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```c++ #include "UEPyFbxMesh.h" #if WITH_EDITOR #if ENGINE_MINOR_VERSION > 12 #include "UEPyFbx.h" static PyObject *py_ue_fbx_mesh_get_polygon_count(ue_PyFbxMesh *self, PyObject *args) { return PyLong_FromLong(self->fbx_mesh->GetPolygonCount()); } static PyObject *py_ue_fbx_mesh_get_control_points_count(ue_PyFbxM...
/content/code_sandbox/Source/UnrealEnginePython/Private/Fbx/UEPyFbxMesh.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,811
```objective-c #pragma once #if ENGINE_MINOR_VERSION > 12 #include "UEPyModule.h" #if WITH_EDITOR #include "UEPyFbxManager.h" #include "UEPyFbxIOSettings.h" #include "UEPyFbxImporter.h" #include "UEPyFbxScene.h" #include "UEPyFbxNode.h" #include "UEPyFbxObject.h" #include "UEPyFbxProperty.h" #include "UEPyFbxPose.h"...
/content/code_sandbox/Source/UnrealEnginePython/Private/Fbx/UEPyFbx.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
117
```objective-c #pragma once #include "UEPyModule.h" #if WITH_EDITOR #if PLATFORM_LINUX #if defined(__clang__) #pragma clang diagnostic ignored "-Wnull-dereference" #endif #endif #include <fbxsdk.h> struct ue_PyFbxObject { PyObject_HEAD /* Type-specific fields go here. */ FbxObject *fbx_object; }; void ue_pyth...
/content/code_sandbox/Source/UnrealEnginePython/Private/Fbx/UEPyFbxObject.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
114
```c++ #include "UEPyFbxPose.h" #if ENGINE_MINOR_VERSION > 12 #if WITH_EDITOR #include "UEPyFbx.h" static PyObject *py_ue_fbx_pose_get_count(ue_PyFbxPose *self, PyObject *args) { return PyLong_FromLong(self->fbx_pose->GetCount()); } static PyObject *py_ue_fbx_pose_get_name(ue_PyFbxPose *self, PyObject *args) { r...
/content/code_sandbox/Source/UnrealEnginePython/Private/Fbx/UEPyFbxPose.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,488
```c++ #include "UEPyFbxNode.h" #if WITH_EDITOR #if ENGINE_MINOR_VERSION > 12 #include "UEPyFbx.h" static PyObject *py_ue_fbx_node_get_child_count(ue_PyFbxNode *self, PyObject *args) { return PyLong_FromLong(self->fbx_node->GetChildCount()); } static PyObject *py_ue_fbx_node_get_name(ue_PyFbxNode *self, PyObject ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Fbx/UEPyFbxNode.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
2,274
```objective-c #pragma once #include "UEPyModule.h" #if WITH_EDITOR #if ENGINE_MINOR_VERSION > 12 #if PLATFORM_LINUX #if defined(__clang__) #pragma clang diagnostic ignored "-Wnull-dereference" #endif #endif #include <fbxsdk.h> struct ue_PyFbxMesh { PyObject_HEAD /* Type-specific fields go here. */ FbxMesh *fb...
/content/code_sandbox/Source/UnrealEnginePython/Private/Fbx/UEPyFbxMesh.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
112
```objective-c #pragma once #include "UEPyModule.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ } ue_PyFSlateApplication; void ue_python_init_fslate_application(PyObject *); ```
/content/code_sandbox/Source/UnrealEnginePython/Private/SlateApplication/UEPyFSlateApplication.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
47
```c++ #include "UEPyFSlateApplication.h" #include "Slate/UEPySWidget.h" #include "Runtime/Slate/Public/Framework/Application/SlateApplication.h" #include "Runtime/SlateRHIRenderer/Public/Interfaces/ISlateRHIRendererModule.h" #include "Slate/UEPySWindow.h" static PyObject *py_ue_get_average_delta_time(PyObject *cls,...
/content/code_sandbox/Source/UnrealEnginePython/Private/SlateApplication/UEPyFSlateApplication.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
2,060
```objective-c #pragma once #include "UEPyModule.h" #if WITH_EDITOR #include "Editor/MaterialEditor/Public/MaterialEditorUtilities.h" #include "Editor/MaterialEditor/Public/MaterialEditorActions.h" #include "Editor/UnrealEd/Public/Toolkits/AssetEditorManager.h" #include "Editor/MaterialEditor/Public/IMaterialEditor....
/content/code_sandbox/Source/UnrealEnginePython/Private/MaterialEditorUtilities/UEPyFMaterialEditorUtilities.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
110
```c++ #include "UEPyFMaterialEditorUtilities.h" #if WITH_EDITOR #include "Materials/Material.h" #include "Runtime/Engine/Classes/EdGraph/EdGraph.h" static PyObject *py_ue_paste_nodes_here(PyObject *cls, PyObject * args) { PyObject *py_graph; float x; float y; if (!PyArg_ParseTuple(args, "O(ff):paste_nodes_here...
