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stringlengths 118
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| llvm
stringlengths 518
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.text
.file "extr_tr_shade_calc.c_RB_CalcWaveColorSingle.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function RB_CalcWaveColorSingle
.LCPI0_0:
.long 0x3f800000 # float 1
.text
.globl RB_CalcWaveColorSingle
.p2align 4, 0x90
.type RB_CalcWaveColorSingle,@function
RB_CalcWaveColorSingle: # @RB_CalcWaveColorSingle
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -8(%rbp)
movq -8(%rbp), %rax
movq (%rax), %rax
cmpq GF_NOISE(%rip), %rax
jne .LBB0_2
# %bb.1:
movq -8(%rbp), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -16(%rbp) # 4-byte Spill
movl tess(%rip), %ecx
movq -8(%rbp), %rax
addl 12(%rax), %ecx
movq -8(%rbp), %rax
imull 16(%rax), %ecx
xorl %edx, %edx
movl %edx, %edi
movl %edx, %esi
callq R_NoiseGet4f@PLT
movss -16(%rbp), %xmm1 # 4-byte Reload
# xmm1 = mem[0],zero,zero,zero
movq -8(%rbp), %rax
movss 20(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movss %xmm0, -12(%rbp)
jmp .LBB0_3
.LBB0_2:
movq -8(%rbp), %rdi
callq EvalWaveForm@PLT
mulss tr(%rip), %xmm0
movss %xmm0, -12(%rbp)
.LBB0_3:
xorps %xmm0, %xmm0
ucomiss -12(%rbp), %xmm0
jbe .LBB0_5
# %bb.4:
xorps %xmm0, %xmm0
movss %xmm0, -12(%rbp)
jmp .LBB0_8
.LBB0_5:
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
jbe .LBB0_7
# %bb.6:
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -12(%rbp)
.LBB0_7:
jmp .LBB0_8
.LBB0_8:
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RB_CalcWaveColorSingle, .Lfunc_end0-RB_CalcWaveColorSingle
.cfi_endproc
# -- End function
.type GF_NOISE,@object # @GF_NOISE
.bss
.globl GF_NOISE
.p2align 3
GF_NOISE:
.quad 0 # 0x0
.size GF_NOISE, 8
.type tess,@object # @tess
.globl tess
.p2align 2
tess:
.zero 4
.size tess, 4
.type tr,@object # @tr
.globl tr
.p2align 2
tr:
.zero 4
.size tr, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_NoiseGet4f
.addrsig_sym EvalWaveForm
.addrsig_sym GF_NOISE
.addrsig_sym tess
.addrsig_sym tr
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcWaveColorSingle.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcWaveColorSingle.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_8__ = type { i32 }
%struct.TYPE_7__ = type { float }
%struct.TYPE_6__ = type { i64, float, i32, i32, float }
@GF_NOISE = dso_local global i64 0, align 8
@tess = dso_local global %struct.TYPE_8__ zeroinitializer, align 4
@tr = dso_local global %struct.TYPE_7__ zeroinitializer, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local float @RB_CalcWaveColorSingle(ptr noundef %0) #0 {
%2 = alloca ptr, align 8
%3 = alloca float, align 4
store ptr %0, ptr %2, align 8
%4 = load ptr, ptr %2, align 8
%5 = getelementptr inbounds %struct.TYPE_6__, ptr %4, i32 0, i32 0
%6 = load i64, ptr %5, align 8
%7 = load i64, ptr @GF_NOISE, align 8
%8 = icmp eq i64 %6, %7
br i1 %8, label %9, label %27
9: ; preds = %1
%10 = load ptr, ptr %2, align 8
%11 = getelementptr inbounds %struct.TYPE_6__, ptr %10, i32 0, i32 1
%12 = load float, ptr %11, align 8
%13 = load i32, ptr @tess, align 4
%14 = load ptr, ptr %2, align 8
%15 = getelementptr inbounds %struct.TYPE_6__, ptr %14, i32 0, i32 2
%16 = load i32, ptr %15, align 4
%17 = add nsw i32 %13, %16
%18 = load ptr, ptr %2, align 8
%19 = getelementptr inbounds %struct.TYPE_6__, ptr %18, i32 0, i32 3
%20 = load i32, ptr %19, align 8
%21 = mul nsw i32 %17, %20
%22 = call float @R_NoiseGet4f(i32 noundef 0, i32 noundef 0, i32 noundef 0, i32 noundef %21)
%23 = load ptr, ptr %2, align 8
%24 = getelementptr inbounds %struct.TYPE_6__, ptr %23, i32 0, i32 4
%25 = load float, ptr %24, align 4
%26 = call float @llvm.fmuladd.f32(float %22, float %25, float %12)
store float %26, ptr %3, align 4
br label %32
27: ; preds = %1
%28 = load ptr, ptr %2, align 8
%29 = call float @EvalWaveForm(ptr noundef %28)
%30 = load float, ptr @tr, align 4
%31 = fmul float %29, %30
store float %31, ptr %3, align 4
br label %32
32: ; preds = %27, %9
%33 = load float, ptr %3, align 4
%34 = fcmp olt float %33, 0.000000e+00
br i1 %34, label %35, label %36
35: ; preds = %32
store float 0.000000e+00, ptr %3, align 4
br label %41
36: ; preds = %32
%37 = load float, ptr %3, align 4
%38 = fcmp ogt float %37, 1.000000e+00
br i1 %38, label %39, label %40
39: ; preds = %36
store float 1.000000e+00, ptr %3, align 4
br label %40
40: ; preds = %39, %36
br label %41
41: ; preds = %40, %35
%42 = load float, ptr %3, align 4
ret float %42
}
declare float @R_NoiseGet4f(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1
; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn
declare float @llvm.fmuladd.f32(float, float, float) #2
declare float @EvalWaveForm(ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcWaveColorSingle
|
.text
.file "extr_tr_image.c_ResampleTexture.c"
.section .rodata.cst8,"aM",@progbits,8
.p2align 3 # -- Begin function ResampleTexture
.LCPI0_0:
.quad 0x3fe8000000000000 # double 0.75
.LCPI0_1:
.quad 0x3fd0000000000000 # double 0.25
.text
.p2align 4, 0x90
.type ResampleTexture,@function
ResampleTexture: # @ResampleTexture
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16480, %rsp # imm = 0x4060
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl %edx, -16(%rbp)
movq %rcx, -24(%rbp)
movl %r8d, -28(%rbp)
movl %r9d, -32(%rbp)
cmpl $2048, -28(%rbp) # imm = 0x800
jle .LBB0_2
# %bb.1:
movq ri(%rip), %rax
movl ERR_DROP(%rip), %edi
leaq .L.str(%rip), %rsi
callq *%rax
.LBB0_2:
movl -12(%rbp), %eax
shll $16, %eax
cltd
idivl -28(%rbp)
movl %eax, -64(%rbp)
movl -64(%rbp), %eax
sarl $2, %eax
movl %eax, -60(%rbp)
movl $0, -36(%rbp)
.LBB0_3: # =>This Inner Loop Header: Depth=1
movl -36(%rbp), %eax
cmpl -28(%rbp), %eax
jge .LBB0_6
# %bb.4: # in Loop: Header=BB0_3 Depth=1
movl -60(%rbp), %ecx
sarl $16, %ecx
shll $2, %ecx
movslq -36(%rbp), %rax
movl %ecx, -8256(%rbp,%rax,4)
movl -64(%rbp), %eax
addl -60(%rbp), %eax
movl %eax, -60(%rbp)
# %bb.5: # in Loop: Header=BB0_3 Depth=1
movl -36(%rbp), %eax
addl $1, %eax
movl %eax, -36(%rbp)
jmp .LBB0_3
.LBB0_6:
movl -64(%rbp), %eax
sarl $2, %eax
imull $3, %eax, %eax
movl %eax, -60(%rbp)
movl $0, -36(%rbp)
.LBB0_7: # =>This Inner Loop Header: Depth=1
movl -36(%rbp), %eax
cmpl -28(%rbp), %eax
jge .LBB0_10
# %bb.8: # in Loop: Header=BB0_7 Depth=1
movl -60(%rbp), %ecx
sarl $16, %ecx
shll $2, %ecx
movslq -36(%rbp), %rax
movl %ecx, -16448(%rbp,%rax,4)
movl -64(%rbp), %eax
addl -60(%rbp), %eax
movl %eax, -60(%rbp)
# %bb.9: # in Loop: Header=BB0_7 Depth=1
movl -36(%rbp), %eax
addl $1, %eax
movl %eax, -36(%rbp)
jmp .LBB0_7
.LBB0_10:
movl $0, -36(%rbp)
.LBB0_11: # =>This Loop Header: Depth=1
# Child Loop BB0_13 Depth 2
movl -36(%rbp), %eax
cmpl -32(%rbp), %eax
jge .LBB0_18
# %bb.12: # in Loop: Header=BB0_11 Depth=1
movq -8(%rbp), %rax
movl -12(%rbp), %ecx
shll $2, %ecx
cvtsi2sdl -36(%rbp), %xmm0
movsd .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero
addsd %xmm1, %xmm0
cvtsi2sdl -16(%rbp), %xmm1
mulsd %xmm1, %xmm0
cvtsi2sdl -32(%rbp), %xmm1
divsd %xmm1, %xmm0
cvttsd2si %xmm0, %edx
imull %edx, %ecx
movslq %ecx, %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -48(%rbp)
movq -8(%rbp), %rax
movl -12(%rbp), %ecx
shll $2, %ecx
cvtsi2sdl -36(%rbp), %xmm0
movsd .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero
addsd %xmm1, %xmm0
cvtsi2sdl -16(%rbp), %xmm1
mulsd %xmm1, %xmm0
cvtsi2sdl -32(%rbp), %xmm1
divsd %xmm1, %xmm0
cvttsd2si %xmm0, %edx
imull %edx, %ecx
movslq %ecx, %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -56(%rbp)
movl $0, -40(%rbp)
.LBB0_13: # Parent Loop BB0_11 Depth=1
# => This Inner Loop Header: Depth=2
movl -40(%rbp), %eax
cmpl -28(%rbp), %eax
jge .LBB0_16
# %bb.14: # in Loop: Header=BB0_13 Depth=2
movq -48(%rbp), %rax
movslq -40(%rbp), %rcx
movslq -8256(%rbp,%rcx,4), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -16456(%rbp)
movq -48(%rbp), %rax
movslq -40(%rbp), %rcx
movslq -16448(%rbp,%rcx,4), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -16464(%rbp)
movq -56(%rbp), %rax
movslq -40(%rbp), %rcx
movslq -8256(%rbp,%rcx,4), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -16472(%rbp)
movq -56(%rbp), %rax
movslq -40(%rbp), %rcx
movslq -16448(%rbp,%rcx,4), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -16480(%rbp)
movq -16456(%rbp), %rax
movl (%rax), %ecx
movq -16464(%rbp), %rax
addl (%rax), %ecx
movq -16472(%rbp), %rax
addl (%rax), %ecx
movq -16480(%rbp), %rax
addl (%rax), %ecx
sarl $2, %ecx
movq -24(%rbp), %rax
movq %rax, %rdx
addq $4, %rdx
movq %rdx, -24(%rbp)
movl %ecx, (%rax)
movq -16456(%rbp), %rax
movl 4(%rax), %ecx
movq -16464(%rbp), %rax
addl 4(%rax), %ecx
movq -16472(%rbp), %rax
addl 4(%rax), %ecx
movq -16480(%rbp), %rax
addl 4(%rax), %ecx
sarl $2, %ecx
movq -24(%rbp), %rax
movq %rax, %rdx
addq $4, %rdx
movq %rdx, -24(%rbp)
movl %ecx, (%rax)
movq -16456(%rbp), %rax
movl 8(%rax), %ecx
movq -16464(%rbp), %rax
addl 8(%rax), %ecx
movq -16472(%rbp), %rax
addl 8(%rax), %ecx
movq -16480(%rbp), %rax
addl 8(%rax), %ecx
sarl $2, %ecx
movq -24(%rbp), %rax
movq %rax, %rdx
addq $4, %rdx
movq %rdx, -24(%rbp)
movl %ecx, (%rax)
movq -16456(%rbp), %rax
movl 12(%rax), %ecx
movq -16464(%rbp), %rax
addl 12(%rax), %ecx
movq -16472(%rbp), %rax
addl 12(%rax), %ecx
movq -16480(%rbp), %rax
addl 12(%rax), %ecx
sarl $2, %ecx
movq -24(%rbp), %rax
movq %rax, %rdx
addq $4, %rdx
movq %rdx, -24(%rbp)
movl %ecx, (%rax)
# %bb.15: # in Loop: Header=BB0_13 Depth=2
movl -40(%rbp), %eax
addl $1, %eax
movl %eax, -40(%rbp)
jmp .LBB0_13
.LBB0_16: # in Loop: Header=BB0_11 Depth=1
jmp .LBB0_17
.LBB0_17: # in Loop: Header=BB0_11 Depth=1
movl -36(%rbp), %eax
addl $1, %eax
movl %eax, -36(%rbp)
jmp .LBB0_11
.LBB0_18:
addq $16480, %rsp # imm = 0x4060
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size ResampleTexture, .Lfunc_end0-ResampleTexture
.cfi_endproc
# -- End function
.type ri,@object # @ri
.bss
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type ERR_DROP,@object # @ERR_DROP
.globl ERR_DROP
.p2align 2
ERR_DROP:
.long 0 # 0x0
.size ERR_DROP, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "ResampleTexture: max width"
.size .L.str, 27
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym ResampleTexture
.addrsig_sym ri
.addrsig_sym ERR_DROP
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_ResampleTexture.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_ResampleTexture.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_2__ = type { ptr }
@ri = dso_local global %struct.TYPE_2__ zeroinitializer, align 8
@ERR_DROP = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [27 x i8] c"ResampleTexture: max width\00", align 1
@llvm.compiler.used = appending global [1 x ptr] [ptr @ResampleTexture], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @ResampleTexture(ptr noundef %0, i32 noundef %1, i32 noundef %2, ptr noundef %3, i32 noundef %4, i32 noundef %5) #0 {
%7 = alloca ptr, align 8
%8 = alloca i32, align 4
%9 = alloca i32, align 4
%10 = alloca ptr, align 8
%11 = alloca i32, align 4
%12 = alloca i32, align 4
%13 = alloca i32, align 4
%14 = alloca i32, align 4
%15 = alloca ptr, align 8
%16 = alloca ptr, align 8
%17 = alloca i32, align 4
%18 = alloca i32, align 4
%19 = alloca [2048 x i32], align 16
%20 = alloca [2048 x i32], align 16
%21 = alloca ptr, align 8
%22 = alloca ptr, align 8
%23 = alloca ptr, align 8
%24 = alloca ptr, align 8
store ptr %0, ptr %7, align 8
store i32 %1, ptr %8, align 4
store i32 %2, ptr %9, align 4
store ptr %3, ptr %10, align 8
store i32 %4, ptr %11, align 4
store i32 %5, ptr %12, align 4
%25 = load i32, ptr %11, align 4
%26 = icmp sgt i32 %25, 2048
br i1 %26, label %27, label %31
27: ; preds = %6
%28 = load ptr, ptr @ri, align 8
%29 = load i32, ptr @ERR_DROP, align 4
%30 = call i32 %28(i32 noundef %29, ptr noundef @.str)
br label %31
31: ; preds = %27, %6
%32 = load i32, ptr %8, align 4
%33 = mul nsw i32 %32, 65536
%34 = load i32, ptr %11, align 4
%35 = sdiv i32 %33, %34
store i32 %35, ptr %18, align 4
%36 = load i32, ptr %18, align 4
%37 = ashr i32 %36, 2
store i32 %37, ptr %17, align 4
store i32 0, ptr %13, align 4
br label %38
38: ; preds = %52, %31
%39 = load i32, ptr %13, align 4
%40 = load i32, ptr %11, align 4
%41 = icmp slt i32 %39, %40
br i1 %41, label %42, label %55
42: ; preds = %38
%43 = load i32, ptr %17, align 4
%44 = ashr i32 %43, 16
%45 = mul nsw i32 4, %44
%46 = load i32, ptr %13, align 4
%47 = sext i32 %46 to i64
%48 = getelementptr inbounds [2048 x i32], ptr %19, i64 0, i64 %47
store i32 %45, ptr %48, align 4
%49 = load i32, ptr %18, align 4
%50 = load i32, ptr %17, align 4
%51 = add nsw i32 %50, %49
store i32 %51, ptr %17, align 4
br label %52
52: ; preds = %42
%53 = load i32, ptr %13, align 4
%54 = add nsw i32 %53, 1
store i32 %54, ptr %13, align 4
br label %38, !llvm.loop !6
55: ; preds = %38
%56 = load i32, ptr %18, align 4
%57 = ashr i32 %56, 2
%58 = mul nsw i32 3, %57
store i32 %58, ptr %17, align 4
store i32 0, ptr %13, align 4
br label %59
59: ; preds = %73, %55
%60 = load i32, ptr %13, align 4
%61 = load i32, ptr %11, align 4
%62 = icmp slt i32 %60, %61
br i1 %62, label %63, label %76
63: ; preds = %59
%64 = load i32, ptr %17, align 4
%65 = ashr i32 %64, 16
%66 = mul nsw i32 4, %65
%67 = load i32, ptr %13, align 4
%68 = sext i32 %67 to i64
%69 = getelementptr inbounds [2048 x i32], ptr %20, i64 0, i64 %68
store i32 %66, ptr %69, align 4
%70 = load i32, ptr %18, align 4
%71 = load i32, ptr %17, align 4
%72 = add nsw i32 %71, %70
store i32 %72, ptr %17, align 4
br label %73
73: ; preds = %63
%74 = load i32, ptr %13, align 4
%75 = add nsw i32 %74, 1
store i32 %75, ptr %13, align 4
br label %59, !llvm.loop !8
76: ; preds = %59
store i32 0, ptr %13, align 4
br label %77
77: ; preds = %223, %76
%78 = load i32, ptr %13, align 4
%79 = load i32, ptr %12, align 4
%80 = icmp slt i32 %78, %79
br i1 %80, label %81, label %226
81: ; preds = %77
%82 = load ptr, ptr %7, align 8
%83 = load i32, ptr %8, align 4
%84 = mul nsw i32 4, %83
%85 = load i32, ptr %13, align 4
%86 = sitofp i32 %85 to double
%87 = fadd double %86, 2.500000e-01
%88 = load i32, ptr %9, align 4
%89 = sitofp i32 %88 to double
%90 = fmul double %87, %89
%91 = load i32, ptr %12, align 4
%92 = sitofp i32 %91 to double
%93 = fdiv double %90, %92
%94 = fptosi double %93 to i32
%95 = mul nsw i32 %84, %94
%96 = sext i32 %95 to i64
%97 = getelementptr inbounds i32, ptr %82, i64 %96
store ptr %97, ptr %15, align 8
%98 = load ptr, ptr %7, align 8
%99 = load i32, ptr %8, align 4
%100 = mul nsw i32 4, %99
%101 = load i32, ptr %13, align 4
%102 = sitofp i32 %101 to double
%103 = fadd double %102, 7.500000e-01
%104 = load i32, ptr %9, align 4
%105 = sitofp i32 %104 to double
%106 = fmul double %103, %105
%107 = load i32, ptr %12, align 4
%108 = sitofp i32 %107 to double
%109 = fdiv double %106, %108
%110 = fptosi double %109 to i32
%111 = mul nsw i32 %100, %110
%112 = sext i32 %111 to i64
%113 = getelementptr inbounds i32, ptr %98, i64 %112
store ptr %113, ptr %16, align 8
store i32 0, ptr %14, align 4
br label %114
114: ; preds = %219, %81
%115 = load i32, ptr %14, align 4
%116 = load i32, ptr %11, align 4
%117 = icmp slt i32 %115, %116
br i1 %117, label %118, label %222
118: ; preds = %114
%119 = load ptr, ptr %15, align 8
%120 = load i32, ptr %14, align 4
%121 = sext i32 %120 to i64
%122 = getelementptr inbounds [2048 x i32], ptr %19, i64 0, i64 %121
%123 = load i32, ptr %122, align 4
%124 = sext i32 %123 to i64
%125 = getelementptr inbounds i32, ptr %119, i64 %124
store ptr %125, ptr %21, align 8
%126 = load ptr, ptr %15, align 8
%127 = load i32, ptr %14, align 4
%128 = sext i32 %127 to i64
%129 = getelementptr inbounds [2048 x i32], ptr %20, i64 0, i64 %128
%130 = load i32, ptr %129, align 4
%131 = sext i32 %130 to i64
%132 = getelementptr inbounds i32, ptr %126, i64 %131
store ptr %132, ptr %22, align 8
%133 = load ptr, ptr %16, align 8
%134 = load i32, ptr %14, align 4
%135 = sext i32 %134 to i64
%136 = getelementptr inbounds [2048 x i32], ptr %19, i64 0, i64 %135
%137 = load i32, ptr %136, align 4
%138 = sext i32 %137 to i64
%139 = getelementptr inbounds i32, ptr %133, i64 %138
store ptr %139, ptr %23, align 8
%140 = load ptr, ptr %16, align 8
%141 = load i32, ptr %14, align 4
%142 = sext i32 %141 to i64
%143 = getelementptr inbounds [2048 x i32], ptr %20, i64 0, i64 %142
%144 = load i32, ptr %143, align 4
%145 = sext i32 %144 to i64
%146 = getelementptr inbounds i32, ptr %140, i64 %145
store ptr %146, ptr %24, align 8
%147 = load ptr, ptr %21, align 8
%148 = getelementptr inbounds i32, ptr %147, i64 0
%149 = load i32, ptr %148, align 4
%150 = load ptr, ptr %22, align 8
%151 = getelementptr inbounds i32, ptr %150, i64 0
%152 = load i32, ptr %151, align 4
%153 = add nsw i32 %149, %152
%154 = load ptr, ptr %23, align 8
%155 = getelementptr inbounds i32, ptr %154, i64 0
%156 = load i32, ptr %155, align 4
%157 = add nsw i32 %153, %156
%158 = load ptr, ptr %24, align 8
%159 = getelementptr inbounds i32, ptr %158, i64 0
%160 = load i32, ptr %159, align 4
%161 = add nsw i32 %157, %160
%162 = ashr i32 %161, 2
%163 = load ptr, ptr %10, align 8
%164 = getelementptr inbounds i32, ptr %163, i32 1
store ptr %164, ptr %10, align 8
store i32 %162, ptr %163, align 4
%165 = load ptr, ptr %21, align 8
%166 = getelementptr inbounds i32, ptr %165, i64 1
%167 = load i32, ptr %166, align 4
%168 = load ptr, ptr %22, align 8
%169 = getelementptr inbounds i32, ptr %168, i64 1
%170 = load i32, ptr %169, align 4
%171 = add nsw i32 %167, %170
%172 = load ptr, ptr %23, align 8
%173 = getelementptr inbounds i32, ptr %172, i64 1
%174 = load i32, ptr %173, align 4
%175 = add nsw i32 %171, %174
%176 = load ptr, ptr %24, align 8
%177 = getelementptr inbounds i32, ptr %176, i64 1
%178 = load i32, ptr %177, align 4
%179 = add nsw i32 %175, %178
%180 = ashr i32 %179, 2
%181 = load ptr, ptr %10, align 8
%182 = getelementptr inbounds i32, ptr %181, i32 1
store ptr %182, ptr %10, align 8
store i32 %180, ptr %181, align 4
%183 = load ptr, ptr %21, align 8
%184 = getelementptr inbounds i32, ptr %183, i64 2
%185 = load i32, ptr %184, align 4
%186 = load ptr, ptr %22, align 8
%187 = getelementptr inbounds i32, ptr %186, i64 2
%188 = load i32, ptr %187, align 4
%189 = add nsw i32 %185, %188
%190 = load ptr, ptr %23, align 8
%191 = getelementptr inbounds i32, ptr %190, i64 2
%192 = load i32, ptr %191, align 4
%193 = add nsw i32 %189, %192
%194 = load ptr, ptr %24, align 8
%195 = getelementptr inbounds i32, ptr %194, i64 2
%196 = load i32, ptr %195, align 4
%197 = add nsw i32 %193, %196
%198 = ashr i32 %197, 2
%199 = load ptr, ptr %10, align 8
%200 = getelementptr inbounds i32, ptr %199, i32 1
store ptr %200, ptr %10, align 8
store i32 %198, ptr %199, align 4
%201 = load ptr, ptr %21, align 8
%202 = getelementptr inbounds i32, ptr %201, i64 3
%203 = load i32, ptr %202, align 4
%204 = load ptr, ptr %22, align 8
%205 = getelementptr inbounds i32, ptr %204, i64 3
%206 = load i32, ptr %205, align 4
%207 = add nsw i32 %203, %206
%208 = load ptr, ptr %23, align 8
%209 = getelementptr inbounds i32, ptr %208, i64 3
%210 = load i32, ptr %209, align 4
%211 = add nsw i32 %207, %210
%212 = load ptr, ptr %24, align 8
%213 = getelementptr inbounds i32, ptr %212, i64 3
%214 = load i32, ptr %213, align 4
%215 = add nsw i32 %211, %214
%216 = ashr i32 %215, 2
%217 = load ptr, ptr %10, align 8
%218 = getelementptr inbounds i32, ptr %217, i32 1
store ptr %218, ptr %10, align 8
store i32 %216, ptr %217, align 4
br label %219
219: ; preds = %118
%220 = load i32, ptr %14, align 4
%221 = add nsw i32 %220, 1
store i32 %221, ptr %14, align 4
br label %114, !llvm.loop !9
222: ; preds = %114
br label %223
223: ; preds = %222
%224 = load i32, ptr %13, align 4
%225 = add nsw i32 %224, 1
store i32 %225, ptr %13, align 4
br label %77, !llvm.loop !10
226: ; preds = %77
ret void
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
!9 = distinct !{!9, !7}
!10 = distinct !{!10, !7}
|
lab/engine/code/renderergl2/extr_tr_image.c_ResampleTexture
|
.text
.file "extr_tr_image.c_R_MipMapsRGB.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function R_MipMapsRGB
.LCPI0_0:
.long 0x3e800000 # float 0.25
.LCPI0_1:
.long 0x400ccccd # float 2.20000005
.LCPI0_2:
.long 0x437f0000 # float 255
.LCPI0_3:
.long 0x3ee8ba2e # float 0.454545438
.LCPI0_4:
.long 0x5f000000 # float 9.22337203E+18
.text
.p2align 4, 0x90
.type R_MipMapsRGB,@function
R_MipMapsRGB: # @R_MipMapsRGB
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl %edx, -16(%rbp)
movq -8(%rbp), %rax
movq %rax, -56(%rbp)
cmpl $0, R_MipMapsRGB.downmipSrgbLookupSet(%rip)
jne .LBB0_6
# %bb.1:
movl $0, -20(%rbp)
.LBB0_2: # =>This Inner Loop Header: Depth=1
cmpl $256, -20(%rbp) # imm = 0x100
jge .LBB0_5
# %bb.3: # in Loop: Header=BB0_2 Depth=1
cvtsi2ssl -20(%rbp), %xmm0
movss .LCPI0_2(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
divss %xmm1, %xmm0
movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
callq powf@PLT
movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss %xmm1, %xmm0
movslq -20(%rbp), %rcx
leaq R_MipMapsRGB.downmipSrgbLookup(%rip), %rax
movss %xmm0, (%rax,%rcx,4)
# %bb.4: # in Loop: Header=BB0_2 Depth=1
movl -20(%rbp), %eax
addl $1, %eax
movl %eax, -20(%rbp)
jmp .LBB0_2
.LBB0_5:
movl $1, R_MipMapsRGB.downmipSrgbLookupSet(%rip)
.LBB0_6:
cmpl $1, -12(%rbp)
jne .LBB0_9
# %bb.7:
cmpl $1, -16(%rbp)
jne .LBB0_9
# %bb.8:
jmp .LBB0_32
.LBB0_9:
cmpl $1, -12(%rbp)
je .LBB0_11
# %bb.10:
cmpl $1, -16(%rbp)
jne .LBB0_20
.LBB0_11:
movl -12(%rbp), %eax
imull -16(%rbp), %eax
sarl $1, %eax
movl %eax, -20(%rbp)
.LBB0_12: # =>This Loop Header: Depth=1
# Child Loop BB0_14 Depth 2
cmpl $0, -20(%rbp)
je .LBB0_19
# %bb.13: # in Loop: Header=BB0_12 Depth=1
movl $3, -28(%rbp)
.LBB0_14: # Parent Loop BB0_12 Depth=1
# => This Inner Loop Header: Depth=2
cmpl $0, -28(%rbp)
je .LBB0_17
# %bb.15: # in Loop: Header=BB0_14 Depth=2
movq -8(%rbp), %rcx
leaq R_MipMapsRGB.downmipSrgbLookup(%rip), %rax
movq (%rcx), %rdx
movq 32(%rcx), %rcx
movss (%rax,%rdx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss (%rax,%rcx,4), %xmm1 # xmm1 = mem[0],zero,zero,zero
addss %xmm1, %xmm0
addss %xmm0, %xmm0
movss %xmm0, -44(%rbp)
movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_3(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
callq powf@PLT
movss .LCPI0_2(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss %xmm1, %xmm0
movaps %xmm0, %xmm1
cvttss2si %xmm1, %rcx
movq %rcx, %rdx
sarq $63, %rdx
movss .LCPI0_4(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
subss %xmm1, %xmm0
cvttss2si %xmm0, %rax
andq %rdx, %rax
orq %rax, %rcx
movq -56(%rbp), %rax
movq %rax, %rdx
addq $8, %rdx
movq %rdx, -56(%rbp)
movq %rcx, (%rax)
# %bb.16: # in Loop: Header=BB0_14 Depth=2
movl -28(%rbp), %eax
addl $-1, %eax
movl %eax, -28(%rbp)
movq -8(%rbp), %rax
addq $8, %rax
movq %rax, -8(%rbp)
jmp .LBB0_14
.LBB0_17: # in Loop: Header=BB0_12 Depth=1
movq -8(%rbp), %rax
movq (%rax), %rcx
movq -8(%rbp), %rax
addq 32(%rax), %rcx
shrq $1, %rcx
movq -56(%rbp), %rax
movq %rax, %rdx
addq $8, %rdx
movq %rdx, -56(%rbp)
movq %rcx, (%rax)
movq -8(%rbp), %rax
addq $40, %rax
movq %rax, -8(%rbp)
# %bb.18: # in Loop: Header=BB0_12 Depth=1
movl -20(%rbp), %eax
addl $-1, %eax
movl %eax, -20(%rbp)
jmp .LBB0_12
.LBB0_19:
jmp .LBB0_32
.LBB0_20:
movl -12(%rbp), %eax
shll $2, %eax
movl %eax, -32(%rbp)
movl -12(%rbp), %eax
sarl $1, %eax
movl %eax, -12(%rbp)
movl -16(%rbp), %eax
sarl $1, %eax
movl %eax, -16(%rbp)
movq -8(%rbp), %rax
movslq -32(%rbp), %rcx
shlq $3, %rcx
addq %rcx, %rax
movq %rax, -40(%rbp)
movl -16(%rbp), %eax
movl %eax, -24(%rbp)
.LBB0_21: # =>This Loop Header: Depth=1
# Child Loop BB0_23 Depth 2
# Child Loop BB0_25 Depth 3
cmpl $0, -24(%rbp)
je .LBB0_32
# %bb.22: # in Loop: Header=BB0_21 Depth=1
movl -12(%rbp), %eax
movl %eax, -20(%rbp)
.LBB0_23: # Parent Loop BB0_21 Depth=1
# => This Loop Header: Depth=2
# Child Loop BB0_25 Depth 3
cmpl $0, -20(%rbp)
je .LBB0_30
# %bb.24: # in Loop: Header=BB0_23 Depth=2
movl $3, -28(%rbp)
.LBB0_25: # Parent Loop BB0_21 Depth=1
# Parent Loop BB0_23 Depth=2
# => This Inner Loop Header: Depth=3
cmpl $0, -28(%rbp)
je .LBB0_28
# %bb.26: # in Loop: Header=BB0_25 Depth=3
movq -8(%rbp), %rcx
leaq R_MipMapsRGB.downmipSrgbLookup(%rip), %rax
movq (%rcx), %rdx
movq 32(%rcx), %rcx
movss (%rax,%rdx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss (%rax,%rcx,4), %xmm1 # xmm1 = mem[0],zero,zero,zero
addss %xmm1, %xmm0
movq -40(%rbp), %rcx
movq (%rcx), %rdx
movq 32(%rcx), %rcx
movss (%rax,%rdx,4), %xmm1 # xmm1 = mem[0],zero,zero,zero
addss %xmm1, %xmm0
movss (%rax,%rcx,4), %xmm1 # xmm1 = mem[0],zero,zero,zero
addss %xmm1, %xmm0
movss %xmm0, -44(%rbp)
movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_3(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
callq powf@PLT
movss .LCPI0_2(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss %xmm1, %xmm0
movaps %xmm0, %xmm1
cvttss2si %xmm1, %rcx
movq %rcx, %rdx
sarq $63, %rdx
movss .LCPI0_4(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
subss %xmm1, %xmm0
cvttss2si %xmm0, %rax
andq %rdx, %rax
orq %rax, %rcx
movq -56(%rbp), %rax
movq %rax, %rdx
addq $8, %rdx
movq %rdx, -56(%rbp)
movq %rcx, (%rax)
# %bb.27: # in Loop: Header=BB0_25 Depth=3
movl -28(%rbp), %eax
addl $-1, %eax
movl %eax, -28(%rbp)
movq -8(%rbp), %rax
addq $8, %rax
movq %rax, -8(%rbp)
movq -40(%rbp), %rax
addq $8, %rax
movq %rax, -40(%rbp)
jmp .LBB0_25
.LBB0_28: # in Loop: Header=BB0_23 Depth=2
movq -8(%rbp), %rax
movq (%rax), %rcx
movq -8(%rbp), %rax
addq 32(%rax), %rcx
movq -40(%rbp), %rax
addq (%rax), %rcx
movq -40(%rbp), %rax
addq 32(%rax), %rcx
shrq $2, %rcx
movq -56(%rbp), %rax
movq %rax, %rdx
addq $8, %rdx
movq %rdx, -56(%rbp)
movq %rcx, (%rax)
movq -8(%rbp), %rax
addq $40, %rax
movq %rax, -8(%rbp)
movq -40(%rbp), %rax
addq $40, %rax
movq %rax, -40(%rbp)
# %bb.29: # in Loop: Header=BB0_23 Depth=2
movl -20(%rbp), %eax
addl $-1, %eax
movl %eax, -20(%rbp)
jmp .LBB0_23
.LBB0_30: # in Loop: Header=BB0_21 Depth=1
jmp .LBB0_31
.LBB0_31: # in Loop: Header=BB0_21 Depth=1
movl -24(%rbp), %eax
addl $-1, %eax
movl %eax, -24(%rbp)
movl -32(%rbp), %ecx
movq -8(%rbp), %rax
movslq %ecx, %rcx
shlq $3, %rcx
addq %rcx, %rax
movq %rax, -8(%rbp)
movl -32(%rbp), %ecx
movq -40(%rbp), %rax
movslq %ecx, %rcx
shlq $3, %rcx
addq %rcx, %rax
movq %rax, -40(%rbp)
jmp .LBB0_21
.LBB0_32:
addq $64, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_MipMapsRGB, .Lfunc_end0-R_MipMapsRGB
.cfi_endproc
# -- End function
.type R_MipMapsRGB.downmipSrgbLookup,@object # @R_MipMapsRGB.downmipSrgbLookup
.local R_MipMapsRGB.downmipSrgbLookup
.comm R_MipMapsRGB.downmipSrgbLookup,1024,16
.type R_MipMapsRGB.downmipSrgbLookupSet,@object # @R_MipMapsRGB.downmipSrgbLookupSet
.local R_MipMapsRGB.downmipSrgbLookupSet
.comm R_MipMapsRGB.downmipSrgbLookupSet,4,4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_MipMapsRGB
.addrsig_sym powf
.addrsig_sym R_MipMapsRGB.downmipSrgbLookup
.addrsig_sym R_MipMapsRGB.downmipSrgbLookupSet
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_R_MipMapsRGB.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_R_MipMapsRGB.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
@R_MipMapsRGB.downmipSrgbLookup = internal global [256 x float] zeroinitializer, align 16
@R_MipMapsRGB.downmipSrgbLookupSet = internal global i32 0, align 4
@llvm.compiler.used = appending global [1 x ptr] [ptr @R_MipMapsRGB], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @R_MipMapsRGB(ptr noundef %0, i32 noundef %1, i32 noundef %2) #0 {
%4 = alloca ptr, align 8
%5 = alloca i32, align 4
%6 = alloca i32, align 4
%7 = alloca i32, align 4
%8 = alloca i32, align 4
%9 = alloca i32, align 4
%10 = alloca i32, align 4
%11 = alloca ptr, align 8
%12 = alloca float, align 4
%13 = alloca ptr, align 8
store ptr %0, ptr %4, align 8
store i32 %1, ptr %5, align 4
store i32 %2, ptr %6, align 4
%14 = load ptr, ptr %4, align 8
store ptr %14, ptr %13, align 8
%15 = load i32, ptr @R_MipMapsRGB.downmipSrgbLookupSet, align 4
%16 = icmp ne i32 %15, 0
br i1 %16, label %34, label %17
17: ; preds = %3
store i32 0, ptr %7, align 4
br label %18
18: ; preds = %30, %17
%19 = load i32, ptr %7, align 4
%20 = icmp slt i32 %19, 256
br i1 %20, label %21, label %33
21: ; preds = %18
%22 = load i32, ptr %7, align 4
%23 = sitofp i32 %22 to float
%24 = fdiv float %23, 2.550000e+02
%25 = call float @powf(float noundef %24, float noundef 0x40019999A0000000) #2
%26 = fmul float %25, 2.500000e-01
%27 = load i32, ptr %7, align 4
%28 = sext i32 %27 to i64
%29 = getelementptr inbounds [256 x float], ptr @R_MipMapsRGB.downmipSrgbLookup, i64 0, i64 %28
store float %26, ptr %29, align 4
br label %30
30: ; preds = %21
%31 = load i32, ptr %7, align 4
%32 = add nsw i32 %31, 1
store i32 %32, ptr %7, align 4
br label %18, !llvm.loop !6
33: ; preds = %18
store i32 1, ptr @R_MipMapsRGB.downmipSrgbLookupSet, align 4
br label %34
34: ; preds = %33, %3
%35 = load i32, ptr %5, align 4
%36 = icmp eq i32 %35, 1
br i1 %36, label %37, label %41
37: ; preds = %34
%38 = load i32, ptr %6, align 4
%39 = icmp eq i32 %38, 1
br i1 %39, label %40, label %41
40: ; preds = %37
br label %193
41: ; preds = %37, %34
%42 = load i32, ptr %5, align 4
%43 = icmp eq i32 %42, 1
br i1 %43, label %47, label %44
44: ; preds = %41
%45 = load i32, ptr %6, align 4
%46 = icmp eq i32 %45, 1
br i1 %46, label %47, label %98
47: ; preds = %44, %41
%48 = load i32, ptr %5, align 4
%49 = load i32, ptr %6, align 4
%50 = mul nsw i32 %48, %49
%51 = ashr i32 %50, 1
store i32 %51, ptr %7, align 4
br label %52
52: ; preds = %94, %47
%53 = load i32, ptr %7, align 4
%54 = icmp ne i32 %53, 0
br i1 %54, label %55, label %97
55: ; preds = %52
store i32 3, ptr %9, align 4
br label %56
56: ; preds = %77, %55
%57 = load i32, ptr %9, align 4
%58 = icmp ne i32 %57, 0
br i1 %58, label %59, label %82
59: ; preds = %56
%60 = load ptr, ptr %4, align 8
%61 = load i64, ptr %60, align 8
%62 = getelementptr inbounds [256 x float], ptr @R_MipMapsRGB.downmipSrgbLookup, i64 0, i64 %61
%63 = load float, ptr %62, align 4
%64 = load ptr, ptr %4, align 8
%65 = getelementptr inbounds i64, ptr %64, i64 4
%66 = load i64, ptr %65, align 8
%67 = getelementptr inbounds [256 x float], ptr @R_MipMapsRGB.downmipSrgbLookup, i64 0, i64 %66
%68 = load float, ptr %67, align 4
%69 = fadd float %63, %68
%70 = fmul float %69, 2.000000e+00
store float %70, ptr %12, align 4
%71 = load float, ptr %12, align 4
%72 = call float @powf(float noundef %71, float noundef 0x3FDD1745C0000000) #2
%73 = fmul float %72, 2.550000e+02
%74 = fptoui float %73 to i64
%75 = load ptr, ptr %13, align 8
%76 = getelementptr inbounds i64, ptr %75, i32 1
store ptr %76, ptr %13, align 8
store i64 %74, ptr %75, align 8
br label %77
77: ; preds = %59
%78 = load i32, ptr %9, align 4
%79 = add nsw i32 %78, -1
store i32 %79, ptr %9, align 4
%80 = load ptr, ptr %4, align 8
%81 = getelementptr inbounds i64, ptr %80, i32 1
store ptr %81, ptr %4, align 8
br label %56, !llvm.loop !8
82: ; preds = %56
%83 = load ptr, ptr %4, align 8
%84 = load i64, ptr %83, align 8
%85 = load ptr, ptr %4, align 8
%86 = getelementptr inbounds i64, ptr %85, i64 4
%87 = load i64, ptr %86, align 8
%88 = add i64 %84, %87
%89 = lshr i64 %88, 1
%90 = load ptr, ptr %13, align 8
%91 = getelementptr inbounds i64, ptr %90, i32 1
store ptr %91, ptr %13, align 8
store i64 %89, ptr %90, align 8
%92 = load ptr, ptr %4, align 8
%93 = getelementptr inbounds i64, ptr %92, i64 5
store ptr %93, ptr %4, align 8
br label %94
94: ; preds = %82
%95 = load i32, ptr %7, align 4
%96 = add nsw i32 %95, -1
store i32 %96, ptr %7, align 4
br label %52, !llvm.loop !9
97: ; preds = %52
br label %193
98: ; preds = %44
%99 = load i32, ptr %5, align 4
%100 = mul nsw i32 %99, 4
store i32 %100, ptr %10, align 4
%101 = load i32, ptr %5, align 4
%102 = ashr i32 %101, 1
store i32 %102, ptr %5, align 4
%103 = load i32, ptr %6, align 4
%104 = ashr i32 %103, 1
store i32 %104, ptr %6, align 4
%105 = load ptr, ptr %4, align 8
%106 = load i32, ptr %10, align 4
%107 = sext i32 %106 to i64
%108 = getelementptr inbounds i64, ptr %105, i64 %107
store ptr %108, ptr %11, align 8
%109 = load i32, ptr %6, align 4
store i32 %109, ptr %8, align 4
br label %110
110: ; preds = %182, %98
%111 = load i32, ptr %8, align 4
%112 = icmp ne i32 %111, 0
br i1 %112, label %113, label %193
113: ; preds = %110
%114 = load i32, ptr %5, align 4
store i32 %114, ptr %7, align 4
br label %115
115: ; preds = %178, %113
%116 = load i32, ptr %7, align 4
%117 = icmp ne i32 %116, 0
br i1 %117, label %118, label %181
118: ; preds = %115
store i32 3, ptr %9, align 4
br label %119
119: ; preds = %150, %118
%120 = load i32, ptr %9, align 4
%121 = icmp ne i32 %120, 0
br i1 %121, label %122, label %157
122: ; preds = %119
%123 = load ptr, ptr %4, align 8
%124 = load i64, ptr %123, align 8
%125 = getelementptr inbounds [256 x float], ptr @R_MipMapsRGB.downmipSrgbLookup, i64 0, i64 %124
%126 = load float, ptr %125, align 4
%127 = load ptr, ptr %4, align 8
%128 = getelementptr inbounds i64, ptr %127, i64 4
%129 = load i64, ptr %128, align 8
%130 = getelementptr inbounds [256 x float], ptr @R_MipMapsRGB.downmipSrgbLookup, i64 0, i64 %129
%131 = load float, ptr %130, align 4
%132 = fadd float %126, %131
%133 = load ptr, ptr %11, align 8
%134 = load i64, ptr %133, align 8
%135 = getelementptr inbounds [256 x float], ptr @R_MipMapsRGB.downmipSrgbLookup, i64 0, i64 %134
%136 = load float, ptr %135, align 4
%137 = fadd float %132, %136
%138 = load ptr, ptr %11, align 8
%139 = getelementptr inbounds i64, ptr %138, i64 4
%140 = load i64, ptr %139, align 8
%141 = getelementptr inbounds [256 x float], ptr @R_MipMapsRGB.downmipSrgbLookup, i64 0, i64 %140
%142 = load float, ptr %141, align 4
%143 = fadd float %137, %142
store float %143, ptr %12, align 4
%144 = load float, ptr %12, align 4
%145 = call float @powf(float noundef %144, float noundef 0x3FDD1745C0000000) #2
%146 = fmul float %145, 2.550000e+02
%147 = fptoui float %146 to i64
%148 = load ptr, ptr %13, align 8
%149 = getelementptr inbounds i64, ptr %148, i32 1
store ptr %149, ptr %13, align 8
store i64 %147, ptr %148, align 8
br label %150
150: ; preds = %122
%151 = load i32, ptr %9, align 4
%152 = add nsw i32 %151, -1
store i32 %152, ptr %9, align 4
%153 = load ptr, ptr %4, align 8
%154 = getelementptr inbounds i64, ptr %153, i32 1
store ptr %154, ptr %4, align 8
%155 = load ptr, ptr %11, align 8
%156 = getelementptr inbounds i64, ptr %155, i32 1
store ptr %156, ptr %11, align 8
br label %119, !llvm.loop !10
157: ; preds = %119
%158 = load ptr, ptr %4, align 8
%159 = load i64, ptr %158, align 8
%160 = load ptr, ptr %4, align 8
%161 = getelementptr inbounds i64, ptr %160, i64 4
%162 = load i64, ptr %161, align 8
%163 = add i64 %159, %162
%164 = load ptr, ptr %11, align 8
%165 = load i64, ptr %164, align 8
%166 = add i64 %163, %165
%167 = load ptr, ptr %11, align 8
%168 = getelementptr inbounds i64, ptr %167, i64 4
%169 = load i64, ptr %168, align 8
%170 = add i64 %166, %169
%171 = lshr i64 %170, 2
%172 = load ptr, ptr %13, align 8
%173 = getelementptr inbounds i64, ptr %172, i32 1
store ptr %173, ptr %13, align 8
store i64 %171, ptr %172, align 8
%174 = load ptr, ptr %4, align 8
%175 = getelementptr inbounds i64, ptr %174, i64 5
store ptr %175, ptr %4, align 8
%176 = load ptr, ptr %11, align 8
%177 = getelementptr inbounds i64, ptr %176, i64 5
store ptr %177, ptr %11, align 8
br label %178
178: ; preds = %157
%179 = load i32, ptr %7, align 4
%180 = add nsw i32 %179, -1
store i32 %180, ptr %7, align 4
br label %115, !llvm.loop !11
181: ; preds = %115
br label %182
182: ; preds = %181
%183 = load i32, ptr %8, align 4
%184 = add nsw i32 %183, -1
store i32 %184, ptr %8, align 4
%185 = load i32, ptr %10, align 4
%186 = load ptr, ptr %4, align 8
%187 = sext i32 %185 to i64
%188 = getelementptr inbounds i64, ptr %186, i64 %187
store ptr %188, ptr %4, align 8
%189 = load i32, ptr %10, align 4
%190 = load ptr, ptr %11, align 8
%191 = sext i32 %189 to i64
%192 = getelementptr inbounds i64, ptr %190, i64 %191
store ptr %192, ptr %11, align 8
br label %110, !llvm.loop !12
193: ; preds = %40, %97, %110
ret void
}
; Function Attrs: nounwind
declare float @powf(float noundef, float noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nounwind "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nounwind }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
!9 = distinct !{!9, !7}
!10 = distinct !{!10, !7}
!11 = distinct !{!11, !7}
!12 = distinct !{!12, !7}
|
lab/engine/code/renderergl2/extr_tr_image.c_R_MipMapsRGB
|
.text
.file "extr_tr_sky.c_ClipSkyPolygon.c"
.p2align 4, 0x90 # -- Begin function ClipSkyPolygon
.type ClipSkyPolygon,@function
ClipSkyPolygon: # @ClipSkyPolygon
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $160, %rsp
movl %edi, -4(%rbp)
movq %rsi, -16(%rbp)
movl %edx, -20(%rbp)
movl MAX_CLIP_VERTS(%rip), %eax
# kill: def $rax killed $eax
movq %rsp, %rcx
movq %rcx, -64(%rbp)
leaq 15(,%rax,4), %rdx
andq $-16, %rdx
movq %rsp, %rcx
subq %rdx, %rcx
movq %rcx, -144(%rbp) # 8-byte Spill
movq %rcx, %rsp
movq %rax, -72(%rbp)
movl MAX_CLIP_VERTS(%rip), %eax
# kill: def $rax killed $eax
leaq 15(,%rax,4), %rdx
andq $-16, %rdx
movq %rsp, %rcx
subq %rdx, %rcx
movq %rcx, -136(%rbp) # 8-byte Spill
movq %rcx, %rsp
movq %rax, -80(%rbp)
movl MAX_CLIP_VERTS(%rip), %eax
# kill: def $rax killed $eax
movq %rax, -128(%rbp) # 8-byte Spill
movq %rax, %rdx
shlq $4, %rdx
movq %rsp, %rcx
subq %rdx, %rcx
movq %rcx, -120(%rbp) # 8-byte Spill
movq %rcx, %rsp
movq %rax, -88(%rbp)
movl -4(%rbp), %eax
movl MAX_CLIP_VERTS(%rip), %ecx
subl $2, %ecx
cmpl %ecx, %eax
jle .LBB0_2
# %bb.1:
movq ri(%rip), %rax
movl ERR_DROP(%rip), %edi
leaq .L.str(%rip), %rsi
callq *%rax
.LBB0_2:
cmpl $6, -20(%rbp)
jne .LBB0_4
# %bb.3:
movl -4(%rbp), %edi
movq -16(%rbp), %rsi
callq AddSkyPolygon@PLT
movl $1, -108(%rbp)
jmp .LBB0_34
.LBB0_4:
movl qfalse(%rip), %eax
movl %eax, -48(%rbp)
movl %eax, -44(%rbp)
movq sky_clip(%rip), %rax
movslq -20(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq %rax, -32(%rbp)
movl $0, -100(%rbp)
movq -16(%rbp), %rax
movq %rax, -40(%rbp)
.LBB0_5: # =>This Inner Loop Header: Depth=1
movl -100(%rbp), %eax
cmpl -4(%rbp), %eax
jge .LBB0_14
# %bb.6: # in Loop: Header=BB0_5 Depth=1
movq -40(%rbp), %rdi
movq -32(%rbp), %rsi
callq DotProduct@PLT
movss %xmm0, -52(%rbp)
movss -52(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss ON_EPSILON(%rip), %xmm0
jbe .LBB0_8
# %bb.7: # in Loop: Header=BB0_5 Depth=1
movq -136(%rbp), %rax # 8-byte Reload
movl qtrue(%rip), %ecx
movl %ecx, -44(%rbp)
movslq -100(%rbp), %rcx
movl $129, (%rax,%rcx,4)
jmp .LBB0_12
.LBB0_8: # in Loop: Header=BB0_5 Depth=1
movss -52(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
movss ON_EPSILON(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movd %xmm0, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm0
ucomiss %xmm1, %xmm0
jbe .LBB0_10
# %bb.9: # in Loop: Header=BB0_5 Depth=1
movq -136(%rbp), %rax # 8-byte Reload
movl qtrue(%rip), %ecx
movl %ecx, -48(%rbp)
movslq -100(%rbp), %rcx
movl $130, (%rax,%rcx,4)
jmp .LBB0_11
.LBB0_10: # in Loop: Header=BB0_5 Depth=1
movq -136(%rbp), %rax # 8-byte Reload
movslq -100(%rbp), %rcx
movl $128, (%rax,%rcx,4)
.LBB0_11: # in Loop: Header=BB0_5 Depth=1
jmp .LBB0_12
.LBB0_12: # in Loop: Header=BB0_5 Depth=1
movq -144(%rbp), %rax # 8-byte Reload
movss -52(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movslq -100(%rbp), %rcx
movss %xmm0, (%rax,%rcx,4)
# %bb.13: # in Loop: Header=BB0_5 Depth=1
movl -100(%rbp), %eax
addl $1, %eax
movl %eax, -100(%rbp)
movq -40(%rbp), %rax
addq $12, %rax
movq %rax, -40(%rbp)
jmp .LBB0_5
.LBB0_14:
cmpl $0, -44(%rbp)
je .LBB0_16
# %bb.15:
cmpl $0, -48(%rbp)
jne .LBB0_17
.LBB0_16:
movl -4(%rbp), %edi
movq -16(%rbp), %rsi
movl -20(%rbp), %edx
addl $1, %edx
callq ClipSkyPolygon
movl $1, -108(%rbp)
jmp .LBB0_34
.LBB0_17:
movq -144(%rbp), %rax # 8-byte Reload
movq -136(%rbp), %rcx # 8-byte Reload
movl (%rcx), %esi
movslq -100(%rbp), %rdx
movl %esi, (%rcx,%rdx,4)
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movslq -100(%rbp), %rcx
movss %xmm0, (%rax,%rcx,4)
movq -16(%rbp), %rdi
movq -16(%rbp), %rsi
imull $3, -100(%rbp), %eax
cltq
shlq $2, %rax
addq %rax, %rsi
callq VectorCopy@PLT
movl $0, -92(%rbp)
movl $0, -96(%rbp)
movl $0, -100(%rbp)
movq -16(%rbp), %rax
movq %rax, -40(%rbp)
.LBB0_18: # =>This Loop Header: Depth=1
# Child Loop BB0_28 Depth 2
movl -100(%rbp), %eax
cmpl -4(%rbp), %eax
jge .LBB0_33
# %bb.19: # in Loop: Header=BB0_18 Depth=1
movq -136(%rbp), %rax # 8-byte Reload
movslq -100(%rbp), %rcx
movl (%rax,%rcx,4), %eax
movl %eax, -148(%rbp) # 4-byte Spill
subl $128, %eax
je .LBB0_22
jmp .LBB0_37
.LBB0_37: # in Loop: Header=BB0_18 Depth=1
movl -148(%rbp), %eax # 4-byte Reload
subl $129, %eax
je .LBB0_20
jmp .LBB0_38
.LBB0_38: # in Loop: Header=BB0_18 Depth=1
movl -148(%rbp), %eax # 4-byte Reload
subl $130, %eax
je .LBB0_21
jmp .LBB0_23
.LBB0_20: # in Loop: Header=BB0_18 Depth=1
movq -120(%rbp), %rax # 8-byte Reload
movq -128(%rbp), %rcx # 8-byte Reload
movq -40(%rbp), %rdi
imulq $0, %rcx, %rcx
shlq $3, %rcx
addq %rcx, %rax
movslq -96(%rbp), %rcx
movq (%rax,%rcx,8), %rsi
callq VectorCopy@PLT
movl -96(%rbp), %eax
addl $1, %eax
movl %eax, -96(%rbp)
jmp .LBB0_23
.LBB0_21: # in Loop: Header=BB0_18 Depth=1
movq -120(%rbp), %rax # 8-byte Reload
movq -128(%rbp), %rcx # 8-byte Reload
movq -40(%rbp), %rdi
shlq $0, %rcx
shlq $3, %rcx
addq %rcx, %rax
movslq -92(%rbp), %rcx
movq (%rax,%rcx,8), %rsi
callq VectorCopy@PLT
movl -92(%rbp), %eax
addl $1, %eax
movl %eax, -92(%rbp)
jmp .LBB0_23
.LBB0_22: # in Loop: Header=BB0_18 Depth=1
movq -120(%rbp), %rax # 8-byte Reload
movq -128(%rbp), %rcx # 8-byte Reload
movq -40(%rbp), %rdi
imulq $0, %rcx, %rcx
shlq $3, %rcx
addq %rcx, %rax
movslq -96(%rbp), %rcx
movq (%rax,%rcx,8), %rsi
callq VectorCopy@PLT
movq -128(%rbp), %rcx # 8-byte Reload
# kill: def $edx killed $eax
movq -120(%rbp), %rax # 8-byte Reload
movl -96(%rbp), %edx
addl $1, %edx
movl %edx, -96(%rbp)
movq -40(%rbp), %rdi
shlq $0, %rcx
shlq $3, %rcx
addq %rcx, %rax
movslq -92(%rbp), %rcx
movq (%rax,%rcx,8), %rsi
callq VectorCopy@PLT
movl -92(%rbp), %eax
addl $1, %eax
movl %eax, -92(%rbp)
.LBB0_23: # in Loop: Header=BB0_18 Depth=1
movq -136(%rbp), %rax # 8-byte Reload
movslq -100(%rbp), %rcx
cmpl $128, (%rax,%rcx,4)
je .LBB0_26
# %bb.24: # in Loop: Header=BB0_18 Depth=1
movq -136(%rbp), %rax # 8-byte Reload
movl -100(%rbp), %ecx
addl $1, %ecx
movslq %ecx, %rcx
cmpl $128, (%rax,%rcx,4)
je .LBB0_26
# %bb.25: # in Loop: Header=BB0_18 Depth=1
movq -136(%rbp), %rcx # 8-byte Reload
movl -100(%rbp), %eax
addl $1, %eax
cltq
movl (%rcx,%rax,4), %eax
movslq -100(%rbp), %rdx
cmpl (%rcx,%rdx,4), %eax
jne .LBB0_27
.LBB0_26: # in Loop: Header=BB0_18 Depth=1
jmp .LBB0_32
.LBB0_27: # in Loop: Header=BB0_18 Depth=1
movq -144(%rbp), %rax # 8-byte Reload
movslq -100(%rbp), %rcx
movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero
movslq -100(%rbp), %rcx
movss (%rax,%rcx,4), %xmm1 # xmm1 = mem[0],zero,zero,zero
movl -100(%rbp), %ecx
addl $1, %ecx
movslq %ecx, %rcx
subss (%rax,%rcx,4), %xmm1
divss %xmm1, %xmm0
movss %xmm0, -52(%rbp)
movl $0, -104(%rbp)
.LBB0_28: # Parent Loop BB0_18 Depth=1
# => This Inner Loop Header: Depth=2
cmpl $3, -104(%rbp)
jge .LBB0_31
# %bb.29: # in Loop: Header=BB0_28 Depth=2
movq -120(%rbp), %rax # 8-byte Reload
movq -128(%rbp), %rcx # 8-byte Reload
movq -40(%rbp), %rdx
movslq -104(%rbp), %rsi
movss (%rdx,%rsi,4), %xmm1 # xmm1 = mem[0],zero,zero,zero
movss -52(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -40(%rbp), %rdx
movl -104(%rbp), %esi
addl $3, %esi
movslq %esi, %rsi
movss (%rdx,%rsi,4), %xmm2 # xmm2 = mem[0],zero,zero,zero
movq -40(%rbp), %rdx
movslq -104(%rbp), %rsi
subss (%rdx,%rsi,4), %xmm2
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movss %xmm0, -56(%rbp)
movss -56(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
imulq $0, %rcx, %rsi
shlq $3, %rsi
movq %rax, %rdx
addq %rsi, %rdx
movslq -96(%rbp), %rsi
movq (%rdx,%rsi,8), %rdx
movslq -104(%rbp), %rsi
movss %xmm0, (%rdx,%rsi,4)
movss -56(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
shlq $0, %rcx
shlq $3, %rcx
addq %rcx, %rax
movslq -92(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movslq -104(%rbp), %rcx
movss %xmm0, (%rax,%rcx,4)
# %bb.30: # in Loop: Header=BB0_28 Depth=2
movl -104(%rbp), %eax
addl $1, %eax
movl %eax, -104(%rbp)
jmp .LBB0_28
.LBB0_31: # in Loop: Header=BB0_18 Depth=1
movl -96(%rbp), %eax
addl $1, %eax
movl %eax, -96(%rbp)
movl -92(%rbp), %eax
addl $1, %eax
movl %eax, -92(%rbp)
.LBB0_32: # in Loop: Header=BB0_18 Depth=1
movl -100(%rbp), %eax
addl $1, %eax
movl %eax, -100(%rbp)
movq -40(%rbp), %rax
addq $12, %rax
movq %rax, -40(%rbp)
jmp .LBB0_18
.LBB0_33:
movq -120(%rbp), %rax # 8-byte Reload
movq -128(%rbp), %rcx # 8-byte Reload
movl -96(%rbp), %edi
imulq $0, %rcx, %rcx
movq (%rax,%rcx,8), %rsi
movl -20(%rbp), %edx
addl $1, %edx
callq ClipSkyPolygon
movq -128(%rbp), %rcx # 8-byte Reload
movq -120(%rbp), %rax # 8-byte Reload
movl -92(%rbp), %edi
shlq $0, %rcx
movq (%rax,%rcx,8), %rsi
movl -20(%rbp), %edx
addl $1, %edx
callq ClipSkyPolygon
movl $0, -108(%rbp)
.LBB0_34:
movq -64(%rbp), %rax
movq %rax, %rsp
# %bb.35:
movq %rbp, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
# %bb.36:
.Lfunc_end0:
.size ClipSkyPolygon, .Lfunc_end0-ClipSkyPolygon
.cfi_endproc
# -- End function
.type MAX_CLIP_VERTS,@object # @MAX_CLIP_VERTS
.bss
.globl MAX_CLIP_VERTS
.p2align 2
MAX_CLIP_VERTS:
.long 0 # 0x0
.size MAX_CLIP_VERTS, 4
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type ERR_DROP,@object # @ERR_DROP
.globl ERR_DROP
.p2align 2
ERR_DROP:
.long 0 # 0x0
.size ERR_DROP, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "ClipSkyPolygon: MAX_CLIP_VERTS"
.size .L.str, 31
.type qfalse,@object # @qfalse
.bss
.globl qfalse
.p2align 2
qfalse:
.long 0 # 0x0
.size qfalse, 4
.type sky_clip,@object # @sky_clip
.globl sky_clip
.p2align 3
sky_clip:
.quad 0
.size sky_clip, 8
.type ON_EPSILON,@object # @ON_EPSILON
.globl ON_EPSILON
.p2align 2
ON_EPSILON:
.long 0x00000000 # float 0
.size ON_EPSILON, 4
.type qtrue,@object # @qtrue
.globl qtrue
.p2align 2
qtrue:
.long 0 # 0x0
.size qtrue, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym ClipSkyPolygon
.addrsig_sym AddSkyPolygon
.addrsig_sym DotProduct
.addrsig_sym VectorCopy
.addrsig_sym MAX_CLIP_VERTS
.addrsig_sym ri
.addrsig_sym ERR_DROP
.addrsig_sym qfalse
.addrsig_sym sky_clip
.addrsig_sym ON_EPSILON
.addrsig_sym qtrue
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_sky.c_ClipSkyPolygon.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_sky.c_ClipSkyPolygon.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_2__ = type { ptr }
@MAX_CLIP_VERTS = dso_local global i32 0, align 4
@ri = dso_local global %struct.TYPE_2__ zeroinitializer, align 8
@ERR_DROP = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [31 x i8] c"ClipSkyPolygon: MAX_CLIP_VERTS\00", align 1
@qfalse = dso_local global i32 0, align 4
@sky_clip = dso_local global ptr null, align 8
@ON_EPSILON = dso_local global float 0.000000e+00, align 4
@qtrue = dso_local global i32 0, align 4
@llvm.compiler.used = appending global [1 x ptr] [ptr @ClipSkyPolygon], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @ClipSkyPolygon(i32 noundef %0, ptr noundef %1, i32 noundef %2) #0 {
%4 = alloca i32, align 4
%5 = alloca ptr, align 8
%6 = alloca i32, align 4
%7 = alloca ptr, align 8
%8 = alloca ptr, align 8
%9 = alloca i32, align 4
%10 = alloca i32, align 4
%11 = alloca float, align 4
%12 = alloca float, align 4
%13 = alloca ptr, align 8
%14 = alloca i64, align 8
%15 = alloca i64, align 8
%16 = alloca i64, align 8
%17 = alloca [2 x i32], align 4
%18 = alloca i32, align 4
%19 = alloca i32, align 4
%20 = alloca i32, align 4
store i32 %0, ptr %4, align 4
store ptr %1, ptr %5, align 8
store i32 %2, ptr %6, align 4
%21 = load i32, ptr @MAX_CLIP_VERTS, align 4
%22 = zext i32 %21 to i64
%23 = call ptr @llvm.stacksave()
store ptr %23, ptr %13, align 8
%24 = alloca float, i64 %22, align 16
store i64 %22, ptr %14, align 8
%25 = load i32, ptr @MAX_CLIP_VERTS, align 4
%26 = zext i32 %25 to i64
%27 = alloca i32, i64 %26, align 16
store i64 %26, ptr %15, align 8
%28 = load i32, ptr @MAX_CLIP_VERTS, align 4
%29 = zext i32 %28 to i64
%30 = mul nuw i64 2, %29
%31 = alloca ptr, i64 %30, align 16
store i64 %29, ptr %16, align 8
%32 = load i32, ptr %4, align 4
%33 = load i32, ptr @MAX_CLIP_VERTS, align 4
%34 = sub nsw i32 %33, 2
%35 = icmp sgt i32 %32, %34
br i1 %35, label %36, label %40
36: ; preds = %3
%37 = load ptr, ptr @ri, align 8
%38 = load i32, ptr @ERR_DROP, align 4
%39 = call i32 %37(i32 noundef %38, ptr noundef @.str)
br label %40
40: ; preds = %36, %3
%41 = load i32, ptr %6, align 4
%42 = icmp eq i32 %41, 6
br i1 %42, label %43, label %47
43: ; preds = %40
%44 = load i32, ptr %4, align 4
%45 = load ptr, ptr %5, align 8
%46 = call i32 @AddSkyPolygon(i32 noundef %44, ptr noundef %45)
store i32 1, ptr %20, align 4
br label %306
47: ; preds = %40
%48 = load i32, ptr @qfalse, align 4
store i32 %48, ptr %10, align 4
store i32 %48, ptr %9, align 4
%49 = load ptr, ptr @sky_clip, align 8
%50 = load i32, ptr %6, align 4
%51 = sext i32 %50 to i64
%52 = getelementptr inbounds ptr, ptr %49, i64 %51
%53 = load ptr, ptr %52, align 8
store ptr %53, ptr %7, align 8
store i32 0, ptr %18, align 4
%54 = load ptr, ptr %5, align 8
store ptr %54, ptr %8, align 8
br label %55
55: ; preds = %91, %47
%56 = load i32, ptr %18, align 4
%57 = load i32, ptr %4, align 4
%58 = icmp slt i32 %56, %57
br i1 %58, label %59, label %96
59: ; preds = %55
%60 = load ptr, ptr %8, align 8
%61 = load ptr, ptr %7, align 8
%62 = call float @DotProduct(ptr noundef %60, ptr noundef %61)
store float %62, ptr %11, align 4
%63 = load float, ptr %11, align 4
%64 = load float, ptr @ON_EPSILON, align 4
%65 = fcmp ogt float %63, %64
br i1 %65, label %66, label %71
66: ; preds = %59
%67 = load i32, ptr @qtrue, align 4
store i32 %67, ptr %9, align 4
%68 = load i32, ptr %18, align 4
%69 = sext i32 %68 to i64
%70 = getelementptr inbounds i32, ptr %27, i64 %69
store i32 129, ptr %70, align 4
br label %86
71: ; preds = %59
%72 = load float, ptr %11, align 4
%73 = load float, ptr @ON_EPSILON, align 4
%74 = fneg float %73
%75 = fcmp olt float %72, %74
br i1 %75, label %76, label %81
76: ; preds = %71
%77 = load i32, ptr @qtrue, align 4
store i32 %77, ptr %10, align 4
%78 = load i32, ptr %18, align 4
%79 = sext i32 %78 to i64
%80 = getelementptr inbounds i32, ptr %27, i64 %79
store i32 130, ptr %80, align 4
br label %85
81: ; preds = %71
%82 = load i32, ptr %18, align 4
%83 = sext i32 %82 to i64
%84 = getelementptr inbounds i32, ptr %27, i64 %83
store i32 128, ptr %84, align 4
br label %85
85: ; preds = %81, %76
br label %86
86: ; preds = %85, %66
%87 = load float, ptr %11, align 4
%88 = load i32, ptr %18, align 4
%89 = sext i32 %88 to i64
%90 = getelementptr inbounds float, ptr %24, i64 %89
store float %87, ptr %90, align 4
br label %91
91: ; preds = %86
%92 = load i32, ptr %18, align 4
%93 = add nsw i32 %92, 1
store i32 %93, ptr %18, align 4
%94 = load ptr, ptr %8, align 8
%95 = getelementptr inbounds float, ptr %94, i64 3
store ptr %95, ptr %8, align 8
br label %55, !llvm.loop !6
96: ; preds = %55
%97 = load i32, ptr %9, align 4
%98 = icmp ne i32 %97, 0
br i1 %98, label %99, label %102
99: ; preds = %96
%100 = load i32, ptr %10, align 4
%101 = icmp ne i32 %100, 0
br i1 %101, label %107, label %102
102: ; preds = %99, %96
%103 = load i32, ptr %4, align 4
%104 = load ptr, ptr %5, align 8
%105 = load i32, ptr %6, align 4
%106 = add nsw i32 %105, 1
call void @ClipSkyPolygon(i32 noundef %103, ptr noundef %104, i32 noundef %106)
store i32 1, ptr %20, align 4
br label %306
107: ; preds = %99
%108 = getelementptr inbounds i32, ptr %27, i64 0
%109 = load i32, ptr %108, align 16
%110 = load i32, ptr %18, align 4
%111 = sext i32 %110 to i64
%112 = getelementptr inbounds i32, ptr %27, i64 %111
store i32 %109, ptr %112, align 4
%113 = getelementptr inbounds float, ptr %24, i64 0
%114 = load float, ptr %113, align 16
%115 = load i32, ptr %18, align 4
%116 = sext i32 %115 to i64
%117 = getelementptr inbounds float, ptr %24, i64 %116
store float %114, ptr %117, align 4
%118 = load ptr, ptr %5, align 8
%119 = load ptr, ptr %5, align 8
%120 = load i32, ptr %18, align 4
%121 = mul nsw i32 %120, 3
%122 = sext i32 %121 to i64
%123 = getelementptr inbounds float, ptr %119, i64 %122
%124 = call i32 @VectorCopy(ptr noundef %118, ptr noundef %123)
%125 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1
store i32 0, ptr %125, align 4
%126 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0
store i32 0, ptr %126, align 4
store i32 0, ptr %18, align 4
%127 = load ptr, ptr %5, align 8
store ptr %127, ptr %8, align 8
br label %128
128: ; preds = %284, %107
%129 = load i32, ptr %18, align 4
%130 = load i32, ptr %4, align 4
%131 = icmp slt i32 %129, %130
br i1 %131, label %132, label %289
132: ; preds = %128
%133 = load i32, ptr %18, align 4
%134 = sext i32 %133 to i64
%135 = getelementptr inbounds i32, ptr %27, i64 %134
%136 = load i32, ptr %135, align 4
switch i32 %136, label %188 [
i32 129, label %137
i32 130, label %150
i32 128, label %163
]
137: ; preds = %132
%138 = load ptr, ptr %8, align 8
%139 = mul nsw i64 0, %29
%140 = getelementptr inbounds ptr, ptr %31, i64 %139
%141 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0
%142 = load i32, ptr %141, align 4
%143 = sext i32 %142 to i64
%144 = getelementptr inbounds ptr, ptr %140, i64 %143
%145 = load ptr, ptr %144, align 8
%146 = call i32 @VectorCopy(ptr noundef %138, ptr noundef %145)
%147 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0
%148 = load i32, ptr %147, align 4
%149 = add nsw i32 %148, 1
store i32 %149, ptr %147, align 4
br label %188
150: ; preds = %132
%151 = load ptr, ptr %8, align 8
%152 = mul nsw i64 1, %29
%153 = getelementptr inbounds ptr, ptr %31, i64 %152
%154 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1
%155 = load i32, ptr %154, align 4
%156 = sext i32 %155 to i64
%157 = getelementptr inbounds ptr, ptr %153, i64 %156
%158 = load ptr, ptr %157, align 8
%159 = call i32 @VectorCopy(ptr noundef %151, ptr noundef %158)
%160 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1
%161 = load i32, ptr %160, align 4
%162 = add nsw i32 %161, 1
store i32 %162, ptr %160, align 4
br label %188
163: ; preds = %132
%164 = load ptr, ptr %8, align 8
%165 = mul nsw i64 0, %29
%166 = getelementptr inbounds ptr, ptr %31, i64 %165
%167 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0
%168 = load i32, ptr %167, align 4
%169 = sext i32 %168 to i64
%170 = getelementptr inbounds ptr, ptr %166, i64 %169
%171 = load ptr, ptr %170, align 8
%172 = call i32 @VectorCopy(ptr noundef %164, ptr noundef %171)
%173 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0
%174 = load i32, ptr %173, align 4
%175 = add nsw i32 %174, 1
store i32 %175, ptr %173, align 4
%176 = load ptr, ptr %8, align 8
%177 = mul nsw i64 1, %29
%178 = getelementptr inbounds ptr, ptr %31, i64 %177
%179 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1
%180 = load i32, ptr %179, align 4
%181 = sext i32 %180 to i64
%182 = getelementptr inbounds ptr, ptr %178, i64 %181
%183 = load ptr, ptr %182, align 8
%184 = call i32 @VectorCopy(ptr noundef %176, ptr noundef %183)
%185 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1
%186 = load i32, ptr %185, align 4
%187 = add nsw i32 %186, 1
store i32 %187, ptr %185, align 4
br label %188
188: ; preds = %132, %163, %150, %137
%189 = load i32, ptr %18, align 4
%190 = sext i32 %189 to i64
%191 = getelementptr inbounds i32, ptr %27, i64 %190
%192 = load i32, ptr %191, align 4
%193 = icmp eq i32 %192, 128
br i1 %193, label %212, label %194
194: ; preds = %188
%195 = load i32, ptr %18, align 4
%196 = add nsw i32 %195, 1
%197 = sext i32 %196 to i64
%198 = getelementptr inbounds i32, ptr %27, i64 %197
%199 = load i32, ptr %198, align 4
%200 = icmp eq i32 %199, 128
br i1 %200, label %212, label %201
201: ; preds = %194
%202 = load i32, ptr %18, align 4
%203 = add nsw i32 %202, 1
%204 = sext i32 %203 to i64
%205 = getelementptr inbounds i32, ptr %27, i64 %204
%206 = load i32, ptr %205, align 4
%207 = load i32, ptr %18, align 4
%208 = sext i32 %207 to i64
%209 = getelementptr inbounds i32, ptr %27, i64 %208
%210 = load i32, ptr %209, align 4
%211 = icmp eq i32 %206, %210
br i1 %211, label %212, label %213
212: ; preds = %201, %194, %188
br label %284
213: ; preds = %201
%214 = load i32, ptr %18, align 4
%215 = sext i32 %214 to i64
%216 = getelementptr inbounds float, ptr %24, i64 %215
%217 = load float, ptr %216, align 4
%218 = load i32, ptr %18, align 4
%219 = sext i32 %218 to i64
%220 = getelementptr inbounds float, ptr %24, i64 %219
%221 = load float, ptr %220, align 4
%222 = load i32, ptr %18, align 4
%223 = add nsw i32 %222, 1
%224 = sext i32 %223 to i64
%225 = getelementptr inbounds float, ptr %24, i64 %224
%226 = load float, ptr %225, align 4
%227 = fsub float %221, %226
%228 = fdiv float %217, %227
store float %228, ptr %11, align 4
store i32 0, ptr %19, align 4
br label %229
229: ; preds = %274, %213
%230 = load i32, ptr %19, align 4
%231 = icmp slt i32 %230, 3
br i1 %231, label %232, label %277
232: ; preds = %229
%233 = load ptr, ptr %8, align 8
%234 = load i32, ptr %19, align 4
%235 = sext i32 %234 to i64
%236 = getelementptr inbounds float, ptr %233, i64 %235
%237 = load float, ptr %236, align 4
%238 = load float, ptr %11, align 4
%239 = load ptr, ptr %8, align 8
%240 = load i32, ptr %19, align 4
%241 = add nsw i32 %240, 3
%242 = sext i32 %241 to i64
%243 = getelementptr inbounds float, ptr %239, i64 %242
%244 = load float, ptr %243, align 4
%245 = load ptr, ptr %8, align 8
%246 = load i32, ptr %19, align 4
%247 = sext i32 %246 to i64
%248 = getelementptr inbounds float, ptr %245, i64 %247
%249 = load float, ptr %248, align 4
%250 = fsub float %244, %249
%251 = call float @llvm.fmuladd.f32(float %238, float %250, float %237)
store float %251, ptr %12, align 4
%252 = load float, ptr %12, align 4
%253 = mul nsw i64 0, %29
%254 = getelementptr inbounds ptr, ptr %31, i64 %253
%255 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0
%256 = load i32, ptr %255, align 4
%257 = sext i32 %256 to i64
%258 = getelementptr inbounds ptr, ptr %254, i64 %257
%259 = load ptr, ptr %258, align 8
%260 = load i32, ptr %19, align 4
%261 = sext i32 %260 to i64
%262 = getelementptr inbounds float, ptr %259, i64 %261
store float %252, ptr %262, align 4
%263 = load float, ptr %12, align 4
%264 = mul nsw i64 1, %29
%265 = getelementptr inbounds ptr, ptr %31, i64 %264
%266 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1
%267 = load i32, ptr %266, align 4
%268 = sext i32 %267 to i64
%269 = getelementptr inbounds ptr, ptr %265, i64 %268
%270 = load ptr, ptr %269, align 8
%271 = load i32, ptr %19, align 4
%272 = sext i32 %271 to i64
%273 = getelementptr inbounds float, ptr %270, i64 %272
store float %263, ptr %273, align 4
br label %274
274: ; preds = %232
%275 = load i32, ptr %19, align 4
%276 = add nsw i32 %275, 1
store i32 %276, ptr %19, align 4
br label %229, !llvm.loop !8
277: ; preds = %229
%278 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0
%279 = load i32, ptr %278, align 4
%280 = add nsw i32 %279, 1
store i32 %280, ptr %278, align 4
%281 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1
%282 = load i32, ptr %281, align 4
%283 = add nsw i32 %282, 1
store i32 %283, ptr %281, align 4
br label %284
284: ; preds = %277, %212
%285 = load i32, ptr %18, align 4
%286 = add nsw i32 %285, 1
store i32 %286, ptr %18, align 4
%287 = load ptr, ptr %8, align 8
%288 = getelementptr inbounds float, ptr %287, i64 3
store ptr %288, ptr %8, align 8
br label %128, !llvm.loop !9
289: ; preds = %128
%290 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0
%291 = load i32, ptr %290, align 4
%292 = mul nsw i64 0, %29
%293 = getelementptr inbounds ptr, ptr %31, i64 %292
%294 = getelementptr inbounds ptr, ptr %293, i64 0
%295 = load ptr, ptr %294, align 8
%296 = load i32, ptr %6, align 4
%297 = add nsw i32 %296, 1
call void @ClipSkyPolygon(i32 noundef %291, ptr noundef %295, i32 noundef %297)
%298 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1
%299 = load i32, ptr %298, align 4
%300 = mul nsw i64 1, %29
%301 = getelementptr inbounds ptr, ptr %31, i64 %300
%302 = getelementptr inbounds ptr, ptr %301, i64 0
%303 = load ptr, ptr %302, align 8
%304 = load i32, ptr %6, align 4
%305 = add nsw i32 %304, 1
call void @ClipSkyPolygon(i32 noundef %299, ptr noundef %303, i32 noundef %305)
store i32 0, ptr %20, align 4
br label %306
306: ; preds = %289, %102, %43
%307 = load ptr, ptr %13, align 8
call void @llvm.stackrestore(ptr %307)
%308 = load i32, ptr %20, align 4
switch i32 %308, label %310 [
i32 0, label %309
i32 1, label %309
]
309: ; preds = %306, %306
ret void
310: ; preds = %306
unreachable
}
; Function Attrs: nocallback nofree nosync nounwind willreturn
declare ptr @llvm.stacksave() #1
declare i32 @AddSkyPolygon(i32 noundef, ptr noundef) #2
declare float @DotProduct(ptr noundef, ptr noundef) #2
declare i32 @VectorCopy(ptr noundef, ptr noundef) #2
; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn
declare float @llvm.fmuladd.f32(float, float, float) #3
; Function Attrs: nocallback nofree nosync nounwind willreturn
declare void @llvm.stackrestore(ptr) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn }
attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind readnone speculatable willreturn }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
!9 = distinct !{!9, !7}
|
lab/engine/code/renderergl2/extr_tr_sky.c_ClipSkyPolygon
|
.text
.file "extr_tr_fbo.c_FBO_Init.c"
.globl FBO_Init # -- Begin function FBO_Init
.p2align 4, 0x90
.type FBO_Init,@function
FBO_Init: # @FBO_Init
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $0, -12(%rbp)
movq ri+8(%rip), %rax
movl PRINT_ALL(%rip), %edi
leaq .L.str(%rip), %rsi
callq *%rax
cmpl $0, glRefConfig+24(%rip)
jne .LBB0_2
# %bb.1:
jmp .LBB0_64
.LBB0_2:
movq $0, tr+224(%rip)
movb $0, %al
callq GL_CheckErrors@PLT
movb $0, %al
callq R_IssuePendingRenderCommands@PLT
movl GL_RGBA8(%rip), %eax
movl %eax, -8(%rbp)
movq r_hdr(%rip), %rax
cmpq $0, (%rax)
je .LBB0_5
# %bb.3:
cmpq $0, glRefConfig+16(%rip)
je .LBB0_5
# %bb.4:
movl GL_RGBA16F_ARB(%rip), %eax
movl %eax, -8(%rbp)
.LBB0_5:
cmpq $0, glRefConfig(%rip)
je .LBB0_7
# %bb.6:
movl GL_MAX_SAMPLES(%rip), %edi
leaq -12(%rbp), %rsi
callq qglGetIntegerv@PLT
.LBB0_7:
movq r_ext_framebuffer_multisample(%rip), %rax
movl (%rax), %eax
cmpl -12(%rbp), %eax
jge .LBB0_9
# %bb.8:
movq r_ext_framebuffer_multisample(%rip), %rax
movl (%rax), %eax
movl %eax, -12(%rbp)
.LBB0_9:
cmpl $2, -12(%rbp)
jl .LBB0_11
# %bb.10:
cmpl $0, glRefConfig+8(%rip)
jne .LBB0_12
.LBB0_11:
movl $0, -12(%rbp)
.LBB0_12:
movl -12(%rbp), %eax
movq r_ext_framebuffer_multisample(%rip), %rcx
cmpl (%rcx), %eax
je .LBB0_14
# %bb.13:
movq ri(%rip), %rax
cvtsi2ssl -12(%rbp), %xmm0
leaq .L.str.1(%rip), %rdi
callq *%rax
.LBB0_14:
cmpl $0, -12(%rbp)
je .LBB0_17
# %bb.15:
cmpq $0, glRefConfig(%rip)
je .LBB0_17
# %bb.16:
movq tr+168(%rip), %rax
movl 4(%rax), %esi
movq tr+168(%rip), %rax
movl (%rax), %edx
leaq .L.str.2(%rip), %rdi
callq FBO_Create@PLT
movq %rax, tr+200(%rip)
movq tr+200(%rip), %rdi
movl -8(%rbp), %esi
movl -12(%rbp), %ecx
xorl %edx, %edx
callq FBO_CreateBuffer@PLT
movq tr+200(%rip), %rdi
movl GL_DEPTH_COMPONENT24(%rip), %esi
movl -12(%rbp), %ecx
xorl %edx, %edx
callq FBO_CreateBuffer@PLT
movq tr+200(%rip), %rdi
callq R_CheckFBO@PLT
movq tr+168(%rip), %rax
movl 4(%rax), %esi
movq tr+168(%rip), %rax
movl (%rax), %edx
leaq .L.str.3(%rip), %rdi
callq FBO_Create@PLT
movq %rax, tr+216(%rip)
movq tr+216(%rip), %rdi
movq tr+208(%rip), %rsi
movl GL_COLOR_ATTACHMENT0(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+216(%rip), %rdi
movq tr+168(%rip), %rsi
movl GL_DEPTH_ATTACHMENT(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+216(%rip), %rdi
callq R_CheckFBO@PLT
jmp .LBB0_20
.LBB0_17:
movq r_hdr(%rip), %rax
cmpq $0, (%rax)
je .LBB0_19
# %bb.18:
movq tr+168(%rip), %rax
movl 4(%rax), %esi
movq tr+168(%rip), %rax
movl (%rax), %edx
leaq .L.str.2(%rip), %rdi
callq FBO_Create@PLT
movq %rax, tr+200(%rip)
movq tr+200(%rip), %rdi
movq tr+208(%rip), %rsi
movl GL_COLOR_ATTACHMENT0(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+200(%rip), %rdi
movq tr+168(%rip), %rsi
movl GL_DEPTH_ATTACHMENT(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+200(%rip), %rdi
callq R_CheckFBO@PLT
.LBB0_19:
jmp .LBB0_20
.LBB0_20:
cmpq $0, tr+200(%rip)
je .LBB0_22
# %bb.21:
movl GL_FRAMEBUFFER(%rip), %edi
movq tr+200(%rip), %rax
movl (%rax), %esi
callq GL_BindFramebuffer@PLT
movl GL_COLOR_BUFFER_BIT(%rip), %edi
orl GL_DEPTH_BUFFER_BIT(%rip), %edi
callq qglClear@PLT
.LBB0_22:
cmpq $0, tr+192(%rip)
je .LBB0_24
# %bb.23:
movq tr+192(%rip), %rax
movl 4(%rax), %esi
movq tr+192(%rip), %rax
movl (%rax), %edx
leaq .L.str.4(%rip), %rdi
callq FBO_Create@PLT
movq %rax, tr+184(%rip)
movq tr+184(%rip), %rdi
movq tr+192(%rip), %rsi
movl GL_COLOR_ATTACHMENT0(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+184(%rip), %rdi
movq tr+168(%rip), %rsi
movl GL_DEPTH_ATTACHMENT(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+184(%rip), %rdi
callq R_CheckFBO@PLT
.LBB0_24:
cmpq $0, tr+176(%rip)
je .LBB0_26
# %bb.25:
movq tr+168(%rip), %rax
movl 4(%rax), %esi
movq tr+168(%rip), %rax
movl (%rax), %edx
leaq .L.str.5(%rip), %rdi
callq FBO_Create@PLT
movq %rax, tr+160(%rip)
movq tr+160(%rip), %rdi
movq tr+176(%rip), %rsi
movl GL_COLOR_ATTACHMENT0(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+160(%rip), %rdi
movq tr+168(%rip), %rsi
movl GL_DEPTH_ATTACHMENT(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+160(%rip), %rdi
callq R_CheckFBO@PLT
.LBB0_26:
cmpl $0, MAX_DRAWN_PSHADOWS(%rip)
je .LBB0_33
# %bb.27:
movq tr+152(%rip), %rax
cmpq $0, (%rax)
je .LBB0_33
# %bb.28:
movl $0, -4(%rbp)
.LBB0_29: # =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl MAX_DRAWN_PSHADOWS(%rip), %eax
jge .LBB0_32
# %bb.30: # in Loop: Header=BB0_29 Depth=1
movl -4(%rbp), %esi
leaq .L.str.6(%rip), %rdi
callq va@PLT
movq %rax, %rdi
movq tr+152(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movl 4(%rax), %esi
movq tr+152(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movl (%rax), %edx
callq FBO_Create@PLT
movq %rax, %rdx
movq tr+144(%rip), %rax
movslq -4(%rbp), %rcx
movq %rdx, (%rax,%rcx,8)
movq tr+144(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rdi
movl GL_RGBA8(%rip), %esi
xorl %ecx, %ecx
movl %ecx, %edx
callq FBO_CreateBuffer@PLT
movq tr+144(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rdi
movq tr+152(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rsi
movl GL_DEPTH_ATTACHMENT(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+144(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rdi
callq R_CheckFBO@PLT
# %bb.31: # in Loop: Header=BB0_29 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_29
.LBB0_32:
jmp .LBB0_33
.LBB0_33:
movq tr+136(%rip), %rax
cmpq $0, (%rax)
je .LBB0_39
# %bb.34:
movl $0, -4(%rbp)
.LBB0_35: # =>This Inner Loop Header: Depth=1
cmpl $4, -4(%rbp)
jge .LBB0_38
# %bb.36: # in Loop: Header=BB0_35 Depth=1
movq tr+136(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movl 4(%rax), %esi
movq tr+136(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movl (%rax), %edx
leaq .L.str.7(%rip), %rdi
callq FBO_Create@PLT
movq %rax, %rdx
movq tr+128(%rip), %rax
movslq -4(%rbp), %rcx
movq %rdx, (%rax,%rcx,8)
movq tr+128(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rdi
movl GL_RGBA8(%rip), %esi
xorl %ecx, %ecx
movl %ecx, %edx
callq FBO_CreateBuffer@PLT
movq tr+128(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rdi
movq tr+136(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rsi
movl GL_DEPTH_ATTACHMENT(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+128(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rdi
callq R_CheckFBO@PLT
# %bb.37: # in Loop: Header=BB0_35 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_35
.LBB0_38:
jmp .LBB0_39
.LBB0_39:
cmpq $0, tr+120(%rip)
je .LBB0_41
# %bb.40:
movq tr+120(%rip), %rax
movl 4(%rax), %esi
movq tr+120(%rip), %rax
movl (%rax), %edx
leaq .L.str.8(%rip), %rdi
callq FBO_Create@PLT
movq %rax, tr+112(%rip)
movq tr+112(%rip), %rdi
movq tr+120(%rip), %rsi
movl GL_COLOR_ATTACHMENT0(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+112(%rip), %rdi
callq R_CheckFBO@PLT
.LBB0_41:
movq tr+104(%rip), %rax
cmpq $0, (%rax)
je .LBB0_47
# %bb.42:
movl $0, -4(%rbp)
.LBB0_43: # =>This Inner Loop Header: Depth=1
cmpl $2, -4(%rbp)
jge .LBB0_46
# %bb.44: # in Loop: Header=BB0_43 Depth=1
movl -4(%rbp), %esi
leaq .L.str.9(%rip), %rdi
callq va@PLT
movq %rax, %rdi
movq tr+104(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movl 4(%rax), %esi
movq tr+104(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movl (%rax), %edx
callq FBO_Create@PLT
movq %rax, %rdx
movq tr+96(%rip), %rax
movslq -4(%rbp), %rcx
movq %rdx, (%rax,%rcx,8)
movq tr+96(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rdi
movq tr+104(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rsi
movl GL_COLOR_ATTACHMENT0(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+96(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rdi
callq R_CheckFBO@PLT
# %bb.45: # in Loop: Header=BB0_43 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_43
.LBB0_46:
jmp .LBB0_47
.LBB0_47:
cmpq $0, tr+88(%rip)
je .LBB0_49
# %bb.48:
movq tr+88(%rip), %rax
movl 4(%rax), %esi
movq tr+88(%rip), %rax
movl (%rax), %edx
leaq .L.str.10(%rip), %rdi
callq FBO_Create@PLT
movq %rax, tr+80(%rip)
movq tr+80(%rip), %rdi
movq tr+88(%rip), %rsi
movl GL_COLOR_ATTACHMENT0(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+80(%rip), %rdi
callq R_CheckFBO@PLT
.LBB0_49:
cmpq $0, tr+72(%rip)
je .LBB0_51
# %bb.50:
movq tr+72(%rip), %rax
movl 4(%rax), %esi
movq tr+72(%rip), %rax
movl (%rax), %edx
leaq .L.str.11(%rip), %rdi
callq FBO_Create@PLT
movq %rax, tr+64(%rip)
movq tr+64(%rip), %rdi
movq tr+72(%rip), %rsi
movl GL_COLOR_ATTACHMENT0(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+64(%rip), %rdi
callq R_CheckFBO@PLT
.LBB0_51:
movq tr+56(%rip), %rax
cmpq $0, (%rax)
je .LBB0_57
# %bb.52:
movl $0, -4(%rbp)
.LBB0_53: # =>This Inner Loop Header: Depth=1
cmpl $2, -4(%rbp)
jge .LBB0_56
# %bb.54: # in Loop: Header=BB0_53 Depth=1
movl -4(%rbp), %esi
leaq .L.str.12(%rip), %rdi
callq va@PLT
movq %rax, %rdi
movq tr+56(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movl 4(%rax), %esi
movq tr+56(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movl (%rax), %edx
callq FBO_Create@PLT
movq %rax, %rdx
movq tr+48(%rip), %rax
movslq -4(%rbp), %rcx
movq %rdx, (%rax,%rcx,8)
movq tr+48(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rdi
movq tr+56(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rsi
movl GL_COLOR_ATTACHMENT0(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+48(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rdi
callq R_CheckFBO@PLT
# %bb.55: # in Loop: Header=BB0_53 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_53
.LBB0_56:
jmp .LBB0_57
.LBB0_57:
cmpq $0, tr+40(%rip)
je .LBB0_59
# %bb.58:
movq tr+40(%rip), %rax
movl 4(%rax), %esi
movq tr+40(%rip), %rax
movl (%rax), %edx
leaq .L.str.13(%rip), %rdi
callq FBO_Create@PLT
movq %rax, tr+32(%rip)
movq tr+32(%rip), %rdi
movq tr+40(%rip), %rsi
movl GL_COLOR_ATTACHMENT0(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+32(%rip), %rdi
callq R_CheckFBO@PLT
.LBB0_59:
cmpq $0, tr+24(%rip)
je .LBB0_61
# %bb.60:
movq tr+24(%rip), %rax
movl 4(%rax), %esi
movq tr+24(%rip), %rax
movl (%rax), %edx
leaq .L.str.14(%rip), %rdi
callq FBO_Create@PLT
movq %rax, tr+16(%rip)
movq tr+16(%rip), %rdi
movq tr+24(%rip), %rsi
movl GL_COLOR_ATTACHMENT0(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr+16(%rip), %rdi
callq R_CheckFBO@PLT
.LBB0_61:
cmpq $0, tr+8(%rip)
je .LBB0_63
# %bb.62:
movq tr+8(%rip), %rax
movl 4(%rax), %esi
movq tr+8(%rip), %rax
movl (%rax), %edx
leaq .L.str.15(%rip), %rdi
callq FBO_Create@PLT
movq %rax, tr(%rip)
movq tr(%rip), %rdi
movq tr+8(%rip), %rsi
movl GL_COLOR_ATTACHMENT0(%rip), %edx
xorl %ecx, %ecx
callq FBO_AttachImage@PLT
movq tr(%rip), %rdi
movl GL_DEPTH_COMPONENT24_ARB(%rip), %esi
xorl %ecx, %ecx
movl %ecx, %edx
callq FBO_CreateBuffer@PLT
movq tr(%rip), %rdi
callq R_CheckFBO@PLT
.LBB0_63:
movb $0, %al
callq GL_CheckErrors@PLT
movl GL_FRAMEBUFFER(%rip), %edi
xorl %esi, %esi
callq GL_BindFramebuffer@PLT
movq $0, glState(%rip)
.LBB0_64:
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size FBO_Init, .Lfunc_end0-FBO_Init
.cfi_endproc
# -- End function
.type ri,@object # @ri
.bss
.globl ri
.p2align 3
ri:
.zero 16
.size ri, 16
.type PRINT_ALL,@object # @PRINT_ALL
.globl PRINT_ALL
.p2align 2
PRINT_ALL:
.long 0 # 0x0
.size PRINT_ALL, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "------- FBO_Init -------\n"
.size .L.str, 26
.type glRefConfig,@object # @glRefConfig
.bss
.globl glRefConfig
.p2align 3
glRefConfig:
.zero 32
.size glRefConfig, 32
.type tr,@object # @tr
.globl tr
.p2align 3
tr:
.zero 232
.size tr, 232
.type GL_RGBA8,@object # @GL_RGBA8
.globl GL_RGBA8
.p2align 2
GL_RGBA8:
.long 0 # 0x0
.size GL_RGBA8, 4
.type r_hdr,@object # @r_hdr
.globl r_hdr
.p2align 3
r_hdr:
.quad 0
.size r_hdr, 8
.type GL_RGBA16F_ARB,@object # @GL_RGBA16F_ARB
.globl GL_RGBA16F_ARB
.p2align 2
GL_RGBA16F_ARB:
.long 0 # 0x0
.size GL_RGBA16F_ARB, 4
.type GL_MAX_SAMPLES,@object # @GL_MAX_SAMPLES
.globl GL_MAX_SAMPLES
.p2align 2
GL_MAX_SAMPLES:
.long 0 # 0x0
.size GL_MAX_SAMPLES, 4
.type r_ext_framebuffer_multisample,@object # @r_ext_framebuffer_multisample
.globl r_ext_framebuffer_multisample
.p2align 3
r_ext_framebuffer_multisample:
.quad 0
.size r_ext_framebuffer_multisample, 8
.type .L.str.1,@object # @.str.1
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.1:
.asciz "r_ext_framebuffer_multisample"
.size .L.str.1, 30
.type .L.str.2,@object # @.str.2
.L.str.2:
.asciz "_render"
.size .L.str.2, 8
.type GL_DEPTH_COMPONENT24,@object # @GL_DEPTH_COMPONENT24
.bss
.globl GL_DEPTH_COMPONENT24
.p2align 2
GL_DEPTH_COMPONENT24:
.long 0 # 0x0
.size GL_DEPTH_COMPONENT24, 4
.type .L.str.3,@object # @.str.3
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.3:
.asciz "_msaaResolve"
.size .L.str.3, 13
.type GL_COLOR_ATTACHMENT0,@object # @GL_COLOR_ATTACHMENT0
.bss
.globl GL_COLOR_ATTACHMENT0
.p2align 2
GL_COLOR_ATTACHMENT0:
.long 0 # 0x0
.size GL_COLOR_ATTACHMENT0, 4
.type GL_DEPTH_ATTACHMENT,@object # @GL_DEPTH_ATTACHMENT
.globl GL_DEPTH_ATTACHMENT
.p2align 2
GL_DEPTH_ATTACHMENT:
.long 0 # 0x0
.size GL_DEPTH_ATTACHMENT, 4
.type GL_FRAMEBUFFER,@object # @GL_FRAMEBUFFER
.globl GL_FRAMEBUFFER
.p2align 2
GL_FRAMEBUFFER:
.long 0 # 0x0
.size GL_FRAMEBUFFER, 4
.type GL_COLOR_BUFFER_BIT,@object # @GL_COLOR_BUFFER_BIT
.globl GL_COLOR_BUFFER_BIT
.p2align 2
GL_COLOR_BUFFER_BIT:
.long 0 # 0x0
.size GL_COLOR_BUFFER_BIT, 4
.type GL_DEPTH_BUFFER_BIT,@object # @GL_DEPTH_BUFFER_BIT
.globl GL_DEPTH_BUFFER_BIT
.p2align 2
GL_DEPTH_BUFFER_BIT:
.long 0 # 0x0
.size GL_DEPTH_BUFFER_BIT, 4
.type .L.str.4,@object # @.str.4
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.4:
.asciz "screenScratch"
.size .L.str.4, 14
.type .L.str.5,@object # @.str.5
.L.str.5:
.asciz "_sunRays"
.size .L.str.5, 9
.type MAX_DRAWN_PSHADOWS,@object # @MAX_DRAWN_PSHADOWS
.bss
.globl MAX_DRAWN_PSHADOWS
.p2align 2
MAX_DRAWN_PSHADOWS:
.long 0 # 0x0
.size MAX_DRAWN_PSHADOWS, 4
.type .L.str.6,@object # @.str.6
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.6:
.asciz "_shadowmap%d"
.size .L.str.6, 13
.type .L.str.7,@object # @.str.7
.L.str.7:
.asciz "_sunshadowmap"
.size .L.str.7, 14
.type .L.str.8,@object # @.str.8
.L.str.8:
.asciz "_screenshadow"
.size .L.str.8, 14
.type .L.str.9,@object # @.str.9
.L.str.9:
.asciz "_texturescratch%d"
.size .L.str.9, 18
.type .L.str.10,@object # @.str.10
.L.str.10:
.asciz "_calclevels"
.size .L.str.10, 12
.type .L.str.11,@object # @.str.11
.L.str.11:
.asciz "_targetlevels"
.size .L.str.11, 14
.type .L.str.12,@object # @.str.12
.L.str.12:
.asciz "_quarter%d"
.size .L.str.12, 11
.type .L.str.13,@object # @.str.13
.L.str.13:
.asciz "_hdrDepth"
.size .L.str.13, 10
.type .L.str.14,@object # @.str.14
.L.str.14:
.asciz "_screenssao"
.size .L.str.14, 12
.type .L.str.15,@object # @.str.15
.L.str.15:
.asciz "_renderCubeFbo"
.size .L.str.15, 15
.type GL_DEPTH_COMPONENT24_ARB,@object # @GL_DEPTH_COMPONENT24_ARB
.bss
.globl GL_DEPTH_COMPONENT24_ARB
.p2align 2
GL_DEPTH_COMPONENT24_ARB:
.long 0 # 0x0
.size GL_DEPTH_COMPONENT24_ARB, 4
.type glState,@object # @glState
.globl glState
.p2align 3
glState:
.zero 8
.size glState, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym GL_CheckErrors
.addrsig_sym R_IssuePendingRenderCommands
.addrsig_sym qglGetIntegerv
.addrsig_sym FBO_Create
.addrsig_sym FBO_CreateBuffer
.addrsig_sym R_CheckFBO
.addrsig_sym FBO_AttachImage
.addrsig_sym GL_BindFramebuffer
.addrsig_sym qglClear
.addrsig_sym va
.addrsig_sym ri
.addrsig_sym PRINT_ALL
.addrsig_sym glRefConfig
.addrsig_sym tr
.addrsig_sym GL_RGBA8
.addrsig_sym r_hdr
.addrsig_sym GL_RGBA16F_ARB
.addrsig_sym GL_MAX_SAMPLES
.addrsig_sym r_ext_framebuffer_multisample
.addrsig_sym GL_DEPTH_COMPONENT24
.addrsig_sym GL_COLOR_ATTACHMENT0
.addrsig_sym GL_DEPTH_ATTACHMENT
.addrsig_sym GL_FRAMEBUFFER
.addrsig_sym GL_COLOR_BUFFER_BIT
.addrsig_sym GL_DEPTH_BUFFER_BIT
.addrsig_sym MAX_DRAWN_PSHADOWS
.addrsig_sym GL_DEPTH_COMPONENT24_ARB
.addrsig_sym glState
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Init.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Init.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_13__ = type { ptr, ptr }
%struct.TYPE_17__ = type { i64, i32, i64, i32 }
%struct.TYPE_12__ = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i64 }
%struct.TYPE_16__ = type { ptr }
%struct.TYPE_14__ = type { i64 }
%struct.TYPE_15__ = type { i32 }
%struct.TYPE_11__ = type { i32, i32 }
%struct.TYPE_18__ = type { i32 }
@ri = dso_local global %struct.TYPE_13__ zeroinitializer, align 8
@PRINT_ALL = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [26 x i8] c"------- FBO_Init -------\0A\00", align 1
@glRefConfig = dso_local global %struct.TYPE_17__ zeroinitializer, align 8
@tr = dso_local global %struct.TYPE_12__ zeroinitializer, align 8
@GL_RGBA8 = dso_local global i32 0, align 4
@r_hdr = dso_local global ptr null, align 8
@GL_RGBA16F_ARB = dso_local global i32 0, align 4
@GL_MAX_SAMPLES = dso_local global i32 0, align 4
@r_ext_framebuffer_multisample = dso_local global ptr null, align 8
@.str.1 = private unnamed_addr constant [30 x i8] c"r_ext_framebuffer_multisample\00", align 1
@.str.2 = private unnamed_addr constant [8 x i8] c"_render\00", align 1
@GL_DEPTH_COMPONENT24 = dso_local global i32 0, align 4
@.str.3 = private unnamed_addr constant [13 x i8] c"_msaaResolve\00", align 1
@GL_COLOR_ATTACHMENT0 = dso_local global i32 0, align 4
@GL_DEPTH_ATTACHMENT = dso_local global i32 0, align 4
@GL_FRAMEBUFFER = dso_local global i32 0, align 4
@GL_COLOR_BUFFER_BIT = dso_local global i32 0, align 4
@GL_DEPTH_BUFFER_BIT = dso_local global i32 0, align 4
@.str.4 = private unnamed_addr constant [14 x i8] c"screenScratch\00", align 1
@.str.5 = private unnamed_addr constant [9 x i8] c"_sunRays\00", align 1
@MAX_DRAWN_PSHADOWS = dso_local global i32 0, align 4
@.str.6 = private unnamed_addr constant [13 x i8] c"_shadowmap%d\00", align 1
@.str.7 = private unnamed_addr constant [14 x i8] c"_sunshadowmap\00", align 1
@.str.8 = private unnamed_addr constant [14 x i8] c"_screenshadow\00", align 1
@.str.9 = private unnamed_addr constant [18 x i8] c"_texturescratch%d\00", align 1
@.str.10 = private unnamed_addr constant [12 x i8] c"_calclevels\00", align 1
@.str.11 = private unnamed_addr constant [14 x i8] c"_targetlevels\00", align 1
@.str.12 = private unnamed_addr constant [11 x i8] c"_quarter%d\00", align 1
@.str.13 = private unnamed_addr constant [10 x i8] c"_hdrDepth\00", align 1
@.str.14 = private unnamed_addr constant [12 x i8] c"_screenssao\00", align 1
@.str.15 = private unnamed_addr constant [15 x i8] c"_renderCubeFbo\00", align 1
@GL_DEPTH_COMPONENT24_ARB = dso_local global i32 0, align 4
@glState = dso_local global %struct.TYPE_16__ zeroinitializer, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @FBO_Init() #0 {
%1 = alloca i32, align 4
%2 = alloca i32, align 4
%3 = alloca i32, align 4
store i32 0, ptr %3, align 4
%4 = load ptr, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @ri, i32 0, i32 1), align 8
%5 = load i32, ptr @PRINT_ALL, align 4
%6 = call i32 %4(i32 noundef %5, ptr noundef @.str)
%7 = load i32, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @glRefConfig, i32 0, i32 3), align 8
%8 = icmp ne i32 %7, 0
br i1 %8, label %10, label %9
9: ; preds = %0
br label %514
10: ; preds = %0
store i64 0, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 28), align 8
%11 = call i32 (...) @GL_CheckErrors()
%12 = call i32 (...) @R_IssuePendingRenderCommands()
%13 = load i32, ptr @GL_RGBA8, align 4
store i32 %13, ptr %2, align 4
%14 = load ptr, ptr @r_hdr, align 8
%15 = getelementptr inbounds %struct.TYPE_14__, ptr %14, i32 0, i32 0
%16 = load i64, ptr %15, align 8
%17 = icmp ne i64 %16, 0
br i1 %17, label %18, label %23
18: ; preds = %10
%19 = load i64, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @glRefConfig, i32 0, i32 2), align 8
%20 = icmp ne i64 %19, 0
br i1 %20, label %21, label %23
21: ; preds = %18
%22 = load i32, ptr @GL_RGBA16F_ARB, align 4
store i32 %22, ptr %2, align 4
br label %23
23: ; preds = %21, %18, %10
%24 = load i64, ptr @glRefConfig, align 8
%25 = icmp ne i64 %24, 0
br i1 %25, label %26, label %29
26: ; preds = %23
%27 = load i32, ptr @GL_MAX_SAMPLES, align 4
%28 = call i32 @qglGetIntegerv(i32 noundef %27, ptr noundef %3)
br label %29
29: ; preds = %26, %23
%30 = load ptr, ptr @r_ext_framebuffer_multisample, align 8
%31 = getelementptr inbounds %struct.TYPE_15__, ptr %30, i32 0, i32 0
%32 = load i32, ptr %31, align 4
%33 = load i32, ptr %3, align 4
%34 = icmp slt i32 %32, %33
br i1 %34, label %35, label %39
35: ; preds = %29
%36 = load ptr, ptr @r_ext_framebuffer_multisample, align 8
%37 = getelementptr inbounds %struct.TYPE_15__, ptr %36, i32 0, i32 0
%38 = load i32, ptr %37, align 4
store i32 %38, ptr %3, align 4
br label %39
39: ; preds = %35, %29
%40 = load i32, ptr %3, align 4
%41 = icmp slt i32 %40, 2
br i1 %41, label %45, label %42
42: ; preds = %39
%43 = load i32, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @glRefConfig, i32 0, i32 1), align 8
%44 = icmp ne i32 %43, 0
br i1 %44, label %46, label %45
45: ; preds = %42, %39
store i32 0, ptr %3, align 4
br label %46
46: ; preds = %45, %42
%47 = load i32, ptr %3, align 4
%48 = load ptr, ptr @r_ext_framebuffer_multisample, align 8
%49 = getelementptr inbounds %struct.TYPE_15__, ptr %48, i32 0, i32 0
%50 = load i32, ptr %49, align 4
%51 = icmp ne i32 %47, %50
br i1 %51, label %52, label %57
52: ; preds = %46
%53 = load ptr, ptr @ri, align 8
%54 = load i32, ptr %3, align 4
%55 = sitofp i32 %54 to float
%56 = call i32 %53(ptr noundef @.str.1, float noundef %55)
br label %57
57: ; preds = %52, %46
%58 = load i32, ptr %3, align 4
%59 = icmp ne i32 %58, 0
br i1 %59, label %60, label %98
60: ; preds = %57
%61 = load i64, ptr @glRefConfig, align 8
%62 = icmp ne i64 %61, 0
br i1 %62, label %63, label %98
63: ; preds = %60
%64 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8
%65 = getelementptr inbounds %struct.TYPE_11__, ptr %64, i32 0, i32 1
%66 = load i32, ptr %65, align 4
%67 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8
%68 = getelementptr inbounds %struct.TYPE_11__, ptr %67, i32 0, i32 0
%69 = load i32, ptr %68, align 4
%70 = call ptr @FBO_Create(ptr noundef @.str.2, i32 noundef %66, i32 noundef %69)
store ptr %70, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8
%71 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8
%72 = load i32, ptr %2, align 4
%73 = load i32, ptr %3, align 4
%74 = call i32 @FBO_CreateBuffer(ptr noundef %71, i32 noundef %72, i32 noundef 0, i32 noundef %73)
%75 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8
%76 = load i32, ptr @GL_DEPTH_COMPONENT24, align 4
%77 = load i32, ptr %3, align 4
%78 = call i32 @FBO_CreateBuffer(ptr noundef %75, i32 noundef %76, i32 noundef 0, i32 noundef %77)
%79 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8
%80 = call i32 @R_CheckFBO(ptr noundef %79)
%81 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8
%82 = getelementptr inbounds %struct.TYPE_11__, ptr %81, i32 0, i32 1
%83 = load i32, ptr %82, align 4
%84 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8
%85 = getelementptr inbounds %struct.TYPE_11__, ptr %84, i32 0, i32 0
%86 = load i32, ptr %85, align 4
%87 = call ptr @FBO_Create(ptr noundef @.str.3, i32 noundef %83, i32 noundef %86)
store ptr %87, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 27), align 8
%88 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 27), align 8
%89 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 26), align 8
%90 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4
%91 = call i32 @FBO_AttachImage(ptr noundef %88, ptr noundef %89, i32 noundef %90, i32 noundef 0)
%92 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 27), align 8
%93 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8
%94 = load i32, ptr @GL_DEPTH_ATTACHMENT, align 4
%95 = call i32 @FBO_AttachImage(ptr noundef %92, ptr noundef %93, i32 noundef %94, i32 noundef 0)
%96 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 27), align 8
%97 = call i32 @R_CheckFBO(ptr noundef %96)
br label %122
98: ; preds = %60, %57
%99 = load ptr, ptr @r_hdr, align 8
%100 = getelementptr inbounds %struct.TYPE_14__, ptr %99, i32 0, i32 0
%101 = load i64, ptr %100, align 8
%102 = icmp ne i64 %101, 0
br i1 %102, label %103, label %121
103: ; preds = %98
%104 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8
%105 = getelementptr inbounds %struct.TYPE_11__, ptr %104, i32 0, i32 1
%106 = load i32, ptr %105, align 4
%107 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8
%108 = getelementptr inbounds %struct.TYPE_11__, ptr %107, i32 0, i32 0
%109 = load i32, ptr %108, align 4
%110 = call ptr @FBO_Create(ptr noundef @.str.2, i32 noundef %106, i32 noundef %109)
store ptr %110, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8
%111 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8
%112 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 26), align 8
%113 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4
%114 = call i32 @FBO_AttachImage(ptr noundef %111, ptr noundef %112, i32 noundef %113, i32 noundef 0)
%115 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8
%116 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8
%117 = load i32, ptr @GL_DEPTH_ATTACHMENT, align 4
%118 = call i32 @FBO_AttachImage(ptr noundef %115, ptr noundef %116, i32 noundef %117, i32 noundef 0)
%119 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8
%120 = call i32 @R_CheckFBO(ptr noundef %119)
br label %121
121: ; preds = %103, %98
br label %122
122: ; preds = %121, %63
%123 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8
%124 = icmp ne ptr %123, null
br i1 %124, label %125, label %135
125: ; preds = %122
%126 = load i32, ptr @GL_FRAMEBUFFER, align 4
%127 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8
%128 = getelementptr inbounds %struct.TYPE_18__, ptr %127, i32 0, i32 0
%129 = load i32, ptr %128, align 4
%130 = call i32 @GL_BindFramebuffer(i32 noundef %126, i32 noundef %129)
%131 = load i32, ptr @GL_COLOR_BUFFER_BIT, align 4
%132 = load i32, ptr @GL_DEPTH_BUFFER_BIT, align 4
%133 = or i32 %131, %132
%134 = call i32 @qglClear(i32 noundef %133)
br label %135
135: ; preds = %125, %122
%136 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 24), align 8
%137 = icmp ne ptr %136, null
br i1 %137, label %138, label %156
138: ; preds = %135
%139 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 24), align 8
%140 = getelementptr inbounds %struct.TYPE_11__, ptr %139, i32 0, i32 1
%141 = load i32, ptr %140, align 4
%142 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 24), align 8
%143 = getelementptr inbounds %struct.TYPE_11__, ptr %142, i32 0, i32 0
%144 = load i32, ptr %143, align 4
%145 = call ptr @FBO_Create(ptr noundef @.str.4, i32 noundef %141, i32 noundef %144)
store ptr %145, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 23), align 8
%146 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 23), align 8
%147 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 24), align 8
%148 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4
%149 = call i32 @FBO_AttachImage(ptr noundef %146, ptr noundef %147, i32 noundef %148, i32 noundef 0)
%150 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 23), align 8
%151 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8
%152 = load i32, ptr @GL_DEPTH_ATTACHMENT, align 4
%153 = call i32 @FBO_AttachImage(ptr noundef %150, ptr noundef %151, i32 noundef %152, i32 noundef 0)
%154 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 23), align 8
%155 = call i32 @R_CheckFBO(ptr noundef %154)
br label %156
156: ; preds = %138, %135
%157 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 22), align 8
%158 = icmp ne ptr %157, null
br i1 %158, label %159, label %177
159: ; preds = %156
%160 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8
%161 = getelementptr inbounds %struct.TYPE_11__, ptr %160, i32 0, i32 1
%162 = load i32, ptr %161, align 4
%163 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8
%164 = getelementptr inbounds %struct.TYPE_11__, ptr %163, i32 0, i32 0
%165 = load i32, ptr %164, align 4
%166 = call ptr @FBO_Create(ptr noundef @.str.5, i32 noundef %162, i32 noundef %165)
store ptr %166, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 20), align 8
%167 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 20), align 8
%168 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 22), align 8
%169 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4
%170 = call i32 @FBO_AttachImage(ptr noundef %167, ptr noundef %168, i32 noundef %169, i32 noundef 0)
%171 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 20), align 8
%172 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8
%173 = load i32, ptr @GL_DEPTH_ATTACHMENT, align 4
%174 = call i32 @FBO_AttachImage(ptr noundef %171, ptr noundef %172, i32 noundef %173, i32 noundef 0)
%175 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 20), align 8
%176 = call i32 @R_CheckFBO(ptr noundef %175)
br label %177
177: ; preds = %159, %156
%178 = load i32, ptr @MAX_DRAWN_PSHADOWS, align 4
%179 = icmp ne i32 %178, 0
br i1 %179, label %180, label %241
180: ; preds = %177
%181 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 19), align 8
%182 = getelementptr inbounds ptr, ptr %181, i64 0
%183 = load ptr, ptr %182, align 8
%184 = icmp ne ptr %183, null
br i1 %184, label %185, label %241
185: ; preds = %180
store i32 0, ptr %1, align 4
br label %186
186: ; preds = %237, %185
%187 = load i32, ptr %1, align 4
%188 = load i32, ptr @MAX_DRAWN_PSHADOWS, align 4
%189 = icmp slt i32 %187, %188
br i1 %189, label %190, label %240
190: ; preds = %186
%191 = load i32, ptr %1, align 4
%192 = call ptr @va(ptr noundef @.str.6, i32 noundef %191)
%193 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 19), align 8
%194 = load i32, ptr %1, align 4
%195 = sext i32 %194 to i64
%196 = getelementptr inbounds ptr, ptr %193, i64 %195
%197 = load ptr, ptr %196, align 8
%198 = getelementptr inbounds %struct.TYPE_11__, ptr %197, i32 0, i32 1
%199 = load i32, ptr %198, align 4
%200 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 19), align 8
%201 = load i32, ptr %1, align 4
%202 = sext i32 %201 to i64
%203 = getelementptr inbounds ptr, ptr %200, i64 %202
%204 = load ptr, ptr %203, align 8
%205 = getelementptr inbounds %struct.TYPE_11__, ptr %204, i32 0, i32 0
%206 = load i32, ptr %205, align 4
%207 = call ptr @FBO_Create(ptr noundef %192, i32 noundef %199, i32 noundef %206)
%208 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 18), align 8
%209 = load i32, ptr %1, align 4
%210 = sext i32 %209 to i64
%211 = getelementptr inbounds ptr, ptr %208, i64 %210
store ptr %207, ptr %211, align 8
%212 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 18), align 8
%213 = load i32, ptr %1, align 4
%214 = sext i32 %213 to i64
%215 = getelementptr inbounds ptr, ptr %212, i64 %214
%216 = load ptr, ptr %215, align 8
%217 = load i32, ptr @GL_RGBA8, align 4
%218 = call i32 @FBO_CreateBuffer(ptr noundef %216, i32 noundef %217, i32 noundef 0, i32 noundef 0)
%219 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 18), align 8
%220 = load i32, ptr %1, align 4
%221 = sext i32 %220 to i64
%222 = getelementptr inbounds ptr, ptr %219, i64 %221
%223 = load ptr, ptr %222, align 8
%224 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 19), align 8
%225 = load i32, ptr %1, align 4
%226 = sext i32 %225 to i64
%227 = getelementptr inbounds ptr, ptr %224, i64 %226
%228 = load ptr, ptr %227, align 8
%229 = load i32, ptr @GL_DEPTH_ATTACHMENT, align 4
%230 = call i32 @FBO_AttachImage(ptr noundef %223, ptr noundef %228, i32 noundef %229, i32 noundef 0)
%231 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 18), align 8
%232 = load i32, ptr %1, align 4
%233 = sext i32 %232 to i64
%234 = getelementptr inbounds ptr, ptr %231, i64 %233
%235 = load ptr, ptr %234, align 8
%236 = call i32 @R_CheckFBO(ptr noundef %235)
br label %237
237: ; preds = %190
%238 = load i32, ptr %1, align 4
%239 = add nsw i32 %238, 1
store i32 %239, ptr %1, align 4
br label %186, !llvm.loop !6
240: ; preds = %186
br label %241
241: ; preds = %240, %180, %177
%242 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 17), align 8
%243 = getelementptr inbounds ptr, ptr %242, i64 0
%244 = load ptr, ptr %243, align 8
%245 = icmp ne ptr %244, null
br i1 %245, label %246, label %299
246: ; preds = %241
store i32 0, ptr %1, align 4
br label %247
247: ; preds = %295, %246
%248 = load i32, ptr %1, align 4
%249 = icmp slt i32 %248, 4
br i1 %249, label %250, label %298
250: ; preds = %247
%251 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 17), align 8
%252 = load i32, ptr %1, align 4
%253 = sext i32 %252 to i64
%254 = getelementptr inbounds ptr, ptr %251, i64 %253
%255 = load ptr, ptr %254, align 8
%256 = getelementptr inbounds %struct.TYPE_11__, ptr %255, i32 0, i32 1
%257 = load i32, ptr %256, align 4
%258 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 17), align 8
%259 = load i32, ptr %1, align 4
%260 = sext i32 %259 to i64
%261 = getelementptr inbounds ptr, ptr %258, i64 %260
%262 = load ptr, ptr %261, align 8
%263 = getelementptr inbounds %struct.TYPE_11__, ptr %262, i32 0, i32 0
%264 = load i32, ptr %263, align 4
%265 = call ptr @FBO_Create(ptr noundef @.str.7, i32 noundef %257, i32 noundef %264)
%266 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 16), align 8
%267 = load i32, ptr %1, align 4
%268 = sext i32 %267 to i64
%269 = getelementptr inbounds ptr, ptr %266, i64 %268
store ptr %265, ptr %269, align 8
%270 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 16), align 8
%271 = load i32, ptr %1, align 4
%272 = sext i32 %271 to i64
%273 = getelementptr inbounds ptr, ptr %270, i64 %272
%274 = load ptr, ptr %273, align 8
%275 = load i32, ptr @GL_RGBA8, align 4
%276 = call i32 @FBO_CreateBuffer(ptr noundef %274, i32 noundef %275, i32 noundef 0, i32 noundef 0)
%277 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 16), align 8
%278 = load i32, ptr %1, align 4
%279 = sext i32 %278 to i64
%280 = getelementptr inbounds ptr, ptr %277, i64 %279
%281 = load ptr, ptr %280, align 8
%282 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 17), align 8
%283 = load i32, ptr %1, align 4
%284 = sext i32 %283 to i64
%285 = getelementptr inbounds ptr, ptr %282, i64 %284
%286 = load ptr, ptr %285, align 8
%287 = load i32, ptr @GL_DEPTH_ATTACHMENT, align 4
%288 = call i32 @FBO_AttachImage(ptr noundef %281, ptr noundef %286, i32 noundef %287, i32 noundef 0)
%289 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 16), align 8
%290 = load i32, ptr %1, align 4
%291 = sext i32 %290 to i64
%292 = getelementptr inbounds ptr, ptr %289, i64 %291
%293 = load ptr, ptr %292, align 8
%294 = call i32 @R_CheckFBO(ptr noundef %293)
br label %295
295: ; preds = %250
%296 = load i32, ptr %1, align 4
%297 = add nsw i32 %296, 1
store i32 %297, ptr %1, align 4
br label %247, !llvm.loop !8
298: ; preds = %247
br label %299
299: ; preds = %298, %241
%300 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 15), align 8
%301 = icmp ne ptr %300, null
br i1 %301, label %302, label %316
302: ; preds = %299
%303 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 15), align 8
%304 = getelementptr inbounds %struct.TYPE_11__, ptr %303, i32 0, i32 1
%305 = load i32, ptr %304, align 4
%306 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 15), align 8
%307 = getelementptr inbounds %struct.TYPE_11__, ptr %306, i32 0, i32 0
%308 = load i32, ptr %307, align 4
%309 = call ptr @FBO_Create(ptr noundef @.str.8, i32 noundef %305, i32 noundef %308)
store ptr %309, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 14), align 8
%310 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 14), align 8
%311 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 15), align 8
%312 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4
%313 = call i32 @FBO_AttachImage(ptr noundef %310, ptr noundef %311, i32 noundef %312, i32 noundef 0)
%314 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 14), align 8
%315 = call i32 @R_CheckFBO(ptr noundef %314)
br label %316
316: ; preds = %302, %299
%317 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 13), align 8
%318 = getelementptr inbounds ptr, ptr %317, i64 0
%319 = load ptr, ptr %318, align 8
%320 = icmp ne ptr %319, null
br i1 %320, label %321, label %369
321: ; preds = %316
store i32 0, ptr %1, align 4
br label %322
322: ; preds = %365, %321
%323 = load i32, ptr %1, align 4
%324 = icmp slt i32 %323, 2
br i1 %324, label %325, label %368
325: ; preds = %322
%326 = load i32, ptr %1, align 4
%327 = call ptr @va(ptr noundef @.str.9, i32 noundef %326)
%328 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 13), align 8
%329 = load i32, ptr %1, align 4
%330 = sext i32 %329 to i64
%331 = getelementptr inbounds ptr, ptr %328, i64 %330
%332 = load ptr, ptr %331, align 8
%333 = getelementptr inbounds %struct.TYPE_11__, ptr %332, i32 0, i32 1
%334 = load i32, ptr %333, align 4
%335 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 13), align 8
%336 = load i32, ptr %1, align 4
%337 = sext i32 %336 to i64
%338 = getelementptr inbounds ptr, ptr %335, i64 %337
%339 = load ptr, ptr %338, align 8
%340 = getelementptr inbounds %struct.TYPE_11__, ptr %339, i32 0, i32 0
%341 = load i32, ptr %340, align 4
%342 = call ptr @FBO_Create(ptr noundef %327, i32 noundef %334, i32 noundef %341)
%343 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 12), align 8
%344 = load i32, ptr %1, align 4
%345 = sext i32 %344 to i64
%346 = getelementptr inbounds ptr, ptr %343, i64 %345
store ptr %342, ptr %346, align 8
%347 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 12), align 8
%348 = load i32, ptr %1, align 4
%349 = sext i32 %348 to i64
%350 = getelementptr inbounds ptr, ptr %347, i64 %349
%351 = load ptr, ptr %350, align 8
%352 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 13), align 8
%353 = load i32, ptr %1, align 4
%354 = sext i32 %353 to i64
%355 = getelementptr inbounds ptr, ptr %352, i64 %354
%356 = load ptr, ptr %355, align 8
%357 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4
%358 = call i32 @FBO_AttachImage(ptr noundef %351, ptr noundef %356, i32 noundef %357, i32 noundef 0)
%359 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 12), align 8
%360 = load i32, ptr %1, align 4
%361 = sext i32 %360 to i64
%362 = getelementptr inbounds ptr, ptr %359, i64 %361
%363 = load ptr, ptr %362, align 8
%364 = call i32 @R_CheckFBO(ptr noundef %363)
br label %365
365: ; preds = %325
%366 = load i32, ptr %1, align 4
%367 = add nsw i32 %366, 1
store i32 %367, ptr %1, align 4
br label %322, !llvm.loop !9
368: ; preds = %322
br label %369
369: ; preds = %368, %316
%370 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 11), align 8
%371 = icmp ne ptr %370, null
br i1 %371, label %372, label %386
372: ; preds = %369
%373 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 11), align 8
%374 = getelementptr inbounds %struct.TYPE_11__, ptr %373, i32 0, i32 1
%375 = load i32, ptr %374, align 4
%376 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 11), align 8
%377 = getelementptr inbounds %struct.TYPE_11__, ptr %376, i32 0, i32 0
%378 = load i32, ptr %377, align 4
%379 = call ptr @FBO_Create(ptr noundef @.str.10, i32 noundef %375, i32 noundef %378)
store ptr %379, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 10), align 8
%380 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 10), align 8
%381 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 11), align 8
%382 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4
%383 = call i32 @FBO_AttachImage(ptr noundef %380, ptr noundef %381, i32 noundef %382, i32 noundef 0)
%384 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 10), align 8
%385 = call i32 @R_CheckFBO(ptr noundef %384)
br label %386
386: ; preds = %372, %369
%387 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 9), align 8
%388 = icmp ne ptr %387, null
br i1 %388, label %389, label %403
389: ; preds = %386
%390 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 9), align 8
%391 = getelementptr inbounds %struct.TYPE_11__, ptr %390, i32 0, i32 1
%392 = load i32, ptr %391, align 4
%393 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 9), align 8
%394 = getelementptr inbounds %struct.TYPE_11__, ptr %393, i32 0, i32 0
%395 = load i32, ptr %394, align 4
%396 = call ptr @FBO_Create(ptr noundef @.str.11, i32 noundef %392, i32 noundef %395)
store ptr %396, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 8), align 8
%397 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 8), align 8
%398 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 9), align 8
%399 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4
%400 = call i32 @FBO_AttachImage(ptr noundef %397, ptr noundef %398, i32 noundef %399, i32 noundef 0)
%401 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 8), align 8
%402 = call i32 @R_CheckFBO(ptr noundef %401)
br label %403
403: ; preds = %389, %386
%404 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 7), align 8
%405 = getelementptr inbounds ptr, ptr %404, i64 0
%406 = load ptr, ptr %405, align 8
%407 = icmp ne ptr %406, null
br i1 %407, label %408, label %456
408: ; preds = %403
store i32 0, ptr %1, align 4
br label %409
409: ; preds = %452, %408
%410 = load i32, ptr %1, align 4
%411 = icmp slt i32 %410, 2
br i1 %411, label %412, label %455
412: ; preds = %409
%413 = load i32, ptr %1, align 4
%414 = call ptr @va(ptr noundef @.str.12, i32 noundef %413)
%415 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 7), align 8
%416 = load i32, ptr %1, align 4
%417 = sext i32 %416 to i64
%418 = getelementptr inbounds ptr, ptr %415, i64 %417
%419 = load ptr, ptr %418, align 8
%420 = getelementptr inbounds %struct.TYPE_11__, ptr %419, i32 0, i32 1
%421 = load i32, ptr %420, align 4
%422 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 7), align 8
%423 = load i32, ptr %1, align 4
%424 = sext i32 %423 to i64
%425 = getelementptr inbounds ptr, ptr %422, i64 %424
%426 = load ptr, ptr %425, align 8
%427 = getelementptr inbounds %struct.TYPE_11__, ptr %426, i32 0, i32 0
%428 = load i32, ptr %427, align 4
%429 = call ptr @FBO_Create(ptr noundef %414, i32 noundef %421, i32 noundef %428)
%430 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 6), align 8
%431 = load i32, ptr %1, align 4
%432 = sext i32 %431 to i64
%433 = getelementptr inbounds ptr, ptr %430, i64 %432
store ptr %429, ptr %433, align 8
%434 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 6), align 8
%435 = load i32, ptr %1, align 4
%436 = sext i32 %435 to i64
%437 = getelementptr inbounds ptr, ptr %434, i64 %436
%438 = load ptr, ptr %437, align 8
%439 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 7), align 8
%440 = load i32, ptr %1, align 4
%441 = sext i32 %440 to i64
%442 = getelementptr inbounds ptr, ptr %439, i64 %441
%443 = load ptr, ptr %442, align 8
%444 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4
%445 = call i32 @FBO_AttachImage(ptr noundef %438, ptr noundef %443, i32 noundef %444, i32 noundef 0)
%446 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 6), align 8
%447 = load i32, ptr %1, align 4
%448 = sext i32 %447 to i64
%449 = getelementptr inbounds ptr, ptr %446, i64 %448
%450 = load ptr, ptr %449, align 8
%451 = call i32 @R_CheckFBO(ptr noundef %450)
br label %452
452: ; preds = %412
%453 = load i32, ptr %1, align 4
%454 = add nsw i32 %453, 1
store i32 %454, ptr %1, align 4
br label %409, !llvm.loop !10
455: ; preds = %409
br label %456
456: ; preds = %455, %403
%457 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 5), align 8
%458 = icmp ne ptr %457, null
br i1 %458, label %459, label %473
459: ; preds = %456
%460 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 5), align 8
%461 = getelementptr inbounds %struct.TYPE_11__, ptr %460, i32 0, i32 1
%462 = load i32, ptr %461, align 4
%463 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 5), align 8
%464 = getelementptr inbounds %struct.TYPE_11__, ptr %463, i32 0, i32 0
%465 = load i32, ptr %464, align 4
%466 = call ptr @FBO_Create(ptr noundef @.str.13, i32 noundef %462, i32 noundef %465)
store ptr %466, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 4), align 8
%467 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 4), align 8
%468 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 5), align 8
%469 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4
%470 = call i32 @FBO_AttachImage(ptr noundef %467, ptr noundef %468, i32 noundef %469, i32 noundef 0)
%471 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 4), align 8
%472 = call i32 @R_CheckFBO(ptr noundef %471)
br label %473
473: ; preds = %459, %456
%474 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 3), align 8
%475 = icmp ne ptr %474, null
br i1 %475, label %476, label %490
476: ; preds = %473
%477 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 3), align 8
%478 = getelementptr inbounds %struct.TYPE_11__, ptr %477, i32 0, i32 1
%479 = load i32, ptr %478, align 4
