Search is not available for this dataset
name stringlengths 2 88 | description stringlengths 31 8.62k | public_tests dict | private_tests dict | solution_type stringclasses 2
values | programming_language stringclasses 5
values | solution stringlengths 1 983k |
|---|---|---|---|---|---|---|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
const int dx[] = {-1, 0, 1, 0};
const int dy[] = {0, 1, 0, -1};
struct UnionFind {
vector<int> v;
UnionFind(int n) : v(n) {
for (int i = 0; i < n; i++) v[i] = i;
}
int find(int x) { return v[x] == x ? x : v[x] = find(v[x]); }
void unite(int x, int y) { v[find(... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp |
#include<iostream>
#include<algorithm>
#include<cstdio>
#include<cmath>
#include<math.h>
#include<string>
#include<string.h>
#include<stack>
#include<queue>
#include<vector>
#include<utility>
#include<set>
#include<map>
#include<stdlib.h>
#include<iomanip>
using namespace std;
#define ll long long
#define ld long do... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
bool prim[20000000];
int main(){
int p,q;
cin>>p>>q;
int a=__gcd(p,q);
p/=a,q/=a;
int ans=1;
for(int i=2;i*i<=q;i++)
if(prim[i]==0&&q%i==0){
for(int j=2;j<20000000/i;j++) prim[i*j]=1;
}
for(int i=2;i<20000000;i++) if(prim[i]==0&&q%i==0)ans*=i;... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using std::cin;
using std::cout;
using std::endl;
int pow_search(int number) {
int last = sqrt(number);
for (int i = 2; i <= last; i++) {
int temp = number;
while (1) {
if (temp == 1) {
return i;
}
if (temp % i == 0) {
temp /= i;
} else {
... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp |
#include<iostream>
#include<algorithm>
#include<cstdio>
#include<cmath>
#include<math.h>
#include<string>
#include<string.h>
#include<stack>
#include<queue>
#include<vector>
#include<utility>
#include<set>
#include<map>
#include<stdlib.h>
#include<iomanip>
using namespace std;
#define ll long long
#define ld long do... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int gcd(int a, int b) {
if (b == 0)
return a;
else
return gcd(b, a % b);
}
int main() {
int a, b;
cin >> a >> b;
cout << b / gcd(a, b) << endl;
return 0;
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | java | import java.util.ArrayList;
import java.util.Scanner;
public class Main{
public static void main(String args[]) {
ArrayList<Long> yaku = new ArrayList<Long>();
Scanner scn = new Scanner(System.in);
long p = scn.nextLong(), q = scn.nextLong();
scn.close();
long qs;
long ans = q;
long bp = p,bq = q,buf =... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int main(){
int p,q;
cin>>p>>q;
int a=__gcd(p,q);
p/=a,q/=a;
cout <<q<<endl;
return 0;
} |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int lsgcd(int a, int b) {
if (b == 0) return a;
return lsgcd(b, a - (a / b * b));
}
int main() {
int p, q;
cin >> p >> q;
int ans = q / lsgcd(q, p);
while (sqrt(ans) * sqrt(ans) == ans) ans = sqrt(ans);
cout << (ans) << endl;
return 0;
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include<iostream>
#include<algorithm>
#include<cstdio>
#include<cmath>
#include<math.h>
#include<string>
#include<string.h>
#include<stack>
#include<queue>
#include<vector>
#include<utility>
#include<set>
#include<map>
#include<stdlib.h>
#include<iomanip>
using namespace std;
#define ll long long
#define ld long dou... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int p, q;
vector<int> primes;
const int MA = 30000000;
bool t[MA * 2];
void eratosu() {
t[1] = 1;
for (int i = 2; i <= MA; i++) {
if (t[i] == 0) {
primes.push_back(i);
for (int j = i * 2; j <= MA; j += i) t[j] = 1;
}
}
}
int main() {
eratosu();
... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include<bits/stdc++.h>
using namespace std;
int main(){
int p,q,t,ans;
cin>>p>>q;
ans=t=q/__gcd(p,q);
for(int i=2;i*i<=t;i++)
if(!(t%i))ans=i;
cout<<ans<<endl;
