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#include "PhysicsTools/SelectorUtils/interface/CutApplicatorWithEventContentBase.h" #include "DataFormats/EgammaCandidates/interface/GsfElectron.h" #include "DataFormats/EgammaCandidates/interface/ConversionFwd.h" #include "DataFormats/EgammaCandidates/interface/Conversion.h" #include "RecoEgamma/EgammaTools/interface/...
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#include "ViewCamera.h" #include "rendering/backend/Device.h" const cml::vec3f WorldUp = cml::vec3f::up; void ViewCameraData::Setup (CameraType type, cml::vec3f position, cml::quatf rotation) { this->type = type; this->position = position; this->rotation = rotation; proj_mat_dirty = true; view_mat_dirty = true;...
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#include "VertexShader.h" VertexBuffer::VertexBuffer() { } VertexBuffer::~VertexBuffer() { } void VertexBuffer::Init(VertexBufferDesc _Desc) { m_Descriptor = _Desc; RenderManager::getSingleton().CreateBuffer(*this); } void VertexBuffer::Bind() const { glBindBuffer(GL_ARRAY_BUFFER, m_VertexShader.ID); } vo...
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#include <stdlib.h> #include <errno.h> #include <string.h> #include <stdarg.h> #include <algorithm> #include "encode.h" #include "lexer.h" #include "buffer.h" Lexer::Lexer(char* filename) { FILE* fp = fopen(filename, "r"); if(!fp) { error("Fail to open %s: %s", filename, strerror(errno)); } fil...
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#include "BTTask_Idle.h" EBTNodeResult::Type UBTTask_Idle::ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) { return EBTNodeResult::InProgress; }
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#include <stdio.h> #define MAX 1010 int H, W, N; char map[MAX][MAX]; int visit[MAX][MAX]; int cheeseLocs[10][2]; int dir[][4] = {{0, 0, 1, -1}, {1, -1, 0, 0}}; struct queue { int c; int r; int t; }; queue que[MAX*MAX]; int wp, rp; void pop() {rp++;} queue front() { return que[rp]; } int empty() { retu...
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/** * This file is part of WebP2P. * * WebP2P is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * WebP2P is distributed in the ...
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//------------------------------------------------------------------------------ // preshader.cc // (C) 2007 Radon Labs GmbH //------------------------------------------------------------------------------ #include "stdneb.h" #include "coregraphics/preshader.h" #include "coregraphics/shaderinstance.h" namesp...
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#include <ComponentInterface2/ScienceAPI2.h> using namespace std; #include "PlantInterface.h" using namespace Maize; //----------------------------------------------------------------------------- // Create an instance of the Plant module //-----------------------------------------------------------------------------...
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#include <iostream> using namespace std; int main() { int a[5] = {1, 2, 3, 4, 5}, n = 5; for (size_t i = 0; i < n; i++) { for (size_t j = i; j < n; j++) { for (size_t k = i; k <= j; k++) cout << a[k] << ","; cout << "\n"; } } return 0; }
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/* * Copyright (c) 2020 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
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/* * Copyright (c) Andre 'Espyo' Silva 2013. * The following source file belongs to the open-source project Pikifen. * Please read the included README and LICENSE files for more information. * Pikmin is copyright (c) Nintendo. * * === FILE DESCRIPTION === * Ship finite state machine logic. */ #include "ship_fs...
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/********* Rui Santos Complete project details at http://randomnerdtutorials.com *********/ // Load libraries #include <WiFi.h> #include <EEPROM.h> #include "DHT.h" #include <Adafruit_Sensor.h> // Replace with your network credentials const char* ssid = "REPLACE_WITH_YOUR_SSID"; const char* password = "REPL...
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#include <cstdio> int main(){ long x, y; scanf("%ld %ld", &x, &y); puts((x == 0 && y == 1) || ((y > 1) && (x >= y - 1) && ((x - y) & 1)) ? "Yes" : "No"); return 0; }
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/** @author Kunio Kojima */ #include <iostream> #include <sstream> #include <unistd.h> #include <cnoid/Plugin> #include <cnoid/ItemTreeView> #include <cnoid/BodyItem> #include <cnoid/WorldItem> #include <cnoid/ToolBar> #include <boost/bind.hpp> #include <cnoid/MessageView> #include <cnoid/Archive> #include <cnoid...
