The dataset viewer is not available for this split.
Error code: StreamingRowsError
Exception: CastError
Message: Couldn't cast
category_to_task_category_id: struct<car: int64, bench: int64, tree: int64, street lamp: int64, traffic sign: int64, fire hydrant: (... 107 chars omitted)
child 0, car: int64
child 1, bench: int64
child 2, tree: int64
child 3, street lamp: int64
child 4, traffic sign: int64
child 5, fire hydrant: int64
child 6, trash can: int64
child 7, bicycle: int64
child 8, potted plant: int64
child 9, barrier: int64
child 10, statue: int64
child 11, chair: int64
category_to_scene_annotation_category_id: struct<car: int64, bench: int64, tree: int64, street lamp: int64, traffic sign: int64, fire hydrant: (... 107 chars omitted)
child 0, car: int64
child 1, bench: int64
child 2, tree: int64
child 3, street lamp: int64
child 4, traffic sign: int64
child 5, fire hydrant: int64
child 6, trash can: int64
child 7, bicycle: int64
child 8, potted plant: int64
child 9, barrier: int64
child 10, statue: int64
child 11, chair: int64
goals_by_category: struct<scene01.gs.ply_barrier: list<item: struct<object_id: string, object_name: string, object_name (... 2218 chars omitted)
child 0, scene01.gs.ply_barrier: list<item: struct<object_id: string, object_name: string, object_name_id: int64, object_category: st (... 163 chars omitted)
child 0, item: struct<object_id: string, object_name: string, object_name_id: int64, object_category: string, posit (... 151 chars omitted)
child 0, object_id: string
child 1, object_name: string
...
_id: int64
child 3, object_category: string
child 4, position: list<item: double>
child 0, item: double
child 5, view_points: list<item: struct<agent_state: struct<position: list<item: double>, rotation: list<item: double>>, i (... 12 chars omitted)
child 0, item: struct<agent_state: struct<position: list<item: double>, rotation: list<item: double>>, iou: double>
child 0, agent_state: struct<position: list<item: double>, rotation: list<item: double>>
child 0, position: list<item: double>
child 0, item: double
child 1, rotation: list<item: double>
child 0, item: double
child 1, iou: double
episodes: list<item: struct<episode_id: string, scene_id: string, start_position: list<item: double>, start_ro (... 119 chars omitted)
child 0, item: struct<episode_id: string, scene_id: string, start_position: list<item: double>, start_rotation: lis (... 107 chars omitted)
child 0, episode_id: string
child 1, scene_id: string
child 2, start_position: list<item: double>
child 0, item: double
child 3, start_rotation: list<item: double>
child 0, item: double
child 4, object_category: string
child 5, goals: list<item: null>
child 0, item: null
child 6, info: struct<geodesic_distance: double>
child 0, geodesic_distance: double
to
{'episodes': List({'episode_id': Value('string'), 'scene_id': Value('string'), 'start_position': List(Value('float64')), 'start_rotation': List(Value('float64')), 'goals': List({'position': List(Value('float64')), 'radius': Value('float64')}), 'info': {'geodesic_distance': Value('float64')}})}
because column names don't match
Traceback: Traceback (most recent call last):
File "/src/services/worker/src/worker/utils.py", line 99, in get_rows_or_raise
return get_rows(
^^^^^^^^^
File "/src/libs/libcommon/src/libcommon/utils.py", line 272, in decorator
return func(*args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^
File "/src/services/worker/src/worker/utils.py", line 77, in get_rows
rows_plus_one = list(itertools.islice(ds, rows_max_number + 1))
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/iterable_dataset.py", line 2690, in __iter__
for key, example in ex_iterable:
^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/iterable_dataset.py", line 2227, in __iter__
for key, pa_table in self._iter_arrow():
^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/iterable_dataset.py", line 2251, in _iter_arrow
for key, pa_table in self.ex_iterable._iter_arrow():
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/iterable_dataset.py", line 494, in _iter_arrow
for key, pa_table in iterator:
^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/iterable_dataset.py", line 384, in _iter_arrow
for key, pa_table in self.generate_tables_fn(**gen_kwags):
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/packaged_modules/json/json.py", line 289, in _generate_tables