return 0;
} |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <cstdio>
#include <cstring>
#include <string>
#include <cmath>
#include <cassert>
#include <iostream>
#include <algorithm>
#include <stack>
#include <queue>
#include <vector>
#include <set>
#include <map>
#include <bitset>
#include <functional>
#include <numeric>
using namespace std;
#define repl(i,a,b) for(i... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
const int dx[] = {-1, 0, 1, 0};
const int dy[] = {0, 1, 0, -1};
struct UnionFind {
vector<int> v;
UnionFind(int n) : v(n) {
for (int i = 0; i < n; i++) v[i] = i;
}
int find(int x) { return v[x] == x ? x : v[x] = find(v[x]); }
void unite(int x, int y) { v[find(... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | java | import java.util.Scanner;
public class Main{
public static void main(String args[]) {
Scanner scn = new Scanner(System.in);
long p = scn.nextLong(), q = scn.nextLong();
scn.close();
long buf_u = q,buf_d = p,buf = 0;
while(buf_u%buf_d!=0) {
buf = buf_d;
buf_d = buf_u%buf_d;
buf_u = buf;
}
System... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int main(){
int p,q;
cin>>p>>q;
int a=__gcd(p,q);
p/=a,q/=a;
int ans=1;
for(int i=2;i<=q;i++){
if(q%i==0){
ans*=i;
while(q%i==0)q/=i;
}
}
cout << ans<<endl;
return 0;
} |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
const int INF = 100000000;
using namespace std;
int gcd(int x, int y) {
int r;
if (x < y) swap(x, y);
while (y > 0) {
r = x % y;
x = y;
y = r;
}
return x;
}
int main() {
int p, q;
cin >> p >> q;
q /= gcd(p, q);
int ans = -1;
for (int i = 2; i * i <= 1000000000; i... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
const int dx[8] = {1, 1, 0, -1, -1, -1, 0, 1};
const int dy[8] = {0, 1, 1, 1, 0, -1, -1, -1};
using namespace std;
long long max(long long a, int b) { return max(a, long long(b)); }
long long max(int a, long long b) { return max(long long(a), b); }
long long min(long long a, int b) { return min... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int main() {
long long int p, q;
cin >> p >> q;
for (long long int i = 2; i * i <= q; i++) {
if (p % i == 0 && q % i == 0) {
p /= i;
q /= i;
}
}
cout << q << endl;
return 0;
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | java | import java.io.IOException;
import java.io.InputStream;
import java.io.PrintWriter;
import java.util.Arrays;
import java.util.InputMismatchException;
import java.util.NoSuchElementException;
public class Main {
static PrintWriter out;
static InputReader ir;
static void solve() {
int p = ir.nextInt();
if(p==0)... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
const int MOD = 1e9 + 7;
template <class T>
T &chmin(T &a, const T &b) {
return a = min(a, b);
}
template <class T>
T &chmax(T &a, const T &b) {
return a = max(a, b);
}
template <class T>
istream &operator>>(istream &is, vector<T> &v) {
for (auto &i : v) is >> i;
re... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | java | import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import static java.lang.Integer.parseInt;
/**
* Let's Solve Geometric Problems
*/
public class Main {
public static void m... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
const long long linf = 1e18;
const int inf = 1e9;
const double eps = 1e-12;
const double pi = acos(-1);
template <typename T>
istream& operator>>(istream& is, vector<T>& vec) {
for (auto&& x : vec) is >> x;
return is;
}
template <typename T>
ostream& operator<<(ostream&... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | UNKNOWN | #include <bits/stdc++.h>
long long mod = (long long)1e09 + 7;
int in(void) {
int i;
scanf("%d", &i);
return i;
}
long long llin(void) {
long long i;
scanf("%lld", &i);
return i;
}
double din(void) {
double i;
scanf("%lf", &i);
return i;
}
void chin(char s[]) { scanf("%s", s); }
void print(int a) { pri... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using std::cin;
