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README.md
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---
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dataset_info:
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features:
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- name: id
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dtype: string
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- name: game
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dtype: string
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- name: trial_id
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dtype: int32
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- name: episode_id
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dtype: int32
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- name: frame_idx
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dtype: int32
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- name: action
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dtype: string
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- name: action_int
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dtype: int32
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- name: score
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dtype: int32
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- name: reward
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dtype: int32
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- name: reaction_time_ms
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dtype: int32
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- name: gaze_positions
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dtype: string
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- name: image_bytes
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dtype: binary
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license: mit
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task_categories:
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- robotics
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- reinforcement-learning
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tags:
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- atari
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- vla
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- vision-language-action
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- imitation-learning
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- human-demonstrations
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size_categories:
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- 1M<n<10M
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---
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# TESS-Atari Stage 1 (5Hz)
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Human gameplay demonstrations from Atari games, formatted for Vision-Language-Action (VLA) model training.
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## Overview
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| Metric | Value |
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|--------|-------|
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| Source | [Atari-HEAD](https://zenodo.org/records/3451402) |
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| Games | 11 (overlapping with DIAMOND benchmark) |
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| Samples | ~4M |
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| Action Rate | 5 Hz (1 action per observation) |
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| Format | Lumine-style action tokens |
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## Games Included
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Alien, Asterix, BankHeist, Breakout, DemonAttack, Freeway, Frostbite, Hero, MsPacman, RoadRunner, Seaquest
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## Action Format
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```
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<|action_start|> FIRE <|action_end|>
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<|action_start|> LEFT <|action_end|>
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<|action_start|> RIGHTFIRE <|action_end|>
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```
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## Schema
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| Field | Type | Description |
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|-------|------|-------------|
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| `id` | string | Unique sample ID: `{game}_{trial}_{frame}` |
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| `game` | string | Game name (lowercase) |
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| `trial_id` | int | Human player trial number |
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| `episode_id` | int | Episode within trial (-1 if unknown) |
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| `frame_idx` | int | Frame sequence number |
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| `action` | string | Lumine-style action token |
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| `action_int` | int | Raw ALE action code (0-17) |
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| `score` | int | Current game score |
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| `reward` | int | Immediate reward |
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| `reaction_time_ms` | int | Human decision time in ms |
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| `gaze_positions` | string | Eye tracking data (x,y pairs) |
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| `image_bytes` | bytes | PNG image of game frame |
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## Usage
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```python
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from datasets import load_dataset
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ds = load_dataset("TESS-Computer/atari-vla-stage1-5hz")
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# Get a sample
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sample = ds["train"][0]
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print(sample["action"]) # <|action_start|> FIRE <|action_end|>
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# Decode image
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from PIL import Image
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from io import BytesIO
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img = Image.open(BytesIO(sample["image_bytes"]))
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```
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## Evaluation
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Designed for evaluation in [DIAMOND](https://diamond-wm.github.io/) world models on the Atari 100k benchmark.
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## Related
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- [15Hz variant](https://huggingface.co/datasets/TESS-Computer/atari-vla-stage1-15hz) - 3 actions per observation for faster gameplay
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- [Lumine AI](https://www.lumine-ai.org/) - Inspiration for VLA architecture
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- [DIAMOND](https://diamond-wm.github.io/) - World model for evaluation
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## Citation
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```bibtex
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@misc{atarihead2019,
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title={Atari-HEAD: Atari Human Eye-Tracking and Demonstration Dataset},
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author={Zhang, Ruohan and others},
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year={2019},
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url={https://zenodo.org/records/3451402}
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}
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```
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