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p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
java
import java.util.Scanner; public class Main { static Scanner sc = new Scanner(System.in); public static void main(String[] args) { int P = sc.nextInt(); int Q = sc.nextInt(); Q /= gcd(P, Q); int ans = 1; for (int i = 2; i * i <= Q; i++) { if (Q % i == 0) { ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
python3
import math,string,itertools,fractions,heapq,collections,re,array,bisect,sys,random,time,copy,functools sys.setrecursionlimit(10**7) inf = 10**20 eps = 1.0 / 10**10 mod = 998244353 def LI(): return [int(x) for x in sys.stdin.readline().split()] def LI_(): return [int(x)-1 for x in sys.stdin.readline().split()] def LF...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
python3
def gcd(a, b): while b: a, b = b, a % b return a a,b=map(int,input().split()) b//=gcd(a,b) a,c=2,1 while a*a<=b: if b%a==0: c*=a while b%a==0:b//=a a+=1 print([c*b,c][b==1])
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<iostream> #include <list> #include<stack> #include<queue> #include <vector> #include <set> #include<algorithm> #include<math.h> #include<stdlib.h> #include<string> #include <functional> #include<fstream> #define FOR(k,m,n) for(int (k)=(m);(k)<(n);(k)++) #define REP(i,n) FOR((i),0,(n)) #define LL long long #de...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> #define rep(i,n) for(int i = 0; i < n; i++) using namespace std; typedef long long ll; typedef pair<ll,ll> P; typedef pair<ll,P> PP; const long long int MOD = 1000000007; const int INF = 1000000000; int p, q; int main(){ cin >> p >> q; int pp = p, qq = q; while(qq){ pp %= ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include "bits/stdc++.h" using namespace std; //#define int long long #define DBG 1 #define dump(o) if(DBG){cerr<<#o<<" "<<o<<endl;} #define dumpc(o) if(DBG){cerr<<#o; for(auto &e:(o))cerr<<" "<<e;cerr<<endl;} #define rep(i,a,b) for(int i=(a);i<(b);i++) #define rrep(i,a,b) for(int i=(b)-1;i>=(a);i--) #define each(it,c...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <iostream> #include <cmath> using std::cin; using std::cout; using std::endl; int gcd(int n, int m) { if ( n%m == 0 ) { return m; } else { return gcd(m,n%m); } } int main(void) { int p,q; cin >> p >> q; int n = q; int m = p; int l = gcd(n,m); while ( l != 1 ) { n = n/l; m = m/l; l = gcd...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <iostream> #include <cstdio> #include <algorithm> #include <cmath> #include <vector> #include <queue> #include <sstream> using namespace std; long long int LCM(long long int a, long long int b){ long long int dummy1, dummy2, dummy; dummy1 = max(a, b); dummy2 = min(a, b); while(true){ dummy = dummy1 % d...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include"bits/stdc++.h" using namespace std; using ll = int64_t; ll gcd(ll a, ll b) { return (b == 0 ? a : gcd(b, a % b)); } bool isPrime(ll n) { for (ll i = 2; i * i <= n; i++) { if (n % i == 0) { return false; } } return true; } int main() { ll p, q; cin >> p >>...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
java
import java.util.ArrayList; import java.util.Scanner; public class Main{ public static void main(String args[]) { ArrayList<Long> yaku = new ArrayList<Long>(); Scanner scn = new Scanner(System.in); long p = scn.nextLong(), q = scn.nextLong(); scn.close(); long qs; long ans = 1; long bp = p,bq = q,buf =...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> #define ll long long #define INF 1000000005 #define MOD 1000000007 #define EPS 1e-10 #define rep(i,n) for(int i=0;i<(int)n;++i) #define each(a, b) for(auto (a): (b)) #define all(v) (v).begin(),(v).end() #define fi first #define se second #define pb push_back #define show(x) cout <<#x<<" = "<<(x...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; int Prime[100000]={}; void pr(){ Prime[0]=2; int tmp=1,num=1; while(num<100000){ num+=2; int flag=0; for(int i=3;i<=sqrt(num);i+=2) if(num%i==0) flag++; if(flag==0) Prime[tmp++]=num; } } int gcd(int x,int y){ return y?gcd(y,x%y):x; } int...