| --- |
| pretty_name: ProSceneverse |
| license: other |
| size_categories: |
| - 10K<n<100K |
| task_categories: |
| - text-to-3d |
| - image-to-3d |
| - other |
| tags: |
| - 3d |
| - 3d-scenes |
| - glb |
| - gltf |
| - sketchfab |
| - captions |
| - scene-understanding |
| language: |
| - en |
| annotations_creators: |
| - machine-generated |
| source_datasets: |
| - original |
| configs: |
| - config_name: default |
| data_files: |
| - split: train |
| path: metadata.parquet |
| --- |
| |
| # ProSceneverse |
|
|
| Hand-designed 3D scenes (CAD, game environments, designed interiors and |
| exteriors, urban scenes, stylized landscapes) curated from the TexVerse-1K |
| Sketchfab crawl — the companion of |
| [ScanSceneverse](https://huggingface.co/datasets/Stable-X/ScanSceneverse) which |
| holds real-world photogrammetry scans. |
|
|
| **74,624** textured designed scenes in glTF/GLB format, each with a |
| machine-generated English caption, a scene-type label, and a thumbnail |
| render. |
|
|
| ## Contents |
|
|
| ``` |
| ProSceneverse/ |
| ├── README.md |
| ├── metadata.parquet # 74,624 rows, one per scene |
| ├── shard_index.parquet # asset path -> tar shard it lives in |
| └── shards/ |
| ├── glbs/ # glbs-0000.tar … glbs-0068.tar (69 tars, ~15 GB each) |
| └── thumbnails/ # thumbnails-0000.tar (1 tar, ~1.8 GB) |
| ``` |
|
|
| Assets ship as **uncompressed tar shards**, not as 74,624 loose files — the Hub |
| rate-limits that many small objects to the point of stalling. Members inside |
| each tar keep the original layout (`glbs/000-NNN/<scene_id>.glb`, |
| `thumbnails/000-NNN/<scene_id>.jpeg`), so extracting all shards into one |
| directory reproduces exactly the tree that the `file_name` and `thumbnail` |
| columns of `metadata.parquet` point at. |
|
|
| ## Categories |
|
|
| - `CAD_ARCHITECTURE`: **44,487** |
| - `GAME_SCENE`: **17,303** |
| - `DESIGNED_ROOM`: **7,183** |
| - `DESIGNED_EXTERIOR`: **2,539** |
| - `URBAN_SCENE`: **1,776** |
| - `DESIGNED_LANDSCAPE`: **1,336** |
|
|
| ## Licenses |
|
|
| - `by`: 68,186 |
| - `by-nc-sa`: 3,767 |
| - `by-sa`: 1,083 |
| - `by-nc`: 847 |
| - `by-nc-nd`: 384 |
| - `unknown`: 188 |
| - `cc0`: 118 |
| - `by-nd`: 37 |
| - `free-st`: 14 |
|
|
| ## Metadata schema |
|
|
| | column | type | description | |
| | --- | --- | --- | |
| | `scene_id` | string | 32-hex Sketchfab model id (primary key) | |
| | `file_name` | string | Relative path to the GLB | |
| | `thumbnail` | string \| null | Relative path to the JPEG preview | |
| | `caption` | string | Gemini-generated English caption of the scene | |
| | `category` | string | Curated scene type | |
| | `decision` | string | Curation decision (`KEEP`) | |
| | `scanning_ids` | list<string> | `scanned_by_*` tags (empty for designed scenes) | |
| | `name` | string | Original Sketchfab model title | |
| | `description` | string | Original Sketchfab model description (author-written) | |
| | `tags` | list<string> | Author-provided Sketchfab tags | |
| | `sketchfab_categories` | list<string> | Original Sketchfab category names | |
| | `license_slug` / `license_label` / `license_url` | string | Per-scene license | |
| | `author_username` / `author_display_name` / `author_uid` | string | Original Sketchfab author | |
| | `face_count`, `vertex_count`, `material_count`, `texture_count`, `animation_count` | int64 | Geometry/material stats | |
| | `pbr_type` | string \| null | PBR workflow tag if set | |
| | `source` | string | Sketchfab upload source | |
| | `published_at`, `updated_at` | string (ISO-8601) | Timestamps from Sketchfab | |
| | `source_url` | string | Public Sketchfab viewer URL | |
| | `view_count`, `like_count`, `download_count`, `comment_count` | int64 | Popularity stats at crawl time | |
|
|
| ## Loading |
|
|
| The metadata is a plain parquet file — no asset download needed to browse |
| captions, categories, or geometry stats: |
|
|
| ```python |
| from datasets import load_dataset |
| ds = load_dataset("parquet", data_files="metadata.parquet", split="train") |
| print(ds[0]["caption"], ds[0]["file_name"]) |
| ``` |
|
|
| ### Getting the assets |
|
|
| Full dataset (~1.0 TB), extracted back into the original layout: |
|
|
| ```bash |
| hf download Stable-X/ProSceneverse --repo-type dataset \ |
| --include "shards/**" --local-dir ProSceneverse |
| cd ProSceneverse && for t in shards/glbs/*.tar shards/thumbnails/*.tar; do tar -xf "$t"; done |
| # -> glbs/000-NNN/<scene_id>.glb, thumbnails/000-NNN/<scene_id>.jpeg |
| ``` |
|
|
| Only the scenes you care about — `shard_index.parquet` maps each asset to its |
| tar, so you can fetch a handful of shards instead of the whole set: |
|
|
| ```python |
| import pandas as pd, tarfile |
| from huggingface_hub import hf_hub_download |
| |
| idx = pd.read_parquet("hf://datasets/Stable-X/ProSceneverse/shard_index.parquet") |
| wanted = ["glbs/000-000/0a1b....glb"] # paths from metadata.parquet |
| for shard in idx[idx.path.isin(wanted)]["shard"].unique(): |
| local = hf_hub_download("Stable-X/ProSceneverse", shard, repo_type="dataset") |
| with tarfile.open(local) as tf: |
| tf.extractall(".", members=[tf.getmember(p) for p in wanted |
| if p in tf.getnames()]) |
| ``` |
|
|
| Then resolve meshes relative to the extraction root, e.g. with `trimesh`: |
|
|
| ```python |
| import trimesh, os |
| root = "/path/to/ProSceneverse" |
| mesh = trimesh.load(os.path.join(root, ds[0]["file_name"])) |
| ``` |
|
|
| ## Licenses |
|
|
| Every source model on Sketchfab ships with its own Creative Commons |
| license. The per-scene license is recorded in the `license_slug`, |
| `license_label`, and `license_url` columns — consult them before |
| redistribution. |
|
|