%480 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 3), align 8
%481 = getelementptr inbounds %struct.TYPE_11__, ptr %480, i32 0, i32 0
%482 = load i32, ptr %481, align 4
%483 = call ptr @FBO_Create(ptr noundef @.str.14, i32 noundef %479, i32 noundef %482)
store ptr %483, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8
%484 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8
%485 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 3), align 8
%486 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4
%487 = call i32 @FBO_AttachImage(ptr noundef %484, ptr noundef %485, i32 noundef %486, i32 noundef 0)
%488 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8
%489 = call i32 @R_CheckFBO(ptr noundef %488)
br label %490
490: ; preds = %476, %473
%491 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 1), align 8
%492 = icmp ne ptr %491, null
br i1 %492, label %493, label %510
493: ; preds = %490
%494 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 1), align 8
%495 = getelementptr inbounds %struct.TYPE_11__, ptr %494, i32 0, i32 1
%496 = load i32, ptr %495, align 4
%497 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 1), align 8
%498 = getelementptr inbounds %struct.TYPE_11__, ptr %497, i32 0, i32 0
%499 = load i32, ptr %498, align 4
%500 = call ptr @FBO_Create(ptr noundef @.str.15, i32 noundef %496, i32 noundef %499)
store ptr %500, ptr @tr, align 8
%501 = load ptr, ptr @tr, align 8
%502 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 1), align 8
%503 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4
%504 = call i32 @FBO_AttachImage(ptr noundef %501, ptr noundef %502, i32 noundef %503, i32 noundef 0)
%505 = load ptr, ptr @tr, align 8
%506 = load i32, ptr @GL_DEPTH_COMPONENT24_ARB, align 4
%507 = call i32 @FBO_CreateBuffer(ptr noundef %505, i32 noundef %506, i32 noundef 0, i32 noundef 0)
%508 = load ptr, ptr @tr, align 8
%509 = call i32 @R_CheckFBO(ptr noundef %508)
br label %510
510: ; preds = %493, %490
%511 = call i32 (...) @GL_CheckErrors()
%512 = load i32, ptr @GL_FRAMEBUFFER, align 4
%513 = call i32 @GL_BindFramebuffer(i32 noundef %512, i32 noundef 0)
store ptr null, ptr @glState, align 8
br label %514
514: ; preds = %510, %9
ret void
}
declare i32 @GL_CheckErrors(...) #1
declare i32 @R_IssuePendingRenderCommands(...) #1
declare i32 @qglGetIntegerv(i32 noundef, ptr noundef) #1
declare ptr @FBO_Create(ptr noundef, i32 noundef, i32 noundef) #1
declare i32 @FBO_CreateBuffer(ptr noundef, i32 noundef, i32 noundef, i32 noundef) #1
declare i32 @R_CheckFBO(ptr noundef) #1
declare i32 @FBO_AttachImage(ptr noundef, ptr noundef, i32 noundef, i32 noundef) #1
declare i32 @GL_BindFramebuffer(i32 noundef, i32 noundef) #1
declare i32 @qglClear(i32 noundef) #1
declare ptr @va(ptr noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
!9 = distinct !{!9, !7}
!10 = distinct !{!10, !7}
|
lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Init
|
.text
.file "extr_tr_image.c_R_LoadImage.c"
.globl R_LoadImage # -- Begin function R_LoadImage
.p2align 4, 0x90
.type R_LoadImage,@function
R_LoadImage: # @R_LoadImage
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $144, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq %rdx, -24(%rbp)
movq %rcx, -32(%rbp)
movq %r8, -40(%rbp)
movq %r9, -48(%rbp)
movq qfalse(%rip), %rax
movq %rax, -56(%rbp)
movl $-1, -60(%rbp)
movl MAX_QPATH(%rip), %eax
# kill: def $rax killed $eax
movq %rsp, %rcx
movq %rcx, -72(%rbp)
movq %rax, %rcx
addq $15, %rcx
andq $-16, %rcx
movq %rsp, %rdi
subq %rcx, %rdi
movq %rdi, -128(%rbp) # 8-byte Spill
movq %rdi, %rsp
movq %rax, -80(%rbp)
movq -16(%rbp), %rax
movq $0, (%rax)
movq -24(%rbp), %rax
movl $0, (%rax)
movq -32(%rbp), %rax
movl $0, (%rax)
movl GL_RGBA8(%rip), %ecx
movq -40(%rbp), %rax
movl %ecx, (%rax)
movq -48(%rbp), %rax
movl $0, (%rax)
movq -8(%rbp), %rsi
movl MAX_QPATH(%rip), %edx
callq Q_strncpyz@PLT
movq -128(%rbp), %rdi # 8-byte Reload
callq COM_GetExtension@PLT
movq %rax, -88(%rbp)
movq r_ext_compressed_textures(%rip), %rax
cmpq $0, (%rax)
je .LBB0_6
# %bb.1:
movl MAX_QPATH(%rip), %eax
# kill: def $rax killed $eax
movq %rsp, %rcx
movq %rcx, -104(%rbp)
movq %rax, %rcx
addq $15, %rcx
andq $-16, %rcx
movq %rsp, %rsi
subq %rcx, %rsi
movq %rsi, -136(%rbp) # 8-byte Spill
movq %rsi, %rsp
movq %rax, -112(%rbp)
movq -8(%rbp), %rdi
movl MAX_QPATH(%rip), %edx
callq COM_StripExtension@PLT
movq -136(%rbp), %rdi # 8-byte Reload
movl MAX_QPATH(%rip), %esi
leaq .L.str(%rip), %rdx
callq Q_strcat@PLT
movq -136(%rbp), %rdi # 8-byte Reload
movq -16(%rbp), %rsi
movq -24(%rbp), %rdx
movq -32(%rbp), %rcx
movq -40(%rbp), %r8
movq -48(%rbp), %r9
callq R_LoadDDS@PLT
movq -16(%rbp), %rax
cmpq $0, (%rax)
je .LBB0_3
# %bb.2:
movl $1, -116(%rbp)
jmp .LBB0_4
.LBB0_3:
movl $0, -116(%rbp)
.LBB0_4:
movq -104(%rbp), %rax
movq %rax, %rsp
movl -116(%rbp), %eax
testl %eax, %eax
jne .LBB0_30
jmp .LBB0_5
.LBB0_5:
jmp .LBB0_6
.LBB0_6:
movq -88(%rbp), %rax
cmpb $0, (%rax)
je .LBB0_19
# %bb.7:
movl $0, -64(%rbp)
.LBB0_8: # =>This Inner Loop Header: Depth=1
movl -64(%rbp), %eax
cmpl numImageLoaders(%rip), %eax
jge .LBB0_13
# %bb.9: # in Loop: Header=BB0_8 Depth=1
movq -88(%rbp), %rdi
movq imageLoaders(%rip), %rax
movslq -64(%rbp), %rcx
shlq $4, %rcx
addq %rcx, %rax
movl 8(%rax), %esi
callq Q_stricmp@PLT
cmpl $0, %eax
jne .LBB0_11
# %bb.10:
movq -128(%rbp), %rdi # 8-byte Reload
movq imageLoaders(%rip), %rax
movslq -64(%rbp), %rcx
shlq $4, %rcx
addq %rcx, %rax
movq (%rax), %rax
movq -16(%rbp), %rsi
movq -24(%rbp), %rdx
movq -32(%rbp), %rcx
callq *%rax
jmp .LBB0_13
.LBB0_11: # in Loop: Header=BB0_8 Depth=1
jmp .LBB0_12
.LBB0_12: # in Loop: Header=BB0_8 Depth=1
movl -64(%rbp), %eax
addl $1, %eax
movl %eax, -64(%rbp)
jmp .LBB0_8
.LBB0_13:
movl -64(%rbp), %eax
cmpl numImageLoaders(%rip), %eax
jge .LBB0_18
# %bb.14:
movq -16(%rbp), %rax
cmpq $0, (%rax)
jne .LBB0_16
# %bb.15:
movq -128(%rbp), %rsi # 8-byte Reload
movq qtrue(%rip), %rax
movq %rax, -56(%rbp)
movl -64(%rbp), %eax
movl %eax, -60(%rbp)
movq -8(%rbp), %rdi
movl MAX_QPATH(%rip), %edx
callq COM_StripExtension@PLT
jmp .LBB0_17
.LBB0_16:
movl $1, -116(%rbp)
jmp .LBB0_30
.LBB0_17:
jmp .LBB0_18
.LBB0_18:
jmp .LBB0_19
.LBB0_19:
movl $0, -64(%rbp)
.LBB0_20: # =>This Inner Loop Header: Depth=1
movl -64(%rbp), %eax
cmpl numImageLoaders(%rip), %eax
jge .LBB0_29
# %bb.21: # in Loop: Header=BB0_20 Depth=1
movl -64(%rbp), %eax
cmpl -60(%rbp), %eax
jne .LBB0_23
# %bb.22: # in Loop: Header=BB0_20 Depth=1
jmp .LBB0_28
.LBB0_23: # in Loop: Header=BB0_20 Depth=1
movq -128(%rbp), %rsi # 8-byte Reload
movq imageLoaders(%rip), %rax
movslq -64(%rbp), %rcx
shlq $4, %rcx
addq %rcx, %rax
movl 8(%rax), %edx
leaq .L.str.1(%rip), %rdi
callq va@PLT
movq %rax, -96(%rbp)
movq imageLoaders(%rip), %rax
movslq -64(%rbp), %rcx
shlq $4, %rcx
addq %rcx, %rax
movq (%rax), %rax
movq -96(%rbp), %rdi
movq -16(%rbp), %rsi
movq -24(%rbp), %rdx
movq -32(%rbp), %rcx
callq *%rax
movq -16(%rbp), %rax
cmpq $0, (%rax)
je .LBB0_27
# %bb.24:
cmpq $0, -56(%rbp)
je .LBB0_26
# %bb.25:
movq ri(%rip), %rax
movl PRINT_DEVELOPER(%rip), %edi
movq -8(%rbp), %rdx
movq -96(%rbp), %rcx
leaq .L.str.2(%rip), %rsi
callq *%rax
.LBB0_26:
jmp .LBB0_29
.LBB0_27: # in Loop: Header=BB0_20 Depth=1
jmp .LBB0_28
.LBB0_28: # in Loop: Header=BB0_20 Depth=1
movl -64(%rbp), %eax
addl $1, %eax
movl %eax, -64(%rbp)
jmp .LBB0_20
.LBB0_29:
movl $0, -116(%rbp)
.LBB0_30:
movq -72(%rbp), %rax
movq %rax, %rsp
# %bb.31:
movq %rbp, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
# %bb.32:
.Lfunc_end0:
.size R_LoadImage, .Lfunc_end0-R_LoadImage
.cfi_endproc
# -- End function
.type qfalse,@object # @qfalse
.bss
.globl qfalse
.p2align 3
qfalse:
.quad 0 # 0x0
.size qfalse, 8
.type MAX_QPATH,@object # @MAX_QPATH
.globl MAX_QPATH
.p2align 2
MAX_QPATH:
.long 0 # 0x0
.size MAX_QPATH, 4
.type GL_RGBA8,@object # @GL_RGBA8
.globl GL_RGBA8
.p2align 2
GL_RGBA8:
.long 0 # 0x0
.size GL_RGBA8, 4
.type r_ext_compressed_textures,@object # @r_ext_compressed_textures
.globl r_ext_compressed_textures
.p2align 3
r_ext_compressed_textures:
.quad 0
.size r_ext_compressed_textures, 8
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz ".dds"
.size .L.str, 5
.type numImageLoaders,@object # @numImageLoaders
.bss
.globl numImageLoaders
.p2align 2
numImageLoaders:
.long 0 # 0x0
.size numImageLoaders, 4
.type imageLoaders,@object # @imageLoaders
.globl imageLoaders
.p2align 3
imageLoaders:
.quad 0
.size imageLoaders, 8
.type qtrue,@object # @qtrue
.globl qtrue
.p2align 3
qtrue:
.quad 0 # 0x0
.size qtrue, 8
.type .L.str.1,@object # @.str.1
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.1:
.asciz "%s.%s"
.size .L.str.1, 6
.type ri,@object # @ri
.bss
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type PRINT_DEVELOPER,@object # @PRINT_DEVELOPER
.globl PRINT_DEVELOPER
.p2align 2
PRINT_DEVELOPER:
.long 0 # 0x0
.size PRINT_DEVELOPER, 4
.type .L.str.2,@object # @.str.2
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.2:
.asciz "WARNING: %s not present, using %s instead\n"
.size .L.str.2, 43
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym Q_strncpyz
.addrsig_sym COM_GetExtension
.addrsig_sym COM_StripExtension
.addrsig_sym Q_strcat
.addrsig_sym R_LoadDDS
.addrsig_sym Q_stricmp
.addrsig_sym va
.addrsig_sym qfalse
.addrsig_sym MAX_QPATH
.addrsig_sym GL_RGBA8
.addrsig_sym r_ext_compressed_textures
.addrsig_sym numImageLoaders
.addrsig_sym imageLoaders
.addrsig_sym qtrue
.addrsig_sym ri
.addrsig_sym PRINT_DEVELOPER
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_R_LoadImage.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_R_LoadImage.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_4__ = type { ptr }
%struct.TYPE_5__ = type { i64 }
%struct.TYPE_6__ = type { ptr, i32 }
@qfalse = dso_local global i64 0, align 8
@MAX_QPATH = dso_local global i32 0, align 4
@GL_RGBA8 = dso_local global i32 0, align 4
@r_ext_compressed_textures = dso_local global ptr null, align 8
@.str = private unnamed_addr constant [5 x i8] c".dds\00", align 1
@numImageLoaders = dso_local global i32 0, align 4
@imageLoaders = dso_local global ptr null, align 8
@qtrue = dso_local global i64 0, align 8
@.str.1 = private unnamed_addr constant [6 x i8] c"%s.%s\00", align 1
@ri = dso_local global %struct.TYPE_4__ zeroinitializer, align 8
@PRINT_DEVELOPER = dso_local global i32 0, align 4
@.str.2 = private unnamed_addr constant [43 x i8] c"WARNING: %s not present, using %s instead\0A\00", align 1
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @R_LoadImage(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4, ptr noundef %5) #0 {
%7 = alloca ptr, align 8
%8 = alloca ptr, align 8
%9 = alloca ptr, align 8
%10 = alloca ptr, align 8
%11 = alloca ptr, align 8
%12 = alloca ptr, align 8
%13 = alloca i64, align 8
%14 = alloca i32, align 4
%15 = alloca i32, align 4
%16 = alloca ptr, align 8
%17 = alloca i64, align 8
%18 = alloca ptr, align 8
%19 = alloca ptr, align 8
%20 = alloca ptr, align 8
%21 = alloca i64, align 8
%22 = alloca i32, align 4
store ptr %0, ptr %7, align 8
store ptr %1, ptr %8, align 8
store ptr %2, ptr %9, align 8
store ptr %3, ptr %10, align 8
store ptr %4, ptr %11, align 8
store ptr %5, ptr %12, align 8
%23 = load i64, ptr @qfalse, align 8
store i64 %23, ptr %13, align 8
store i32 -1, ptr %14, align 4
%24 = load i32, ptr @MAX_QPATH, align 4
%25 = zext i32 %24 to i64
%26 = call ptr @llvm.stacksave()
store ptr %26, ptr %16, align 8
%27 = alloca i8, i64 %25, align 16
store i64 %25, ptr %17, align 8
%28 = load ptr, ptr %8, align 8
store ptr null, ptr %28, align 8
%29 = load ptr, ptr %9, align 8
store i32 0, ptr %29, align 4
%30 = load ptr, ptr %10, align 8
store i32 0, ptr %30, align 4
%31 = load i32, ptr @GL_RGBA8, align 4
%32 = load ptr, ptr %11, align 8
store i32 %31, ptr %32, align 4
%33 = load ptr, ptr %12, align 8
store i32 0, ptr %33, align 4
%34 = load ptr, ptr %7, align 8
%35 = load i32, ptr @MAX_QPATH, align 4
%36 = call i32 @Q_strncpyz(ptr noundef %27, ptr noundef %34, i32 noundef %35)
%37 = call ptr @COM_GetExtension(ptr noundef %27)
store ptr %37, ptr %18, align 8
%38 = load ptr, ptr @r_ext_compressed_textures, align 8
%39 = getelementptr inbounds %struct.TYPE_5__, ptr %38, i32 0, i32 0
%40 = load i64, ptr %39, align 8
%41 = icmp ne i64 %40, 0
br i1 %41, label %42, label %67
42: ; preds = %6
%43 = load i32, ptr @MAX_QPATH, align 4
%44 = zext i32 %43 to i64
%45 = call ptr @llvm.stacksave()
store ptr %45, ptr %20, align 8
%46 = alloca i8, i64 %44, align 16
store i64 %44, ptr %21, align 8
%47 = load ptr, ptr %7, align 8
%48 = load i32, ptr @MAX_QPATH, align 4
%49 = call i32 @COM_StripExtension(ptr noundef %47, ptr noundef %46, i32 noundef %48)
%50 = load i32, ptr @MAX_QPATH, align 4
%51 = call i32 @Q_strcat(ptr noundef %46, i32 noundef %50, ptr noundef @.str)
%52 = load ptr, ptr %8, align 8
%53 = load ptr, ptr %9, align 8
%54 = load ptr, ptr %10, align 8
%55 = load ptr, ptr %11, align 8
%56 = load ptr, ptr %12, align 8
%57 = call i32 @R_LoadDDS(ptr noundef %46, ptr noundef %52, ptr noundef %53, ptr noundef %54, ptr noundef %55, ptr noundef %56)
%58 = load ptr, ptr %8, align 8
%59 = load ptr, ptr %58, align 8
%60 = icmp ne ptr %59, null
br i1 %60, label %61, label %62
61: ; preds = %42
store i32 1, ptr %22, align 4
br label %63
62: ; preds = %42
store i32 0, ptr %22, align 4
br label %63
63: ; preds = %62, %61
%64 = load ptr, ptr %20, align 8
call void @llvm.stackrestore(ptr %64)
%65 = load i32, ptr %22, align 4
switch i32 %65, label %165 [
i32 0, label %66
]
66: ; preds = %63
br label %67
67: ; preds = %66, %6
%68 = load ptr, ptr %18, align 8
%69 = load i8, ptr %68, align 1
%70 = icmp ne i8 %69, 0
br i1 %70, label %71, label %118
71: ; preds = %67
store i32 0, ptr %15, align 4
br label %72
72: ; preds = %98, %71
%73 = load i32, ptr %15, align 4
%74 = load i32, ptr @numImageLoaders, align 4
%75 = icmp slt i32 %73, %74
br i1 %75, label %76, label %101
76: ; preds = %72
%77 = load ptr, ptr %18, align 8
%78 = load ptr, ptr @imageLoaders, align 8
%79 = load i32, ptr %15, align 4
%80 = sext i32 %79 to i64
%81 = getelementptr inbounds %struct.TYPE_6__, ptr %78, i64 %80
%82 = getelementptr inbounds %struct.TYPE_6__, ptr %81, i32 0, i32 1
%83 = load i32, ptr %82, align 8
%84 = call i32 @Q_stricmp(ptr noundef %77, i32 noundef %83)
%85 = icmp ne i32 %84, 0
br i1 %85, label %97, label %86
86: ; preds = %76
%87 = load ptr, ptr @imageLoaders, align 8
%88 = load i32, ptr %15, align 4
%89 = sext i32 %88 to i64
%90 = getelementptr inbounds %struct.TYPE_6__, ptr %87, i64 %89
%91 = getelementptr inbounds %struct.TYPE_6__, ptr %90, i32 0, i32 0
%92 = load ptr, ptr %91, align 8
%93 = load ptr, ptr %8, align 8
%94 = load ptr, ptr %9, align 8
%95 = load ptr, ptr %10, align 8
%96 = call i32 %92(ptr noundef %27, ptr noundef %93, ptr noundef %94, ptr noundef %95)
br label %101
97: ; preds = %76
br label %98
98: ; preds = %97
%99 = load i32, ptr %15, align 4
%100 = add nsw i32 %99, 1
store i32 %100, ptr %15, align 4
br label %72, !llvm.loop !6
101: ; preds = %86, %72
%102 = load i32, ptr %15, align 4
%103 = load i32, ptr @numImageLoaders, align 4
%104 = icmp slt i32 %102, %103
br i1 %104, label %105, label %117
105: ; preds = %101
%106 = load ptr, ptr %8, align 8
%107 = load ptr, ptr %106, align 8
%108 = icmp eq ptr %107, null
br i1 %108, label %109, label %115
109: ; preds = %105
%110 = load i64, ptr @qtrue, align 8
store i64 %110, ptr %13, align 8
%111 = load i32, ptr %15, align 4
store i32 %111, ptr %14, align 4
%112 = load ptr, ptr %7, align 8
%113 = load i32, ptr @MAX_QPATH, align 4
%114 = call i32 @COM_StripExtension(ptr noundef %112, ptr noundef %27, i32 noundef %113)
br label %116
115: ; preds = %105
store i32 1, ptr %22, align 4
br label %165
116: ; preds = %109
br label %117
117: ; preds = %116, %101
br label %118
118: ; preds = %117, %67
store i32 0, ptr %15, align 4
br label %119
119: ; preds = %161, %118
%120 = load i32, ptr %15, align 4
%121 = load i32, ptr @numImageLoaders, align 4
%122 = icmp slt i32 %120, %121
br i1 %122, label %123, label %164
123: ; preds = %119
%124 = load i32, ptr %15, align 4
%125 = load i32, ptr %14, align 4
%126 = icmp eq i32 %124, %125
br i1 %126, label %127, label %128
127: ; preds = %123
br label %161
128: ; preds = %123
%129 = load ptr, ptr @imageLoaders, align 8
%130 = load i32, ptr %15, align 4
%131 = sext i32 %130 to i64
%132 = getelementptr inbounds %struct.TYPE_6__, ptr %129, i64 %131
%133 = getelementptr inbounds %struct.TYPE_6__, ptr %132, i32 0, i32 1
%134 = load i32, ptr %133, align 8
%135 = call ptr @va(ptr noundef @.str.1, ptr noundef %27, i32 noundef %134)
store ptr %135, ptr %19, align 8
%136 = load ptr, ptr @imageLoaders, align 8
%137 = load i32, ptr %15, align 4
%138 = sext i32 %137 to i64
%139 = getelementptr inbounds %struct.TYPE_6__, ptr %136, i64 %138
%140 = getelementptr inbounds %struct.TYPE_6__, ptr %139, i32 0, i32 0
%141 = load ptr, ptr %140, align 8
%142 = load ptr, ptr %19, align 8
%143 = load ptr, ptr %8, align 8
%144 = load ptr, ptr %9, align 8
%145 = load ptr, ptr %10, align 8
%146 = call i32 %141(ptr noundef %142, ptr noundef %143, ptr noundef %144, ptr noundef %145)
%147 = load ptr, ptr %8, align 8
%148 = load ptr, ptr %147, align 8
%149 = icmp ne ptr %148, null
br i1 %149, label %150, label %160
150: ; preds = %128
%151 = load i64, ptr %13, align 8
%152 = icmp ne i64 %151, 0
br i1 %152, label %153, label %159
153: ; preds = %150
%154 = load ptr, ptr @ri, align 8
%155 = load i32, ptr @PRINT_DEVELOPER, align 4
%156 = load ptr, ptr %7, align 8
%157 = load ptr, ptr %19, align 8
%158 = call i32 %154(i32 noundef %155, ptr noundef @.str.2, ptr noundef %156, ptr noundef %157)
br label %159
159: ; preds = %153, %150
br label %164
160: ; preds = %128
br label %161
161: ; preds = %160, %127
%162 = load i32, ptr %15, align 4
%163 = add nsw i32 %162, 1
store i32 %163, ptr %15, align 4
br label %119, !llvm.loop !8
164: ; preds = %159, %119
store i32 0, ptr %22, align 4
br label %165
165: ; preds = %164, %115, %63
%166 = load ptr, ptr %16, align 8
call void @llvm.stackrestore(ptr %166)
%167 = load i32, ptr %22, align 4
switch i32 %167, label %169 [
i32 0, label %168
i32 1, label %168
]
168: ; preds = %165, %165
ret void
169: ; preds = %165
unreachable
}
; Function Attrs: nocallback nofree nosync nounwind willreturn
declare ptr @llvm.stacksave() #1
declare i32 @Q_strncpyz(ptr noundef, ptr noundef, i32 noundef) #2
declare ptr @COM_GetExtension(ptr noundef) #2
declare i32 @COM_StripExtension(ptr noundef, ptr noundef, i32 noundef) #2
declare i32 @Q_strcat(ptr noundef, i32 noundef, ptr noundef) #2
declare i32 @R_LoadDDS(ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef) #2
; Function Attrs: nocallback nofree nosync nounwind willreturn
declare void @llvm.stackrestore(ptr) #1
declare i32 @Q_stricmp(ptr noundef, i32 noundef) #2
declare ptr @va(ptr noundef, ptr noundef, i32 noundef) #2
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn }
attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
|
lab/engine/code/renderergl2/extr_tr_image.c_R_LoadImage
|
.text
.file "extr_tr_extramath.c_HalfToFloat.c"
.globl HalfToFloat # -- Begin function HalfToFloat
.p2align 4, 0x90
.type HalfToFloat,@function
HalfToFloat: # @HalfToFloat
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl %edi, -4(%rbp)
movl -4(%rbp), %eax
movl %eax, -32(%rbp)
movq -24(%rbp), %rax
# kill: def $eax killed $eax killed $rax
addl $112, %eax
movl %eax, -16(%rbp)
movl -32(%rbp), %eax
shll $13, %eax
movl %eax, -12(%rbp)
movl -28(%rbp), %eax
movl %eax, -8(%rbp)
movss -16(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size HalfToFloat, .Lfunc_end0-HalfToFloat
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_extramath.c_HalfToFloat.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_extramath.c_HalfToFloat.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%union.f32_u = type { %struct.TYPE_3__ }
%struct.TYPE_3__ = type { i32, i32, i32 }
%union.f16_u = type { %struct.TYPE_4__ }
%struct.TYPE_4__ = type { i32, i32, i64 }
; Function Attrs: noinline nounwind optnone uwtable
define dso_local float @HalfToFloat(i32 noundef %0) #0 {
%2 = alloca i32, align 4
%3 = alloca %union.f32_u, align 4
%4 = alloca %union.f16_u, align 8
store i32 %0, ptr %2, align 4
%5 = load i32, ptr %2, align 4
store i32 %5, ptr %4, align 8
%6 = getelementptr inbounds %struct.TYPE_4__, ptr %4, i32 0, i32 2
%7 = load i64, ptr %6, align 8
%8 = trunc i64 %7 to i32
%9 = add nsw i32 %8, 112
%10 = getelementptr inbounds %struct.TYPE_3__, ptr %3, i32 0, i32 0
store i32 %9, ptr %10, align 4
%11 = getelementptr inbounds %struct.TYPE_4__, ptr %4, i32 0, i32 0
%12 = load i32, ptr %11, align 8
%13 = shl i32 %12, 13
%14 = getelementptr inbounds %struct.TYPE_3__, ptr %3, i32 0, i32 1
store i32 %13, ptr %14, align 4
%15 = getelementptr inbounds %struct.TYPE_4__, ptr %4, i32 0, i32 1
%16 = load i32, ptr %15, align 4
%17 = getelementptr inbounds %struct.TYPE_3__, ptr %3, i32 0, i32 2
store i32 %16, ptr %17, align 4
%18 = load float, ptr %3, align 4
ret float %18
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_extramath.c_HalfToFloat
|
.text
.file "extr_tr_world.c_R_DlightSurface.c"
.p2align 4, 0x90 # -- Begin function R_DlightSurface
.type R_DlightSurface,@function
R_DlightSurface: # @R_DlightSurface
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movq -8(%rbp), %rax
movl 8(%rax), %eax
andl CULLINFO_PLANE(%rip), %eax
cmpl $0, %eax
je .LBB0_11
# %bb.1:
movl $0, -20(%rbp)
.LBB0_2: # =>This Inner Loop Header: Depth=1
movl -20(%rbp), %eax
cmpl tr+8(%rip), %eax
jge .LBB0_10
# %bb.3: # in Loop: Header=BB0_2 Depth=1
movl -12(%rbp), %eax
movl -20(%rbp), %ecx
movl $1, %edx
# kill: def $cl killed $ecx
shll %cl, %edx
movl %edx, %ecx
andl %ecx, %eax
cmpl $0, %eax
jne .LBB0_5
# %bb.4: # in Loop: Header=BB0_2 Depth=1
jmp .LBB0_9
.LBB0_5: # in Loop: Header=BB0_2 Depth=1
movq tr+16(%rip), %rax
movslq -20(%rbp), %rcx
shlq $4, %rcx
addq %rcx, %rax
movq %rax, -32(%rbp)
movq -32(%rbp), %rax
movq (%rax), %rdi
movq -8(%rbp), %rax
movl 36(%rax), %esi
callq DotProduct@PLT
movq -8(%rbp), %rax
subss 32(%rax), %xmm0
movss %xmm0, -16(%rbp)
movss -16(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
movq -32(%rbp), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movd %xmm0, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm0
ucomiss %xmm1, %xmm0
ja .LBB0_7
# %bb.6: # in Loop: Header=BB0_2 Depth=1
movss -16(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -32(%rbp), %rax
ucomiss 8(%rax), %xmm0
jbe .LBB0_8
.LBB0_7: # in Loop: Header=BB0_2 Depth=1
movl -20(%rbp), %ecx
movl $1, %eax
# kill: def $cl killed $ecx
shll %cl, %eax
xorl $-1, %eax
andl -12(%rbp), %eax
movl %eax, -12(%rbp)
.LBB0_8: # in Loop: Header=BB0_2 Depth=1
jmp .LBB0_9
.LBB0_9: # in Loop: Header=BB0_2 Depth=1
movl -20(%rbp), %eax
addl $1, %eax
movl %eax, -20(%rbp)
jmp .LBB0_2
.LBB0_10:
jmp .LBB0_11
.LBB0_11:
movq -8(%rbp), %rax
movl 8(%rax), %eax
andl CULLINFO_BOX(%rip), %eax
cmpl $0, %eax
je .LBB0_26
# %bb.12:
movl $0, -20(%rbp)
.LBB0_13: # =>This Inner Loop Header: Depth=1
movl -20(%rbp), %eax
cmpl tr+8(%rip), %eax
jge .LBB0_25
# %bb.14: # in Loop: Header=BB0_13 Depth=1
movl -12(%rbp), %eax
movl -20(%rbp), %ecx
movl $1, %edx
# kill: def $cl killed $ecx
shll %cl, %edx
movl %edx, %ecx
andl %ecx, %eax
cmpl $0, %eax
jne .LBB0_16
# %bb.15: # in Loop: Header=BB0_13 Depth=1
jmp .LBB0_24
.LBB0_16: # in Loop: Header=BB0_13 Depth=1
movq tr+16(%rip), %rax
movslq -20(%rbp), %rcx
shlq $4, %rcx
addq %rcx, %rax
movq %rax, -32(%rbp)
movq -32(%rbp), %rax
movq (%rax), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -32(%rbp), %rax
subss 8(%rax), %xmm0
movq -8(%rbp), %rax
movq 16(%rax), %rax
movq 8(%rax), %rax
ucomiss (%rax), %xmm0
ja .LBB0_22
# %bb.17: # in Loop: Header=BB0_13 Depth=1
movq -32(%rbp), %rax
movq (%rax), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
movq -32(%rbp), %rax
addss 8(%rax), %xmm1
movq -8(%rbp), %rax
movq 16(%rax), %rax
movq (%rax), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
ja .LBB0_22
# %bb.18: # in Loop: Header=BB0_13 Depth=1
movq -32(%rbp), %rax
movq (%rax), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -32(%rbp), %rax
subss 8(%rax), %xmm0
movq -8(%rbp), %rax
movq 16(%rax), %rax
movq 8(%rax), %rax
ucomiss 4(%rax), %xmm0
ja .LBB0_22
# %bb.19: # in Loop: Header=BB0_13 Depth=1
movq -32(%rbp), %rax
movq (%rax), %rax
movss 4(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
movq -32(%rbp), %rax
addss 8(%rax), %xmm1
movq -8(%rbp), %rax
movq 16(%rax), %rax
movq (%rax), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
ja .LBB0_22
# %bb.20: # in Loop: Header=BB0_13 Depth=1
movq -32(%rbp), %rax
movq (%rax), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -32(%rbp), %rax
subss 8(%rax), %xmm0
movq -8(%rbp), %rax
movq 16(%rax), %rax
movq 8(%rax), %rax
ucomiss 8(%rax), %xmm0
ja .LBB0_22
# %bb.21: # in Loop: Header=BB0_13 Depth=1
movq -32(%rbp), %rax
movq (%rax), %rax
movss 8(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
movq -32(%rbp), %rax
addss 8(%rax), %xmm1
movq -8(%rbp), %rax
movq 16(%rax), %rax
movq (%rax), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
jbe .LBB0_23
.LBB0_22: # in Loop: Header=BB0_13 Depth=1
movl -20(%rbp), %ecx
movl $1, %eax
# kill: def $cl killed $ecx
shll %cl, %eax
xorl $-1, %eax
andl -12(%rbp), %eax
movl %eax, -12(%rbp)
.LBB0_23: # in Loop: Header=BB0_13 Depth=1
jmp .LBB0_24
.LBB0_24: # in Loop: Header=BB0_13 Depth=1
movl -20(%rbp), %eax
addl $1, %eax
movl %eax, -20(%rbp)
jmp .LBB0_13
.LBB0_25:
jmp .LBB0_26
.LBB0_26:
movq -8(%rbp), %rax
movl 8(%rax), %eax
andl CULLINFO_SPHERE(%rip), %eax
cmpl $0, %eax
je .LBB0_36
# %bb.27:
movl $0, -20(%rbp)
.LBB0_28: # =>This Inner Loop Header: Depth=1
movl -20(%rbp), %eax
cmpl tr+8(%rip), %eax
jge .LBB0_35
# %bb.29: # in Loop: Header=BB0_28 Depth=1
movl -12(%rbp), %eax
movl -20(%rbp), %ecx
movl $1, %edx
# kill: def $cl killed $ecx
shll %cl, %edx
movl %edx, %ecx
andl %ecx, %eax
cmpl $0, %eax
jne .LBB0_31
# %bb.30: # in Loop: Header=BB0_28 Depth=1
jmp .LBB0_34
.LBB0_31: # in Loop: Header=BB0_28 Depth=1
movq tr+16(%rip), %rax
movslq -20(%rbp), %rcx
shlq $4, %rcx
addq %rcx, %rax
movq %rax, -32(%rbp)
movq -32(%rbp), %rax
movq (%rax), %rdi
movq -32(%rbp), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -8(%rbp), %rax
movl 28(%rax), %esi
movq -8(%rbp), %rax
movl 24(%rax), %edx
callq SpheresIntersect@PLT
cmpl $0, %eax
jne .LBB0_33
# %bb.32: # in Loop: Header=BB0_28 Depth=1
movl -20(%rbp), %ecx
movl $1, %eax
# kill: def $cl killed $ecx
shll %cl, %eax
xorl $-1, %eax
andl -12(%rbp), %eax
movl %eax, -12(%rbp)
.LBB0_33: # in Loop: Header=BB0_28 Depth=1
jmp .LBB0_34
.LBB0_34: # in Loop: Header=BB0_28 Depth=1
movl -20(%rbp), %eax
addl $1, %eax
movl %eax, -20(%rbp)
jmp .LBB0_28
.LBB0_35:
jmp .LBB0_36
.LBB0_36:
movq -8(%rbp), %rax
movq (%rax), %rax
movl (%rax), %eax
addl $-128, %eax
subl $2, %eax
ja .LBB0_38
jmp .LBB0_37
.LBB0_37:
movl -12(%rbp), %ecx
movq -8(%rbp), %rax
movq (%rax), %rax
movl %ecx, (%rax)
jmp .LBB0_39
.LBB0_38:
movl $0, -12(%rbp)
.LBB0_39:
cmpl $0, -12(%rbp)
je .LBB0_41
# %bb.40:
movl tr+4(%rip), %eax
addl $1, %eax
movl %eax, tr+4(%rip)
jmp .LBB0_42
.LBB0_41:
movl tr(%rip), %eax
addl $1, %eax
movl %eax, tr(%rip)
.LBB0_42:
movl -12(%rbp), %eax
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_DlightSurface, .Lfunc_end0-R_DlightSurface
.cfi_endproc
# -- End function
.type CULLINFO_PLANE,@object # @CULLINFO_PLANE
.bss
.globl CULLINFO_PLANE
.p2align 2
CULLINFO_PLANE:
.long 0 # 0x0
.size CULLINFO_PLANE, 4
.type tr,@object # @tr
.globl tr
.p2align 3
tr:
.zero 24
.size tr, 24
.type CULLINFO_BOX,@object # @CULLINFO_BOX
.globl CULLINFO_BOX
.p2align 2
CULLINFO_BOX:
.long 0 # 0x0
.size CULLINFO_BOX, 4
.type CULLINFO_SPHERE,@object # @CULLINFO_SPHERE
.globl CULLINFO_SPHERE
.p2align 2
CULLINFO_SPHERE:
.long 0 # 0x0
.size CULLINFO_SPHERE, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_DlightSurface
.addrsig_sym DotProduct
.addrsig_sym SpheresIntersect
.addrsig_sym CULLINFO_PLANE
.addrsig_sym tr
.addrsig_sym CULLINFO_BOX
.addrsig_sym CULLINFO_SPHERE
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_world.c_R_DlightSurface.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_world.c_R_DlightSurface.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_17__ = type { %struct.TYPE_13__, %struct.TYPE_11__ }
%struct.TYPE_13__ = type { i32, i32 }
%struct.TYPE_11__ = type { i32, ptr }
%struct.TYPE_15__ = type { ptr, %struct.TYPE_12__ }
%struct.TYPE_12__ = type { i32, ptr, i32, i32, %struct.TYPE_10__ }
%struct.TYPE_10__ = type { float, i32 }
%struct.TYPE_16__ = type { ptr, float }
%struct.TYPE_14__ = type { i32 }
@CULLINFO_PLANE = dso_local global i32 0, align 4
@tr = dso_local global %struct.TYPE_17__ zeroinitializer, align 8
@CULLINFO_BOX = dso_local global i32 0, align 4
@CULLINFO_SPHERE = dso_local global i32 0, align 4
@llvm.compiler.used = appending global [1 x ptr] [ptr @R_DlightSurface], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal i32 @R_DlightSurface(ptr noundef %0, i32 noundef %1) #0 {
%3 = alloca ptr, align 8
%4 = alloca i32, align 4
%5 = alloca float, align 4
%6 = alloca i32, align 4
%7 = alloca ptr, align 8
store ptr %0, ptr %3, align 8
store i32 %1, ptr %4, align 4
%8 = load ptr, ptr %3, align 8
%9 = getelementptr inbounds %struct.TYPE_15__, ptr %8, i32 0, i32 1
%10 = getelementptr inbounds %struct.TYPE_12__, ptr %9, i32 0, i32 0
%11 = load i32, ptr %10, align 8
%12 = load i32, ptr @CULLINFO_PLANE, align 4
%13 = and i32 %11, %12
%14 = icmp ne i32 %13, 0
br i1 %14, label %15, label %70
15: ; preds = %2
store i32 0, ptr %6, align 4
br label %16
16: ; preds = %66, %15
%17 = load i32, ptr %6, align 4
%18 = load i32, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @tr, i32 0, i32 1), align 8
%19 = icmp slt i32 %17, %18
br i1 %19, label %20, label %69
20: ; preds = %16
%21 = load i32, ptr %4, align 4
%22 = load i32, ptr %6, align 4
%23 = shl i32 1, %22
%24 = and i32 %21, %23
%25 = icmp ne i32 %24, 0
br i1 %25, label %27, label %26
26: ; preds = %20
br label %66
27: ; preds = %20
%28 = load ptr, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @tr, i32 0, i32 1, i32 1), align 8
%29 = load i32, ptr %6, align 4
%30 = sext i32 %29 to i64
%31 = getelementptr inbounds %struct.TYPE_16__, ptr %28, i64 %30
store ptr %31, ptr %7, align 8
%32 = load ptr, ptr %7, align 8
%33 = getelementptr inbounds %struct.TYPE_16__, ptr %32, i32 0, i32 0
%34 = load ptr, ptr %33, align 8
%35 = load ptr, ptr %3, align 8
%36 = getelementptr inbounds %struct.TYPE_15__, ptr %35, i32 0, i32 1
%37 = getelementptr inbounds %struct.TYPE_12__, ptr %36, i32 0, i32 4
%38 = getelementptr inbounds %struct.TYPE_10__, ptr %37, i32 0, i32 1
%39 = load i32, ptr %38, align 4
%40 = call float @DotProduct(ptr noundef %34, i32 noundef %39)
%41 = load ptr, ptr %3, align 8
%42 = getelementptr inbounds %struct.TYPE_15__, ptr %41, i32 0, i32 1
%43 = getelementptr inbounds %struct.TYPE_12__, ptr %42, i32 0, i32 4
%44 = getelementptr inbounds %struct.TYPE_10__, ptr %43, i32 0, i32 0
%45 = load float, ptr %44, align 8
%46 = fsub float %40, %45
store float %46, ptr %5, align 4
%47 = load float, ptr %5, align 4
%48 = load ptr, ptr %7, align 8
%49 = getelementptr inbounds %struct.TYPE_16__, ptr %48, i32 0, i32 1
%50 = load float, ptr %49, align 8
%51 = fneg float %50
%52 = fcmp olt float %47, %51
br i1 %52, label %59, label %53
53: ; preds = %27
%54 = load float, ptr %5, align 4
%55 = load ptr, ptr %7, align 8
%56 = getelementptr inbounds %struct.TYPE_16__, ptr %55, i32 0, i32 1
%57 = load float, ptr %56, align 8
%58 = fcmp ogt float %54, %57
br i1 %58, label %59, label %65
59: ; preds = %53, %27
%60 = load i32, ptr %6, align 4
%61 = shl i32 1, %60
%62 = xor i32 %61, -1
%63 = load i32, ptr %4, align 4
%64 = and i32 %63, %62
store i32 %64, ptr %4, align 4
br label %65
65: ; preds = %59, %53
br label %66
66: ; preds = %65, %26
%67 = load i32, ptr %6, align 4
%68 = add nsw i32 %67, 1
store i32 %68, ptr %6, align 4
br label %16, !llvm.loop !6
69: ; preds = %16
br label %70
70: ; preds = %69, %2
%71 = load ptr, ptr %3, align 8
%72 = getelementptr inbounds %struct.TYPE_15__, ptr %71, i32 0, i32 1
%73 = getelementptr inbounds %struct.TYPE_12__, ptr %72, i32 0, i32 0
%74 = load i32, ptr %73, align 8
%75 = load i32, ptr @CULLINFO_BOX, align 4
%76 = and i32 %74, %75
%77 = icmp ne i32 %76, 0
br i1 %77, label %78, label %219
78: ; preds = %70
store i32 0, ptr %6, align 4
br label %79
79: ; preds = %215, %78
%80 = load i32, ptr %6, align 4
%81 = load i32, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @tr, i32 0, i32 1), align 8
%82 = icmp slt i32 %80, %81
br i1 %82, label %83, label %218
83: ; preds = %79
%84 = load i32, ptr %4, align 4
%85 = load i32, ptr %6, align 4
%86 = shl i32 1, %85
%87 = and i32 %84, %86
%88 = icmp ne i32 %87, 0
br i1 %88, label %90, label %89
89: ; preds = %83
br label %215
90: ; preds = %83
%91 = load ptr, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @tr, i32 0, i32 1, i32 1), align 8
%92 = load i32, ptr %6, align 4
%93 = sext i32 %92 to i64
%94 = getelementptr inbounds %struct.TYPE_16__, ptr %91, i64 %93
store ptr %94, ptr %7, align 8
%95 = load ptr, ptr %7, align 8
%96 = getelementptr inbounds %struct.TYPE_16__, ptr %95, i32 0, i32 0
%97 = load ptr, ptr %96, align 8
%98 = getelementptr inbounds float, ptr %97, i64 0
%99 = load float, ptr %98, align 4
%100 = load ptr, ptr %7, align 8
%101 = getelementptr inbounds %struct.TYPE_16__, ptr %100, i32 0, i32 1
%102 = load float, ptr %101, align 8
%103 = fsub float %99, %102
%104 = load ptr, ptr %3, align 8
%105 = getelementptr inbounds %struct.TYPE_15__, ptr %104, i32 0, i32 1
%106 = getelementptr inbounds %struct.TYPE_12__, ptr %105, i32 0, i32 1
%107 = load ptr, ptr %106, align 8
%108 = getelementptr inbounds ptr, ptr %107, i64 1
%109 = load ptr, ptr %108, align 8
%110 = getelementptr inbounds float, ptr %109, i64 0
%111 = load float, ptr %110, align 4
%112 = fcmp ogt float %103, %111
br i1 %112, label %208, label %113
113: ; preds = %90
%114 = load ptr, ptr %7, align 8
%115 = getelementptr inbounds %struct.TYPE_16__, ptr %114, i32 0, i32 0
%116 = load ptr, ptr %115, align 8
%117 = getelementptr inbounds float, ptr %116, i64 0
%118 = load float, ptr %117, align 4
%119 = load ptr, ptr %7, align 8
%120 = getelementptr inbounds %struct.TYPE_16__, ptr %119, i32 0, i32 1
%121 = load float, ptr %120, align 8
%122 = fadd float %118, %121
%123 = load ptr, ptr %3, align 8
%124 = getelementptr inbounds %struct.TYPE_15__, ptr %123, i32 0, i32 1
%125 = getelementptr inbounds %struct.TYPE_12__, ptr %124, i32 0, i32 1
%126 = load ptr, ptr %125, align 8
%127 = getelementptr inbounds ptr, ptr %126, i64 0
%128 = load ptr, ptr %127, align 8
%129 = getelementptr inbounds float, ptr %128, i64 0
%130 = load float, ptr %129, align 4
%131 = fcmp olt float %122, %130
br i1 %131, label %208, label %132
132: ; preds = %113
%133 = load ptr, ptr %7, align 8
%134 = getelementptr inbounds %struct.TYPE_16__, ptr %133, i32 0, i32 0
%135 = load ptr, ptr %134, align 8
%136 = getelementptr inbounds float, ptr %135, i64 1
%137 = load float, ptr %136, align 4
%138 = load ptr, ptr %7, align 8
%139 = getelementptr inbounds %struct.TYPE_16__, ptr %138, i32 0, i32 1
%140 = load float, ptr %139, align 8
%141 = fsub float %137, %140
%142 = load ptr, ptr %3, align 8
%143 = getelementptr inbounds %struct.TYPE_15__, ptr %142, i32 0, i32 1
%144 = getelementptr inbounds %struct.TYPE_12__, ptr %143, i32 0, i32 1
%145 = load ptr, ptr %144, align 8
%146 = getelementptr inbounds ptr, ptr %145, i64 1
%147 = load ptr, ptr %146, align 8
%148 = getelementptr inbounds float, ptr %147, i64 1
%149 = load float, ptr %148, align 4
%150 = fcmp ogt float %141, %149
br i1 %150, label %208, label %151
151: ; preds = %132
%152 = load ptr, ptr %7, align 8
%153 = getelementptr inbounds %struct.TYPE_16__, ptr %152, i32 0, i32 0
%154 = load ptr, ptr %153, align 8
%155 = getelementptr inbounds float, ptr %154, i64 1
%156 = load float, ptr %155, align 4
%157 = load ptr, ptr %7, align 8
%158 = getelementptr inbounds %struct.TYPE_16__, ptr %157, i32 0, i32 1
%159 = load float, ptr %158, align 8
%160 = fadd float %156, %159
%161 = load ptr, ptr %3, align 8
%162 = getelementptr inbounds %struct.TYPE_15__, ptr %161, i32 0, i32 1
%163 = getelementptr inbounds %struct.TYPE_12__, ptr %162, i32 0, i32 1
%164 = load ptr, ptr %163, align 8
%165 = getelementptr inbounds ptr, ptr %164, i64 0
%166 = load ptr, ptr %165, align 8
%167 = getelementptr inbounds float, ptr %166, i64 1
%168 = load float, ptr %167, align 4
%169 = fcmp olt float %160, %168
br i1 %169, label %208, label %170
170: ; preds = %151
%171 = load ptr, ptr %7, align 8
%172 = getelementptr inbounds %struct.TYPE_16__, ptr %171, i32 0, i32 0
%173 = load ptr, ptr %172, align 8
%174 = getelementptr inbounds float, ptr %173, i64 2
%175 = load float, ptr %174, align 4
%176 = load ptr, ptr %7, align 8
%177 = getelementptr inbounds %struct.TYPE_16__, ptr %176, i32 0, i32 1
%178 = load float, ptr %177, align 8
%179 = fsub float %175, %178
%180 = load ptr, ptr %3, align 8
%181 = getelementptr inbounds %struct.TYPE_15__, ptr %180, i32 0, i32 1
%182 = getelementptr inbounds %struct.TYPE_12__, ptr %181, i32 0, i32 1
%183 = load ptr, ptr %182, align 8
%184 = getelementptr inbounds ptr, ptr %183, i64 1
%185 = load ptr, ptr %184, align 8
%186 = getelementptr inbounds float, ptr %185, i64 2
%187 = load float, ptr %186, align 4
%188 = fcmp ogt float %179, %187
br i1 %188, label %208, label %189
189: ; preds = %170
%190 = load ptr, ptr %7, align 8
%191 = getelementptr inbounds %struct.TYPE_16__, ptr %190, i32 0, i32 0
%192 = load ptr, ptr %191, align 8
%193 = getelementptr inbounds float, ptr %192, i64 2
%194 = load float, ptr %193, align 4
%195 = load ptr, ptr %7, align 8
%196 = getelementptr inbounds %struct.TYPE_16__, ptr %195, i32 0, i32 1
%197 = load float, ptr %196, align 8
%198 = fadd float %194, %197
%199 = load ptr, ptr %3, align 8
%200 = getelementptr inbounds %struct.TYPE_15__, ptr %199, i32 0, i32 1
%201 = getelementptr inbounds %struct.TYPE_12__, ptr %200, i32 0, i32 1
%202 = load ptr, ptr %201, align 8
%203 = getelementptr inbounds ptr, ptr %202, i64 0
%204 = load ptr, ptr %203, align 8
%205 = getelementptr inbounds float, ptr %204, i64 2
%206 = load float, ptr %205, align 4
%207 = fcmp olt float %198, %206
br i1 %207, label %208, label %214
208: ; preds = %189, %170, %151, %132, %113, %90
%209 = load i32, ptr %6, align 4
%210 = shl i32 1, %209
%211 = xor i32 %210, -1
%212 = load i32, ptr %4, align 4
%213 = and i32 %212, %211
store i32 %213, ptr %4, align 4
br label %214
214: ; preds = %208, %189
br label %215
215: ; preds = %214, %89
%216 = load i32, ptr %6, align 4
%217 = add nsw i32 %216, 1
store i32 %217, ptr %6, align 4
br label %79, !llvm.loop !8
218: ; preds = %79
br label %219
219: ; preds = %218, %70
%220 = load ptr, ptr %3, align 8
%221 = getelementptr inbounds %struct.TYPE_15__, ptr %220, i32 0, i32 1
%222 = getelementptr inbounds %struct.TYPE_12__, ptr %221, i32 0, i32 0
%223 = load i32, ptr %222, align 8
%224 = load i32, ptr @CULLINFO_SPHERE, align 4
%225 = and i32 %223, %224
%226 = icmp ne i32 %225, 0
br i1 %226, label %227, label %271
227: ; preds = %219
store i32 0, ptr %6, align 4
br label %228
228: ; preds = %267, %227
%229 = load i32, ptr %6, align 4
%230 = load i32, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @tr, i32 0, i32 1), align 8
%231 = icmp slt i32 %229, %230
br i1 %231, label %232, label %270
232: ; preds = %228
%233 = load i32, ptr %4, align 4
%234 = load i32, ptr %6, align 4
%235 = shl i32 1, %234
%236 = and i32 %233, %235
%237 = icmp ne i32 %236, 0
br i1 %237, label %239, label %238
238: ; preds = %232
br label %267
239: ; preds = %232
%240 = load ptr, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @tr, i32 0, i32 1, i32 1), align 8
%241 = load i32, ptr %6, align 4
%242 = sext i32 %241 to i64
%243 = getelementptr inbounds %struct.TYPE_16__, ptr %240, i64 %242
store ptr %243, ptr %7, align 8
%244 = load ptr, ptr %7, align 8
%245 = getelementptr inbounds %struct.TYPE_16__, ptr %244, i32 0, i32 0
%246 = load ptr, ptr %245, align 8
%247 = load ptr, ptr %7, align 8
%248 = getelementptr inbounds %struct.TYPE_16__, ptr %247, i32 0, i32 1
%249 = load float, ptr %248, align 8
%250 = load ptr, ptr %3, align 8
%251 = getelementptr inbounds %struct.TYPE_15__, ptr %250, i32 0, i32 1
%252 = getelementptr inbounds %struct.TYPE_12__, ptr %251, i32 0, i32 3
%253 = load i32, ptr %252, align 4
%254 = load ptr, ptr %3, align 8
%255 = getelementptr inbounds %struct.TYPE_15__, ptr %254, i32 0, i32 1
%256 = getelementptr inbounds %struct.TYPE_12__, ptr %255, i32 0, i32 2
%257 = load i32, ptr %256, align 8
%258 = call i32 @SpheresIntersect(ptr noundef %246, float noundef %249, i32 noundef %253, i32 noundef %257)
%259 = icmp ne i32 %258, 0
br i1 %259, label %266, label %260
260: ; preds = %239
%261 = load i32, ptr %6, align 4
%262 = shl i32 1, %261
%263 = xor i32 %262, -1
%264 = load i32, ptr %4, align 4
%265 = and i32 %264, %263
store i32 %265, ptr %4, align 4
br label %266
266: ; preds = %260, %239
br label %267
267: ; preds = %266, %238
%268 = load i32, ptr %6, align 4
%269 = add nsw i32 %268, 1
store i32 %269, ptr %6, align 4
br label %228, !llvm.loop !9
270: ; preds = %228
br label %271
271: ; preds = %270, %219
%272 = load ptr, ptr %3, align 8
%273 = getelementptr inbounds %struct.TYPE_15__, ptr %272, i32 0, i32 0
%274 = load ptr, ptr %273, align 8
%275 = load i32, ptr %274, align 4
switch i32 %275, label %282 [
i32 130, label %276
i32 129, label %276
i32 128, label %276
]
276: ; preds = %271, %271, %271
%277 = load i32, ptr %4, align 4
%278 = load ptr, ptr %3, align 8
%279 = getelementptr inbounds %struct.TYPE_15__, ptr %278, i32 0, i32 0
%280 = load ptr, ptr %279, align 8
%281 = getelementptr inbounds %struct.TYPE_14__, ptr %280, i32 0, i32 0
store i32 %277, ptr %281, align 4
br label %283
282: ; preds = %271
store i32 0, ptr %4, align 4
br label %283
283: ; preds = %282, %276
%284 = load i32, ptr %4, align 4
%285 = icmp ne i32 %284, 0
br i1 %285, label %286, label %289
286: ; preds = %283
%287 = load i32, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tr, i32 0, i32 1), align 4
%288 = add nsw i32 %287, 1
store i32 %288, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tr, i32 0, i32 1), align 4
br label %292
289: ; preds = %283
%290 = load i32, ptr @tr, align 8
%291 = add nsw i32 %290, 1
store i32 %291, ptr @tr, align 8
br label %292
292: ; preds = %289, %286
%293 = load i32, ptr %4, align 4
ret i32 %293
}
declare float @DotProduct(ptr noundef, i32 noundef) #1
declare i32 @SpheresIntersect(ptr noundef, float noundef, i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
!9 = distinct !{!9, !7}
|
lab/engine/code/renderergl2/extr_tr_world.c_R_DlightSurface
|
.text
.file "extr_tr_animation.c_R_MDRComputeFogNum.c"
.globl R_MDRComputeFogNum # -- Begin function R_MDRComputeFogNum
.p2align 4, 0x90
.type R_MDRComputeFogNum,@function
R_MDRComputeFogNum: # @R_MDRComputeFogNum
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movq %rdi, -16(%rbp)
movq %rsi, -24(%rbp)
movl tr+8(%rip), %eax
andl RDF_NOWORLDMODEL(%rip), %eax
cmpl $0, %eax
je .LBB0_2
# %bb.1:
movl $0, -4(%rbp)
jmp .LBB0_17
.LBB0_2:
xorl %eax, %eax
# kill: def $rax killed $eax
movq 16(%rax), %rax
movq -16(%rbp), %rcx
movq (%rcx), %rcx
shlq $2, %rcx
addq %rcx, %rax
# kill: def $eax killed $eax killed $rax
movl %eax, -60(%rbp)
movq -16(%rbp), %rax
movq -16(%rbp), %rcx
movslq 8(%rcx), %rcx
shlq $2, %rcx
addq %rcx, %rax
movl -60(%rbp), %ecx
movq -24(%rbp), %rdx
imull (%rdx), %ecx
movslq %ecx, %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -48(%rbp)
movq -24(%rbp), %rax
movl 4(%rax), %edi
movq -48(%rbp), %rax
movl 8(%rax), %esi
movq -56(%rbp), %rdx
callq VectorAdd@PLT
movl $1, -28(%rbp)
.LBB0_3: # =>This Loop Header: Depth=1
# Child Loop BB0_5 Depth 2
movl -28(%rbp), %eax
movq tr(%rip), %rcx
cmpl (%rcx), %eax
jge .LBB0_16
# %bb.4: # in Loop: Header=BB0_3 Depth=1
movq tr(%rip), %rax
movq 8(%rax), %rax
movslq -28(%rbp), %rcx
shlq $3, %rcx
addq %rcx, %rax
movq %rax, -40(%rbp)
movl $0, -32(%rbp)
.LBB0_5: # Parent Loop BB0_3 Depth=1
# => This Inner Loop Header: Depth=2
cmpl $3, -32(%rbp)
jge .LBB0_12
# %bb.6: # in Loop: Header=BB0_5 Depth=2
movq -56(%rbp), %rax
movslq -32(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq -48(%rbp), %rcx
subq (%rcx), %rax
movq -40(%rbp), %rcx
movq (%rcx), %rcx
movq 8(%rcx), %rcx
movslq -32(%rbp), %rdx
cmpq (%rcx,%rdx,8), %rax
jl .LBB0_8
# %bb.7: # in Loop: Header=BB0_3 Depth=1
jmp .LBB0_12
.LBB0_8: # in Loop: Header=BB0_5 Depth=2
movq -56(%rbp), %rax
movslq -32(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq -48(%rbp), %rcx
addq (%rcx), %rax
movq -40(%rbp), %rcx
movq (%rcx), %rcx
movq (%rcx), %rcx
movslq -32(%rbp), %rdx
cmpq (%rcx,%rdx,8), %rax
jg .LBB0_10
# %bb.9: # in Loop: Header=BB0_3 Depth=1
jmp .LBB0_12
.LBB0_10: # in Loop: Header=BB0_5 Depth=2
jmp .LBB0_11
.LBB0_11: # in Loop: Header=BB0_5 Depth=2
movl -32(%rbp), %eax
addl $1, %eax
movl %eax, -32(%rbp)
jmp .LBB0_5
.LBB0_12: # in Loop: Header=BB0_3 Depth=1
cmpl $3, -32(%rbp)
jne .LBB0_14
# %bb.13:
movl -28(%rbp), %eax
movl %eax, -4(%rbp)
jmp .LBB0_17
.LBB0_14: # in Loop: Header=BB0_3 Depth=1
jmp .LBB0_15
.LBB0_15: # in Loop: Header=BB0_3 Depth=1
movl -28(%rbp), %eax
addl $1, %eax
movl %eax, -28(%rbp)
jmp .LBB0_3
.LBB0_16:
movl $0, -4(%rbp)
.LBB0_17:
movl -4(%rbp), %eax
addq $64, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_MDRComputeFogNum, .Lfunc_end0-R_MDRComputeFogNum
.cfi_endproc
# -- End function
.type tr,@object # @tr
.bss
.globl tr
.p2align 3
tr:
.zero 16
.size tr, 16
.type RDF_NOWORLDMODEL,@object # @RDF_NOWORLDMODEL
.globl RDF_NOWORLDMODEL
.p2align 2
RDF_NOWORLDMODEL:
.long 0 # 0x0
.size RDF_NOWORLDMODEL, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym VectorAdd
.addrsig_sym tr
.addrsig_sym RDF_NOWORLDMODEL
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_animation.c_R_MDRComputeFogNum.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_animation.c_R_MDRComputeFogNum.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_18__ = type { ptr, %struct.TYPE_11__ }
%struct.TYPE_11__ = type { i32 }
%struct.TYPE_16__ = type { i64, i32, ptr }
%struct.TYPE_15__ = type { i64, i32 }
%struct.TYPE_14__ = type { %struct.TYPE_12__ }
%struct.TYPE_12__ = type { i32, i32 }
%struct.TYPE_13__ = type { i32, ptr }
%struct.TYPE_17__ = type { ptr }
@tr = dso_local global %struct.TYPE_18__ zeroinitializer, align 8
@RDF_NOWORLDMODEL = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local i32 @R_MDRComputeFogNum(ptr noundef %0, ptr noundef %1) #0 {
%3 = alloca i32, align 4
%4 = alloca ptr, align 8
%5 = alloca ptr, align 8
%6 = alloca i32, align 4
%7 = alloca i32, align 4
%8 = alloca ptr, align 8
%9 = alloca ptr, align 8
%10 = alloca ptr, align 8
%11 = alloca i32, align 4
store ptr %0, ptr %4, align 8
store ptr %1, ptr %5, align 8
%12 = load i32, ptr getelementptr inbounds (%struct.TYPE_18__, ptr @tr, i32 0, i32 1), align 8
%13 = load i32, ptr @RDF_NOWORLDMODEL, align 4
%14 = and i32 %12, %13
%15 = icmp ne i32 %14, 0
br i1 %15, label %16, label %17
16: ; preds = %2
store i32 0, ptr %3, align 4
br label %120
17: ; preds = %2
%18 = load ptr, ptr getelementptr inbounds (%struct.TYPE_16__, ptr null, i32 0, i32 2), align 8
%19 = load ptr, ptr %4, align 8
%20 = getelementptr inbounds %struct.TYPE_15__, ptr %19, i32 0, i32 0
%21 = load i64, ptr %20, align 8
%22 = getelementptr inbounds i32, ptr %18, i64 %21
%23 = ptrtoint ptr %22 to i64
%24 = trunc i64 %23 to i32
store i32 %24, ptr %11, align 4
%25 = load ptr, ptr %4, align 8
%26 = load ptr, ptr %4, align 8
%27 = getelementptr inbounds %struct.TYPE_15__, ptr %26, i32 0, i32 1
%28 = load i32, ptr %27, align 8
%29 = sext i32 %28 to i64
%30 = getelementptr inbounds i32, ptr %25, i64 %29
%31 = load i32, ptr %11, align 4
%32 = load ptr, ptr %5, align 8
%33 = getelementptr inbounds %struct.TYPE_14__, ptr %32, i32 0, i32 0
%34 = getelementptr inbounds %struct.TYPE_12__, ptr %33, i32 0, i32 0
%35 = load i32, ptr %34, align 4
%36 = mul nsw i32 %31, %35
%37 = sext i32 %36 to i64
%38 = getelementptr inbounds i32, ptr %30, i64 %37
store ptr %38, ptr %9, align 8
%39 = load ptr, ptr %5, align 8
%40 = getelementptr inbounds %struct.TYPE_14__, ptr %39, i32 0, i32 0
%41 = getelementptr inbounds %struct.TYPE_12__, ptr %40, i32 0, i32 1
%42 = load i32, ptr %41, align 4
%43 = load ptr, ptr %9, align 8
%44 = getelementptr inbounds %struct.TYPE_16__, ptr %43, i32 0, i32 1
%45 = load i32, ptr %44, align 8
%46 = load ptr, ptr %10, align 8
%47 = call i32 @VectorAdd(i32 noundef %42, i32 noundef %45, ptr noundef %46)
store i32 1, ptr %6, align 4
br label %48
48: ; preds = %116, %17
%49 = load i32, ptr %6, align 4
%50 = load ptr, ptr @tr, align 8
%51 = getelementptr inbounds %struct.TYPE_13__, ptr %50, i32 0, i32 0
%52 = load i32, ptr %51, align 8
%53 = icmp slt i32 %49, %52
br i1 %53, label %54, label %119
54: ; preds = %48
%55 = load ptr, ptr @tr, align 8
%56 = getelementptr inbounds %struct.TYPE_13__, ptr %55, i32 0, i32 1
%57 = load ptr, ptr %56, align 8
%58 = load i32, ptr %6, align 4
%59 = sext i32 %58 to i64
%60 = getelementptr inbounds %struct.TYPE_17__, ptr %57, i64 %59
store ptr %60, ptr %8, align 8
store i32 0, ptr %7, align 4
br label %61
61: ; preds = %107, %54
%62 = load i32, ptr %7, align 4
%63 = icmp slt i32 %62, 3
br i1 %63, label %64, label %110
64: ; preds = %61
%65 = load ptr, ptr %10, align 8
%66 = load i32, ptr %7, align 4
%67 = sext i32 %66 to i64
%68 = getelementptr inbounds i64, ptr %65, i64 %67
%69 = load i64, ptr %68, align 8
%70 = load ptr, ptr %9, align 8
%71 = getelementptr inbounds %struct.TYPE_16__, ptr %70, i32 0, i32 0
%72 = load i64, ptr %71, align 8
%73 = sub nsw i64 %69, %72
%74 = load ptr, ptr %8, align 8
%75 = getelementptr inbounds %struct.TYPE_17__, ptr %74, i32 0, i32 0
%76 = load ptr, ptr %75, align 8
%77 = getelementptr inbounds ptr, ptr %76, i64 1
%78 = load ptr, ptr %77, align 8
%79 = load i32, ptr %7, align 4
%80 = sext i32 %79 to i64
%81 = getelementptr inbounds i64, ptr %78, i64 %80
%82 = load i64, ptr %81, align 8
%83 = icmp sge i64 %73, %82
br i1 %83, label %84, label %85
84: ; preds = %64
br label %110
85: ; preds = %64
%86 = load ptr, ptr %10, align 8
%87 = load i32, ptr %7, align 4
%88 = sext i32 %87 to i64
%89 = getelementptr inbounds i64, ptr %86, i64 %88
%90 = load i64, ptr %89, align 8
%91 = load ptr, ptr %9, align 8
%92 = getelementptr inbounds %struct.TYPE_16__, ptr %91, i32 0, i32 0
%93 = load i64, ptr %92, align 8
%94 = add nsw i64 %90, %93
%95 = load ptr, ptr %8, align 8
%96 = getelementptr inbounds %struct.TYPE_17__, ptr %95, i32 0, i32 0
%97 = load ptr, ptr %96, align 8
%98 = getelementptr inbounds ptr, ptr %97, i64 0
%99 = load ptr, ptr %98, align 8
%100 = load i32, ptr %7, align 4
%101 = sext i32 %100 to i64
%102 = getelementptr inbounds i64, ptr %99, i64 %101
%103 = load i64, ptr %102, align 8
%104 = icmp sle i64 %94, %103
br i1 %104, label %105, label %106
105: ; preds = %85
br label %110
106: ; preds = %85
br label %107
107: ; preds = %106
%108 = load i32, ptr %7, align 4
%109 = add nsw i32 %108, 1
store i32 %109, ptr %7, align 4
br label %61, !llvm.loop !6
110: ; preds = %105, %84, %61
%111 = load i32, ptr %7, align 4
%112 = icmp eq i32 %111, 3
br i1 %112, label %113, label %115
113: ; preds = %110
%114 = load i32, ptr %6, align 4
store i32 %114, ptr %3, align 4
br label %120
115: ; preds = %110
br label %116
116: ; preds = %115
%117 = load i32, ptr %6, align 4
%118 = add nsw i32 %117, 1
store i32 %118, ptr %6, align 4
br label %48, !llvm.loop !8
119: ; preds = %48
store i32 0, ptr %3, align 4
br label %120
120: ; preds = %119, %113, %16
%121 = load i32, ptr %3, align 4
ret i32 %121
}
declare i32 @VectorAdd(i32 noundef, i32 noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
|
lab/engine/code/renderergl2/extr_tr_animation.c_R_MDRComputeFogNum
|
.text
.file "extr_tr_main.c_R_CullBox.c"
.globl R_CullBox # -- Begin function R_CullBox
.p2align 4, 0x90
.type R_CullBox,@function
R_CullBox: # @R_CullBox
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -16(%rbp)
movl tr(%rip), %edx
andl VPF_FARPLANEFRUSTUM(%rip), %edx
movl $4, %eax
movl $5, %ecx
cmpl $0, %edx
cmovnel %ecx, %eax
movl %eax, -44(%rbp)
movl qfalse(%rip), %eax
movl %eax, -36(%rbp)
movl $0, -20(%rbp)
.LBB0_1: # =>This Inner Loop Header: Depth=1
movl -20(%rbp), %eax
cmpl -44(%rbp), %eax
jge .LBB0_8
# %bb.2: # in Loop: Header=BB0_1 Depth=1
movq tr+8(%rip), %rax
movslq -20(%rbp), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -32(%rbp)
movq -16(%rbp), %rax
movl (%rax), %edi
movq -16(%rbp), %rax
movl 4(%rax), %esi
movq -32(%rbp), %rdx
callq BoxOnPlaneSide@PLT
movl %eax, -40(%rbp)
cmpl $2, -40(%rbp)
jne .LBB0_4
# %bb.3:
movl CULL_OUT(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_11
.LBB0_4: # in Loop: Header=BB0_1 Depth=1
cmpl $3, -40(%rbp)
jne .LBB0_6
# %bb.5: # in Loop: Header=BB0_1 Depth=1
movl qtrue(%rip), %eax
movl %eax, -36(%rbp)
.LBB0_6: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_7
.LBB0_7: # in Loop: Header=BB0_1 Depth=1
movl -20(%rbp), %eax
addl $1, %eax
movl %eax, -20(%rbp)
jmp .LBB0_1
.LBB0_8:
cmpl $0, -36(%rbp)
jne .LBB0_10
# %bb.9:
movl CULL_IN(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_11
.LBB0_10:
movl CULL_CLIP(%rip), %eax
movl %eax, -4(%rbp)
.LBB0_11:
movl -4(%rbp), %eax
addq $48, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_CullBox, .Lfunc_end0-R_CullBox
.cfi_endproc
# -- End function
.type tr,@object # @tr
.bss
.globl tr
.p2align 3
tr:
.zero 16
.size tr, 16
.type VPF_FARPLANEFRUSTUM,@object # @VPF_FARPLANEFRUSTUM
.globl VPF_FARPLANEFRUSTUM
.p2align 2
VPF_FARPLANEFRUSTUM:
.long 0 # 0x0
.size VPF_FARPLANEFRUSTUM, 4
.type qfalse,@object # @qfalse
.globl qfalse
.p2align 2
qfalse:
.long 0 # 0x0
.size qfalse, 4
.type CULL_OUT,@object # @CULL_OUT
.globl CULL_OUT
.p2align 2
CULL_OUT:
.long 0 # 0x0
.size CULL_OUT, 4
.type qtrue,@object # @qtrue
.globl qtrue
.p2align 2
qtrue:
.long 0 # 0x0
.size qtrue, 4
.type CULL_IN,@object # @CULL_IN
.globl CULL_IN
.p2align 2
CULL_IN:
.long 0 # 0x0
.size CULL_IN, 4
.type CULL_CLIP,@object # @CULL_CLIP
.globl CULL_CLIP
.p2align 2
CULL_CLIP:
.long 0 # 0x0
.size CULL_CLIP, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym BoxOnPlaneSide
.addrsig_sym tr
.addrsig_sym VPF_FARPLANEFRUSTUM
.addrsig_sym qfalse
.addrsig_sym CULL_OUT
.addrsig_sym qtrue
.addrsig_sym CULL_IN
.addrsig_sym CULL_CLIP
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_main.c_R_CullBox.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_main.c_R_CullBox.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_4__ = type { %struct.TYPE_3__ }
%struct.TYPE_3__ = type { i32, ptr }
@tr = dso_local global %struct.TYPE_4__ zeroinitializer, align 8
@VPF_FARPLANEFRUSTUM = dso_local global i32 0, align 4
@qfalse = dso_local global i32 0, align 4
@CULL_OUT = dso_local global i32 0, align 4
@qtrue = dso_local global i32 0, align 4
@CULL_IN = dso_local global i32 0, align 4
@CULL_CLIP = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local i32 @R_CullBox(ptr noundef %0) #0 {
%2 = alloca i32, align 4
%3 = alloca ptr, align 8
%4 = alloca i32, align 4
%5 = alloca ptr, align 8
%6 = alloca i32, align 4
%7 = alloca i32, align 4
%8 = alloca i32, align 4
store ptr %0, ptr %3, align 8
%9 = load i32, ptr @tr, align 8
%10 = load i32, ptr @VPF_FARPLANEFRUSTUM, align 4
%11 = and i32 %9, %10
%12 = icmp ne i32 %11, 0
%13 = zext i1 %12 to i64
%14 = select i1 %12, i32 5, i32 4
store i32 %14, ptr %8, align 4
%15 = load i32, ptr @qfalse, align 4
store i32 %15, ptr %6, align 4
store i32 0, ptr %4, align 4
br label %16
16: ; preds = %43, %1
%17 = load i32, ptr %4, align 4
%18 = load i32, ptr %8, align 4
%19 = icmp slt i32 %17, %18
br i1 %19, label %20, label %46
20: ; preds = %16
%21 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tr, i32 0, i32 1), align 8
%22 = load i32, ptr %4, align 4
%23 = sext i32 %22 to i64
%24 = getelementptr inbounds i32, ptr %21, i64 %23
store ptr %24, ptr %5, align 8
%25 = load ptr, ptr %3, align 8
%26 = getelementptr inbounds i32, ptr %25, i64 0
%27 = load i32, ptr %26, align 4
%28 = load ptr, ptr %3, align 8
%29 = getelementptr inbounds i32, ptr %28, i64 1
%30 = load i32, ptr %29, align 4
%31 = load ptr, ptr %5, align 8
%32 = call i32 @BoxOnPlaneSide(i32 noundef %27, i32 noundef %30, ptr noundef %31)
store i32 %32, ptr %7, align 4
%33 = load i32, ptr %7, align 4
%34 = icmp eq i32 %33, 2
br i1 %34, label %35, label %37
35: ; preds = %20
%36 = load i32, ptr @CULL_OUT, align 4
store i32 %36, ptr %2, align 4
br label %53
37: ; preds = %20
%38 = load i32, ptr %7, align 4
%39 = icmp eq i32 %38, 3
br i1 %39, label %40, label %42
40: ; preds = %37
%41 = load i32, ptr @qtrue, align 4
store i32 %41, ptr %6, align 4
br label %42
42: ; preds = %40, %37
br label %43
43: ; preds = %42
%44 = load i32, ptr %4, align 4
%45 = add nsw i32 %44, 1
store i32 %45, ptr %4, align 4
br label %16, !llvm.loop !6
46: ; preds = %16
%47 = load i32, ptr %6, align 4
%48 = icmp ne i32 %47, 0
br i1 %48, label %51, label %49
49: ; preds = %46
%50 = load i32, ptr @CULL_IN, align 4
store i32 %50, ptr %2, align 4
br label %53
51: ; preds = %46
%52 = load i32, ptr @CULL_CLIP, align 4
store i32 %52, ptr %2, align 4
br label %53
53: ; preds = %51, %49, %35
%54 = load i32, ptr %2, align 4
ret i32 %54
}
declare i32 @BoxOnPlaneSide(i32 noundef, i32 noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_tr_main.c_R_CullBox
|
.text
.file "extr_tr_mesh.c_R_ComputeLOD.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function R_ComputeLOD
.LCPI0_0:
.long 0x41a00000 # float 20
.LCPI0_1:
.long 0x3f800000 # float 1
.text
.globl R_ComputeLOD
.p2align 4, 0x90
.type R_ComputeLOD,@function
R_ComputeLOD: # @R_ComputeLOD
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movq %rdi, -8(%rbp)
movq tr(%rip), %rax
cmpl $2, (%rax)
jge .LBB0_2
# %bb.1:
movl $0, -52(%rbp)
jmp .LBB0_16
.LBB0_2:
movq tr(%rip), %rax
movq 8(%rax), %rax
cmpq MOD_MDR(%rip), %rax
jne .LBB0_4
# %bb.3:
movq tr(%rip), %rax
movq 24(%rax), %rax
movq %rax, -40(%rbp)
xorl %eax, %eax
# kill: def $rax killed $eax
movq 8(%rax), %rax
movq -40(%rbp), %rcx
movq (%rcx), %rcx
shlq $2, %rcx
addq %rcx, %rax
# kill: def $eax killed $eax killed $rax
movl %eax, -56(%rbp)
movq -40(%rbp), %rax
movq -40(%rbp), %rcx
movslq 8(%rcx), %rcx
shlq $2, %rcx
addq %rcx, %rax
movl -56(%rbp), %ecx
movq -8(%rbp), %rdx
imull (%rdx), %ecx
movslq %ecx, %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -48(%rbp)
movq -48(%rbp), %rax
movq (%rax), %rax
movl (%rax), %edi
movq -48(%rbp), %rax
movq (%rax), %rax
movl 4(%rax), %esi
callq RadiusFromBounds@PLT
movss %xmm0, -12(%rbp)
jmp .LBB0_5
.LBB0_4:
movq tr(%rip), %rax
movq 16(%rax), %rax
movq (%rax), %rax
movq (%rax), %rax
movq %rax, -32(%rbp)
movq -8(%rbp), %rax
movl (%rax), %ecx
movq -32(%rbp), %rax
movslq %ecx, %rcx
shlq $3, %rcx
addq %rcx, %rax
movq %rax, -32(%rbp)
movq -32(%rbp), %rax
movq (%rax), %rax
movl (%rax), %edi
movq -32(%rbp), %rax
movq (%rax), %rax
movl 4(%rax), %esi
callq RadiusFromBounds@PLT
movss %xmm0, -12(%rbp)
.LBB0_5:
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -8(%rbp), %rax
movl 4(%rax), %edi
callq ProjectRadius@PLT
movss %xmm0, -24(%rbp)
xorps %xmm1, %xmm1
ucomiss %xmm1, %xmm0
jne .LBB0_6
jp .LBB0_6
jmp .LBB0_9
.LBB0_6:
movq r_lodscale(%rip), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -20(%rbp)
movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
jbe .LBB0_8
# %bb.7:
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -20(%rbp)
.LBB0_8:
movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss -20(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
movd %xmm0, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm0
mulss %xmm1, %xmm0
movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
addss %xmm1, %xmm0
movss %xmm0, -16(%rbp)
jmp .LBB0_10
.LBB0_9:
xorps %xmm0, %xmm0
movss %xmm0, -16(%rbp)
.LBB0_10:
movq tr(%rip), %rax
cvtsi2ssl (%rax), %xmm0
mulss -16(%rbp), %xmm0
movss %xmm0, -16(%rbp)
movq ri(%rip), %rax
movss -16(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
callq *%rax
movl %eax, -52(%rbp)
cmpl $0, -52(%rbp)
jge .LBB0_12
# %bb.11:
movl $0, -52(%rbp)
jmp .LBB0_15
.LBB0_12:
movl -52(%rbp), %eax
movq tr(%rip), %rcx
cmpl (%rcx), %eax
jl .LBB0_14
# %bb.13:
movq tr(%rip), %rax
movl (%rax), %eax
subl $1, %eax
movl %eax, -52(%rbp)
.LBB0_14:
jmp .LBB0_15
.LBB0_15:
jmp .LBB0_16
.LBB0_16:
movq r_lodbias(%rip), %rax
movq (%rax), %rcx
movslq -52(%rbp), %rax
addq %rcx, %rax
# kill: def $eax killed $eax killed $rax
movl %eax, -52(%rbp)
movl -52(%rbp), %eax
movq tr(%rip), %rcx
cmpl (%rcx), %eax
jl .LBB0_18
# %bb.17:
movq tr(%rip), %rax
movl (%rax), %eax
subl $1, %eax
movl %eax, -52(%rbp)
.LBB0_18:
cmpl $0, -52(%rbp)
jge .LBB0_20
# %bb.19:
movl $0, -52(%rbp)
.LBB0_20:
movl -52(%rbp), %eax
addq $64, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_ComputeLOD, .Lfunc_end0-R_ComputeLOD
.cfi_endproc
# -- End function
.type tr,@object # @tr
.bss
.globl tr
.p2align 3
tr:
.zero 8
.size tr, 8
.type MOD_MDR,@object # @MOD_MDR
.globl MOD_MDR
.p2align 3
MOD_MDR:
.quad 0 # 0x0
.size MOD_MDR, 8
.type r_lodscale,@object # @r_lodscale
.globl r_lodscale
.p2align 3
r_lodscale:
.quad 0
.size r_lodscale, 8
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type r_lodbias,@object # @r_lodbias
.globl r_lodbias
.p2align 3
r_lodbias:
.quad 0
.size r_lodbias, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym RadiusFromBounds
.addrsig_sym ProjectRadius
.addrsig_sym tr
.addrsig_sym MOD_MDR
.addrsig_sym r_lodscale
.addrsig_sym ri
.addrsig_sym r_lodbias
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_mesh.c_R_ComputeLOD.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_mesh.c_R_ComputeLOD.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_22__ = type { ptr }
%struct.TYPE_23__ = type { ptr }
%struct.TYPE_17__ = type { i32, i64, ptr, i64 }
%struct.TYPE_21__ = type { ptr, ptr }
%struct.TYPE_20__ = type { i64, i32 }
%struct.TYPE_18__ = type { %struct.TYPE_16__ }
%struct.TYPE_16__ = type { i32, i32 }
%struct.TYPE_15__ = type { ptr }
%struct.TYPE_19__ = type { ptr }
%struct.TYPE_13__ = type { float }
%struct.TYPE_14__ = type { i64 }
@tr = dso_local global %struct.TYPE_22__ zeroinitializer, align 8
@MOD_MDR = dso_local global i64 0, align 8
@r_lodscale = dso_local global ptr null, align 8
@ri = dso_local global %struct.TYPE_23__ zeroinitializer, align 8
@r_lodbias = dso_local global ptr null, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local i32 @R_ComputeLOD(ptr noundef %0) #0 {
%2 = alloca ptr, align 8
%3 = alloca float, align 4
%4 = alloca float, align 4
%5 = alloca float, align 4
%6 = alloca float, align 4
%7 = alloca ptr, align 8
%8 = alloca ptr, align 8
%9 = alloca ptr, align 8
%10 = alloca i32, align 4
%11 = alloca i32, align 4
store ptr %0, ptr %2, align 8
%12 = load ptr, ptr @tr, align 8
%13 = getelementptr inbounds %struct.TYPE_17__, ptr %12, i32 0, i32 0
%14 = load i32, ptr %13, align 8
%15 = icmp slt i32 %14, 2
br i1 %15, label %16, label %17
16: ; preds = %1
store i32 0, ptr %10, align 4
br label %133
17: ; preds = %1
%18 = load ptr, ptr @tr, align 8
%19 = getelementptr inbounds %struct.TYPE_17__, ptr %18, i32 0, i32 1
%20 = load i64, ptr %19, align 8
%21 = load i64, ptr @MOD_MDR, align 8
%22 = icmp eq i64 %20, %21
br i1 %22, label %23, label %60
23: ; preds = %17
%24 = load ptr, ptr @tr, align 8
%25 = getelementptr inbounds %struct.TYPE_17__, ptr %24, i32 0, i32 3
%26 = load i64, ptr %25, align 8
%27 = inttoptr i64 %26 to ptr
store ptr %27, ptr %8, align 8
%28 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr null, i32 0, i32 1), align 8
%29 = load ptr, ptr %8, align 8
%30 = getelementptr inbounds %struct.TYPE_20__, ptr %29, i32 0, i32 0
%31 = load i64, ptr %30, align 8
%32 = getelementptr inbounds i32, ptr %28, i64 %31
%33 = ptrtoint ptr %32 to i64
%34 = trunc i64 %33 to i32
store i32 %34, ptr %11, align 4
%35 = load ptr, ptr %8, align 8
%36 = load ptr, ptr %8, align 8
%37 = getelementptr inbounds %struct.TYPE_20__, ptr %36, i32 0, i32 1
%38 = load i32, ptr %37, align 8
%39 = sext i32 %38 to i64
%40 = getelementptr inbounds i32, ptr %35, i64 %39
%41 = load i32, ptr %11, align 4
%42 = load ptr, ptr %2, align 8
%43 = getelementptr inbounds %struct.TYPE_18__, ptr %42, i32 0, i32 0
%44 = getelementptr inbounds %struct.TYPE_16__, ptr %43, i32 0, i32 0
%45 = load i32, ptr %44, align 4
%46 = mul nsw i32 %41, %45
%47 = sext i32 %46 to i64
%48 = getelementptr inbounds i32, ptr %40, i64 %47
store ptr %48, ptr %9, align 8
%49 = load ptr, ptr %9, align 8
%50 = getelementptr inbounds %struct.TYPE_21__, ptr %49, i32 0, i32 0
%51 = load ptr, ptr %50, align 8
%52 = getelementptr inbounds i32, ptr %51, i64 0
%53 = load i32, ptr %52, align 4
%54 = load ptr, ptr %9, align 8
%55 = getelementptr inbounds %struct.TYPE_21__, ptr %54, i32 0, i32 0
%56 = load ptr, ptr %55, align 8
%57 = getelementptr inbounds i32, ptr %56, i64 1
%58 = load i32, ptr %57, align 4
%59 = call float @RadiusFromBounds(i32 noundef %53, i32 noundef %58)
store float %59, ptr %3, align 4
br label %86
60: ; preds = %17
%61 = load ptr, ptr @tr, align 8
%62 = getelementptr inbounds %struct.TYPE_17__, ptr %61, i32 0, i32 2
%63 = load ptr, ptr %62, align 8
%64 = getelementptr inbounds ptr, ptr %63, i64 0
%65 = load ptr, ptr %64, align 8
%66 = getelementptr inbounds %struct.TYPE_15__, ptr %65, i32 0, i32 0
%67 = load ptr, ptr %66, align 8
store ptr %67, ptr %7, align 8
%68 = load ptr, ptr %2, align 8
%69 = getelementptr inbounds %struct.TYPE_18__, ptr %68, i32 0, i32 0
%70 = getelementptr inbounds %struct.TYPE_16__, ptr %69, i32 0, i32 0
%71 = load i32, ptr %70, align 4
%72 = load ptr, ptr %7, align 8
%73 = sext i32 %71 to i64
%74 = getelementptr inbounds %struct.TYPE_19__, ptr %72, i64 %73
store ptr %74, ptr %7, align 8
%75 = load ptr, ptr %7, align 8
%76 = getelementptr inbounds %struct.TYPE_19__, ptr %75, i32 0, i32 0
%77 = load ptr, ptr %76, align 8
%78 = getelementptr inbounds i32, ptr %77, i64 0
%79 = load i32, ptr %78, align 4
%80 = load ptr, ptr %7, align 8
%81 = getelementptr inbounds %struct.TYPE_19__, ptr %80, i32 0, i32 0
%82 = load ptr, ptr %81, align 8
%83 = getelementptr inbounds i32, ptr %82, i64 1
%84 = load i32, ptr %83, align 4
%85 = call float @RadiusFromBounds(i32 noundef %79, i32 noundef %84)
store float %85, ptr %3, align 4
br label %86
86: ; preds = %60, %23
%87 = load float, ptr %3, align 4
%88 = load ptr, ptr %2, align 8
%89 = getelementptr inbounds %struct.TYPE_18__, ptr %88, i32 0, i32 0
%90 = getelementptr inbounds %struct.TYPE_16__, ptr %89, i32 0, i32 1
%91 = load i32, ptr %90, align 4
%92 = call float @ProjectRadius(float noundef %87, i32 noundef %91)
store float %92, ptr %6, align 4
%93 = fcmp une float %92, 0.000000e+00
br i1 %93, label %94, label %106
94: ; preds = %86
%95 = load ptr, ptr @r_lodscale, align 8
%96 = getelementptr inbounds %struct.TYPE_13__, ptr %95, i32 0, i32 0
%97 = load float, ptr %96, align 4
store float %97, ptr %5, align 4
%98 = load float, ptr %5, align 4
%99 = fcmp ogt float %98, 2.000000e+01
br i1 %99, label %100, label %101
100: ; preds = %94
store float 2.000000e+01, ptr %5, align 4
br label %101
101: ; preds = %100, %94
%102 = load float, ptr %6, align 4
%103 = load float, ptr %5, align 4
%104 = fneg float %102
%105 = call float @llvm.fmuladd.f32(float %104, float %103, float 1.000000e+00)
store float %105, ptr %4, align 4
br label %107
106: ; preds = %86
store float 0.000000e+00, ptr %4, align 4
br label %107
107: ; preds = %106, %101
%108 = load ptr, ptr @tr, align 8
%109 = getelementptr inbounds %struct.TYPE_17__, ptr %108, i32 0, i32 0
%110 = load i32, ptr %109, align 8
%111 = sitofp i32 %110 to float
%112 = load float, ptr %4, align 4
%113 = fmul float %112, %111
store float %113, ptr %4, align 4
%114 = load ptr, ptr @ri, align 8
%115 = load float, ptr %4, align 4
%116 = call i32 %114(float noundef %115)
store i32 %116, ptr %10, align 4
%117 = load i32, ptr %10, align 4
%118 = icmp slt i32 %117, 0
br i1 %118, label %119, label %120
119: ; preds = %107
store i32 0, ptr %10, align 4
br label %132
120: ; preds = %107
%121 = load i32, ptr %10, align 4
%122 = load ptr, ptr @tr, align 8
%123 = getelementptr inbounds %struct.TYPE_17__, ptr %122, i32 0, i32 0
%124 = load i32, ptr %123, align 8
%125 = icmp sge i32 %121, %124
br i1 %125, label %126, label %131
126: ; preds = %120
%127 = load ptr, ptr @tr, align 8
%128 = getelementptr inbounds %struct.TYPE_17__, ptr %127, i32 0, i32 0
%129 = load i32, ptr %128, align 8
%130 = sub nsw i32 %129, 1
store i32 %130, ptr %10, align 4
br label %131
131: ; preds = %126, %120
br label %132
132: ; preds = %131, %119
br label %133
133: ; preds = %132, %16
%134 = load ptr, ptr @r_lodbias, align 8
%135 = getelementptr inbounds %struct.TYPE_14__, ptr %134, i32 0, i32 0
%136 = load i64, ptr %135, align 8
%137 = load i32, ptr %10, align 4
%138 = sext i32 %137 to i64
%139 = add nsw i64 %138, %136
%140 = trunc i64 %139 to i32
store i32 %140, ptr %10, align 4
%141 = load i32, ptr %10, align 4
%142 = load ptr, ptr @tr, align 8
%143 = getelementptr inbounds %struct.TYPE_17__, ptr %142, i32 0, i32 0
%144 = load i32, ptr %143, align 8
%145 = icmp sge i32 %141, %144
br i1 %145, label %146, label %151
146: ; preds = %133
%147 = load ptr, ptr @tr, align 8
%148 = getelementptr inbounds %struct.TYPE_17__, ptr %147, i32 0, i32 0
%149 = load i32, ptr %148, align 8
%150 = sub nsw i32 %149, 1
store i32 %150, ptr %10, align 4
br label %151
151: ; preds = %146, %133
%152 = load i32, ptr %10, align 4
%153 = icmp slt i32 %152, 0
br i1 %153, label %154, label %155
154: ; preds = %151
store i32 0, ptr %10, align 4
br label %155
155: ; preds = %154, %151
%156 = load i32, ptr %10, align 4
ret i32 %156
}
declare float @RadiusFromBounds(i32 noundef, i32 noundef) #1
declare float @ProjectRadius(float noundef, i32 noundef) #1
; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn
declare float @llvm.fmuladd.f32(float, float, float) #2
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_mesh.c_R_ComputeLOD
|
.text
.file "extr_tr_image.c_R_InitSkins.c"
.globl R_InitSkins # -- Begin function R_InitSkins
.p2align 4, 0x90
.type R_InitSkins,@function
R_InitSkins: # @R_InitSkins
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $1, tr(%rip)
movq ri(%rip), %rax
movl h_low(%rip), %esi
movl $24, %edi
callq *%rax
movq tr+8(%rip), %rcx
movq %rax, (%rcx)
movq %rax, -8(%rbp)
movq -8(%rbp), %rax
movl 16(%rax), %edi
leaq .L.str(%rip), %rsi
movl $4, %edx
callq Q_strncpyz@PLT
movq -8(%rbp), %rax
movl $1, (%rax)
movq ri(%rip), %rax
movl h_low(%rip), %esi
movl $4, %edi
callq *%rax
movq %rax, %rcx
movq -8(%rbp), %rax
movq %rcx, 8(%rax)
movl tr+4(%rip), %ecx
movq -8(%rbp), %rax
movq 8(%rax), %rax
movl %ecx, 4(%rax)
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_InitSkins, .Lfunc_end0-R_InitSkins
.cfi_endproc
# -- End function
.type tr,@object # @tr
.bss
.globl tr
.p2align 3
tr:
.zero 16
.size tr, 16
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type h_low,@object # @h_low
.globl h_low
.p2align 2
h_low:
.long 0 # 0x0
.size h_low, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "<default skin>"
.size .L.str, 15
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym Q_strncpyz
.addrsig_sym tr
.addrsig_sym ri
.addrsig_sym h_low
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_R_InitSkins.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_R_InitSkins.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_7__ = type { i32, i32, ptr }
%struct.TYPE_8__ = type { ptr }
%struct.TYPE_6__ = type { i32, i32, ptr, i32 }
@tr = dso_local global %struct.TYPE_7__ zeroinitializer, align 8
@ri = dso_local global %struct.TYPE_8__ zeroinitializer, align 8
@h_low = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [15 x i8] c"<default skin>\00", align 1
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @R_InitSkins() #0 {
%1 = alloca ptr, align 8
store i32 1, ptr @tr, align 8
%2 = load ptr, ptr @ri, align 8
%3 = load i32, ptr @h_low, align 4
%4 = call ptr %2(i32 noundef 24, i32 noundef %3)
%5 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tr, i32 0, i32 2), align 8
%6 = getelementptr inbounds ptr, ptr %5, i64 0
store ptr %4, ptr %6, align 8
store ptr %4, ptr %1, align 8
%7 = load ptr, ptr %1, align 8
%8 = getelementptr inbounds %struct.TYPE_6__, ptr %7, i32 0, i32 3
%9 = load i32, ptr %8, align 8
%10 = call i32 @Q_strncpyz(i32 noundef %9, ptr noundef @.str, i32 noundef 4)
%11 = load ptr, ptr %1, align 8
%12 = getelementptr inbounds %struct.TYPE_6__, ptr %11, i32 0, i32 0
store i32 1, ptr %12, align 8
%13 = load ptr, ptr @ri, align 8
%14 = load i32, ptr @h_low, align 4
%15 = call ptr %13(i32 noundef 4, i32 noundef %14)
%16 = load ptr, ptr %1, align 8
%17 = getelementptr inbounds %struct.TYPE_6__, ptr %16, i32 0, i32 2
store ptr %15, ptr %17, align 8
%18 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tr, i32 0, i32 1), align 4
%19 = load ptr, ptr %1, align 8
%20 = getelementptr inbounds %struct.TYPE_6__, ptr %19, i32 0, i32 2
%21 = load ptr, ptr %20, align 8
%22 = getelementptr inbounds %struct.TYPE_6__, ptr %21, i64 0
%23 = getelementptr inbounds %struct.TYPE_6__, ptr %22, i32 0, i32 1
store i32 %18, ptr %23, align 4
ret void
}
declare i32 @Q_strncpyz(i32 noundef, ptr noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_image.c_R_InitSkins
|
.text
.file "extr_tr_extramath.c_Mat4Zero.c"
.globl Mat4Zero # -- Begin function Mat4Zero
.p2align 4, 0x90
.type Mat4Zero,@function
Mat4Zero: # @Mat4Zero
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, (%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 16(%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 32(%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 48(%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 4(%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 20(%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 36(%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 52(%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 8(%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 24(%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 40(%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 56(%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 12(%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 28(%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 44(%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 60(%rax)
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size Mat4Zero, .Lfunc_end0-Mat4Zero
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_extramath.c_Mat4Zero.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_extramath.c_Mat4Zero.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @Mat4Zero(ptr noundef %0) #0 {
%2 = alloca ptr, align 8
store ptr %0, ptr %2, align 8
%3 = load ptr, ptr %2, align 8
%4 = getelementptr inbounds float, ptr %3, i64 0
store float 0.000000e+00, ptr %4, align 4
%5 = load ptr, ptr %2, align 8
%6 = getelementptr inbounds float, ptr %5, i64 4
store float 0.000000e+00, ptr %6, align 4
%7 = load ptr, ptr %2, align 8
%8 = getelementptr inbounds float, ptr %7, i64 8
store float 0.000000e+00, ptr %8, align 4
%9 = load ptr, ptr %2, align 8
%10 = getelementptr inbounds float, ptr %9, i64 12
store float 0.000000e+00, ptr %10, align 4
%11 = load ptr, ptr %2, align 8
%12 = getelementptr inbounds float, ptr %11, i64 1
store float 0.000000e+00, ptr %12, align 4
%13 = load ptr, ptr %2, align 8
%14 = getelementptr inbounds float, ptr %13, i64 5
store float 0.000000e+00, ptr %14, align 4
%15 = load ptr, ptr %2, align 8
%16 = getelementptr inbounds float, ptr %15, i64 9
store float 0.000000e+00, ptr %16, align 4
%17 = load ptr, ptr %2, align 8
%18 = getelementptr inbounds float, ptr %17, i64 13
store float 0.000000e+00, ptr %18, align 4
%19 = load ptr, ptr %2, align 8
%20 = getelementptr inbounds float, ptr %19, i64 2
store float 0.000000e+00, ptr %20, align 4
%21 = load ptr, ptr %2, align 8
%22 = getelementptr inbounds float, ptr %21, i64 6
store float 0.000000e+00, ptr %22, align 4
%23 = load ptr, ptr %2, align 8
%24 = getelementptr inbounds float, ptr %23, i64 10
store float 0.000000e+00, ptr %24, align 4
%25 = load ptr, ptr %2, align 8
%26 = getelementptr inbounds float, ptr %25, i64 14
store float 0.000000e+00, ptr %26, align 4
%27 = load ptr, ptr %2, align 8
%28 = getelementptr inbounds float, ptr %27, i64 3
store float 0.000000e+00, ptr %28, align 4
%29 = load ptr, ptr %2, align 8
%30 = getelementptr inbounds float, ptr %29, i64 7
store float 0.000000e+00, ptr %30, align 4
%31 = load ptr, ptr %2, align 8
%32 = getelementptr inbounds float, ptr %31, i64 11
store float 0.000000e+00, ptr %32, align 4
%33 = load ptr, ptr %2, align 8
%34 = getelementptr inbounds float, ptr %33, i64 15
store float 0.000000e+00, ptr %34, align 4
ret void
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_extramath.c_Mat4Zero
|
.text
.file "extr_tr_fbo.c_FBO_CreateBuffer.c"
.globl FBO_CreateBuffer # -- Begin function FBO_CreateBuffer
.p2align 4, 0x90
.type FBO_CreateBuffer,@function
FBO_CreateBuffer: # @FBO_CreateBuffer
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl %edx, -16(%rbp)
movl %ecx, -20(%rbp)
movl -12(%rbp), %eax
addl $-128, %eax
movl %eax, %ecx
movq %rcx, -56(%rbp) # 8-byte Spill
subl $18, %eax
ja .LBB0_5
# %bb.18:
movq -56(%rbp), %rax # 8-byte Reload
leaq .LJTI0_0(%rip), %rcx
movslq (%rcx,%rax,4), %rax
addq %rcx, %rax
jmpq *%rax
.LBB0_1:
movl -12(%rbp), %ecx
movq -8(%rbp), %rax
movl %ecx, (%rax)
movq -8(%rbp), %rax
movq 8(%rax), %rax
movslq -16(%rbp), %rcx
shlq $3, %rcx
addq %rcx, %rax
movq %rax, -32(%rbp)
movl GL_COLOR_ATTACHMENT0(%rip), %eax
addl -16(%rbp), %eax
cltq
movq %rax, -40(%rbp)
jmp .LBB0_6
.LBB0_2:
movl -12(%rbp), %ecx
movq -8(%rbp), %rax
movl %ecx, 16(%rax)
movq -8(%rbp), %rax
addq $24, %rax
movq %rax, -32(%rbp)
movq GL_DEPTH_ATTACHMENT(%rip), %rax
movq %rax, -40(%rbp)
jmp .LBB0_6
.LBB0_3:
movl -12(%rbp), %ecx
movq -8(%rbp), %rax
movl %ecx, 32(%rax)
movq -8(%rbp), %rax
addq $40, %rax
movq %rax, -32(%rbp)
movq GL_STENCIL_ATTACHMENT(%rip), %rax
movq %rax, -40(%rbp)
jmp .LBB0_6
.LBB0_4:
movl -12(%rbp), %ecx
movq -8(%rbp), %rax
movl %ecx, 48(%rax)
movq -8(%rbp), %rax
addq $56, %rax
movq %rax, -32(%rbp)
movq $0, -40(%rbp)
jmp .LBB0_6
.LBB0_5:
movq ri(%rip), %rax
movl PRINT_WARNING(%rip), %edi
movl -12(%rbp), %edx
leaq .L.str(%rip), %rsi
callq *%rax
jmp .LBB0_17
.LBB0_6:
movq -32(%rbp), %rax
cmpq $0, (%rax)
sete %al
andb $1, %al
movzbl %al, %eax
movl %eax, -44(%rbp)
cmpl $0, -44(%rbp)
je .LBB0_8
# %bb.7:
movq -32(%rbp), %rsi
movl $1, %edi
callq qglGenRenderbuffers@PLT
.LBB0_8:
cmpl $0, -20(%rbp)
je .LBB0_11
# %bb.9:
cmpq $0, glRefConfig(%rip)
je .LBB0_11
# %bb.10:
movq -32(%rbp), %rax
movq (%rax), %rdi
movl -20(%rbp), %esi
movl -12(%rbp), %edx
movq -8(%rbp), %rax
movl 72(%rax), %ecx
movq -8(%rbp), %rax
movl 68(%rax), %r8d
callq qglNamedRenderbufferStorageMultisampleEXT@PLT
jmp .LBB0_12
.LBB0_11:
movq -32(%rbp), %rax
movq (%rax), %rdi
movl -12(%rbp), %esi
movq -8(%rbp), %rax
movl 72(%rax), %edx
movq -8(%rbp), %rax
movl 68(%rax), %ecx
callq qglNamedRenderbufferStorageEXT@PLT
.LBB0_12:
cmpl $0, -44(%rbp)
je .LBB0_17
# %bb.13:
cmpq $0, -40(%rbp)
jne .LBB0_15
# %bb.14:
movq -8(%rbp), %rax
movl 64(%rax), %edi
movq GL_DEPTH_ATTACHMENT(%rip), %rsi
movl GL_RENDERBUFFER(%rip), %edx
movq -32(%rbp), %rax
movq (%rax), %rcx
callq qglNamedFramebufferRenderbufferEXT@PLT
movq -8(%rbp), %rax
movl 64(%rax), %edi
movq GL_STENCIL_ATTACHMENT(%rip), %rsi
movl GL_RENDERBUFFER(%rip), %edx
movq -32(%rbp), %rax
movq (%rax), %rcx
callq qglNamedFramebufferRenderbufferEXT@PLT
jmp .LBB0_16
.LBB0_15:
movq -8(%rbp), %rax
movl 64(%rax), %edi
movq -40(%rbp), %rsi
movl GL_RENDERBUFFER(%rip), %edx
movq -32(%rbp), %rax
movq (%rax), %rcx
callq qglNamedFramebufferRenderbufferEXT@PLT
.LBB0_16:
jmp .LBB0_17
.LBB0_17:
addq $64, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size FBO_CreateBuffer, .Lfunc_end0-FBO_CreateBuffer
.cfi_endproc
.section .rodata,"a",@progbits
.p2align 2
.LJTI0_0:
.long .LBB0_3-.LJTI0_0
.long .LBB0_3-.LJTI0_0
.long .LBB0_3-.LJTI0_0
.long .LBB0_3-.LJTI0_0
.long .LBB0_3-.LJTI0_0
.long .LBB0_1-.LJTI0_0
.long .LBB0_1-.LJTI0_0
.long .LBB0_1-.LJTI0_0
.long .LBB0_1-.LJTI0_0
.long .LBB0_1-.LJTI0_0
.long .LBB0_1-.LJTI0_0
.long .LBB0_1-.LJTI0_0
.long .LBB0_1-.LJTI0_0
.long .LBB0_4-.LJTI0_0
.long .LBB0_2-.LJTI0_0
.long .LBB0_2-.LJTI0_0
.long .LBB0_2-.LJTI0_0
.long .LBB0_2-.LJTI0_0
.long .LBB0_4-.LJTI0_0
# -- End function
.type GL_COLOR_ATTACHMENT0,@object # @GL_COLOR_ATTACHMENT0
.bss
.globl GL_COLOR_ATTACHMENT0
.p2align 2
GL_COLOR_ATTACHMENT0:
.long 0 # 0x0
.size GL_COLOR_ATTACHMENT0, 4
.type GL_DEPTH_ATTACHMENT,@object # @GL_DEPTH_ATTACHMENT
.globl GL_DEPTH_ATTACHMENT
.p2align 3
GL_DEPTH_ATTACHMENT:
.quad 0 # 0x0
.size GL_DEPTH_ATTACHMENT, 8
.type GL_STENCIL_ATTACHMENT,@object # @GL_STENCIL_ATTACHMENT
.globl GL_STENCIL_ATTACHMENT
.p2align 3
GL_STENCIL_ATTACHMENT:
.quad 0 # 0x0
.size GL_STENCIL_ATTACHMENT, 8
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type PRINT_WARNING,@object # @PRINT_WARNING
.globl PRINT_WARNING
.p2align 2
PRINT_WARNING:
.long 0 # 0x0
.size PRINT_WARNING, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "FBO_CreateBuffer: invalid format %d\n"
.size .L.str, 37
.type glRefConfig,@object # @glRefConfig
.bss
.globl glRefConfig
.p2align 3
glRefConfig:
.zero 8
.size glRefConfig, 8
.type GL_RENDERBUFFER,@object # @GL_RENDERBUFFER
.globl GL_RENDERBUFFER
.p2align 2
GL_RENDERBUFFER:
.long 0 # 0x0
.size GL_RENDERBUFFER, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym qglGenRenderbuffers
.addrsig_sym qglNamedRenderbufferStorageMultisampleEXT
.addrsig_sym qglNamedRenderbufferStorageEXT
.addrsig_sym qglNamedFramebufferRenderbufferEXT
.addrsig_sym GL_COLOR_ATTACHMENT0
.addrsig_sym GL_DEPTH_ATTACHMENT
.addrsig_sym GL_STENCIL_ATTACHMENT
.addrsig_sym ri
.addrsig_sym PRINT_WARNING
.addrsig_sym glRefConfig
.addrsig_sym GL_RENDERBUFFER
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_CreateBuffer.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_CreateBuffer.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_6__ = type { ptr }
%struct.TYPE_7__ = type { i64 }
%struct.TYPE_5__ = type { i32, ptr, i32, i64, i32, i64, i32, i64, i32, i32, i32 }
@GL_COLOR_ATTACHMENT0 = dso_local global i32 0, align 4
@GL_DEPTH_ATTACHMENT = dso_local global i64 0, align 8
@GL_STENCIL_ATTACHMENT = dso_local global i64 0, align 8
@ri = dso_local global %struct.TYPE_6__ zeroinitializer, align 8
@PRINT_WARNING = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [37 x i8] c"FBO_CreateBuffer: invalid format %d\0A\00", align 1
@glRefConfig = dso_local global %struct.TYPE_7__ zeroinitializer, align 8
@GL_RENDERBUFFER = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @FBO_CreateBuffer(ptr noundef %0, i32 noundef %1, i32 noundef %2, i32 noundef %3) #0 {
%5 = alloca ptr, align 8
%6 = alloca i32, align 4
%7 = alloca i32, align 4
%8 = alloca i32, align 4
%9 = alloca ptr, align 8
%10 = alloca i64, align 8
%11 = alloca i32, align 4
store ptr %0, ptr %5, align 8
store i32 %1, ptr %6, align 4
store i32 %2, ptr %7, align 4
store i32 %3, ptr %8, align 4
%12 = load i32, ptr %6, align 4
switch i32 %12, label %47 [
i32 140, label %13
i32 136, label %13
i32 137, label %13
i32 133, label %13
i32 139, label %13
i32 135, label %13
i32 138, label %13
i32 134, label %13
i32 145, label %27
i32 144, label %27
i32 143, label %27
i32 142, label %27
i32 132, label %34
i32 131, label %34
i32 129, label %34
i32 128, label %34
i32 130, label %34
i32 141, label %41
i32 146, label %41
]
13: ; preds = %4, %4, %4, %4, %4, %4, %4, %4
%14 = load i32, ptr %6, align 4
%15 = load ptr, ptr %5, align 8
%16 = getelementptr inbounds %struct.TYPE_5__, ptr %15, i32 0, i32 0
store i32 %14, ptr %16, align 8
%17 = load ptr, ptr %5, align 8
%18 = getelementptr inbounds %struct.TYPE_5__, ptr %17, i32 0, i32 1
%19 = load ptr, ptr %18, align 8
%20 = load i32, ptr %7, align 4
%21 = sext i32 %20 to i64
%22 = getelementptr inbounds i64, ptr %19, i64 %21
store ptr %22, ptr %9, align 8
%23 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4
%24 = load i32, ptr %7, align 4
%25 = add nsw i32 %23, %24
%26 = sext i32 %25 to i64
store i64 %26, ptr %10, align 8
br label %52
27: ; preds = %4, %4, %4, %4
%28 = load i32, ptr %6, align 4
%29 = load ptr, ptr %5, align 8
%30 = getelementptr inbounds %struct.TYPE_5__, ptr %29, i32 0, i32 2
store i32 %28, ptr %30, align 8
%31 = load ptr, ptr %5, align 8
%32 = getelementptr inbounds %struct.TYPE_5__, ptr %31, i32 0, i32 3
store ptr %32, ptr %9, align 8
%33 = load i64, ptr @GL_DEPTH_ATTACHMENT, align 8
store i64 %33, ptr %10, align 8
br label %52
34: ; preds = %4, %4, %4, %4, %4
%35 = load i32, ptr %6, align 4
%36 = load ptr, ptr %5, align 8
%37 = getelementptr inbounds %struct.TYPE_5__, ptr %36, i32 0, i32 4
store i32 %35, ptr %37, align 8
%38 = load ptr, ptr %5, align 8
%39 = getelementptr inbounds %struct.TYPE_5__, ptr %38, i32 0, i32 5
store ptr %39, ptr %9, align 8
%40 = load i64, ptr @GL_STENCIL_ATTACHMENT, align 8
store i64 %40, ptr %10, align 8
br label %52
41: ; preds = %4, %4
%42 = load i32, ptr %6, align 4
%43 = load ptr, ptr %5, align 8
%44 = getelementptr inbounds %struct.TYPE_5__, ptr %43, i32 0, i32 6
store i32 %42, ptr %44, align 8
%45 = load ptr, ptr %5, align 8
%46 = getelementptr inbounds %struct.TYPE_5__, ptr %45, i32 0, i32 7
store ptr %46, ptr %9, align 8
store i64 0, ptr %10, align 8
br label %52
47: ; preds = %4
%48 = load ptr, ptr @ri, align 8
%49 = load i32, ptr @PRINT_WARNING, align 4
%50 = load i32, ptr %6, align 4
%51 = call i32 %48(i32 noundef %49, ptr noundef @.str, i32 noundef %50)
br label %124
52: ; preds = %41, %34, %27, %13
%53 = load ptr, ptr %9, align 8
%54 = load i64, ptr %53, align 8
%55 = icmp eq i64 %54, 0
%56 = zext i1 %55 to i32
store i32 %56, ptr %11, align 4
%57 = load i32, ptr %11, align 4
%58 = icmp ne i32 %57, 0
br i1 %58, label %59, label %62
59: ; preds = %52
%60 = load ptr, ptr %9, align 8
%61 = call i32 @qglGenRenderbuffers(i32 noundef 1, ptr noundef %60)
br label %62
62: ; preds = %59, %52
%63 = load i32, ptr %8, align 4
%64 = icmp ne i32 %63, 0
br i1 %64, label %65, label %80
65: ; preds = %62
%66 = load i64, ptr @glRefConfig, align 8
%67 = icmp ne i64 %66, 0
br i1 %67, label %68, label %80
68: ; preds = %65
%69 = load ptr, ptr %9, align 8
%70 = load i64, ptr %69, align 8
%71 = load i32, ptr %8, align 4
%72 = load i32, ptr %6, align 4
%73 = load ptr, ptr %5, align 8
%74 = getelementptr inbounds %struct.TYPE_5__, ptr %73, i32 0, i32 10
%75 = load i32, ptr %74, align 8
%76 = load ptr, ptr %5, align 8
%77 = getelementptr inbounds %struct.TYPE_5__, ptr %76, i32 0, i32 9
%78 = load i32, ptr %77, align 4
%79 = call i32 @qglNamedRenderbufferStorageMultisampleEXT(i64 noundef %70, i32 noundef %71, i32 noundef %72, i32 noundef %75, i32 noundef %78)
br label %91
80: ; preds = %65, %62
%81 = load ptr, ptr %9, align 8
%82 = load i64, ptr %81, align 8
%83 = load i32, ptr %6, align 4
%84 = load ptr, ptr %5, align 8
%85 = getelementptr inbounds %struct.TYPE_5__, ptr %84, i32 0, i32 10
%86 = load i32, ptr %85, align 8
%87 = load ptr, ptr %5, align 8
%88 = getelementptr inbounds %struct.TYPE_5__, ptr %87, i32 0, i32 9
%89 = load i32, ptr %88, align 4
%90 = call i32 @qglNamedRenderbufferStorageEXT(i64 noundef %82, i32 noundef %83, i32 noundef %86, i32 noundef %89)
br label %91
91: ; preds = %80, %68
%92 = load i32, ptr %11, align 4
%93 = icmp ne i32 %92, 0
br i1 %93, label %94, label %124
94: ; preds = %91
%95 = load i64, ptr %10, align 8
%96 = icmp eq i64 %95, 0
br i1 %96, label %97, label %114
97: ; preds = %94
%98 = load ptr, ptr %5, align 8
%99 = getelementptr inbounds %struct.TYPE_5__, ptr %98, i32 0, i32 8
%100 = load i32, ptr %99, align 8
%101 = load i64, ptr @GL_DEPTH_ATTACHMENT, align 8
%102 = load i32, ptr @GL_RENDERBUFFER, align 4
%103 = load ptr, ptr %9, align 8
%104 = load i64, ptr %103, align 8
%105 = call i32 @qglNamedFramebufferRenderbufferEXT(i32 noundef %100, i64 noundef %101, i32 noundef %102, i64 noundef %104)
%106 = load ptr, ptr %5, align 8
%107 = getelementptr inbounds %struct.TYPE_5__, ptr %106, i32 0, i32 8
%108 = load i32, ptr %107, align 8
%109 = load i64, ptr @GL_STENCIL_ATTACHMENT, align 8
%110 = load i32, ptr @GL_RENDERBUFFER, align 4
%111 = load ptr, ptr %9, align 8
%112 = load i64, ptr %111, align 8
%113 = call i32 @qglNamedFramebufferRenderbufferEXT(i32 noundef %108, i64 noundef %109, i32 noundef %110, i64 noundef %112)
br label %123
114: ; preds = %94
%115 = load ptr, ptr %5, align 8
%116 = getelementptr inbounds %struct.TYPE_5__, ptr %115, i32 0, i32 8
%117 = load i32, ptr %116, align 8
%118 = load i64, ptr %10, align 8
%119 = load i32, ptr @GL_RENDERBUFFER, align 4
%120 = load ptr, ptr %9, align 8
%121 = load i64, ptr %120, align 8
%122 = call i32 @qglNamedFramebufferRenderbufferEXT(i32 noundef %117, i64 noundef %118, i32 noundef %119, i64 noundef %121)
br label %123
123: ; preds = %114, %97
br label %124
124: ; preds = %47, %123, %91
ret void
}
declare i32 @qglGenRenderbuffers(i32 noundef, ptr noundef) #1
declare i32 @qglNamedRenderbufferStorageMultisampleEXT(i64 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1
declare i32 @qglNamedRenderbufferStorageEXT(i64 noundef, i32 noundef, i32 noundef, i32 noundef) #1
declare i32 @qglNamedFramebufferRenderbufferEXT(i32 noundef, i64 noundef, i32 noundef, i64 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_CreateBuffer
|
.text
.file "extr_tr_extramath.c_NextPowerOfTwo.c"
.globl NextPowerOfTwo # -- Begin function NextPowerOfTwo
.p2align 4, 0x90
.type NextPowerOfTwo,@function
NextPowerOfTwo: # @NextPowerOfTwo
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl %edi, -4(%rbp)
movl $1, -8(%rbp)
.LBB0_1: # =>This Inner Loop Header: Depth=1
movl -8(%rbp), %eax
cmpl -4(%rbp), %eax
jge .LBB0_4
# %bb.2: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_3
.LBB0_3: # in Loop: Header=BB0_1 Depth=1
movl -8(%rbp), %eax
shll $1, %eax
movl %eax, -8(%rbp)
jmp .LBB0_1
.LBB0_4:
movl -8(%rbp), %eax
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size NextPowerOfTwo, .Lfunc_end0-NextPowerOfTwo
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_extramath.c_NextPowerOfTwo.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_extramath.c_NextPowerOfTwo.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
; Function Attrs: noinline nounwind optnone uwtable
define dso_local i32 @NextPowerOfTwo(i32 noundef %0) #0 {
%2 = alloca i32, align 4
%3 = alloca i32, align 4
store i32 %0, ptr %2, align 4
store i32 1, ptr %3, align 4
br label %4
4: ; preds = %9, %1
%5 = load i32, ptr %3, align 4
%6 = load i32, ptr %2, align 4
%7 = icmp slt i32 %5, %6
br i1 %7, label %8, label %12
8: ; preds = %4
br label %9
9: ; preds = %8
%10 = load i32, ptr %3, align 4
%11 = shl i32 %10, 1
store i32 %11, ptr %3, align 4
br label %4, !llvm.loop !6
12: ; preds = %4
%13 = load i32, ptr %3, align 4
ret i32 %13
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_tr_extramath.c_NextPowerOfTwo
|
.text
.file "extr_tr_fbo.c_FBO_Shutdown.c"
.globl FBO_Shutdown # -- Begin function FBO_Shutdown
.p2align 4, 0x90
.type FBO_Shutdown,@function
FBO_Shutdown: # @FBO_Shutdown
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq ri(%rip), %rax
movl PRINT_ALL(%rip), %edi
leaq .L.str(%rip), %rsi
callq *%rax
cmpl $0, glRefConfig+4(%rip)
jne .LBB0_2
# %bb.1:
jmp .LBB0_18
.LBB0_2:
xorl %eax, %eax
movl %eax, %edi
callq FBO_Bind@PLT
movl $0, -4(%rbp)
.LBB0_3: # =>This Loop Header: Depth=1
# Child Loop BB0_5 Depth 2
movl -4(%rbp), %eax
cmpl tr(%rip), %eax
jge .LBB0_18
# %bb.4: # in Loop: Header=BB0_3 Depth=1
movq tr+8(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq %rax, -16(%rbp)
movl $0, -8(%rbp)
.LBB0_5: # Parent Loop BB0_3 Depth=1
# => This Inner Loop Header: Depth=2
movl -8(%rbp), %eax
cmpl glRefConfig(%rip), %eax
jge .LBB0_10
# %bb.6: # in Loop: Header=BB0_5 Depth=2
movq -16(%rbp), %rax
movq 24(%rax), %rax
movslq -8(%rbp), %rcx
cmpq $0, (%rax,%rcx,8)
je .LBB0_8
# %bb.7: # in Loop: Header=BB0_5 Depth=2
movq -16(%rbp), %rax
movq 24(%rax), %rsi
movslq -8(%rbp), %rax
shlq $3, %rax
addq %rax, %rsi
movl $1, %edi
callq qglDeleteRenderbuffers@PLT
.LBB0_8: # in Loop: Header=BB0_5 Depth=2
jmp .LBB0_9
.LBB0_9: # in Loop: Header=BB0_5 Depth=2
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp .LBB0_5
.LBB0_10: # in Loop: Header=BB0_3 Depth=1
movq -16(%rbp), %rax
cmpq $0, 16(%rax)
je .LBB0_12
# %bb.11: # in Loop: Header=BB0_3 Depth=1
movq -16(%rbp), %rsi
addq $16, %rsi
movl $1, %edi
callq qglDeleteRenderbuffers@PLT
.LBB0_12: # in Loop: Header=BB0_3 Depth=1
movq -16(%rbp), %rax
cmpq $0, 8(%rax)
je .LBB0_14
# %bb.13: # in Loop: Header=BB0_3 Depth=1
movq -16(%rbp), %rsi
addq $8, %rsi
movl $1, %edi
callq qglDeleteRenderbuffers@PLT
.LBB0_14: # in Loop: Header=BB0_3 Depth=1
movq -16(%rbp), %rax
cmpq $0, (%rax)
je .LBB0_16
# %bb.15: # in Loop: Header=BB0_3 Depth=1
movq -16(%rbp), %rsi
movl $1, %edi
callq qglDeleteFramebuffers@PLT
.LBB0_16: # in Loop: Header=BB0_3 Depth=1
jmp .LBB0_17
.LBB0_17: # in Loop: Header=BB0_3 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_3
.LBB0_18:
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size FBO_Shutdown, .Lfunc_end0-FBO_Shutdown
.cfi_endproc
# -- End function
.type ri,@object # @ri
.bss
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type PRINT_ALL,@object # @PRINT_ALL
.globl PRINT_ALL
.p2align 2
PRINT_ALL:
.long 0 # 0x0
.size PRINT_ALL, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "------- FBO_Shutdown -------\n"
.size .L.str, 30
.type glRefConfig,@object # @glRefConfig
.bss
.globl glRefConfig
.p2align 2
glRefConfig:
.zero 8
.size glRefConfig, 8
.type tr,@object # @tr
.globl tr
.p2align 3
tr:
.zero 16
.size tr, 16
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym FBO_Bind
.addrsig_sym qglDeleteRenderbuffers
.addrsig_sym qglDeleteFramebuffers
.addrsig_sym ri
.addrsig_sym PRINT_ALL
.addrsig_sym glRefConfig
.addrsig_sym tr
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Shutdown.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Shutdown.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_7__ = type { ptr }
%struct.TYPE_8__ = type { i32, i32 }
%struct.TYPE_6__ = type { i32, ptr }
%struct.TYPE_5__ = type { i64, i64, i64, ptr }
@ri = dso_local global %struct.TYPE_7__ zeroinitializer, align 8
@PRINT_ALL = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [30 x i8] c"------- FBO_Shutdown -------\0A\00", align 1
@glRefConfig = dso_local global %struct.TYPE_8__ zeroinitializer, align 4
@tr = dso_local global %struct.TYPE_6__ zeroinitializer, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @FBO_Shutdown() #0 {
%1 = alloca i32, align 4
%2 = alloca i32, align 4
%3 = alloca ptr, align 8
%4 = load ptr, ptr @ri, align 8
%5 = load i32, ptr @PRINT_ALL, align 4
%6 = call i32 %4(i32 noundef %5, ptr noundef @.str)
%7 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @glRefConfig, i32 0, i32 1), align 4
%8 = icmp ne i32 %7, 0
br i1 %8, label %10, label %9
9: ; preds = %0
br label %78
10: ; preds = %0
%11 = call i32 @FBO_Bind(ptr noundef null)
store i32 0, ptr %1, align 4
br label %12
12: ; preds = %75, %10
%13 = load i32, ptr %1, align 4
%14 = load i32, ptr @tr, align 8
%15 = icmp slt i32 %13, %14
br i1 %15, label %16, label %78
16: ; preds = %12
%17 = load ptr, ptr getelementptr inbounds (%struct.TYPE_6__, ptr @tr, i32 0, i32 1), align 8
%18 = load i32, ptr %1, align 4
%19 = sext i32 %18 to i64
%20 = getelementptr inbounds ptr, ptr %17, i64 %19
%21 = load ptr, ptr %20, align 8
store ptr %21, ptr %3, align 8
store i32 0, ptr %2, align 4
br label %22
22: ; preds = %44, %16
%23 = load i32, ptr %2, align 4
%24 = load i32, ptr @glRefConfig, align 4
%25 = icmp slt i32 %23, %24
br i1 %25, label %26, label %47
26: ; preds = %22
%27 = load ptr, ptr %3, align 8
%28 = getelementptr inbounds %struct.TYPE_5__, ptr %27, i32 0, i32 3
%29 = load ptr, ptr %28, align 8
%30 = load i32, ptr %2, align 4
%31 = sext i32 %30 to i64
%32 = getelementptr inbounds i64, ptr %29, i64 %31
%33 = load i64, ptr %32, align 8
%34 = icmp ne i64 %33, 0
br i1 %34, label %35, label %43
35: ; preds = %26
%36 = load ptr, ptr %3, align 8
%37 = getelementptr inbounds %struct.TYPE_5__, ptr %36, i32 0, i32 3
%38 = load ptr, ptr %37, align 8
%39 = load i32, ptr %2, align 4
%40 = sext i32 %39 to i64
%41 = getelementptr inbounds i64, ptr %38, i64 %40
%42 = call i32 @qglDeleteRenderbuffers(i32 noundef 1, ptr noundef %41)
br label %43
43: ; preds = %35, %26
br label %44
44: ; preds = %43
%45 = load i32, ptr %2, align 4
%46 = add nsw i32 %45, 1
store i32 %46, ptr %2, align 4
br label %22, !llvm.loop !6
47: ; preds = %22
%48 = load ptr, ptr %3, align 8
%49 = getelementptr inbounds %struct.TYPE_5__, ptr %48, i32 0, i32 2
%50 = load i64, ptr %49, align 8
%51 = icmp ne i64 %50, 0
br i1 %51, label %52, label %56
52: ; preds = %47
%53 = load ptr, ptr %3, align 8
%54 = getelementptr inbounds %struct.TYPE_5__, ptr %53, i32 0, i32 2
%55 = call i32 @qglDeleteRenderbuffers(i32 noundef 1, ptr noundef %54)
br label %56
56: ; preds = %52, %47
%57 = load ptr, ptr %3, align 8
%58 = getelementptr inbounds %struct.TYPE_5__, ptr %57, i32 0, i32 1
%59 = load i64, ptr %58, align 8
%60 = icmp ne i64 %59, 0
br i1 %60, label %61, label %65
61: ; preds = %56
%62 = load ptr, ptr %3, align 8
%63 = getelementptr inbounds %struct.TYPE_5__, ptr %62, i32 0, i32 1
%64 = call i32 @qglDeleteRenderbuffers(i32 noundef 1, ptr noundef %63)
br label %65
65: ; preds = %61, %56
%66 = load ptr, ptr %3, align 8
%67 = getelementptr inbounds %struct.TYPE_5__, ptr %66, i32 0, i32 0
%68 = load i64, ptr %67, align 8
%69 = icmp ne i64 %68, 0
br i1 %69, label %70, label %74
70: ; preds = %65
%71 = load ptr, ptr %3, align 8
%72 = getelementptr inbounds %struct.TYPE_5__, ptr %71, i32 0, i32 0
%73 = call i32 @qglDeleteFramebuffers(i32 noundef 1, ptr noundef %72)
br label %74
74: ; preds = %70, %65
br label %75
75: ; preds = %74
%76 = load i32, ptr %1, align 4
%77 = add nsw i32 %76, 1
store i32 %77, ptr %1, align 4
br label %12, !llvm.loop !8
78: ; preds = %9, %12
ret void
}
declare i32 @FBO_Bind(ptr noundef) #1
declare i32 @qglDeleteRenderbuffers(i32 noundef, ptr noundef) #1
declare i32 @qglDeleteFramebuffers(i32 noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
|
lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Shutdown
|
.text
.file "extr_tr_vbo.c_VaoCache_AddSurface.c"
.globl VaoCache_AddSurface # -- Begin function VaoCache_AddSurface
.p2align 4, 0x90
.type VaoCache_AddSurface,@function
VaoCache_AddSurface: # @VaoCache_AddSurface
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movq %rdx, -24(%rbp)
movl %ecx, -28(%rbp)
movq vcq+16(%rip), %rax
movslq vcq(%rip), %rcx
imulq $24, %rcx, %rcx
addq %rcx, %rax
movq %rax, -40(%rbp)
movq -8(%rbp), %rcx
movq -40(%rbp), %rax
movq %rcx, 16(%rax)
movl -12(%rbp), %ecx
movq -40(%rbp), %rax
movl %ecx, (%rax)
movq -24(%rbp), %rcx
movq -40(%rbp), %rax
movq %rcx, 8(%rax)
movl -28(%rbp), %ecx
movq -40(%rbp), %rax
movl %ecx, 4(%rax)
movl vcq(%rip), %eax
addl $1, %eax
movl %eax, vcq(%rip)
movslq -12(%rbp), %rcx
shlq $2, %rcx
movslq vcq+4(%rip), %rax
addq %rcx, %rax
# kill: def $eax killed $eax killed $rax
movl %eax, vcq+4(%rip)
movslq -28(%rbp), %rcx
shlq $2, %rcx
movslq vcq+8(%rip), %rax
addq %rcx, %rax
# kill: def $eax killed $eax killed $rax
movl %eax, vcq+8(%rip)
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size VaoCache_AddSurface, .Lfunc_end0-VaoCache_AddSurface
.cfi_endproc
# -- End function
.type vcq,@object # @vcq
.bss
.globl vcq
.p2align 3
vcq:
.zero 24
.size vcq, 24
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym vcq
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_vbo.c_VaoCache_AddSurface.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_vbo.c_VaoCache_AddSurface.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_4__ = type { i32, i32, i32, ptr }
%struct.TYPE_3__ = type { i32, i32, ptr, ptr }
@vcq = dso_local global %struct.TYPE_4__ zeroinitializer, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @VaoCache_AddSurface(ptr noundef %0, i32 noundef %1, ptr noundef %2, i32 noundef %3) #0 {
%5 = alloca ptr, align 8
%6 = alloca i32, align 4
%7 = alloca ptr, align 8
%8 = alloca i32, align 4
%9 = alloca ptr, align 8
store ptr %0, ptr %5, align 8
store i32 %1, ptr %6, align 4
store ptr %2, ptr %7, align 8
store i32 %3, ptr %8, align 4
%10 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @vcq, i32 0, i32 3), align 8
%11 = load i32, ptr @vcq, align 8
%12 = sext i32 %11 to i64
%13 = getelementptr inbounds %struct.TYPE_3__, ptr %10, i64 %12
store ptr %13, ptr %9, align 8
%14 = load ptr, ptr %5, align 8
%15 = load ptr, ptr %9, align 8
%16 = getelementptr inbounds %struct.TYPE_3__, ptr %15, i32 0, i32 3
store ptr %14, ptr %16, align 8
%17 = load i32, ptr %6, align 4
%18 = load ptr, ptr %9, align 8
%19 = getelementptr inbounds %struct.TYPE_3__, ptr %18, i32 0, i32 0
store i32 %17, ptr %19, align 8
%20 = load ptr, ptr %7, align 8
%21 = load ptr, ptr %9, align 8
%22 = getelementptr inbounds %struct.TYPE_3__, ptr %21, i32 0, i32 2
store ptr %20, ptr %22, align 8
%23 = load i32, ptr %8, align 4
%24 = load ptr, ptr %9, align 8
%25 = getelementptr inbounds %struct.TYPE_3__, ptr %24, i32 0, i32 1
store i32 %23, ptr %25, align 4
%26 = load i32, ptr @vcq, align 8
%27 = add nsw i32 %26, 1
store i32 %27, ptr @vcq, align 8
%28 = load i32, ptr %6, align 4
%29 = sext i32 %28 to i64
%30 = mul i64 4, %29
%31 = load i32, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @vcq, i32 0, i32 1), align 4
%32 = sext i32 %31 to i64
%33 = add i64 %32, %30
%34 = trunc i64 %33 to i32
store i32 %34, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @vcq, i32 0, i32 1), align 4
%35 = load i32, ptr %8, align 4
%36 = sext i32 %35 to i64
%37 = mul i64 4, %36
%38 = load i32, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @vcq, i32 0, i32 2), align 8
%39 = sext i32 %38 to i64
%40 = add i64 %39, %37
%41 = trunc i64 %40 to i32
store i32 %41, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @vcq, i32 0, i32 2), align 8
ret void
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_vbo.c_VaoCache_AddSurface
|
.text
.file "extr_tr_main.c_R_CullPointAndRadiusEx.c"
.globl R_CullPointAndRadiusEx # -- Begin function R_CullPointAndRadiusEx
.p2align 4, 0x90
.type R_CullPointAndRadiusEx,@function
R_CullPointAndRadiusEx: # @R_CullPointAndRadiusEx
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movl %edi, -8(%rbp)
movss %xmm0, -12(%rbp)
movq %rsi, -24(%rbp)
movl %edx, -28(%rbp)
movq qfalse(%rip), %rax
movq %rax, -56(%rbp)
movq r_nocull(%rip), %rax
cmpq $0, (%rax)
je .LBB0_2
# %bb.1:
movl CULL_CLIP(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_14
.LBB0_2:
movl $0, -32(%rbp)
.LBB0_3: # =>This Inner Loop Header: Depth=1
movl -32(%rbp), %eax
cmpl -28(%rbp), %eax
jge .LBB0_11
# %bb.4: # in Loop: Header=BB0_3 Depth=1
movq -24(%rbp), %rax
movslq -32(%rbp), %rcx
shlq $3, %rcx
addq %rcx, %rax
movq %rax, -48(%rbp)
movl -8(%rbp), %edi
movq -48(%rbp), %rax
movl 4(%rax), %esi
callq DotProduct@PLT
movq -48(%rbp), %rax
subss (%rax), %xmm0
movss %xmm0, -36(%rbp)
movss -36(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movd %xmm0, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm0
ucomiss %xmm1, %xmm0
jbe .LBB0_6
# %bb.5:
movl CULL_OUT(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_14
.LBB0_6: # in Loop: Header=BB0_3 Depth=1
movss -36(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
jb .LBB0_8
# %bb.7: # in Loop: Header=BB0_3 Depth=1
movq qtrue(%rip), %rax
movq %rax, -56(%rbp)
.LBB0_8: # in Loop: Header=BB0_3 Depth=1
jmp .LBB0_9
.LBB0_9: # in Loop: Header=BB0_3 Depth=1
jmp .LBB0_10
.LBB0_10: # in Loop: Header=BB0_3 Depth=1
movl -32(%rbp), %eax
addl $1, %eax
movl %eax, -32(%rbp)
jmp .LBB0_3
.LBB0_11:
cmpq $0, -56(%rbp)
je .LBB0_13
# %bb.12:
movl CULL_CLIP(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_14
.LBB0_13:
movl CULL_IN(%rip), %eax
movl %eax, -4(%rbp)
.LBB0_14:
movl -4(%rbp), %eax
addq $64, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_CullPointAndRadiusEx, .Lfunc_end0-R_CullPointAndRadiusEx
.cfi_endproc
# -- End function
.type qfalse,@object # @qfalse
.bss
.globl qfalse
.p2align 3
qfalse:
.quad 0 # 0x0
.size qfalse, 8
.type r_nocull,@object # @r_nocull
.globl r_nocull
.p2align 3
r_nocull:
.quad 0
.size r_nocull, 8
.type CULL_CLIP,@object # @CULL_CLIP
.globl CULL_CLIP
.p2align 2
CULL_CLIP:
.long 0 # 0x0
.size CULL_CLIP, 4
.type CULL_OUT,@object # @CULL_OUT
.globl CULL_OUT
.p2align 2
CULL_OUT:
.long 0 # 0x0
.size CULL_OUT, 4
.type qtrue,@object # @qtrue
.globl qtrue
.p2align 3
qtrue:
.quad 0 # 0x0
.size qtrue, 8
.type CULL_IN,@object # @CULL_IN
.globl CULL_IN
.p2align 2
CULL_IN:
.long 0 # 0x0
.size CULL_IN, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym DotProduct
.addrsig_sym qfalse
.addrsig_sym r_nocull
.addrsig_sym CULL_CLIP
.addrsig_sym CULL_OUT
.addrsig_sym qtrue
.addrsig_sym CULL_IN
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_main.c_R_CullPointAndRadiusEx.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_main.c_R_CullPointAndRadiusEx.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_5__ = type { i64 }
%struct.TYPE_4__ = type { float, i32 }
@qfalse = dso_local global i64 0, align 8
@r_nocull = dso_local global ptr null, align 8
@CULL_CLIP = dso_local global i32 0, align 4
@CULL_OUT = dso_local global i32 0, align 4
@qtrue = dso_local global i64 0, align 8
@CULL_IN = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local i32 @R_CullPointAndRadiusEx(i32 noundef %0, float noundef %1, ptr noundef %2, i32 noundef %3) #0 {
%5 = alloca i32, align 4
%6 = alloca i32, align 4
%7 = alloca float, align 4
%8 = alloca ptr, align 8
%9 = alloca i32, align 4
%10 = alloca i32, align 4
%11 = alloca float, align 4
%12 = alloca ptr, align 8
%13 = alloca i64, align 8
store i32 %0, ptr %6, align 4
store float %1, ptr %7, align 4
store ptr %2, ptr %8, align 8
store i32 %3, ptr %9, align 4
%14 = load i64, ptr @qfalse, align 8
store i64 %14, ptr %13, align 8
%15 = load ptr, ptr @r_nocull, align 8
%16 = getelementptr inbounds %struct.TYPE_5__, ptr %15, i32 0, i32 0
%17 = load i64, ptr %16, align 8
%18 = icmp ne i64 %17, 0
br i1 %18, label %19, label %21
19: ; preds = %4
%20 = load i32, ptr @CULL_CLIP, align 4
store i32 %20, ptr %5, align 4
br label %64
21: ; preds = %4
store i32 0, ptr %10, align 4
br label %22
22: ; preds = %54, %21
%23 = load i32, ptr %10, align 4
%24 = load i32, ptr %9, align 4
%25 = icmp slt i32 %23, %24
br i1 %25, label %26, label %57
