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[SOURCE: https://minecraft.wiki/?diff=3438855&oldid=3365920] | [TOKENS: 441]
Minecraft Wiki: Difference between revisions Latest revision as of 02:00, 16 February 2026 Welcome to the most comprehensive wiki about the Minecraft franchise, proudly community-run since 2009. Anyone can contribute! Latest game drops Java Edition 1.21.11Bedrock Edition 1.21.130 (minor update 26.1) Java Edition 26.1 (26.1 Snapshot 9)Bedrock Edition 26.10 (Preview 26.10.24) About the game Minecraft is a 3D sandbox adventure game developed by Mojang Studios, where players can interact with a fully customizable three-dimensional world made of blocks and entities. Its diverse gameplay options allow players to choose the way they play, creating infinite possibilities. There are several actively maintained editions of Minecraft: Featured article Survival is one of the four main game modes in Minecraft. It is mainly characterized by a limited amount of health and experience, and by certain mobs actively seeking out to attack the player in order to kill them. The player also has limited resources they collect through various methods. Coming back to the game? Check out the most recent updates: For creators Beyond the base game, Minecraft can be modified in various ways by players, like tweaking gameplay, adding new features, or even making something entirely new out of the game! Did you know… Help improve the wiki! The wiki is made by people like you. If you see something you think could be improved on a page, just click the "Edit" or "Edit source" button. Wiki tools Wiki news February 6, 2026 – Minwi has been introduced as the wiki mascot, debuting on the main page and in social media. February 4, 2026 – The wiki has been upgraded to MediaWiki 1.45.1, replacing IP editing with temporary accounts. October 15, 2025 – Dianliang233 has been promoted to CATS after a discussion on the meta forum. Related communities Websites Reddit communities Discord servers Official sites In other languages The Minecraft Wiki is an international community. Visit or contribute to wikis in other languages to help share Minecraft knowledge worldwide! Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Map_totem_ON.png] | [TOKENS: 62]
File:Map totem ON.png License File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following page uses this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/?oldid=3365920] | [TOKENS: 471]
Minecraft Wiki Welcome to the most comprehensive wiki about the Minecraft franchise, proudly community-run since 2009. Anyone can contribute! Latest game drops Java Edition 1.21.11Bedrock Edition 1.21.130 (1.21.131) Java Edition 26.1 (26.1 Snapshot 9)Bedrock Edition 26.0 (experimental) (Preview 26.10.24) About the game Minecraft is a 3D sandbox adventure game developed by Mojang Studios, where players can interact with a fully customizable three-dimensional world made of blocks and entities. Its diverse gameplay options allow players to choose the way they play, creating infinite possibilities. There are three actively maintained editions of Minecraft: Java Edition (Windows, macOS, Linux); Bedrock Edition (Windows, mobile, and consoles); and Minecraft Education (for educational settings). There is also a localized release of the game for mainland China, referred to as China Edition. Featured article Survival is one of the four main game modes in Minecraft. It is mainly characterized by a limited amount of health and experience, and by certain mobs actively seeking out to attack the player in order to kill them. The player also has limited resources they collect through various methods. Coming back to the game? Check out the most recent updates: For developers Beyond the base game, Minecraft can be modified in various ways by players, like tweaking gameplay, adding new features, or even making something entirely new out of the game! Did you know… Help improve the wiki! The wiki is made by people like you. If you see something you think could be improved on a page, just click the "Edit" or "Edit source" button. Wiki tools Wiki news February 6, 2026 – Minwi has been introduced as the wiki mascot, debuting on the main page and in social media. February 4, 2026 – The wiki has been upgraded to MediaWiki 1.45.1, replacing IP editing with temporary accounts. October 15, 2025 – Dianliang233 has been promoted to CATS after a discussion on the meta forum. Related communities Websites Reddit communities Discord servers Official sites In other languages The Minecraft Wiki is an international community. Visit or contribute to wikis in other languages to help share Minecraft knowledge worldwide! Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Purple_Stained_Glass_JE3_BE3.png] | [TOKENS: 88]
File:Purple Stained Glass JE3 BE3.png Summary Render of a Purple Stained Glass block. Minecraft's textures No information available. Please correct this! File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 45 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/Legends:Resource?action=edit&section=12] | [TOKENS: 224]
Editing Legends:Resource (section) Please note that all contributions to Minecraft Wiki are considered to be released under the CC BY-NC-SA 3.0 license, except for pages imported from wiki.vg or pages derived from such pages, which are considered to be released under the CC BY-SA 3.0 license. See Minecraft Wiki:Copyrights for details. If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission! You may also post content obtained from Mojang, its websites, manuals and guides, concept art and renderings, press and fansite kits, and other such copyrighted material that Mojang has made available to the general public, to the Minecraft Wiki. All rights, title and interest in and to such content shall remain with Mojang, as applicable, and such content is not licensed pursuant to the Terms of Use. This page is a member of a hidden category: Navigation menu
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[SOURCE: https://minecraft.wiki/w/Tutorial:Tree_farming?section=7&veaction=edit] | [TOKENS: 4608]