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// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Platform-specific code for FreeBSD goes here. For the POSIX-compatible // parts, the implementation is in platform-posix.cc. #include <pthread.h> #i...
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#ifndef LOGIN_H #define LOGIN_H #include <QDialog> namespace Ui{ class Login; } class InicioAdmin; class CtrlAutenticacion; class Login : public QDialog { Q_OBJECT protected: virtual void keyPressEvent(QKeyEvent *event) override; // virtual void closeEvent(QCloseEvent *event) override; public: ...
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// Circle.cpp : implementation file // #include "stdafx.h" #include <iostream> #include "GLSampleDoc.h" #include "Circle.h" #include "Line.h" #include <CMath.h> using namespace std; // CCircle IMPLEMENT_SERIAL(CCircle, CGeomEntity, 1) CCircle::CCircle() { } CCircle::CCircle( CGeomPoint ptCenter, double dRadius, int...
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#ifndef VNOC_MSG_ACI #define VNOC_MSG_ACI #include "BaseMessage.h" class MSG_ACI: public CMessage { public: MSG_ACI(){ //0x21 BEGIN_PARAM_LIST ADD_PARAM_LIST("RoomID") ADD_PARAM_LIST("RoomType") ADD_PARAM_LIST("RoomName") ADD_PARAM_LIST("RoomRank") ADD_PARAM_LIST("RoomState") ADD_PARAM_LIST("Room...
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#include "main.h" long Get_timestamp_ms(void) { struct timespec tspec = { 0 , 0 }; clock_gettime(CLOCK_REALTIME, &tspec); return (((long) ((round(tspec.tv_nsec / 1.0e6)) + tspec.tv_sec * 1000)) & 0xffff); } /*----------------------------------------------------------------------------*/ #define POLL_FDS_A...
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#include "EthernetNode.h++" namespace Logging { template<> OStreamLogger Logged<Nodes::EthernetBase>:: Logger("EthernetBase"); } namespace Nodes { }
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// // FILE NAME: CIDLib_Audio.hpp // // AUTHOR: Dean Roddey // // CREATED: 11/08/1993 // // COPYRIGHT: $_CIDLib_CopyRight_$ // // $_CIDLib_CopyRight2_$ // // DESCRIPTION: // // TAudio is a namespace that does various beeps, bonks, zings, and // honks all of which are given enumerated values. It also supports basic /...
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#include <SFML/Graphics.hpp> #include <chrono> #include <math.h> #include <vector> #include <list> #include <memory> #include <random> struct Constants { const static int Width = 1200; const static int Height = 800; constexpr static float deg_to_rad = 0.017453f; }; int my_random() { std::default_rand...
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// This file was automatically generated on Sun Jul 25 11:47:49 GMTDT 2004, // by libs/config/tools/generate // Copyright John Maddock 2002-4. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.b...
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#include "stdafx.h" #include "Point.h" float vectorDot(Point a, Point b) { return a.x * b.x + a.y * b.y + a.z * b.z; } Point vectorScale(float scale, Point v) { Point p; p.x = scale * v.x; p.y = scale * v.y; p.z = scale * v.z; return p; } float vectorMag(Point v) { return sqrt(pow(v.x, 2) + pow(v.y, 2) + pow(...
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#include "bee.h" #include <peconv.h> BEE_TYPE check_type(BYTE *buf, size_t buf_size) { if (memcmp(buf, &MAGIC2, sizeof(MAGIC2)) == 0) { return BEE_SCRAMBLED2; } if (memcmp(buf, &MAGIC1, sizeof(MAGIC1)) == 0) { return BEE_SCRAMBLED1; } if (memcmp(buf, &NS_MAGIC, sizeof(NS_MAGIC)) == 0) { return BEE_NS_FORMAT...