26: ; preds = %22
%27 = load ptr, ptr %8, align 8
%28 = load i32, ptr %10, align 4
%29 = sext i32 %28 to i64
%30 = getelementptr inbounds %struct.TYPE_4__, ptr %27, i64 %29
store ptr %30, ptr %12, align 8
%31 = load i32, ptr %6, align 4
%32 = load ptr, ptr %12, align 8
%33 = getelementptr inbounds %struct.TYPE_4__, ptr %32, i32 0, i32 1
%34 = load i32, ptr %33, align 4
%35 = call float @DotProduct(i32 noundef %31, i32 noundef %34)
%36 = load ptr, ptr %12, align 8
%37 = getelementptr inbounds %struct.TYPE_4__, ptr %36, i32 0, i32 0
%38 = load float, ptr %37, align 4
%39 = fsub float %35, %38
store float %39, ptr %11, align 4
%40 = load float, ptr %11, align 4
%41 = load float, ptr %7, align 4
%42 = fneg float %41
%43 = fcmp olt float %40, %42
br i1 %43, label %44, label %46
44: ; preds = %26
%45 = load i32, ptr @CULL_OUT, align 4
store i32 %45, ptr %5, align 4
br label %64
46: ; preds = %26
%47 = load float, ptr %11, align 4
%48 = load float, ptr %7, align 4
%49 = fcmp ole float %47, %48
br i1 %49, label %50, label %52
50: ; preds = %46
%51 = load i64, ptr @qtrue, align 8
store i64 %51, ptr %13, align 8
br label %52
52: ; preds = %50, %46
br label %53
53: ; preds = %52
br label %54
54: ; preds = %53
%55 = load i32, ptr %10, align 4
%56 = add nsw i32 %55, 1
store i32 %56, ptr %10, align 4
br label %22, !llvm.loop !6
57: ; preds = %22
%58 = load i64, ptr %13, align 8
%59 = icmp ne i64 %58, 0
br i1 %59, label %60, label %62
60: ; preds = %57
%61 = load i32, ptr @CULL_CLIP, align 4
store i32 %61, ptr %5, align 4
br label %64
62: ; preds = %57
%63 = load i32, ptr @CULL_IN, align 4
store i32 %63, ptr %5, align 4
br label %64
64: ; preds = %62, %60, %44, %19
%65 = load i32, ptr %5, align 4
ret i32 %65
}
declare float @DotProduct(i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_tr_main.c_R_CullPointAndRadiusEx
|
.text
.file "extr_tr_dsa.c_GL_BindNullTextures.c"
.globl GL_BindNullTextures # -- Begin function GL_BindNullTextures
.p2align 4, 0x90
.type GL_BindNullTextures,@function
GL_BindNullTextures: # @GL_BindNullTextures
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
cmpq $0, glRefConfig(%rip)
je .LBB0_6
# %bb.1:
movl $0, -4(%rbp)
.LBB0_2: # =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl NUM_TEXTURE_BUNDLES(%rip), %eax
jge .LBB0_5
# %bb.3: # in Loop: Header=BB0_2 Depth=1
movq GL_TEXTURE0(%rip), %rdi
movslq -4(%rbp), %rax
addq %rax, %rdi
movl GL_TEXTURE_2D(%rip), %esi
xorl %edx, %edx
callq qglBindMultiTextureEXT@PLT
movq glDsaState+8(%rip), %rax
movslq -4(%rbp), %rcx
movq $0, (%rax,%rcx,8)
# %bb.4: # in Loop: Header=BB0_2 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_2
.LBB0_5:
jmp .LBB0_11
.LBB0_6:
movl $0, -4(%rbp)
.LBB0_7: # =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl NUM_TEXTURE_BUNDLES(%rip), %eax
jge .LBB0_10
# %bb.8: # in Loop: Header=BB0_7 Depth=1
movq GL_TEXTURE0(%rip), %rdi
movslq -4(%rbp), %rax
addq %rax, %rdi
callq qglActiveTexture@PLT
movl GL_TEXTURE_2D(%rip), %edi
xorl %esi, %esi
callq qglBindTexture@PLT
movq glDsaState+8(%rip), %rax
movslq -4(%rbp), %rcx
movq $0, (%rax,%rcx,8)
# %bb.9: # in Loop: Header=BB0_7 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_7
.LBB0_10:
movq GL_TEXTURE0(%rip), %rdi
callq qglActiveTexture@PLT
movq GL_TEXTURE0(%rip), %rax
movq %rax, glDsaState(%rip)
.LBB0_11:
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size GL_BindNullTextures, .Lfunc_end0-GL_BindNullTextures
.cfi_endproc
# -- End function
.type glRefConfig,@object # @glRefConfig
.bss
.globl glRefConfig
.p2align 3
glRefConfig:
.zero 8
.size glRefConfig, 8
.type NUM_TEXTURE_BUNDLES,@object # @NUM_TEXTURE_BUNDLES
.globl NUM_TEXTURE_BUNDLES
.p2align 2
NUM_TEXTURE_BUNDLES:
.long 0 # 0x0
.size NUM_TEXTURE_BUNDLES, 4
.type GL_TEXTURE0,@object # @GL_TEXTURE0
.globl GL_TEXTURE0
.p2align 3
GL_TEXTURE0:
.quad 0 # 0x0
.size GL_TEXTURE0, 8
.type GL_TEXTURE_2D,@object # @GL_TEXTURE_2D
.globl GL_TEXTURE_2D
.p2align 2
GL_TEXTURE_2D:
.long 0 # 0x0
.size GL_TEXTURE_2D, 4
.type glDsaState,@object # @glDsaState
.globl glDsaState
.p2align 3
glDsaState:
.zero 16
.size glDsaState, 16
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym qglBindMultiTextureEXT
.addrsig_sym qglActiveTexture
.addrsig_sym qglBindTexture
.addrsig_sym glRefConfig
.addrsig_sym NUM_TEXTURE_BUNDLES
.addrsig_sym GL_TEXTURE0
.addrsig_sym GL_TEXTURE_2D
.addrsig_sym glDsaState
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_dsa.c_GL_BindNullTextures.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_dsa.c_GL_BindNullTextures.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_3__ = type { i64 }
%struct.TYPE_4__ = type { i64, ptr }
@glRefConfig = dso_local global %struct.TYPE_3__ zeroinitializer, align 8
@NUM_TEXTURE_BUNDLES = dso_local global i32 0, align 4
@GL_TEXTURE0 = dso_local global i64 0, align 8
@GL_TEXTURE_2D = dso_local global i32 0, align 4
@glDsaState = dso_local global %struct.TYPE_4__ zeroinitializer, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @GL_BindNullTextures() #0 {
%1 = alloca i32, align 4
%2 = load i64, ptr @glRefConfig, align 8
%3 = icmp ne i64 %2, 0
br i1 %3, label %4, label %24
4: ; preds = %0
store i32 0, ptr %1, align 4
br label %5
5: ; preds = %20, %4
%6 = load i32, ptr %1, align 4
%7 = load i32, ptr @NUM_TEXTURE_BUNDLES, align 4
%8 = icmp slt i32 %6, %7
br i1 %8, label %9, label %23
9: ; preds = %5
%10 = load i64, ptr @GL_TEXTURE0, align 8
%11 = load i32, ptr %1, align 4
%12 = sext i32 %11 to i64
%13 = add nsw i64 %10, %12
%14 = load i32, ptr @GL_TEXTURE_2D, align 4
%15 = call i32 @qglBindMultiTextureEXT(i64 noundef %13, i32 noundef %14, i32 noundef 0)
%16 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @glDsaState, i32 0, i32 1), align 8
%17 = load i32, ptr %1, align 4
%18 = sext i32 %17 to i64
%19 = getelementptr inbounds i64, ptr %16, i64 %18
store i64 0, ptr %19, align 8
br label %20
20: ; preds = %9
%21 = load i32, ptr %1, align 4
%22 = add nsw i32 %21, 1
store i32 %22, ptr %1, align 4
br label %5, !llvm.loop !6
23: ; preds = %5
br label %48
24: ; preds = %0
store i32 0, ptr %1, align 4
br label %25
25: ; preds = %41, %24
%26 = load i32, ptr %1, align 4
%27 = load i32, ptr @NUM_TEXTURE_BUNDLES, align 4
%28 = icmp slt i32 %26, %27
br i1 %28, label %29, label %44
29: ; preds = %25
%30 = load i64, ptr @GL_TEXTURE0, align 8
%31 = load i32, ptr %1, align 4
%32 = sext i32 %31 to i64
%33 = add nsw i64 %30, %32
%34 = call i32 @qglActiveTexture(i64 noundef %33)
%35 = load i32, ptr @GL_TEXTURE_2D, align 4
%36 = call i32 @qglBindTexture(i32 noundef %35, i32 noundef 0)
%37 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @glDsaState, i32 0, i32 1), align 8
%38 = load i32, ptr %1, align 4
%39 = sext i32 %38 to i64
%40 = getelementptr inbounds i64, ptr %37, i64 %39
store i64 0, ptr %40, align 8
br label %41
41: ; preds = %29
%42 = load i32, ptr %1, align 4
%43 = add nsw i32 %42, 1
store i32 %43, ptr %1, align 4
br label %25, !llvm.loop !8
44: ; preds = %25
%45 = load i64, ptr @GL_TEXTURE0, align 8
%46 = call i32 @qglActiveTexture(i64 noundef %45)
%47 = load i64, ptr @GL_TEXTURE0, align 8
store i64 %47, ptr @glDsaState, align 8
br label %48
48: ; preds = %44, %23
ret void
}
declare i32 @qglBindMultiTextureEXT(i64 noundef, i32 noundef, i32 noundef) #1
declare i32 @qglActiveTexture(i64 noundef) #1
declare i32 @qglBindTexture(i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
|
lab/engine/code/renderergl2/extr_tr_dsa.c_GL_BindNullTextures
|
.text
.file "extr_tr_shader.c_CollapseStagesToLightall.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function CollapseStagesToLightall
.LCPI0_0:
.long 0x3f800000 # float 1
.text
.p2align 4, 0x90
.type CollapseStagesToLightall,@function
CollapseStagesToLightall: # @CollapseStagesToLightall
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $160, %rsp
movq 24(%rbp), %rax
movq 16(%rbp), %rax
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq %rdx, -24(%rbp)
movq %rcx, -32(%rbp)
movq %r8, -40(%rbp)
movq %r9, -48(%rbp)
movl $0, -52(%rbp)
movl ST_GLSL(%rip), %ecx
movq -8(%rbp), %rax
movl %ecx, 24(%rax)
cmpq $0, -32(%rbp)
je .LBB0_2
# %bb.1:
movq -8(%rbp), %rax
movq 8(%rax), %rax
imulq $24, TB_LIGHTMAP(%rip), %rcx
addq %rcx, %rax
movq -32(%rbp), %rcx
movq 8(%rcx), %rcx
movq (%rcx), %rdx
movq %rdx, (%rax)
movq 8(%rcx), %rdx
movq %rdx, 8(%rax)
movq 16(%rcx), %rcx
movq %rcx, 16(%rax)
movl LIGHTDEF_USE_LIGHTMAP(%rip), %eax
orl -52(%rbp), %eax
movl %eax, -52(%rbp)
jmp .LBB0_8
.LBB0_2:
cmpq $0, -40(%rbp)
je .LBB0_4
# %bb.3:
movl LIGHTDEF_USE_LIGHT_VECTOR(%rip), %eax
orl -52(%rbp), %eax
movl %eax, -52(%rbp)
jmp .LBB0_7
.LBB0_4:
cmpq $0, -48(%rbp)
je .LBB0_6
# %bb.5:
movl LIGHTDEF_USE_LIGHT_VERTEX(%rip), %eax
orl -52(%rbp), %eax
movl %eax, -52(%rbp)
.LBB0_6:
jmp .LBB0_7
.LBB0_7:
jmp .LBB0_8
.LBB0_8:
movq r_deluxeMapping(%rip), %rax
cmpq $0, (%rax)
je .LBB0_13
# %bb.9:
cmpq $0, tr+16(%rip)
je .LBB0_13
# %bb.10:
cmpq $0, -32(%rbp)
je .LBB0_13
# %bb.11:
cmpq $0, shader(%rip)
jb .LBB0_13
# %bb.12:
movq -8(%rbp), %rax
movq 8(%rax), %rax
imulq $24, TB_DELUXEMAP(%rip), %rcx
addq %rcx, %rax
movq -32(%rbp), %rcx
movq 8(%rcx), %rcx
movq (%rcx), %rdx
movq %rdx, (%rax)
movq 8(%rcx), %rdx
movq %rdx, 8(%rax)
movq 16(%rcx), %rcx
movq %rcx, 16(%rax)
movq tr+8(%rip), %rax
movq shader(%rip), %rcx
movq (%rax,%rcx,8), %rcx
movq -8(%rbp), %rax
movq 8(%rax), %rax
imulq $24, TB_DELUXEMAP(%rip), %rdx
addq %rdx, %rax
movq 8(%rax), %rax
movq %rcx, (%rax)
.LBB0_13:
movq r_normalMapping(%rip), %rax
cmpq $0, (%rax)
je .LBB0_34
# %bb.14:
cmpq $0, -16(%rbp)
je .LBB0_19
# %bb.15:
movq -8(%rbp), %rax
movq 8(%rax), %rax
imulq $24, TB_NORMALMAP(%rip), %rcx
addq %rcx, %rax
movq -16(%rbp), %rcx
movq 8(%rcx), %rcx
movq (%rcx), %rdx
movq %rdx, (%rax)
movq 8(%rcx), %rdx
movq %rdx, 8(%rax)
movq 16(%rcx), %rcx
movq %rcx, 16(%rax)
cmpq $0, 16(%rbp)
je .LBB0_18
# %bb.16:
movq r_parallaxMapping(%rip), %rax
cmpq $0, (%rax)
je .LBB0_18
# %bb.17:
movl LIGHTDEF_USE_PARALLAXMAP(%rip), %eax
orl -52(%rbp), %eax
movl %eax, -52(%rbp)
.LBB0_18:
movq -16(%rbp), %rax
movl 20(%rax), %edi
movq -8(%rbp), %rax
movl 20(%rax), %esi
callq VectorCopy4@PLT
jmp .LBB0_33
.LBB0_19:
cmpq $0, -32(%rbp)
jne .LBB0_22
# %bb.20:
cmpq $0, -40(%rbp)
jne .LBB0_22
# %bb.21:
cmpq $0, -48(%rbp)
je .LBB0_32
.LBB0_22:
movq -8(%rbp), %rax
movq 8(%rax), %rax
imulq $24, TB_DIFFUSEMAP(%rip), %rcx
addq %rcx, %rax
movq 8(%rax), %rax
movq (%rax), %rax
movq %rax, -64(%rbp)
cmpq $0, %rax
je .LBB0_32
# %bb.23:
movl MAX_QPATH(%rip), %eax
# kill: def $rax killed $eax
movq %rsp, %rcx
movq %rcx, -72(%rbp)
movq %rax, %rcx
addq $15, %rcx
andq $-16, %rcx
movq %rsp, %rsi
subq %rcx, %rsi
movq %rsi, -144(%rbp) # 8-byte Spill
movq %rsi, %rsp
movq %rax, -80(%rbp)
movq -64(%rbp), %rax
movl (%rax), %eax
movl IMGFLAG_GENNORMALMAP(%rip), %ecx
xorl $-1, %ecx
andl %ecx, %eax
orl IMGFLAG_NOLIGHTSCALE(%rip), %eax
movl %eax, -92(%rbp)
movq -64(%rbp), %rax
movl 4(%rax), %edi
movl MAX_QPATH(%rip), %edx
callq COM_StripExtension@PLT
movq -144(%rbp), %rdi # 8-byte Reload
movl MAX_QPATH(%rip), %esi
leaq .L.str(%rip), %rdx
callq Q_strcat@PLT
movq -144(%rbp), %rdi # 8-byte Reload
movl IMGTYPE_NORMALHEIGHT(%rip), %esi
movl -92(%rbp), %edx
callq R_FindImageFile@PLT
movq %rax, -88(%rbp)
cmpq $0, -88(%rbp)
je .LBB0_25
# %bb.24:
movq qtrue(%rip), %rax
movq %rax, 16(%rbp)
jmp .LBB0_26
.LBB0_25:
movq -144(%rbp), %rdi # 8-byte Reload
callq strlen@PLT
movq -144(%rbp), %rdi # 8-byte Reload
subl $1, %eax
cltq
movb $0, (%rdi,%rax)
movl IMGTYPE_NORMAL(%rip), %esi
movl -92(%rbp), %edx
callq R_FindImageFile@PLT
movq %rax, -88(%rbp)
.LBB0_26:
cmpq $0, -88(%rbp)
je .LBB0_31
# %bb.27:
movq -8(%rbp), %rax
movq 8(%rax), %rax
imulq $24, TB_NORMALMAP(%rip), %rcx
addq %rcx, %rax
movq -8(%rbp), %rcx
movq 8(%rcx), %rcx
movq (%rcx), %rdx
movq %rdx, (%rax)
movq 8(%rcx), %rdx
movq %rdx, 8(%rax)
movq 16(%rcx), %rcx
movq %rcx, 16(%rax)
movq -8(%rbp), %rax
movq 8(%rax), %rax
imulq $24, TB_NORMALMAP(%rip), %rcx
addq %rcx, %rax
movq $0, 16(%rax)
movq -88(%rbp), %rcx
movq -8(%rbp), %rax
movq 8(%rax), %rax
imulq $24, TB_NORMALMAP(%rip), %rdx
addq %rdx, %rax
movq 8(%rax), %rax
movq %rcx, (%rax)
cmpq $0, 16(%rbp)
je .LBB0_30
# %bb.28:
movq r_parallaxMapping(%rip), %rax
cmpq $0, (%rax)
je .LBB0_30
# %bb.29:
movl LIGHTDEF_USE_PARALLAXMAP(%rip), %eax
orl -52(%rbp), %eax
movl %eax, -52(%rbp)
.LBB0_30:
movq -8(%rbp), %rax
movl 20(%rax), %edi
movq r_baseNormalX(%rip), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq r_baseNormalY(%rip), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
movq r_baseParallax(%rip), %rax
movss (%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero
movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero
callq VectorSet4@PLT
.LBB0_31:
movq -72(%rbp), %rax
movq %rax, %rsp
.LBB0_32:
jmp .LBB0_33
.LBB0_33:
jmp .LBB0_34
.LBB0_34:
movq r_specularMapping(%rip), %rax
cmpq $0, (%rax)
je .LBB0_46
# %bb.35:
cmpq $0, -24(%rbp)
je .LBB0_37
# %bb.36:
movq -8(%rbp), %rax
movq 8(%rax), %rax
imulq $24, TB_SPECULARMAP(%rip), %rcx
addq %rcx, %rax
movq -24(%rbp), %rcx
movq 8(%rcx), %rcx
movq (%rcx), %rdx
movq %rdx, (%rax)
movq 8(%rcx), %rdx
movq %rdx, 8(%rax)
movq 16(%rcx), %rcx
movq %rcx, 16(%rax)
movq -24(%rbp), %rax
movl 16(%rax), %edi
movq -8(%rbp), %rax
movl 16(%rax), %esi
callq VectorCopy4@PLT
jmp .LBB0_45
.LBB0_37:
cmpq $0, -32(%rbp)
jne .LBB0_40
# %bb.38:
cmpq $0, -40(%rbp)
jne .LBB0_40
# %bb.39:
cmpq $0, -48(%rbp)
je .LBB0_44
.LBB0_40:
movq -8(%rbp), %rax
movq 8(%rax), %rax
imulq $24, TB_DIFFUSEMAP(%rip), %rcx
addq %rcx, %rax
movq 8(%rax), %rax
movq (%rax), %rax
movq %rax, -104(%rbp)
cmpq $0, %rax
je .LBB0_44
# %bb.41:
movl MAX_QPATH(%rip), %eax
# kill: def $rax killed $eax
movq %rsp, %rcx
movq %rcx, -112(%rbp)
movq %rax, %rcx
addq $15, %rcx
andq $-16, %rcx
movq %rsp, %rsi
subq %rcx, %rsi
movq %rsi, -152(%rbp) # 8-byte Spill
movq %rsi, %rsp
movq %rax, -120(%rbp)
movq -104(%rbp), %rax
movl (%rax), %eax
movl IMGFLAG_GENNORMALMAP(%rip), %ecx
xorl $-1, %ecx
andl %ecx, %eax
orl IMGFLAG_NOLIGHTSCALE(%rip), %eax
movl %eax, -132(%rbp)
movq -104(%rbp), %rax
movl 4(%rax), %edi
movl MAX_QPATH(%rip), %edx
callq COM_StripExtension@PLT
movq -152(%rbp), %rdi # 8-byte Reload
movl MAX_QPATH(%rip), %esi
leaq .L.str.1(%rip), %rdx
callq Q_strcat@PLT
movq -152(%rbp), %rdi # 8-byte Reload
movl IMGTYPE_COLORALPHA(%rip), %esi
movl -132(%rbp), %edx
callq R_FindImageFile@PLT
movq %rax, -128(%rbp)
cmpq $0, -128(%rbp)
je .LBB0_43
# %bb.42:
movq -8(%rbp), %rax
movq 8(%rax), %rax
imulq $24, TB_SPECULARMAP(%rip), %rcx
addq %rcx, %rax
movq -8(%rbp), %rcx
movq 8(%rcx), %rcx
movq (%rcx), %rdx
movq %rdx, (%rax)
movq 8(%rcx), %rdx
movq %rdx, 8(%rax)
movq 16(%rcx), %rcx
movq %rcx, 16(%rax)
movq -8(%rbp), %rax
movq 8(%rax), %rax
imulq $24, TB_SPECULARMAP(%rip), %rcx
addq %rcx, %rax
movq $0, 16(%rax)
movq -128(%rbp), %rcx
movq -8(%rbp), %rax
movq 8(%rax), %rax
imulq $24, TB_SPECULARMAP(%rip), %rdx
addq %rdx, %rax
movq 8(%rax), %rax
movq %rcx, (%rax)
movq -8(%rbp), %rax
movl 16(%rax), %edi
movss .LCPI0_0(%rip), %xmm3 # xmm3 = mem[0],zero,zero,zero
movaps %xmm3, %xmm0
movaps %xmm3, %xmm1
movaps %xmm3, %xmm2
callq VectorSet4@PLT
.LBB0_43:
movq -112(%rbp), %rax
movq %rax, %rsp
.LBB0_44:
jmp .LBB0_45
.LBB0_45:
jmp .LBB0_46
.LBB0_46:
cmpq $0, 24(%rbp)
jne .LBB0_48
# %bb.47:
movq -8(%rbp), %rax
movq 8(%rax), %rax
cmpq $0, (%rax)
je .LBB0_49
.LBB0_48:
movl LIGHTDEF_USE_TCGEN_AND_TCMOD(%rip), %eax
orl -52(%rbp), %eax
movl %eax, -52(%rbp)
.LBB0_49:
movl tr(%rip), %ecx
movq -8(%rbp), %rax
movl %ecx, 4(%rax)
movl -52(%rbp), %ecx
movq -8(%rbp), %rax
movl %ecx, (%rax)
movq %rbp, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size CollapseStagesToLightall, .Lfunc_end0-CollapseStagesToLightall
.cfi_endproc
# -- End function
.type ST_GLSL,@object # @ST_GLSL
.bss
.globl ST_GLSL
.p2align 2
ST_GLSL:
.long 0 # 0x0
.size ST_GLSL, 4
.type TB_LIGHTMAP,@object # @TB_LIGHTMAP
.globl TB_LIGHTMAP
.p2align 3
TB_LIGHTMAP:
.quad 0 # 0x0
.size TB_LIGHTMAP, 8
.type LIGHTDEF_USE_LIGHTMAP,@object # @LIGHTDEF_USE_LIGHTMAP
.globl LIGHTDEF_USE_LIGHTMAP
.p2align 2
LIGHTDEF_USE_LIGHTMAP:
.long 0 # 0x0
.size LIGHTDEF_USE_LIGHTMAP, 4
.type LIGHTDEF_USE_LIGHT_VECTOR,@object # @LIGHTDEF_USE_LIGHT_VECTOR
.globl LIGHTDEF_USE_LIGHT_VECTOR
.p2align 2
LIGHTDEF_USE_LIGHT_VECTOR:
.long 0 # 0x0
.size LIGHTDEF_USE_LIGHT_VECTOR, 4
.type LIGHTDEF_USE_LIGHT_VERTEX,@object # @LIGHTDEF_USE_LIGHT_VERTEX
.globl LIGHTDEF_USE_LIGHT_VERTEX
.p2align 2
LIGHTDEF_USE_LIGHT_VERTEX:
.long 0 # 0x0
.size LIGHTDEF_USE_LIGHT_VERTEX, 4
.type r_deluxeMapping,@object # @r_deluxeMapping
.globl r_deluxeMapping
.p2align 3
r_deluxeMapping:
.quad 0
.size r_deluxeMapping, 8
.type tr,@object # @tr
.globl tr
.p2align 3
tr:
.zero 24
.size tr, 24
.type shader,@object # @shader
.globl shader
.p2align 3
shader:
.zero 8
.size shader, 8
.type TB_DELUXEMAP,@object # @TB_DELUXEMAP
.globl TB_DELUXEMAP
.p2align 3
TB_DELUXEMAP:
.quad 0 # 0x0
.size TB_DELUXEMAP, 8
.type r_normalMapping,@object # @r_normalMapping
.globl r_normalMapping
.p2align 3
r_normalMapping:
.quad 0
.size r_normalMapping, 8
.type TB_NORMALMAP,@object # @TB_NORMALMAP
.globl TB_NORMALMAP
.p2align 3
TB_NORMALMAP:
.quad 0 # 0x0
.size TB_NORMALMAP, 8
.type r_parallaxMapping,@object # @r_parallaxMapping
.globl r_parallaxMapping
.p2align 3
r_parallaxMapping:
.quad 0
.size r_parallaxMapping, 8
.type LIGHTDEF_USE_PARALLAXMAP,@object # @LIGHTDEF_USE_PARALLAXMAP
.globl LIGHTDEF_USE_PARALLAXMAP
.p2align 2
LIGHTDEF_USE_PARALLAXMAP:
.long 0 # 0x0
.size LIGHTDEF_USE_PARALLAXMAP, 4
.type TB_DIFFUSEMAP,@object # @TB_DIFFUSEMAP
.globl TB_DIFFUSEMAP
.p2align 3
TB_DIFFUSEMAP:
.quad 0 # 0x0
.size TB_DIFFUSEMAP, 8
.type MAX_QPATH,@object # @MAX_QPATH
.globl MAX_QPATH
.p2align 2
MAX_QPATH:
.long 0 # 0x0
.size MAX_QPATH, 4
.type IMGFLAG_GENNORMALMAP,@object # @IMGFLAG_GENNORMALMAP
.globl IMGFLAG_GENNORMALMAP
.p2align 2
IMGFLAG_GENNORMALMAP:
.long 0 # 0x0
.size IMGFLAG_GENNORMALMAP, 4
.type IMGFLAG_NOLIGHTSCALE,@object # @IMGFLAG_NOLIGHTSCALE
.globl IMGFLAG_NOLIGHTSCALE
.p2align 2
IMGFLAG_NOLIGHTSCALE:
.long 0 # 0x0
.size IMGFLAG_NOLIGHTSCALE, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "_nh"
.size .L.str, 4
.type IMGTYPE_NORMALHEIGHT,@object # @IMGTYPE_NORMALHEIGHT
.bss
.globl IMGTYPE_NORMALHEIGHT
.p2align 2
IMGTYPE_NORMALHEIGHT:
.long 0 # 0x0
.size IMGTYPE_NORMALHEIGHT, 4
.type qtrue,@object # @qtrue
.globl qtrue
.p2align 3
qtrue:
.quad 0 # 0x0
.size qtrue, 8
.type IMGTYPE_NORMAL,@object # @IMGTYPE_NORMAL
.globl IMGTYPE_NORMAL
.p2align 2
IMGTYPE_NORMAL:
.long 0 # 0x0
.size IMGTYPE_NORMAL, 4
.type r_baseNormalX,@object # @r_baseNormalX
.globl r_baseNormalX
.p2align 3
r_baseNormalX:
.quad 0
.size r_baseNormalX, 8
.type r_baseNormalY,@object # @r_baseNormalY
.globl r_baseNormalY
.p2align 3
r_baseNormalY:
.quad 0
.size r_baseNormalY, 8
.type r_baseParallax,@object # @r_baseParallax
.globl r_baseParallax
.p2align 3
r_baseParallax:
.quad 0
.size r_baseParallax, 8
.type r_specularMapping,@object # @r_specularMapping
.globl r_specularMapping
.p2align 3
r_specularMapping:
.quad 0
.size r_specularMapping, 8
.type TB_SPECULARMAP,@object # @TB_SPECULARMAP
.globl TB_SPECULARMAP
.p2align 3
TB_SPECULARMAP:
.quad 0 # 0x0
.size TB_SPECULARMAP, 8
.type .L.str.1,@object # @.str.1
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.1:
.asciz "_s"
.size .L.str.1, 3
.type IMGTYPE_COLORALPHA,@object # @IMGTYPE_COLORALPHA
.bss
.globl IMGTYPE_COLORALPHA
.p2align 2
IMGTYPE_COLORALPHA:
.long 0 # 0x0
.size IMGTYPE_COLORALPHA, 4
.type LIGHTDEF_USE_TCGEN_AND_TCMOD,@object # @LIGHTDEF_USE_TCGEN_AND_TCMOD
.globl LIGHTDEF_USE_TCGEN_AND_TCMOD
.p2align 2
LIGHTDEF_USE_TCGEN_AND_TCMOD:
.long 0 # 0x0
.size LIGHTDEF_USE_TCGEN_AND_TCMOD, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym CollapseStagesToLightall
.addrsig_sym VectorCopy4
.addrsig_sym COM_StripExtension
.addrsig_sym Q_strcat
.addrsig_sym R_FindImageFile
.addrsig_sym strlen
.addrsig_sym VectorSet4
.addrsig_sym ST_GLSL
.addrsig_sym TB_LIGHTMAP
.addrsig_sym LIGHTDEF_USE_LIGHTMAP
.addrsig_sym LIGHTDEF_USE_LIGHT_VECTOR
.addrsig_sym LIGHTDEF_USE_LIGHT_VERTEX
.addrsig_sym r_deluxeMapping
.addrsig_sym tr
.addrsig_sym shader
.addrsig_sym TB_DELUXEMAP
.addrsig_sym r_normalMapping
.addrsig_sym TB_NORMALMAP
.addrsig_sym r_parallaxMapping
.addrsig_sym LIGHTDEF_USE_PARALLAXMAP
.addrsig_sym TB_DIFFUSEMAP
.addrsig_sym MAX_QPATH
.addrsig_sym IMGFLAG_GENNORMALMAP
.addrsig_sym IMGFLAG_NOLIGHTSCALE
.addrsig_sym IMGTYPE_NORMALHEIGHT
.addrsig_sym qtrue
.addrsig_sym IMGTYPE_NORMAL
.addrsig_sym r_baseNormalX
.addrsig_sym r_baseNormalY
.addrsig_sym r_baseParallax
.addrsig_sym r_specularMapping
.addrsig_sym TB_SPECULARMAP
.addrsig_sym IMGTYPE_COLORALPHA
.addrsig_sym LIGHTDEF_USE_TCGEN_AND_TCMOD
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_CollapseStagesToLightall.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_CollapseStagesToLightall.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_24__ = type { i32, ptr, i64 }
%struct.TYPE_25__ = type { i64 }
%struct.TYPE_22__ = type { i32, i32, ptr, i32, i32, i32 }
%struct.TYPE_21__ = type { i64, ptr, i64 }
%struct.TYPE_29__ = type { i64 }
%struct.TYPE_28__ = type { i64 }
%struct.TYPE_27__ = type { i64 }
%struct.TYPE_23__ = type { i32, i32 }
%struct.TYPE_20__ = type { float }
%struct.TYPE_19__ = type { float }
%struct.TYPE_18__ = type { float }
%struct.TYPE_26__ = type { i64 }
@ST_GLSL = dso_local global i32 0, align 4
@TB_LIGHTMAP = dso_local global i64 0, align 8
@LIGHTDEF_USE_LIGHTMAP = dso_local global i32 0, align 4
@LIGHTDEF_USE_LIGHT_VECTOR = dso_local global i32 0, align 4
@LIGHTDEF_USE_LIGHT_VERTEX = dso_local global i32 0, align 4
@r_deluxeMapping = dso_local global ptr null, align 8
@tr = dso_local global %struct.TYPE_24__ zeroinitializer, align 8
@shader = dso_local global %struct.TYPE_25__ zeroinitializer, align 8
@TB_DELUXEMAP = dso_local global i64 0, align 8
@r_normalMapping = dso_local global ptr null, align 8
@TB_NORMALMAP = dso_local global i64 0, align 8
@r_parallaxMapping = dso_local global ptr null, align 8
@LIGHTDEF_USE_PARALLAXMAP = dso_local global i32 0, align 4
@TB_DIFFUSEMAP = dso_local global i64 0, align 8
@MAX_QPATH = dso_local global i32 0, align 4
@IMGFLAG_GENNORMALMAP = dso_local global i32 0, align 4
@IMGFLAG_NOLIGHTSCALE = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [4 x i8] c"_nh\00", align 1
@IMGTYPE_NORMALHEIGHT = dso_local global i32 0, align 4
@qtrue = dso_local global i64 0, align 8
@IMGTYPE_NORMAL = dso_local global i32 0, align 4
@r_baseNormalX = dso_local global ptr null, align 8
@r_baseNormalY = dso_local global ptr null, align 8
@r_baseParallax = dso_local global ptr null, align 8
@r_specularMapping = dso_local global ptr null, align 8
@TB_SPECULARMAP = dso_local global i64 0, align 8
@.str.1 = private unnamed_addr constant [3 x i8] c"_s\00", align 1
@IMGTYPE_COLORALPHA = dso_local global i32 0, align 4
@LIGHTDEF_USE_TCGEN_AND_TCMOD = dso_local global i32 0, align 4
@llvm.compiler.used = appending global [1 x ptr] [ptr @CollapseStagesToLightall], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @CollapseStagesToLightall(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, i64 noundef %4, i64 noundef %5, i64 noundef %6, i64 noundef %7) #0 {
%9 = alloca ptr, align 8
%10 = alloca ptr, align 8
%11 = alloca ptr, align 8
%12 = alloca ptr, align 8
%13 = alloca i64, align 8
%14 = alloca i64, align 8
%15 = alloca i64, align 8
%16 = alloca i64, align 8
%17 = alloca i32, align 4
%18 = alloca ptr, align 8
%19 = alloca ptr, align 8
%20 = alloca i64, align 8
%21 = alloca ptr, align 8
%22 = alloca i32, align 4
%23 = alloca ptr, align 8
%24 = alloca ptr, align 8
%25 = alloca i64, align 8
%26 = alloca ptr, align 8
%27 = alloca i32, align 4
store ptr %0, ptr %9, align 8
store ptr %1, ptr %10, align 8
store ptr %2, ptr %11, align 8
store ptr %3, ptr %12, align 8
store i64 %4, ptr %13, align 8
store i64 %5, ptr %14, align 8
store i64 %6, ptr %15, align 8
store i64 %7, ptr %16, align 8
store i32 0, ptr %17, align 4
%28 = load i32, ptr @ST_GLSL, align 4
%29 = load ptr, ptr %9, align 8
%30 = getelementptr inbounds %struct.TYPE_22__, ptr %29, i32 0, i32 5
store i32 %28, ptr %30, align 8
%31 = load ptr, ptr %12, align 8
%32 = icmp ne ptr %31, null
br i1 %32, label %33, label %46
33: ; preds = %8
%34 = load ptr, ptr %9, align 8
%35 = getelementptr inbounds %struct.TYPE_22__, ptr %34, i32 0, i32 2
%36 = load ptr, ptr %35, align 8
%37 = load i64, ptr @TB_LIGHTMAP, align 8
%38 = getelementptr inbounds %struct.TYPE_21__, ptr %36, i64 %37
%39 = load ptr, ptr %12, align 8
%40 = getelementptr inbounds %struct.TYPE_22__, ptr %39, i32 0, i32 2
%41 = load ptr, ptr %40, align 8
%42 = getelementptr inbounds %struct.TYPE_21__, ptr %41, i64 0
call void @llvm.memcpy.p0.p0.i64(ptr align 8 %38, ptr align 8 %42, i64 24, i1 false)
%43 = load i32, ptr @LIGHTDEF_USE_LIGHTMAP, align 4
%44 = load i32, ptr %17, align 4
%45 = or i32 %44, %43
store i32 %45, ptr %17, align 4
br label %62
46: ; preds = %8
%47 = load i64, ptr %13, align 8
%48 = icmp ne i64 %47, 0
br i1 %48, label %49, label %53
49: ; preds = %46
%50 = load i32, ptr @LIGHTDEF_USE_LIGHT_VECTOR, align 4
%51 = load i32, ptr %17, align 4
%52 = or i32 %51, %50
store i32 %52, ptr %17, align 4
br label %61
53: ; preds = %46
%54 = load i64, ptr %14, align 8
%55 = icmp ne i64 %54, 0
br i1 %55, label %56, label %60
56: ; preds = %53
%57 = load i32, ptr @LIGHTDEF_USE_LIGHT_VERTEX, align 4
%58 = load i32, ptr %17, align 4
%59 = or i32 %58, %57
store i32 %59, ptr %17, align 4
br label %60
60: ; preds = %56, %53
br label %61
61: ; preds = %60, %49
br label %62
62: ; preds = %61, %33
%63 = load ptr, ptr @r_deluxeMapping, align 8
%64 = getelementptr inbounds %struct.TYPE_29__, ptr %63, i32 0, i32 0
%65 = load i64, ptr %64, align 8
%66 = icmp ne i64 %65, 0
br i1 %66, label %67, label %98
67: ; preds = %62
%68 = load i64, ptr getelementptr inbounds (%struct.TYPE_24__, ptr @tr, i32 0, i32 2), align 8
%69 = icmp ne i64 %68, 0
br i1 %69, label %70, label %98
70: ; preds = %67
%71 = load ptr, ptr %12, align 8
%72 = icmp ne ptr %71, null
br i1 %72, label %73, label %98
73: ; preds = %70
%74 = load i64, ptr @shader, align 8
%75 = icmp uge i64 %74, 0
br i1 %75, label %76, label %98
76: ; preds = %73
%77 = load ptr, ptr %9, align 8
%78 = getelementptr inbounds %struct.TYPE_22__, ptr %77, i32 0, i32 2
%79 = load ptr, ptr %78, align 8
%80 = load i64, ptr @TB_DELUXEMAP, align 8
%81 = getelementptr inbounds %struct.TYPE_21__, ptr %79, i64 %80
%82 = load ptr, ptr %12, align 8
%83 = getelementptr inbounds %struct.TYPE_22__, ptr %82, i32 0, i32 2
%84 = load ptr, ptr %83, align 8
%85 = getelementptr inbounds %struct.TYPE_21__, ptr %84, i64 0
call void @llvm.memcpy.p0.p0.i64(ptr align 8 %81, ptr align 8 %85, i64 24, i1 false)
%86 = load ptr, ptr getelementptr inbounds (%struct.TYPE_24__, ptr @tr, i32 0, i32 1), align 8
%87 = load i64, ptr @shader, align 8
%88 = getelementptr inbounds ptr, ptr %86, i64 %87
%89 = load ptr, ptr %88, align 8
%90 = load ptr, ptr %9, align 8
%91 = getelementptr inbounds %struct.TYPE_22__, ptr %90, i32 0, i32 2
%92 = load ptr, ptr %91, align 8
%93 = load i64, ptr @TB_DELUXEMAP, align 8
%94 = getelementptr inbounds %struct.TYPE_21__, ptr %92, i64 %93
%95 = getelementptr inbounds %struct.TYPE_21__, ptr %94, i32 0, i32 1
%96 = load ptr, ptr %95, align 8
%97 = getelementptr inbounds ptr, ptr %96, i64 0
store ptr %89, ptr %97, align 8
br label %98
98: ; preds = %76, %73, %70, %67, %62
%99 = load ptr, ptr @r_normalMapping, align 8
%100 = getelementptr inbounds %struct.TYPE_28__, ptr %99, i32 0, i32 0
%101 = load i64, ptr %100, align 8
%102 = icmp ne i64 %101, 0
br i1 %102, label %103, label %247
103: ; preds = %98
%104 = load ptr, ptr %10, align 8
%105 = icmp ne ptr %104, null
br i1 %105, label %106, label %135
106: ; preds = %103
%107 = load ptr, ptr %9, align 8
%108 = getelementptr inbounds %struct.TYPE_22__, ptr %107, i32 0, i32 2
%109 = load ptr, ptr %108, align 8
%110 = load i64, ptr @TB_NORMALMAP, align 8
%111 = getelementptr inbounds %struct.TYPE_21__, ptr %109, i64 %110
%112 = load ptr, ptr %10, align 8
%113 = getelementptr inbounds %struct.TYPE_22__, ptr %112, i32 0, i32 2
%114 = load ptr, ptr %113, align 8
%115 = getelementptr inbounds %struct.TYPE_21__, ptr %114, i64 0
call void @llvm.memcpy.p0.p0.i64(ptr align 8 %111, ptr align 8 %115, i64 24, i1 false)
%116 = load i64, ptr %15, align 8
%117 = icmp ne i64 %116, 0
br i1 %117, label %118, label %127
118: ; preds = %106
%119 = load ptr, ptr @r_parallaxMapping, align 8
%120 = getelementptr inbounds %struct.TYPE_27__, ptr %119, i32 0, i32 0
%121 = load i64, ptr %120, align 8
%122 = icmp ne i64 %121, 0
br i1 %122, label %123, label %127
123: ; preds = %118
%124 = load i32, ptr @LIGHTDEF_USE_PARALLAXMAP, align 4
%125 = load i32, ptr %17, align 4
%126 = or i32 %125, %124
store i32 %126, ptr %17, align 4
br label %127
127: ; preds = %123, %118, %106
%128 = load ptr, ptr %10, align 8
%129 = getelementptr inbounds %struct.TYPE_22__, ptr %128, i32 0, i32 4
%130 = load i32, ptr %129, align 4
%131 = load ptr, ptr %9, align 8
%132 = getelementptr inbounds %struct.TYPE_22__, ptr %131, i32 0, i32 4
%133 = load i32, ptr %132, align 4
%134 = call i32 @VectorCopy4(i32 noundef %130, i32 noundef %133)
br label %246
135: ; preds = %103
%136 = load ptr, ptr %12, align 8
%137 = icmp ne ptr %136, null
br i1 %137, label %144, label %138
138: ; preds = %135
%139 = load i64, ptr %13, align 8
%140 = icmp ne i64 %139, 0
br i1 %140, label %144, label %141
141: ; preds = %138
%142 = load i64, ptr %14, align 8
%143 = icmp ne i64 %142, 0
br i1 %143, label %144, label %245
144: ; preds = %141, %138, %135
%145 = load ptr, ptr %9, align 8
%146 = getelementptr inbounds %struct.TYPE_22__, ptr %145, i32 0, i32 2
%147 = load ptr, ptr %146, align 8
%148 = load i64, ptr @TB_DIFFUSEMAP, align 8
%149 = getelementptr inbounds %struct.TYPE_21__, ptr %147, i64 %148
%150 = getelementptr inbounds %struct.TYPE_21__, ptr %149, i32 0, i32 1
%151 = load ptr, ptr %150, align 8
%152 = getelementptr inbounds ptr, ptr %151, i64 0
%153 = load ptr, ptr %152, align 8
store ptr %153, ptr %18, align 8
%154 = icmp ne ptr %153, null
br i1 %154, label %155, label %245
155: ; preds = %144
%156 = load i32, ptr @MAX_QPATH, align 4
%157 = zext i32 %156 to i64
%158 = call ptr @llvm.stacksave()
store ptr %158, ptr %19, align 8
%159 = alloca i8, i64 %157, align 16
store i64 %157, ptr %20, align 8
%160 = load ptr, ptr %18, align 8
%161 = getelementptr inbounds %struct.TYPE_23__, ptr %160, i32 0, i32 0
%162 = load i32, ptr %161, align 4
%163 = load i32, ptr @IMGFLAG_GENNORMALMAP, align 4
%164 = xor i32 %163, -1
%165 = and i32 %162, %164
%166 = load i32, ptr @IMGFLAG_NOLIGHTSCALE, align 4
%167 = or i32 %165, %166
store i32 %167, ptr %22, align 4
%168 = load ptr, ptr %18, align 8
%169 = getelementptr inbounds %struct.TYPE_23__, ptr %168, i32 0, i32 1
%170 = load i32, ptr %169, align 4
%171 = load i32, ptr @MAX_QPATH, align 4
%172 = call i32 @COM_StripExtension(i32 noundef %170, ptr noundef %159, i32 noundef %171)
%173 = load i32, ptr @MAX_QPATH, align 4
%174 = call i32 @Q_strcat(ptr noundef %159, i32 noundef %173, ptr noundef @.str)
%175 = load i32, ptr @IMGTYPE_NORMALHEIGHT, align 4
%176 = load i32, ptr %22, align 4
%177 = call ptr @R_FindImageFile(ptr noundef %159, i32 noundef %175, i32 noundef %176)
store ptr %177, ptr %21, align 8
%178 = load ptr, ptr %21, align 8
%179 = icmp ne ptr %178, null
br i1 %179, label %180, label %182
180: ; preds = %155
%181 = load i64, ptr @qtrue, align 8
store i64 %181, ptr %15, align 8
br label %190
182: ; preds = %155
%183 = call i32 @strlen(ptr noundef %159)
%184 = sub nsw i32 %183, 1
%185 = sext i32 %184 to i64
%186 = getelementptr inbounds i8, ptr %159, i64 %185
store i8 0, ptr %186, align 1
%187 = load i32, ptr @IMGTYPE_NORMAL, align 4
%188 = load i32, ptr %22, align 4
%189 = call ptr @R_FindImageFile(ptr noundef %159, i32 noundef %187, i32 noundef %188)
store ptr %189, ptr %21, align 8
br label %190
190: ; preds = %182, %180
%191 = load ptr, ptr %21, align 8
%192 = icmp ne ptr %191, null
br i1 %192, label %193, label %243
193: ; preds = %190
%194 = load ptr, ptr %9, align 8
%195 = getelementptr inbounds %struct.TYPE_22__, ptr %194, i32 0, i32 2
%196 = load ptr, ptr %195, align 8
%197 = load i64, ptr @TB_NORMALMAP, align 8
%198 = getelementptr inbounds %struct.TYPE_21__, ptr %196, i64 %197
%199 = load ptr, ptr %9, align 8
%200 = getelementptr inbounds %struct.TYPE_22__, ptr %199, i32 0, i32 2
%201 = load ptr, ptr %200, align 8
%202 = getelementptr inbounds %struct.TYPE_21__, ptr %201, i64 0
call void @llvm.memcpy.p0.p0.i64(ptr align 8 %198, ptr align 8 %202, i64 24, i1 false)
%203 = load ptr, ptr %9, align 8
%204 = getelementptr inbounds %struct.TYPE_22__, ptr %203, i32 0, i32 2
%205 = load ptr, ptr %204, align 8
%206 = load i64, ptr @TB_NORMALMAP, align 8
%207 = getelementptr inbounds %struct.TYPE_21__, ptr %205, i64 %206
%208 = getelementptr inbounds %struct.TYPE_21__, ptr %207, i32 0, i32 2
store i64 0, ptr %208, align 8
%209 = load ptr, ptr %21, align 8
%210 = load ptr, ptr %9, align 8
%211 = getelementptr inbounds %struct.TYPE_22__, ptr %210, i32 0, i32 2
%212 = load ptr, ptr %211, align 8
%213 = load i64, ptr @TB_NORMALMAP, align 8
%214 = getelementptr inbounds %struct.TYPE_21__, ptr %212, i64 %213
%215 = getelementptr inbounds %struct.TYPE_21__, ptr %214, i32 0, i32 1
%216 = load ptr, ptr %215, align 8
%217 = getelementptr inbounds ptr, ptr %216, i64 0
store ptr %209, ptr %217, align 8
%218 = load i64, ptr %15, align 8
%219 = icmp ne i64 %218, 0
br i1 %219, label %220, label %229
220: ; preds = %193
%221 = load ptr, ptr @r_parallaxMapping, align 8
%222 = getelementptr inbounds %struct.TYPE_27__, ptr %221, i32 0, i32 0
%223 = load i64, ptr %222, align 8
%224 = icmp ne i64 %223, 0
br i1 %224, label %225, label %229
225: ; preds = %220
%226 = load i32, ptr @LIGHTDEF_USE_PARALLAXMAP, align 4
%227 = load i32, ptr %17, align 4
%228 = or i32 %227, %226
store i32 %228, ptr %17, align 4
br label %229
229: ; preds = %225, %220, %193
%230 = load ptr, ptr %9, align 8
%231 = getelementptr inbounds %struct.TYPE_22__, ptr %230, i32 0, i32 4
%232 = load i32, ptr %231, align 4
%233 = load ptr, ptr @r_baseNormalX, align 8
%234 = getelementptr inbounds %struct.TYPE_20__, ptr %233, i32 0, i32 0
%235 = load float, ptr %234, align 4
%236 = load ptr, ptr @r_baseNormalY, align 8
%237 = getelementptr inbounds %struct.TYPE_19__, ptr %236, i32 0, i32 0
%238 = load float, ptr %237, align 4
%239 = load ptr, ptr @r_baseParallax, align 8
%240 = getelementptr inbounds %struct.TYPE_18__, ptr %239, i32 0, i32 0
%241 = load float, ptr %240, align 4
%242 = call i32 @VectorSet4(i32 noundef %232, float noundef %235, float noundef %238, float noundef 1.000000e+00, float noundef %241)
br label %243
243: ; preds = %229, %190
%244 = load ptr, ptr %19, align 8
call void @llvm.stackrestore(ptr %244)
br label %245
245: ; preds = %243, %144, %141
br label %246
246: ; preds = %245, %127
br label %247
247: ; preds = %246, %98
%248 = load ptr, ptr @r_specularMapping, align 8
%249 = getelementptr inbounds %struct.TYPE_26__, ptr %248, i32 0, i32 0
%250 = load i64, ptr %249, align 8
%251 = icmp ne i64 %250, 0
br i1 %251, label %252, label %350
252: ; preds = %247
%253 = load ptr, ptr %11, align 8
%254 = icmp ne ptr %253, null
br i1 %254, label %255, label %272
255: ; preds = %252
%256 = load ptr, ptr %9, align 8
%257 = getelementptr inbounds %struct.TYPE_22__, ptr %256, i32 0, i32 2
%258 = load ptr, ptr %257, align 8
%259 = load i64, ptr @TB_SPECULARMAP, align 8
%260 = getelementptr inbounds %struct.TYPE_21__, ptr %258, i64 %259
%261 = load ptr, ptr %11, align 8
%262 = getelementptr inbounds %struct.TYPE_22__, ptr %261, i32 0, i32 2
%263 = load ptr, ptr %262, align 8
%264 = getelementptr inbounds %struct.TYPE_21__, ptr %263, i64 0
call void @llvm.memcpy.p0.p0.i64(ptr align 8 %260, ptr align 8 %264, i64 24, i1 false)
%265 = load ptr, ptr %11, align 8
%266 = getelementptr inbounds %struct.TYPE_22__, ptr %265, i32 0, i32 3
%267 = load i32, ptr %266, align 8
%268 = load ptr, ptr %9, align 8
%269 = getelementptr inbounds %struct.TYPE_22__, ptr %268, i32 0, i32 3
%270 = load i32, ptr %269, align 8
%271 = call i32 @VectorCopy4(i32 noundef %267, i32 noundef %270)
br label %349
272: ; preds = %252
%273 = load ptr, ptr %12, align 8
%274 = icmp ne ptr %273, null
br i1 %274, label %281, label %275
275: ; preds = %272
%276 = load i64, ptr %13, align 8
%277 = icmp ne i64 %276, 0
br i1 %277, label %281, label %278
278: ; preds = %275
%279 = load i64, ptr %14, align 8
%280 = icmp ne i64 %279, 0
br i1 %280, label %281, label %348
281: ; preds = %278, %275, %272
%282 = load ptr, ptr %9, align 8
%283 = getelementptr inbounds %struct.TYPE_22__, ptr %282, i32 0, i32 2
%284 = load ptr, ptr %283, align 8
%285 = load i64, ptr @TB_DIFFUSEMAP, align 8
%286 = getelementptr inbounds %struct.TYPE_21__, ptr %284, i64 %285
%287 = getelementptr inbounds %struct.TYPE_21__, ptr %286, i32 0, i32 1
%288 = load ptr, ptr %287, align 8
%289 = getelementptr inbounds ptr, ptr %288, i64 0
%290 = load ptr, ptr %289, align 8
store ptr %290, ptr %23, align 8
%291 = icmp ne ptr %290, null
br i1 %291, label %292, label %348
292: ; preds = %281
%293 = load i32, ptr @MAX_QPATH, align 4
%294 = zext i32 %293 to i64
%295 = call ptr @llvm.stacksave()
store ptr %295, ptr %24, align 8
%296 = alloca i8, i64 %294, align 16
store i64 %294, ptr %25, align 8
%297 = load ptr, ptr %23, align 8
%298 = getelementptr inbounds %struct.TYPE_23__, ptr %297, i32 0, i32 0
%299 = load i32, ptr %298, align 4
%300 = load i32, ptr @IMGFLAG_GENNORMALMAP, align 4
%301 = xor i32 %300, -1
%302 = and i32 %299, %301
%303 = load i32, ptr @IMGFLAG_NOLIGHTSCALE, align 4
%304 = or i32 %302, %303
store i32 %304, ptr %27, align 4
%305 = load ptr, ptr %23, align 8
%306 = getelementptr inbounds %struct.TYPE_23__, ptr %305, i32 0, i32 1
%307 = load i32, ptr %306, align 4
%308 = load i32, ptr @MAX_QPATH, align 4
%309 = call i32 @COM_StripExtension(i32 noundef %307, ptr noundef %296, i32 noundef %308)
%310 = load i32, ptr @MAX_QPATH, align 4
%311 = call i32 @Q_strcat(ptr noundef %296, i32 noundef %310, ptr noundef @.str.1)
%312 = load i32, ptr @IMGTYPE_COLORALPHA, align 4
%313 = load i32, ptr %27, align 4
%314 = call ptr @R_FindImageFile(ptr noundef %296, i32 noundef %312, i32 noundef %313)
store ptr %314, ptr %26, align 8
%315 = load ptr, ptr %26, align 8
%316 = icmp ne ptr %315, null
br i1 %316, label %317, label %346
317: ; preds = %292
%318 = load ptr, ptr %9, align 8
%319 = getelementptr inbounds %struct.TYPE_22__, ptr %318, i32 0, i32 2
%320 = load ptr, ptr %319, align 8
%321 = load i64, ptr @TB_SPECULARMAP, align 8
%322 = getelementptr inbounds %struct.TYPE_21__, ptr %320, i64 %321
%323 = load ptr, ptr %9, align 8
%324 = getelementptr inbounds %struct.TYPE_22__, ptr %323, i32 0, i32 2
%325 = load ptr, ptr %324, align 8
%326 = getelementptr inbounds %struct.TYPE_21__, ptr %325, i64 0
call void @llvm.memcpy.p0.p0.i64(ptr align 8 %322, ptr align 8 %326, i64 24, i1 false)
%327 = load ptr, ptr %9, align 8
%328 = getelementptr inbounds %struct.TYPE_22__, ptr %327, i32 0, i32 2
%329 = load ptr, ptr %328, align 8
%330 = load i64, ptr @TB_SPECULARMAP, align 8
%331 = getelementptr inbounds %struct.TYPE_21__, ptr %329, i64 %330
%332 = getelementptr inbounds %struct.TYPE_21__, ptr %331, i32 0, i32 2
store i64 0, ptr %332, align 8
%333 = load ptr, ptr %26, align 8
%334 = load ptr, ptr %9, align 8
%335 = getelementptr inbounds %struct.TYPE_22__, ptr %334, i32 0, i32 2
%336 = load ptr, ptr %335, align 8
%337 = load i64, ptr @TB_SPECULARMAP, align 8
%338 = getelementptr inbounds %struct.TYPE_21__, ptr %336, i64 %337
%339 = getelementptr inbounds %struct.TYPE_21__, ptr %338, i32 0, i32 1
%340 = load ptr, ptr %339, align 8
%341 = getelementptr inbounds ptr, ptr %340, i64 0
store ptr %333, ptr %341, align 8
%342 = load ptr, ptr %9, align 8
%343 = getelementptr inbounds %struct.TYPE_22__, ptr %342, i32 0, i32 3
%344 = load i32, ptr %343, align 8
%345 = call i32 @VectorSet4(i32 noundef %344, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef 1.000000e+00)
br label %346
346: ; preds = %317, %292
%347 = load ptr, ptr %24, align 8
call void @llvm.stackrestore(ptr %347)
br label %348
348: ; preds = %346, %281, %278
br label %349
349: ; preds = %348, %255
br label %350
350: ; preds = %349, %247
%351 = load i64, ptr %16, align 8
%352 = icmp ne i64 %351, 0
br i1 %352, label %361, label %353
353: ; preds = %350
%354 = load ptr, ptr %9, align 8
%355 = getelementptr inbounds %struct.TYPE_22__, ptr %354, i32 0, i32 2
%356 = load ptr, ptr %355, align 8
%357 = getelementptr inbounds %struct.TYPE_21__, ptr %356, i64 0
%358 = getelementptr inbounds %struct.TYPE_21__, ptr %357, i32 0, i32 0
%359 = load i64, ptr %358, align 8
%360 = icmp ne i64 %359, 0
br i1 %360, label %361, label %365
361: ; preds = %353, %350
%362 = load i32, ptr @LIGHTDEF_USE_TCGEN_AND_TCMOD, align 4
%363 = load i32, ptr %17, align 4
%364 = or i32 %363, %362
store i32 %364, ptr %17, align 4
br label %365
365: ; preds = %361, %353
%366 = load i32, ptr @tr, align 8
%367 = load ptr, ptr %9, align 8
%368 = getelementptr inbounds %struct.TYPE_22__, ptr %367, i32 0, i32 1
store i32 %366, ptr %368, align 4
%369 = load i32, ptr %17, align 4
%370 = load ptr, ptr %9, align 8
%371 = getelementptr inbounds %struct.TYPE_22__, ptr %370, i32 0, i32 0
store i32 %369, ptr %371, align 8
ret void
}
; Function Attrs: argmemonly nocallback nofree nounwind willreturn
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #1
declare i32 @VectorCopy4(i32 noundef, i32 noundef) #2
; Function Attrs: nocallback nofree nosync nounwind willreturn
declare ptr @llvm.stacksave() #3
declare i32 @COM_StripExtension(i32 noundef, ptr noundef, i32 noundef) #2
declare i32 @Q_strcat(ptr noundef, i32 noundef, ptr noundef) #2
declare ptr @R_FindImageFile(ptr noundef, i32 noundef, i32 noundef) #2
declare i32 @strlen(ptr noundef) #2
declare i32 @VectorSet4(i32 noundef, float noundef, float noundef, float noundef, float noundef) #2
; Function Attrs: nocallback nofree nosync nounwind willreturn
declare void @llvm.stackrestore(ptr) #3
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { argmemonly nocallback nofree nounwind willreturn }
attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind willreturn }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_shader.c_CollapseStagesToLightall
|
.text
.file "extr_tr_animation.c_R_MDRAddAnimSurfaces.c"
.globl R_MDRAddAnimSurfaces # -- Begin function R_MDRAddAnimSurfaces
.p2align 4, 0x90
.type R_MDRAddAnimSurfaces,@function
R_MDRAddAnimSurfaces: # @R_MDRAddAnimSurfaces
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $96, %rsp
movq %rdi, -8(%rbp)
movl $0, -60(%rbp)
movl $0, -64(%rbp)
movq tr+40(%rip), %rax
movq 8(%rax), %rax
movq %rax, -16(%rbp)
movq -8(%rbp), %rax
movl (%rax), %ecx
andl RF_THIRD_PERSON(%rip), %ecx
xorl %eax, %eax
# kill: def $al killed $al killed $eax
cmpl $0, %ecx
movb %al, -77(%rbp) # 1-byte Spill
je .LBB0_4
# %bb.1:
movb $1, %al
cmpq $0, tr+56(%rip)
movb %al, -78(%rbp) # 1-byte Spill
jne .LBB0_3
# %bb.2:
movl tr+48(%rip), %eax
movl VPF_SHADOWMAP(%rip), %ecx
orl VPF_DEPTHSHADOW(%rip), %ecx
andl %ecx, %eax
cmpl $0, %eax
setne %al
movb %al, -78(%rbp) # 1-byte Spill
.LBB0_3:
movb -78(%rbp), %al # 1-byte Reload
xorb $-1, %al
movb %al, -77(%rbp) # 1-byte Spill
.LBB0_4:
movb -77(%rbp), %al # 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -76(%rbp)
movq -8(%rbp), %rax
movl (%rax), %eax
andl RF_WRAP_FRAMES(%rip), %eax
cmpl $0, %eax
je .LBB0_6
# %bb.5:
movq -16(%rbp), %rax
movl 8(%rax), %ecx
movq -8(%rbp), %rax
movq %rax, -96(%rbp) # 8-byte Spill
movl 32(%rax), %eax
cltd
idivl %ecx
movq -96(%rbp), %rax # 8-byte Reload
movl %edx, 32(%rax)
movq -16(%rbp), %rax
movl 8(%rax), %ecx
movq -8(%rbp), %rax
movq %rax, -88(%rbp) # 8-byte Spill
movl 28(%rax), %eax
cltd
idivl %ecx
movq -88(%rbp), %rax # 8-byte Reload
movl %edx, 28(%rax)
.LBB0_6:
movq -8(%rbp), %rax
movl 32(%rax), %eax
movq -16(%rbp), %rcx
cmpl 8(%rcx), %eax
jge .LBB0_10
# %bb.7:
movq -8(%rbp), %rax
cmpl $0, 32(%rax)
jl .LBB0_10
# %bb.8:
movq -8(%rbp), %rax
movl 28(%rax), %eax
movq -16(%rbp), %rcx
cmpl 8(%rcx), %eax
jge .LBB0_10
# %bb.9:
movq -8(%rbp), %rax
cmpl $0, 28(%rax)
jge .LBB0_11
.LBB0_10:
movq ri(%rip), %rax
movl PRINT_DEVELOPER(%rip), %edi
movq -8(%rbp), %rcx
movl 28(%rcx), %edx
movq -8(%rbp), %rcx
movl 32(%rcx), %ecx
movq tr+40(%rip), %rsi
movl (%rsi), %r8d
leaq .L.str(%rip), %rsi
callq *%rax
movq -8(%rbp), %rax
movl $0, 32(%rax)
movq -8(%rbp), %rax
movl $0, 28(%rax)
.LBB0_11:
movq -16(%rbp), %rdi
movq -8(%rbp), %rsi
callq R_MDRCullModel@PLT
movl %eax, -68(%rbp)
movl -68(%rbp), %eax
cmpl CULL_OUT(%rip), %eax
jne .LBB0_13
# %bb.12:
jmp .LBB0_57
.LBB0_13:
movq -8(%rbp), %rdi
callq R_ComputeLOD@PLT
movl %eax, -60(%rbp)
movq -16(%rbp), %rax
cmpl $0, (%rax)
jg .LBB0_15
# %bb.14:
jmp .LBB0_57
.LBB0_15:
movq -16(%rbp), %rax
movl (%rax), %eax
cmpl -60(%rbp), %eax
jg .LBB0_17
# %bb.16:
movq -16(%rbp), %rax
movl (%rax), %eax
subl $1, %eax
movl %eax, -60(%rbp)
.LBB0_17:
movq -16(%rbp), %rax
movq -16(%rbp), %rcx
movslq 4(%rcx), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -32(%rbp)
movl $0, -52(%rbp)
.LBB0_18: # =>This Inner Loop Header: Depth=1
movl -52(%rbp), %eax
cmpl -60(%rbp), %eax
jge .LBB0_21
# %bb.19: # in Loop: Header=BB0_18 Depth=1
movq -32(%rbp), %rax
movq -32(%rbp), %rcx
movslq (%rcx), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -32(%rbp)
# %bb.20: # in Loop: Header=BB0_18 Depth=1
movl -52(%rbp), %eax
addl $1, %eax
movl %eax, -52(%rbp)
jmp .LBB0_18
.LBB0_21:
cmpl $0, -76(%rbp)
je .LBB0_23
# %bb.22:
movq r_shadows(%rip), %rax
cmpl $1, (%rax)
jle .LBB0_24
.LBB0_23:
movq -8(%rbp), %rsi
leaq tr(%rip), %rdi
addq $32, %rdi
callq R_SetupEntityLighting@PLT
.LBB0_24:
movq -16(%rbp), %rdi
movq -8(%rbp), %rsi
callq R_MDRComputeFogNum@PLT
movl %eax, -64(%rbp)
movq -8(%rbp), %rax
movl 24(%rax), %edi
callq R_CubemapForPoint@PLT
movl %eax, -72(%rbp)
movq -32(%rbp), %rax
movq -32(%rbp), %rcx
movslq 4(%rcx), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -24(%rbp)
movl $0, -52(%rbp)
.LBB0_25: # =>This Loop Header: Depth=1
# Child Loop BB0_31 Depth 2
movl -52(%rbp), %eax
movq -32(%rbp), %rcx
cmpl 8(%rcx), %eax
jge .LBB0_57
# %bb.26: # in Loop: Header=BB0_25 Depth=1
movq -8(%rbp), %rax
cmpq $0, 8(%rax)
je .LBB0_28
# %bb.27: # in Loop: Header=BB0_25 Depth=1
movq -8(%rbp), %rax
movq 8(%rax), %rdi
callq R_GetShaderByHandle@PLT
movq %rax, -40(%rbp)
jmp .LBB0_42
.LBB0_28: # in Loop: Header=BB0_25 Depth=1
movq -8(%rbp), %rax
cmpq $0, 16(%rax)
jle .LBB0_37
# %bb.29: # in Loop: Header=BB0_25 Depth=1
movq -8(%rbp), %rax
movq 16(%rax), %rax
cmpq tr(%rip), %rax
jge .LBB0_37
# %bb.30: # in Loop: Header=BB0_25 Depth=1
movq -8(%rbp), %rax
movq 16(%rax), %rdi
callq R_GetSkinByHandle@PLT
movq %rax, -48(%rbp)
movq tr+24(%rip), %rax
movq %rax, -40(%rbp)
movl $0, -56(%rbp)
.LBB0_31: # Parent Loop BB0_25 Depth=1
# => This Inner Loop Header: Depth=2
movl -56(%rbp), %eax
movq -48(%rbp), %rcx
cmpl (%rcx), %eax
jge .LBB0_36
# %bb.32: # in Loop: Header=BB0_31 Depth=2
movq -48(%rbp), %rax
movq 8(%rax), %rax
movslq -56(%rbp), %rcx
shlq $4, %rcx
addq %rcx, %rax
movl 8(%rax), %edi
movq -24(%rbp), %rax
movl 12(%rax), %esi
callq strcmp@PLT
cmpl $0, %eax
jne .LBB0_34
# %bb.33: # in Loop: Header=BB0_25 Depth=1
movq -48(%rbp), %rax
movq 8(%rax), %rax
movslq -56(%rbp), %rcx
shlq $4, %rcx
addq %rcx, %rax
movq (%rax), %rax
movq %rax, -40(%rbp)
jmp .LBB0_36
.LBB0_34: # in Loop: Header=BB0_31 Depth=2
jmp .LBB0_35
.LBB0_35: # in Loop: Header=BB0_31 Depth=2
movl -56(%rbp), %eax
addl $1, %eax
movl %eax, -56(%rbp)
jmp .LBB0_31
.LBB0_36: # in Loop: Header=BB0_25 Depth=1
jmp .LBB0_41
.LBB0_37: # in Loop: Header=BB0_25 Depth=1
movq -24(%rbp), %rax
cmpq $0, (%rax)
jle .LBB0_39
# %bb.38: # in Loop: Header=BB0_25 Depth=1
movq -24(%rbp), %rax
movq (%rax), %rdi
callq R_GetShaderByHandle@PLT
movq %rax, -40(%rbp)
jmp .LBB0_40
.LBB0_39: # in Loop: Header=BB0_25 Depth=1
movq tr+24(%rip), %rax
movq %rax, -40(%rbp)
.LBB0_40: # in Loop: Header=BB0_25 Depth=1
jmp .LBB0_41
.LBB0_41: # in Loop: Header=BB0_25 Depth=1
jmp .LBB0_42
.LBB0_42: # in Loop: Header=BB0_25 Depth=1
cmpl $0, -76(%rbp)
jne .LBB0_48
# %bb.43: # in Loop: Header=BB0_25 Depth=1
movq r_shadows(%rip), %rax
cmpl $2, (%rax)
jne .LBB0_48
# %bb.44: # in Loop: Header=BB0_25 Depth=1
cmpl $0, -64(%rbp)
jne .LBB0_48
# %bb.45: # in Loop: Header=BB0_25 Depth=1
movq -8(%rbp), %rax
movl (%rax), %eax
movl RF_NOSHADOW(%rip), %ecx
orl RF_DEPTHHACK(%rip), %ecx
andl %ecx, %eax
cmpl $0, %eax
jne .LBB0_48
# %bb.46: # in Loop: Header=BB0_25 Depth=1
movq -40(%rbp), %rax
movq (%rax), %rax
cmpq SS_OPAQUE(%rip), %rax
jne .LBB0_48
# %bb.47: # in Loop: Header=BB0_25 Depth=1
movq -24(%rbp), %rdi
movq tr+16(%rip), %rsi
movl qfalse(%rip), %ecx
movl qfalse(%rip), %r8d
xorl %r9d, %r9d
movl %r9d, %edx
callq R_AddDrawSurf@PLT
.LBB0_48: # in Loop: Header=BB0_25 Depth=1
movq r_shadows(%rip), %rax
cmpl $3, (%rax)
jne .LBB0_53
# %bb.49: # in Loop: Header=BB0_25 Depth=1
cmpl $0, -64(%rbp)
jne .LBB0_53
# %bb.50: # in Loop: Header=BB0_25 Depth=1
movq -8(%rbp), %rax
movl (%rax), %eax
andl RF_SHADOW_PLANE(%rip), %eax
cmpl $0, %eax
je .LBB0_53
# %bb.51: # in Loop: Header=BB0_25 Depth=1
movq -40(%rbp), %rax
movq (%rax), %rax
cmpq SS_OPAQUE(%rip), %rax
jne .LBB0_53
# %bb.52: # in Loop: Header=BB0_25 Depth=1
movq -24(%rbp), %rdi
movq tr+8(%rip), %rsi
movl qfalse(%rip), %ecx
movl qfalse(%rip), %r8d
xorl %r9d, %r9d
movl %r9d, %edx
callq R_AddDrawSurf@PLT
.LBB0_53: # in Loop: Header=BB0_25 Depth=1
cmpl $0, -76(%rbp)
jne .LBB0_55
# %bb.54: # in Loop: Header=BB0_25 Depth=1
movq -24(%rbp), %rdi
movq -40(%rbp), %rsi
movl -64(%rbp), %edx
movl qfalse(%rip), %ecx
movl qfalse(%rip), %r8d
movl -72(%rbp), %r9d
callq R_AddDrawSurf@PLT
.LBB0_55: # in Loop: Header=BB0_25 Depth=1
movq -24(%rbp), %rax
movq -24(%rbp), %rcx
movslq 8(%rcx), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -24(%rbp)
# %bb.56: # in Loop: Header=BB0_25 Depth=1
movl -52(%rbp), %eax
addl $1, %eax
movl %eax, -52(%rbp)
jmp .LBB0_25
.LBB0_57:
addq $96, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_MDRAddAnimSurfaces, .Lfunc_end0-R_MDRAddAnimSurfaces
.cfi_endproc
# -- End function
.type tr,@object # @tr
.bss
.globl tr
.p2align 3
tr:
.zero 64
.size tr, 64
.type RF_THIRD_PERSON,@object # @RF_THIRD_PERSON
.globl RF_THIRD_PERSON
.p2align 2
RF_THIRD_PERSON:
.long 0 # 0x0
.size RF_THIRD_PERSON, 4
.type VPF_SHADOWMAP,@object # @VPF_SHADOWMAP
.globl VPF_SHADOWMAP
.p2align 2
VPF_SHADOWMAP:
.long 0 # 0x0
.size VPF_SHADOWMAP, 4
.type VPF_DEPTHSHADOW,@object # @VPF_DEPTHSHADOW
.globl VPF_DEPTHSHADOW
.p2align 2
VPF_DEPTHSHADOW:
.long 0 # 0x0
.size VPF_DEPTHSHADOW, 4
.type RF_WRAP_FRAMES,@object # @RF_WRAP_FRAMES
.globl RF_WRAP_FRAMES
.p2align 2
RF_WRAP_FRAMES:
.long 0 # 0x0
.size RF_WRAP_FRAMES, 4
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type PRINT_DEVELOPER,@object # @PRINT_DEVELOPER
.globl PRINT_DEVELOPER
.p2align 2
PRINT_DEVELOPER:
.long 0 # 0x0
.size PRINT_DEVELOPER, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "R_MDRAddAnimSurfaces: no such frame %d to %d for '%s'\n"
.size .L.str, 55
.type CULL_OUT,@object # @CULL_OUT
.bss
.globl CULL_OUT
.p2align 2
CULL_OUT:
.long 0 # 0x0
.size CULL_OUT, 4
.type r_shadows,@object # @r_shadows
.globl r_shadows
.p2align 3
r_shadows:
.quad 0
.size r_shadows, 8
.type RF_NOSHADOW,@object # @RF_NOSHADOW
.globl RF_NOSHADOW
.p2align 2
RF_NOSHADOW:
.long 0 # 0x0
.size RF_NOSHADOW, 4
.type RF_DEPTHHACK,@object # @RF_DEPTHHACK
.globl RF_DEPTHHACK
.p2align 2
RF_DEPTHHACK:
.long 0 # 0x0
.size RF_DEPTHHACK, 4
.type SS_OPAQUE,@object # @SS_OPAQUE
.globl SS_OPAQUE
.p2align 3
SS_OPAQUE:
.quad 0 # 0x0
.size SS_OPAQUE, 8
.type qfalse,@object # @qfalse
.globl qfalse
.p2align 2
qfalse:
.long 0 # 0x0
.size qfalse, 4
.type RF_SHADOW_PLANE,@object # @RF_SHADOW_PLANE
.globl RF_SHADOW_PLANE
.p2align 2
RF_SHADOW_PLANE:
.long 0 # 0x0
.size RF_SHADOW_PLANE, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_MDRCullModel
.addrsig_sym R_ComputeLOD
.addrsig_sym R_SetupEntityLighting
.addrsig_sym R_MDRComputeFogNum
.addrsig_sym R_CubemapForPoint
.addrsig_sym R_GetShaderByHandle
.addrsig_sym R_GetSkinByHandle
.addrsig_sym strcmp
.addrsig_sym R_AddDrawSurf
.addrsig_sym tr
.addrsig_sym RF_THIRD_PERSON
.addrsig_sym VPF_SHADOWMAP
.addrsig_sym VPF_DEPTHSHADOW
.addrsig_sym RF_WRAP_FRAMES
.addrsig_sym ri
.addrsig_sym PRINT_DEVELOPER
.addrsig_sym CULL_OUT
.addrsig_sym r_shadows
.addrsig_sym RF_NOSHADOW
.addrsig_sym RF_DEPTHHACK
.addrsig_sym SS_OPAQUE
.addrsig_sym qfalse
.addrsig_sym RF_SHADOW_PLANE
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_animation.c_R_MDRAddAnimSurfaces.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_animation.c_R_MDRAddAnimSurfaces.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_25__ = type { i64, ptr, ptr, ptr, i32, ptr, %struct.TYPE_28__ }
%struct.TYPE_28__ = type { i32, i64 }
%struct.TYPE_26__ = type { ptr }
%struct.TYPE_29__ = type { i32, i64 }
%struct.TYPE_32__ = type { %struct.TYPE_31__ }
%struct.TYPE_31__ = type { i32, i64, i64, i32, i32, i32 }
%struct.TYPE_24__ = type { i32, i32, i32 }
%struct.TYPE_36__ = type { i32, i32, i32 }
%struct.TYPE_27__ = type { i32 }
%struct.TYPE_33__ = type { i32, ptr }
%struct.TYPE_30__ = type { ptr, i32 }
%struct.TYPE_35__ = type { i64, i32, i32 }
%struct.TYPE_34__ = type { i64 }
@tr = dso_local global %struct.TYPE_25__ zeroinitializer, align 8
@RF_THIRD_PERSON = dso_local global i32 0, align 4
@VPF_SHADOWMAP = dso_local global i32 0, align 4
@VPF_DEPTHSHADOW = dso_local global i32 0, align 4
@RF_WRAP_FRAMES = dso_local global i32 0, align 4
@ri = dso_local global %struct.TYPE_26__ zeroinitializer, align 8
@PRINT_DEVELOPER = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [55 x i8] c"R_MDRAddAnimSurfaces: no such frame %d to %d for '%s'\0A\00", align 1
@CULL_OUT = dso_local global i32 0, align 4
@r_shadows = dso_local global ptr null, align 8
@RF_NOSHADOW = dso_local global i32 0, align 4
@RF_DEPTHHACK = dso_local global i32 0, align 4
@SS_OPAQUE = dso_local global i64 0, align 8
@qfalse = dso_local global i32 0, align 4
@RF_SHADOW_PLANE = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @R_MDRAddAnimSurfaces(ptr noundef %0) #0 {
%2 = alloca ptr, align 8
%3 = alloca ptr, align 8
%4 = alloca ptr, align 8
%5 = alloca ptr, align 8
%6 = alloca ptr, align 8
%7 = alloca ptr, align 8
%8 = alloca i32, align 4
%9 = alloca i32, align 4
%10 = alloca i32, align 4
%11 = alloca i32, align 4
%12 = alloca i32, align 4
%13 = alloca i32, align 4
%14 = alloca i32, align 4
store ptr %0, ptr %2, align 8
store i32 0, ptr %10, align 4
store i32 0, ptr %11, align 4
%15 = load ptr, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 5), align 8
%16 = getelementptr inbounds %struct.TYPE_29__, ptr %15, i32 0, i32 1
%17 = load i64, ptr %16, align 8
%18 = inttoptr i64 %17 to ptr
store ptr %18, ptr %3, align 8
%19 = load ptr, ptr %2, align 8
%20 = getelementptr inbounds %struct.TYPE_32__, ptr %19, i32 0, i32 0
%21 = getelementptr inbounds %struct.TYPE_31__, ptr %20, i32 0, i32 0
%22 = load i32, ptr %21, align 8
%23 = load i32, ptr @RF_THIRD_PERSON, align 4
%24 = and i32 %22, %23
%25 = icmp ne i32 %24, 0
br i1 %25, label %26, label %39
26: ; preds = %1
%27 = load i64, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 6, i32 1), align 8
%28 = icmp ne i64 %27, 0
br i1 %28, label %36, label %29
29: ; preds = %26
%30 = load i32, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 6), align 8
%31 = load i32, ptr @VPF_SHADOWMAP, align 4
%32 = load i32, ptr @VPF_DEPTHSHADOW, align 4
%33 = or i32 %31, %32
%34 = and i32 %30, %33
%35 = icmp ne i32 %34, 0
br label %36
36: ; preds = %29, %26
%37 = phi i1 [ true, %26 ], [ %35, %29 ]
%38 = xor i1 %37, true
br label %39
39: ; preds = %36, %1
%40 = phi i1 [ false, %1 ], [ %38, %36 ]
%41 = zext i1 %40 to i32
store i32 %41, ptr %14, align 4
%42 = load ptr, ptr %2, align 8
%43 = getelementptr inbounds %struct.TYPE_32__, ptr %42, i32 0, i32 0
%44 = getelementptr inbounds %struct.TYPE_31__, ptr %43, i32 0, i32 0
%45 = load i32, ptr %44, align 8
%46 = load i32, ptr @RF_WRAP_FRAMES, align 4
%47 = and i32 %45, %46
%48 = icmp ne i32 %47, 0
br i1 %48, label %49, label %66
49: ; preds = %39
%50 = load ptr, ptr %3, align 8
%51 = getelementptr inbounds %struct.TYPE_24__, ptr %50, i32 0, i32 2
%52 = load i32, ptr %51, align 4
%53 = load ptr, ptr %2, align 8
%54 = getelementptr inbounds %struct.TYPE_32__, ptr %53, i32 0, i32 0
%55 = getelementptr inbounds %struct.TYPE_31__, ptr %54, i32 0, i32 5
%56 = load i32, ptr %55, align 8
%57 = srem i32 %56, %52
store i32 %57, ptr %55, align 8
%58 = load ptr, ptr %3, align 8
%59 = getelementptr inbounds %struct.TYPE_24__, ptr %58, i32 0, i32 2
%60 = load i32, ptr %59, align 4
%61 = load ptr, ptr %2, align 8
%62 = getelementptr inbounds %struct.TYPE_32__, ptr %61, i32 0, i32 0
%63 = getelementptr inbounds %struct.TYPE_31__, ptr %62, i32 0, i32 4
%64 = load i32, ptr %63, align 4
%65 = srem i32 %64, %60
store i32 %65, ptr %63, align 4
br label %66
66: ; preds = %49, %39
%67 = load ptr, ptr %2, align 8
%68 = getelementptr inbounds %struct.TYPE_32__, ptr %67, i32 0, i32 0
%69 = getelementptr inbounds %struct.TYPE_31__, ptr %68, i32 0, i32 5
%70 = load i32, ptr %69, align 8
%71 = load ptr, ptr %3, align 8
%72 = getelementptr inbounds %struct.TYPE_24__, ptr %71, i32 0, i32 2
%73 = load i32, ptr %72, align 4
%74 = icmp sge i32 %70, %73
br i1 %74, label %96, label %75
75: ; preds = %66
%76 = load ptr, ptr %2, align 8
%77 = getelementptr inbounds %struct.TYPE_32__, ptr %76, i32 0, i32 0
%78 = getelementptr inbounds %struct.TYPE_31__, ptr %77, i32 0, i32 5
%79 = load i32, ptr %78, align 8
%80 = icmp slt i32 %79, 0
br i1 %80, label %96, label %81
81: ; preds = %75
%82 = load ptr, ptr %2, align 8
%83 = getelementptr inbounds %struct.TYPE_32__, ptr %82, i32 0, i32 0
%84 = getelementptr inbounds %struct.TYPE_31__, ptr %83, i32 0, i32 4
%85 = load i32, ptr %84, align 4
%86 = load ptr, ptr %3, align 8
%87 = getelementptr inbounds %struct.TYPE_24__, ptr %86, i32 0, i32 2
%88 = load i32, ptr %87, align 4
%89 = icmp sge i32 %85, %88
br i1 %89, label %96, label %90
90: ; preds = %81
%91 = load ptr, ptr %2, align 8
%92 = getelementptr inbounds %struct.TYPE_32__, ptr %91, i32 0, i32 0
%93 = getelementptr inbounds %struct.TYPE_31__, ptr %92, i32 0, i32 4
%94 = load i32, ptr %93, align 4
%95 = icmp slt i32 %94, 0
br i1 %95, label %96, label %117
96: ; preds = %90, %81, %75, %66
%97 = load ptr, ptr @ri, align 8
%98 = load i32, ptr @PRINT_DEVELOPER, align 4
%99 = load ptr, ptr %2, align 8
%100 = getelementptr inbounds %struct.TYPE_32__, ptr %99, i32 0, i32 0
%101 = getelementptr inbounds %struct.TYPE_31__, ptr %100, i32 0, i32 4
%102 = load i32, ptr %101, align 4
%103 = load ptr, ptr %2, align 8
%104 = getelementptr inbounds %struct.TYPE_32__, ptr %103, i32 0, i32 0
%105 = getelementptr inbounds %struct.TYPE_31__, ptr %104, i32 0, i32 5
%106 = load i32, ptr %105, align 8
%107 = load ptr, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 5), align 8
%108 = getelementptr inbounds %struct.TYPE_29__, ptr %107, i32 0, i32 0
%109 = load i32, ptr %108, align 8
%110 = call i32 %97(i32 noundef %98, ptr noundef @.str, i32 noundef %102, i32 noundef %106, i32 noundef %109)
%111 = load ptr, ptr %2, align 8
%112 = getelementptr inbounds %struct.TYPE_32__, ptr %111, i32 0, i32 0
%113 = getelementptr inbounds %struct.TYPE_31__, ptr %112, i32 0, i32 5
store i32 0, ptr %113, align 8
%114 = load ptr, ptr %2, align 8
%115 = getelementptr inbounds %struct.TYPE_32__, ptr %114, i32 0, i32 0
%116 = getelementptr inbounds %struct.TYPE_31__, ptr %115, i32 0, i32 4
store i32 0, ptr %116, align 4
br label %117
117: ; preds = %96, %90
%118 = load ptr, ptr %3, align 8
%119 = load ptr, ptr %2, align 8
%120 = call i32 @R_MDRCullModel(ptr noundef %118, ptr noundef %119)
store i32 %120, ptr %12, align 4
%121 = load i32, ptr %12, align 4
%122 = load i32, ptr @CULL_OUT, align 4
%123 = icmp eq i32 %121, %122
br i1 %123, label %124, label %125
124: ; preds = %117
br label %359
125: ; preds = %117
%126 = load ptr, ptr %2, align 8
%127 = call i32 @R_ComputeLOD(ptr noundef %126)
store i32 %127, ptr %10, align 4
%128 = load ptr, ptr %3, align 8
%129 = getelementptr inbounds %struct.TYPE_24__, ptr %128, i32 0, i32 0
%130 = load i32, ptr %129, align 4
%131 = icmp sle i32 %130, 0
br i1 %131, label %132, label %133
132: ; preds = %125
br label %359
133: ; preds = %125
%134 = load ptr, ptr %3, align 8
%135 = getelementptr inbounds %struct.TYPE_24__, ptr %134, i32 0, i32 0
%136 = load i32, ptr %135, align 4
%137 = load i32, ptr %10, align 4
%138 = icmp sle i32 %136, %137
br i1 %138, label %139, label %144
139: ; preds = %133
%140 = load ptr, ptr %3, align 8
%141 = getelementptr inbounds %struct.TYPE_24__, ptr %140, i32 0, i32 0
%142 = load i32, ptr %141, align 4
%143 = sub nsw i32 %142, 1
store i32 %143, ptr %10, align 4
br label %144
144: ; preds = %139, %133
%145 = load ptr, ptr %3, align 8
%146 = load ptr, ptr %3, align 8
%147 = getelementptr inbounds %struct.TYPE_24__, ptr %146, i32 0, i32 1
%148 = load i32, ptr %147, align 4
%149 = sext i32 %148 to i64
%150 = getelementptr inbounds i32, ptr %145, i64 %149
store ptr %150, ptr %5, align 8
store i32 0, ptr %8, align 4
br label %151
151: ; preds = %162, %144
%152 = load i32, ptr %8, align 4
%153 = load i32, ptr %10, align 4
%154 = icmp slt i32 %152, %153
br i1 %154, label %155, label %165
155: ; preds = %151
%156 = load ptr, ptr %5, align 8
%157 = load ptr, ptr %5, align 8
%158 = getelementptr inbounds %struct.TYPE_36__, ptr %157, i32 0, i32 0
%159 = load i32, ptr %158, align 4
%160 = sext i32 %159 to i64
%161 = getelementptr inbounds i32, ptr %156, i64 %160
store ptr %161, ptr %5, align 8
br label %162
162: ; preds = %155
%163 = load i32, ptr %8, align 4
%164 = add nsw i32 %163, 1
store i32 %164, ptr %8, align 4
br label %151, !llvm.loop !6
165: ; preds = %151
%166 = load i32, ptr %14, align 4
%167 = icmp ne i32 %166, 0
br i1 %167, label %168, label %173
168: ; preds = %165
%169 = load ptr, ptr @r_shadows, align 8
%170 = getelementptr inbounds %struct.TYPE_27__, ptr %169, i32 0, i32 0
%171 = load i32, ptr %170, align 4
%172 = icmp sgt i32 %171, 1
br i1 %172, label %173, label %176
173: ; preds = %168, %165
%174 = load ptr, ptr %2, align 8
%175 = call i32 @R_SetupEntityLighting(ptr noundef getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 4), ptr noundef %174)
br label %176
176: ; preds = %173, %168
%177 = load ptr, ptr %3, align 8
%178 = load ptr, ptr %2, align 8
%179 = call i32 @R_MDRComputeFogNum(ptr noundef %177, ptr noundef %178)
store i32 %179, ptr %11, align 4
%180 = load ptr, ptr %2, align 8
%181 = getelementptr inbounds %struct.TYPE_32__, ptr %180, i32 0, i32 0
%182 = getelementptr inbounds %struct.TYPE_31__, ptr %181, i32 0, i32 3
%183 = load i32, ptr %182, align 8
%184 = call i32 @R_CubemapForPoint(i32 noundef %183)
store i32 %184, ptr %13, align 4
%185 = load ptr, ptr %5, align 8
%186 = load ptr, ptr %5, align 8
%187 = getelementptr inbounds %struct.TYPE_36__, ptr %186, i32 0, i32 1
%188 = load i32, ptr %187, align 4
%189 = sext i32 %188 to i64
%190 = getelementptr inbounds i32, ptr %185, i64 %189
store ptr %190, ptr %4, align 8
store i32 0, ptr %8, align 4
br label %191
191: ; preds = %356, %176
%192 = load i32, ptr %8, align 4
%193 = load ptr, ptr %5, align 8
%194 = getelementptr inbounds %struct.TYPE_36__, ptr %193, i32 0, i32 2
%195 = load i32, ptr %194, align 4
%196 = icmp slt i32 %192, %195
br i1 %196, label %197, label %359
197: ; preds = %191
%198 = load ptr, ptr %2, align 8
%199 = getelementptr inbounds %struct.TYPE_32__, ptr %198, i32 0, i32 0
%200 = getelementptr inbounds %struct.TYPE_31__, ptr %199, i32 0, i32 1
%201 = load i64, ptr %200, align 8
%202 = icmp ne i64 %201, 0
br i1 %202, label %203, label %209
203: ; preds = %197
%204 = load ptr, ptr %2, align 8
%205 = getelementptr inbounds %struct.TYPE_32__, ptr %204, i32 0, i32 0
%206 = getelementptr inbounds %struct.TYPE_31__, ptr %205, i32 0, i32 1
%207 = load i64, ptr %206, align 8
%208 = call ptr @R_GetShaderByHandle(i64 noundef %207)
store ptr %208, ptr %6, align 8
br label %277
209: ; preds = %197
%210 = load ptr, ptr %2, align 8
%211 = getelementptr inbounds %struct.TYPE_32__, ptr %210, i32 0, i32 0
%212 = getelementptr inbounds %struct.TYPE_31__, ptr %211, i32 0, i32 2
%213 = load i64, ptr %212, align 8
%214 = icmp sgt i64 %213, 0
br i1 %214, label %215, label %263
215: ; preds = %209
%216 = load ptr, ptr %2, align 8
%217 = getelementptr inbounds %struct.TYPE_32__, ptr %216, i32 0, i32 0
%218 = getelementptr inbounds %struct.TYPE_31__, ptr %217, i32 0, i32 2
%219 = load i64, ptr %218, align 8
%220 = load i64, ptr @tr, align 8
%221 = icmp slt i64 %219, %220
br i1 %221, label %222, label %263
222: ; preds = %215
%223 = load ptr, ptr %2, align 8
%224 = getelementptr inbounds %struct.TYPE_32__, ptr %223, i32 0, i32 0
%225 = getelementptr inbounds %struct.TYPE_31__, ptr %224, i32 0, i32 2
%226 = load i64, ptr %225, align 8
%227 = call ptr @R_GetSkinByHandle(i64 noundef %226)
store ptr %227, ptr %7, align 8
%228 = load ptr, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 3), align 8
store ptr %228, ptr %6, align 8
store i32 0, ptr %9, align 4
br label %229
229: ; preds = %259, %222
%230 = load i32, ptr %9, align 4
%231 = load ptr, ptr %7, align 8
%232 = getelementptr inbounds %struct.TYPE_33__, ptr %231, i32 0, i32 0
%233 = load i32, ptr %232, align 8
%234 = icmp slt i32 %230, %233
br i1 %234, label %235, label %262
235: ; preds = %229
%236 = load ptr, ptr %7, align 8
%237 = getelementptr inbounds %struct.TYPE_33__, ptr %236, i32 0, i32 1
%238 = load ptr, ptr %237, align 8
%239 = load i32, ptr %9, align 4
%240 = sext i32 %239 to i64
%241 = getelementptr inbounds %struct.TYPE_30__, ptr %238, i64 %240
%242 = getelementptr inbounds %struct.TYPE_30__, ptr %241, i32 0, i32 1
%243 = load i32, ptr %242, align 8
%244 = load ptr, ptr %4, align 8
%245 = getelementptr inbounds %struct.TYPE_35__, ptr %244, i32 0, i32 2
%246 = load i32, ptr %245, align 4
%247 = call i32 @strcmp(i32 noundef %243, i32 noundef %246)
%248 = icmp ne i32 %247, 0
br i1 %248, label %258, label %249
249: ; preds = %235
%250 = load ptr, ptr %7, align 8
%251 = getelementptr inbounds %struct.TYPE_33__, ptr %250, i32 0, i32 1
%252 = load ptr, ptr %251, align 8
%253 = load i32, ptr %9, align 4
%254 = sext i32 %253 to i64
%255 = getelementptr inbounds %struct.TYPE_30__, ptr %252, i64 %254
%256 = getelementptr inbounds %struct.TYPE_30__, ptr %255, i32 0, i32 0
%257 = load ptr, ptr %256, align 8
store ptr %257, ptr %6, align 8
br label %262
258: ; preds = %235
br label %259
259: ; preds = %258
%260 = load i32, ptr %9, align 4
%261 = add nsw i32 %260, 1
store i32 %261, ptr %9, align 4
br label %229, !llvm.loop !8
262: ; preds = %249, %229
br label %276
263: ; preds = %215, %209
%264 = load ptr, ptr %4, align 8
%265 = getelementptr inbounds %struct.TYPE_35__, ptr %264, i32 0, i32 0
%266 = load i64, ptr %265, align 8
%267 = icmp sgt i64 %266, 0
br i1 %267, label %268, label %273
268: ; preds = %263
%269 = load ptr, ptr %4, align 8
%270 = getelementptr inbounds %struct.TYPE_35__, ptr %269, i32 0, i32 0
%271 = load i64, ptr %270, align 8
%272 = call ptr @R_GetShaderByHandle(i64 noundef %271)
store ptr %272, ptr %6, align 8
br label %275
273: ; preds = %263
%274 = load ptr, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 3), align 8
store ptr %274, ptr %6, align 8
br label %275
275: ; preds = %273, %268
br label %276
276: ; preds = %275, %262
br label %277
277: ; preds = %276, %203
%278 = load i32, ptr %14, align 4
%279 = icmp ne i32 %278, 0
br i1 %279, label %310, label %280
280: ; preds = %277
%281 = load ptr, ptr @r_shadows, align 8
%282 = getelementptr inbounds %struct.TYPE_27__, ptr %281, i32 0, i32 0
%283 = load i32, ptr %282, align 4
%284 = icmp eq i32 %283, 2
br i1 %284, label %285, label %310
285: ; preds = %280
%286 = load i32, ptr %11, align 4
%287 = icmp eq i32 %286, 0
br i1 %287, label %288, label %310
288: ; preds = %285
%289 = load ptr, ptr %2, align 8
%290 = getelementptr inbounds %struct.TYPE_32__, ptr %289, i32 0, i32 0
%291 = getelementptr inbounds %struct.TYPE_31__, ptr %290, i32 0, i32 0
%292 = load i32, ptr %291, align 8
%293 = load i32, ptr @RF_NOSHADOW, align 4
%294 = load i32, ptr @RF_DEPTHHACK, align 4
%295 = or i32 %293, %294
%296 = and i32 %292, %295
%297 = icmp ne i32 %296, 0
br i1 %297, label %310, label %298
298: ; preds = %288
%299 = load ptr, ptr %6, align 8
%300 = getelementptr inbounds %struct.TYPE_34__, ptr %299, i32 0, i32 0
%301 = load i64, ptr %300, align 8
%302 = load i64, ptr @SS_OPAQUE, align 8
%303 = icmp eq i64 %301, %302
br i1 %303, label %304, label %310
304: ; preds = %298
%305 = load ptr, ptr %4, align 8
%306 = load ptr, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 2), align 8
%307 = load i32, ptr @qfalse, align 4
%308 = load i32, ptr @qfalse, align 4
%309 = call i32 @R_AddDrawSurf(ptr noundef %305, ptr noundef %306, i32 noundef 0, i32 noundef %307, i32 noundef %308, i32 noundef 0)
br label %310
310: ; preds = %304, %298, %288, %285, %280, %277
%311 = load ptr, ptr @r_shadows, align 8
%312 = getelementptr inbounds %struct.TYPE_27__, ptr %311, i32 0, i32 0
%313 = load i32, ptr %312, align 4
%314 = icmp eq i32 %313, 3
br i1 %314, label %315, label %338
315: ; preds = %310
%316 = load i32, ptr %11, align 4
%317 = icmp eq i32 %316, 0
br i1 %317, label %318, label %338
318: ; preds = %315
%319 = load ptr, ptr %2, align 8
%320 = getelementptr inbounds %struct.TYPE_32__, ptr %319, i32 0, i32 0
%321 = getelementptr inbounds %struct.TYPE_31__, ptr %320, i32 0, i32 0
%322 = load i32, ptr %321, align 8
%323 = load i32, ptr @RF_SHADOW_PLANE, align 4
%324 = and i32 %322, %323
%325 = icmp ne i32 %324, 0
br i1 %325, label %326, label %338
326: ; preds = %318
%327 = load ptr, ptr %6, align 8
%328 = getelementptr inbounds %struct.TYPE_34__, ptr %327, i32 0, i32 0
%329 = load i64, ptr %328, align 8
%330 = load i64, ptr @SS_OPAQUE, align 8
%331 = icmp eq i64 %329, %330
br i1 %331, label %332, label %338
332: ; preds = %326
%333 = load ptr, ptr %4, align 8
%334 = load ptr, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 1), align 8
%335 = load i32, ptr @qfalse, align 4
%336 = load i32, ptr @qfalse, align 4
%337 = call i32 @R_AddDrawSurf(ptr noundef %333, ptr noundef %334, i32 noundef 0, i32 noundef %335, i32 noundef %336, i32 noundef 0)
br label %338
338: ; preds = %332, %326, %318, %315, %310
%339 = load i32, ptr %14, align 4
%340 = icmp ne i32 %339, 0
br i1 %340, label %349, label %341
341: ; preds = %338
%342 = load ptr, ptr %4, align 8
%343 = load ptr, ptr %6, align 8
%344 = load i32, ptr %11, align 4
%345 = load i32, ptr @qfalse, align 4
%346 = load i32, ptr @qfalse, align 4
%347 = load i32, ptr %13, align 4
%348 = call i32 @R_AddDrawSurf(ptr noundef %342, ptr noundef %343, i32 noundef %344, i32 noundef %345, i32 noundef %346, i32 noundef %347)
br label %349
349: ; preds = %341, %338
%350 = load ptr, ptr %4, align 8
%351 = load ptr, ptr %4, align 8
%352 = getelementptr inbounds %struct.TYPE_35__, ptr %351, i32 0, i32 1
%353 = load i32, ptr %352, align 8
%354 = sext i32 %353 to i64
%355 = getelementptr inbounds i32, ptr %350, i64 %354
store ptr %355, ptr %4, align 8
br label %356
356: ; preds = %349
%357 = load i32, ptr %8, align 4
%358 = add nsw i32 %357, 1
store i32 %358, ptr %8, align 4
br label %191, !llvm.loop !9
359: ; preds = %124, %132, %191
ret void
}
declare i32 @R_MDRCullModel(ptr noundef, ptr noundef) #1
declare i32 @R_ComputeLOD(ptr noundef) #1
declare i32 @R_SetupEntityLighting(ptr noundef, ptr noundef) #1
declare i32 @R_MDRComputeFogNum(ptr noundef, ptr noundef) #1
declare i32 @R_CubemapForPoint(i32 noundef) #1
declare ptr @R_GetShaderByHandle(i64 noundef) #1
declare ptr @R_GetSkinByHandle(i64 noundef) #1
declare i32 @strcmp(i32 noundef, i32 noundef) #1
declare i32 @R_AddDrawSurf(ptr noundef, ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
!9 = distinct !{!9, !7}
|
lab/engine/code/renderergl2/extr_tr_animation.c_R_MDRAddAnimSurfaces
|
.text
.file "extr_tr_surface.c_RB_CheckOverflow.c"
.globl RB_CheckOverflow # -- Begin function RB_CheckOverflow
.p2align 4, 0x90
.type RB_CheckOverflow,@function
RB_CheckOverflow: # @RB_CheckOverflow
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl %edi, -4(%rbp)
movl %esi, -8(%rbp)
movl tess(%rip), %eax
addl -4(%rbp), %eax
cmpl SHADER_MAX_VERTEXES(%rip), %eax
jge .LBB0_3
# %bb.1:
movl tess+4(%rip), %eax
addl -8(%rbp), %eax
cmpl SHADER_MAX_INDEXES(%rip), %eax
jge .LBB0_3
# %bb.2:
jmp .LBB0_8
.LBB0_3:
movb $0, %al
callq RB_EndSurface@PLT
movl -4(%rbp), %eax
cmpl SHADER_MAX_VERTEXES(%rip), %eax
jl .LBB0_5
# %bb.4:
movq ri(%rip), %rax
movl ERR_DROP(%rip), %edi
movl -4(%rbp), %edx
movl SHADER_MAX_VERTEXES(%rip), %ecx
leaq .L.str(%rip), %rsi
callq *%rax
.LBB0_5:
movl -8(%rbp), %eax
cmpl SHADER_MAX_INDEXES(%rip), %eax
jl .LBB0_7
# %bb.6:
movq ri(%rip), %rax
movl ERR_DROP(%rip), %edi
movl -8(%rbp), %edx
movl SHADER_MAX_INDEXES(%rip), %ecx
leaq .L.str.1(%rip), %rsi
callq *%rax
.LBB0_7:
movl tess+16(%rip), %edi
movl tess+12(%rip), %esi
movl tess+8(%rip), %edx
callq RB_BeginSurface@PLT
.LBB0_8:
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RB_CheckOverflow, .Lfunc_end0-RB_CheckOverflow
.cfi_endproc
# -- End function
.type tess,@object # @tess
.bss
.globl tess
.p2align 2
tess:
.zero 20
.size tess, 20
.type SHADER_MAX_VERTEXES,@object # @SHADER_MAX_VERTEXES
.globl SHADER_MAX_VERTEXES
.p2align 2
SHADER_MAX_VERTEXES:
.long 0 # 0x0
.size SHADER_MAX_VERTEXES, 4
.type SHADER_MAX_INDEXES,@object # @SHADER_MAX_INDEXES
.globl SHADER_MAX_INDEXES
.p2align 2
SHADER_MAX_INDEXES:
.long 0 # 0x0
.size SHADER_MAX_INDEXES, 4
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type ERR_DROP,@object # @ERR_DROP
.globl ERR_DROP
.p2align 2
ERR_DROP:
.long 0 # 0x0
.size ERR_DROP, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "RB_CheckOverflow: verts > MAX (%d > %d)"
.size .L.str, 40
.type .L.str.1,@object # @.str.1
.L.str.1:
.asciz "RB_CheckOverflow: indices > MAX (%d > %d)"
.size .L.str.1, 42
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym RB_EndSurface
.addrsig_sym RB_BeginSurface
.addrsig_sym tess
.addrsig_sym SHADER_MAX_VERTEXES
.addrsig_sym SHADER_MAX_INDEXES
.addrsig_sym ri
.addrsig_sym ERR_DROP
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_surface.c_RB_CheckOverflow.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_surface.c_RB_CheckOverflow.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_3__ = type { i32, i32, i32, i32, i32 }
%struct.TYPE_4__ = type { ptr }
@tess = dso_local global %struct.TYPE_3__ zeroinitializer, align 4
@SHADER_MAX_VERTEXES = dso_local global i32 0, align 4
@SHADER_MAX_INDEXES = dso_local global i32 0, align 4
@ri = dso_local global %struct.TYPE_4__ zeroinitializer, align 8
@ERR_DROP = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [40 x i8] c"RB_CheckOverflow: verts > MAX (%d > %d)\00", align 1
@.str.1 = private unnamed_addr constant [42 x i8] c"RB_CheckOverflow: indices > MAX (%d > %d)\00", align 1
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @RB_CheckOverflow(i32 noundef %0, i32 noundef %1) #0 {
%3 = alloca i32, align 4
%4 = alloca i32, align 4
store i32 %0, ptr %3, align 4
store i32 %1, ptr %4, align 4
%5 = load i32, ptr @tess, align 4
%6 = load i32, ptr %3, align 4
%7 = add nsw i32 %5, %6
%8 = load i32, ptr @SHADER_MAX_VERTEXES, align 4
%9 = icmp slt i32 %7, %8
br i1 %9, label %10, label %17
10: ; preds = %2
%11 = load i32, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tess, i32 0, i32 1), align 4
%12 = load i32, ptr %4, align 4
%13 = add nsw i32 %11, %12
%14 = load i32, ptr @SHADER_MAX_INDEXES, align 4
%15 = icmp slt i32 %13, %14
br i1 %15, label %16, label %17
16: ; preds = %10
br label %43
17: ; preds = %10, %2
%18 = call i32 (...) @RB_EndSurface()
%19 = load i32, ptr %3, align 4
%20 = load i32, ptr @SHADER_MAX_VERTEXES, align 4
%21 = icmp sge i32 %19, %20
br i1 %21, label %22, label %28
22: ; preds = %17
%23 = load ptr, ptr @ri, align 8
%24 = load i32, ptr @ERR_DROP, align 4
%25 = load i32, ptr %3, align 4
%26 = load i32, ptr @SHADER_MAX_VERTEXES, align 4
%27 = call i32 %23(i32 noundef %24, ptr noundef @.str, i32 noundef %25, i32 noundef %26)
br label %28
28: ; preds = %22, %17
%29 = load i32, ptr %4, align 4
%30 = load i32, ptr @SHADER_MAX_INDEXES, align 4
%31 = icmp sge i32 %29, %30
br i1 %31, label %32, label %38
32: ; preds = %28
%33 = load ptr, ptr @ri, align 8
%34 = load i32, ptr @ERR_DROP, align 4
%35 = load i32, ptr %4, align 4
%36 = load i32, ptr @SHADER_MAX_INDEXES, align 4
%37 = call i32 %33(i32 noundef %34, ptr noundef @.str.1, i32 noundef %35, i32 noundef %36)
br label %38
38: ; preds = %32, %28
%39 = load i32, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tess, i32 0, i32 4), align 4
%40 = load i32, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tess, i32 0, i32 3), align 4
%41 = load i32, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tess, i32 0, i32 2), align 4
%42 = call i32 @RB_BeginSurface(i32 noundef %39, i32 noundef %40, i32 noundef %41)
br label %43
43: ; preds = %38, %16
ret void
}
declare i32 @RB_EndSurface(...) #1
declare i32 @RB_BeginSurface(i32 noundef, i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_surface.c_RB_CheckOverflow
|
.text
.file "extr_tr_shadows.c_RB_ShadowFinish.c"
.globl RB_ShadowFinish # -- Begin function RB_ShadowFinish
.p2align 4, 0x90
.type RB_ShadowFinish,@function
RB_ShadowFinish: # @RB_ShadowFinish
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RB_ShadowFinish, .Lfunc_end0-RB_ShadowFinish
.cfi_endproc
# -- End function
.type CT_TWO_SIDED,@object # @CT_TWO_SIDED
.bss
.globl CT_TWO_SIDED
.p2align 2
CT_TWO_SIDED:
.long 0 # 0x0
.size CT_TWO_SIDED, 4
.type GLS_DEPTHMASK_TRUE,@object # @GLS_DEPTHMASK_TRUE
.globl GLS_DEPTHMASK_TRUE
.p2align 2
GLS_DEPTHMASK_TRUE:
.long 0 # 0x0
.size GLS_DEPTHMASK_TRUE, 4
.type GLS_DSTBLEND_ZERO,@object # @GLS_DSTBLEND_ZERO
.globl GLS_DSTBLEND_ZERO
.p2align 2
GLS_DSTBLEND_ZERO:
.long 0 # 0x0
.size GLS_DSTBLEND_ZERO, 4
.type GLS_SRCBLEND_DST_COLOR,@object # @GLS_SRCBLEND_DST_COLOR
.globl GLS_SRCBLEND_DST_COLOR
.p2align 2
GLS_SRCBLEND_DST_COLOR:
.long 0 # 0x0
.size GLS_SRCBLEND_DST_COLOR, 4
.type GL_NOTEQUAL,@object # @GL_NOTEQUAL
.globl GL_NOTEQUAL
.p2align 2
GL_NOTEQUAL:
.long 0 # 0x0
.size GL_NOTEQUAL, 4
.type GL_QUADS,@object # @GL_QUADS
.globl GL_QUADS
.p2align 2
GL_QUADS:
.long 0 # 0x0
.size GL_QUADS, 4
.type GL_STENCIL_TEST,@object # @GL_STENCIL_TEST
.globl GL_STENCIL_TEST
.p2align 2
GL_STENCIL_TEST:
.long 0 # 0x0
.size GL_STENCIL_TEST, 4
.type TB_COLORMAP,@object # @TB_COLORMAP
.globl TB_COLORMAP
.p2align 2
TB_COLORMAP:
.long 0 # 0x0
.size TB_COLORMAP, 4
.type glConfig,@object # @glConfig
.globl glConfig
.p2align 2
glConfig:
.zero 4
.size glConfig, 4
.type r_shadows,@object # @r_shadows
.globl r_shadows
.p2align 3
r_shadows:
.quad 0
.size r_shadows, 8
.type tr,@object # @tr
.globl tr
.p2align 2
tr:
.zero 4
.size tr, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shadows.c_RB_ShadowFinish.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shadows.c_RB_ShadowFinish.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_6__ = type { i32 }
%struct.TYPE_4__ = type { i32 }
@CT_TWO_SIDED = dso_local global i32 0, align 4
@GLS_DEPTHMASK_TRUE = dso_local global i32 0, align 4
@GLS_DSTBLEND_ZERO = dso_local global i32 0, align 4
@GLS_SRCBLEND_DST_COLOR = dso_local global i32 0, align 4
@GL_NOTEQUAL = dso_local global i32 0, align 4
@GL_QUADS = dso_local global i32 0, align 4
@GL_STENCIL_TEST = dso_local global i32 0, align 4
@TB_COLORMAP = dso_local global i32 0, align 4
@glConfig = dso_local global %struct.TYPE_6__ zeroinitializer, align 4
@r_shadows = dso_local global ptr null, align 8
@tr = dso_local global %struct.TYPE_4__ zeroinitializer, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @RB_ShadowFinish() #0 {
ret void
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_shadows.c_RB_ShadowFinish
|
.text
.file "extr_tr_shader.c_FixRenderCommandList.c"
.p2align 4, 0x90 # -- Begin function FixRenderCommandList
.type FixRenderCommandList,@function
FixRenderCommandList: # @FixRenderCommandList
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $128, %rsp
movl %edi, -4(%rbp)
movq backEndData(%rip), %rax
movq %rax, -16(%rbp)
cmpq $0, -16(%rbp)
je .LBB0_17
# %bb.1:
movq -16(%rbp), %rax
movq (%rax), %rax
movq %rax, -24(%rbp)
.LBB0_2: # =>This Loop Header: Depth=1
# Child Loop BB0_6 Depth 2
movq -24(%rbp), %rdi
movl $8, %esi
callq PADP@PLT
movq %rax, -24(%rbp)
movq -24(%rbp), %rax
movl (%rax), %eax
addl $-128, %eax
movl %eax, %ecx
movq %rcx, -120(%rbp) # 8-byte Spill
subl $5, %eax
ja .LBB0_15
# %bb.18: # in Loop: Header=BB0_2 Depth=1
movq -120(%rbp), %rax # 8-byte Reload
leaq .LJTI0_0(%rip), %rcx
movslq (%rcx,%rax,4), %rax
addq %rcx, %rax
jmpq *%rax
.LBB0_3: # in Loop: Header=BB0_2 Depth=1
movq -24(%rbp), %rax
movq %rax, -32(%rbp)
movq -32(%rbp), %rax
addq $4, %rax
movq %rax, -24(%rbp)
jmp .LBB0_16
.LBB0_4: # in Loop: Header=BB0_2 Depth=1
movq -24(%rbp), %rax
movq %rax, -40(%rbp)
movq -40(%rbp), %rax
addq $4, %rax
movq %rax, -24(%rbp)
jmp .LBB0_16
.LBB0_5: # in Loop: Header=BB0_2 Depth=1
movq -24(%rbp), %rax
movq %rax, -96(%rbp)
movl $0, -44(%rbp)
movq -96(%rbp), %rax
movq 8(%rax), %rax
movq %rax, -56(%rbp)
.LBB0_6: # Parent Loop BB0_2 Depth=1
# => This Inner Loop Header: Depth=2
movl -44(%rbp), %eax
movq -96(%rbp), %rcx
cmpl (%rcx), %eax
jge .LBB0_11
# %bb.7: # in Loop: Header=BB0_6 Depth=2
movq -56(%rbp), %rax
movl (%rax), %edi
leaq -72(%rbp), %rsi
leaq -64(%rbp), %rdx
leaq -68(%rbp), %rcx
leaq -76(%rbp), %r8
leaq -80(%rbp), %r9
callq R_DecomposeSort@PLT
movq -56(%rbp), %rax
movl (%rax), %eax
movl QSORT_SHADERNUM_SHIFT(%rip), %ecx
# kill: def $cl killed $ecx
sarl %cl, %eax
movl MAX_SHADERS(%rip), %ecx
subl $1, %ecx
andl %ecx, %eax
movl %eax, -84(%rbp)
movl -84(%rbp), %eax
cmpl -4(%rbp), %eax
jl .LBB0_9
# %bb.8: # in Loop: Header=BB0_6 Depth=2
movl -84(%rbp), %eax
addl $1, %eax
movl %eax, -84(%rbp)
movl -84(%rbp), %eax
movl QSORT_SHADERNUM_SHIFT(%rip), %ecx
# kill: def $cl killed $ecx
shll %cl, %eax
orl -72(%rbp), %eax
movl -68(%rbp), %edx
movl QSORT_FOGNUM_SHIFT(%rip), %ecx
# kill: def $cl killed $ecx
shll %cl, %edx
movl %edx, %ecx
orl %ecx, %eax
movl %eax, -124(%rbp) # 4-byte Spill
movl -80(%rbp), %eax
movl QSORT_PSHADOW_SHIFT(%rip), %ecx
# kill: def $cl killed $ecx
shll %cl, %eax
movl -124(%rbp), %ecx # 4-byte Reload
orl %eax, %ecx
orl -76(%rbp), %ecx
movq -56(%rbp), %rax
movl %ecx, (%rax)
.LBB0_9: # in Loop: Header=BB0_6 Depth=2
jmp .LBB0_10
.LBB0_10: # in Loop: Header=BB0_6 Depth=2
movl -44(%rbp), %eax
addl $1, %eax
movl %eax, -44(%rbp)
movq -56(%rbp), %rax
addq $4, %rax
movq %rax, -56(%rbp)
jmp .LBB0_6
.LBB0_11: # in Loop: Header=BB0_2 Depth=1
movq -96(%rbp), %rax
addq $16, %rax
movq %rax, -24(%rbp)
jmp .LBB0_16
.LBB0_12: # in Loop: Header=BB0_2 Depth=1
movq -24(%rbp), %rax
movq %rax, -104(%rbp)
movq -104(%rbp), %rax
addq $4, %rax
movq %rax, -24(%rbp)
jmp .LBB0_16
.LBB0_13: # in Loop: Header=BB0_2 Depth=1
movq -24(%rbp), %rax
movq %rax, -112(%rbp)
movq -112(%rbp), %rax
addq $4, %rax
movq %rax, -24(%rbp)
jmp .LBB0_16
.LBB0_14:
jmp .LBB0_15
.LBB0_15:
jmp .LBB0_17
.LBB0_16: # in Loop: Header=BB0_2 Depth=1
jmp .LBB0_2
.LBB0_17:
addq $128, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size FixRenderCommandList, .Lfunc_end0-FixRenderCommandList
.cfi_endproc
.section .rodata,"a",@progbits
.p2align 2
.LJTI0_0:
.long .LBB0_13-.LJTI0_0
.long .LBB0_4-.LJTI0_0
.long .LBB0_3-.LJTI0_0
.long .LBB0_14-.LJTI0_0
.long .LBB0_5-.LJTI0_0
.long .LBB0_12-.LJTI0_0
# -- End function
.type backEndData,@object # @backEndData
.bss
.globl backEndData
.p2align 3
backEndData:
.quad 0
.size backEndData, 8
.type QSORT_SHADERNUM_SHIFT,@object # @QSORT_SHADERNUM_SHIFT
.globl QSORT_SHADERNUM_SHIFT
.p2align 2
QSORT_SHADERNUM_SHIFT:
.long 0 # 0x0
.size QSORT_SHADERNUM_SHIFT, 4
.type MAX_SHADERS,@object # @MAX_SHADERS
.globl MAX_SHADERS
.p2align 2
MAX_SHADERS:
.long 0 # 0x0
.size MAX_SHADERS, 4
.type QSORT_FOGNUM_SHIFT,@object # @QSORT_FOGNUM_SHIFT
.globl QSORT_FOGNUM_SHIFT
.p2align 2
QSORT_FOGNUM_SHIFT:
.long 0 # 0x0
.size QSORT_FOGNUM_SHIFT, 4
.type QSORT_PSHADOW_SHIFT,@object # @QSORT_PSHADOW_SHIFT
.globl QSORT_PSHADOW_SHIFT
.p2align 2
QSORT_PSHADOW_SHIFT:
.long 0 # 0x0
.size QSORT_PSHADOW_SHIFT, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym FixRenderCommandList
.addrsig_sym PADP
.addrsig_sym R_DecomposeSort
.addrsig_sym backEndData
.addrsig_sym QSORT_SHADERNUM_SHIFT
.addrsig_sym MAX_SHADERS
.addrsig_sym QSORT_FOGNUM_SHIFT
.addrsig_sym QSORT_PSHADOW_SHIFT
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_FixRenderCommandList.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_FixRenderCommandList.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_8__ = type { %struct.TYPE_5__ }
%struct.TYPE_5__ = type { ptr }
%struct.TYPE_6__ = type { i32, ptr }
%struct.TYPE_7__ = type { i32 }
@backEndData = dso_local global ptr null, align 8
@QSORT_SHADERNUM_SHIFT = dso_local global i32 0, align 4
@MAX_SHADERS = dso_local global i32 0, align 4
@QSORT_FOGNUM_SHIFT = dso_local global i32 0, align 4
@QSORT_PSHADOW_SHIFT = dso_local global i32 0, align 4
@llvm.compiler.used = appending global [1 x ptr] [ptr @FixRenderCommandList], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @FixRenderCommandList(i32 noundef %0) #0 {
%2 = alloca i32, align 4
%3 = alloca ptr, align 8
%4 = alloca ptr, align 8
%5 = alloca ptr, align 8
%6 = alloca ptr, align 8
%7 = alloca i32, align 4
%8 = alloca ptr, align 8
%9 = alloca ptr, align 8
%10 = alloca i32, align 4
%11 = alloca i32, align 4
%12 = alloca i32, align 4
%13 = alloca i32, align 4
%14 = alloca i32, align 4
%15 = alloca ptr, align 8
%16 = alloca ptr, align 8
%17 = alloca ptr, align 8
store i32 %0, ptr %2, align 4
%18 = load ptr, ptr @backEndData, align 8
%19 = getelementptr inbounds %struct.TYPE_8__, ptr %18, i32 0, i32 0
store ptr %19, ptr %3, align 8
%20 = load ptr, ptr %3, align 8
%21 = icmp ne ptr %20, null
br i1 %21, label %22, label %106
22: ; preds = %1
%23 = load ptr, ptr %3, align 8
%24 = getelementptr inbounds %struct.TYPE_5__, ptr %23, i32 0, i32 0
%25 = load ptr, ptr %24, align 8
store ptr %25, ptr %4, align 8
br label %26
26: ; preds = %22, %105
%27 = load ptr, ptr %4, align 8
%28 = call ptr @PADP(ptr noundef %27, i32 noundef 8)
store ptr %28, ptr %4, align 8
%29 = load ptr, ptr %4, align 8
%30 = load i32, ptr %29, align 4
switch i32 %30, label %104 [
i32 130, label %31
i32 129, label %35
i32 132, label %39
i32 133, label %95
i32 128, label %99
i32 131, label %103
]
31: ; preds = %26
%32 = load ptr, ptr %4, align 8
store ptr %32, ptr %5, align 8
%33 = load ptr, ptr %5, align 8
%34 = getelementptr inbounds i32, ptr %33, i64 1
store ptr %34, ptr %4, align 8
br label %105
35: ; preds = %26
%36 = load ptr, ptr %4, align 8
store ptr %36, ptr %6, align 8
%37 = load ptr, ptr %6, align 8
%38 = getelementptr inbounds i32, ptr %37, i64 1
store ptr %38, ptr %4, align 8
br label %105
39: ; preds = %26
%40 = load ptr, ptr %4, align 8
store ptr %40, ptr %15, align 8
store i32 0, ptr %7, align 4
%41 = load ptr, ptr %15, align 8
%42 = getelementptr inbounds %struct.TYPE_6__, ptr %41, i32 0, i32 1
%43 = load ptr, ptr %42, align 8
store ptr %43, ptr %8, align 8
br label %44
44: ; preds = %87, %39
%45 = load i32, ptr %7, align 4
%46 = load ptr, ptr %15, align 8
%47 = getelementptr inbounds %struct.TYPE_6__, ptr %46, i32 0, i32 0
%48 = load i32, ptr %47, align 8
%49 = icmp slt i32 %45, %48
br i1 %49, label %50, label %92
50: ; preds = %44
%51 = load ptr, ptr %8, align 8
%52 = getelementptr inbounds %struct.TYPE_7__, ptr %51, i32 0, i32 0
%53 = load i32, ptr %52, align 4
%54 = call i32 @R_DecomposeSort(i32 noundef %53, ptr noundef %11, ptr noundef %9, ptr noundef %10, ptr noundef %12, ptr noundef %13)
%55 = load ptr, ptr %8, align 8
%56 = getelementptr inbounds %struct.TYPE_7__, ptr %55, i32 0, i32 0
%57 = load i32, ptr %56, align 4
%58 = load i32, ptr @QSORT_SHADERNUM_SHIFT, align 4
%59 = ashr i32 %57, %58
%60 = load i32, ptr @MAX_SHADERS, align 4
%61 = sub nsw i32 %60, 1
%62 = and i32 %59, %61
store i32 %62, ptr %14, align 4
%63 = load i32, ptr %14, align 4
%64 = load i32, ptr %2, align 4
%65 = icmp sge i32 %63, %64
br i1 %65, label %66, label %86
66: ; preds = %50
%67 = load i32, ptr %14, align 4
%68 = add nsw i32 %67, 1
store i32 %68, ptr %14, align 4
%69 = load i32, ptr %14, align 4
%70 = load i32, ptr @QSORT_SHADERNUM_SHIFT, align 4
%71 = shl i32 %69, %70
%72 = load i32, ptr %11, align 4
%73 = or i32 %71, %72
%74 = load i32, ptr %10, align 4
%75 = load i32, ptr @QSORT_FOGNUM_SHIFT, align 4
%76 = shl i32 %74, %75
%77 = or i32 %73, %76
%78 = load i32, ptr %13, align 4
%79 = load i32, ptr @QSORT_PSHADOW_SHIFT, align 4
%80 = shl i32 %78, %79
%81 = or i32 %77, %80
%82 = load i32, ptr %12, align 4
%83 = or i32 %81, %82
%84 = load ptr, ptr %8, align 8
%85 = getelementptr inbounds %struct.TYPE_7__, ptr %84, i32 0, i32 0
store i32 %83, ptr %85, align 4
br label %86
86: ; preds = %66, %50
br label %87
87: ; preds = %86
%88 = load i32, ptr %7, align 4
%89 = add nsw i32 %88, 1
store i32 %89, ptr %7, align 4
%90 = load ptr, ptr %8, align 8
%91 = getelementptr inbounds %struct.TYPE_7__, ptr %90, i32 1
store ptr %91, ptr %8, align 8
br label %44, !llvm.loop !6
92: ; preds = %44
%93 = load ptr, ptr %15, align 8
%94 = getelementptr inbounds %struct.TYPE_6__, ptr %93, i64 1
store ptr %94, ptr %4, align 8
br label %105
95: ; preds = %26
%96 = load ptr, ptr %4, align 8
store ptr %96, ptr %16, align 8
%97 = load ptr, ptr %16, align 8
%98 = getelementptr inbounds i32, ptr %97, i64 1
store ptr %98, ptr %4, align 8
br label %105
99: ; preds = %26
%100 = load ptr, ptr %4, align 8
store ptr %100, ptr %17, align 8
%101 = load ptr, ptr %17, align 8
%102 = getelementptr inbounds i32, ptr %101, i64 1
store ptr %102, ptr %4, align 8
br label %105
103: ; preds = %26
br label %104
104: ; preds = %26, %103
br label %106
105: ; preds = %99, %95, %92, %35, %31
br label %26
106: ; preds = %104, %1
ret void
}
declare ptr @PADP(ptr noundef, i32 noundef) #1
declare i32 @R_DecomposeSort(i32 noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_tr_shader.c_FixRenderCommandList
|
.text
.file "extr_tr_glsl.c_GLSL_SetUniformVec2.c"
.globl GLSL_SetUniformVec2 # -- Begin function GLSL_SetUniformVec2
.p2align 4, 0x90
.type GLSL_SetUniformVec2,@function
GLSL_SetUniformVec2: # @GLSL_SetUniformVec2
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movq %rdx, -24(%rbp)
movq -8(%rbp), %rax
movq (%rax), %rax
movq %rax, -32(%rbp)
movq -8(%rbp), %rax
movq 24(%rax), %rax
movq -8(%rbp), %rcx
movq 16(%rcx), %rcx
movslq -12(%rbp), %rdx
addq (%rcx,%rdx,8), %rax
movq %rax, -40(%rbp)
movq -32(%rbp), %rax
movslq -12(%rbp), %rcx
cmpl $-1, (%rax,%rcx,4)
jne .LBB0_2
# %bb.1:
jmp .LBB0_8
.LBB0_2:
movq uniformsInfo(%rip), %rax
movslq -12(%rbp), %rcx
movq (%rax,%rcx,8), %rax
cmpq GLSL_VEC2(%rip), %rax
je .LBB0_4
# %bb.3:
movq ri(%rip), %rax
movl PRINT_WARNING(%rip), %edi
movl -12(%rbp), %edx
movq -8(%rbp), %rcx
movl 12(%rcx), %ecx
leaq .L.str(%rip), %rsi
callq *%rax
jmp .LBB0_8
.LBB0_4:
movq -24(%rbp), %rax
movq (%rax), %rax
movq -40(%rbp), %rcx
cmpq (%rcx), %rax
jne .LBB0_7
# %bb.5:
movq -24(%rbp), %rax
movq 8(%rax), %rax
movq -40(%rbp), %rcx
cmpq 8(%rcx), %rax
jne .LBB0_7
# %bb.6:
jmp .LBB0_8
.LBB0_7:
movq -24(%rbp), %rax
movq (%rax), %rcx
movq -40(%rbp), %rax
movq %rcx, (%rax)
movq -24(%rbp), %rax
movq 8(%rax), %rcx
movq -40(%rbp), %rax
movq %rcx, 8(%rax)
movq -8(%rbp), %rax
movl 8(%rax), %edi
movq -32(%rbp), %rax
movslq -12(%rbp), %rcx
movl (%rax,%rcx,4), %esi
movq -24(%rbp), %rax
movq (%rax), %rdx
movq -24(%rbp), %rax
movq 8(%rax), %rcx
callq qglProgramUniform2fEXT@PLT
.LBB0_8:
addq $48, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size GLSL_SetUniformVec2, .Lfunc_end0-GLSL_SetUniformVec2
.cfi_endproc
# -- End function
.type uniformsInfo,@object # @uniformsInfo
.bss
.globl uniformsInfo
.p2align 3
uniformsInfo:
.quad 0
.size uniformsInfo, 8
.type GLSL_VEC2,@object # @GLSL_VEC2
.globl GLSL_VEC2
.p2align 3
GLSL_VEC2:
.quad 0 # 0x0
.size GLSL_VEC2, 8
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type PRINT_WARNING,@object # @PRINT_WARNING
.globl PRINT_WARNING
.p2align 2
PRINT_WARNING:
.long 0 # 0x0
.size PRINT_WARNING, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "GLSL_SetUniformVec2: wrong type for uniform %i in program %s\n"
.size .L.str, 62
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym qglProgramUniform2fEXT
.addrsig_sym uniformsInfo
.addrsig_sym GLSL_VEC2
.addrsig_sym ri
.addrsig_sym PRINT_WARNING
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformVec2.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformVec2.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_7__ = type { ptr }
%struct.TYPE_5__ = type { ptr, i32, i32, ptr, i64 }
%struct.TYPE_6__ = type { i64 }
@uniformsInfo = dso_local global ptr null, align 8
@GLSL_VEC2 = dso_local global i64 0, align 8
@ri = dso_local global %struct.TYPE_7__ zeroinitializer, align 8
@PRINT_WARNING = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [62 x i8] c"GLSL_SetUniformVec2: wrong type for uniform %i in program %s\0A\00", align 1
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @GLSL_SetUniformVec2(ptr noundef %0, i32 noundef %1, ptr noundef %2) #0 {
%4 = alloca ptr, align 8
%5 = alloca i32, align 4
%6 = alloca ptr, align 8
%7 = alloca ptr, align 8
%8 = alloca ptr, align 8
store ptr %0, ptr %4, align 8
store i32 %1, ptr %5, align 4
store ptr %2, ptr %6, align 8
%9 = load ptr, ptr %4, align 8
%10 = getelementptr inbounds %struct.TYPE_5__, ptr %9, i32 0, i32 0
%11 = load ptr, ptr %10, align 8
store ptr %11, ptr %7, align 8
%12 = load ptr, ptr %4, align 8
%13 = getelementptr inbounds %struct.TYPE_5__, ptr %12, i32 0, i32 4
%14 = load i64, ptr %13, align 8
%15 = load ptr, ptr %4, align 8
%16 = getelementptr inbounds %struct.TYPE_5__, ptr %15, i32 0, i32 3
%17 = load ptr, ptr %16, align 8
%18 = load i32, ptr %5, align 4
%19 = sext i32 %18 to i64
%20 = getelementptr inbounds i64, ptr %17, i64 %19
%21 = load i64, ptr %20, align 8
%22 = add nsw i64 %14, %21
%23 = inttoptr i64 %22 to ptr
store ptr %23, ptr %8, align 8
%24 = load ptr, ptr %7, align 8
%25 = load i32, ptr %5, align 4
%26 = sext i32 %25 to i64
%27 = getelementptr inbounds i32, ptr %24, i64 %26
%28 = load i32, ptr %27, align 4
%29 = icmp eq i32 %28, -1
br i1 %29, label %30, label %31
30: ; preds = %3
br label %91
31: ; preds = %3
%32 = load ptr, ptr @uniformsInfo, align 8
%33 = load i32, ptr %5, align 4
%34 = sext i32 %33 to i64
%35 = getelementptr inbounds %struct.TYPE_6__, ptr %32, i64 %34
%36 = getelementptr inbounds %struct.TYPE_6__, ptr %35, i32 0, i32 0
%37 = load i64, ptr %36, align 8
%38 = load i64, ptr @GLSL_VEC2, align 8
%39 = icmp ne i64 %37, %38
br i1 %39, label %40, label %48
40: ; preds = %31
%41 = load ptr, ptr @ri, align 8
%42 = load i32, ptr @PRINT_WARNING, align 4
%43 = load i32, ptr %5, align 4
%44 = load ptr, ptr %4, align 8
%45 = getelementptr inbounds %struct.TYPE_5__, ptr %44, i32 0, i32 2
%46 = load i32, ptr %45, align 4
%47 = call i32 %41(i32 noundef %42, ptr noundef @.str, i32 noundef %43, i32 noundef %46)
br label %91
48: ; preds = %31
%49 = load ptr, ptr %6, align 8
%50 = getelementptr inbounds i64, ptr %49, i64 0
%51 = load i64, ptr %50, align 8
%52 = load ptr, ptr %8, align 8
%53 = getelementptr inbounds i64, ptr %52, i64 0
%54 = load i64, ptr %53, align 8
%55 = icmp eq i64 %51, %54
br i1 %55, label %56, label %65
56: ; preds = %48
%57 = load ptr, ptr %6, align 8
%58 = getelementptr inbounds i64, ptr %57, i64 1
%59 = load i64, ptr %58, align 8
%60 = load ptr, ptr %8, align 8
%61 = getelementptr inbounds i64, ptr %60, i64 1
%62 = load i64, ptr %61, align 8
%63 = icmp eq i64 %59, %62
br i1 %63, label %64, label %65
64: ; preds = %56
br label %91
65: ; preds = %56, %48
%66 = load ptr, ptr %6, align 8
%67 = getelementptr inbounds i64, ptr %66, i64 0
%68 = load i64, ptr %67, align 8
%69 = load ptr, ptr %8, align 8
%70 = getelementptr inbounds i64, ptr %69, i64 0
store i64 %68, ptr %70, align 8
%71 = load ptr, ptr %6, align 8
%72 = getelementptr inbounds i64, ptr %71, i64 1
%73 = load i64, ptr %72, align 8
%74 = load ptr, ptr %8, align 8
%75 = getelementptr inbounds i64, ptr %74, i64 1
store i64 %73, ptr %75, align 8
%76 = load ptr, ptr %4, align 8
%77 = getelementptr inbounds %struct.TYPE_5__, ptr %76, i32 0, i32 1
%78 = load i32, ptr %77, align 8
%79 = load ptr, ptr %7, align 8
%80 = load i32, ptr %5, align 4
%81 = sext i32 %80 to i64
%82 = getelementptr inbounds i32, ptr %79, i64 %81
%83 = load i32, ptr %82, align 4
%84 = load ptr, ptr %6, align 8
%85 = getelementptr inbounds i64, ptr %84, i64 0
%86 = load i64, ptr %85, align 8
%87 = load ptr, ptr %6, align 8
%88 = getelementptr inbounds i64, ptr %87, i64 1
%89 = load i64, ptr %88, align 8
%90 = call i32 @qglProgramUniform2fEXT(i32 noundef %78, i32 noundef %83, i64 noundef %86, i64 noundef %89)
br label %91
91: ; preds = %65, %64, %40, %30
ret void
}
declare i32 @qglProgramUniform2fEXT(i32 noundef, i32 noundef, i64 noundef, i64 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformVec2
|
.text
.file "extr_tr_cmds.c_RE_TakeVideoFrame.c"
.globl RE_TakeVideoFrame # -- Begin function RE_TakeVideoFrame
.p2align 4, 0x90
.type RE_TakeVideoFrame,@function
RE_TakeVideoFrame: # @RE_TakeVideoFrame
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movl %edi, -4(%rbp)
movl %esi, -8(%rbp)
movq %rdx, -16(%rbp)
movq %rcx, -24(%rbp)
movl %r8d, -28(%rbp)
cmpl $0, tr(%rip)
jne .LBB0_2
# %bb.1:
jmp .LBB0_5
.LBB0_2:
movl $40, %edi
callq R_GetCommandBuffer@PLT
movq %rax, -40(%rbp)
cmpq $0, -40(%rbp)
jne .LBB0_4
# %bb.3:
jmp .LBB0_5
.LBB0_4:
movl RC_VIDEOFRAME(%rip), %ecx
movq -40(%rbp), %rax
movl %ecx, 32(%rax)
movl -4(%rbp), %ecx
movq -40(%rbp), %rax
movl %ecx, (%rax)
movl -8(%rbp), %ecx
movq -40(%rbp), %rax
movl %ecx, 4(%rax)
movq -16(%rbp), %rcx
movq -40(%rbp), %rax
movq %rcx, 24(%rax)
movq -24(%rbp), %rcx
movq -40(%rbp), %rax
movq %rcx, 16(%rax)
movl -28(%rbp), %ecx
movq -40(%rbp), %rax
movl %ecx, 8(%rax)
.LBB0_5:
addq $48, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RE_TakeVideoFrame, .Lfunc_end0-RE_TakeVideoFrame
.cfi_endproc
# -- End function
.type tr,@object # @tr
.bss
.globl tr
.p2align 2
tr:
.zero 4
.size tr, 4
.type RC_VIDEOFRAME,@object # @RC_VIDEOFRAME
.globl RC_VIDEOFRAME
.p2align 2
RC_VIDEOFRAME:
.long 0 # 0x0
.size RC_VIDEOFRAME, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_GetCommandBuffer
.addrsig_sym tr
.addrsig_sym RC_VIDEOFRAME
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_cmds.c_RE_TakeVideoFrame.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_cmds.c_RE_TakeVideoFrame.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_5__ = type { i32 }
%struct.TYPE_4__ = type { i32, i32, i32, ptr, ptr, i32 }
@tr = dso_local global %struct.TYPE_5__ zeroinitializer, align 4
@RC_VIDEOFRAME = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @RE_TakeVideoFrame(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, i32 noundef %4) #0 {
%6 = alloca i32, align 4
%7 = alloca i32, align 4
%8 = alloca ptr, align 8
%9 = alloca ptr, align 8
%10 = alloca i32, align 4
%11 = alloca ptr, align 8
store i32 %0, ptr %6, align 4
store i32 %1, ptr %7, align 4
store ptr %2, ptr %8, align 8
store ptr %3, ptr %9, align 8
store i32 %4, ptr %10, align 4
%12 = load i32, ptr @tr, align 4
%13 = icmp ne i32 %12, 0
br i1 %13, label %15, label %14
14: ; preds = %5
br label %39
15: ; preds = %5
%16 = call ptr @R_GetCommandBuffer(i32 noundef 40)
store ptr %16, ptr %11, align 8
%17 = load ptr, ptr %11, align 8
%18 = icmp ne ptr %17, null
br i1 %18, label %20, label %19
19: ; preds = %15
br label %39
20: ; preds = %15
%21 = load i32, ptr @RC_VIDEOFRAME, align 4
%22 = load ptr, ptr %11, align 8
%23 = getelementptr inbounds %struct.TYPE_4__, ptr %22, i32 0, i32 5
store i32 %21, ptr %23, align 8
%24 = load i32, ptr %6, align 4
%25 = load ptr, ptr %11, align 8
%26 = getelementptr inbounds %struct.TYPE_4__, ptr %25, i32 0, i32 0
store i32 %24, ptr %26, align 8
%27 = load i32, ptr %7, align 4
%28 = load ptr, ptr %11, align 8
%29 = getelementptr inbounds %struct.TYPE_4__, ptr %28, i32 0, i32 1
store i32 %27, ptr %29, align 4
%30 = load ptr, ptr %8, align 8
%31 = load ptr, ptr %11, align 8
%32 = getelementptr inbounds %struct.TYPE_4__, ptr %31, i32 0, i32 4
store ptr %30, ptr %32, align 8
%33 = load ptr, ptr %9, align 8
%34 = load ptr, ptr %11, align 8
%35 = getelementptr inbounds %struct.TYPE_4__, ptr %34, i32 0, i32 3
store ptr %33, ptr %35, align 8
%36 = load i32, ptr %10, align 4
%37 = load ptr, ptr %11, align 8
%38 = getelementptr inbounds %struct.TYPE_4__, ptr %37, i32 0, i32 2
store i32 %36, ptr %38, align 8
br label %39
39: ; preds = %20, %19, %14
ret void
}
declare ptr @R_GetCommandBuffer(i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_cmds.c_RE_TakeVideoFrame
|
.text
.file "extr_tr_fbo.c_FBO_Bind.c"
.globl FBO_Bind # -- Begin function FBO_Bind
.p2align 4, 0x90
.type FBO_Bind,@function
FBO_Bind: # @FBO_Bind
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
cmpl $0, glRefConfig(%rip)
jne .LBB0_2
# %bb.1:
movq ri(%rip), %rax
movl PRINT_WARNING(%rip), %edi
leaq .L.str(%rip), %rsi
callq *%rax
jmp .LBB0_13
.LBB0_2:
movq glState(%rip), %rax
cmpq -8(%rbp), %rax
jne .LBB0_4
# %bb.3:
jmp .LBB0_13
.LBB0_4:
movq r_logFile(%rip), %rax
cmpq $0, (%rax)
je .LBB0_9
# %bb.5:
cmpq $0, -8(%rbp)
je .LBB0_7
# %bb.6:
movq -8(%rbp), %rax
movq (%rax), %rax
movq %rax, -16(%rbp) # 8-byte Spill
jmp .LBB0_8
.LBB0_7:
leaq .L.str.2(%rip), %rax
movq %rax, -16(%rbp) # 8-byte Spill
jmp .LBB0_8
.LBB0_8:
movq -16(%rbp), %rsi # 8-byte Reload
leaq .L.str.1(%rip), %rdi
callq va@PLT
movl %eax, %edi
callq GLimp_LogComment@PLT
.LBB0_9:
movl GL_FRAMEBUFFER(%rip), %eax
movl %eax, -20(%rbp) # 4-byte Spill
cmpq $0, -8(%rbp)
je .LBB0_11
# %bb.10:
movq -8(%rbp), %rax
movl 8(%rax), %eax
movl %eax, -24(%rbp) # 4-byte Spill
jmp .LBB0_12
.LBB0_11:
xorl %eax, %eax
movl %eax, -24(%rbp) # 4-byte Spill
jmp .LBB0_12
.LBB0_12:
movl -20(%rbp), %edi # 4-byte Reload
movl -24(%rbp), %esi # 4-byte Reload
callq GL_BindFramebuffer@PLT
movq -8(%rbp), %rax
movq %rax, glState(%rip)
.LBB0_13:
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size FBO_Bind, .Lfunc_end0-FBO_Bind
.cfi_endproc
# -- End function
.type glRefConfig,@object # @glRefConfig
.bss
.globl glRefConfig
.p2align 2
glRefConfig:
.zero 4
.size glRefConfig, 4
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type PRINT_WARNING,@object # @PRINT_WARNING
.globl PRINT_WARNING
.p2align 2
PRINT_WARNING:
.long 0 # 0x0
.size PRINT_WARNING, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "FBO_Bind() called without framebuffers enabled!\n"
.size .L.str, 49
.type glState,@object # @glState
.bss
.globl glState
.p2align 3
glState:
.zero 8
.size glState, 8
.type r_logFile,@object # @r_logFile
.globl r_logFile
.p2align 3
r_logFile:
.quad 0
.size r_logFile, 8
.type .L.str.1,@object # @.str.1
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.1:
.asciz "--- FBO_Bind( %s ) ---\n"
.size .L.str.1, 24
.type .L.str.2,@object # @.str.2
.L.str.2:
.asciz "NULL"
.size .L.str.2, 5
.type GL_FRAMEBUFFER,@object # @GL_FRAMEBUFFER
.bss
.globl GL_FRAMEBUFFER
.p2align 2
GL_FRAMEBUFFER:
.long 0 # 0x0
.size GL_FRAMEBUFFER, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym GLimp_LogComment
.addrsig_sym va
.addrsig_sym GL_BindFramebuffer
.addrsig_sym glRefConfig
.addrsig_sym ri
.addrsig_sym PRINT_WARNING
.addrsig_sym glState
.addrsig_sym r_logFile
.addrsig_sym GL_FRAMEBUFFER
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Bind.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Bind.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_11__ = type { i32 }
%struct.TYPE_8__ = type { ptr }
%struct.TYPE_10__ = type { ptr }
%struct.TYPE_9__ = type { i64 }
%struct.TYPE_7__ = type { ptr, i32 }
@glRefConfig = dso_local global %struct.TYPE_11__ zeroinitializer, align 4
@ri = dso_local global %struct.TYPE_8__ zeroinitializer, align 8
@PRINT_WARNING = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [49 x i8] c"FBO_Bind() called without framebuffers enabled!\0A\00", align 1
@glState = dso_local global %struct.TYPE_10__ zeroinitializer, align 8
@r_logFile = dso_local global ptr null, align 8
@.str.1 = private unnamed_addr constant [24 x i8] c"--- FBO_Bind( %s ) ---\0A\00", align 1
@.str.2 = private unnamed_addr constant [5 x i8] c"NULL\00", align 1
@GL_FRAMEBUFFER = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @FBO_Bind(ptr noundef %0) #0 {
%2 = alloca ptr, align 8
store ptr %0, ptr %2, align 8
%3 = load i32, ptr @glRefConfig, align 4
%4 = icmp ne i32 %3, 0
br i1 %4, label %9, label %5
5: ; preds = %1
%6 = load ptr, ptr @ri, align 8
%7 = load i32, ptr @PRINT_WARNING, align 4
%8 = call i32 %6(i32 noundef %7, ptr noundef @.str)
br label %44
9: ; preds = %1
%10 = load ptr, ptr @glState, align 8
%11 = load ptr, ptr %2, align 8
%12 = icmp eq ptr %10, %11
br i1 %12, label %13, label %14
13: ; preds = %9
br label %44
14: ; preds = %9
%15 = load ptr, ptr @r_logFile, align 8
%16 = getelementptr inbounds %struct.TYPE_9__, ptr %15, i32 0, i32 0
%17 = load i64, ptr %16, align 8
%18 = icmp ne i64 %17, 0
br i1 %18, label %19, label %31
19: ; preds = %14
%20 = load ptr, ptr %2, align 8
%21 = icmp ne ptr %20, null
br i1 %21, label %22, label %26
22: ; preds = %19
%23 = load ptr, ptr %2, align 8
%24 = getelementptr inbounds %struct.TYPE_7__, ptr %23, i32 0, i32 0
%25 = load ptr, ptr %24, align 8
br label %27
26: ; preds = %19
br label %27
27: ; preds = %26, %22
%28 = phi ptr [ %25, %22 ], [ @.str.2, %26 ]
%29 = call i32 @va(ptr noundef @.str.1, ptr noundef %28)
%30 = call i32 @GLimp_LogComment(i32 noundef %29)
br label %31
31: ; preds = %27, %14
%32 = load i32, ptr @GL_FRAMEBUFFER, align 4
%33 = load ptr, ptr %2, align 8
%34 = icmp ne ptr %33, null
br i1 %34, label %35, label %39
35: ; preds = %31
%36 = load ptr, ptr %2, align 8
%37 = getelementptr inbounds %struct.TYPE_7__, ptr %36, i32 0, i32 1
%38 = load i32, ptr %37, align 8
br label %40
39: ; preds = %31
br label %40
40: ; preds = %39, %35
%41 = phi i32 [ %38, %35 ], [ 0, %39 ]
%42 = call i32 @GL_BindFramebuffer(i32 noundef %32, i32 noundef %41)
%43 = load ptr, ptr %2, align 8
store ptr %43, ptr @glState, align 8
br label %44
44: ; preds = %40, %13, %5
ret void
}
declare i32 @GLimp_LogComment(i32 noundef) #1