Tutorial:Tree farming Tree farming is the process of planting a large number of saplings and waiting for them to grow into trees. These trees are then harvested for logs and more saplings, which can be used to grow another generation of trees. This can be repeated indefinitely, yielding a regular supply of logs without the hassle of covering large areas of terrain, therefore making wood a renewable resource. A secondary benefit of tree farming is that it allows conservation of the surrounding environment. The use of bone meal can speed up the process, or players can just plant the saplings and go do something else while they grow. For detailed information on the mechanics of tree growth and structure, see the article on trees. Contents Uses Tree harvesting is an essential first step for any player in Survival mode. The wooden blocks can be harvested for wood, without requiring tools, although an axe quickens harvesting. Each wood can be crafted into planks and sticks, which are used to craft tools, like a wooden pickaxe and similar wood-derived materials. Wood can also be smelted into charcoal, a functional, easily renewable substitute to coal. When leaves are harvested, or decay naturally, they have a chance to drop a sapling of their own species, which can be planted to grow a new tree. Decaying oak and dark oak tree leaves also have a 1/200 chance of dropping an apple. Destroying leaves does not require a tool; a sword is negligibly faster than bare hands but wears out the sword. Using a hoe increases the speed of breaking leaves, with an iron hoe able to mine them instantly. Using shears harvests usable leaf blocks for the player to pick up and later place elsewhere. Use of fire also destroys leaves quickly, but when used on a tree, fire also destroys much of the wood. Also, any leaf block unconnected or too far from a block of wood decays naturally over time. Wood is also one of the most used building blocks in the game, used as pillars, flooring or simply as the main building material for base building. Aside being used as a building material, wood is also essential in crafting. Chests, hoppers, tools, fences, torches, etc. have wood as one of its materials and are thus really important. Which type of tree is best? Because all eight types have different advantages and disadvantages, the best tree to choose can vary with the situation: Different kinds of trees have different wood textures. If building wooden structures, you may choose a specific type of wood for its texture. Because the efficiency difference among tree types is only slight, appearance often has priority. If building or decorating with multiple wood types, having a tree farm for each is also useful. Azalea Trees Farming various types of trees What players need: First dig 1 block down. Count 4 blocks to the left and dig 1 block down. 4 blocks left again, dig one down. Repeat one more time. Then plant a sapling in every hole: Wait a day (or use bone meal), then harvest the trees and get the saplings. Place the chest nearby to store the saplings (and axe, if players have one) in there. Then, you can extend the grid if you like, as long as all the saplings are the same type. (Mixing types can work, but the timing and space requirements get a bit messier.) You can add a torch in the middle to make the saplings able to grow at night and also ward off some mobs. Spruce and jungle trees can be planted and grown just like any other tree. But unless you only need a small amount of wood quickly, this is not useful. Not only are regular jungle trees slightly too large to harvest easily, they rarely drop saplings, and may not even replace the one used to grow them. However, four saplings can be grown into the respective "giant spruce" and "jungle giant" forms, by planting them in a 2×2 formation: Aside from the saplings, make sure there are no blocks less than 2 blocks away from the saplings (even torches and grass), at any height up to the future height of the tree trunk (up to 32 blocks). A huge tree needs a 2×2 thick trunk to grow. These trees average ~96 wood (1½ stacks), and some can exceed 2 stacks. Bone meal can be used on any one of the saplings to make the tree grow more quickly. (Dark Oak must be planted similarly, but they don't grow tall enough to require the special harvesting techniques.) Harvesting wood is a bit harder, since the trees are extremely tall. You can do it with a top-down technique or with a spiral-up technique. If you want to be able to pause your work or are just afraid of heights, you can put a block of water around the dirt blocks where tree saplings sit on. If you are working with spruce trees, increase the depth to two blocks in case leaves grow over them. Since the player can only harvest 7 blocks above the ground without climbing on something, the most efficient tree farm design limits the height of trees to 9 blocks. This allows 7 blocks of logs as a "trunk" and 2 block of leaves above that. This is accomplished by adding a ceiling at 10th block above the ground, leaving a space 9 blocks high in which trees can grow. This allows all of the wood from the trees to be harvested quickly and with minimal effort. The other option is to grab what you can from the ground and use a flint and steel to burn what you can't reach. It should be noted that leaving 9 blocks of space for trees to grow does not guarantee that all trees grow to this height. Trees grow with trunks 4-7 blocks in height, but not higher. Some may also grow branches despite the height limitation. This height issue can also be avoided by planting a sapling on the bottom of a 2-block-deep hole. This ensures that the top layer of the tree remains reachable, and has the added benefit of preventing mobs from hiding in the shadow of the tree and surviving daylight. It also prevents growth of the smallest size, whose leaves would be blocked by the hole. Note that oaks can grow through certain blocks: Small oaks can replace many blocks (fences, glass (but not glass panes), paintings, stairs, pistons, torches, buttons, ladders and doors), while the branch wood of large oaks can grow through even solid blocks (including bedrock). Because trees grow underground with a nearby light source, and also grow when in direct or diagonal contact with other trees, quite compact arrangements can be used for efficient use of space. Underground saplings rely on torch light to grow. Various patterns of saplings and torches can be used to achieve varying degrees of space efficiency. Since saplings only require light level 9 to grow, a single torch starting at light level 14 can sufficiently light 60 saplings. However, this torch-efficient model comes at the cost of stability. Trees can grow and block the torch light to other saplings. Underground tree farms should stay clear of magma blocks because a bug relating to the south-east rule may let magma affect any leaf/wood blocks occupying the same corner.