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <iostream> using namespace std; int gcd(int a, int b) { if (a == 0) { return b; } return gcd(b % a, a); } int main() { int p, q; cin >> p >> q; while (true) { int g = gcd(p, q); if (g == 1) { break; } p /= g; q /= g; } int t = q; int ans = 1; for (int i ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> #define rep(i, a, n) for(int i = a; i < n; i++) #define repb(i, a, b) for(int i = a; i >= b; i--) #define all(a) a.begin(), a.end() #define o(a) cout << a << endl #define int long long #define first fi; #define second se; using namespace std; typedef pair<int, int> P; int gcd(int a, int b){ ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
python3
prime = [2] def check(x): for i in prime: if x % i ==0: return False elif x < i * i: break return True def set(): for i in range(3,10**5,2): if check(i): prime.append(i) set() #print('ok') #print(prime) p,q = [int(i) for i in input().split(' ')]...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <algorithm> #include <cstdio> #include <iostream> #include <map> #include <cmath> #include <queue> #include <set> #include <sstream> #include <stack> #include <string> #include <vector> #include <stdlib.h> #include <stdio.h> #include <bitset> #include <cstring> using namespace std; #define FOR(I,A,B) for(int I...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define all(v) v.begin(), v.end() #define SP << " " #define LLi long long int using namespace std; vector<LLi> pri={1, 2, 3}; void PV(vector<int> pvv) { rep(i, pvv.size()) cout << pvv[i] SP; cout << endl; } void PVL(vector<LLi> pvv) {...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <algorithm> #include <iostream> #include <map> #include <numeric> #include <vector> #define FOR(i,a,b) for (int i=(a);i<(b);i++) #define RFOR(i,a,b) for (int i=(b)-1;i>=(a);i--) #define REP(i,n) for (int i=0;i<(n);i++) #define RREP(i,n) for (int i=(n)-1;i>=0;i--) using namespace std; using lli = long long int...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#pragma GCC optimize("Ofast") #include <bits/stdc++.h> using namespace std; typedef long long ll; #define EPS (1e-7) #define INF (1e9) #define rep(i, n) for(int i = 0; i < (int)(n); i++) #define all(x) x.begin(),x.end() const double PI = acos(-1); const ll MOD = 1000000007; template<class T> inline bool chmax(T &a, T b...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <iostream> #include <iomanip> #include <cstdio> #include <string> #include <cstring> #include <deque> #include <list> #include <queue> #include <stack> #include <vector> #include <utility> #include <algorithm> #include <map> #include <set> #include <complex> #include <cmath> #include <limits> #include <cfloat>...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; int gcd(int x,int y){ if (y==0) return x; return gcd(y,x%y); } int main(){ cin.tie(0); ios::sync_with_stdio(false); int p,q,r=1; cin >> p >> q; q/=gcd(p,q); for (int i=2;i*i<=q;++i){ if (q%i==0){ r*=i; while(q%i=...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <iostream> #include<cstdlib> #include<queue> #include<set> #include<vector> #include<string> #include<algorithm> #include<sstream> #include<cmath> #include<stack> #include<map> #include<cstdio> using namespace std; #define rep(i,a) for(int i=0;i<a;i++) #define mp make_pair #define pb push_back #define P pair<...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef vector<int> VI; typedef vector<VI> VVI; typedef vector<ll> VL; typedef vector<VL> VVL; typedef pair<int, int> PII; #define FOR(i, a, n) for (ll i = (ll)a; i < (ll)n; ++i) #define REP(i, n) FOR(i, 0, n) #define ALL(x) x.begin(), x.end() #defin...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; int gcd(int a, int b) { return b ? gcd(b, a % b) : a; } int main() { int p, q; cin >> p >> q; p = gcd(p, q); q /= p; set<int> s; for (int i = 2; i <= q;) { if (i * i > q) { i = q; } if (q % i == 0) { q /= i; s.insert(i); } else { i++; } } in...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <iostream> #include <vector> using namespace std; using ll = long long; ll gcd(const ll a, const ll b) { if (a == 0 or b == 0) { return (a == 0) ? b : a; } if (a > b) { return gcd(b, a); } else { return gcd(b % a, a); } } constexpr int SQRT = 100000; bool isprime[...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; #define int long long // <-----!!!!!!!!!!!!!!!!!!! #define rep(i,n) for (int i=0;i<(n);i++) #define rep2(i,a,b) for (int i=(a);i<(b);i++) #define rrep(i,n) for (int i=(n)-1;i>=0;i--) #define rrep2(i,a,b) for (int i=(a)-1;i>=b;i--) #define all(a) (a).begin(),(a).end() #de...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