declare i32 @va(ptr noundef, ptr noundef) #1
declare i32 @GL_BindFramebuffer(i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Bind
|
.text
.file "extr_tr_model_iqm.c_Matrix34Invert.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function Matrix34Invert
.LCPI0_0:
.long 0x3f800000 # float 1
.text
.p2align 4, 0x90
.type Matrix34Invert,@function
Matrix34Invert: # @Matrix34Invert
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -8(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, (%rax)
movq -8(%rbp), %rax
movss 16(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, 4(%rax)
movq -8(%rbp), %rax
movss 32(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, 8(%rax)
movq -8(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, 16(%rax)
movq -8(%rbp), %rax
movss 20(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, 20(%rax)
movq -8(%rbp), %rax
movss 36(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, 24(%rax)
movq -8(%rbp), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, 32(%rax)
movq -8(%rbp), %rax
movss 24(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, 36(%rax)
movq -8(%rbp), %rax
movss 40(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, 40(%rax)
movq -16(%rbp), %rax
movq %rax, -40(%rbp)
movq -40(%rbp), %rdi
movq -40(%rbp), %rsi
callq DotProduct@PLT
movaps %xmm0, %xmm1
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
divss %xmm1, %xmm0
movss %xmm0, -28(%rbp)
movq -40(%rbp), %rdi
movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -40(%rbp), %rsi
callq VectorScale@PLT
movq -16(%rbp), %rax
addq $16, %rax
movq %rax, -40(%rbp)
movq -40(%rbp), %rdi
movq -40(%rbp), %rsi
callq DotProduct@PLT
movaps %xmm0, %xmm1
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
divss %xmm1, %xmm0
movss %xmm0, -28(%rbp)
movq -40(%rbp), %rdi
movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -40(%rbp), %rsi
callq VectorScale@PLT
movq -16(%rbp), %rax
addq $32, %rax
movq %rax, -40(%rbp)
movq -40(%rbp), %rdi
movq -40(%rbp), %rsi
callq DotProduct@PLT
movaps %xmm0, %xmm1
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
divss %xmm1, %xmm0
movss %xmm0, -28(%rbp)
movq -40(%rbp), %rdi
movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -40(%rbp), %rsi
callq VectorScale@PLT
movq -8(%rbp), %rax
movss 12(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, (%rax)
movq -8(%rbp), %rax
movss 28(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, 4(%rax)
movq -8(%rbp), %rax
movss 44(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, 8(%rax)
movq -16(%rbp), %rdi
movq -24(%rbp), %rsi
callq DotProduct@PLT
movd %xmm0, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm0
movq -16(%rbp), %rax
movss %xmm0, 12(%rax)
movq -16(%rbp), %rdi
addq $16, %rdi
movq -24(%rbp), %rsi
callq DotProduct@PLT
movd %xmm0, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm0
movq -16(%rbp), %rax
movss %xmm0, 28(%rax)
movq -16(%rbp), %rdi
addq $32, %rdi
movq -24(%rbp), %rsi
callq DotProduct@PLT
movd %xmm0, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm0
movq -16(%rbp), %rax
movss %xmm0, 44(%rax)
addq $48, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size Matrix34Invert, .Lfunc_end0-Matrix34Invert
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym Matrix34Invert
.addrsig_sym DotProduct
.addrsig_sym VectorScale
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_model_iqm.c_Matrix34Invert.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_model_iqm.c_Matrix34Invert.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
@llvm.compiler.used = appending global [1 x ptr] [ptr @Matrix34Invert], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @Matrix34Invert(ptr noundef %0, ptr noundef %1) #0 {
%3 = alloca ptr, align 8
%4 = alloca ptr, align 8
%5 = alloca ptr, align 8
%6 = alloca float, align 4
%7 = alloca ptr, align 8
store ptr %0, ptr %3, align 8
store ptr %1, ptr %4, align 8
%8 = load ptr, ptr %3, align 8
%9 = getelementptr inbounds float, ptr %8, i64 0
%10 = load float, ptr %9, align 4
%11 = load ptr, ptr %4, align 8
%12 = getelementptr inbounds float, ptr %11, i64 0
store float %10, ptr %12, align 4
%13 = load ptr, ptr %3, align 8
%14 = getelementptr inbounds float, ptr %13, i64 4
%15 = load float, ptr %14, align 4
%16 = load ptr, ptr %4, align 8
%17 = getelementptr inbounds float, ptr %16, i64 1
store float %15, ptr %17, align 4
%18 = load ptr, ptr %3, align 8
%19 = getelementptr inbounds float, ptr %18, i64 8
%20 = load float, ptr %19, align 4
%21 = load ptr, ptr %4, align 8
%22 = getelementptr inbounds float, ptr %21, i64 2
store float %20, ptr %22, align 4
%23 = load ptr, ptr %3, align 8
%24 = getelementptr inbounds float, ptr %23, i64 1
%25 = load float, ptr %24, align 4
%26 = load ptr, ptr %4, align 8
%27 = getelementptr inbounds float, ptr %26, i64 4
store float %25, ptr %27, align 4
%28 = load ptr, ptr %3, align 8
%29 = getelementptr inbounds float, ptr %28, i64 5
%30 = load float, ptr %29, align 4
%31 = load ptr, ptr %4, align 8
%32 = getelementptr inbounds float, ptr %31, i64 5
store float %30, ptr %32, align 4
%33 = load ptr, ptr %3, align 8
%34 = getelementptr inbounds float, ptr %33, i64 9
%35 = load float, ptr %34, align 4
%36 = load ptr, ptr %4, align 8
%37 = getelementptr inbounds float, ptr %36, i64 6
store float %35, ptr %37, align 4
%38 = load ptr, ptr %3, align 8
%39 = getelementptr inbounds float, ptr %38, i64 2
%40 = load float, ptr %39, align 4
%41 = load ptr, ptr %4, align 8
%42 = getelementptr inbounds float, ptr %41, i64 8
store float %40, ptr %42, align 4
%43 = load ptr, ptr %3, align 8
%44 = getelementptr inbounds float, ptr %43, i64 6
%45 = load float, ptr %44, align 4
%46 = load ptr, ptr %4, align 8
%47 = getelementptr inbounds float, ptr %46, i64 9
store float %45, ptr %47, align 4
%48 = load ptr, ptr %3, align 8
%49 = getelementptr inbounds float, ptr %48, i64 10
%50 = load float, ptr %49, align 4
%51 = load ptr, ptr %4, align 8
%52 = getelementptr inbounds float, ptr %51, i64 10
store float %50, ptr %52, align 4
%53 = load ptr, ptr %4, align 8
%54 = getelementptr inbounds float, ptr %53, i64 0
store ptr %54, ptr %7, align 8
%55 = load ptr, ptr %7, align 8
%56 = load ptr, ptr %7, align 8
%57 = call float @DotProduct(ptr noundef %55, ptr noundef %56)
%58 = fdiv float 1.000000e+00, %57
store float %58, ptr %6, align 4
%59 = load ptr, ptr %7, align 8
%60 = load float, ptr %6, align 4
%61 = load ptr, ptr %7, align 8
%62 = call i32 @VectorScale(ptr noundef %59, float noundef %60, ptr noundef %61)
%63 = load ptr, ptr %4, align 8
%64 = getelementptr inbounds float, ptr %63, i64 4
store ptr %64, ptr %7, align 8
%65 = load ptr, ptr %7, align 8
%66 = load ptr, ptr %7, align 8
%67 = call float @DotProduct(ptr noundef %65, ptr noundef %66)
%68 = fdiv float 1.000000e+00, %67
store float %68, ptr %6, align 4
%69 = load ptr, ptr %7, align 8
%70 = load float, ptr %6, align 4
%71 = load ptr, ptr %7, align 8
%72 = call i32 @VectorScale(ptr noundef %69, float noundef %70, ptr noundef %71)
%73 = load ptr, ptr %4, align 8
%74 = getelementptr inbounds float, ptr %73, i64 8
store ptr %74, ptr %7, align 8
%75 = load ptr, ptr %7, align 8
%76 = load ptr, ptr %7, align 8
%77 = call float @DotProduct(ptr noundef %75, ptr noundef %76)
%78 = fdiv float 1.000000e+00, %77
store float %78, ptr %6, align 4
%79 = load ptr, ptr %7, align 8
%80 = load float, ptr %6, align 4
%81 = load ptr, ptr %7, align 8
%82 = call i32 @VectorScale(ptr noundef %79, float noundef %80, ptr noundef %81)
%83 = load ptr, ptr %3, align 8
%84 = getelementptr inbounds float, ptr %83, i64 3
%85 = load float, ptr %84, align 4
%86 = load ptr, ptr %5, align 8
%87 = getelementptr inbounds float, ptr %86, i64 0
store float %85, ptr %87, align 4
%88 = load ptr, ptr %3, align 8
%89 = getelementptr inbounds float, ptr %88, i64 7
%90 = load float, ptr %89, align 4
%91 = load ptr, ptr %5, align 8
%92 = getelementptr inbounds float, ptr %91, i64 1
store float %90, ptr %92, align 4
%93 = load ptr, ptr %3, align 8
%94 = getelementptr inbounds float, ptr %93, i64 11
%95 = load float, ptr %94, align 4
%96 = load ptr, ptr %5, align 8
%97 = getelementptr inbounds float, ptr %96, i64 2
store float %95, ptr %97, align 4
%98 = load ptr, ptr %4, align 8
%99 = getelementptr inbounds float, ptr %98, i64 0
%100 = load ptr, ptr %5, align 8
%101 = call float @DotProduct(ptr noundef %99, ptr noundef %100)
%102 = fneg float %101
%103 = load ptr, ptr %4, align 8
%104 = getelementptr inbounds float, ptr %103, i64 3
store float %102, ptr %104, align 4
%105 = load ptr, ptr %4, align 8
%106 = getelementptr inbounds float, ptr %105, i64 4
%107 = load ptr, ptr %5, align 8
%108 = call float @DotProduct(ptr noundef %106, ptr noundef %107)
%109 = fneg float %108
%110 = load ptr, ptr %4, align 8
%111 = getelementptr inbounds float, ptr %110, i64 7
store float %109, ptr %111, align 4
%112 = load ptr, ptr %4, align 8
%113 = getelementptr inbounds float, ptr %112, i64 8
%114 = load ptr, ptr %5, align 8
%115 = call float @DotProduct(ptr noundef %113, ptr noundef %114)
%116 = fneg float %115
%117 = load ptr, ptr %4, align 8
%118 = getelementptr inbounds float, ptr %117, i64 11
store float %116, ptr %118, align 4
ret void
}
declare float @DotProduct(ptr noundef, ptr noundef) #1
declare i32 @VectorScale(ptr noundef, float noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_model_iqm.c_Matrix34Invert
|
.text
.file "extr_tr_shade.c_ComputeTexMods.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function ComputeTexMods
.LCPI0_0:
.long 0x3f800000 # float 1
.text
.p2align 4, 0x90
.type ComputeTexMods,@function
ComputeTexMods: # @ComputeTexMods
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $128, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movq %rdx, -24(%rbp)
movq %rcx, -32(%rbp)
movq -8(%rbp), %rax
movq (%rax), %rax
movslq -12(%rbp), %rcx
shlq $4, %rcx
addq %rcx, %rax
movq %rax, -104(%rbp)
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -64(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -56(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -48(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -60(%rbp)
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -52(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -44(%rbp)
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -96(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -88(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -80(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -92(%rbp)
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -84(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -76(%rbp)
movq -24(%rbp), %rax
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, (%rax)
movq -24(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 8(%rax)
movq -24(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 4(%rax)
movq -24(%rbp), %rax
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, 12(%rax)
movq -32(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, (%rax)
movq -32(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 4(%rax)
movq -32(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 8(%rax)
movq -32(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 12(%rax)
movl $0, -36(%rbp)
.LBB0_1: # =>This Inner Loop Header: Depth=1
movl -36(%rbp), %eax
movq -104(%rbp), %rcx
cmpl (%rcx), %eax
jge .LBB0_18
# %bb.2: # in Loop: Header=BB0_1 Depth=1
movq -104(%rbp), %rax
movq 8(%rax), %rax
movslq -36(%rbp), %rcx
leaq (%rcx,%rcx,4), %rcx
movl (%rax,%rcx,4), %eax
addl $-128, %eax
movl %eax, %ecx
movq %rcx, -112(%rbp) # 8-byte Spill
subl $7, %eax
ja .LBB0_11
# %bb.19: # in Loop: Header=BB0_1 Depth=1
movq -112(%rbp), %rax # 8-byte Reload
leaq .LJTI0_0(%rip), %rcx
movslq (%rcx,%rax,4), %rax
addq %rcx, %rax
jmpq *%rax
.LBB0_3: # in Loop: Header=BB0_1 Depth=1
movl TR_MAX_TEXMODS(%rip), %eax
movl %eax, -36(%rbp)
jmp .LBB0_12
.LBB0_4: # in Loop: Header=BB0_1 Depth=1
movq -104(%rbp), %rax
movq 8(%rax), %rdi
movslq -36(%rbp), %rax
imulq $20, %rax, %rax
addq %rax, %rdi
addq $8, %rdi
movq -32(%rbp), %rsi
addq $8, %rsi
movq -32(%rbp), %rdx
addq $12, %rdx
callq RB_CalcTurbulentFactors@PLT
jmp .LBB0_12
.LBB0_5: # in Loop: Header=BB0_1 Depth=1
movq backEnd(%rip), %rax
movl (%rax), %edi
leaq -64(%rbp), %rsi
callq RB_CalcScrollTexMatrix@PLT
jmp .LBB0_12
.LBB0_6: # in Loop: Header=BB0_1 Depth=1
movq -104(%rbp), %rax
movq 8(%rax), %rax
movslq -36(%rbp), %rcx
imulq $20, %rcx, %rcx
addq %rcx, %rax
movl 16(%rax), %edi
leaq -64(%rbp), %rsi
callq RB_CalcScrollTexMatrix@PLT
jmp .LBB0_12
.LBB0_7: # in Loop: Header=BB0_1 Depth=1
movq -104(%rbp), %rax
movq 8(%rax), %rax
movslq -36(%rbp), %rcx
imulq $20, %rcx, %rcx
addq %rcx, %rax
movl 12(%rax), %edi
leaq -64(%rbp), %rsi
callq RB_CalcScaleTexMatrix@PLT
jmp .LBB0_12
.LBB0_8: # in Loop: Header=BB0_1 Depth=1
movq -104(%rbp), %rax
movq 8(%rax), %rdi
movslq -36(%rbp), %rax
imulq $20, %rax, %rax
addq %rax, %rdi
addq $8, %rdi
leaq -64(%rbp), %rsi
callq RB_CalcStretchTexMatrix@PLT
jmp .LBB0_12
.LBB0_9: # in Loop: Header=BB0_1 Depth=1
movq -104(%rbp), %rax
movq 8(%rax), %rdi
movslq -36(%rbp), %rax
imulq $20, %rax, %rax
addq %rax, %rdi
leaq -64(%rbp), %rsi
callq RB_CalcTransformTexMatrix@PLT
jmp .LBB0_12
.LBB0_10: # in Loop: Header=BB0_1 Depth=1
movq -104(%rbp), %rax
movq 8(%rax), %rax
movslq -36(%rbp), %rcx
imulq $20, %rcx, %rcx
addq %rcx, %rax
movl 4(%rax), %edi
leaq -64(%rbp), %rsi
callq RB_CalcRotateTexMatrix@PLT
jmp .LBB0_12
.LBB0_11: # in Loop: Header=BB0_1 Depth=1
movq ri(%rip), %rax
movl ERR_DROP(%rip), %edi
movq -104(%rbp), %rcx
movq 8(%rcx), %rcx
movslq -36(%rbp), %rdx
imulq $20, %rdx, %rdx
addq %rdx, %rcx
movl (%rcx), %edx
movq tess(%rip), %rcx
movl (%rcx), %ecx
leaq .L.str(%rip), %rsi
callq *%rax
.LBB0_12: # in Loop: Header=BB0_1 Depth=1
movq -104(%rbp), %rax
movq 8(%rax), %rax
movslq -36(%rbp), %rcx
leaq (%rcx,%rcx,4), %rcx
movl (%rax,%rcx,4), %eax
movl %eax, -116(%rbp) # 4-byte Spill
subl $128, %eax
je .LBB0_13
jmp .LBB0_20
.LBB0_20: # in Loop: Header=BB0_1 Depth=1
movl -116(%rbp), %eax # 4-byte Reload
addl $-129, %eax
subl $5, %eax
jb .LBB0_15
jmp .LBB0_21
.LBB0_21: # in Loop: Header=BB0_1 Depth=1
movl -116(%rbp), %eax # 4-byte Reload
subl $134, %eax
je .LBB0_13
jmp .LBB0_22
.LBB0_22: # in Loop: Header=BB0_1 Depth=1
movl -116(%rbp), %eax # 4-byte Reload
subl $135, %eax
je .LBB0_15
jmp .LBB0_14
.LBB0_13: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_14
.LBB0_14: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_16
.LBB0_15: # in Loop: Header=BB0_1 Depth=1
movss -64(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss -96(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
movss -56(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss -92(%rbp), %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -24(%rbp), %rax
movss %xmm0, (%rax)
movss -60(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss -96(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
movss -52(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss -92(%rbp), %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -24(%rbp), %rax
movss %xmm0, 4(%rax)
movss -64(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss -88(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
movss -56(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss -84(%rbp), %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -24(%rbp), %rax
movss %xmm0, 8(%rax)
movss -60(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss -88(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
movss -52(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss -84(%rbp), %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -24(%rbp), %rax
movss %xmm0, 12(%rax)
movss -64(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss -80(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
movss -56(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss -76(%rbp), %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
addss -48(%rbp), %xmm0
movq -32(%rbp), %rax
movss %xmm0, (%rax)
movss -60(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss -80(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
movss -52(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss -76(%rbp), %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
addss -44(%rbp), %xmm0
movq -32(%rbp), %rax
movss %xmm0, 4(%rax)
movq -24(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -96(%rbp)
movq -24(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -92(%rbp)
movq -24(%rbp), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -88(%rbp)
movq -24(%rbp), %rax
movss 12(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -84(%rbp)
movq -32(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -80(%rbp)
movq -32(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -76(%rbp)
.LBB0_16: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_17
.LBB0_17: # in Loop: Header=BB0_1 Depth=1
movl -36(%rbp), %eax
addl $1, %eax
movl %eax, -36(%rbp)
jmp .LBB0_1
.LBB0_18:
addq $128, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size ComputeTexMods, .Lfunc_end0-ComputeTexMods
.cfi_endproc
.section .rodata,"a",@progbits
.p2align 2
.LJTI0_0:
.long .LBB0_4-.LJTI0_0
.long .LBB0_9-.LJTI0_0
.long .LBB0_8-.LJTI0_0
.long .LBB0_6-.LJTI0_0
.long .LBB0_7-.LJTI0_0
.long .LBB0_10-.LJTI0_0
.long .LBB0_3-.LJTI0_0
.long .LBB0_5-.LJTI0_0
# -- End function
.type TR_MAX_TEXMODS,@object # @TR_MAX_TEXMODS
.bss
.globl TR_MAX_TEXMODS
.p2align 2
TR_MAX_TEXMODS:
.long 0 # 0x0
.size TR_MAX_TEXMODS, 4
.type backEnd,@object # @backEnd
.globl backEnd
.p2align 3
backEnd:
.zero 8
.size backEnd, 8
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type ERR_DROP,@object # @ERR_DROP
.globl ERR_DROP
.p2align 2
ERR_DROP:
.long 0 # 0x0
.size ERR_DROP, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "ERROR: unknown texmod '%d' in shader '%s'"
.size .L.str, 42
.type tess,@object # @tess
.bss
.globl tess
.p2align 3
tess:
.zero 8
.size tess, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym ComputeTexMods
.addrsig_sym RB_CalcTurbulentFactors
.addrsig_sym RB_CalcScrollTexMatrix
.addrsig_sym RB_CalcScaleTexMatrix
.addrsig_sym RB_CalcStretchTexMatrix
.addrsig_sym RB_CalcTransformTexMatrix
.addrsig_sym RB_CalcRotateTexMatrix
.addrsig_sym TR_MAX_TEXMODS
.addrsig_sym backEnd
.addrsig_sym ri
.addrsig_sym ERR_DROP
.addrsig_sym tess
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade.c_ComputeTexMods.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shade.c_ComputeTexMods.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_18__ = type { ptr }
%struct.TYPE_17__ = type { ptr }
%struct.TYPE_16__ = type { ptr }
%struct.TYPE_15__ = type { ptr }
%struct.TYPE_14__ = type { i32, ptr }
%struct.TYPE_19__ = type { i32, i32, i32, i32, i32 }
%struct.TYPE_12__ = type { %struct.TYPE_11__ }
%struct.TYPE_11__ = type { i32 }
%struct.TYPE_13__ = type { i32 }
@TR_MAX_TEXMODS = dso_local global i32 0, align 4
@backEnd = dso_local global %struct.TYPE_18__ zeroinitializer, align 8
@ri = dso_local global %struct.TYPE_17__ zeroinitializer, align 8
@ERR_DROP = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [42 x i8] c"ERROR: unknown texmod '%d' in shader '%s'\00", align 1
@tess = dso_local global %struct.TYPE_16__ zeroinitializer, align 8
@llvm.compiler.used = appending global [1 x ptr] [ptr @ComputeTexMods], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @ComputeTexMods(ptr noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) #0 {
%5 = alloca ptr, align 8
%6 = alloca i32, align 4
%7 = alloca ptr, align 8
%8 = alloca ptr, align 8
%9 = alloca i32, align 4
%10 = alloca [6 x float], align 16
%11 = alloca [6 x float], align 16
%12 = alloca ptr, align 8
store ptr %0, ptr %5, align 8
store i32 %1, ptr %6, align 4
store ptr %2, ptr %7, align 8
store ptr %3, ptr %8, align 8
%13 = load ptr, ptr %5, align 8
%14 = getelementptr inbounds %struct.TYPE_15__, ptr %13, i32 0, i32 0
%15 = load ptr, ptr %14, align 8
%16 = load i32, ptr %6, align 4
%17 = sext i32 %16 to i64
%18 = getelementptr inbounds %struct.TYPE_14__, ptr %15, i64 %17
store ptr %18, ptr %12, align 8
%19 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0
store float 1.000000e+00, ptr %19, align 16
%20 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 2
store float 0.000000e+00, ptr %20, align 8
%21 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 4
store float 0.000000e+00, ptr %21, align 16
%22 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 1
store float 0.000000e+00, ptr %22, align 4
%23 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 3
store float 1.000000e+00, ptr %23, align 4
%24 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 5
store float 0.000000e+00, ptr %24, align 4
%25 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 0
store float 1.000000e+00, ptr %25, align 16
%26 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 2
store float 0.000000e+00, ptr %26, align 8
%27 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 4
store float 0.000000e+00, ptr %27, align 16
%28 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 1
store float 0.000000e+00, ptr %28, align 4
%29 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 3
store float 1.000000e+00, ptr %29, align 4
%30 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 5
store float 0.000000e+00, ptr %30, align 4
%31 = load ptr, ptr %7, align 8
%32 = getelementptr inbounds float, ptr %31, i64 0
store float 1.000000e+00, ptr %32, align 4
%33 = load ptr, ptr %7, align 8
%34 = getelementptr inbounds float, ptr %33, i64 2
store float 0.000000e+00, ptr %34, align 4
%35 = load ptr, ptr %7, align 8
%36 = getelementptr inbounds float, ptr %35, i64 1
store float 0.000000e+00, ptr %36, align 4
%37 = load ptr, ptr %7, align 8
%38 = getelementptr inbounds float, ptr %37, i64 3
store float 1.000000e+00, ptr %38, align 4
%39 = load ptr, ptr %8, align 8
%40 = getelementptr inbounds float, ptr %39, i64 0
store float 0.000000e+00, ptr %40, align 4
%41 = load ptr, ptr %8, align 8
%42 = getelementptr inbounds float, ptr %41, i64 1
store float 0.000000e+00, ptr %42, align 4
%43 = load ptr, ptr %8, align 8
%44 = getelementptr inbounds float, ptr %43, i64 2
store float 0.000000e+00, ptr %44, align 4
%45 = load ptr, ptr %8, align 8
%46 = getelementptr inbounds float, ptr %45, i64 3
store float 0.000000e+00, ptr %46, align 4
store i32 0, ptr %9, align 4
br label %47
47: ; preds = %266, %4
%48 = load i32, ptr %9, align 4
%49 = load ptr, ptr %12, align 8
%50 = getelementptr inbounds %struct.TYPE_14__, ptr %49, i32 0, i32 0
%51 = load i32, ptr %50, align 8
%52 = icmp slt i32 %48, %51
br i1 %52, label %53, label %269
53: ; preds = %47
%54 = load ptr, ptr %12, align 8
%55 = getelementptr inbounds %struct.TYPE_14__, ptr %54, i32 0, i32 1
%56 = load ptr, ptr %55, align 8
%57 = load i32, ptr %9, align 4
%58 = sext i32 %57 to i64
%59 = getelementptr inbounds %struct.TYPE_19__, ptr %56, i64 %58
%60 = getelementptr inbounds %struct.TYPE_19__, ptr %59, i32 0, i32 0
%61 = load i32, ptr %60, align 4
switch i32 %61, label %136 [
i32 134, label %62
i32 128, label %64
i32 135, label %77
i32 131, label %84
i32 132, label %95
i32 130, label %106
i32 129, label %116
i32 133, label %125
]
62: ; preds = %53
%63 = load i32, ptr @TR_MAX_TEXMODS, align 4
store i32 %63, ptr %9, align 4
br label %151
64: ; preds = %53
%65 = load ptr, ptr %12, align 8
%66 = getelementptr inbounds %struct.TYPE_14__, ptr %65, i32 0, i32 1
%67 = load ptr, ptr %66, align 8
%68 = load i32, ptr %9, align 4
%69 = sext i32 %68 to i64
%70 = getelementptr inbounds %struct.TYPE_19__, ptr %67, i64 %69
%71 = getelementptr inbounds %struct.TYPE_19__, ptr %70, i32 0, i32 2
%72 = load ptr, ptr %8, align 8
%73 = getelementptr inbounds float, ptr %72, i64 2
%74 = load ptr, ptr %8, align 8
%75 = getelementptr inbounds float, ptr %74, i64 3
%76 = call i32 @RB_CalcTurbulentFactors(ptr noundef %71, ptr noundef %73, ptr noundef %75)
br label %151
77: ; preds = %53
%78 = load ptr, ptr @backEnd, align 8
%79 = getelementptr inbounds %struct.TYPE_12__, ptr %78, i32 0, i32 0
%80 = getelementptr inbounds %struct.TYPE_11__, ptr %79, i32 0, i32 0
%81 = load i32, ptr %80, align 4
%82 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0
%83 = call i32 @RB_CalcScrollTexMatrix(i32 noundef %81, ptr noundef %82)
br label %151
84: ; preds = %53
%85 = load ptr, ptr %12, align 8
%86 = getelementptr inbounds %struct.TYPE_14__, ptr %85, i32 0, i32 1
%87 = load ptr, ptr %86, align 8
%88 = load i32, ptr %9, align 4
%89 = sext i32 %88 to i64
%90 = getelementptr inbounds %struct.TYPE_19__, ptr %87, i64 %89
%91 = getelementptr inbounds %struct.TYPE_19__, ptr %90, i32 0, i32 4
%92 = load i32, ptr %91, align 4
%93 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0
%94 = call i32 @RB_CalcScrollTexMatrix(i32 noundef %92, ptr noundef %93)
br label %151
95: ; preds = %53
%96 = load ptr, ptr %12, align 8
%97 = getelementptr inbounds %struct.TYPE_14__, ptr %96, i32 0, i32 1
%98 = load ptr, ptr %97, align 8
%99 = load i32, ptr %9, align 4
%100 = sext i32 %99 to i64
%101 = getelementptr inbounds %struct.TYPE_19__, ptr %98, i64 %100
%102 = getelementptr inbounds %struct.TYPE_19__, ptr %101, i32 0, i32 3
%103 = load i32, ptr %102, align 4
%104 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0
%105 = call i32 @RB_CalcScaleTexMatrix(i32 noundef %103, ptr noundef %104)
br label %151
106: ; preds = %53
%107 = load ptr, ptr %12, align 8
%108 = getelementptr inbounds %struct.TYPE_14__, ptr %107, i32 0, i32 1
%109 = load ptr, ptr %108, align 8
%110 = load i32, ptr %9, align 4
%111 = sext i32 %110 to i64
%112 = getelementptr inbounds %struct.TYPE_19__, ptr %109, i64 %111
%113 = getelementptr inbounds %struct.TYPE_19__, ptr %112, i32 0, i32 2
%114 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0
%115 = call i32 @RB_CalcStretchTexMatrix(ptr noundef %113, ptr noundef %114)
br label %151
116: ; preds = %53
%117 = load ptr, ptr %12, align 8
%118 = getelementptr inbounds %struct.TYPE_14__, ptr %117, i32 0, i32 1
%119 = load ptr, ptr %118, align 8
%120 = load i32, ptr %9, align 4
%121 = sext i32 %120 to i64
%122 = getelementptr inbounds %struct.TYPE_19__, ptr %119, i64 %121
%123 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0
%124 = call i32 @RB_CalcTransformTexMatrix(ptr noundef %122, ptr noundef %123)
br label %151
125: ; preds = %53
%126 = load ptr, ptr %12, align 8
%127 = getelementptr inbounds %struct.TYPE_14__, ptr %126, i32 0, i32 1
%128 = load ptr, ptr %127, align 8
%129 = load i32, ptr %9, align 4
%130 = sext i32 %129 to i64
%131 = getelementptr inbounds %struct.TYPE_19__, ptr %128, i64 %130
%132 = getelementptr inbounds %struct.TYPE_19__, ptr %131, i32 0, i32 1
%133 = load i32, ptr %132, align 4
%134 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0
%135 = call i32 @RB_CalcRotateTexMatrix(i32 noundef %133, ptr noundef %134)
br label %151
136: ; preds = %53
%137 = load ptr, ptr @ri, align 8
%138 = load i32, ptr @ERR_DROP, align 4
%139 = load ptr, ptr %12, align 8
%140 = getelementptr inbounds %struct.TYPE_14__, ptr %139, i32 0, i32 1
%141 = load ptr, ptr %140, align 8
%142 = load i32, ptr %9, align 4
%143 = sext i32 %142 to i64
%144 = getelementptr inbounds %struct.TYPE_19__, ptr %141, i64 %143
%145 = getelementptr inbounds %struct.TYPE_19__, ptr %144, i32 0, i32 0
%146 = load i32, ptr %145, align 4
%147 = load ptr, ptr @tess, align 8
%148 = getelementptr inbounds %struct.TYPE_13__, ptr %147, i32 0, i32 0
%149 = load i32, ptr %148, align 4
%150 = call i32 %137(i32 noundef %138, ptr noundef @.str, i32 noundef %146, i32 noundef %149)
br label %151
151: ; preds = %136, %125, %116, %106, %95, %84, %77, %64, %62
%152 = load ptr, ptr %12, align 8
%153 = getelementptr inbounds %struct.TYPE_14__, ptr %152, i32 0, i32 1
%154 = load ptr, ptr %153, align 8
%155 = load i32, ptr %9, align 4
%156 = sext i32 %155 to i64
%157 = getelementptr inbounds %struct.TYPE_19__, ptr %154, i64 %156
%158 = getelementptr inbounds %struct.TYPE_19__, ptr %157, i32 0, i32 0
%159 = load i32, ptr %158, align 4
switch i32 %159, label %161 [
i32 134, label %160
i32 128, label %160
i32 135, label %162
i32 131, label %162
i32 132, label %162
i32 130, label %162
i32 129, label %162
i32 133, label %162
]
160: ; preds = %151, %151
br label %161
161: ; preds = %151, %160
br label %265
162: ; preds = %151, %151, %151, %151, %151, %151
%163 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0
%164 = load float, ptr %163, align 16
%165 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 0
%166 = load float, ptr %165, align 16
%167 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 2
%168 = load float, ptr %167, align 8
%169 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 1
%170 = load float, ptr %169, align 4
%171 = fmul float %168, %170
%172 = call float @llvm.fmuladd.f32(float %164, float %166, float %171)
%173 = load ptr, ptr %7, align 8
%174 = getelementptr inbounds float, ptr %173, i64 0
store float %172, ptr %174, align 4
%175 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 1
%176 = load float, ptr %175, align 4
%177 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 0
%178 = load float, ptr %177, align 16
%179 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 3
%180 = load float, ptr %179, align 4
%181 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 1
%182 = load float, ptr %181, align 4
%183 = fmul float %180, %182
%184 = call float @llvm.fmuladd.f32(float %176, float %178, float %183)
%185 = load ptr, ptr %7, align 8
%186 = getelementptr inbounds float, ptr %185, i64 1
store float %184, ptr %186, align 4
%187 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0
%188 = load float, ptr %187, align 16
%189 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 2
%190 = load float, ptr %189, align 8
%191 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 2
%192 = load float, ptr %191, align 8
%193 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 3
%194 = load float, ptr %193, align 4
%195 = fmul float %192, %194
%196 = call float @llvm.fmuladd.f32(float %188, float %190, float %195)
%197 = load ptr, ptr %7, align 8
%198 = getelementptr inbounds float, ptr %197, i64 2
store float %196, ptr %198, align 4
%199 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 1
%200 = load float, ptr %199, align 4
%201 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 2
%202 = load float, ptr %201, align 8
%203 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 3
%204 = load float, ptr %203, align 4
%205 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 3
%206 = load float, ptr %205, align 4
%207 = fmul float %204, %206
%208 = call float @llvm.fmuladd.f32(float %200, float %202, float %207)
%209 = load ptr, ptr %7, align 8
%210 = getelementptr inbounds float, ptr %209, i64 3
store float %208, ptr %210, align 4
%211 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0
%212 = load float, ptr %211, align 16
%213 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 4
%214 = load float, ptr %213, align 16
%215 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 2
%216 = load float, ptr %215, align 8
%217 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 5
%218 = load float, ptr %217, align 4
%219 = fmul float %216, %218
%220 = call float @llvm.fmuladd.f32(float %212, float %214, float %219)
%221 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 4
%222 = load float, ptr %221, align 16
%223 = fadd float %220, %222
%224 = load ptr, ptr %8, align 8
%225 = getelementptr inbounds float, ptr %224, i64 0
store float %223, ptr %225, align 4
%226 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 1
%227 = load float, ptr %226, align 4
%228 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 4
%229 = load float, ptr %228, align 16
%230 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 3
%231 = load float, ptr %230, align 4
%232 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 5
%233 = load float, ptr %232, align 4
%234 = fmul float %231, %233
%235 = call float @llvm.fmuladd.f32(float %227, float %229, float %234)
%236 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 5
%237 = load float, ptr %236, align 4
%238 = fadd float %235, %237
%239 = load ptr, ptr %8, align 8
%240 = getelementptr inbounds float, ptr %239, i64 1
store float %238, ptr %240, align 4
%241 = load ptr, ptr %7, align 8
%242 = getelementptr inbounds float, ptr %241, i64 0
%243 = load float, ptr %242, align 4
%244 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 0
store float %243, ptr %244, align 16
%245 = load ptr, ptr %7, align 8
%246 = getelementptr inbounds float, ptr %245, i64 1
%247 = load float, ptr %246, align 4
%248 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 1
store float %247, ptr %248, align 4
%249 = load ptr, ptr %7, align 8
%250 = getelementptr inbounds float, ptr %249, i64 2
%251 = load float, ptr %250, align 4
%252 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 2
store float %251, ptr %252, align 8
%253 = load ptr, ptr %7, align 8
%254 = getelementptr inbounds float, ptr %253, i64 3
%255 = load float, ptr %254, align 4
%256 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 3
store float %255, ptr %256, align 4
%257 = load ptr, ptr %8, align 8
%258 = getelementptr inbounds float, ptr %257, i64 0
%259 = load float, ptr %258, align 4
%260 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 4
store float %259, ptr %260, align 16
%261 = load ptr, ptr %8, align 8
%262 = getelementptr inbounds float, ptr %261, i64 1
%263 = load float, ptr %262, align 4
%264 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 5
store float %263, ptr %264, align 4
br label %265
265: ; preds = %162, %161
br label %266
266: ; preds = %265
%267 = load i32, ptr %9, align 4
%268 = add nsw i32 %267, 1
store i32 %268, ptr %9, align 4
br label %47, !llvm.loop !6
269: ; preds = %47
ret void
}
declare i32 @RB_CalcTurbulentFactors(ptr noundef, ptr noundef, ptr noundef) #1
declare i32 @RB_CalcScrollTexMatrix(i32 noundef, ptr noundef) #1
declare i32 @RB_CalcScaleTexMatrix(i32 noundef, ptr noundef) #1
declare i32 @RB_CalcStretchTexMatrix(ptr noundef, ptr noundef) #1
declare i32 @RB_CalcTransformTexMatrix(ptr noundef, ptr noundef) #1
declare i32 @RB_CalcRotateTexMatrix(i32 noundef, ptr noundef) #1
; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn
declare float @llvm.fmuladd.f32(float, float, float) #2
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_tr_shade.c_ComputeTexMods
|
.text
.file "extr_tr_init.c_RE_EndRegistration.c"
.globl RE_EndRegistration # -- Begin function RE_EndRegistration
.p2align 4, 0x90
.type RE_EndRegistration,@function
RE_EndRegistration: # @RE_EndRegistration
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movb $0, %al
callq R_IssuePendingRenderCommands@PLT
movb $0, %al
callq *ri(%rip)
cmpl $0, %eax
jne .LBB0_2
# %bb.1:
movb $0, %al
callq RB_ShowImages@PLT
.LBB0_2:
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RE_EndRegistration, .Lfunc_end0-RE_EndRegistration
.cfi_endproc
# -- End function
.type ri,@object # @ri
.bss
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_IssuePendingRenderCommands
.addrsig_sym RB_ShowImages
.addrsig_sym ri
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_init.c_RE_EndRegistration.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_init.c_RE_EndRegistration.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_2__ = type { ptr }
@ri = dso_local global %struct.TYPE_2__ zeroinitializer, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @RE_EndRegistration() #0 {
%1 = call i32 (...) @R_IssuePendingRenderCommands()
%2 = load ptr, ptr @ri, align 8
%3 = call i32 (...) %2()
%4 = icmp ne i32 %3, 0
br i1 %4, label %7, label %5
5: ; preds = %0
%6 = call i32 (...) @RB_ShowImages()
br label %7
7: ; preds = %5, %0
ret void
}
declare i32 @R_IssuePendingRenderCommands(...) #1
declare i32 @RB_ShowImages(...) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_init.c_RE_EndRegistration
|
.text
.file "extr_tr_cmds.c_RE_BeginFrameCustomView.c"
.globl RE_BeginFrameCustomView # -- Begin function RE_BeginFrameCustomView
.p2align 4, 0x90
.type RE_BeginFrameCustomView,@function
RE_BeginFrameCustomView: # @RE_BeginFrameCustomView
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq $0, -8(%rbp)
cmpl $0, tr+16(%rip)
jne .LBB0_2
# %bb.1:
jmp .LBB0_15
.LBB0_2:
leaq glConfig(%rip), %rdi
callq SwapVidAndBuff@PLT
movl glConfig+4(%rip), %eax
movl %eax, tr+12(%rip)
movl glConfig(%rip), %eax
movl %eax, tr+8(%rip)
movq qfalse(%rip), %rax
movq %rax, glState(%rip)
movq r_textureMode(%rip), %rax
cmpq $0, (%rax)
je .LBB0_4
# %bb.3:
movb $0, %al
callq R_IssuePendingRenderCommands@PLT
movq r_textureMode(%rip), %rax
movl 8(%rax), %edi
callq GL_TextureMode@PLT
movq qfalse(%rip), %rcx
movq r_textureMode(%rip), %rax
movq %rcx, (%rax)
.LBB0_4:
movq r_gamma(%rip), %rax
cmpq $0, (%rax)
je .LBB0_6
# %bb.5:
movq qfalse(%rip), %rcx
movq r_gamma(%rip), %rax
movq %rcx, (%rax)
movb $0, %al
callq R_IssuePendingRenderCommands@PLT
movb $0, %al
callq R_SetColorMappings@PLT
.LBB0_6:
movq r_ignoreGLErrors(%rip), %rax
cmpl $0, (%rax)
jne .LBB0_10
# %bb.7:
movb $0, %al
callq R_IssuePendingRenderCommands@PLT
movb $0, %al
callq qglGetError@PLT
movl %eax, -12(%rbp)
cmpl GL_NO_ERROR(%rip), %eax
je .LBB0_9
# %bb.8:
movq ri(%rip), %rax
movl ERR_FATAL(%rip), %edi
movl -12(%rbp), %edx
leaq .L.str(%rip), %rsi
callq *%rax
.LBB0_9:
jmp .LBB0_10
.LBB0_10:
movl $8, %edi
callq R_GetCommandBuffer@PLT
movq %rax, -8(%rbp)
cmpq $0, %rax
jne .LBB0_12
# %bb.11:
jmp .LBB0_15
.LBB0_12:
cmpq $0, -8(%rbp)
je .LBB0_14
# %bb.13:
movl RC_DRAW_BUFFER(%rip), %ecx
movq -8(%rbp), %rax
movl %ecx, 4(%rax)
movl GL_BACK(%rip), %ecx
movq -8(%rbp), %rax
movl %ecx, (%rax)
.LBB0_14:
movl STEREO_CENTER(%rip), %eax
movl %eax, tr+4(%rip)
movl qtrue(%rip), %eax
movl %eax, tr(%rip)
.LBB0_15:
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RE_BeginFrameCustomView, .Lfunc_end0-RE_BeginFrameCustomView
.cfi_endproc
# -- End function
.type tr,@object # @tr
.bss
.globl tr
.p2align 2
tr:
.zero 20
.size tr, 20
.type glConfig,@object # @glConfig
.globl glConfig
.p2align 2
glConfig:
.zero 8
.size glConfig, 8
.type qfalse,@object # @qfalse
.globl qfalse
.p2align 3
qfalse:
.quad 0
.size qfalse, 8
.type glState,@object # @glState
.globl glState
.p2align 3
glState:
.zero 8
.size glState, 8
.type r_textureMode,@object # @r_textureMode
.globl r_textureMode
.p2align 3
r_textureMode:
.quad 0
.size r_textureMode, 8
.type r_gamma,@object # @r_gamma
.globl r_gamma
.p2align 3
r_gamma:
.quad 0
.size r_gamma, 8
.type r_ignoreGLErrors,@object # @r_ignoreGLErrors
.globl r_ignoreGLErrors
.p2align 3
r_ignoreGLErrors:
.quad 0
.size r_ignoreGLErrors, 8
.type GL_NO_ERROR,@object # @GL_NO_ERROR
.globl GL_NO_ERROR
.p2align 2
GL_NO_ERROR:
.long 0 # 0x0
.size GL_NO_ERROR, 4
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type ERR_FATAL,@object # @ERR_FATAL
.globl ERR_FATAL
.p2align 2
ERR_FATAL:
.long 0 # 0x0
.size ERR_FATAL, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "RE_BeginFrame() - glGetError() failed (0x%x)!"
.size .L.str, 46
.type RC_DRAW_BUFFER,@object # @RC_DRAW_BUFFER
.bss
.globl RC_DRAW_BUFFER
.p2align 2
RC_DRAW_BUFFER:
.long 0 # 0x0
.size RC_DRAW_BUFFER, 4
.type GL_BACK,@object # @GL_BACK
.globl GL_BACK
.p2align 2
GL_BACK:
.long 0 # 0x0
.size GL_BACK, 4
.type STEREO_CENTER,@object # @STEREO_CENTER
.globl STEREO_CENTER
.p2align 2
STEREO_CENTER:
.long 0 # 0x0
.size STEREO_CENTER, 4
.type qtrue,@object # @qtrue
.globl qtrue
.p2align 2
qtrue:
.long 0 # 0x0
.size qtrue, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym SwapVidAndBuff
.addrsig_sym R_IssuePendingRenderCommands
.addrsig_sym GL_TextureMode
.addrsig_sym R_SetColorMappings
.addrsig_sym qglGetError
.addrsig_sym R_GetCommandBuffer
.addrsig_sym tr
.addrsig_sym glConfig
.addrsig_sym qfalse
.addrsig_sym glState
.addrsig_sym r_textureMode
.addrsig_sym r_gamma
.addrsig_sym r_ignoreGLErrors
.addrsig_sym GL_NO_ERROR
.addrsig_sym ri
.addrsig_sym ERR_FATAL
.addrsig_sym RC_DRAW_BUFFER
.addrsig_sym GL_BACK
.addrsig_sym STEREO_CENTER
.addrsig_sym qtrue
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_cmds.c_RE_BeginFrameCustomView.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_cmds.c_RE_BeginFrameCustomView.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_14__ = type { %struct.TYPE_12__, i32 }
%struct.TYPE_12__ = type { i32, i32, i32, i32 }
%struct.TYPE_20__ = type { i32, i32 }
%struct.TYPE_19__ = type { ptr }
%struct.TYPE_15__ = type { ptr }
%struct.TYPE_16__ = type { ptr, i32 }
%struct.TYPE_18__ = type { ptr }
%struct.TYPE_17__ = type { i32 }
%struct.TYPE_13__ = type { i32, i32 }
@tr = dso_local global %struct.TYPE_14__ zeroinitializer, align 4
@glConfig = dso_local global %struct.TYPE_20__ zeroinitializer, align 4
@qfalse = dso_local global ptr null, align 8
@glState = dso_local global %struct.TYPE_19__ zeroinitializer, align 8
@r_textureMode = dso_local global ptr null, align 8
@r_gamma = dso_local global ptr null, align 8
@r_ignoreGLErrors = dso_local global ptr null, align 8
@GL_NO_ERROR = dso_local global i32 0, align 4
@ri = dso_local global %struct.TYPE_15__ zeroinitializer, align 8
@ERR_FATAL = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [46 x i8] c"RE_BeginFrame() - glGetError() failed (0x%x)!\00", align 1
@RC_DRAW_BUFFER = dso_local global i32 0, align 4
@GL_BACK = dso_local global i32 0, align 4
@STEREO_CENTER = dso_local global i32 0, align 4
@qtrue = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @RE_BeginFrameCustomView() #0 {
%1 = alloca ptr, align 8
%2 = alloca i32, align 4
store ptr null, ptr %1, align 8
%3 = load i32, ptr getelementptr inbounds (%struct.TYPE_14__, ptr @tr, i32 0, i32 1), align 4
%4 = icmp ne i32 %3, 0
br i1 %4, label %6, label %5
5: ; preds = %0
br label %68
6: ; preds = %0
%7 = call i32 @SwapVidAndBuff(ptr noundef @glConfig)
%8 = load i32, ptr getelementptr inbounds (%struct.TYPE_20__, ptr @glConfig, i32 0, i32 1), align 4
store i32 %8, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 3), align 4
%9 = load i32, ptr @glConfig, align 4
store i32 %9, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 4
%10 = load ptr, ptr @qfalse, align 8
store ptr %10, ptr @glState, align 8
%11 = load ptr, ptr @r_textureMode, align 8
%12 = getelementptr inbounds %struct.TYPE_16__, ptr %11, i32 0, i32 0
%13 = load ptr, ptr %12, align 8
%14 = icmp ne ptr %13, null
br i1 %14, label %15, label %24
15: ; preds = %6
%16 = call i32 (...) @R_IssuePendingRenderCommands()
%17 = load ptr, ptr @r_textureMode, align 8
%18 = getelementptr inbounds %struct.TYPE_16__, ptr %17, i32 0, i32 1
%19 = load i32, ptr %18, align 8
%20 = call i32 @GL_TextureMode(i32 noundef %19)
%21 = load ptr, ptr @qfalse, align 8
%22 = load ptr, ptr @r_textureMode, align 8
%23 = getelementptr inbounds %struct.TYPE_16__, ptr %22, i32 0, i32 0
store ptr %21, ptr %23, align 8
br label %24
24: ; preds = %15, %6
%25 = load ptr, ptr @r_gamma, align 8
%26 = getelementptr inbounds %struct.TYPE_18__, ptr %25, i32 0, i32 0
%27 = load ptr, ptr %26, align 8
%28 = icmp ne ptr %27, null
br i1 %28, label %29, label %35
29: ; preds = %24
%30 = load ptr, ptr @qfalse, align 8
%31 = load ptr, ptr @r_gamma, align 8
%32 = getelementptr inbounds %struct.TYPE_18__, ptr %31, i32 0, i32 0
store ptr %30, ptr %32, align 8
%33 = call i32 (...) @R_IssuePendingRenderCommands()
%34 = call i32 (...) @R_SetColorMappings()
br label %35
35: ; preds = %29, %24
%36 = load ptr, ptr @r_ignoreGLErrors, align 8
%37 = getelementptr inbounds %struct.TYPE_17__, ptr %36, i32 0, i32 0
%38 = load i32, ptr %37, align 4
%39 = icmp ne i32 %38, 0
br i1 %39, label %51, label %40
40: ; preds = %35
%41 = call i32 (...) @R_IssuePendingRenderCommands()
%42 = call i32 (...) @qglGetError()
store i32 %42, ptr %2, align 4
%43 = load i32, ptr @GL_NO_ERROR, align 4
%44 = icmp ne i32 %42, %43
br i1 %44, label %45, label %50
45: ; preds = %40
%46 = load ptr, ptr @ri, align 8
%47 = load i32, ptr @ERR_FATAL, align 4
%48 = load i32, ptr %2, align 4
%49 = call i32 %46(i32 noundef %47, ptr noundef @.str, i32 noundef %48)
br label %50
50: ; preds = %45, %40
br label %51
51: ; preds = %50, %35
%52 = call ptr @R_GetCommandBuffer(i32 noundef 8)
store ptr %52, ptr %1, align 8
%53 = icmp ne ptr %52, null
br i1 %53, label %55, label %54
54: ; preds = %51
br label %68
55: ; preds = %51
%56 = load ptr, ptr %1, align 8
%57 = icmp ne ptr %56, null
br i1 %57, label %58, label %65
58: ; preds = %55
%59 = load i32, ptr @RC_DRAW_BUFFER, align 4
%60 = load ptr, ptr %1, align 8
%61 = getelementptr inbounds %struct.TYPE_13__, ptr %60, i32 0, i32 1
store i32 %59, ptr %61, align 4
%62 = load i32, ptr @GL_BACK, align 4
%63 = load ptr, ptr %1, align 8
%64 = getelementptr inbounds %struct.TYPE_13__, ptr %63, i32 0, i32 0
store i32 %62, ptr %64, align 4
br label %65
65: ; preds = %58, %55
%66 = load i32, ptr @STEREO_CENTER, align 4
store i32 %66, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 1), align 4
%67 = load i32, ptr @qtrue, align 4
store i32 %67, ptr @tr, align 4
br label %68
68: ; preds = %65, %54, %5
ret void
}
declare i32 @SwapVidAndBuff(ptr noundef) #1
declare i32 @R_IssuePendingRenderCommands(...) #1
declare i32 @GL_TextureMode(i32 noundef) #1
declare i32 @R_SetColorMappings(...) #1
declare i32 @qglGetError(...) #1
declare ptr @R_GetCommandBuffer(i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_cmds.c_RE_BeginFrameCustomView
|
.text
.file "extr_tr_glsl.c_GLSL_LoadGPUShaderText.c"
.p2align 4, 0x90 # -- Begin function GLSL_LoadGPUShaderText
.type GLSL_LoadGPUShaderText,@function
GLSL_LoadGPUShaderText: # @GLSL_LoadGPUShaderText
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $112, %rsp
movq %rdi, -16(%rbp)
movq %rsi, -24(%rbp)
movq %rdx, -32(%rbp)
movq %rcx, -40(%rbp)
movl %r8d, -44(%rbp)
movl MAX_QPATH(%rip), %eax
# kill: def $rax killed $eax
movq %rax, -112(%rbp) # 8-byte Spill
movq %rsp, %rcx
movq %rcx, -56(%rbp)
movq %rax, %rdx
addq $15, %rdx
andq $-16, %rdx
movq %rsp, %rcx
subq %rdx, %rcx
movq %rcx, -104(%rbp) # 8-byte Spill
movq %rcx, %rsp
movq %rax, -64(%rbp)
movq $0, -72(%rbp)
movq $0, -80(%rbp)
movq -32(%rbp), %rax
cmpq GL_VERTEX_SHADER(%rip), %rax
jne .LBB0_2
# %bb.1:
movq -104(%rbp), %rdi # 8-byte Reload
movq -112(%rbp), %rax # 8-byte Reload
movl %eax, %esi
movq -16(%rbp), %rcx
leaq .L.str(%rip), %rdx
callq Com_sprintf@PLT
jmp .LBB0_3
.LBB0_2:
movq -104(%rbp), %rdi # 8-byte Reload
movq -112(%rbp), %rax # 8-byte Reload
movl %eax, %esi
movq -16(%rbp), %rcx
leaq .L.str.1(%rip), %rdx
callq Com_sprintf@PLT
.LBB0_3:
movq r_externalGLSL(%rip), %rax
cmpq $0, (%rax)
je .LBB0_5
# %bb.4:
movq -104(%rbp), %rdi # 8-byte Reload
leaq -72(%rbp), %rsi
callq *ri(%rip)
movl %eax, -84(%rbp)
jmp .LBB0_6
.LBB0_5:
movl $0, -84(%rbp)
movq $0, -72(%rbp)
.LBB0_6:
cmpq $0, -72(%rbp)
jne .LBB0_11
# %bb.7:
cmpq $0, -24(%rbp)
je .LBB0_9
# %bb.8:
movq -104(%rbp), %rdx # 8-byte Reload
movq ri+16(%rip), %rax
movl PRINT_DEVELOPER(%rip), %edi
leaq .L.str.2(%rip), %rsi
callq *%rax
movq -24(%rbp), %rax
movq %rax, -80(%rbp)
movq -80(%rbp), %rdi
callq strlen@PLT
movl %eax, -84(%rbp)
jmp .LBB0_10
.LBB0_9:
movq -104(%rbp), %rdx # 8-byte Reload
movq ri+16(%rip), %rax
movl PRINT_DEVELOPER(%rip), %edi
leaq .L.str.3(%rip), %rsi
callq *%rax
movl $0, -4(%rbp)
movl $1, -92(%rbp)
jmp .LBB0_18
.LBB0_10:
jmp .LBB0_12
.LBB0_11:
movq -104(%rbp), %rdx # 8-byte Reload
movq ri+16(%rip), %rax
movl PRINT_DEVELOPER(%rip), %edi
leaq .L.str.4(%rip), %rsi
callq *%rax
movq -72(%rbp), %rax
movq %rax, -80(%rbp)
.LBB0_12:
movl -84(%rbp), %eax
cmpl -44(%rbp), %eax
jle .LBB0_14
# %bb.13:
movl $0, -88(%rbp)
jmp .LBB0_15
.LBB0_14:
movq -40(%rbp), %rdi
movq -80(%rbp), %rsi
movl -84(%rbp), %edx
addl $1, %edx
callq Q_strncpyz@PLT
movl $1, -88(%rbp)
.LBB0_15:
cmpq $0, -72(%rbp)
je .LBB0_17
# %bb.16:
movq ri+8(%rip), %rax
movq -72(%rbp), %rdi
callq *%rax
.LBB0_17:
movl -88(%rbp), %eax
movl %eax, -4(%rbp)
movl $1, -92(%rbp)
.LBB0_18:
movq -56(%rbp), %rax
movq %rax, %rsp
movl -4(%rbp), %eax
movq %rbp, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size GLSL_LoadGPUShaderText, .Lfunc_end0-GLSL_LoadGPUShaderText
.cfi_endproc
# -- End function
.type MAX_QPATH,@object # @MAX_QPATH
.bss
.globl MAX_QPATH
.p2align 2
MAX_QPATH:
.long 0 # 0x0
.size MAX_QPATH, 4
.type GL_VERTEX_SHADER,@object # @GL_VERTEX_SHADER
.globl GL_VERTEX_SHADER
.p2align 3
GL_VERTEX_SHADER:
.quad 0 # 0x0
.size GL_VERTEX_SHADER, 8
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "glsl/%s_vp.glsl"
.size .L.str, 16
.type .L.str.1,@object # @.str.1
.L.str.1:
.asciz "glsl/%s_fp.glsl"
.size .L.str.1, 16
.type r_externalGLSL,@object # @r_externalGLSL
.bss
.globl r_externalGLSL
.p2align 3
r_externalGLSL:
.quad 0
.size r_externalGLSL, 8
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 24
.size ri, 24
.type PRINT_DEVELOPER,@object # @PRINT_DEVELOPER
.globl PRINT_DEVELOPER
.p2align 2
PRINT_DEVELOPER:
.long 0 # 0x0
.size PRINT_DEVELOPER, 4
.type .L.str.2,@object # @.str.2
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.2:
.asciz "...loading built-in '%s'\n"
.size .L.str.2, 26
.type .L.str.3,@object # @.str.3
.L.str.3:
.asciz "couldn't load '%s'\n"
.size .L.str.3, 20
.type .L.str.4,@object # @.str.4
.L.str.4:
.asciz "...loading '%s'\n"
.size .L.str.4, 17
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym GLSL_LoadGPUShaderText
.addrsig_sym Com_sprintf
.addrsig_sym strlen
.addrsig_sym Q_strncpyz
.addrsig_sym MAX_QPATH
.addrsig_sym GL_VERTEX_SHADER
.addrsig_sym r_externalGLSL
.addrsig_sym ri
.addrsig_sym PRINT_DEVELOPER
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_LoadGPUShaderText.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_LoadGPUShaderText.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_3__ = type { ptr, ptr, ptr }
%struct.TYPE_4__ = type { i64 }
@MAX_QPATH = dso_local global i32 0, align 4
@GL_VERTEX_SHADER = dso_local global i64 0, align 8
@.str = private unnamed_addr constant [16 x i8] c"glsl/%s_vp.glsl\00", align 1
@.str.1 = private unnamed_addr constant [16 x i8] c"glsl/%s_fp.glsl\00", align 1
@r_externalGLSL = dso_local global ptr null, align 8
@ri = dso_local global %struct.TYPE_3__ zeroinitializer, align 8
@PRINT_DEVELOPER = dso_local global i32 0, align 4
@.str.2 = private unnamed_addr constant [26 x i8] c"...loading built-in '%s'\0A\00", align 1
@.str.3 = private unnamed_addr constant [20 x i8] c"couldn't load '%s'\0A\00", align 1
@.str.4 = private unnamed_addr constant [17 x i8] c"...loading '%s'\0A\00", align 1
@llvm.compiler.used = appending global [1 x ptr] [ptr @GLSL_LoadGPUShaderText], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal i32 @GLSL_LoadGPUShaderText(ptr noundef %0, ptr noundef %1, i64 noundef %2, ptr noundef %3, i32 noundef %4) #0 {
%6 = alloca i32, align 4
%7 = alloca ptr, align 8
%8 = alloca ptr, align 8
%9 = alloca i64, align 8
%10 = alloca ptr, align 8
%11 = alloca i32, align 4
%12 = alloca ptr, align 8
%13 = alloca i64, align 8
%14 = alloca ptr, align 8
%15 = alloca ptr, align 8
%16 = alloca i32, align 4
%17 = alloca i32, align 4
%18 = alloca i32, align 4
store ptr %0, ptr %7, align 8
store ptr %1, ptr %8, align 8
store i64 %2, ptr %9, align 8
store ptr %3, ptr %10, align 8
store i32 %4, ptr %11, align 4
%19 = load i32, ptr @MAX_QPATH, align 4
%20 = zext i32 %19 to i64
%21 = call ptr @llvm.stacksave()
store ptr %21, ptr %12, align 8
%22 = alloca i8, i64 %20, align 16
store i64 %20, ptr %13, align 8
store ptr null, ptr %14, align 8
store ptr null, ptr %15, align 8
%23 = load i64, ptr %9, align 8
%24 = load i64, ptr @GL_VERTEX_SHADER, align 8
%25 = icmp eq i64 %23, %24
br i1 %25, label %26, label %30
26: ; preds = %5
%27 = trunc i64 %20 to i32
%28 = load ptr, ptr %7, align 8
%29 = call i32 @Com_sprintf(ptr noundef %22, i32 noundef %27, ptr noundef @.str, ptr noundef %28)
br label %34
30: ; preds = %5
%31 = trunc i64 %20 to i32
%32 = load ptr, ptr %7, align 8
%33 = call i32 @Com_sprintf(ptr noundef %22, i32 noundef %31, ptr noundef @.str.1, ptr noundef %32)
br label %34
34: ; preds = %30, %26
%35 = load ptr, ptr @r_externalGLSL, align 8
%36 = getelementptr inbounds %struct.TYPE_4__, ptr %35, i32 0, i32 0
%37 = load i64, ptr %36, align 8
%38 = icmp ne i64 %37, 0
br i1 %38, label %39, label %42
39: ; preds = %34
%40 = load ptr, ptr @ri, align 8
%41 = call i32 %40(ptr noundef %22, ptr noundef %14)
store i32 %41, ptr %16, align 4
br label %43
42: ; preds = %34
store i32 0, ptr %16, align 4
store ptr null, ptr %14, align 8
br label %43
43: ; preds = %42, %39
%44 = load ptr, ptr %14, align 8
%45 = icmp ne ptr %44, null
br i1 %45, label %61, label %46
46: ; preds = %43
%47 = load ptr, ptr %8, align 8
%48 = icmp ne ptr %47, null
br i1 %48, label %49, label %56
49: ; preds = %46
%50 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @ri, i32 0, i32 2), align 8
%51 = load i32, ptr @PRINT_DEVELOPER, align 4
%52 = call i32 %50(i32 noundef %51, ptr noundef @.str.2, ptr noundef %22)
%53 = load ptr, ptr %8, align 8
store ptr %53, ptr %15, align 8
%54 = load ptr, ptr %15, align 8
%55 = call i32 @strlen(ptr noundef %54)
store i32 %55, ptr %16, align 4
br label %60
56: ; preds = %46
%57 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @ri, i32 0, i32 2), align 8
%58 = load i32, ptr @PRINT_DEVELOPER, align 4
%59 = call i32 %57(i32 noundef %58, ptr noundef @.str.3, ptr noundef %22)
store i32 0, ptr %6, align 4
store i32 1, ptr %18, align 4
br label %86
60: ; preds = %49
br label %66
61: ; preds = %43
%62 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @ri, i32 0, i32 2), align 8
%63 = load i32, ptr @PRINT_DEVELOPER, align 4
%64 = call i32 %62(i32 noundef %63, ptr noundef @.str.4, ptr noundef %22)
%65 = load ptr, ptr %14, align 8
store ptr %65, ptr %15, align 8
br label %66
66: ; preds = %61, %60
%67 = load i32, ptr %16, align 4
%68 = load i32, ptr %11, align 4
%69 = icmp sgt i32 %67, %68
br i1 %69, label %70, label %71
70: ; preds = %66
store i32 0, ptr %17, align 4
br label %77
71: ; preds = %66
%72 = load ptr, ptr %10, align 8
%73 = load ptr, ptr %15, align 8
%74 = load i32, ptr %16, align 4
%75 = add nsw i32 %74, 1
%76 = call i32 @Q_strncpyz(ptr noundef %72, ptr noundef %73, i32 noundef %75)
store i32 1, ptr %17, align 4
br label %77
77: ; preds = %71, %70
%78 = load ptr, ptr %14, align 8
%79 = icmp ne ptr %78, null
br i1 %79, label %80, label %84
80: ; preds = %77
%81 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @ri, i32 0, i32 1), align 8
%82 = load ptr, ptr %14, align 8
%83 = call i32 %81(ptr noundef %82)
br label %84
84: ; preds = %80, %77
%85 = load i32, ptr %17, align 4
store i32 %85, ptr %6, align 4
store i32 1, ptr %18, align 4
br label %86
86: ; preds = %84, %56
%87 = load ptr, ptr %12, align 8
call void @llvm.stackrestore(ptr %87)
%88 = load i32, ptr %6, align 4
ret i32 %88
}
; Function Attrs: nocallback nofree nosync nounwind willreturn
declare ptr @llvm.stacksave() #1
declare i32 @Com_sprintf(ptr noundef, i32 noundef, ptr noundef, ptr noundef) #2
declare i32 @strlen(ptr noundef) #2
declare i32 @Q_strncpyz(ptr noundef, ptr noundef, i32 noundef) #2
; Function Attrs: nocallback nofree nosync nounwind willreturn
declare void @llvm.stackrestore(ptr) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn }
attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_LoadGPUShaderText
|
.text
.file "extr_tr_cmds.c_R_GetCommandBufferReserved.c"
.globl R_GetCommandBufferReserved # -- Begin function R_GetCommandBufferReserved
.p2align 4, 0x90
.type R_GetCommandBufferReserved,@function
R_GetCommandBufferReserved: # @R_GetCommandBufferReserved
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movl %edi, -12(%rbp)
movl %esi, -16(%rbp)
movq backEndData(%rip), %rax
movq %rax, -24(%rbp)
movl -12(%rbp), %edi
movl $8, %esi
callq PAD@PLT
movl %eax, -12(%rbp)
movq -24(%rbp), %rax
movl (%rax), %eax
addl -12(%rbp), %eax
cltq
addq $4, %rax
movslq -16(%rbp), %rcx
addq %rcx, %rax
movslq MAX_RENDER_COMMANDS(%rip), %rcx
cmpq %rcx, %rax
jbe .LBB0_4
# %bb.1:
movslq -12(%rbp), %rax
movslq MAX_RENDER_COMMANDS(%rip), %rcx
subq $4, %rcx
cmpq %rcx, %rax
jbe .LBB0_3
# %bb.2:
movq ri(%rip), %rax
movl ERR_FATAL(%rip), %edi
movl -12(%rbp), %edx
leaq .L.str(%rip), %rsi
callq *%rax
.LBB0_3:
movq $0, -8(%rbp)
jmp .LBB0_5
.LBB0_4:
movl -12(%rbp), %ecx
movq -24(%rbp), %rax
addl (%rax), %ecx
movl %ecx, (%rax)
movq -24(%rbp), %rax
movq 8(%rax), %rax
movq -24(%rbp), %rcx
movslq (%rcx), %rcx
addq %rcx, %rax
movslq -12(%rbp), %rdx
xorl %ecx, %ecx
# kill: def $rcx killed $ecx
subq %rdx, %rcx
addq %rcx, %rax
movq %rax, -8(%rbp)
.LBB0_5:
movq -8(%rbp), %rax
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_GetCommandBufferReserved, .Lfunc_end0-R_GetCommandBufferReserved
.cfi_endproc
# -- End function
.type backEndData,@object # @backEndData
.bss
.globl backEndData
.p2align 3
backEndData:
.quad 0
.size backEndData, 8
.type MAX_RENDER_COMMANDS,@object # @MAX_RENDER_COMMANDS
.globl MAX_RENDER_COMMANDS
.p2align 2
MAX_RENDER_COMMANDS:
.long 0 # 0x0
.size MAX_RENDER_COMMANDS, 4
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type ERR_FATAL,@object # @ERR_FATAL
.globl ERR_FATAL
.p2align 2
ERR_FATAL:
.long 0 # 0x0
.size ERR_FATAL, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "R_GetCommandBuffer: bad size %i"
.size .L.str, 32
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym PAD
.addrsig_sym backEndData
.addrsig_sym MAX_RENDER_COMMANDS
.addrsig_sym ri
.addrsig_sym ERR_FATAL
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_cmds.c_R_GetCommandBufferReserved.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_cmds.c_R_GetCommandBufferReserved.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_5__ = type { ptr }
%struct.TYPE_6__ = type { %struct.TYPE_4__ }
%struct.TYPE_4__ = type { i32, ptr }
@backEndData = dso_local global ptr null, align 8
@MAX_RENDER_COMMANDS = dso_local global i32 0, align 4
@ri = dso_local global %struct.TYPE_5__ zeroinitializer, align 8
@ERR_FATAL = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [32 x i8] c"R_GetCommandBuffer: bad size %i\00", align 1
; Function Attrs: noinline nounwind optnone uwtable
define dso_local ptr @R_GetCommandBufferReserved(i32 noundef %0, i32 noundef %1) #0 {
%3 = alloca ptr, align 8
%4 = alloca i32, align 4
%5 = alloca i32, align 4
%6 = alloca ptr, align 8
store i32 %0, ptr %4, align 4
store i32 %1, ptr %5, align 4
%7 = load ptr, ptr @backEndData, align 8
%8 = getelementptr inbounds %struct.TYPE_6__, ptr %7, i32 0, i32 0
store ptr %8, ptr %6, align 8
%9 = load i32, ptr %4, align 4
%10 = call i32 @PAD(i32 noundef %9, i32 noundef 8)
store i32 %10, ptr %4, align 4
%11 = load ptr, ptr %6, align 8
%12 = getelementptr inbounds %struct.TYPE_4__, ptr %11, i32 0, i32 0
%13 = load i32, ptr %12, align 8
%14 = load i32, ptr %4, align 4
%15 = add nsw i32 %13, %14
%16 = sext i32 %15 to i64
%17 = add i64 %16, 4
%18 = load i32, ptr %5, align 4
%19 = sext i32 %18 to i64
%20 = add i64 %17, %19
%21 = load i32, ptr @MAX_RENDER_COMMANDS, align 4
%22 = sext i32 %21 to i64
%23 = icmp ugt i64 %20, %22
br i1 %23, label %24, label %37
24: ; preds = %2
%25 = load i32, ptr %4, align 4
%26 = sext i32 %25 to i64
%27 = load i32, ptr @MAX_RENDER_COMMANDS, align 4
%28 = sext i32 %27 to i64
%29 = sub i64 %28, 4
%30 = icmp ugt i64 %26, %29
br i1 %30, label %31, label %36
31: ; preds = %24
%32 = load ptr, ptr @ri, align 8
%33 = load i32, ptr @ERR_FATAL, align 4
%34 = load i32, ptr %4, align 4
%35 = call i32 %32(i32 noundef %33, ptr noundef @.str, i32 noundef %34)
br label %36
36: ; preds = %31, %24
store ptr null, ptr %3, align 8
br label %55
37: ; preds = %2
%38 = load i32, ptr %4, align 4
%39 = load ptr, ptr %6, align 8
%40 = getelementptr inbounds %struct.TYPE_4__, ptr %39, i32 0, i32 0
%41 = load i32, ptr %40, align 8
%42 = add nsw i32 %41, %38
store i32 %42, ptr %40, align 8
%43 = load ptr, ptr %6, align 8
%44 = getelementptr inbounds %struct.TYPE_4__, ptr %43, i32 0, i32 1
%45 = load ptr, ptr %44, align 8
%46 = load ptr, ptr %6, align 8
%47 = getelementptr inbounds %struct.TYPE_4__, ptr %46, i32 0, i32 0
%48 = load i32, ptr %47, align 8
%49 = sext i32 %48 to i64
%50 = getelementptr i8, ptr %45, i64 %49
%51 = load i32, ptr %4, align 4
%52 = sext i32 %51 to i64
%53 = sub i64 0, %52
%54 = getelementptr i8, ptr %50, i64 %53
store ptr %54, ptr %3, align 8
br label %55
55: ; preds = %37, %36
%56 = load ptr, ptr %3, align 8
ret ptr %56
}
declare i32 @PAD(i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_cmds.c_R_GetCommandBufferReserved
|
.text
.file "extr_tr_init.c_R_ExportCubemaps.c"
.globl R_ExportCubemaps # -- Begin function R_ExportCubemaps
.p2align 4, 0x90
.type R_ExportCubemaps,@function
R_ExportCubemaps: # @R_ExportCubemaps
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $4, %edi
callq R_GetCommandBuffer@PLT
movq %rax, -8(%rbp)
cmpq $0, -8(%rbp)
jne .LBB0_2
# %bb.1:
jmp .LBB0_3
.LBB0_2:
movl RC_EXPORT_CUBEMAPS(%rip), %ecx
movq -8(%rbp), %rax
movl %ecx, (%rax)
.LBB0_3:
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_ExportCubemaps, .Lfunc_end0-R_ExportCubemaps
.cfi_endproc
# -- End function
.type RC_EXPORT_CUBEMAPS,@object # @RC_EXPORT_CUBEMAPS
.bss
.globl RC_EXPORT_CUBEMAPS
.p2align 2
RC_EXPORT_CUBEMAPS:
.long 0 # 0x0
.size RC_EXPORT_CUBEMAPS, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_GetCommandBuffer
.addrsig_sym RC_EXPORT_CUBEMAPS
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_init.c_R_ExportCubemaps.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_init.c_R_ExportCubemaps.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_3__ = type { i32 }
@RC_EXPORT_CUBEMAPS = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @R_ExportCubemaps() #0 {
%1 = alloca ptr, align 8
%2 = call ptr @R_GetCommandBuffer(i32 noundef 4)
store ptr %2, ptr %1, align 8
%3 = load ptr, ptr %1, align 8
%4 = icmp ne ptr %3, null
br i1 %4, label %6, label %5
5: ; preds = %0
br label %10
6: ; preds = %0
%7 = load i32, ptr @RC_EXPORT_CUBEMAPS, align 4
%8 = load ptr, ptr %1, align 8
%9 = getelementptr inbounds %struct.TYPE_3__, ptr %8, i32 0, i32 0
store i32 %7, ptr %9, align 4
br label %10
10: ; preds = %6, %5
ret void
}
declare ptr @R_GetCommandBuffer(i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_init.c_R_ExportCubemaps
|
.text
.file "extr_tr_glsl.c_GLSL_SetUniformMat4.c"
.globl GLSL_SetUniformMat4 # -- Begin function GLSL_SetUniformMat4
.p2align 4, 0x90
.type GLSL_SetUniformMat4,@function
GLSL_SetUniformMat4: # @GLSL_SetUniformMat4
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl %edx, -16(%rbp)
movq -8(%rbp), %rax
movq (%rax), %rax
movq %rax, -24(%rbp)
movq -8(%rbp), %rax
movq 24(%rax), %rax
movq -8(%rbp), %rcx
movq 16(%rcx), %rcx
movslq -12(%rbp), %rdx
addq (%rcx,%rdx,8), %rax
movq %rax, -32(%rbp)
movq -24(%rbp), %rax
movslq -12(%rbp), %rcx
cmpl $-1, (%rax,%rcx,4)
jne .LBB0_2
# %bb.1:
jmp .LBB0_7
.LBB0_2:
movq uniformsInfo(%rip), %rax
movslq -12(%rbp), %rcx
movq (%rax,%rcx,8), %rax
cmpq GLSL_MAT16(%rip), %rax
je .LBB0_4
# %bb.3:
movq ri(%rip), %rax
movl PRINT_WARNING(%rip), %edi
movl -12(%rbp), %edx
movq -8(%rbp), %rcx
movl 12(%rcx), %ecx
leaq .L.str(%rip), %rsi
callq *%rax
jmp .LBB0_7
.LBB0_4:
movl -16(%rbp), %edi
movq -32(%rbp), %rsi
callq Mat4Compare@PLT
cmpq $0, %rax
je .LBB0_6
# %bb.5:
jmp .LBB0_7
.LBB0_6:
movl -16(%rbp), %edi
movq -32(%rbp), %rsi
callq Mat4Copy@PLT
movq -8(%rbp), %rax
movl 8(%rax), %edi
movq -24(%rbp), %rax
movslq -12(%rbp), %rcx
movl (%rax,%rcx,4), %esi
movl GL_FALSE(%rip), %ecx
movl -16(%rbp), %r8d
movl $1, %edx
callq qglProgramUniformMatrix4fvEXT@PLT
.LBB0_7:
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size GLSL_SetUniformMat4, .Lfunc_end0-GLSL_SetUniformMat4
.cfi_endproc
# -- End function
.type uniformsInfo,@object # @uniformsInfo
.bss
.globl uniformsInfo
.p2align 3
uniformsInfo:
.quad 0
.size uniformsInfo, 8
.type GLSL_MAT16,@object # @GLSL_MAT16
.globl GLSL_MAT16
.p2align 3
GLSL_MAT16:
.quad 0 # 0x0
.size GLSL_MAT16, 8
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type PRINT_WARNING,@object # @PRINT_WARNING
.globl PRINT_WARNING
.p2align 2
PRINT_WARNING:
.long 0 # 0x0
.size PRINT_WARNING, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "GLSL_SetUniformMat4: wrong type for uniform %i in program %s\n"
.size .L.str, 62
.type GL_FALSE,@object # @GL_FALSE
.bss
.globl GL_FALSE
.p2align 2
GL_FALSE:
.long 0 # 0x0
.size GL_FALSE, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym Mat4Compare
.addrsig_sym Mat4Copy
.addrsig_sym qglProgramUniformMatrix4fvEXT
.addrsig_sym uniformsInfo
.addrsig_sym GLSL_MAT16
.addrsig_sym ri
.addrsig_sym PRINT_WARNING
.addrsig_sym GL_FALSE
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformMat4.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformMat4.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_7__ = type { ptr }
%struct.TYPE_5__ = type { ptr, i32, i32, ptr, i64 }
%struct.TYPE_6__ = type { i64 }
@uniformsInfo = dso_local global ptr null, align 8
@GLSL_MAT16 = dso_local global i64 0, align 8
@ri = dso_local global %struct.TYPE_7__ zeroinitializer, align 8
@PRINT_WARNING = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [62 x i8] c"GLSL_SetUniformMat4: wrong type for uniform %i in program %s\0A\00", align 1
@GL_FALSE = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @GLSL_SetUniformMat4(ptr noundef %0, i32 noundef %1, i32 noundef %2) #0 {
%4 = alloca ptr, align 8
%5 = alloca i32, align 4
%6 = alloca i32, align 4
%7 = alloca ptr, align 8
%8 = alloca ptr, align 8
store ptr %0, ptr %4, align 8
store i32 %1, ptr %5, align 4
store i32 %2, ptr %6, align 4
%9 = load ptr, ptr %4, align 8
%10 = getelementptr inbounds %struct.TYPE_5__, ptr %9, i32 0, i32 0
%11 = load ptr, ptr %10, align 8
store ptr %11, ptr %7, align 8
%12 = load ptr, ptr %4, align 8
%13 = getelementptr inbounds %struct.TYPE_5__, ptr %12, i32 0, i32 4
%14 = load i64, ptr %13, align 8
%15 = load ptr, ptr %4, align 8
%16 = getelementptr inbounds %struct.TYPE_5__, ptr %15, i32 0, i32 3
%17 = load ptr, ptr %16, align 8
%18 = load i32, ptr %5, align 4
%19 = sext i32 %18 to i64
%20 = getelementptr inbounds i64, ptr %17, i64 %19
%21 = load i64, ptr %20, align 8
%22 = add nsw i64 %14, %21
%23 = inttoptr i64 %22 to ptr
store ptr %23, ptr %8, align 8
%24 = load ptr, ptr %7, align 8
%25 = load i32, ptr %5, align 4
%26 = sext i32 %25 to i64
%27 = getelementptr inbounds i32, ptr %24, i64 %26
%28 = load i32, ptr %27, align 4
%29 = icmp eq i32 %28, -1
br i1 %29, label %30, label %31
30: ; preds = %3
br label %69
31: ; preds = %3
%32 = load ptr, ptr @uniformsInfo, align 8
%33 = load i32, ptr %5, align 4
%34 = sext i32 %33 to i64
%35 = getelementptr inbounds %struct.TYPE_6__, ptr %32, i64 %34
%36 = getelementptr inbounds %struct.TYPE_6__, ptr %35, i32 0, i32 0
%37 = load i64, ptr %36, align 8
%38 = load i64, ptr @GLSL_MAT16, align 8
%39 = icmp ne i64 %37, %38
br i1 %39, label %40, label %48
40: ; preds = %31
%41 = load ptr, ptr @ri, align 8
%42 = load i32, ptr @PRINT_WARNING, align 4
%43 = load i32, ptr %5, align 4
%44 = load ptr, ptr %4, align 8
%45 = getelementptr inbounds %struct.TYPE_5__, ptr %44, i32 0, i32 2
%46 = load i32, ptr %45, align 4
%47 = call i32 %41(i32 noundef %42, ptr noundef @.str, i32 noundef %43, i32 noundef %46)
br label %69
48: ; preds = %31
%49 = load i32, ptr %6, align 4
%50 = load ptr, ptr %8, align 8
%51 = call i64 @Mat4Compare(i32 noundef %49, ptr noundef %50)
%52 = icmp ne i64 %51, 0
br i1 %52, label %53, label %54
53: ; preds = %48
br label %69
54: ; preds = %48
%55 = load i32, ptr %6, align 4
%56 = load ptr, ptr %8, align 8
%57 = call i32 @Mat4Copy(i32 noundef %55, ptr noundef %56)
%58 = load ptr, ptr %4, align 8
%59 = getelementptr inbounds %struct.TYPE_5__, ptr %58, i32 0, i32 1
%60 = load i32, ptr %59, align 8
%61 = load ptr, ptr %7, align 8
%62 = load i32, ptr %5, align 4
%63 = sext i32 %62 to i64
%64 = getelementptr inbounds i32, ptr %61, i64 %63
%65 = load i32, ptr %64, align 4
%66 = load i32, ptr @GL_FALSE, align 4
%67 = load i32, ptr %6, align 4
%68 = call i32 @qglProgramUniformMatrix4fvEXT(i32 noundef %60, i32 noundef %65, i32 noundef 1, i32 noundef %66, i32 noundef %67)
br label %69
69: ; preds = %54, %53, %40, %30
ret void
}
declare i64 @Mat4Compare(i32 noundef, ptr noundef) #1
declare i32 @Mat4Copy(i32 noundef, ptr noundef) #1
declare i32 @qglProgramUniformMatrix4fvEXT(i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformMat4
|
.text
.file "extr_tr_image.c_RawImage_UploadToRgtc2Texture.c"
.p2align 4, 0x90 # -- Begin function RawImage_UploadToRgtc2Texture
.type RawImage_UploadToRgtc2Texture,@function
RawImage_UploadToRgtc2Texture: # @RawImage_UploadToRgtc2Texture
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
pushq %rbx
subq $200, %rsp
.cfi_offset %rbx, -24
movq 16(%rbp), %rax
movl %edi, -12(%rbp)
movl %esi, -16(%rbp)
movl %edx, -20(%rbp)
movl %ecx, -24(%rbp)
movl %r8d, -28(%rbp)
movl %r9d, -32(%rbp)
movl -28(%rbp), %eax
addl $3, %eax
movl $4, %ecx
cltd
idivl %ecx
movl %eax, -36(%rbp)
movl -32(%rbp), %eax
addl $3, %eax
movl $4, %ecx
cltd
idivl %ecx
movl %eax, -40(%rbp)
movl -36(%rbp), %eax
imull -40(%rbp), %eax
shll $4, %eax
movl %eax, -52(%rbp)
movq ri+8(%rip), %rax
movl -52(%rbp), %edi
callq *%rax
movq %rax, -64(%rbp)
movq %rax, -72(%rbp)
movl $0, -44(%rbp)
.LBB0_1: # =>This Loop Header: Depth=1
# Child Loop BB0_3 Depth 2
# Child Loop BB0_5 Depth 3
# Child Loop BB0_7 Depth 4
# Child Loop BB0_9 Depth 5
# Child Loop BB0_15 Depth 4
# Child Loop BB0_20 Depth 5
movl -44(%rbp), %eax
cmpl -32(%rbp), %eax
jge .LBB0_31
# %bb.2: # in Loop: Header=BB0_1 Depth=1
movl -32(%rbp), %esi
subl -44(%rbp), %esi
movl $4, %edi
callq MIN@PLT
movl %eax, -76(%rbp)
movl $0, -48(%rbp)
.LBB0_3: # Parent Loop BB0_1 Depth=1
# => This Loop Header: Depth=2
# Child Loop BB0_5 Depth 3
# Child Loop BB0_7 Depth 4
# Child Loop BB0_9 Depth 5
# Child Loop BB0_15 Depth 4
# Child Loop BB0_20 Depth 5
movl -48(%rbp), %eax
cmpl -28(%rbp), %eax
jge .LBB0_29
# %bb.4: # in Loop: Header=BB0_3 Depth=2
movl -28(%rbp), %esi
subl -48(%rbp), %esi
movl $4, %edi
callq MIN@PLT
movl %eax, -152(%rbp)
movl $0, -148(%rbp)
.LBB0_5: # Parent Loop BB0_1 Depth=1
# Parent Loop BB0_3 Depth=2
# => This Loop Header: Depth=3
# Child Loop BB0_7 Depth 4
# Child Loop BB0_9 Depth 5
# Child Loop BB0_15 Depth 4
# Child Loop BB0_20 Depth 5
cmpl $2, -148(%rbp)
jge .LBB0_27
# %bb.6: # in Loop: Header=BB0_5 Depth=3
movl $0, -160(%rbp)
.LBB0_7: # Parent Loop BB0_1 Depth=1
# Parent Loop BB0_3 Depth=2
# Parent Loop BB0_5 Depth=3
# => This Loop Header: Depth=4
# Child Loop BB0_9 Depth 5
movl -160(%rbp), %eax
cmpl -76(%rbp), %eax
jge .LBB0_14
# %bb.8: # in Loop: Header=BB0_7 Depth=4
movl $0, -156(%rbp)
.LBB0_9: # Parent Loop BB0_1 Depth=1
# Parent Loop BB0_3 Depth=2
# Parent Loop BB0_5 Depth=3
# Parent Loop BB0_7 Depth=4
# => This Inner Loop Header: Depth=5
movl -156(%rbp), %eax
cmpl -152(%rbp), %eax
jge .LBB0_12
# %bb.10: # in Loop: Header=BB0_9 Depth=5
movq 16(%rbp), %rax
movl -44(%rbp), %ecx
addl -160(%rbp), %ecx
imull -28(%rbp), %ecx
addl -48(%rbp), %ecx
addl -156(%rbp), %ecx
shll $2, %ecx
addl -148(%rbp), %ecx
movslq %ecx, %rcx
movl (%rax,%rcx,4), %ecx
movl -160(%rbp), %eax
shll $2, %eax
addl -156(%rbp), %eax
cltq
movl %ecx, -144(%rbp,%rax,4)
# %bb.11: # in Loop: Header=BB0_9 Depth=5
movl -156(%rbp), %eax
addl $1, %eax
movl %eax, -156(%rbp)
jmp .LBB0_9
.LBB0_12: # in Loop: Header=BB0_7 Depth=4
jmp .LBB0_13
.LBB0_13: # in Loop: Header=BB0_7 Depth=4
movl -160(%rbp), %eax
addl $1, %eax
movl %eax, -160(%rbp)
jmp .LBB0_7
.LBB0_14: # in Loop: Header=BB0_5 Depth=3
movl $0, -160(%rbp)
.LBB0_15: # Parent Loop BB0_1 Depth=1
# Parent Loop BB0_3 Depth=2
# Parent Loop BB0_5 Depth=3
# => This Loop Header: Depth=4
# Child Loop BB0_20 Depth 5
cmpl $4, -160(%rbp)
jge .LBB0_25
# %bb.16: # in Loop: Header=BB0_15 Depth=4
movl -160(%rbp), %eax
cmpl -76(%rbp), %eax
jge .LBB0_18
# %bb.17: # in Loop: Header=BB0_15 Depth=4
movl -152(%rbp), %eax
movl %eax, -164(%rbp) # 4-byte Spill
jmp .LBB0_19
.LBB0_18: # in Loop: Header=BB0_15 Depth=4
xorl %eax, %eax
movl %eax, -164(%rbp) # 4-byte Spill
jmp .LBB0_19
.LBB0_19: # in Loop: Header=BB0_15 Depth=4
movl -164(%rbp), %eax # 4-byte Reload
movl %eax, -156(%rbp)
.LBB0_20: # Parent Loop BB0_1 Depth=1
# Parent Loop BB0_3 Depth=2
# Parent Loop BB0_5 Depth=3
# Parent Loop BB0_15 Depth=4
# => This Inner Loop Header: Depth=5
cmpl $4, -156(%rbp)
jge .LBB0_23
# %bb.21: # in Loop: Header=BB0_20 Depth=5
movl -160(%rbp), %eax
cltd
idivl -76(%rbp)
shll $2, %edx
movl %edx, -168(%rbp) # 4-byte Spill
movl -156(%rbp), %eax
cltd
idivl -152(%rbp)
movl -168(%rbp), %eax # 4-byte Reload
addl %edx, %eax
cltq
movl -144(%rbp,%rax,4), %ecx
movl -160(%rbp), %eax
shll $2, %eax
addl -156(%rbp), %eax
cltq
movl %ecx, -144(%rbp,%rax,4)
# %bb.22: # in Loop: Header=BB0_20 Depth=5
movl -156(%rbp), %eax
addl $1, %eax
movl %eax, -156(%rbp)
jmp .LBB0_20
.LBB0_23: # in Loop: Header=BB0_15 Depth=4
jmp .LBB0_24
.LBB0_24: # in Loop: Header=BB0_15 Depth=4
movl -160(%rbp), %eax
addl $1, %eax
movl %eax, -160(%rbp)
jmp .LBB0_15
.LBB0_25: # in Loop: Header=BB0_5 Depth=3
movq -72(%rbp), %rdi
leaq -144(%rbp), %rsi
callq CompressMonoBlock@PLT
movq -72(%rbp), %rax
addq $32, %rax
movq %rax, -72(%rbp)
# %bb.26: # in Loop: Header=BB0_5 Depth=3
movl -148(%rbp), %eax
addl $1, %eax
movl %eax, -148(%rbp)
jmp .LBB0_5
.LBB0_27: # in Loop: Header=BB0_3 Depth=2
jmp .LBB0_28
.LBB0_28: # in Loop: Header=BB0_3 Depth=2
movl -48(%rbp), %eax
addl $4, %eax
movl %eax, -48(%rbp)
jmp .LBB0_3
.LBB0_29: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_30
.LBB0_30: # in Loop: Header=BB0_1 Depth=1
movl -44(%rbp), %eax
addl $4, %eax
movl %eax, -44(%rbp)
jmp .LBB0_1
.LBB0_31:
movl -12(%rbp), %edi
movl GL_TEXTURE_2D(%rip), %esi
movl -16(%rbp), %edx
movl -20(%rbp), %ecx
movl -24(%rbp), %r8d
movl -28(%rbp), %r9d
movl -32(%rbp), %ebx
movl GL_COMPRESSED_RG_RGTC2(%rip), %r11d
movl -52(%rbp), %r10d
movq -64(%rbp), %rax
movl %ebx, (%rsp)
movl %r11d, 8(%rsp)
movl %r10d, 16(%rsp)
movq %rax, 24(%rsp)
callq qglCompressedTextureSubImage2DEXT@PLT
movq ri(%rip), %rax
movq -64(%rbp), %rdi
callq *%rax
addq $200, %rsp
popq %rbx
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RawImage_UploadToRgtc2Texture, .Lfunc_end0-RawImage_UploadToRgtc2Texture
.cfi_endproc
# -- End function
.type ri,@object # @ri
.bss
.globl ri
.p2align 3
ri:
.zero 16
.size ri, 16
.type GL_TEXTURE_2D,@object # @GL_TEXTURE_2D
.globl GL_TEXTURE_2D
.p2align 2
GL_TEXTURE_2D:
.long 0 # 0x0
.size GL_TEXTURE_2D, 4
.type GL_COMPRESSED_RG_RGTC2,@object # @GL_COMPRESSED_RG_RGTC2
.globl GL_COMPRESSED_RG_RGTC2
.p2align 2
GL_COMPRESSED_RG_RGTC2:
.long 0 # 0x0
.size GL_COMPRESSED_RG_RGTC2, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym RawImage_UploadToRgtc2Texture
.addrsig_sym MIN
.addrsig_sym CompressMonoBlock
.addrsig_sym qglCompressedTextureSubImage2DEXT
.addrsig_sym ri
.addrsig_sym GL_TEXTURE_2D
.addrsig_sym GL_COMPRESSED_RG_RGTC2
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_RawImage_UploadToRgtc2Texture.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_RawImage_UploadToRgtc2Texture.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_2__ = type { ptr, ptr }
@ri = dso_local global %struct.TYPE_2__ zeroinitializer, align 8
@GL_TEXTURE_2D = dso_local global i32 0, align 4
@GL_COMPRESSED_RG_RGTC2 = dso_local global i32 0, align 4
@llvm.compiler.used = appending global [1 x ptr] [ptr @RawImage_UploadToRgtc2Texture], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @RawImage_UploadToRgtc2Texture(i32 noundef %0, i32 noundef %1, i32 noundef %2, i32 noundef %3, i32 noundef %4, i32 noundef %5, ptr noundef %6) #0 {
%8 = alloca i32, align 4
%9 = alloca i32, align 4
%10 = alloca i32, align 4
%11 = alloca i32, align 4
%12 = alloca i32, align 4
%13 = alloca i32, align 4
%14 = alloca ptr, align 8
%15 = alloca i32, align 4
%16 = alloca i32, align 4
%17 = alloca i32, align 4
%18 = alloca i32, align 4
%19 = alloca i32, align 4
%20 = alloca ptr, align 8
%21 = alloca ptr, align 8
%22 = alloca i32, align 4
%23 = alloca [16 x i32], align 16
%24 = alloca i32, align 4
%25 = alloca i32, align 4
%26 = alloca i32, align 4
%27 = alloca i32, align 4
store i32 %0, ptr %8, align 4
store i32 %1, ptr %9, align 4
store i32 %2, ptr %10, align 4
store i32 %3, ptr %11, align 4
store i32 %4, ptr %12, align 4
store i32 %5, ptr %13, align 4
store ptr %6, ptr %14, align 8
%28 = load i32, ptr %12, align 4
%29 = add nsw i32 %28, 3
%30 = sdiv i32 %29, 4
store i32 %30, ptr %15, align 4
%31 = load i32, ptr %13, align 4
%32 = add nsw i32 %31, 3
%33 = sdiv i32 %32, 4
store i32 %33, ptr %16, align 4
%34 = load i32, ptr %15, align 4
%35 = load i32, ptr %16, align 4
%36 = mul nsw i32 %34, %35
%37 = mul nsw i32 %36, 16
store i32 %37, ptr %19, align 4
%38 = load ptr, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @ri, i32 0, i32 1), align 8
%39 = load i32, ptr %19, align 4
%40 = call ptr %38(i32 noundef %39)
store ptr %40, ptr %20, align 8
store ptr %40, ptr %21, align 8
store i32 0, ptr %17, align 4
br label %41
41: ; preds = %157, %7
%42 = load i32, ptr %17, align 4
%43 = load i32, ptr %13, align 4
%44 = icmp slt i32 %42, %43
br i1 %44, label %45, label %160
45: ; preds = %41
%46 = load i32, ptr %13, align 4
%47 = load i32, ptr %17, align 4
%48 = sub nsw i32 %46, %47
%49 = call i32 @MIN(i32 noundef 4, i32 noundef %48)
store i32 %49, ptr %22, align 4
store i32 0, ptr %18, align 4
br label %50
50: ; preds = %153, %45
%51 = load i32, ptr %18, align 4
%52 = load i32, ptr %12, align 4
%53 = icmp slt i32 %51, %52
br i1 %53, label %54, label %156
54: ; preds = %50
%55 = load i32, ptr %12, align 4
%56 = load i32, ptr %18, align 4
%57 = sub nsw i32 %55, %56
%58 = call i32 @MIN(i32 noundef 4, i32 noundef %57)
store i32 %58, ptr %25, align 4
store i32 0, ptr %24, align 4
br label %59
59: ; preds = %149, %54
%60 = load i32, ptr %24, align 4
%61 = icmp slt i32 %60, 2
br i1 %61, label %62, label %152
62: ; preds = %59
store i32 0, ptr %27, align 4
br label %63
63: ; preds = %99, %62
%64 = load i32, ptr %27, align 4
%65 = load i32, ptr %22, align 4
%66 = icmp slt i32 %64, %65
br i1 %66, label %67, label %102
67: ; preds = %63
store i32 0, ptr %26, align 4
br label %68
68: ; preds = %95, %67
%69 = load i32, ptr %26, align 4
%70 = load i32, ptr %25, align 4
%71 = icmp slt i32 %69, %70
br i1 %71, label %72, label %98
72: ; preds = %68
%73 = load ptr, ptr %14, align 8
%74 = load i32, ptr %17, align 4
%75 = load i32, ptr %27, align 4
%76 = add nsw i32 %74, %75
%77 = load i32, ptr %12, align 4
%78 = mul nsw i32 %76, %77
%79 = load i32, ptr %18, align 4
%80 = add nsw i32 %78, %79
%81 = load i32, ptr %26, align 4
%82 = add nsw i32 %80, %81
%83 = mul nsw i32 %82, 4
%84 = load i32, ptr %24, align 4
%85 = add nsw i32 %83, %84
%86 = sext i32 %85 to i64
%87 = getelementptr inbounds i32, ptr %73, i64 %86
%88 = load i32, ptr %87, align 4
%89 = load i32, ptr %27, align 4
%90 = mul nsw i32 %89, 4
%91 = load i32, ptr %26, align 4
%92 = add nsw i32 %90, %91
%93 = sext i32 %92 to i64
%94 = getelementptr inbounds [16 x i32], ptr %23, i64 0, i64 %93
store i32 %88, ptr %94, align 4
br label %95
95: ; preds = %72
%96 = load i32, ptr %26, align 4
%97 = add nsw i32 %96, 1
store i32 %97, ptr %26, align 4
br label %68, !llvm.loop !6
98: ; preds = %68
br label %99
99: ; preds = %98
%100 = load i32, ptr %27, align 4
%101 = add nsw i32 %100, 1
store i32 %101, ptr %27, align 4
br label %63, !llvm.loop !8
102: ; preds = %63
store i32 0, ptr %27, align 4
br label %103
103: ; preds = %140, %102
%104 = load i32, ptr %27, align 4
%105 = icmp slt i32 %104, 4
br i1 %105, label %106, label %143
106: ; preds = %103
%107 = load i32, ptr %27, align 4
%108 = load i32, ptr %22, align 4
%109 = icmp slt i32 %107, %108
br i1 %109, label %110, label %112
110: ; preds = %106
%111 = load i32, ptr %25, align 4
br label %113
112: ; preds = %106
br label %113
113: ; preds = %112, %110
%114 = phi i32 [ %111, %110 ], [ 0, %112 ]
store i32 %114, ptr %26, align 4
br label %115
115: ; preds = %136, %113
%116 = load i32, ptr %26, align 4
%117 = icmp slt i32 %116, 4
br i1 %117, label %118, label %139
118: ; preds = %115
%119 = load i32, ptr %27, align 4
%120 = load i32, ptr %22, align 4
%121 = srem i32 %119, %120
%122 = mul nsw i32 %121, 4
%123 = load i32, ptr %26, align 4
%124 = load i32, ptr %25, align 4
%125 = srem i32 %123, %124
%126 = add nsw i32 %122, %125
%127 = sext i32 %126 to i64
%128 = getelementptr inbounds [16 x i32], ptr %23, i64 0, i64 %127
%129 = load i32, ptr %128, align 4
%130 = load i32, ptr %27, align 4
%131 = mul nsw i32 %130, 4
%132 = load i32, ptr %26, align 4
%133 = add nsw i32 %131, %132
%134 = sext i32 %133 to i64
%135 = getelementptr inbounds [16 x i32], ptr %23, i64 0, i64 %134
store i32 %129, ptr %135, align 4
br label %136
136: ; preds = %118
%137 = load i32, ptr %26, align 4
%138 = add nsw i32 %137, 1
store i32 %138, ptr %26, align 4
br label %115, !llvm.loop !9
139: ; preds = %115
br label %140
140: ; preds = %139
%141 = load i32, ptr %27, align 4
%142 = add nsw i32 %141, 1
store i32 %142, ptr %27, align 4
br label %103, !llvm.loop !10
143: ; preds = %103
%144 = load ptr, ptr %21, align 8
%145 = getelementptr inbounds [16 x i32], ptr %23, i64 0, i64 0
%146 = call i32 @CompressMonoBlock(ptr noundef %144, ptr noundef %145)
%147 = load ptr, ptr %21, align 8
%148 = getelementptr inbounds i32, ptr %147, i64 8
store ptr %148, ptr %21, align 8
br label %149
149: ; preds = %143
%150 = load i32, ptr %24, align 4
%151 = add nsw i32 %150, 1
store i32 %151, ptr %24, align 4
br label %59, !llvm.loop !11
152: ; preds = %59
br label %153
153: ; preds = %152
%154 = load i32, ptr %18, align 4
%155 = add nsw i32 %154, 4
store i32 %155, ptr %18, align 4
br label %50, !llvm.loop !12
156: ; preds = %50
br label %157
157: ; preds = %156
%158 = load i32, ptr %17, align 4
%159 = add nsw i32 %158, 4
store i32 %159, ptr %17, align 4
br label %41, !llvm.loop !13
160: ; preds = %41
%161 = load i32, ptr %8, align 4
%162 = load i32, ptr @GL_TEXTURE_2D, align 4
%163 = load i32, ptr %9, align 4
%164 = load i32, ptr %10, align 4
%165 = load i32, ptr %11, align 4
%166 = load i32, ptr %12, align 4
%167 = load i32, ptr %13, align 4
%168 = load i32, ptr @GL_COMPRESSED_RG_RGTC2, align 4
%169 = load i32, ptr %19, align 4
%170 = load ptr, ptr %20, align 8
%171 = call i32 @qglCompressedTextureSubImage2DEXT(i32 noundef %161, i32 noundef %162, i32 noundef %163, i32 noundef %164, i32 noundef %165, i32 noundef %166, i32 noundef %167, i32 noundef %168, i32 noundef %169, ptr noundef %170)
%172 = load ptr, ptr @ri, align 8
%173 = load ptr, ptr %20, align 8
%174 = call i32 %172(ptr noundef %173)
ret void
}
declare i32 @MIN(i32 noundef, i32 noundef) #1
declare i32 @CompressMonoBlock(ptr noundef, ptr noundef) #1
declare i32 @qglCompressedTextureSubImage2DEXT(i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
!9 = distinct !{!9, !7}
!10 = distinct !{!10, !7}
!11 = distinct !{!11, !7}
!12 = distinct !{!12, !7}
!13 = distinct !{!13, !7}
|
lab/engine/code/renderergl2/extr_tr_image.c_RawImage_UploadToRgtc2Texture
|
.text
.file "extr_..qcommonjson.h_JSON_ValueGetInt.c"
.globl JSON_ValueGetInt # -- Begin function JSON_ValueGetInt
.p2align 4, 0x90
.type JSON_ValueGetInt,@function
JSON_ValueGetInt: # @JSON_ValueGetInt
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $304, %rsp # imm = 0x130
movq %rdi, -16(%rbp)
movq %rsi, -24(%rbp)
movl $0, -292(%rbp)
movq -16(%rbp), %rdi
movq -24(%rbp), %rsi
callq JSON_NoParse@PLT
movl %eax, -296(%rbp)
cmpl $0, -296(%rbp)
je .LBB0_2
# %bb.1:
movl -296(%rbp), %eax
subl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_5
.LBB0_2:
movq -16(%rbp), %rdi
movq -24(%rbp), %rsi
leaq -288(%rbp), %rdx
movl $256, %ecx # imm = 0x100
callq JSON_ValueGetString@PLT
cmpl $0, %eax
jne .LBB0_4
# %bb.3:
movl $0, -4(%rbp)
jmp .LBB0_5
.LBB0_4:
leaq -288(%rbp), %rdi
leaq .L.str(%rip), %rsi
leaq -292(%rbp), %rdx
callq sscanf@PLT
movl -292(%rbp), %eax
movl %eax, -4(%rbp)
.LBB0_5:
movl -4(%rbp), %eax
addq $304, %rsp # imm = 0x130
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size JSON_ValueGetInt, .Lfunc_end0-JSON_ValueGetInt
.cfi_endproc
# -- End function
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "%d"
.size .L.str, 3
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym JSON_NoParse
.addrsig_sym JSON_ValueGetString
.addrsig_sym sscanf
|
; ModuleID = 'lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_ValueGetInt.c'
source_filename = "lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_ValueGetInt.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
@.str = private unnamed_addr constant [3 x i8] c"%d\00", align 1
; Function Attrs: noinline nounwind optnone uwtable
define dso_local i32 @JSON_ValueGetInt(ptr noundef %0, ptr noundef %1) #0 {
%3 = alloca i32, align 4
%4 = alloca ptr, align 8
%5 = alloca ptr, align 8
%6 = alloca [256 x i8], align 16
%7 = alloca i32, align 4
%8 = alloca i32, align 4
store ptr %0, ptr %4, align 8
store ptr %1, ptr %5, align 8
store i32 0, ptr %7, align 4
%9 = load ptr, ptr %4, align 8
%10 = load ptr, ptr %5, align 8
%11 = call i32 @JSON_NoParse(ptr noundef %9, ptr noundef %10)
store i32 %11, ptr %8, align 4
%12 = load i32, ptr %8, align 4
%13 = icmp ne i32 %12, 0
br i1 %13, label %14, label %17
14: ; preds = %2
%15 = load i32, ptr %8, align 4
%16 = sub i32 %15, 1
store i32 %16, ptr %3, align 4
br label %28
17: ; preds = %2
%18 = load ptr, ptr %4, align 8
%19 = load ptr, ptr %5, align 8
%20 = getelementptr inbounds [256 x i8], ptr %6, i64 0, i64 0
%21 = call i32 @JSON_ValueGetString(ptr noundef %18, ptr noundef %19, ptr noundef %20, i32 noundef 256)
%22 = icmp ne i32 %21, 0
br i1 %22, label %24, label %23
23: ; preds = %17
store i32 0, ptr %3, align 4
br label %28
24: ; preds = %17
%25 = getelementptr inbounds [256 x i8], ptr %6, i64 0, i64 0
%26 = call i32 @sscanf(ptr noundef %25, ptr noundef @.str, ptr noundef %7)
%27 = load i32, ptr %7, align 4
store i32 %27, ptr %3, align 4
br label %28
28: ; preds = %24, %23, %14
%29 = load i32, ptr %3, align 4
ret i32 %29
}
declare i32 @JSON_NoParse(ptr noundef, ptr noundef) #1
declare i32 @JSON_ValueGetString(ptr noundef, ptr noundef, ptr noundef, i32 noundef) #1
declare i32 @sscanf(ptr noundef, ptr noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_ValueGetInt
|
.text
.file "extr_tr_backend.c_GL_Cull.c"
.globl GL_Cull # -- Begin function GL_Cull
.p2align 4, 0x90
.type GL_Cull,@function
GL_Cull: # @GL_Cull
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movl %edi, -4(%rbp)
movl -4(%rbp), %eax
cmpl CT_TWO_SIDED(%rip), %eax
jne .LBB0_4
# %bb.1:
movl glState(%rip), %eax
cmpl CT_TWO_SIDED(%rip), %eax
je .LBB0_3
# %bb.2:
movl GL_CULL_FACE(%rip), %edi
callq qglDisable@PLT
.LBB0_3:
jmp .LBB0_18
.LBB0_4:
cmpq $0, backEnd(%rip)
je .LBB0_9
# %bb.5:
movl -4(%rbp), %eax
cmpl CT_FRONT_SIDED(%rip), %eax
jne .LBB0_7
# %bb.6:
movq GL_BACK(%rip), %rax
movq %rax, -24(%rbp) # 8-byte Spill
jmp .LBB0_8
.LBB0_7:
movq GL_FRONT(%rip), %rax
movq %rax, -24(%rbp) # 8-byte Spill
.LBB0_8:
movq -24(%rbp), %rax # 8-byte Reload
movq %rax, -16(%rbp)
jmp .LBB0_13
.LBB0_9:
movl -4(%rbp), %eax
cmpl CT_FRONT_SIDED(%rip), %eax
jne .LBB0_11
# %bb.10:
movq GL_FRONT(%rip), %rax
movq %rax, -32(%rbp) # 8-byte Spill
jmp .LBB0_12
.LBB0_11:
movq GL_BACK(%rip), %rax
movq %rax, -32(%rbp) # 8-byte Spill
.LBB0_12:
movq -32(%rbp), %rax # 8-byte Reload
movq %rax, -16(%rbp)
.LBB0_13:
movl glState(%rip), %eax
cmpl -4(%rbp), %eax
je .LBB0_15
# %bb.14:
movl GL_CULL_FACE(%rip), %edi
callq qglEnable@PLT
.LBB0_15:
movq glState+8(%rip), %rax
cmpq -16(%rbp), %rax
je .LBB0_17
# %bb.16:
movq -16(%rbp), %rdi
callq qglCullFace@PLT
movq -16(%rbp), %rax
movq %rax, glState+8(%rip)
.LBB0_17:
jmp .LBB0_18
.LBB0_18:
movl -4(%rbp), %eax
movl %eax, glState(%rip)
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size GL_Cull, .Lfunc_end0-GL_Cull
.cfi_endproc
# -- End function
.type CT_TWO_SIDED,@object # @CT_TWO_SIDED
.bss
.globl CT_TWO_SIDED
.p2align 2
CT_TWO_SIDED:
.long 0 # 0x0
.size CT_TWO_SIDED, 4
.type glState,@object # @glState
.globl glState
.p2align 3
glState:
.zero 16
.size glState, 16
.type GL_CULL_FACE,@object # @GL_CULL_FACE
.globl GL_CULL_FACE
.p2align 2
GL_CULL_FACE:
.long 0 # 0x0
.size GL_CULL_FACE, 4
.type backEnd,@object # @backEnd
.globl backEnd
.p2align 3
backEnd:
.zero 8
.size backEnd, 8
.type CT_FRONT_SIDED,@object # @CT_FRONT_SIDED
.globl CT_FRONT_SIDED
.p2align 2
CT_FRONT_SIDED:
.long 0 # 0x0
.size CT_FRONT_SIDED, 4
.type GL_BACK,@object # @GL_BACK
.globl GL_BACK
.p2align 3
GL_BACK:
.quad 0 # 0x0
.size GL_BACK, 8
.type GL_FRONT,@object # @GL_FRONT
.globl GL_FRONT
.p2align 3
GL_FRONT:
.quad 0 # 0x0
.size GL_FRONT, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym qglDisable
.addrsig_sym qglEnable
.addrsig_sym qglCullFace
.addrsig_sym CT_TWO_SIDED
.addrsig_sym glState
.addrsig_sym GL_CULL_FACE
.addrsig_sym backEnd
.addrsig_sym CT_FRONT_SIDED
.addrsig_sym GL_BACK
.addrsig_sym GL_FRONT
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_backend.c_GL_Cull.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_backend.c_GL_Cull.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_5__ = type { i32, i64 }
%struct.TYPE_6__ = type { %struct.TYPE_4__ }
%struct.TYPE_4__ = type { i64 }
@CT_TWO_SIDED = dso_local global i32 0, align 4
@glState = dso_local global %struct.TYPE_5__ zeroinitializer, align 8
@GL_CULL_FACE = dso_local global i32 0, align 4
@backEnd = dso_local global %struct.TYPE_6__ zeroinitializer, align 8
@CT_FRONT_SIDED = dso_local global i32 0, align 4
@GL_BACK = dso_local global i64 0, align 8
@GL_FRONT = dso_local global i64 0, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @GL_Cull(i32 noundef %0) #0 {
%2 = alloca i32, align 4
%3 = alloca i64, align 8
store i32 %0, ptr %2, align 4
%4 = load i32, ptr %2, align 4
%5 = load i32, ptr @CT_TWO_SIDED, align 4
%6 = icmp eq i32 %4, %5
br i1 %6, label %7, label %15
7: ; preds = %1
%8 = load i32, ptr @glState, align 8
%9 = load i32, ptr @CT_TWO_SIDED, align 4
%10 = icmp ne i32 %8, %9
br i1 %10, label %11, label %14
11: ; preds = %7
%12 = load i32, ptr @GL_CULL_FACE, align 4
%13 = call i32 @qglDisable(i32 noundef %12)
br label %14
14: ; preds = %11, %7
br label %54
15: ; preds = %1
%16 = load i64, ptr @backEnd, align 8
%17 = icmp ne i64 %16, 0
br i1 %17, label %18, label %28
18: ; preds = %15
%19 = load i32, ptr %2, align 4
%20 = load i32, ptr @CT_FRONT_SIDED, align 4
%21 = icmp eq i32 %19, %20
br i1 %21, label %22, label %24
22: ; preds = %18
%23 = load i64, ptr @GL_BACK, align 8
br label %26
24: ; preds = %18
%25 = load i64, ptr @GL_FRONT, align 8
br label %26
26: ; preds = %24, %22
%27 = phi i64 [ %23, %22 ], [ %25, %24 ]
store i64 %27, ptr %3, align 8
br label %38
28: ; preds = %15
%29 = load i32, ptr %2, align 4
%30 = load i32, ptr @CT_FRONT_SIDED, align 4
%31 = icmp eq i32 %29, %30
br i1 %31, label %32, label %34
32: ; preds = %28
%33 = load i64, ptr @GL_FRONT, align 8
br label %36
34: ; preds = %28
%35 = load i64, ptr @GL_BACK, align 8
br label %36
36: ; preds = %34, %32
%37 = phi i64 [ %33, %32 ], [ %35, %34 ]
store i64 %37, ptr %3, align 8
br label %38
38: ; preds = %36, %26
%39 = load i32, ptr @glState, align 8
%40 = load i32, ptr %2, align 4
%41 = icmp ne i32 %39, %40
br i1 %41, label %42, label %45
42: ; preds = %38
%43 = load i32, ptr @GL_CULL_FACE, align 4
%44 = call i32 @qglEnable(i32 noundef %43)
br label %45
45: ; preds = %42, %38
%46 = load i64, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @glState, i32 0, i32 1), align 8
%47 = load i64, ptr %3, align 8
%48 = icmp ne i64 %46, %47
br i1 %48, label %49, label %53
49: ; preds = %45
%50 = load i64, ptr %3, align 8
%51 = call i32 @qglCullFace(i64 noundef %50)
%52 = load i64, ptr %3, align 8
store i64 %52, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @glState, i32 0, i32 1), align 8
br label %53
53: ; preds = %49, %45
br label %54
54: ; preds = %53, %14
%55 = load i32, ptr %2, align 4
store i32 %55, ptr @glState, align 8
ret void
}
declare i32 @qglDisable(i32 noundef) #1
declare i32 @qglEnable(i32 noundef) #1
declare i32 @qglCullFace(i64 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_backend.c_GL_Cull
|
.text
.file "extr_tr_shade_calc.c_DeformText.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function DeformText
.LCPI0_0:
.long 0xc97423f0 # float -999999
.LCPI0_1:
.long 0x497423f0 # float 999999
.LCPI0_2:
.long 0xbf800000 # float -1
.LCPI0_3:
.long 0x3f800000 # float 1
.LCPI0_4:
.long 0xbf400000 # float -0.75
.LCPI0_5:
.long 0x3f000000 # float 0.5
.LCPI0_6:
.long 0x3e800000 # float 0.25
.LCPI0_7:
.long 0x3d800000 # float 0.0625
.text
.globl DeformText
.p2align 4, 0x90
.type DeformText,@function
DeformText: # @DeformText
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $112, %rsp
movq %rdi, -8(%rbp)
movq -40(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, (%rax)
movq -40(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 4(%rax)
movq -40(%rbp), %rax
movss .LCPI0_2(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, 8(%rax)
movq -88(%rbp), %rdi
movq tess+32(%rip), %rax
movl (%rax), %esi
callq R_VaoUnpackNormal@PLT
movq -88(%rbp), %rdi
movq -40(%rbp), %rsi
movq -32(%rbp), %rdx
callq CrossProduct@PLT
movq -80(%rbp), %rdi
callq VectorClear@PLT
movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -68(%rbp)
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -72(%rbp)
movl $0, -12(%rbp)
.LBB0_1: # =>This Inner Loop Header: Depth=1
cmpl $4, -12(%rbp)
jge .LBB0_8
# %bb.2: # in Loop: Header=BB0_1 Depth=1
movq tess(%rip), %rax
movslq -12(%rbp), %rcx
movq (%rax,%rcx,8), %rdi
movq -80(%rbp), %rsi
movq -80(%rbp), %rdx
callq VectorAdd@PLT
movq tess(%rip), %rax
movslq -12(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movss 8(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
movss -68(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
jbe .LBB0_4
# %bb.3: # in Loop: Header=BB0_1 Depth=1
movq tess(%rip), %rax
movslq -12(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -68(%rbp)
.LBB0_4: # in Loop: Header=BB0_1 Depth=1
movq tess(%rip), %rax
movslq -12(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss -72(%rbp), %xmm0
jbe .LBB0_6
# %bb.5: # in Loop: Header=BB0_1 Depth=1
movq tess(%rip), %rax
movslq -12(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -72(%rbp)
.LBB0_6: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_7
.LBB0_7: # in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp .LBB0_1
.LBB0_8:
movq -80(%rbp), %rdi
movq -24(%rbp), %rsi
movss .LCPI0_6(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
callq VectorScale@PLT
movq -40(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, (%rax)
movq -40(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 4(%rax)
movss -72(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
subss -68(%rbp), %xmm0
movss .LCPI0_5(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss %xmm1, %xmm0
movq -40(%rbp), %rax
movss %xmm0, 8(%rax)
movq -32(%rbp), %rdi
movq -40(%rbp), %rax
movss .LCPI0_4(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
mulss 8(%rax), %xmm0
movq -32(%rbp), %rsi
callq VectorScale@PLT
movq -8(%rbp), %rdi
callq strlen@PLT
movl %eax, -44(%rbp)
movq -24(%rbp), %rdi
movl -44(%rbp), %esi
subl $1, %esi
movq -32(%rbp), %rdx
movq -24(%rbp), %rcx
callq VectorMA@PLT
movq $0, tess+24(%rip)
movq $0, tess+16(%rip)
movq $0, tess+8(%rip)
movss .LCPI0_3(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -52(%rbp)
movss .LCPI0_3(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -56(%rbp)
movss .LCPI0_3(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -60(%rbp)
movss .LCPI0_3(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -64(%rbp)
movl $0, -12(%rbp)
.LBB0_9: # =>This Inner Loop Header: Depth=1
movl -12(%rbp), %eax
cmpl -44(%rbp), %eax
jge .LBB0_14
# %bb.10: # in Loop: Header=BB0_9 Depth=1
movq -8(%rbp), %rax
movslq -12(%rbp), %rcx
movsbl (%rax,%rcx), %eax
movl %eax, -48(%rbp)
movl -48(%rbp), %eax
andl $255, %eax
movl %eax, -48(%rbp)
cmpl $32, -48(%rbp)
je .LBB0_12
# %bb.11: # in Loop: Header=BB0_9 Depth=1
movl -48(%rbp), %eax
sarl $4, %eax
movl %eax, -92(%rbp)
movl -48(%rbp), %eax
andl $15, %eax
movl %eax, -96(%rbp)
cvtsi2ssl -92(%rbp), %xmm0
movss .LCPI0_7(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss %xmm1, %xmm0
movss %xmm0, -100(%rbp)
cvtsi2ssl -96(%rbp), %xmm0
movss .LCPI0_7(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss %xmm1, %xmm0
movss %xmm0, -104(%rbp)
movss .LCPI0_7(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -108(%rbp)
movq -24(%rbp), %rdi
movq -32(%rbp), %rsi
movq -40(%rbp), %rdx
leaq -64(%rbp), %rcx
movss -104(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss -100(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
movss -104(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
addss -108(%rbp), %xmm2
movss -100(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero
addss -108(%rbp), %xmm3
callq RB_AddQuadStampExt@PLT
.LBB0_12: # in Loop: Header=BB0_9 Depth=1
movq -24(%rbp), %rdi
movq -32(%rbp), %rdx
movq -24(%rbp), %rcx
movl $4294967294, %esi # imm = 0xFFFFFFFE
callq VectorMA@PLT
# %bb.13: # in Loop: Header=BB0_9 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp .LBB0_9
.LBB0_14:
addq $112, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size DeformText, .Lfunc_end0-DeformText
.cfi_endproc
# -- End function
.type tess,@object # @tess
.bss
.globl tess
.p2align 3
tess:
.zero 40
.size tess, 40
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_VaoUnpackNormal
.addrsig_sym CrossProduct
.addrsig_sym VectorClear
.addrsig_sym VectorAdd
.addrsig_sym VectorScale
.addrsig_sym strlen
.addrsig_sym VectorMA
.addrsig_sym RB_AddQuadStampExt
.addrsig_sym tess
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade_calc.c_DeformText.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shade_calc.c_DeformText.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_2__ = type { ptr, i64, i64, i64, ptr }
@tess = dso_local global %struct.TYPE_2__ zeroinitializer, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @DeformText(ptr noundef %0) #0 {
%2 = alloca ptr, align 8
%3 = alloca i32, align 4
%4 = alloca ptr, align 8
%5 = alloca ptr, align 8
%6 = alloca ptr, align 8
%7 = alloca i32, align 4
%8 = alloca i32, align 4
%9 = alloca [4 x float], align 16
%10 = alloca float, align 4
%11 = alloca float, align 4
%12 = alloca ptr, align 8
%13 = alloca ptr, align 8
%14 = alloca i32, align 4
%15 = alloca i32, align 4
%16 = alloca float, align 4
%17 = alloca float, align 4
%18 = alloca float, align 4
store ptr %0, ptr %2, align 8
%19 = load ptr, ptr %6, align 8
%20 = getelementptr inbounds float, ptr %19, i64 0
store float 0.000000e+00, ptr %20, align 4
%21 = load ptr, ptr %6, align 8
%22 = getelementptr inbounds float, ptr %21, i64 1
store float 0.000000e+00, ptr %22, align 4
%23 = load ptr, ptr %6, align 8
%24 = getelementptr inbounds float, ptr %23, i64 2
store float -1.000000e+00, ptr %24, align 4
%25 = load ptr, ptr %13, align 8
%26 = load ptr, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tess, i32 0, i32 4), align 8
%27 = getelementptr inbounds i32, ptr %26, i64 0
%28 = load i32, ptr %27, align 4
%29 = call i32 @R_VaoUnpackNormal(ptr noundef %25, i32 noundef %28)
%30 = load ptr, ptr %13, align 8
%31 = load ptr, ptr %6, align 8
%32 = load ptr, ptr %5, align 8
%33 = call i32 @CrossProduct(ptr noundef %30, ptr noundef %31, ptr noundef %32)
%34 = load ptr, ptr %12, align 8
%35 = call i32 @VectorClear(ptr noundef %34)
store float 9.999990e+05, ptr %10, align 4
store float -9.999990e+05, ptr %11, align 4
store i32 0, ptr %3, align 4
br label %36
36: ; preds = %84, %1
%37 = load i32, ptr %3, align 4
%38 = icmp slt i32 %37, 4
br i1 %38, label %39, label %87
39: ; preds = %36
%40 = load ptr, ptr @tess, align 8
%41 = load i32, ptr %3, align 4
%42 = sext i32 %41 to i64
%43 = getelementptr inbounds ptr, ptr %40, i64 %42
%44 = load ptr, ptr %43, align 8
%45 = load ptr, ptr %12, align 8
%46 = load ptr, ptr %12, align 8
%47 = call i32 @VectorAdd(ptr noundef %44, ptr noundef %45, ptr noundef %46)
%48 = load ptr, ptr @tess, align 8
%49 = load i32, ptr %3, align 4
%50 = sext i32 %49 to i64
%51 = getelementptr inbounds ptr, ptr %48, i64 %50
%52 = load ptr, ptr %51, align 8
%53 = getelementptr inbounds float, ptr %52, i64 2
%54 = load float, ptr %53, align 4
%55 = load float, ptr %10, align 4
%56 = fcmp olt float %54, %55
br i1 %56, label %57, label %65
57: ; preds = %39
%58 = load ptr, ptr @tess, align 8
%59 = load i32, ptr %3, align 4
%60 = sext i32 %59 to i64
%61 = getelementptr inbounds ptr, ptr %58, i64 %60
%62 = load ptr, ptr %61, align 8
%63 = getelementptr inbounds float, ptr %62, i64 2
%64 = load float, ptr %63, align 4
store float %64, ptr %10, align 4
br label %65
65: ; preds = %57, %39
%66 = load ptr, ptr @tess, align 8
%67 = load i32, ptr %3, align 4
%68 = sext i32 %67 to i64
%69 = getelementptr inbounds ptr, ptr %66, i64 %68
%70 = load ptr, ptr %69, align 8
%71 = getelementptr inbounds float, ptr %70, i64 2
%72 = load float, ptr %71, align 4
%73 = load float, ptr %11, align 4
%74 = fcmp ogt float %72, %73
br i1 %74, label %75, label %83
75: ; preds = %65
%76 = load ptr, ptr @tess, align 8
%77 = load i32, ptr %3, align 4
%78 = sext i32 %77 to i64
%79 = getelementptr inbounds ptr, ptr %76, i64 %78
%80 = load ptr, ptr %79, align 8
%81 = getelementptr inbounds float, ptr %80, i64 2
%82 = load float, ptr %81, align 4
store float %82, ptr %11, align 4
br label %83
83: ; preds = %75, %65
br label %84
84: ; preds = %83
%85 = load i32, ptr %3, align 4
%86 = add nsw i32 %85, 1
store i32 %86, ptr %3, align 4
br label %36, !llvm.loop !6
87: ; preds = %36
%88 = load ptr, ptr %12, align 8
%89 = load ptr, ptr %4, align 8
%90 = call i32 @VectorScale(ptr noundef %88, float noundef 2.500000e-01, ptr noundef %89)
%91 = load ptr, ptr %6, align 8
%92 = getelementptr inbounds float, ptr %91, i64 0
store float 0.000000e+00, ptr %92, align 4
%93 = load ptr, ptr %6, align 8
%94 = getelementptr inbounds float, ptr %93, i64 1
store float 0.000000e+00, ptr %94, align 4
%95 = load float, ptr %11, align 4
%96 = load float, ptr %10, align 4
%97 = fsub float %95, %96
%98 = fmul float %97, 5.000000e-01
%99 = load ptr, ptr %6, align 8
%100 = getelementptr inbounds float, ptr %99, i64 2
store float %98, ptr %100, align 4
%101 = load ptr, ptr %5, align 8
%102 = load ptr, ptr %6, align 8
%103 = getelementptr inbounds float, ptr %102, i64 2
%104 = load float, ptr %103, align 4
%105 = fmul float %104, -7.500000e-01
%106 = load ptr, ptr %5, align 8
%107 = call i32 @VectorScale(ptr noundef %101, float noundef %105, ptr noundef %106)
%108 = load ptr, ptr %2, align 8
%109 = call i32 @strlen(ptr noundef %108)
store i32 %109, ptr %7, align 4
%110 = load ptr, ptr %4, align 8
%111 = load i32, ptr %7, align 4
%112 = sub nsw i32 %111, 1
%113 = load ptr, ptr %5, align 8
%114 = load ptr, ptr %4, align 8
%115 = call i32 @VectorMA(ptr noundef %110, i32 noundef %112, ptr noundef %113, ptr noundef %114)
store i64 0, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tess, i32 0, i32 3), align 8
store i64 0, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tess, i32 0, i32 2), align 8
store i64 0, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tess, i32 0, i32 1), align 8
%116 = getelementptr inbounds [4 x float], ptr %9, i64 0, i64 3
store float 1.000000e+00, ptr %116, align 4
%117 = getelementptr inbounds [4 x float], ptr %9, i64 0, i64 2
store float 1.000000e+00, ptr %117, align 8
%118 = getelementptr inbounds [4 x float], ptr %9, i64 0, i64 1
store float 1.000000e+00, ptr %118, align 4
%119 = getelementptr inbounds [4 x float], ptr %9, i64 0, i64 0
store float 1.000000e+00, ptr %119, align 16
store i32 0, ptr %3, align 4
br label %120
120: ; preds = %164, %87
%121 = load i32, ptr %3, align 4
%122 = load i32, ptr %7, align 4
%123 = icmp slt i32 %121, %122
br i1 %123, label %124, label %167
124: ; preds = %120
%125 = load ptr, ptr %2, align 8
%126 = load i32, ptr %3, align 4
%127 = sext i32 %126 to i64
%128 = getelementptr inbounds i8, ptr %125, i64 %127
%129 = load i8, ptr %128, align 1
%130 = sext i8 %129 to i32
store i32 %130, ptr %8, align 4
%131 = load i32, ptr %8, align 4
%132 = and i32 %131, 255
store i32 %132, ptr %8, align 4
%133 = load i32, ptr %8, align 4
%134 = icmp ne i32 %133, 32
br i1 %134, label %135, label %159
135: ; preds = %124
%136 = load i32, ptr %8, align 4
%137 = ashr i32 %136, 4
store i32 %137, ptr %14, align 4
%138 = load i32, ptr %8, align 4
%139 = and i32 %138, 15
store i32 %139, ptr %15, align 4
%140 = load i32, ptr %14, align 4
%141 = sitofp i32 %140 to float
%142 = fmul float %141, 6.250000e-02
store float %142, ptr %16, align 4
%143 = load i32, ptr %15, align 4
%144 = sitofp i32 %143 to float
%145 = fmul float %144, 6.250000e-02
store float %145, ptr %17, align 4
store float 6.250000e-02, ptr %18, align 4
%146 = load ptr, ptr %4, align 8
%147 = load ptr, ptr %5, align 8
%148 = load ptr, ptr %6, align 8
%149 = getelementptr inbounds [4 x float], ptr %9, i64 0, i64 0
%150 = load float, ptr %17, align 4
%151 = load float, ptr %16, align 4
%152 = load float, ptr %17, align 4
%153 = load float, ptr %18, align 4
%154 = fadd float %152, %153
%155 = load float, ptr %16, align 4
%156 = load float, ptr %18, align 4
%157 = fadd float %155, %156
%158 = call i32 @RB_AddQuadStampExt(ptr noundef %146, ptr noundef %147, ptr noundef %148, ptr noundef %149, float noundef %150, float noundef %151, float noundef %154, float noundef %157)
br label %159
159: ; preds = %135, %124
%160 = load ptr, ptr %4, align 8
%161 = load ptr, ptr %5, align 8
%162 = load ptr, ptr %4, align 8
%163 = call i32 @VectorMA(ptr noundef %160, i32 noundef -2, ptr noundef %161, ptr noundef %162)
br label %164
164: ; preds = %159
%165 = load i32, ptr %3, align 4
%166 = add nsw i32 %165, 1
store i32 %166, ptr %3, align 4
br label %120, !llvm.loop !8
167: ; preds = %120
ret void
}
declare i32 @R_VaoUnpackNormal(ptr noundef, i32 noundef) #1
declare i32 @CrossProduct(ptr noundef, ptr noundef, ptr noundef) #1
declare i32 @VectorClear(ptr noundef) #1
declare i32 @VectorAdd(ptr noundef, ptr noundef, ptr noundef) #1
declare i32 @VectorScale(ptr noundef, float noundef, ptr noundef) #1
declare i32 @strlen(ptr noundef) #1
declare i32 @VectorMA(ptr noundef, i32 noundef, ptr noundef, ptr noundef) #1
declare i32 @RB_AddQuadStampExt(ptr noundef, ptr noundef, ptr noundef, ptr noundef, float noundef, float noundef, float noundef, float noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
|
lab/engine/code/renderergl2/extr_tr_shade_calc.c_DeformText
|
.text
.file "extr_tr_cmds.c_RE_EndFrameCustomView.c"
.globl RE_EndFrameCustomView # -- Begin function RE_EndFrameCustomView
.p2align 4, 0x90
.type RE_EndFrameCustomView,@function