[verify] It is also possible to grow trees to maximize wood for the territory. However, because the canopies overlap, you harvest fewer saplings. Oak, birch, jungle, and acacia trees ignore logs of their own kind when calculating when to grow. However, spruce trees still require two blocks between other trees. The most space-efficient way to prevent grown trees from blocking light to other saplings is to have every sapling directly next to a torch (not diagonal). This strategy yields a basic space efficiency of 80% since the pattern is made up of units of 1 torch + 4 saplings. The plus-sign shaped units can be arranged to completely fill an area. It is recommended that the perimeter walkway and all blocks with a torch underneath be a different material, such as cobblestone. This allows for quick visual identification during re-planting, of which blocks get saplings and which get torches that may have been inadvertently knocked out during harvest. It is recommended to do the same for torches on the wall, as these may get knocked off by growing trees. If you dig down two blocks instead, and place the torches under glass blocks, the trees still receive the proper light level, and you are far less likely to inadvertently break your light structure during harvesting or replanting. A 11 by 7 farm, utilizing 61 Saplings and 22 torches, with a perimeter walkway. This design takes account for the fact that all saplings adjacent to the walkway are supplied by light from the torches on the walkway. Thus the farm yields an efficiency of 84%. Note when the tree farm is cut down, the amount of returned saplings per tree is much lower than cutting trees in a forest, as the canopy is shared by many trees. Using an iron Hoe with Fortune III to break the leaves often drops enough saplings to replant the farm. Unlike oak trees, spruce and birch trees never grow to a branched tree. This makes them easier to harvest, but to farm Birch and Spruce trees efficiently, more space is required. Birches can be planted next to other birches with 2 blocks of space between them since the birch leaves can overlap with other birch leaves. This same spacing holds true for spruces. However, when planting the different types of trees together, birch and spruce trees need 4 blocks of space in between the saplings (the tree does not grow if leaves of a different tree are obstructing its path). Both birch and spruce trees require 9 blocks of vertical space above the sapling to grow regularly (10 is more efficient for growth). Both spruce and birch grow with less space, but not as regularly. Like other saplings, they must receive light level 8 or better to grow. Acacia trees require six blocks of space from the sapling to the ceiling, if there is any, and at least two empty blocks to each wall. So the minimum space that an acacia tree requires to grow is an empty rectangular cuboid over the sapling of 6(height) × 5(wide) × 5(long) blocks. Using the same spacing as a birch farm, one can grow individual jungle tree saplings as small jungle trees. Without fortune enchantments, a single tree would not produce enough saplings to replace itself. A 3×3 grid of trees growing usually produces enough saplings to replace itself in the long term, and occasionally produces 1-2 excess saplings. After 6-7 real life hours of hovering over the farm, cutting down, and replacing trees as they grow, a profit of about 10-20 saplings can be accumulated this way. A starting supply of 9 planted saplings and 18 back stock for the eventual stretch of losses is necessary to keep the initial tree grid planted at all times. After enough iterations, the ultimate result is a profit in jungle saplings. Huge fungi require Bone Meal, Nylium and Nether fungi to farm. You can make a platform of nylium, apply bonemeal until it generates fungi, then quickly grow the fungi and break the bottom stem to prevent the nylium from decaying. Cut down the fungus, and break the vegetation and nether wart blocks that generate and compost them, along with all the non-fungus vegetation that generates with using the bone meal on the nylium. With luck, you can get enough bone meal to do it all over again. You can always farm some other vegetation to produce enough bone meal to make sure you do not run out. Collecting huge fungi blocks in their own biomes is a great way to collect a sufficient amount of wood and decorative blocks early game. The fastest way to use this method is to make an efficiency 5 netherite axe and hoe, then travel to the nether and fly around using an elytra until you come across a warped or crimson forest. If it's a crimson forest, be sure to bring warped fungus to repel hoglins (must be planted, with an area of effect of 15 blocks). After planting a fungus, build a 3×3 platform of gold blocks with a beacon on top for the haste 1 effect. Fly up from the beacon base and destroy the netherrack obstructing the beacon beam. The haste 1 effect reduces the mining time per stem block by 2gt. This also helps when mining wart blocks and shroomlights, as when combined with an efficiency 3 netherite or diamond hoe, you can mine each block in 1gt. Setting up and removing a 1 layer beacon in the nether takes on average 600gt, so this beacon method is effective only if you are mining more than 300 stem blocks, or if it is necessary for instant mining more than 38 blocks. Once the beacon is set up, you can begin harvesting trees. Huge Fungi normally generate together in clumps, so it's best to climb to the top using twisting vines, and then mine from the top down. Be sure to use a hoe to mine the leaf blocks (wart blocks and shroomlights), and your axe to harvest the stems. To marginally increase speed, carry with you a few shulker boxes of unbreaking 3, efficiency 5, gold axes to reduce the mining speed by 1gt per stem block. Place 2 nylium in a 3×3 grid pattern with 6 blocks in between each one. Then construct a water stream platform beneath it. Have the water stream funnel the items into a chest storage, connected by a hopper. To use the manual farm, place down a fungus on each nylium block, then grow the fungi using bone meal. Now climb to the top using ladders, a bubble column, scaffolding or vines, and mine out the huge fungi from the top down. After harvesting the huge fungi, collect any items that didn't drop into the water stream below. Semi-automatic harvesting is when