text stringlengths 9 39.2M | dir stringlengths 26 295 | lang stringclasses 185
values | created_date timestamp[us] | updated_date timestamp[us] | repo_name stringlengths 1 97 | repo_full_name stringlengths 7 106 | star int64 1k 183k | len_tokens int64 1 13.8M |
|---|---|---|---|---|---|---|---|---|
```c++
#include "UEPyFbxMesh.h"
#if WITH_EDITOR
#if ENGINE_MINOR_VERSION > 12
#include "UEPyFbx.h"
static PyObject *py_ue_fbx_mesh_get_polygon_count(ue_PyFbxMesh *self, PyObject *args)
{
return PyLong_FromLong(self->fbx_mesh->GetPolygonCount());
}
static PyObject *py_ue_fbx_mesh_get_control_points_count(ue_PyFbxM... | /content/code_sandbox/Source/UnrealEnginePython/Private/Fbx/UEPyFbxMesh.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,811 |
```objective-c
#pragma once
#if ENGINE_MINOR_VERSION > 12
#include "UEPyModule.h"
#if WITH_EDITOR
#include "UEPyFbxManager.h"
#include "UEPyFbxIOSettings.h"
#include "UEPyFbxImporter.h"
#include "UEPyFbxScene.h"
#include "UEPyFbxNode.h"
#include "UEPyFbxObject.h"
#include "UEPyFbxProperty.h"
#include "UEPyFbxPose.h"... | /content/code_sandbox/Source/UnrealEnginePython/Private/Fbx/UEPyFbx.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 117 |
```objective-c
#pragma once
#include "UEPyModule.h"
#if WITH_EDITOR
#if PLATFORM_LINUX
#if defined(__clang__)
#pragma clang diagnostic ignored "-Wnull-dereference"
#endif
#endif
#include <fbxsdk.h>
struct ue_PyFbxObject {
PyObject_HEAD
/* Type-specific fields go here. */
FbxObject *fbx_object;
};
void ue_pyth... | /content/code_sandbox/Source/UnrealEnginePython/Private/Fbx/UEPyFbxObject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 114 |
```c++
#include "UEPyFbxPose.h"
#if ENGINE_MINOR_VERSION > 12
#if WITH_EDITOR
#include "UEPyFbx.h"
static PyObject *py_ue_fbx_pose_get_count(ue_PyFbxPose *self, PyObject *args)
{
return PyLong_FromLong(self->fbx_pose->GetCount());
}
static PyObject *py_ue_fbx_pose_get_name(ue_PyFbxPose *self, PyObject *args)
{
r... | /content/code_sandbox/Source/UnrealEnginePython/Private/Fbx/UEPyFbxPose.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,488 |
```c++
#include "UEPyFbxNode.h"
#if WITH_EDITOR
#if ENGINE_MINOR_VERSION > 12
#include "UEPyFbx.h"
static PyObject *py_ue_fbx_node_get_child_count(ue_PyFbxNode *self, PyObject *args)
{
return PyLong_FromLong(self->fbx_node->GetChildCount());
}
static PyObject *py_ue_fbx_node_get_name(ue_PyFbxNode *self, PyObject ... | /content/code_sandbox/Source/UnrealEnginePython/Private/Fbx/UEPyFbxNode.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 2,274 |
```objective-c
#pragma once
#include "UEPyModule.h"
#if WITH_EDITOR
#if ENGINE_MINOR_VERSION > 12
#if PLATFORM_LINUX
#if defined(__clang__)
#pragma clang diagnostic ignored "-Wnull-dereference"
#endif
#endif
#include <fbxsdk.h>
struct ue_PyFbxMesh
{
PyObject_HEAD
/* Type-specific fields go here. */
FbxMesh *fb... | /content/code_sandbox/Source/UnrealEnginePython/Private/Fbx/UEPyFbxMesh.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 112 |
```objective-c
#pragma once
#include "UEPyModule.h"
typedef struct
{
PyObject_HEAD
/* Type-specific fields go here. */
} ue_PyFSlateApplication;
void ue_python_init_fslate_application(PyObject *);
``` | /content/code_sandbox/Source/UnrealEnginePython/Private/SlateApplication/UEPyFSlateApplication.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 47 |
```c++
#include "UEPyFSlateApplication.h"
#include "Slate/UEPySWidget.h"
#include "Runtime/Slate/Public/Framework/Application/SlateApplication.h"
#include "Runtime/SlateRHIRenderer/Public/Interfaces/ISlateRHIRendererModule.h"
#include "Slate/UEPySWindow.h"
static PyObject *py_ue_get_average_delta_time(PyObject *cls,... | /content/code_sandbox/Source/UnrealEnginePython/Private/SlateApplication/UEPyFSlateApplication.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 2,060 |
```objective-c
#pragma once
#include "UEPyModule.h"
#if WITH_EDITOR
#include "Editor/MaterialEditor/Public/MaterialEditorUtilities.h"
#include "Editor/MaterialEditor/Public/MaterialEditorActions.h"
#include "Editor/UnrealEd/Public/Toolkits/AssetEditorManager.h"
#include "Editor/MaterialEditor/Public/IMaterialEditor.... | /content/code_sandbox/Source/UnrealEnginePython/Private/MaterialEditorUtilities/UEPyFMaterialEditorUtilities.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 110 |
```c++
#include "UEPyFMaterialEditorUtilities.h"
#if WITH_EDITOR
#include "Materials/Material.h"
#include "Runtime/Engine/Classes/EdGraph/EdGraph.h"
static PyObject *py_ue_paste_nodes_here(PyObject *cls, PyObject * args)
{
PyObject *py_graph;
float x;
float y;
if (!PyArg_ParseTuple(args, "O(ff):paste_nodes_here... | /content/code_sandbox/Source/UnrealEnginePython/Private/MaterialEditorUtilities/UEPyFMaterialEditorUtilities.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,015 |
```c++
#include "UEPyFPythonOutputDevice.h"
static PyMethodDef ue_PyFPythonOutputDevice_methods[] = {
{ NULL } /* Sentinel */
};
static PyObject *ue_PyFPythonOutputDevice_str(ue_PyFPythonOutputDevice *self)
{
return PyUnicode_FromFormat("<unreal_engine.FPythonOutputDevice '%p'>",
self->device);
}
static void u... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFPythonOutputDevice.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 697 |
```c++
#include "UEPyFObjectThumbnail.h"
static PyObject *py_ue_fobject_thumbnail_get_image_width(ue_PyFObjectThumbnail *self, PyObject * args)
{