RE_EndFrameCustomView: # @RE_EndFrameCustomView
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
cmpl $0, tr+8(%rip)
jne .LBB0_2
# %bb.1:
jmp .LBB0_3
.LBB0_2:
movl qtrue(%rip), %edi
callq R_IssueRenderCommands@PLT
movb $0, %al
callq R_InitNextFrame@PLT
leaq glConfig(%rip), %rdi
callq SwapVidAndBuff@PLT
movl glConfig+4(%rip), %eax
movl %eax, tr+4(%rip)
movl glConfig(%rip), %eax
movl %eax, tr(%rip)
movl qfalse(%rip), %eax
movl %eax, glState(%rip)
.LBB0_3:
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RE_EndFrameCustomView, .Lfunc_end0-RE_EndFrameCustomView
.cfi_endproc
# -- End function
.type tr,@object # @tr
.bss
.globl tr
.p2align 2
tr:
.zero 12
.size tr, 12
.type qtrue,@object # @qtrue
.globl qtrue
.p2align 2
qtrue:
.long 0 # 0x0
.size qtrue, 4
.type glConfig,@object # @glConfig
.globl glConfig
.p2align 2
glConfig:
.zero 8
.size glConfig, 8
.type qfalse,@object # @qfalse
.globl qfalse
.p2align 2
qfalse:
.long 0 # 0x0
.size qfalse, 4
.type glState,@object # @glState
.globl glState
.p2align 2
glState:
.zero 4
.size glState, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_IssueRenderCommands
.addrsig_sym R_InitNextFrame
.addrsig_sym SwapVidAndBuff
.addrsig_sym tr
.addrsig_sym qtrue
.addrsig_sym glConfig
.addrsig_sym qfalse
.addrsig_sym glState
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_cmds.c_RE_EndFrameCustomView.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_cmds.c_RE_EndFrameCustomView.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_7__ = type { %struct.TYPE_6__, i32 }
%struct.TYPE_6__ = type { i32, i32 }
%struct.TYPE_9__ = type { i32, i32 }
%struct.TYPE_8__ = type { i32 }
@tr = dso_local global %struct.TYPE_7__ zeroinitializer, align 4
@qtrue = dso_local global i32 0, align 4
@glConfig = dso_local global %struct.TYPE_9__ zeroinitializer, align 4
@qfalse = dso_local global i32 0, align 4
@glState = dso_local global %struct.TYPE_8__ zeroinitializer, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @RE_EndFrameCustomView() #0 {
%1 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tr, i32 0, i32 1), align 4
%2 = icmp ne i32 %1, 0
br i1 %2, label %4, label %3
3: ; preds = %0
br label %12
4: ; preds = %0
%5 = load i32, ptr @qtrue, align 4
%6 = call i32 @R_IssueRenderCommands(i32 noundef %5)
%7 = call i32 (...) @R_InitNextFrame()
%8 = call i32 @SwapVidAndBuff(ptr noundef @glConfig)
%9 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @glConfig, i32 0, i32 1), align 4
store i32 %9, ptr getelementptr inbounds (%struct.TYPE_6__, ptr @tr, i32 0, i32 1), align 4
%10 = load i32, ptr @glConfig, align 4
store i32 %10, ptr @tr, align 4
%11 = load i32, ptr @qfalse, align 4
store i32 %11, ptr @glState, align 4
br label %12
12: ; preds = %4, %3
ret void
}
declare i32 @R_IssueRenderCommands(i32 noundef) #1
declare i32 @R_InitNextFrame(...) #1
declare i32 @SwapVidAndBuff(ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_cmds.c_RE_EndFrameCustomView
|
.text
.file "extr_tr_surface.c_RB_SurfaceMesh.c"
.p2align 4, 0x90 # -- Begin function RB_SurfaceMesh
.type RB_SurfaceMesh,@function
RB_SurfaceMesh: # @RB_SurfaceMesh
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -8(%rbp)
movq backEnd(%rip), %rax
movq (%rax), %rax
movq backEnd(%rip), %rcx
cmpq 8(%rcx), %rax
jne .LBB0_2
# %bb.1:
xorps %xmm0, %xmm0
movss %xmm0, -16(%rbp)
jmp .LBB0_3
.LBB0_2:
movq backEnd(%rip), %rax
movss 16(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -16(%rbp)
.LBB0_3:
movl tess+24(%rip), %edi
callq RB_CheckVao@PLT
movq -8(%rbp), %rax
movl (%rax), %edi
movq -8(%rbp), %rax
movl 4(%rax), %esi
callq RB_CHECKOVERFLOW@PLT
movq -8(%rbp), %rdi
movss -16(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
callq LerpMeshVertexes@PLT
movl tess(%rip), %eax
movl %eax, -28(%rbp)
movl tess+4(%rip), %eax
movl %eax, -32(%rbp)
movl $0, -12(%rbp)
.LBB0_4: # =>This Inner Loop Header: Depth=1
movl -12(%rbp), %eax
movq -8(%rbp), %rcx
cmpl 4(%rcx), %eax
jge .LBB0_7
# %bb.5: # in Loop: Header=BB0_4 Depth=1
movslq -32(%rbp), %rdx
movq -8(%rbp), %rax
movq 16(%rax), %rax
movslq -12(%rbp), %rcx
addq (%rax,%rcx,8), %rdx
movq tess+16(%rip), %rax
movl -28(%rbp), %ecx
addl -12(%rbp), %ecx
movslq %ecx, %rcx
movq %rdx, (%rax,%rcx,8)
# %bb.6: # in Loop: Header=BB0_4 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp .LBB0_4
.LBB0_7:
movq -8(%rbp), %rax
movl 4(%rax), %eax
addl tess(%rip), %eax
movl %eax, tess(%rip)
movq -8(%rbp), %rax
movq 8(%rax), %rax
movq %rax, -24(%rbp)
movq -8(%rbp), %rax
movl (%rax), %eax
movl %eax, -36(%rbp)
movl $0, -12(%rbp)
.LBB0_8: # =>This Inner Loop Header: Depth=1
movl -12(%rbp), %eax
cmpl -36(%rbp), %eax
jge .LBB0_11
# %bb.9: # in Loop: Header=BB0_8 Depth=1
movq -24(%rbp), %rax
movslq -12(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movl (%rax), %ecx
movq tess+8(%rip), %rax
movl -32(%rbp), %edx
addl -12(%rbp), %edx
movslq %edx, %rdx
movq (%rax,%rdx,8), %rax
movl %ecx, (%rax)
movq -24(%rbp), %rax
movslq -12(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movl 4(%rax), %ecx
movq tess+8(%rip), %rax
movl -32(%rbp), %edx
addl -12(%rbp), %edx
movslq %edx, %rdx
movq (%rax,%rdx,8), %rax
movl %ecx, 4(%rax)
# %bb.10: # in Loop: Header=BB0_8 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp .LBB0_8
.LBB0_11:
movq -8(%rbp), %rax
movl (%rax), %eax
addl tess+4(%rip), %eax
movl %eax, tess+4(%rip)
addq $48, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RB_SurfaceMesh, .Lfunc_end0-RB_SurfaceMesh
.cfi_endproc
# -- End function
.type backEnd,@object # @backEnd
.bss
.globl backEnd
.p2align 3
backEnd:
.zero 8
.size backEnd, 8
.type tess,@object # @tess
.globl tess
.p2align 3
tess:
.zero 32
.size tess, 32
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym RB_SurfaceMesh
.addrsig_sym RB_CheckVao
.addrsig_sym RB_CHECKOVERFLOW
.addrsig_sym LerpMeshVertexes
.addrsig_sym backEnd
.addrsig_sym tess
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_surface.c_RB_SurfaceMesh.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_surface.c_RB_SurfaceMesh.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_14__ = type { ptr }
%struct.TYPE_13__ = type { i32, i32, ptr, ptr, i32 }
%struct.TYPE_10__ = type { %struct.TYPE_9__ }
%struct.TYPE_9__ = type { i64, i64, float }
%struct.TYPE_11__ = type { i32, i32, ptr, ptr }
%struct.TYPE_12__ = type { ptr }
@backEnd = dso_local global %struct.TYPE_14__ zeroinitializer, align 8
@tess = dso_local global %struct.TYPE_13__ zeroinitializer, align 8
@llvm.compiler.used = appending global [1 x ptr] [ptr @RB_SurfaceMesh], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @RB_SurfaceMesh(ptr noundef %0) #0 {
%2 = alloca ptr, align 8
%3 = alloca i32, align 4
%4 = alloca float, align 4
%5 = alloca ptr, align 8
%6 = alloca i32, align 4
%7 = alloca i32, align 4
%8 = alloca i32, align 4
store ptr %0, ptr %2, align 8
%9 = load ptr, ptr @backEnd, align 8
%10 = getelementptr inbounds %struct.TYPE_10__, ptr %9, i32 0, i32 0
%11 = getelementptr inbounds %struct.TYPE_9__, ptr %10, i32 0, i32 0
%12 = load i64, ptr %11, align 8
%13 = load ptr, ptr @backEnd, align 8
%14 = getelementptr inbounds %struct.TYPE_10__, ptr %13, i32 0, i32 0
%15 = getelementptr inbounds %struct.TYPE_9__, ptr %14, i32 0, i32 1
%16 = load i64, ptr %15, align 8
%17 = icmp eq i64 %12, %16
br i1 %17, label %18, label %19
18: ; preds = %1
store float 0.000000e+00, ptr %4, align 4
br label %24
19: ; preds = %1
%20 = load ptr, ptr @backEnd, align 8
%21 = getelementptr inbounds %struct.TYPE_10__, ptr %20, i32 0, i32 0
%22 = getelementptr inbounds %struct.TYPE_9__, ptr %21, i32 0, i32 2
%23 = load float, ptr %22, align 8
store float %23, ptr %4, align 4
br label %24
24: ; preds = %19, %18
%25 = load i32, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tess, i32 0, i32 4), align 8
%26 = call i32 @RB_CheckVao(i32 noundef %25)
%27 = load ptr, ptr %2, align 8
%28 = getelementptr inbounds %struct.TYPE_11__, ptr %27, i32 0, i32 0
%29 = load i32, ptr %28, align 8
%30 = load ptr, ptr %2, align 8
%31 = getelementptr inbounds %struct.TYPE_11__, ptr %30, i32 0, i32 1
%32 = load i32, ptr %31, align 4
%33 = call i32 @RB_CHECKOVERFLOW(i32 noundef %29, i32 noundef %32)
%34 = load ptr, ptr %2, align 8
%35 = load float, ptr %4, align 4
%36 = call i32 @LerpMeshVertexes(ptr noundef %34, float noundef %35)
%37 = load i32, ptr @tess, align 8
store i32 %37, ptr %6, align 4
%38 = load i32, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tess, i32 0, i32 1), align 4
store i32 %38, ptr %7, align 4
store i32 0, ptr %3, align 4
br label %39
39: ; preds = %62, %24
%40 = load i32, ptr %3, align 4
%41 = load ptr, ptr %2, align 8
%42 = getelementptr inbounds %struct.TYPE_11__, ptr %41, i32 0, i32 1
%43 = load i32, ptr %42, align 4
%44 = icmp slt i32 %40, %43
br i1 %44, label %45, label %65
45: ; preds = %39
%46 = load i32, ptr %7, align 4
%47 = sext i32 %46 to i64
%48 = load ptr, ptr %2, align 8
%49 = getelementptr inbounds %struct.TYPE_11__, ptr %48, i32 0, i32 3
%50 = load ptr, ptr %49, align 8
%51 = load i32, ptr %3, align 4
%52 = sext i32 %51 to i64
%53 = getelementptr inbounds i64, ptr %50, i64 %52
%54 = load i64, ptr %53, align 8
%55 = add nsw i64 %47, %54
%56 = load ptr, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tess, i32 0, i32 3), align 8
%57 = load i32, ptr %6, align 4
%58 = load i32, ptr %3, align 4
%59 = add nsw i32 %57, %58
%60 = sext i32 %59 to i64
%61 = getelementptr inbounds i64, ptr %56, i64 %60
store i64 %55, ptr %61, align 8
br label %62
62: ; preds = %45
%63 = load i32, ptr %3, align 4
%64 = add nsw i32 %63, 1
store i32 %64, ptr %3, align 4
br label %39, !llvm.loop !6
65: ; preds = %39
%66 = load ptr, ptr %2, align 8
%67 = getelementptr inbounds %struct.TYPE_11__, ptr %66, i32 0, i32 1
%68 = load i32, ptr %67, align 4
%69 = load i32, ptr @tess, align 8
%70 = add nsw i32 %69, %68
store i32 %70, ptr @tess, align 8
%71 = load ptr, ptr %2, align 8
%72 = getelementptr inbounds %struct.TYPE_11__, ptr %71, i32 0, i32 2
%73 = load ptr, ptr %72, align 8
store ptr %73, ptr %5, align 8
%74 = load ptr, ptr %2, align 8
%75 = getelementptr inbounds %struct.TYPE_11__, ptr %74, i32 0, i32 0
%76 = load i32, ptr %75, align 8
store i32 %76, ptr %8, align 4
store i32 0, ptr %3, align 4
br label %77
77: ; preds = %114, %65
%78 = load i32, ptr %3, align 4
%79 = load i32, ptr %8, align 4
%80 = icmp slt i32 %78, %79
br i1 %80, label %81, label %117
81: ; preds = %77
%82 = load ptr, ptr %5, align 8
%83 = load i32, ptr %3, align 4
%84 = sext i32 %83 to i64
%85 = getelementptr inbounds %struct.TYPE_12__, ptr %82, i64 %84
%86 = getelementptr inbounds %struct.TYPE_12__, ptr %85, i32 0, i32 0
%87 = load ptr, ptr %86, align 8
%88 = getelementptr inbounds i32, ptr %87, i64 0
%89 = load i32, ptr %88, align 4
%90 = load ptr, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tess, i32 0, i32 2), align 8
%91 = load i32, ptr %7, align 4
%92 = load i32, ptr %3, align 4
%93 = add nsw i32 %91, %92
%94 = sext i32 %93 to i64
%95 = getelementptr inbounds ptr, ptr %90, i64 %94
%96 = load ptr, ptr %95, align 8
%97 = getelementptr inbounds i32, ptr %96, i64 0
store i32 %89, ptr %97, align 4
%98 = load ptr, ptr %5, align 8
%99 = load i32, ptr %3, align 4
%100 = sext i32 %99 to i64
%101 = getelementptr inbounds %struct.TYPE_12__, ptr %98, i64 %100
%102 = getelementptr inbounds %struct.TYPE_12__, ptr %101, i32 0, i32 0
%103 = load ptr, ptr %102, align 8
%104 = getelementptr inbounds i32, ptr %103, i64 1
%105 = load i32, ptr %104, align 4
%106 = load ptr, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tess, i32 0, i32 2), align 8
%107 = load i32, ptr %7, align 4
%108 = load i32, ptr %3, align 4
%109 = add nsw i32 %107, %108
%110 = sext i32 %109 to i64
%111 = getelementptr inbounds ptr, ptr %106, i64 %110
%112 = load ptr, ptr %111, align 8
%113 = getelementptr inbounds i32, ptr %112, i64 1
store i32 %105, ptr %113, align 4
br label %114
114: ; preds = %81
%115 = load i32, ptr %3, align 4
%116 = add nsw i32 %115, 1
store i32 %116, ptr %3, align 4
br label %77, !llvm.loop !8
117: ; preds = %77
%118 = load ptr, ptr %2, align 8
%119 = getelementptr inbounds %struct.TYPE_11__, ptr %118, i32 0, i32 0
%120 = load i32, ptr %119, align 8
%121 = load i32, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tess, i32 0, i32 1), align 4
%122 = add nsw i32 %121, %120
store i32 %122, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tess, i32 0, i32 1), align 4
ret void
}
declare i32 @RB_CheckVao(i32 noundef) #1
declare i32 @RB_CHECKOVERFLOW(i32 noundef, i32 noundef) #1
declare i32 @LerpMeshVertexes(ptr noundef, float noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
|
lab/engine/code/renderergl2/extr_tr_surface.c_RB_SurfaceMesh
|
.text
.file "extr_tr_shader.c_NameToDstBlendMode.c"
.p2align 4, 0x90 # -- Begin function NameToDstBlendMode
.type NameToDstBlendMode,@function
NameToDstBlendMode: # @NameToDstBlendMode
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -16(%rbp)
movq -16(%rbp), %rdi
leaq .L.str(%rip), %rsi
callq Q_stricmp@PLT
cmpl $0, %eax
jne .LBB0_2
# %bb.1:
movl GLS_DSTBLEND_ONE(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_28
.LBB0_2:
movq -16(%rbp), %rdi
leaq .L.str.1(%rip), %rsi
callq Q_stricmp@PLT
cmpl $0, %eax
jne .LBB0_4
# %bb.3:
movl GLS_DSTBLEND_ZERO(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_28
.LBB0_4:
movq -16(%rbp), %rdi
leaq .L.str.2(%rip), %rsi
callq Q_stricmp@PLT
cmpl $0, %eax
jne .LBB0_6
# %bb.5:
movl GLS_DSTBLEND_SRC_ALPHA(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_28
.LBB0_6:
movq -16(%rbp), %rdi
leaq .L.str.3(%rip), %rsi
callq Q_stricmp@PLT
cmpl $0, %eax
jne .LBB0_8
# %bb.7:
movl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_28
.LBB0_8:
movq -16(%rbp), %rdi
leaq .L.str.4(%rip), %rsi
callq Q_stricmp@PLT
cmpl $0, %eax
jne .LBB0_12
# %bb.9:
movq r_ignoreDstAlpha(%rip), %rax
cmpq $0, (%rax)
je .LBB0_11
# %bb.10:
movl GLS_DSTBLEND_ONE(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_28
.LBB0_11:
movl GLS_DSTBLEND_DST_ALPHA(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_28
.LBB0_12:
movq -16(%rbp), %rdi
leaq .L.str.5(%rip), %rsi
callq Q_stricmp@PLT
cmpl $0, %eax
jne .LBB0_16
# %bb.13:
movq r_ignoreDstAlpha(%rip), %rax
cmpq $0, (%rax)
je .LBB0_15
# %bb.14:
movl GLS_DSTBLEND_ZERO(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_28
.LBB0_15:
movl GLS_DSTBLEND_ONE_MINUS_DST_ALPHA(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_28
.LBB0_16:
movq -16(%rbp), %rdi
leaq .L.str.6(%rip), %rsi
callq Q_stricmp@PLT
cmpl $0, %eax
jne .LBB0_18
# %bb.17:
movl GLS_DSTBLEND_SRC_COLOR(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_28
.LBB0_18:
movq -16(%rbp), %rdi
leaq .L.str.7(%rip), %rsi
callq Q_stricmp@PLT
cmpl $0, %eax
jne .LBB0_20
# %bb.19:
movl GLS_DSTBLEND_ONE_MINUS_SRC_COLOR(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_28
.LBB0_20:
jmp .LBB0_21
.LBB0_21:
jmp .LBB0_22
.LBB0_22:
jmp .LBB0_23
.LBB0_23:
jmp .LBB0_24
.LBB0_24:
jmp .LBB0_25
.LBB0_25:
jmp .LBB0_26
.LBB0_26:
jmp .LBB0_27
.LBB0_27:
movq ri(%rip), %rax
movl PRINT_WARNING(%rip), %edi
movq -16(%rbp), %rdx
movl shader(%rip), %ecx
leaq .L.str.8(%rip), %rsi
callq *%rax
movl GLS_DSTBLEND_ONE(%rip), %eax
movl %eax, -4(%rbp)
.LBB0_28:
movl -4(%rbp), %eax
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size NameToDstBlendMode, .Lfunc_end0-NameToDstBlendMode
.cfi_endproc
# -- End function
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "GL_ONE"
.size .L.str, 7
.type GLS_DSTBLEND_ONE,@object # @GLS_DSTBLEND_ONE
.bss
.globl GLS_DSTBLEND_ONE
.p2align 2
GLS_DSTBLEND_ONE:
.long 0 # 0x0
.size GLS_DSTBLEND_ONE, 4
.type .L.str.1,@object # @.str.1
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.1:
.asciz "GL_ZERO"
.size .L.str.1, 8
.type GLS_DSTBLEND_ZERO,@object # @GLS_DSTBLEND_ZERO
.bss
.globl GLS_DSTBLEND_ZERO
.p2align 2
GLS_DSTBLEND_ZERO:
.long 0 # 0x0
.size GLS_DSTBLEND_ZERO, 4
.type .L.str.2,@object # @.str.2
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.2:
.asciz "GL_SRC_ALPHA"
.size .L.str.2, 13
.type GLS_DSTBLEND_SRC_ALPHA,@object # @GLS_DSTBLEND_SRC_ALPHA
.bss
.globl GLS_DSTBLEND_SRC_ALPHA
.p2align 2
GLS_DSTBLEND_SRC_ALPHA:
.long 0 # 0x0
.size GLS_DSTBLEND_SRC_ALPHA, 4
.type .L.str.3,@object # @.str.3
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.3:
.asciz "GL_ONE_MINUS_SRC_ALPHA"
.size .L.str.3, 23
.type GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA,@object # @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA
.bss
.globl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA
.p2align 2
GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA:
.long 0 # 0x0
.size GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, 4
.type .L.str.4,@object # @.str.4
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.4:
.asciz "GL_DST_ALPHA"
.size .L.str.4, 13
.type r_ignoreDstAlpha,@object # @r_ignoreDstAlpha
.bss
.globl r_ignoreDstAlpha
.p2align 3
r_ignoreDstAlpha:
.quad 0
.size r_ignoreDstAlpha, 8
.type GLS_DSTBLEND_DST_ALPHA,@object # @GLS_DSTBLEND_DST_ALPHA
.globl GLS_DSTBLEND_DST_ALPHA
.p2align 2
GLS_DSTBLEND_DST_ALPHA:
.long 0 # 0x0
.size GLS_DSTBLEND_DST_ALPHA, 4
.type .L.str.5,@object # @.str.5
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.5:
.asciz "GL_ONE_MINUS_DST_ALPHA"
.size .L.str.5, 23
.type GLS_DSTBLEND_ONE_MINUS_DST_ALPHA,@object # @GLS_DSTBLEND_ONE_MINUS_DST_ALPHA
.bss
.globl GLS_DSTBLEND_ONE_MINUS_DST_ALPHA
.p2align 2
GLS_DSTBLEND_ONE_MINUS_DST_ALPHA:
.long 0 # 0x0
.size GLS_DSTBLEND_ONE_MINUS_DST_ALPHA, 4
.type .L.str.6,@object # @.str.6
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.6:
.asciz "GL_SRC_COLOR"
.size .L.str.6, 13
.type GLS_DSTBLEND_SRC_COLOR,@object # @GLS_DSTBLEND_SRC_COLOR
.bss
.globl GLS_DSTBLEND_SRC_COLOR
.p2align 2
GLS_DSTBLEND_SRC_COLOR:
.long 0 # 0x0
.size GLS_DSTBLEND_SRC_COLOR, 4
.type .L.str.7,@object # @.str.7
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.7:
.asciz "GL_ONE_MINUS_SRC_COLOR"
.size .L.str.7, 23
.type GLS_DSTBLEND_ONE_MINUS_SRC_COLOR,@object # @GLS_DSTBLEND_ONE_MINUS_SRC_COLOR
.bss
.globl GLS_DSTBLEND_ONE_MINUS_SRC_COLOR
.p2align 2
GLS_DSTBLEND_ONE_MINUS_SRC_COLOR:
.long 0 # 0x0
.size GLS_DSTBLEND_ONE_MINUS_SRC_COLOR, 4
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type PRINT_WARNING,@object # @PRINT_WARNING
.globl PRINT_WARNING
.p2align 2
PRINT_WARNING:
.long 0 # 0x0
.size PRINT_WARNING, 4
.type .L.str.8,@object # @.str.8
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.8:
.asciz "WARNING: unknown blend mode '%s' in shader '%s', substituting GL_ONE\n"
.size .L.str.8, 70
.type shader,@object # @shader
.bss
.globl shader
.p2align 2
shader:
.zero 4
.size shader, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym NameToDstBlendMode
.addrsig_sym Q_stricmp
.addrsig_sym GLS_DSTBLEND_ONE
.addrsig_sym GLS_DSTBLEND_ZERO
.addrsig_sym GLS_DSTBLEND_SRC_ALPHA
.addrsig_sym GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA
.addrsig_sym r_ignoreDstAlpha
.addrsig_sym GLS_DSTBLEND_DST_ALPHA
.addrsig_sym GLS_DSTBLEND_ONE_MINUS_DST_ALPHA
.addrsig_sym GLS_DSTBLEND_SRC_COLOR
.addrsig_sym GLS_DSTBLEND_ONE_MINUS_SRC_COLOR
.addrsig_sym ri
.addrsig_sym PRINT_WARNING
.addrsig_sym shader
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_NameToDstBlendMode.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_NameToDstBlendMode.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_5__ = type { ptr }
%struct.TYPE_4__ = type { i32 }
%struct.TYPE_6__ = type { i64 }
@.str = private unnamed_addr constant [7 x i8] c"GL_ONE\00", align 1
@GLS_DSTBLEND_ONE = dso_local global i32 0, align 4
@.str.1 = private unnamed_addr constant [8 x i8] c"GL_ZERO\00", align 1
@GLS_DSTBLEND_ZERO = dso_local global i32 0, align 4
@.str.2 = private unnamed_addr constant [13 x i8] c"GL_SRC_ALPHA\00", align 1
@GLS_DSTBLEND_SRC_ALPHA = dso_local global i32 0, align 4
@.str.3 = private unnamed_addr constant [23 x i8] c"GL_ONE_MINUS_SRC_ALPHA\00", align 1
@GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA = dso_local global i32 0, align 4
@.str.4 = private unnamed_addr constant [13 x i8] c"GL_DST_ALPHA\00", align 1
@r_ignoreDstAlpha = dso_local global ptr null, align 8
@GLS_DSTBLEND_DST_ALPHA = dso_local global i32 0, align 4
@.str.5 = private unnamed_addr constant [23 x i8] c"GL_ONE_MINUS_DST_ALPHA\00", align 1
@GLS_DSTBLEND_ONE_MINUS_DST_ALPHA = dso_local global i32 0, align 4
@.str.6 = private unnamed_addr constant [13 x i8] c"GL_SRC_COLOR\00", align 1
@GLS_DSTBLEND_SRC_COLOR = dso_local global i32 0, align 4
@.str.7 = private unnamed_addr constant [23 x i8] c"GL_ONE_MINUS_SRC_COLOR\00", align 1
@GLS_DSTBLEND_ONE_MINUS_SRC_COLOR = dso_local global i32 0, align 4
@ri = dso_local global %struct.TYPE_5__ zeroinitializer, align 8
@PRINT_WARNING = dso_local global i32 0, align 4
@.str.8 = private unnamed_addr constant [70 x i8] c"WARNING: unknown blend mode '%s' in shader '%s', substituting GL_ONE\0A\00", align 1
@shader = dso_local global %struct.TYPE_4__ zeroinitializer, align 4
@llvm.compiler.used = appending global [1 x ptr] [ptr @NameToDstBlendMode], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal i32 @NameToDstBlendMode(ptr noundef %0) #0 {
%2 = alloca i32, align 4
%3 = alloca ptr, align 8
store ptr %0, ptr %3, align 8
%4 = load ptr, ptr %3, align 8
%5 = call i32 @Q_stricmp(ptr noundef %4, ptr noundef @.str)
%6 = icmp ne i32 %5, 0
br i1 %6, label %9, label %7
7: ; preds = %1
%8 = load i32, ptr @GLS_DSTBLEND_ONE, align 4
store i32 %8, ptr %2, align 4
br label %79
9: ; preds = %1
%10 = load ptr, ptr %3, align 8
%11 = call i32 @Q_stricmp(ptr noundef %10, ptr noundef @.str.1)
%12 = icmp ne i32 %11, 0
br i1 %12, label %15, label %13
13: ; preds = %9
%14 = load i32, ptr @GLS_DSTBLEND_ZERO, align 4
store i32 %14, ptr %2, align 4
br label %79
15: ; preds = %9
%16 = load ptr, ptr %3, align 8
%17 = call i32 @Q_stricmp(ptr noundef %16, ptr noundef @.str.2)
%18 = icmp ne i32 %17, 0
br i1 %18, label %21, label %19
19: ; preds = %15
%20 = load i32, ptr @GLS_DSTBLEND_SRC_ALPHA, align 4
store i32 %20, ptr %2, align 4
br label %79
21: ; preds = %15
%22 = load ptr, ptr %3, align 8
%23 = call i32 @Q_stricmp(ptr noundef %22, ptr noundef @.str.3)
%24 = icmp ne i32 %23, 0
br i1 %24, label %27, label %25
25: ; preds = %21
%26 = load i32, ptr @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, align 4
store i32 %26, ptr %2, align 4
br label %79
27: ; preds = %21
%28 = load ptr, ptr %3, align 8
%29 = call i32 @Q_stricmp(ptr noundef %28, ptr noundef @.str.4)
%30 = icmp ne i32 %29, 0
br i1 %30, label %40, label %31
31: ; preds = %27
%32 = load ptr, ptr @r_ignoreDstAlpha, align 8
%33 = getelementptr inbounds %struct.TYPE_6__, ptr %32, i32 0, i32 0
%34 = load i64, ptr %33, align 8
%35 = icmp ne i64 %34, 0
br i1 %35, label %36, label %38
36: ; preds = %31
%37 = load i32, ptr @GLS_DSTBLEND_ONE, align 4
store i32 %37, ptr %2, align 4
br label %79
38: ; preds = %31
%39 = load i32, ptr @GLS_DSTBLEND_DST_ALPHA, align 4
store i32 %39, ptr %2, align 4
br label %79
40: ; preds = %27
%41 = load ptr, ptr %3, align 8
%42 = call i32 @Q_stricmp(ptr noundef %41, ptr noundef @.str.5)
%43 = icmp ne i32 %42, 0
br i1 %43, label %53, label %44
44: ; preds = %40
%45 = load ptr, ptr @r_ignoreDstAlpha, align 8
%46 = getelementptr inbounds %struct.TYPE_6__, ptr %45, i32 0, i32 0
%47 = load i64, ptr %46, align 8
%48 = icmp ne i64 %47, 0
br i1 %48, label %49, label %51
49: ; preds = %44
%50 = load i32, ptr @GLS_DSTBLEND_ZERO, align 4
store i32 %50, ptr %2, align 4
br label %79
51: ; preds = %44
%52 = load i32, ptr @GLS_DSTBLEND_ONE_MINUS_DST_ALPHA, align 4
store i32 %52, ptr %2, align 4
br label %79
53: ; preds = %40
%54 = load ptr, ptr %3, align 8
%55 = call i32 @Q_stricmp(ptr noundef %54, ptr noundef @.str.6)
%56 = icmp ne i32 %55, 0
br i1 %56, label %59, label %57
57: ; preds = %53
%58 = load i32, ptr @GLS_DSTBLEND_SRC_COLOR, align 4
store i32 %58, ptr %2, align 4
br label %79
59: ; preds = %53
%60 = load ptr, ptr %3, align 8
%61 = call i32 @Q_stricmp(ptr noundef %60, ptr noundef @.str.7)
%62 = icmp ne i32 %61, 0
br i1 %62, label %65, label %63
63: ; preds = %59
%64 = load i32, ptr @GLS_DSTBLEND_ONE_MINUS_SRC_COLOR, align 4
store i32 %64, ptr %2, align 4
br label %79
65: ; preds = %59
br label %66
66: ; preds = %65
br label %67
67: ; preds = %66
br label %68
68: ; preds = %67
br label %69
69: ; preds = %68
br label %70
70: ; preds = %69
br label %71
71: ; preds = %70
br label %72
72: ; preds = %71
%73 = load ptr, ptr @ri, align 8
%74 = load i32, ptr @PRINT_WARNING, align 4
%75 = load ptr, ptr %3, align 8
%76 = load i32, ptr @shader, align 4
%77 = call i32 %73(i32 noundef %74, ptr noundef @.str.8, ptr noundef %75, i32 noundef %76)
%78 = load i32, ptr @GLS_DSTBLEND_ONE, align 4
store i32 %78, ptr %2, align 4
br label %79
79: ; preds = %72, %63, %57, %51, %49, %38, %36, %25, %19, %13, %7
%80 = load i32, ptr %2, align 4
ret i32 %80
}
declare i32 @Q_stricmp(ptr noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_shader.c_NameToDstBlendMode
|
.text
.file "extr_tr_mesh.c_R_ComputeFogNum.c"
.globl R_ComputeFogNum # -- Begin function R_ComputeFogNum
.p2align 4, 0x90
.type R_ComputeFogNum,@function
R_ComputeFogNum: # @R_ComputeFogNum
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movq %rdi, -16(%rbp)
movq %rsi, -24(%rbp)
movl tr+8(%rip), %eax
andl RDF_NOWORLDMODEL(%rip), %eax
cmpl $0, %eax
je .LBB0_2
# %bb.1:
movl $0, -4(%rbp)
jmp .LBB0_17
.LBB0_2:
movq -16(%rbp), %rax
movq (%rax), %rax
movq -24(%rbp), %rcx
movslq (%rcx), %rcx
shlq $4, %rcx
addq %rcx, %rax
movq %rax, -48(%rbp)
movq -24(%rbp), %rax
movl 4(%rax), %edi
movq -48(%rbp), %rax
movl 8(%rax), %esi
movq -56(%rbp), %rdx
callq VectorAdd@PLT
movl $1, -28(%rbp)
.LBB0_3: # =>This Loop Header: Depth=1
# Child Loop BB0_5 Depth 2
movl -28(%rbp), %eax
movq tr(%rip), %rcx
cmpl (%rcx), %eax
jge .LBB0_16
# %bb.4: # in Loop: Header=BB0_3 Depth=1
movq tr(%rip), %rax
movq 8(%rax), %rax
movslq -28(%rbp), %rcx
shlq $3, %rcx
addq %rcx, %rax
movq %rax, -40(%rbp)
movl $0, -32(%rbp)
.LBB0_5: # Parent Loop BB0_3 Depth=1
# => This Inner Loop Header: Depth=2
cmpl $3, -32(%rbp)
jge .LBB0_12
# %bb.6: # in Loop: Header=BB0_5 Depth=2
movq -56(%rbp), %rax
movslq -32(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq -48(%rbp), %rcx
subq (%rcx), %rax
movq -40(%rbp), %rcx
movq (%rcx), %rcx
movq 8(%rcx), %rcx
movslq -32(%rbp), %rdx
cmpq (%rcx,%rdx,8), %rax
jl .LBB0_8
# %bb.7: # in Loop: Header=BB0_3 Depth=1
jmp .LBB0_12
.LBB0_8: # in Loop: Header=BB0_5 Depth=2
movq -56(%rbp), %rax
movslq -32(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq -48(%rbp), %rcx
addq (%rcx), %rax
movq -40(%rbp), %rcx
movq (%rcx), %rcx
movq (%rcx), %rcx
movslq -32(%rbp), %rdx
cmpq (%rcx,%rdx,8), %rax
jg .LBB0_10
# %bb.9: # in Loop: Header=BB0_3 Depth=1
jmp .LBB0_12
.LBB0_10: # in Loop: Header=BB0_5 Depth=2
jmp .LBB0_11
.LBB0_11: # in Loop: Header=BB0_5 Depth=2
movl -32(%rbp), %eax
addl $1, %eax
movl %eax, -32(%rbp)
jmp .LBB0_5
.LBB0_12: # in Loop: Header=BB0_3 Depth=1
cmpl $3, -32(%rbp)
jne .LBB0_14
# %bb.13:
movl -28(%rbp), %eax
movl %eax, -4(%rbp)
jmp .LBB0_17
.LBB0_14: # in Loop: Header=BB0_3 Depth=1
jmp .LBB0_15
.LBB0_15: # in Loop: Header=BB0_3 Depth=1
movl -28(%rbp), %eax
addl $1, %eax
movl %eax, -28(%rbp)
jmp .LBB0_3
.LBB0_16:
movl $0, -4(%rbp)
.LBB0_17:
movl -4(%rbp), %eax
addq $64, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_ComputeFogNum, .Lfunc_end0-R_ComputeFogNum
.cfi_endproc
# -- End function
.type tr,@object # @tr
.bss
.globl tr
.p2align 3
tr:
.zero 16
.size tr, 16
.type RDF_NOWORLDMODEL,@object # @RDF_NOWORLDMODEL
.globl RDF_NOWORLDMODEL
.p2align 2
RDF_NOWORLDMODEL:
.long 0 # 0x0
.size RDF_NOWORLDMODEL, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym VectorAdd
.addrsig_sym tr
.addrsig_sym RDF_NOWORLDMODEL
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_mesh.c_R_ComputeFogNum.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_mesh.c_R_ComputeFogNum.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_18__ = type { ptr, %struct.TYPE_11__ }
%struct.TYPE_11__ = type { i32 }
%struct.TYPE_15__ = type { ptr }
%struct.TYPE_14__ = type { %struct.TYPE_12__ }
%struct.TYPE_12__ = type { i32, i32 }
%struct.TYPE_16__ = type { i64, i32 }
%struct.TYPE_13__ = type { i32, ptr }
%struct.TYPE_17__ = type { ptr }
@tr = dso_local global %struct.TYPE_18__ zeroinitializer, align 8
@RDF_NOWORLDMODEL = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local i32 @R_ComputeFogNum(ptr noundef %0, ptr noundef %1) #0 {
%3 = alloca i32, align 4
%4 = alloca ptr, align 8
%5 = alloca ptr, align 8
%6 = alloca i32, align 4
%7 = alloca i32, align 4
%8 = alloca ptr, align 8
%9 = alloca ptr, align 8
%10 = alloca ptr, align 8
store ptr %0, ptr %4, align 8
store ptr %1, ptr %5, align 8
%11 = load i32, ptr getelementptr inbounds (%struct.TYPE_18__, ptr @tr, i32 0, i32 1), align 8
%12 = load i32, ptr @RDF_NOWORLDMODEL, align 4
%13 = and i32 %11, %12
%14 = icmp ne i32 %13, 0
br i1 %14, label %15, label %16
15: ; preds = %2
store i32 0, ptr %3, align 4
br label %107
16: ; preds = %2
%17 = load ptr, ptr %4, align 8
%18 = getelementptr inbounds %struct.TYPE_15__, ptr %17, i32 0, i32 0
%19 = load ptr, ptr %18, align 8
%20 = load ptr, ptr %5, align 8
%21 = getelementptr inbounds %struct.TYPE_14__, ptr %20, i32 0, i32 0
%22 = getelementptr inbounds %struct.TYPE_12__, ptr %21, i32 0, i32 0
%23 = load i32, ptr %22, align 4
%24 = sext i32 %23 to i64
%25 = getelementptr inbounds %struct.TYPE_16__, ptr %19, i64 %24
store ptr %25, ptr %9, align 8
%26 = load ptr, ptr %5, align 8
%27 = getelementptr inbounds %struct.TYPE_14__, ptr %26, i32 0, i32 0
%28 = getelementptr inbounds %struct.TYPE_12__, ptr %27, i32 0, i32 1
%29 = load i32, ptr %28, align 4
%30 = load ptr, ptr %9, align 8
%31 = getelementptr inbounds %struct.TYPE_16__, ptr %30, i32 0, i32 1
%32 = load i32, ptr %31, align 8
%33 = load ptr, ptr %10, align 8
%34 = call i32 @VectorAdd(i32 noundef %29, i32 noundef %32, ptr noundef %33)
store i32 1, ptr %6, align 4
br label %35
35: ; preds = %103, %16
%36 = load i32, ptr %6, align 4
%37 = load ptr, ptr @tr, align 8
%38 = getelementptr inbounds %struct.TYPE_13__, ptr %37, i32 0, i32 0
%39 = load i32, ptr %38, align 8
%40 = icmp slt i32 %36, %39
br i1 %40, label %41, label %106
41: ; preds = %35
%42 = load ptr, ptr @tr, align 8
%43 = getelementptr inbounds %struct.TYPE_13__, ptr %42, i32 0, i32 1
%44 = load ptr, ptr %43, align 8
%45 = load i32, ptr %6, align 4
%46 = sext i32 %45 to i64
%47 = getelementptr inbounds %struct.TYPE_17__, ptr %44, i64 %46
store ptr %47, ptr %8, align 8
store i32 0, ptr %7, align 4
br label %48
48: ; preds = %94, %41
%49 = load i32, ptr %7, align 4
%50 = icmp slt i32 %49, 3
br i1 %50, label %51, label %97
51: ; preds = %48
%52 = load ptr, ptr %10, align 8
%53 = load i32, ptr %7, align 4
%54 = sext i32 %53 to i64
%55 = getelementptr inbounds i64, ptr %52, i64 %54
%56 = load i64, ptr %55, align 8
%57 = load ptr, ptr %9, align 8
%58 = getelementptr inbounds %struct.TYPE_16__, ptr %57, i32 0, i32 0
%59 = load i64, ptr %58, align 8
%60 = sub nsw i64 %56, %59
%61 = load ptr, ptr %8, align 8
%62 = getelementptr inbounds %struct.TYPE_17__, ptr %61, i32 0, i32 0
%63 = load ptr, ptr %62, align 8
%64 = getelementptr inbounds ptr, ptr %63, i64 1
%65 = load ptr, ptr %64, align 8
%66 = load i32, ptr %7, align 4
%67 = sext i32 %66 to i64
%68 = getelementptr inbounds i64, ptr %65, i64 %67
%69 = load i64, ptr %68, align 8
%70 = icmp sge i64 %60, %69
br i1 %70, label %71, label %72
71: ; preds = %51
br label %97
72: ; preds = %51
%73 = load ptr, ptr %10, align 8
%74 = load i32, ptr %7, align 4
%75 = sext i32 %74 to i64
%76 = getelementptr inbounds i64, ptr %73, i64 %75
%77 = load i64, ptr %76, align 8
%78 = load ptr, ptr %9, align 8
%79 = getelementptr inbounds %struct.TYPE_16__, ptr %78, i32 0, i32 0
%80 = load i64, ptr %79, align 8
%81 = add nsw i64 %77, %80
%82 = load ptr, ptr %8, align 8
%83 = getelementptr inbounds %struct.TYPE_17__, ptr %82, i32 0, i32 0
%84 = load ptr, ptr %83, align 8
%85 = getelementptr inbounds ptr, ptr %84, i64 0
%86 = load ptr, ptr %85, align 8
%87 = load i32, ptr %7, align 4
%88 = sext i32 %87 to i64
%89 = getelementptr inbounds i64, ptr %86, i64 %88
%90 = load i64, ptr %89, align 8
%91 = icmp sle i64 %81, %90
br i1 %91, label %92, label %93
92: ; preds = %72
br label %97
93: ; preds = %72
br label %94
94: ; preds = %93
%95 = load i32, ptr %7, align 4
%96 = add nsw i32 %95, 1
store i32 %96, ptr %7, align 4
br label %48, !llvm.loop !6
97: ; preds = %92, %71, %48
%98 = load i32, ptr %7, align 4
%99 = icmp eq i32 %98, 3
br i1 %99, label %100, label %102
100: ; preds = %97
%101 = load i32, ptr %6, align 4
store i32 %101, ptr %3, align 4
br label %107
102: ; preds = %97
br label %103
103: ; preds = %102
%104 = load i32, ptr %6, align 4
%105 = add nsw i32 %104, 1
store i32 %105, ptr %6, align 4
br label %35, !llvm.loop !8
106: ; preds = %35
store i32 0, ptr %3, align 4
br label %107
107: ; preds = %106, %100, %15
%108 = load i32, ptr %3, align 4
ret i32 %108
}
declare i32 @VectorAdd(i32 noundef, i32 noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
|
lab/engine/code/renderergl2/extr_tr_mesh.c_R_ComputeFogNum
|
.text
.file "extr_tr_shadows.c_R_AddEdgeDef.c"
.globl R_AddEdgeDef # -- Begin function R_AddEdgeDef
.p2align 4, 0x90
.type R_AddEdgeDef,@function
R_AddEdgeDef: # @R_AddEdgeDef
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movl %edi, -4(%rbp)
movl %esi, -8(%rbp)
movl %edx, -12(%rbp)
movq numEdgeDefs(%rip), %rax
movslq -4(%rbp), %rcx
movl (%rax,%rcx,4), %eax
movl %eax, -16(%rbp)
movl -16(%rbp), %eax
cmpl MAX_EDGE_DEFS(%rip), %eax
jne .LBB0_2
# %bb.1:
jmp .LBB0_3
.LBB0_2:
movl -8(%rbp), %edx
movq edgeDefs(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movslq -16(%rbp), %rcx
movl %edx, (%rax,%rcx,8)
movl -12(%rbp), %edx
movq edgeDefs(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movslq -16(%rbp), %rcx
movl %edx, 4(%rax,%rcx,8)
movq numEdgeDefs(%rip), %rax
movslq -4(%rbp), %rcx
movl (%rax,%rcx,4), %edx
addl $1, %edx
movl %edx, (%rax,%rcx,4)
.LBB0_3:
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_AddEdgeDef, .Lfunc_end0-R_AddEdgeDef
.cfi_endproc
# -- End function
.type numEdgeDefs,@object # @numEdgeDefs
.bss
.globl numEdgeDefs
.p2align 3
numEdgeDefs:
.quad 0
.size numEdgeDefs, 8
.type MAX_EDGE_DEFS,@object # @MAX_EDGE_DEFS
.globl MAX_EDGE_DEFS
.p2align 2
MAX_EDGE_DEFS:
.long 0 # 0x0
.size MAX_EDGE_DEFS, 4
.type edgeDefs,@object # @edgeDefs
.globl edgeDefs
.p2align 3
edgeDefs:
.quad 0
.size edgeDefs, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym numEdgeDefs
.addrsig_sym MAX_EDGE_DEFS
.addrsig_sym edgeDefs
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shadows.c_R_AddEdgeDef.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shadows.c_R_AddEdgeDef.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_2__ = type { i32, i32 }
@numEdgeDefs = dso_local global ptr null, align 8
@MAX_EDGE_DEFS = dso_local global i32 0, align 4
@edgeDefs = dso_local global ptr null, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @R_AddEdgeDef(i32 noundef %0, i32 noundef %1, i32 noundef %2) #0 {
%4 = alloca i32, align 4
%5 = alloca i32, align 4
%6 = alloca i32, align 4
%7 = alloca i32, align 4
store i32 %0, ptr %4, align 4
store i32 %1, ptr %5, align 4
store i32 %2, ptr %6, align 4
%8 = load ptr, ptr @numEdgeDefs, align 8
%9 = load i32, ptr %4, align 4
%10 = sext i32 %9 to i64
%11 = getelementptr inbounds i32, ptr %8, i64 %10
%12 = load i32, ptr %11, align 4
store i32 %12, ptr %7, align 4
%13 = load i32, ptr %7, align 4
%14 = load i32, ptr @MAX_EDGE_DEFS, align 4
%15 = icmp eq i32 %13, %14
br i1 %15, label %16, label %17
16: ; preds = %3
br label %44
17: ; preds = %3
%18 = load i32, ptr %5, align 4
%19 = load ptr, ptr @edgeDefs, align 8
%20 = load i32, ptr %4, align 4
%21 = sext i32 %20 to i64
%22 = getelementptr inbounds ptr, ptr %19, i64 %21
%23 = load ptr, ptr %22, align 8
%24 = load i32, ptr %7, align 4
%25 = sext i32 %24 to i64
%26 = getelementptr inbounds %struct.TYPE_2__, ptr %23, i64 %25
%27 = getelementptr inbounds %struct.TYPE_2__, ptr %26, i32 0, i32 0
store i32 %18, ptr %27, align 4
%28 = load i32, ptr %6, align 4
%29 = load ptr, ptr @edgeDefs, align 8
%30 = load i32, ptr %4, align 4
%31 = sext i32 %30 to i64
%32 = getelementptr inbounds ptr, ptr %29, i64 %31
%33 = load ptr, ptr %32, align 8
%34 = load i32, ptr %7, align 4
%35 = sext i32 %34 to i64
%36 = getelementptr inbounds %struct.TYPE_2__, ptr %33, i64 %35
%37 = getelementptr inbounds %struct.TYPE_2__, ptr %36, i32 0, i32 1
store i32 %28, ptr %37, align 4
%38 = load ptr, ptr @numEdgeDefs, align 8
%39 = load i32, ptr %4, align 4
%40 = sext i32 %39 to i64
%41 = getelementptr inbounds i32, ptr %38, i64 %40
%42 = load i32, ptr %41, align 4
%43 = add nsw i32 %42, 1
store i32 %43, ptr %41, align 4
br label %44
44: ; preds = %17, %16
ret void
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_shadows.c_R_AddEdgeDef
|
.text
.file "extr_tr_world.c_R_AddBrushModelSurfaces.c"
.globl R_AddBrushModelSurfaces # -- Begin function R_AddBrushModelSurfaces
.p2align 4, 0x90
.type R_AddBrushModelSurfaces,@function
R_AddBrushModelSurfaces: # @R_AddBrushModelSurfaces
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -8(%rbp)
movq -8(%rbp), %rax
movl (%rax), %edi
callq R_GetModelByHandle@PLT
movq %rax, -32(%rbp)
movq -32(%rbp), %rax
movq (%rax), %rax
movq %rax, -16(%rbp)
movq -16(%rbp), %rax
movl 8(%rax), %edi
callq R_CullLocalBox@PLT
movl %eax, -20(%rbp)
movl -20(%rbp), %eax
cmpl CULL_OUT(%rip), %eax
jne .LBB0_2
# %bb.1:
jmp .LBB0_8
.LBB0_2:
movq -8(%rbp), %rsi
leaq tr(%rip), %rdi
addq $24, %rdi
callq R_SetupEntityLighting@PLT
movq -16(%rbp), %rdi
callq R_DlightBmodel@PLT
movl $0, -36(%rbp)
.LBB0_3: # =>This Inner Loop Header: Depth=1
movl -36(%rbp), %eax
movq -16(%rbp), %rcx
cmpl (%rcx), %eax
jge .LBB0_8
# %bb.4: # in Loop: Header=BB0_3 Depth=1
movq -16(%rbp), %rax
movl 4(%rax), %eax
addl -36(%rbp), %eax
movl %eax, -40(%rbp)
movq tr+16(%rip), %rax
movq (%rax), %rax
movslq -40(%rbp), %rcx
movq (%rax,%rcx,8), %rax
cmpq tr(%rip), %rax
je .LBB0_6
# %bb.5: # in Loop: Header=BB0_3 Depth=1
movq tr(%rip), %rdx
movq tr+16(%rip), %rax
movq (%rax), %rax
movslq -40(%rbp), %rcx
movq %rdx, (%rax,%rcx,8)
movq tr+16(%rip), %rax
movq 8(%rax), %rdi
movslq -40(%rbp), %rax
addq %rax, %rdi
movq tr+8(%rip), %rax
movl (%rax), %esi
xorl %edx, %edx
callq R_AddWorldSurface@PLT
.LBB0_6: # in Loop: Header=BB0_3 Depth=1
jmp .LBB0_7
.LBB0_7: # in Loop: Header=BB0_3 Depth=1
movl -36(%rbp), %eax
addl $1, %eax
movl %eax, -36(%rbp)
jmp .LBB0_3
.LBB0_8:
addq $48, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_AddBrushModelSurfaces, .Lfunc_end0-R_AddBrushModelSurfaces
.cfi_endproc
# -- End function
.type CULL_OUT,@object # @CULL_OUT
.bss
.globl CULL_OUT
.p2align 2
CULL_OUT:
.long 0 # 0x0
.size CULL_OUT, 4
.type tr,@object # @tr
.globl tr
.p2align 3
tr:
.zero 32
.size tr, 32
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_GetModelByHandle
.addrsig_sym R_CullLocalBox
.addrsig_sym R_SetupEntityLighting
.addrsig_sym R_DlightBmodel
.addrsig_sym R_AddWorldSurface
.addrsig_sym CULL_OUT
.addrsig_sym tr
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_world.c_R_AddBrushModelSurfaces.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_world.c_R_AddBrushModelSurfaces.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_18__ = type { i64, ptr, ptr, i32 }
%struct.TYPE_15__ = type { %struct.TYPE_12__ }
%struct.TYPE_12__ = type { i32 }
%struct.TYPE_16__ = type { ptr }
%struct.TYPE_17__ = type { i32, i32, i32 }
%struct.TYPE_13__ = type { ptr, i64 }
%struct.TYPE_14__ = type { i32 }
@CULL_OUT = dso_local global i32 0, align 4
@tr = dso_local global %struct.TYPE_18__ zeroinitializer, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @R_AddBrushModelSurfaces(ptr noundef %0) #0 {
%2 = alloca ptr, align 8
%3 = alloca ptr, align 8
%4 = alloca i32, align 4
%5 = alloca ptr, align 8
%6 = alloca i32, align 4
%7 = alloca i32, align 4
store ptr %0, ptr %2, align 8
%8 = load ptr, ptr %2, align 8
%9 = getelementptr inbounds %struct.TYPE_15__, ptr %8, i32 0, i32 0
%10 = getelementptr inbounds %struct.TYPE_12__, ptr %9, i32 0, i32 0
%11 = load i32, ptr %10, align 4
%12 = call ptr @R_GetModelByHandle(i32 noundef %11)
store ptr %12, ptr %5, align 8
%13 = load ptr, ptr %5, align 8
%14 = getelementptr inbounds %struct.TYPE_16__, ptr %13, i32 0, i32 0
%15 = load ptr, ptr %14, align 8
store ptr %15, ptr %3, align 8
%16 = load ptr, ptr %3, align 8
%17 = getelementptr inbounds %struct.TYPE_17__, ptr %16, i32 0, i32 2
%18 = load i32, ptr %17, align 4
%19 = call i32 @R_CullLocalBox(i32 noundef %18)
store i32 %19, ptr %4, align 4
%20 = load i32, ptr %4, align 4
%21 = load i32, ptr @CULL_OUT, align 4
%22 = icmp eq i32 %20, %21
br i1 %22, label %23, label %24
23: ; preds = %1
br label %72
24: ; preds = %1
%25 = load ptr, ptr %2, align 8
%26 = call i32 @R_SetupEntityLighting(ptr noundef getelementptr inbounds (%struct.TYPE_18__, ptr @tr, i32 0, i32 3), ptr noundef %25)
%27 = load ptr, ptr %3, align 8
%28 = call i32 @R_DlightBmodel(ptr noundef %27)
store i32 0, ptr %6, align 4
br label %29
29: ; preds = %69, %24
%30 = load i32, ptr %6, align 4
%31 = load ptr, ptr %3, align 8
%32 = getelementptr inbounds %struct.TYPE_17__, ptr %31, i32 0, i32 0
%33 = load i32, ptr %32, align 4
%34 = icmp slt i32 %30, %33
br i1 %34, label %35, label %72
35: ; preds = %29
%36 = load ptr, ptr %3, align 8
%37 = getelementptr inbounds %struct.TYPE_17__, ptr %36, i32 0, i32 1
%38 = load i32, ptr %37, align 4
%39 = load i32, ptr %6, align 4
%40 = add nsw i32 %38, %39
store i32 %40, ptr %7, align 4
%41 = load ptr, ptr getelementptr inbounds (%struct.TYPE_18__, ptr @tr, i32 0, i32 2), align 8
%42 = getelementptr inbounds %struct.TYPE_13__, ptr %41, i32 0, i32 0
%43 = load ptr, ptr %42, align 8
%44 = load i32, ptr %7, align 4
%45 = sext i32 %44 to i64
%46 = getelementptr inbounds i64, ptr %43, i64 %45
%47 = load i64, ptr %46, align 8
%48 = load i64, ptr @tr, align 8
%49 = icmp ne i64 %47, %48
br i1 %49, label %50, label %68
50: ; preds = %35
%51 = load i64, ptr @tr, align 8
%52 = load ptr, ptr getelementptr inbounds (%struct.TYPE_18__, ptr @tr, i32 0, i32 2), align 8
%53 = getelementptr inbounds %struct.TYPE_13__, ptr %52, i32 0, i32 0
%54 = load ptr, ptr %53, align 8
%55 = load i32, ptr %7, align 4
%56 = sext i32 %55 to i64
%57 = getelementptr inbounds i64, ptr %54, i64 %56
store i64 %51, ptr %57, align 8
%58 = load ptr, ptr getelementptr inbounds (%struct.TYPE_18__, ptr @tr, i32 0, i32 2), align 8
%59 = getelementptr inbounds %struct.TYPE_13__, ptr %58, i32 0, i32 1
%60 = load i64, ptr %59, align 8
%61 = load i32, ptr %7, align 4
%62 = sext i32 %61 to i64
%63 = add nsw i64 %60, %62
%64 = load ptr, ptr getelementptr inbounds (%struct.TYPE_18__, ptr @tr, i32 0, i32 1), align 8
%65 = getelementptr inbounds %struct.TYPE_14__, ptr %64, i32 0, i32 0
%66 = load i32, ptr %65, align 4
%67 = call i32 @R_AddWorldSurface(i64 noundef %63, i32 noundef %66, i32 noundef 0)
br label %68
68: ; preds = %50, %35
br label %69
69: ; preds = %68
%70 = load i32, ptr %6, align 4
%71 = add nsw i32 %70, 1
store i32 %71, ptr %6, align 4
br label %29, !llvm.loop !6
72: ; preds = %23, %29
ret void
}
declare ptr @R_GetModelByHandle(i32 noundef) #1
declare i32 @R_CullLocalBox(i32 noundef) #1
declare i32 @R_SetupEntityLighting(ptr noundef, ptr noundef) #1
declare i32 @R_DlightBmodel(ptr noundef) #1
declare i32 @R_AddWorldSurface(i64 noundef, i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_tr_world.c_R_AddBrushModelSurfaces
|
.text
.file "extr_tr_shade_calc.c_RB_CalcWaveAlphaSingle.c"
.globl RB_CalcWaveAlphaSingle # -- Begin function RB_CalcWaveAlphaSingle
.p2align 4, 0x90
.type RB_CalcWaveAlphaSingle,@function
RB_CalcWaveAlphaSingle: # @RB_CalcWaveAlphaSingle
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -8(%rbp)
movq -8(%rbp), %rdi
callq EvalWaveFormClamped@PLT
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RB_CalcWaveAlphaSingle, .Lfunc_end0-RB_CalcWaveAlphaSingle
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym EvalWaveFormClamped
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcWaveAlphaSingle.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcWaveAlphaSingle.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
; Function Attrs: noinline nounwind optnone uwtable
define dso_local float @RB_CalcWaveAlphaSingle(ptr noundef %0) #0 {
%2 = alloca ptr, align 8
store ptr %0, ptr %2, align 8
%3 = load ptr, ptr %2, align 8
%4 = call float @EvalWaveFormClamped(ptr noundef %3)
ret float %4
}
declare float @EvalWaveFormClamped(ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcWaveAlphaSingle
|
.text
.file "extr_tr_image.c_RawImage_GetFormat.c"
.p2align 4, 0x90 # -- Begin function RawImage_GetFormat
.type RawImage_GetFormat,@function
RawImage_GetFormat: # @RawImage_GetFormat
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $80, %rsp
movq %rdi, -16(%rbp)
movl %esi, -20(%rbp)
movq %rdx, -32(%rbp)
movl %ecx, -36(%rbp)
movq %r8, -48(%rbp)
movl %r9d, -52(%rbp)
movl $3, -56(%rbp)
movq GL_RGB(%rip), %rax
movq %rax, -64(%rbp)
movl -52(%rbp), %eax
andl IMGFLAG_NO_COMPRESSION(%rip), %eax
movl %eax, -68(%rbp)
movq -48(%rbp), %rcx
movb $1, %al
cmpq IMGTYPE_NORMAL(%rip), %rcx
movb %al, -73(%rbp) # 1-byte Spill
je .LBB0_2
# %bb.1:
movq -48(%rbp), %rax
cmpq IMGTYPE_NORMALHEIGHT(%rip), %rax
sete %al
movb %al, -73(%rbp) # 1-byte Spill
.LBB0_2:
movb -73(%rbp), %al # 1-byte Reload
andb $1, %al
movzbl %al, %eax
movl %eax, -72(%rbp)
movq -32(%rbp), %rax
cmpq GL_RGBA8(%rip), %rax
je .LBB0_4
# %bb.3:
movq -32(%rbp), %rax
movq %rax, -8(%rbp)
jmp .LBB0_105
.LBB0_4:
cmpl $0, -72(%rbp)
je .LBB0_43
# %bb.5:
movq -48(%rbp), %rax
cmpq IMGTYPE_NORMALHEIGHT(%rip), %rax
jne .LBB0_23
# %bb.6:
movq -16(%rbp), %rdi
movl -20(%rbp), %esi
callq RawImage_HasAlpha@PLT
cmpq $0, %rax
je .LBB0_23
# %bb.7:
movq r_parallaxMapping(%rip), %rax
cmpq $0, (%rax)
je .LBB0_23
# %bb.8:
cmpl $0, -68(%rbp)
jne .LBB0_11
# %bb.9:
movl glRefConfig(%rip), %eax
andl TCR_BPTC(%rip), %eax
cmpl $0, %eax
je .LBB0_11
# %bb.10:
movq GL_COMPRESSED_RGBA_BPTC_UNORM_ARB(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_22
.LBB0_11:
cmpl $0, -68(%rbp)
jne .LBB0_14
# %bb.12:
movq glConfig(%rip), %rax
cmpq TC_S3TC_ARB(%rip), %rax
jne .LBB0_14
# %bb.13:
movq GL_COMPRESSED_RGBA_S3TC_DXT5_EXT(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_21
.LBB0_14:
movq r_texturebits(%rip), %rax
cmpl $16, (%rax)
jne .LBB0_16
# %bb.15:
movq GL_RGBA4(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_20
.LBB0_16:
movq r_texturebits(%rip), %rax
cmpl $32, (%rax)
jne .LBB0_18
# %bb.17:
movq GL_RGBA8(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_19
.LBB0_18:
movq GL_RGBA(%rip), %rax
movq %rax, -64(%rbp)
.LBB0_19:
jmp .LBB0_20
.LBB0_20:
jmp .LBB0_21
.LBB0_21:
jmp .LBB0_22
.LBB0_22:
jmp .LBB0_42
.LBB0_23:
cmpl $0, -68(%rbp)
jne .LBB0_26
# %bb.24:
movl glRefConfig(%rip), %eax
andl TCR_RGTC(%rip), %eax
cmpl $0, %eax
je .LBB0_26
# %bb.25:
movq GL_COMPRESSED_RG_RGTC2(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_41
.LBB0_26:
cmpl $0, -68(%rbp)
jne .LBB0_29
# %bb.27:
movl glRefConfig(%rip), %eax
andl TCR_BPTC(%rip), %eax
cmpl $0, %eax
je .LBB0_29
# %bb.28:
movq GL_COMPRESSED_RGBA_BPTC_UNORM_ARB(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_40
.LBB0_29:
cmpl $0, -68(%rbp)
jne .LBB0_32
# %bb.30:
movq glConfig(%rip), %rax
cmpq TC_S3TC_ARB(%rip), %rax
jne .LBB0_32
# %bb.31:
movq GL_COMPRESSED_RGBA_S3TC_DXT5_EXT(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_39
.LBB0_32:
movq r_texturebits(%rip), %rax
cmpl $16, (%rax)
jne .LBB0_34
# %bb.33:
movq GL_RGB5(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_38
.LBB0_34:
movq r_texturebits(%rip), %rax
cmpl $32, (%rax)
jne .LBB0_36
# %bb.35:
movq GL_RGB8(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_37
.LBB0_36:
movq GL_RGB(%rip), %rax
movq %rax, -64(%rbp)
.LBB0_37:
jmp .LBB0_38
.LBB0_38:
jmp .LBB0_39
.LBB0_39:
jmp .LBB0_40
.LBB0_40:
jmp .LBB0_41
.LBB0_41:
jmp .LBB0_42
.LBB0_42:
jmp .LBB0_104
.LBB0_43:
cmpl $0, -36(%rbp)
je .LBB0_49
# %bb.44:
movq r_greyscale(%rip), %rax
cmpq $0, (%rax)
jne .LBB0_46
# %bb.45:
movq r_monolightmaps(%rip), %rax
cmpq $0, (%rax)
je .LBB0_47
.LBB0_46:
movq GL_LUMINANCE(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_48
.LBB0_47:
movq GL_RGBA(%rip), %rax
movq %rax, -64(%rbp)
.LBB0_48:
jmp .LBB0_103
.LBB0_49:
movq -16(%rbp), %rdi
movl -20(%rbp), %esi
callq RawImage_HasAlpha@PLT
cmpq $0, %rax
je .LBB0_51
# %bb.50:
movl $4, -56(%rbp)
.LBB0_51:
cmpl $3, -56(%rbp)
jne .LBB0_78
# %bb.52:
movq r_greyscale(%rip), %rax
cmpq $0, (%rax)
je .LBB0_58
# %bb.53:
movq r_texturebits(%rip), %rax
cmpl $16, (%rax)
je .LBB0_55
# %bb.54:
movq r_texturebits(%rip), %rax
cmpl $32, (%rax)
jne .LBB0_56
.LBB0_55:
movq GL_LUMINANCE8(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_57
.LBB0_56:
movq GL_LUMINANCE(%rip), %rax
movq %rax, -64(%rbp)
.LBB0_57:
jmp .LBB0_77
.LBB0_58:
cmpl $0, -68(%rbp)
jne .LBB0_61
# %bb.59:
movl glRefConfig(%rip), %eax
andl TCR_BPTC(%rip), %eax
cmpl $0, %eax
je .LBB0_61
# %bb.60:
movq GL_COMPRESSED_RGBA_BPTC_UNORM_ARB(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_76
.LBB0_61:
cmpl $0, -68(%rbp)
jne .LBB0_64
# %bb.62:
movq glConfig(%rip), %rax
cmpq TC_S3TC_ARB(%rip), %rax
jne .LBB0_64
# %bb.63:
movq GL_COMPRESSED_RGBA_S3TC_DXT1_EXT(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_75
.LBB0_64:
cmpl $0, -68(%rbp)
jne .LBB0_67
# %bb.65:
movq glConfig(%rip), %rax
cmpq TC_S3TC(%rip), %rax
jne .LBB0_67
# %bb.66:
movq GL_RGB4_S3TC(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_74
.LBB0_67:
movq r_texturebits(%rip), %rax
cmpl $16, (%rax)
jne .LBB0_69
# %bb.68:
movq GL_RGB5(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_73
.LBB0_69:
movq r_texturebits(%rip), %rax
cmpl $32, (%rax)
jne .LBB0_71
# %bb.70:
movq GL_RGB8(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_72
.LBB0_71:
movq GL_RGB(%rip), %rax
movq %rax, -64(%rbp)
.LBB0_72:
jmp .LBB0_73
.LBB0_73:
jmp .LBB0_74
.LBB0_74:
jmp .LBB0_75
.LBB0_75:
jmp .LBB0_76
.LBB0_76:
jmp .LBB0_77
.LBB0_77:
jmp .LBB0_102
.LBB0_78:
cmpl $4, -56(%rbp)
jne .LBB0_101
# %bb.79:
movq r_greyscale(%rip), %rax
cmpq $0, (%rax)
je .LBB0_85
# %bb.80:
movq r_texturebits(%rip), %rax
cmpl $16, (%rax)
je .LBB0_82
# %bb.81:
movq r_texturebits(%rip), %rax
cmpl $32, (%rax)
jne .LBB0_83
.LBB0_82:
movq GL_LUMINANCE8_ALPHA8(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_84
.LBB0_83:
movq GL_LUMINANCE_ALPHA(%rip), %rax
movq %rax, -64(%rbp)
.LBB0_84:
jmp .LBB0_100
.LBB0_85:
cmpl $0, -68(%rbp)
jne .LBB0_88
# %bb.86:
movl glRefConfig(%rip), %eax
andl TCR_BPTC(%rip), %eax
cmpl $0, %eax
je .LBB0_88
# %bb.87:
movq GL_COMPRESSED_RGBA_BPTC_UNORM_ARB(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_99
.LBB0_88:
cmpl $0, -68(%rbp)
jne .LBB0_91
# %bb.89:
movq glConfig(%rip), %rax
cmpq TC_S3TC_ARB(%rip), %rax
jne .LBB0_91
# %bb.90:
movq GL_COMPRESSED_RGBA_S3TC_DXT5_EXT(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_98
.LBB0_91:
movq r_texturebits(%rip), %rax
cmpl $16, (%rax)
jne .LBB0_93
# %bb.92:
movq GL_RGBA4(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_97
.LBB0_93:
movq r_texturebits(%rip), %rax
cmpl $32, (%rax)
jne .LBB0_95
# %bb.94:
movq GL_RGBA8(%rip), %rax
movq %rax, -64(%rbp)
jmp .LBB0_96
.LBB0_95:
movq GL_RGBA(%rip), %rax
movq %rax, -64(%rbp)
.LBB0_96:
jmp .LBB0_97
.LBB0_97:
jmp .LBB0_98
.LBB0_98:
jmp .LBB0_99
.LBB0_99:
jmp .LBB0_100
.LBB0_100:
jmp .LBB0_101
.LBB0_101:
jmp .LBB0_102
.LBB0_102:
jmp .LBB0_103
.LBB0_103:
jmp .LBB0_104
.LBB0_104:
movq -64(%rbp), %rax
movq %rax, -8(%rbp)
.LBB0_105:
movq -8(%rbp), %rax
addq $80, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RawImage_GetFormat, .Lfunc_end0-RawImage_GetFormat
.cfi_endproc
# -- End function
.type GL_RGB,@object # @GL_RGB
.bss
.globl GL_RGB
.p2align 3
GL_RGB:
.quad 0 # 0x0
.size GL_RGB, 8
.type IMGFLAG_NO_COMPRESSION,@object # @IMGFLAG_NO_COMPRESSION
.globl IMGFLAG_NO_COMPRESSION
.p2align 2
IMGFLAG_NO_COMPRESSION:
.long 0 # 0x0
.size IMGFLAG_NO_COMPRESSION, 4
.type IMGTYPE_NORMAL,@object # @IMGTYPE_NORMAL
.globl IMGTYPE_NORMAL
.p2align 3
IMGTYPE_NORMAL:
.quad 0 # 0x0
.size IMGTYPE_NORMAL, 8
.type IMGTYPE_NORMALHEIGHT,@object # @IMGTYPE_NORMALHEIGHT
.globl IMGTYPE_NORMALHEIGHT
.p2align 3
IMGTYPE_NORMALHEIGHT:
.quad 0 # 0x0
.size IMGTYPE_NORMALHEIGHT, 8
.type GL_RGBA8,@object # @GL_RGBA8
.globl GL_RGBA8
.p2align 3
GL_RGBA8:
.quad 0 # 0x0
.size GL_RGBA8, 8
.type r_parallaxMapping,@object # @r_parallaxMapping
.globl r_parallaxMapping
.p2align 3
r_parallaxMapping:
.quad 0
.size r_parallaxMapping, 8
.type glRefConfig,@object # @glRefConfig
.globl glRefConfig
.p2align 2
glRefConfig:
.zero 4
.size glRefConfig, 4
.type TCR_BPTC,@object # @TCR_BPTC
.globl TCR_BPTC
.p2align 2
TCR_BPTC:
.long 0 # 0x0
.size TCR_BPTC, 4
.type GL_COMPRESSED_RGBA_BPTC_UNORM_ARB,@object # @GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
.globl GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
.p2align 3
GL_COMPRESSED_RGBA_BPTC_UNORM_ARB:
.quad 0 # 0x0
.size GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, 8
.type glConfig,@object # @glConfig
.globl glConfig
.p2align 3
glConfig:
.zero 8
.size glConfig, 8
.type TC_S3TC_ARB,@object # @TC_S3TC_ARB
.globl TC_S3TC_ARB
.p2align 3
TC_S3TC_ARB:
.quad 0 # 0x0
.size TC_S3TC_ARB, 8
.type GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,@object # @GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
.globl GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
.p2align 3
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
.quad 0 # 0x0
.size GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 8
.type r_texturebits,@object # @r_texturebits
.globl r_texturebits
.p2align 3
r_texturebits:
.quad 0
.size r_texturebits, 8
.type GL_RGBA4,@object # @GL_RGBA4
.globl GL_RGBA4
.p2align 3
GL_RGBA4:
.quad 0 # 0x0
.size GL_RGBA4, 8
.type GL_RGBA,@object # @GL_RGBA
.globl GL_RGBA
.p2align 3
GL_RGBA:
.quad 0 # 0x0
.size GL_RGBA, 8
.type TCR_RGTC,@object # @TCR_RGTC
.globl TCR_RGTC
.p2align 2
TCR_RGTC:
.long 0 # 0x0
.size TCR_RGTC, 4
.type GL_COMPRESSED_RG_RGTC2,@object # @GL_COMPRESSED_RG_RGTC2
.globl GL_COMPRESSED_RG_RGTC2
.p2align 3
GL_COMPRESSED_RG_RGTC2:
.quad 0 # 0x0
.size GL_COMPRESSED_RG_RGTC2, 8
.type GL_RGB5,@object # @GL_RGB5
.globl GL_RGB5
.p2align 3
GL_RGB5:
.quad 0 # 0x0
.size GL_RGB5, 8
.type GL_RGB8,@object # @GL_RGB8
.globl GL_RGB8
.p2align 3
GL_RGB8:
.quad 0 # 0x0
.size GL_RGB8, 8
.type r_greyscale,@object # @r_greyscale
.globl r_greyscale
.p2align 3
r_greyscale:
.quad 0
.size r_greyscale, 8
.type r_monolightmaps,@object # @r_monolightmaps
.globl r_monolightmaps
.p2align 3
r_monolightmaps:
.quad 0
.size r_monolightmaps, 8
.type GL_LUMINANCE,@object # @GL_LUMINANCE
.globl GL_LUMINANCE
.p2align 3
GL_LUMINANCE:
.quad 0 # 0x0
.size GL_LUMINANCE, 8
.type GL_LUMINANCE8,@object # @GL_LUMINANCE8
.globl GL_LUMINANCE8
.p2align 3
GL_LUMINANCE8:
.quad 0 # 0x0
.size GL_LUMINANCE8, 8
.type GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,@object # @GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
.globl GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
.p2align 3
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
.quad 0 # 0x0
.size GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 8
.type TC_S3TC,@object # @TC_S3TC
.globl TC_S3TC
.p2align 3
TC_S3TC:
.quad 0 # 0x0
.size TC_S3TC, 8
.type GL_RGB4_S3TC,@object # @GL_RGB4_S3TC
.globl GL_RGB4_S3TC
.p2align 3
GL_RGB4_S3TC:
.quad 0 # 0x0
.size GL_RGB4_S3TC, 8
.type GL_LUMINANCE8_ALPHA8,@object # @GL_LUMINANCE8_ALPHA8
.globl GL_LUMINANCE8_ALPHA8
.p2align 3
GL_LUMINANCE8_ALPHA8:
.quad 0 # 0x0
.size GL_LUMINANCE8_ALPHA8, 8
.type GL_LUMINANCE_ALPHA,@object # @GL_LUMINANCE_ALPHA
.globl GL_LUMINANCE_ALPHA
.p2align 3
GL_LUMINANCE_ALPHA:
.quad 0 # 0x0
.size GL_LUMINANCE_ALPHA, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym RawImage_GetFormat
.addrsig_sym RawImage_HasAlpha
.addrsig_sym GL_RGB
.addrsig_sym IMGFLAG_NO_COMPRESSION
.addrsig_sym IMGTYPE_NORMAL
.addrsig_sym IMGTYPE_NORMALHEIGHT
.addrsig_sym GL_RGBA8
.addrsig_sym r_parallaxMapping
.addrsig_sym glRefConfig
.addrsig_sym TCR_BPTC
.addrsig_sym GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
.addrsig_sym glConfig
.addrsig_sym TC_S3TC_ARB
.addrsig_sym GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
.addrsig_sym r_texturebits
.addrsig_sym GL_RGBA4
.addrsig_sym GL_RGBA
.addrsig_sym TCR_RGTC
.addrsig_sym GL_COMPRESSED_RG_RGTC2
.addrsig_sym GL_RGB5
.addrsig_sym GL_RGB8
.addrsig_sym r_greyscale
.addrsig_sym r_monolightmaps
.addrsig_sym GL_LUMINANCE
.addrsig_sym GL_LUMINANCE8
.addrsig_sym GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
.addrsig_sym TC_S3TC
.addrsig_sym GL_RGB4_S3TC
.addrsig_sym GL_LUMINANCE8_ALPHA8
.addrsig_sym GL_LUMINANCE_ALPHA
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_RawImage_GetFormat.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_RawImage_GetFormat.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_11__ = type { i32 }
%struct.TYPE_12__ = type { i64 }
%struct.TYPE_8__ = type { i64 }
%struct.TYPE_7__ = type { i32 }
%struct.TYPE_10__ = type { i64 }
%struct.TYPE_9__ = type { i64 }
@GL_RGB = dso_local global i64 0, align 8
@IMGFLAG_NO_COMPRESSION = dso_local global i32 0, align 4
@IMGTYPE_NORMAL = dso_local global i64 0, align 8
@IMGTYPE_NORMALHEIGHT = dso_local global i64 0, align 8
@GL_RGBA8 = dso_local global i64 0, align 8
@r_parallaxMapping = dso_local global ptr null, align 8
@glRefConfig = dso_local global %struct.TYPE_11__ zeroinitializer, align 4
@TCR_BPTC = dso_local global i32 0, align 4
@GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = dso_local global i64 0, align 8
@glConfig = dso_local global %struct.TYPE_12__ zeroinitializer, align 8
@TC_S3TC_ARB = dso_local global i64 0, align 8
@GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = dso_local global i64 0, align 8
@r_texturebits = dso_local global ptr null, align 8
@GL_RGBA4 = dso_local global i64 0, align 8
@GL_RGBA = dso_local global i64 0, align 8
@TCR_RGTC = dso_local global i32 0, align 4
@GL_COMPRESSED_RG_RGTC2 = dso_local global i64 0, align 8
@GL_RGB5 = dso_local global i64 0, align 8
@GL_RGB8 = dso_local global i64 0, align 8
@r_greyscale = dso_local global ptr null, align 8
@r_monolightmaps = dso_local global ptr null, align 8
@GL_LUMINANCE = dso_local global i64 0, align 8
@GL_LUMINANCE8 = dso_local global i64 0, align 8
@GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = dso_local global i64 0, align 8
@TC_S3TC = dso_local global i64 0, align 8
@GL_RGB4_S3TC = dso_local global i64 0, align 8
@GL_LUMINANCE8_ALPHA8 = dso_local global i64 0, align 8
@GL_LUMINANCE_ALPHA = dso_local global i64 0, align 8
@llvm.compiler.used = appending global [1 x ptr] [ptr @RawImage_GetFormat], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal i64 @RawImage_GetFormat(ptr noundef %0, i32 noundef %1, i64 noundef %2, i32 noundef %3, i64 noundef %4, i32 noundef %5) #0 {
%7 = alloca i64, align 8
%8 = alloca ptr, align 8
%9 = alloca i32, align 4
%10 = alloca i64, align 8
%11 = alloca i32, align 4
%12 = alloca i64, align 8
%13 = alloca i32, align 4
%14 = alloca i32, align 4
%15 = alloca i64, align 8
%16 = alloca i32, align 4
%17 = alloca i32, align 4
store ptr %0, ptr %8, align 8
store i32 %1, ptr %9, align 4
store i64 %2, ptr %10, align 8
store i32 %3, ptr %11, align 4
store i64 %4, ptr %12, align 8
store i32 %5, ptr %13, align 4
store i32 3, ptr %14, align 4
%18 = load i64, ptr @GL_RGB, align 8
store i64 %18, ptr %15, align 8
%19 = load i32, ptr %13, align 4
%20 = load i32, ptr @IMGFLAG_NO_COMPRESSION, align 4
%21 = and i32 %19, %20
store i32 %21, ptr %16, align 4
%22 = load i64, ptr %12, align 8
%23 = load i64, ptr @IMGTYPE_NORMAL, align 8
%24 = icmp eq i64 %22, %23
br i1 %24, label %29, label %25
25: ; preds = %6
%26 = load i64, ptr %12, align 8
%27 = load i64, ptr @IMGTYPE_NORMALHEIGHT, align 8
%28 = icmp eq i64 %26, %27
br label %29
29: ; preds = %25, %6
%30 = phi i1 [ true, %6 ], [ %28, %25 ]
%31 = zext i1 %30 to i32
store i32 %31, ptr %17, align 4
%32 = load i64, ptr %10, align 8
%33 = load i64, ptr @GL_RGBA8, align 8
%34 = icmp ne i64 %32, %33
br i1 %34, label %35, label %37
35: ; preds = %29
%36 = load i64, ptr %10, align 8
store i64 %36, ptr %7, align 8
br label %309
37: ; preds = %29
%38 = load i32, ptr %17, align 4
%39 = icmp ne i32 %38, 0
br i1 %39, label %40, label %144
40: ; preds = %37
%41 = load i64, ptr %12, align 8
%42 = load i64, ptr @IMGTYPE_NORMALHEIGHT, align 8
%43 = icmp eq i64 %41, %42
br i1 %43, label %44, label %93
44: ; preds = %40
%45 = load ptr, ptr %8, align 8
%46 = load i32, ptr %9, align 4
%47 = call i64 @RawImage_HasAlpha(ptr noundef %45, i32 noundef %46)
%48 = icmp ne i64 %47, 0
br i1 %48, label %49, label %93
49: ; preds = %44
%50 = load ptr, ptr @r_parallaxMapping, align 8
%51 = getelementptr inbounds %struct.TYPE_8__, ptr %50, i32 0, i32 0
%52 = load i64, ptr %51, align 8
%53 = icmp ne i64 %52, 0
br i1 %53, label %54, label %93
54: ; preds = %49
%55 = load i32, ptr %16, align 4
%56 = icmp ne i32 %55, 0
br i1 %56, label %64, label %57
57: ; preds = %54
%58 = load i32, ptr @glRefConfig, align 4
%59 = load i32, ptr @TCR_BPTC, align 4
%60 = and i32 %58, %59
%61 = icmp ne i32 %60, 0
br i1 %61, label %62, label %64
62: ; preds = %57
%63 = load i64, ptr @GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, align 8
store i64 %63, ptr %15, align 8
br label %92
64: ; preds = %57, %54
%65 = load i32, ptr %16, align 4
%66 = icmp ne i32 %65, 0
br i1 %66, label %73, label %67
67: ; preds = %64
%68 = load i64, ptr @glConfig, align 8
%69 = load i64, ptr @TC_S3TC_ARB, align 8
%70 = icmp eq i64 %68, %69
br i1 %70, label %71, label %73
71: ; preds = %67
%72 = load i64, ptr @GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, align 8
store i64 %72, ptr %15, align 8
br label %91
73: ; preds = %67, %64
%74 = load ptr, ptr @r_texturebits, align 8
%75 = getelementptr inbounds %struct.TYPE_7__, ptr %74, i32 0, i32 0
%76 = load i32, ptr %75, align 4
%77 = icmp eq i32 %76, 16
br i1 %77, label %78, label %80
78: ; preds = %73
%79 = load i64, ptr @GL_RGBA4, align 8
store i64 %79, ptr %15, align 8
br label %90
80: ; preds = %73
%81 = load ptr, ptr @r_texturebits, align 8
%82 = getelementptr inbounds %struct.TYPE_7__, ptr %81, i32 0, i32 0
%83 = load i32, ptr %82, align 4
%84 = icmp eq i32 %83, 32
br i1 %84, label %85, label %87
85: ; preds = %80
%86 = load i64, ptr @GL_RGBA8, align 8
store i64 %86, ptr %15, align 8
br label %89
87: ; preds = %80
%88 = load i64, ptr @GL_RGBA, align 8
store i64 %88, ptr %15, align 8
br label %89
89: ; preds = %87, %85
br label %90
90: ; preds = %89, %78
br label %91
91: ; preds = %90, %71
br label %92
92: ; preds = %91, %62
br label %143
93: ; preds = %49, %44, %40
%94 = load i32, ptr %16, align 4
%95 = icmp ne i32 %94, 0
br i1 %95, label %103, label %96
96: ; preds = %93
%97 = load i32, ptr @glRefConfig, align 4
%98 = load i32, ptr @TCR_RGTC, align 4
%99 = and i32 %97, %98
%100 = icmp ne i32 %99, 0
br i1 %100, label %101, label %103
101: ; preds = %96
%102 = load i64, ptr @GL_COMPRESSED_RG_RGTC2, align 8
store i64 %102, ptr %15, align 8
br label %142
103: ; preds = %96, %93
%104 = load i32, ptr %16, align 4
%105 = icmp ne i32 %104, 0
br i1 %105, label %113, label %106
106: ; preds = %103
%107 = load i32, ptr @glRefConfig, align 4
%108 = load i32, ptr @TCR_BPTC, align 4
%109 = and i32 %107, %108
%110 = icmp ne i32 %109, 0
br i1 %110, label %111, label %113
111: ; preds = %106
%112 = load i64, ptr @GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, align 8
store i64 %112, ptr %15, align 8
br label %141
113: ; preds = %106, %103
%114 = load i32, ptr %16, align 4
%115 = icmp ne i32 %114, 0
br i1 %115, label %122, label %116
116: ; preds = %113
%117 = load i64, ptr @glConfig, align 8
%118 = load i64, ptr @TC_S3TC_ARB, align 8
%119 = icmp eq i64 %117, %118
br i1 %119, label %120, label %122
120: ; preds = %116
%121 = load i64, ptr @GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, align 8
store i64 %121, ptr %15, align 8
br label %140
122: ; preds = %116, %113
%123 = load ptr, ptr @r_texturebits, align 8
%124 = getelementptr inbounds %struct.TYPE_7__, ptr %123, i32 0, i32 0
%125 = load i32, ptr %124, align 4
%126 = icmp eq i32 %125, 16
br i1 %126, label %127, label %129
127: ; preds = %122
%128 = load i64, ptr @GL_RGB5, align 8
store i64 %128, ptr %15, align 8
br label %139
129: ; preds = %122
%130 = load ptr, ptr @r_texturebits, align 8
%131 = getelementptr inbounds %struct.TYPE_7__, ptr %130, i32 0, i32 0
%132 = load i32, ptr %131, align 4
%133 = icmp eq i32 %132, 32
br i1 %133, label %134, label %136
134: ; preds = %129
%135 = load i64, ptr @GL_RGB8, align 8
store i64 %135, ptr %15, align 8
br label %138
136: ; preds = %129
%137 = load i64, ptr @GL_RGB, align 8
store i64 %137, ptr %15, align 8
br label %138
138: ; preds = %136, %134
br label %139
139: ; preds = %138, %127
br label %140
140: ; preds = %139, %120
br label %141
141: ; preds = %140, %111
br label %142
142: ; preds = %141, %101
br label %143
143: ; preds = %142, %92
br label %307
144: ; preds = %37
%145 = load i32, ptr %11, align 4
%146 = icmp ne i32 %145, 0
br i1 %146, label %147, label %162
147: ; preds = %144
%148 = load ptr, ptr @r_greyscale, align 8
%149 = getelementptr inbounds %struct.TYPE_10__, ptr %148, i32 0, i32 0
%150 = load i64, ptr %149, align 8
%151 = icmp ne i64 %150, 0
br i1 %151, label %157, label %152
152: ; preds = %147
%153 = load ptr, ptr @r_monolightmaps, align 8
%154 = getelementptr inbounds %struct.TYPE_9__, ptr %153, i32 0, i32 0
%155 = load i64, ptr %154, align 8
%156 = icmp ne i64 %155, 0
br i1 %156, label %157, label %159
157: ; preds = %152, %147
%158 = load i64, ptr @GL_LUMINANCE, align 8
store i64 %158, ptr %15, align 8
br label %161
159: ; preds = %152
%160 = load i64, ptr @GL_RGBA, align 8
store i64 %160, ptr %15, align 8
br label %161
161: ; preds = %159, %157
br label %306
162: ; preds = %144
%163 = load ptr, ptr %8, align 8
%164 = load i32, ptr %9, align 4
%165 = call i64 @RawImage_HasAlpha(ptr noundef %163, i32 noundef %164)
%166 = icmp ne i64 %165, 0
br i1 %166, label %167, label %168
167: ; preds = %162
store i32 4, ptr %14, align 4
br label %168
168: ; preds = %167, %162
%169 = load i32, ptr %14, align 4
%170 = icmp eq i32 %169, 3
br i1 %170, label %171, label %241
171: ; preds = %168
%172 = load ptr, ptr @r_greyscale, align 8
%173 = getelementptr inbounds %struct.TYPE_10__, ptr %172, i32 0, i32 0
%174 = load i64, ptr %173, align 8
%175 = icmp ne i64 %174, 0
br i1 %175, label %176, label %191
176: ; preds = %171
%177 = load ptr, ptr @r_texturebits, align 8
%178 = getelementptr inbounds %struct.TYPE_7__, ptr %177, i32 0, i32 0
%179 = load i32, ptr %178, align 4
%180 = icmp eq i32 %179, 16
br i1 %180, label %186, label %181
181: ; preds = %176
%182 = load ptr, ptr @r_texturebits, align 8
%183 = getelementptr inbounds %struct.TYPE_7__, ptr %182, i32 0, i32 0
%184 = load i32, ptr %183, align 4
%185 = icmp eq i32 %184, 32
br i1 %185, label %186, label %188
186: ; preds = %181, %176
%187 = load i64, ptr @GL_LUMINANCE8, align 8
store i64 %187, ptr %15, align 8
br label %190
188: ; preds = %181
%189 = load i64, ptr @GL_LUMINANCE, align 8
store i64 %189, ptr %15, align 8
br label %190
190: ; preds = %188, %186
br label %240
191: ; preds = %171
%192 = load i32, ptr %16, align 4
%193 = icmp ne i32 %192, 0
br i1 %193, label %201, label %194
194: ; preds = %191
%195 = load i32, ptr @glRefConfig, align 4
%196 = load i32, ptr @TCR_BPTC, align 4
%197 = and i32 %195, %196
%198 = icmp ne i32 %197, 0
br i1 %198, label %199, label %201
199: ; preds = %194
%200 = load i64, ptr @GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, align 8
store i64 %200, ptr %15, align 8
br label %239
201: ; preds = %194, %191
%202 = load i32, ptr %16, align 4
%203 = icmp ne i32 %202, 0
br i1 %203, label %210, label %204
204: ; preds = %201
%205 = load i64, ptr @glConfig, align 8
%206 = load i64, ptr @TC_S3TC_ARB, align 8
%207 = icmp eq i64 %205, %206
br i1 %207, label %208, label %210
208: ; preds = %204
%209 = load i64, ptr @GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, align 8
store i64 %209, ptr %15, align 8
br label %238
210: ; preds = %204, %201
%211 = load i32, ptr %16, align 4
%212 = icmp ne i32 %211, 0
br i1 %212, label %219, label %213
213: ; preds = %210
%214 = load i64, ptr @glConfig, align 8
%215 = load i64, ptr @TC_S3TC, align 8
%216 = icmp eq i64 %214, %215
br i1 %216, label %217, label %219
217: ; preds = %213
%218 = load i64, ptr @GL_RGB4_S3TC, align 8
store i64 %218, ptr %15, align 8
br label %237
219: ; preds = %213, %210
%220 = load ptr, ptr @r_texturebits, align 8
%221 = getelementptr inbounds %struct.TYPE_7__, ptr %220, i32 0, i32 0
%222 = load i32, ptr %221, align 4
%223 = icmp eq i32 %222, 16
br i1 %223, label %224, label %226
224: ; preds = %219
%225 = load i64, ptr @GL_RGB5, align 8
store i64 %225, ptr %15, align 8
br label %236
226: ; preds = %219
%227 = load ptr, ptr @r_texturebits, align 8
%228 = getelementptr inbounds %struct.TYPE_7__, ptr %227, i32 0, i32 0
%229 = load i32, ptr %228, align 4
%230 = icmp eq i32 %229, 32
br i1 %230, label %231, label %233
231: ; preds = %226
%232 = load i64, ptr @GL_RGB8, align 8
store i64 %232, ptr %15, align 8
br label %235
233: ; preds = %226
%234 = load i64, ptr @GL_RGB, align 8
store i64 %234, ptr %15, align 8
br label %235
235: ; preds = %233, %231
br label %236
236: ; preds = %235, %224
br label %237
237: ; preds = %236, %217
br label %238
238: ; preds = %237, %208
br label %239
239: ; preds = %238, %199
br label %240
240: ; preds = %239, %190
br label %305
241: ; preds = %168
%242 = load i32, ptr %14, align 4
%243 = icmp eq i32 %242, 4
br i1 %243, label %244, label %304
244: ; preds = %241
%245 = load ptr, ptr @r_greyscale, align 8
%246 = getelementptr inbounds %struct.TYPE_10__, ptr %245, i32 0, i32 0
%247 = load i64, ptr %246, align 8
%248 = icmp ne i64 %247, 0
br i1 %248, label %249, label %264
249: ; preds = %244
%250 = load ptr, ptr @r_texturebits, align 8
%251 = getelementptr inbounds %struct.TYPE_7__, ptr %250, i32 0, i32 0
%252 = load i32, ptr %251, align 4
%253 = icmp eq i32 %252, 16
br i1 %253, label %259, label %254
254: ; preds = %249
%255 = load ptr, ptr @r_texturebits, align 8
%256 = getelementptr inbounds %struct.TYPE_7__, ptr %255, i32 0, i32 0
%257 = load i32, ptr %256, align 4
%258 = icmp eq i32 %257, 32
br i1 %258, label %259, label %261
259: ; preds = %254, %249
%260 = load i64, ptr @GL_LUMINANCE8_ALPHA8, align 8
store i64 %260, ptr %15, align 8
br label %263
261: ; preds = %254
%262 = load i64, ptr @GL_LUMINANCE_ALPHA, align 8
store i64 %262, ptr %15, align 8
br label %263
263: ; preds = %261, %259
br label %303
264: ; preds = %244
%265 = load i32, ptr %16, align 4
%266 = icmp ne i32 %265, 0
br i1 %266, label %274, label %267
267: ; preds = %264
%268 = load i32, ptr @glRefConfig, align 4
%269 = load i32, ptr @TCR_BPTC, align 4
%270 = and i32 %268, %269
%271 = icmp ne i32 %270, 0
br i1 %271, label %272, label %274
272: ; preds = %267
%273 = load i64, ptr @GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, align 8
store i64 %273, ptr %15, align 8
br label %302
274: ; preds = %267, %264
%275 = load i32, ptr %16, align 4
%276 = icmp ne i32 %275, 0
br i1 %276, label %283, label %277
277: ; preds = %274
%278 = load i64, ptr @glConfig, align 8
%279 = load i64, ptr @TC_S3TC_ARB, align 8
%280 = icmp eq i64 %278, %279
br i1 %280, label %281, label %283
281: ; preds = %277
%282 = load i64, ptr @GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, align 8
store i64 %282, ptr %15, align 8
br label %301
283: ; preds = %277, %274
%284 = load ptr, ptr @r_texturebits, align 8
%285 = getelementptr inbounds %struct.TYPE_7__, ptr %284, i32 0, i32 0
%286 = load i32, ptr %285, align 4
%287 = icmp eq i32 %286, 16
br i1 %287, label %288, label %290
288: ; preds = %283
%289 = load i64, ptr @GL_RGBA4, align 8
store i64 %289, ptr %15, align 8
br label %300
290: ; preds = %283
%291 = load ptr, ptr @r_texturebits, align 8
%292 = getelementptr inbounds %struct.TYPE_7__, ptr %291, i32 0, i32 0
%293 = load i32, ptr %292, align 4
%294 = icmp eq i32 %293, 32
br i1 %294, label %295, label %297
295: ; preds = %290
%296 = load i64, ptr @GL_RGBA8, align 8
store i64 %296, ptr %15, align 8
br label %299
297: ; preds = %290
%298 = load i64, ptr @GL_RGBA, align 8
store i64 %298, ptr %15, align 8
br label %299
299: ; preds = %297, %295
br label %300
300: ; preds = %299, %288
br label %301
301: ; preds = %300, %281
br label %302
302: ; preds = %301, %272
br label %303
303: ; preds = %302, %263
br label %304
304: ; preds = %303, %241
br label %305
305: ; preds = %304, %240
br label %306
306: ; preds = %305, %161
br label %307
307: ; preds = %306, %143
%308 = load i64, ptr %15, align 8
store i64 %308, ptr %7, align 8
br label %309
309: ; preds = %307, %35
%310 = load i64, ptr %7, align 8
ret i64 %310
}
declare i64 @RawImage_HasAlpha(ptr noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_image.c_RawImage_GetFormat
|
.text
.file "extr_tr_shade.c_DrawNormals.c"
.p2align 4, 0x90 # -- Begin function DrawNormals
.type DrawNormals,@function
DrawNormals: # @DrawNormals
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size DrawNormals, .Lfunc_end0-DrawNormals
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym DrawNormals
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade.c_DrawNormals.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shade.c_DrawNormals.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
@llvm.compiler.used = appending global [1 x ptr] [ptr @DrawNormals], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @DrawNormals(ptr noundef %0) #0 {
%2 = alloca ptr, align 8
store ptr %0, ptr %2, align 8
ret void
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_shade.c_DrawNormals
|
.text
.file "extr_tr_flares.c_RB_AddDlightFlares.c"
.globl RB_AddDlightFlares # -- Begin function RB_AddDlightFlares
.p2align 4, 0x90
.type RB_AddDlightFlares,@function
RB_AddDlightFlares: # @RB_AddDlightFlares
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq $0, -32(%rbp)
movq r_flares(%rip), %rax
cmpl $0, (%rax)
jne .LBB0_2
# %bb.1:
jmp .LBB0_26
.LBB0_2:
movq backEnd+8(%rip), %rax
movq %rax, -8(%rbp)
cmpq $0, tr(%rip)
je .LBB0_4
# %bb.3:
movq tr(%rip), %rax
movq 8(%rax), %rax
movq %rax, -32(%rbp)
.LBB0_4:
movl $0, -12(%rbp)
.LBB0_5: # =>This Loop Header: Depth=1
# Child Loop BB0_8 Depth 2
# Child Loop BB0_10 Depth 3
movl -12(%rbp), %eax
cmpl backEnd(%rip), %eax
jge .LBB0_26
# %bb.6: # in Loop: Header=BB0_5 Depth=1
cmpq $0, -32(%rbp)
je .LBB0_23
# %bb.7: # in Loop: Header=BB0_5 Depth=1
movl $1, -16(%rbp)
.LBB0_8: # Parent Loop BB0_5 Depth=1
# => This Loop Header: Depth=2
# Child Loop BB0_10 Depth 3
movl -16(%rbp), %eax
movq tr(%rip), %rcx
cmpl (%rcx), %eax
jge .LBB0_20
# %bb.9: # in Loop: Header=BB0_8 Depth=2
movq tr(%rip), %rax
movq 8(%rax), %rax
movslq -16(%rbp), %rcx
shlq $3, %rcx
addq %rcx, %rax
movq %rax, -32(%rbp)
movl $0, -20(%rbp)
.LBB0_10: # Parent Loop BB0_5 Depth=1
# Parent Loop BB0_8 Depth=2
# => This Inner Loop Header: Depth=3
cmpl $3, -20(%rbp)
jge .LBB0_16
# %bb.11: # in Loop: Header=BB0_10 Depth=3
movq -8(%rbp), %rax
movq (%rax), %rax
movslq -20(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq -32(%rbp), %rcx
movq (%rcx), %rcx
movq (%rcx), %rcx
movslq -20(%rbp), %rdx
cmpq (%rcx,%rdx,8), %rax
jl .LBB0_13
# %bb.12: # in Loop: Header=BB0_10 Depth=3
movq -8(%rbp), %rax
movq (%rax), %rax
movslq -20(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq -32(%rbp), %rcx
movq (%rcx), %rcx
movq 8(%rcx), %rcx
movslq -20(%rbp), %rdx
cmpq (%rcx,%rdx,8), %rax
jle .LBB0_14
.LBB0_13: # in Loop: Header=BB0_8 Depth=2
jmp .LBB0_16
.LBB0_14: # in Loop: Header=BB0_10 Depth=3
jmp .LBB0_15
.LBB0_15: # in Loop: Header=BB0_10 Depth=3
movl -20(%rbp), %eax
addl $1, %eax
movl %eax, -20(%rbp)
jmp .LBB0_10
.LBB0_16: # in Loop: Header=BB0_8 Depth=2
cmpl $3, -20(%rbp)
jne .LBB0_18
# %bb.17: # in Loop: Header=BB0_5 Depth=1
jmp .LBB0_20
.LBB0_18: # in Loop: Header=BB0_8 Depth=2
jmp .LBB0_19
.LBB0_19: # in Loop: Header=BB0_8 Depth=2
movl -16(%rbp), %eax
addl $1, %eax
movl %eax, -16(%rbp)
jmp .LBB0_8
.LBB0_20: # in Loop: Header=BB0_5 Depth=1
movl -16(%rbp), %eax
movq tr(%rip), %rcx
cmpl (%rcx), %eax
jne .LBB0_22
# %bb.21: # in Loop: Header=BB0_5 Depth=1
movl $0, -16(%rbp)
.LBB0_22: # in Loop: Header=BB0_5 Depth=1
jmp .LBB0_24
.LBB0_23: # in Loop: Header=BB0_5 Depth=1
movl $0, -16(%rbp)
.LBB0_24: # in Loop: Header=BB0_5 Depth=1
movq -8(%rbp), %rdi
movl -16(%rbp), %esi
movq -8(%rbp), %rax
movq (%rax), %rdx
movq -8(%rbp), %rax
movl 8(%rax), %ecx
xorl %eax, %eax
movl %eax, %r8d
callq RB_AddFlare@PLT
# %bb.25: # in Loop: Header=BB0_5 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
movq -8(%rbp), %rax
addq $16, %rax
movq %rax, -8(%rbp)
jmp .LBB0_5
.LBB0_26:
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RB_AddDlightFlares, .Lfunc_end0-RB_AddDlightFlares
.cfi_endproc
# -- End function
.type r_flares,@object # @r_flares
.bss
.globl r_flares
.p2align 3
r_flares:
.quad 0
.size r_flares, 8
.type backEnd,@object # @backEnd
.globl backEnd
.p2align 3
backEnd:
.zero 16
.size backEnd, 16
.type tr,@object # @tr
.globl tr
.p2align 3
tr:
.zero 8
.size tr, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym RB_AddFlare
.addrsig_sym r_flares
.addrsig_sym backEnd
.addrsig_sym tr
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_flares.c_RB_AddDlightFlares.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_flares.c_RB_AddDlightFlares.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_14__ = type { %struct.TYPE_8__ }
%struct.TYPE_8__ = type { i32, ptr }
%struct.TYPE_12__ = type { ptr }
%struct.TYPE_13__ = type { i32 }
%struct.TYPE_9__ = type { i32, ptr }
%struct.TYPE_10__ = type { ptr }
%struct.TYPE_11__ = type { ptr, i32 }
@r_flares = dso_local global ptr null, align 8
@backEnd = dso_local global %struct.TYPE_14__ zeroinitializer, align 8
@tr = dso_local global %struct.TYPE_12__ zeroinitializer, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @RB_AddDlightFlares() #0 {
%1 = alloca ptr, align 8
%2 = alloca i32, align 4
%3 = alloca i32, align 4
%4 = alloca i32, align 4
%5 = alloca ptr, align 8
store ptr null, ptr %5, align 8
%6 = load ptr, ptr @r_flares, align 8
%7 = getelementptr inbounds %struct.TYPE_13__, ptr %6, i32 0, i32 0
%8 = load i32, ptr %7, align 4
%9 = icmp ne i32 %8, 0
br i1 %9, label %11, label %10
10: ; preds = %0
br label %117
11: ; preds = %0
%12 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @backEnd, i32 0, i32 1), align 8
store ptr %12, ptr %1, align 8
%13 = load ptr, ptr @tr, align 8
%14 = icmp ne ptr %13, null
br i1 %14, label %15, label %19
15: ; preds = %11
%16 = load ptr, ptr @tr, align 8
%17 = getelementptr inbounds %struct.TYPE_9__, ptr %16, i32 0, i32 1
%18 = load ptr, ptr %17, align 8
store ptr %18, ptr %5, align 8
br label %19
19: ; preds = %15, %11
store i32 0, ptr %2, align 4
br label %20
20: ; preds = %112, %19
%21 = load i32, ptr %2, align 4
%22 = load i32, ptr @backEnd, align 8
%23 = icmp slt i32 %21, %22
br i1 %23, label %24, label %117
24: ; preds = %20
%25 = load ptr, ptr %5, align 8
%26 = icmp ne ptr %25, null
br i1 %26, label %27, label %101
27: ; preds = %24
store i32 1, ptr %3, align 4
br label %28
28: ; preds = %90, %27
%29 = load i32, ptr %3, align 4
%30 = load ptr, ptr @tr, align 8
%31 = getelementptr inbounds %struct.TYPE_9__, ptr %30, i32 0, i32 0
%32 = load i32, ptr %31, align 8
%33 = icmp slt i32 %29, %32
br i1 %33, label %34, label %93
34: ; preds = %28
%35 = load ptr, ptr @tr, align 8
%36 = getelementptr inbounds %struct.TYPE_9__, ptr %35, i32 0, i32 1
%37 = load ptr, ptr %36, align 8
%38 = load i32, ptr %3, align 4
%39 = sext i32 %38 to i64
%40 = getelementptr inbounds %struct.TYPE_10__, ptr %37, i64 %39
store ptr %40, ptr %5, align 8
store i32 0, ptr %4, align 4
br label %41
41: ; preds = %82, %34
%42 = load i32, ptr %4, align 4
%43 = icmp slt i32 %42, 3
br i1 %43, label %44, label %85
44: ; preds = %41
%45 = load ptr, ptr %1, align 8
%46 = getelementptr inbounds %struct.TYPE_11__, ptr %45, i32 0, i32 0
%47 = load ptr, ptr %46, align 8
%48 = load i32, ptr %4, align 4
%49 = sext i32 %48 to i64
%50 = getelementptr inbounds i64, ptr %47, i64 %49
%51 = load i64, ptr %50, align 8
%52 = load ptr, ptr %5, align 8
%53 = getelementptr inbounds %struct.TYPE_10__, ptr %52, i32 0, i32 0
%54 = load ptr, ptr %53, align 8
%55 = getelementptr inbounds ptr, ptr %54, i64 0
%56 = load ptr, ptr %55, align 8
%57 = load i32, ptr %4, align 4
%58 = sext i32 %57 to i64
%59 = getelementptr inbounds i64, ptr %56, i64 %58
%60 = load i64, ptr %59, align 8
%61 = icmp slt i64 %51, %60
br i1 %61, label %80, label %62
62: ; preds = %44
%63 = load ptr, ptr %1, align 8
%64 = getelementptr inbounds %struct.TYPE_11__, ptr %63, i32 0, i32 0
%65 = load ptr, ptr %64, align 8
%66 = load i32, ptr %4, align 4
%67 = sext i32 %66 to i64
%68 = getelementptr inbounds i64, ptr %65, i64 %67
%69 = load i64, ptr %68, align 8
%70 = load ptr, ptr %5, align 8
%71 = getelementptr inbounds %struct.TYPE_10__, ptr %70, i32 0, i32 0
%72 = load ptr, ptr %71, align 8
%73 = getelementptr inbounds ptr, ptr %72, i64 1
%74 = load ptr, ptr %73, align 8
%75 = load i32, ptr %4, align 4
%76 = sext i32 %75 to i64
%77 = getelementptr inbounds i64, ptr %74, i64 %76
%78 = load i64, ptr %77, align 8
%79 = icmp sgt i64 %69, %78
br i1 %79, label %80, label %81
80: ; preds = %62, %44
br label %85
81: ; preds = %62
br label %82
82: ; preds = %81
%83 = load i32, ptr %4, align 4
%84 = add nsw i32 %83, 1
store i32 %84, ptr %4, align 4
br label %41, !llvm.loop !6
85: ; preds = %80, %41
%86 = load i32, ptr %4, align 4
%87 = icmp eq i32 %86, 3
br i1 %87, label %88, label %89
88: ; preds = %85
br label %93
89: ; preds = %85
br label %90
90: ; preds = %89
%91 = load i32, ptr %3, align 4
%92 = add nsw i32 %91, 1
store i32 %92, ptr %3, align 4
br label %28, !llvm.loop !8
93: ; preds = %88, %28
%94 = load i32, ptr %3, align 4
%95 = load ptr, ptr @tr, align 8
%96 = getelementptr inbounds %struct.TYPE_9__, ptr %95, i32 0, i32 0
%97 = load i32, ptr %96, align 8
%98 = icmp eq i32 %94, %97
br i1 %98, label %99, label %100
99: ; preds = %93
store i32 0, ptr %3, align 4
br label %100
100: ; preds = %99, %93
br label %102
101: ; preds = %24
store i32 0, ptr %3, align 4
br label %102
102: ; preds = %101, %100
%103 = load ptr, ptr %1, align 8
%104 = load i32, ptr %3, align 4
%105 = load ptr, ptr %1, align 8
%106 = getelementptr inbounds %struct.TYPE_11__, ptr %105, i32 0, i32 0
%107 = load ptr, ptr %106, align 8
%108 = load ptr, ptr %1, align 8
%109 = getelementptr inbounds %struct.TYPE_11__, ptr %108, i32 0, i32 1
%110 = load i32, ptr %109, align 8
%111 = call i32 @RB_AddFlare(ptr noundef %103, i32 noundef %104, ptr noundef %107, i32 noundef %110, ptr noundef null)
br label %112
112: ; preds = %102
%113 = load i32, ptr %2, align 4
%114 = add nsw i32 %113, 1
store i32 %114, ptr %2, align 4
%115 = load ptr, ptr %1, align 8
%116 = getelementptr inbounds %struct.TYPE_11__, ptr %115, i32 1
store ptr %116, ptr %1, align 8
br label %20, !llvm.loop !9
117: ; preds = %10, %20
ret void
}
declare i32 @RB_AddFlare(ptr noundef, i32 noundef, ptr noundef, i32 noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
!9 = distinct !{!9, !7}
|
lab/engine/code/renderergl2/extr_tr_flares.c_RB_AddDlightFlares
|
.text
.file "extr_tr_main.c_R_CalcTangentVectors.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function R_CalcTangentVectors
.LCPI0_0:
.long 0x322bcc77 # float 9.99999993E-9
.LCPI0_1:
.long 0xbf800000 # float -1
.LCPI0_2:
.long 0x3f800000 # float 1
.LCPI0_3:
.long 0x41200000 # float 10
.text
.globl R_CalcTangentVectors
.p2align 4, 0x90
.type R_CalcTangentVectors,@function
R_CalcTangentVectors: # @R_CalcTangentVectors
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $80, %rsp
movq %rdi, -16(%rbp)
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq (%rax), %rax
movq (%rax), %rax
subss (%rax), %xmm0
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq (%rax), %rax
movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq (%rax), %rax
movq (%rax), %rax
subss 4(%rax), %xmm2
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq (%rax), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq (%rax), %rax
movq (%rax), %rax
subss (%rax), %xmm1
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movss 4(%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq (%rax), %rax
movq (%rax), %rax
subss 4(%rax), %xmm3
mulss %xmm3, %xmm1
movd %xmm1, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movss %xmm0, -24(%rbp)
movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
callq fabs@PLT
movaps %xmm0, %xmm1
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
jbe .LBB0_2
# %bb.1:
movl qfalse(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_7
.LBB0_2:
movl $0, -20(%rbp)
.LBB0_3: # =>This Inner Loop Header: Depth=1
cmpl $3, -20(%rbp)
jge .LBB0_6
# %bb.4: # in Loop: Header=BB0_3 Depth=1
movq -16(%rbp), %rax
movslq -20(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq (%rax), %rax
movss .LCPI0_3(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
addss (%rax), %xmm0
movss %xmm0, -28(%rbp)
movq -16(%rbp), %rax
movslq -20(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq (%rax), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -32(%rbp)
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
subss -28(%rbp), %xmm0
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq (%rax), %rax
movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
subss -32(%rbp), %xmm2
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq (%rax), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
subss -28(%rbp), %xmm1
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movss 4(%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero
subss -32(%rbp), %xmm3
mulss %xmm3, %xmm1
movd %xmm1, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
divss -24(%rbp), %xmm0
movq -40(%rbp), %rax
movss %xmm0, (%rax)
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq (%rax), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
subss -28(%rbp), %xmm0
movq -16(%rbp), %rax
movq (%rax), %rax
movq (%rax), %rax
movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
subss -32(%rbp), %xmm2
movq -16(%rbp), %rax
movq (%rax), %rax
movq (%rax), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
subss -28(%rbp), %xmm1
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq (%rax), %rax
movss 4(%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero
subss -32(%rbp), %xmm3
mulss %xmm3, %xmm1
movd %xmm1, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
divss -24(%rbp), %xmm0
movq -40(%rbp), %rax
movss %xmm0, 4(%rax)
movq -16(%rbp), %rax
movq (%rax), %rax
movq (%rax), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
subss -28(%rbp), %xmm0
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
subss -32(%rbp), %xmm2
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
subss -28(%rbp), %xmm1
movq -16(%rbp), %rax
movq (%rax), %rax
movq (%rax), %rax
movss 4(%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero
subss -32(%rbp), %xmm3
mulss %xmm3, %xmm1
movd %xmm1, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
divss -24(%rbp), %xmm0
movq -40(%rbp), %rax
movss %xmm0, 8(%rax)
movq -40(%rbp), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq (%rax), %rax
movq 8(%rax), %rax
movss (%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
movq -40(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq 8(%rax), %rax
mulss (%rax), %xmm0
mulss %xmm2, %xmm1
addss %xmm0, %xmm1
movq -40(%rbp), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq 8(%rax), %rax
movss (%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -48(%rbp), %rax
movss %xmm0, (%rax)
movq -40(%rbp), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq (%rax), %rax
movq 8(%rax), %rax
movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
movq -40(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq 8(%rax), %rax
mulss 4(%rax), %xmm0
mulss %xmm2, %xmm1
addss %xmm0, %xmm1
movq -40(%rbp), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq 8(%rax), %rax
movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -48(%rbp), %rax
movss %xmm0, 4(%rax)
movq -40(%rbp), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq (%rax), %rax
movq 8(%rax), %rax
movss 8(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
movq -40(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq 8(%rax), %rax
mulss 8(%rax), %xmm0
mulss %xmm2, %xmm1
addss %xmm0, %xmm1
movq -40(%rbp), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq 8(%rax), %rax
movss 8(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -48(%rbp), %rax
movss %xmm0, 8(%rax)
movq -48(%rbp), %rdi
movq -16(%rbp), %rax
movslq -20(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq 8(%rax), %rsi
movq -48(%rbp), %rdx
callq VectorSubtract@PLT
movq -48(%rbp), %rdi
callq VectorNormalize@PLT
movq -16(%rbp), %rax
movslq -20(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq (%rax), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -28(%rbp)
movq -16(%rbp), %rax
movslq -20(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq (%rax), %rax
movss .LCPI0_3(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
addss 4(%rax), %xmm0
movss %xmm0, -32(%rbp)
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
subss -28(%rbp), %xmm0
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq (%rax), %rax
movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
subss -32(%rbp), %xmm2
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq (%rax), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
subss -28(%rbp), %xmm1
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movss 4(%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero
subss -32(%rbp), %xmm3
mulss %xmm3, %xmm1
movd %xmm1, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
divss -24(%rbp), %xmm0
movq -40(%rbp), %rax
movss %xmm0, (%rax)
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq (%rax), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
subss -28(%rbp), %xmm0
movq -16(%rbp), %rax
movq (%rax), %rax
movq (%rax), %rax
movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
subss -32(%rbp), %xmm2
movq -16(%rbp), %rax
movq (%rax), %rax
movq (%rax), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
subss -28(%rbp), %xmm1
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq (%rax), %rax
movss 4(%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero
subss -32(%rbp), %xmm3
mulss %xmm3, %xmm1
movd %xmm1, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
divss -24(%rbp), %xmm0
movq -40(%rbp), %rax
movss %xmm0, 4(%rax)
movq -16(%rbp), %rax
movq (%rax), %rax
movq (%rax), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
subss -28(%rbp), %xmm0
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
subss -32(%rbp), %xmm2
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
subss -28(%rbp), %xmm1
movq -16(%rbp), %rax
movq (%rax), %rax
movq (%rax), %rax
movss 4(%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero
subss -32(%rbp), %xmm3
mulss %xmm3, %xmm1
movd %xmm1, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
divss -24(%rbp), %xmm0
movq -40(%rbp), %rax
movss %xmm0, 8(%rax)
movq -40(%rbp), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq (%rax), %rax
movq 8(%rax), %rax
movss (%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
movq -40(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq 8(%rax), %rax
mulss (%rax), %xmm0
mulss %xmm2, %xmm1
addss %xmm0, %xmm1
movq -40(%rbp), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq 8(%rax), %rax
movss (%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -64(%rbp), %rax
movss %xmm0, (%rax)
movq -40(%rbp), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq (%rax), %rax
movq 8(%rax), %rax
movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
movq -40(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq 8(%rax), %rax
mulss 4(%rax), %xmm0
mulss %xmm2, %xmm1
addss %xmm0, %xmm1
movq -40(%rbp), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq 8(%rax), %rax
movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -64(%rbp), %rax
movss %xmm0, 4(%rax)
movq -40(%rbp), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq (%rax), %rax
movq 8(%rax), %rax
movss 8(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
movq -40(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq 8(%rax), %rax
mulss 8(%rax), %xmm0
mulss %xmm2, %xmm1
addss %xmm0, %xmm1
movq -40(%rbp), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movq 16(%rax), %rax
movq 8(%rax), %rax
movss 8(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -64(%rbp), %rax
movss %xmm0, 8(%rax)
movq -64(%rbp), %rdi
movq -16(%rbp), %rax
movslq -20(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq 8(%rax), %rsi
movq -64(%rbp), %rdx
callq VectorSubtract@PLT
movq -64(%rbp), %rdi
callq VectorNormalize@PLT
movq -56(%rbp), %rdi
movq -16(%rbp), %rax
movslq -20(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movl 20(%rax), %esi
callq R_VaoUnpackNormal@PLT
movq -56(%rbp), %rdi
movq -48(%rbp), %rsi
movq -72(%rbp), %rdx
callq CrossProduct@PLT
movq -72(%rbp), %rdi
movq -64(%rbp), %rsi
callq DotProduct@PLT
movss .LCPI0_1(%rip), %xmm3 # xmm3 = mem[0],zero,zero,zero
movss .LCPI0_2(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero
xorps %xmm1, %xmm1
cmpltss %xmm1, %xmm0
movaps %xmm0, %xmm1
andps %xmm3, %xmm1
andnps %xmm2, %xmm0
orps %xmm1, %xmm0
movq -48(%rbp), %rax
movss %xmm0, 12(%rax)
movq -16(%rbp), %rax
movslq -20(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movl 16(%rax), %edi
movq -48(%rbp), %rsi
callq R_VaoPackTangent@PLT
# %bb.5: # in Loop: Header=BB0_3 Depth=1
movl -20(%rbp), %eax
addl $1, %eax
movl %eax, -20(%rbp)
jmp .LBB0_3
.LBB0_6:
movl qtrue(%rip), %eax
movl %eax, -4(%rbp)
.LBB0_7:
movl -4(%rbp), %eax
addq $80, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_CalcTangentVectors, .Lfunc_end0-R_CalcTangentVectors
.cfi_endproc
# -- End function
.type qfalse,@object # @qfalse
.bss
.globl qfalse
.p2align 2
qfalse:
.long 0 # 0x0
.size qfalse, 4
.type qtrue,@object # @qtrue
.globl qtrue
.p2align 2
qtrue:
.long 0 # 0x0
.size qtrue, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym fabs
.addrsig_sym VectorSubtract
.addrsig_sym VectorNormalize
.addrsig_sym R_VaoUnpackNormal
.addrsig_sym CrossProduct
.addrsig_sym DotProduct
.addrsig_sym R_VaoPackTangent
.addrsig_sym qfalse
.addrsig_sym qtrue
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_main.c_R_CalcTangentVectors.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_main.c_R_CalcTangentVectors.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_3__ = type { ptr, ptr, i32, i32 }
@qfalse = dso_local global i32 0, align 4
@qtrue = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local i32 @R_CalcTangentVectors(ptr noundef %0) #0 {
%2 = alloca i32, align 4
%3 = alloca ptr, align 8
%4 = alloca i32, align 4
%5 = alloca float, align 4
%6 = alloca float, align 4
%7 = alloca float, align 4
%8 = alloca ptr, align 8
%9 = alloca ptr, align 8
%10 = alloca ptr, align 8
%11 = alloca ptr, align 8
%12 = alloca ptr, align 8
store ptr %0, ptr %3, align 8
%13 = load ptr, ptr %3, align 8
%14 = getelementptr inbounds ptr, ptr %13, i64 1
%15 = load ptr, ptr %14, align 8
%16 = getelementptr inbounds %struct.TYPE_3__, ptr %15, i32 0, i32 0
%17 = load ptr, ptr %16, align 8
%18 = getelementptr inbounds float, ptr %17, i64 0
%19 = load float, ptr %18, align 4
%20 = load ptr, ptr %3, align 8
%21 = getelementptr inbounds ptr, ptr %20, i64 0
%22 = load ptr, ptr %21, align 8
%23 = getelementptr inbounds %struct.TYPE_3__, ptr %22, i32 0, i32 0
%24 = load ptr, ptr %23, align 8
%25 = getelementptr inbounds float, ptr %24, i64 0
%26 = load float, ptr %25, align 4
%27 = fsub float %19, %26
%28 = load ptr, ptr %3, align 8
%29 = getelementptr inbounds ptr, ptr %28, i64 2
%30 = load ptr, ptr %29, align 8
%31 = getelementptr inbounds %struct.TYPE_3__, ptr %30, i32 0, i32 0
%32 = load ptr, ptr %31, align 8
%33 = getelementptr inbounds float, ptr %32, i64 1
%34 = load float, ptr %33, align 4
%35 = load ptr, ptr %3, align 8
%36 = getelementptr inbounds ptr, ptr %35, i64 0
%37 = load ptr, ptr %36, align 8
%38 = getelementptr inbounds %struct.TYPE_3__, ptr %37, i32 0, i32 0
%39 = load ptr, ptr %38, align 8
%40 = getelementptr inbounds float, ptr %39, i64 1
%41 = load float, ptr %40, align 4
%42 = fsub float %34, %41
%43 = load ptr, ptr %3, align 8
%44 = getelementptr inbounds ptr, ptr %43, i64 2
%45 = load ptr, ptr %44, align 8
%46 = getelementptr inbounds %struct.TYPE_3__, ptr %45, i32 0, i32 0
%47 = load ptr, ptr %46, align 8
%48 = getelementptr inbounds float, ptr %47, i64 0
%49 = load float, ptr %48, align 4
%50 = load ptr, ptr %3, align 8
%51 = getelementptr inbounds ptr, ptr %50, i64 0
%52 = load ptr, ptr %51, align 8
%53 = getelementptr inbounds %struct.TYPE_3__, ptr %52, i32 0, i32 0
%54 = load ptr, ptr %53, align 8
%55 = getelementptr inbounds float, ptr %54, i64 0
%56 = load float, ptr %55, align 4
%57 = fsub float %49, %56
%58 = load ptr, ptr %3, align 8
%59 = getelementptr inbounds ptr, ptr %58, i64 1
%60 = load ptr, ptr %59, align 8
%61 = getelementptr inbounds %struct.TYPE_3__, ptr %60, i32 0, i32 0
%62 = load ptr, ptr %61, align 8
%63 = getelementptr inbounds float, ptr %62, i64 1
%64 = load float, ptr %63, align 4
%65 = load ptr, ptr %3, align 8
%66 = getelementptr inbounds ptr, ptr %65, i64 0
%67 = load ptr, ptr %66, align 8
%68 = getelementptr inbounds %struct.TYPE_3__, ptr %67, i32 0, i32 0
%69 = load ptr, ptr %68, align 8
%70 = getelementptr inbounds float, ptr %69, i64 1
%71 = load float, ptr %70, align 4
%72 = fsub float %64, %71
%73 = fmul float %57, %72
%74 = fneg float %73
%75 = call float @llvm.fmuladd.f32(float %27, float %42, float %74)
store float %75, ptr %5, align 4
%76 = load float, ptr %5, align 4
%77 = call float @fabs(float noundef %76)
%78 = fcmp olt float %77, 0x3E45798EE0000000
br i1 %78, label %79, label %81
79: ; preds = %1
%80 = load i32, ptr @qfalse, align 4
store i32 %80, ptr %2, align 4
br label %651
81: ; preds = %1
store i32 0, ptr %4, align 4
br label %82
82: ; preds = %646, %81
%83 = load i32, ptr %4, align 4
%84 = icmp slt i32 %83, 3
br i1 %84, label %85, label %649
85: ; preds = %82
%86 = load ptr, ptr %3, align 8
%87 = load i32, ptr %4, align 4
%88 = sext i32 %87 to i64
%89 = getelementptr inbounds ptr, ptr %86, i64 %88
%90 = load ptr, ptr %89, align 8
%91 = getelementptr inbounds %struct.TYPE_3__, ptr %90, i32 0, i32 0
%92 = load ptr, ptr %91, align 8
%93 = getelementptr inbounds float, ptr %92, i64 0
%94 = load float, ptr %93, align 4
%95 = fadd float %94, 1.000000e+01
store float %95, ptr %6, align 4
%96 = load ptr, ptr %3, align 8
%97 = load i32, ptr %4, align 4
%98 = sext i32 %97 to i64
%99 = getelementptr inbounds ptr, ptr %96, i64 %98
%100 = load ptr, ptr %99, align 8
%101 = getelementptr inbounds %struct.TYPE_3__, ptr %100, i32 0, i32 0
%102 = load ptr, ptr %101, align 8
%103 = getelementptr inbounds float, ptr %102, i64 1
%104 = load float, ptr %103, align 4
store float %104, ptr %7, align 4
%105 = load ptr, ptr %3, align 8
%106 = getelementptr inbounds ptr, ptr %105, i64 1
%107 = load ptr, ptr %106, align 8
%108 = getelementptr inbounds %struct.TYPE_3__, ptr %107, i32 0, i32 0
%109 = load ptr, ptr %108, align 8
%110 = getelementptr inbounds float, ptr %109, i64 0
%111 = load float, ptr %110, align 4
%112 = load float, ptr %6, align 4
%113 = fsub float %111, %112
%114 = load ptr, ptr %3, align 8
%115 = getelementptr inbounds ptr, ptr %114, i64 2
%116 = load ptr, ptr %115, align 8
%117 = getelementptr inbounds %struct.TYPE_3__, ptr %116, i32 0, i32 0
%118 = load ptr, ptr %117, align 8
%119 = getelementptr inbounds float, ptr %118, i64 1
%120 = load float, ptr %119, align 4
%121 = load float, ptr %7, align 4
%122 = fsub float %120, %121
%123 = load ptr, ptr %3, align 8
%124 = getelementptr inbounds ptr, ptr %123, i64 2
%125 = load ptr, ptr %124, align 8
%126 = getelementptr inbounds %struct.TYPE_3__, ptr %125, i32 0, i32 0
%127 = load ptr, ptr %126, align 8
%128 = getelementptr inbounds float, ptr %127, i64 0
%129 = load float, ptr %128, align 4
%130 = load float, ptr %6, align 4
%131 = fsub float %129, %130
%132 = load ptr, ptr %3, align 8
%133 = getelementptr inbounds ptr, ptr %132, i64 1
%134 = load ptr, ptr %133, align 8
%135 = getelementptr inbounds %struct.TYPE_3__, ptr %134, i32 0, i32 0
%136 = load ptr, ptr %135, align 8
%137 = getelementptr inbounds float, ptr %136, i64 1
%138 = load float, ptr %137, align 4
%139 = load float, ptr %7, align 4
%140 = fsub float %138, %139
%141 = fmul float %131, %140
%142 = fneg float %141
%143 = call float @llvm.fmuladd.f32(float %113, float %122, float %142)
%144 = load float, ptr %5, align 4
%145 = fdiv float %143, %144
%146 = load ptr, ptr %8, align 8
%147 = getelementptr inbounds float, ptr %146, i64 0
store float %145, ptr %147, align 4
%148 = load ptr, ptr %3, align 8
%149 = getelementptr inbounds ptr, ptr %148, i64 2
%150 = load ptr, ptr %149, align 8
%151 = getelementptr inbounds %struct.TYPE_3__, ptr %150, i32 0, i32 0
%152 = load ptr, ptr %151, align 8
%153 = getelementptr inbounds float, ptr %152, i64 0
%154 = load float, ptr %153, align 4
%155 = load float, ptr %6, align 4
%156 = fsub float %154, %155
%157 = load ptr, ptr %3, align 8
%158 = getelementptr inbounds ptr, ptr %157, i64 0
%159 = load ptr, ptr %158, align 8
%160 = getelementptr inbounds %struct.TYPE_3__, ptr %159, i32 0, i32 0
%161 = load ptr, ptr %160, align 8
%162 = getelementptr inbounds float, ptr %161, i64 1
%163 = load float, ptr %162, align 4
%164 = load float, ptr %7, align 4
%165 = fsub float %163, %164
%166 = load ptr, ptr %3, align 8
%167 = getelementptr inbounds ptr, ptr %166, i64 0
%168 = load ptr, ptr %167, align 8
%169 = getelementptr inbounds %struct.TYPE_3__, ptr %168, i32 0, i32 0
%170 = load ptr, ptr %169, align 8
%171 = getelementptr inbounds float, ptr %170, i64 0
%172 = load float, ptr %171, align 4
%173 = load float, ptr %6, align 4
%174 = fsub float %172, %173
%175 = load ptr, ptr %3, align 8
%176 = getelementptr inbounds ptr, ptr %175, i64 2
%177 = load ptr, ptr %176, align 8
%178 = getelementptr inbounds %struct.TYPE_3__, ptr %177, i32 0, i32 0
%179 = load ptr, ptr %178, align 8
%180 = getelementptr inbounds float, ptr %179, i64 1
%181 = load float, ptr %180, align 4
%182 = load float, ptr %7, align 4
%183 = fsub float %181, %182
%184 = fmul float %174, %183
%185 = fneg float %184
%186 = call float @llvm.fmuladd.f32(float %156, float %165, float %185)
%187 = load float, ptr %5, align 4
%188 = fdiv float %186, %187
%189 = load ptr, ptr %8, align 8
%190 = getelementptr inbounds float, ptr %189, i64 1
store float %188, ptr %190, align 4
%191 = load ptr, ptr %3, align 8
%192 = getelementptr inbounds ptr, ptr %191, i64 0
%193 = load ptr, ptr %192, align 8
%194 = getelementptr inbounds %struct.TYPE_3__, ptr %193, i32 0, i32 0
%195 = load ptr, ptr %194, align 8
%196 = getelementptr inbounds float, ptr %195, i64 0
%197 = load float, ptr %196, align 4
%198 = load float, ptr %6, align 4
%199 = fsub float %197, %198
%200 = load ptr, ptr %3, align 8
%201 = getelementptr inbounds ptr, ptr %200, i64 1
%202 = load ptr, ptr %201, align 8
%203 = getelementptr inbounds %struct.TYPE_3__, ptr %202, i32 0, i32 0
%204 = load ptr, ptr %203, align 8
%205 = getelementptr inbounds float, ptr %204, i64 1
%206 = load float, ptr %205, align 4
%207 = load float, ptr %7, align 4
%208 = fsub float %206, %207
%209 = load ptr, ptr %3, align 8
%210 = getelementptr inbounds ptr, ptr %209, i64 1
%211 = load ptr, ptr %210, align 8
%212 = getelementptr inbounds %struct.TYPE_3__, ptr %211, i32 0, i32 0
%213 = load ptr, ptr %212, align 8
%214 = getelementptr inbounds float, ptr %213, i64 0
%215 = load float, ptr %214, align 4
%216 = load float, ptr %6, align 4
%217 = fsub float %215, %216
%218 = load ptr, ptr %3, align 8
%219 = getelementptr inbounds ptr, ptr %218, i64 0
%220 = load ptr, ptr %219, align 8
%221 = getelementptr inbounds %struct.TYPE_3__, ptr %220, i32 0, i32 0
%222 = load ptr, ptr %221, align 8
%223 = getelementptr inbounds float, ptr %222, i64 1
%224 = load float, ptr %223, align 4
%225 = load float, ptr %7, align 4
%226 = fsub float %224, %225
%227 = fmul float %217, %226
%228 = fneg float %227
%229 = call float @llvm.fmuladd.f32(float %199, float %208, float %228)
%230 = load float, ptr %5, align 4
%231 = fdiv float %229, %230
%232 = load ptr, ptr %8, align 8
%233 = getelementptr inbounds float, ptr %232, i64 2
store float %231, ptr %233, align 4
%234 = load ptr, ptr %8, align 8
%235 = getelementptr inbounds float, ptr %234, i64 0
%236 = load float, ptr %235, align 4
%237 = load ptr, ptr %3, align 8
%238 = getelementptr inbounds ptr, ptr %237, i64 0
%239 = load ptr, ptr %238, align 8
%240 = getelementptr inbounds %struct.TYPE_3__, ptr %239, i32 0, i32 1
%241 = load ptr, ptr %240, align 8
%242 = getelementptr inbounds float, ptr %241, i64 0
%243 = load float, ptr %242, align 4
%244 = load ptr, ptr %8, align 8
%245 = getelementptr inbounds float, ptr %244, i64 1
%246 = load float, ptr %245, align 4
%247 = load ptr, ptr %3, align 8
%248 = getelementptr inbounds ptr, ptr %247, i64 1
%249 = load ptr, ptr %248, align 8
%250 = getelementptr inbounds %struct.TYPE_3__, ptr %249, i32 0, i32 1
%251 = load ptr, ptr %250, align 8
%252 = getelementptr inbounds float, ptr %251, i64 0
%253 = load float, ptr %252, align 4
%254 = fmul float %246, %253
%255 = call float @llvm.fmuladd.f32(float %236, float %243, float %254)
%256 = load ptr, ptr %8, align 8
%257 = getelementptr inbounds float, ptr %256, i64 2
%258 = load float, ptr %257, align 4
%259 = load ptr, ptr %3, align 8
%260 = getelementptr inbounds ptr, ptr %259, i64 2
%261 = load ptr, ptr %260, align 8
%262 = getelementptr inbounds %struct.TYPE_3__, ptr %261, i32 0, i32 1
%263 = load ptr, ptr %262, align 8
%264 = getelementptr inbounds float, ptr %263, i64 0
%265 = load float, ptr %264, align 4
%266 = call float @llvm.fmuladd.f32(float %258, float %265, float %255)
%267 = load ptr, ptr %9, align 8
%268 = getelementptr inbounds float, ptr %267, i64 0
store float %266, ptr %268, align 4
%269 = load ptr, ptr %8, align 8
%270 = getelementptr inbounds float, ptr %269, i64 0
%271 = load float, ptr %270, align 4
%272 = load ptr, ptr %3, align 8
%273 = getelementptr inbounds ptr, ptr %272, i64 0
%274 = load ptr, ptr %273, align 8