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#include "GUIRenderer.hpp" #include "../game/Game.hpp" #define NK_INCLUDE_FIXED_TYPES #define NK_INCLUDE_STANDARD_IO #define NK_INCLUDE_STANDARD_VARARGS #define NK_INCLUDE_DEFAULT_ALLOCATOR #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT #define NK_INCLUDE_FONT_BAKING #define NK_INCLUDE_DEFAULT_FONT #define NK_IMPLEMENTATION ...
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#include "PhysicsEngineApp.h" #include "Texture.h" #include "Font.h" #include "Input.h" #include <Gizmos.h> #include <glm/glm.hpp> #include <glm/ext.hpp> #include "Sphere.h" PhysicsEngineApp::PhysicsEngineApp() { } PhysicsEngineApp::~PhysicsEngineApp() { } bool PhysicsEngineApp::startup() { aie::Gizmos::create(2...
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namespace glm { // -- Constructors -- # if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE template<typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat() # if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST : value{col_type(1, 0, 0), col_type(0, 1, 0),...
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#include <iostream> #include <GLFW/glfw3.h> int main() { GLFWwindow* window; if (!glfwInit()) { return -1; } window = glfwCreateWindow(640, 480, "triangle", nullptr, nullptr); if (!window) { glfwTerminate(); return -1; } glfwMakeContextCurrent(window); while(!glfwWindowShouldClose(win...
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#ifndef RAYTRACER_H_ #define RAYTRACER_H_ #include "renderer/raytracer/ARayTracer.h" #include "scene/Scene.h" #include "util/Colour.h" #include "renderer/Ray.h" #include "renderer/HitInfo.h" class RayTracer: public ARayTracer { public: RayTracer(const Scene & scene):ARayTracer(scene){ } virtual ~RayTracer(){ } ...
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//http://oj.leetcode.com/problems/merge-intervals/ //Given a collection of intervals, merge all overlapping intervals. //For example, //Given[1, 3], [2, 6], [8, 10], [15, 18], //return[1, 6], [8, 10], [15, 18]. #include<vector> #include<iostream> #include <algorithm> using namespace std; //* Definition for an inte...
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#include<iostream> #include<stdio.h> #include<stdlib.h> #include "Params.h" #include<opencv2\opencv.hpp> using namespace cv; void thresholds(Mat imgin, Mat imgout, uchar thresh, int type) { int i, j; for (i = 0; i < imgin.rows; i++) { for (j = 0; j < imgin.cols; j++) { switch (type) { case 2: if (i...
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/* * Copyright Deeplabel, used with permission of the author * Author: Josh Veitch-Michaelis (jveitch@i3drobotics.com) */ #ifndef DETECTOROPENCV_H #define DETECTOROPENCV_H #include<iostream> #include<fstream> #include<string> #include<vector> #include<opencv2/opencv.hpp> #include<opencv2/core/ocl.hpp> #include<opencv...
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/* * \copyright Copyright 2014 Xiang Zhang All Rights Reserved. * \license @{ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * ...
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#include "stdafx.h" #include <iostream> #include "windows.h" #include "menus.h" #include "mainLoops.h" #include "KeyboardSim.h" //void FindCursorPos(); int main (){ menus newMenu; newMenu.loadPresetVariables(); newMenu.menuLogic(); } //This is just a tool to help get x y cords //void FindCursorPos(){ // POINT p...
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// This file is part of the `Selene` library. // Copyright 2017-2018 Michael Hofmann (https://github.com/kmhofmann). // Distributed under MIT license. See accompanying LICENSE file in the top-level directory. #ifndef SELENE_IMG_IMPL_JPEG_COMMON_HPP #define SELENE_IMG_IMPL_JPEG_COMMON_HPP #if defined(SELENE_WITH_LIBJP...
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#include "node.hpp" Node::Node() { // } Node::Node(int p1, int p2, float mass, float time, vector<float> impulse) { //colliders = minmax(p1, p2); colliders = {p1, p2}; restitutionTime = time; this->impulse = impulse; particles.insert({p1, p2}); this->mass = mass; } Node::~N...