everything in a farm is self-sufficient except for the input. In the case of semi-automatic huge fungi farms, this would be the placement of fungi plants and often, but not always, supplying it with bone meal. The positives of a semi-automatic design, is that they're fast, inexpensive to construct, lag friendly on small scales, and produces every block from the tree (wart blocks, shroomlights and weeping vines included). This is a nether tree farm designed by ncolyer dubbed as "The Menace". The design is fairly complex but to simplify, it uses TNT dupers to destroy the logs and pistons to destroy the wart blocks. A modified design includes a system to convert byproducts such as vines, wart blocks and shroomlights to bonemeal to fully AFK the farm without the worry of running out of bonemeal. In all, it produces 80,000 logs per hour. Mangrove trees are really tall, and require a horizontal footprint of 13 by 13 blocks to grow fully. They are difficult to harvest from the ground up, because their log usually starts a few blocks above the ground, and the logs branch in all sorts of different directions, which is hard to trace when digging through the leaves. Therefore, the best way to mine these trees manually is a top-down approach. However, these trees are usually tall and difficult to get on top of. Despite this difficulty, mangrove trees possess a unique trait that stands out among other trees: they can be planted underwater. To farm these trees underwater, find a flat lakebed or ocean floor that is at least 10 blocks deep, place the mangrove propagule in the middle, and use bone meal on it. After the tree grows, you can easily swim to the top and start harvesting it downward. Because you stay underwater for long periods of time, a helmet with Aqua Affinity or a conduit might be helpful. Because mangrove leaves do not drop saplings, There is no point to wait for all of them to decay before you plant the next tree, so you can simply mine out all the logs and mangrove roots, and then start planting the next tree. Because mangrove propagules can be easily obtained by using bone meal on mangrove leaves, you can simply harvest a bunch of propagules, then start planting new trees without worrying about propagule collection at all. You can much more easily collect all the logs if you farm multiple trees in a special shape. In EthosLab's LP episode 51, Etho has a tree farm with 24 trees growing side by side in a 7×7 square. The tree/dirt part looks like: The farm should be put above a flowing source of water to auto-collect the drops. In Etho's version, the farm is put in the middle of a 13×13 square, and on each corner of the square is a water block. This takes all drops from the leaves to the center point of the setup, where you can place a hopper. After setting up the farm, just put a sapling (oak, birch, or spruce) on every dirt block. If you want to plant 25 trees, you can put a dirt block in the dead center. Automatic tree farms Although somewhat complex to build (as opposed to planting saplings and just waiting or applying bone meal and then manually chopping them down), these automatic tree farms allow you to harvest wood at a much faster rate by automating the gathering and block breaking portions of tree farming. Focusing only on the growth portion of the farm, these designs allow you to quickly grow hundreds of trees by pressing down a mouse button and then ignoring it. A dispenser with bone meal automatically forces the tree to grow, and a column of pistons pushs the trunk into a collection area where it is stacked in a large block for you to later harvest. The more complex designs also include leaf breaking, meaning that you end up with a net positive on the saplings and in the case of oak trees get apples without having to do much of anything. After a few minutes you then go over to the storage area and mine out all the wood blocks in much the same way as you would cave-mine; meaning that you do not have to waste time by moving from one tree to the other. Smallest auto tree farm design (no sapling collection, oak only) Auto tree farm design (breaks all leaves, for oak trees only) Auto tree farm design (breaks all leaves, can use any tree type except spruce and dark oak) 1.14 TNT farms As of update 1.14, it's possible to make a TNT based tree farm, or TNTree, with 100% drop rate for saplings, apples, sticks and logs. Several mobs in the game can break blocks, and most of them have been used for wood farming. An overly complex design featuring creepers was made, but the insane size of it makes constructing it anywhere exceptionally difficult. A different design that uses ghasts is also available and much simpler to make, however when ghasts break blocks they destroy (without dropping) most of them, making tree farming with the ghast extremely inefficient. The wither makes it possible to auto-break blocks by using the wither's ability to break any blocks within a 3×3×4 area (4×6×4 on bedrock edition) of it one second after it has been damaged. The wither can be trapped in bedrock in any of the dimensions. Because of the larger breaking area on Bedrock Edition, you can grow oak, birch, jungle, acacia, spruce, and even dark oak (by using boats to shift the breaking area) inside the breaking area of the wither. A newer method of caging in the wither has also been found that enables a tree farm to be build anywhere while at the same time using the wither to break the wood blocks. Although potentially more dangerous than encasing the Wither in bedrock (as in the above design), this cage has been found to be completely reliable as long as it is built correctly. It works by distracting each head with mobs without them being able to damage those mobs. These tree farms work with all tree types except for dark oak. The only reason it does not work with dark oak is because they have a 2×2 block trunk. The section below covers those. These are nearly non-existent because dark oak trees grow with a 2×2 trunk and have extremely specific growth restrictions. The most well-known design of a dark oak tree farm is by ShaydeeJay, which produces 21000-36000 logs per hour. Fungi can be generated from using bone meal on nylium. The bone meal can be generated by composting the Wart Blocks from a grown Huge Fungus. Combine this with a flying machine and a TNT duplicator for breaking the blocks and add some sorting mechanisms, a self-sustaining farm is made. Since nylium decays when an opaque block (like