metadata
license: mit
task_categories:
- robotics
- image-to-text
tags:
- VLA
- gaming
- counter-strike
- behavioral-cloning
- imitation-learning
size_categories:
- 1M<n<10M
CS:GO VLA Stage 1 Dataset (16Hz)
Vision-Language-Action dataset for Counter-Strike: Global Offensive, converted from the TeaPearce CS:GO dataset.
Overview
- Frame rate: 16Hz (native, 1 action per frame)
- Total samples: ~5.5M frames
- Split: train (
5M) / test (500K) following Diamond split - Map: Dust2 deathmatch
Action Format
<|action_start|> mouse_x mouse_y [keys] <|action_end|>
Examples:
<|action_start|> 0 0 <|action_end|> # idle
<|action_start|> 5 0 W <|action_end|> # walking forward
<|action_start|> -200 50 W A L <|action_end|> # strafing + shooting
Schema
| Column | Type | Description |
|---|---|---|
id |
string | Unique sample ID |
episode_id |
string | Source HDF5 file |
frame_idx |
int32 | Frame number (0-999) |
action |
string | Text-formatted action |
kill_flag |
int32 | 1 if player got a kill |
death_flag |
int32 | 1 if player died |
split |
string | "train" or "test" |
image_bytes |
bytes | JPEG screenshot |
Usage
from datasets import load_dataset
# Load full dataset
ds = load_dataset("TESS-Computer/csgo-vla-stage1-16hz")
# Filter by split
train_ds = ds.filter(lambda x: x['split'] == 'train')
test_ds = ds.filter(lambda x: x['split'] == 'test')
Related
- 5Hz chunked variant - 3 actions per sample
- Diamond World Model - For evaluation
- Original Dataset