return PyLong_FromLong(self->object_thumbnail.GetImageWidth());
}
static PyObject *py_ue_fobject_thumbnail_get_image_height(ue_PyFObjectThumbnail *self, PyObject * args)
... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFObjectThumbnail.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,088 |
```objective-c
#pragma once
#include "UnrealEnginePython.h"
typedef struct {
PyObject_HEAD
/* Type-specific fields go here. */
uint8 val;
} ue_PyESlateEnums;
void ue_python_init_eslate_enums(PyObject *);
ue_PyESlateEnums *py_ue_is_eslate_enums(PyObject *);
``` | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyESlateEnums.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 68 |
```objective-c
#pragma once
#include "UEPyModule.h"
typedef struct {
PyObject_HEAD
/* Type-specific fields go here. */
FTransform transform;
} ue_PyFTransform;
extern PyTypeObject ue_PyFTransformType;
PyObject *py_ue_new_ftransform(FTransform);
ue_PyFTransform *py_ue_is_ftransform(PyObject *);
void ue_python_... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFTransform.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 90 |
```objective-c
#pragma once
#include "UnrealEnginePython.h"
#include "Wrappers/UEPyFVector.h"
#if ENGINE_MINOR_VERSION > 12
#include "Runtime/Engine/Classes/Animation/MorphTarget.h"
struct ue_PyFMorphTargetDelta {
PyObject_HEAD
/* Type-specific fields go here. */
FMorphTargetDelta morph_target_delta;
};
void ue... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFMorphTargetDelta.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 121 |
```c++
#include "UEPyFAssetData.h"
#if WITH_EDITOR
#include "ObjectTools.h"
#include "Wrappers/UEPyFObjectThumbnail.h"
static PyObject *py_ue_fassetdata_get_asset(ue_PyFAssetData *self, PyObject * args)
{
Py_RETURN_UOBJECT(self->asset_data.GetAsset());
}
static PyObject *py_ue_fassetdata_is_asset_loaded(ue_PyFAsse... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFAssetData.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,903 |
```c++
#include "UEPyFSlowTask.h"
#include "Misc/FeedbackContext.h"
#if WITH_EDITOR
static PyObject *py_ue_fslowtask_initialize(ue_PyFSlowTask *self, PyObject * args)
{
self->slowtask.Initialize();
Py_RETURN_NONE;
}
static PyObject *py_ue_fslowtask_destroy(ue_PyFSlowTask *self, PyObject * args)
{
self->slowtask... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFSlowTask.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,514 |
```c++
#include "UEPyFColor.h"
static PyObject *py_ue_fcolor_to_hex(ue_PyFColor *self, PyObject * args)
{
return PyUnicode_FromString(TCHAR_TO_UTF8(*self->color.ToString()));
}
static PyObject *py_ue_fcolor_to_linear(ue_PyFColor *self, PyObject * args)
{
return py_ue_new_flinearcolor(self->color.ReinterpretAsLinear... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFColor.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 2,499 |
```c++
#include "UEPyFHitResult.h"
#include "GameFramework/Actor.h"
static PyObject *py_ue_fhitresult_get_reversed_hit(ue_PyFHitResult *self, PyObject * args)
{
return py_ue_new_fhitresult(FHitResult::GetReversedHit(self->hit));
}
static PyMethodDef ue_PyFHitResult_methods[] = {
{ "get_reversed_hit", (PyCFunction... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFHitResult.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,340 |
```c++
#include "UEPyFFoliageInstance.h"
#include "Wrappers/UEPyFVector.h"
#include "Wrappers/UEPyFRotator.h"
#include "Wrappers/UEPyFTransform.h"
#include "Components/ActorComponent.h"
#include "Runtime/Foliage/Public/InstancedFoliageActor.h"
#if WITH_EDITOR
#define get_instance(x) FFoliageInstance *instance = get_... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFFoliageInstance.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 2,543 |
```c++
#include "UEPyFFrameNumber.h"
#if ENGINE_MINOR_VERSION >= 20
static PyObject *ue_PyFFrameNumber_str(ue_PyFFrameNumber *self)
{
return PyUnicode_FromFormat("<unreal_engine.FFrameNumber %d>",
self->frame_number.Value);
}
static PyTypeObject ue_PyFFrameNumberType = {
PyVarObject_HEAD_INIT(NULL, 0)
"unreal_e... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFFrameNumber.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 685 |
```c++
#include "UEPyIAssetEditorInstance.h"
#if WITH_EDITOR
static PyObject *py_ue_iasset_editor_instance_close_window(ue_PyIAssetEditorInstance *self, PyObject * args)
{
self->editor_instance->CloseWindow();
Py_RETURN_NONE;
}
static PyObject *py_ue_iasset_editor_instance_focus_window(ue_PyIAssetEditorInstance ... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyIAssetEditorInstance.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 940 |
```c++
#include "UEPyFRotator.h"
static PyObject *py_ue_frotator_get_vector(ue_PyFRotator *self, PyObject * args) {
FVector vec = self->rot.Vector();
return py_ue_new_fvector(vec);
}
static PyObject *py_ue_frotator_get_euler(ue_PyFRotator *self, PyObject * args) {
FVector vec = self->rot.Euler();
return py_ue_new... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRotator.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 2,893 |
```objective-c
#pragma once
#include "UEPyModule.h"
#if WITH_EDITOR
struct ue_PyFAssetData
{
PyObject_HEAD
/* Type-specific fields go here. */
FAssetData asset_data;
};
PyObject *py_ue_new_fassetdata(FAssetData);
ue_PyFAssetData *py_ue_is_fassetdata(PyObject *);
void ue_python_init_fassetdata(PyObject *);