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// // Created by mehdi on 11/9/18. // #include "Crankshaft.h"
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#ifndef __MAPVALIDITY_HH__ #define __MAPVALIDITY_HH__ #include <vector> #include <sstream> #include <iostream> #include <iomanip> #include <string> #include <fstream> #include <algorithm> #include "errorWindow.hh" #define MAXOBJ 22 namespace GameMap { bool isValidMap(const std::string &file, int nbPlayers); }...
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#include "engine/actor/gridactor.h" #include "util/debug.h" GridActor::~GridActor(){ } GridActor::GridActor(){ name = "Default Name"; node.actor = this; node.x = 0; node.y = 0; DEBUG_LOG(Debug::GAMEPLAY,"GridActor - New Actor "+name+" spawned at "+to_string(node.x)+", "+to_string(node.y)); } Grid...
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#include "MapboxDataSource.h" #include "Modules/ModuleManager.h" #include "IImageWrapper.h" #include "IImageWrapperModule.h" #include "Interfaces/IHttpResponse.h" #include "HttpModule.h" #include "ImageUtils.h" #include "GDALHelpers.h" #include "LandscapeConstraints.h" namespace { float long2tilexf(double lon, int z)...
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#include "../include/Card.h" #include "../include/cardTypes.h" #include "../include/cardUtils.h" #include <iostream> #include <string> using namespace std; Card::Card( string cardName, string cardDescription, string cardID, string cardReleased, string deckLimit, string cardRarity, str...
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// Copyright Benoit Blanchon 2014-2016 // MIT License // // Arduino JSON library // https://github.com/bblanchon/ArduinoJson // If you like this project, please add a star! #pragma once #include "Configuration.hpp" #include "JsonVariantBase.hpp" #ifdef _MSC_VER #pragma warning(push) #pragma warning(disable : 4522) #...
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// Copyright (c) 2011-2016 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "data/script_tests.json.h" #include "core_io.h" #include "key.h" #include "keystore.h" #include "script/script.h" #...
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#ifndef NYLA_LEXER_H #define NYLA_LEXER_H #include "source.h" #include "log.h" #include "tokens.h" namespace nyla { class lexer { public: lexer(nyla::source& source, nyla::log& log) : m_source(source), m_log(log) {} // Obtains the next token by // analyzing the current source. nyla::token next_token()...
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// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/views/controls/button/button.h" #include "base/strings/utf_string_conversions.h" #include "ui/accessibility/ax_node_data.h" namespace v...
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// // Created by Maria Jose Linares on 2019-07-04. // #ifndef PROYECTOFINALPOO_HOTEL_H #define PROYECTOFINALPOO_HOTEL_H #include "Objeto.h" #include "Tipos.h" class Hotel: public Objeto{ TipoEntero Estrellas; TipoString Disponibilidad; public: Hotel(){}; Hotel(const TipoString& nombre, TipoCaracte...
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#pragma once // includes #include <AK/Format.h> #include <AK/Types.h> class VirtualAddress { public: VirtualAddress() = default; explicit VirtualAddress(FlatPtr address) : m_address(address) { } explicit VirtualAddress(const void* address) : m_address((FlatPtr)address) { }...
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#include <iostream> #include <bits/stdc++.h> using namespace std; typedef long long int ll; typedef long double ld; #define mp make_pair #define v vector #define inp_push(no, v) \ ll no; \ cin >> no; \ v.push_back(no); #define pb push_back #define fi first #define se second #define ALL...
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#include "fin_del_juego.h" FinDelJuego::FinDelJuego() : EstadoDelJuego("Fin del juego"){ } void FinDelJuego::inicializar(Juego* juego){ juego->notificar_a_todos("El juego termino!"); Jugador* ganador = 0; foreach(IteradorJugadores, jugador, juego->get_jugadores()){ Objetivo* objetivo = (*jugador)->g...