tree stem) is above it, it is recommended that players stay away from the farm so that random ticks don't land on the nylium blocks. A smaller-scale version for logs only (without the TNT and composting) is shown to the right. Apart from being placed on it's respective nylium block, fungi have no growth restrictions thus removing the need for double piston-extender walls. This allows for rapid cycle speeds, and fast rates for minimal build effort. Wart Blocks and Shroomlights can be composted to provide a semi-self-sustaining functionality. Simple huge fungus farm for starter worlds More advanced huge fungus farm for increased drops and efficiency 1.13+ stripped log farms Players can also create farms that automatically place saplings and break logs by either using an auto clicker or holding f3+t in some versions. In 1.13, logs were changed to become stripped logs when right clicked by a player holding an axe of any kind. These types of farms don't give you the raw logs you need for building, but can give you sufficent wood for crafting mass items. Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Oak_sapling] | [TOKENS: 912]
Sapling Yes Yes (64) Any tool 0 0 No Yes No No 7 PLANT A sapling is a non-solid block that can be grown into a tree. Contents Variants Obtaining Saplings can be broken instantly using any tool, including the player's fist, and always drop themselves. A sapling is removed and drops as an item if: When leaves decay, or are broken by any tool except shears or tools with Silk Touch, they have a 5% chance of dropping a sapling, except for jungle leaves, which have a 2.5% chance of dropping a sapling. The Fortune enchantment increases the rate to 6.25% (2.78% for jungle leaves) at level I, 8.33% (3.125% for jungle leaves) at level II, and 10% (4.17% for jungle leaves) at level III. Potted spruce saplings generate in taiga and snowy taiga‌[BE only] village mason houses. Potted birch saplings generate in the "Large dining room" and "Master bedroom" rooms in woodland mansions. The "Sapling farm" room in woodland mansions naturally generates with 58 dark oak saplings and a chest that always contains an additional 28 dark oak saplings. Two acacia saplings generate in front of each savanna village library. Wandering traders may sell 1 of any sapling for 5 emeralds. Usage Saplings come in eight varieties, each of which can grow into a corresponding tree: oak, birch, spruce, jungle, acacia, dark oak, pale oak, and cherry. Saplings can grow into trees when placed on all variants of dirt (except dirt paths) or moss blocks. In Java Edition saplings can only be placed on these blocks normally but can still grow on other blocks. Saplings have two growth stages (with no visible difference between them using default resources) before growing into trees. Bone meal can be used to speed up the growth of the sapling, even without sufficient light. Otherwise, the block above the sapling requires a light level of at least 9 for its growth stage to increase. Some saplings can be grown in a 2x2 pattern to grow into a bigger tree, and some need to be grown in a 2x2 pattern. The chart below shows which sapling grows into which tree under what condition. When a tree is to be grown, a height is chosen and the ground and space above are checked; if the ground is bad or there is no space for the chosen height, the tree does not grow. A certain volume of space is required above the sapling, based on its type: In addition: In Java Edition, blocks in the #replaceable_by_trees tag are treated as empty, and all types of log blocks, wood blocks, stripped variants, and leaves are exceptions (they don't stop growth). In Bedrock Edition, log and wood blocks are treated like other block types and stop the sapling from growing if they are above it. When a sapling on a grass block grows into a tree, the grass block becomes a dirt block. In Java Edition most types of saplings also turn mycelium and any block not in the dirt tag under them into dirt when growing, and azalea saplings are an exception that turn any block under them into rooted dirt. Oak, birch, and cherry trees grown from saplings that are within 2 blocks of any flower, flowering azalea,‌[JE only] or flowering azalea leaves‌[JE only] have a 5% chance to grow with a bee nest and 2-3 bees in it. Any kind of sapling can be placed in a flower pot. Saplings can be used as fuel in furnaces, smelting 0.5 items per sapling. Placing a sapling into a composter has a 30% chance of raising the compost level by 1. A stack of saplings yields an average of 2.74 bone meal. Sounds Java Edition: Bedrock Edition: Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: Java Edition: Bedrock Edition: History Issues Issues relating to "Sapling" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia Gallery See also References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Legends:Resource#cite_ref-guide_1-0] | [TOKENS: 324]
Legends:Resource RESOURCES – Even the most talented sword swinger will need a helping hand to overpower and outsmart the piglins. Gathering the right resources and learning how to build structures will help you craft a stronger defence of the Overworld. A resource is a material used to build structures and spawn units in Minecraft Legends. Contents Obtaining All resources, excluding piglin keys are obtained by using a gather allay near a deposit of resources. The gather allay will collect the resource over a period of time. Piglin keys are obtained when defeating piglins. The more powerful the piglin, the higher the chance of obtaining a key is, with bosses dropping keys 100% of the time. Gold is only accessible when playing the Campaign. All resources have a limited capacity. The capacity of lapis, gold, stone, prismarine, and wood can be increased by building allay storage improvements. The capacity of coal, diamond, iron, and redstone can be increased by building their respective gather improvements (for example, the capacity of diamond is increased by building a gather diamond improvement). The capacity of the power tower cores and piglin keys cannot be increased. Usage When placing a structure or spawning a unit from a spawner, a set amount of resources is used up. The amount of and which resources are used depends on the specific structure or unit; however, lapis is always used when spawning units. List of resources Achievements History Issues Issues for Minecraft Legends relating to "Resource" are no longer maintained on the bug tracker since January 10, 2024. References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Mission_marker_default.png] | [TOKENS: 149]