/content/code_sandbox/Source/UnrealEnginePython/Private/MaterialEditorUtilities/UEPyFMaterialEditorUtilities.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,015
```c++ #include "UEPyFPythonOutputDevice.h" static PyMethodDef ue_PyFPythonOutputDevice_methods[] = { { NULL } /* Sentinel */ }; static PyObject *ue_PyFPythonOutputDevice_str(ue_PyFPythonOutputDevice *self) { return PyUnicode_FromFormat("<unreal_engine.FPythonOutputDevice '%p'>", self->device); } static void u...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFPythonOutputDevice.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
697
```c++ #include "UEPyFObjectThumbnail.h" static PyObject *py_ue_fobject_thumbnail_get_image_width(ue_PyFObjectThumbnail *self, PyObject * args) { return PyLong_FromLong(self->object_thumbnail.GetImageWidth()); } static PyObject *py_ue_fobject_thumbnail_get_image_height(ue_PyFObjectThumbnail *self, PyObject * args) ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFObjectThumbnail.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,088
```objective-c #pragma once #include "UnrealEnginePython.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ uint8 val; } ue_PyESlateEnums; void ue_python_init_eslate_enums(PyObject *); ue_PyESlateEnums *py_ue_is_eslate_enums(PyObject *); ```
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyESlateEnums.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
68
```objective-c #pragma once #include "UEPyModule.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FTransform transform; } ue_PyFTransform; extern PyTypeObject ue_PyFTransformType; PyObject *py_ue_new_ftransform(FTransform); ue_PyFTransform *py_ue_is_ftransform(PyObject *); void ue_python_...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFTransform.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
90
```objective-c #pragma once #include "UnrealEnginePython.h" #include "Wrappers/UEPyFVector.h" #if ENGINE_MINOR_VERSION > 12 #include "Runtime/Engine/Classes/Animation/MorphTarget.h" struct ue_PyFMorphTargetDelta { PyObject_HEAD /* Type-specific fields go here. */ FMorphTargetDelta morph_target_delta; }; void ue...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFMorphTargetDelta.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
121
```c++ #include "UEPyFAssetData.h" #if WITH_EDITOR #include "ObjectTools.h" #include "Wrappers/UEPyFObjectThumbnail.h" static PyObject *py_ue_fassetdata_get_asset(ue_PyFAssetData *self, PyObject * args) { Py_RETURN_UOBJECT(self->asset_data.GetAsset()); } static PyObject *py_ue_fassetdata_is_asset_loaded(ue_PyFAsse...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFAssetData.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,903
```c++ #include "UEPyFSlowTask.h" #include "Misc/FeedbackContext.h" #if WITH_EDITOR static PyObject *py_ue_fslowtask_initialize(ue_PyFSlowTask *self, PyObject * args) { self->slowtask.Initialize(); Py_RETURN_NONE; } static PyObject *py_ue_fslowtask_destroy(ue_PyFSlowTask *self, PyObject * args) { self->slowtask...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFSlowTask.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,514
```c++ #include "UEPyFColor.h" static PyObject *py_ue_fcolor_to_hex(ue_PyFColor *self, PyObject * args) { return PyUnicode_FromString(TCHAR_TO_UTF8(*self->color.ToString())); } static PyObject *py_ue_fcolor_to_linear(ue_PyFColor *self, PyObject * args) { return py_ue_new_flinearcolor(self->color.ReinterpretAsLinear...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFColor.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
2,499
```c++ #include "UEPyFHitResult.h" #include "GameFramework/Actor.h" static PyObject *py_ue_fhitresult_get_reversed_hit(ue_PyFHitResult *self, PyObject * args) { return py_ue_new_fhitresult(FHitResult::GetReversedHit(self->hit)); } static PyMethodDef ue_PyFHitResult_methods[] = { { "get_reversed_hit", (PyCFunction...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFHitResult.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,340
```c++ #include "UEPyFFoliageInstance.h" #include "Wrappers/UEPyFVector.h" #include "Wrappers/UEPyFRotator.h" #include "Wrappers/UEPyFTransform.h" #include "Components/ActorComponent.h" #include "Runtime/Foliage/Public/InstancedFoliageActor.h" #if WITH_EDITOR #define get_instance(x) FFoliageInstance *instance = get_...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFFoliageInstance.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
2,543
```c++ #include "UEPyFFrameNumber.h" #if ENGINE_MINOR_VERSION >= 20 static PyObject *ue_PyFFrameNumber_str(ue_PyFFrameNumber *self) { return PyUnicode_FromFormat("<unreal_engine.FFrameNumber %d>", self->frame_number.Value); } static PyTypeObject ue_PyFFrameNumberType = { PyVarObject_HEAD_INIT(NULL, 0) "unreal_e...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFFrameNumber.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
685
```c++ #include "UEPyIAssetEditorInstance.h" #if WITH_EDITOR static PyObject *py_ue_iasset_editor_instance_close_window(ue_PyIAssetEditorInstance *self, PyObject * args) { self->editor_instance->CloseWindow(); Py_RETURN_NONE; } static PyObject *py_ue_iasset_editor_instance_focus_window(ue_PyIAssetEditorInstance ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyIAssetEditorInstance.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
940
```c++ #include "UEPyFRotator.h" static PyObject *py_ue_frotator_get_vector(ue_PyFRotator *self, PyObject * args) { FVector vec = self->rot.Vector(); return py_ue_new_fvector(vec); } static PyObject *py_ue_frotator_get_euler(ue_PyFRotator *self, PyObject * args) { FVector vec = self->rot.Euler(); return py_ue_new...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRotator.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
2,893