/* -*- coding: utf-8 -*- * * 2706.cc: Let's Solve Geometric Problems */ #include<cstdio> #include<cstdlib> #include<cstring> #include<cmath> #include<iostream> #include<string> #include<vector> #include<map> #include<set> #include<stack> #include<list> #include<queue> #include<deque> #include<algorithm> #include<n...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<iostream> using namespace std; int p,q,ans=1,j; int so(int n){ for(int i=2;i*i<=n;i++)if(n%i==0)return 1; return 0; } int main(){ cin>>p>>q; if(so(q)){ for(int i=2;q>=i;i++){ for(j=0;q%i==0;j++){ q/=i; if(p%i==0)p/=i,j--; } if(j==0)continue; /*if(p%(i*j)==0)p/=(i*j); e...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include "bits/stdc++.h" #define REP(i,n) for(ll i=0;i<n;++i) #define RREP(i,n) for(ll i=n-1;i>=0;--i) #define FOR(i,m,n) for(ll i=m;i<n;++i) #define RFOR(i,m,n) for(ll i=n-1;i>=m;--i) #define ALL(v) (v).begin(),(v).end() #define PB(a) push_back(a) #define UNIQUE(v) v.erase(unique(ALL(v)),v.end()); #define DUMP(v) REP...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <vector> #include <map> #include <set> #include <stack> #include <queue> #include <algorithm> #include <utility> #include <functional> #include <sstream> #include <iostream> #include <cstdio> #include <cmath> #include <cstdlib> #include <cctype> #include <string> #include <cstring> #include <ctime> #include <c...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef pair<ll, ll> P; #define each(i,a) for (auto&& i : a) #define FOR(i,a,b) for (ll i=(a),__last_##i=(b);i<__last_##i;i++) #define RFOR(i,a,b) for (ll i=(b)-1,__last_##i=(a);i>=__last_##i;i--) #define REP(i,n) FOR(i,0,n) #define RREP(i,n) RFOR(i...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <cstdio> #include <cstdlib> #include <cmath> #include <cstring> #include <climits> #include <vector> #include <map> #include <set> #include <list> #include <stack> #include <queue> #include <algorithm> #include <iostream> #include <string> #define REP(i,n) for(long long i=0;i<n;++i) #define REPR(i,n) for(long...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <iostream> #include <vector> #include <cmath> #include <algorithm> #include <set> using namespace std; typedef long long ll; const ll INF = 1LL << 50; int solve(); ll gcd(ll p, ll q) { if (q == 0) { return p; } return gcd(q, p%q); } int main(void) { while (solve()) {} return 0; } int solve() { ll p...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; #define pb push_back #define mp make_pair #define fi first #define se second #define FOR(i, a, b) for(int i=(a);i<(b);i++) #define REP(i, n) FOR(i, 0, n) #define RFOR(i, a, b) for(int i=(a);i>=(b);i--) #define RREP(i, n) RFOR(i, n, 0) #define MFOR(i, m) for(auto i=(m).beg...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<iostream> #include<vector> using namespace std; int gcd(int a, int b){ if(b==0) return a; else return gcd(b, a%b); } int main(){ int p, q; cin>> p>> q; q=q/gcd(p, q); vector<int> v; for(int i=2; i*i<=q; i++){ if(q%i==0){ v.push_back(i); while(q%i...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
java
import java.io.IOException; import java.io.InputStream; import java.io.PrintWriter; import java.util.Arrays; import java.util.InputMismatchException; import java.util.NoSuchElementException; public class Main { static PrintWriter out; static InputReader ir; static void solve() { int p = ir.nextInt(); if(p==0)...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
java
