float angle_pitch; glm::vec3 v_pos;// center glm::vec2 tanfov; public: Camera(); void setViewFrustum(float fovy, float aspect); const glm::mat4 getRotationMatrix()c...
[ "liu.zhaopeng@live.cn" ]
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