```objective-c #pragma once #include "UEPyModule.h" #if WITH_EDITOR struct ue_PyFAssetData { PyObject_HEAD /* Type-specific fields go here. */ FAssetData asset_data; }; PyObject *py_ue_new_fassetdata(FAssetData); ue_PyFAssetData *py_ue_is_fassetdata(PyObject *); void ue_python_init_fassetdata(PyObject *); #e...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFAssetData.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
84
```c++ #include "UEPyFRawAnimSequenceTrack.h" static PyObject *py_ue_fraw_anim_sequence_track_get_pos_keys(ue_PyFRawAnimSequenceTrack *self, void *closure) { PyObject *py_list = PyList_New(0); for (FVector vec : self->raw_anim_sequence_track.PosKeys) { PyObject *py_vec = py_ue_new_fvector(vec); PyList_Append(py...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRawAnimSequenceTrack.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,768
```c++ #include "UEPyFViewportClient.h" #include "Engine/World.h" static PyObject *py_ue_fviewport_client_get_world(ue_PyFViewportClient *self, PyObject * args) { UWorld *u_world = self->viewport_client->GetWorld(); if (!u_world) return PyErr_Format(PyExc_Exception, "unable to get UWorld"); Py_RETURN_UOBJECT(u_w...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFViewportClient.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
885
```objective-c #pragma once #include "UEPyModule.h" #if WITH_EDITOR #include "AssetRegistryModule.h" #include "Runtime/AssetRegistry/Public/ARFilter.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FARFilter filter; PyObject *class_names; PyObject *object_paths; PyObject *package_names; ...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFARFilter.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
163
```objective-c #pragma once #include "UEPyModule.h" #include "Engine/EngineTypes.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FHitResult hit; } ue_PyFHitResult; PyObject *py_ue_new_fhitresult(FHitResult); ue_PyFHitResult *py_ue_is_fhitresult(PyObject *); void ue_python_init_fhitresu...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFHitResult.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
88
```objective-c #pragma once #include "UEPyModule.h" #if ENGINE_MINOR_VERSION < 18 #include "Runtime/CoreUObject/Public/Misc/StringAssetReference.h" #endif typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FStringAssetReference fstring_asset_reference; } ue_PyFStringAssetReference; PyObject *...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFStringAssetReference.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
114
```objective-c #pragma once #include "UnrealEnginePython.h" #if WITH_EDITOR #include "Wrappers/UEPyFViewportClient.h" #include "Editor/UnrealEd/Public/EditorViewportClient.h" struct ue_PyFEditorViewportClient { ue_PyFViewportClient viewport_client; /* Type-specific fields go here. */ TSharedRef<FEditorViewportC...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFEditorViewportClient.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
134
```c++ #include "UEPyFSoftSkinVertex.h" #if WITH_EDITOR static PyObject *py_ue_fsoft_skin_vertex_get_color(ue_PyFSoftSkinVertex *self, void *closure) { return py_ue_new_fcolor(self->ss_vertex.Color); } static int py_ue_fsoft_skin_vertex_set_color(ue_PyFSoftSkinVertex *self, PyObject *value, void *closure) { ue_PyF...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFSoftSkinVertex.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
3,470
```c++ #include "UEPyFLinearColor.h" static PyObject *py_ue_flinearcolor_to_fcolor(ue_PyFLinearColor *self, PyObject * args) { PyObject *py_srgb = nullptr; if (!PyArg_ParseTuple(args, "|O:to_fcolor", &py_srgb)) return NULL; bool b_srgb = false; if (py_srgb && PyObject_IsTrue(py_srgb)) b_srgb = true; return py...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFLinearColor.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
2,546
```objective-c #pragma once #include "UEPyModule.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FVector2D vec; } ue_PyFVector2D; extern PyTypeObject ue_PyFVector2DType; PyObject *py_ue_new_fvector2d(FVector2D); ue_PyFVector2D *py_ue_is_fvector2d(PyObject *); void ue_python_init_fvecto...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFVector2D.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
112
```objective-c #pragma once #include "UnrealEnginePython.h" #include "Runtime/Core/Public/Misc/ObjectThumbnail.h" struct ue_PyFObjectThumbnail { PyObject_HEAD /* Type-specific fields go here. */ FObjectThumbnail object_thumbnail; }; void ue_python_init_fobject_thumbnail(PyObject *); PyObject *py_ue_new_fobject_t...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFObjectThumbnail.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
87
```objective-c #pragma once #include "UnrealEnginePython.h" #if WITH_EDITOR #include "Editor/UnrealEd/Public/Toolkits/AssetEditorManager.h" struct ue_PyIAssetEditorInstance { PyObject_HEAD /* Type-specific fields go here. */ IAssetEditorInstance *editor_instance; }; void ue_python_init_iasset_editor_instance(PyO...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyIAssetEditorInstance.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
107
```c++ #include "UEPyFVector2D.h" static PyObject *py_ue_fvector2d_length(ue_PyFVector2D *self, PyObject * args) { return PyFloat_FromDouble(self->vec.Size()); } static PyObject *py_ue_fvector2d_length_squared(ue_PyFVector2D *self, PyObject * args) { return PyFloat_FromDouble(self->vec.SizeSquared()); } static PyO...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFVector2D.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
3,262
```c++ #include "UEPyFSocket.h" static PyObject *py_ue_fsocket_start_receiver(ue_PyFSocket *self, PyObject * args) { if (self->udp_receiver) { return PyErr_Format(PyExc_Exception, "receiver already started"); } self->udp_receiver = new FUdpSocketReceiver(self->sock, FTimespan::FromMilliseconds(100), *FString:...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFSocket.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,093