%275 = getelementptr inbounds %struct.TYPE_3__, ptr %274, i32 0, i32 1
%276 = load ptr, ptr %275, align 8
%277 = getelementptr inbounds float, ptr %276, i64 1
%278 = load float, ptr %277, align 4
%279 = load ptr, ptr %8, align 8
%280 = getelementptr inbounds float, ptr %279, i64 1
%281 = load float, ptr %280, align 4
%282 = load ptr, ptr %3, align 8
%283 = getelementptr inbounds ptr, ptr %282, i64 1
%284 = load ptr, ptr %283, align 8
%285 = getelementptr inbounds %struct.TYPE_3__, ptr %284, i32 0, i32 1
%286 = load ptr, ptr %285, align 8
%287 = getelementptr inbounds float, ptr %286, i64 1
%288 = load float, ptr %287, align 4
%289 = fmul float %281, %288
%290 = call float @llvm.fmuladd.f32(float %271, float %278, float %289)
%291 = load ptr, ptr %8, align 8
%292 = getelementptr inbounds float, ptr %291, i64 2
%293 = load float, ptr %292, align 4
%294 = load ptr, ptr %3, align 8
%295 = getelementptr inbounds ptr, ptr %294, i64 2
%296 = load ptr, ptr %295, align 8
%297 = getelementptr inbounds %struct.TYPE_3__, ptr %296, i32 0, i32 1
%298 = load ptr, ptr %297, align 8
%299 = getelementptr inbounds float, ptr %298, i64 1
%300 = load float, ptr %299, align 4
%301 = call float @llvm.fmuladd.f32(float %293, float %300, float %290)
%302 = load ptr, ptr %9, align 8
%303 = getelementptr inbounds float, ptr %302, i64 1
store float %301, ptr %303, align 4
%304 = load ptr, ptr %8, align 8
%305 = getelementptr inbounds float, ptr %304, i64 0
%306 = load float, ptr %305, align 4
%307 = load ptr, ptr %3, align 8
%308 = getelementptr inbounds ptr, ptr %307, i64 0
%309 = load ptr, ptr %308, align 8
%310 = getelementptr inbounds %struct.TYPE_3__, ptr %309, i32 0, i32 1
%311 = load ptr, ptr %310, align 8
%312 = getelementptr inbounds float, ptr %311, i64 2
%313 = load float, ptr %312, align 4
%314 = load ptr, ptr %8, align 8
%315 = getelementptr inbounds float, ptr %314, i64 1
%316 = load float, ptr %315, align 4
%317 = load ptr, ptr %3, align 8
%318 = getelementptr inbounds ptr, ptr %317, i64 1
%319 = load ptr, ptr %318, align 8
%320 = getelementptr inbounds %struct.TYPE_3__, ptr %319, i32 0, i32 1
%321 = load ptr, ptr %320, align 8
%322 = getelementptr inbounds float, ptr %321, i64 2
%323 = load float, ptr %322, align 4
%324 = fmul float %316, %323
%325 = call float @llvm.fmuladd.f32(float %306, float %313, float %324)
%326 = load ptr, ptr %8, align 8
%327 = getelementptr inbounds float, ptr %326, i64 2
%328 = load float, ptr %327, align 4
%329 = load ptr, ptr %3, align 8
%330 = getelementptr inbounds ptr, ptr %329, i64 2
%331 = load ptr, ptr %330, align 8
%332 = getelementptr inbounds %struct.TYPE_3__, ptr %331, i32 0, i32 1
%333 = load ptr, ptr %332, align 8
%334 = getelementptr inbounds float, ptr %333, i64 2
%335 = load float, ptr %334, align 4
%336 = call float @llvm.fmuladd.f32(float %328, float %335, float %325)
%337 = load ptr, ptr %9, align 8
%338 = getelementptr inbounds float, ptr %337, i64 2
store float %336, ptr %338, align 4
%339 = load ptr, ptr %9, align 8
%340 = load ptr, ptr %3, align 8
%341 = load i32, ptr %4, align 4
%342 = sext i32 %341 to i64
%343 = getelementptr inbounds ptr, ptr %340, i64 %342
%344 = load ptr, ptr %343, align 8
%345 = getelementptr inbounds %struct.TYPE_3__, ptr %344, i32 0, i32 1
%346 = load ptr, ptr %345, align 8
%347 = load ptr, ptr %9, align 8
%348 = call i32 @VectorSubtract(ptr noundef %339, ptr noundef %346, ptr noundef %347)
%349 = load ptr, ptr %9, align 8
%350 = call i32 @VectorNormalize(ptr noundef %349)
%351 = load ptr, ptr %3, align 8
%352 = load i32, ptr %4, align 4
%353 = sext i32 %352 to i64
%354 = getelementptr inbounds ptr, ptr %351, i64 %353
%355 = load ptr, ptr %354, align 8
%356 = getelementptr inbounds %struct.TYPE_3__, ptr %355, i32 0, i32 0
%357 = load ptr, ptr %356, align 8
%358 = getelementptr inbounds float, ptr %357, i64 0
%359 = load float, ptr %358, align 4
store float %359, ptr %6, align 4
%360 = load ptr, ptr %3, align 8
%361 = load i32, ptr %4, align 4
%362 = sext i32 %361 to i64
%363 = getelementptr inbounds ptr, ptr %360, i64 %362
%364 = load ptr, ptr %363, align 8
%365 = getelementptr inbounds %struct.TYPE_3__, ptr %364, i32 0, i32 0
%366 = load ptr, ptr %365, align 8
%367 = getelementptr inbounds float, ptr %366, i64 1
%368 = load float, ptr %367, align 4
%369 = fadd float %368, 1.000000e+01
store float %369, ptr %7, align 4
%370 = load ptr, ptr %3, align 8
%371 = getelementptr inbounds ptr, ptr %370, i64 1
%372 = load ptr, ptr %371, align 8
%373 = getelementptr inbounds %struct.TYPE_3__, ptr %372, i32 0, i32 0
%374 = load ptr, ptr %373, align 8
%375 = getelementptr inbounds float, ptr %374, i64 0
%376 = load float, ptr %375, align 4
%377 = load float, ptr %6, align 4
%378 = fsub float %376, %377
%379 = load ptr, ptr %3, align 8
%380 = getelementptr inbounds ptr, ptr %379, i64 2
%381 = load ptr, ptr %380, align 8
%382 = getelementptr inbounds %struct.TYPE_3__, ptr %381, i32 0, i32 0
%383 = load ptr, ptr %382, align 8
%384 = getelementptr inbounds float, ptr %383, i64 1
%385 = load float, ptr %384, align 4
%386 = load float, ptr %7, align 4
%387 = fsub float %385, %386
%388 = load ptr, ptr %3, align 8
%389 = getelementptr inbounds ptr, ptr %388, i64 2
%390 = load ptr, ptr %389, align 8
%391 = getelementptr inbounds %struct.TYPE_3__, ptr %390, i32 0, i32 0
%392 = load ptr, ptr %391, align 8
%393 = getelementptr inbounds float, ptr %392, i64 0
%394 = load float, ptr %393, align 4
%395 = load float, ptr %6, align 4
%396 = fsub float %394, %395
%397 = load ptr, ptr %3, align 8
%398 = getelementptr inbounds ptr, ptr %397, i64 1
%399 = load ptr, ptr %398, align 8
%400 = getelementptr inbounds %struct.TYPE_3__, ptr %399, i32 0, i32 0
%401 = load ptr, ptr %400, align 8
%402 = getelementptr inbounds float, ptr %401, i64 1
%403 = load float, ptr %402, align 4
%404 = load float, ptr %7, align 4
%405 = fsub float %403, %404
%406 = fmul float %396, %405
%407 = fneg float %406
%408 = call float @llvm.fmuladd.f32(float %378, float %387, float %407)
%409 = load float, ptr %5, align 4
%410 = fdiv float %408, %409
%411 = load ptr, ptr %8, align 8
%412 = getelementptr inbounds float, ptr %411, i64 0
store float %410, ptr %412, align 4
%413 = load ptr, ptr %3, align 8
%414 = getelementptr inbounds ptr, ptr %413, i64 2
%415 = load ptr, ptr %414, align 8
%416 = getelementptr inbounds %struct.TYPE_3__, ptr %415, i32 0, i32 0
%417 = load ptr, ptr %416, align 8
%418 = getelementptr inbounds float, ptr %417, i64 0
%419 = load float, ptr %418, align 4
%420 = load float, ptr %6, align 4
%421 = fsub float %419, %420
%422 = load ptr, ptr %3, align 8
%423 = getelementptr inbounds ptr, ptr %422, i64 0
%424 = load ptr, ptr %423, align 8
%425 = getelementptr inbounds %struct.TYPE_3__, ptr %424, i32 0, i32 0
%426 = load ptr, ptr %425, align 8
%427 = getelementptr inbounds float, ptr %426, i64 1
%428 = load float, ptr %427, align 4
%429 = load float, ptr %7, align 4
%430 = fsub float %428, %429
%431 = load ptr, ptr %3, align 8
%432 = getelementptr inbounds ptr, ptr %431, i64 0
%433 = load ptr, ptr %432, align 8
%434 = getelementptr inbounds %struct.TYPE_3__, ptr %433, i32 0, i32 0
%435 = load ptr, ptr %434, align 8
%436 = getelementptr inbounds float, ptr %435, i64 0
%437 = load float, ptr %436, align 4
%438 = load float, ptr %6, align 4
%439 = fsub float %437, %438
%440 = load ptr, ptr %3, align 8
%441 = getelementptr inbounds ptr, ptr %440, i64 2
%442 = load ptr, ptr %441, align 8
%443 = getelementptr inbounds %struct.TYPE_3__, ptr %442, i32 0, i32 0
%444 = load ptr, ptr %443, align 8
%445 = getelementptr inbounds float, ptr %444, i64 1
%446 = load float, ptr %445, align 4
%447 = load float, ptr %7, align 4
%448 = fsub float %446, %447
%449 = fmul float %439, %448
%450 = fneg float %449
%451 = call float @llvm.fmuladd.f32(float %421, float %430, float %450)
%452 = load float, ptr %5, align 4
%453 = fdiv float %451, %452
%454 = load ptr, ptr %8, align 8
%455 = getelementptr inbounds float, ptr %454, i64 1
store float %453, ptr %455, align 4
%456 = load ptr, ptr %3, align 8
%457 = getelementptr inbounds ptr, ptr %456, i64 0
%458 = load ptr, ptr %457, align 8
%459 = getelementptr inbounds %struct.TYPE_3__, ptr %458, i32 0, i32 0
%460 = load ptr, ptr %459, align 8
%461 = getelementptr inbounds float, ptr %460, i64 0
%462 = load float, ptr %461, align 4
%463 = load float, ptr %6, align 4
%464 = fsub float %462, %463
%465 = load ptr, ptr %3, align 8
%466 = getelementptr inbounds ptr, ptr %465, i64 1
%467 = load ptr, ptr %466, align 8
%468 = getelementptr inbounds %struct.TYPE_3__, ptr %467, i32 0, i32 0
%469 = load ptr, ptr %468, align 8
%470 = getelementptr inbounds float, ptr %469, i64 1
%471 = load float, ptr %470, align 4
%472 = load float, ptr %7, align 4
%473 = fsub float %471, %472
%474 = load ptr, ptr %3, align 8
%475 = getelementptr inbounds ptr, ptr %474, i64 1
%476 = load ptr, ptr %475, align 8
%477 = getelementptr inbounds %struct.TYPE_3__, ptr %476, i32 0, i32 0
%478 = load ptr, ptr %477, align 8
%479 = getelementptr inbounds float, ptr %478, i64 0
%480 = load float, ptr %479, align 4
%481 = load float, ptr %6, align 4
%482 = fsub float %480, %481
%483 = load ptr, ptr %3, align 8
%484 = getelementptr inbounds ptr, ptr %483, i64 0
%485 = load ptr, ptr %484, align 8
%486 = getelementptr inbounds %struct.TYPE_3__, ptr %485, i32 0, i32 0
%487 = load ptr, ptr %486, align 8
%488 = getelementptr inbounds float, ptr %487, i64 1
%489 = load float, ptr %488, align 4
%490 = load float, ptr %7, align 4
%491 = fsub float %489, %490
%492 = fmul float %482, %491
%493 = fneg float %492
%494 = call float @llvm.fmuladd.f32(float %464, float %473, float %493)
%495 = load float, ptr %5, align 4
%496 = fdiv float %494, %495
%497 = load ptr, ptr %8, align 8
%498 = getelementptr inbounds float, ptr %497, i64 2
store float %496, ptr %498, align 4
%499 = load ptr, ptr %8, align 8
%500 = getelementptr inbounds float, ptr %499, i64 0
%501 = load float, ptr %500, align 4
%502 = load ptr, ptr %3, align 8
%503 = getelementptr inbounds ptr, ptr %502, i64 0
%504 = load ptr, ptr %503, align 8
%505 = getelementptr inbounds %struct.TYPE_3__, ptr %504, i32 0, i32 1
%506 = load ptr, ptr %505, align 8
%507 = getelementptr inbounds float, ptr %506, i64 0
%508 = load float, ptr %507, align 4
%509 = load ptr, ptr %8, align 8
%510 = getelementptr inbounds float, ptr %509, i64 1
%511 = load float, ptr %510, align 4
%512 = load ptr, ptr %3, align 8
%513 = getelementptr inbounds ptr, ptr %512, i64 1
%514 = load ptr, ptr %513, align 8
%515 = getelementptr inbounds %struct.TYPE_3__, ptr %514, i32 0, i32 1
%516 = load ptr, ptr %515, align 8
%517 = getelementptr inbounds float, ptr %516, i64 0
%518 = load float, ptr %517, align 4
%519 = fmul float %511, %518
%520 = call float @llvm.fmuladd.f32(float %501, float %508, float %519)
%521 = load ptr, ptr %8, align 8
%522 = getelementptr inbounds float, ptr %521, i64 2
%523 = load float, ptr %522, align 4
%524 = load ptr, ptr %3, align 8
%525 = getelementptr inbounds ptr, ptr %524, i64 2
%526 = load ptr, ptr %525, align 8
%527 = getelementptr inbounds %struct.TYPE_3__, ptr %526, i32 0, i32 1
%528 = load ptr, ptr %527, align 8
%529 = getelementptr inbounds float, ptr %528, i64 0
%530 = load float, ptr %529, align 4
%531 = call float @llvm.fmuladd.f32(float %523, float %530, float %520)
%532 = load ptr, ptr %11, align 8
%533 = getelementptr inbounds float, ptr %532, i64 0
store float %531, ptr %533, align 4
%534 = load ptr, ptr %8, align 8
%535 = getelementptr inbounds float, ptr %534, i64 0
%536 = load float, ptr %535, align 4
%537 = load ptr, ptr %3, align 8
%538 = getelementptr inbounds ptr, ptr %537, i64 0
%539 = load ptr, ptr %538, align 8
%540 = getelementptr inbounds %struct.TYPE_3__, ptr %539, i32 0, i32 1
%541 = load ptr, ptr %540, align 8
%542 = getelementptr inbounds float, ptr %541, i64 1
%543 = load float, ptr %542, align 4
%544 = load ptr, ptr %8, align 8
%545 = getelementptr inbounds float, ptr %544, i64 1
%546 = load float, ptr %545, align 4
%547 = load ptr, ptr %3, align 8
%548 = getelementptr inbounds ptr, ptr %547, i64 1
%549 = load ptr, ptr %548, align 8
%550 = getelementptr inbounds %struct.TYPE_3__, ptr %549, i32 0, i32 1
%551 = load ptr, ptr %550, align 8
%552 = getelementptr inbounds float, ptr %551, i64 1
%553 = load float, ptr %552, align 4
%554 = fmul float %546, %553
%555 = call float @llvm.fmuladd.f32(float %536, float %543, float %554)
%556 = load ptr, ptr %8, align 8
%557 = getelementptr inbounds float, ptr %556, i64 2
%558 = load float, ptr %557, align 4
%559 = load ptr, ptr %3, align 8
%560 = getelementptr inbounds ptr, ptr %559, i64 2
%561 = load ptr, ptr %560, align 8
%562 = getelementptr inbounds %struct.TYPE_3__, ptr %561, i32 0, i32 1
%563 = load ptr, ptr %562, align 8
%564 = getelementptr inbounds float, ptr %563, i64 1
%565 = load float, ptr %564, align 4
%566 = call float @llvm.fmuladd.f32(float %558, float %565, float %555)
%567 = load ptr, ptr %11, align 8
%568 = getelementptr inbounds float, ptr %567, i64 1
store float %566, ptr %568, align 4
%569 = load ptr, ptr %8, align 8
%570 = getelementptr inbounds float, ptr %569, i64 0
%571 = load float, ptr %570, align 4
%572 = load ptr, ptr %3, align 8
%573 = getelementptr inbounds ptr, ptr %572, i64 0
%574 = load ptr, ptr %573, align 8
%575 = getelementptr inbounds %struct.TYPE_3__, ptr %574, i32 0, i32 1
%576 = load ptr, ptr %575, align 8
%577 = getelementptr inbounds float, ptr %576, i64 2
%578 = load float, ptr %577, align 4
%579 = load ptr, ptr %8, align 8
%580 = getelementptr inbounds float, ptr %579, i64 1
%581 = load float, ptr %580, align 4
%582 = load ptr, ptr %3, align 8
%583 = getelementptr inbounds ptr, ptr %582, i64 1
%584 = load ptr, ptr %583, align 8
%585 = getelementptr inbounds %struct.TYPE_3__, ptr %584, i32 0, i32 1
%586 = load ptr, ptr %585, align 8
%587 = getelementptr inbounds float, ptr %586, i64 2
%588 = load float, ptr %587, align 4
%589 = fmul float %581, %588
%590 = call float @llvm.fmuladd.f32(float %571, float %578, float %589)
%591 = load ptr, ptr %8, align 8
%592 = getelementptr inbounds float, ptr %591, i64 2
%593 = load float, ptr %592, align 4
%594 = load ptr, ptr %3, align 8
%595 = getelementptr inbounds ptr, ptr %594, i64 2
%596 = load ptr, ptr %595, align 8
%597 = getelementptr inbounds %struct.TYPE_3__, ptr %596, i32 0, i32 1
%598 = load ptr, ptr %597, align 8
%599 = getelementptr inbounds float, ptr %598, i64 2
%600 = load float, ptr %599, align 4
%601 = call float @llvm.fmuladd.f32(float %593, float %600, float %590)
%602 = load ptr, ptr %11, align 8
%603 = getelementptr inbounds float, ptr %602, i64 2
store float %601, ptr %603, align 4
%604 = load ptr, ptr %11, align 8
%605 = load ptr, ptr %3, align 8
%606 = load i32, ptr %4, align 4
%607 = sext i32 %606 to i64
%608 = getelementptr inbounds ptr, ptr %605, i64 %607
%609 = load ptr, ptr %608, align 8
%610 = getelementptr inbounds %struct.TYPE_3__, ptr %609, i32 0, i32 1
%611 = load ptr, ptr %610, align 8
%612 = load ptr, ptr %11, align 8
%613 = call i32 @VectorSubtract(ptr noundef %604, ptr noundef %611, ptr noundef %612)
%614 = load ptr, ptr %11, align 8
%615 = call i32 @VectorNormalize(ptr noundef %614)
%616 = load ptr, ptr %10, align 8
%617 = load ptr, ptr %3, align 8
%618 = load i32, ptr %4, align 4
%619 = sext i32 %618 to i64
%620 = getelementptr inbounds ptr, ptr %617, i64 %619
%621 = load ptr, ptr %620, align 8
%622 = getelementptr inbounds %struct.TYPE_3__, ptr %621, i32 0, i32 3
%623 = load i32, ptr %622, align 4
%624 = call i32 @R_VaoUnpackNormal(ptr noundef %616, i32 noundef %623)
%625 = load ptr, ptr %10, align 8
%626 = load ptr, ptr %9, align 8
%627 = load ptr, ptr %12, align 8
%628 = call i32 @CrossProduct(ptr noundef %625, ptr noundef %626, ptr noundef %627)
%629 = load ptr, ptr %12, align 8
%630 = load ptr, ptr %11, align 8
%631 = call float @DotProduct(ptr noundef %629, ptr noundef %630)
%632 = fcmp olt float %631, 0.000000e+00
%633 = zext i1 %632 to i64
%634 = select i1 %632, float -1.000000e+00, float 1.000000e+00
%635 = load ptr, ptr %9, align 8
%636 = getelementptr inbounds float, ptr %635, i64 3
store float %634, ptr %636, align 4
%637 = load ptr, ptr %3, align 8
%638 = load i32, ptr %4, align 4
%639 = sext i32 %638 to i64
%640 = getelementptr inbounds ptr, ptr %637, i64 %639
%641 = load ptr, ptr %640, align 8
%642 = getelementptr inbounds %struct.TYPE_3__, ptr %641, i32 0, i32 2
%643 = load i32, ptr %642, align 8
%644 = load ptr, ptr %9, align 8
%645 = call i32 @R_VaoPackTangent(i32 noundef %643, ptr noundef %644)
br label %646
646: ; preds = %85
%647 = load i32, ptr %4, align 4
%648 = add nsw i32 %647, 1
store i32 %648, ptr %4, align 4
br label %82, !llvm.loop !6
649: ; preds = %82
%650 = load i32, ptr @qtrue, align 4
store i32 %650, ptr %2, align 4
br label %651
651: ; preds = %649, %79
%652 = load i32, ptr %2, align 4
ret i32 %652
}
; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn
declare float @llvm.fmuladd.f32(float, float, float) #1
declare float @fabs(float noundef) #2
declare i32 @VectorSubtract(ptr noundef, ptr noundef, ptr noundef) #2
declare i32 @VectorNormalize(ptr noundef) #2
declare i32 @R_VaoUnpackNormal(ptr noundef, i32 noundef) #2
declare i32 @CrossProduct(ptr noundef, ptr noundef, ptr noundef) #2
declare float @DotProduct(ptr noundef, ptr noundef) #2
declare i32 @R_VaoPackTangent(i32 noundef, ptr noundef) #2
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind readnone speculatable willreturn }
attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_tr_main.c_R_CalcTangentVectors
|
.text
.file "extr_tr_init.c_R_ExportCubemaps_f.c"
.globl R_ExportCubemaps_f # -- Begin function R_ExportCubemaps_f
.p2align 4, 0x90
.type R_ExportCubemaps_f,@function
R_ExportCubemaps_f: # @R_ExportCubemaps_f
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movb $0, %al
callq R_ExportCubemaps@PLT
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_ExportCubemaps_f, .Lfunc_end0-R_ExportCubemaps_f
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_ExportCubemaps
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_init.c_R_ExportCubemaps_f.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_init.c_R_ExportCubemaps_f.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @R_ExportCubemaps_f() #0 {
%1 = call i32 (...) @R_ExportCubemaps()
ret void
}
declare i32 @R_ExportCubemaps(...) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_init.c_R_ExportCubemaps_f
|
.text
.file "extr_tr_glsl.c_GLSL_LinkProgram.c"
.p2align 4, 0x90 # -- Begin function GLSL_LinkProgram
.type GLSL_LinkProgram,@function
GLSL_LinkProgram: # @GLSL_LinkProgram
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl %edi, -4(%rbp)
movl -4(%rbp), %edi
callq qglLinkProgram@PLT
movl -4(%rbp), %edi
movl GL_LINK_STATUS(%rip), %esi
leaq -8(%rbp), %rdx
callq qglGetProgramiv@PLT
cmpl $0, -8(%rbp)
jne .LBB0_2
# %bb.1:
movl -4(%rbp), %edi
movl GLSL_PRINTLOG_PROGRAM_INFO(%rip), %esi
movl qfalse(%rip), %edx
callq GLSL_PrintLog@PLT
movq ri(%rip), %rax
movl ERR_DROP(%rip), %edi
leaq .L.str(%rip), %rsi
callq *%rax
.LBB0_2:
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size GLSL_LinkProgram, .Lfunc_end0-GLSL_LinkProgram
.cfi_endproc
# -- End function
.type GL_LINK_STATUS,@object # @GL_LINK_STATUS
.bss
.globl GL_LINK_STATUS
.p2align 2
GL_LINK_STATUS:
.long 0 # 0x0
.size GL_LINK_STATUS, 4
.type GLSL_PRINTLOG_PROGRAM_INFO,@object # @GLSL_PRINTLOG_PROGRAM_INFO
.globl GLSL_PRINTLOG_PROGRAM_INFO
.p2align 2
GLSL_PRINTLOG_PROGRAM_INFO:
.long 0 # 0x0
.size GLSL_PRINTLOG_PROGRAM_INFO, 4
.type qfalse,@object # @qfalse
.globl qfalse
.p2align 2
qfalse:
.long 0 # 0x0
.size qfalse, 4
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type ERR_DROP,@object # @ERR_DROP
.globl ERR_DROP
.p2align 2
ERR_DROP:
.long 0 # 0x0
.size ERR_DROP, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "shaders failed to link"
.size .L.str, 23
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym GLSL_LinkProgram
.addrsig_sym qglLinkProgram
.addrsig_sym qglGetProgramiv
.addrsig_sym GLSL_PrintLog
.addrsig_sym GL_LINK_STATUS
.addrsig_sym GLSL_PRINTLOG_PROGRAM_INFO
.addrsig_sym qfalse
.addrsig_sym ri
.addrsig_sym ERR_DROP
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_LinkProgram.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_LinkProgram.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_2__ = type { ptr }
@GL_LINK_STATUS = dso_local global i32 0, align 4
@GLSL_PRINTLOG_PROGRAM_INFO = dso_local global i32 0, align 4
@qfalse = dso_local global i32 0, align 4
@ri = dso_local global %struct.TYPE_2__ zeroinitializer, align 8
@ERR_DROP = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [23 x i8] c"shaders failed to link\00", align 1
@llvm.compiler.used = appending global [1 x ptr] [ptr @GLSL_LinkProgram], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @GLSL_LinkProgram(i32 noundef %0) #0 {
%2 = alloca i32, align 4
%3 = alloca i32, align 4
store i32 %0, ptr %2, align 4
%4 = load i32, ptr %2, align 4
%5 = call i32 @qglLinkProgram(i32 noundef %4)
%6 = load i32, ptr %2, align 4
%7 = load i32, ptr @GL_LINK_STATUS, align 4
%8 = call i32 @qglGetProgramiv(i32 noundef %6, i32 noundef %7, ptr noundef %3)
%9 = load i32, ptr %3, align 4
%10 = icmp ne i32 %9, 0
br i1 %10, label %19, label %11
11: ; preds = %1
%12 = load i32, ptr %2, align 4
%13 = load i32, ptr @GLSL_PRINTLOG_PROGRAM_INFO, align 4
%14 = load i32, ptr @qfalse, align 4
%15 = call i32 @GLSL_PrintLog(i32 noundef %12, i32 noundef %13, i32 noundef %14)
%16 = load ptr, ptr @ri, align 8
%17 = load i32, ptr @ERR_DROP, align 4
%18 = call i32 %16(i32 noundef %17, ptr noundef @.str)
br label %19
19: ; preds = %11, %1
ret void
}
declare i32 @qglLinkProgram(i32 noundef) #1
declare i32 @qglGetProgramiv(i32 noundef, i32 noundef, ptr noundef) #1
declare i32 @GLSL_PrintLog(i32 noundef, i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_LinkProgram
|
.text
.file "extr_tr_shade_calc.c_RB_CalcScrollTexMatrix.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function RB_CalcScrollTexMatrix
.LCPI0_0:
.long 0x3f800000 # float 1
.text
.globl RB_CalcScrollTexMatrix
.p2align 4, 0x90
.type RB_CalcScrollTexMatrix,@function
RB_CalcScrollTexMatrix: # @RB_CalcScrollTexMatrix
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movsd tess(%rip), %xmm0 # xmm0 = mem[0],zero
movsd %xmm0, -24(%rbp)
movq -8(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
mulsd -24(%rbp), %xmm0
movsd %xmm0, -32(%rbp)
movq -8(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm0
mulsd -24(%rbp), %xmm0
movsd %xmm0, -40(%rbp)
movsd -32(%rbp), %xmm0 # xmm0 = mem[0],zero
movsd %xmm0, -56(%rbp) # 8-byte Spill
movsd -32(%rbp), %xmm0 # xmm0 = mem[0],zero
callq floor@PLT
movaps %xmm0, %xmm1
movsd -56(%rbp), %xmm0 # 8-byte Reload
# xmm0 = mem[0],zero
subsd %xmm1, %xmm0
movsd %xmm0, -32(%rbp)
movsd -40(%rbp), %xmm0 # xmm0 = mem[0],zero
movsd %xmm0, -48(%rbp) # 8-byte Spill
movsd -40(%rbp), %xmm0 # xmm0 = mem[0],zero
callq floor@PLT
movaps %xmm0, %xmm1
movsd -48(%rbp), %xmm0 # 8-byte Reload
# xmm0 = mem[0],zero
subsd %xmm1, %xmm0
movsd %xmm0, -40(%rbp)
movq -16(%rbp), %rax
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, (%rax)
movq -16(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 8(%rax)
movsd -32(%rbp), %xmm0 # xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movq -16(%rbp), %rax
movss %xmm0, 16(%rax)
movq -16(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 4(%rax)
movq -16(%rbp), %rax
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, 12(%rax)
movsd -40(%rbp), %xmm0 # xmm0 = mem[0],zero
cvtsd2ss %xmm0, %xmm0
movq -16(%rbp), %rax
movss %xmm0, 20(%rax)
addq $64, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RB_CalcScrollTexMatrix, .Lfunc_end0-RB_CalcScrollTexMatrix
.cfi_endproc
# -- End function
.type tess,@object # @tess
.bss
.globl tess
.p2align 3
tess:
.zero 8
.size tess, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym tess
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcScrollTexMatrix.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcScrollTexMatrix.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_2__ = type { double }
@tess = dso_local global %struct.TYPE_2__ zeroinitializer, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @RB_CalcScrollTexMatrix(ptr noundef %0, ptr noundef %1) #0 {
%3 = alloca ptr, align 8
%4 = alloca ptr, align 8
%5 = alloca double, align 8
%6 = alloca double, align 8
%7 = alloca double, align 8
store ptr %0, ptr %3, align 8
store ptr %1, ptr %4, align 8
%8 = load double, ptr @tess, align 8
store double %8, ptr %5, align 8
%9 = load ptr, ptr %3, align 8
%10 = getelementptr inbounds float, ptr %9, i64 0
%11 = load float, ptr %10, align 4
%12 = fpext float %11 to double
%13 = load double, ptr %5, align 8
%14 = fmul double %12, %13
store double %14, ptr %6, align 8
%15 = load ptr, ptr %3, align 8
%16 = getelementptr inbounds float, ptr %15, i64 1
%17 = load float, ptr %16, align 4
%18 = fpext float %17 to double
%19 = load double, ptr %5, align 8
%20 = fmul double %18, %19
store double %20, ptr %7, align 8
%21 = load double, ptr %6, align 8
%22 = load double, ptr %6, align 8
%23 = call double @llvm.floor.f64(double %22)
%24 = fsub double %21, %23
store double %24, ptr %6, align 8
%25 = load double, ptr %7, align 8
%26 = load double, ptr %7, align 8
%27 = call double @llvm.floor.f64(double %26)
%28 = fsub double %25, %27
store double %28, ptr %7, align 8
%29 = load ptr, ptr %4, align 8
%30 = getelementptr inbounds float, ptr %29, i64 0
store float 1.000000e+00, ptr %30, align 4
%31 = load ptr, ptr %4, align 8
%32 = getelementptr inbounds float, ptr %31, i64 2
store float 0.000000e+00, ptr %32, align 4
%33 = load double, ptr %6, align 8
%34 = fptrunc double %33 to float
%35 = load ptr, ptr %4, align 8
%36 = getelementptr inbounds float, ptr %35, i64 4
store float %34, ptr %36, align 4
%37 = load ptr, ptr %4, align 8
%38 = getelementptr inbounds float, ptr %37, i64 1
store float 0.000000e+00, ptr %38, align 4
%39 = load ptr, ptr %4, align 8
%40 = getelementptr inbounds float, ptr %39, i64 3
store float 1.000000e+00, ptr %40, align 4
%41 = load double, ptr %7, align 8
%42 = fptrunc double %41 to float
%43 = load ptr, ptr %4, align 8
%44 = getelementptr inbounds float, ptr %43, i64 5
store float %42, ptr %44, align 4
ret void
}
; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn
declare double @llvm.floor.f64(double) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind readnone speculatable willreturn }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcScrollTexMatrix
|
.text
.file "extr_tr_cmds.c_R_AddDrawSurfCmd.c"
.globl R_AddDrawSurfCmd # -- Begin function R_AddDrawSurfCmd
.p2align 4, 0x90
.type R_AddDrawSurfCmd,@function
R_AddDrawSurfCmd: # @R_AddDrawSurfCmd
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl $32, %edi
callq R_GetCommandBuffer@PLT
movq %rax, -24(%rbp)
cmpq $0, -24(%rbp)
jne .LBB0_2
# %bb.1:
jmp .LBB0_3
.LBB0_2:
movl RC_DRAW_SURFS(%rip), %ecx
movq -24(%rbp), %rax
movl %ecx, 24(%rax)
movq -8(%rbp), %rcx
movq -24(%rbp), %rax
movq %rcx, 16(%rax)
movl -12(%rbp), %ecx
movq -24(%rbp), %rax
movl %ecx, (%rax)
movl tr+4(%rip), %ecx
movq -24(%rbp), %rax
movl %ecx, 8(%rax)
movl tr(%rip), %ecx
movq -24(%rbp), %rax
movl %ecx, 4(%rax)
.LBB0_3:
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_AddDrawSurfCmd, .Lfunc_end0-R_AddDrawSurfCmd
.cfi_endproc
# -- End function
.type RC_DRAW_SURFS,@object # @RC_DRAW_SURFS
.bss
.globl RC_DRAW_SURFS
.p2align 2
RC_DRAW_SURFS:
.long 0 # 0x0
.size RC_DRAW_SURFS, 4
.type tr,@object # @tr
.globl tr
.p2align 2
tr:
.zero 8
.size tr, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_GetCommandBuffer
.addrsig_sym RC_DRAW_SURFS
.addrsig_sym tr
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_cmds.c_R_AddDrawSurfCmd.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_cmds.c_R_AddDrawSurfCmd.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_5__ = type { i32, i32 }
%struct.TYPE_4__ = type { i32, i32, i32, ptr, i32 }
@RC_DRAW_SURFS = dso_local global i32 0, align 4
@tr = dso_local global %struct.TYPE_5__ zeroinitializer, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @R_AddDrawSurfCmd(ptr noundef %0, i32 noundef %1) #0 {
%3 = alloca ptr, align 8
%4 = alloca i32, align 4
%5 = alloca ptr, align 8
store ptr %0, ptr %3, align 8
store i32 %1, ptr %4, align 4
%6 = call ptr @R_GetCommandBuffer(i32 noundef 32)
store ptr %6, ptr %5, align 8
%7 = load ptr, ptr %5, align 8
%8 = icmp ne ptr %7, null
br i1 %8, label %10, label %9
9: ; preds = %2
br label %26
10: ; preds = %2
%11 = load i32, ptr @RC_DRAW_SURFS, align 4
%12 = load ptr, ptr %5, align 8
%13 = getelementptr inbounds %struct.TYPE_4__, ptr %12, i32 0, i32 4
store i32 %11, ptr %13, align 8
%14 = load ptr, ptr %3, align 8
%15 = load ptr, ptr %5, align 8
%16 = getelementptr inbounds %struct.TYPE_4__, ptr %15, i32 0, i32 3
store ptr %14, ptr %16, align 8
%17 = load i32, ptr %4, align 4
%18 = load ptr, ptr %5, align 8
%19 = getelementptr inbounds %struct.TYPE_4__, ptr %18, i32 0, i32 0
store i32 %17, ptr %19, align 8
%20 = load i32, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tr, i32 0, i32 1), align 4
%21 = load ptr, ptr %5, align 8
%22 = getelementptr inbounds %struct.TYPE_4__, ptr %21, i32 0, i32 2
store i32 %20, ptr %22, align 8
%23 = load i32, ptr @tr, align 4
%24 = load ptr, ptr %5, align 8
%25 = getelementptr inbounds %struct.TYPE_4__, ptr %24, i32 0, i32 1
store i32 %23, ptr %25, align 4
br label %26
26: ; preds = %10, %9
ret void
}
declare ptr @R_GetCommandBuffer(i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_cmds.c_R_AddDrawSurfCmd
|
.text
.file "extr_tr_surface.c_RB_SurfacePolychain.c"
.p2align 4, 0x90 # -- Begin function RB_SurfacePolychain
.type RB_SurfacePolychain,@function
RB_SurfacePolychain: # @RB_SurfacePolychain
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -8(%rbp)
movl tess+48(%rip), %edi
callq RB_CheckVao@PLT
movq -8(%rbp), %rax
movl (%rax), %edi
movq -8(%rbp), %rax
movl (%rax), %eax
subl $2, %eax
imull $3, %eax, %esi
callq RB_CHECKOVERFLOW@PLT
movl tess(%rip), %eax
movl %eax, -16(%rbp)
movl $0, -12(%rbp)
.LBB0_1: # =>This Inner Loop Header: Depth=1
movl -12(%rbp), %eax
movq -8(%rbp), %rcx
cmpl (%rcx), %eax
jge .LBB0_4
# %bb.2: # in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movq 8(%rax), %rax
movslq -12(%rbp), %rcx
imulq $24, %rcx, %rcx
addq %rcx, %rax
movl 16(%rax), %edi
movq tess+40(%rip), %rax
movslq -16(%rbp), %rcx
movl (%rax,%rcx,4), %esi
callq VectorCopy@PLT
movq -8(%rbp), %rax
movq 8(%rax), %rax
movslq -12(%rbp), %rcx
imulq $24, %rcx, %rcx
addq %rcx, %rax
movq 8(%rax), %rax
movl (%rax), %ecx
movq tess+32(%rip), %rax
movslq -16(%rbp), %rdx
movq (%rax,%rdx,8), %rax
movl %ecx, (%rax)
movq -8(%rbp), %rax
movq 8(%rax), %rax
movslq -12(%rbp), %rcx
imulq $24, %rcx, %rcx
addq %rcx, %rax
movq 8(%rax), %rax
movl 4(%rax), %ecx
movq tess+32(%rip), %rax
movslq -16(%rbp), %rdx
movq (%rax,%rdx,8), %rax
movl %ecx, 4(%rax)
movq -8(%rbp), %rax
movq 8(%rax), %rax
movslq -12(%rbp), %rcx
imulq $24, %rcx, %rcx
addq %rcx, %rax
movq (%rax), %rax
movq (%rax), %rax
# kill: def $eax killed $eax killed $rax
imull $257, %eax, %ecx # imm = 0x101
movq tess+8(%rip), %rax
movslq -16(%rbp), %rdx
movq (%rax,%rdx,8), %rax
movl %ecx, (%rax)
movq -8(%rbp), %rax
movq 8(%rax), %rax
movslq -12(%rbp), %rcx
imulq $24, %rcx, %rcx
addq %rcx, %rax
movq (%rax), %rax
movq 8(%rax), %rax
# kill: def $eax killed $eax killed $rax
imull $257, %eax, %ecx # imm = 0x101
movq tess+8(%rip), %rax
movslq -16(%rbp), %rdx
movq (%rax,%rdx,8), %rax
movl %ecx, 4(%rax)
movq -8(%rbp), %rax
movq 8(%rax), %rax
movslq -12(%rbp), %rcx
imulq $24, %rcx, %rcx
addq %rcx, %rax
movq (%rax), %rax
movq 16(%rax), %rax
# kill: def $eax killed $eax killed $rax
imull $257, %eax, %ecx # imm = 0x101
movq tess+8(%rip), %rax
movslq -16(%rbp), %rdx
movq (%rax,%rdx,8), %rax
movl %ecx, 8(%rax)
movq -8(%rbp), %rax
movq 8(%rax), %rax
movslq -12(%rbp), %rcx
imulq $24, %rcx, %rcx
addq %rcx, %rax
movq (%rax), %rax
movq 24(%rax), %rax
# kill: def $eax killed $eax killed $rax
imull $257, %eax, %ecx # imm = 0x101
movq tess+8(%rip), %rax
movslq -16(%rbp), %rdx
movq (%rax,%rdx,8), %rax
movl %ecx, 12(%rax)
movl -16(%rbp), %eax
addl $1, %eax
movl %eax, -16(%rbp)
# %bb.3: # in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp .LBB0_1
.LBB0_4:
movl $0, -12(%rbp)
.LBB0_5: # =>This Inner Loop Header: Depth=1
movl -12(%rbp), %eax
movq -8(%rbp), %rcx
movl (%rcx), %ecx
subl $2, %ecx
cmpl %ecx, %eax
jge .LBB0_8
# %bb.6: # in Loop: Header=BB0_5 Depth=1
movl tess(%rip), %edx
movq tess+16(%rip), %rax
movl tess+24(%rip), %ecx
addl $0, %ecx
movslq %ecx, %rcx
movl %edx, (%rax,%rcx,4)
movl tess(%rip), %edx
addl -12(%rbp), %edx
addl $1, %edx
movq tess+16(%rip), %rax
movl tess+24(%rip), %ecx
addl $1, %ecx
movslq %ecx, %rcx
movl %edx, (%rax,%rcx,4)
movl tess(%rip), %edx
addl -12(%rbp), %edx
addl $2, %edx
movq tess+16(%rip), %rax
movl tess+24(%rip), %ecx
addl $2, %ecx
movslq %ecx, %rcx
movl %edx, (%rax,%rcx,4)
movl tess+24(%rip), %eax
addl $3, %eax
movl %eax, tess+24(%rip)
# %bb.7: # in Loop: Header=BB0_5 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp .LBB0_5
.LBB0_8:
movl -16(%rbp), %eax
movl %eax, tess(%rip)
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RB_SurfacePolychain, .Lfunc_end0-RB_SurfacePolychain
.cfi_endproc
# -- End function
.type tess,@object # @tess
.bss
.globl tess
.p2align 3
tess:
.zero 56
.size tess, 56
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym RB_SurfacePolychain
.addrsig_sym RB_CheckVao
.addrsig_sym RB_CHECKOVERFLOW
.addrsig_sym VectorCopy
.addrsig_sym tess
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_surface.c_RB_SurfacePolychain.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_surface.c_RB_SurfacePolychain.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_7__ = type { i32, ptr, ptr, i32, ptr, ptr, i32 }
%struct.TYPE_6__ = type { i32, ptr }
%struct.TYPE_5__ = type { ptr, ptr, i32 }
@tess = dso_local global %struct.TYPE_7__ zeroinitializer, align 8
@llvm.compiler.used = appending global [1 x ptr] [ptr @RB_SurfacePolychain], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @RB_SurfacePolychain(ptr noundef %0) #0 {
%2 = alloca ptr, align 8
%3 = alloca i32, align 4
%4 = alloca i32, align 4
store ptr %0, ptr %2, align 8
%5 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 6), align 8
%6 = call i32 @RB_CheckVao(i32 noundef %5)
%7 = load ptr, ptr %2, align 8
%8 = getelementptr inbounds %struct.TYPE_6__, ptr %7, i32 0, i32 0
%9 = load i32, ptr %8, align 8
%10 = load ptr, ptr %2, align 8
%11 = getelementptr inbounds %struct.TYPE_6__, ptr %10, i32 0, i32 0
%12 = load i32, ptr %11, align 8
%13 = sub nsw i32 %12, 2
%14 = mul nsw i32 3, %13
%15 = call i32 @RB_CHECKOVERFLOW(i32 noundef %9, i32 noundef %14)
%16 = load i32, ptr @tess, align 8
store i32 %16, ptr %4, align 4
store i32 0, ptr %3, align 4
br label %17
17: ; preds = %144, %1
%18 = load i32, ptr %3, align 4
%19 = load ptr, ptr %2, align 8
%20 = getelementptr inbounds %struct.TYPE_6__, ptr %19, i32 0, i32 0
%21 = load i32, ptr %20, align 8
%22 = icmp slt i32 %18, %21
br i1 %22, label %23, label %147
23: ; preds = %17
%24 = load ptr, ptr %2, align 8
%25 = getelementptr inbounds %struct.TYPE_6__, ptr %24, i32 0, i32 1
%26 = load ptr, ptr %25, align 8
%27 = load i32, ptr %3, align 4
%28 = sext i32 %27 to i64
%29 = getelementptr inbounds %struct.TYPE_5__, ptr %26, i64 %28
%30 = getelementptr inbounds %struct.TYPE_5__, ptr %29, i32 0, i32 2
%31 = load i32, ptr %30, align 8
%32 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 5), align 8
%33 = load i32, ptr %4, align 4
%34 = sext i32 %33 to i64
%35 = getelementptr inbounds i32, ptr %32, i64 %34
%36 = load i32, ptr %35, align 4
%37 = call i32 @VectorCopy(i32 noundef %31, i32 noundef %36)
%38 = load ptr, ptr %2, align 8
%39 = getelementptr inbounds %struct.TYPE_6__, ptr %38, i32 0, i32 1
%40 = load ptr, ptr %39, align 8
%41 = load i32, ptr %3, align 4
%42 = sext i32 %41 to i64
%43 = getelementptr inbounds %struct.TYPE_5__, ptr %40, i64 %42
%44 = getelementptr inbounds %struct.TYPE_5__, ptr %43, i32 0, i32 1
%45 = load ptr, ptr %44, align 8
%46 = getelementptr inbounds i32, ptr %45, i64 0
%47 = load i32, ptr %46, align 4
%48 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 4), align 8
%49 = load i32, ptr %4, align 4
%50 = sext i32 %49 to i64
%51 = getelementptr inbounds ptr, ptr %48, i64 %50
%52 = load ptr, ptr %51, align 8
%53 = getelementptr inbounds i32, ptr %52, i64 0
store i32 %47, ptr %53, align 4
%54 = load ptr, ptr %2, align 8
%55 = getelementptr inbounds %struct.TYPE_6__, ptr %54, i32 0, i32 1
%56 = load ptr, ptr %55, align 8
%57 = load i32, ptr %3, align 4
%58 = sext i32 %57 to i64
%59 = getelementptr inbounds %struct.TYPE_5__, ptr %56, i64 %58
%60 = getelementptr inbounds %struct.TYPE_5__, ptr %59, i32 0, i32 1
%61 = load ptr, ptr %60, align 8
%62 = getelementptr inbounds i32, ptr %61, i64 1
%63 = load i32, ptr %62, align 4
%64 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 4), align 8
%65 = load i32, ptr %4, align 4
%66 = sext i32 %65 to i64
%67 = getelementptr inbounds ptr, ptr %64, i64 %66
%68 = load ptr, ptr %67, align 8
%69 = getelementptr inbounds i32, ptr %68, i64 1
store i32 %63, ptr %69, align 4
%70 = load ptr, ptr %2, align 8
%71 = getelementptr inbounds %struct.TYPE_6__, ptr %70, i32 0, i32 1
%72 = load ptr, ptr %71, align 8
%73 = load i32, ptr %3, align 4
%74 = sext i32 %73 to i64
%75 = getelementptr inbounds %struct.TYPE_5__, ptr %72, i64 %74
%76 = getelementptr inbounds %struct.TYPE_5__, ptr %75, i32 0, i32 0
%77 = load ptr, ptr %76, align 8
%78 = getelementptr inbounds i64, ptr %77, i64 0
%79 = load i64, ptr %78, align 8
%80 = trunc i64 %79 to i32
%81 = mul nsw i32 %80, 257
%82 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 1), align 8
%83 = load i32, ptr %4, align 4
%84 = sext i32 %83 to i64
%85 = getelementptr inbounds ptr, ptr %82, i64 %84
%86 = load ptr, ptr %85, align 8
%87 = getelementptr inbounds i32, ptr %86, i64 0
store i32 %81, ptr %87, align 4
%88 = load ptr, ptr %2, align 8
%89 = getelementptr inbounds %struct.TYPE_6__, ptr %88, i32 0, i32 1
%90 = load ptr, ptr %89, align 8
%91 = load i32, ptr %3, align 4
%92 = sext i32 %91 to i64
%93 = getelementptr inbounds %struct.TYPE_5__, ptr %90, i64 %92
%94 = getelementptr inbounds %struct.TYPE_5__, ptr %93, i32 0, i32 0
%95 = load ptr, ptr %94, align 8
%96 = getelementptr inbounds i64, ptr %95, i64 1
%97 = load i64, ptr %96, align 8
%98 = trunc i64 %97 to i32
%99 = mul nsw i32 %98, 257
%100 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 1), align 8
%101 = load i32, ptr %4, align 4
%102 = sext i32 %101 to i64
%103 = getelementptr inbounds ptr, ptr %100, i64 %102
%104 = load ptr, ptr %103, align 8
%105 = getelementptr inbounds i32, ptr %104, i64 1
store i32 %99, ptr %105, align 4
%106 = load ptr, ptr %2, align 8
%107 = getelementptr inbounds %struct.TYPE_6__, ptr %106, i32 0, i32 1
%108 = load ptr, ptr %107, align 8
%109 = load i32, ptr %3, align 4
%110 = sext i32 %109 to i64
%111 = getelementptr inbounds %struct.TYPE_5__, ptr %108, i64 %110
%112 = getelementptr inbounds %struct.TYPE_5__, ptr %111, i32 0, i32 0
%113 = load ptr, ptr %112, align 8
%114 = getelementptr inbounds i64, ptr %113, i64 2
%115 = load i64, ptr %114, align 8
%116 = trunc i64 %115 to i32
%117 = mul nsw i32 %116, 257
%118 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 1), align 8
%119 = load i32, ptr %4, align 4
%120 = sext i32 %119 to i64
%121 = getelementptr inbounds ptr, ptr %118, i64 %120
%122 = load ptr, ptr %121, align 8
%123 = getelementptr inbounds i32, ptr %122, i64 2
store i32 %117, ptr %123, align 4
%124 = load ptr, ptr %2, align 8
%125 = getelementptr inbounds %struct.TYPE_6__, ptr %124, i32 0, i32 1
%126 = load ptr, ptr %125, align 8
%127 = load i32, ptr %3, align 4
%128 = sext i32 %127 to i64
%129 = getelementptr inbounds %struct.TYPE_5__, ptr %126, i64 %128
%130 = getelementptr inbounds %struct.TYPE_5__, ptr %129, i32 0, i32 0
%131 = load ptr, ptr %130, align 8
%132 = getelementptr inbounds i64, ptr %131, i64 3
%133 = load i64, ptr %132, align 8
%134 = trunc i64 %133 to i32
%135 = mul nsw i32 %134, 257
%136 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 1), align 8
%137 = load i32, ptr %4, align 4
%138 = sext i32 %137 to i64
%139 = getelementptr inbounds ptr, ptr %136, i64 %138
%140 = load ptr, ptr %139, align 8
%141 = getelementptr inbounds i32, ptr %140, i64 3
store i32 %135, ptr %141, align 4
%142 = load i32, ptr %4, align 4
%143 = add nsw i32 %142, 1
store i32 %143, ptr %4, align 4
br label %144
144: ; preds = %23
%145 = load i32, ptr %3, align 4
%146 = add nsw i32 %145, 1
store i32 %146, ptr %3, align 4
br label %17, !llvm.loop !6
147: ; preds = %17
store i32 0, ptr %3, align 4
br label %148
148: ; preds = %182, %147
%149 = load i32, ptr %3, align 4
%150 = load ptr, ptr %2, align 8
%151 = getelementptr inbounds %struct.TYPE_6__, ptr %150, i32 0, i32 0
%152 = load i32, ptr %151, align 8
%153 = sub nsw i32 %152, 2
%154 = icmp slt i32 %149, %153
br i1 %154, label %155, label %185
155: ; preds = %148
%156 = load i32, ptr @tess, align 8
%157 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 2), align 8
%158 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 3), align 8
%159 = add nsw i32 %158, 0
%160 = sext i32 %159 to i64
%161 = getelementptr inbounds i32, ptr %157, i64 %160
store i32 %156, ptr %161, align 4
%162 = load i32, ptr @tess, align 8
%163 = load i32, ptr %3, align 4
%164 = add nsw i32 %162, %163
%165 = add nsw i32 %164, 1
%166 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 2), align 8
%167 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 3), align 8
%168 = add nsw i32 %167, 1
%169 = sext i32 %168 to i64
%170 = getelementptr inbounds i32, ptr %166, i64 %169
store i32 %165, ptr %170, align 4
%171 = load i32, ptr @tess, align 8
%172 = load i32, ptr %3, align 4
%173 = add nsw i32 %171, %172
%174 = add nsw i32 %173, 2
%175 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 2), align 8
%176 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 3), align 8
%177 = add nsw i32 %176, 2
%178 = sext i32 %177 to i64
%179 = getelementptr inbounds i32, ptr %175, i64 %178
store i32 %174, ptr %179, align 4
%180 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 3), align 8
%181 = add nsw i32 %180, 3
store i32 %181, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 3), align 8
br label %182
182: ; preds = %155
%183 = load i32, ptr %3, align 4
%184 = add nsw i32 %183, 1
store i32 %184, ptr %3, align 4
br label %148, !llvm.loop !8
185: ; preds = %148
%186 = load i32, ptr %4, align 4
store i32 %186, ptr @tess, align 8
ret void
}
declare i32 @RB_CheckVao(i32 noundef) #1
declare i32 @RB_CHECKOVERFLOW(i32 noundef, i32 noundef) #1
declare i32 @VectorCopy(i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
|
lab/engine/code/renderergl2/extr_tr_surface.c_RB_SurfacePolychain
|
.text
.file "extr_tr_bsp.c_R_LoadVisibility.c"
.p2align 4, 0x90 # -- Begin function R_LoadVisibility
.type R_LoadVisibility,@function
R_LoadVisibility: # @R_LoadVisibility
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movq -8(%rbp), %rax
movl (%rax), %eax
movl %eax, -12(%rbp)
cmpl $0, -12(%rbp)
jne .LBB0_2
# %bb.1:
jmp .LBB0_5
.LBB0_2:
movq fileBase(%rip), %rax
movq -8(%rbp), %rcx
movslq 4(%rcx), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -24(%rbp)
movq -24(%rbp), %rax
movl (%rax), %edi
callq LittleLong@PLT
movq %rax, s_worldData+16(%rip)
movq -24(%rbp), %rax
movl 4(%rax), %edi
callq LittleLong@PLT
movq %rax, s_worldData+8(%rip)
cmpq $0, tr(%rip)
je .LBB0_4
# %bb.3:
movq tr(%rip), %rax
movq %rax, s_worldData(%rip)
jmp .LBB0_5
.LBB0_4:
movq ri(%rip), %rax
movl -12(%rbp), %edi
subl $8, %edi
movl h_low(%rip), %esi
callq *%rax
movq %rax, -32(%rbp)
movq -32(%rbp), %rdi
movq -24(%rbp), %rsi
addq $32, %rsi
movl -12(%rbp), %edx
subl $8, %edx
callq Com_Memcpy@PLT
movq -32(%rbp), %rax
movq %rax, s_worldData(%rip)
.LBB0_5:
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_LoadVisibility, .Lfunc_end0-R_LoadVisibility
.cfi_endproc
# -- End function
.type fileBase,@object # @fileBase
.bss
.globl fileBase
.p2align 3
fileBase:
.quad 0
.size fileBase, 8
.type s_worldData,@object # @s_worldData
.globl s_worldData
.p2align 3
s_worldData:
.zero 24
.size s_worldData, 24
.type tr,@object # @tr
.globl tr
.p2align 3
tr:
.zero 8
.size tr, 8
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type h_low,@object # @h_low
.globl h_low
.p2align 2
h_low:
.long 0 # 0x0
.size h_low, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_LoadVisibility
.addrsig_sym LittleLong
.addrsig_sym Com_Memcpy
.addrsig_sym fileBase
.addrsig_sym s_worldData
.addrsig_sym tr
.addrsig_sym ri
.addrsig_sym h_low
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_R_LoadVisibility.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_R_LoadVisibility.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_8__ = type { ptr, ptr, ptr }
%struct.TYPE_7__ = type { ptr }
%struct.TYPE_9__ = type { ptr }
%struct.TYPE_6__ = type { i32, i32 }
@fileBase = dso_local global ptr null, align 8
@s_worldData = dso_local global %struct.TYPE_8__ zeroinitializer, align 8
@tr = dso_local global %struct.TYPE_7__ zeroinitializer, align 8
@ri = dso_local global %struct.TYPE_9__ zeroinitializer, align 8
@h_low = dso_local global i32 0, align 4
@llvm.compiler.used = appending global [1 x ptr] [ptr @R_LoadVisibility], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @R_LoadVisibility(ptr noundef %0) #0 {
%2 = alloca ptr, align 8
%3 = alloca i32, align 4
%4 = alloca ptr, align 8
%5 = alloca ptr, align 8
store ptr %0, ptr %2, align 8
%6 = load ptr, ptr %2, align 8
%7 = getelementptr inbounds %struct.TYPE_6__, ptr %6, i32 0, i32 0
%8 = load i32, ptr %7, align 4
store i32 %8, ptr %3, align 4
%9 = load i32, ptr %3, align 4
%10 = icmp ne i32 %9, 0
br i1 %10, label %12, label %11
11: ; preds = %1
br label %44
12: ; preds = %1
%13 = load ptr, ptr @fileBase, align 8
%14 = load ptr, ptr %2, align 8
%15 = getelementptr inbounds %struct.TYPE_6__, ptr %14, i32 0, i32 1
%16 = load i32, ptr %15, align 4
%17 = sext i32 %16 to i64
%18 = getelementptr inbounds i32, ptr %13, i64 %17
store ptr %18, ptr %4, align 8
%19 = load ptr, ptr %4, align 8
%20 = getelementptr inbounds i32, ptr %19, i64 0
%21 = load i32, ptr %20, align 4
%22 = call ptr @LittleLong(i32 noundef %21)
store ptr %22, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @s_worldData, i32 0, i32 2), align 8
%23 = load ptr, ptr %4, align 8
%24 = getelementptr inbounds i32, ptr %23, i64 1
%25 = load i32, ptr %24, align 4
%26 = call ptr @LittleLong(i32 noundef %25)
store ptr %26, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @s_worldData, i32 0, i32 1), align 8
%27 = load ptr, ptr @tr, align 8
%28 = icmp ne ptr %27, null
br i1 %28, label %29, label %31
29: ; preds = %12
%30 = load ptr, ptr @tr, align 8
store ptr %30, ptr @s_worldData, align 8
br label %44
31: ; preds = %12
%32 = load ptr, ptr @ri, align 8
%33 = load i32, ptr %3, align 4
%34 = sub nsw i32 %33, 8
%35 = load i32, ptr @h_low, align 4
%36 = call ptr %32(i32 noundef %34, i32 noundef %35)
store ptr %36, ptr %5, align 8
%37 = load ptr, ptr %5, align 8
%38 = load ptr, ptr %4, align 8
%39 = getelementptr inbounds i32, ptr %38, i64 8
%40 = load i32, ptr %3, align 4
%41 = sub nsw i32 %40, 8
%42 = call i32 @Com_Memcpy(ptr noundef %37, ptr noundef %39, i32 noundef %41)
%43 = load ptr, ptr %5, align 8
store ptr %43, ptr @s_worldData, align 8
br label %44
44: ; preds = %11, %31, %29
ret void
}
declare ptr @LittleLong(i32 noundef) #1
declare i32 @Com_Memcpy(ptr noundef, ptr noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_bsp.c_R_LoadVisibility
|
.text
.file "extr_tr_shade_calc.c_RB_CalcScaleTexMatrix.c"
.globl RB_CalcScaleTexMatrix # -- Begin function RB_CalcScaleTexMatrix
.p2align 4, 0x90
.type RB_CalcScaleTexMatrix,@function
RB_CalcScaleTexMatrix: # @RB_CalcScaleTexMatrix
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -8(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, (%rax)
movq -16(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 8(%rax)
movq -16(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 16(%rax)
movq -16(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 4(%rax)
movq -8(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, 12(%rax)
movq -16(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 20(%rax)
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RB_CalcScaleTexMatrix, .Lfunc_end0-RB_CalcScaleTexMatrix
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcScaleTexMatrix.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcScaleTexMatrix.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @RB_CalcScaleTexMatrix(ptr noundef %0, ptr noundef %1) #0 {
%3 = alloca ptr, align 8
%4 = alloca ptr, align 8
store ptr %0, ptr %3, align 8
store ptr %1, ptr %4, align 8
%5 = load ptr, ptr %3, align 8
%6 = getelementptr inbounds float, ptr %5, i64 0
%7 = load float, ptr %6, align 4
%8 = load ptr, ptr %4, align 8
%9 = getelementptr inbounds float, ptr %8, i64 0
store float %7, ptr %9, align 4
%10 = load ptr, ptr %4, align 8
%11 = getelementptr inbounds float, ptr %10, i64 2
store float 0.000000e+00, ptr %11, align 4
%12 = load ptr, ptr %4, align 8
%13 = getelementptr inbounds float, ptr %12, i64 4
store float 0.000000e+00, ptr %13, align 4
%14 = load ptr, ptr %4, align 8
%15 = getelementptr inbounds float, ptr %14, i64 1
store float 0.000000e+00, ptr %15, align 4
%16 = load ptr, ptr %3, align 8
%17 = getelementptr inbounds float, ptr %16, i64 1
%18 = load float, ptr %17, align 4
%19 = load ptr, ptr %4, align 8
%20 = getelementptr inbounds float, ptr %19, i64 3
store float %18, ptr %20, align 4
%21 = load ptr, ptr %4, align 8
%22 = getelementptr inbounds float, ptr %21, i64 5
store float 0.000000e+00, ptr %22, align 4
ret void
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcScaleTexMatrix
|
.text
.file "extr_tr_bsp.c_R_RenderMissingCubemaps.c"
.globl R_RenderMissingCubemaps # -- Begin function R_RenderMissingCubemaps
.p2align 4, 0x90
.type R_RenderMissingCubemaps,@function
R_RenderMissingCubemaps: # @R_RenderMissingCubemaps
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movl IMGFLAG_NO_COMPRESSION(%rip), %eax
orl IMGFLAG_CLAMPTOEDGE(%rip), %eax
orl IMGFLAG_MIPMAP(%rip), %eax
orl IMGFLAG_NOLIGHTSCALE(%rip), %eax
orl IMGFLAG_CUBEMAP(%rip), %eax
movl %eax, -12(%rbp)
movl $0, -4(%rbp)
.LBB0_1: # =>This Loop Header: Depth=1
# Child Loop BB0_4 Depth 2
movl -4(%rbp), %eax
cmpl tr(%rip), %eax
jge .LBB0_10
# %bb.2: # in Loop: Header=BB0_1 Depth=1
movq tr+8(%rip), %rax
movslq -4(%rbp), %rcx
cmpq $0, (%rax,%rcx,8)
jne .LBB0_8
# %bb.3: # in Loop: Header=BB0_1 Depth=1
movl -4(%rbp), %esi
leaq .L.str(%rip), %rdi
callq va@PLT
movl %eax, %edi
movq r_cubemapSize(%rip), %rax
movl (%rax), %edx
movq r_cubemapSize(%rip), %rax
movl (%rax), %ecx
movl IMGTYPE_COLORALPHA(%rip), %r8d
movl -12(%rbp), %r9d
movl GL_RGBA8(%rip), %eax
xorl %esi, %esi
# kill: def $rsi killed $esi
movl %eax, (%rsp)
callq R_CreateImage@PLT
movq %rax, %rdx
movq tr+8(%rip), %rax
movslq -4(%rbp), %rcx
movq %rdx, (%rax,%rcx,8)
movl $0, -8(%rbp)
.LBB0_4: # Parent Loop BB0_1 Depth=1
# => This Inner Loop Header: Depth=2
cmpl $6, -8(%rbp)
jge .LBB0_7
# %bb.5: # in Loop: Header=BB0_4 Depth=2
movb $0, %al
callq RE_ClearScene@PLT
movl -4(%rbp), %edi
movl -8(%rbp), %esi
movl qfalse(%rip), %edx
callq R_RenderCubemapSide@PLT
movb $0, %al
callq R_IssuePendingRenderCommands@PLT
movb $0, %al
callq R_InitNextFrame@PLT
# %bb.6: # in Loop: Header=BB0_4 Depth=2
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp .LBB0_4
.LBB0_7: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_8
.LBB0_8: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_9
.LBB0_9: # in Loop: Header=BB0_1 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_1
.LBB0_10:
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_RenderMissingCubemaps, .Lfunc_end0-R_RenderMissingCubemaps
.cfi_endproc
# -- End function
.type IMGFLAG_NO_COMPRESSION,@object # @IMGFLAG_NO_COMPRESSION
.bss
.globl IMGFLAG_NO_COMPRESSION
.p2align 2
IMGFLAG_NO_COMPRESSION:
.long 0 # 0x0
.size IMGFLAG_NO_COMPRESSION, 4
.type IMGFLAG_CLAMPTOEDGE,@object # @IMGFLAG_CLAMPTOEDGE
.globl IMGFLAG_CLAMPTOEDGE
.p2align 2
IMGFLAG_CLAMPTOEDGE:
.long 0 # 0x0
.size IMGFLAG_CLAMPTOEDGE, 4
.type IMGFLAG_MIPMAP,@object # @IMGFLAG_MIPMAP
.globl IMGFLAG_MIPMAP
.p2align 2
IMGFLAG_MIPMAP:
.long 0 # 0x0
.size IMGFLAG_MIPMAP, 4
.type IMGFLAG_NOLIGHTSCALE,@object # @IMGFLAG_NOLIGHTSCALE
.globl IMGFLAG_NOLIGHTSCALE
.p2align 2
IMGFLAG_NOLIGHTSCALE:
.long 0 # 0x0
.size IMGFLAG_NOLIGHTSCALE, 4
.type IMGFLAG_CUBEMAP,@object # @IMGFLAG_CUBEMAP
.globl IMGFLAG_CUBEMAP
.p2align 2
IMGFLAG_CUBEMAP:
.long 0 # 0x0
.size IMGFLAG_CUBEMAP, 4
.type tr,@object # @tr
.globl tr
.p2align 3
tr:
.zero 16
.size tr, 16
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "*cubeMap%d"
.size .L.str, 11
.type r_cubemapSize,@object # @r_cubemapSize
.bss
.globl r_cubemapSize
.p2align 3
r_cubemapSize:
.quad 0
.size r_cubemapSize, 8
.type IMGTYPE_COLORALPHA,@object # @IMGTYPE_COLORALPHA
.globl IMGTYPE_COLORALPHA
.p2align 2
IMGTYPE_COLORALPHA:
.long 0 # 0x0
.size IMGTYPE_COLORALPHA, 4
.type GL_RGBA8,@object # @GL_RGBA8
.globl GL_RGBA8
.p2align 2
GL_RGBA8:
.long 0 # 0x0
.size GL_RGBA8, 4
.type qfalse,@object # @qfalse
.globl qfalse
.p2align 2
qfalse:
.long 0 # 0x0
.size qfalse, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_CreateImage
.addrsig_sym va
.addrsig_sym RE_ClearScene
.addrsig_sym R_RenderCubemapSide
.addrsig_sym R_IssuePendingRenderCommands
.addrsig_sym R_InitNextFrame
.addrsig_sym IMGFLAG_NO_COMPRESSION
.addrsig_sym IMGFLAG_CLAMPTOEDGE
.addrsig_sym IMGFLAG_MIPMAP
.addrsig_sym IMGFLAG_NOLIGHTSCALE
.addrsig_sym IMGFLAG_CUBEMAP
.addrsig_sym tr
.addrsig_sym r_cubemapSize
.addrsig_sym IMGTYPE_COLORALPHA
.addrsig_sym GL_RGBA8
.addrsig_sym qfalse
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_R_RenderMissingCubemaps.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_R_RenderMissingCubemaps.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_5__ = type { i32, ptr }
%struct.TYPE_4__ = type { i64 }
%struct.TYPE_6__ = type { i32 }
@IMGFLAG_NO_COMPRESSION = dso_local global i32 0, align 4
@IMGFLAG_CLAMPTOEDGE = dso_local global i32 0, align 4
@IMGFLAG_MIPMAP = dso_local global i32 0, align 4
@IMGFLAG_NOLIGHTSCALE = dso_local global i32 0, align 4
@IMGFLAG_CUBEMAP = dso_local global i32 0, align 4
@tr = dso_local global %struct.TYPE_5__ zeroinitializer, align 8
@.str = private unnamed_addr constant [11 x i8] c"*cubeMap%d\00", align 1
@r_cubemapSize = dso_local global ptr null, align 8
@IMGTYPE_COLORALPHA = dso_local global i32 0, align 4
@GL_RGBA8 = dso_local global i32 0, align 4
@qfalse = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @R_RenderMissingCubemaps() #0 {
%1 = alloca i32, align 4
%2 = alloca i32, align 4
%3 = alloca i32, align 4
%4 = load i32, ptr @IMGFLAG_NO_COMPRESSION, align 4
%5 = load i32, ptr @IMGFLAG_CLAMPTOEDGE, align 4
%6 = or i32 %4, %5
%7 = load i32, ptr @IMGFLAG_MIPMAP, align 4
%8 = or i32 %6, %7
%9 = load i32, ptr @IMGFLAG_NOLIGHTSCALE, align 4
%10 = or i32 %8, %9
%11 = load i32, ptr @IMGFLAG_CUBEMAP, align 4
%12 = or i32 %10, %11
store i32 %12, ptr %3, align 4
store i32 0, ptr %1, align 4
br label %13
13: ; preds = %59, %0
%14 = load i32, ptr %1, align 4
%15 = load i32, ptr @tr, align 8
%16 = icmp slt i32 %14, %15
br i1 %16, label %17, label %62
17: ; preds = %13
%18 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tr, i32 0, i32 1), align 8
%19 = load i32, ptr %1, align 4
%20 = sext i32 %19 to i64
%21 = getelementptr inbounds %struct.TYPE_4__, ptr %18, i64 %20
%22 = getelementptr inbounds %struct.TYPE_4__, ptr %21, i32 0, i32 0
%23 = load i64, ptr %22, align 8
%24 = icmp ne i64 %23, 0
br i1 %24, label %58, label %25
25: ; preds = %17
%26 = load i32, ptr %1, align 4
%27 = call i32 @va(ptr noundef @.str, i32 noundef %26)
%28 = load ptr, ptr @r_cubemapSize, align 8
%29 = getelementptr inbounds %struct.TYPE_6__, ptr %28, i32 0, i32 0
%30 = load i32, ptr %29, align 4
%31 = load ptr, ptr @r_cubemapSize, align 8
%32 = getelementptr inbounds %struct.TYPE_6__, ptr %31, i32 0, i32 0
%33 = load i32, ptr %32, align 4
%34 = load i32, ptr @IMGTYPE_COLORALPHA, align 4
%35 = load i32, ptr %3, align 4
%36 = load i32, ptr @GL_RGBA8, align 4
%37 = call i64 @R_CreateImage(i32 noundef %27, ptr noundef null, i32 noundef %30, i32 noundef %33, i32 noundef %34, i32 noundef %35, i32 noundef %36)
%38 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tr, i32 0, i32 1), align 8
%39 = load i32, ptr %1, align 4
%40 = sext i32 %39 to i64
%41 = getelementptr inbounds %struct.TYPE_4__, ptr %38, i64 %40
%42 = getelementptr inbounds %struct.TYPE_4__, ptr %41, i32 0, i32 0
store i64 %37, ptr %42, align 8
store i32 0, ptr %2, align 4
br label %43
43: ; preds = %54, %25
%44 = load i32, ptr %2, align 4
%45 = icmp slt i32 %44, 6
br i1 %45, label %46, label %57
46: ; preds = %43
%47 = call i32 (...) @RE_ClearScene()
%48 = load i32, ptr %1, align 4
%49 = load i32, ptr %2, align 4
%50 = load i32, ptr @qfalse, align 4
%51 = call i32 @R_RenderCubemapSide(i32 noundef %48, i32 noundef %49, i32 noundef %50)
%52 = call i32 (...) @R_IssuePendingRenderCommands()
%53 = call i32 (...) @R_InitNextFrame()
br label %54
54: ; preds = %46
%55 = load i32, ptr %2, align 4
%56 = add nsw i32 %55, 1
store i32 %56, ptr %2, align 4
br label %43, !llvm.loop !6
57: ; preds = %43
br label %58
58: ; preds = %57, %17
br label %59
59: ; preds = %58
%60 = load i32, ptr %1, align 4
%61 = add nsw i32 %60, 1
store i32 %61, ptr %1, align 4
br label %13, !llvm.loop !8
62: ; preds = %13
ret void
}
declare i64 @R_CreateImage(i32 noundef, ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1
declare i32 @va(ptr noundef, i32 noundef) #1
declare i32 @RE_ClearScene(...) #1
declare i32 @R_RenderCubemapSide(i32 noundef, i32 noundef, i32 noundef) #1
declare i32 @R_IssuePendingRenderCommands(...) #1
declare i32 @R_InitNextFrame(...) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
|
lab/engine/code/renderergl2/extr_tr_bsp.c_R_RenderMissingCubemaps
|
.text
.file "extr_tr_init.c_GL_SetDefaultState.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function GL_SetDefaultState
.LCPI0_0:
.long 0x3f800000 # float 1
.text
.globl GL_SetDefaultState
.p2align 4, 0x90
.type GL_SetDefaultState,@function
GL_SetDefaultState: # @GL_SetDefaultState
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
callq qglClearDepth@PLT
movl GL_FRONT(%rip), %edi
callq qglCullFace@PLT
movb $0, %al
callq GL_BindNullTextures@PLT
cmpq $0, glRefConfig+16(%rip)
je .LBB0_2
# %bb.1:
movb $0, %al
callq GL_BindNullFramebuffers@PLT
.LBB0_2:
movq r_textureMode(%rip), %rax
movl (%rax), %edi
callq GL_TextureMode@PLT
movl GL_LEQUAL(%rip), %edi
callq qglDepthFunc@PLT
movl GLS_DEPTHTEST_DISABLE(%rip), %eax
orl GLS_DEPTHMASK_TRUE(%rip), %eax
movl %eax, glState(%rip)
movq $0, glState+32(%rip)
movl CT_TWO_SIDED(%rip), %eax
movl %eax, glState+28(%rip)
movl GL_FRONT(%rip), %eax
movl %eax, glState+24(%rip)
movb $0, %al
callq GL_BindNullProgram@PLT
cmpq $0, glRefConfig+8(%rip)
je .LBB0_4
# %bb.3:
xorl %edi, %edi
callq qglBindVertexArray@PLT
.LBB0_4:
movl GL_ARRAY_BUFFER(%rip), %edi
xorl %esi, %esi
callq qglBindBuffer@PLT
movl GL_ELEMENT_ARRAY_BUFFER(%rip), %edi
xorl %esi, %esi
callq qglBindBuffer@PLT
movq $0, glState+16(%rip)
movq $0, glState+8(%rip)
movl GL_FRONT_AND_BACK(%rip), %edi
movl GL_FILL(%rip), %esi
callq qglPolygonMode@PLT
movl GL_TRUE(%rip), %edi
callq qglDepthMask@PLT
movl GL_DEPTH_TEST(%rip), %edi
callq qglDisable@PLT
movl GL_SCISSOR_TEST(%rip), %edi
callq qglEnable@PLT
movl GL_CULL_FACE(%rip), %edi
callq qglDisable@PLT
movl GL_BLEND(%rip), %edi
callq qglDisable@PLT
cmpq $0, glRefConfig(%rip)
je .LBB0_6
# %bb.5:
movl GL_TEXTURE_CUBE_MAP_SEAMLESS(%rip), %edi
callq qglEnable@PLT
.LBB0_6:
movq r_offsetFactor(%rip), %rax
movl (%rax), %edi
movq r_offsetUnits(%rip), %rax
movl (%rax), %esi
callq qglPolygonOffset@PLT
xorps %xmm2, %xmm2
movss .LCPI0_0(%rip), %xmm3 # xmm3 = mem[0],zero,zero,zero
movaps %xmm2, %xmm0
movaps %xmm2, %xmm1
callq qglClearColor@PLT
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size GL_SetDefaultState, .Lfunc_end0-GL_SetDefaultState
.cfi_endproc
# -- End function
.type GL_FRONT,@object # @GL_FRONT
.bss
.globl GL_FRONT
.p2align 2
GL_FRONT:
.long 0 # 0x0
.size GL_FRONT, 4
.type glRefConfig,@object # @glRefConfig
.globl glRefConfig
.p2align 3
glRefConfig:
.zero 24
.size glRefConfig, 24
.type r_textureMode,@object # @r_textureMode
.globl r_textureMode
.p2align 3
r_textureMode:
.quad 0
.size r_textureMode, 8
.type GL_LEQUAL,@object # @GL_LEQUAL
.globl GL_LEQUAL
.p2align 2
GL_LEQUAL:
.long 0 # 0x0
.size GL_LEQUAL, 4
.type GLS_DEPTHTEST_DISABLE,@object # @GLS_DEPTHTEST_DISABLE
.globl GLS_DEPTHTEST_DISABLE
.p2align 2
GLS_DEPTHTEST_DISABLE:
.long 0 # 0x0
.size GLS_DEPTHTEST_DISABLE, 4
.type GLS_DEPTHMASK_TRUE,@object # @GLS_DEPTHMASK_TRUE
.globl GLS_DEPTHMASK_TRUE
.p2align 2
GLS_DEPTHMASK_TRUE:
.long 0 # 0x0
.size GLS_DEPTHMASK_TRUE, 4
.type glState,@object # @glState
.globl glState
.p2align 3
glState:
.zero 40
.size glState, 40
.type CT_TWO_SIDED,@object # @CT_TWO_SIDED
.globl CT_TWO_SIDED
.p2align 2
CT_TWO_SIDED:
.long 0 # 0x0
.size CT_TWO_SIDED, 4
.type GL_ARRAY_BUFFER,@object # @GL_ARRAY_BUFFER
.globl GL_ARRAY_BUFFER
.p2align 2
GL_ARRAY_BUFFER:
.long 0 # 0x0
.size GL_ARRAY_BUFFER, 4
.type GL_ELEMENT_ARRAY_BUFFER,@object # @GL_ELEMENT_ARRAY_BUFFER
.globl GL_ELEMENT_ARRAY_BUFFER
.p2align 2
GL_ELEMENT_ARRAY_BUFFER:
.long 0 # 0x0
.size GL_ELEMENT_ARRAY_BUFFER, 4
.type GL_FRONT_AND_BACK,@object # @GL_FRONT_AND_BACK
.globl GL_FRONT_AND_BACK
.p2align 2
GL_FRONT_AND_BACK:
.long 0 # 0x0
.size GL_FRONT_AND_BACK, 4
.type GL_FILL,@object # @GL_FILL
.globl GL_FILL
.p2align 2
GL_FILL:
.long 0 # 0x0
.size GL_FILL, 4
.type GL_TRUE,@object # @GL_TRUE
.globl GL_TRUE
.p2align 2
GL_TRUE:
.long 0 # 0x0
.size GL_TRUE, 4
.type GL_DEPTH_TEST,@object # @GL_DEPTH_TEST
.globl GL_DEPTH_TEST
.p2align 2
GL_DEPTH_TEST:
.long 0 # 0x0
.size GL_DEPTH_TEST, 4
.type GL_SCISSOR_TEST,@object # @GL_SCISSOR_TEST
.globl GL_SCISSOR_TEST
.p2align 2
GL_SCISSOR_TEST:
.long 0 # 0x0
.size GL_SCISSOR_TEST, 4
.type GL_CULL_FACE,@object # @GL_CULL_FACE
.globl GL_CULL_FACE
.p2align 2
GL_CULL_FACE:
.long 0 # 0x0
.size GL_CULL_FACE, 4
.type GL_BLEND,@object # @GL_BLEND
.globl GL_BLEND
.p2align 2
GL_BLEND:
.long 0 # 0x0
.size GL_BLEND, 4
.type GL_TEXTURE_CUBE_MAP_SEAMLESS,@object # @GL_TEXTURE_CUBE_MAP_SEAMLESS
.globl GL_TEXTURE_CUBE_MAP_SEAMLESS
.p2align 2
GL_TEXTURE_CUBE_MAP_SEAMLESS:
.long 0 # 0x0
.size GL_TEXTURE_CUBE_MAP_SEAMLESS, 4
.type r_offsetFactor,@object # @r_offsetFactor
.globl r_offsetFactor
.p2align 3
r_offsetFactor:
.quad 0
.size r_offsetFactor, 8
.type r_offsetUnits,@object # @r_offsetUnits
.globl r_offsetUnits
.p2align 3
r_offsetUnits:
.quad 0
.size r_offsetUnits, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym qglClearDepth
.addrsig_sym qglCullFace
.addrsig_sym GL_BindNullTextures
.addrsig_sym GL_BindNullFramebuffers
.addrsig_sym GL_TextureMode
.addrsig_sym qglDepthFunc
.addrsig_sym GL_BindNullProgram
.addrsig_sym qglBindVertexArray
.addrsig_sym qglBindBuffer
.addrsig_sym qglPolygonMode
.addrsig_sym qglDepthMask
.addrsig_sym qglDisable
.addrsig_sym qglEnable
.addrsig_sym qglPolygonOffset
.addrsig_sym qglClearColor
.addrsig_sym GL_FRONT
.addrsig_sym glRefConfig
.addrsig_sym r_textureMode
.addrsig_sym GL_LEQUAL
.addrsig_sym GLS_DEPTHTEST_DISABLE
.addrsig_sym GLS_DEPTHMASK_TRUE
.addrsig_sym glState
.addrsig_sym CT_TWO_SIDED
.addrsig_sym GL_ARRAY_BUFFER
.addrsig_sym GL_ELEMENT_ARRAY_BUFFER
.addrsig_sym GL_FRONT_AND_BACK
.addrsig_sym GL_FILL
.addrsig_sym GL_TRUE
.addrsig_sym GL_DEPTH_TEST
.addrsig_sym GL_SCISSOR_TEST
.addrsig_sym GL_CULL_FACE
.addrsig_sym GL_BLEND
.addrsig_sym GL_TEXTURE_CUBE_MAP_SEAMLESS
.addrsig_sym r_offsetFactor
.addrsig_sym r_offsetUnits
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_init.c_GL_SetDefaultState.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_init.c_GL_SetDefaultState.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_10__ = type { i64, i64, i64 }
%struct.TYPE_9__ = type { i32, i64, ptr, i32, i32, i64 }
%struct.TYPE_6__ = type { i32 }
%struct.TYPE_8__ = type { i32 }
%struct.TYPE_7__ = type { i32 }
@GL_FRONT = dso_local global i32 0, align 4
@glRefConfig = dso_local global %struct.TYPE_10__ zeroinitializer, align 8
@r_textureMode = dso_local global ptr null, align 8
@GL_LEQUAL = dso_local global i32 0, align 4
@GLS_DEPTHTEST_DISABLE = dso_local global i32 0, align 4
@GLS_DEPTHMASK_TRUE = dso_local global i32 0, align 4
@glState = dso_local global %struct.TYPE_9__ zeroinitializer, align 8
@CT_TWO_SIDED = dso_local global i32 0, align 4
@GL_ARRAY_BUFFER = dso_local global i32 0, align 4
@GL_ELEMENT_ARRAY_BUFFER = dso_local global i32 0, align 4
@GL_FRONT_AND_BACK = dso_local global i32 0, align 4
@GL_FILL = dso_local global i32 0, align 4
@GL_TRUE = dso_local global i32 0, align 4
@GL_DEPTH_TEST = dso_local global i32 0, align 4
@GL_SCISSOR_TEST = dso_local global i32 0, align 4
@GL_CULL_FACE = dso_local global i32 0, align 4
@GL_BLEND = dso_local global i32 0, align 4
@GL_TEXTURE_CUBE_MAP_SEAMLESS = dso_local global i32 0, align 4
@r_offsetFactor = dso_local global ptr null, align 8
@r_offsetUnits = dso_local global ptr null, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @GL_SetDefaultState() #0 {
%1 = call i32 @qglClearDepth(float noundef 1.000000e+00)
%2 = load i32, ptr @GL_FRONT, align 4
%3 = call i32 @qglCullFace(i32 noundef %2)
%4 = call i32 (...) @GL_BindNullTextures()
%5 = load i64, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @glRefConfig, i32 0, i32 2), align 8
%6 = icmp ne i64 %5, 0
br i1 %6, label %7, label %9
7: ; preds = %0
%8 = call i32 (...) @GL_BindNullFramebuffers()
br label %9
9: ; preds = %7, %0
%10 = load ptr, ptr @r_textureMode, align 8
%11 = getelementptr inbounds %struct.TYPE_6__, ptr %10, i32 0, i32 0
%12 = load i32, ptr %11, align 4
%13 = call i32 @GL_TextureMode(i32 noundef %12)
%14 = load i32, ptr @GL_LEQUAL, align 4
%15 = call i32 @qglDepthFunc(i32 noundef %14)
%16 = load i32, ptr @GLS_DEPTHTEST_DISABLE, align 4
%17 = load i32, ptr @GLS_DEPTHMASK_TRUE, align 4
%18 = or i32 %16, %17
store i32 %18, ptr @glState, align 8
store i64 0, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @glState, i32 0, i32 5), align 8
%19 = load i32, ptr @CT_TWO_SIDED, align 4
store i32 %19, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @glState, i32 0, i32 4), align 4
%20 = load i32, ptr @GL_FRONT, align 4
store i32 %20, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @glState, i32 0, i32 3), align 8
%21 = call i32 (...) @GL_BindNullProgram()
%22 = load i64, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @glRefConfig, i32 0, i32 1), align 8
%23 = icmp ne i64 %22, 0
br i1 %23, label %24, label %26
24: ; preds = %9
%25 = call i32 @qglBindVertexArray(i32 noundef 0)
br label %26
26: ; preds = %24, %9
%27 = load i32, ptr @GL_ARRAY_BUFFER, align 4
%28 = call i32 @qglBindBuffer(i32 noundef %27, i32 noundef 0)
%29 = load i32, ptr @GL_ELEMENT_ARRAY_BUFFER, align 4
%30 = call i32 @qglBindBuffer(i32 noundef %29, i32 noundef 0)
store ptr null, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @glState, i32 0, i32 2), align 8
store i64 0, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @glState, i32 0, i32 1), align 8
%31 = load i32, ptr @GL_FRONT_AND_BACK, align 4
%32 = load i32, ptr @GL_FILL, align 4
%33 = call i32 @qglPolygonMode(i32 noundef %31, i32 noundef %32)
%34 = load i32, ptr @GL_TRUE, align 4
%35 = call i32 @qglDepthMask(i32 noundef %34)
%36 = load i32, ptr @GL_DEPTH_TEST, align 4
%37 = call i32 @qglDisable(i32 noundef %36)
%38 = load i32, ptr @GL_SCISSOR_TEST, align 4
%39 = call i32 @qglEnable(i32 noundef %38)
%40 = load i32, ptr @GL_CULL_FACE, align 4
%41 = call i32 @qglDisable(i32 noundef %40)
%42 = load i32, ptr @GL_BLEND, align 4
%43 = call i32 @qglDisable(i32 noundef %42)
%44 = load i64, ptr @glRefConfig, align 8
%45 = icmp ne i64 %44, 0
br i1 %45, label %46, label %49
46: ; preds = %26
%47 = load i32, ptr @GL_TEXTURE_CUBE_MAP_SEAMLESS, align 4
%48 = call i32 @qglEnable(i32 noundef %47)
br label %49
49: ; preds = %46, %26
%50 = load ptr, ptr @r_offsetFactor, align 8
%51 = getelementptr inbounds %struct.TYPE_8__, ptr %50, i32 0, i32 0
%52 = load i32, ptr %51, align 4
%53 = load ptr, ptr @r_offsetUnits, align 8
%54 = getelementptr inbounds %struct.TYPE_7__, ptr %53, i32 0, i32 0
%55 = load i32, ptr %54, align 4
%56 = call i32 @qglPolygonOffset(i32 noundef %52, i32 noundef %55)
%57 = call i32 @qglClearColor(float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef 1.000000e+00)
ret void
}
declare i32 @qglClearDepth(float noundef) #1
declare i32 @qglCullFace(i32 noundef) #1
declare i32 @GL_BindNullTextures(...) #1
declare i32 @GL_BindNullFramebuffers(...) #1
declare i32 @GL_TextureMode(i32 noundef) #1
declare i32 @qglDepthFunc(i32 noundef) #1
declare i32 @GL_BindNullProgram(...) #1
declare i32 @qglBindVertexArray(i32 noundef) #1
declare i32 @qglBindBuffer(i32 noundef, i32 noundef) #1
declare i32 @qglPolygonMode(i32 noundef, i32 noundef) #1
declare i32 @qglDepthMask(i32 noundef) #1
declare i32 @qglDisable(i32 noundef) #1
declare i32 @qglEnable(i32 noundef) #1
declare i32 @qglPolygonOffset(i32 noundef, i32 noundef) #1
declare i32 @qglClearColor(float noundef, float noundef, float noundef, float noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_init.c_GL_SetDefaultState
|
.text
.file "extr_tr_main.c_R_CalcTexDirs.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function R_CalcTexDirs
.LCPI0_0:
.long 0x3f800000 # float 1
.text
.globl R_CalcTexDirs
.p2align 4, 0x90
.type R_CalcTexDirs,@function
R_CalcTexDirs: # @R_CalcTexDirs
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $96, %rsp
movq 24(%rbp), %rax
movq 16(%rbp), %rax
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq %rdx, -24(%rbp)
movq %rcx, -32(%rbp)
movq %r8, -40(%rbp)
movq %r9, -48(%rbp)
movq -32(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
subss (%rax), %xmm0
movss %xmm0, -52(%rbp)
movq -40(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
subss (%rax), %xmm0
movss %xmm0, -56(%rbp)
movq -32(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
subss 4(%rax), %xmm0
movss %xmm0, -60(%rbp)
movq -40(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
subss 4(%rax), %xmm0
movss %xmm0, -64(%rbp)
movq -32(%rbp), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
subss 8(%rax), %xmm0
movss %xmm0, -68(%rbp)
movq -40(%rbp), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
subss 8(%rax), %xmm0
movss %xmm0, -72(%rbp)
movq 16(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -48(%rbp), %rax
subss (%rax), %xmm0
movss %xmm0, -76(%rbp)
movq 24(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -48(%rbp), %rax
subss (%rax), %xmm0
movss %xmm0, -80(%rbp)
movq 16(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -48(%rbp), %rax
subss 4(%rax), %xmm0
movss %xmm0, -84(%rbp)
movq 24(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -48(%rbp), %rax
subss 4(%rax), %xmm0
movss %xmm0, -88(%rbp)
movss -76(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss -88(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
movss -80(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss -84(%rbp), %xmm1
movd %xmm1, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movss %xmm0, -92(%rbp)
movss -92(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
xorps %xmm1, %xmm1
ucomiss %xmm1, %xmm0
jne .LBB0_1
jp .LBB0_1
jmp .LBB0_2
.LBB0_1:
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
divss -92(%rbp), %xmm0
movss %xmm0, -92(%rbp)
.LBB0_2:
movq -8(%rbp), %rdi
movss -88(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss -52(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
movss -84(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss -56(%rbp), %xmm1
movd %xmm1, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
mulss -92(%rbp), %xmm0
movss -88(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
movss -60(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero
movss -84(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
mulss -64(%rbp), %xmm2
movd %xmm2, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm2
mulss %xmm3, %xmm1
addss %xmm2, %xmm1
mulss -92(%rbp), %xmm1
movss -88(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
movss -68(%rbp), %xmm4 # xmm4 = mem[0],zero,zero,zero
movss -84(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero
mulss -72(%rbp), %xmm3
movd %xmm3, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm3
mulss %xmm4, %xmm2
addss %xmm3, %xmm2
mulss -92(%rbp), %xmm2
callq VectorSet@PLT
movq -16(%rbp), %rdi
movss -76(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss -56(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
movss -80(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss -52(%rbp), %xmm1
movd %xmm1, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
mulss -92(%rbp), %xmm0
movss -76(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
movss -64(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero
movss -80(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
mulss -60(%rbp), %xmm2
movd %xmm2, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm2
mulss %xmm3, %xmm1
addss %xmm2, %xmm1
mulss -92(%rbp), %xmm1
movss -76(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
movss -72(%rbp), %xmm4 # xmm4 = mem[0],zero,zero,zero
movss -80(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero
mulss -68(%rbp), %xmm3
movd %xmm3, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm3
mulss %xmm4, %xmm2
addss %xmm3, %xmm2
mulss -92(%rbp), %xmm2
callq VectorSet@PLT
addq $96, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_CalcTexDirs, .Lfunc_end0-R_CalcTexDirs
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym VectorSet
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_main.c_R_CalcTexDirs.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_main.c_R_CalcTexDirs.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @R_CalcTexDirs(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4, ptr noundef %5, ptr noundef %6, ptr noundef %7) #0 {
%9 = alloca ptr, align 8
%10 = alloca ptr, align 8
%11 = alloca ptr, align 8
%12 = alloca ptr, align 8
%13 = alloca ptr, align 8
%14 = alloca ptr, align 8
%15 = alloca ptr, align 8
%16 = alloca ptr, align 8
%17 = alloca float, align 4
%18 = alloca float, align 4
%19 = alloca float, align 4
%20 = alloca float, align 4
%21 = alloca float, align 4
%22 = alloca float, align 4
%23 = alloca float, align 4
%24 = alloca float, align 4
%25 = alloca float, align 4
%26 = alloca float, align 4
%27 = alloca float, align 4
store ptr %0, ptr %9, align 8
store ptr %1, ptr %10, align 8
store ptr %2, ptr %11, align 8
store ptr %3, ptr %12, align 8
store ptr %4, ptr %13, align 8
store ptr %5, ptr %14, align 8
store ptr %6, ptr %15, align 8
store ptr %7, ptr %16, align 8
%28 = load ptr, ptr %12, align 8
%29 = getelementptr inbounds float, ptr %28, i64 0
%30 = load float, ptr %29, align 4
%31 = load ptr, ptr %11, align 8
%32 = getelementptr inbounds float, ptr %31, i64 0
%33 = load float, ptr %32, align 4
%34 = fsub float %30, %33
store float %34, ptr %17, align 4
%35 = load ptr, ptr %13, align 8
%36 = getelementptr inbounds float, ptr %35, i64 0
%37 = load float, ptr %36, align 4
%38 = load ptr, ptr %11, align 8
%39 = getelementptr inbounds float, ptr %38, i64 0
%40 = load float, ptr %39, align 4
%41 = fsub float %37, %40
store float %41, ptr %18, align 4
%42 = load ptr, ptr %12, align 8
%43 = getelementptr inbounds float, ptr %42, i64 1
%44 = load float, ptr %43, align 4
%45 = load ptr, ptr %11, align 8
%46 = getelementptr inbounds float, ptr %45, i64 1
%47 = load float, ptr %46, align 4
%48 = fsub float %44, %47
store float %48, ptr %19, align 4
%49 = load ptr, ptr %13, align 8
%50 = getelementptr inbounds float, ptr %49, i64 1
%51 = load float, ptr %50, align 4
%52 = load ptr, ptr %11, align 8
%53 = getelementptr inbounds float, ptr %52, i64 1
%54 = load float, ptr %53, align 4
%55 = fsub float %51, %54
store float %55, ptr %20, align 4
%56 = load ptr, ptr %12, align 8
%57 = getelementptr inbounds float, ptr %56, i64 2
%58 = load float, ptr %57, align 4
%59 = load ptr, ptr %11, align 8
%60 = getelementptr inbounds float, ptr %59, i64 2
%61 = load float, ptr %60, align 4
%62 = fsub float %58, %61
store float %62, ptr %21, align 4
%63 = load ptr, ptr %13, align 8
%64 = getelementptr inbounds float, ptr %63, i64 2
%65 = load float, ptr %64, align 4
%66 = load ptr, ptr %11, align 8
%67 = getelementptr inbounds float, ptr %66, i64 2
%68 = load float, ptr %67, align 4
%69 = fsub float %65, %68
store float %69, ptr %22, align 4
%70 = load ptr, ptr %15, align 8
%71 = getelementptr inbounds float, ptr %70, i64 0
%72 = load float, ptr %71, align 4
%73 = load ptr, ptr %14, align 8
%74 = getelementptr inbounds float, ptr %73, i64 0
%75 = load float, ptr %74, align 4
%76 = fsub float %72, %75
store float %76, ptr %23, align 4
%77 = load ptr, ptr %16, align 8
%78 = getelementptr inbounds float, ptr %77, i64 0
%79 = load float, ptr %78, align 4
%80 = load ptr, ptr %14, align 8
%81 = getelementptr inbounds float, ptr %80, i64 0
%82 = load float, ptr %81, align 4
%83 = fsub float %79, %82
store float %83, ptr %24, align 4
%84 = load ptr, ptr %15, align 8
%85 = getelementptr inbounds float, ptr %84, i64 1
%86 = load float, ptr %85, align 4
%87 = load ptr, ptr %14, align 8
%88 = getelementptr inbounds float, ptr %87, i64 1
%89 = load float, ptr %88, align 4
%90 = fsub float %86, %89
store float %90, ptr %25, align 4
%91 = load ptr, ptr %16, align 8
%92 = getelementptr inbounds float, ptr %91, i64 1
%93 = load float, ptr %92, align 4
%94 = load ptr, ptr %14, align 8
%95 = getelementptr inbounds float, ptr %94, i64 1
%96 = load float, ptr %95, align 4
%97 = fsub float %93, %96
store float %97, ptr %26, align 4
%98 = load float, ptr %23, align 4
%99 = load float, ptr %26, align 4
%100 = load float, ptr %24, align 4
%101 = load float, ptr %25, align 4
%102 = fmul float %100, %101
%103 = fneg float %102
%104 = call float @llvm.fmuladd.f32(float %98, float %99, float %103)
store float %104, ptr %27, align 4
%105 = load float, ptr %27, align 4
%106 = fcmp une float %105, 0.000000e+00
br i1 %106, label %107, label %110
107: ; preds = %8
%108 = load float, ptr %27, align 4
%109 = fdiv float 1.000000e+00, %108
store float %109, ptr %27, align 4
br label %110
110: ; preds = %107, %8
%111 = load ptr, ptr %9, align 8
%112 = load float, ptr %26, align 4
%113 = load float, ptr %17, align 4
%114 = load float, ptr %25, align 4
%115 = load float, ptr %18, align 4
%116 = fmul float %114, %115
%117 = fneg float %116
%118 = call float @llvm.fmuladd.f32(float %112, float %113, float %117)
%119 = load float, ptr %27, align 4
%120 = fmul float %118, %119
%121 = load float, ptr %26, align 4
%122 = load float, ptr %19, align 4
%123 = load float, ptr %25, align 4
%124 = load float, ptr %20, align 4
%125 = fmul float %123, %124
%126 = fneg float %125
%127 = call float @llvm.fmuladd.f32(float %121, float %122, float %126)
%128 = load float, ptr %27, align 4
%129 = fmul float %127, %128
%130 = load float, ptr %26, align 4
%131 = load float, ptr %21, align 4
%132 = load float, ptr %25, align 4
%133 = load float, ptr %22, align 4
%134 = fmul float %132, %133
%135 = fneg float %134
%136 = call float @llvm.fmuladd.f32(float %130, float %131, float %135)
%137 = load float, ptr %27, align 4
%138 = fmul float %136, %137
%139 = call i32 @VectorSet(ptr noundef %111, float noundef %120, float noundef %129, float noundef %138)
%140 = load ptr, ptr %10, align 8
%141 = load float, ptr %23, align 4
%142 = load float, ptr %18, align 4
%143 = load float, ptr %24, align 4
%144 = load float, ptr %17, align 4
%145 = fmul float %143, %144
%146 = fneg float %145
%147 = call float @llvm.fmuladd.f32(float %141, float %142, float %146)
%148 = load float, ptr %27, align 4
%149 = fmul float %147, %148
%150 = load float, ptr %23, align 4
%151 = load float, ptr %20, align 4
%152 = load float, ptr %24, align 4
%153 = load float, ptr %19, align 4
%154 = fmul float %152, %153
%155 = fneg float %154
%156 = call float @llvm.fmuladd.f32(float %150, float %151, float %155)
%157 = load float, ptr %27, align 4
%158 = fmul float %156, %157
%159 = load float, ptr %23, align 4
%160 = load float, ptr %22, align 4
%161 = load float, ptr %24, align 4
%162 = load float, ptr %21, align 4
%163 = fmul float %161, %162
%164 = fneg float %163
%165 = call float @llvm.fmuladd.f32(float %159, float %160, float %164)
%166 = load float, ptr %27, align 4
%167 = fmul float %165, %166
%168 = call i32 @VectorSet(ptr noundef %140, float noundef %149, float noundef %158, float noundef %167)
ret void
}
; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn
declare float @llvm.fmuladd.f32(float, float, float) #1
declare i32 @VectorSet(ptr noundef, float noundef, float noundef, float noundef) #2
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind readnone speculatable willreturn }
attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_main.c_R_CalcTexDirs
|
.text
.file "extr_tr_shader.c_R_GetShaderByHandle.c"
.globl R_GetShaderByHandle # -- Begin function R_GetShaderByHandle
.p2align 4, 0x90
.type R_GetShaderByHandle,@function
R_GetShaderByHandle: # @R_GetShaderByHandle
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -16(%rbp)
cmpq $0, -16(%rbp)
jae .LBB0_2
# %bb.1:
movq ri(%rip), %rax
movl PRINT_WARNING(%rip), %edi
movq -16(%rbp), %rdx
leaq .L.str(%rip), %rsi
callq *%rax
movq tr+16(%rip), %rax
movq %rax, -8(%rbp)
jmp .LBB0_5
.LBB0_2:
movq -16(%rbp), %rax
cmpq tr(%rip), %rax
jb .LBB0_4
# %bb.3:
movq ri(%rip), %rax
movl PRINT_WARNING(%rip), %edi
movq -16(%rbp), %rdx
leaq .L.str(%rip), %rsi
callq *%rax
movq tr+16(%rip), %rax
movq %rax, -8(%rbp)
jmp .LBB0_5
.LBB0_4:
movq tr+8(%rip), %rax
movq -16(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq %rax, -8(%rbp)
.LBB0_5:
movq -8(%rbp), %rax
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_GetShaderByHandle, .Lfunc_end0-R_GetShaderByHandle
.cfi_endproc
# -- End function
.type ri,@object # @ri
.bss
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type PRINT_WARNING,@object # @PRINT_WARNING
.globl PRINT_WARNING
.p2align 2
PRINT_WARNING:
.long 0 # 0x0
.size PRINT_WARNING, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "R_GetShaderByHandle: out of range hShader '%d'\n"
.size .L.str, 48
.type tr,@object # @tr
.bss
.globl tr
.p2align 3
tr:
.zero 24
.size tr, 24
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym ri
.addrsig_sym PRINT_WARNING
.addrsig_sym tr
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_R_GetShaderByHandle.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_R_GetShaderByHandle.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_4__ = type { ptr }
%struct.TYPE_3__ = type { i64, ptr, ptr }
@ri = dso_local global %struct.TYPE_4__ zeroinitializer, align 8
@PRINT_WARNING = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [48 x i8] c"R_GetShaderByHandle: out of range hShader '%d'\0A\00", align 1
@tr = dso_local global %struct.TYPE_3__ zeroinitializer, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local ptr @R_GetShaderByHandle(i64 noundef %0) #0 {
%2 = alloca ptr, align 8
%3 = alloca i64, align 8
store i64 %0, ptr %3, align 8
%4 = load i64, ptr %3, align 8
%5 = icmp ult i64 %4, 0
br i1 %5, label %6, label %12
6: ; preds = %1
%7 = load ptr, ptr @ri, align 8
%8 = load i32, ptr @PRINT_WARNING, align 4
%9 = load i64, ptr %3, align 8
%10 = call i32 %7(i32 noundef %8, ptr noundef @.str, i64 noundef %9)
%11 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tr, i32 0, i32 2), align 8
store ptr %11, ptr %2, align 8
br label %27
12: ; preds = %1
%13 = load i64, ptr %3, align 8
%14 = load i64, ptr @tr, align 8
%15 = icmp uge i64 %13, %14
br i1 %15, label %16, label %22
16: ; preds = %12
%17 = load ptr, ptr @ri, align 8
%18 = load i32, ptr @PRINT_WARNING, align 4
%19 = load i64, ptr %3, align 8
%20 = call i32 %17(i32 noundef %18, ptr noundef @.str, i64 noundef %19)
%21 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tr, i32 0, i32 2), align 8
store ptr %21, ptr %2, align 8
br label %27
22: ; preds = %12
%23 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tr, i32 0, i32 1), align 8
%24 = load i64, ptr %3, align 8
%25 = getelementptr inbounds ptr, ptr %23, i64 %24
%26 = load ptr, ptr %25, align 8
store ptr %26, ptr %2, align 8
br label %27
27: ; preds = %22, %16, %6
%28 = load ptr, ptr %2, align 8
ret ptr %28
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_shader.c_R_GetShaderByHandle
|
.text
.file "extr_tr_world.c_R_RecursiveWorldNode.c"
.p2align 4, 0x90 # -- Begin function R_RecursiveWorldNode
.type R_RecursiveWorldNode,@function
R_RecursiveWorldNode: # @R_RecursiveWorldNode
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $96, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl %edx, -16(%rbp)
movl %ecx, -20(%rbp)
.LBB0_1: # =>This Loop Header: Depth=1
# Child Loop BB0_40 Depth 2
# Child Loop BB0_52 Depth 2
movl tr+32(%rip), %eax
andl VPF_DEPTHSHADOW(%rip), %eax
cmpl $0, %eax
jne .LBB0_4
# %bb.2: # in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movq (%rax), %rax
movq tr(%rip), %rcx
movq (%rax,%rcx,8), %rax
movq tr+8(%rip), %rcx
movq tr(%rip), %rdx
cmpq (%rcx,%rdx,8), %rax
je .LBB0_4
# %bb.3:
jmp .LBB0_82
.LBB0_4: # in Loop: Header=BB0_1 Depth=1
movq r_nocull(%rip), %rax
cmpl $0, (%rax)
jne .LBB0_36
# %bb.5: # in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
andl $1, %eax
cmpl $0, %eax
je .LBB0_11
# %bb.6: # in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movq 8(%rax), %rdi
movq -8(%rbp), %rax
movq 16(%rax), %rsi
movq tr+48(%rip), %rdx
callq BoxOnPlaneSide@PLT
movl %eax, -40(%rbp)
cmpl $2, -40(%rbp)
jne .LBB0_8
# %bb.7:
jmp .LBB0_82
.LBB0_8: # in Loop: Header=BB0_1 Depth=1
cmpl $1, -40(%rbp)
jne .LBB0_10
# %bb.9: # in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
andl $-2, %eax
movl %eax, -12(%rbp)
.LBB0_10: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_11
.LBB0_11: # in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
andl $2, %eax
cmpl $0, %eax
je .LBB0_17
# %bb.12: # in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movq 8(%rax), %rdi
movq -8(%rbp), %rax
movq 16(%rax), %rsi
movq tr+48(%rip), %rdx
addq $4, %rdx
callq BoxOnPlaneSide@PLT
movl %eax, -40(%rbp)
cmpl $2, -40(%rbp)
jne .LBB0_14
# %bb.13:
jmp .LBB0_82
.LBB0_14: # in Loop: Header=BB0_1 Depth=1
cmpl $1, -40(%rbp)
jne .LBB0_16
# %bb.15: # in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
andl $-3, %eax
movl %eax, -12(%rbp)
.LBB0_16: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_17
.LBB0_17: # in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
andl $4, %eax
cmpl $0, %eax
je .LBB0_23
# %bb.18: # in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movq 8(%rax), %rdi
movq -8(%rbp), %rax
movq 16(%rax), %rsi
movq tr+48(%rip), %rdx
addq $8, %rdx
callq BoxOnPlaneSide@PLT
movl %eax, -40(%rbp)
cmpl $2, -40(%rbp)
jne .LBB0_20
# %bb.19:
jmp .LBB0_82
.LBB0_20: # in Loop: Header=BB0_1 Depth=1
cmpl $1, -40(%rbp)
jne .LBB0_22
# %bb.21: # in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
andl $-5, %eax
movl %eax, -12(%rbp)
.LBB0_22: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_23
.LBB0_23: # in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
andl $8, %eax
cmpl $0, %eax
je .LBB0_29
# %bb.24: # in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movq 8(%rax), %rdi
movq -8(%rbp), %rax
movq 16(%rax), %rsi
movq tr+48(%rip), %rdx
addq $12, %rdx
callq BoxOnPlaneSide@PLT
movl %eax, -40(%rbp)
cmpl $2, -40(%rbp)
jne .LBB0_26
# %bb.25:
jmp .LBB0_82
.LBB0_26: # in Loop: Header=BB0_1 Depth=1
cmpl $1, -40(%rbp)
jne .LBB0_28
# %bb.27: # in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
andl $-9, %eax
movl %eax, -12(%rbp)
.LBB0_28: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_29
.LBB0_29: # in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
andl $16, %eax
cmpl $0, %eax
je .LBB0_35
# %bb.30: # in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movq 8(%rax), %rdi
movq -8(%rbp), %rax
movq 16(%rax), %rsi
movq tr+48(%rip), %rdx
addq $16, %rdx
callq BoxOnPlaneSide@PLT
movl %eax, -40(%rbp)
cmpl $2, -40(%rbp)
jne .LBB0_32
# %bb.31:
jmp .LBB0_82
.LBB0_32: # in Loop: Header=BB0_1 Depth=1
cmpl $1, -40(%rbp)
jne .LBB0_34
# %bb.33: # in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
andl $-17, %eax
movl %eax, -12(%rbp)
.LBB0_34: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_35
.LBB0_35: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_36
.LBB0_36: # in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
cmpl $-1, 24(%rax)
je .LBB0_38
# %bb.37:
jmp .LBB0_64
.LBB0_38: # in Loop: Header=BB0_1 Depth=1
movl $0, -28(%rbp)
movl $0, -24(%rbp)
cmpl $0, -16(%rbp)
je .LBB0_50
# %bb.39: # in Loop: Header=BB0_1 Depth=1
movl $0, -44(%rbp)
.LBB0_40: # Parent Loop BB0_1 Depth=1
# => This Inner Loop Header: Depth=2
movl -44(%rbp), %eax
cmpl tr+64(%rip), %eax
jge .LBB0_49
# %bb.41: # in Loop: Header=BB0_40 Depth=2
movl -16(%rbp), %eax
movl -44(%rbp), %ecx
movl $1, %edx
# kill: def $cl killed $ecx
shll %cl, %edx
movl %edx, %ecx
andl %ecx, %eax
cmpl $0, %eax
je .LBB0_47
# %bb.42: # in Loop: Header=BB0_40 Depth=2
movq tr+80(%rip), %rax
movslq -44(%rbp), %rcx
shlq $3, %rcx
addq %rcx, %rax
movq %rax, -56(%rbp)
movq -56(%rbp), %rax
movl 4(%rax), %edi
movq -8(%rbp), %rax
movq 48(%rax), %rax
movl 4(%rax), %esi
callq DotProduct@PLT
movq -8(%rbp), %rax
movq 48(%rax), %rax
subss (%rax), %xmm0
movss %xmm0, -60(%rbp)
movss -60(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -56(%rbp), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
movd %xmm1, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm1
ucomiss %xmm1, %xmm0
jbe .LBB0_44
# %bb.43: # in Loop: Header=BB0_40 Depth=2
movl -44(%rbp), %ecx
movl $1, %eax
# kill: def $cl killed $ecx
shll %cl, %eax
orl -28(%rbp), %eax
movl %eax, -28(%rbp)
.LBB0_44: # in Loop: Header=BB0_40 Depth=2
movss -60(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
movq -56(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
jbe .LBB0_46
# %bb.45: # in Loop: Header=BB0_40 Depth=2
movl -44(%rbp), %ecx
movl $1, %eax
# kill: def $cl killed $ecx
shll %cl, %eax
orl -24(%rbp), %eax
movl %eax, -24(%rbp)
.LBB0_46: # in Loop: Header=BB0_40 Depth=2
jmp .LBB0_47
.LBB0_47: # in Loop: Header=BB0_40 Depth=2
jmp .LBB0_48
.LBB0_48: # in Loop: Header=BB0_40 Depth=2
movl -44(%rbp), %eax
addl $1, %eax
movl %eax, -44(%rbp)
jmp .LBB0_40
.LBB0_49: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_50
.LBB0_50: # in Loop: Header=BB0_1 Depth=1
movl $0, -36(%rbp)
movl $0, -32(%rbp)
cmpl $0, -20(%rbp)
je .LBB0_62
# %bb.51: # in Loop: Header=BB0_1 Depth=1
movl $0, -64(%rbp)
.LBB0_52: # Parent Loop BB0_1 Depth=1
# => This Inner Loop Header: Depth=2
movl -64(%rbp), %eax
cmpl tr+68(%rip), %eax
jge .LBB0_61
# %bb.53: # in Loop: Header=BB0_52 Depth=2
movl -20(%rbp), %eax
movl -64(%rbp), %ecx
movl $1, %edx
# kill: def $cl killed $ecx
shll %cl, %edx
movl %edx, %ecx
andl %ecx, %eax
cmpl $0, %eax
je .LBB0_59
# %bb.54: # in Loop: Header=BB0_52 Depth=2
movq tr+72(%rip), %rax
movslq -64(%rbp), %rcx
shlq $3, %rcx
addq %rcx, %rax
movq %rax, -72(%rbp)
movq -72(%rbp), %rax
movl 4(%rax), %edi
movq -8(%rbp), %rax
movq 48(%rax), %rax
movl 4(%rax), %esi
callq DotProduct@PLT
movq -8(%rbp), %rax
movq 48(%rax), %rax
subss (%rax), %xmm0
movss %xmm0, -76(%rbp)
movss -76(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -72(%rbp), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
movd %xmm1, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm1
ucomiss %xmm1, %xmm0
jbe .LBB0_56
# %bb.55: # in Loop: Header=BB0_52 Depth=2
movl -64(%rbp), %ecx
movl $1, %eax
# kill: def $cl killed $ecx
shll %cl, %eax
orl -36(%rbp), %eax
movl %eax, -36(%rbp)
.LBB0_56: # in Loop: Header=BB0_52 Depth=2
movss -76(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
movq -72(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
jbe .LBB0_58
# %bb.57: # in Loop: Header=BB0_52 Depth=2
movl -64(%rbp), %ecx
movl $1, %eax
# kill: def $cl killed $ecx
shll %cl, %eax
orl -32(%rbp), %eax
movl %eax, -32(%rbp)
.LBB0_58: # in Loop: Header=BB0_52 Depth=2
jmp .LBB0_59
.LBB0_59: # in Loop: Header=BB0_52 Depth=2
jmp .LBB0_60
.LBB0_60: # in Loop: Header=BB0_52 Depth=2
movl -64(%rbp), %eax
addl $1, %eax
movl %eax, -64(%rbp)
jmp .LBB0_52
.LBB0_61: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_62
.LBB0_62: # in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movq 40(%rax), %rax
movq (%rax), %rdi
movl -12(%rbp), %esi
movl -28(%rbp), %edx
movl -36(%rbp), %ecx
callq R_RecursiveWorldNode
movq -8(%rbp), %rax
movq 40(%rax), %rax
movq 8(%rax), %rax
movq %rax, -8(%rbp)
movl -24(%rbp), %eax
movl %eax, -16(%rbp)
movl -32(%rbp), %eax
movl %eax, -20(%rbp)
# %bb.63: # in Loop: Header=BB0_1 Depth=1
movb $1, %al
testb $1, %al
jne .LBB0_1
jmp .LBB0_64
.LBB0_64:
movl tr+56(%rip), %eax
addl $1, %eax
movl %eax, tr+56(%rip)
movq -8(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movq tr+40(%rip), %rcx
movq (%rcx), %rcx
cmpq (%rcx), %rax
jge .LBB0_66
# %bb.65:
movq -8(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rcx
movq tr+40(%rip), %rax
movq (%rax), %rax
movq %rcx, (%rax)
.LBB0_66:
movq -8(%rbp), %rax
movq 8(%rax), %rax
movq 8(%rax), %rax
movq tr+40(%rip), %rcx
movq (%rcx), %rcx
cmpq 8(%rcx), %rax
jge .LBB0_68
# %bb.67:
movq -8(%rbp), %rax
movq 8(%rax), %rax
movq 8(%rax), %rcx
movq tr+40(%rip), %rax
movq (%rax), %rax
movq %rcx, 8(%rax)
.LBB0_68:
movq -8(%rbp), %rax
movq 8(%rax), %rax
movq 16(%rax), %rax
movq tr+40(%rip), %rcx
movq (%rcx), %rcx
cmpq 16(%rcx), %rax
jge .LBB0_70
# %bb.69:
movq -8(%rbp), %rax
movq 8(%rax), %rax
movq 16(%rax), %rcx
movq tr+40(%rip), %rax
movq (%rax), %rax
movq %rcx, 16(%rax)
.LBB0_70:
movq -8(%rbp), %rax
movq 16(%rax), %rax
movq (%rax), %rax
movq tr+40(%rip), %rcx
movq 8(%rcx), %rcx
cmpq (%rcx), %rax
jle .LBB0_72
# %bb.71:
movq -8(%rbp), %rax
movq 16(%rax), %rax
movq (%rax), %rcx
movq tr+40(%rip), %rax
movq 8(%rax), %rax
movq %rcx, (%rax)
.LBB0_72:
movq -8(%rbp), %rax
movq 16(%rax), %rax
movq 8(%rax), %rax
movq tr+40(%rip), %rcx
movq 8(%rcx), %rcx
cmpq 8(%rcx), %rax
jle .LBB0_74
# %bb.73:
movq -8(%rbp), %rax
movq 16(%rax), %rax
movq 8(%rax), %rcx
movq tr+40(%rip), %rax
movq 8(%rax), %rax
movq %rcx, 8(%rax)
.LBB0_74:
movq -8(%rbp), %rax
movq 16(%rax), %rax
movq 16(%rax), %rax
movq tr+40(%rip), %rcx
movq 8(%rcx), %rcx
cmpq 16(%rcx), %rax
jle .LBB0_76
# %bb.75:
movq -8(%rbp), %rax
movq 16(%rax), %rax
movq 16(%rax), %rcx
movq tr+40(%rip), %rax
movq 8(%rax), %rax
movq %rcx, 16(%rax)
.LBB0_76:
movq tr+24(%rip), %rax
movq (%rax), %rax
movq -8(%rbp), %rcx
movslq 28(%rcx), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -96(%rbp)
movq -8(%rbp), %rax
movl 32(%rax), %eax
movl %eax, -80(%rbp)
.LBB0_77: # =>This Inner Loop Header: Depth=1
movl -80(%rbp), %eax
movl %eax, %ecx
addl $-1, %ecx
movl %ecx, -80(%rbp)
cmpl $0, %eax
je .LBB0_82
# %bb.78: # in Loop: Header=BB0_77 Depth=1
movq -96(%rbp), %rax
movl (%rax), %eax
movl %eax, -84(%rbp)
movq tr+24(%rip), %rax
movq 8(%rax), %rax
movslq -84(%rbp), %rcx
movq (%rax,%rcx,8), %rax
cmpq tr+16(%rip), %rax
je .LBB0_80
# %bb.79: # in Loop: Header=BB0_77 Depth=1
movq tr+16(%rip), %rdx
movq tr+24(%rip), %rax
movq 8(%rax), %rax
movslq -84(%rbp), %rcx
movq %rdx, (%rax,%rcx,8)
movl -16(%rbp), %edx
movq tr+24(%rip), %rax
movq 16(%rax), %rax
movslq -84(%rbp), %rcx
movl %edx, (%rax,%rcx,4)
movl -20(%rbp), %edx
movq tr+24(%rip), %rax
movq 24(%rax), %rax
movslq -84(%rbp), %rcx
movl %edx, (%rax,%rcx,4)
jmp .LBB0_81
.LBB0_80: # in Loop: Header=BB0_77 Depth=1
movl -16(%rbp), %edx
movq tr+24(%rip), %rax
movq 16(%rax), %rax
movslq -84(%rbp), %rcx
orl (%rax,%rcx,4), %edx
movl %edx, (%rax,%rcx,4)
movl -20(%rbp), %edx
movq tr+24(%rip), %rax
movq 24(%rax), %rax
movslq -84(%rbp), %rcx
orl (%rax,%rcx,4), %edx
movl %edx, (%rax,%rcx,4)
.LBB0_81: # in Loop: Header=BB0_77 Depth=1
movq -96(%rbp), %rax
addq $4, %rax
movq %rax, -96(%rbp)
jmp .LBB0_77
.LBB0_82:
addq $96, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_RecursiveWorldNode, .Lfunc_end0-R_RecursiveWorldNode
.cfi_endproc
# -- End function
.type tr,@object # @tr
.bss
.globl tr
.p2align 3
tr:
.zero 88
.size tr, 88
.type VPF_DEPTHSHADOW,@object # @VPF_DEPTHSHADOW
.globl VPF_DEPTHSHADOW
.p2align 2
VPF_DEPTHSHADOW:
.long 0 # 0x0
.size VPF_DEPTHSHADOW, 4
.type r_nocull,@object # @r_nocull
.globl r_nocull
.p2align 3
r_nocull:
.quad 0
.size r_nocull, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_RecursiveWorldNode
.addrsig_sym BoxOnPlaneSide
.addrsig_sym DotProduct
.addrsig_sym tr
.addrsig_sym VPF_DEPTHSHADOW
.addrsig_sym r_nocull
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_world.c_R_RecursiveWorldNode.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_world.c_R_RecursiveWorldNode.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_21__ = type { i64, ptr, i64, ptr, %struct.TYPE_16__, %struct.TYPE_14__, %struct.TYPE_17__ }
%struct.TYPE_16__ = type { i32, ptr, ptr }
%struct.TYPE_14__ = type { i32 }
%struct.TYPE_17__ = type { i32, i32, ptr, ptr }
%struct.TYPE_19__ = type { ptr, ptr, ptr, i32, i32, i32, ptr, ptr }
%struct.TYPE_12__ = type { i32 }
%struct.TYPE_20__ = type { float, i32 }
%struct.TYPE_13__ = type { float, i32 }
%struct.TYPE_18__ = type { float, i32 }
%struct.TYPE_15__ = type { ptr, ptr, ptr, ptr }
@tr = dso_local global %struct.TYPE_21__ zeroinitializer, align 8
@VPF_DEPTHSHADOW = dso_local global i32 0, align 4
@r_nocull = dso_local global ptr null, align 8
@llvm.compiler.used = appending global [1 x ptr] [ptr @R_RecursiveWorldNode], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @R_RecursiveWorldNode(ptr noundef %0, i32 noundef %1, i32 noundef %2, i32 noundef %3) #0 {
%5 = alloca ptr, align 8
%6 = alloca i32, align 4
%7 = alloca i32, align 4
%8 = alloca i32, align 4
%9 = alloca [2 x i32], align 4
%10 = alloca [2 x i32], align 4
%11 = alloca i32, align 4
%12 = alloca i32, align 4
%13 = alloca ptr, align 8
%14 = alloca float, align 4
%15 = alloca i32, align 4
%16 = alloca ptr, align 8
%17 = alloca float, align 4
%18 = alloca i32, align 4
%19 = alloca i32, align 4
%20 = alloca ptr, align 8
store ptr %0, ptr %5, align 8
store i32 %1, ptr %6, align 4
store i32 %2, ptr %7, align 4
store i32 %3, ptr %8, align 4
br label %21
21: ; preds = %323, %4
%22 = load i32, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4), align 8
%23 = load i32, ptr @VPF_DEPTHSHADOW, align 4
%24 = and i32 %22, %23
%25 = icmp ne i32 %24, 0
br i1 %25, label %39, label %26
26: ; preds = %21
%27 = load ptr, ptr %5, align 8
%28 = getelementptr inbounds %struct.TYPE_19__, ptr %27, i32 0, i32 0
%29 = load ptr, ptr %28, align 8
%30 = load i64, ptr @tr, align 8
%31 = getelementptr inbounds i64, ptr %29, i64 %30
%32 = load i64, ptr %31, align 8
%33 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 1), align 8
%34 = load i64, ptr @tr, align 8
%35 = getelementptr inbounds i64, ptr %33, i64 %34
%36 = load i64, ptr %35, align 8
%37 = icmp ne i64 %32, %36
br i1 %37, label %38, label %39
38: ; preds = %26
br label %530
39: ; preds = %26, %21
%40 = load ptr, ptr @r_nocull, align 8
%41 = getelementptr inbounds %struct.TYPE_12__, ptr %40, i32 0, i32 0
%42 = load i32, ptr %41, align 4
%43 = icmp ne i32 %42, 0
br i1 %43, label %165, label %44
44: ; preds = %39
%45 = load i32, ptr %6, align 4
%46 = and i32 %45, 1
%47 = icmp ne i32 %46, 0
br i1 %47, label %48, label %68
48: ; preds = %44
%49 = load ptr, ptr %5, align 8
%50 = getelementptr inbounds %struct.TYPE_19__, ptr %49, i32 0, i32 1
%51 = load ptr, ptr %50, align 8
%52 = load ptr, ptr %5, align 8
%53 = getelementptr inbounds %struct.TYPE_19__, ptr %52, i32 0, i32 2
%54 = load ptr, ptr %53, align 8
%55 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 2), align 8
%56 = getelementptr inbounds i32, ptr %55, i64 0
%57 = call i32 @BoxOnPlaneSide(ptr noundef %51, ptr noundef %54, ptr noundef %56)
store i32 %57, ptr %11, align 4
%58 = load i32, ptr %11, align 4
%59 = icmp eq i32 %58, 2
br i1 %59, label %60, label %61
60: ; preds = %48
br label %530
61: ; preds = %48
%62 = load i32, ptr %11, align 4
%63 = icmp eq i32 %62, 1
br i1 %63, label %64, label %67
64: ; preds = %61
%65 = load i32, ptr %6, align 4
%66 = and i32 %65, -2
store i32 %66, ptr %6, align 4
br label %67
67: ; preds = %64, %61
br label %68
68: ; preds = %67, %44
%69 = load i32, ptr %6, align 4
%70 = and i32 %69, 2
%71 = icmp ne i32 %70, 0
br i1 %71, label %72, label %92
72: ; preds = %68
%73 = load ptr, ptr %5, align 8
%74 = getelementptr inbounds %struct.TYPE_19__, ptr %73, i32 0, i32 1
%75 = load ptr, ptr %74, align 8
%76 = load ptr, ptr %5, align 8
%77 = getelementptr inbounds %struct.TYPE_19__, ptr %76, i32 0, i32 2
%78 = load ptr, ptr %77, align 8
%79 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 2), align 8
%80 = getelementptr inbounds i32, ptr %79, i64 1
%81 = call i32 @BoxOnPlaneSide(ptr noundef %75, ptr noundef %78, ptr noundef %80)
store i32 %81, ptr %11, align 4
%82 = load i32, ptr %11, align 4
%83 = icmp eq i32 %82, 2
br i1 %83, label %84, label %85
84: ; preds = %72
br label %530
85: ; preds = %72
%86 = load i32, ptr %11, align 4
%87 = icmp eq i32 %86, 1
br i1 %87, label %88, label %91
88: ; preds = %85
%89 = load i32, ptr %6, align 4
%90 = and i32 %89, -3
store i32 %90, ptr %6, align 4
br label %91
91: ; preds = %88, %85
br label %92
92: ; preds = %91, %68
%93 = load i32, ptr %6, align 4
%94 = and i32 %93, 4
%95 = icmp ne i32 %94, 0
br i1 %95, label %96, label %116
96: ; preds = %92
%97 = load ptr, ptr %5, align 8
%98 = getelementptr inbounds %struct.TYPE_19__, ptr %97, i32 0, i32 1
%99 = load ptr, ptr %98, align 8
%100 = load ptr, ptr %5, align 8
%101 = getelementptr inbounds %struct.TYPE_19__, ptr %100, i32 0, i32 2
%102 = load ptr, ptr %101, align 8
%103 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 2), align 8
%104 = getelementptr inbounds i32, ptr %103, i64 2
%105 = call i32 @BoxOnPlaneSide(ptr noundef %99, ptr noundef %102, ptr noundef %104)
store i32 %105, ptr %11, align 4
%106 = load i32, ptr %11, align 4
%107 = icmp eq i32 %106, 2
br i1 %107, label %108, label %109
108: ; preds = %96
br label %530
109: ; preds = %96
%110 = load i32, ptr %11, align 4
%111 = icmp eq i32 %110, 1
br i1 %111, label %112, label %115
112: ; preds = %109
%113 = load i32, ptr %6, align 4
%114 = and i32 %113, -5
store i32 %114, ptr %6, align 4
br label %115
115: ; preds = %112, %109
br label %116
116: ; preds = %115, %92
%117 = load i32, ptr %6, align 4
%118 = and i32 %117, 8
%119 = icmp ne i32 %118, 0
br i1 %119, label %120, label %140
120: ; preds = %116
%121 = load ptr, ptr %5, align 8
%122 = getelementptr inbounds %struct.TYPE_19__, ptr %121, i32 0, i32 1
%123 = load ptr, ptr %122, align 8
%124 = load ptr, ptr %5, align 8
%125 = getelementptr inbounds %struct.TYPE_19__, ptr %124, i32 0, i32 2
%126 = load ptr, ptr %125, align 8
%127 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 2), align 8
%128 = getelementptr inbounds i32, ptr %127, i64 3
%129 = call i32 @BoxOnPlaneSide(ptr noundef %123, ptr noundef %126, ptr noundef %128)
store i32 %129, ptr %11, align 4
%130 = load i32, ptr %11, align 4
%131 = icmp eq i32 %130, 2
br i1 %131, label %132, label %133
132: ; preds = %120
br label %530
133: ; preds = %120
%134 = load i32, ptr %11, align 4
%135 = icmp eq i32 %134, 1
br i1 %135, label %136, label %139
136: ; preds = %133
%137 = load i32, ptr %6, align 4
%138 = and i32 %137, -9
store i32 %138, ptr %6, align 4
br label %139
139: ; preds = %136, %133
br label %140
140: ; preds = %139, %116
%141 = load i32, ptr %6, align 4
%142 = and i32 %141, 16
%143 = icmp ne i32 %142, 0
br i1 %143, label %144, label %164
144: ; preds = %140
%145 = load ptr, ptr %5, align 8
%146 = getelementptr inbounds %struct.TYPE_19__, ptr %145, i32 0, i32 1
%147 = load ptr, ptr %146, align 8
%148 = load ptr, ptr %5, align 8
%149 = getelementptr inbounds %struct.TYPE_19__, ptr %148, i32 0, i32 2
%150 = load ptr, ptr %149, align 8
%151 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 2), align 8
%152 = getelementptr inbounds i32, ptr %151, i64 4
%153 = call i32 @BoxOnPlaneSide(ptr noundef %147, ptr noundef %150, ptr noundef %152)
store i32 %153, ptr %11, align 4
%154 = load i32, ptr %11, align 4
%155 = icmp eq i32 %154, 2
br i1 %155, label %156, label %157
156: ; preds = %144
br label %530
157: ; preds = %144
%158 = load i32, ptr %11, align 4
%159 = icmp eq i32 %158, 1
br i1 %159, label %160, label %163
160: ; preds = %157
%161 = load i32, ptr %6, align 4
%162 = and i32 %161, -17
store i32 %162, ptr %6, align 4
br label %163
163: ; preds = %160, %157
br label %164
164: ; preds = %163, %140
br label %165
165: ; preds = %164, %39
%166 = load ptr, ptr %5, align 8
%167 = getelementptr inbounds %struct.TYPE_19__, ptr %166, i32 0, i32 3
%168 = load i32, ptr %167, align 8
%169 = icmp ne i32 %168, -1
br i1 %169, label %170, label %171
170: ; preds = %165
br label %324
171: ; preds = %165
%172 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 0
store i32 0, ptr %172, align 4
%173 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 1
store i32 0, ptr %173, align 4
%174 = load i32, ptr %7, align 4
%175 = icmp ne i32 %174, 0
br i1 %175, label %176, label %237
176: ; preds = %171
store i32 0, ptr %12, align 4
br label %177
177: ; preds = %233, %176
%178 = load i32, ptr %12, align 4
%179 = load i32, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 6), align 8
%180 = icmp slt i32 %178, %179
br i1 %180, label %181, label %236
181: ; preds = %177
%182 = load i32, ptr %7, align 4
%183 = load i32, ptr %12, align 4
%184 = shl i32 1, %183
%185 = and i32 %182, %184
%186 = icmp ne i32 %185, 0
br i1 %186, label %187, label %232
187: ; preds = %181
%188 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 6, i32 3), align 8
%189 = load i32, ptr %12, align 4
%190 = sext i32 %189 to i64
%191 = getelementptr inbounds %struct.TYPE_20__, ptr %188, i64 %190
store ptr %191, ptr %13, align 8
%192 = load ptr, ptr %13, align 8
%193 = getelementptr inbounds %struct.TYPE_20__, ptr %192, i32 0, i32 1
%194 = load i32, ptr %193, align 4
%195 = load ptr, ptr %5, align 8
%196 = getelementptr inbounds %struct.TYPE_19__, ptr %195, i32 0, i32 7
%197 = load ptr, ptr %196, align 8