using std::cout;
using std::endl;
using std::fixed;
using std::list;
using std::make_pair;
using std::map;
using std::pair;
using std::priority_queue;
using std::queue;
using std::set;
using std::setprecision;
using std::stack;
using std::string;
using std::vector;
int gcd(int p... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int p, q;
vector<int> primes;
const int MA = 10000000;
bool t[MA * 2];
void eratosu() {
t[1] = 1;
for (int i = 2; i <= MA; i++) {
if (t[i] == 0) {
primes.push_back(i);
for (int j = i * 2; j <= MA; j += i) t[j] = 1;
}
}
}
bool check(int x) {
int a... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
long long int gcd(long long int a, long long int b) {
if (b == 0)
return a;
else
return gcd(b, a % b);
}
queue<long long int> q;
vector<bool> prime(1000000000 + 1, true);
void make(long long int M) {
prime[0] = prime[1] = false;
long long int i;
for (i = 2... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
long long gcd(long long a, long long b) {
while (b) b ^= a ^= b ^= a %= b;
return a;
}
int main() {
long long A, B, v = 1;
cin >> A >> B;
B /= gcd(A, B);
for (int i = 2; i * i < B; i++) {
if (B % i == 0) {
v *= i;
while (B % i == 0) B /= i;
}... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | python3 | import math,string,itertools,fractions,heapq,collections,re,array,bisect,sys,random,time,copy,functools
sys.setrecursionlimit(10**7)
inf = 10**20
eps = 1.0 / 10**10
mod = 998244353
def LI(): return [int(x) for x in sys.stdin.readline().split()]
def LI_(): return [int(x)-1 for x in sys.stdin.readline().split()]
def LF... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int p, q;
vector<int> primes;
const int MA = 30000000;
bool t[MA * 2];
void eratosu() {
t[1] = 1;
for (int i = 2; i <= MA; i++) {
if (t[i] == 0) {
primes.push_back(i);
for (int j = i * 2; j <= MA; j += i) t[j] = 1;
}
}
}
bool check(int x) {
int a... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int main() {
int p, q, mi, ans, temp;
cin >> p >> q;
mi = (p, q);
while (p % q == 0) {
if (q == 1) break;
p /= q;
q /= q;
}
for (int i = 2; i * i <= mi; i++) {
while (p % i == 0 && q % i == 0) {
p /= i;
q /= i;
}
while (q % (m... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
const int INF = 1e9;
const long long LINF = 1e18;
const long long MOD = 1e9 + 7;
double EPS = 1e-8;
const double PI = acos(-1);
long long gcd(long long a, long long b) { return b == 0 ? a : gcd(b, a % b); }
int main() {
long long p, q;
cin >> p >> q;
cout << q / gcd(p... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int main(void) {
int p, q;
cin >> p >> q;
int m = 1;
for (int i = 1; i <= p; i++) {
if (p % i == 0 && q % i == 0) {
m = i;
}
}
cout << q / m << endl;
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | java |
import java.util.Scanner;
public class Main{
public static void main(String args[]) {
Scanner scn = new Scanner(System.in);
long p = scn.nextLong(), q = scn.nextLong();
scn.close();
long qs;
long ans;
long bp = p,bq = q,buf = p;
while(bq % bp != 0) {
buf = bq % bp;
bq = bp;
bp = buf;
}
a... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using std::cin;
using std::cout;
using std::endl;
int gcd(int n, int m) {
if (n % m == 0) {
return m;
} else {
return gcd(m, n % m);
}
}
int main(void) {
int p, q;
cin >> p >> q;
int n = q;
int m = p;
int l = gcd(n, m);
while (l != 1) {
n = n / l;
m = m / l;
... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
const int dx[8] = {1, 1, 0, -1, -1, -1, 0, 1};
const int dy[8] = {0, 1, 1, 1, 0, -1, -1, -1};
using namespace std;
long long max(long long a, int b) { return max(a, long long(b)); }
long long max(int a, long long b) { return max(long long(a), b); }
long long min(long long a, int b) { return min... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
long long solve(long long a, long long b) {
