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[SOURCE: https://minecraft.wiki/w/File:Swamp_Baby_Zombie_Villager_JE2_BE2.png] | [TOKENS: 71]
File:Swamp Baby Zombie Villager JE2 BE2.png Summary Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 10 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Snowy_Baby_Zombie_Villager_JE2_BE2.png] | [TOKENS: 71]
File:Snowy Baby Zombie Villager JE2 BE2.png Summary Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 10 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:White_Splotched_Rabbit_JE4_BE3.png] | [TOKENS: 70]
File:White Splotched Rabbit JE4 BE3.png Summary Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 19 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Black_Rabbit_JE3_BE3.png] | [TOKENS: 67]
File:Black Rabbit JE3 BE3.png Summary Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 19 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/Zombie_Villager] | [TOKENS: 3033]
Zombie Villager Adult Baby‌[until First Drop 2026] Baby​[upcoming First Drop 2026] Adult Baby‌[until First Drop 2026] Baby​[upcoming First Drop 2026] Adult Baby‌[until First Drop 2026] Baby​[upcoming First Drop 2026] Adult Baby‌[until First Drop 2026] Baby​[upcoming First Drop 2026] Adult Baby‌[until First Drop 2026] Baby​[upcoming First Drop 2026] Adult Baby‌[until First Drop 2026] Baby​[upcoming First Drop 2026] Adult Baby‌[until First Drop 2026] Baby​[upcoming First Drop 2026] 20HP × 10 40HP × 20 to 100HP × 50 (leaders)‌[JE only]​[upcoming JE 26.1] 2 () Hostile UndeadMonster Easy: 2.5HP × 1.25Normal: 3HPHard: 4.5HP × 2.25 In Java Edition: Adult:Height: 1.95 BlocksWidth: 0.6 Blocks Baby:Height: 0.975 BlocksWidth: 0.3 Blocks In Bedrock Edition: Adult:Height: 1.9 BlocksWidth: 0.6 Blocks Baby:Height: 0.95 BlocksWidth: 0.3 Blocks 0.23 0%–5% Light level of 0When a zombie kills a villager, see § Spawning for more information. When another zombie villager spawns a reinforcement.‌[JE only] Abandoned villagesIgloo A zombie villager is a variant of the zombie that can be cured into a normal villager using a golden apple while it is under the effect of Weakness. Contents Spawning In Java Edition, when zombies spawn during the normal cycle, there is a 5% chance that one of them will be replaced with a zombie villager. This chance increases to 20% in old growth pine taiga biomes. In Bedrock Edition, when zombies spawn during the normal cycle, there is a 5% chance that 2–4 of them will be replaced with zombie villagers. Additionally, if any type of zombie kills a villager, that villager has a chance of turning into a zombie villager depending on the game difficulty. In Java Edition, a converted zombie villager does not despawn if the player has traded with it at least once prior to its conversion, but unlike all other persistent mobs it still counts toward the hostile mob cap. If the zombie villager picks up any item however, it remains persistent but is excluded from the mob cap. In Bedrock Edition all converted zombie villagers are persistent. Zombie villagers may also spawn as part of abandoned villages during world generation, the number of which depends on the buildings in that village, as some buildings generate zombie villagers inside and some do not. Like villagers, the zombie villagers’ biome outfits are based on the type of village. These zombie villagers are persistent and do not despawn. A zombie villager appears alongside a cleric villager in every igloo basement (a normal zombie villager in Bedrock Edition and a cleric zombie villager in Java Edition), both locked in small cages behind iron bars. One of them transforms into a leatherworker, due to the workstation (a cauldron). The zombie villager is persistent and does not despawn. On Hard difficulty, all zombie villagers have a 0-10% chance to spawn other zombie villagers as reinforcements when receiving damage while targeting an entity. Additionally, up to 5% of zombie villagers spawn as leaders, getting a 50-75% boost to that chance. Variants Baby zombie villagers make up 5% of zombie villager spawns. They have big heads, unlike normal baby villagers in Java Edition. They behave similarly to regular zombie villagers, with the following differences: Baby zombie villagers are spawned when a zombie kills a baby villager, the chance of infection being the same as adult zombie villagers. Baby zombie villagers also spawn naturally, but the combined chance (5% villagers × 5% babies) is low at 0.25% (or 1 in 400 chance) of all newly spawned zombies. In Bedrock Edition, 15% of naturally spawned baby zombie villagers can start riding a mob and become a jockey when it tries attacking. A jockey mob ridden by a baby zombie villager will adapt to the speed of its rider. When cured, the baby villager will dismount the mob. A