#e... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFAssetData.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 84 |
```c++
#include "UEPyFRawAnimSequenceTrack.h"
static PyObject *py_ue_fraw_anim_sequence_track_get_pos_keys(ue_PyFRawAnimSequenceTrack *self, void *closure)
{
PyObject *py_list = PyList_New(0);
for (FVector vec : self->raw_anim_sequence_track.PosKeys)
{
PyObject *py_vec = py_ue_new_fvector(vec);
PyList_Append(py... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRawAnimSequenceTrack.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,768 |
```c++
#include "UEPyFViewportClient.h"
#include "Engine/World.h"
static PyObject *py_ue_fviewport_client_get_world(ue_PyFViewportClient *self, PyObject * args)
{
UWorld *u_world = self->viewport_client->GetWorld();
if (!u_world)
return PyErr_Format(PyExc_Exception, "unable to get UWorld");
Py_RETURN_UOBJECT(u_w... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFViewportClient.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 885 |
```objective-c
#pragma once
#include "UEPyModule.h"
#if WITH_EDITOR
#include "AssetRegistryModule.h"
#include "Runtime/AssetRegistry/Public/ARFilter.h"
typedef struct
{
PyObject_HEAD
/* Type-specific fields go here. */
FARFilter filter;
PyObject *class_names;
PyObject *object_paths;
PyObject *package_names;
... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFARFilter.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 163 |
```objective-c
#pragma once
#include "UEPyModule.h"
#include "Engine/EngineTypes.h"
typedef struct
{
PyObject_HEAD
/* Type-specific fields go here. */
FHitResult hit;
} ue_PyFHitResult;
PyObject *py_ue_new_fhitresult(FHitResult);
ue_PyFHitResult *py_ue_is_fhitresult(PyObject *);
void ue_python_init_fhitresu... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFHitResult.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 88 |
```objective-c
#pragma once
#include "UEPyModule.h"
#if ENGINE_MINOR_VERSION < 18
#include "Runtime/CoreUObject/Public/Misc/StringAssetReference.h"
#endif
typedef struct
{
PyObject_HEAD
/* Type-specific fields go here. */
FStringAssetReference fstring_asset_reference;
} ue_PyFStringAssetReference;
PyObject *... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFStringAssetReference.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 114 |
```objective-c
#pragma once
#include "UnrealEnginePython.h"
#if WITH_EDITOR
#include "Wrappers/UEPyFViewportClient.h"
#include "Editor/UnrealEd/Public/EditorViewportClient.h"
struct ue_PyFEditorViewportClient
{
ue_PyFViewportClient viewport_client;
/* Type-specific fields go here. */
TSharedRef<FEditorViewportC... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFEditorViewportClient.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 134 |
```c++
#include "UEPyFSoftSkinVertex.h"
#if WITH_EDITOR
static PyObject *py_ue_fsoft_skin_vertex_get_color(ue_PyFSoftSkinVertex *self, void *closure)
{
return py_ue_new_fcolor(self->ss_vertex.Color);
}
static int py_ue_fsoft_skin_vertex_set_color(ue_PyFSoftSkinVertex *self, PyObject *value, void *closure)
{
ue_PyF... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFSoftSkinVertex.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 3,470 |
```c++
#include "UEPyFLinearColor.h"
static PyObject *py_ue_flinearcolor_to_fcolor(ue_PyFLinearColor *self, PyObject * args)
{
PyObject *py_srgb = nullptr;
if (!PyArg_ParseTuple(args, "|O:to_fcolor", &py_srgb))
return NULL;
bool b_srgb = false;
if (py_srgb && PyObject_IsTrue(py_srgb))
b_srgb = true;
return py... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFLinearColor.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 2,546 |
```objective-c
#pragma once
#include "UEPyModule.h"
typedef struct
{
PyObject_HEAD
/* Type-specific fields go here. */
FVector2D vec;
} ue_PyFVector2D;
extern PyTypeObject ue_PyFVector2DType;
PyObject *py_ue_new_fvector2d(FVector2D);
ue_PyFVector2D *py_ue_is_fvector2d(PyObject *);
void ue_python_init_fvecto... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFVector2D.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 112 |
```objective-c
#pragma once
#include "UnrealEnginePython.h"
#include "Runtime/Core/Public/Misc/ObjectThumbnail.h"
struct ue_PyFObjectThumbnail {
PyObject_HEAD
/* Type-specific fields go here. */
FObjectThumbnail object_thumbnail;
};
void ue_python_init_fobject_thumbnail(PyObject *);
PyObject *py_ue_new_fobject_t... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFObjectThumbnail.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 87 |
```objective-c
#pragma once
#include "UnrealEnginePython.h"
#if WITH_EDITOR
#include "Editor/UnrealEd/Public/Toolkits/AssetEditorManager.h"
struct ue_PyIAssetEditorInstance
{
PyObject_HEAD
/* Type-specific fields go here. */
IAssetEditorInstance *editor_instance;
};
void ue_python_init_iasset_editor_instance(PyO... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyIAssetEditorInstance.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 107 |
```c++
#include "UEPyFVector2D.h"
static PyObject *py_ue_fvector2d_length(ue_PyFVector2D *self, PyObject * args)
{
return PyFloat_FromDouble(self->vec.Size());
}
static PyObject *py_ue_fvector2d_length_squared(ue_PyFVector2D *self, PyObject * args)
{
return PyFloat_FromDouble(self->vec.SizeSquared());
}
static PyO... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFVector2D.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 3,262 |
```c++
#include "UEPyFSocket.h"
