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/**************************************************************************/
/* uniform_set_cache_rd.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* uniform_set_cache_rd.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* bokeh_dof.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* bokeh_dof.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* copy_effects.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* copy_effects.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* debug_effects.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* debug_effects.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* fsr.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* fsr.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* fsr2.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* fsr2.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* luminance.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* luminance.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* metal_fx.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* motion_vectors_store.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* motion_vectors_store.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* resolve.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* resolve.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* roughness_limiter.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* roughness_limiter.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* smaa.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* smaa.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* sort_effects.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* sort_effects.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* spatial_upscaler.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* ss_effects.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* ss_effects.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* taa.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* taa.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* tone_mapper.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* tone_mapper.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* vrs.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* vrs.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* fog.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* fog.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* gi.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* gi.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* sky.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* sky.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_forward_clustered.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_forward_clustered.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* scene_shader_forward_clustered.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* scene_shader_forward_clustered.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_forward_mobile.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_forward_mobile.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* scene_shader_forward_mobile.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* scene_shader_forward_mobile.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* forward_id_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* forward_id_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* light_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* light_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* material_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* material_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* mesh_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* mesh_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* particles_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* particles_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_buffer_custom_data_rd.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_data_rd.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_data_rd.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_scene_buffers_rd.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_scene_buffers_rd.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_scene_data_rd.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_scene_data_rd.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* texture_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* texture_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* utilities.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* utilities.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* camera_attributes_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* camera_attributes_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* compositor_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* compositor_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* environment_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* environment_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* light_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* material_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* mesh_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* mesh_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* particles_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_data.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_data.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_scene_buffers.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_scene_buffers.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_scene_data.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* render_scene_data.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* texture_storage.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* utilities.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* utilities.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* variant_converters.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* text_server_dummy.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* text_server_extension.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* text_server_extension.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* xr_body_tracker.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* xr_body_tracker.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* xr_controller_tracker.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* xr_controller_tracker.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* xr_face_tracker.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* xr_face_tracker.h */
/**************************************************************************/
/* This file is part of: */
/* ... |
/**************************************************************************/
/* xr_hand_tracker.cpp */
/**************************************************************************/
/* This file is part of: */
/* ... |
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