baby zombie villager can ride: Along with skeletons and regular zombies, some zombie villagers are capable of picking up dropped items. These zombie villagers automatically pick up and hold any item that they come across (except jack o'lanterns‌[Java Edition only], mob heads and pumpkins, as these are worn on their heads), and use any armor, weapons, or tools picked up. If they encounter another similar item, they pick it up and drop their previous item: Items dropped by mobs in exchange for another cannot be picked up by players or mobs for 10 game ticks (0.5 seconds, barring lag), but can be picked up by hoppers. Armor worn by zombie villagers is not damaged from most damage sources, which means it cannot "wear out" the way player armor does. Helmets (not blocks like pumpkins) on zombie villagers can wear away and break if the zombie villager is exposed to daylight, or has an anvil or other falling block dropped on its head. Zombie villagers also have a natural armor rating of 2 (), which gives 1.6 - 8% damage reduction from most sources. Some zombie villagers that are capable of picking up items spawn already in possession of such items, and those items may also be enchanted. The chances of that event are listed below. If a zombie villager spawns wearing multiple pieces of armor, the armor is never mismatched (i.e. all pieces are made of the same material). If a zombie villager does spawn with armor, the chances of specific armor are as follows: The chances of particular materials are: Any zombie villager that spawns with equipment‌[Java Edition only] (picked-up items don't count) drops 1–3 extra experience per item. A zombie villager retains its biome outfit and profession after zombification from a villager. They also retain their trades. Zombie villagers with a profession cannot work at a job site block. Below is a table listing the various biome outfits and professions, along with the specific job site block that each profession requires: A zombie villager has variants depending on what biome it had spawned in, a Plains variant spawning in Sunflower Plains is an example. Plains variant Taiga variant Jungle variant Savanna variant Snowy variant Swamp variant Desert variant Drops Java Edition: Bedrock Edition: Any picked-up equipment has a 100% chance of dropping on death or when cured and drops with the same damage level it had when picked up. Zombie villagers do not spawn with equipment in Bedrock Edition. In Java Edition, a zombie villager can spawn with any of the following: Adult zombie villagers drop 5XP and an additional 1–3XP per naturally-spawned equipment. Baby zombie villagers drop 12XP experience. Behavior Zombie villagers behave as ordinary zombies, except that they do not convert to drowned when submerged. Zombie villagers that were converted from villagers retain their professions and clothes, which gain a tattered appearance. Naturally spawned zombie villagers (or ones spawned with spawn eggs) have a random profession, and can also spawn with unemployed or nitwit outfits. In Bedrock Edition, baby zombie villagers are always unemployed. In Java Edition, zombie villagers are never spawned as part of a zombie siege, but if a zombie villager naturally spawns nearby, it will join the siege and behave like all other zombies. Being an undead mob, they are: Zombie villagers can be cured (converted to normal villagers) by first giving them the Weakness effect, which can be applied by: The weakened zombie villager must then be healed by using a (non-enchanted) golden apple on it. The zombie villager begins to shudder to signal that curing is in progress. Also, the Weakness effect is removed, replaced by Strength for the duration of the curing process. An internal countdown timer is then started, counting down the total time to cure. Time to cure is initially a random integer between 3600 and 6000 ticks (180 to 300 seconds, 3-5 minutes). On each tick, there is a 1% chance for the game to look for cure accelerants. It checks each block within a 9×9×9 cube centered on the villager for either iron bars or a bed (either half of a bed, detected separately; copper bars are ignored). For each one found up to 14, there is a 30% chance of decreasing the countdown timer by 1 more tick. Therefore, having at least 14 half-beds and/or iron bars within range speeds up conversion by an average of 4.2%. During the curing process, the zombie villager behaves like a normal zombie except that it gains Strength (with a potency that doesn't depend on the difficulty level). Thus, a zombie villager is more dangerous during curing than at other times. At the end of the curing process, the zombie villager transforms into a villager and gains the Nausea effect for 10 seconds (which has no effect on the villager's