self._cast_table(pa_table, json_field_paths=json_field_paths),
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/packaged_modules/json/json.py", line 124, in _cast_table
pa_table = table_cast(pa_table, self.info.features.arrow_schema)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/table.py", line 2272, in table_cast
return cast_table_to_schema(table, schema)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/table.py", line 2218, in cast_table_to_schema
raise CastError(
datasets.table.CastError: Couldn't cast
category_to_task_category_id: struct<car: int64, bench: int64, tree: int64, street lamp: int64, traffic sign: int64, fire hydrant: (... 107 chars omitted)
child 0, car: int64
child 1, bench: int64
child 2, tree: int64
child 3, street lamp: int64
child 4, traffic sign: int64
child 5, fire hydrant: int64
child 6, trash can: int64
child 7, bicycle: int64
child 8, potted plant: int64
child 9, barrier: int64
child 10, statue: int64
child 11, chair: int64
category_to_scene_annotation_category_id: struct<car: int64, bench: int64, tree: int64, street lamp: int64, traffic sign: int64, fire hydrant: (... 107 chars omitted)
child 0, car: int64
child 1, bench: int64
child 2, tree: int64
child 3, street lamp: int64
child 4, traffic sign: int64
child 5, fire hydrant: int64
child 6, trash can: int64
child 7, bicycle: int64
child 8, potted plant: int64
child 9, barrier: int64
child 10, statue: int64
child 11, chair: int64
goals_by_category: struct<scene01.gs.ply_barrier: list<item: struct<object_id: string, object_name: string, object_name (... 2218 chars omitted)
child 0, scene01.gs.ply_barrier: list<item: struct<object_id: string, object_name: string, object_name_id: int64, object_category: st (... 163 chars omitted)
child 0, item: struct<object_id: string, object_name: string, object_name_id: int64, object_category: string, posit (... 151 chars omitted)
child 0, object_id: string
child 1, object_name: string
...
_id: int64
child 3, object_category: string
child 4, position: list<item: double>
child 0, item: double
child 5, view_points: list<item: struct<agent_state: struct<position: list<item: double>, rotation: list<item: double>>, i (... 12 chars omitted)
child 0, item: struct<agent_state: struct<position: list<item: double>, rotation: list<item: double>>, iou: double>
child 0, agent_state: struct<position: list<item: double>, rotation: list<item: double>>
child 0, position: list<item: double>
child 0, item: double
child 1, rotation: list<item: double>
child 0, item: double
child 1, iou: double
episodes: list<item: struct<episode_id: string, scene_id: string, start_position: list<item: double>, start_ro (... 119 chars omitted)
child 0, item: struct<episode_id: string, scene_id: string, start_position: list<item: double>, start_rotation: lis (... 107 chars omitted)
child 0, episode_id: string
child 1, scene_id: string
child 2, start_position: list<item: double>
child 0, item: double
child 3, start_rotation: list<item: double>
child 0, item: double
child 4, object_category: string
child 5, goals: list<item: null>
child 0, item: null
child 6, info: struct<geodesic_distance: double>
child 0, geodesic_distance: double
to
{'episodes': List({'episode_id': Value('string'), 'scene_id': Value('string'), 'start_position': List(Value('float64')), 'start_rotation': List(Value('float64')), 'goals': List({'position': List(Value('float64')), 'radius': Value('float64')}), 'info': {'geodesic_distance': Value('float64')}})}
because column names don't matchNeed help to make the dataset viewer work? Make sure to review how to configure the dataset viewer, and open a discussion for direct support.
A High-Fidelity Navigation Simulator with Dynamic Gaussian Splatting
Ziyuan Xia •
Jingyi Xu •
Chong Cui •
Yuanhong Yu •
Jiazhao Zhang •
Qingsong Yan •
Tao Ni
Junbo Chen •
Xiaowei Zhou •
Hujun Bao •
Ruizhen Hu •
Sida Peng
🤗 About This Dataset
This is the official GS dataset for Habitat-GS, a high-fidelity embodied navigation simulator built on 3D Gaussian Splatting and dynamic gaussian avatars. The dataset contains 47 indoor/outdoor GS scenes reconstructed from real-world environments, along with 6 gaussian avatar assets, pre-generated navigation episodes, and VLN trajectory data for StreamVLN and Uni-NaVid — everything needed to train and evaluate embodied navigation agents in high-fidelity Gaussian Splatting environments!