static PyObject *py_ue_fsocket_start_receiver(ue_PyFSocket *self, PyObject * args)
{
if (self->udp_receiver)
{
return PyErr_Format(PyExc_Exception, "receiver already started");
}
self->udp_receiver = new FUdpSocketReceiver(self->sock, FTimespan::FromMilliseconds(100), *FString:... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFSocket.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,093 |
```objective-c
#pragma once
#include "UnrealEnginePython.h"
#if WITH_EDITOR
#include "InstancedFoliage.h"
typedef struct
{
PyObject_HEAD
TWeakObjectPtr<AInstancedFoliageActor> foliage_actor;
TWeakObjectPtr<UFoliageType> foliage_type;
int32 instance_id;
} ue_PyFFoliageInstance;
void ue_python_init_ffoliage_insta... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFFoliageInstance.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 122 |
```objective-c
#pragma once
#include "UEPyModule.h"
#if WITH_EDITOR
#if ENGINE_MINOR_VERSION > 13
#include "Developer/RawMesh/Public/RawMesh.h"
struct ue_PyFRawMesh
{
PyObject_HEAD
/* Type-specific fields go here. */
FRawMesh raw_mesh;
};
void ue_python_init_fraw_mesh(PyObject *);
PyObject *py_ue_new_fraw_m... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRawMesh.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 92 |
```objective-c
#pragma once
#include "UnrealEnginePython.h"
#include "UEPyFVector.h"
#include "UEPyFQuat.h"
typedef struct {
PyObject_HEAD
/* Type-specific fields go here. */
FRotator rot;
} ue_PyFRotator;
extern PyTypeObject ue_PyFRotatorType;
PyObject *py_ue_new_frotator(FRotator);
ue_PyFRotator *py_ue_is_frot... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRotator.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 119 |
```c++
#include "UEPyFRawMesh.h"
#if WITH_EDITOR
#if ENGINE_MINOR_VERSION > 13
#include "Engine/StaticMesh.h"
static PyObject *py_ue_fraw_mesh_set_vertex_positions(ue_PyFRawMesh *self, PyObject * args)
{
PyObject *data;
if (!PyArg_ParseTuple(args, "O:set_vertex_positions", &data))
{
return nullptr;
}
PyObje... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRawMesh.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 5,374 |
```objective-c
#pragma once
#include "UnrealEnginePython.h"
#if ENGINE_MINOR_VERSION >= 20
#include "Runtime/Core/Public/Misc/FrameNumber.h"
struct ue_PyFFrameNumber {
PyObject_HEAD
/* Type-specific fields go here. */
FFrameNumber frame_number;
};
void ue_python_init_fframe_number(PyObject *);
PyObject *py_ue_n... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFFrameNumber.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 100 |
```c++
#include "UEPyFEditorViewportClient.h"
#if WITH_EDITOR
static PyObject *py_ue_feditor_viewport_client_take_high_res_screen_shot(ue_PyFEditorViewportClient *self, PyObject * args)
{
self->editor_viewport_client->TakeHighResScreenShot();
self->editor_viewport_client->Invalidate();
if (self->editor_viewport_c... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFEditorViewportClient.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 2,050 |
```c++
#include "UEPyFARFilter.h"
#if WITH_EDITOR
static PyObject *py_ue_farfilter_append(ue_PyFARFilter *self, PyObject * args)
{
PyObject *pyfilter = nullptr;
py_ue_sync_farfilter((PyObject *)self);
if (!PyArg_ParseTuple(args, "|O:append", &pyfilter))
return NULL;
ue_PyFARFilter *filter = py_ue_is_farfilter(p... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFARFilter.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 3,154 |
```c++
#include "UEPyFStringAssetReference.h"
static PyObject *py_ue_fstring_asset_reference_get_asset_name(ue_PyFStringAssetReference *self, PyObject * args)
{
#if ENGINE_MINOR_VERSION > 13
return PyUnicode_FromString(TCHAR_TO_UTF8(*self->fstring_asset_reference.GetAssetName()));
#else
return PyUnicode_FromString(... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFStringAssetReference.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,083 |
```objective-c
#pragma once
#include "UnrealEnginePython.h"
#include "Runtime/Sockets/Public/Sockets.h"
#include "Runtime/Networking/Public/Networking.h"
typedef struct {
PyObject_HEAD
/* Type-specific fields go here. */
FSocket *sock;
FUdpSocketReceiver *udp_receiver;
void udp_recv(const FArrayReaderPtr& Arr... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFSocket.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 118 |
```objective-c
#pragma once
#include "UEPyModule.h"
#include "UnrealClient.h"
extern PyTypeObject ue_PyFViewportClientType;
struct ue_PyFViewportClient
{
PyObject_HEAD
/* Type-specific fields go here. */
TSharedRef<FViewportClient> viewport_client;;
};
void ue_python_init_fviewport_client(PyObject *);
PyObjec... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFViewportClient.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 105 |
```c++
#include "UEPyESlateEnums.h"
#include "Runtime/Slate/Public/Framework/Commands/UICommandInfo.h"
static PyObject *py_ue_eslate_enums_get(ue_PyESlateEnums *self, void *closure)
{
return PyLong_FromLong(self->val);
}
static PyGetSetDef ue_PyESlateEnums_getseters[] = {
{ (char*)"val", (getter)py_ue_eslate_enums... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyESlateEnums.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 947 |
```objective-c
#pragma once
#include "UEPyModule.h"
#include "Runtime/Core/Public/Math/Quat.h"
typedef struct
{
PyObject_HEAD
/* Type-specific fields go here. */
FQuat quat;