behavior). If it was holding any item it picked up, that item is dropped (unless it was enchanted with Curse of Binding, in which case it remains in the villager's inventory but is not worn and does not drop if the villager is killed). If it was a baby before it was transformed into a zombie villager, it remains a baby after the cure. If it had traded with a player at least once, it recovers its former profession and inventory of trades. Otherwise, it recovers its profession but might immediately change it if it finds and claims a workstation block for a different profession. A newly-cured villager, if it had a profession prior to being zombified, offers a trading discount to the player who administered the cure. These discounts are permanent. If a villager is cured more than once, no additional discounts are applied. Villagers near the cured villager are also affected but offer fewer, smaller discounts. Zombie villagers that are in the process of converting do not despawn if the player moves far away from them, but like all monsters, they despawn if the difficulty is changed to Peaceful. 15% of nearby baby zombies, husks, zombie villagers, drowned, or zombified piglins may ride an adult zombie villager to form a jockey. Sounds Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: Zombie villagers have entity data associated with them that contains various properties. Bedrock Edition: Java Edition: Achievements Achievements that apply to all mobs: Advancements Advancements that apply to all mobs: Videos History Added desert zombie villagers, which all have unique textures for that biome. These zombie villagers also spawn in badlands biomes. Added jungle zombie villagers, which all have unique textures for that biome. However, jungles do not contain villages, so these zombie villagers spawn only after the player has a jungle village. Added plains zombie villagers, which all have unique textures for that biome. Added savanna zombie villagers, which all have unique textures for that biome. Added snowy zombie villagers, which all have unique textures in snowy biomes. These zombie villagers spawn in any snowy biome, including frozen rivers, frozen oceans (and their variants) and snowy beaches. Added swamp zombie villagers, which all have unique textures for that biome. However, swamps do not contain villages, so these zombie villagers spawn only after the player has created a village in a swamp. Added taiga zombie villagers, which all have unique textures for the biome. These zombie villagers also spawn in giant tree taiga and mountains biomes. Added baby zombie villagers to desert, jungle, plains, savanna, snowy, swamp and taiga biomes. However, jungles and swamps do not contain villages, so these zombie villagers spawn only after the player has created a village in those biomes. Added desert zombie villagers, which all have unique textures for that biome. These zombie villagers also spawn in badlands biomes. Added jungle zombie villagers, which all have unique textures for that biome. However, jungles do not contain villages, so these zombie villagers spawn only after the player has created a jungle village. Added plains zombie villagers, which all have unique textures for that biome. Added savanna zombie villagers, which all have unique textures for that biome. Added snowy zombie villagers, which all have unique textures in snowy biomes. These zombie villagers spawn in any snowy biome, including frozen rivers, frozen oceans (and their variants) and snowy beaches. Added swamp zombie villagers, which all have unique textures for that biome. However, swamps do not contain villages, so these zombie villagers spawn only after the player has created a village in a swamp. Added taiga zombie villagers, which all have unique textures for the biome. These zombie villagers also spawn in giant tree taiga and mountains biomes. Added baby zombie villagers to desert, jungle, plains, savanna, snowy, swamp and taiga biomes. However, jungles and swamps do not contain villages, so these zombie villagers spawn only after the player has created a village in those biomes. Added desert zombie villagers, which all have unique textures for that biome. These zombie villagers also spawn in badlands biomes. Added jungle zombie villagers, which all have unique textures for that biome. However, jungles do not contain villages, so these zombie villagers spawn only after the player has a jungle village. Added plains zombie villagers, which all have unique textures for that biome. Added savanna zombie villagers, which all have unique textures for that biome. Added snowy zombie villagers, which all have unique textures in snowy biomes. These zombie villagers spawn in any snowy biome, including frozen rivers, frozen oceans (and their variants) and snowy beaches. Added swamp zombie villagers, which all have unique textures for that biome. However, swamps do not contain villages, so these zombie villagers spawn only after the player has created a village in a swamp. Added taiga zombie villagers, which all have unique textures for the biome. These zombie villagers also spawn in giant tree taiga and mountains biomes. Issues Issues relating to "Zombie Villager" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia Gallery References Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Boot] | [TOKENS: 519]