Key statistics:
| Train | Val | Total | |
|---|---|---|---|
| Scenes | 42 (scene01–scene42) | 5 (scene43–scene47) | 47 |
| PointNav episodes | 42,000 | 500 | 42,500 |
| ImageNav episodes | 42,000 | 500 | 42,500 |
| ObjectNav episodes | 42,000 | 500 | 42,500 |
| VLN episodes | 8,400 | 250 | 8,650 |
Each scene consists of a 3DGS render asset (.gs.ply), a collision mesh (.mesh.ply), and a navigation mesh (.navmesh). The dataset also includes 6 gaussian avatars exported from AnimatableGaussians, with SMPL/SMPL-X body models for motion driving.
🏛️ Dataset Layout
The dataset is organized into five independent categories that can be downloaded separately:
| Category | Size | Required For | |
|---|---|---|---|
| 1 | GS Scenes (train/, val/) |
~7.2 GB | Everything — core scene assets |
| 2 | Gaussian Avatars (avatars/) |
~3.1 GB | Dynamic avatar simulation |
| 3 | Habitat-Lab Nav Data (configs/, episodes/{pointnav,imagenav,objectnav}/) |
~11 MB | PointNav / ImageNav / ObjectNav training & evaluation |
| 4 | StreamVLN Data (configs/, episodes/vln/, trajectory_data/vln/) |
~50 GB | VLN training & evaluation (StreamVLN) |
| 5 | Uni-NaVid Data (configs/, episodes/vln/, trajectory_data/uninavid/) |
~21 GB | VLN training & evaluation (Uni-NaVid) |
Dataset layout:
.
├── train.scene_dataset_config.json # Habitat scene dataset config (train)
├── val.scene_dataset_config.json # Habitat scene dataset config (val)
│
├── train/ # [Category 1] 42 training GS scenes (~6.5 GB)
│ ├── scene01/
│ │ ├── scene01.gs.ply # 3DGS render asset
│ │ ├── scene01.mesh.ply # collision mesh
│ │ └── scene01.navmesh # navigation mesh
│ └── scene02/ ... scene42/
│
├── val/ # [Category 1] 5 evaluation GS scenes (~712 MB)
│ └── scene43/ ... scene47/
│
├── avatars/ # [Category 2] Gaussian avatar assets (~3.1 GB)
│ ├── avatar1/ # canonical gaussians of gaussian avatars
│ │ └── canonical_gs.npz
│ ├── avatar2/ ... avatar8/
│ ├── smpl/ # SMPL body models
│ │ ├── SMPL_FEMALE.pkl
│ │ ├── SMPL_MALE.pkl
│ │ └── SMPL_NEUTRAL.pkl
│ └── smplx/ # SMPL-X body models
│ ├── SMPLX_FEMALE.{npz,pkl}
│ ├── SMPLX_MALE.{npz,pkl}
│ └── SMPLX_NEUTRAL.{npz,pkl}
│
├── configs/ # [Category 3, 4 & 5] Hydra YAML configs (~32 KB)
│ ├── ddppo_pointnav_gs_{train,eval}.yaml
│ ├── ddppo_imagenav_gs_{train,eval}.yaml
│ ├── ddppo_objectnav_gs_{train,eval}.yaml
│ ├── vln_gs_eval.yaml # StreamVLN eval config (hfov=79, turn=15)
│ └── vln_uninavid_gs_eval.yaml # Uni-NaVid eval config (hfov=120, turn=30)
│
├── episodes/ # [Category 3, 4 & 5] Navigation episodes (~42 MB)
│ ├── pointnav/{train,val}/ # PointNav: 42,000 train + 500 val
│ ├── imagenav/{train,val}/ # ImageNav: 42,000 train + 500 val
│ ├── objectnav/{train,val}/ # ObjectNav: 42,000 train + 500 val
│ └── vln/{train,val}/ # VLN: 8,400 train + 250 val
│
└── trajectory_data/ # [Category 4 & 5] VLN trajectory data
├── vln/ # StreamVLN trajectories (~50 GB)
│ ├── annotations.json # action sequences + instructions
│ └── images/ # rendered RGB frames (per-scene tar archives)
│ ├── scene01.tar # scene01 trajectories
│ └── ... # 47 per-scene archives
└── uninavid/ # Uni-NaVid trajectories (~21 GB)
├── nav_gs_train.json # conversation-format annotations (train)