} ue_PyFQuat;
extern PyTypeObject ue_PyFQuatType;
PyObject *py_ue_new_fquat(FQuat);
ue_PyFQuat *py_ue_is_fquat(PyObject *);
void ue_pyt... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFQuat.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 111 |
```c++
#include "UEPyFQuat.h"
#if ENGINE_MINOR_VERSION > 12
static PyObject *py_ue_fquat_angular_distance(ue_PyFQuat *self, PyObject * args)
{
FQuat q;
if (!py_ue_quat_arg(args, q))
{
return nullptr;
}
return PyFloat_FromDouble(self->quat.AngularDistance(q));
}
#endif
static PyObject *py_ue_fquat_euler(ue_PyF... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFQuat.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 3,164 |
```objective-c
#pragma once
#include "UEPyModule.h"
typedef struct
{
PyObject_HEAD
/* Type-specific fields go here. */
FRandomStream rstream;
} ue_PyFRandomStream;
void ue_python_init_frandomstream(PyObject *);
``` | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRandomStream.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 55 |
```c++
#include "UEPyFMorphTargetDelta.h"
static PyObject *py_ue_fmorph_target_delta_get_position_delta(ue_PyFMorphTargetDelta *self, void *closure)
{
return py_ue_new_fvector(self->morph_target_delta.PositionDelta);
}
static int py_ue_fmorph_target_delta_set_position_delta(ue_PyFMorphTargetDelta *self, PyObject *va... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFMorphTargetDelta.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,357 |
```objective-c
#pragma once
#include "UEPyModule.h"
typedef struct
{
PyObject_HEAD
/* Type-specific fields go here. */
FLinearColor color;
} ue_PyFLinearColor;
extern PyTypeObject ue_PyFLinearColorType;
PyObject *py_ue_new_flinearcolor(FLinearColor);
ue_PyFLinearColor *py_ue_is_flinearcolor(PyObject *);
voi... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFLinearColor.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 117 |
```objective-c
#pragma once
#include "UEPyModule.h"
#include "Runtime/Engine/Classes/Animation/AnimSequence.h"
typedef struct
{
PyObject_HEAD
/* Type-specific fields go here. */
FRawAnimSequenceTrack raw_anim_sequence_track;
} ue_PyFRawAnimSequenceTrack;
PyObject *py_ue_new_fraw_anim_sequence_track(FRawAnimSeq... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRawAnimSequenceTrack.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 112 |
```c++
#include "UEPyFVector.h"
static PyObject *py_ue_fvector_length(ue_PyFVector *self, PyObject * args)
{
return PyFloat_FromDouble(self->vec.Size());
}
static PyObject *py_ue_fvector_length_squared(ue_PyFVector *self, PyObject * args)
{
return PyFloat_FromDouble(self->vec.SizeSquared());
}
static PyObject *py_... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFVector.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 3,785 |
```objective-c
#pragma once
#include "UnrealEnginePython.h"
#if WITH_EDITOR
#include "Runtime/Engine/Public/SkeletalMeshTypes.h"
#if ENGINE_MINOR_VERSION > 18
#include "Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h"
#endif
#include "Wrappers/UEPyFColor.h"
struct ue_PyFSoftSkinVertex {
PyObject_HEAD
/*... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFSoftSkinVertex.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 148 |
```objective-c
#pragma once
#include "UEPyModule.h"
#include "Runtime/Core/Public/Misc/OutputDevice.h"
class FPythonOutputDevice : FOutputDevice
{
public:
FPythonOutputDevice()
{
GLog->AddOutputDevice(this);
GLog->SerializeBacklog(this);
}
~FPythonOutputDevice()
{
if (GLog)
{
GLog->RemoveOutputDevi... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFPythonOutputDevice.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 283 |
```objective-c
#pragma once
#include "UEPyModule.h"
typedef struct
{
PyObject_HEAD
/* Type-specific fields go here. */
FColor color;
} ue_PyFColor;
extern PyTypeObject ue_PyFColorType;
PyObject *py_ue_new_fcolor(FColor);
ue_PyFColor *py_ue_is_fcolor(PyObject *);
void ue_python_init_fcolor(PyObject *);
bool... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFColor.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 105 |
```c++
#include "UEPyFRandomStream.h"
static PyObject *py_ue_frandomstream_frand(ue_PyFRandomStream *self, PyObject * args) {
return PyFloat_FromDouble(self->rstream.FRand());
}
static PyObject *py_ue_frandomstream_frand_range(ue_PyFRandomStream *self, PyObject * args) {
float min;
float max;
if (!PyArg_ParseTupl... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRandomStream.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,679 |
```c++
#include "UEPyFTransform.h"
static PyObject *py_ue_ftransform_inverse(ue_PyFTransform *self, PyObject * args)
{
return py_ue_new_ftransform(self->transform.Inverse());
}
static PyObject *py_ue_ftransform_normalize_rotation(ue_PyFTransform *self, PyObject * args)
{
FTransform transform = self->transform;
tra... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFTransform.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 3,627 |
```objective-c
#pragma once
#include "UnrealEnginePython.h"
#include "Misc/SlowTask.h"
#if WITH_EDITOR
typedef struct {
PyObject_HEAD
/* Type-specific fields go here. */
FSlowTask slowtask;
} ue_PyFSlowTask;
void ue_python_init_fslowtask(PyObject *);
ue_PyFSlowTask *py_ue_is_fslowtask(PyObject *);
#endif
``` | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFSlowTask.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 81 |