long long x = max(a, b), y = min(a, b);
if (x % y == 0)
return y;
else
return solve(x % y, y);
}
int main() {
long long p, q, r, ans;
vector<long long> prime(100000);
cin >> p >> q;
r = solve(p, q);
p /= r;... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
const long long INF = 1LL << 50;
int solve();
long long gcd(long long p, long long q) {
if (q == 0) {
return p;
}
return gcd(q, p % q);
}
int main(void) {
while (solve()) {
}
return 0;
}
int solve() {
long long p, q, g;
cin >> p >> q;
g = gcd(max(p, q)... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <iostream>
using namespace std;
int p,q,count,ans,k;
int prime[100000];
char a[1000005];
int gcd(int b,int a){
int c=1;
while(1){
c=a%b;
a=b;
b=c;
if(c==0)break;
}
return a;
}
void check(){
count=0;
for(int i=2;i<1000005;i++){
if(a[i]=='1')continue;
prime[count]=i;
count++;
for(int j=i... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int p, q;
int main() {
cin >> p >> q;
vector<int> A = {};
for (int i = 2; i * i <= q; i++) {
if (q % i == 0) {
A.push_back(i);
A.push_back(q / i);
}
}
for (auto i : A) {
while (p % i == 0 and q % i == 0) {
p /= i;
q /= i;
}
... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int P, Q;
bool p[100000000];
vector<int> v;
int gcd(int a, int b) {
if (b == 0) return a;
return gcd(b, a % b);
}
long long solve() {
long long ans = 1;
for (int i = ((int)0); i < ((int)v.size()); i++)
if (Q % v[i] == 0) ans *= v[i];
if (ans == 1) ans *= Q;
... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int main(){
int p, q;
cin >> p >> q;
cout << q / __gcd(p, q) << endl;
} |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int main() {
long long p, q;
cin >> p >> q;
int va = q;
for (long long i = 2; i * i <= va; i++) {
if (p == 1) break;
while (p % i == 0 && q % i == 0) {
p /= i;
q /= i;
}
}
for (long long i = 2; i * i <= va; i++) {
while (q % i == 0 &&... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | java | import java.util.Scanner;
public class Main {
static Scanner sc = new Scanner(System.in);
public static void main(String[] args) {
int P = sc.nextInt();
int Q = sc.nextInt();
Q /= gcd(P, Q);
int ans = 1;
for (int i = 2; i * i <= Q; i++) {
if (Q % i == 0) {
... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
#define all(c) (c).begin(), (c).end()
#define rep(i, n) for (int i = 0; i < (int)(n); i++)
int dx[4] = {1, 0, -1, 0};
int dy[4] = {0, 1, 0, -1};
int main() {
int p, q;
cin >> p >> q;
int g = __gcd(p, q);
int b = q / g;
int ans = 1;
rep(i, 100005)... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using ll = long long;
using namespace std;
int const MOD = 1e9 + 7;
int GCD(int x, int y) {
if (y == 0) return x;
return GCD(y, x % y);
}
int main(void) {
ll p, q;
cin >> p >> q;
int d = GCD(p, q);
p /= d;
q /= d;
int ans = 1;
for (int i = 2; i <= sqrt(q); ++i) {
if (q % i... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int gcd(int a, int b) {
if (a % b == 0) {
return (b);
} else {
return (gcd(b, a % b));
}
}
vector<bool> primes;
void make_primes(int n) {
primes.resize(n + 1, true);
primes[0] = primes[1] = false;
for (int i = 2; i < sqrt(n); i++) {
if (primes[i]) {
... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int main() {
int p, q;
cin >> p >> q;
for (int i = 2;; i++) {
if (q % i == 0) {
cout << max(i, q / i) << endl;
break;
}
}
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | python3 | from fractions import gcd
from math import sqrt
if __name__ == "__main__":
p, q = map(int, input().split())
ans = q / gcd(p, q)
while True:
if sqrt(ans).is_integer():
ans = int(sqrt(ans))
else:
print(int(ans))
break
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | python3 | import math
p = int(input())
q = int(input())
print(int(q/math.gcd(p,q)))
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
long long gcd(long long a, long long b);
signed main() {
long long p;