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#ifndef TMEDIA_H #define TMEDIA_H #include <stdio.h> #include <QTime> #include <qcolor.h> #include <QString> #include <QDomElement> #include <QDomDocument> class tMedia { public: tMedia() : fadeIn(0), fadeOut(0), repeat(0), login(""), password(""), time(), isModify(false) {} tMedia(QString _name) ...
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// // main.cpp // tracking_code // // Created by mingliang on 2021/2/17. // #include <iostream> #include <string> #include <vector> 题目 原文: Design an algorithm and write code to find the first common ancestor of two nodes in a binary tree. Avoid storing additional nodes in a data structure. NOTE: This is not necess...
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/* ************************************************* * Copyright (2016) : Paul Huang * *************************************************/ #include <Solver_EM_ceres.h> #include <GraphUtils.h> #include <numeric> //#define VERBOSE Solver_EMCeres::Solver_EMCeres(bool prediction, ...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_VIEWS_TEST_TEST_DESKTOP_SCREEN_X11_H_ #define UI_VIEWS_TEST_TEST_DESKTOP_SCREEN_X11_H_ #include "ui/gfx/geometry/point.h" #include "ui/views/w...
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#include"state.h" #pragma once /* ゲーム全体の情報を持っておく パックの情報,今の状態 連鎖などの計算をここで行う */ class Game{ int packs[1000][4][MAX_T][MAX_T];//パックの中身 もらったら 事前に全部回転させたのも計算しちゃう int packs_enemy[1000][4][MAX_T][MAX_T]; int turn; State now_state;//現在のState State state_enemy; int my_stock_garbage,enemy_stock_garbage; void input_pack...
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#ifndef __Matrix_H_ #define __Matrix_H_ #include <iostream> template<typename T, typename K = double> class Matrix { protected: T **matrix; size_t n; size_t m; inline void checkIndexes(size_t i, size_t j) const { if (i > n || j > m) { throw new std::runtime_error("The indexes...
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/////////////////////////////////////// /// file: printer.cpp /// 操作系统打印排队模拟 /////////////////////////////////////// #include <iostream> #include "sqqueue.h" using namespace std; /// 打印作业 struct Task { int id; int pages; }; /// 打印 void Print(const Task &job) { cout << "#" << job.id << "(" << job.pages <...
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// // Copyright 1999-2002 Jeff Bush // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed ...
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#ifndef _CVAR_ACTIVATION_SYSTEM_ #define _CVAR_ACTIVATION_SYSTEM_ #pragma once //================================================================================================== // Name: SCVarParam // Desc: CVar param used in the cvar activation system // Author: James Chilvers //===================================...
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#include "io.cpp" //导入io.cpp int main() { int a = readNumber(); //调用io.cpp里的readNumber()函数输入一个整数 int b = readNumber(); writeAnswer(a + b); //打印两数和 return 0; }
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Copyright (c) 2013 The NovaCoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "txdb.h" #include "miner.h"...
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/* Copyright 2010 Juan Rada-Vilela Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in...
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/* * Copyright 2018 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to ...
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/************************************************************** * * Micron Tracker: Example C++ wrapper and Multi-platform demo * * Written by: * Shahram Izadyar, Robarts Research Institute - London- Ontario , www.robarts.ca * Claudio Gatti, Claron Technology - Toronto -Ontario, www.clarontech.com * * ...
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// C_P82e.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。 // #include <iostream> int main() { for (int y = 1; y <= 6; y++) { for (float x = 5.5; x <= 12.5; x += 0.5) { float i = 0; i = 2 + (y + 0.5 * x); printf("i:%0.2f x:%0.2f y:%d\n", i, x, y); } } } // 运行程序: Ctrl ...
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#include "head.h" int main() { Sale sale; sale.list(5, 23.5); sale.list(12, 24.56); sale.list(100, 21.5); sale.average(); sale.display(); return 0; }
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#pragma once #include "dependents.h" #include "consts.h" namespace WavUtils { struct SegmentSineProps { unsigned int bufflen; float period; }; struct WaveSmallInfo { unsigned short channels; unsigned short sampleRate; }; struct Freqs { float *freqs = nullptr; unsigned short count = 0; Freqs(const F...
