HusseinLezzaik commited on
Commit
3a2c49c
·
verified ·
1 Parent(s): 3af17a6

Upload README.md with huggingface_hub

Browse files
Files changed (1) hide show
  1. README.md +121 -0
README.md ADDED
@@ -0,0 +1,121 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ---
2
+ dataset_info:
3
+ features:
4
+ - name: id
5
+ dtype: string
6
+ - name: game
7
+ dtype: string
8
+ - name: trial_id
9
+ dtype: int32
10
+ - name: episode_id
11
+ dtype: int32
12
+ - name: frame_idx
13
+ dtype: int32
14
+ - name: action
15
+ dtype: string
16
+ - name: action_int
17
+ dtype: int32
18
+ - name: score
19
+ dtype: int32
20
+ - name: reward
21
+ dtype: int32
22
+ - name: reaction_time_ms
23
+ dtype: int32
24
+ - name: gaze_positions
25
+ dtype: string
26
+ - name: image_bytes
27
+ dtype: binary
28
+ license: mit
29
+ task_categories:
30
+ - robotics
31
+ - reinforcement-learning
32
+ tags:
33
+ - atari
34
+ - vla
35
+ - vision-language-action
36
+ - imitation-learning
37
+ - human-demonstrations
38
+ size_categories:
39
+ - 1M<n<10M
40
+ ---
41
+
42
+ # TESS-Atari Stage 1 (5Hz)
43
+
44
+ Human gameplay demonstrations from Atari games, formatted for Vision-Language-Action (VLA) model training.
45
+
46
+ ## Overview
47
+
48
+ | Metric | Value |
49
+ |--------|-------|
50
+ | Source | [Atari-HEAD](https://zenodo.org/records/3451402) |
51
+ | Games | 11 (overlapping with DIAMOND benchmark) |
52
+ | Samples | ~4M |
53
+ | Action Rate | 5 Hz (1 action per observation) |
54
+ | Format | Lumine-style action tokens |
55
+
56
+ ## Games Included
57
+
58
+ Alien, Asterix, BankHeist, Breakout, DemonAttack, Freeway, Frostbite, Hero, MsPacman, RoadRunner, Seaquest
59
+
60
+ ## Action Format
61
+
62
+ ```
63
+ <|action_start|> FIRE <|action_end|>
64
+ <|action_start|> LEFT <|action_end|>
65
+ <|action_start|> RIGHTFIRE <|action_end|>
66
+ ```
67
+
68
+ ## Schema
69
+
70
+ | Field | Type | Description |
71
+ |-------|------|-------------|
72
+ | `id` | string | Unique sample ID: `{game}_{trial}_{frame}` |
73
+ | `game` | string | Game name (lowercase) |
74
+ | `trial_id` | int | Human player trial number |
75
+ | `episode_id` | int | Episode within trial (-1 if unknown) |
76
+ | `frame_idx` | int | Frame sequence number |
77
+ | `action` | string | Lumine-style action token |
78
+ | `action_int` | int | Raw ALE action code (0-17) |
79
+ | `score` | int | Current game score |
80
+ | `reward` | int | Immediate reward |
81
+ | `reaction_time_ms` | int | Human decision time in ms |
82
+ | `gaze_positions` | string | Eye tracking data (x,y pairs) |
83
+ | `image_bytes` | bytes | PNG image of game frame |
84
+
85
+ ## Usage
86
+
87
+ ```python
88
+ from datasets import load_dataset
89
+
90
+ ds = load_dataset("TESS-Computer/atari-vla-stage1-5hz")
91
+
92
+ # Get a sample
93
+ sample = ds["train"][0]
94
+ print(sample["action"]) # <|action_start|> FIRE <|action_end|>
95
+
96
+ # Decode image
97
+ from PIL import Image
98
+ from io import BytesIO
99
+ img = Image.open(BytesIO(sample["image_bytes"]))
100
+ ```
101
+
102
+ ## Evaluation
103
+
104
+ Designed for evaluation in [DIAMOND](https://diamond-wm.github.io/) world models on the Atari 100k benchmark.
105
+
106
+ ## Related
107
+
108
+ - [15Hz variant](https://huggingface.co/datasets/TESS-Computer/atari-vla-stage1-15hz) - 3 actions per observation for faster gameplay
109
+ - [Lumine AI](https://www.lumine-ai.org/) - Inspiration for VLA architecture
110
+ - [DIAMOND](https://diamond-wm.github.io/) - World model for evaluation
111
+
112
+ ## Citation
113
+
114
+ ```bibtex
115
+ @misc{atarihead2019,
116
+ title={Atari-HEAD: Atari Human Eye-Tracking and Demonstration Dataset},
117
+ author={Zhang, Ruohan and others},
118
+ year={2019},
119
+ url={https://zenodo.org/records/3451402}
120
+ }
121
+ ```