import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; public class Main { public static void main(String[] args) throws IOException { // TODO 自動生成されたメソッド・スタブ BufferedReader br = new BufferedReader(new InputStreamReader(System.in)); String[] tmpArray = br.readLine().spl...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <algorithm> #include <iostream> #include <vector> #include <map> using namespace std; inline long long gcd(long long a, long long b) { return b ? gcd(b, a % b) : a; } map<long long, int> prime_factorize(long long n) { map<long long, int> res; for (long long p = 2; p * p <= n; ++p) { while (n %...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <iostream> #include <cmath> using namespace std; int gcd(int a,int b){ if(a<b){swap(a,b);} if(!b){return a;} return gcd(b,a%b); } int main(){ int a=1,p,q,i,gc; cin>>p>>q; gc=gcd(p,q); p/=gc;q/=gc; for(i=2;i<sqrt(q)+1;i++){ if(!(q%i)){ a*=i; whil...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<iostream> #include<algorithm> using namespace std; int COU(int a,int b){ if(a==b||a==0)return 1; while(true){ if(a<b){int t=a;a=b,b=t;} if(b==0)return a; a%=b; } } int main(){ int p,q; cin>>p>>q; q/=COU(p,q); for(int i=2;i*i<=q;i++){ while(!(q%(i*i)))q/=i; } cout<<q<<endl; return 0; }
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
python3
def gcd(a,b): while b:a,b=b,a%b return a if __name__=="__main__": a,b=map(int,input().split()) b//=gcd(a,b) a,c=2,1 while a**2<=b: if b%a==0: c*=a while b%a==0: b//=a a+=1 print(c if b==1 else c*b)
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; int GCD(int a, int b) { return b ? GCD(b, a%b) : a; } int main() { int p, q, n, res = 1; cin >> p >> q; n = q / GCD(p, q); for (int i = 2; i < sqrt(n) + 2; i++) { if (n % i == 0) { res *= i; while (n % i == 0) { n /= i; } } } res *= n; if (res == ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<bits/stdc++.h> using namespace std; #define REP(i,n) for(int i=0;i<(int)(n);i++) #define ALL(a) (a).begin(),(a).end() using ll = long long; ll gcd(ll a, ll b){return b?gcd(b,a%b):a;} int main(){ int p, q; cin>>p>>q; int g = gcd(q, p); q /= g; int res = 1; for (int i = 2; i*i <= q; ++i) { if...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
java
import java.util.ArrayList; import java.util.Scanner; public class Main { static int[][] map; static int[][] directions8 = { { -1, -1 }, { -1, 0 }, { -1, 1 }, { 0, -1 }, { 0, 1 }, { 1, -1 }, { 1, 0 }, { 1, 1 } }; static int[][] directions4 = { { -1, 0 }, { 1, 0 }, { 0, -1 }, { 0, 1 } }; static int ans; publi...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<iostream> #include<algorithm> using namespace std; int main() { int p, q, mi, ans, temp; cin >> p >> q; mi = (p ,q); while (p%q == 0) { if (q == 1) break; p /= q; q /= q; } for (int i = 2; i * i<= mi; i++) { while (p%i == 0 && q%i == 0) { p /= i; q /= i; } while (q%(mi/i) == 0 && p...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<bits/stdc++.h> using namespace std; int gcd(int p,int q){ return q==0 ? p : gcd(q,p%q); } int main(){ int p,q; while(cin>>p>>q,p){ int g=gcd(p,q); p/=g; q/=g; long long int res=1; for(int i=2;i<1e5;i++){ if(q%i==0){ res*=i; ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> #define REP(i,n) for (int i=0;i<(n);i++) using namespace std; int gcd(int a,int b){ if(b==0)return a; return gcd(b,a%b); } int main(){ int p,q; cin>>p>>q; int r=gcd(q,p); p/=r;q/=r; int ans=1; for(int i=2;i*i<=q;i++){ if(q%i!=0)continue; ans*=i; ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
python3