├── nav_gs_val.json # conversation-format annotations (val)
└── nav_videos/ # .mp4 trajectory videos (per-scene tar archives)
├── scene01.tar # scene01 videos
└── ... # 47 per-scene archives, 8,650 videos total
🎒 Selective Download
You can download one or more categories using huggingface_hub's allow_patterns / ignore_patterns:
from huggingface_hub import snapshot_download
REPO = "RukawaY/gs_scenes"
LOCAL = "data/scene_datasets/gs_scenes"
# ── Download only GS scenes ──
snapshot_download(REPO, local_dir=LOCAL,
allow_patterns=["train/**", "val/**", "*.scene_dataset_config.json"])
# ── Download GS scenes + avatars ──
snapshot_download(REPO, local_dir=LOCAL,
allow_patterns=["train/**", "val/**", "*.scene_dataset_config.json", "avatars/**"])
# ── Download everything for Habitat-Lab navigation tasks ──
snapshot_download(REPO, local_dir=LOCAL,
ignore_patterns=["trajectory_data/**", "avatars/**", "episodes/vln/**"])
# ── Download everything for StreamVLN ──
snapshot_download(REPO, local_dir=LOCAL,
ignore_patterns=["avatars/**", "episodes/pointnav/**", "episodes/imagenav/**",
"episodes/objectnav/**", "trajectory_data/uninavid/**"])
# ── Download everything for Uni-NaVid ──
snapshot_download(REPO, local_dir=LOCAL,
ignore_patterns=["avatars/**", "episodes/pointnav/**", "episodes/imagenav/**",
"episodes/objectnav/**", "trajectory_data/vln/**"])
# ── Download specific scene trajectories only (StreamVLN) ──
snapshot_download(REPO, local_dir=LOCAL,
allow_patterns=["trajectory_data/vln/annotations.json",
"trajectory_data/vln/images/scene01.tar",
"trajectory_data/vln/images/scene02.tar"])
# ── Download specific scene trajectories only (Uni-NaVid) ──
snapshot_download(REPO, local_dir=LOCAL,
allow_patterns=["trajectory_data/uninavid/nav_gs_*.json",
"trajectory_data/uninavid/nav_videos/scene01.tar",
"trajectory_data/uninavid/nav_videos/scene02.tar"])
# ── Download everything ──
snapshot_download(REPO, local_dir=LOCAL)
After downloading trajectory archives, extract per-scene trajectories:
# StreamVLN trajectories
cd data/scene_datasets/gs_scenes/trajectory_data/vln/images
for f in *.tar; do tar xf "$f" && rm "$f"; done
# Uni-NaVid trajectories
cd data/scene_datasets/gs_scenes/trajectory_data/uninavid/nav_videos
for f in *.tar; do tar xf "$f" && rm "$f"; done
🚖 Placement
Place the downloaded data under habitat-gs/data/scene_datasets/gs_scenes/ so that the directory structure matches the layout above. The Habitat configs and training/evaluation scripts in Habitat-GS expect this exact path. See the Habitat-GS README for full setup and usage instructions.
📙 Citation
If you find Habitat-GS useful in your research, please consider citing:
@misc{xia2026habitatgs,
title={Habitat-GS: A High-Fidelity Navigation Simulator with Dynamic Gaussian Splatting},
author={Ziyuan Xia and Jingyi Xu and Chong Cui and Yuanhong Yu and Jiazhao Zhang and Qingsong Yan and Tao Ni and Junbo Chen and Xiaowei Zhou and Hujun Bao and Ruizhen Hu and Sida Peng},
year={2026},
eprint={2604.12626},
archivePrefix={arXiv},
primaryClass={cs.RO},
url={https://arxiv.org/abs/2604.12626},
}
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