```objective-c
#pragma once
#include "UEPyModule.h"
typedef struct
{
PyObject_HEAD
/* Type-specific fields go here. */
FVector vec;
} ue_PyFVector;
extern PyTypeObject ue_PyFVectorType;
PyObject *py_ue_new_fvector(FVector);
ue_PyFVector *py_ue_is_fvector(PyObject *);
void ue_python_init_fvector(PyObject *);... | /content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFVector.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 92 |
```smalltalk
using UnrealBuildTool;
using System.IO;
public class PythonAutomation : ModuleRules
{
#if WITH_FORWARDED_MODULE_RULES_CTOR
public PythonAutomation(ReadOnlyTargetRules Target) : base(Target)
#else
public PythonAutomation(TargetInfo Target)
#endif
{
PCHUsage = ModuleRules.PCHUsageMode.U... | /content/code_sandbox/Source/PythonAutomation/PythonAutomation.Build.cs | smalltalk | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 208 |
```objective-c
#pragma once
#include "CoreMinimal.h"
#if ENGINE_MAJOR_VERSION==4 && ENGINE_MINOR_VERSION>=22
#include "Modules/ModuleInterface.h"
#else
#include "ModuleInterface.h"
#endif
class FPythonAutomationModule : public IModuleInterface
{
public:
virtual void StartupModule();
virtual void ShutdownModule();
... | /content/code_sandbox/Source/PythonAutomation/Public/PythonAutomationModule.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 67 |
```objective-c
#pragma once
#include "UnrealEnginePython.h"
#include "Tests/AutomationEditorCommon.h"
typedef struct
{
PyObject_HEAD
/* Type-specific fields go here. */
} ue_PyFAutomationEditorCommonUtils;
void ue_python_init_fautomation_editor_common_utils(PyObject *);
``` | /content/code_sandbox/Source/PythonAutomation/Private/UEPyFAutomationEditorCommonUtils.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 60 |
```c++
#include "UEPyFAutomationEditorCommonUtils.h"
#include "UnrealEnginePython.h"
#include "Engine/World.h"
static PyObject *py_ue_fautomation_editor_common_utils_run_pie(PyObject *cls, PyObject * args)
{
Py_BEGIN_ALLOW_THREADS;
FAutomationEditorCommonUtils::RunPIE();
Py_END_ALLOW_THREADS;
Py_RETURN_NONE;
}
... | /content/code_sandbox/Source/PythonAutomation/Private/UEPyFAutomationEditorCommonUtils.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 790 |
```c++
#include "PythonAutomationModule.h"
#include "UnrealEnginePython.h"
#include "UEPyFAutomationEditorCommonUtils.h"
IMPLEMENT_MODULE(FPythonAutomationModule, PythonAutomation);
void FPythonAutomationModule::StartupModule()
{
FScopePythonGIL gil;
PyObject *py_automation_module = ue_py_register_module("unreal_... | /content/code_sandbox/Source/PythonAutomation/Private/PythonAutomationModule.cpp | c++ | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 102 |
```objective-c
/* pyconfig.h. Generated from pyconfig.h.in by configure. */
/* pyconfig.h.in. Generated from configure.ac by autoheader. */
#ifndef Py_PYCONFIG_H
#define Py_PYCONFIG_H
/* Define if building universal (internal helper macro) */
/* #undef AC_APPLE_UNIVERSAL_BUILD */
/* Define for AIX if your comp... | /content/code_sandbox/android/python35/include/pyconfig_x86_64.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 12,551 |
```objective-c
#ifndef Py_ERRORS_H
#define Py_ERRORS_H
#ifdef __cplusplus
extern "C" {
#endif
/* Error objects */
#ifndef Py_LIMITED_API
/* PyException_HEAD defines the initial segment of every exception class. */
#define PyException_HEAD PyObject_HEAD PyObject *dict;\
PyObject *args; PyObject *traceback... | /content/code_sandbox/android/python35/include/pyerrors.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 3,816 |
```objective-c
/* Bytes (String) object interface */
#ifndef Py_BYTESOBJECT_H
#define Py_BYTESOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdarg.h>
/*
Type PyBytesObject represents a character string. An extra zero byte is
reserved at the end to ensure it is zero-terminated, but a size is
present so ... | /content/code_sandbox/android/python35/include/bytesobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,124 |
```objective-c
/* Thread and interpreter state structures and their interfaces */
#ifndef Py_PYSTATE_H
#define Py_PYSTATE_H
#ifdef __cplusplus
extern "C" {
#endif
/* State shared between threads */
struct _ts; /* Forward */
struct _is; /* Forward */
#ifdef Py_LIMITED_API
typedef struct _is PyInterpreterState;
#el... | /content/code_sandbox/android/python35/include/pystate.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 2,288 |
```objective-c
#ifndef Py_ERRCODE_H
#define Py_ERRCODE_H
#ifdef __cplusplus
extern "C" {
#endif
/* Error codes passed around between file input, tokenizer, parser and
interpreter. This is necessary so we can turn them into Python
exceptions at a higher level. Note that some errors have a
slightly different... | /content/code_sandbox/android/python35/include/errcode.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 377 |
```objective-c
/* pyconfig.h. Generated from pyconfig.h.in by configure. */
/* pyconfig.h.in. Generated from configure.ac by autoheader. */
#ifndef Py_PYCONFIG_H
#define Py_PYCONFIG_H
/* Define if building universal (internal helper macro) */
/* #undef AC_APPLE_UNIVERSAL_BUILD */
/* Define for AIX if your comp... | /content/code_sandbox/android/python35/include/pyconfig_armeabi_v7a_hard.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 12,551 |
```objective-c
#ifndef Py_LIMITED_API
#ifndef PYCTYPE_H
#define PYCTYPE_H
#define PY_CTF_LOWER 0x01
#define PY_CTF_UPPER 0x02