scanf("%lld", &p);
;
long long q;
scanf("%lld", &q);
;
while (p && q) {
long long base = gcd(p, q);
q /= base;
long long ans = 1;
for (long long i = 2; i <= q; i++) {
i... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
long long gcd(long long a, long long b) {
if (a < b) swap(a, b);
if (b == 0) return a;
return gcd(b, a % b);
}
signed main() {
long long p, q;
cin >> p >> q;
cout << q / gcd(p, q) << endl;
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int p, q;
vector<int> primes;
const int MA = 10000000;
bool t[MA * 2];
void eratosu() {
t[1] = 1;
for (int i = 2; i <= MA; i++) {
if (t[i] == 0) {
primes.push_back(i);
for (int j = i * 2; j <= MA; j += i) t[j] = 1;
}
}
}
bool check(int x) {
int a... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int gcd(int x, int y) {
if (y == 0) {
return x;
}
return gcd(y, x % y);
}
int P, Q;
int main() {
cin >> P >> Q;
cout << max(2, Q / gcd(P, Q)) << endl;
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include<iostream>
#include<algorithm>
#include<cstdio>
#include<cmath>
#include<math.h>
#include<string>
#include<string.h>
#include<stack>
#include<queue>
#include<vector>
#include<utility>
#include<set>
#include<map>
#include<stdlib.h>
#include<iomanip>
using namespace std;
#define ll long long
#define ld long dou... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
const int dx[8] = {1, 1, 0, -1, -1, -1, 0, 1};
const int dy[8] = {0, 1, 1, 1, 0, -1, -1, -1};
using namespace std;
long long max(long long a, int b) { return max(a, long long(b)); }
long long max(int a, long long b) { return max(long long(a), b); }
long long min(long long a, int b) { return min... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int main() {
int p, q;
cin >> p >> q;
for (int i = 2; i * i <= q; i++) {
if (p % i == 0 && q % i == 0) {
p /= i;
q /= i;
}
}
cout << q << endl;
return 0;
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
int main() {
int p, q, m, oriq;
scanf("%d %d", &p, &q);
oriq = q;
m = p % q;
while (m) {
p = q;
q = m;
m = p % q;
}
printf("%d\n", oriq / q);
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
const double PI = acos(-1);
const double EPS = 1e-8;
const int inf = 1 << 30;
int gcd(int a, int b) { return (b == 0 ? a : gcd(b, a % b)); }
int main() {
int a, b;
cin >> a >> b;
int t = 1;
map<int, int> m;
for (; t * t <= b; t++) m[t * t] = t;
a /= gcd(a, b), b... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int main(void) {
long long p, q;
scanf("%lld %lld", &p, &q);
long long m = 1;
for (int i = 1; i <= p; i++) {
if (p % i == 0 && q % i == 0) {
m = i;
}
}
printf("%lld\n", q / m);
return 0;
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | UNKNOWN | #include <bits/stdc++.h>
int calc(int n) {
int i;
for (i = 2; i * i < n; i++) {
if (n % i == 0) {
int temp = n / i;
while (temp % i == 0) {
n /= i;
temp /= i;
}
}
}
return n;
}
int gcd(int a, int b) {
if (b == 0) return a;
return gcd(b, a % b);
}
int main(void) {
... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
typedef long long ll;
ll gcd ( ll a, ll b ){
ll c;
while ( a != 0 ) {
c = a; a = b%a; b = c;
}
return b;
}
int main(){
cin.tie(0);
ios::sync_with_stdio(false);
ll p,q;
cin >>p>>q;
ll g=gcd(p,q);
ll res=q/g;
// if(res==1) res=10;
cout << max(... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int p, q, ans = 1, j;
int so(int n) {
for (int i = 2; i * i <= n; i++)
if (n % i == 0) return 1;
return 0;
}
int main() {
cin >> p >> q;
if (so(q)) {
for (int i = 2; q >= i; i++) {
for (j = 0; q % i == 0; j++) q /= i;
if (j == 0) continue;
... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int gcd(int m, int n) {
while (n > 0) {
int r = m % n;
m = n;
n = r;
}
return m;
}
int main() {
int p, q;
scanf("%d%d", &p, &q);
int r = gcd(q, p);
printf("%d\n", q / r);
return 0;
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | java | import java.io.IOException;