File:Mission marker default.png Summary Marker used in Minecraft Dungeons on the Mission Select Map to depict Missions when Difficulty is set to DEFAULT. Assembled from mission_marker_back_N.png, mission_marker_front.png, asset_mapnode_level3.png Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 5 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Metadata This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file. Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Purple_Stained_Glass_Pane_(EW)_JE9.png] | [TOKENS: 114]
File:Purple Stained Glass Pane (EW) JE9.png Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 45 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Metadata This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file. Navigation menu
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[SOURCE: https://minecraft.wiki/w/Special:RandomRootpage/Main#cite_note-:0-1] | [TOKENS: 784]
Xbox Game Studios Microsoft Games (2000–2001)Microsoft Game Studios (2001–2011)Microsoft Studios (2011–2019) Division March 2000; 25 years ago (2000-03) Redmond, Washington, US Alan Hartman(Head of Xbox Game Studios) Microsoft Gaming Xbox Game Studios, formerly Microsoft Studios, is an American video game publisher and division of Microsoft Gaming. The company bought Mojang Studios, developers of Minecraft, on November 6, 2014 for US$2.5 billion. The studio helped with cross platform play across various editions of Minecraft, including mobile, PC and console versions in Bedrock Edition. The studio also currently manages the Bedrock Edition of the game.[citation needed] Contents Franchises Beginning in 1998, Banjo-Kazooie is a series of platformer games developed by Rare, revolving around the bear Banjo and the breegull Kazooie fighting the evil witch Gruntilda. Secondary to the protagonists are the mole Bottles, the shaman Mumbo Jumbo, Gruntilda's minion Klungo, and Banjo's little sister Tooty. The series is known for its dry sense of humor, numerous collectibles, and influence on later platformers. After a long hiatus, the series briefly returned in 2008 with the game Banjo-Kazooie: Nuts & Bolts, which was considered a radical departure from the rest of the franchise, focusing more on vehicle creation over platforming. As part of the promotion for the game, the prior two entries were rereleased on the Xbox 360, remade by 4J Studios. In 2012, several characters from the franchise made an appearance as skins in Skin Pack 1. Updated skins would later appear in the 2nd Birthday Skin Pack. Coincidentally, both Steve and Banjo would be represented in Super Smash Bros. Ultimate as part of the Fighter Pass. Released in 2001, Conker's Bad Fur Day is a platform game created by Rare. The project originated as Twelve Tales: Conker 64, a conventional "cutesy" platforming game, however following initial feedback the game was overhauled into a raunchy comedy aimed at adult audiences. The final release follows Conker, a cynical alcoholic squirrel who awakens in the Panther Kingdom after a hangover, and has to go on an adventure home or else risk becoming the leg of a table. The game received critical acclaim for its sense of humor, but ended up underperforming due to releasing late into the lifespan of the Nintendo 64. In 2005, a remake of the game was released on the original Xbox, titled Conker: Live & Reloaded. This iteration of Conker would appear in the skin packs Skin Pack 3 and 2nd Birthday Skin Pack. Released in 1999, Jet Force Gemini is a third-person shooter developed by Rare. The game revolves around three characters, the siblings Juno and Vela with the wardog Lupus, who fight in the titular galactic enforcement force and work to defeat the evil Mizar. The three protagonists would go on to appear in Skin Pack 2. Beginning in 2006, Viva Piñata is a life simulator franchise developed by Rare, centering around the restoration of a garden on Piñata Island. The player is tasked with breeding and attracting various species of Piñata, with some games featuring up to 100 distinct types. The series would get a total of four installments up to 2012, when several characters from the games would appear in Skin Pack 2. Two of these characters would reappear with updated skins in the 2nd Birthday Skin Pack, with Fudgehog replacing Fizzlybear. Gallery References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Secret_Mission.png] | [TOKENS: 139]
File:Secret Mission.png Summary Marker used in Minecraft Dungeons on the Mission Select Map to depict Secret Missions and during a Mission to mark Doorways. There are two instances of this icon in the files, one with a white outline named secretmission.png and one without an outline named dungeon_marker_front.png that can be applied upon dungeon_marker_back.png, dungeon_marker_back_A.png and dungeon_marker_back_Outline.png Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 11 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/Sparkler] | [TOKENS: 297]
Sparkler Common 100 No No A sparkler is a chemistry-related item that emits particles when lit. Sparklers are available in the colors orange, blue, red, purple, and green. Contents Obtaining All sparklers other than blue, purple, orange, red, and green can be obtained only via inventory editing, and they use the texture of a blue sparkler. Usage Using a sparkler ignites it, causing its texture to change. When lit, the sparkler emits colored particles; the durability meter depletes while the sparkler is burning, it takes 60 seconds for the durability meter to deplete. Sparklers are one of the few items that can be held in the off-hand in Bedrock Edition. Unlit sparklers have normal lighting like most items, while lit sparklers appear to glow when held in the player's hand, similar to glow sticks. If the player has a lit sparkler in their inventory and goes into the water, the sparkler is destroyed immediately. It, however, doesn't get destroyed if dropped in water. It also cannot float. Despite having durability, sparklers cannot be enchanted with Unbreaking or Mending. Sounds Data values /give can also give fireworks of colors that are not normally displayed in the inventory. However, the inventory color and particle color are blue. History Issues Issues relating to "Sparkler" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Purple_Terracotta_JE1_BE1.png] | [TOKENS: 195]