#define PY_CTF_ALPHA (PY_CTF_LOWER|PY_CTF_UPPER)
#define PY_CTF_DIGIT 0x04
#define PY_CTF_ALNUM (PY_CTF_ALPHA|PY_CTF_DIGIT)
#define PY_CTF_SPACE 0x08
#define PY_CTF_XDIGIT 0x10
PyAPI_DAT... | /content/code_sandbox/android/python35/include/pyctype.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 440 |
```objective-c
#ifndef Py_PYTHON_H
#define Py_PYTHON_H
/* Since this is a "meta-include" file, no #ifdef __cplusplus / extern "C" { */
/* Include nearly all Python header files */
#include "patchlevel.h"
#include "pyconfig.h"
#include "pymacconfig.h"
#include <limits.h>
#ifndef UCHAR_MAX
#error "Something's broken.... | /content/code_sandbox/android/python35/include/Python.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 762 |
```objective-c
/* Issue #23644: <stdatomic.h> is incompatible with C++, see:
path_to_url */
#if !defined(Py_LIMITED_API) && !defined(__cplusplus)
#ifndef Py_ATOMIC_H
#define Py_ATOMIC_H
#include "dynamic_annotations.h"
#include "pyconfig.h"
#if defined(HAVE_STD_ATOMIC)
#include <stdatomic.h>
#endif
/* This is mo... | /content/code_sandbox/android/python35/include/pyatomic.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 2,022 |
```objective-c
#ifndef Py_AST_H
#define Py_AST_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_FUNC(int) PyAST_Validate(mod_ty);
PyAPI_FUNC(mod_ty) PyAST_FromNode(
const node *n,
PyCompilerFlags *flags,
const char *filename, /* decoded from the filesystem encoding */
PyArena *arena);
PyAPI_FUNC(mo... | /content/code_sandbox/android/python35/include/ast.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 128 |
```objective-c
#ifndef Py_CODECREGISTRY_H
#define Py_CODECREGISTRY_H
#ifdef __cplusplus
extern "C" {
#endif
/* your_sha256_hash--------
Python Codec Registry and support functions
Written by Marc-Andre Lemburg (mal@lemburg.com).
your_sha256_hash-------- */
/* Register a new codec search function.
As si... | /content/code_sandbox/android/python35/include/codecs.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,438 |
```objective-c
#ifndef Py_LONGOBJECT_H
#define Py_LONGOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
/* Long (arbitrary precision) integer object interface */
typedef struct _longobject PyLongObject; /* Revealed in longintrepr.h */
PyAPI_DATA(PyTypeObject) PyLong_Type;
#define PyLong_Check(op) \
PyType_Fa... | /content/code_sandbox/android/python35/include/longobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 2,318 |
```objective-c
/* Module object interface */
#ifndef Py_MODULEOBJECT_H
#define Py_MODULEOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_DATA(PyTypeObject) PyModule_Type;
#define PyModule_Check(op) PyObject_TypeCheck(op, &PyModule_Type)
#define PyModule_CheckExact(op) (Py_TYPE(op) == &PyModule_Type)
PyAPI_FUN... | /content/code_sandbox/android/python35/include/moduleobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 572 |
```objective-c
#ifndef Py_ITEROBJECT_H
#define Py_ITEROBJECT_H
/* Iterators (the basic kind, over a sequence) */
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_DATA(PyTypeObject) PySeqIter_Type;
PyAPI_DATA(PyTypeObject) PyCallIter_Type;
PyAPI_DATA(PyTypeObject) PyCmpWrapper_Type;
#define PySeqIter_Check(op) (Py_TYPE(op... | /content/code_sandbox/android/python35/include/iterobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 155 |
```objective-c
/* Auto-generated by Tools/scripts/generate_opcode_h.py */
#ifndef Py_OPCODE_H
#define Py_OPCODE_H
#ifdef __cplusplus
extern "C" {
#endif
/* Instruction opcodes for compiled code */
#define POP_TOP 1
#define ROT_TWO 2
#define ROT_THREE 3
#define D... | /content/code_sandbox/android/python35/include/opcode.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,161 |
```objective-c
#ifndef Py_PYFPE_H
#define Py_PYFPE_H
#ifdef __cplusplus
extern "C" {
#endif
/*
your_sha256_hash-----
| The Regents of the University of California. |
| All rights reserved. |
| ... | /content/code_sandbox/android/python35/include/pyfpe.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,952 |
```objective-c
/* System module interface */
#ifndef Py_SYSMODULE_H
#define Py_SYSMODULE_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_FUNC(PyObject *) PySys_GetObject(const char *);
#ifndef Py_LIMITED_API
PyAPI_FUNC(PyObject *) _PySys_GetObjectId(_Py_Identifier *key);
#endif
PyAPI_FUNC(int) PySys_SetObject(const c... | /content/code_sandbox/android/python35/include/sysmodule.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 361 |
```objective-c
#ifndef Py_UNICODEOBJECT_H
#define Py_UNICODEOBJECT_H
#include <stdarg.h>
/*
Unicode implementation based on original code by Fredrik Lundh,
modified by Marc-Andre Lemburg (mal@lemburg.com) according to the
Unicode Integration Proposal. (See
path_to_url
Original header:
your_sha256_hash----
* Y... | /content/code_sandbox/android/python35/include/unicodeobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 18,193 |
```objective-c
#ifndef Py_ABSTRACTOBJECT_H
#define Py_ABSTRACTOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
#ifdef PY_SSIZE_T_CLEAN
#define PyObject_CallFunction _PyObject_CallFunction_SizeT
#define PyObject_CallMethod _PyObject_CallMethod_SizeT
#define _PyObject_CallMethodId _PyObject_CallMethodId_SizeT
#endif
/* ... | /content/code_sandbox/android/python35/include/abstract.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 9,818 |
```objective-c
/* An arena-like memory interface for the compiler.