Boots Common Uncommon Java Edition: Bedrock Edition: 0 1 (10%) Yes No No Boots are pieces of armor that cover the feet of the player. There are seven tiers of boots: leather, golden, copper, chainmail, iron, diamond, and netherite. Contents Variants Obtaining Zombies, husks, skeletons, strays and bogged have a small chance to spawn wearing armor, which may include boots. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped boots are usually badly damaged, and may be enchanted with enchantment levels 5-19. Leather Chainmail Iron Diamond Usage Boots can be placed in the fourth armor slot of a player's inventory for activation. Each armor point reduces damage by 4% (increasing additively). Armor points are signified by half a shirt on the armor bar above the health bar. The effectiveness of armor points is decreased as the strength of incoming attacks increase, an effect lessened by armor toughness. Armor toughness does not have a visual indicator bar. Boots durability is decreased by 1 for every 4HP of incoming damage (rounded down, but never below 1). Different boots types have different enchantability from one another, a value that affects the strength of enchantments received directly though enchanting tables. Netherite boots provide a knockback resistance of 1 (10%). Boots can be repaired in an anvil by adding units of the tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' enchantments. Boots can receive the following enchantments: It is possible to upgrade armor with trims. This requires a smithing template, a pair of boots, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, diamond, or resin brick). These trims have no effect on the gameplay or strength of the armor. History Issues Issues relating to "Boots" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia Gallery References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Toast_Rabbit_JE3_BE3.png] | [TOKENS: 67]
File:Toast Rabbit JE3 BE3.png Summary Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 21 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Baby_brown_rabbit_head_tilt.gif] | [TOKENS: 66]
File:Baby brown rabbit head tilt.gif Summary Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 9 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Baby_Toast_Rabbit_JE3_BE3.png] | [TOKENS: 68]
File:Baby Toast Rabbit JE3 BE3.png Summary Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 17 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/Stone] | [TOKENS: 419]
Stone Common Yes Yes (64) 6 1.5 No No No No 11 STONE Stone is a block found underground in the Overworld or on the surface of mountains. Contents Obtaining Stone makes up the majority of the solid blocks generated in the Overworld above Y=0. From Y=8 downwards, stone gradually transitions into deepslate, until it is completely replaced by deepslate at and below Y=0. When chunks generate, stone can be found under 1-5 layers of grass blocks, dirt, gravel, clay, coarse dirt, podzol, mycelium, sand, sandstone, red sand, red sandstone, or terracotta, depending on the biome. When the world is generating new chunks, some stone is replaced with ore features of other blocks. They may also be revealed on the side of small hills. Stone also generates in igloo basements, some Overworld ruined portals, and in trail ruins. Stone also makes up most of the blocks on the void start platform, in Superflat worlds created with the Void preset. Stone also generates inside trial chambers with cobwebs on top next to trial spawners. They also indicate that the spawner is a spider or cave spider spawner. Stone can also be made by lava flowing on top of water blocks (both flowing and source). The water is replaced by stone. Stone can be mined using a pickaxe, in which case it drops cobblestone. When mined without a pickaxe, it drops nothing. If a stone is mined with a Silk Touch enchanted pickaxe, it drops itself. Stone can be smelted from cobblestone. Usage Silverfish can enter and hide in stone, creating an infested block. Stone can be placed under note blocks to produce "bass drum" sounds. Sounds Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: Videos History Issues Issues relating to "Stone" are maintained on the bug tracker. Issues should be reported and viewed there. Gallery References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Baby_chickens_being_renamed.jpg] | [TOKENS: 181]