import java.io.InputStream;
import java.io.PrintWriter;
import java.util.Arrays;
import java.util.InputMismatchException;
import java.util.NoSuchElementException;
public class Main {
static PrintWriter out;
static InputReader ir;
static void solve() {
int p = ir.nextInt();
int q = ... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
const int dx[8] = {1, 1, 0, -1, -1, -1, 0, 1};
const int dy[8] = {0, 1, 1, 1, 0, -1, -1, -1};
using namespace std;
long long max(long long a, int b) { return max(a, long long(b)); }
long long max(int a, long long b) { return max(long long(a), b); }
long long min(long long a, int b) { return min... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int main() {
long long p, q;
cin >> p >> q;
long long va = q;
long long ans = 0;
for (long long i = 2; i * i <= va; i++) {
if (ans != 0) break;
if (q % i == 0) {
ans = -1;
while (q % i == 0) {
q /= i;
}
if (q == 1) ans = i;
... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include<bits/stdc++.h>
using namespace std;
int main(){
int p,q,a,ans=1;
set<int> s;
cin>>p>>q;
q/=__gcd(p,q);
for(int i=2;i<=q;i++){
if(!(q%i))s.insert(i),q/=i;
if(q==1)break;
}
set<int>::iterator ite;
for(ite=s.begin();ite!=s.end();ite++)
ans*=(*ite);
cout<<ans<<endl;
return 0;
} |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int gcd(int a, int b) {
if (b == 0) return a;
return gcd(b, a % b);
}
bool isPrime[100000];
int main() {
int p, q;
cin >> p >> q;
int d = gcd(p, q);
q /= d;
fill(isPrime, isPrime + 100000, true);
isPrime[0] = isPrime[1] = false;
for (int i = 2; i < 100000;... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int gcd(int a, int b) {
if (b == 0) return a;
return gcd(b, a % b);
}
int main() {
int p, q;
cin >> p >> q;
int r = gcd(q, p);
p /= r;
q /= r;
cout << q << endl;
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <cstdio>
#include <cstring>
#include <string>
#include <cmath>
#include <cassert>
#include <iostream>
#include <algorithm>
#include <stack>
#include <queue>
#include <vector>
#include <set>
#include <map>
#include <bitset>
#include <functional>
#include <numeric>
using namespace std;
#define repl(i,a,b) for(i... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int p, q;
vector<int> primes;
const int MA = 10000000;
bool t[MA * 2];
void eratosu() {
t[1] = 1;
for (int i = 2; i <= MA; i++) {
if (t[i] == 0) {
primes.push_back(i);
for (int j = i * 2; j <= MA; j += i) t[j] = 1;
}
}
}
bool check(int x) {
int a... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int gcd(int a, int b) {
if (b == 0) return a;
return gcd(b, a % b);
}
int main(void) {
int p, q;
scanf("%d %d", &p, &q);
printf("%d\n", q / gcd(p, q));
return 0;
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int main() {
long long p, q;
cin >> p >> q;
long long va = q;
long long ans = 0;
for (long long i = 2; i * i <= va; i++) {
if (ans != 0) break;
if (q % i == 0) {
ans = -1;
while (q % i == 0) {
q /= i;
}
if (q == 1) ans = i;
... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int p, q;
vector<int> primes;
bool t[10000000];
void eratosu() {
t[1] = 1;
for (int i = 2; i <= 10000000; i++) {
if (t[i] == 0) {
primes.push_back(i);
for (int j = i * 2; j <= 10000000; j += i) t[j] = 1;
}
}
}
int main() {
eratosu();
cin >> p >... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include<bits/stdc++.h>
using namespace std;
int main(){
int q,p,t,ans=1,i,j,c;
cin>>q>>p;t=p;
p/=__gcd(q,p);
if(p%3==0)ans*=3;
if(p%2==0)ans*=2;
for(i=5;i*i<=t;i++)
if(p%i==0)ans*=i;
cout<<ans<<endl;
} |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using std::cin;
using std::cout;
using std::endl;
int gcd(int n, int m) {
if (n % m == 0) {
return m;
} else {
return gcd(m, n % m);
}
}
int main(void) {
int p, q;
cin >> p >> q;
int n = q;
int m = p;
int l = gcd(n, m);
while (l != 1) {
n = n / l;
m = m / l;
... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