```objective-c #pragma once #include "UnrealEnginePython.h" #if WITH_EDITOR #include "InstancedFoliage.h" typedef struct { PyObject_HEAD TWeakObjectPtr<AInstancedFoliageActor> foliage_actor; TWeakObjectPtr<UFoliageType> foliage_type; int32 instance_id; } ue_PyFFoliageInstance; void ue_python_init_ffoliage_insta...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFFoliageInstance.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
122
```objective-c #pragma once #include "UEPyModule.h" #if WITH_EDITOR #if ENGINE_MINOR_VERSION > 13 #include "Developer/RawMesh/Public/RawMesh.h" struct ue_PyFRawMesh { PyObject_HEAD /* Type-specific fields go here. */ FRawMesh raw_mesh; }; void ue_python_init_fraw_mesh(PyObject *); PyObject *py_ue_new_fraw_m...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRawMesh.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
92
```objective-c #pragma once #include "UnrealEnginePython.h" #include "UEPyFVector.h" #include "UEPyFQuat.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FRotator rot; } ue_PyFRotator; extern PyTypeObject ue_PyFRotatorType; PyObject *py_ue_new_frotator(FRotator); ue_PyFRotator *py_ue_is_frot...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRotator.h
objective-c
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
119
```c++ #include "UEPyFRawMesh.h" #if WITH_EDITOR #if ENGINE_MINOR_VERSION > 13 #include "Engine/StaticMesh.h" static PyObject *py_ue_fraw_mesh_set_vertex_positions(ue_PyFRawMesh *self, PyObject * args) { PyObject *data; if (!PyArg_ParseTuple(args, "O:set_vertex_positions", &data)) { return nullptr; } PyObje...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRawMesh.cpp
c++
2016-08-07T05:00:51
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UnrealEnginePython
20tab/UnrealEnginePython
2,715
5,374
```objective-c #pragma once #include "UnrealEnginePython.h" #if ENGINE_MINOR_VERSION >= 20 #include "Runtime/Core/Public/Misc/FrameNumber.h" struct ue_PyFFrameNumber { PyObject_HEAD /* Type-specific fields go here. */ FFrameNumber frame_number; }; void ue_python_init_fframe_number(PyObject *); PyObject *py_ue_n...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFFrameNumber.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
100
```c++ #include "UEPyFEditorViewportClient.h" #if WITH_EDITOR static PyObject *py_ue_feditor_viewport_client_take_high_res_screen_shot(ue_PyFEditorViewportClient *self, PyObject * args) { self->editor_viewport_client->TakeHighResScreenShot(); self->editor_viewport_client->Invalidate(); if (self->editor_viewport_c...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFEditorViewportClient.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
2,050
```c++ #include "UEPyFARFilter.h" #if WITH_EDITOR static PyObject *py_ue_farfilter_append(ue_PyFARFilter *self, PyObject * args) { PyObject *pyfilter = nullptr; py_ue_sync_farfilter((PyObject *)self); if (!PyArg_ParseTuple(args, "|O:append", &pyfilter)) return NULL; ue_PyFARFilter *filter = py_ue_is_farfilter(p...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFARFilter.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
3,154
```c++ #include "UEPyFStringAssetReference.h" static PyObject *py_ue_fstring_asset_reference_get_asset_name(ue_PyFStringAssetReference *self, PyObject * args) { #if ENGINE_MINOR_VERSION > 13 return PyUnicode_FromString(TCHAR_TO_UTF8(*self->fstring_asset_reference.GetAssetName())); #else return PyUnicode_FromString(...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFStringAssetReference.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,083
```objective-c #pragma once #include "UnrealEnginePython.h" #include "Runtime/Sockets/Public/Sockets.h" #include "Runtime/Networking/Public/Networking.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FSocket *sock; FUdpSocketReceiver *udp_receiver; void udp_recv(const FArrayReaderPtr& Arr...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFSocket.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
118
```objective-c #pragma once #include "UEPyModule.h" #include "UnrealClient.h" extern PyTypeObject ue_PyFViewportClientType; struct ue_PyFViewportClient { PyObject_HEAD /* Type-specific fields go here. */ TSharedRef<FViewportClient> viewport_client;; }; void ue_python_init_fviewport_client(PyObject *); PyObjec...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFViewportClient.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
105
```c++ #include "UEPyESlateEnums.h" #include "Runtime/Slate/Public/Framework/Commands/UICommandInfo.h" static PyObject *py_ue_eslate_enums_get(ue_PyESlateEnums *self, void *closure) { return PyLong_FromLong(self->val); } static PyGetSetDef ue_PyESlateEnums_getseters[] = { { (char*)"val", (getter)py_ue_eslate_enums...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyESlateEnums.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
947
```objective-c #pragma once #include "UEPyModule.h" #include "Runtime/Core/Public/Math/Quat.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FQuat quat; } ue_PyFQuat; extern PyTypeObject ue_PyFQuatType; PyObject *py_ue_new_fquat(FQuat); ue_PyFQuat *py_ue_is_fquat(PyObject *); void ue_pyt...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFQuat.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
111
```c++ #include "UEPyFQuat.h" #if ENGINE_MINOR_VERSION > 12 static PyObject *py_ue_fquat_angular_distance(ue_PyFQuat *self, PyObject * args) { FQuat q; if (!py_ue_quat_arg(args, q)) { return nullptr; } return PyFloat_FromDouble(self->quat.AngularDistance(q)); } #endif static PyObject *py_ue_fquat_euler(ue_PyF...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFQuat.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