File:Baby chickens being renamed.jpg Summary January 7 minecraft.net name - MCV_SpringDrop2026_BPS_Jan7_Bedrock_Campaign_03_BabyNames_1280x720.jpgJanuary 7 minecraft.net alt text - A player watches a group of yellow chicks (one named Flo flo) while several wolves (one named Bo) sit nearby in a grassy forest clearing. This is a file pertaining to Minecraft. "The first features from our cutest drop yet" by Linn Viberg – Minecraft.net, January 7, 2026. (raw file) Mojang Studios File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 2 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Baby_animals_in_a_cherry_grove_3.jpg] | [TOKENS: 235]
File:Baby animals in a cherry grove 3.jpg Summary No information available. Please correct this! This is a file pertaining to Minecraft. "Test the first new features from our cutest game drop yet! With baby mobs being the first to waddle into Minecraft with a whole new appearance! Befriend floofier wolf pups, kittens, piglets, calves, lambs, baby chickens, baby ocelots and rabbits! Craft them each name tags and hear their heart-melting sounds now in Java snapshot and Beta/preview! Read more in bio!" @minecraft on Instagram, January 7, 2026 Mojang Studios See below. Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 2 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Metadata This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file. Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Baby_wolves_in_a_taiga.jpg] | [TOKENS: 232]
File:Baby wolves in a taiga.jpg Summary No information available. Please correct this! This is a file pertaining to Minecraft. "Test the first new features from our cutest game drop yet! With baby mobs being the first to waddle into Minecraft with a whole new appearance! Befriend floofier wolf pups, kittens, piglets, calves, lambs, baby chickens, baby ocelots and rabbits! Craft them each name tags and hear their heart-melting sounds now in Java snapshot and Beta/preview! Read more in bio!" @minecraft on Instagram, January 7, 2026 Mojang Studios See below. Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 2 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Metadata This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file. Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Baby_chickens_near_their_parent.jpg] | [TOKENS: 187]
File:Baby chickens near their parent.jpg Summary January 7 minecraft.net name - MCV_SpringDrop2026_BPS_Jan7_Bedrock_Campaign_05_SpawnEgg_1280x720.jpgJanuary 7 minecraft.net alt text - A chicken stands beside a small cluster of yellow chicks on a grassy hill. A hand holding a spawn egg is visible in the foreground, with flowers scattered in the field. This is a file pertaining to Minecraft. "The first features from our cutest drop yet" by Linn Viberg – Minecraft.net, January 7, 2026. (raw file) Mojang Studios File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 2 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Baby_chickens_in_a_forest.jpg] | [TOKENS: 231]
File:Baby chickens in a forest.jpg Summary No information available. Please correct this! This is a file pertaining to Minecraft. "Test the first new features from our cutest game drop yet! With baby mobs being the first to waddle into Minecraft with a whole new appearance! Befriend floofier wolf pups, kittens, piglets, calves, lambs, baby chickens, baby ocelots and rabbits! Craft them each name tags and hear their heart-melting sounds now in Java snapshot and Beta/preview! Read more in bio!" @minecraft on Instagram, January 7, 2026 Mojang Studios See below. Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 2 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Metadata This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file. Navigation menu
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[SOURCE: https://minecraft.wiki/w/Forest] | [TOKENS: 386]
Forest OakFancy OakBirch Tree Grass BlockOak LogOak LeavesBirch LogBirch LeavesBee NestRose BushLilacPeonyLily of the ValleyVinesLeaf LitterBushShort Grass Climate 0.7 0.8 Yes Colors #79C05A #59AE30 #A36D46 #3F76E4‌[JE only] #1E97F2‌[BE only] The forest is a lush biome densely wooded with oak and birch trees. Wolves spawn here. The forest is the most common surface biome in Minecraft, making up about 12% of the Overworld's area. Contents Description Forests feature dense trees compared to other biomes. Lilies of the valley, rose bushes, peonies and lilacs generate in this biome family along with the usual dandelions; in Java Edition, poppies also generate here. Bushes generate here in small patches. Leaf litter