import math # import numpy as np # Pythonのみ! # from operator import xor # import re # from scipy.sparse.csgraph import connected_components # Pythonのみ! # ↑cf. https://note.nkmk.me/python-scipy-connected-components/ # from scipy.sparse import csr_matrix # import string import sys sys.setrecursionlimit(10 ** 5 + 10) d...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<stdio.h> #include<math.h> #include<iostream> #include<string> #include<algorithm> #include<math.h> #include<set> #include<map> #include<vector> #include<stack> #include<queue> #include<cmath> #include<numeric> using namespace std; int yaku(int n,int m){ if(n%m==0){ return m; } return yaku(...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<bits/stdc++.h> #define INF 1e9 #define llINF 1e18 #define MOD 1000000007 #define pb push_back #define mp make_pair #define F first #define S second #define ll long long #define vi vector<ll> #define vvi vector<vi> #define BITLE(n) (1LL<<((ll)n)) #define SHIFT_LEFT(n) (1LL<<((ll)n)) #define SUBS(s,f,t) ((s).su...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<bits/stdc++.h> using namespace std; const int INF = 1e9; using ll = long long; void bunkai(vector<ll> &a,ll x){ ll temp=x; for(ll i=2;i*i<=x;i++){ if(temp%i==0){ a.push_back(i); while(temp%i==0){ temp/=i; } } } a.push_back(temp); return; } ll gcd(ll x,ll y){ if(x%y==0){...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <stdio.h> #include <cmath> #include <algorithm> #include <stack> #include <queue> #include <vector> typedef long long int ll; #define BIG_NUM 2000000000 using namespace std; int calc(int x,int y){ if(y == 0){ return x; }else{ return calc(y,x%y); } } int main(){ int p,q,common,limit; scanf("%d %d",&...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> #define syosu(x) fixed<<setprecision(x) using namespace std; typedef long long ll; typedef unsigned int uint; typedef unsigned long long ull; typedef pair<int,int> P; typedef pair<double,double> pdd; typedef pair<ll,ll> pll; typedef vector<int> vi; typedef vector<vi> vvi; typedef vector<double>...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; int p, q; int gcd(int x, int y){ if(x % y == 0) return y; return gcd(y, x % y); } bool prime(int x){ bool f = true; for(int i=2; i*i<=x; ++i) if(x % i == 0) f = false; return f; } int main(){ // cin.tie(0); // ios::sync_with_stdio(false); cin >> p >> q; int g ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<bits/stdc++.h> using namespace std; #define REP(i,j) for(int i = 0; i < j; i++) int gcd(int a, int b) { return b == 0 ? a : gcd(b, a % b); } int main(){ int p1,q; cin >> p1 >> q; int t = gcd(p1,q); q /= t; vector<int> pl; pl.push_back(2); pl.push_back(3); for(int i = 5; i*i < 1e9; i+=2){ bool f = t...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; int p, q; int main() { cin >> p >> q; vector<int> A = {}; for (int i = 2; i * i <= q; i++) { if(q % i == 0) { A.push_back(i); A.push_back(q / i); } } for (auto i : A) { while (p % i == 0 and q % i == 0) { p /= i; q /= i; } } vector<int> pr ={}; ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; #define rep(i, n) for(int i = 0; i < (n); i++) #define repp(i, l, r) for(int i = (l); i < (r); i++) #define per(i, n) for(int i = ((n)-1); i >= 0; i--) #define perr(i, l, r) for(int i = ((r)-1); i >= (l); i--) #define all(x) (x).begin(),(x).end() #define MOD 1000000007 #de...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<iostream> using namespace std; int p, q; int gcd(int a, int b) { if (b == 0)return a; return gcd(b, a%b); } int main() { cin >> p >> q; int res = 1; int r = gcd(p, q); q /= r; for (int i = 2; i*i <= q; i++) { if (q%i == 0) { res *= i; while (q%i == 0)q /= i; } } if (q >= 2)res *= q; cout << res << endl;...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<iostream> using namespace std; int p,q,ans=1,j; int so(int n){ for(int i=2;i*i<=n;i++)if(n%i==0)return 1; return 0; } int main(){ cin>>p>>q; if(so(q)){ for(int i=2;q>=i;i++){ for(j=0;q%i==0;j++){ q/=i; if(p%i==0)p/=i,j--; } if(j==0)continue; ans*=i; } cout<<ans<<...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<bits/stdc++.h> const int MOD=1000000007; const int INF=1000000000; using namespace std; typedef long long ll; typedef vector<int> vi; const double eps=1e-9; const int inf=1e9; typedef pair<int,int> P; struct Point { double x,y; Point(){x=0;y=0;} Point(double d_x,double d_y){x=d_x,y=d_y;} double operato...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<bits/stdc++.h> using namespace std; int GCD(int a, int b){ if(b == 0) return a; else return GCD(b, a % b); } int main(){ int p, q; cin >> p >> q; q /= GCD(p, q); map<int, int> mpa; for(int i = 2; i * i <= q; i++){ while(q % i == 0){ mpa[i]++; q /= i; } } if(q != 1) mpa[q]++; map<int, int>...