File:Purple Terracotta JE1 BE1.png Summary Render of a Purple Terracotta block. Minecraft's textures No information available. Please correct this! This file represents the Purple Terracotta block as it was at a particular point in the game. It should be used in areas such as history sections where the file should not change to match the latest version of the game. Do not overwrite it with changes made in later versions of the game, instead upload it as a separate file and add it to the table below. For areas which should always show the latest version, use the redirect (File:Purple Terracotta.png), which should be updated to point to the latest revision. File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 56 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/Movie:Car] | [TOKENS: 233]
Movie:Car Details Vehicle Earth A Minecraft Movie A car is a motorized Earth vehicle, used by various characters in the movie, often reflecting their specific personalities. Contents Appearance Marlene drives a 2001 Jeep Grand Cherokee (WJ), with a silver paint job. While driving on a highway, Marlene accidentally runs over a nitwit who escaped the Overworld. The nitwit is sent flying, but appears to be unharmed by the impact with the car. Natalie appears to drive an 1978 Chrysler LeBaron Town & Country, identifiable by its wood paneling on the sides and sand yellow body.[verify] There are three blue windows on both sides of the car, in a trapezoidal shape, covering two rows of seats and the trunk area. Garrett appears to drive a 1978 Pontiac Firebird Esprit, identifiable by its bright red color, window shape, and flat-top hood.[verify] The car appears very worn-down and faded. It breaks down while Garrett is driving it in Idaho. Dawn’s Zoo On Wheels car is a mid-1990s Hyundai Sonata. History Trivia Gallery References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/?diff=prev&oldid=3365708] | [TOKENS: 489]
Minecraft Wiki: Difference between revisions Revision as of 18:51, 7 January 2026 Welcome to the most comprehensive wiki about the Minecraft franchise, proudly community-run since 2009. Anyone can contribute! Latest game drops Java Edition 1.21.11Bedrock Edition 1.21.130 (1.21.131) Java Edition 26.1 (26.1 Snapshot 9)Bedrock Edition 26.0 (experimental) (Preview 26.10.24) About the game Minecraft is a 3D sandbox adventure game developed by Mojang Studios, where players can interact with a fully customizable three-dimensional world made of blocks and entities. Its diverse gameplay options allow players to choose the way they play, creating infinite possibilities. There are three actively maintained editions of Minecraft: Java Edition (Windows, macOS, Linux); Bedrock Edition (Windows, mobile, and consoles); and Minecraft Education (for educational settings). There is also a localized release of the game for mainland China, referred to as China Edition. Featured article Survival is one of the four main game modes in Minecraft. It is mainly characterized by a limited amount of health and experience, and by certain mobs actively seeking out to attack the player in order to kill them. The player also has limited resources they collect through various methods. Coming back to the game? Check out the most recent updates: For developers Beyond the base game, Minecraft can be modified in various ways by players, like tweaking gameplay, adding new features, or even making something entirely new out of the game! Did you know… Help improve the wiki! The wiki is made by people like you. If you see something you think could be improved on a page, just click the "Edit" or "Edit source" button. Wiki tools Wiki news February 6, 2026 – Minwi has been introduced as the wiki mascot, debuting on the main page and in social media. February 4, 2026 – The wiki has been upgraded to MediaWiki 1.45.1, replacing IP editing with temporary accounts. October 15, 2025 – Dianliang233 has been promoted to CATS after a discussion on the meta forum. Related communities Websites Reddit communities Discord servers Official sites In other languages The Minecraft Wiki is an international community. Visit or contribute to wikis in other languages to help share Minecraft knowledge worldwide! Navigation menu
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[SOURCE: https://minecraft.wiki/w/Legends:Structure#searchInput] | [TOKENS: 235]
Legends:Structure STRUCTURES – Knowing which structures to introduce to your gameplay and when to use them can improve your options in defense and attack. Some offer perfect protection for villages, while others will enable you to access hard-to-reach places and wreak havoc on piglin bases. Structures are buildings that are constructed by either the player or piglins in Minecraft Legends. Contents Structure types A building is a type of structure buildable by the player that provides some form of defensive or offensive benefit. Upgrade structures are buildings by the player that provides some buffs or upgrades to other defensive or offensive buildings. A spawner is a type of structure that can be interacted with to spawn Player Units. An improvement is a type of structure that can only be built in a small radius around improvement hubs. When built, a benefit dependent on the improvement built is granted to the player and their allies. Piglin structures are a type of structure that spawn in piglin outposts and bases and work against the player. Sounds Achievements History Issues Issues for Minecraft Legends relating to "Structure" are no longer maintained on the bug tracker since January 10, 2024. References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Legends:Structure#cite_note-guide-1] | [TOKENS: 235]
Legends:Structure STRUCTURES – Knowing which structures to introduce to your gameplay and when to use them can improve your options in defense and attack. Some offer perfect protection for villages, while others will enable you to access hard-to-reach places and wreak havoc on piglin bases. Structures are buildings that are constructed by either the player or piglins in Minecraft Legends. Contents Structure types A building is a type of structure buildable by the player that provides some form of defensive or offensive benefit. Upgrade structures are buildings by the player that provides some buffs or upgrades to other defensive or offensive buildings. A spawner is a type of structure that can be interacted with to spawn Player Units. An improvement is a type of structure that can only be built in a small radius around improvement hubs. When built, a benefit dependent on the improvement built is granted to the player and their allies. Piglin structures are a type of structure that spawn in piglin outposts and bases and work against the player. Sounds Achievements History Issues Issues for Minecraft Legends relating to "Structure" are no longer maintained on the bug tracker since January 10, 2024. References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Adventurehub_mapNode.png] | [TOKENS: 64]