generates scattered on the ground. Grass takes on a dark but vibrant green color. Bees from bee nests on trees are found as well. Like almost every other Overworld biome in the game, lava lakes can generate here, which can cause locally destructive forest fires, due to the density of flammable logs and leaves; the same goes for lightning strikes that hit the trees during thunderstorms, though the fires caused by the strikes are usually quickly put out by the rain. A forest biome is well-suited for Survival, as the most essential resource, logs, is abundantly available throughout. Mobs The following mobs naturally spawn here: Sounds These music tracks play while the player is in the forest. Overworld Overworld Data values Java Edition: Bedrock Edition: Achievements Advancements History Issues Issues relating to "Forest" are maintained on the bug tracker. Issues should be reported and viewed there. Gallery See also References External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/Stonecutter] | [TOKENS: 456]
Stonecutter Yes Yes (64) 3.5 3.5 No Java Edition: NoBedrock Edition: Yes JE: NoBE: Yes No No A stonecutter is a block used to easily craft many stone and copper blocks, and is cheaper than normal crafting for stairs and copper variants. It is also a job site block for mason villagers. Contents Obtaining A stonecutter can be mined using any pickaxe. If mined without a pickaxe, it drops nothing. Stonecutters can generate inside mason houses in villages. Usage The stonecutter can be used as an alternative to the crafting table to craft most stone-related blocks. All of its recipes require just one ingredient and produce one product (in varying quantities). It allows skipping steps to craft certain blocks; for example, a stone block can be directly turned into chiseled stone bricks, something that requires multiple steps when crafting. It can also be used to cut brick related blocks, such as resin bricks. Stonecutting is also more efficient than crafting for certain recipes. Crafting stairs is more efficient with a stonecutter than a crafting table, as 6 full blocks are crafted into 4 stairs, while stonecutter yields 1 stair per full block. The recipe for cut copper is even more efficient: with stonecutting, 1 block of copper turns into 4 blocks of cut copper, allowing the amount of copper blocks to be quadrupled. The GUI contains a block selection menu that is empty. The menu is populated with blocks that can be crafted from that particular material, only if a block is inserted into its input. If a stonecutter has not been claimed by a villager, any nearby unemployed villager has a chance to change their profession to a mason and claim the stonecutter as their job site block. Stonecutters can be placed under note blocks to produce "bass drum" sounds. Sounds Java Edition: Bedrock Edition: Java Edition: Bedrock Edition: Data values Java Edition: Bedrock Edition: Java Edition: Bedrock Edition: Videos History Issues Issues relating to "Stonecutter" are maintained on the bug tracker. Issues should be reported and viewed there. Trivia Gallery External links Navigation Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Efe_looking_at_baby_animals.png] | [TOKENS: 253]
File:Efe looking at baby animals.png Summary Efe surrounded by many varieties of baby animals. This is a file pertaining to Minecraft. "Test the first features from our cutest game drop yet! First to waddle into Minecraft with a whole new look are baby farm mobs! Befriend floofier wolf pups, kittens, piglets, calves, lambs, baby chickens, baby ocelots, and rabbits; craft name tags, and hear heart-melting mob sounds in Bedrock preview! Psst! Using spawn eggs on adult mobs spawns babies in Bedrock now too." in #server-announcements of MINECRAFT – @lza on Discord, January 7, 2026. Mojang Studios See below. Licensing File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 2 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Metadata This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file. Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Tuff_gang.jpeg] | [TOKENS: 157]
File:Tuff gang.jpeg Summary January 16 twitter alt text - A group of baby animals (sheep, wolf, cow, chick, rabbit, cat, pig) standing upon some stairs, posted up with one another. Copy in the middle of the image says "my gang is so tuff" This is a file pertaining to Minecraft. "chilling w/ the gang" – @Minecraft (Minecraft) on X (formerly Twitter), January 16, 2026 Mojang Studios File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 2 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Chick_in_the_Nether.jpeg] | [TOKENS: 183]