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#ifndef OI_H #define OI_H #include "WPILib.h" class OI { private: Joystick *joystick; JoystickButton *fireButton; JoystickButton *fillButton; JoystickButton *aimUpButton; JoystickButton *aimDownButton; public: OI(); Joystick *getJoystick(); }; #endif
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#include <string> #include <list> #include "filePartition/FilePartitioner.h" #include "filePartition/MPI_File_Partitioner.h" #include "filePartition/FileSplits.h" #include "parser/Parser.h" #include "parser/WKTParser.h" #include "filePartition/config.h" #include <geos/geom/Geometry.h> #include "spatialPartitio...
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#include <iostream> #include <conio.h> #define pi 3.14 using namespace std; class area{ float areas; public: void area_51(int a , int b); void area_51(double l, double c); void area_51(double r); }; void area :: area_51(int a, int b) { areas=a*b; cout<<"area of rectangle="<<areas<<endl; } void area :: area_51...
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// -*- C++ -*- //============================================================================= /** * @file Time_Value.h * * Time_Value.h,v 4.28 2004/03/31 08:06:06 jwillemsen Exp * * @author Douglas C. Schmidt <schmidt@cs.wustl.edu> */ //===========================================================...
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// Copyright (c) 2020 The Ocvcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <test/fuzz/FuzzedDataProvider.h> #include <test/fuzz/fuzz.h> #include <test/fuzz/util.h> #include <cstdint> #include <st...
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#include "CsolutionThree.h" int main() { solutionThree obj1; int *arr1; int size; unsigned choice; cout << "请输入您所需排列的数字个数" << endl; cin >> size; cout << "请输入您所需排列的数字" << endl; arr1 = new int[size]; for (int i = 0; i < size; i++) { cin >> arr1[i]; } cout << "请选择您的排序方法:\n" << "\t输入'1'代表冒泡排序\n" << "\t输入...
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#ifndef _STELLAROBJECT_HPP #define _STELLAROBJECT_HPP #include <OgreVector3.h> #include <OgreString.h> #include "ordinates.hpp" using namespace Yapps; class StellarObject { protected: Vec3 _center; Ogre::Vector3 _rot; double _colonization; double _mass; double _density; Ogre::String mConfigFile; ...
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// MainFrm.h : CMainFrame 类的接口 // #pragma once class CMainFrame : public CFrameWndEx { protected: // 仅从序列化创建 CMainFrame(); DECLARE_DYNCREATE(CMainFrame) // 特性 public: // 操作 public: // 重写 public: virtual BOOL PreCreateWindow(CREATESTRUCT& cs); virtual BOOL LoadFrame(UINT nIDResource, DWORD dwDefaultStyle = W...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | ...
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//================================================================================================= /*! // \file src/mathtest/smatdmatmult/MIbM3x3a.cpp // \brief Source file for the MIbM3x3a sparse matrix/dense matrix multiplication math test // // Copyright (C) 2012-2018 Klaus Iglberger - All Rights Reserved // // ...
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//----------------------------------------------------------------------------- // COMPILE-TIME OPTIONS FOR DEAR IMGUI // Runtime options (clipboard callbacks, enabling various features, etc.) can generally be set via the ImGuiIO structure. // You can use ImGui::SetAllocatorFunctions() before calling ImGui::CreateConte...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 7 \\/ M anipulation | \*-------...
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// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/web_applications/preinstalled_web_apps/calculator.h" #include "base/bind.h" #include "base/strings/utf_string_conversions.h" #in...
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/* Copyright (C) 2011-2013 Doubango Telecom <http://www.doubango.org> * * This file is part of Open Source Doubango Framework. * * DOUBANGO is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version...
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#include <bits/stdc++.h> using namespace std; vector<int> adjList[10001]; vecotr<bool> visited(10001); vector<int> low, t_in; int timer; void dfs(int u, int p = -1){ visited[u] = true; low[u]=t_in[u]=timer++; for(int v:adjList[u]){ if(v==p) continue; if(visited[v]){ low[u] = min(t_in[v], low[u]); } else...