%198 = getelementptr inbounds %struct.TYPE_13__, ptr %197, i32 0, i32 1
%199 = load i32, ptr %198, align 4
%200 = call float @DotProduct(i32 noundef %194, i32 noundef %199)
%201 = load ptr, ptr %5, align 8
%202 = getelementptr inbounds %struct.TYPE_19__, ptr %201, i32 0, i32 7
%203 = load ptr, ptr %202, align 8
%204 = getelementptr inbounds %struct.TYPE_13__, ptr %203, i32 0, i32 0
%205 = load float, ptr %204, align 4
%206 = fsub float %200, %205
store float %206, ptr %14, align 4
%207 = load float, ptr %14, align 4
%208 = load ptr, ptr %13, align 8
%209 = getelementptr inbounds %struct.TYPE_20__, ptr %208, i32 0, i32 0
%210 = load float, ptr %209, align 4
%211 = fneg float %210
%212 = fcmp ogt float %207, %211
br i1 %212, label %213, label %219
213: ; preds = %187
%214 = load i32, ptr %12, align 4
%215 = shl i32 1, %214
%216 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 0
%217 = load i32, ptr %216, align 4
%218 = or i32 %217, %215
store i32 %218, ptr %216, align 4
br label %219
219: ; preds = %213, %187
%220 = load float, ptr %14, align 4
%221 = load ptr, ptr %13, align 8
%222 = getelementptr inbounds %struct.TYPE_20__, ptr %221, i32 0, i32 0
%223 = load float, ptr %222, align 4
%224 = fcmp olt float %220, %223
br i1 %224, label %225, label %231
225: ; preds = %219
%226 = load i32, ptr %12, align 4
%227 = shl i32 1, %226
%228 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 1
%229 = load i32, ptr %228, align 4
%230 = or i32 %229, %227
store i32 %230, ptr %228, align 4
br label %231
231: ; preds = %225, %219
br label %232
232: ; preds = %231, %181
br label %233
233: ; preds = %232
%234 = load i32, ptr %12, align 4
%235 = add nsw i32 %234, 1
store i32 %235, ptr %12, align 4
br label %177, !llvm.loop !6
236: ; preds = %177
br label %237
237: ; preds = %236, %171
%238 = getelementptr inbounds [2 x i32], ptr %10, i64 0, i64 0
store i32 0, ptr %238, align 4
%239 = getelementptr inbounds [2 x i32], ptr %10, i64 0, i64 1
store i32 0, ptr %239, align 4
%240 = load i32, ptr %8, align 4
%241 = icmp ne i32 %240, 0
br i1 %241, label %242, label %303
242: ; preds = %237
store i32 0, ptr %15, align 4
br label %243
243: ; preds = %299, %242
%244 = load i32, ptr %15, align 4
%245 = load i32, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 6, i32 1), align 4
%246 = icmp slt i32 %244, %245
br i1 %246, label %247, label %302
247: ; preds = %243
%248 = load i32, ptr %8, align 4
%249 = load i32, ptr %15, align 4
%250 = shl i32 1, %249
%251 = and i32 %248, %250
%252 = icmp ne i32 %251, 0
br i1 %252, label %253, label %298
253: ; preds = %247
%254 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 6, i32 2), align 8
%255 = load i32, ptr %15, align 4
%256 = sext i32 %255 to i64
%257 = getelementptr inbounds %struct.TYPE_18__, ptr %254, i64 %256
store ptr %257, ptr %16, align 8
%258 = load ptr, ptr %16, align 8
%259 = getelementptr inbounds %struct.TYPE_18__, ptr %258, i32 0, i32 1
%260 = load i32, ptr %259, align 4
%261 = load ptr, ptr %5, align 8
%262 = getelementptr inbounds %struct.TYPE_19__, ptr %261, i32 0, i32 7
%263 = load ptr, ptr %262, align 8
%264 = getelementptr inbounds %struct.TYPE_13__, ptr %263, i32 0, i32 1
%265 = load i32, ptr %264, align 4
%266 = call float @DotProduct(i32 noundef %260, i32 noundef %265)
%267 = load ptr, ptr %5, align 8
%268 = getelementptr inbounds %struct.TYPE_19__, ptr %267, i32 0, i32 7
%269 = load ptr, ptr %268, align 8
%270 = getelementptr inbounds %struct.TYPE_13__, ptr %269, i32 0, i32 0
%271 = load float, ptr %270, align 4
%272 = fsub float %266, %271
store float %272, ptr %17, align 4
%273 = load float, ptr %17, align 4
%274 = load ptr, ptr %16, align 8
%275 = getelementptr inbounds %struct.TYPE_18__, ptr %274, i32 0, i32 0
%276 = load float, ptr %275, align 4
%277 = fneg float %276
%278 = fcmp ogt float %273, %277
br i1 %278, label %279, label %285
279: ; preds = %253
%280 = load i32, ptr %15, align 4
%281 = shl i32 1, %280
%282 = getelementptr inbounds [2 x i32], ptr %10, i64 0, i64 0
%283 = load i32, ptr %282, align 4
%284 = or i32 %283, %281
store i32 %284, ptr %282, align 4
br label %285
285: ; preds = %279, %253
%286 = load float, ptr %17, align 4
%287 = load ptr, ptr %16, align 8
%288 = getelementptr inbounds %struct.TYPE_18__, ptr %287, i32 0, i32 0
%289 = load float, ptr %288, align 4
%290 = fcmp olt float %286, %289
br i1 %290, label %291, label %297
291: ; preds = %285
%292 = load i32, ptr %15, align 4
%293 = shl i32 1, %292
%294 = getelementptr inbounds [2 x i32], ptr %10, i64 0, i64 1
%295 = load i32, ptr %294, align 4
%296 = or i32 %295, %293
store i32 %296, ptr %294, align 4
br label %297
297: ; preds = %291, %285
br label %298
298: ; preds = %297, %247
br label %299
299: ; preds = %298
%300 = load i32, ptr %15, align 4
%301 = add nsw i32 %300, 1
store i32 %301, ptr %15, align 4
br label %243, !llvm.loop !8
302: ; preds = %243
br label %303
303: ; preds = %302, %237
%304 = load ptr, ptr %5, align 8
%305 = getelementptr inbounds %struct.TYPE_19__, ptr %304, i32 0, i32 6
%306 = load ptr, ptr %305, align 8
%307 = getelementptr inbounds ptr, ptr %306, i64 0
%308 = load ptr, ptr %307, align 8
%309 = load i32, ptr %6, align 4
%310 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 0
%311 = load i32, ptr %310, align 4
%312 = getelementptr inbounds [2 x i32], ptr %10, i64 0, i64 0
%313 = load i32, ptr %312, align 4
call void @R_RecursiveWorldNode(ptr noundef %308, i32 noundef %309, i32 noundef %311, i32 noundef %313)
%314 = load ptr, ptr %5, align 8
%315 = getelementptr inbounds %struct.TYPE_19__, ptr %314, i32 0, i32 6
%316 = load ptr, ptr %315, align 8
%317 = getelementptr inbounds ptr, ptr %316, i64 1
%318 = load ptr, ptr %317, align 8
store ptr %318, ptr %5, align 8
%319 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 1
%320 = load i32, ptr %319, align 4
store i32 %320, ptr %7, align 4
%321 = getelementptr inbounds [2 x i32], ptr %10, i64 0, i64 1
%322 = load i32, ptr %321, align 4
store i32 %322, ptr %8, align 4
br label %323
323: ; preds = %303
br i1 true, label %21, label %324
324: ; preds = %323, %170
%325 = load i32, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 5), align 8
%326 = add nsw i32 %325, 1
store i32 %326, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 5), align 8
%327 = load ptr, ptr %5, align 8
%328 = getelementptr inbounds %struct.TYPE_19__, ptr %327, i32 0, i32 1
%329 = load ptr, ptr %328, align 8
%330 = getelementptr inbounds i64, ptr %329, i64 0
%331 = load i64, ptr %330, align 8
%332 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8
%333 = getelementptr inbounds ptr, ptr %332, i64 0
%334 = load ptr, ptr %333, align 8
%335 = getelementptr inbounds i64, ptr %334, i64 0
%336 = load i64, ptr %335, align 8
%337 = icmp slt i64 %331, %336
br i1 %337, label %338, label %348
338: ; preds = %324
%339 = load ptr, ptr %5, align 8
%340 = getelementptr inbounds %struct.TYPE_19__, ptr %339, i32 0, i32 1
%341 = load ptr, ptr %340, align 8
%342 = getelementptr inbounds i64, ptr %341, i64 0
%343 = load i64, ptr %342, align 8
%344 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8
%345 = getelementptr inbounds ptr, ptr %344, i64 0
%346 = load ptr, ptr %345, align 8
%347 = getelementptr inbounds i64, ptr %346, i64 0
store i64 %343, ptr %347, align 8
br label %348
348: ; preds = %338, %324
%349 = load ptr, ptr %5, align 8
%350 = getelementptr inbounds %struct.TYPE_19__, ptr %349, i32 0, i32 1
%351 = load ptr, ptr %350, align 8
%352 = getelementptr inbounds i64, ptr %351, i64 1
%353 = load i64, ptr %352, align 8
%354 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8
%355 = getelementptr inbounds ptr, ptr %354, i64 0
%356 = load ptr, ptr %355, align 8
%357 = getelementptr inbounds i64, ptr %356, i64 1
%358 = load i64, ptr %357, align 8
%359 = icmp slt i64 %353, %358
br i1 %359, label %360, label %370
360: ; preds = %348
%361 = load ptr, ptr %5, align 8
%362 = getelementptr inbounds %struct.TYPE_19__, ptr %361, i32 0, i32 1
%363 = load ptr, ptr %362, align 8
%364 = getelementptr inbounds i64, ptr %363, i64 1
%365 = load i64, ptr %364, align 8
%366 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8
%367 = getelementptr inbounds ptr, ptr %366, i64 0
%368 = load ptr, ptr %367, align 8
%369 = getelementptr inbounds i64, ptr %368, i64 1
store i64 %365, ptr %369, align 8
br label %370
370: ; preds = %360, %348
%371 = load ptr, ptr %5, align 8
%372 = getelementptr inbounds %struct.TYPE_19__, ptr %371, i32 0, i32 1
%373 = load ptr, ptr %372, align 8
%374 = getelementptr inbounds i64, ptr %373, i64 2
%375 = load i64, ptr %374, align 8
%376 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8
%377 = getelementptr inbounds ptr, ptr %376, i64 0
%378 = load ptr, ptr %377, align 8
%379 = getelementptr inbounds i64, ptr %378, i64 2
%380 = load i64, ptr %379, align 8
%381 = icmp slt i64 %375, %380
br i1 %381, label %382, label %392
382: ; preds = %370
%383 = load ptr, ptr %5, align 8
%384 = getelementptr inbounds %struct.TYPE_19__, ptr %383, i32 0, i32 1
%385 = load ptr, ptr %384, align 8
%386 = getelementptr inbounds i64, ptr %385, i64 2
%387 = load i64, ptr %386, align 8
%388 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8
%389 = getelementptr inbounds ptr, ptr %388, i64 0
%390 = load ptr, ptr %389, align 8
%391 = getelementptr inbounds i64, ptr %390, i64 2
store i64 %387, ptr %391, align 8
br label %392
392: ; preds = %382, %370
%393 = load ptr, ptr %5, align 8
%394 = getelementptr inbounds %struct.TYPE_19__, ptr %393, i32 0, i32 2
%395 = load ptr, ptr %394, align 8
%396 = getelementptr inbounds i64, ptr %395, i64 0
%397 = load i64, ptr %396, align 8
%398 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8
%399 = getelementptr inbounds ptr, ptr %398, i64 1
%400 = load ptr, ptr %399, align 8
%401 = getelementptr inbounds i64, ptr %400, i64 0
%402 = load i64, ptr %401, align 8
%403 = icmp sgt i64 %397, %402
br i1 %403, label %404, label %414
404: ; preds = %392
%405 = load ptr, ptr %5, align 8
%406 = getelementptr inbounds %struct.TYPE_19__, ptr %405, i32 0, i32 2
%407 = load ptr, ptr %406, align 8
%408 = getelementptr inbounds i64, ptr %407, i64 0
%409 = load i64, ptr %408, align 8
%410 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8
%411 = getelementptr inbounds ptr, ptr %410, i64 1
%412 = load ptr, ptr %411, align 8
%413 = getelementptr inbounds i64, ptr %412, i64 0
store i64 %409, ptr %413, align 8
br label %414
414: ; preds = %404, %392
%415 = load ptr, ptr %5, align 8
%416 = getelementptr inbounds %struct.TYPE_19__, ptr %415, i32 0, i32 2
%417 = load ptr, ptr %416, align 8
%418 = getelementptr inbounds i64, ptr %417, i64 1
%419 = load i64, ptr %418, align 8
%420 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8
%421 = getelementptr inbounds ptr, ptr %420, i64 1
%422 = load ptr, ptr %421, align 8
%423 = getelementptr inbounds i64, ptr %422, i64 1
%424 = load i64, ptr %423, align 8
%425 = icmp sgt i64 %419, %424
br i1 %425, label %426, label %436
426: ; preds = %414
%427 = load ptr, ptr %5, align 8
%428 = getelementptr inbounds %struct.TYPE_19__, ptr %427, i32 0, i32 2
%429 = load ptr, ptr %428, align 8
%430 = getelementptr inbounds i64, ptr %429, i64 1
%431 = load i64, ptr %430, align 8
%432 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8
%433 = getelementptr inbounds ptr, ptr %432, i64 1
%434 = load ptr, ptr %433, align 8
%435 = getelementptr inbounds i64, ptr %434, i64 1
store i64 %431, ptr %435, align 8
br label %436
436: ; preds = %426, %414
%437 = load ptr, ptr %5, align 8
%438 = getelementptr inbounds %struct.TYPE_19__, ptr %437, i32 0, i32 2
%439 = load ptr, ptr %438, align 8
%440 = getelementptr inbounds i64, ptr %439, i64 2
%441 = load i64, ptr %440, align 8
%442 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8
%443 = getelementptr inbounds ptr, ptr %442, i64 1
%444 = load ptr, ptr %443, align 8
%445 = getelementptr inbounds i64, ptr %444, i64 2
%446 = load i64, ptr %445, align 8
%447 = icmp sgt i64 %441, %446
br i1 %447, label %448, label %458
448: ; preds = %436
%449 = load ptr, ptr %5, align 8
%450 = getelementptr inbounds %struct.TYPE_19__, ptr %449, i32 0, i32 2
%451 = load ptr, ptr %450, align 8
%452 = getelementptr inbounds i64, ptr %451, i64 2
%453 = load i64, ptr %452, align 8
%454 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8
%455 = getelementptr inbounds ptr, ptr %454, i64 1
%456 = load ptr, ptr %455, align 8
%457 = getelementptr inbounds i64, ptr %456, i64 2
store i64 %453, ptr %457, align 8
br label %458
458: ; preds = %448, %436
%459 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 3), align 8
%460 = getelementptr inbounds %struct.TYPE_15__, ptr %459, i32 0, i32 0
%461 = load ptr, ptr %460, align 8
%462 = load ptr, ptr %5, align 8
%463 = getelementptr inbounds %struct.TYPE_19__, ptr %462, i32 0, i32 4
%464 = load i32, ptr %463, align 4
%465 = sext i32 %464 to i64
%466 = getelementptr inbounds i32, ptr %461, i64 %465
store ptr %466, ptr %20, align 8
%467 = load ptr, ptr %5, align 8
%468 = getelementptr inbounds %struct.TYPE_19__, ptr %467, i32 0, i32 5
%469 = load i32, ptr %468, align 8
store i32 %469, ptr %18, align 4
br label %470
470: ; preds = %527, %458
%471 = load i32, ptr %18, align 4
%472 = add nsw i32 %471, -1
store i32 %472, ptr %18, align 4
%473 = icmp ne i32 %471, 0
br i1 %473, label %474, label %530
474: ; preds = %470
%475 = load ptr, ptr %20, align 8
%476 = load i32, ptr %475, align 4
store i32 %476, ptr %19, align 4
%477 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 3), align 8
%478 = getelementptr inbounds %struct.TYPE_15__, ptr %477, i32 0, i32 1
%479 = load ptr, ptr %478, align 8
%480 = load i32, ptr %19, align 4
%481 = sext i32 %480 to i64
%482 = getelementptr inbounds i64, ptr %479, i64 %481
%483 = load i64, ptr %482, align 8
%484 = load i64, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 2), align 8
%485 = icmp ne i64 %483, %484
br i1 %485, label %486, label %508
486: ; preds = %474
%487 = load i64, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 2), align 8
%488 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 3), align 8
%489 = getelementptr inbounds %struct.TYPE_15__, ptr %488, i32 0, i32 1
%490 = load ptr, ptr %489, align 8
%491 = load i32, ptr %19, align 4
%492 = sext i32 %491 to i64
%493 = getelementptr inbounds i64, ptr %490, i64 %492
store i64 %487, ptr %493, align 8
%494 = load i32, ptr %7, align 4
%495 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 3), align 8
%496 = getelementptr inbounds %struct.TYPE_15__, ptr %495, i32 0, i32 2
%497 = load ptr, ptr %496, align 8
%498 = load i32, ptr %19, align 4
%499 = sext i32 %498 to i64
%500 = getelementptr inbounds i32, ptr %497, i64 %499
store i32 %494, ptr %500, align 4
%501 = load i32, ptr %8, align 4
%502 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 3), align 8
%503 = getelementptr inbounds %struct.TYPE_15__, ptr %502, i32 0, i32 3
%504 = load ptr, ptr %503, align 8
%505 = load i32, ptr %19, align 4
%506 = sext i32 %505 to i64
%507 = getelementptr inbounds i32, ptr %504, i64 %506
store i32 %501, ptr %507, align 4
br label %527
508: ; preds = %474
%509 = load i32, ptr %7, align 4
%510 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 3), align 8
%511 = getelementptr inbounds %struct.TYPE_15__, ptr %510, i32 0, i32 2
%512 = load ptr, ptr %511, align 8
%513 = load i32, ptr %19, align 4
%514 = sext i32 %513 to i64
%515 = getelementptr inbounds i32, ptr %512, i64 %514
%516 = load i32, ptr %515, align 4
%517 = or i32 %516, %509
store i32 %517, ptr %515, align 4
%518 = load i32, ptr %8, align 4
%519 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 3), align 8
%520 = getelementptr inbounds %struct.TYPE_15__, ptr %519, i32 0, i32 3
%521 = load ptr, ptr %520, align 8
%522 = load i32, ptr %19, align 4
%523 = sext i32 %522 to i64
%524 = getelementptr inbounds i32, ptr %521, i64 %523
%525 = load i32, ptr %524, align 4
%526 = or i32 %525, %518
store i32 %526, ptr %524, align 4
br label %527
527: ; preds = %508, %486
%528 = load ptr, ptr %20, align 8
%529 = getelementptr inbounds i32, ptr %528, i32 1
store ptr %529, ptr %20, align 8
br label %470, !llvm.loop !9
530: ; preds = %38, %60, %84, %108, %132, %156, %470
ret void
}
declare i32 @BoxOnPlaneSide(ptr noundef, ptr noundef, ptr noundef) #1
declare float @DotProduct(i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
!9 = distinct !{!9, !7}
|
lab/engine/code/renderergl2/extr_tr_world.c_R_RecursiveWorldNode
|
.text
.file "extr_tr_image.c_CompressMonoBlock.c"
.p2align 4, 0x90 # -- Begin function CompressMonoBlock
.type CompressMonoBlock,@function
CompressMonoBlock: # @CompressMonoBlock
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $112, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -8(%rbp), %rax
movq %rax, -56(%rbp)
movq -16(%rbp), %rax
movl (%rax), %eax
movl %eax, -24(%rbp)
movl %eax, -20(%rbp)
movl $1, -44(%rbp)
.LBB0_1: # =>This Inner Loop Header: Depth=1
cmpl $16, -44(%rbp)
jge .LBB0_4
# %bb.2: # in Loop: Header=BB0_1 Depth=1
movq -16(%rbp), %rax
movslq -44(%rbp), %rcx
movl (%rax,%rcx,4), %edi
movl -20(%rbp), %esi
callq MAX@PLT
movl %eax, -20(%rbp)
movq -16(%rbp), %rax
movslq -44(%rbp), %rcx
movl (%rax,%rcx,4), %edi
movl -24(%rbp), %esi
callq MIN@PLT
movl %eax, -24(%rbp)
# %bb.3: # in Loop: Header=BB0_1 Depth=1
movl -44(%rbp), %eax
addl $1, %eax
movl %eax, -44(%rbp)
jmp .LBB0_1
.LBB0_4:
movl -20(%rbp), %ecx
movq -56(%rbp), %rax
movq %rax, %rdx
addq $4, %rdx
movq %rdx, -56(%rbp)
movl %ecx, (%rax)
movl -24(%rbp), %ecx
movq -56(%rbp), %rax
movq %rax, %rdx
addq $4, %rdx
movq %rdx, -56(%rbp)
movl %ecx, (%rax)
movl -20(%rbp), %eax
subl -24(%rbp), %eax
movl %eax, -28(%rbp)
cmpl $0, -28(%rbp)
jne .LBB0_10
# %bb.5:
movl -20(%rbp), %edx
xorl %eax, %eax
movl $255, %ecx
cmpl $255, %edx
cmovel %ecx, %eax
movl %eax, -36(%rbp)
movl $0, -44(%rbp)
.LBB0_6: # =>This Inner Loop Header: Depth=1
cmpl $6, -44(%rbp)
jge .LBB0_9
# %bb.7: # in Loop: Header=BB0_6 Depth=1
movl -36(%rbp), %ecx
movq -56(%rbp), %rax
movq %rax, %rdx
addq $4, %rdx
movq %rdx, -56(%rbp)
movl %ecx, (%rax)
# %bb.8: # in Loop: Header=BB0_6 Depth=1
movl -44(%rbp), %eax
addl $1, %eax
movl %eax, -44(%rbp)
jmp .LBB0_6
.LBB0_9:
jmp .LBB0_16
.LBB0_10:
movl -28(%rbp), %eax
movl $2, %ecx
cltd
idivl %ecx
imull $7, -24(%rbp), %ecx
subl %ecx, %eax
movl %eax, -32(%rbp)
movl $0, -40(%rbp)
movl $0, -36(%rbp)
movl $0, -44(%rbp)
.LBB0_11: # =>This Inner Loop Header: Depth=1
cmpl $16, -44(%rbp)
jge .LBB0_16
# %bb.12: # in Loop: Header=BB0_11 Depth=1
movq .L__const.CompressMonoBlock.fixIndex(%rip), %rax
movq %rax, -96(%rbp)
movq .L__const.CompressMonoBlock.fixIndex+8(%rip), %rax
movq %rax, -88(%rbp)
movq .L__const.CompressMonoBlock.fixIndex+16(%rip), %rax
movq %rax, -80(%rbp)
movq .L__const.CompressMonoBlock.fixIndex+24(%rip), %rax
movq %rax, -72(%rbp)
movq -16(%rbp), %rax
movslq -44(%rbp), %rcx
imull $7, (%rax,%rcx,4), %eax
addl -32(%rbp), %eax
cltd
idivl -28(%rbp)
cltq
movl -96(%rbp,%rax,4), %eax
movl %eax, -100(%rbp)
movl -100(%rbp), %eax
movl -40(%rbp), %ecx
# kill: def $cl killed $ecx
shll %cl, %eax
orl -36(%rbp), %eax
movl %eax, -36(%rbp)
movl -40(%rbp), %eax
addl $3, %eax
movl %eax, -40(%rbp)
cmpl $8, -40(%rbp)
jl .LBB0_14
# %bb.13: # in Loop: Header=BB0_11 Depth=1
movl -36(%rbp), %ecx
andl $255, %ecx
movq -56(%rbp), %rax
movq %rax, %rdx
addq $4, %rdx
movq %rdx, -56(%rbp)
movl %ecx, (%rax)
movl -40(%rbp), %eax
subl $8, %eax
movl %eax, -40(%rbp)
movl -36(%rbp), %eax
sarl $8, %eax
movl %eax, -36(%rbp)
.LBB0_14: # in Loop: Header=BB0_11 Depth=1
jmp .LBB0_15
.LBB0_15: # in Loop: Header=BB0_11 Depth=1
movl -44(%rbp), %eax
addl $1, %eax
movl %eax, -44(%rbp)
jmp .LBB0_11
.LBB0_16:
addq $112, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size CompressMonoBlock, .Lfunc_end0-CompressMonoBlock
.cfi_endproc
# -- End function
.type .L__const.CompressMonoBlock.fixIndex,@object # @__const.CompressMonoBlock.fixIndex
.section .rodata.str4.16,"aMS",@progbits,4
.p2align 4
.L__const.CompressMonoBlock.fixIndex:
.long 1 # 0x1
.long 7 # 0x7
.long 6 # 0x6
.long 5 # 0x5
.long 4 # 0x4
.long 3 # 0x3
.long 2 # 0x2
.long 0 # 0x0
.size .L__const.CompressMonoBlock.fixIndex, 32
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym CompressMonoBlock
.addrsig_sym MAX
.addrsig_sym MIN
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_CompressMonoBlock.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_CompressMonoBlock.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
@__const.CompressMonoBlock.fixIndex = private unnamed_addr constant [8 x i32] [i32 1, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 0], align 16
@llvm.compiler.used = appending global [1 x ptr] [ptr @CompressMonoBlock], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @CompressMonoBlock(ptr noundef %0, ptr noundef %1) #0 {
%3 = alloca ptr, align 8
%4 = alloca ptr, align 8
%5 = alloca i32, align 4
%6 = alloca i32, align 4
%7 = alloca i32, align 4
%8 = alloca i32, align 4
%9 = alloca i32, align 4
%10 = alloca i32, align 4
%11 = alloca i32, align 4
%12 = alloca ptr, align 8
%13 = alloca [8 x i32], align 16
%14 = alloca i32, align 4
store ptr %0, ptr %3, align 8
store ptr %1, ptr %4, align 8
%15 = load ptr, ptr %3, align 8
store ptr %15, ptr %12, align 8
%16 = load ptr, ptr %4, align 8
%17 = getelementptr inbounds i32, ptr %16, i64 0
%18 = load i32, ptr %17, align 4
store i32 %18, ptr %6, align 4
store i32 %18, ptr %5, align 4
store i32 1, ptr %11, align 4
br label %19
19: ; preds = %37, %2
%20 = load i32, ptr %11, align 4
%21 = icmp slt i32 %20, 16
br i1 %21, label %22, label %40
22: ; preds = %19
%23 = load ptr, ptr %4, align 8
%24 = load i32, ptr %11, align 4
%25 = sext i32 %24 to i64
%26 = getelementptr inbounds i32, ptr %23, i64 %25
%27 = load i32, ptr %26, align 4
%28 = load i32, ptr %5, align 4
%29 = call i32 @MAX(i32 noundef %27, i32 noundef %28)
store i32 %29, ptr %5, align 4
%30 = load ptr, ptr %4, align 8
%31 = load i32, ptr %11, align 4
%32 = sext i32 %31 to i64
%33 = getelementptr inbounds i32, ptr %30, i64 %32
%34 = load i32, ptr %33, align 4
%35 = load i32, ptr %6, align 4
%36 = call i32 @MIN(i32 noundef %34, i32 noundef %35)
store i32 %36, ptr %6, align 4
br label %37
37: ; preds = %22
%38 = load i32, ptr %11, align 4
%39 = add nsw i32 %38, 1
store i32 %39, ptr %11, align 4
br label %19, !llvm.loop !6
40: ; preds = %19
%41 = load i32, ptr %5, align 4
%42 = load ptr, ptr %12, align 8
%43 = getelementptr inbounds i32, ptr %42, i32 1
store ptr %43, ptr %12, align 8
store i32 %41, ptr %42, align 4
%44 = load i32, ptr %6, align 4
%45 = load ptr, ptr %12, align 8
%46 = getelementptr inbounds i32, ptr %45, i32 1
store ptr %46, ptr %12, align 8
store i32 %44, ptr %45, align 4
%47 = load i32, ptr %5, align 4
%48 = load i32, ptr %6, align 4
%49 = sub nsw i32 %47, %48
store i32 %49, ptr %7, align 4
%50 = load i32, ptr %7, align 4
%51 = icmp eq i32 %50, 0
br i1 %51, label %52, label %68
52: ; preds = %40
%53 = load i32, ptr %5, align 4
%54 = icmp eq i32 %53, 255
%55 = zext i1 %54 to i64
%56 = select i1 %54, i32 255, i32 0
store i32 %56, ptr %9, align 4
store i32 0, ptr %11, align 4
br label %57
57: ; preds = %64, %52
%58 = load i32, ptr %11, align 4
%59 = icmp slt i32 %58, 6
br i1 %59, label %60, label %67
60: ; preds = %57
%61 = load i32, ptr %9, align 4
%62 = load ptr, ptr %12, align 8
%63 = getelementptr inbounds i32, ptr %62, i32 1
store ptr %63, ptr %12, align 8
store i32 %61, ptr %62, align 4
br label %64
64: ; preds = %60
%65 = load i32, ptr %11, align 4
%66 = add nsw i32 %65, 1
store i32 %66, ptr %11, align 4
br label %57, !llvm.loop !8
67: ; preds = %57
br label %113
68: ; preds = %40
%69 = load i32, ptr %7, align 4
%70 = sdiv i32 %69, 2
%71 = load i32, ptr %6, align 4
%72 = mul nsw i32 %71, 7
%73 = sub nsw i32 %70, %72
store i32 %73, ptr %8, align 4
store i32 0, ptr %10, align 4
store i32 0, ptr %9, align 4
store i32 0, ptr %11, align 4
br label %74
74: ; preds = %110, %68
%75 = load i32, ptr %11, align 4
%76 = icmp slt i32 %75, 16
br i1 %76, label %77, label %113
77: ; preds = %74
call void @llvm.memcpy.p0.p0.i64(ptr align 16 %13, ptr align 16 @__const.CompressMonoBlock.fixIndex, i64 32, i1 false)
%78 = load ptr, ptr %4, align 8
%79 = load i32, ptr %11, align 4
%80 = sext i32 %79 to i64
%81 = getelementptr inbounds i32, ptr %78, i64 %80
%82 = load i32, ptr %81, align 4
%83 = mul nsw i32 %82, 7
%84 = load i32, ptr %8, align 4
%85 = add nsw i32 %83, %84
%86 = load i32, ptr %7, align 4
%87 = sdiv i32 %85, %86
%88 = sext i32 %87 to i64
%89 = getelementptr inbounds [8 x i32], ptr %13, i64 0, i64 %88
%90 = load i32, ptr %89, align 4
store i32 %90, ptr %14, align 4
%91 = load i32, ptr %14, align 4
%92 = load i32, ptr %10, align 4
%93 = shl i32 %91, %92
%94 = load i32, ptr %9, align 4
%95 = or i32 %94, %93
store i32 %95, ptr %9, align 4
%96 = load i32, ptr %10, align 4
%97 = add nsw i32 %96, 3
store i32 %97, ptr %10, align 4
%98 = load i32, ptr %10, align 4
%99 = icmp sge i32 %98, 8
br i1 %99, label %100, label %109
100: ; preds = %77
%101 = load i32, ptr %9, align 4
%102 = and i32 %101, 255
%103 = load ptr, ptr %12, align 8
%104 = getelementptr inbounds i32, ptr %103, i32 1
store ptr %104, ptr %12, align 8
store i32 %102, ptr %103, align 4
%105 = load i32, ptr %10, align 4
%106 = sub nsw i32 %105, 8
store i32 %106, ptr %10, align 4
%107 = load i32, ptr %9, align 4
%108 = ashr i32 %107, 8
store i32 %108, ptr %9, align 4
br label %109
109: ; preds = %100, %77
br label %110
110: ; preds = %109
%111 = load i32, ptr %11, align 4
%112 = add nsw i32 %111, 1
store i32 %112, ptr %11, align 4
br label %74, !llvm.loop !9
113: ; preds = %67, %74
ret void
}
declare i32 @MAX(i32 noundef, i32 noundef) #1
declare i32 @MIN(i32 noundef, i32 noundef) #1
; Function Attrs: argmemonly nocallback nofree nounwind willreturn
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { argmemonly nocallback nofree nounwind willreturn }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
!9 = distinct !{!9, !7}
|
lab/engine/code/renderergl2/extr_tr_image.c_CompressMonoBlock
|
.text
.file "extr_tr_cmds.c_R_SetColorMode.c"
.globl R_SetColorMode # -- Begin function R_SetColorMode
.p2align 4, 0x90
.type R_SetColorMode,@function
R_SetColorMode: # @R_SetColorMode
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movl %edx, -20(%rbp)
movl GL_TRUE(%rip), %ecx
movq -8(%rbp), %rax
movl %ecx, 12(%rax)
movq -8(%rbp), %rax
movl %ecx, 8(%rax)
movq -8(%rbp), %rax
movl %ecx, 4(%rax)
movq -8(%rbp), %rax
movl %ecx, (%rax)
movl -20(%rbp), %eax
cmpl MODE_MAX(%rip), %eax
jle .LBB0_7
# %bb.1:
movq -16(%rbp), %rax
cmpq STEREO_LEFT(%rip), %rax
jne .LBB0_3
# %bb.2:
movq STEREO_RIGHT(%rip), %rax
movq %rax, -16(%rbp)
jmp .LBB0_6
.LBB0_3:
movq -16(%rbp), %rax
cmpq STEREO_RIGHT(%rip), %rax
jne .LBB0_5
# %bb.4:
movq STEREO_LEFT(%rip), %rax
movq %rax, -16(%rbp)
.LBB0_5:
jmp .LBB0_6
.LBB0_6:
movl MODE_MAX(%rip), %ecx
movl -20(%rbp), %eax
subl %ecx, %eax
movl %eax, -20(%rbp)
.LBB0_7:
movl -20(%rbp), %eax
cmpl MODE_GREEN_MAGENTA(%rip), %eax
jne .LBB0_14
# %bb.8:
movq -16(%rbp), %rax
cmpq STEREO_LEFT(%rip), %rax
jne .LBB0_10
# %bb.9:
movl GL_FALSE(%rip), %ecx
movq -8(%rbp), %rax
movl %ecx, 8(%rax)
movq -8(%rbp), %rax
movl %ecx, (%rax)
jmp .LBB0_13
.LBB0_10:
movq -16(%rbp), %rax
cmpq STEREO_RIGHT(%rip), %rax
jne .LBB0_12
# %bb.11:
movl GL_FALSE(%rip), %ecx
movq -8(%rbp), %rax
movl %ecx, 4(%rax)
.LBB0_12:
jmp .LBB0_13
.LBB0_13:
jmp .LBB0_25
.LBB0_14:
movq -16(%rbp), %rax
cmpq STEREO_LEFT(%rip), %rax
jne .LBB0_16
# %bb.15:
movl GL_FALSE(%rip), %ecx
movq -8(%rbp), %rax
movl %ecx, 8(%rax)
movq -8(%rbp), %rax
movl %ecx, 4(%rax)
jmp .LBB0_24
.LBB0_16:
movq -16(%rbp), %rax
cmpq STEREO_RIGHT(%rip), %rax
jne .LBB0_23
# %bb.17:
movl GL_FALSE(%rip), %ecx
movq -8(%rbp), %rax
movl %ecx, (%rax)
movl -20(%rbp), %eax
cmpl MODE_RED_BLUE(%rip), %eax
jne .LBB0_19
# %bb.18:
movl GL_FALSE(%rip), %ecx
movq -8(%rbp), %rax
movl %ecx, 4(%rax)
jmp .LBB0_22
.LBB0_19:
movl -20(%rbp), %eax
cmpl MODE_RED_GREEN(%rip), %eax
jne .LBB0_21
# %bb.20:
movl GL_FALSE(%rip), %ecx
movq -8(%rbp), %rax
movl %ecx, 8(%rax)
.LBB0_21:
jmp .LBB0_22
.LBB0_22:
jmp .LBB0_23
.LBB0_23:
jmp .LBB0_24
.LBB0_24:
jmp .LBB0_25
.LBB0_25:
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_SetColorMode, .Lfunc_end0-R_SetColorMode
.cfi_endproc
# -- End function
.type GL_TRUE,@object # @GL_TRUE
.bss
.globl GL_TRUE
.p2align 2
GL_TRUE:
.long 0 # 0x0
.size GL_TRUE, 4
.type MODE_MAX,@object # @MODE_MAX
.globl MODE_MAX
.p2align 2
MODE_MAX:
.long 0 # 0x0
.size MODE_MAX, 4
.type STEREO_LEFT,@object # @STEREO_LEFT
.globl STEREO_LEFT
.p2align 3
STEREO_LEFT:
.quad 0 # 0x0
.size STEREO_LEFT, 8
.type STEREO_RIGHT,@object # @STEREO_RIGHT
.globl STEREO_RIGHT
.p2align 3
STEREO_RIGHT:
.quad 0 # 0x0
.size STEREO_RIGHT, 8
.type MODE_GREEN_MAGENTA,@object # @MODE_GREEN_MAGENTA
.globl MODE_GREEN_MAGENTA
.p2align 2
MODE_GREEN_MAGENTA:
.long 0 # 0x0
.size MODE_GREEN_MAGENTA, 4
.type GL_FALSE,@object # @GL_FALSE
.globl GL_FALSE
.p2align 2
GL_FALSE:
.long 0 # 0x0
.size GL_FALSE, 4
.type MODE_RED_BLUE,@object # @MODE_RED_BLUE
.globl MODE_RED_BLUE
.p2align 2
MODE_RED_BLUE:
.long 0 # 0x0
.size MODE_RED_BLUE, 4
.type MODE_RED_GREEN,@object # @MODE_RED_GREEN
.globl MODE_RED_GREEN
.p2align 2
MODE_RED_GREEN:
.long 0 # 0x0
.size MODE_RED_GREEN, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym GL_TRUE
.addrsig_sym MODE_MAX
.addrsig_sym STEREO_LEFT
.addrsig_sym STEREO_RIGHT
.addrsig_sym MODE_GREEN_MAGENTA
.addrsig_sym GL_FALSE
.addrsig_sym MODE_RED_BLUE
.addrsig_sym MODE_RED_GREEN
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_cmds.c_R_SetColorMode.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_cmds.c_R_SetColorMode.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
@GL_TRUE = dso_local global i32 0, align 4
@MODE_MAX = dso_local global i32 0, align 4
@STEREO_LEFT = dso_local global i64 0, align 8
@STEREO_RIGHT = dso_local global i64 0, align 8
@MODE_GREEN_MAGENTA = dso_local global i32 0, align 4
@GL_FALSE = dso_local global i32 0, align 4
@MODE_RED_BLUE = dso_local global i32 0, align 4
@MODE_RED_GREEN = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @R_SetColorMode(ptr noundef %0, i64 noundef %1, i32 noundef %2) #0 {
%4 = alloca ptr, align 8
%5 = alloca i64, align 8
%6 = alloca i32, align 4
store ptr %0, ptr %4, align 8
store i64 %1, ptr %5, align 8
store i32 %2, ptr %6, align 4
%7 = load i32, ptr @GL_TRUE, align 4
%8 = load ptr, ptr %4, align 8
%9 = getelementptr inbounds i32, ptr %8, i64 3
store i32 %7, ptr %9, align 4
%10 = load ptr, ptr %4, align 8
%11 = getelementptr inbounds i32, ptr %10, i64 2
store i32 %7, ptr %11, align 4
%12 = load ptr, ptr %4, align 8
%13 = getelementptr inbounds i32, ptr %12, i64 1
store i32 %7, ptr %13, align 4
%14 = load ptr, ptr %4, align 8
%15 = getelementptr inbounds i32, ptr %14, i64 0
store i32 %7, ptr %15, align 4
%16 = load i32, ptr %6, align 4
%17 = load i32, ptr @MODE_MAX, align 4
%18 = icmp sgt i32 %16, %17
br i1 %18, label %19, label %36
19: ; preds = %3
%20 = load i64, ptr %5, align 8
%21 = load i64, ptr @STEREO_LEFT, align 8
%22 = icmp eq i64 %20, %21
br i1 %22, label %23, label %25
23: ; preds = %19
%24 = load i64, ptr @STEREO_RIGHT, align 8
store i64 %24, ptr %5, align 8
br label %32
25: ; preds = %19
%26 = load i64, ptr %5, align 8
%27 = load i64, ptr @STEREO_RIGHT, align 8
%28 = icmp eq i64 %26, %27
br i1 %28, label %29, label %31
29: ; preds = %25
%30 = load i64, ptr @STEREO_LEFT, align 8
store i64 %30, ptr %5, align 8
br label %31
31: ; preds = %29, %25
br label %32
32: ; preds = %31, %23
%33 = load i32, ptr @MODE_MAX, align 4
%34 = load i32, ptr %6, align 4
%35 = sub nsw i32 %34, %33
store i32 %35, ptr %6, align 4
br label %36
36: ; preds = %32, %3
%37 = load i32, ptr %6, align 4
%38 = load i32, ptr @MODE_GREEN_MAGENTA, align 4
%39 = icmp eq i32 %37, %38
br i1 %39, label %40, label %60
40: ; preds = %36
%41 = load i64, ptr %5, align 8
%42 = load i64, ptr @STEREO_LEFT, align 8
%43 = icmp eq i64 %41, %42
br i1 %43, label %44, label %50
44: ; preds = %40
%45 = load i32, ptr @GL_FALSE, align 4
%46 = load ptr, ptr %4, align 8
%47 = getelementptr inbounds i32, ptr %46, i64 2
store i32 %45, ptr %47, align 4
%48 = load ptr, ptr %4, align 8
%49 = getelementptr inbounds i32, ptr %48, i64 0
store i32 %45, ptr %49, align 4
br label %59
50: ; preds = %40
%51 = load i64, ptr %5, align 8
%52 = load i64, ptr @STEREO_RIGHT, align 8
%53 = icmp eq i64 %51, %52
br i1 %53, label %54, label %58
54: ; preds = %50
%55 = load i32, ptr @GL_FALSE, align 4
%56 = load ptr, ptr %4, align 8
%57 = getelementptr inbounds i32, ptr %56, i64 1
store i32 %55, ptr %57, align 4
br label %58
58: ; preds = %54, %50
br label %59
59: ; preds = %58, %44
br label %97
60: ; preds = %36
%61 = load i64, ptr %5, align 8
%62 = load i64, ptr @STEREO_LEFT, align 8
%63 = icmp eq i64 %61, %62
br i1 %63, label %64, label %70
64: ; preds = %60
%65 = load i32, ptr @GL_FALSE, align 4
%66 = load ptr, ptr %4, align 8
%67 = getelementptr inbounds i32, ptr %66, i64 2
store i32 %65, ptr %67, align 4
%68 = load ptr, ptr %4, align 8
%69 = getelementptr inbounds i32, ptr %68, i64 1
store i32 %65, ptr %69, align 4
br label %96
70: ; preds = %60
%71 = load i64, ptr %5, align 8
%72 = load i64, ptr @STEREO_RIGHT, align 8
%73 = icmp eq i64 %71, %72
br i1 %73, label %74, label %95
74: ; preds = %70
%75 = load i32, ptr @GL_FALSE, align 4
%76 = load ptr, ptr %4, align 8
%77 = getelementptr inbounds i32, ptr %76, i64 0
store i32 %75, ptr %77, align 4
%78 = load i32, ptr %6, align 4
%79 = load i32, ptr @MODE_RED_BLUE, align 4
%80 = icmp eq i32 %78, %79
br i1 %80, label %81, label %85
81: ; preds = %74
%82 = load i32, ptr @GL_FALSE, align 4
%83 = load ptr, ptr %4, align 8
%84 = getelementptr inbounds i32, ptr %83, i64 1
store i32 %82, ptr %84, align 4
br label %94
85: ; preds = %74
%86 = load i32, ptr %6, align 4
%87 = load i32, ptr @MODE_RED_GREEN, align 4
%88 = icmp eq i32 %86, %87
br i1 %88, label %89, label %93
89: ; preds = %85
%90 = load i32, ptr @GL_FALSE, align 4
%91 = load ptr, ptr %4, align 8
%92 = getelementptr inbounds i32, ptr %91, i64 2
store i32 %90, ptr %92, align 4
br label %93
93: ; preds = %89, %85
br label %94
94: ; preds = %93, %81
br label %95
95: ; preds = %94, %70
br label %96
96: ; preds = %95, %64
br label %97
97: ; preds = %96, %59
ret void
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_cmds.c_R_SetColorMode
|
.text
.file "extr_tr_glsl.c_GLSL_CompileGPUShader.c"
.p2align 4, 0x90 # -- Begin function GLSL_CompileGPUShader
.type GLSL_CompileGPUShader,@function
GLSL_CompileGPUShader: # @GLSL_CompileGPUShader
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movl %edi, -8(%rbp)
movq %rsi, -16(%rbp)
movq %rdx, -24(%rbp)
movl %ecx, -28(%rbp)
movl %r8d, -32(%rbp)
movl -32(%rbp), %edi
callq qglCreateShader@PLT
movl %eax, -40(%rbp)
movl -40(%rbp), %edi
movl $1, %esi
leaq -24(%rbp), %rdx
leaq -28(%rbp), %rcx
callq qglShaderSource@PLT
movl -40(%rbp), %edi
callq qglCompileShader@PLT
movl -40(%rbp), %edi
movl GL_COMPILE_STATUS(%rip), %esi
leaq -36(%rbp), %rdx
callq qglGetShaderiv@PLT
cmpl $0, -36(%rbp)
jne .LBB0_2
# %bb.1:
movl -40(%rbp), %edi
movl GLSL_PRINTLOG_SHADER_SOURCE(%rip), %esi
movl qfalse(%rip), %edx
callq GLSL_PrintLog@PLT
movl -40(%rbp), %edi
movl GLSL_PRINTLOG_SHADER_INFO(%rip), %esi
movl qfalse(%rip), %edx
callq GLSL_PrintLog@PLT
movq ri(%rip), %rax
movl ERR_DROP(%rip), %edi
leaq .L.str(%rip), %rsi
callq *%rax
movl $0, -4(%rbp)
jmp .LBB0_5
.LBB0_2:
movq -16(%rbp), %rax
cmpl $0, (%rax)
je .LBB0_4
# %bb.3:
movl -8(%rbp), %edi
movq -16(%rbp), %rax
movl (%rax), %esi
callq qglDetachShader@PLT
movq -16(%rbp), %rax
movl (%rax), %edi
callq qglDeleteShader@PLT
.LBB0_4:
movl -8(%rbp), %edi
movl -40(%rbp), %esi
callq qglAttachShader@PLT
movl -40(%rbp), %ecx
movq -16(%rbp), %rax
movl %ecx, (%rax)
movl $1, -4(%rbp)
.LBB0_5:
movl -4(%rbp), %eax
addq $48, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size GLSL_CompileGPUShader, .Lfunc_end0-GLSL_CompileGPUShader
.cfi_endproc
# -- End function
.type GL_COMPILE_STATUS,@object # @GL_COMPILE_STATUS
.bss
.globl GL_COMPILE_STATUS
.p2align 2
GL_COMPILE_STATUS:
.long 0 # 0x0
.size GL_COMPILE_STATUS, 4
.type GLSL_PRINTLOG_SHADER_SOURCE,@object # @GLSL_PRINTLOG_SHADER_SOURCE
.globl GLSL_PRINTLOG_SHADER_SOURCE
.p2align 2
GLSL_PRINTLOG_SHADER_SOURCE:
.long 0 # 0x0
.size GLSL_PRINTLOG_SHADER_SOURCE, 4
.type qfalse,@object # @qfalse
.globl qfalse
.p2align 2
qfalse:
.long 0 # 0x0
.size qfalse, 4
.type GLSL_PRINTLOG_SHADER_INFO,@object # @GLSL_PRINTLOG_SHADER_INFO
.globl GLSL_PRINTLOG_SHADER_INFO
.p2align 2
GLSL_PRINTLOG_SHADER_INFO:
.long 0 # 0x0
.size GLSL_PRINTLOG_SHADER_INFO, 4
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type ERR_DROP,@object # @ERR_DROP
.globl ERR_DROP
.p2align 2
ERR_DROP:
.long 0 # 0x0
.size ERR_DROP, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "Couldn't compile shader"
.size .L.str, 24
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym GLSL_CompileGPUShader
.addrsig_sym qglCreateShader
.addrsig_sym qglShaderSource
.addrsig_sym qglCompileShader
.addrsig_sym qglGetShaderiv
.addrsig_sym GLSL_PrintLog
.addrsig_sym qglDetachShader
.addrsig_sym qglDeleteShader
.addrsig_sym qglAttachShader
.addrsig_sym GL_COMPILE_STATUS
.addrsig_sym GLSL_PRINTLOG_SHADER_SOURCE
.addrsig_sym qfalse
.addrsig_sym GLSL_PRINTLOG_SHADER_INFO
.addrsig_sym ri
.addrsig_sym ERR_DROP
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_CompileGPUShader.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_CompileGPUShader.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_2__ = type { ptr }
@GL_COMPILE_STATUS = dso_local global i32 0, align 4
@GLSL_PRINTLOG_SHADER_SOURCE = dso_local global i32 0, align 4
@qfalse = dso_local global i32 0, align 4
@GLSL_PRINTLOG_SHADER_INFO = dso_local global i32 0, align 4
@ri = dso_local global %struct.TYPE_2__ zeroinitializer, align 8
@ERR_DROP = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [24 x i8] c"Couldn't compile shader\00", align 1
@llvm.compiler.used = appending global [1 x ptr] [ptr @GLSL_CompileGPUShader], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal i32 @GLSL_CompileGPUShader(i32 noundef %0, ptr noundef %1, ptr noundef %2, i32 noundef %3, i32 noundef %4) #0 {
%6 = alloca i32, align 4
%7 = alloca i32, align 4
%8 = alloca ptr, align 8
%9 = alloca ptr, align 8
%10 = alloca i32, align 4
%11 = alloca i32, align 4
%12 = alloca i32, align 4
%13 = alloca i32, align 4
store i32 %0, ptr %7, align 4
store ptr %1, ptr %8, align 8
store ptr %2, ptr %9, align 8
store i32 %3, ptr %10, align 4
store i32 %4, ptr %11, align 4
%14 = load i32, ptr %11, align 4
%15 = call i32 @qglCreateShader(i32 noundef %14)
store i32 %15, ptr %13, align 4
%16 = load i32, ptr %13, align 4
%17 = call i32 @qglShaderSource(i32 noundef %16, i32 noundef 1, ptr noundef %9, ptr noundef %10)
%18 = load i32, ptr %13, align 4
%19 = call i32 @qglCompileShader(i32 noundef %18)
%20 = load i32, ptr %13, align 4
%21 = load i32, ptr @GL_COMPILE_STATUS, align 4
%22 = call i32 @qglGetShaderiv(i32 noundef %20, i32 noundef %21, ptr noundef %12)
%23 = load i32, ptr %12, align 4
%24 = icmp ne i32 %23, 0
br i1 %24, label %37, label %25
25: ; preds = %5
%26 = load i32, ptr %13, align 4
%27 = load i32, ptr @GLSL_PRINTLOG_SHADER_SOURCE, align 4
%28 = load i32, ptr @qfalse, align 4
%29 = call i32 @GLSL_PrintLog(i32 noundef %26, i32 noundef %27, i32 noundef %28)
%30 = load i32, ptr %13, align 4
%31 = load i32, ptr @GLSL_PRINTLOG_SHADER_INFO, align 4
%32 = load i32, ptr @qfalse, align 4
%33 = call i32 @GLSL_PrintLog(i32 noundef %30, i32 noundef %31, i32 noundef %32)
%34 = load ptr, ptr @ri, align 8
%35 = load i32, ptr @ERR_DROP, align 4
%36 = call i32 %34(i32 noundef %35, ptr noundef @.str)
store i32 0, ptr %6, align 4
br label %55
37: ; preds = %5
%38 = load ptr, ptr %8, align 8
%39 = load i32, ptr %38, align 4
%40 = icmp ne i32 %39, 0
br i1 %40, label %41, label %49
41: ; preds = %37
%42 = load i32, ptr %7, align 4
%43 = load ptr, ptr %8, align 8
%44 = load i32, ptr %43, align 4
%45 = call i32 @qglDetachShader(i32 noundef %42, i32 noundef %44)
%46 = load ptr, ptr %8, align 8
%47 = load i32, ptr %46, align 4
%48 = call i32 @qglDeleteShader(i32 noundef %47)
br label %49
49: ; preds = %41, %37
%50 = load i32, ptr %7, align 4
%51 = load i32, ptr %13, align 4
%52 = call i32 @qglAttachShader(i32 noundef %50, i32 noundef %51)
%53 = load i32, ptr %13, align 4
%54 = load ptr, ptr %8, align 8
store i32 %53, ptr %54, align 4
store i32 1, ptr %6, align 4
br label %55
55: ; preds = %49, %25
%56 = load i32, ptr %6, align 4
ret i32 %56
}
declare i32 @qglCreateShader(i32 noundef) #1
declare i32 @qglShaderSource(i32 noundef, i32 noundef, ptr noundef, ptr noundef) #1
declare i32 @qglCompileShader(i32 noundef) #1
declare i32 @qglGetShaderiv(i32 noundef, i32 noundef, ptr noundef) #1
declare i32 @GLSL_PrintLog(i32 noundef, i32 noundef, i32 noundef) #1
declare i32 @qglDetachShader(i32 noundef, i32 noundef) #1
declare i32 @qglDeleteShader(i32 noundef) #1
declare i32 @qglAttachShader(i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_CompileGPUShader
|
.text
.file "extr_tr_fbo.c_FBO_Blit.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function FBO_Blit
.LCPI0_0:
.long 0x3f800000 # float 1
.text
.globl FBO_Blit
.p2align 4, 0x90
.type FBO_Blit,@function
FBO_Blit: # @FBO_Blit
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $80, %rsp
movl 24(%rbp), %eax
movq 16(%rbp), %rax
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movl %edx, -20(%rbp)
movq %rcx, -32(%rbp)
movq %r8, -40(%rbp)
movq %r9, -48(%rbp)
cmpq $0, -8(%rbp)
jne .LBB0_2
# %bb.1:
movq ri(%rip), %rax
movl PRINT_WARNING(%rip), %edi
leaq .L.str(%rip), %rsi
callq *%rax
jmp .LBB0_6
.LBB0_2:
cmpq $0, -16(%rbp)
je .LBB0_4
# %bb.3:
movq -16(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -8(%rbp), %rax
cvtsi2ssq 16(%rax), %xmm1
divss %xmm1, %xmm0
movq -56(%rbp), %rax
movss %xmm0, (%rax)
movq -16(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
addss 12(%rax), %xmm0
movq -8(%rbp), %rax
cvtsi2ssq 8(%rax), %xmm1
divss %xmm1, %xmm0
movq -56(%rbp), %rax
movss %xmm0, 4(%rax)
movq -16(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
addss 8(%rax), %xmm0
movq -8(%rbp), %rax
cvtsi2ssq 16(%rax), %xmm1
divss %xmm1, %xmm0
movq -56(%rbp), %rax
movss %xmm0, 8(%rax)
movq -16(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -8(%rbp), %rax
cvtsi2ssq 8(%rax), %xmm1
divss %xmm1, %xmm0
movq -56(%rbp), %rax
movss %xmm0, 12(%rax)
jmp .LBB0_5
.LBB0_4:
movq -56(%rbp), %rdi
xorps %xmm1, %xmm1
movss .LCPI0_0(%rip), %xmm3 # xmm3 = mem[0],zero,zero,zero
movaps %xmm1, %xmm0
movaps %xmm3, %xmm2
callq VectorSet4@PLT
.LBB0_5:
movq -8(%rbp), %rax
movq (%rax), %rax
movl (%rax), %edi
movq -56(%rbp), %rsi
movl -20(%rbp), %edx
movq -32(%rbp), %rcx
movq -40(%rbp), %r8
movq -48(%rbp), %r9
movq 16(%rbp), %r10
movl 24(%rbp), %eax
orl GLS_DEPTHTEST_DISABLE(%rip), %eax
movq %r10, (%rsp)
movl %eax, 8(%rsp)
callq FBO_BlitFromTexture@PLT
.LBB0_6:
addq $80, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size FBO_Blit, .Lfunc_end0-FBO_Blit
.cfi_endproc
# -- End function
.type ri,@object # @ri
.bss
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type PRINT_WARNING,@object # @PRINT_WARNING
.globl PRINT_WARNING
.p2align 2
PRINT_WARNING:
.long 0 # 0x0
.size PRINT_WARNING, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "Tried to blit from a NULL FBO!\n"
.size .L.str, 32
.type GLS_DEPTHTEST_DISABLE,@object # @GLS_DEPTHTEST_DISABLE
.bss
.globl GLS_DEPTHTEST_DISABLE
.p2align 2
GLS_DEPTHTEST_DISABLE:
.long 0 # 0x0
.size GLS_DEPTHTEST_DISABLE, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym VectorSet4
.addrsig_sym FBO_BlitFromTexture
.addrsig_sym ri
.addrsig_sym PRINT_WARNING
.addrsig_sym GLS_DEPTHTEST_DISABLE
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Blit.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Blit.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_7__ = type { ptr }
%struct.TYPE_6__ = type { ptr, i64, i64 }
@ri = dso_local global %struct.TYPE_7__ zeroinitializer, align 8
@PRINT_WARNING = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [32 x i8] c"Tried to blit from a NULL FBO!\0A\00", align 1
@GLS_DEPTHTEST_DISABLE = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @FBO_Blit(ptr noundef %0, ptr noundef %1, i32 noundef %2, ptr noundef %3, ptr noundef %4, ptr noundef %5, ptr noundef %6, i32 noundef %7) #0 {
%9 = alloca ptr, align 8
%10 = alloca ptr, align 8
%11 = alloca i32, align 4
%12 = alloca ptr, align 8
%13 = alloca ptr, align 8
%14 = alloca ptr, align 8
%15 = alloca ptr, align 8
%16 = alloca i32, align 4
%17 = alloca ptr, align 8
store ptr %0, ptr %9, align 8
store ptr %1, ptr %10, align 8
store i32 %2, ptr %11, align 4
store ptr %3, ptr %12, align 8
store ptr %4, ptr %13, align 8
store ptr %5, ptr %14, align 8
store ptr %6, ptr %15, align 8
store i32 %7, ptr %16, align 4
%18 = load ptr, ptr %9, align 8
%19 = icmp ne ptr %18, null
br i1 %19, label %24, label %20
20: ; preds = %8
%21 = load ptr, ptr @ri, align 8
%22 = load i32, ptr @PRINT_WARNING, align 4
%23 = call i32 %21(i32 noundef %22, ptr noundef @.str)
br label %95
24: ; preds = %8
%25 = load ptr, ptr %10, align 8
%26 = icmp ne ptr %25, null
br i1 %26, label %27, label %76
27: ; preds = %24
%28 = load ptr, ptr %10, align 8
%29 = getelementptr inbounds float, ptr %28, i64 0
%30 = load float, ptr %29, align 4
%31 = load ptr, ptr %9, align 8
%32 = getelementptr inbounds %struct.TYPE_6__, ptr %31, i32 0, i32 2
%33 = load i64, ptr %32, align 8
%34 = sitofp i64 %33 to float
%35 = fdiv float %30, %34
%36 = load ptr, ptr %17, align 8
%37 = getelementptr inbounds float, ptr %36, i64 0
store float %35, ptr %37, align 4
%38 = load ptr, ptr %10, align 8
%39 = getelementptr inbounds float, ptr %38, i64 1
%40 = load float, ptr %39, align 4
%41 = load ptr, ptr %10, align 8
%42 = getelementptr inbounds float, ptr %41, i64 3
%43 = load float, ptr %42, align 4
%44 = fadd float %40, %43
%45 = load ptr, ptr %9, align 8
%46 = getelementptr inbounds %struct.TYPE_6__, ptr %45, i32 0, i32 1
%47 = load i64, ptr %46, align 8
%48 = sitofp i64 %47 to float
%49 = fdiv float %44, %48
%50 = load ptr, ptr %17, align 8
%51 = getelementptr inbounds float, ptr %50, i64 1
store float %49, ptr %51, align 4
%52 = load ptr, ptr %10, align 8
%53 = getelementptr inbounds float, ptr %52, i64 0
%54 = load float, ptr %53, align 4
%55 = load ptr, ptr %10, align 8
%56 = getelementptr inbounds float, ptr %55, i64 2
%57 = load float, ptr %56, align 4
%58 = fadd float %54, %57
%59 = load ptr, ptr %9, align 8
%60 = getelementptr inbounds %struct.TYPE_6__, ptr %59, i32 0, i32 2
%61 = load i64, ptr %60, align 8
%62 = sitofp i64 %61 to float
%63 = fdiv float %58, %62
%64 = load ptr, ptr %17, align 8
%65 = getelementptr inbounds float, ptr %64, i64 2
store float %63, ptr %65, align 4
%66 = load ptr, ptr %10, align 8
%67 = getelementptr inbounds float, ptr %66, i64 1
%68 = load float, ptr %67, align 4
%69 = load ptr, ptr %9, align 8
%70 = getelementptr inbounds %struct.TYPE_6__, ptr %69, i32 0, i32 1
%71 = load i64, ptr %70, align 8
%72 = sitofp i64 %71 to float
%73 = fdiv float %68, %72
%74 = load ptr, ptr %17, align 8
%75 = getelementptr inbounds float, ptr %74, i64 3
store float %73, ptr %75, align 4
br label %79
76: ; preds = %24
%77 = load ptr, ptr %17, align 8
%78 = call i32 @VectorSet4(ptr noundef %77, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef 1.000000e+00, float noundef 1.000000e+00)
br label %79
79: ; preds = %76, %27
%80 = load ptr, ptr %9, align 8
%81 = getelementptr inbounds %struct.TYPE_6__, ptr %80, i32 0, i32 0
%82 = load ptr, ptr %81, align 8
%83 = getelementptr inbounds i32, ptr %82, i64 0
%84 = load i32, ptr %83, align 4
%85 = load ptr, ptr %17, align 8
%86 = load i32, ptr %11, align 4
%87 = load ptr, ptr %12, align 8
%88 = load ptr, ptr %13, align 8
%89 = load ptr, ptr %14, align 8
%90 = load ptr, ptr %15, align 8
%91 = load i32, ptr %16, align 4
%92 = load i32, ptr @GLS_DEPTHTEST_DISABLE, align 4
%93 = or i32 %91, %92
%94 = call i32 @FBO_BlitFromTexture(i32 noundef %84, ptr noundef %85, i32 noundef %86, ptr noundef %87, ptr noundef %88, ptr noundef %89, ptr noundef %90, i32 noundef %93)
br label %95
95: ; preds = %79, %20
ret void
}
declare i32 @VectorSet4(ptr noundef, float noundef, float noundef, float noundef, float noundef) #1
declare i32 @FBO_BlitFromTexture(i32 noundef, ptr noundef, i32 noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Blit
|
.text
.file "extr_tr_shader.c_VertexLightingCollapse.c"
.p2align 4, 0x90 # -- Begin function VertexLightingCollapse
.type VertexLightingCollapse,@function
VertexLightingCollapse: # @VertexLightingCollapse
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq shader(%rip), %rax
cmpq SS_OPAQUE(%rip), %rax
jne .LBB0_22
# %bb.1:
movq stages(%rip), %rax
movq %rax, -16(%rbp)
movl $-999999, -20(%rbp) # imm = 0xFFF0BDC1
movl $0, -4(%rbp)
.LBB0_2: # =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl MAX_SHADER_STAGES(%rip), %eax
jge .LBB0_18
# %bb.3: # in Loop: Header=BB0_2 Depth=1
movq stages(%rip), %rax
movslq -4(%rbp), %rcx
imulq $40, %rcx, %rcx
addq %rcx, %rax
movq %rax, -32(%rbp)
movq -32(%rbp), %rax
cmpl $0, 12(%rax)
jne .LBB0_5
# %bb.4:
jmp .LBB0_18
.LBB0_5: # in Loop: Header=BB0_2 Depth=1
movl $0, -24(%rbp)
movq -32(%rbp), %rax
movq 24(%rax), %rax
cmpq $0, 8(%rax)
je .LBB0_7
# %bb.6: # in Loop: Header=BB0_2 Depth=1
movl -24(%rbp), %eax
subl $100, %eax
movl %eax, -24(%rbp)
.LBB0_7: # in Loop: Header=BB0_2 Depth=1
movq -32(%rbp), %rax
movq 24(%rax), %rax
movq (%rax), %rax
cmpq TCGEN_TEXTURE(%rip), %rax
je .LBB0_9
# %bb.8: # in Loop: Header=BB0_2 Depth=1
movl -24(%rbp), %eax
subl $5, %eax
movl %eax, -24(%rbp)
.LBB0_9: # in Loop: Header=BB0_2 Depth=1
movq -32(%rbp), %rax
movq 24(%rax), %rax
cmpq $0, 16(%rax)
je .LBB0_11
# %bb.10: # in Loop: Header=BB0_2 Depth=1
movl -24(%rbp), %eax
subl $5, %eax
movl %eax, -24(%rbp)
.LBB0_11: # in Loop: Header=BB0_2 Depth=1
movq -32(%rbp), %rax
movq (%rax), %rax
cmpq CGEN_IDENTITY(%rip), %rax
je .LBB0_14
# %bb.12: # in Loop: Header=BB0_2 Depth=1
movq -32(%rbp), %rax
movq (%rax), %rax
cmpq CGEN_IDENTITY_LIGHTING(%rip), %rax
je .LBB0_14
# %bb.13: # in Loop: Header=BB0_2 Depth=1
movl -24(%rbp), %eax
subl $3, %eax
movl %eax, -24(%rbp)
.LBB0_14: # in Loop: Header=BB0_2 Depth=1
movl -24(%rbp), %eax
cmpl -20(%rbp), %eax
jle .LBB0_16
# %bb.15: # in Loop: Header=BB0_2 Depth=1
movl -24(%rbp), %eax
movl %eax, -20(%rbp)
movq -32(%rbp), %rax
movq %rax, -16(%rbp)
.LBB0_16: # in Loop: Header=BB0_2 Depth=1
jmp .LBB0_17
.LBB0_17: # in Loop: Header=BB0_2 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_2
.LBB0_18:
movq stages(%rip), %rax
movq 24(%rax), %rax
movq -16(%rbp), %rcx
movq 24(%rcx), %rcx
movq (%rcx), %rdx
movq %rdx, (%rax)
movq 8(%rcx), %rdx
movq %rdx, 8(%rax)
movq 16(%rcx), %rcx
movq %rcx, 16(%rax)
movl GLS_DSTBLEND_BITS(%rip), %ecx
orl GLS_SRCBLEND_BITS(%rip), %ecx
xorl $-1, %ecx
movq stages(%rip), %rax
andl 8(%rax), %ecx
movl %ecx, 8(%rax)
movl GLS_DEPTHMASK_TRUE(%rip), %ecx
movq stages(%rip), %rax
orl 8(%rax), %ecx
movl %ecx, 8(%rax)
movq shader+8(%rip), %rax
cmpq LIGHTMAP_NONE(%rip), %rax
jne .LBB0_20
# %bb.19:
movq CGEN_LIGHTING_DIFFUSE(%rip), %rcx
movq stages(%rip), %rax
movq %rcx, (%rax)
jmp .LBB0_21
.LBB0_20:
movq CGEN_EXACT_VERTEX(%rip), %rcx
movq stages(%rip), %rax
movq %rcx, (%rax)
.LBB0_21:
movl AGEN_SKIP(%rip), %ecx
movq stages(%rip), %rax
movl %ecx, 32(%rax)
jmp .LBB0_38
.LBB0_22:
movq stages(%rip), %rax
movq 24(%rax), %rax
cmpq $0, 8(%rax)
je .LBB0_24
# %bb.23:
movq stages(%rip), %rdi
movq stages(%rip), %rsi
addq $40, %rsi
movl $40, %edx
callq memcpy@PLT
.LBB0_24:
movq stages(%rip), %rax
movq (%rax), %rax
cmpq CGEN_ONE_MINUS_ENTITY(%rip), %rax
je .LBB0_26
# %bb.25:
movq stages(%rip), %rax
movq 40(%rax), %rax
cmpq CGEN_ONE_MINUS_ENTITY(%rip), %rax
jne .LBB0_27
.LBB0_26:
movq CGEN_IDENTITY_LIGHTING(%rip), %rcx
movq stages(%rip), %rax
movq %rcx, (%rax)
.LBB0_27:
movq stages(%rip), %rax
movq (%rax), %rax
cmpq CGEN_WAVEFORM(%rip), %rax
jne .LBB0_32
# %bb.28:
movq stages(%rip), %rax
movq 16(%rax), %rax
cmpq GF_SAWTOOTH(%rip), %rax
jne .LBB0_32
# %bb.29:
movq stages(%rip), %rax
movq 40(%rax), %rax
cmpq CGEN_WAVEFORM(%rip), %rax
jne .LBB0_32
# %bb.30:
movq stages(%rip), %rax
movq 56(%rax), %rax
cmpq GF_INVERSE_SAWTOOTH(%rip), %rax
jne .LBB0_32
# %bb.31:
movq CGEN_IDENTITY_LIGHTING(%rip), %rcx
movq stages(%rip), %rax
movq %rcx, (%rax)
.LBB0_32:
movq stages(%rip), %rax
movq (%rax), %rax
cmpq CGEN_WAVEFORM(%rip), %rax
jne .LBB0_37
# %bb.33:
movq stages(%rip), %rax
movq 16(%rax), %rax
cmpq GF_INVERSE_SAWTOOTH(%rip), %rax
jne .LBB0_37
# %bb.34:
movq stages(%rip), %rax
movq 40(%rax), %rax
cmpq CGEN_WAVEFORM(%rip), %rax
jne .LBB0_37
# %bb.35:
movq stages(%rip), %rax
movq 56(%rax), %rax
cmpq GF_SAWTOOTH(%rip), %rax
jne .LBB0_37
# %bb.36:
movq CGEN_IDENTITY_LIGHTING(%rip), %rcx
movq stages(%rip), %rax
movq %rcx, (%rax)
.LBB0_37:
jmp .LBB0_38
.LBB0_38:
movl $1, -4(%rbp)
.LBB0_39: # =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl MAX_SHADER_STAGES(%rip), %eax
jge .LBB0_44
# %bb.40: # in Loop: Header=BB0_39 Depth=1
movq stages(%rip), %rax
movslq -4(%rbp), %rcx
imulq $40, %rcx, %rcx
addq %rcx, %rax
movq %rax, -40(%rbp)
movq -40(%rbp), %rax
cmpl $0, 12(%rax)
jne .LBB0_42
# %bb.41:
jmp .LBB0_44
.LBB0_42: # in Loop: Header=BB0_39 Depth=1
movq -40(%rbp), %rdi
xorl %esi, %esi
movl $40, %edx
callq Com_Memset@PLT
# %bb.43: # in Loop: Header=BB0_39 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_39
.LBB0_44:
addq $48, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size VertexLightingCollapse, .Lfunc_end0-VertexLightingCollapse
.cfi_endproc
# -- End function
.type shader,@object # @shader
.bss
.globl shader
.p2align 3
shader:
.zero 16
.size shader, 16
.type SS_OPAQUE,@object # @SS_OPAQUE
.globl SS_OPAQUE
.p2align 3
SS_OPAQUE:
.quad 0 # 0x0
.size SS_OPAQUE, 8
.type stages,@object # @stages
.globl stages
.p2align 3
stages:
.quad 0
.size stages, 8
.type MAX_SHADER_STAGES,@object # @MAX_SHADER_STAGES
.globl MAX_SHADER_STAGES
.p2align 2
MAX_SHADER_STAGES:
.long 0 # 0x0
.size MAX_SHADER_STAGES, 4
.type TCGEN_TEXTURE,@object # @TCGEN_TEXTURE
.globl TCGEN_TEXTURE
.p2align 3
TCGEN_TEXTURE:
.quad 0 # 0x0
.size TCGEN_TEXTURE, 8
.type CGEN_IDENTITY,@object # @CGEN_IDENTITY
.globl CGEN_IDENTITY
.p2align 3
CGEN_IDENTITY:
.quad 0 # 0x0
.size CGEN_IDENTITY, 8
.type CGEN_IDENTITY_LIGHTING,@object # @CGEN_IDENTITY_LIGHTING
.globl CGEN_IDENTITY_LIGHTING
.p2align 3
CGEN_IDENTITY_LIGHTING:
.quad 0 # 0x0
.size CGEN_IDENTITY_LIGHTING, 8
.type GLS_DSTBLEND_BITS,@object # @GLS_DSTBLEND_BITS
.globl GLS_DSTBLEND_BITS
.p2align 2
GLS_DSTBLEND_BITS:
.long 0 # 0x0
.size GLS_DSTBLEND_BITS, 4
.type GLS_SRCBLEND_BITS,@object # @GLS_SRCBLEND_BITS
.globl GLS_SRCBLEND_BITS
.p2align 2
GLS_SRCBLEND_BITS:
.long 0 # 0x0
.size GLS_SRCBLEND_BITS, 4
.type GLS_DEPTHMASK_TRUE,@object # @GLS_DEPTHMASK_TRUE
.globl GLS_DEPTHMASK_TRUE
.p2align 2
GLS_DEPTHMASK_TRUE:
.long 0 # 0x0
.size GLS_DEPTHMASK_TRUE, 4
.type LIGHTMAP_NONE,@object # @LIGHTMAP_NONE
.globl LIGHTMAP_NONE
.p2align 3
LIGHTMAP_NONE:
.quad 0 # 0x0
.size LIGHTMAP_NONE, 8
.type CGEN_LIGHTING_DIFFUSE,@object # @CGEN_LIGHTING_DIFFUSE
.globl CGEN_LIGHTING_DIFFUSE
.p2align 3
CGEN_LIGHTING_DIFFUSE:
.quad 0 # 0x0
.size CGEN_LIGHTING_DIFFUSE, 8
.type CGEN_EXACT_VERTEX,@object # @CGEN_EXACT_VERTEX
.globl CGEN_EXACT_VERTEX
.p2align 3
CGEN_EXACT_VERTEX:
.quad 0 # 0x0
.size CGEN_EXACT_VERTEX, 8
.type AGEN_SKIP,@object # @AGEN_SKIP
.globl AGEN_SKIP
.p2align 2
AGEN_SKIP:
.long 0 # 0x0
.size AGEN_SKIP, 4
.type CGEN_ONE_MINUS_ENTITY,@object # @CGEN_ONE_MINUS_ENTITY
.globl CGEN_ONE_MINUS_ENTITY
.p2align 3
CGEN_ONE_MINUS_ENTITY:
.quad 0 # 0x0
.size CGEN_ONE_MINUS_ENTITY, 8
.type CGEN_WAVEFORM,@object # @CGEN_WAVEFORM
.globl CGEN_WAVEFORM
.p2align 3
CGEN_WAVEFORM:
.quad 0 # 0x0
.size CGEN_WAVEFORM, 8
.type GF_SAWTOOTH,@object # @GF_SAWTOOTH
.globl GF_SAWTOOTH
.p2align 3
GF_SAWTOOTH:
.quad 0 # 0x0
.size GF_SAWTOOTH, 8
.type GF_INVERSE_SAWTOOTH,@object # @GF_INVERSE_SAWTOOTH
.globl GF_INVERSE_SAWTOOTH
.p2align 3
GF_INVERSE_SAWTOOTH:
.quad 0 # 0x0
.size GF_INVERSE_SAWTOOTH, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym VertexLightingCollapse
.addrsig_sym Com_Memset
.addrsig_sym shader
.addrsig_sym SS_OPAQUE
.addrsig_sym stages
.addrsig_sym MAX_SHADER_STAGES
.addrsig_sym TCGEN_TEXTURE
.addrsig_sym CGEN_IDENTITY
.addrsig_sym CGEN_IDENTITY_LIGHTING
.addrsig_sym GLS_DSTBLEND_BITS
.addrsig_sym GLS_SRCBLEND_BITS
.addrsig_sym GLS_DEPTHMASK_TRUE
.addrsig_sym LIGHTMAP_NONE
.addrsig_sym CGEN_LIGHTING_DIFFUSE
.addrsig_sym CGEN_EXACT_VERTEX
.addrsig_sym AGEN_SKIP
.addrsig_sym CGEN_ONE_MINUS_ENTITY
.addrsig_sym CGEN_WAVEFORM
.addrsig_sym GF_SAWTOOTH
.addrsig_sym GF_INVERSE_SAWTOOTH
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_VertexLightingCollapse.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_VertexLightingCollapse.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_10__ = type { i64, i64 }
%struct.TYPE_9__ = type { i64, i32, i32, %struct.TYPE_8__, ptr, i32 }
%struct.TYPE_8__ = type { i64 }
%struct.TYPE_7__ = type { i64, i64, i64 }
@shader = dso_local global %struct.TYPE_10__ zeroinitializer, align 8
@SS_OPAQUE = dso_local global i64 0, align 8
@stages = dso_local global ptr null, align 8
@MAX_SHADER_STAGES = dso_local global i32 0, align 4
@TCGEN_TEXTURE = dso_local global i64 0, align 8
@CGEN_IDENTITY = dso_local global i64 0, align 8
@CGEN_IDENTITY_LIGHTING = dso_local global i64 0, align 8
@GLS_DSTBLEND_BITS = dso_local global i32 0, align 4
@GLS_SRCBLEND_BITS = dso_local global i32 0, align 4
@GLS_DEPTHMASK_TRUE = dso_local global i32 0, align 4
@LIGHTMAP_NONE = dso_local global i64 0, align 8
@CGEN_LIGHTING_DIFFUSE = dso_local global i64 0, align 8
@CGEN_EXACT_VERTEX = dso_local global i64 0, align 8
@AGEN_SKIP = dso_local global i32 0, align 4
@CGEN_ONE_MINUS_ENTITY = dso_local global i64 0, align 8
@CGEN_WAVEFORM = dso_local global i64 0, align 8
@GF_SAWTOOTH = dso_local global i64 0, align 8
@GF_INVERSE_SAWTOOTH = dso_local global i64 0, align 8
@llvm.compiler.used = appending global [1 x ptr] [ptr @VertexLightingCollapse], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @VertexLightingCollapse() #0 {
%1 = alloca i32, align 4
%2 = alloca ptr, align 8
%3 = alloca i32, align 4
%4 = alloca i32, align 4
%5 = alloca ptr, align 8
%6 = alloca ptr, align 8
%7 = load i64, ptr @shader, align 8
%8 = load i64, ptr @SS_OPAQUE, align 8
%9 = icmp eq i64 %7, %8
br i1 %9, label %10, label %130
10: ; preds = %0
%11 = load ptr, ptr @stages, align 8
%12 = getelementptr inbounds %struct.TYPE_9__, ptr %11, i64 0
store ptr %12, ptr %2, align 8
store i32 -999999, ptr %3, align 4
store i32 0, ptr %1, align 4
br label %13
13: ; preds = %84, %10
%14 = load i32, ptr %1, align 4
%15 = load i32, ptr @MAX_SHADER_STAGES, align 4
%16 = icmp slt i32 %14, %15
br i1 %16, label %17, label %87
17: ; preds = %13
%18 = load ptr, ptr @stages, align 8
%19 = load i32, ptr %1, align 4
%20 = sext i32 %19 to i64
%21 = getelementptr inbounds %struct.TYPE_9__, ptr %18, i64 %20
store ptr %21, ptr %5, align 8
%22 = load ptr, ptr %5, align 8
%23 = getelementptr inbounds %struct.TYPE_9__, ptr %22, i32 0, i32 2
%24 = load i32, ptr %23, align 4
%25 = icmp ne i32 %24, 0
br i1 %25, label %27, label %26
26: ; preds = %17
br label %87
27: ; preds = %17
store i32 0, ptr %4, align 4
%28 = load ptr, ptr %5, align 8
%29 = getelementptr inbounds %struct.TYPE_9__, ptr %28, i32 0, i32 4
%30 = load ptr, ptr %29, align 8
%31 = getelementptr inbounds %struct.TYPE_7__, ptr %30, i64 0
%32 = getelementptr inbounds %struct.TYPE_7__, ptr %31, i32 0, i32 1
%33 = load i64, ptr %32, align 8
%34 = icmp ne i64 %33, 0
br i1 %34, label %35, label %38
35: ; preds = %27
%36 = load i32, ptr %4, align 4
%37 = sub nsw i32 %36, 100
store i32 %37, ptr %4, align 4
br label %38
38: ; preds = %35, %27
%39 = load ptr, ptr %5, align 8
%40 = getelementptr inbounds %struct.TYPE_9__, ptr %39, i32 0, i32 4
%41 = load ptr, ptr %40, align 8
%42 = getelementptr inbounds %struct.TYPE_7__, ptr %41, i64 0
%43 = getelementptr inbounds %struct.TYPE_7__, ptr %42, i32 0, i32 0
%44 = load i64, ptr %43, align 8
%45 = load i64, ptr @TCGEN_TEXTURE, align 8
%46 = icmp ne i64 %44, %45
br i1 %46, label %47, label %50
47: ; preds = %38
%48 = load i32, ptr %4, align 4
%49 = sub nsw i32 %48, 5
store i32 %49, ptr %4, align 4
br label %50
50: ; preds = %47, %38
%51 = load ptr, ptr %5, align 8
%52 = getelementptr inbounds %struct.TYPE_9__, ptr %51, i32 0, i32 4
%53 = load ptr, ptr %52, align 8
%54 = getelementptr inbounds %struct.TYPE_7__, ptr %53, i64 0
%55 = getelementptr inbounds %struct.TYPE_7__, ptr %54, i32 0, i32 2
%56 = load i64, ptr %55, align 8
%57 = icmp ne i64 %56, 0
br i1 %57, label %58, label %61
58: ; preds = %50
%59 = load i32, ptr %4, align 4
%60 = sub nsw i32 %59, 5
store i32 %60, ptr %4, align 4
br label %61
61: ; preds = %58, %50
%62 = load ptr, ptr %5, align 8
%63 = getelementptr inbounds %struct.TYPE_9__, ptr %62, i32 0, i32 0
%64 = load i64, ptr %63, align 8
%65 = load i64, ptr @CGEN_IDENTITY, align 8
%66 = icmp ne i64 %64, %65
br i1 %66, label %67, label %76
67: ; preds = %61
%68 = load ptr, ptr %5, align 8
%69 = getelementptr inbounds %struct.TYPE_9__, ptr %68, i32 0, i32 0
%70 = load i64, ptr %69, align 8
%71 = load i64, ptr @CGEN_IDENTITY_LIGHTING, align 8
%72 = icmp ne i64 %70, %71
br i1 %72, label %73, label %76
73: ; preds = %67
%74 = load i32, ptr %4, align 4
%75 = sub nsw i32 %74, 3
store i32 %75, ptr %4, align 4
br label %76
76: ; preds = %73, %67, %61
%77 = load i32, ptr %4, align 4
%78 = load i32, ptr %3, align 4
%79 = icmp sgt i32 %77, %78
br i1 %79, label %80, label %83
80: ; preds = %76
%81 = load i32, ptr %4, align 4
store i32 %81, ptr %3, align 4
%82 = load ptr, ptr %5, align 8
store ptr %82, ptr %2, align 8
br label %83
83: ; preds = %80, %76
br label %84
84: ; preds = %83
%85 = load i32, ptr %1, align 4
%86 = add nsw i32 %85, 1
store i32 %86, ptr %1, align 4
br label %13, !llvm.loop !6
87: ; preds = %26, %13
%88 = load ptr, ptr @stages, align 8
%89 = getelementptr inbounds %struct.TYPE_9__, ptr %88, i64 0
%90 = getelementptr inbounds %struct.TYPE_9__, ptr %89, i32 0, i32 4
%91 = load ptr, ptr %90, align 8
%92 = getelementptr inbounds %struct.TYPE_7__, ptr %91, i64 0
%93 = load ptr, ptr %2, align 8
%94 = getelementptr inbounds %struct.TYPE_9__, ptr %93, i32 0, i32 4
%95 = load ptr, ptr %94, align 8
%96 = getelementptr inbounds %struct.TYPE_7__, ptr %95, i64 0
call void @llvm.memcpy.p0.p0.i64(ptr align 8 %92, ptr align 8 %96, i64 24, i1 false)
%97 = load i32, ptr @GLS_DSTBLEND_BITS, align 4
%98 = load i32, ptr @GLS_SRCBLEND_BITS, align 4
%99 = or i32 %97, %98
%100 = xor i32 %99, -1
%101 = load ptr, ptr @stages, align 8
%102 = getelementptr inbounds %struct.TYPE_9__, ptr %101, i64 0
%103 = getelementptr inbounds %struct.TYPE_9__, ptr %102, i32 0, i32 1
%104 = load i32, ptr %103, align 8
%105 = and i32 %104, %100
store i32 %105, ptr %103, align 8
%106 = load i32, ptr @GLS_DEPTHMASK_TRUE, align 4
%107 = load ptr, ptr @stages, align 8
%108 = getelementptr inbounds %struct.TYPE_9__, ptr %107, i64 0
%109 = getelementptr inbounds %struct.TYPE_9__, ptr %108, i32 0, i32 1
%110 = load i32, ptr %109, align 8
%111 = or i32 %110, %106
store i32 %111, ptr %109, align 8
%112 = load i64, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @shader, i32 0, i32 1), align 8
%113 = load i64, ptr @LIGHTMAP_NONE, align 8
%114 = icmp eq i64 %112, %113
br i1 %114, label %115, label %120
115: ; preds = %87
%116 = load i64, ptr @CGEN_LIGHTING_DIFFUSE, align 8
%117 = load ptr, ptr @stages, align 8
%118 = getelementptr inbounds %struct.TYPE_9__, ptr %117, i64 0
%119 = getelementptr inbounds %struct.TYPE_9__, ptr %118, i32 0, i32 0
store i64 %116, ptr %119, align 8
br label %125
120: ; preds = %87
%121 = load i64, ptr @CGEN_EXACT_VERTEX, align 8
%122 = load ptr, ptr @stages, align 8
%123 = getelementptr inbounds %struct.TYPE_9__, ptr %122, i64 0
%124 = getelementptr inbounds %struct.TYPE_9__, ptr %123, i32 0, i32 0
store i64 %121, ptr %124, align 8
br label %125
125: ; preds = %120, %115
%126 = load i32, ptr @AGEN_SKIP, align 4
%127 = load ptr, ptr @stages, align 8
%128 = getelementptr inbounds %struct.TYPE_9__, ptr %127, i64 0
%129 = getelementptr inbounds %struct.TYPE_9__, ptr %128, i32 0, i32 5
store i32 %126, ptr %129, align 8
br label %234
130: ; preds = %0
%131 = load ptr, ptr @stages, align 8
%132 = getelementptr inbounds %struct.TYPE_9__, ptr %131, i64 0
%133 = getelementptr inbounds %struct.TYPE_9__, ptr %132, i32 0, i32 4
%134 = load ptr, ptr %133, align 8
%135 = getelementptr inbounds %struct.TYPE_7__, ptr %134, i64 0
%136 = getelementptr inbounds %struct.TYPE_7__, ptr %135, i32 0, i32 1
%137 = load i64, ptr %136, align 8
%138 = icmp ne i64 %137, 0
br i1 %138, label %139, label %144
139: ; preds = %130
%140 = load ptr, ptr @stages, align 8
%141 = getelementptr inbounds %struct.TYPE_9__, ptr %140, i64 0
%142 = load ptr, ptr @stages, align 8
%143 = getelementptr inbounds %struct.TYPE_9__, ptr %142, i64 1
call void @llvm.memcpy.p0.p0.i64(ptr align 8 %141, ptr align 8 %143, i64 40, i1 false)
br label %144
144: ; preds = %139, %130
%145 = load ptr, ptr @stages, align 8
%146 = getelementptr inbounds %struct.TYPE_9__, ptr %145, i64 0
%147 = getelementptr inbounds %struct.TYPE_9__, ptr %146, i32 0, i32 0
%148 = load i64, ptr %147, align 8
%149 = load i64, ptr @CGEN_ONE_MINUS_ENTITY, align 8
%150 = icmp eq i64 %148, %149
br i1 %150, label %158, label %151
151: ; preds = %144
%152 = load ptr, ptr @stages, align 8
%153 = getelementptr inbounds %struct.TYPE_9__, ptr %152, i64 1
%154 = getelementptr inbounds %struct.TYPE_9__, ptr %153, i32 0, i32 0
%155 = load i64, ptr %154, align 8
%156 = load i64, ptr @CGEN_ONE_MINUS_ENTITY, align 8
%157 = icmp eq i64 %155, %156
br i1 %157, label %158, label %163
158: ; preds = %151, %144
%159 = load i64, ptr @CGEN_IDENTITY_LIGHTING, align 8
%160 = load ptr, ptr @stages, align 8
%161 = getelementptr inbounds %struct.TYPE_9__, ptr %160, i64 0
%162 = getelementptr inbounds %struct.TYPE_9__, ptr %161, i32 0, i32 0
store i64 %159, ptr %162, align 8
br label %163
163: ; preds = %158, %151
%164 = load ptr, ptr @stages, align 8
%165 = getelementptr inbounds %struct.TYPE_9__, ptr %164, i64 0
%166 = getelementptr inbounds %struct.TYPE_9__, ptr %165, i32 0, i32 0
%167 = load i64, ptr %166, align 8
%168 = load i64, ptr @CGEN_WAVEFORM, align 8
%169 = icmp eq i64 %167, %168
br i1 %169, label %170, label %198
170: ; preds = %163
%171 = load ptr, ptr @stages, align 8
%172 = getelementptr inbounds %struct.TYPE_9__, ptr %171, i64 0
%173 = getelementptr inbounds %struct.TYPE_9__, ptr %172, i32 0, i32 3
%174 = getelementptr inbounds %struct.TYPE_8__, ptr %173, i32 0, i32 0
%175 = load i64, ptr %174, align 8
%176 = load i64, ptr @GF_SAWTOOTH, align 8
%177 = icmp eq i64 %175, %176
br i1 %177, label %178, label %198
178: ; preds = %170
%179 = load ptr, ptr @stages, align 8
%180 = getelementptr inbounds %struct.TYPE_9__, ptr %179, i64 1
%181 = getelementptr inbounds %struct.TYPE_9__, ptr %180, i32 0, i32 0
%182 = load i64, ptr %181, align 8
%183 = load i64, ptr @CGEN_WAVEFORM, align 8
%184 = icmp eq i64 %182, %183
br i1 %184, label %185, label %198
185: ; preds = %178
%186 = load ptr, ptr @stages, align 8
%187 = getelementptr inbounds %struct.TYPE_9__, ptr %186, i64 1
%188 = getelementptr inbounds %struct.TYPE_9__, ptr %187, i32 0, i32 3
%189 = getelementptr inbounds %struct.TYPE_8__, ptr %188, i32 0, i32 0
%190 = load i64, ptr %189, align 8
%191 = load i64, ptr @GF_INVERSE_SAWTOOTH, align 8
%192 = icmp eq i64 %190, %191
br i1 %192, label %193, label %198
193: ; preds = %185
%194 = load i64, ptr @CGEN_IDENTITY_LIGHTING, align 8
%195 = load ptr, ptr @stages, align 8
%196 = getelementptr inbounds %struct.TYPE_9__, ptr %195, i64 0
%197 = getelementptr inbounds %struct.TYPE_9__, ptr %196, i32 0, i32 0
store i64 %194, ptr %197, align 8
br label %198
198: ; preds = %193, %185, %178, %170, %163
%199 = load ptr, ptr @stages, align 8
%200 = getelementptr inbounds %struct.TYPE_9__, ptr %199, i64 0
%201 = getelementptr inbounds %struct.TYPE_9__, ptr %200, i32 0, i32 0
%202 = load i64, ptr %201, align 8
%203 = load i64, ptr @CGEN_WAVEFORM, align 8
%204 = icmp eq i64 %202, %203
br i1 %204, label %205, label %233
205: ; preds = %198
%206 = load ptr, ptr @stages, align 8
%207 = getelementptr inbounds %struct.TYPE_9__, ptr %206, i64 0
%208 = getelementptr inbounds %struct.TYPE_9__, ptr %207, i32 0, i32 3
%209 = getelementptr inbounds %struct.TYPE_8__, ptr %208, i32 0, i32 0
%210 = load i64, ptr %209, align 8
%211 = load i64, ptr @GF_INVERSE_SAWTOOTH, align 8
%212 = icmp eq i64 %210, %211
br i1 %212, label %213, label %233
213: ; preds = %205
%214 = load ptr, ptr @stages, align 8
%215 = getelementptr inbounds %struct.TYPE_9__, ptr %214, i64 1
%216 = getelementptr inbounds %struct.TYPE_9__, ptr %215, i32 0, i32 0
%217 = load i64, ptr %216, align 8
%218 = load i64, ptr @CGEN_WAVEFORM, align 8
%219 = icmp eq i64 %217, %218
br i1 %219, label %220, label %233
220: ; preds = %213
%221 = load ptr, ptr @stages, align 8
%222 = getelementptr inbounds %struct.TYPE_9__, ptr %221, i64 1
%223 = getelementptr inbounds %struct.TYPE_9__, ptr %222, i32 0, i32 3
%224 = getelementptr inbounds %struct.TYPE_8__, ptr %223, i32 0, i32 0
%225 = load i64, ptr %224, align 8
%226 = load i64, ptr @GF_SAWTOOTH, align 8
%227 = icmp eq i64 %225, %226
br i1 %227, label %228, label %233
228: ; preds = %220
%229 = load i64, ptr @CGEN_IDENTITY_LIGHTING, align 8
%230 = load ptr, ptr @stages, align 8
%231 = getelementptr inbounds %struct.TYPE_9__, ptr %230, i64 0
%232 = getelementptr inbounds %struct.TYPE_9__, ptr %231, i32 0, i32 0
store i64 %229, ptr %232, align 8
br label %233
233: ; preds = %228, %220, %213, %205, %198
br label %234
234: ; preds = %233, %125
store i32 1, ptr %1, align 4
br label %235
235: ; preds = %252, %234
%236 = load i32, ptr %1, align 4
%237 = load i32, ptr @MAX_SHADER_STAGES, align 4
%238 = icmp slt i32 %236, %237
br i1 %238, label %239, label %255
239: ; preds = %235
%240 = load ptr, ptr @stages, align 8
%241 = load i32, ptr %1, align 4
%242 = sext i32 %241 to i64
%243 = getelementptr inbounds %struct.TYPE_9__, ptr %240, i64 %242
store ptr %243, ptr %6, align 8
%244 = load ptr, ptr %6, align 8
%245 = getelementptr inbounds %struct.TYPE_9__, ptr %244, i32 0, i32 2
%246 = load i32, ptr %245, align 4
%247 = icmp ne i32 %246, 0
br i1 %247, label %249, label %248
248: ; preds = %239
br label %255
249: ; preds = %239
%250 = load ptr, ptr %6, align 8
%251 = call i32 @Com_Memset(ptr noundef %250, i32 noundef 0, i32 noundef 40)
br label %252
252: ; preds = %249
%253 = load i32, ptr %1, align 4
%254 = add nsw i32 %253, 1
store i32 %254, ptr %1, align 4
br label %235, !llvm.loop !8
255: ; preds = %248, %235
ret void
}
; Function Attrs: argmemonly nocallback nofree nounwind willreturn
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #1
declare i32 @Com_Memset(ptr noundef, i32 noundef, i32 noundef) #2
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { argmemonly nocallback nofree nounwind willreturn }
attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
|
lab/engine/code/renderergl2/extr_tr_shader.c_VertexLightingCollapse
|
.text
.file "extr_tr_scene.c_RE_AddPolyToScene.c"
.globl RE_AddPolyToScene # -- Begin function RE_AddPolyToScene
.p2align 4, 0x90
.type RE_AddPolyToScene,@function
RE_AddPolyToScene: # @RE_AddPolyToScene
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $80, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movq %rdx, -24(%rbp)
movl %ecx, -28(%rbp)
cmpl $0, tr+8(%rip)
jne .LBB0_2
# %bb.1:
jmp .LBB0_36
.LBB0_2:
cmpq $0, -8(%rbp)
jne .LBB0_4
# %bb.3:
jmp .LBB0_4
.LBB0_4:
movl $0, -48(%rbp)
.LBB0_5: # =>This Loop Header: Depth=1
# Child Loop BB0_16 Depth 2
# Child Loop BB0_20 Depth 2
movl -48(%rbp), %eax
cmpl -28(%rbp), %eax
jge .LBB0_36
# %bb.6: # in Loop: Header=BB0_5 Depth=1
movl r_numpolyverts(%rip), %eax
addl -12(%rbp), %eax
cmpl max_polyverts(%rip), %eax
jg .LBB0_8
# %bb.7: # in Loop: Header=BB0_5 Depth=1
movq r_numpolys(%rip), %rax
cmpq max_polys(%rip), %rax
jb .LBB0_9
.LBB0_8:
movq ri(%rip), %rax
movl PRINT_DEVELOPER(%rip), %edi
leaq .L.str(%rip), %rsi
callq *%rax
jmp .LBB0_36
.LBB0_9: # in Loop: Header=BB0_5 Depth=1
movq backEndData(%rip), %rax
movq 8(%rax), %rax
movq r_numpolys(%rip), %rcx
shlq $5, %rcx
addq %rcx, %rax
movq %rax, -40(%rbp)
movl SF_POLY(%rip), %ecx
movq -40(%rbp), %rax
movl %ecx, 24(%rax)
movq -8(%rbp), %rcx
movq -40(%rbp), %rax
movq %rcx, 16(%rax)
movl -12(%rbp), %ecx
movq -40(%rbp), %rax
movl %ecx, (%rax)
movq backEndData(%rip), %rax
movq (%rax), %rcx
movslq r_numpolyverts(%rip), %rax
shlq $4, %rax
addq %rax, %rcx
movq -40(%rbp), %rax
movq %rcx, 8(%rax)
movq -40(%rbp), %rax
movq 8(%rax), %rdi
movq -24(%rbp), %rsi
movl -12(%rbp), %eax
imull -48(%rbp), %eax
cltq
shlq $2, %rax
addq %rax, %rsi
movslq -12(%rbp), %rax
shlq $2, %rax
movl %eax, %edx
callq Com_Memcpy@PLT
movq glConfig(%rip), %rax
cmpq GLHW_RAGEPRO(%rip), %rax
jne .LBB0_11
# %bb.10: # in Loop: Header=BB0_5 Depth=1
movq -40(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movl $255, (%rax)
movq -40(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movl $255, 4(%rax)
movq -40(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movl $255, 8(%rax)
movq -40(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movl $255, 12(%rax)
.LBB0_11: # in Loop: Header=BB0_5 Depth=1
movq r_numpolys(%rip), %rax
addq $1, %rax
movq %rax, r_numpolys(%rip)
movl -12(%rbp), %eax
addl r_numpolyverts(%rip), %eax
movl %eax, r_numpolyverts(%rip)
cmpq $0, tr(%rip)
jne .LBB0_13
# %bb.12: # in Loop: Header=BB0_5 Depth=1
movl $0, -52(%rbp)
jmp .LBB0_34
.LBB0_13: # in Loop: Header=BB0_5 Depth=1
movq tr(%rip), %rax
cmpl $1, (%rax)
jne .LBB0_15
# %bb.14: # in Loop: Header=BB0_5 Depth=1
movl $0, -52(%rbp)
jmp .LBB0_33
.LBB0_15: # in Loop: Header=BB0_5 Depth=1
movq -40(%rbp), %rax
movq 8(%rax), %rax
movl 8(%rax), %edi
movq -80(%rbp), %rsi
callq VectorCopy@PLT
movq -40(%rbp), %rax
movq 8(%rax), %rax
movl 8(%rax), %edi
movq -72(%rbp), %rsi
callq VectorCopy@PLT
movl $1, -44(%rbp)
.LBB0_16: # Parent Loop BB0_5 Depth=1
# => This Inner Loop Header: Depth=2
movl -44(%rbp), %eax
movq -40(%rbp), %rcx
cmpl (%rcx), %eax
jge .LBB0_19
# %bb.17: # in Loop: Header=BB0_16 Depth=2
movq -40(%rbp), %rax
movq 8(%rax), %rax
movslq -44(%rbp), %rcx
shlq $4, %rcx
addq %rcx, %rax
movl 8(%rax), %edi
movq -80(%rbp), %rsi
movq -72(%rbp), %rdx
callq AddPointToBounds@PLT
# %bb.18: # in Loop: Header=BB0_16 Depth=2
movl -44(%rbp), %eax
addl $1, %eax
movl %eax, -44(%rbp)
jmp .LBB0_16
.LBB0_19: # in Loop: Header=BB0_5 Depth=1
movl $1, -52(%rbp)
.LBB0_20: # Parent Loop BB0_5 Depth=1
# => This Inner Loop Header: Depth=2
movl -52(%rbp), %eax
movq tr(%rip), %rcx
cmpl (%rcx), %eax
jge .LBB0_30
# %bb.21: # in Loop: Header=BB0_20 Depth=2
movq tr(%rip), %rax
movq 8(%rax), %rax
movslq -52(%rbp), %rcx
shlq $3, %rcx
addq %rcx, %rax
movq %rax, -64(%rbp)
movq -72(%rbp), %rax
movq (%rax), %rax
movq -64(%rbp), %rcx
movq (%rcx), %rcx
movq (%rcx), %rcx
cmpq (%rcx), %rax
jl .LBB0_28
# %bb.22: # in Loop: Header=BB0_20 Depth=2
movq -72(%rbp), %rax
movq 8(%rax), %rax
movq -64(%rbp), %rcx
movq (%rcx), %rcx
movq (%rcx), %rcx
cmpq 8(%rcx), %rax
jl .LBB0_28
# %bb.23: # in Loop: Header=BB0_20 Depth=2
movq -72(%rbp), %rax
movq 16(%rax), %rax
movq -64(%rbp), %rcx
movq (%rcx), %rcx
movq (%rcx), %rcx
cmpq 16(%rcx), %rax
jl .LBB0_28
# %bb.24: # in Loop: Header=BB0_20 Depth=2
movq -80(%rbp), %rax
movq (%rax), %rax
movq -64(%rbp), %rcx
movq (%rcx), %rcx
movq 8(%rcx), %rcx
cmpq (%rcx), %rax
jg .LBB0_28
# %bb.25: # in Loop: Header=BB0_20 Depth=2
movq -80(%rbp), %rax
movq 8(%rax), %rax
movq -64(%rbp), %rcx
movq (%rcx), %rcx
movq 8(%rcx), %rcx
cmpq 8(%rcx), %rax
jg .LBB0_28
# %bb.26: # in Loop: Header=BB0_20 Depth=2
movq -80(%rbp), %rax
movq 16(%rax), %rax
movq -64(%rbp), %rcx
movq (%rcx), %rcx
movq 8(%rcx), %rcx
cmpq 16(%rcx), %rax
jg .LBB0_28
# %bb.27: # in Loop: Header=BB0_5 Depth=1
jmp .LBB0_30
.LBB0_28: # in Loop: Header=BB0_20 Depth=2
jmp .LBB0_29
.LBB0_29: # in Loop: Header=BB0_20 Depth=2
movl -52(%rbp), %eax
addl $1, %eax
movl %eax, -52(%rbp)
jmp .LBB0_20
.LBB0_30: # in Loop: Header=BB0_5 Depth=1
movl -52(%rbp), %eax
movq tr(%rip), %rcx
cmpl (%rcx), %eax
jne .LBB0_32
# %bb.31: # in Loop: Header=BB0_5 Depth=1
movl $0, -52(%rbp)
.LBB0_32: # in Loop: Header=BB0_5 Depth=1
jmp .LBB0_33
.LBB0_33: # in Loop: Header=BB0_5 Depth=1
jmp .LBB0_34
.LBB0_34: # in Loop: Header=BB0_5 Depth=1
movl -52(%rbp), %ecx
movq -40(%rbp), %rax
movl %ecx, 4(%rax)
# %bb.35: # in Loop: Header=BB0_5 Depth=1
movl -48(%rbp), %eax
addl $1, %eax
movl %eax, -48(%rbp)
jmp .LBB0_5
.LBB0_36:
addq $80, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RE_AddPolyToScene, .Lfunc_end0-RE_AddPolyToScene
.cfi_endproc
# -- End function
.type tr,@object # @tr
.bss
.globl tr
.p2align 3
tr:
.zero 16
.size tr, 16
.type r_numpolyverts,@object # @r_numpolyverts
.globl r_numpolyverts
.p2align 2
r_numpolyverts:
.long 0 # 0x0
.size r_numpolyverts, 4
.type max_polyverts,@object # @max_polyverts
.globl max_polyverts
.p2align 2
max_polyverts:
.long 0 # 0x0
.size max_polyverts, 4
.type r_numpolys,@object # @r_numpolys
.globl r_numpolys
.p2align 3
r_numpolys:
.quad 0 # 0x0
.size r_numpolys, 8
.type max_polys,@object # @max_polys
.globl max_polys
.p2align 3
max_polys:
.quad 0 # 0x0
.size max_polys, 8
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type PRINT_DEVELOPER,@object # @PRINT_DEVELOPER
.globl PRINT_DEVELOPER
.p2align 2
PRINT_DEVELOPER:
.long 0 # 0x0
.size PRINT_DEVELOPER, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "WARNING: RE_AddPolyToScene: r_max_polys or r_max_polyverts reached\n"
.size .L.str, 68
.type backEndData,@object # @backEndData
.bss
.globl backEndData
.p2align 3
backEndData:
.quad 0
.size backEndData, 8
.type SF_POLY,@object # @SF_POLY
.globl SF_POLY
.p2align 2
SF_POLY:
.long 0 # 0x0
.size SF_POLY, 4
.type glConfig,@object # @glConfig
.globl glConfig
.p2align 3
glConfig:
.zero 8
.size glConfig, 8
.type GLHW_RAGEPRO,@object # @GLHW_RAGEPRO
.globl GLHW_RAGEPRO
.p2align 3
GLHW_RAGEPRO:
.quad 0 # 0x0
.size GLHW_RAGEPRO, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym Com_Memcpy
.addrsig_sym VectorCopy
.addrsig_sym AddPointToBounds
.addrsig_sym tr
.addrsig_sym r_numpolyverts
.addrsig_sym max_polyverts
.addrsig_sym r_numpolys
.addrsig_sym max_polys
.addrsig_sym ri
.addrsig_sym PRINT_DEVELOPER
.addrsig_sym backEndData
.addrsig_sym SF_POLY
.addrsig_sym glConfig
.addrsig_sym GLHW_RAGEPRO
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_scene.c_RE_AddPolyToScene.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_scene.c_RE_AddPolyToScene.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_12__ = type { ptr, i32 }
%struct.TYPE_13__ = type { ptr }
%struct.TYPE_14__ = type { i64 }
%struct.TYPE_15__ = type { ptr, ptr }
%struct.TYPE_10__ = type { i32, i32, ptr, i64, i32 }
%struct.TYPE_16__ = type { ptr, i32 }
%struct.TYPE_9__ = type { i32, ptr }
%struct.TYPE_11__ = type { ptr }
@tr = dso_local global %struct.TYPE_12__ zeroinitializer, align 8
@r_numpolyverts = dso_local global i32 0, align 4
@max_polyverts = dso_local global i32 0, align 4
@r_numpolys = dso_local global i64 0, align 8
@max_polys = dso_local global i64 0, align 8
@ri = dso_local global %struct.TYPE_13__ zeroinitializer, align 8
@PRINT_DEVELOPER = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [68 x i8] c"WARNING: RE_AddPolyToScene: r_max_polys or r_max_polyverts reached\0A\00", align 1
@backEndData = dso_local global ptr null, align 8
@SF_POLY = dso_local global i32 0, align 4
@glConfig = dso_local global %struct.TYPE_14__ zeroinitializer, align 8
@GLHW_RAGEPRO = dso_local global i64 0, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @RE_AddPolyToScene(i64 noundef %0, i32 noundef %1, ptr noundef %2, i32 noundef %3) #0 {
%5 = alloca i64, align 8
%6 = alloca i32, align 4
%7 = alloca ptr, align 8
%8 = alloca i32, align 4
%9 = alloca ptr, align 8
%10 = alloca i32, align 4
%11 = alloca i32, align 4
%12 = alloca i32, align 4
%13 = alloca ptr, align 8
%14 = alloca [2 x ptr], align 16
store i64 %0, ptr %5, align 8
store i32 %1, ptr %6, align 4
store ptr %2, ptr %7, align 8
store i32 %3, ptr %8, align 4
%15 = load i32, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 1), align 8
%16 = icmp ne i32 %15, 0
br i1 %16, label %18, label %17
17: ; preds = %4
br label %275
18: ; preds = %4
%19 = load i64, ptr %5, align 8
%20 = icmp ne i64 %19, 0
br i1 %20, label %22, label %21
21: ; preds = %18
br label %22
22: ; preds = %21, %18
store i32 0, ptr %11, align 4
br label %23
23: ; preds = %272, %22
%24 = load i32, ptr %11, align 4
%25 = load i32, ptr %8, align 4
%26 = icmp slt i32 %24, %25
br i1 %26, label %27, label %275
27: ; preds = %23
%28 = load i32, ptr @r_numpolyverts, align 4
%29 = load i32, ptr %6, align 4
%30 = add nsw i32 %28, %29
%31 = load i32, ptr @max_polyverts, align 4
%32 = icmp sgt i32 %30, %31
br i1 %32, label %37, label %33
33: ; preds = %27
%34 = load i64, ptr @r_numpolys, align 8
%35 = load i64, ptr @max_polys, align 8
%36 = icmp uge i64 %34, %35
br i1 %36, label %37, label %41
37: ; preds = %33, %27
%38 = load ptr, ptr @ri, align 8
%39 = load i32, ptr @PRINT_DEVELOPER, align 4
%40 = call i32 %38(i32 noundef %39, ptr noundef @.str)
br label %275
41: ; preds = %33
%42 = load ptr, ptr @backEndData, align 8
%43 = getelementptr inbounds %struct.TYPE_15__, ptr %42, i32 0, i32 1
%44 = load ptr, ptr %43, align 8
%45 = load i64, ptr @r_numpolys, align 8
%46 = getelementptr inbounds %struct.TYPE_10__, ptr %44, i64 %45
store ptr %46, ptr %9, align 8
%47 = load i32, ptr @SF_POLY, align 4
%48 = load ptr, ptr %9, align 8
%49 = getelementptr inbounds %struct.TYPE_10__, ptr %48, i32 0, i32 4
store i32 %47, ptr %49, align 8
%50 = load i64, ptr %5, align 8
%51 = load ptr, ptr %9, align 8
%52 = getelementptr inbounds %struct.TYPE_10__, ptr %51, i32 0, i32 3
store i64 %50, ptr %52, align 8
%53 = load i32, ptr %6, align 4
%54 = load ptr, ptr %9, align 8
%55 = getelementptr inbounds %struct.TYPE_10__, ptr %54, i32 0, i32 0
store i32 %53, ptr %55, align 8
%56 = load ptr, ptr @backEndData, align 8
%57 = getelementptr inbounds %struct.TYPE_15__, ptr %56, i32 0, i32 0
%58 = load ptr, ptr %57, align 8
%59 = load i32, ptr @r_numpolyverts, align 4
%60 = sext i32 %59 to i64
%61 = getelementptr inbounds %struct.TYPE_16__, ptr %58, i64 %60
%62 = load ptr, ptr %9, align 8
%63 = getelementptr inbounds %struct.TYPE_10__, ptr %62, i32 0, i32 2
store ptr %61, ptr %63, align 8
%64 = load ptr, ptr %9, align 8
%65 = getelementptr inbounds %struct.TYPE_10__, ptr %64, i32 0, i32 2
%66 = load ptr, ptr %65, align 8
%67 = load ptr, ptr %7, align 8
%68 = load i32, ptr %6, align 4
%69 = load i32, ptr %11, align 4
%70 = mul nsw i32 %68, %69
%71 = sext i32 %70 to i64
%72 = getelementptr inbounds i32, ptr %67, i64 %71
%73 = load i32, ptr %6, align 4
%74 = sext i32 %73 to i64
%75 = mul i64 %74, 4
%76 = trunc i64 %75 to i32
%77 = call i32 @Com_Memcpy(ptr noundef %66, ptr noundef %72, i32 noundef %76)
%78 = load i64, ptr @glConfig, align 8
%79 = load i64, ptr @GLHW_RAGEPRO, align 8
%80 = icmp eq i64 %78, %79
br i1 %80, label %81, label %106
81: ; preds = %41
%82 = load ptr, ptr %9, align 8
%83 = getelementptr inbounds %struct.TYPE_10__, ptr %82, i32 0, i32 2
%84 = load ptr, ptr %83, align 8
%85 = getelementptr inbounds %struct.TYPE_16__, ptr %84, i32 0, i32 0
%86 = load ptr, ptr %85, align 8
%87 = getelementptr inbounds i32, ptr %86, i64 0
store i32 255, ptr %87, align 4
%88 = load ptr, ptr %9, align 8
%89 = getelementptr inbounds %struct.TYPE_10__, ptr %88, i32 0, i32 2
%90 = load ptr, ptr %89, align 8
%91 = getelementptr inbounds %struct.TYPE_16__, ptr %90, i32 0, i32 0
%92 = load ptr, ptr %91, align 8
%93 = getelementptr inbounds i32, ptr %92, i64 1
store i32 255, ptr %93, align 4
%94 = load ptr, ptr %9, align 8
%95 = getelementptr inbounds %struct.TYPE_10__, ptr %94, i32 0, i32 2
%96 = load ptr, ptr %95, align 8
%97 = getelementptr inbounds %struct.TYPE_16__, ptr %96, i32 0, i32 0
%98 = load ptr, ptr %97, align 8
%99 = getelementptr inbounds i32, ptr %98, i64 2
store i32 255, ptr %99, align 4
%100 = load ptr, ptr %9, align 8
%101 = getelementptr inbounds %struct.TYPE_10__, ptr %100, i32 0, i32 2
%102 = load ptr, ptr %101, align 8
%103 = getelementptr inbounds %struct.TYPE_16__, ptr %102, i32 0, i32 0
%104 = load ptr, ptr %103, align 8
%105 = getelementptr inbounds i32, ptr %104, i64 3
store i32 255, ptr %105, align 4
br label %106
106: ; preds = %81, %41
%107 = load i64, ptr @r_numpolys, align 8
%108 = add i64 %107, 1
store i64 %108, ptr @r_numpolys, align 8
%109 = load i32, ptr %6, align 4
%110 = load i32, ptr @r_numpolyverts, align 4
%111 = add nsw i32 %110, %109
store i32 %111, ptr @r_numpolyverts, align 4
%112 = load ptr, ptr @tr, align 8
%113 = icmp eq ptr %112, null
br i1 %113, label %114, label %115
114: ; preds = %106
store i32 0, ptr %12, align 4
br label %268
115: ; preds = %106
%116 = load ptr, ptr @tr, align 8
%117 = getelementptr inbounds %struct.TYPE_9__, ptr %116, i32 0, i32 0
%118 = load i32, ptr %117, align 8
%119 = icmp eq i32 %118, 1
br i1 %119, label %120, label %121
120: ; preds = %115
store i32 0, ptr %12, align 4
br label %267
121: ; preds = %115
%122 = load ptr, ptr %9, align 8
%123 = getelementptr inbounds %struct.TYPE_10__, ptr %122, i32 0, i32 2
%124 = load ptr, ptr %123, align 8
%125 = getelementptr inbounds %struct.TYPE_16__, ptr %124, i64 0
%126 = getelementptr inbounds %struct.TYPE_16__, ptr %125, i32 0, i32 1
%127 = load i32, ptr %126, align 8
%128 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 0
%129 = load ptr, ptr %128, align 16
%130 = call i32 @VectorCopy(i32 noundef %127, ptr noundef %129)
%131 = load ptr, ptr %9, align 8
%132 = getelementptr inbounds %struct.TYPE_10__, ptr %131, i32 0, i32 2
%133 = load ptr, ptr %132, align 8
%134 = getelementptr inbounds %struct.TYPE_16__, ptr %133, i64 0
%135 = getelementptr inbounds %struct.TYPE_16__, ptr %134, i32 0, i32 1
%136 = load i32, ptr %135, align 8
%137 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 1
%138 = load ptr, ptr %137, align 8
%139 = call i32 @VectorCopy(i32 noundef %136, ptr noundef %138)
store i32 1, ptr %10, align 4
br label %140
140: ; preds = %160, %121
%141 = load i32, ptr %10, align 4
%142 = load ptr, ptr %9, align 8
%143 = getelementptr inbounds %struct.TYPE_10__, ptr %142, i32 0, i32 0
%144 = load i32, ptr %143, align 8
%145 = icmp slt i32 %141, %144
br i1 %145, label %146, label %163
146: ; preds = %140
%147 = load ptr, ptr %9, align 8
%148 = getelementptr inbounds %struct.TYPE_10__, ptr %147, i32 0, i32 2
%149 = load ptr, ptr %148, align 8
%150 = load i32, ptr %10, align 4
%151 = sext i32 %150 to i64
%152 = getelementptr inbounds %struct.TYPE_16__, ptr %149, i64 %151
%153 = getelementptr inbounds %struct.TYPE_16__, ptr %152, i32 0, i32 1
%154 = load i32, ptr %153, align 8
%155 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 0
%156 = load ptr, ptr %155, align 16
%157 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 1
%158 = load ptr, ptr %157, align 8
%159 = call i32 @AddPointToBounds(i32 noundef %154, ptr noundef %156, ptr noundef %158)
br label %160
160: ; preds = %146
%161 = load i32, ptr %10, align 4
%162 = add nsw i32 %161, 1
store i32 %162, ptr %10, align 4
br label %140, !llvm.loop !6
163: ; preds = %140
store i32 1, ptr %12, align 4
br label %164
164: ; preds = %256, %163
%165 = load i32, ptr %12, align 4
%166 = load ptr, ptr @tr, align 8
%167 = getelementptr inbounds %struct.TYPE_9__, ptr %166, i32 0, i32 0
%168 = load i32, ptr %167, align 8
%169 = icmp slt i32 %165, %168
br i1 %169, label %170, label %259
170: ; preds = %164
%171 = load ptr, ptr @tr, align 8
%172 = getelementptr inbounds %struct.TYPE_9__, ptr %171, i32 0, i32 1
%173 = load ptr, ptr %172, align 8
%174 = load i32, ptr %12, align 4
%175 = sext i32 %174 to i64
%176 = getelementptr inbounds %struct.TYPE_11__, ptr %173, i64 %175
store ptr %176, ptr %13, align 8
%177 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 1
%178 = load ptr, ptr %177, align 8
%179 = getelementptr inbounds i64, ptr %178, i64 0
%180 = load i64, ptr %179, align 8
%181 = load ptr, ptr %13, align 8
%182 = getelementptr inbounds %struct.TYPE_11__, ptr %181, i32 0, i32 0
%183 = load ptr, ptr %182, align 8
%184 = getelementptr inbounds ptr, ptr %183, i64 0
%185 = load ptr, ptr %184, align 8
%186 = getelementptr inbounds i64, ptr %185, i64 0
%187 = load i64, ptr %186, align 8
%188 = icmp sge i64 %180, %187
br i1 %188, label %189, label %255
189: ; preds = %170
%190 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 1
%191 = load ptr, ptr %190, align 8
%192 = getelementptr inbounds i64, ptr %191, i64 1
%193 = load i64, ptr %192, align 8
%194 = load ptr, ptr %13, align 8
%195 = getelementptr inbounds %struct.TYPE_11__, ptr %194, i32 0, i32 0
%196 = load ptr, ptr %195, align 8
%197 = getelementptr inbounds ptr, ptr %196, i64 0
%198 = load ptr, ptr %197, align 8
%199 = getelementptr inbounds i64, ptr %198, i64 1
%200 = load i64, ptr %199, align 8
%201 = icmp sge i64 %193, %200
br i1 %201, label %202, label %255
202: ; preds = %189
%203 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 1
%204 = load ptr, ptr %203, align 8
%205 = getelementptr inbounds i64, ptr %204, i64 2
%206 = load i64, ptr %205, align 8
%207 = load ptr, ptr %13, align 8
%208 = getelementptr inbounds %struct.TYPE_11__, ptr %207, i32 0, i32 0
%209 = load ptr, ptr %208, align 8
%210 = getelementptr inbounds ptr, ptr %209, i64 0
%211 = load ptr, ptr %210, align 8
%212 = getelementptr inbounds i64, ptr %211, i64 2
%213 = load i64, ptr %212, align 8
%214 = icmp sge i64 %206, %213
br i1 %214, label %215, label %255
215: ; preds = %202
%216 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 0
%217 = load ptr, ptr %216, align 16
%218 = getelementptr inbounds i64, ptr %217, i64 0
%219 = load i64, ptr %218, align 8
%220 = load ptr, ptr %13, align 8
%221 = getelementptr inbounds %struct.TYPE_11__, ptr %220, i32 0, i32 0
%222 = load ptr, ptr %221, align 8
%223 = getelementptr inbounds ptr, ptr %222, i64 1
%224 = load ptr, ptr %223, align 8
%225 = getelementptr inbounds i64, ptr %224, i64 0
%226 = load i64, ptr %225, align 8
%227 = icmp sle i64 %219, %226
br i1 %227, label %228, label %255
228: ; preds = %215
%229 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 0
%230 = load ptr, ptr %229, align 16
%231 = getelementptr inbounds i64, ptr %230, i64 1
%232 = load i64, ptr %231, align 8
%233 = load ptr, ptr %13, align 8
%234 = getelementptr inbounds %struct.TYPE_11__, ptr %233, i32 0, i32 0
%235 = load ptr, ptr %234, align 8
%236 = getelementptr inbounds ptr, ptr %235, i64 1
%237 = load ptr, ptr %236, align 8
%238 = getelementptr inbounds i64, ptr %237, i64 1
%239 = load i64, ptr %238, align 8
%240 = icmp sle i64 %232, %239
br i1 %240, label %241, label %255
241: ; preds = %228
%242 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 0
%243 = load ptr, ptr %242, align 16
%244 = getelementptr inbounds i64, ptr %243, i64 2
%245 = load i64, ptr %244, align 8
%246 = load ptr, ptr %13, align 8
%247 = getelementptr inbounds %struct.TYPE_11__, ptr %246, i32 0, i32 0
%248 = load ptr, ptr %247, align 8
%249 = getelementptr inbounds ptr, ptr %248, i64 1
%250 = load ptr, ptr %249, align 8
%251 = getelementptr inbounds i64, ptr %250, i64 2
%252 = load i64, ptr %251, align 8
%253 = icmp sle i64 %245, %252
br i1 %253, label %254, label %255
254: ; preds = %241
br label %259
255: ; preds = %241, %228, %215, %202, %189, %170
br label %256
256: ; preds = %255
%257 = load i32, ptr %12, align 4
%258 = add nsw i32 %257, 1
store i32 %258, ptr %12, align 4
br label %164, !llvm.loop !8
259: ; preds = %254, %164
%260 = load i32, ptr %12, align 4
%261 = load ptr, ptr @tr, align 8
%262 = getelementptr inbounds %struct.TYPE_9__, ptr %261, i32 0, i32 0
%263 = load i32, ptr %262, align 8
%264 = icmp eq i32 %260, %263
br i1 %264, label %265, label %266
265: ; preds = %259
store i32 0, ptr %12, align 4
br label %266
266: ; preds = %265, %259
br label %267
267: ; preds = %266, %120
br label %268
268: ; preds = %267, %114
%269 = load i32, ptr %12, align 4
%270 = load ptr, ptr %9, align 8
%271 = getelementptr inbounds %struct.TYPE_10__, ptr %270, i32 0, i32 1
store i32 %269, ptr %271, align 4
br label %272
272: ; preds = %268
%273 = load i32, ptr %11, align 4
%274 = add nsw i32 %273, 1
store i32 %274, ptr %11, align 4
br label %23, !llvm.loop !9
275: ; preds = %17, %37, %23
ret void
}
declare i32 @Com_Memcpy(ptr noundef, ptr noundef, i32 noundef) #1
declare i32 @VectorCopy(i32 noundef, ptr noundef) #1
declare i32 @AddPointToBounds(i32 noundef, ptr noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
!9 = distinct !{!9, !7}
|
lab/engine/code/renderergl2/extr_tr_scene.c_RE_AddPolyToScene
|
.text
.file "extr_tr_extramath.c_Mat4View.c"
.globl Mat4View # -- Begin function Mat4View
.p2align 4, 0x90
.type Mat4View,@function
Mat4View: # @Mat4View
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq %rdx, -24(%rbp)
movq -8(%rbp), %rax
movq (%rax), %rax
movl (%rax), %ecx
movq -24(%rbp), %rax
movl %ecx, (%rax)
movq -8(%rbp), %rax
movq 8(%rax), %rax
movl (%rax), %ecx
movq -24(%rbp), %rax
movl %ecx, 4(%rax)
movq -8(%rbp), %rax
movq 16(%rax), %rax
movl (%rax), %ecx
movq -24(%rbp), %rax
movl %ecx, 8(%rax)
movq -24(%rbp), %rax
movl $0, 12(%rax)
movq -8(%rbp), %rax
movq (%rax), %rax
movl 4(%rax), %ecx
movq -24(%rbp), %rax
movl %ecx, 16(%rax)
movq -8(%rbp), %rax
movq 8(%rax), %rax
movl 4(%rax), %ecx
movq -24(%rbp), %rax
movl %ecx, 20(%rax)
movq -8(%rbp), %rax
movq 16(%rax), %rax
movl 4(%rax), %ecx
movq -24(%rbp), %rax
movl %ecx, 24(%rax)
movq -24(%rbp), %rax
movl $0, 28(%rax)
movq -8(%rbp), %rax
movq (%rax), %rax
movl 8(%rax), %ecx
movq -24(%rbp), %rax
movl %ecx, 32(%rax)
movq -8(%rbp), %rax
movq 8(%rax), %rax
movl 8(%rax), %ecx
movq -24(%rbp), %rax
movl %ecx, 36(%rax)
movq -8(%rbp), %rax
movq 16(%rax), %rax
movl 8(%rax), %ecx
movq -24(%rbp), %rax
movl %ecx, 40(%rax)
movq -24(%rbp), %rax
movl $0, 44(%rax)
movq -16(%rbp), %rdi
movq -8(%rbp), %rax
movq (%rax), %rsi
callq DotProduct@PLT
xorl %ecx, %ecx
subl %eax, %ecx
movq -24(%rbp), %rax
movl %ecx, 48(%rax)
movq -16(%rbp), %rdi
movq -8(%rbp), %rax
movq 8(%rax), %rsi
callq DotProduct@PLT
xorl %ecx, %ecx
subl %eax, %ecx
movq -24(%rbp), %rax
movl %ecx, 52(%rax)
movq -16(%rbp), %rdi
movq -8(%rbp), %rax
movq 16(%rax), %rsi
callq DotProduct@PLT
xorl %ecx, %ecx
subl %eax, %ecx
movq -24(%rbp), %rax
movl %ecx, 56(%rax)
movq -24(%rbp), %rax
movl $1, 60(%rax)
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size Mat4View, .Lfunc_end0-Mat4View
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym DotProduct
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_extramath.c_Mat4View.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_extramath.c_Mat4View.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @Mat4View(ptr noundef %0, ptr noundef %1, ptr noundef %2) #0 {
%4 = alloca ptr, align 8
%5 = alloca ptr, align 8
%6 = alloca ptr, align 8
store ptr %0, ptr %4, align 8
store ptr %1, ptr %5, align 8
store ptr %2, ptr %6, align 8
%7 = load ptr, ptr %4, align 8
%8 = getelementptr inbounds ptr, ptr %7, i64 0
%9 = load ptr, ptr %8, align 8
%10 = getelementptr inbounds i32, ptr %9, i64 0
%11 = load i32, ptr %10, align 4
%12 = load ptr, ptr %6, align 8
%13 = getelementptr inbounds i32, ptr %12, i64 0
store i32 %11, ptr %13, align 4
%14 = load ptr, ptr %4, align 8
%15 = getelementptr inbounds ptr, ptr %14, i64 1
%16 = load ptr, ptr %15, align 8
%17 = getelementptr inbounds i32, ptr %16, i64 0
%18 = load i32, ptr %17, align 4
%19 = load ptr, ptr %6, align 8
%20 = getelementptr inbounds i32, ptr %19, i64 1
store i32 %18, ptr %20, align 4
%21 = load ptr, ptr %4, align 8
%22 = getelementptr inbounds ptr, ptr %21, i64 2
%23 = load ptr, ptr %22, align 8
%24 = getelementptr inbounds i32, ptr %23, i64 0
%25 = load i32, ptr %24, align 4
%26 = load ptr, ptr %6, align 8
%27 = getelementptr inbounds i32, ptr %26, i64 2
store i32 %25, ptr %27, align 4
%28 = load ptr, ptr %6, align 8
%29 = getelementptr inbounds i32, ptr %28, i64 3
store i32 0, ptr %29, align 4
%30 = load ptr, ptr %4, align 8
%31 = getelementptr inbounds ptr, ptr %30, i64 0
%32 = load ptr, ptr %31, align 8
%33 = getelementptr inbounds i32, ptr %32, i64 1
%34 = load i32, ptr %33, align 4
%35 = load ptr, ptr %6, align 8
%36 = getelementptr inbounds i32, ptr %35, i64 4
store i32 %34, ptr %36, align 4
%37 = load ptr, ptr %4, align 8
%38 = getelementptr inbounds ptr, ptr %37, i64 1
%39 = load ptr, ptr %38, align 8
%40 = getelementptr inbounds i32, ptr %39, i64 1
%41 = load i32, ptr %40, align 4
%42 = load ptr, ptr %6, align 8
%43 = getelementptr inbounds i32, ptr %42, i64 5
store i32 %41, ptr %43, align 4
%44 = load ptr, ptr %4, align 8
%45 = getelementptr inbounds ptr, ptr %44, i64 2
%46 = load ptr, ptr %45, align 8
%47 = getelementptr inbounds i32, ptr %46, i64 1
%48 = load i32, ptr %47, align 4
%49 = load ptr, ptr %6, align 8
%50 = getelementptr inbounds i32, ptr %49, i64 6
store i32 %48, ptr %50, align 4
%51 = load ptr, ptr %6, align 8
%52 = getelementptr inbounds i32, ptr %51, i64 7
store i32 0, ptr %52, align 4
%53 = load ptr, ptr %4, align 8
%54 = getelementptr inbounds ptr, ptr %53, i64 0
%55 = load ptr, ptr %54, align 8
%56 = getelementptr inbounds i32, ptr %55, i64 2
%57 = load i32, ptr %56, align 4
%58 = load ptr, ptr %6, align 8
%59 = getelementptr inbounds i32, ptr %58, i64 8
store i32 %57, ptr %59, align 4
%60 = load ptr, ptr %4, align 8
%61 = getelementptr inbounds ptr, ptr %60, i64 1
%62 = load ptr, ptr %61, align 8
%63 = getelementptr inbounds i32, ptr %62, i64 2
%64 = load i32, ptr %63, align 4
%65 = load ptr, ptr %6, align 8
%66 = getelementptr inbounds i32, ptr %65, i64 9
store i32 %64, ptr %66, align 4
%67 = load ptr, ptr %4, align 8
%68 = getelementptr inbounds ptr, ptr %67, i64 2
%69 = load ptr, ptr %68, align 8
%70 = getelementptr inbounds i32, ptr %69, i64 2
%71 = load i32, ptr %70, align 4
%72 = load ptr, ptr %6, align 8
%73 = getelementptr inbounds i32, ptr %72, i64 10
store i32 %71, ptr %73, align 4
%74 = load ptr, ptr %6, align 8
%75 = getelementptr inbounds i32, ptr %74, i64 11
store i32 0, ptr %75, align 4
%76 = load ptr, ptr %5, align 8
%77 = load ptr, ptr %4, align 8
%78 = getelementptr inbounds ptr, ptr %77, i64 0
%79 = load ptr, ptr %78, align 8
%80 = call i32 @DotProduct(ptr noundef %76, ptr noundef %79)
%81 = sub nsw i32 0, %80
%82 = load ptr, ptr %6, align 8
%83 = getelementptr inbounds i32, ptr %82, i64 12
store i32 %81, ptr %83, align 4
%84 = load ptr, ptr %5, align 8
%85 = load ptr, ptr %4, align 8
%86 = getelementptr inbounds ptr, ptr %85, i64 1
%87 = load ptr, ptr %86, align 8
%88 = call i32 @DotProduct(ptr noundef %84, ptr noundef %87)
%89 = sub nsw i32 0, %88
%90 = load ptr, ptr %6, align 8
%91 = getelementptr inbounds i32, ptr %90, i64 13
store i32 %89, ptr %91, align 4
%92 = load ptr, ptr %5, align 8
%93 = load ptr, ptr %4, align 8
%94 = getelementptr inbounds ptr, ptr %93, i64 2
%95 = load ptr, ptr %94, align 8
%96 = call i32 @DotProduct(ptr noundef %92, ptr noundef %95)
%97 = sub nsw i32 0, %96
%98 = load ptr, ptr %6, align 8
%99 = getelementptr inbounds i32, ptr %98, i64 14
store i32 %97, ptr %99, align 4
%100 = load ptr, ptr %6, align 8
%101 = getelementptr inbounds i32, ptr %100, i64 15
store i32 1, ptr %101, align 4
ret void
}
declare i32 @DotProduct(ptr noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_extramath.c_Mat4View
|
.text
.file "extr_tr_image.c_ExpandHalfTextureToGrid.c"
.p2align 4, 0x90 # -- Begin function ExpandHalfTextureToGrid
.type ExpandHalfTextureToGrid,@function
ExpandHalfTextureToGrid: # @ExpandHalfTextureToGrid
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl %edx, -16(%rbp)
movl -16(%rbp), %eax
movl $2, %ecx
cltd
idivl %ecx
movl %eax, -24(%rbp)
.LBB0_1: # =>This Loop Header: Depth=1
# Child Loop BB0_3 Depth 2
cmpl $0, -24(%rbp)
jle .LBB0_8
# %bb.2: # in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movl -24(%rbp), %ecx
shll $1, %ecx
subl $1, %ecx
imull -12(%rbp), %ecx
subl $2, %ecx
shll $2, %ecx
movslq %ecx, %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -32(%rbp)
movq -8(%rbp), %rax
movq %rax, -48(%rbp) # 8-byte Spill
movl -24(%rbp), %ecx
movl -12(%rbp), %eax
movl $2, %esi
cltd
idivl %esi
movl %eax, %edx
movq -48(%rbp), %rax # 8-byte Reload
imull %edx, %ecx
subl $1, %ecx
shll $2, %ecx
movslq %ecx, %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -40(%rbp)
movl -12(%rbp), %eax
movl $2, %ecx
cltd
idivl %ecx
movl %eax, -20(%rbp)
.LBB0_3: # Parent Loop BB0_1 Depth=1
# => This Inner Loop Header: Depth=2
cmpl $0, -20(%rbp)
jle .LBB0_6
# %bb.4: # in Loop: Header=BB0_3 Depth=2
movq -32(%rbp), %rdi
movq -40(%rbp), %rsi
callq COPYSAMPLE@PLT
movq -32(%rbp), %rax
addq $-32, %rax
movq %rax, -32(%rbp)
movq -40(%rbp), %rax
addq $-16, %rax
movq %rax, -40(%rbp)
# %bb.5: # in Loop: Header=BB0_3 Depth=2
movl -20(%rbp), %eax
addl $-1, %eax
movl %eax, -20(%rbp)
jmp .LBB0_3
.LBB0_6: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_7
.LBB0_7: # in Loop: Header=BB0_1 Depth=1
movl -24(%rbp), %eax
addl $-1, %eax
movl %eax, -24(%rbp)
jmp .LBB0_1
.LBB0_8:
addq $48, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size ExpandHalfTextureToGrid, .Lfunc_end0-ExpandHalfTextureToGrid
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym ExpandHalfTextureToGrid
.addrsig_sym COPYSAMPLE
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_ExpandHalfTextureToGrid.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_ExpandHalfTextureToGrid.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
@llvm.compiler.used = appending global [1 x ptr] [ptr @ExpandHalfTextureToGrid], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @ExpandHalfTextureToGrid(ptr noundef %0, i32 noundef %1, i32 noundef %2) #0 {
%4 = alloca ptr, align 8
%5 = alloca i32, align 4
%6 = alloca i32, align 4
%7 = alloca i32, align 4
%8 = alloca i32, align 4
%9 = alloca ptr, align 8
%10 = alloca ptr, align 8
store ptr %0, ptr %4, align 8
store i32 %1, ptr %5, align 4
store i32 %2, ptr %6, align 4
%11 = load i32, ptr %6, align 4
%12 = sdiv i32 %11, 2
store i32 %12, ptr %8, align 4
br label %13
13: ; preds = %53, %3
%14 = load i32, ptr %8, align 4
%15 = icmp sgt i32 %14, 0
br i1 %15, label %16, label %56
16: ; preds = %13
%17 = load ptr, ptr %4, align 8
%18 = load i32, ptr %8, align 4
%19 = mul nsw i32 %18, 2
%20 = sub nsw i32 %19, 1
%21 = load i32, ptr %5, align 4
%22 = mul nsw i32 %20, %21
%23 = sub nsw i32 %22, 2
%24 = mul nsw i32 %23, 4
%25 = sext i32 %24 to i64
%26 = getelementptr inbounds i32, ptr %17, i64 %25
store ptr %26, ptr %9, align 8
%27 = load ptr, ptr %4, align 8
%28 = load i32, ptr %8, align 4
%29 = load i32, ptr %5, align 4
%30 = sdiv i32 %29, 2
%31 = mul nsw i32 %28, %30
%32 = sub nsw i32 %31, 1
%33 = mul nsw i32 %32, 4
%34 = sext i32 %33 to i64
%35 = getelementptr inbounds i32, ptr %27, i64 %34
store ptr %35, ptr %10, align 8
%36 = load i32, ptr %5, align 4
%37 = sdiv i32 %36, 2
store i32 %37, ptr %7, align 4
br label %38
38: ; preds = %49, %16
%39 = load i32, ptr %7, align 4
%40 = icmp sgt i32 %39, 0
br i1 %40, label %41, label %52
41: ; preds = %38
%42 = load ptr, ptr %9, align 8
%43 = load ptr, ptr %10, align 8
%44 = call i32 @COPYSAMPLE(ptr noundef %42, ptr noundef %43)
%45 = load ptr, ptr %9, align 8
%46 = getelementptr inbounds i32, ptr %45, i64 -8
store ptr %46, ptr %9, align 8
%47 = load ptr, ptr %10, align 8
%48 = getelementptr inbounds i32, ptr %47, i64 -4
store ptr %48, ptr %10, align 8
br label %49
49: ; preds = %41
%50 = load i32, ptr %7, align 4
%51 = add nsw i32 %50, -1
store i32 %51, ptr %7, align 4
br label %38, !llvm.loop !6
52: ; preds = %38
br label %53
53: ; preds = %52
%54 = load i32, ptr %8, align 4
%55 = add nsw i32 %54, -1
store i32 %55, ptr %8, align 4
br label %13, !llvm.loop !8
56: ; preds = %13
ret void
}
declare i32 @COPYSAMPLE(ptr noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
|
lab/engine/code/renderergl2/extr_tr_image.c_ExpandHalfTextureToGrid
|
.text
.file "extr_..qcommonjson.h_JSON_ValueGetDouble.c"
.globl JSON_ValueGetDouble # -- Begin function JSON_ValueGetDouble
.p2align 4, 0x90
.type JSON_ValueGetDouble,@function
JSON_ValueGetDouble: # @JSON_ValueGetDouble
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $304, %rsp # imm = 0x130
movq %rdi, -16(%rbp)
movq %rsi, -24(%rbp)
xorps %xmm0, %xmm0
movsd %xmm0, -296(%rbp)
movq -16(%rbp), %rdi
movq -24(%rbp), %rsi
callq JSON_NoParse@PLT
movl %eax, -300(%rbp)
cmpl $0, -300(%rbp)
je .LBB0_2
# %bb.1:
movl -300(%rbp), %eax
decl %eax
# kill: def $rax killed $eax
cvtsi2sd %rax, %xmm0
movsd %xmm0, -8(%rbp)
jmp .LBB0_5
.LBB0_2:
movq -16(%rbp), %rdi
movq -24(%rbp), %rsi
leaq -288(%rbp), %rdx
movl $256, %ecx # imm = 0x100
callq JSON_ValueGetString@PLT
cmpl $0, %eax
jne .LBB0_4
# %bb.3:
xorps %xmm0, %xmm0
movsd %xmm0, -8(%rbp)
jmp .LBB0_5
.LBB0_4:
leaq -288(%rbp), %rdi
leaq .L.str(%rip), %rsi
leaq -296(%rbp), %rdx
callq sscanf@PLT
movsd -296(%rbp), %xmm0 # xmm0 = mem[0],zero
movsd %xmm0, -8(%rbp)
.LBB0_5:
movsd -8(%rbp), %xmm0 # xmm0 = mem[0],zero
addq $304, %rsp # imm = 0x130
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size JSON_ValueGetDouble, .Lfunc_end0-JSON_ValueGetDouble
.cfi_endproc
# -- End function
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "%lf"
.size .L.str, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym JSON_NoParse
.addrsig_sym JSON_ValueGetString
.addrsig_sym sscanf
|
; ModuleID = 'lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_ValueGetDouble.c'
source_filename = "lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_ValueGetDouble.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
@.str = private unnamed_addr constant [4 x i8] c"%lf\00", align 1
; Function Attrs: noinline nounwind optnone uwtable
define dso_local double @JSON_ValueGetDouble(ptr noundef %0, ptr noundef %1) #0 {
%3 = alloca double, align 8
%4 = alloca ptr, align 8
%5 = alloca ptr, align 8
%6 = alloca [256 x i8], align 16
%7 = alloca double, align 8
%8 = alloca i32, align 4
store ptr %0, ptr %4, align 8
store ptr %1, ptr %5, align 8
store double 0.000000e+00, ptr %7, align 8
%9 = load ptr, ptr %4, align 8
%10 = load ptr, ptr %5, align 8
%11 = call i32 @JSON_NoParse(ptr noundef %9, ptr noundef %10)
store i32 %11, ptr %8, align 4
%12 = load i32, ptr %8, align 4
%13 = icmp ne i32 %12, 0