3,164
```objective-c #pragma once #include "UEPyModule.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FRandomStream rstream; } ue_PyFRandomStream; void ue_python_init_frandomstream(PyObject *); ```
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRandomStream.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
55
```c++ #include "UEPyFMorphTargetDelta.h" static PyObject *py_ue_fmorph_target_delta_get_position_delta(ue_PyFMorphTargetDelta *self, void *closure) { return py_ue_new_fvector(self->morph_target_delta.PositionDelta); } static int py_ue_fmorph_target_delta_set_position_delta(ue_PyFMorphTargetDelta *self, PyObject *va...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFMorphTargetDelta.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,357
```objective-c #pragma once #include "UEPyModule.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FLinearColor color; } ue_PyFLinearColor; extern PyTypeObject ue_PyFLinearColorType; PyObject *py_ue_new_flinearcolor(FLinearColor); ue_PyFLinearColor *py_ue_is_flinearcolor(PyObject *); voi...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFLinearColor.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
117
```objective-c #pragma once #include "UEPyModule.h" #include "Runtime/Engine/Classes/Animation/AnimSequence.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FRawAnimSequenceTrack raw_anim_sequence_track; } ue_PyFRawAnimSequenceTrack; PyObject *py_ue_new_fraw_anim_sequence_track(FRawAnimSeq...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRawAnimSequenceTrack.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
112
```c++ #include "UEPyFVector.h" static PyObject *py_ue_fvector_length(ue_PyFVector *self, PyObject * args) { return PyFloat_FromDouble(self->vec.Size()); } static PyObject *py_ue_fvector_length_squared(ue_PyFVector *self, PyObject * args) { return PyFloat_FromDouble(self->vec.SizeSquared()); } static PyObject *py_...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFVector.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
3,785
```objective-c #pragma once #include "UnrealEnginePython.h" #if WITH_EDITOR #include "Runtime/Engine/Public/SkeletalMeshTypes.h" #if ENGINE_MINOR_VERSION > 18 #include "Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h" #endif #include "Wrappers/UEPyFColor.h" struct ue_PyFSoftSkinVertex { PyObject_HEAD /*...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFSoftSkinVertex.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
148
```objective-c #pragma once #include "UEPyModule.h" #include "Runtime/Core/Public/Misc/OutputDevice.h" class FPythonOutputDevice : FOutputDevice { public: FPythonOutputDevice() { GLog->AddOutputDevice(this); GLog->SerializeBacklog(this); } ~FPythonOutputDevice() { if (GLog) { GLog->RemoveOutputDevi...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFPythonOutputDevice.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
283
```objective-c #pragma once #include "UEPyModule.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FColor color; } ue_PyFColor; extern PyTypeObject ue_PyFColorType; PyObject *py_ue_new_fcolor(FColor); ue_PyFColor *py_ue_is_fcolor(PyObject *); void ue_python_init_fcolor(PyObject *); bool...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFColor.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
105
```c++ #include "UEPyFRandomStream.h" static PyObject *py_ue_frandomstream_frand(ue_PyFRandomStream *self, PyObject * args) { return PyFloat_FromDouble(self->rstream.FRand()); } static PyObject *py_ue_frandomstream_frand_range(ue_PyFRandomStream *self, PyObject * args) { float min; float max; if (!PyArg_ParseTupl...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFRandomStream.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,679
```c++ #include "UEPyFTransform.h" static PyObject *py_ue_ftransform_inverse(ue_PyFTransform *self, PyObject * args) { return py_ue_new_ftransform(self->transform.Inverse()); } static PyObject *py_ue_ftransform_normalize_rotation(ue_PyFTransform *self, PyObject * args) { FTransform transform = self->transform; tra...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFTransform.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
3,627
```objective-c #pragma once #include "UnrealEnginePython.h" #include "Misc/SlowTask.h" #if WITH_EDITOR typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FSlowTask slowtask; } ue_PyFSlowTask; void ue_python_init_fslowtask(PyObject *); ue_PyFSlowTask *py_ue_is_fslowtask(PyObject *); #endif ```
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFSlowTask.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
81
```objective-c #pragma once #include "UEPyModule.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ FVector vec; } ue_PyFVector; extern PyTypeObject ue_PyFVectorType; PyObject *py_ue_new_fvector(FVector); ue_PyFVector *py_ue_is_fvector(PyObject *); void ue_python_init_fvector(PyObject *);...
/content/code_sandbox/Source/UnrealEnginePython/Private/Wrappers/UEPyFVector.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
92
```smalltalk using UnrealBuildTool; using System.IO; public class PythonAutomation : ModuleRules { #if WITH_FORWARDED_MODULE_RULES_CTOR public PythonAutomation(ReadOnlyTargetRules Target) : base(Target) #else public PythonAutomation(TargetInfo Target) #endif { PCHUsage = ModuleRules.PCHUsageMode.U...
/content/code_sandbox/Source/PythonAutomation/PythonAutomation.Build.cs
smalltalk
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
208
```objective-c #pragma once #include "CoreMinimal.h" #if ENGINE_MAJOR_VERSION==4 && ENGINE_MINOR_VERSION>=22 #include "Modules/ModuleInterface.h" #else #include "ModuleInterface.h" #endif class FPythonAutomationModule : public IModuleInterface { public: virtual void StartupModule(); virtual void ShutdownModule(); ...