File:Adventurehub mapNode.png License File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 2 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/Rooted_Dirt] | [TOKENS: 360]
Rooted Dirt Common Yes Yes (64) 0.5 0.5 No No No No 10 DIRT Rooted dirt is a natural decorative block. Contents Obtaining Rooted dirt can be mined with any tool or without a tool. Rooted dirt can generate under azalea trees. Below the first block directly underneath the trunk, rooted dirt randomly replaces blocks in a 5×5 cross-section centered on the tree until it reaches the lush caves biome. An enderman holding rooted dirt drops the block upon death. Wandering traders may sell 2 rooted dirt for 1 emerald. Single rooted dirt replaces dirt, coarse dirt, mud, muddy mangrove roots, clay, or moss blocks below oak logs where azalea trees are grown from azalea or flowering azalea. Usage Much like coarse dirt, neither mycelium nor grass can spread onto rooted dirt. While it yields itself when dug, it does not convert into dirt after a block is placed onto it. Rooted dirt blocks can be converted into dirt path blocks by using any type of shovel on the side or top of rooted dirt with air above it. Using bone meal on rooted dirt causes hanging roots to grow below the block, if space is available for it to grow. Using a hoe on rooted dirt turns it into normal dirt and drops a hanging roots item. Using a water bottle, splash water bottle or lingering water bottle converts the rooted dirt into mud. Sounds Java Edition: Its sound is between that of wooden planks and dirt variants. Bedrock Edition: Java Edition Bedrock Edition: Data values Java Edition: Bedrock Edition: History Issues Issues relating to "Rooted Dirt" are maintained on the bug tracker. Issues should be reported and viewed there. External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Legends:Foresight] | [TOKENS: 356]
Legends:Foresight Details Pamela Nomvete host_foresight Foresight, also known as the Host of Foresight, is one of the three Hosts within Minecraft Legends. Contents Lore Foresight is capable of scrying both the present and possible futures. They use this ability to show the Hero the developing plans of the piglin invasion, either by granting them “visions” (cutscenes) or commenting on expanding piglin outposts. They have a low feminine voice. Foresight resides inside the Host Dimension with the other Hosts. Appearance Foresight is four blocks tall and shaped like a smooth rectangular pillar, with light purple skin and four eyes placed vertically. Their bottom half is covered by layers of dark green cloth with frayed ends, held in place by a light blue brooch. Despite having no visible limbs, the cloth possesses various thin, sleeve-like flaps that appear to move on their own. Behavior Foresight along with the other Hosts idles around the Well of Fate. Foresight is invincible to all forms of damage. During the final battle with the Great Hog, Foresight and the Hosts will disappear and reappear once the Well of Fate is safe, and the Great Hog is defeated. Quotes Foresight Overworld Automatically unlocked "The Host of Foresight can see many possible turns of events - but can't say what's to come with certainty." FORESIGHT – The wisest of the Hosts, Foresight has insight into what might come to pass. They always see several possibilities, and can't be sure which one will happen. Because of this, they are cautious and will always give much thought before taking decisive action. Sounds Gallery See also References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Special:RecentChangesLinked/Effect] | [TOKENS: 46]
Related changes Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold. Navigation menu
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[SOURCE: https://minecraft.wiki/w/Legends:Structure#Buildings] | [TOKENS: 235]
Legends:Structure STRUCTURES – Knowing which structures to introduce to your gameplay and when to use them can improve your options in defense and attack. Some offer perfect protection for villages, while others will enable you to access hard-to-reach places and wreak havoc on piglin bases. Structures are buildings that are constructed by either the player or piglins in Minecraft Legends. Contents Structure types A building is a type of structure buildable by the player that provides some form of defensive or offensive benefit. Upgrade structures are buildings by the player that provides some buffs or upgrades to other defensive or offensive buildings. A spawner is a type of structure that can be interacted with to spawn Player Units. An improvement is a type of structure that can only be built in a small radius around improvement hubs. When built, a benefit dependent on the improvement built is granted to the player and their allies. Piglin structures are a type of structure that spawn in piglin outposts and bases and work against the player. Sounds Achievements History Issues Issues for Minecraft Legends relating to "Structure" are no longer maintained on the bug tracker since January 10, 2024. References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Movie:Minecart] | [TOKENS: 106]
Movie:Minecart Details Transport Iron Steve File:MovieSprite redstone-mountains.pngRedstone Mountains Mineshafts A Minecraft Movie Live Event A Minecraft Movie A minecart is a mode of transportation by rail. Contents Appearance Minecarts are rectangular iron boxes with wheels on the bottom, on the front and back they have hooks so they can be chained together. Properties Minecarts can be put atop rails to ride them across distances, and if a minecart passes a powered rail, its speed is increased. Gallery Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Purpur_Slab_JE2_BE2.png] | [TOKENS: 77]
File:Purpur Slab JE2 BE2.png Summary Render of a Purpur Slab. Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 49 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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