long long solve(long long a, long long b) {
long long x = max(a, b), y = min(a, b);
if (x % y == 0)
return y;
else
return solve(x % y, y);
}
int main() {
long long p, q, r, ans;
vector<long long> prime(100000);
cin >> p >> q;
r = solve(p, q);
p /= r;... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int lsgcd(int a, int b) {
if (b == 0) return a;
return lsgcd(b, a - (a / b * b));
}
int main() {
int p, q;
cin >> p >> q;
int ans = q / lsgcd(q, p);
cout << (ans) << endl;
return 0;
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
const int INF =
sizeof(int) == sizeof(long long) ? 0x3f3f3f3f3f3f3f3fLL : 0x3f3f3f3f;
const int MOD = (int)(1e9 + 7);
int gcd(int x, int y) { return y ? gcd(y, x % y) : x; }
signed main() {
int p, q;
cin >> p >> q;
int g = gcd(p, q);
cout << q / g << endl;
ret... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
long long gcd(long long a, long long b) {
while (b) b ^= a ^= b ^= a %= b;
return a;
}
int main() {
long long A, B;
cin >> A >> B;
cout << B / gcd(A, B) << endl;
return 0;
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
const double PI = acos(-1);
const double EPS = 1e-7;
const int inf = 1e9;
const long long INF = 2e18;
int dx[] = {0, 1, 0, -1};
int dy[] = {1, 0, -1, 0};
long long gcd(long long a, long long b) { return (b == 0 ? a : gcd(b, a % b)); }
int main() {
long long a, b;
cin >>... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
int gcd(int a, int b) {
if (a < b) {
int c = a;
a = b;
b = c;
}
if (a % b == 0) return b;
return gcd(b, a % b);
}
bool judgeprime(int n) {
if (n == 1) return false;
int i, j;
j = (int)sqrt(n);
for (i = 2; i < j; i++)
if (n % i == 0) break;
return i == j;
}
int ... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
const double PI = acos(-1);
const double EPS = 1e-8;
const int inf = 1 << 30;
int gcd(int a, int b) { return (b == 0 ? a : gcd(b, a % b)); }
int main() {
int a, b;
cin >> a >> b;
int t = 1;
map<int, int> m;
for (; t * t <= b; t++) m[t * t] = t;
int c = gcd(a, b)... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int gcd(int x, int y) {
if (y == 0) return x;
return gcd(y, x % y);
}
int main() {
int p, q;
cin >> p >> q;
int d = gcd(p, q);
q /= d;
for (long long i = 2; i * i <= q; i++) {
long long x = i * i;
while (x < q) x *= i;
if (x == q) {
q = i;
... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
#include <sys/time.h>
using namespace std;
#define rep(i,n) for(long long i = 0; i < (long long)(n); i++)
#define repi(i,a,b) for(long long i = (long long)(a); i < (long long)(b); i++)
#define pb push_back
#define all(x) (x).begin(), (x).end()
#define fi first
#define se second
#define mt make... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int gcd(int a, int b) {
if (a % b == 0) {
return (b);
} else {
return (gcd(b, a % b));
}
}
vector<bool> primes;
void make_primes(int n) {
primes.resize(n + 1, true);
primes[0] = primes[1] = false;
for (int i = 2; i < sqrt(n); i++) {
if (primes[i]) {
... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int main() {
long long int p, q;
cin >> p >> q;
for (long long int i = 2; i * i <= q; i++) {
do {
if (p % i == 0 && q % i == 0) {
p /= i;
q /= i;
}
} while (p % i == 0 && q % i == 0);
}
cout << q << endl;
return 0;
}
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | python3 | prime = [2]
def check(x):
for i in prime:
if x % i ==0:
return False
elif x < i * i:
break
return True
def set():
for i in range(3,10**5,2):
if check(i):
prime.append(i)
set()
#print(prime)
p,q = [int(i) for i in input().split(' ')]
for i in pr... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
const long long INF = 1LL << 50;
int solve();
long long gcd(long long p, long long q) {
if (q == 0) {
return p;
}
return gcd(q, p % q);
}
int main(void) {
while (solve()) {
}
return 0;
}
int solve() {
long long p, q, g;
cin >> p >> q;