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <iostream> #include <queue> #include <vector> #include <algorithm> #include <set> #include <cmath> #include <tuple> #include <cstring> #include <map> #include <iomanip> #include <ctime> #include <complex> #include <cassert> #include <climits> using namespace std; typedef long long ll; typedef unsigned long lon...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<iostream> #include<vector> #include<string> #include<algorithm> #include<map> #include<set> #include<utility> #include<cmath> #include<cstring> #include<queue> #include<cstdio> #include<sstream> #include<iomanip> #define loop(i,a,b) for(int i=a;i<b;i++) #define rep(i,a) loop(i,0,a) #define pb push_back #defi...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <cstdio> #include <iostream> #include <string> #include <sstream> #include <stack> #include <algorithm> #include <cmath> #include <queue> #include <map> #include <set> #include <cstdlib> #include <bitset> #include <tuple> #include <assert.h> #include <deque> #include <bitset> #include <iomanip> #include <limit...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; int gcd(int a, int b){ if (b == 0){ return a; } else { return gcd(b, a % b); } } int main(){ int p, q; cin >> p >> q; int g = gcd(p, q); p /= g; q /= g; int ans = 1; for (int i = 2; i * i <= q; i++){ if (q % i == 0){ ans *= i; whi...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> #define ll long long using namespace std; int gcd(int a, int b) { if (b == 0) return a; return gcd(b, a % b); } int main() { int p, q; cin >> p >> q; q /= gcd(p, q); for (int i = 2; i * i <= q; i++) { while (q % (i * i) == 0) q /= i; } cout << q << endl...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <iostream> using namespace std; int gcd(int a, int b) { return b == 0 ? a : gcd(b,a%b); } int main() { int p, q; cin >> p >> q; q /= gcd(p,q); long long int x = 1; for(int i = 2; i * i <= q; i++){ if(q % i == 0){ x *= i; while(q % i == 0) q /= i; } } cout << x * q << endl;...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> #define For(i, a, b) for(int (i)=(int)(a); (i)<(int)(b); ++(i)) #define rFor(i, a, b) for(int (i)=(int)(a)-1; (i)>=(int)(b); --(i)) #define rep(i, n) For((i), 0, (n)) #define rrep(i, n) rFor((i), (n), 0) #define fi first #define se second using namespace std; typedef long long lint; typedef uns...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> #include<iostream> #include<cstdio> #include<vector> #include<queue> #include<map> #include<cstring...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <iostream> #include <vector> #include <algorithm> using namespace std; int gcd(int a, int b){ if(b==0) return a; return gcd(b,a%b); } bool isPrime[100000]; typedef pair<int,int> P; int main(){ int p,q; cin>>p>>q; int d = gcd(p,q); p/=d; q/=d; // cout<<p<<' '<<q<<endl; fill(isP...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include "iostream" #include "climits" #include "list" #include "queue" #include "stack" #include "set" #include "functional" #include "algorithm" #include "string" #include "map" #include "unordered_map" #include "unordered_set" #include "iomanip" #include "cmath" #include "random" #include "bitset" #include "cstdio" ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<bits/stdc++.h> using namespace std; typedef pair<int, int> P; const int M = 1000000007; int gcd(int a, int b) { while (b > 0) { int t = a % b; a = b; b = t; } return a; } int main() { int p, q; cin >> p >> q; int g = gcd(p, q); q /= g; int ans = 1; for (int i = 2; i * i <= q; ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
python3
#!usr/bin/env python3 from collections import defaultdict from collections import deque from heapq import heappush, heappop import sys import math import bisect import random def LI(): return list(map(int, sys.stdin.readline().split())) def I(): return int(sys.stdin.readline()) def LS():return list(map(list, sys.stdin....