/content/code_sandbox/Source/PythonAutomation/Public/PythonAutomationModule.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
67
```objective-c #pragma once #include "UnrealEnginePython.h" #include "Tests/AutomationEditorCommon.h" typedef struct { PyObject_HEAD /* Type-specific fields go here. */ } ue_PyFAutomationEditorCommonUtils; void ue_python_init_fautomation_editor_common_utils(PyObject *); ```
/content/code_sandbox/Source/PythonAutomation/Private/UEPyFAutomationEditorCommonUtils.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
60
```c++ #include "UEPyFAutomationEditorCommonUtils.h" #include "UnrealEnginePython.h" #include "Engine/World.h" static PyObject *py_ue_fautomation_editor_common_utils_run_pie(PyObject *cls, PyObject * args) { Py_BEGIN_ALLOW_THREADS; FAutomationEditorCommonUtils::RunPIE(); Py_END_ALLOW_THREADS; Py_RETURN_NONE; } ...
/content/code_sandbox/Source/PythonAutomation/Private/UEPyFAutomationEditorCommonUtils.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
790
```c++ #include "PythonAutomationModule.h" #include "UnrealEnginePython.h" #include "UEPyFAutomationEditorCommonUtils.h" IMPLEMENT_MODULE(FPythonAutomationModule, PythonAutomation); void FPythonAutomationModule::StartupModule() { FScopePythonGIL gil; PyObject *py_automation_module = ue_py_register_module("unreal_...
/content/code_sandbox/Source/PythonAutomation/Private/PythonAutomationModule.cpp
c++
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
102
```objective-c /* pyconfig.h. Generated from pyconfig.h.in by configure. */ /* pyconfig.h.in. Generated from configure.ac by autoheader. */ #ifndef Py_PYCONFIG_H #define Py_PYCONFIG_H /* Define if building universal (internal helper macro) */ /* #undef AC_APPLE_UNIVERSAL_BUILD */ /* Define for AIX if your comp...
/content/code_sandbox/android/python35/include/pyconfig_x86_64.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
12,551
```objective-c #ifndef Py_ERRORS_H #define Py_ERRORS_H #ifdef __cplusplus extern "C" { #endif /* Error objects */ #ifndef Py_LIMITED_API /* PyException_HEAD defines the initial segment of every exception class. */ #define PyException_HEAD PyObject_HEAD PyObject *dict;\ PyObject *args; PyObject *traceback...
/content/code_sandbox/android/python35/include/pyerrors.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
3,816
```objective-c /* Bytes (String) object interface */ #ifndef Py_BYTESOBJECT_H #define Py_BYTESOBJECT_H #ifdef __cplusplus extern "C" { #endif #include <stdarg.h> /* Type PyBytesObject represents a character string. An extra zero byte is reserved at the end to ensure it is zero-terminated, but a size is present so ...
/content/code_sandbox/android/python35/include/bytesobject.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,124
```objective-c /* Thread and interpreter state structures and their interfaces */ #ifndef Py_PYSTATE_H #define Py_PYSTATE_H #ifdef __cplusplus extern "C" { #endif /* State shared between threads */ struct _ts; /* Forward */ struct _is; /* Forward */ #ifdef Py_LIMITED_API typedef struct _is PyInterpreterState; #el...
/content/code_sandbox/android/python35/include/pystate.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
2,288
```objective-c #ifndef Py_ERRCODE_H #define Py_ERRCODE_H #ifdef __cplusplus extern "C" { #endif /* Error codes passed around between file input, tokenizer, parser and interpreter. This is necessary so we can turn them into Python exceptions at a higher level. Note that some errors have a slightly different...
/content/code_sandbox/android/python35/include/errcode.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
377
```objective-c /* pyconfig.h. Generated from pyconfig.h.in by configure. */ /* pyconfig.h.in. Generated from configure.ac by autoheader. */ #ifndef Py_PYCONFIG_H #define Py_PYCONFIG_H /* Define if building universal (internal helper macro) */ /* #undef AC_APPLE_UNIVERSAL_BUILD */ /* Define for AIX if your comp...
/content/code_sandbox/android/python35/include/pyconfig_armeabi_v7a_hard.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
12,551
```objective-c #ifndef Py_LIMITED_API #ifndef PYCTYPE_H #define PYCTYPE_H #define PY_CTF_LOWER 0x01 #define PY_CTF_UPPER 0x02 #define PY_CTF_ALPHA (PY_CTF_LOWER|PY_CTF_UPPER) #define PY_CTF_DIGIT 0x04 #define PY_CTF_ALNUM (PY_CTF_ALPHA|PY_CTF_DIGIT) #define PY_CTF_SPACE 0x08 #define PY_CTF_XDIGIT 0x10 PyAPI_DAT...
/content/code_sandbox/android/python35/include/pyctype.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
440
```objective-c #ifndef Py_PYTHON_H #define Py_PYTHON_H /* Since this is a "meta-include" file, no #ifdef __cplusplus / extern "C" { */ /* Include nearly all Python header files */ #include "patchlevel.h" #include "pyconfig.h" #include "pymacconfig.h" #include <limits.h> #ifndef UCHAR_MAX #error "Something's broken....
/content/code_sandbox/android/python35/include/Python.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
762
```objective-c /* Issue #23644: <stdatomic.h> is incompatible with C++, see: path_to_url */ #if !defined(Py_LIMITED_API) && !defined(__cplusplus) #ifndef Py_ATOMIC_H #define Py_ATOMIC_H #include "dynamic_annotations.h" #include "pyconfig.h" #if defined(HAVE_STD_ATOMIC) #include <stdatomic.h> #endif /* This is mo...