g = gcd(max(p, q)... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | python3 | import math
f=lambda n:min(int(i) for i in (round(n**(1/i),10) for i in range(1,int(math.log(n,2))+2)) if int(i)==i)
p,q=map(int,input().split())
if f(q)==q:
e=math.gcd(p,q)
q/=e
e=f(q)
if f(q)!=q:
q/=e
print(int(q))
|
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | java | import java.io.IOException;
import java.io.InputStream;
import java.io.PrintWriter;
import java.util.NoSuchElementException;
public class Main {
int P,Q;
public int gcd(int x,int y){
return y == 0 ? x : gcd(y,x%y);
}
public void solve() {
P = nextInt();
Q = nextInt();
int g = gcd(P,Q);
P /= g;
Q /= ... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int gcd(int a, int b) {
if (b == 0) return a;
return gcd(b, a % b);
}
int main() {
int p, q;
cin >> p >> q;
int r = gcd(q, p);
p /= r;
q /= r;
int ans = 1;
for (int i = 2; i <= q; i++) {
if (q % i != 0) continue;
ans *= i;
while (q % i == 0) q ... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | java | import java.util.*;
import java.io.*;
public class Main{
public static void main(String[] args){
solve();
}
public static void solve(){
Scanner sc = new Scanner(System.in);
int p = sc.nextInt();
int q = sc.nextInt();
if(q%p==0){
q /= p;
p = 1;
}
boolean[] judge = new boolean[(int)Math.sqrt(10000... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | java | import java.util.ArrayList;
import java.util.Scanner;
public class Main{
public static void main(String args[]) {
ArrayList<Long> yaku = new ArrayList<Long>();
Scanner scn = new Scanner(System.in);
long p = scn.nextLong(), q = scn.nextLong();
scn.close();
long qs;
long ans = 1;
long bp = p,bq = q,buf =... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
long long gcd(long long a, long long b) {
if (b == 0) return a;
return gcd(b, a % b);
}
vector<long long> divisor(long long n) {
vector<long long> res;
long long tmp = n;
for (int i = 2; i <= tmp; i++) {
if (tmp % i != 0) continue;
if (i == n) break;
r... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
const int MAX_N = 100005;
int gcd(int a, int b) {
if (a % b == 0) {
return b;
}
return gcd(b, a % b);
}
int main() {
int p, q;
cin >> p >> q;
q /= gcd(p, q);
int mx = (int)(sqrt(q));
int ans = 1;
for (int i = 2; i <= mx; i++) {
if (q % i == 0) {
... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | java | import java.util.Scanner;
public class Main{
public static void main(String args[]) {
Scanner scn = new Scanner(System.in);
long p = scn.nextLong(), q = scn.nextLong();
scn.close();
long qs;
long ans = q;
for(int i = 2;i <= q;i++) {
for(int j = 1;j <= p;j++) {
if(p%j == 0 && q %j == 0) {
qs = ... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | #include <bits/stdc++.h>
using namespace std;
int p, q;
vector<int> yakusuu;
int main() {
cin >> p >> q;
for (int i = 1; i <= p / 2; i++) {
if (p % i == 0) {
yakusuu.push_back(i);
}
}
for (int j = 0; j < yakusuu.size(); j++) {
if (q % yakusuu[j] == 0) q = q / yakusuu[j];
}
cout << q << end... |
p01809 Let's Solve Geometric Problems | Let's solve the geometric problem
Mr. A is still solving geometric problems today. It is important to be aware of floating point errors when solving geometric problems.
Floating-point error is the error caused by the rounding that occurs when representing a number in binary finite decimal numbers. For example, 0.1 in... | {
"input": [
"1 2"
],
"output": [
"2"
]
} | {
"input": [],
"output": []
} | IN-CORRECT | cpp | /* template.cpp {{{ */
#include <bits/stdc++.h>
using namespace std;
#define get_macro(a, b, c, d, name, ...) name
#define rep(...) get_macro(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__)
#define rrep(...) get_macro(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__)
#define rep1(n) rep2(i_, n)
#define rep2(i, n)... |
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