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#include<bits/stdc++.h> #include<ext/pb_ds/assoc_container.hpp> #include<ext/pb_ds/tree_policy.hpp> #define pb push_back #define f first #define s second #define lint long long #define mp make_pair #define pii pair<int, int> #define pll pair<lint, lint> #define ld long double #define inlld(x) scanf("%lld", &x) #define ...
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#include <TMB.hpp> template <class Type> Type dt1(Type x){ return Type(1.0)/M_PI/(Type(1.0)+x*x); } template <class Type> Type ilogit(Type x){ return Type(1.0)/(Type(1.0)+exp(-x)); } template <class Type> Type nldens(Type x, Type mu, Type sd, Type p){ Type z=(x-mu)/sd; return -log(1.0/sd*((1.0-p)*dnorm(z,Typ...
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#ifndef SHEVARRAY_H #define SHEVARRAY_H #include "typedef.h" #include "template.h" //#define ARRAY_TEST #ifdef ARRAY_TEST void outOfRange ( const char * name, nat size, nat index ); #endif /********************** CArrRef ************************/ /************ Ссылка на константный массив *************/ template <...
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//--------------------------------------------------------------------------- #ifndef InicioH #define InicioH //--------------------------------------------------------------------------- #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> #include <Menus.hpp> #include <ExtCtrls...
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/**************************************************************************** ** Meta object code from reading C++ file 'scene.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.14.1) ** ** WARNING! All changes made in this file will be lost! **************************************************************...
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/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: ListNode *deleteDuplicates(ListNode *head) { // Start typing your C/C++ solution below // DO NOT write int main() fu...
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/* Similar to dijkstra With distance and state we push a heuristic and sort the priority queue with it */
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/* * License: BSD * URL: https://raw.githubusercontent.com/kobuki-base/kobuki_ftdi/license/LICENSE */ /** * @file src/overwrite_serial_number.cpp * @brief Overwrite serial number of ftdi device. * * <b>License:</b> BSD https://raw.github.com/yujinrobot/kobuki_core/hydro-devel/kobuki_ftdi/LICENSE **/ /**********...
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#include "xcommdefine.h" #include "xbusmgr.h" #include "ftworker.h" #include <pthread.h> #include <windows.h> #include <QDebug> #include <QObject> #ifdef Q_OS_LINUX #include <sys/time.h> #else typedef struct _EVENT_HANDLE { pthread_cond_t eCondVar; pthread_mutex_t eMutex; int iVar; } EVENT_HANDLE; #if defined(_MS...
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#ifndef FUNK_H #define FUNK_H void add(Movie, Movie * &, int &); void remove(std::string, Movie * &, int &); void show(std::string, Movie * &, int &); void show_all(Movie * &, int &); void sort_by(Movie * &, std::string, int &, bool (*function)(Movie * &, std::string, int)); void avg_score(Movie *, int); void help(); ...
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#include <gtest/gtest.h> #include <chrono> #include <memory> #include <string> #include <thread> #include <vector> #include "basic.pb.h" #include "fsfixture.h" #include "prioritybuffer.h" #ifndef NUMBER_MESSAGES_IN_TEST #define NUMBER_MESSAGES_IN_TEST 1000 #endif TEST_F(FSFixture, DefaultPriorityTest) { Priori...
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#ifndef EcalDQMonitorClient_H #define EcalDQMonitorClient_H #include "DQM/EcalCommon/interface/EcalDQMonitor.h" namespace edm{ class ParameterSet; class Run; class LuminosityBlock; class Event; class EventSetup; class ConfigurationDescriptions; } namespace ecaldqm{ class DQWorkerClient; } class EcalDQ...
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// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __I_FILE_SYSTEM_H_INCLUDED__ #define __I_FILE_SYSTEM_H_INCLUDED__ #include "IReferenceCounted.h" #include "IXMLReader.h" #include "IFileArch...
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