File:Chick in the Nether.jpeg Summary January 17 twitter alt text - A cute lil baby chick standing in the middle of the nether, there is fire around them, some piglins coming to attack, a ghast in the background blasting out a fireball, and lava is in the background. Copy on the top of the screen says "how it feels to be me (a lil guy) exploring in the nether: This is a file pertaining to Minecraft. "this is fine" – @Minecraft (Minecraft) on X (formerly Twitter), January 17, 2026 Mojang Studios File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 2 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Baby_trio.jpg] | [TOKENS: 196]
File:Baby trio.jpg Summary January 15 minecraft.net name - MCV_SpringDrop2026_BPS_Jan20_JavaSnapshot_Campaign_01_Baby_trio_1280x720.jpgJanuary 15 minecraft.net alt text - A gray foal with white spots, a baby mule, and a baby donkey stand together on a grassy hill covered with pink petals. Cherry blossom trees surround them, and the sun sets in the distance, casting warm light across the scene. This is a file pertaining to Minecraft. "Test baby mounts with new looks" by Sofia Dankis – Minecraft.net, January 15, 2026. (raw file) Mojang Studios File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 2 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Axolotl_and_Turtle.jpeg] | [TOKENS: 209]
File:Axolotl and Turtle.jpeg Summary January 27 minecraft.net name - MCV_SpringDrop2026_BPS_Jan27_Editorial%20Exclusive_1170x500.jpgJanuary 27 minecraft.net alt text - This screenshot shows adorably tiny baby axolotls and baby turtles - redesigned, and cuter than ever! This is a file pertaining to Minecraft. "The cuteness continues… forever!" by Sophie Austin – Minecraft.net, January 27, 2026. (raw file) Mojang Studios File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following page uses this file (also see what links to it): Global file usage The following other wikis use this file: Metadata This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file. Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Golden_Dandelion.jpg] | [TOKENS: 163]
File:Golden Dandelion.jpg Summary January 27 minecraft.net name - MCV_SpringDrop2026_BPS_Jan27_Campaign_04_GoldenDandelion_1280x720.jpgJanuary 27 minecraft.net alt text - This screenshot shows a player holding a golden dandelion - and features the newly redesigned baby turtle! This is a file pertaining to Minecraft. "The cuteness continues… forever!" by Sophie Austin – Minecraft.net, January 27, 2026. (raw file) Mojang Studios File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following page uses this file (also see what links to it): Global file usage The following other wikis use this file: Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Bedrock_26.10.20_PatchNotes.jpg] | [TOKENS: 284]
File:Bedrock 26.10.20 PatchNotes.jpg Summary January 27 minecraft.net name - MCV_SpringDrop2026_BPS_Jan27_Campaign_01_BabyTurtlesFirstSteps_1280x720.jpgJanuary 27 minecraft.net alt text - ADORABLE BABY TURTLES! *cough* sorry - I mean, this is a screenshot of adorable baby turtles. At sunset! So cuteJanuary 27 feedback.minecraft.net name - 43005760571917January 27 feedback.minecraft.net alt text - Baby Turtles First Steps This is a file pertaining to Minecraft. "The cuteness continues… forever!" by Sophie Austin – Minecraft.net, January 27, 2026. (raw file)"Minecraft Beta & Preview - 26.10.20" – Minecraft Feedback, January 27, 2026. (raw file) Mojang Studios File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following 2 pages use this file (also see what links to it): Global file usage The following other wikis use this file: Metadata This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file. Navigation menu
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[SOURCE: https://minecraft.wiki/w/File:Baby_axolotls_and_its_parent.jpg] | [TOKENS: 249]
File:Baby axolotls and its parent.jpg Summary No information available. Please correct this! This is a file pertaining to Minecraft. "🐢 NEW LOOKS FOR AQUATIC BABY MOBS IS HERE IN TESTING🦑Splash into testing with new versions of aquatic baby mobs and discover eternal youth! New looks for your favorite aquatic mobs are available now in testing along with the new golden dandelion which if used on a baby mob makes them baby FOREVER!These new baby mobs have swam into Java Snapshot and Bedrock Beta/Preview along with the golden dandelion coming soon to Bedrock too! Learn more with our link in bio!" @minecraft on Instagram, January 27, 2026 Mojang Studios File history Click on a date/time to view the file as it appeared at that time. You cannot overwrite this file. File usage The following page uses this file (also see what links to it): Global file usage The following other wikis use this file: Metadata This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file. Navigation menu
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