*/
#ifndef Py_LIMITED_API
#ifndef Py_PYARENA_H
#define Py_PYARENA_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _arena PyArena;
/* PyArena_New() and PyArena_Free() create a new arena and free it,
respectively. Once an arena has ... | /content/code_sandbox/android/python35/include/pyarena.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 678 |
```objective-c
#ifndef Py_PGEN_H
#define Py_PGEN_H
#ifdef __cplusplus
extern "C" {
#endif
/* Parser generator interface */
extern grammar *meta_grammar(void);
struct _node;
extern grammar *pgen(struct _node *);
#ifdef __cplusplus
}
#endif
#endif /* !Py_PGEN_H */
``` | /content/code_sandbox/android/python35/include/pgen.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 65 |
```objective-c
/* simple namespace object interface */
#ifndef NAMESPACEOBJECT_H
#define NAMESPACEOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_DATA(PyTypeObject) _PyNamespace_Type;
PyAPI_FUNC(PyObject *) _PyNamespace_New(PyObject *kwds);
#ifdef __cplusplus
}
#endif
#endif /* !NAMESPACEOBJECT_H */
``` | /content/code_sandbox/android/python35/include/namespaceobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 71 |
```objective-c
/* Set object interface */
#ifndef Py_SETOBJECT_H
#define Py_SETOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
#ifndef Py_LIMITED_API
/* There are three kinds of entries in the table:
1. Unused: key == NULL
2. Active: key != NULL and key != dummy
3. Dummy: key == dummy
The hash field of Unused ... | /content/code_sandbox/android/python35/include/setobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 877 |
```objective-c
#ifndef Py_LIMITED_API
#ifndef Py_BYTES_CTYPE_H
#define Py_BYTES_CTYPE_H
/*
* The internal implementation behind PyBytes (bytes) and PyByteArray (bytearray)
* methods of the given names, they operate on ASCII byte strings.
*/
extern PyObject* _Py_bytes_isspace(const char *cptr, Py_ssize_t len);
exter... | /content/code_sandbox/android/python35/include/bytes_methods.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 552 |
```objective-c
#ifndef Py_FILEUTILS_H
#define Py_FILEUTILS_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_FUNC(PyObject *) _Py_device_encoding(int);
PyAPI_FUNC(wchar_t *) Py_DecodeLocale(
const char *arg,
size_t *size);
PyAPI_FUNC(char*) Py_EncodeLocale(
const wchar_t *text,
size_t *error_pos);
#if... | /content/code_sandbox/android/python35/include/fileutils.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 815 |
```objective-c
#ifndef Py_BITSET_H
#define Py_BITSET_H
#ifdef __cplusplus
extern "C" {
#endif
/* Bitset interface */
#define BYTE char
typedef BYTE *bitset;
bitset newbitset(int nbits);
void delbitset(bitset bs);
#define testbit(ss, ibit) (((ss)[BIT2BYTE(ibit)] & BIT2MASK(ibit)) != 0)
int addbit(bitset bs, int ib... | /content/code_sandbox/android/python35/include/bitset.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 259 |
```objective-c
#ifndef Py_CURSES_H
#define Py_CURSES_H
#ifdef __APPLE__
/*
** On Mac OS X 10.2 [n]curses.h and stdlib.h use different guards
** against multiple definition of wchar_t.
*/
#ifdef _BSD_WCHAR_T_DEFINED_
#define _WCHAR_T
#endif
/* the following define is necessary for OS X 10.6; without it, the
Apple-... | /content/code_sandbox/android/python35/include/py_curses.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,189 |
```objective-c
/* Module definition and import interface */
#ifndef Py_IMPORT_H
#define Py_IMPORT_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_FUNC(void) _PyImportZip_Init(void);
PyMODINIT_FUNC PyInit_imp(void);
PyAPI_FUNC(long) PyImport_GetMagicNumber(void);
PyAPI_FUNC(const char *) PyImport_GetMagicTag(void);
P... | /content/code_sandbox/android/python35/include/import.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 957 |
```objective-c
/* Python version identification scheme.
When the major or minor version changes, the VERSION variable in
configure.ac must also be changed.
There is also (independent) API version information in modsupport.h.
*/
/* Values for PY_RELEASE_LEVEL */
#define PY_RELEASE_LEVEL_ALPHA 0xA
#define PY... | /content/code_sandbox/android/python35/include/patchlevel.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 302 |
```objective-c
/* List object interface */
/*
Another generally useful object type is an list of object pointers.
This is a mutable type: the list items can be changed, and items can be
added or removed. Out-of-range indices or non-list objects are ignored.
*** WARNING *** PyList_SetItem does not increment the new ... | /content/code_sandbox/android/python35/include/listobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 741 |
```objective-c
#ifndef Py_COMPILE_H
#define Py_COMPILE_H
#ifndef Py_LIMITED_API
#include "code.h"
#ifdef __cplusplus
extern "C" {
#endif
/* Public interface */
struct _node; /* Declare the existence of this type */
PyAPI_FUNC(PyCodeObject *) PyNode_Compile(struct _node *, const char *);
/* Future feature support */... | /content/code_sandbox/android/python35/include/compile.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 526 |
```objective-c
#ifndef Py_SLICEOBJECT_H
#define Py_SLICEOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
/* The unique ellipsis object "..." */
PyAPI_DATA(PyObject) _Py_EllipsisObject; /* Don't use this directly */
#define Py_Ellipsis (&_Py_EllipsisObject)
/* Slice object interface */
/*
A slice object containing ... | /content/code_sandbox/android/python35/include/sliceobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 398 |
```objective-c
#ifndef Py_DICTOBJECT_H
#define Py_DICTOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
/* Dictionary object type -- mapping from hashable object to object */
/* The distribution includes a separate file, Objects/dictnotes.txt,
describing explorations into dictionary design and optimization.
It c... | /content/code_sandbox/android/python35/include/dictobject.h | objective-c | 2016-08-07T05:00:51 | 2024-08-14T06:32:20 | UnrealEnginePython | 20tab/UnrealEnginePython | 2,715 | 1,475 |
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