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <iostream> using namespace std; int gcd(int p,int q){ int r=q%p; while(r>0){ q=p; p=r; r=q%p; } return p; } int divide(int b,int i){ while(b%(i*i)==0){ b/=i; } return b; } int main(){ int p,q; cin>>p>>q; int b=q/gcd(p,q); for(int i=2;i*i<=b;i++) b=divide(b,i); cou...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<bits/stdc++.h> using namespace std; #define lambda(RES_TYPE, ...) (function<RES_TYPE(__VA_ARGS__)>)[&](__VA_ARGS__) -> RES_TYPE #define method(FUNC_NAME, RES_TYPE, ...) function<RES_TYPE(__VA_ARGS__)> FUNC_NAME = lambda(RES_TYPE, __VA_ARGS__) int main(){ int p,q; method(gcd,int,int a,int b){ ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; #define FOR(i,a,b) for(int i=(a),i##_cond=(b);i<i##_cond;++i) int ext_gcd(int a, int b, int &x, int &y){ if(b == 0){ x = 1; y = 0; return a; } int q = a / b; int g = ext_gcd(b, a-q*b, x, y); int z = x - q * y; x = y; y = z; return g; } map<int,int> pf(i...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <iostream> #include <vector> #include <cmath> using namespace std; long gcd(long a, long b){ if(b == 0) return a; return gcd(b, a%b); } int main(){ long p, q; cin >> p >> q; long tmp = gcd(q, p); p /= tmp; q /= tmp; long ans = 1; long root = sqrt(q) + 1; vector<bool> hurui(root, tr...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <stdio.h> #include <cmath> #include <algorithm> #include <stack> #include <queue> #include <vector> typedef long long int ll; #define BIG_NUM 2000000000 using namespace std; int main(){ int p,q,pre_limit,limit; scanf("%d %d",&p,&q); pre_limit = sqrt(q); for(int i = 2; i <= pre_limit; i++){ while(p%i ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<iostream> using namespace std; unsigned gcd(unsigned a, unsigned b) { if(a < b) return gcd(b, a); unsigned r; while ((r=a%b)) { a = b; b = r; } return b; } int main(){ long long p,q,t=1,gc; cin >> p >> q; gc = gcd(p,q); p /= gc; q /= gc; for(int i=2;i*i<=q;i++){ if(q%i==0){ ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<iostream> using namespace std; long gcd(long a,long b){return b?gcd(b,a%b):a;} long a,b; int main() { cin>>a>>b; b/=gcd(a,b); for(long i=2;i*i<=b;i++) { while(b%(i*i)<1)b/=i; } cout<<b<<endl; }
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <iostream> #include <vector> #define REP(i, a, n) for(int i = ((int) a); i < ((int) n); i++) using namespace std; typedef long long ll; int P, Q; bool p[1000000]; vector<int> v; int gcd(int a, int b) { if(b == 0) return a; return gcd(b, a % b); } bool prime(int n) { REP(i, 0, v.size()) if(n % v[i] == ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; int gcd(int a, int b) { if (b == 0) return a; return gcd(b, a % b); } int solve(int n) { int res = 1; for (int i = 2; i * i <= n; i++) { if (n % i) continue; res *= i; while (n % i == 0) n /= i; } if (n != 1) res *= n; return res; } int main(v...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <iostream> #include <algorithm> //#include <numeric> using namespace std; #define FOR(i,a,b) for (size_t i = a; i < b; i++) #define REP(i,b) FOR(i,0,b) #define RFOR(i,a,b) for (size_t i = a-1; i >= b; i--) #define RREP(i,a) RFOR(i,a,0) #define INF 1e7 long gcd(long a, long b) { long r; do { r = b % a;...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> #define ll long long #define var auto using namespace std; ll gcd(ll a, ll b){ while(true){ if (a == 0) return b; b %= a; if (b == 0) return a; a %= b; } } int main(){ ll p, q; cin >> p >> q; var g = gcd(p, q); p /= g; q /= g; ll res = 1; for (ll i = 2; i * i...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; typedef long long ll; int gcd(int x, int y) { if (x<=y) return gcd(y, x); if (x%y == 0) return y; else return gcd(y, x%y); } int main() { int p, q; cin >> p >> q; int r = q/gcd(p, q); int s = r; int res = 1; for (int i = 2; i*i <= r; ++i) { if (s%i == 0) { re...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <cstdio> #include <utility> int gcd(int m, int n) { while (n) std::swap(m %= n, n); return m; } int main() { int p, q; scanf("%d %d", &p, &q); int m = q / gcd(p, q); int res = 1; for (int i = 2; i*i <= m; ++i) { if (m % i == 0) { res *= i; do { m /= i; } while (m ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<iostream> #include<cstdio> #include<string> #include<vector> #include<cmath> #include<algorithm> #include<functional> #include<iomanip> #include<queue> #include<ciso646> #include<random> #include<map> #include<set> using namespace std; typedef long long ll; const ll MOD = 1000000007; const ll INF = (ll)1000000...