/content/code_sandbox/android/python35/include/pyatomic.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
2,022
```objective-c #ifndef Py_AST_H #define Py_AST_H #ifdef __cplusplus extern "C" { #endif PyAPI_FUNC(int) PyAST_Validate(mod_ty); PyAPI_FUNC(mod_ty) PyAST_FromNode( const node *n, PyCompilerFlags *flags, const char *filename, /* decoded from the filesystem encoding */ PyArena *arena); PyAPI_FUNC(mo...
/content/code_sandbox/android/python35/include/ast.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
128
```objective-c #ifndef Py_CODECREGISTRY_H #define Py_CODECREGISTRY_H #ifdef __cplusplus extern "C" { #endif /* your_sha256_hash-------- Python Codec Registry and support functions Written by Marc-Andre Lemburg (mal@lemburg.com). your_sha256_hash-------- */ /* Register a new codec search function. As si...
/content/code_sandbox/android/python35/include/codecs.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,438
```objective-c #ifndef Py_LONGOBJECT_H #define Py_LONGOBJECT_H #ifdef __cplusplus extern "C" { #endif /* Long (arbitrary precision) integer object interface */ typedef struct _longobject PyLongObject; /* Revealed in longintrepr.h */ PyAPI_DATA(PyTypeObject) PyLong_Type; #define PyLong_Check(op) \ PyType_Fa...
/content/code_sandbox/android/python35/include/longobject.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
2,318
```objective-c /* Module object interface */ #ifndef Py_MODULEOBJECT_H #define Py_MODULEOBJECT_H #ifdef __cplusplus extern "C" { #endif PyAPI_DATA(PyTypeObject) PyModule_Type; #define PyModule_Check(op) PyObject_TypeCheck(op, &PyModule_Type) #define PyModule_CheckExact(op) (Py_TYPE(op) == &PyModule_Type) PyAPI_FUN...
/content/code_sandbox/android/python35/include/moduleobject.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
572
```objective-c #ifndef Py_ITEROBJECT_H #define Py_ITEROBJECT_H /* Iterators (the basic kind, over a sequence) */ #ifdef __cplusplus extern "C" { #endif PyAPI_DATA(PyTypeObject) PySeqIter_Type; PyAPI_DATA(PyTypeObject) PyCallIter_Type; PyAPI_DATA(PyTypeObject) PyCmpWrapper_Type; #define PySeqIter_Check(op) (Py_TYPE(op...
/content/code_sandbox/android/python35/include/iterobject.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
155
```objective-c /* Auto-generated by Tools/scripts/generate_opcode_h.py */ #ifndef Py_OPCODE_H #define Py_OPCODE_H #ifdef __cplusplus extern "C" { #endif /* Instruction opcodes for compiled code */ #define POP_TOP 1 #define ROT_TWO 2 #define ROT_THREE 3 #define D...
/content/code_sandbox/android/python35/include/opcode.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,161
```objective-c #ifndef Py_PYFPE_H #define Py_PYFPE_H #ifdef __cplusplus extern "C" { #endif /* your_sha256_hash----- | The Regents of the University of California. | | All rights reserved. | | ...
/content/code_sandbox/android/python35/include/pyfpe.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,952
```objective-c /* System module interface */ #ifndef Py_SYSMODULE_H #define Py_SYSMODULE_H #ifdef __cplusplus extern "C" { #endif PyAPI_FUNC(PyObject *) PySys_GetObject(const char *); #ifndef Py_LIMITED_API PyAPI_FUNC(PyObject *) _PySys_GetObjectId(_Py_Identifier *key); #endif PyAPI_FUNC(int) PySys_SetObject(const c...
/content/code_sandbox/android/python35/include/sysmodule.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
361
```objective-c #ifndef Py_UNICODEOBJECT_H #define Py_UNICODEOBJECT_H #include <stdarg.h> /* Unicode implementation based on original code by Fredrik Lundh, modified by Marc-Andre Lemburg (mal@lemburg.com) according to the Unicode Integration Proposal. (See path_to_url Original header: your_sha256_hash---- * Y...
/content/code_sandbox/android/python35/include/unicodeobject.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
18,193
```objective-c #ifndef Py_ABSTRACTOBJECT_H #define Py_ABSTRACTOBJECT_H #ifdef __cplusplus extern "C" { #endif #ifdef PY_SSIZE_T_CLEAN #define PyObject_CallFunction _PyObject_CallFunction_SizeT #define PyObject_CallMethod _PyObject_CallMethod_SizeT #define _PyObject_CallMethodId _PyObject_CallMethodId_SizeT #endif /* ...
/content/code_sandbox/android/python35/include/abstract.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
9,818
```objective-c /* An arena-like memory interface for the compiler. */ #ifndef Py_LIMITED_API #ifndef Py_PYARENA_H #define Py_PYARENA_H #ifdef __cplusplus extern "C" { #endif typedef struct _arena PyArena; /* PyArena_New() and PyArena_Free() create a new arena and free it, respectively. Once an arena has ...