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include <bits/stdc++.h> using namespace std; using ll = long long; ll power(ll e, ll x) { if (x == 0) return 1; if (x % 2 == 0) return power(e * e, x / 2); return e * power(e, x - 1); } int main() { ll a, b; cin >> a >> b; a %= b; map<ll, int> amp, bmp; for (ll i = 2; i * i <= a; i++) { i...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include<iostream> #include<map> #include<algorithm> #include <iomanip> #include <cmath> #include <sstream> #include <unordered_map> #include <unordered_set> #include <deque> #include <vector> #include <bitset> #include <queue> #include <set> #include <stack> #include <string> #include <cstring> #include <cstdio> #incl...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
CORRECT
cpp
#include "bits/stdc++.h" using namespace std; typedef long long ll; typedef pair<int, int> P; typedef vector<int> VI; typedef vector<VI> VVI; const double PI = 3.14159265358979323846; const double EPS = 1e-12; const int INF = numeric_limits<int>::max() / 2; const int NEG_INF = numeric_limits<int>::min() / 2; const in...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
IN-CORRECT
cpp
#include <bits/stdc++.h> using namespace std; int lcm(long int a, long int b) { if (a < b) { swap(a, b); } if (!b) { return a; } return lcm(b, a % b); } int main() { long int i, p, q, lc, cl; double lm, buf, df, m; cin >> p >> q; lc = lcm(p, q); p /= lc; q /= lc; lm = log(q) / log(2); ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
IN-CORRECT
cpp
#include <bits/stdc++.h> using namespace std; int main() { long x, y; cin >> x >> y; long z = y; if (x < y) swap(x, y); int sum = 0; do { x = x % y; swap(x, y); sum++; } while (y != 0); cout << z / x << endl; return 0; }
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
IN-CORRECT
java
import java.util.Scanner; public class Main{ public static void main(String args[]) { Scanner scn = new Scanner(System.in); long p = scn.nextLong(), q = scn.nextLong(); scn.close(); long buf_u = q,buf_d = p,buf = 0; while(buf_u%buf_d!=0) { buf = buf_d; buf_d = buf_u%buf_d; buf_u = buf; } buf = ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
IN-CORRECT
cpp
#include <bits/stdc++.h> using namespace std; const long long MOD = 1000000007; const long long INF = (long long)1000000007 * 1000000007; const double EPS = 1e-9; int gcd(int a, int b) { if (b == 0) return a; return gcd(b, a % b); } int main() { int isp[100000] = {}; vector<int> v; for (int i = 2; i < 100000;...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
IN-CORRECT
cpp
#include <bits/stdc++.h> using namespace std; int gcd(int a, int b) { if (b == 0) return a; return gcd(b, a % b); } int main() { int a, b; cin >> a >> b; int c = gcd(a, b); cout << b / c << endl; return 0; }
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
IN-CORRECT
java
import java.util.ArrayList; import java.util.Scanner; public class Main{ public static void main(String args[]) { ArrayList<Long> yaku = new ArrayList<Long>(); Scanner scn = new Scanner(System.in); long p = scn.nextLong(), q = scn.nextLong(); scn.close(); long qs; long ans = q; long bp = p,bq = q,buf =...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
IN-CORRECT
cpp
#include <bits/stdc++.h> using namespace std; bool prim[10000000]; int main(){ int p,q; cin>>p>>q; int a=__gcd(p,q); p/=a,q/=a; for(int i=2;i<=q;i++){ if(q%i==0&&(q/i)%i==0)q/=i,i--;; } cout <<q<<endl; return 0; }
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
IN-CORRECT
python3
prime = [2] def check(x): for i in prime: if x % i ==0: return False elif x < i * i: break return True def set(): for i in range(3,10**5,2): if check(i): prime.append(i) set() #print(prime) p,q = [int(i) for i in input().split(' ')] for i in pr...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
IN-CORRECT
cpp
#include <bits/stdc++.h> using namespace std; int main() { cin.tie(0); ios::sync_with_stdio(false); long long p, q; cin >> p >> q; q = q / __gcd(p, q); int ans = 1; vector<int> primeNumbers; vector<int> flag(q + 1, true); for (int i = 2; i <= sqrt(q); i++) { if (flag[i]) { ...
p01809 Let's Solve Geometric Problems
Let's solve the geometric problem Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems. Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in...
{ "input": [ "1 2" ], "output": [ "2" ] }
{ "input": [], "output": [] }
IN-CORRECT
cpp
#include <bits/stdc++.h> using namespace std; const long long INF = 1LL << 50; int solve(); long long gcd(long long p, long long q) { if (q == 0) { return p; } return gcd(q, p % q); } int main(void) { while (solve()) { } return 0; } int solve() { long long p, q, g; cin >> p >> q; g = gcd(max(p, q)...