/content/code_sandbox/android/python35/include/pyarena.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
678
```objective-c #ifndef Py_PGEN_H #define Py_PGEN_H #ifdef __cplusplus extern "C" { #endif /* Parser generator interface */ extern grammar *meta_grammar(void); struct _node; extern grammar *pgen(struct _node *); #ifdef __cplusplus } #endif #endif /* !Py_PGEN_H */ ```
/content/code_sandbox/android/python35/include/pgen.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
65
```objective-c /* simple namespace object interface */ #ifndef NAMESPACEOBJECT_H #define NAMESPACEOBJECT_H #ifdef __cplusplus extern "C" { #endif PyAPI_DATA(PyTypeObject) _PyNamespace_Type; PyAPI_FUNC(PyObject *) _PyNamespace_New(PyObject *kwds); #ifdef __cplusplus } #endif #endif /* !NAMESPACEOBJECT_H */ ```
/content/code_sandbox/android/python35/include/namespaceobject.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
71
```objective-c /* Set object interface */ #ifndef Py_SETOBJECT_H #define Py_SETOBJECT_H #ifdef __cplusplus extern "C" { #endif #ifndef Py_LIMITED_API /* There are three kinds of entries in the table: 1. Unused: key == NULL 2. Active: key != NULL and key != dummy 3. Dummy: key == dummy The hash field of Unused ...
/content/code_sandbox/android/python35/include/setobject.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
877
```objective-c #ifndef Py_LIMITED_API #ifndef Py_BYTES_CTYPE_H #define Py_BYTES_CTYPE_H /* * The internal implementation behind PyBytes (bytes) and PyByteArray (bytearray) * methods of the given names, they operate on ASCII byte strings. */ extern PyObject* _Py_bytes_isspace(const char *cptr, Py_ssize_t len); exter...
/content/code_sandbox/android/python35/include/bytes_methods.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
552
```objective-c #ifndef Py_FILEUTILS_H #define Py_FILEUTILS_H #ifdef __cplusplus extern "C" { #endif PyAPI_FUNC(PyObject *) _Py_device_encoding(int); PyAPI_FUNC(wchar_t *) Py_DecodeLocale( const char *arg, size_t *size); PyAPI_FUNC(char*) Py_EncodeLocale( const wchar_t *text, size_t *error_pos); #if...
/content/code_sandbox/android/python35/include/fileutils.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
815
```objective-c #ifndef Py_BITSET_H #define Py_BITSET_H #ifdef __cplusplus extern "C" { #endif /* Bitset interface */ #define BYTE char typedef BYTE *bitset; bitset newbitset(int nbits); void delbitset(bitset bs); #define testbit(ss, ibit) (((ss)[BIT2BYTE(ibit)] & BIT2MASK(ibit)) != 0) int addbit(bitset bs, int ib...
/content/code_sandbox/android/python35/include/bitset.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
259
```objective-c #ifndef Py_CURSES_H #define Py_CURSES_H #ifdef __APPLE__ /* ** On Mac OS X 10.2 [n]curses.h and stdlib.h use different guards ** against multiple definition of wchar_t. */ #ifdef _BSD_WCHAR_T_DEFINED_ #define _WCHAR_T #endif /* the following define is necessary for OS X 10.6; without it, the Apple-...
/content/code_sandbox/android/python35/include/py_curses.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,189
```objective-c /* Module definition and import interface */ #ifndef Py_IMPORT_H #define Py_IMPORT_H #ifdef __cplusplus extern "C" { #endif PyAPI_FUNC(void) _PyImportZip_Init(void); PyMODINIT_FUNC PyInit_imp(void); PyAPI_FUNC(long) PyImport_GetMagicNumber(void); PyAPI_FUNC(const char *) PyImport_GetMagicTag(void); P...
/content/code_sandbox/android/python35/include/import.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
957
```objective-c /* Python version identification scheme. When the major or minor version changes, the VERSION variable in configure.ac must also be changed. There is also (independent) API version information in modsupport.h. */ /* Values for PY_RELEASE_LEVEL */ #define PY_RELEASE_LEVEL_ALPHA 0xA #define PY...
/content/code_sandbox/android/python35/include/patchlevel.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
302
```objective-c /* List object interface */ /* Another generally useful object type is an list of object pointers. This is a mutable type: the list items can be changed, and items can be added or removed. Out-of-range indices or non-list objects are ignored. *** WARNING *** PyList_SetItem does not increment the new ...
/content/code_sandbox/android/python35/include/listobject.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
741
```objective-c #ifndef Py_COMPILE_H #define Py_COMPILE_H #ifndef Py_LIMITED_API #include "code.h" #ifdef __cplusplus extern "C" { #endif /* Public interface */ struct _node; /* Declare the existence of this type */ PyAPI_FUNC(PyCodeObject *) PyNode_Compile(struct _node *, const char *); /* Future feature support */...
/content/code_sandbox/android/python35/include/compile.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
526
```objective-c #ifndef Py_SLICEOBJECT_H #define Py_SLICEOBJECT_H #ifdef __cplusplus extern "C" { #endif /* The unique ellipsis object "..." */ PyAPI_DATA(PyObject) _Py_EllipsisObject; /* Don't use this directly */ #define Py_Ellipsis (&_Py_EllipsisObject) /* Slice object interface */ /* A slice object containing ...
/content/code_sandbox/android/python35/include/sliceobject.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
398
```objective-c #ifndef Py_DICTOBJECT_H #define Py_DICTOBJECT_H #ifdef __cplusplus extern "C" { #endif /* Dictionary object type -- mapping from hashable object to object */ /* The distribution includes a separate file, Objects/dictnotes.txt, describing explorations into dictionary design and optimization. It c...
/content/code_sandbox/android/python35/include/dictobject.h
objective-c
2016-08-07T05:00:51
2024-08-14T06:32:20
UnrealEnginePython
20tab/UnrealEnginePython
2,715
1,475