br i1 %13, label %14, label %18
14: ; preds = %2
%15 = load i32, ptr %8, align 4
%16 = sub i32 %15, 1
%17 = uitofp i32 %16 to double
store double %17, ptr %3, align 8
br label %29
18: ; preds = %2
%19 = load ptr, ptr %4, align 8
%20 = load ptr, ptr %5, align 8
%21 = getelementptr inbounds [256 x i8], ptr %6, i64 0, i64 0
%22 = call i32 @JSON_ValueGetString(ptr noundef %19, ptr noundef %20, ptr noundef %21, i32 noundef 256)
%23 = icmp ne i32 %22, 0
br i1 %23, label %25, label %24
24: ; preds = %18
store double 0.000000e+00, ptr %3, align 8
br label %29
25: ; preds = %18
%26 = getelementptr inbounds [256 x i8], ptr %6, i64 0, i64 0
%27 = call i32 @sscanf(ptr noundef %26, ptr noundef @.str, ptr noundef %7)
%28 = load double, ptr %7, align 8
store double %28, ptr %3, align 8
br label %29
29: ; preds = %25, %24, %14
%30 = load double, ptr %3, align 8
ret double %30
}
declare i32 @JSON_NoParse(ptr noundef, ptr noundef) #1
declare i32 @JSON_ValueGetString(ptr noundef, ptr noundef, ptr noundef, i32 noundef) #1
declare i32 @sscanf(ptr noundef, ptr noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_ValueGetDouble
|
.text
.file "extr_tr_bsp.c_HSVtoRGB.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function HSVtoRGB
.LCPI0_0:
.long 0x40a00000 # float 5
.LCPI0_1:
.long 0x3f800000 # float 1
.text
.p2align 4, 0x90
.type HSVtoRGB,@function
HSVtoRGB: # @HSVtoRGB
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movss %xmm0, -4(%rbp)
movss %xmm1, -8(%rbp)
movss %xmm2, -12(%rbp)
movq %rdi, -24(%rbp)
movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss %xmm1, %xmm0
movss %xmm0, -4(%rbp)
movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
callq floor@PLT
movl %eax, -28(%rbp)
movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
cvtsi2ssl -28(%rbp), %xmm1
subss %xmm1, %xmm0
movss %xmm0, -32(%rbp)
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss -8(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero
movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
movaps %xmm1, %xmm2
subss %xmm3, %xmm2
mulss %xmm2, %xmm0
movss %xmm0, -36(%rbp)
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss -8(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero
movss -32(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
mulss %xmm2, %xmm3
movaps %xmm1, %xmm2
subss %xmm3, %xmm2
mulss %xmm2, %xmm0
movss %xmm0, -40(%rbp)
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss -8(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero
movss -32(%rbp), %xmm4 # xmm4 = mem[0],zero,zero,zero
movaps %xmm1, %xmm3
subss %xmm4, %xmm3
mulss %xmm3, %xmm2
subss %xmm2, %xmm1
mulss %xmm1, %xmm0
movss %xmm0, -44(%rbp)
movl -28(%rbp), %eax
# kill: def $rax killed $eax
movq %rax, -56(%rbp) # 8-byte Spill
subq $5, %rax
ja .LBB0_7
# %bb.8:
movq -56(%rbp), %rax # 8-byte Reload
leaq .LJTI0_0(%rip), %rcx
movslq (%rcx,%rax,4), %rax
addq %rcx, %rax
jmpq *%rax
.LBB0_1:
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, (%rax)
movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, 4(%rax)
movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, 8(%rax)
jmp .LBB0_7
.LBB0_2:
movss -40(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, (%rax)
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, 4(%rax)
movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, 8(%rax)
jmp .LBB0_7
.LBB0_3:
movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, (%rax)
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, 4(%rax)
movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, 8(%rax)
jmp .LBB0_7
.LBB0_4:
movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, (%rax)
movss -40(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, 4(%rax)
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, 8(%rax)
jmp .LBB0_7
.LBB0_5:
movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, (%rax)
movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, 4(%rax)
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, 8(%rax)
jmp .LBB0_7
.LBB0_6:
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, (%rax)
movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, 4(%rax)
movss -40(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, 8(%rax)
.LBB0_7:
addq $64, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size HSVtoRGB, .Lfunc_end0-HSVtoRGB
.cfi_endproc
.section .rodata,"a",@progbits
.p2align 2
.LJTI0_0:
.long .LBB0_1-.LJTI0_0
.long .LBB0_2-.LJTI0_0
.long .LBB0_3-.LJTI0_0
.long .LBB0_4-.LJTI0_0
.long .LBB0_5-.LJTI0_0
.long .LBB0_6-.LJTI0_0
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym HSVtoRGB
.addrsig_sym floor
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_HSVtoRGB.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_HSVtoRGB.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
@llvm.compiler.used = appending global [1 x ptr] [ptr @HSVtoRGB], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @HSVtoRGB(float noundef %0, float noundef %1, float noundef %2, ptr noundef %3) #0 {
%5 = alloca float, align 4
%6 = alloca float, align 4
%7 = alloca float, align 4
%8 = alloca ptr, align 8
%9 = alloca i32, align 4
%10 = alloca float, align 4
%11 = alloca float, align 4
%12 = alloca float, align 4
%13 = alloca float, align 4
store float %0, ptr %5, align 4
store float %1, ptr %6, align 4
store float %2, ptr %7, align 4
store ptr %3, ptr %8, align 8
%14 = load float, ptr %5, align 4
%15 = fmul float %14, 5.000000e+00
store float %15, ptr %5, align 4
%16 = load float, ptr %5, align 4
%17 = call i32 @floor(float noundef %16)
store i32 %17, ptr %9, align 4
%18 = load float, ptr %5, align 4
%19 = load i32, ptr %9, align 4
%20 = sitofp i32 %19 to float
%21 = fsub float %18, %20
store float %21, ptr %10, align 4
%22 = load float, ptr %7, align 4
%23 = load float, ptr %6, align 4
%24 = fsub float 1.000000e+00, %23
%25 = fmul float %22, %24
store float %25, ptr %11, align 4
%26 = load float, ptr %7, align 4
%27 = load float, ptr %6, align 4
%28 = load float, ptr %10, align 4
%29 = fneg float %27
%30 = call float @llvm.fmuladd.f32(float %29, float %28, float 1.000000e+00)
%31 = fmul float %26, %30
store float %31, ptr %12, align 4
%32 = load float, ptr %7, align 4
%33 = load float, ptr %6, align 4
%34 = load float, ptr %10, align 4
%35 = fsub float 1.000000e+00, %34
%36 = fneg float %33
%37 = call float @llvm.fmuladd.f32(float %36, float %35, float 1.000000e+00)
%38 = fmul float %32, %37
store float %38, ptr %13, align 4
%39 = load i32, ptr %9, align 4
switch i32 %39, label %100 [
i32 0, label %40
i32 1, label %50
i32 2, label %60
i32 3, label %70
i32 4, label %80
i32 5, label %90
]
40: ; preds = %4
%41 = load float, ptr %7, align 4
%42 = load ptr, ptr %8, align 8
%43 = getelementptr inbounds float, ptr %42, i64 0
store float %41, ptr %43, align 4
%44 = load float, ptr %13, align 4
%45 = load ptr, ptr %8, align 8
%46 = getelementptr inbounds float, ptr %45, i64 1
store float %44, ptr %46, align 4
%47 = load float, ptr %11, align 4
%48 = load ptr, ptr %8, align 8
%49 = getelementptr inbounds float, ptr %48, i64 2
store float %47, ptr %49, align 4
br label %100
50: ; preds = %4
%51 = load float, ptr %12, align 4
%52 = load ptr, ptr %8, align 8
%53 = getelementptr inbounds float, ptr %52, i64 0
store float %51, ptr %53, align 4
%54 = load float, ptr %7, align 4
%55 = load ptr, ptr %8, align 8
%56 = getelementptr inbounds float, ptr %55, i64 1
store float %54, ptr %56, align 4
%57 = load float, ptr %11, align 4
%58 = load ptr, ptr %8, align 8
%59 = getelementptr inbounds float, ptr %58, i64 2
store float %57, ptr %59, align 4
br label %100
60: ; preds = %4
%61 = load float, ptr %11, align 4
%62 = load ptr, ptr %8, align 8
%63 = getelementptr inbounds float, ptr %62, i64 0
store float %61, ptr %63, align 4
%64 = load float, ptr %7, align 4
%65 = load ptr, ptr %8, align 8
%66 = getelementptr inbounds float, ptr %65, i64 1
store float %64, ptr %66, align 4
%67 = load float, ptr %13, align 4
%68 = load ptr, ptr %8, align 8
%69 = getelementptr inbounds float, ptr %68, i64 2
store float %67, ptr %69, align 4
br label %100
70: ; preds = %4
%71 = load float, ptr %11, align 4
%72 = load ptr, ptr %8, align 8
%73 = getelementptr inbounds float, ptr %72, i64 0
store float %71, ptr %73, align 4
%74 = load float, ptr %12, align 4
%75 = load ptr, ptr %8, align 8
%76 = getelementptr inbounds float, ptr %75, i64 1
store float %74, ptr %76, align 4
%77 = load float, ptr %7, align 4
%78 = load ptr, ptr %8, align 8
%79 = getelementptr inbounds float, ptr %78, i64 2
store float %77, ptr %79, align 4
br label %100
80: ; preds = %4
%81 = load float, ptr %13, align 4
%82 = load ptr, ptr %8, align 8
%83 = getelementptr inbounds float, ptr %82, i64 0
store float %81, ptr %83, align 4
%84 = load float, ptr %11, align 4
%85 = load ptr, ptr %8, align 8
%86 = getelementptr inbounds float, ptr %85, i64 1
store float %84, ptr %86, align 4
%87 = load float, ptr %7, align 4
%88 = load ptr, ptr %8, align 8
%89 = getelementptr inbounds float, ptr %88, i64 2
store float %87, ptr %89, align 4
br label %100
90: ; preds = %4
%91 = load float, ptr %7, align 4
%92 = load ptr, ptr %8, align 8
%93 = getelementptr inbounds float, ptr %92, i64 0
store float %91, ptr %93, align 4
%94 = load float, ptr %11, align 4
%95 = load ptr, ptr %8, align 8
%96 = getelementptr inbounds float, ptr %95, i64 1
store float %94, ptr %96, align 4
%97 = load float, ptr %12, align 4
%98 = load ptr, ptr %8, align 8
%99 = getelementptr inbounds float, ptr %98, i64 2
store float %97, ptr %99, align 4
br label %100
100: ; preds = %4, %90, %80, %70, %60, %50, %40
ret void
}
declare i32 @floor(float noundef) #1
; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn
declare float @llvm.fmuladd.f32(float, float, float) #2
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_bsp.c_HSVtoRGB
|
.text
.file "extr_tr_cmds.c_R_AddPostProcessCmd.c"
.globl R_AddPostProcessCmd # -- Begin function R_AddPostProcessCmd
.p2align 4, 0x90
.type R_AddPostProcessCmd,@function
R_AddPostProcessCmd: # @R_AddPostProcessCmd
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl $12, %edi
callq R_GetCommandBuffer@PLT
movq %rax, -8(%rbp)
cmpq $0, -8(%rbp)
jne .LBB0_2
# %bb.1:
jmp .LBB0_3
.LBB0_2:
movl RC_POSTPROCESS(%rip), %ecx
movq -8(%rbp), %rax
movl %ecx, 8(%rax)
movl tr+4(%rip), %ecx
movq -8(%rbp), %rax
movl %ecx, 4(%rax)
movl tr(%rip), %ecx
movq -8(%rbp), %rax
movl %ecx, (%rax)
.LBB0_3:
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_AddPostProcessCmd, .Lfunc_end0-R_AddPostProcessCmd
.cfi_endproc
# -- End function
.type RC_POSTPROCESS,@object # @RC_POSTPROCESS
.bss
.globl RC_POSTPROCESS
.p2align 2
RC_POSTPROCESS:
.long 0 # 0x0
.size RC_POSTPROCESS, 4
.type tr,@object # @tr
.globl tr
.p2align 2
tr:
.zero 8
.size tr, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_GetCommandBuffer
.addrsig_sym RC_POSTPROCESS
.addrsig_sym tr
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_cmds.c_R_AddPostProcessCmd.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_cmds.c_R_AddPostProcessCmd.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_5__ = type { i32, i32 }
%struct.TYPE_4__ = type { i32, i32, i32 }
@RC_POSTPROCESS = dso_local global i32 0, align 4
@tr = dso_local global %struct.TYPE_5__ zeroinitializer, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @R_AddPostProcessCmd() #0 {
%1 = alloca ptr, align 8
%2 = call ptr @R_GetCommandBuffer(i32 noundef 12)
store ptr %2, ptr %1, align 8
%3 = load ptr, ptr %1, align 8
%4 = icmp ne ptr %3, null
br i1 %4, label %6, label %5
5: ; preds = %0
br label %16
6: ; preds = %0
%7 = load i32, ptr @RC_POSTPROCESS, align 4
%8 = load ptr, ptr %1, align 8
%9 = getelementptr inbounds %struct.TYPE_4__, ptr %8, i32 0, i32 2
store i32 %7, ptr %9, align 4
%10 = load i32, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tr, i32 0, i32 1), align 4
%11 = load ptr, ptr %1, align 8
%12 = getelementptr inbounds %struct.TYPE_4__, ptr %11, i32 0, i32 1
store i32 %10, ptr %12, align 4
%13 = load i32, ptr @tr, align 4
%14 = load ptr, ptr %1, align 8
%15 = getelementptr inbounds %struct.TYPE_4__, ptr %14, i32 0, i32 0
store i32 %13, ptr %15, align 4
br label %16
16: ; preds = %6, %5
ret void
}
declare ptr @R_GetCommandBuffer(i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_cmds.c_R_AddPostProcessCmd
|
.text
.file "extr_tr_shader.c_SortNewShader.c"
.p2align 4, 0x90 # -- Begin function SortNewShader
.type SortNewShader,@function
SortNewShader: # @SortNewShader
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq tr+16(%rip), %rax
movl tr(%rip), %ecx
subl $1, %ecx
movslq %ecx, %rcx
movq (%rax,%rcx,8), %rax
movq %rax, -16(%rbp)
movq -16(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -8(%rbp)
movl tr(%rip), %eax
subl $2, %eax
movl %eax, -4(%rbp)
.LBB0_1: # =>This Inner Loop Header: Depth=1
cmpl $0, -4(%rbp)
jl .LBB0_6
# %bb.2: # in Loop: Header=BB0_1 Depth=1
movq tr+8(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
jb .LBB0_4
# %bb.3:
jmp .LBB0_6
.LBB0_4: # in Loop: Header=BB0_1 Depth=1
movq tr+8(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rdx
movq tr+8(%rip), %rax
movl -4(%rbp), %ecx
addl $1, %ecx
movslq %ecx, %rcx
movq %rdx, (%rax,%rcx,8)
movq tr+8(%rip), %rax
movl -4(%rbp), %ecx
addl $1, %ecx
movslq %ecx, %rcx
movq (%rax,%rcx,8), %rax
movl 4(%rax), %ecx
addl $1, %ecx
movl %ecx, 4(%rax)
# %bb.5: # in Loop: Header=BB0_1 Depth=1
movl -4(%rbp), %eax
addl $-1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_1
.LBB0_6:
movl -4(%rbp), %edi
addl $1, %edi
callq FixRenderCommandList@PLT
movl -4(%rbp), %ecx
addl $1, %ecx
movq -16(%rbp), %rax
movl %ecx, 4(%rax)
movq -16(%rbp), %rdx
movq tr+8(%rip), %rax
movl -4(%rbp), %ecx
addl $1, %ecx
movslq %ecx, %rcx
movq %rdx, (%rax,%rcx,8)
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size SortNewShader, .Lfunc_end0-SortNewShader
.cfi_endproc
# -- End function
.type tr,@object # @tr
.bss
.globl tr
.p2align 3
tr:
.zero 24
.size tr, 24
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym SortNewShader
.addrsig_sym FixRenderCommandList
.addrsig_sym tr
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_SortNewShader.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_SortNewShader.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_4__ = type { i32, ptr, ptr }
%struct.TYPE_3__ = type { float, i32 }
@tr = dso_local global %struct.TYPE_4__ zeroinitializer, align 8
@llvm.compiler.used = appending global [1 x ptr] [ptr @SortNewShader], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @SortNewShader() #0 {
%1 = alloca i32, align 4
%2 = alloca float, align 4
%3 = alloca ptr, align 8
%4 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 2), align 8
%5 = load i32, ptr @tr, align 8
%6 = sub nsw i32 %5, 1
%7 = sext i32 %6 to i64
%8 = getelementptr inbounds ptr, ptr %4, i64 %7
%9 = load ptr, ptr %8, align 8
store ptr %9, ptr %3, align 8
%10 = load ptr, ptr %3, align 8
%11 = getelementptr inbounds %struct.TYPE_3__, ptr %10, i32 0, i32 0
%12 = load float, ptr %11, align 4
store float %12, ptr %2, align 4
%13 = load i32, ptr @tr, align 8
%14 = sub nsw i32 %13, 2
store i32 %14, ptr %1, align 4
br label %15
15: ; preds = %49, %0
%16 = load i32, ptr %1, align 4
%17 = icmp sge i32 %16, 0
br i1 %17, label %18, label %52
18: ; preds = %15
%19 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 1), align 8
%20 = load i32, ptr %1, align 4
%21 = sext i32 %20 to i64
%22 = getelementptr inbounds ptr, ptr %19, i64 %21
%23 = load ptr, ptr %22, align 8
%24 = getelementptr inbounds %struct.TYPE_3__, ptr %23, i32 0, i32 0
%25 = load float, ptr %24, align 4
%26 = load float, ptr %2, align 4
%27 = fcmp ole float %25, %26
br i1 %27, label %28, label %29
28: ; preds = %18
br label %52
29: ; preds = %18
%30 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 1), align 8
%31 = load i32, ptr %1, align 4
%32 = sext i32 %31 to i64
%33 = getelementptr inbounds ptr, ptr %30, i64 %32
%34 = load ptr, ptr %33, align 8
%35 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 1), align 8
%36 = load i32, ptr %1, align 4
%37 = add nsw i32 %36, 1
%38 = sext i32 %37 to i64
%39 = getelementptr inbounds ptr, ptr %35, i64 %38
store ptr %34, ptr %39, align 8
%40 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 1), align 8
%41 = load i32, ptr %1, align 4
%42 = add nsw i32 %41, 1
%43 = sext i32 %42 to i64
%44 = getelementptr inbounds ptr, ptr %40, i64 %43
%45 = load ptr, ptr %44, align 8
%46 = getelementptr inbounds %struct.TYPE_3__, ptr %45, i32 0, i32 1
%47 = load i32, ptr %46, align 4
%48 = add nsw i32 %47, 1
store i32 %48, ptr %46, align 4
br label %49
49: ; preds = %29
%50 = load i32, ptr %1, align 4
%51 = add nsw i32 %50, -1
store i32 %51, ptr %1, align 4
br label %15, !llvm.loop !6
52: ; preds = %28, %15
%53 = load i32, ptr %1, align 4
%54 = add nsw i32 %53, 1
%55 = call i32 @FixRenderCommandList(i32 noundef %54)
%56 = load i32, ptr %1, align 4
%57 = add nsw i32 %56, 1
%58 = load ptr, ptr %3, align 8
%59 = getelementptr inbounds %struct.TYPE_3__, ptr %58, i32 0, i32 1
store i32 %57, ptr %59, align 4
%60 = load ptr, ptr %3, align 8
%61 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 1), align 8
%62 = load i32, ptr %1, align 4
%63 = add nsw i32 %62, 1
%64 = sext i32 %63 to i64
%65 = getelementptr inbounds ptr, ptr %61, i64 %64
store ptr %60, ptr %65, align 8
ret void
}
declare i32 @FixRenderCommandList(i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_tr_shader.c_SortNewShader
|
.text
.file "extr_tr_shade.c_RB_BeginSurface.c"
.globl RB_BeginSurface # -- Begin function RB_BeginSurface
.p2align 4, 0x90
.type RB_BeginSurface,@function
RB_BeginSurface: # @RB_BeginSurface
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl %edx, -16(%rbp)
movq -8(%rbp), %rax
cmpq $0, 32(%rax)
je .LBB0_2
# %bb.1:
movq -8(%rbp), %rax
movq 32(%rax), %rax
movq %rax, -32(%rbp) # 8-byte Spill
jmp .LBB0_3
.LBB0_2:
movq -8(%rbp), %rax
movq %rax, -32(%rbp) # 8-byte Spill
.LBB0_3:
movq -32(%rbp), %rax # 8-byte Reload
movq %rax, -24(%rbp)
movq $0, tess+80(%rip)
movq $0, tess+72(%rip)
movq $0, tess+64(%rip)
movq -24(%rbp), %rax
movq %rax, tess+24(%rip)
movl -12(%rbp), %eax
movl %eax, tess(%rip)
movl -16(%rbp), %eax
movl %eax, tess+4(%rip)
movq $0, tess+56(%rip)
movq $0, tess+48(%rip)
movq -24(%rbp), %rax
movl 24(%rax), %eax
movl %eax, tess+44(%rip)
movq -24(%rbp), %rax
movl 20(%rax), %eax
movl %eax, tess+40(%rip)
movq -24(%rbp), %rax
movl 16(%rax), %eax
movl %eax, tess+16(%rip)
movl qtrue(%rip), %eax
movl %eax, tess+36(%rip)
movl qfalse(%rip), %eax
movl %eax, tess+32(%rip)
movq backEnd+8(%rip), %rax
movq tess+24(%rip), %rcx
subq (%rcx), %rax
movq %rax, tess+8(%rip)
movq tess+24(%rip), %rax
cmpq $0, 8(%rax)
je .LBB0_6
# %bb.4:
movq tess+8(%rip), %rax
movq tess+24(%rip), %rcx
cmpq 8(%rcx), %rax
jl .LBB0_6
# %bb.5:
movq tess+24(%rip), %rax
movq 8(%rax), %rax
movq %rax, tess+8(%rip)
.LBB0_6:
movl backEnd(%rip), %eax
andl VPF_SHADOWMAP(%rip), %eax
cmpl $0, %eax
je .LBB0_8
# %bb.7:
movl RB_StageIteratorGeneric(%rip), %eax
movl %eax, tess+16(%rip)
.LBB0_8:
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RB_BeginSurface, .Lfunc_end0-RB_BeginSurface
.cfi_endproc
# -- End function
.type tess,@object # @tess
.bss
.globl tess
.p2align 3
tess:
.zero 88
.size tess, 88
.type qtrue,@object # @qtrue
.globl qtrue
.p2align 2
qtrue:
.long 0 # 0x0
.size qtrue, 4
.type qfalse,@object # @qfalse
.globl qfalse
.p2align 2
qfalse:
.long 0 # 0x0
.size qfalse, 4
.type backEnd,@object # @backEnd
.globl backEnd
.p2align 3
backEnd:
.zero 16
.size backEnd, 16
.type VPF_SHADOWMAP,@object # @VPF_SHADOWMAP
.globl VPF_SHADOWMAP
.p2align 2
VPF_SHADOWMAP:
.long 0 # 0x0
.size VPF_SHADOWMAP, 4
.type RB_StageIteratorGeneric,@object # @RB_StageIteratorGeneric
.globl RB_StageIteratorGeneric
.p2align 2
RB_StageIteratorGeneric:
.long 0 # 0x0
.size RB_StageIteratorGeneric, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym tess
.addrsig_sym qtrue
.addrsig_sym qfalse
.addrsig_sym backEnd
.addrsig_sym VPF_SHADOWMAP
.addrsig_sym RB_StageIteratorGeneric
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade.c_RB_BeginSurface.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shade.c_RB_BeginSurface.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_10__ = type { i32, i32, i64, i32, ptr, i32, i32, i32, i32, i64, i64, i64, i64, i64 }
%struct.TYPE_11__ = type { %struct.TYPE_8__, %struct.TYPE_7__ }
%struct.TYPE_8__ = type { i32 }
%struct.TYPE_7__ = type { i64 }
%struct.TYPE_9__ = type { i64, i64, i32, i32, i32, ptr }
@tess = dso_local global %struct.TYPE_10__ zeroinitializer, align 8
@qtrue = dso_local global i32 0, align 4
@qfalse = dso_local global i32 0, align 4
@backEnd = dso_local global %struct.TYPE_11__ zeroinitializer, align 8
@VPF_SHADOWMAP = dso_local global i32 0, align 4
@RB_StageIteratorGeneric = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @RB_BeginSurface(ptr noundef %0, i32 noundef %1, i32 noundef %2) #0 {
%4 = alloca ptr, align 8
%5 = alloca i32, align 4
%6 = alloca i32, align 4
%7 = alloca ptr, align 8
store ptr %0, ptr %4, align 8
store i32 %1, ptr %5, align 4
store i32 %2, ptr %6, align 4
%8 = load ptr, ptr %4, align 8
%9 = getelementptr inbounds %struct.TYPE_9__, ptr %8, i32 0, i32 5
%10 = load ptr, ptr %9, align 8
%11 = icmp ne ptr %10, null
br i1 %11, label %12, label %16
12: ; preds = %3
%13 = load ptr, ptr %4, align 8
%14 = getelementptr inbounds %struct.TYPE_9__, ptr %13, i32 0, i32 5
%15 = load ptr, ptr %14, align 8
br label %18
16: ; preds = %3
%17 = load ptr, ptr %4, align 8
br label %18
18: ; preds = %16, %12
%19 = phi ptr [ %15, %12 ], [ %17, %16 ]
store ptr %19, ptr %7, align 8
store i64 0, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 13), align 8
store i64 0, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 12), align 8
store i64 0, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 11), align 8
%20 = load ptr, ptr %7, align 8
store ptr %20, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 4), align 8
%21 = load i32, ptr %5, align 4
store i32 %21, ptr @tess, align 8
%22 = load i32, ptr %6, align 4
store i32 %22, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 1), align 4
store i64 0, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 10), align 8
store i64 0, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 9), align 8
%23 = load ptr, ptr %7, align 8
%24 = getelementptr inbounds %struct.TYPE_9__, ptr %23, i32 0, i32 4
%25 = load i32, ptr %24, align 8
store i32 %25, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 8), align 4
%26 = load ptr, ptr %7, align 8
%27 = getelementptr inbounds %struct.TYPE_9__, ptr %26, i32 0, i32 3
%28 = load i32, ptr %27, align 4
store i32 %28, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 7), align 8
%29 = load ptr, ptr %7, align 8
%30 = getelementptr inbounds %struct.TYPE_9__, ptr %29, i32 0, i32 2
%31 = load i32, ptr %30, align 8
store i32 %31, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 3), align 8
%32 = load i32, ptr @qtrue, align 4
store i32 %32, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 6), align 4
%33 = load i32, ptr @qfalse, align 4
store i32 %33, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 5), align 8
%34 = load i64, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @backEnd, i32 0, i32 1), align 8
%35 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 4), align 8
%36 = getelementptr inbounds %struct.TYPE_9__, ptr %35, i32 0, i32 0
%37 = load i64, ptr %36, align 8
%38 = sub nsw i64 %34, %37
store i64 %38, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 2), align 8
%39 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 4), align 8
%40 = getelementptr inbounds %struct.TYPE_9__, ptr %39, i32 0, i32 1
%41 = load i64, ptr %40, align 8
%42 = icmp ne i64 %41, 0
br i1 %42, label %43, label %53
43: ; preds = %18
%44 = load i64, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 2), align 8
%45 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 4), align 8
%46 = getelementptr inbounds %struct.TYPE_9__, ptr %45, i32 0, i32 1
%47 = load i64, ptr %46, align 8
%48 = icmp sge i64 %44, %47
br i1 %48, label %49, label %53
49: ; preds = %43
%50 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 4), align 8
%51 = getelementptr inbounds %struct.TYPE_9__, ptr %50, i32 0, i32 1
%52 = load i64, ptr %51, align 8
store i64 %52, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 2), align 8
br label %53
53: ; preds = %49, %43, %18
%54 = load i32, ptr @backEnd, align 8
%55 = load i32, ptr @VPF_SHADOWMAP, align 4
%56 = and i32 %54, %55
%57 = icmp ne i32 %56, 0
br i1 %57, label %58, label %60
58: ; preds = %53
%59 = load i32, ptr @RB_StageIteratorGeneric, align 4
store i32 %59, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 3), align 8
br label %60
60: ; preds = %58, %53
ret void
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_shade.c_RB_BeginSurface
|
.text
.file "extr_tr_extramath.c_SpheresIntersect.c"
.globl SpheresIntersect # -- Begin function SpheresIntersect
.p2align 4, 0x90
.type SpheresIntersect,@function
SpheresIntersect: # @SpheresIntersect
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movl %edi, -8(%rbp)
movss %xmm0, -12(%rbp)
movl %esi, -16(%rbp)
movss %xmm1, -20(%rbp)
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
addss -20(%rbp), %xmm0
movss %xmm0, -24(%rbp)
movl -8(%rbp), %edi
movl -16(%rbp), %esi
movl -28(%rbp), %edx
callq VectorSubtract@PLT
movl -28(%rbp), %edi
movl -28(%rbp), %esi
callq DotProduct@PLT
movaps %xmm0, %xmm1
movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
mulss -24(%rbp), %xmm0
ucomiss %xmm1, %xmm0
jb .LBB0_2
# %bb.1:
movl qtrue(%rip), %eax
movl %eax, -4(%rbp)
jmp .LBB0_3
.LBB0_2:
movl qfalse(%rip), %eax
movl %eax, -4(%rbp)
.LBB0_3:
movl -4(%rbp), %eax
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size SpheresIntersect, .Lfunc_end0-SpheresIntersect
.cfi_endproc
# -- End function
.type qtrue,@object # @qtrue
.bss
.globl qtrue
.p2align 2
qtrue:
.long 0 # 0x0
.size qtrue, 4
.type qfalse,@object # @qfalse
.globl qfalse
.p2align 2
qfalse:
.long 0 # 0x0
.size qfalse, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym VectorSubtract
.addrsig_sym DotProduct
.addrsig_sym qtrue
.addrsig_sym qfalse
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_extramath.c_SpheresIntersect.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_extramath.c_SpheresIntersect.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
@qtrue = dso_local global i32 0, align 4
@qfalse = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local i32 @SpheresIntersect(i32 noundef %0, float noundef %1, i32 noundef %2, float noundef %3) #0 {
%5 = alloca i32, align 4
%6 = alloca i32, align 4
%7 = alloca float, align 4
%8 = alloca i32, align 4
%9 = alloca float, align 4
%10 = alloca float, align 4
%11 = alloca i32, align 4
store i32 %0, ptr %6, align 4
store float %1, ptr %7, align 4
store i32 %2, ptr %8, align 4
store float %3, ptr %9, align 4
%12 = load float, ptr %7, align 4
%13 = load float, ptr %9, align 4
%14 = fadd float %12, %13
store float %14, ptr %10, align 4
%15 = load i32, ptr %6, align 4
%16 = load i32, ptr %8, align 4
%17 = load i32, ptr %11, align 4
%18 = call i32 @VectorSubtract(i32 noundef %15, i32 noundef %16, i32 noundef %17)
%19 = load i32, ptr %11, align 4
%20 = load i32, ptr %11, align 4
%21 = call float @DotProduct(i32 noundef %19, i32 noundef %20)
%22 = load float, ptr %10, align 4
%23 = load float, ptr %10, align 4
%24 = fmul float %22, %23
%25 = fcmp ole float %21, %24
br i1 %25, label %26, label %28
26: ; preds = %4
%27 = load i32, ptr @qtrue, align 4
store i32 %27, ptr %5, align 4
br label %30
28: ; preds = %4
%29 = load i32, ptr @qfalse, align 4
store i32 %29, ptr %5, align 4
br label %30
30: ; preds = %28, %26
%31 = load i32, ptr %5, align 4
ret i32 %31
}
declare i32 @VectorSubtract(i32 noundef, i32 noundef, i32 noundef) #1
declare float @DotProduct(i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_extramath.c_SpheresIntersect
|
.text
.file "extr_tr_postprocess.c_RB_ToneMap.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function RB_ToneMap
.LCPI0_0:
.long 0x3f800000 # float 1
.LCPI0_1:
.long 0x3dcccccd # float 0.100000001
.LCPI0_2:
.long 0x3cf5c28f # float 0.0299999993
.text
.globl RB_ToneMap
.p2align 4, 0x90
.type RB_ToneMap,@function
RB_ToneMap: # @RB_ToneMap
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $112, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq %rdx, -24(%rbp)
movq %rcx, -32(%rbp)
movl %r8d, -36(%rbp)
cmpl $0, -36(%rbp)
je .LBB0_14
# %bb.1:
cmpl $0, RB_ToneMap.lastFrameCount(%rip)
je .LBB0_4
# %bb.2:
movl tr(%rip), %eax
cmpl RB_ToneMap.lastFrameCount(%rip), %eax
jl .LBB0_4
# %bb.3:
movl tr(%rip), %eax
subl RB_ToneMap.lastFrameCount(%rip), %eax
cmpl $5, %eax
jle .LBB0_10
.LBB0_4:
movl $256, -92(%rbp) # imm = 0x100
movl tr(%rip), %eax
movl %eax, RB_ToneMap.lastFrameCount(%rip)
movq -56(%rbp), %rdi
movl -92(%rbp), %ecx
movl -92(%rbp), %r8d
xorl %edx, %edx
movl %edx, %esi
callq VectorSet4@PLT
movq -8(%rbp), %rdi
movq -16(%rbp), %rsi
movq tr+32(%rip), %rax
movq (%rax), %rcx
movq -56(%rbp), %r8
movq tr+40(%rip), %r9
xorl %eax, %eax
movl %eax, %edx
xorl %eax, %eax
movq $0, (%rsp)
movl $0, 8(%rsp)
callq FBO_Blit@PLT
movq tr+32(%rip), %rax
movq (%rax), %rax
movq %rax, -72(%rbp)
movq tr+32(%rip), %rax
movq 8(%rax), %rax
movq %rax, -80(%rbp)
.LBB0_5: # =>This Inner Loop Header: Depth=1
cmpl $1, -92(%rbp)
jle .LBB0_9
# %bb.6: # in Loop: Header=BB0_5 Depth=1
movq -48(%rbp), %rdi
movl -92(%rbp), %ecx
movl -92(%rbp), %r8d
xorl %edx, %edx
movl %edx, %esi
callq VectorSet4@PLT
movl -92(%rbp), %eax
sarl $1, %eax
movl %eax, -92(%rbp)
movq -56(%rbp), %rdi
movl -92(%rbp), %ecx
movl -92(%rbp), %r8d
xorl %edx, %edx
movl %edx, %esi
callq VectorSet4@PLT
cmpl $1, -92(%rbp)
jne .LBB0_8
# %bb.7: # in Loop: Header=BB0_5 Depth=1
movq tr+24(%rip), %rax
movq %rax, -80(%rbp)
.LBB0_8: # in Loop: Header=BB0_5 Depth=1
movq -72(%rbp), %rdi
movq -48(%rbp), %rsi
movq -80(%rbp), %rdx
movq -56(%rbp), %rcx
movl GL_COLOR_BUFFER_BIT(%rip), %r8d
movl GL_LINEAR(%rip), %r9d
callq FBO_FastBlit@PLT
movq -72(%rbp), %rax
movq %rax, -88(%rbp)
movq -80(%rbp), %rax
movq %rax, -72(%rbp)
movq -88(%rbp), %rax
movq %rax, -80(%rbp)
jmp .LBB0_5
.LBB0_9:
jmp .LBB0_10
.LBB0_10:
movq -48(%rbp), %rdi
xorl %r8d, %r8d
movl %r8d, %esi
movl %r8d, %edx
movl %r8d, %ecx
callq VectorSet4@PLT
movq -64(%rbp), %rax
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, 8(%rax)
movq -64(%rbp), %rax
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, 4(%rax)
movq -64(%rbp), %rax
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, (%rax)
cmpq $0, glRefConfig(%rip)
je .LBB0_12
# %bb.11:
movq -64(%rbp), %rax
movss .LCPI0_2(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, 12(%rax)
jmp .LBB0_13
.LBB0_12:
movq -64(%rbp), %rax
movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, 12(%rax)
.LBB0_13:
movq tr+24(%rip), %rdi
movq -48(%rbp), %rsi
movq tr+16(%rip), %rcx
movq -64(%rbp), %r10
movl GLS_SRCBLEND_SRC_ALPHA(%rip), %eax
orl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA(%rip), %eax
xorl %edx, %edx
movl %edx, %r9d
movq %r9, %rdx
movq %r9, %r8
movq %r10, (%rsp)
movl %eax, 8(%rsp)
callq FBO_Blit@PLT
.LBB0_14:
movq r_cameraExposure(%rip), %rax
movq (%rax), %rsi
movslq -36(%rbp), %rax
subq %rax, %rsi
movl $2, %edi
callq pow@PLT
movq -64(%rbp), %rax
movss %xmm0, 8(%rax)
movq -64(%rbp), %rax
movss %xmm0, 4(%rax)
movq -64(%rbp), %rax
movss %xmm0, (%rax)
movq -64(%rbp), %rax
movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, 12(%rax)
cmpl $0, -36(%rbp)
je .LBB0_16
# %bb.15:
movl tr+12(%rip), %edi
movl TB_LEVELSMAP(%rip), %esi
callq GL_BindToTMU@PLT
jmp .LBB0_17
.LBB0_16:
movl tr+8(%rip), %edi
movl TB_LEVELSMAP(%rip), %esi
callq GL_BindToTMU@PLT
.LBB0_17:
movq -8(%rbp), %rdi
movq -16(%rbp), %rsi
movq -24(%rbp), %rcx
movq -32(%rbp), %r8
movq -64(%rbp), %rax
xorl %edx, %edx
# kill: def $rdx killed $edx
leaq tr(%rip), %r9
addq $4, %r9
xorl %r10d, %r10d
movq %rax, (%rsp)
movl $0, 8(%rsp)
callq FBO_Blit@PLT
addq $112, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RB_ToneMap, .Lfunc_end0-RB_ToneMap
.cfi_endproc
# -- End function
.type RB_ToneMap.lastFrameCount,@object # @RB_ToneMap.lastFrameCount
.local RB_ToneMap.lastFrameCount
.comm RB_ToneMap.lastFrameCount,4,4
.type tr,@object # @tr
.bss
.globl tr
.p2align 3
tr:
.zero 48
.size tr, 48
.type GL_COLOR_BUFFER_BIT,@object # @GL_COLOR_BUFFER_BIT
.globl GL_COLOR_BUFFER_BIT
.p2align 2
GL_COLOR_BUFFER_BIT:
.long 0 # 0x0
.size GL_COLOR_BUFFER_BIT, 4
.type GL_LINEAR,@object # @GL_LINEAR
.globl GL_LINEAR
.p2align 2
GL_LINEAR:
.long 0 # 0x0
.size GL_LINEAR, 4
.type glRefConfig,@object # @glRefConfig
.globl glRefConfig
.p2align 3
glRefConfig:
.zero 8
.size glRefConfig, 8
.type GLS_SRCBLEND_SRC_ALPHA,@object # @GLS_SRCBLEND_SRC_ALPHA
.globl GLS_SRCBLEND_SRC_ALPHA
.p2align 2
GLS_SRCBLEND_SRC_ALPHA:
.long 0 # 0x0
.size GLS_SRCBLEND_SRC_ALPHA, 4
.type GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA,@object # @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA
.globl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA
.p2align 2
GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA:
.long 0 # 0x0
.size GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, 4
.type r_cameraExposure,@object # @r_cameraExposure
.globl r_cameraExposure
.p2align 3
r_cameraExposure:
.quad 0
.size r_cameraExposure, 8
.type TB_LEVELSMAP,@object # @TB_LEVELSMAP
.globl TB_LEVELSMAP
.p2align 2
TB_LEVELSMAP:
.long 0 # 0x0
.size TB_LEVELSMAP, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym VectorSet4
.addrsig_sym FBO_Blit
.addrsig_sym FBO_FastBlit
.addrsig_sym pow
.addrsig_sym GL_BindToTMU
.addrsig_sym RB_ToneMap.lastFrameCount
.addrsig_sym tr
.addrsig_sym GL_COLOR_BUFFER_BIT
.addrsig_sym GL_LINEAR
.addrsig_sym glRefConfig
.addrsig_sym GLS_SRCBLEND_SRC_ALPHA
.addrsig_sym GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA
.addrsig_sym r_cameraExposure
.addrsig_sym TB_LEVELSMAP
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_postprocess.c_RB_ToneMap.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_postprocess.c_RB_ToneMap.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_4__ = type { i32, i32, i32, i32, ptr, ptr, ptr, ptr }
%struct.TYPE_6__ = type { i64 }
%struct.TYPE_5__ = type { i64 }
@RB_ToneMap.lastFrameCount = internal global i32 0, align 4
@tr = dso_local global %struct.TYPE_4__ zeroinitializer, align 8
@GL_COLOR_BUFFER_BIT = dso_local global i32 0, align 4
@GL_LINEAR = dso_local global i32 0, align 4
@glRefConfig = dso_local global %struct.TYPE_6__ zeroinitializer, align 8
@GLS_SRCBLEND_SRC_ALPHA = dso_local global i32 0, align 4
@GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA = dso_local global i32 0, align 4
@r_cameraExposure = dso_local global ptr null, align 8
@TB_LEVELSMAP = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @RB_ToneMap(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, i32 noundef %4) #0 {
%6 = alloca ptr, align 8
%7 = alloca ptr, align 8
%8 = alloca ptr, align 8
%9 = alloca ptr, align 8
%10 = alloca i32, align 4
%11 = alloca ptr, align 8
%12 = alloca ptr, align 8
%13 = alloca ptr, align 8
%14 = alloca ptr, align 8
%15 = alloca ptr, align 8
%16 = alloca ptr, align 8
%17 = alloca i32, align 4
store ptr %0, ptr %6, align 8
store ptr %1, ptr %7, align 8
store ptr %2, ptr %8, align 8
store ptr %3, ptr %9, align 8
store i32 %4, ptr %10, align 4
%18 = load i32, ptr %10, align 4
%19 = icmp ne i32 %18, 0
br i1 %19, label %20, label %109
20: ; preds = %5
%21 = load i32, ptr @RB_ToneMap.lastFrameCount, align 4
%22 = icmp eq i32 %21, 0
br i1 %22, label %32, label %23
23: ; preds = %20
%24 = load i32, ptr @tr, align 8
%25 = load i32, ptr @RB_ToneMap.lastFrameCount, align 4
%26 = icmp slt i32 %24, %25
br i1 %26, label %32, label %27
27: ; preds = %23
%28 = load i32, ptr @tr, align 8
%29 = load i32, ptr @RB_ToneMap.lastFrameCount, align 4
%30 = sub nsw i32 %28, %29
%31 = icmp sgt i32 %30, 5
br i1 %31, label %32, label %83
32: ; preds = %27, %23, %20
store i32 256, ptr %17, align 4
%33 = load i32, ptr @tr, align 8
store i32 %33, ptr @RB_ToneMap.lastFrameCount, align 4
%34 = load ptr, ptr %12, align 8
%35 = load i32, ptr %17, align 4
%36 = load i32, ptr %17, align 4
%37 = call i32 @VectorSet4(ptr noundef %34, i32 noundef 0, i32 noundef 0, i32 noundef %35, i32 noundef %36)
%38 = load ptr, ptr %6, align 8
%39 = load ptr, ptr %7, align 8
%40 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 6), align 8
%41 = getelementptr inbounds ptr, ptr %40, i64 0
%42 = load ptr, ptr %41, align 8
%43 = load ptr, ptr %12, align 8
%44 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 7), align 8
%45 = getelementptr inbounds i32, ptr %44, i64 0
%46 = call i32 @FBO_Blit(ptr noundef %38, ptr noundef %39, ptr noundef null, ptr noundef %42, ptr noundef %43, ptr noundef %45, ptr noundef null, i32 noundef 0)
%47 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 6), align 8
%48 = getelementptr inbounds ptr, ptr %47, i64 0
%49 = load ptr, ptr %48, align 8
store ptr %49, ptr %14, align 8
%50 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 6), align 8
%51 = getelementptr inbounds ptr, ptr %50, i64 1
%52 = load ptr, ptr %51, align 8
store ptr %52, ptr %15, align 8
br label %53
53: ; preds = %71, %32
%54 = load i32, ptr %17, align 4
%55 = icmp sgt i32 %54, 1
br i1 %55, label %56, label %82
56: ; preds = %53
%57 = load ptr, ptr %11, align 8
%58 = load i32, ptr %17, align 4
%59 = load i32, ptr %17, align 4
%60 = call i32 @VectorSet4(ptr noundef %57, i32 noundef 0, i32 noundef 0, i32 noundef %58, i32 noundef %59)
%61 = load i32, ptr %17, align 4
%62 = ashr i32 %61, 1
store i32 %62, ptr %17, align 4
%63 = load ptr, ptr %12, align 8
%64 = load i32, ptr %17, align 4
%65 = load i32, ptr %17, align 4
%66 = call i32 @VectorSet4(ptr noundef %63, i32 noundef 0, i32 noundef 0, i32 noundef %64, i32 noundef %65)
%67 = load i32, ptr %17, align 4
%68 = icmp eq i32 %67, 1
br i1 %68, label %69, label %71
69: ; preds = %56
%70 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 5), align 8
store ptr %70, ptr %15, align 8
br label %71
71: ; preds = %69, %56
%72 = load ptr, ptr %14, align 8
%73 = load ptr, ptr %11, align 8
%74 = load ptr, ptr %15, align 8
%75 = load ptr, ptr %12, align 8
%76 = load i32, ptr @GL_COLOR_BUFFER_BIT, align 4
%77 = load i32, ptr @GL_LINEAR, align 4
%78 = call i32 @FBO_FastBlit(ptr noundef %72, ptr noundef %73, ptr noundef %74, ptr noundef %75, i32 noundef %76, i32 noundef %77)
%79 = load ptr, ptr %14, align 8
store ptr %79, ptr %16, align 8
%80 = load ptr, ptr %15, align 8
store ptr %80, ptr %14, align 8
%81 = load ptr, ptr %16, align 8
store ptr %81, ptr %15, align 8
br label %53, !llvm.loop !6
82: ; preds = %53
br label %83
83: ; preds = %82, %27
%84 = load ptr, ptr %11, align 8
%85 = call i32 @VectorSet4(ptr noundef %84, i32 noundef 0, i32 noundef 0, i32 noundef 0, i32 noundef 0)
%86 = load ptr, ptr %13, align 8
%87 = getelementptr inbounds float, ptr %86, i64 2
store float 1.000000e+00, ptr %87, align 4
%88 = load ptr, ptr %13, align 8
%89 = getelementptr inbounds float, ptr %88, i64 1
store float 1.000000e+00, ptr %89, align 4
%90 = load ptr, ptr %13, align 8
%91 = getelementptr inbounds float, ptr %90, i64 0
store float 1.000000e+00, ptr %91, align 4
%92 = load i64, ptr @glRefConfig, align 8
%93 = icmp ne i64 %92, 0
br i1 %93, label %94, label %97
94: ; preds = %83
%95 = load ptr, ptr %13, align 8
%96 = getelementptr inbounds float, ptr %95, i64 3
store float 0x3F9EB851E0000000, ptr %96, align 4
br label %100
97: ; preds = %83
%98 = load ptr, ptr %13, align 8
%99 = getelementptr inbounds float, ptr %98, i64 3
store float 0x3FB99999A0000000, ptr %99, align 4
br label %100
100: ; preds = %97, %94
%101 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 5), align 8
%102 = load ptr, ptr %11, align 8
%103 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 4), align 8
%104 = load ptr, ptr %13, align 8
%105 = load i32, ptr @GLS_SRCBLEND_SRC_ALPHA, align 4
%106 = load i32, ptr @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, align 4
%107 = or i32 %105, %106
%108 = call i32 @FBO_Blit(ptr noundef %101, ptr noundef %102, ptr noundef null, ptr noundef %103, ptr noundef null, ptr noundef null, ptr noundef %104, i32 noundef %107)
br label %109
109: ; preds = %100, %5
%110 = load ptr, ptr @r_cameraExposure, align 8
%111 = getelementptr inbounds %struct.TYPE_5__, ptr %110, i32 0, i32 0
%112 = load i64, ptr %111, align 8
%113 = load i32, ptr %10, align 4
%114 = sext i32 %113 to i64
%115 = sub nsw i64 %112, %114
%116 = call float @pow(i32 noundef 2, i64 noundef %115)
%117 = load ptr, ptr %13, align 8
%118 = getelementptr inbounds float, ptr %117, i64 2
store float %116, ptr %118, align 4
%119 = load ptr, ptr %13, align 8
%120 = getelementptr inbounds float, ptr %119, i64 1
store float %116, ptr %120, align 4
%121 = load ptr, ptr %13, align 8
%122 = getelementptr inbounds float, ptr %121, i64 0
store float %116, ptr %122, align 4
%123 = load ptr, ptr %13, align 8
%124 = getelementptr inbounds float, ptr %123, i64 3
store float 1.000000e+00, ptr %124, align 4
%125 = load i32, ptr %10, align 4
%126 = icmp ne i32 %125, 0
br i1 %126, label %127, label %131
127: ; preds = %109
%128 = load i32, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 3), align 4
%129 = load i32, ptr @TB_LEVELSMAP, align 4
%130 = call i32 @GL_BindToTMU(i32 noundef %128, i32 noundef %129)
br label %135
131: ; preds = %109
%132 = load i32, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 2), align 8
%133 = load i32, ptr @TB_LEVELSMAP, align 4
%134 = call i32 @GL_BindToTMU(i32 noundef %132, i32 noundef %133)
br label %135
135: ; preds = %131, %127
%136 = load ptr, ptr %6, align 8
%137 = load ptr, ptr %7, align 8
%138 = load ptr, ptr %8, align 8
%139 = load ptr, ptr %9, align 8
%140 = load ptr, ptr %13, align 8
%141 = call i32 @FBO_Blit(ptr noundef %136, ptr noundef %137, ptr noundef null, ptr noundef %138, ptr noundef %139, ptr noundef getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 1), ptr noundef %140, i32 noundef 0)
ret void
}
declare i32 @VectorSet4(ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1
declare i32 @FBO_Blit(ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, i32 noundef) #1
declare i32 @FBO_FastBlit(ptr noundef, ptr noundef, ptr noundef, ptr noundef, i32 noundef, i32 noundef) #1
declare float @pow(i32 noundef, i64 noundef) #1
declare i32 @GL_BindToTMU(i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_tr_postprocess.c_RB_ToneMap
|
.text
.file "extr_tr_shader.c_CollapseStagesToGLSL.c"
.p2align 4, 0x90 # -- Begin function CollapseStagesToGLSL
.type CollapseStagesToGLSL,@function
CollapseStagesToGLSL: # @CollapseStagesToGLSL
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $272, %rsp # imm = 0x110
movq qfalse(%rip), %rax
movq %rax, -24(%rbp)
cmpq $0, shader(%rip)
je .LBB0_2
# %bb.1:
movq qtrue(%rip), %rax
movq %rax, -24(%rbp)
.LBB0_2:
cmpq $0, -24(%rbp)
jne .LBB0_11
# %bb.3:
movq stages(%rip), %rax
cmpq $0, 56(%rax)
je .LBB0_10
# %bb.4:
movq stages(%rip), %rax
movq 32(%rax), %rax
cmpq $130, (%rax)
jne .LBB0_10
# %bb.5:
movq stages(%rip), %rax
cmpq $0, 120(%rax)
je .LBB0_10
# %bb.6:
movq stages(%rip), %rax
movl 64(%rax), %eax
movl GLS_DSTBLEND_BITS(%rip), %ecx
orl GLS_SRCBLEND_BITS(%rip), %ecx
andl %ecx, %eax
movl %eax, -28(%rbp)
movl -28(%rbp), %eax
movl GLS_DSTBLEND_SRC_COLOR(%rip), %ecx
orl GLS_SRCBLEND_ZERO(%rip), %ecx
cmpl %ecx, %eax
je .LBB0_8
# %bb.7:
movl -28(%rbp), %eax
movl GLS_DSTBLEND_ZERO(%rip), %ecx
orl GLS_SRCBLEND_DST_COLOR(%rip), %ecx
cmpl %ecx, %eax
jne .LBB0_9
.LBB0_8:
movq stages(%rip), %rax
movl (%rax), %eax
movl %eax, -32(%rbp)
movq stages(%rip), %rax
movl 64(%rax), %eax
movl %eax, -36(%rbp)
movq stages(%rip), %rsi
leaq -104(%rbp), %rdi
movl $64, %edx
callq memcpy@PLT
movq stages(%rip), %rdi
movq stages(%rip), %rsi
addq $64, %rsi
movl $64, %edx
callq memcpy@PLT
movq stages(%rip), %rdi
addq $64, %rdi
leaq -104(%rbp), %rsi
movl $64, %edx
callq memcpy@PLT
movl -32(%rbp), %ecx
movq stages(%rip), %rax
movl %ecx, (%rax)
movl -36(%rbp), %ecx
movq stages(%rip), %rax
movl %ecx, 64(%rax)
.LBB0_9:
jmp .LBB0_10
.LBB0_10:
jmp .LBB0_11
.LBB0_11:
cmpq $0, -24(%rbp)
jne .LBB0_32
# %bb.12:
movl $0, -4(%rbp)
.LBB0_13: # =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl MAX_SHADER_STAGES(%rip), %eax
jge .LBB0_31
# %bb.14: # in Loop: Header=BB0_13 Depth=1
movq stages(%rip), %rax
movslq -4(%rbp), %rcx
shlq $6, %rcx
addq %rcx, %rax
movq %rax, -112(%rbp)
movq -112(%rbp), %rax
cmpq $0, 56(%rax)
jne .LBB0_16
# %bb.15: # in Loop: Header=BB0_13 Depth=1
jmp .LBB0_30
.LBB0_16: # in Loop: Header=BB0_13 Depth=1
movq -112(%rbp), %rax
cmpq $0, 48(%rax)
je .LBB0_18
# %bb.17:
movq qtrue(%rip), %rax
movq %rax, -24(%rbp)
jmp .LBB0_31
.LBB0_18: # in Loop: Header=BB0_13 Depth=1
movq -112(%rbp), %rax
movq 32(%rax), %rax
cmpq $130, (%rax)
jne .LBB0_23
# %bb.19: # in Loop: Header=BB0_13 Depth=1
movq -112(%rbp), %rax
movl (%rax), %eax
movl GLS_DSTBLEND_BITS(%rip), %ecx
orl GLS_SRCBLEND_BITS(%rip), %ecx
andl %ecx, %eax
movl %eax, -116(%rbp)
movl -116(%rbp), %eax
movl GLS_DSTBLEND_SRC_COLOR(%rip), %ecx
orl GLS_SRCBLEND_ZERO(%rip), %ecx
cmpl %ecx, %eax
je .LBB0_22
# %bb.20: # in Loop: Header=BB0_13 Depth=1
movl -116(%rbp), %eax
movl GLS_DSTBLEND_ZERO(%rip), %ecx
orl GLS_SRCBLEND_DST_COLOR(%rip), %ecx
cmpl %ecx, %eax
je .LBB0_22
# %bb.21:
movq qtrue(%rip), %rax
movq %rax, -24(%rbp)
jmp .LBB0_31
.LBB0_22: # in Loop: Header=BB0_13 Depth=1
jmp .LBB0_23
.LBB0_23: # in Loop: Header=BB0_13 Depth=1
movq -112(%rbp), %rax
movq 32(%rax), %rax
movq (%rax), %rax
addq $-128, %rax
subq $3, %rax
ja .LBB0_25
jmp .LBB0_24
.LBB0_24: # in Loop: Header=BB0_13 Depth=1
jmp .LBB0_26
.LBB0_25: # in Loop: Header=BB0_13 Depth=1
movq qtrue(%rip), %rax
movq %rax, -24(%rbp)
.LBB0_26: # in Loop: Header=BB0_13 Depth=1
movq -112(%rbp), %rax
movl 4(%rax), %eax
addl $-136, %eax
subl $1, %eax
ja .LBB0_28
jmp .LBB0_27
.LBB0_27: # in Loop: Header=BB0_13 Depth=1
movq qtrue(%rip), %rax
movq %rax, -24(%rbp)
jmp .LBB0_29
.LBB0_28: # in Loop: Header=BB0_13 Depth=1
jmp .LBB0_29
.LBB0_29: # in Loop: Header=BB0_13 Depth=1
jmp .LBB0_30
.LBB0_30: # in Loop: Header=BB0_13 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_13
.LBB0_31:
jmp .LBB0_32
.LBB0_32:
cmpq $0, -24(%rbp)
jne .LBB0_85
# %bb.33:
movq qfalse(%rip), %rax
movq %rax, -128(%rbp)
movl $0, -4(%rbp)
.LBB0_34: # =>This Loop Header: Depth=1
# Child Loop BB0_42 Depth 2
movl -4(%rbp), %eax
cmpl MAX_SHADER_STAGES(%rip), %eax
jge .LBB0_76
# %bb.35: # in Loop: Header=BB0_34 Depth=1
movq stages(%rip), %rax
movslq -4(%rbp), %rcx
shlq $6, %rcx
addq %rcx, %rax
movq %rax, -136(%rbp)
movq -136(%rbp), %rax
cmpq $0, 56(%rax)
jne .LBB0_37
# %bb.36: # in Loop: Header=BB0_34 Depth=1
jmp .LBB0_75
.LBB0_37: # in Loop: Header=BB0_34 Depth=1
movq -136(%rbp), %rax
cmpq $135, 8(%rax)
je .LBB0_39
# %bb.38: # in Loop: Header=BB0_34 Depth=1
jmp .LBB0_75
.LBB0_39: # in Loop: Header=BB0_34 Depth=1
movq -136(%rbp), %rax
movq 32(%rax), %rax
cmpq $130, (%rax)
jne .LBB0_41
# %bb.40: # in Loop: Header=BB0_34 Depth=1
jmp .LBB0_75
.LBB0_41: # in Loop: Header=BB0_34 Depth=1
movq -136(%rbp), %rax
movq %rax, -144(%rbp)
movq $0, -152(%rbp)
movq qfalse(%rip), %rax
movq %rax, -176(%rbp)
movq $0, -160(%rbp)
movq $0, -168(%rbp)
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
.LBB0_42: # Parent Loop BB0_34 Depth=1
# => This Inner Loop Header: Depth=2
movl -8(%rbp), %eax
cmpl MAX_SHADER_STAGES(%rip), %eax
jge .LBB0_65
# %bb.43: # in Loop: Header=BB0_42 Depth=2
movq stages(%rip), %rax
movslq -8(%rbp), %rcx
shlq $6, %rcx
addq %rcx, %rax
movq %rax, -208(%rbp)
movq -208(%rbp), %rax
cmpq $0, 56(%rax)
jne .LBB0_45
# %bb.44: # in Loop: Header=BB0_42 Depth=2
jmp .LBB0_64
.LBB0_45: # in Loop: Header=BB0_42 Depth=2
movq -208(%rbp), %rax
movq 8(%rax), %rax
addq $-132, %rax
movq %rax, -256(%rbp) # 8-byte Spill
subq $3, %rax
ja .LBB0_62
# %bb.134: # in Loop: Header=BB0_42 Depth=2
movq -256(%rbp), %rax # 8-byte Reload
leaq .LJTI0_0(%rip), %rcx
movslq (%rcx,%rax,4), %rax
addq %rcx, %rax
jmpq *%rax
.LBB0_46: # in Loop: Header=BB0_42 Depth=2
cmpq $0, -152(%rbp)
jne .LBB0_48
# %bb.47: # in Loop: Header=BB0_42 Depth=2
movq -208(%rbp), %rax
movq %rax, -152(%rbp)
.LBB0_48: # in Loop: Header=BB0_42 Depth=2
jmp .LBB0_63
.LBB0_49: # in Loop: Header=BB0_42 Depth=2
cmpq $0, -152(%rbp)
jne .LBB0_51
# %bb.50: # in Loop: Header=BB0_42 Depth=2
movq -208(%rbp), %rax
movq %rax, -152(%rbp)
movq qtrue(%rip), %rax
movq %rax, -176(%rbp)
.LBB0_51: # in Loop: Header=BB0_42 Depth=2
jmp .LBB0_63
.LBB0_52: # in Loop: Header=BB0_42 Depth=2
cmpq $0, -160(%rbp)
jne .LBB0_54
# %bb.53: # in Loop: Header=BB0_42 Depth=2
movq -208(%rbp), %rax
movq %rax, -160(%rbp)
.LBB0_54: # in Loop: Header=BB0_42 Depth=2
jmp .LBB0_63
.LBB0_55: # in Loop: Header=BB0_42 Depth=2
movq -208(%rbp), %rax
movq 32(%rax), %rax
cmpq $130, (%rax)
jne .LBB0_61
# %bb.56: # in Loop: Header=BB0_42 Depth=2
movq -136(%rbp), %rax
movl (%rax), %eax
movl GLS_DSTBLEND_BITS(%rip), %ecx
orl GLS_SRCBLEND_BITS(%rip), %ecx
andl %ecx, %eax
movl %eax, -212(%rbp)
cmpq $0, -128(%rbp)
je .LBB0_59
# %bb.57: # in Loop: Header=BB0_42 Depth=2
movl -212(%rbp), %eax
movl GLS_DSTBLEND_SRC_COLOR(%rip), %ecx
orl GLS_SRCBLEND_ZERO(%rip), %ecx
cmpl %ecx, %eax
je .LBB0_60
# %bb.58: # in Loop: Header=BB0_42 Depth=2
movl -212(%rbp), %eax
movl GLS_DSTBLEND_ZERO(%rip), %ecx
orl GLS_SRCBLEND_DST_COLOR(%rip), %ecx
cmpl %ecx, %eax
je .LBB0_60
.LBB0_59: # in Loop: Header=BB0_42 Depth=2
movq -208(%rbp), %rax
movq %rax, -168(%rbp)
movq qtrue(%rip), %rax
movq %rax, -128(%rbp)
.LBB0_60: # in Loop: Header=BB0_42 Depth=2
jmp .LBB0_61
.LBB0_61: # in Loop: Header=BB0_42 Depth=2
jmp .LBB0_63
.LBB0_62: # in Loop: Header=BB0_42 Depth=2
jmp .LBB0_63
.LBB0_63: # in Loop: Header=BB0_42 Depth=2
jmp .LBB0_64
.LBB0_64: # in Loop: Header=BB0_42 Depth=2
movl -8(%rbp), %eax
addl $1, %eax
movl %eax, -8(%rbp)
jmp .LBB0_42
.LBB0_65: # in Loop: Header=BB0_34 Depth=1
movq qfalse(%rip), %rax
movq %rax, -184(%rbp)
movq -144(%rbp), %rax
movq 32(%rax), %rax
cmpq $131, (%rax)
je .LBB0_68
# %bb.66: # in Loop: Header=BB0_34 Depth=1
movq -144(%rbp), %rax
movq 32(%rax), %rax
cmpq $130, (%rax)
je .LBB0_68
# %bb.67: # in Loop: Header=BB0_34 Depth=1
movq -144(%rbp), %rax
movq 32(%rax), %rax
cmpq $128, (%rax)
jne .LBB0_69
.LBB0_68: # in Loop: Header=BB0_34 Depth=1
movq qtrue(%rip), %rax
movq %rax, -184(%rbp)
.LBB0_69: # in Loop: Header=BB0_34 Depth=1
movq qfalse(%rip), %rax
movq %rax, -192(%rbp)
movq -144(%rbp), %rax
movq 16(%rax), %rax
cmpq CGEN_LIGHTING_DIFFUSE(%rip), %rax
jne .LBB0_71
# %bb.70: # in Loop: Header=BB0_34 Depth=1
movq qtrue(%rip), %rax
movq %rax, -192(%rbp)
.LBB0_71: # in Loop: Header=BB0_34 Depth=1
movq qfalse(%rip), %rax
movq %rax, -200(%rbp)
movq -144(%rbp), %rax
movq 16(%rax), %rax
cmpq CGEN_VERTEX_LIT(%rip), %rax
je .LBB0_73
# %bb.72: # in Loop: Header=BB0_34 Depth=1
movq -144(%rbp), %rax
movq 16(%rax), %rax
cmpq CGEN_EXACT_VERTEX_LIT(%rip), %rax
jne .LBB0_74
.LBB0_73: # in Loop: Header=BB0_34 Depth=1
movq qtrue(%rip), %rax
movq %rax, -200(%rbp)
.LBB0_74: # in Loop: Header=BB0_34 Depth=1
movq -144(%rbp), %rdi
movq -152(%rbp), %rsi
movq -160(%rbp), %rdx
movq -168(%rbp), %rcx
movq -192(%rbp), %r8
movq -200(%rbp), %r9
movq -176(%rbp), %r10
movq -184(%rbp), %rax
movq %r10, (%rsp)
movq %rax, 8(%rsp)
callq CollapseStagesToLightall@PLT
.LBB0_75: # in Loop: Header=BB0_34 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_34
.LBB0_76:
movl $0, -4(%rbp)
.LBB0_77: # =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl MAX_SHADER_STAGES(%rip), %eax
jge .LBB0_84
# %bb.78: # in Loop: Header=BB0_77 Depth=1
movq stages(%rip), %rax
movslq -4(%rbp), %rcx
shlq $6, %rcx
addq %rcx, %rax
movq %rax, -224(%rbp)
movq -224(%rbp), %rax
cmpq $0, 56(%rax)
jne .LBB0_80
# %bb.79: # in Loop: Header=BB0_77 Depth=1
jmp .LBB0_83
.LBB0_80: # in Loop: Header=BB0_77 Depth=1
movq -224(%rbp), %rax
movq 32(%rax), %rax
cmpq $130, (%rax)
jne .LBB0_82
# %bb.81: # in Loop: Header=BB0_77 Depth=1
movq qfalse(%rip), %rcx
movq -224(%rbp), %rax
movq %rcx, 56(%rax)
.LBB0_82: # in Loop: Header=BB0_77 Depth=1
jmp .LBB0_83
.LBB0_83: # in Loop: Header=BB0_77 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_77
.LBB0_84:
jmp .LBB0_85
.LBB0_85:
movl $0, -4(%rbp)
.LBB0_86: # =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl MAX_SHADER_STAGES(%rip), %eax
jge .LBB0_97
# %bb.87: # in Loop: Header=BB0_86 Depth=1
movq stages(%rip), %rax
movslq -4(%rbp), %rcx
shlq $6, %rcx
addq %rcx, %rax
movq %rax, -232(%rbp)
movq -232(%rbp), %rax
cmpq $0, 56(%rax)
jne .LBB0_89
# %bb.88: # in Loop: Header=BB0_86 Depth=1
jmp .LBB0_96
.LBB0_89: # in Loop: Header=BB0_86 Depth=1
movq -232(%rbp), %rax
cmpq $134, 8(%rax)
jne .LBB0_91
# %bb.90: # in Loop: Header=BB0_86 Depth=1
movq qfalse(%rip), %rcx
movq -232(%rbp), %rax
movq %rcx, 56(%rax)
.LBB0_91: # in Loop: Header=BB0_86 Depth=1
movq -232(%rbp), %rax
cmpq $133, 8(%rax)
jne .LBB0_93
# %bb.92: # in Loop: Header=BB0_86 Depth=1
movq qfalse(%rip), %rcx
movq -232(%rbp), %rax
movq %rcx, 56(%rax)
.LBB0_93: # in Loop: Header=BB0_86 Depth=1
movq -232(%rbp), %rax
cmpq $132, 8(%rax)
jne .LBB0_95
# %bb.94: # in Loop: Header=BB0_86 Depth=1
movq qfalse(%rip), %rcx
movq -232(%rbp), %rax
movq %rcx, 56(%rax)
.LBB0_95: # in Loop: Header=BB0_86 Depth=1
jmp .LBB0_96
.LBB0_96: # in Loop: Header=BB0_86 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_86
.LBB0_97:
movl $0, -12(%rbp)
movl $0, -4(%rbp)
.LBB0_98: # =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl MAX_SHADER_STAGES(%rip), %eax
jge .LBB0_105
# %bb.99: # in Loop: Header=BB0_98 Depth=1
movq stages(%rip), %rax
movslq -4(%rbp), %rcx
shlq $6, %rcx
addq %rcx, %rax
cmpq $0, 56(%rax)
jne .LBB0_101
# %bb.100: # in Loop: Header=BB0_98 Depth=1
jmp .LBB0_104
.LBB0_101: # in Loop: Header=BB0_98 Depth=1
movl -4(%rbp), %eax
cmpl -12(%rbp), %eax
jne .LBB0_103
# %bb.102: # in Loop: Header=BB0_98 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp .LBB0_104
.LBB0_103: # in Loop: Header=BB0_98 Depth=1
movq stages(%rip), %rdi
movslq -12(%rbp), %rax
shlq $6, %rax
addq %rax, %rdi
movq stages(%rip), %rsi
movslq -4(%rbp), %rax
shlq $6, %rax
addq %rax, %rsi
movl $64, %edx
callq memcpy@PLT
movq qfalse(%rip), %rcx
movq stages(%rip), %rax
movslq -4(%rbp), %rdx
shlq $6, %rdx
addq %rdx, %rax
movq %rcx, 56(%rax)
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
.LBB0_104: # in Loop: Header=BB0_98 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_98
.LBB0_105:
movq r_sunlightMode(%rip), %rax
cmpq $0, (%rax)
je .LBB0_118
# %bb.106:
cmpq $0, shader(%rip)
jne .LBB0_118
# %bb.107:
movl $0, -4(%rbp)
.LBB0_108: # =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl MAX_SHADER_STAGES(%rip), %eax
jge .LBB0_117
# %bb.109: # in Loop: Header=BB0_108 Depth=1
movq stages(%rip), %rax
movslq -4(%rbp), %rcx
shlq $6, %rcx
addq %rcx, %rax
movq %rax, -240(%rbp)
movq -240(%rbp), %rax
cmpq $0, 56(%rax)
jne .LBB0_111
# %bb.110: # in Loop: Header=BB0_108 Depth=1
jmp .LBB0_116
.LBB0_111: # in Loop: Header=BB0_108 Depth=1
movq -240(%rbp), %rax
cmpq $0, 48(%rax)
je .LBB0_113
# %bb.112: # in Loop: Header=BB0_108 Depth=1
jmp .LBB0_116
.LBB0_113: # in Loop: Header=BB0_108 Depth=1
movq -240(%rbp), %rax
movq 32(%rax), %rax
movq TB_DIFFUSEMAP(%rip), %rcx
shlq $5, %rcx
addq %rcx, %rax
cmpq $130, (%rax)
jne .LBB0_115
# %bb.114: # in Loop: Header=BB0_108 Depth=1
movl tr(%rip), %ecx
movq -240(%rbp), %rax
movl %ecx, 40(%rax)
movl LIGHTDEF_USE_LIGHTMAP(%rip), %ecx
movq -240(%rbp), %rax
movl %ecx, 24(%rax)
movq -240(%rbp), %rax
movq 32(%rax), %rax
movq TB_LIGHTMAP(%rip), %rcx
shlq $5, %rcx
addq %rcx, %rax
movq -240(%rbp), %rcx
movq 32(%rcx), %rcx
movq TB_DIFFUSEMAP(%rip), %rdx
shlq $5, %rdx
addq %rdx, %rcx
movq (%rcx), %rdx
movq %rdx, (%rax)
movq 8(%rcx), %rdx
movq %rdx, 8(%rax)
movq 16(%rcx), %rdx
movq %rdx, 16(%rax)
movq 24(%rcx), %rcx
movq %rcx, 24(%rax)
movl tr+4(%rip), %ecx
movq -240(%rbp), %rax
movq 32(%rax), %rax
movq TB_DIFFUSEMAP(%rip), %rdx
shlq $5, %rdx
addq %rdx, %rax
movq 24(%rax), %rax
movl %ecx, (%rax)
movq qfalse(%rip), %rcx
movq -240(%rbp), %rax
movq 32(%rax), %rax
movq TB_DIFFUSEMAP(%rip), %rdx
shlq $5, %rdx
addq %rdx, %rax
movq %rcx, 16(%rax)
movq -240(%rbp), %rax
movq 32(%rax), %rax
movq TB_DIFFUSEMAP(%rip), %rcx
shlq $5, %rcx
addq %rcx, %rax
movq $129, (%rax)
.LBB0_115: # in Loop: Header=BB0_108 Depth=1
jmp .LBB0_116
.LBB0_116: # in Loop: Header=BB0_108 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_108
.LBB0_117:
jmp .LBB0_118
.LBB0_118:
cmpq $0, shader(%rip)
jne .LBB0_133
# %bb.119:
movl $0, -4(%rbp)
.LBB0_120: # =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
cmpl MAX_SHADER_STAGES(%rip), %eax
jge .LBB0_132
# %bb.121: # in Loop: Header=BB0_120 Depth=1
movq stages(%rip), %rax
movslq -4(%rbp), %rcx
shlq $6, %rcx
addq %rcx, %rax
movq %rax, -248(%rbp)
movq -248(%rbp), %rax
cmpq $0, 56(%rax)
jne .LBB0_123
# %bb.122: # in Loop: Header=BB0_120 Depth=1
jmp .LBB0_131
.LBB0_123: # in Loop: Header=BB0_120 Depth=1
movq -248(%rbp), %rax
cmpq $0, 48(%rax)
je .LBB0_125
# %bb.124: # in Loop: Header=BB0_120 Depth=1
jmp .LBB0_131
.LBB0_125: # in Loop: Header=BB0_120 Depth=1
movq -248(%rbp), %rax
movq 16(%rax), %rax
cmpq CGEN_LIGHTING_DIFFUSE(%rip), %rax
jne .LBB0_130
# %bb.126: # in Loop: Header=BB0_120 Depth=1
movl tr(%rip), %ecx
movq -248(%rbp), %rax
movl %ecx, 40(%rax)
movl LIGHTDEF_USE_LIGHT_VECTOR(%rip), %ecx
movq -248(%rbp), %rax
movl %ecx, 24(%rax)
movq -248(%rbp), %rax
movq 32(%rax), %rax
cmpq $129, (%rax)
jne .LBB0_128
# %bb.127: # in Loop: Header=BB0_120 Depth=1
movq -248(%rbp), %rax
movq 32(%rax), %rax
cmpq $0, 8(%rax)
je .LBB0_129
.LBB0_128: # in Loop: Header=BB0_120 Depth=1
movl LIGHTDEF_USE_TCGEN_AND_TCMOD(%rip), %ecx
movq -248(%rbp), %rax
orl 24(%rax), %ecx
movl %ecx, 24(%rax)
.LBB0_129: # in Loop: Header=BB0_120 Depth=1
jmp .LBB0_130
.LBB0_130: # in Loop: Header=BB0_120 Depth=1
jmp .LBB0_131
.LBB0_131: # in Loop: Header=BB0_120 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_120
.LBB0_132:
jmp .LBB0_133
.LBB0_133:
movl -12(%rbp), %eax
addq $272, %rsp # imm = 0x110
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size CollapseStagesToGLSL, .Lfunc_end0-CollapseStagesToGLSL
.cfi_endproc
.section .rodata,"a",@progbits
.p2align 2
.LJTI0_0:
.long .LBB0_52-.LJTI0_0
.long .LBB0_49-.LJTI0_0
.long .LBB0_46-.LJTI0_0
.long .LBB0_55-.LJTI0_0
# -- End function
.type qfalse,@object # @qfalse
.bss
.globl qfalse
.p2align 3
qfalse:
.quad 0
.size qfalse, 8
.type shader,@object # @shader
.globl shader
.p2align 3
shader:
.zero 8
.size shader, 8
.type qtrue,@object # @qtrue
.globl qtrue
.p2align 3
qtrue:
.quad 0
.size qtrue, 8
.type stages,@object # @stages
.globl stages
.p2align 3
stages:
.quad 0
.size stages, 8
.type GLS_DSTBLEND_BITS,@object # @GLS_DSTBLEND_BITS
.globl GLS_DSTBLEND_BITS
.p2align 2
GLS_DSTBLEND_BITS:
.long 0 # 0x0
.size GLS_DSTBLEND_BITS, 4
.type GLS_SRCBLEND_BITS,@object # @GLS_SRCBLEND_BITS
.globl GLS_SRCBLEND_BITS
.p2align 2
GLS_SRCBLEND_BITS:
.long 0 # 0x0
.size GLS_SRCBLEND_BITS, 4
.type GLS_DSTBLEND_SRC_COLOR,@object # @GLS_DSTBLEND_SRC_COLOR
.globl GLS_DSTBLEND_SRC_COLOR
.p2align 2
GLS_DSTBLEND_SRC_COLOR:
.long 0 # 0x0
.size GLS_DSTBLEND_SRC_COLOR, 4
.type GLS_SRCBLEND_ZERO,@object # @GLS_SRCBLEND_ZERO
.globl GLS_SRCBLEND_ZERO
.p2align 2
GLS_SRCBLEND_ZERO:
.long 0 # 0x0
.size GLS_SRCBLEND_ZERO, 4
.type GLS_DSTBLEND_ZERO,@object # @GLS_DSTBLEND_ZERO
.globl GLS_DSTBLEND_ZERO
.p2align 2
GLS_DSTBLEND_ZERO:
.long 0 # 0x0
.size GLS_DSTBLEND_ZERO, 4
.type GLS_SRCBLEND_DST_COLOR,@object # @GLS_SRCBLEND_DST_COLOR
.globl GLS_SRCBLEND_DST_COLOR
.p2align 2
GLS_SRCBLEND_DST_COLOR:
.long 0 # 0x0
.size GLS_SRCBLEND_DST_COLOR, 4
.type MAX_SHADER_STAGES,@object # @MAX_SHADER_STAGES
.globl MAX_SHADER_STAGES
.p2align 2
MAX_SHADER_STAGES:
.long 0 # 0x0
.size MAX_SHADER_STAGES, 4
.type CGEN_LIGHTING_DIFFUSE,@object # @CGEN_LIGHTING_DIFFUSE
.globl CGEN_LIGHTING_DIFFUSE
.p2align 3
CGEN_LIGHTING_DIFFUSE:
.quad 0 # 0x0
.size CGEN_LIGHTING_DIFFUSE, 8
.type CGEN_VERTEX_LIT,@object # @CGEN_VERTEX_LIT
.globl CGEN_VERTEX_LIT
.p2align 3
CGEN_VERTEX_LIT:
.quad 0 # 0x0
.size CGEN_VERTEX_LIT, 8
.type CGEN_EXACT_VERTEX_LIT,@object # @CGEN_EXACT_VERTEX_LIT
.globl CGEN_EXACT_VERTEX_LIT
.p2align 3
CGEN_EXACT_VERTEX_LIT:
.quad 0 # 0x0
.size CGEN_EXACT_VERTEX_LIT, 8
.type r_sunlightMode,@object # @r_sunlightMode
.globl r_sunlightMode
.p2align 3
r_sunlightMode:
.quad 0
.size r_sunlightMode, 8
.type TB_DIFFUSEMAP,@object # @TB_DIFFUSEMAP
.globl TB_DIFFUSEMAP
.p2align 3
TB_DIFFUSEMAP:
.quad 0 # 0x0
.size TB_DIFFUSEMAP, 8
.type tr,@object # @tr
.globl tr
.p2align 2
tr:
.zero 8
.size tr, 8
.type LIGHTDEF_USE_LIGHTMAP,@object # @LIGHTDEF_USE_LIGHTMAP
.globl LIGHTDEF_USE_LIGHTMAP
.p2align 2
LIGHTDEF_USE_LIGHTMAP:
.long 0 # 0x0
.size LIGHTDEF_USE_LIGHTMAP, 4
.type TB_LIGHTMAP,@object # @TB_LIGHTMAP
.globl TB_LIGHTMAP
.p2align 3
TB_LIGHTMAP:
.quad 0 # 0x0
.size TB_LIGHTMAP, 8
.type LIGHTDEF_USE_LIGHT_VECTOR,@object # @LIGHTDEF_USE_LIGHT_VECTOR
.globl LIGHTDEF_USE_LIGHT_VECTOR
.p2align 2
LIGHTDEF_USE_LIGHT_VECTOR:
.long 0 # 0x0
.size LIGHTDEF_USE_LIGHT_VECTOR, 4
.type LIGHTDEF_USE_TCGEN_AND_TCMOD,@object # @LIGHTDEF_USE_TCGEN_AND_TCMOD
.globl LIGHTDEF_USE_TCGEN_AND_TCMOD
.p2align 2
LIGHTDEF_USE_TCGEN_AND_TCMOD:
.long 0 # 0x0
.size LIGHTDEF_USE_TCGEN_AND_TCMOD, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym CollapseStagesToGLSL
.addrsig_sym CollapseStagesToLightall
.addrsig_sym qfalse
.addrsig_sym shader
.addrsig_sym qtrue
.addrsig_sym stages
.addrsig_sym GLS_DSTBLEND_BITS
.addrsig_sym GLS_SRCBLEND_BITS
.addrsig_sym GLS_DSTBLEND_SRC_COLOR
.addrsig_sym GLS_SRCBLEND_ZERO
.addrsig_sym GLS_DSTBLEND_ZERO
.addrsig_sym GLS_SRCBLEND_DST_COLOR
.addrsig_sym MAX_SHADER_STAGES
.addrsig_sym CGEN_LIGHTING_DIFFUSE
.addrsig_sym CGEN_VERTEX_LIT
.addrsig_sym CGEN_EXACT_VERTEX_LIT
.addrsig_sym r_sunlightMode
.addrsig_sym TB_DIFFUSEMAP
.addrsig_sym tr
.addrsig_sym LIGHTDEF_USE_LIGHTMAP
.addrsig_sym TB_LIGHTMAP
.addrsig_sym LIGHTDEF_USE_LIGHT_VECTOR
.addrsig_sym LIGHTDEF_USE_TCGEN_AND_TCMOD
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_CollapseStagesToGLSL.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_CollapseStagesToGLSL.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_14__ = type { i64 }
%struct.TYPE_13__ = type { i32, i32 }
%struct.TYPE_12__ = type { i32, i32, i64, i64, i32, ptr, i32, i64, ptr }
%struct.TYPE_11__ = type { i64, i64, ptr, ptr }
%struct.TYPE_15__ = type { i64 }
@qfalse = dso_local global ptr null, align 8
@shader = dso_local global %struct.TYPE_14__ zeroinitializer, align 8
@qtrue = dso_local global ptr null, align 8
@stages = dso_local global ptr null, align 8
@GLS_DSTBLEND_BITS = dso_local global i32 0, align 4
@GLS_SRCBLEND_BITS = dso_local global i32 0, align 4
@GLS_DSTBLEND_SRC_COLOR = dso_local global i32 0, align 4
@GLS_SRCBLEND_ZERO = dso_local global i32 0, align 4
@GLS_DSTBLEND_ZERO = dso_local global i32 0, align 4
@GLS_SRCBLEND_DST_COLOR = dso_local global i32 0, align 4
@MAX_SHADER_STAGES = dso_local global i32 0, align 4
@CGEN_LIGHTING_DIFFUSE = dso_local global i64 0, align 8
@CGEN_VERTEX_LIT = dso_local global i64 0, align 8
@CGEN_EXACT_VERTEX_LIT = dso_local global i64 0, align 8
@r_sunlightMode = dso_local global ptr null, align 8
@TB_DIFFUSEMAP = dso_local global i64 0, align 8
@tr = dso_local global %struct.TYPE_13__ zeroinitializer, align 4
@LIGHTDEF_USE_LIGHTMAP = dso_local global i32 0, align 4
@TB_LIGHTMAP = dso_local global i64 0, align 8
@LIGHTDEF_USE_LIGHT_VECTOR = dso_local global i32 0, align 4
@LIGHTDEF_USE_TCGEN_AND_TCMOD = dso_local global i32 0, align 4
@llvm.compiler.used = appending global [1 x ptr] [ptr @CollapseStagesToGLSL], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal i32 @CollapseStagesToGLSL() #0 {
%1 = alloca i32, align 4
%2 = alloca i32, align 4
%3 = alloca i32, align 4
%4 = alloca ptr, align 8
%5 = alloca i32, align 4
%6 = alloca i32, align 4
%7 = alloca i32, align 4
%8 = alloca %struct.TYPE_12__, align 8
%9 = alloca ptr, align 8
%10 = alloca i32, align 4
%11 = alloca ptr, align 8
%12 = alloca ptr, align 8
%13 = alloca ptr, align 8
%14 = alloca ptr, align 8
%15 = alloca ptr, align 8
%16 = alloca ptr, align 8
%17 = alloca ptr, align 8
%18 = alloca ptr, align 8
%19 = alloca ptr, align 8
%20 = alloca ptr, align 8
%21 = alloca ptr, align 8
%22 = alloca i32, align 4
%23 = alloca ptr, align 8
%24 = alloca ptr, align 8
%25 = alloca ptr, align 8
%26 = alloca ptr, align 8
%27 = load ptr, ptr @qfalse, align 8
store ptr %27, ptr %4, align 8
%28 = load i64, ptr @shader, align 8
%29 = icmp ne i64 %28, 0
br i1 %29, label %30, label %32
30: ; preds = %0
%31 = load ptr, ptr @qtrue, align 8
store ptr %31, ptr %4, align 8
br label %32
32: ; preds = %30, %0
%33 = load ptr, ptr %4, align 8
%34 = icmp ne ptr %33, null
br i1 %34, label %103, label %35
35: ; preds = %32
%36 = load ptr, ptr @stages, align 8
%37 = getelementptr inbounds %struct.TYPE_12__, ptr %36, i64 0
%38 = getelementptr inbounds %struct.TYPE_12__, ptr %37, i32 0, i32 8
%39 = load ptr, ptr %38, align 8
%40 = icmp ne ptr %39, null
br i1 %40, label %41, label %102
41: ; preds = %35
%42 = load ptr, ptr @stages, align 8
%43 = getelementptr inbounds %struct.TYPE_12__, ptr %42, i64 0
%44 = getelementptr inbounds %struct.TYPE_12__, ptr %43, i32 0, i32 5
%45 = load ptr, ptr %44, align 8
%46 = getelementptr inbounds %struct.TYPE_11__, ptr %45, i64 0
%47 = getelementptr inbounds %struct.TYPE_11__, ptr %46, i32 0, i32 0
%48 = load i64, ptr %47, align 8
%49 = icmp eq i64 %48, 130
br i1 %49, label %50, label %102
50: ; preds = %41
%51 = load ptr, ptr @stages, align 8
%52 = getelementptr inbounds %struct.TYPE_12__, ptr %51, i64 1
%53 = getelementptr inbounds %struct.TYPE_12__, ptr %52, i32 0, i32 8
%54 = load ptr, ptr %53, align 8
%55 = icmp ne ptr %54, null
br i1 %55, label %56, label %102
56: ; preds = %50
%57 = load ptr, ptr @stages, align 8
%58 = getelementptr inbounds %struct.TYPE_12__, ptr %57, i64 1
%59 = getelementptr inbounds %struct.TYPE_12__, ptr %58, i32 0, i32 0
%60 = load i32, ptr %59, align 8
%61 = load i32, ptr @GLS_DSTBLEND_BITS, align 4
%62 = load i32, ptr @GLS_SRCBLEND_BITS, align 4
%63 = or i32 %61, %62
%64 = and i32 %60, %63
store i32 %64, ptr %5, align 4
%65 = load i32, ptr %5, align 4
%66 = load i32, ptr @GLS_DSTBLEND_SRC_COLOR, align 4
%67 = load i32, ptr @GLS_SRCBLEND_ZERO, align 4
%68 = or i32 %66, %67
%69 = icmp eq i32 %65, %68
br i1 %69, label %76, label %70
70: ; preds = %56
%71 = load i32, ptr %5, align 4
%72 = load i32, ptr @GLS_DSTBLEND_ZERO, align 4
%73 = load i32, ptr @GLS_SRCBLEND_DST_COLOR, align 4
%74 = or i32 %72, %73
%75 = icmp eq i32 %71, %74
br i1 %75, label %76, label %101
76: ; preds = %70, %56
%77 = load ptr, ptr @stages, align 8
%78 = getelementptr inbounds %struct.TYPE_12__, ptr %77, i64 0
%79 = getelementptr inbounds %struct.TYPE_12__, ptr %78, i32 0, i32 0
%80 = load i32, ptr %79, align 8
store i32 %80, ptr %6, align 4
%81 = load ptr, ptr @stages, align 8
%82 = getelementptr inbounds %struct.TYPE_12__, ptr %81, i64 1
%83 = getelementptr inbounds %struct.TYPE_12__, ptr %82, i32 0, i32 0
%84 = load i32, ptr %83, align 8
store i32 %84, ptr %7, align 4
%85 = load ptr, ptr @stages, align 8
%86 = getelementptr inbounds %struct.TYPE_12__, ptr %85, i64 0
call void @llvm.memcpy.p0.p0.i64(ptr align 8 %8, ptr align 8 %86, i64 64, i1 false)
%87 = load ptr, ptr @stages, align 8
%88 = getelementptr inbounds %struct.TYPE_12__, ptr %87, i64 0
%89 = load ptr, ptr @stages, align 8
%90 = getelementptr inbounds %struct.TYPE_12__, ptr %89, i64 1
call void @llvm.memcpy.p0.p0.i64(ptr align 8 %88, ptr align 8 %90, i64 64, i1 false)
%91 = load ptr, ptr @stages, align 8
%92 = getelementptr inbounds %struct.TYPE_12__, ptr %91, i64 1
call void @llvm.memcpy.p0.p0.i64(ptr align 8 %92, ptr align 8 %8, i64 64, i1 false)
%93 = load i32, ptr %6, align 4
%94 = load ptr, ptr @stages, align 8
%95 = getelementptr inbounds %struct.TYPE_12__, ptr %94, i64 0
%96 = getelementptr inbounds %struct.TYPE_12__, ptr %95, i32 0, i32 0
store i32 %93, ptr %96, align 8
%97 = load i32, ptr %7, align 4
%98 = load ptr, ptr @stages, align 8
%99 = getelementptr inbounds %struct.TYPE_12__, ptr %98, i64 1
%100 = getelementptr inbounds %struct.TYPE_12__, ptr %99, i32 0, i32 0
store i32 %97, ptr %100, align 8
br label %101
101: ; preds = %76, %70
br label %102
102: ; preds = %101, %50, %41, %35
br label %103
103: ; preds = %102, %32
%104 = load ptr, ptr %4, align 8
%105 = icmp ne ptr %104, null
br i1 %105, label %180, label %106
106: ; preds = %103
store i32 0, ptr %1, align 4
br label %107
107: ; preds = %176, %106
%108 = load i32, ptr %1, align 4
%109 = load i32, ptr @MAX_SHADER_STAGES, align 4
%110 = icmp slt i32 %108, %109
br i1 %110, label %111, label %179
111: ; preds = %107
%112 = load ptr, ptr @stages, align 8
%113 = load i32, ptr %1, align 4
%114 = sext i32 %113 to i64
%115 = getelementptr inbounds %struct.TYPE_12__, ptr %112, i64 %114
store ptr %115, ptr %9, align 8
%116 = load ptr, ptr %9, align 8
%117 = getelementptr inbounds %struct.TYPE_12__, ptr %116, i32 0, i32 8
%118 = load ptr, ptr %117, align 8
%119 = icmp ne ptr %118, null
br i1 %119, label %121, label %120
120: ; preds = %111
br label %176
121: ; preds = %111
%122 = load ptr, ptr %9, align 8
%123 = getelementptr inbounds %struct.TYPE_12__, ptr %122, i32 0, i32 7
%124 = load i64, ptr %123, align 8
%125 = icmp ne i64 %124, 0
br i1 %125, label %126, label %128
126: ; preds = %121
%127 = load ptr, ptr @qtrue, align 8
store ptr %127, ptr %4, align 8
br label %179
128: ; preds = %121
%129 = load ptr, ptr %9, align 8
%130 = getelementptr inbounds %struct.TYPE_12__, ptr %129, i32 0, i32 5
%131 = load ptr, ptr %130, align 8
%132 = getelementptr inbounds %struct.TYPE_11__, ptr %131, i64 0
%133 = getelementptr inbounds %struct.TYPE_11__, ptr %132, i32 0, i32 0
%134 = load i64, ptr %133, align 8
%135 = icmp eq i64 %134, 130
br i1 %135, label %136, label %158
136: ; preds = %128
%137 = load ptr, ptr %9, align 8
%138 = getelementptr inbounds %struct.TYPE_12__, ptr %137, i32 0, i32 0
%139 = load i32, ptr %138, align 8
%140 = load i32, ptr @GLS_DSTBLEND_BITS, align 4
%141 = load i32, ptr @GLS_SRCBLEND_BITS, align 4
%142 = or i32 %140, %141
%143 = and i32 %139, %142
store i32 %143, ptr %10, align 4
%144 = load i32, ptr %10, align 4
%145 = load i32, ptr @GLS_DSTBLEND_SRC_COLOR, align 4
%146 = load i32, ptr @GLS_SRCBLEND_ZERO, align 4
%147 = or i32 %145, %146
%148 = icmp ne i32 %144, %147
br i1 %148, label %149, label %157
149: ; preds = %136
%150 = load i32, ptr %10, align 4
%151 = load i32, ptr @GLS_DSTBLEND_ZERO, align 4
%152 = load i32, ptr @GLS_SRCBLEND_DST_COLOR, align 4
%153 = or i32 %151, %152
%154 = icmp ne i32 %150, %153
br i1 %154, label %155, label %157
155: ; preds = %149
%156 = load ptr, ptr @qtrue, align 8
store ptr %156, ptr %4, align 8
br label %179
157: ; preds = %149, %136
br label %158
158: ; preds = %157, %128
%159 = load ptr, ptr %9, align 8
%160 = getelementptr inbounds %struct.TYPE_12__, ptr %159, i32 0, i32 5
%161 = load ptr, ptr %160, align 8
%162 = getelementptr inbounds %struct.TYPE_11__, ptr %161, i64 0
%163 = getelementptr inbounds %struct.TYPE_11__, ptr %162, i32 0, i32 0
%164 = load i64, ptr %163, align 8
switch i64 %164, label %166 [
i64 129, label %165
i64 130, label %165
i64 131, label %165
i64 128, label %165
]
165: ; preds = %158, %158, %158, %158
br label %168
166: ; preds = %158
%167 = load ptr, ptr @qtrue, align 8
store ptr %167, ptr %4, align 8
br label %168
168: ; preds = %166, %165
%169 = load ptr, ptr %9, align 8
%170 = getelementptr inbounds %struct.TYPE_12__, ptr %169, i32 0, i32 1
%171 = load i32, ptr %170, align 4
switch i32 %171, label %174 [
i32 137, label %172
i32 136, label %172
]
172: ; preds = %168, %168
%173 = load ptr, ptr @qtrue, align 8
store ptr %173, ptr %4, align 8
br label %175
174: ; preds = %168
br label %175
175: ; preds = %174, %172
br label %176
176: ; preds = %175, %120
%177 = load i32, ptr %1, align 4
%178 = add nsw i32 %177, 1
store i32 %178, ptr %1, align 4
br label %107, !llvm.loop !6
179: ; preds = %155, %126, %107
br label %180
180: ; preds = %179, %103
%181 = load ptr, ptr %4, align 8
%182 = icmp ne ptr %181, null
br i1 %182, label %392, label %183
183: ; preds = %180
%184 = load ptr, ptr @qfalse, align 8
store ptr %184, ptr %11, align 8
store i32 0, ptr %1, align 4
br label %185
185: ; preds = %357, %183
%186 = load i32, ptr %1, align 4
%187 = load i32, ptr @MAX_SHADER_STAGES, align 4
%188 = icmp slt i32 %186, %187
br i1 %188, label %189, label %360
189: ; preds = %185
%190 = load ptr, ptr @stages, align 8
%191 = load i32, ptr %1, align 4
%192 = sext i32 %191 to i64
%193 = getelementptr inbounds %struct.TYPE_12__, ptr %190, i64 %192
store ptr %193, ptr %12, align 8
%194 = load ptr, ptr %12, align 8
%195 = getelementptr inbounds %struct.TYPE_12__, ptr %194, i32 0, i32 8
%196 = load ptr, ptr %195, align 8
%197 = icmp ne ptr %196, null
br i1 %197, label %199, label %198
198: ; preds = %189
br label %357
199: ; preds = %189
%200 = load ptr, ptr %12, align 8
%201 = getelementptr inbounds %struct.TYPE_12__, ptr %200, i32 0, i32 2
%202 = load i64, ptr %201, align 8
%203 = icmp ne i64 %202, 135
br i1 %203, label %204, label %205
204: ; preds = %199
br label %357
205: ; preds = %199
%206 = load ptr, ptr %12, align 8
%207 = getelementptr inbounds %struct.TYPE_12__, ptr %206, i32 0, i32 5
%208 = load ptr, ptr %207, align 8
%209 = getelementptr inbounds %struct.TYPE_11__, ptr %208, i64 0
%210 = getelementptr inbounds %struct.TYPE_11__, ptr %209, i32 0, i32 0
%211 = load i64, ptr %210, align 8
%212 = icmp eq i64 %211, 130
br i1 %212, label %213, label %214
213: ; preds = %205
br label %357
214: ; preds = %205
%215 = load ptr, ptr %12, align 8
store ptr %215, ptr %13, align 8
store ptr null, ptr %14, align 8
%216 = load ptr, ptr @qfalse, align 8
store ptr %216, ptr %17, align 8
store ptr null, ptr %15, align 8
store ptr null, ptr %16, align 8
%217 = load i32, ptr %1, align 4
%218 = add nsw i32 %217, 1
store i32 %218, ptr %2, align 4
br label %219
219: ; preds = %293, %214
%220 = load i32, ptr %2, align 4
%221 = load i32, ptr @MAX_SHADER_STAGES, align 4
%222 = icmp slt i32 %220, %221
br i1 %222, label %223, label %296
223: ; preds = %219
%224 = load ptr, ptr @stages, align 8
%225 = load i32, ptr %2, align 4
%226 = sext i32 %225 to i64
%227 = getelementptr inbounds %struct.TYPE_12__, ptr %224, i64 %226
store ptr %227, ptr %21, align 8
%228 = load ptr, ptr %21, align 8
%229 = getelementptr inbounds %struct.TYPE_12__, ptr %228, i32 0, i32 8
%230 = load ptr, ptr %229, align 8
%231 = icmp ne ptr %230, null
br i1 %231, label %233, label %232
232: ; preds = %223
br label %293
233: ; preds = %223
%234 = load ptr, ptr %21, align 8
%235 = getelementptr inbounds %struct.TYPE_12__, ptr %234, i32 0, i32 2
%236 = load i64, ptr %235, align 8
switch i64 %236, label %291 [
i64 134, label %237
i64 133, label %243
i64 132, label %250
i64 135, label %256
]
237: ; preds = %233
%238 = load ptr, ptr %14, align 8
%239 = icmp ne ptr %238, null
br i1 %239, label %242, label %240
240: ; preds = %237
%241 = load ptr, ptr %21, align 8
store ptr %241, ptr %14, align 8
br label %242
242: ; preds = %240, %237
br label %292
243: ; preds = %233
%244 = load ptr, ptr %14, align 8
%245 = icmp ne ptr %244, null
br i1 %245, label %249, label %246
246: ; preds = %243
%247 = load ptr, ptr %21, align 8
store ptr %247, ptr %14, align 8
%248 = load ptr, ptr @qtrue, align 8
store ptr %248, ptr %17, align 8
br label %249
249: ; preds = %246, %243
br label %292
250: ; preds = %233
%251 = load ptr, ptr %15, align 8
%252 = icmp ne ptr %251, null
br i1 %252, label %255, label %253
253: ; preds = %250
%254 = load ptr, ptr %21, align 8
store ptr %254, ptr %15, align 8
br label %255
255: ; preds = %253, %250
br label %292
256: ; preds = %233
%257 = load ptr, ptr %21, align 8
%258 = getelementptr inbounds %struct.TYPE_12__, ptr %257, i32 0, i32 5
%259 = load ptr, ptr %258, align 8
%260 = getelementptr inbounds %struct.TYPE_11__, ptr %259, i64 0
%261 = getelementptr inbounds %struct.TYPE_11__, ptr %260, i32 0, i32 0
%262 = load i64, ptr %261, align 8
%263 = icmp eq i64 %262, 130
br i1 %263, label %264, label %290
264: ; preds = %256
%265 = load ptr, ptr %12, align 8
%266 = getelementptr inbounds %struct.TYPE_12__, ptr %265, i32 0, i32 0
%267 = load i32, ptr %266, align 8
%268 = load i32, ptr @GLS_DSTBLEND_BITS, align 4
%269 = load i32, ptr @GLS_SRCBLEND_BITS, align 4
%270 = or i32 %268, %269
%271 = and i32 %267, %270
store i32 %271, ptr %22, align 4
%272 = load ptr, ptr %11, align 8
%273 = icmp ne ptr %272, null
br i1 %273, label %274, label %286
274: ; preds = %264
%275 = load i32, ptr %22, align 4
%276 = load i32, ptr @GLS_DSTBLEND_SRC_COLOR, align 4
%277 = load i32, ptr @GLS_SRCBLEND_ZERO, align 4
%278 = or i32 %276, %277
%279 = icmp ne i32 %275, %278
br i1 %279, label %280, label %289
280: ; preds = %274
%281 = load i32, ptr %22, align 4
%282 = load i32, ptr @GLS_DSTBLEND_ZERO, align 4
%283 = load i32, ptr @GLS_SRCBLEND_DST_COLOR, align 4
%284 = or i32 %282, %283
%285 = icmp ne i32 %281, %284
br i1 %285, label %286, label %289
286: ; preds = %280, %264
%287 = load ptr, ptr %21, align 8
store ptr %287, ptr %16, align 8
%288 = load ptr, ptr @qtrue, align 8
store ptr %288, ptr %11, align 8
br label %289
289: ; preds = %286, %280, %274
br label %290
290: ; preds = %289, %256
br label %292
291: ; preds = %233
br label %292
292: ; preds = %291, %290, %255, %249, %242
br label %293
293: ; preds = %292, %232
%294 = load i32, ptr %2, align 4
%295 = add nsw i32 %294, 1
store i32 %295, ptr %2, align 4
br label %219, !llvm.loop !8
296: ; preds = %219
%297 = load ptr, ptr @qfalse, align 8
store ptr %297, ptr %18, align 8
%298 = load ptr, ptr %13, align 8
%299 = getelementptr inbounds %struct.TYPE_12__, ptr %298, i32 0, i32 5
%300 = load ptr, ptr %299, align 8
%301 = getelementptr inbounds %struct.TYPE_11__, ptr %300, i64 0
%302 = getelementptr inbounds %struct.TYPE_11__, ptr %301, i32 0, i32 0
%303 = load i64, ptr %302, align 8
%304 = icmp eq i64 %303, 131
br i1 %304, label %321, label %305
305: ; preds = %296
%306 = load ptr, ptr %13, align 8
%307 = getelementptr inbounds %struct.TYPE_12__, ptr %306, i32 0, i32 5
%308 = load ptr, ptr %307, align 8
%309 = getelementptr inbounds %struct.TYPE_11__, ptr %308, i64 0
%310 = getelementptr inbounds %struct.TYPE_11__, ptr %309, i32 0, i32 0
%311 = load i64, ptr %310, align 8
%312 = icmp eq i64 %311, 130
br i1 %312, label %321, label %313
313: ; preds = %305
%314 = load ptr, ptr %13, align 8
%315 = getelementptr inbounds %struct.TYPE_12__, ptr %314, i32 0, i32 5
%316 = load ptr, ptr %315, align 8
%317 = getelementptr inbounds %struct.TYPE_11__, ptr %316, i64 0
%318 = getelementptr inbounds %struct.TYPE_11__, ptr %317, i32 0, i32 0
%319 = load i64, ptr %318, align 8
%320 = icmp eq i64 %319, 128
br i1 %320, label %321, label %323
321: ; preds = %313, %305, %296
%322 = load ptr, ptr @qtrue, align 8
store ptr %322, ptr %18, align 8
br label %323
323: ; preds = %321, %313
%324 = load ptr, ptr @qfalse, align 8
store ptr %324, ptr %19, align 8
%325 = load ptr, ptr %13, align 8
%326 = getelementptr inbounds %struct.TYPE_12__, ptr %325, i32 0, i32 3
%327 = load i64, ptr %326, align 8
%328 = load i64, ptr @CGEN_LIGHTING_DIFFUSE, align 8
%329 = icmp eq i64 %327, %328
br i1 %329, label %330, label %332
330: ; preds = %323
%331 = load ptr, ptr @qtrue, align 8
store ptr %331, ptr %19, align 8
br label %332
332: ; preds = %330, %323
%333 = load ptr, ptr @qfalse, align 8
store ptr %333, ptr %20, align 8
%334 = load ptr, ptr %13, align 8
%335 = getelementptr inbounds %struct.TYPE_12__, ptr %334, i32 0, i32 3
%336 = load i64, ptr %335, align 8
%337 = load i64, ptr @CGEN_VERTEX_LIT, align 8
%338 = icmp eq i64 %336, %337
br i1 %338, label %345, label %339
339: ; preds = %332
%340 = load ptr, ptr %13, align 8
%341 = getelementptr inbounds %struct.TYPE_12__, ptr %340, i32 0, i32 3
%342 = load i64, ptr %341, align 8
%343 = load i64, ptr @CGEN_EXACT_VERTEX_LIT, align 8
%344 = icmp eq i64 %342, %343
br i1 %344, label %345, label %347
345: ; preds = %339, %332
%346 = load ptr, ptr @qtrue, align 8
store ptr %346, ptr %20, align 8
br label %347
347: ; preds = %345, %339
%348 = load ptr, ptr %13, align 8
%349 = load ptr, ptr %14, align 8
%350 = load ptr, ptr %15, align 8
%351 = load ptr, ptr %16, align 8
%352 = load ptr, ptr %19, align 8
%353 = load ptr, ptr %20, align 8
%354 = load ptr, ptr %17, align 8
%355 = load ptr, ptr %18, align 8
%356 = call i32 @CollapseStagesToLightall(ptr noundef %348, ptr noundef %349, ptr noundef %350, ptr noundef %351, ptr noundef %352, ptr noundef %353, ptr noundef %354, ptr noundef %355)
br label %357
357: ; preds = %347, %213, %204, %198
%358 = load i32, ptr %1, align 4
%359 = add nsw i32 %358, 1
store i32 %359, ptr %1, align 4
br label %185, !llvm.loop !9
360: ; preds = %185
store i32 0, ptr %1, align 4
br label %361
361: ; preds = %388, %360
%362 = load i32, ptr %1, align 4
%363 = load i32, ptr @MAX_SHADER_STAGES, align 4
%364 = icmp slt i32 %362, %363
br i1 %364, label %365, label %391
365: ; preds = %361
%366 = load ptr, ptr @stages, align 8
%367 = load i32, ptr %1, align 4
%368 = sext i32 %367 to i64
%369 = getelementptr inbounds %struct.TYPE_12__, ptr %366, i64 %368
store ptr %369, ptr %23, align 8
%370 = load ptr, ptr %23, align 8
%371 = getelementptr inbounds %struct.TYPE_12__, ptr %370, i32 0, i32 8
%372 = load ptr, ptr %371, align 8
%373 = icmp ne ptr %372, null
br i1 %373, label %375, label %374
374: ; preds = %365
br label %388
375: ; preds = %365
%376 = load ptr, ptr %23, align 8
%377 = getelementptr inbounds %struct.TYPE_12__, ptr %376, i32 0, i32 5
%378 = load ptr, ptr %377, align 8
%379 = getelementptr inbounds %struct.TYPE_11__, ptr %378, i64 0
%380 = getelementptr inbounds %struct.TYPE_11__, ptr %379, i32 0, i32 0
%381 = load i64, ptr %380, align 8
%382 = icmp eq i64 %381, 130
br i1 %382, label %383, label %387
383: ; preds = %375
%384 = load ptr, ptr @qfalse, align 8
%385 = load ptr, ptr %23, align 8
%386 = getelementptr inbounds %struct.TYPE_12__, ptr %385, i32 0, i32 8
store ptr %384, ptr %386, align 8
br label %387
387: ; preds = %383, %375
br label %388
388: ; preds = %387, %374
%389 = load i32, ptr %1, align 4
%390 = add nsw i32 %389, 1
store i32 %390, ptr %1, align 4
br label %361, !llvm.loop !10
391: ; preds = %361
br label %392
392: ; preds = %391, %180
store i32 0, ptr %1, align 4
br label %393
393: ; preds = %435, %392
%394 = load i32, ptr %1, align 4
%395 = load i32, ptr @MAX_SHADER_STAGES, align 4
%396 = icmp slt i32 %394, %395
br i1 %396, label %397, label %438
397: ; preds = %393
%398 = load ptr, ptr @stages, align 8
%399 = load i32, ptr %1, align 4
%400 = sext i32 %399 to i64
%401 = getelementptr inbounds %struct.TYPE_12__, ptr %398, i64 %400
store ptr %401, ptr %24, align 8
%402 = load ptr, ptr %24, align 8
%403 = getelementptr inbounds %struct.TYPE_12__, ptr %402, i32 0, i32 8
%404 = load ptr, ptr %403, align 8
%405 = icmp ne ptr %404, null
br i1 %405, label %407, label %406
406: ; preds = %397
br label %435
407: ; preds = %397
%408 = load ptr, ptr %24, align 8
%409 = getelementptr inbounds %struct.TYPE_12__, ptr %408, i32 0, i32 2
%410 = load i64, ptr %409, align 8
%411 = icmp eq i64 %410, 134
br i1 %411, label %412, label %416
412: ; preds = %407
%413 = load ptr, ptr @qfalse, align 8
%414 = load ptr, ptr %24, align 8
%415 = getelementptr inbounds %struct.TYPE_12__, ptr %414, i32 0, i32 8
store ptr %413, ptr %415, align 8
br label %416
416: ; preds = %412, %407
%417 = load ptr, ptr %24, align 8
%418 = getelementptr inbounds %struct.TYPE_12__, ptr %417, i32 0, i32 2
%419 = load i64, ptr %418, align 8
%420 = icmp eq i64 %419, 133
br i1 %420, label %421, label %425
421: ; preds = %416
%422 = load ptr, ptr @qfalse, align 8
%423 = load ptr, ptr %24, align 8
%424 = getelementptr inbounds %struct.TYPE_12__, ptr %423, i32 0, i32 8
store ptr %422, ptr %424, align 8
br label %425
425: ; preds = %421, %416
%426 = load ptr, ptr %24, align 8
%427 = getelementptr inbounds %struct.TYPE_12__, ptr %426, i32 0, i32 2
%428 = load i64, ptr %427, align 8
%429 = icmp eq i64 %428, 132
br i1 %429, label %430, label %434
430: ; preds = %425
%431 = load ptr, ptr @qfalse, align 8
%432 = load ptr, ptr %24, align 8
%433 = getelementptr inbounds %struct.TYPE_12__, ptr %432, i32 0, i32 8
store ptr %431, ptr %433, align 8
br label %434
434: ; preds = %430, %425
br label %435
435: ; preds = %434, %406
%436 = load i32, ptr %1, align 4
%437 = add nsw i32 %436, 1
store i32 %437, ptr %1, align 4
br label %393, !llvm.loop !11
438: ; preds = %393
store i32 0, ptr %3, align 4
store i32 0, ptr %1, align 4
br label %439
439: ; preds = %476, %438
%440 = load i32, ptr %1, align 4
%441 = load i32, ptr @MAX_SHADER_STAGES, align 4
%442 = icmp slt i32 %440, %441
br i1 %442, label %443, label %479
443: ; preds = %439
%444 = load ptr, ptr @stages, align 8
%445 = load i32, ptr %1, align 4
%446 = sext i32 %445 to i64
%447 = getelementptr inbounds %struct.TYPE_12__, ptr %444, i64 %446
%448 = getelementptr inbounds %struct.TYPE_12__, ptr %447, i32 0, i32 8
%449 = load ptr, ptr %448, align 8
%450 = icmp ne ptr %449, null
br i1 %450, label %452, label %451
451: ; preds = %443
br label %476
452: ; preds = %443
%453 = load i32, ptr %1, align 4
%454 = load i32, ptr %3, align 4
%455 = icmp eq i32 %453, %454
br i1 %455, label %456, label %459
456: ; preds = %452
%457 = load i32, ptr %3, align 4
%458 = add nsw i32 %457, 1
store i32 %458, ptr %3, align 4
br label %476
459: ; preds = %452
%460 = load ptr, ptr @stages, align 8
%461 = load i32, ptr %3, align 4
%462 = sext i32 %461 to i64
%463 = getelementptr inbounds %struct.TYPE_12__, ptr %460, i64 %462
%464 = load ptr, ptr @stages, align 8
%465 = load i32, ptr %1, align 4
%466 = sext i32 %465 to i64
%467 = getelementptr inbounds %struct.TYPE_12__, ptr %464, i64 %466
call void @llvm.memcpy.p0.p0.i64(ptr align 8 %463, ptr align 8 %467, i64 64, i1 false)
%468 = load ptr, ptr @qfalse, align 8
%469 = load ptr, ptr @stages, align 8
%470 = load i32, ptr %1, align 4
%471 = sext i32 %470 to i64
%472 = getelementptr inbounds %struct.TYPE_12__, ptr %469, i64 %471
%473 = getelementptr inbounds %struct.TYPE_12__, ptr %472, i32 0, i32 8
store ptr %468, ptr %473, align 8
%474 = load i32, ptr %3, align 4
%475 = add nsw i32 %474, 1
store i32 %475, ptr %3, align 4
br label %476
476: ; preds = %459, %456, %451
%477 = load i32, ptr %1, align 4
%478 = add nsw i32 %477, 1
store i32 %478, ptr %1, align 4
br label %439, !llvm.loop !12
479: ; preds = %439
%480 = load ptr, ptr @r_sunlightMode, align 8
%481 = getelementptr inbounds %struct.TYPE_15__, ptr %480, i32 0, i32 0
%482 = load i64, ptr %481, align 8
%483 = icmp ne i64 %482, 0
br i1 %483, label %484, label %561
484: ; preds = %479
%485 = load i64, ptr @shader, align 8
%486 = icmp eq i64 %485, 0
br i1 %486, label %487, label %561
487: ; preds = %484
store i32 0, ptr %1, align 4
br label %488
488: ; preds = %557, %487
%489 = load i32, ptr %1, align 4
%490 = load i32, ptr @MAX_SHADER_STAGES, align 4
%491 = icmp slt i32 %489, %490
br i1 %491, label %492, label %560
492: ; preds = %488
%493 = load ptr, ptr @stages, align 8
%494 = load i32, ptr %1, align 4
%495 = sext i32 %494 to i64
%496 = getelementptr inbounds %struct.TYPE_12__, ptr %493, i64 %495
store ptr %496, ptr %25, align 8
%497 = load ptr, ptr %25, align 8
%498 = getelementptr inbounds %struct.TYPE_12__, ptr %497, i32 0, i32 8
%499 = load ptr, ptr %498, align 8
%500 = icmp ne ptr %499, null
br i1 %500, label %502, label %501
501: ; preds = %492
br label %557
502: ; preds = %492
%503 = load ptr, ptr %25, align 8
%504 = getelementptr inbounds %struct.TYPE_12__, ptr %503, i32 0, i32 7
%505 = load i64, ptr %504, align 8
%506 = icmp ne i64 %505, 0
br i1 %506, label %507, label %508
507: ; preds = %502
br label %557
508: ; preds = %502
%509 = load ptr, ptr %25, align 8
%510 = getelementptr inbounds %struct.TYPE_12__, ptr %509, i32 0, i32 5
%511 = load ptr, ptr %510, align 8
%512 = load i64, ptr @TB_DIFFUSEMAP, align 8
%513 = getelementptr inbounds %struct.TYPE_11__, ptr %511, i64 %512
%514 = getelementptr inbounds %struct.TYPE_11__, ptr %513, i32 0, i32 0
%515 = load i64, ptr %514, align 8
%516 = icmp eq i64 %515, 130
br i1 %516, label %517, label %556
517: ; preds = %508
%518 = load i32, ptr @tr, align 4
%519 = load ptr, ptr %25, align 8
%520 = getelementptr inbounds %struct.TYPE_12__, ptr %519, i32 0, i32 6
store i32 %518, ptr %520, align 8
%521 = load i32, ptr @LIGHTDEF_USE_LIGHTMAP, align 4
%522 = load ptr, ptr %25, align 8
%523 = getelementptr inbounds %struct.TYPE_12__, ptr %522, i32 0, i32 4
store i32 %521, ptr %523, align 8
%524 = load ptr, ptr %25, align 8
%525 = getelementptr inbounds %struct.TYPE_12__, ptr %524, i32 0, i32 5
%526 = load ptr, ptr %525, align 8
%527 = load i64, ptr @TB_LIGHTMAP, align 8
%528 = getelementptr inbounds %struct.TYPE_11__, ptr %526, i64 %527
%529 = load ptr, ptr %25, align 8
%530 = getelementptr inbounds %struct.TYPE_12__, ptr %529, i32 0, i32 5
%531 = load ptr, ptr %530, align 8
%532 = load i64, ptr @TB_DIFFUSEMAP, align 8
%533 = getelementptr inbounds %struct.TYPE_11__, ptr %531, i64 %532
call void @llvm.memcpy.p0.p0.i64(ptr align 8 %528, ptr align 8 %533, i64 32, i1 false)
%534 = load i32, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tr, i32 0, i32 1), align 4
%535 = load ptr, ptr %25, align 8
%536 = getelementptr inbounds %struct.TYPE_12__, ptr %535, i32 0, i32 5
%537 = load ptr, ptr %536, align 8
%538 = load i64, ptr @TB_DIFFUSEMAP, align 8
%539 = getelementptr inbounds %struct.TYPE_11__, ptr %537, i64 %538
%540 = getelementptr inbounds %struct.TYPE_11__, ptr %539, i32 0, i32 3
%541 = load ptr, ptr %540, align 8
%542 = getelementptr inbounds i32, ptr %541, i64 0
store i32 %534, ptr %542, align 4
%543 = load ptr, ptr @qfalse, align 8
%544 = load ptr, ptr %25, align 8
%545 = getelementptr inbounds %struct.TYPE_12__, ptr %544, i32 0, i32 5
%546 = load ptr, ptr %545, align 8
%547 = load i64, ptr @TB_DIFFUSEMAP, align 8
%548 = getelementptr inbounds %struct.TYPE_11__, ptr %546, i64 %547
%549 = getelementptr inbounds %struct.TYPE_11__, ptr %548, i32 0, i32 2
store ptr %543, ptr %549, align 8
%550 = load ptr, ptr %25, align 8
%551 = getelementptr inbounds %struct.TYPE_12__, ptr %550, i32 0, i32 5
%552 = load ptr, ptr %551, align 8
%553 = load i64, ptr @TB_DIFFUSEMAP, align 8
%554 = getelementptr inbounds %struct.TYPE_11__, ptr %552, i64 %553
%555 = getelementptr inbounds %struct.TYPE_11__, ptr %554, i32 0, i32 0
store i64 129, ptr %555, align 8
br label %556
556: ; preds = %517, %508
br label %557
557: ; preds = %556, %507, %501
%558 = load i32, ptr %1, align 4
%559 = add nsw i32 %558, 1
store i32 %559, ptr %1, align 4
br label %488, !llvm.loop !13
560: ; preds = %488
br label %561
561: ; preds = %560, %484, %479
%562 = load i64, ptr @shader, align 8
%563 = icmp eq i64 %562, 0
br i1 %563, label %564, label %625
564: ; preds = %561
store i32 0, ptr %1, align 4
br label %565
565: ; preds = %621, %564
%566 = load i32, ptr %1, align 4
%567 = load i32, ptr @MAX_SHADER_STAGES, align 4
%568 = icmp slt i32 %566, %567
br i1 %568, label %569, label %624
569: ; preds = %565
%570 = load ptr, ptr @stages, align 8
%571 = load i32, ptr %1, align 4
%572 = sext i32 %571 to i64
%573 = getelementptr inbounds %struct.TYPE_12__, ptr %570, i64 %572
store ptr %573, ptr %26, align 8
%574 = load ptr, ptr %26, align 8
%575 = getelementptr inbounds %struct.TYPE_12__, ptr %574, i32 0, i32 8
%576 = load ptr, ptr %575, align 8
%577 = icmp ne ptr %576, null
br i1 %577, label %579, label %578
578: ; preds = %569
br label %621
579: ; preds = %569
%580 = load ptr, ptr %26, align 8
%581 = getelementptr inbounds %struct.TYPE_12__, ptr %580, i32 0, i32 7
%582 = load i64, ptr %581, align 8
%583 = icmp ne i64 %582, 0
br i1 %583, label %584, label %585
584: ; preds = %579
br label %621
585: ; preds = %579
%586 = load ptr, ptr %26, align 8
%587 = getelementptr inbounds %struct.TYPE_12__, ptr %586, i32 0, i32 3
%588 = load i64, ptr %587, align 8
%589 = load i64, ptr @CGEN_LIGHTING_DIFFUSE, align 8
%590 = icmp eq i64 %588, %589
br i1 %590, label %591, label %620
591: ; preds = %585
%592 = load i32, ptr @tr, align 4
%593 = load ptr, ptr %26, align 8
%594 = getelementptr inbounds %struct.TYPE_12__, ptr %593, i32 0, i32 6
store i32 %592, ptr %594, align 8
%595 = load i32, ptr @LIGHTDEF_USE_LIGHT_VECTOR, align 4
%596 = load ptr, ptr %26, align 8
%597 = getelementptr inbounds %struct.TYPE_12__, ptr %596, i32 0, i32 4
store i32 %595, ptr %597, align 8
%598 = load ptr, ptr %26, align 8
%599 = getelementptr inbounds %struct.TYPE_12__, ptr %598, i32 0, i32 5
%600 = load ptr, ptr %599, align 8
%601 = getelementptr inbounds %struct.TYPE_11__, ptr %600, i64 0
%602 = getelementptr inbounds %struct.TYPE_11__, ptr %601, i32 0, i32 0
%603 = load i64, ptr %602, align 8
%604 = icmp ne i64 %603, 129
br i1 %604, label %613, label %605
605: ; preds = %591
%606 = load ptr, ptr %26, align 8
%607 = getelementptr inbounds %struct.TYPE_12__, ptr %606, i32 0, i32 5
%608 = load ptr, ptr %607, align 8
%609 = getelementptr inbounds %struct.TYPE_11__, ptr %608, i64 0
%610 = getelementptr inbounds %struct.TYPE_11__, ptr %609, i32 0, i32 1
%611 = load i64, ptr %610, align 8
%612 = icmp ne i64 %611, 0
br i1 %612, label %613, label %619
613: ; preds = %605, %591
%614 = load i32, ptr @LIGHTDEF_USE_TCGEN_AND_TCMOD, align 4
%615 = load ptr, ptr %26, align 8
%616 = getelementptr inbounds %struct.TYPE_12__, ptr %615, i32 0, i32 4
%617 = load i32, ptr %616, align 8
%618 = or i32 %617, %614
store i32 %618, ptr %616, align 8
br label %619
619: ; preds = %613, %605
br label %620
620: ; preds = %619, %585
br label %621
621: ; preds = %620, %584, %578
%622 = load i32, ptr %1, align 4
%623 = add nsw i32 %622, 1
store i32 %623, ptr %1, align 4
br label %565, !llvm.loop !14
624: ; preds = %565
br label %625
625: ; preds = %624, %561
%626 = load i32, ptr %3, align 4
ret i32 %626
}
; Function Attrs: argmemonly nocallback nofree nounwind willreturn
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #1
declare i32 @CollapseStagesToLightall(ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef) #2
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { argmemonly nocallback nofree nounwind willreturn }
attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
!9 = distinct !{!9, !7}
!10 = distinct !{!10, !7}
!11 = distinct !{!11, !7}
!12 = distinct !{!12, !7}
!13 = distinct !{!13, !7}
!14 = distinct !{!14, !7}
|
lab/engine/code/renderergl2/extr_tr_shader.c_CollapseStagesToGLSL
|
.text
.file "extr_tr_shade_calc.c_RB_CalcMoveVertexes.c"
.globl RB_CalcMoveVertexes # -- Begin function RB_CalcMoveVertexes
.p2align 4, 0x90
.type RB_CalcMoveVertexes,@function
RB_CalcMoveVertexes: # @RB_CalcMoveVertexes
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -8(%rbp)
movq -8(%rbp), %rax
movl 20(%rax), %edi
callq TableForFunc@PLT
movq %rax, -32(%rbp)
movq -32(%rbp), %rdi
movq -8(%rbp), %rax
movl 16(%rax), %esi
movq -8(%rbp), %rax
movl 12(%rax), %edx
movq -8(%rbp), %rax
movl 8(%rax), %ecx
movq -8(%rbp), %rax
movl 4(%rax), %r8d
callq WAVEVALUE@PLT
movss %xmm0, -36(%rbp)
movq -8(%rbp), %rax
movl (%rax), %edi
movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movl -40(%rbp), %esi
callq VectorScale@PLT
movq tess+8(%rip), %rax
movq %rax, -24(%rbp)
movl $0, -12(%rbp)
.LBB0_1: # =>This Inner Loop Header: Depth=1
movl -12(%rbp), %eax
cmpl tess(%rip), %eax
jge .LBB0_4
# %bb.2: # in Loop: Header=BB0_1 Depth=1
movq -24(%rbp), %rdi
movl -40(%rbp), %esi
movq -24(%rbp), %rdx
callq VectorAdd@PLT
# %bb.3: # in Loop: Header=BB0_1 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
movq -24(%rbp), %rax
addq $16, %rax
movq %rax, -24(%rbp)
jmp .LBB0_1
.LBB0_4:
addq $48, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RB_CalcMoveVertexes, .Lfunc_end0-RB_CalcMoveVertexes
.cfi_endproc
# -- End function
.type tess,@object # @tess
.bss
.globl tess
.p2align 3
tess:
.zero 16
.size tess, 16
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym TableForFunc
.addrsig_sym WAVEVALUE
.addrsig_sym VectorScale
.addrsig_sym VectorAdd
.addrsig_sym tess
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcMoveVertexes.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcMoveVertexes.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_7__ = type { i32, i64 }
%struct.TYPE_6__ = type { i32, %struct.TYPE_5__ }
%struct.TYPE_5__ = type { i32, i32, i32, i32, i32 }
@tess = dso_local global %struct.TYPE_7__ zeroinitializer, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @RB_CalcMoveVertexes(ptr noundef %0) #0 {
%2 = alloca ptr, align 8
%3 = alloca i32, align 4
%4 = alloca ptr, align 8
%5 = alloca ptr, align 8
%6 = alloca float, align 4
%7 = alloca i32, align 4
store ptr %0, ptr %2, align 8
%8 = load ptr, ptr %2, align 8
%9 = getelementptr inbounds %struct.TYPE_6__, ptr %8, i32 0, i32 1
%10 = getelementptr inbounds %struct.TYPE_5__, ptr %9, i32 0, i32 4
%11 = load i32, ptr %10, align 4
%12 = call ptr @TableForFunc(i32 noundef %11)
store ptr %12, ptr %5, align 8
%13 = load ptr, ptr %5, align 8
%14 = load ptr, ptr %2, align 8
%15 = getelementptr inbounds %struct.TYPE_6__, ptr %14, i32 0, i32 1
%16 = getelementptr inbounds %struct.TYPE_5__, ptr %15, i32 0, i32 3
%17 = load i32, ptr %16, align 4
%18 = load ptr, ptr %2, align 8
%19 = getelementptr inbounds %struct.TYPE_6__, ptr %18, i32 0, i32 1
%20 = getelementptr inbounds %struct.TYPE_5__, ptr %19, i32 0, i32 2
%21 = load i32, ptr %20, align 4
%22 = load ptr, ptr %2, align 8
%23 = getelementptr inbounds %struct.TYPE_6__, ptr %22, i32 0, i32 1
%24 = getelementptr inbounds %struct.TYPE_5__, ptr %23, i32 0, i32 1
%25 = load i32, ptr %24, align 4
%26 = load ptr, ptr %2, align 8
%27 = getelementptr inbounds %struct.TYPE_6__, ptr %26, i32 0, i32 1
%28 = getelementptr inbounds %struct.TYPE_5__, ptr %27, i32 0, i32 0
%29 = load i32, ptr %28, align 4
%30 = call float @WAVEVALUE(ptr noundef %13, i32 noundef %17, i32 noundef %21, i32 noundef %25, i32 noundef %29)
store float %30, ptr %6, align 4
%31 = load ptr, ptr %2, align 8
%32 = getelementptr inbounds %struct.TYPE_6__, ptr %31, i32 0, i32 0
%33 = load i32, ptr %32, align 4
%34 = load float, ptr %6, align 4
%35 = load i32, ptr %7, align 4
%36 = call i32 @VectorScale(i32 noundef %33, float noundef %34, i32 noundef %35)
%37 = load i64, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 1), align 8
%38 = inttoptr i64 %37 to ptr
store ptr %38, ptr %4, align 8
store i32 0, ptr %3, align 4
br label %39
39: ; preds = %48, %1
%40 = load i32, ptr %3, align 4
%41 = load i32, ptr @tess, align 8
%42 = icmp slt i32 %40, %41
br i1 %42, label %43, label %53
43: ; preds = %39
%44 = load ptr, ptr %4, align 8
%45 = load i32, ptr %7, align 4
%46 = load ptr, ptr %4, align 8
%47 = call i32 @VectorAdd(ptr noundef %44, i32 noundef %45, ptr noundef %46)
br label %48
48: ; preds = %43
%49 = load i32, ptr %3, align 4
%50 = add nsw i32 %49, 1
store i32 %50, ptr %3, align 4
%51 = load ptr, ptr %4, align 8
%52 = getelementptr inbounds float, ptr %51, i64 4
store ptr %52, ptr %4, align 8
br label %39, !llvm.loop !6
53: ; preds = %39
ret void
}
declare ptr @TableForFunc(i32 noundef) #1
declare float @WAVEVALUE(ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1
declare i32 @VectorScale(i32 noundef, float noundef, i32 noundef) #1
declare i32 @VectorAdd(ptr noundef, i32 noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcMoveVertexes
|
.text
.file "extr_tr_bsp.c_FatPackV.c"
.p2align 4, 0x90 # -- Begin function FatPackV
.type FatPackV,@function
FatPackV: # @FatPackV
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movss %xmm0, -8(%rbp)
movl %edi, -12(%rbp)
cmpl $0, -12(%rbp)
jge .LBB0_2
# %bb.1:
movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -4(%rbp)
jmp .LBB0_7
.LBB0_2:
cmpq $0, tr+8(%rip)
je .LBB0_4
# %bb.3:
movl -12(%rbp), %eax
sarl $1, %eax
movl %eax, -12(%rbp)
.LBB0_4:
cmpl $0, tr(%rip)
jle .LBB0_6
# %bb.5:
movl tr(%rip), %ecx
imull tr+4(%rip), %ecx
movl -12(%rbp), %eax
cltd
idivl %ecx
movl %edx, -12(%rbp)
movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movl -12(%rbp), %eax
cltd
idivl tr(%rip)
cvtsi2ss %eax, %xmm1
addss %xmm1, %xmm0
cvtsi2ssl tr+4(%rip), %xmm1
divss %xmm1, %xmm0
movss %xmm0, -4(%rbp)
jmp .LBB0_7
.LBB0_6:
movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -4(%rbp)
.LBB0_7:
movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size FatPackV, .Lfunc_end0-FatPackV
.cfi_endproc
# -- End function
.type tr,@object # @tr
.bss
.globl tr
.p2align 3
tr:
.zero 16
.size tr, 16
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym FatPackV
.addrsig_sym tr
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_FatPackV.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_FatPackV.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_2__ = type { i32, i32, i64 }
@tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 8
@llvm.compiler.used = appending global [1 x ptr] [ptr @FatPackV], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal float @FatPackV(float noundef %0, i32 noundef %1) #0 {
%3 = alloca float, align 4
%4 = alloca float, align 4
%5 = alloca i32, align 4
store float %0, ptr %4, align 4
store i32 %1, ptr %5, align 4
%6 = load i32, ptr %5, align 4
%7 = icmp slt i32 %6, 0
br i1 %7, label %8, label %10
8: ; preds = %2
%9 = load float, ptr %4, align 4
store float %9, ptr %3, align 4
br label %36
10: ; preds = %2
%11 = load i64, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tr, i32 0, i32 2), align 8
%12 = icmp ne i64 %11, 0
br i1 %12, label %13, label %16
13: ; preds = %10
%14 = load i32, ptr %5, align 4
%15 = ashr i32 %14, 1
store i32 %15, ptr %5, align 4
br label %16
16: ; preds = %13, %10
%17 = load i32, ptr @tr, align 8
%18 = icmp sgt i32 %17, 0
br i1 %18, label %19, label %34
19: ; preds = %16
%20 = load i32, ptr @tr, align 8
%21 = load i32, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tr, i32 0, i32 1), align 4
%22 = mul nsw i32 %20, %21
%23 = load i32, ptr %5, align 4
%24 = srem i32 %23, %22
store i32 %24, ptr %5, align 4
%25 = load float, ptr %4, align 4
%26 = load i32, ptr %5, align 4
%27 = load i32, ptr @tr, align 8
%28 = sdiv i32 %26, %27
%29 = sitofp i32 %28 to float
%30 = fadd float %25, %29
%31 = load i32, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tr, i32 0, i32 1), align 4
%32 = sitofp i32 %31 to float
%33 = fdiv float %30, %32
store float %33, ptr %3, align 4
br label %36
34: ; preds = %16
%35 = load float, ptr %4, align 4
store float %35, ptr %3, align 4
br label %36
36: ; preds = %34, %19, %8
%37 = load float, ptr %3, align 4
ret float %37
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_bsp.c_FatPackV
|
.text
.file "extr_tr_glsl.c_GLSL_GetGenericShaderProgram.c"
.globl GLSL_GetGenericShaderProgram # -- Begin function GLSL_GetGenericShaderProgram
.p2align 4, 0x90
.type GLSL_GetGenericShaderProgram,@function
GLSL_GetGenericShaderProgram: # @GLSL_GetGenericShaderProgram
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movl %edi, -4(%rbp)
movq tess+16(%rip), %rax
movslq -4(%rbp), %rcx
movq (%rax,%rcx,8), %rax
movq %rax, -16(%rbp)
movl $0, -20(%rbp)
cmpq $0, tess+8(%rip)
je .LBB0_3
# %bb.1:
movq -16(%rbp), %rax
cmpq $0, 16(%rax)
je .LBB0_3
# %bb.2:
movl GENERICDEF_USE_FOG(%rip), %eax
orl -20(%rbp), %eax
movl %eax, -20(%rbp)
.LBB0_3:
movq -16(%rbp), %rax
movl (%rax), %eax
subl $128, %eax
jne .LBB0_5
jmp .LBB0_4
.LBB0_4:
movl GENERICDEF_USE_RGBAGEN(%rip), %eax
orl -20(%rbp), %eax
movl %eax, -20(%rbp)
jmp .LBB0_6
.LBB0_5:
jmp .LBB0_6
.LBB0_6:
movq -16(%rbp), %rax
movl 4(%rax), %eax
addl $-129, %eax
subl $1, %eax
ja .LBB0_8
jmp .LBB0_7
.LBB0_7:
movl GENERICDEF_USE_RGBAGEN(%rip), %eax
orl -20(%rbp), %eax
movl %eax, -20(%rbp)
jmp .LBB0_9
.LBB0_8:
jmp .LBB0_9
.LBB0_9:
movq -16(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rax
cmpq TCGEN_TEXTURE(%rip), %rax
je .LBB0_11
# %bb.10:
movl GENERICDEF_USE_TCGEN_AND_TCMOD(%rip), %eax
orl -20(%rbp), %eax
movl %eax, -20(%rbp)
.LBB0_11:
movq tess(%rip), %rax
cmpq $0, (%rax)
je .LBB0_14
# %bb.12:
movq tess(%rip), %rdi
callq ShaderRequiresCPUDeforms@PLT
cmpl $0, %eax
jne .LBB0_14
# %bb.13:
movl GENERICDEF_USE_DEFORM_VERTEXES(%rip), %eax
orl -20(%rbp), %eax
movl %eax, -20(%rbp)
.LBB0_14:
cmpq $0, glState+8(%rip)
je .LBB0_16
# %bb.15:
movl GENERICDEF_USE_VERTEX_ANIMATION(%rip), %eax
orl -20(%rbp), %eax
movl %eax, -20(%rbp)
jmp .LBB0_19
.LBB0_16:
cmpq $0, glState(%rip)
je .LBB0_18
# %bb.17:
movl GENERICDEF_USE_BONE_ANIMATION(%rip), %eax
orl -20(%rbp), %eax
movl %eax, -20(%rbp)
.LBB0_18:
jmp .LBB0_19
.LBB0_19:
movq -16(%rbp), %rax
movq 8(%rax), %rax
cmpq $0, 8(%rax)
je .LBB0_21
# %bb.20:
movl GENERICDEF_USE_TCGEN_AND_TCMOD(%rip), %eax
orl -20(%rbp), %eax
movl %eax, -20(%rbp)
.LBB0_21:
movq tr(%rip), %rax
movslq -20(%rbp), %rcx
shlq $2, %rcx
addq %rcx, %rax
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size GLSL_GetGenericShaderProgram, .Lfunc_end0-GLSL_GetGenericShaderProgram
.cfi_endproc
# -- End function
.type tess,@object # @tess
.bss
.globl tess
.p2align 3
tess:
.zero 24
.size tess, 24
.type GENERICDEF_USE_FOG,@object # @GENERICDEF_USE_FOG
.globl GENERICDEF_USE_FOG
.p2align 2
GENERICDEF_USE_FOG:
.long 0 # 0x0
.size GENERICDEF_USE_FOG, 4
.type GENERICDEF_USE_RGBAGEN,@object # @GENERICDEF_USE_RGBAGEN
.globl GENERICDEF_USE_RGBAGEN
.p2align 2
GENERICDEF_USE_RGBAGEN:
.long 0 # 0x0
.size GENERICDEF_USE_RGBAGEN, 4
.type TCGEN_TEXTURE,@object # @TCGEN_TEXTURE
.globl TCGEN_TEXTURE
.p2align 3
TCGEN_TEXTURE:
.quad 0 # 0x0
.size TCGEN_TEXTURE, 8
.type GENERICDEF_USE_TCGEN_AND_TCMOD,@object # @GENERICDEF_USE_TCGEN_AND_TCMOD
.globl GENERICDEF_USE_TCGEN_AND_TCMOD
.p2align 2
GENERICDEF_USE_TCGEN_AND_TCMOD:
.long 0 # 0x0
.size GENERICDEF_USE_TCGEN_AND_TCMOD, 4
.type GENERICDEF_USE_DEFORM_VERTEXES,@object # @GENERICDEF_USE_DEFORM_VERTEXES
.globl GENERICDEF_USE_DEFORM_VERTEXES
.p2align 2
GENERICDEF_USE_DEFORM_VERTEXES:
.long 0 # 0x0
.size GENERICDEF_USE_DEFORM_VERTEXES, 4
.type glState,@object # @glState
.globl glState
.p2align 3
glState:
.zero 16
.size glState, 16
.type GENERICDEF_USE_VERTEX_ANIMATION,@object # @GENERICDEF_USE_VERTEX_ANIMATION
.globl GENERICDEF_USE_VERTEX_ANIMATION
.p2align 2
GENERICDEF_USE_VERTEX_ANIMATION:
.long 0 # 0x0
.size GENERICDEF_USE_VERTEX_ANIMATION, 4
.type GENERICDEF_USE_BONE_ANIMATION,@object # @GENERICDEF_USE_BONE_ANIMATION
.globl GENERICDEF_USE_BONE_ANIMATION
.p2align 2
GENERICDEF_USE_BONE_ANIMATION:
.long 0 # 0x0
.size GENERICDEF_USE_BONE_ANIMATION, 4
.type tr,@object # @tr
.globl tr
.p2align 3
tr:
.zero 8
.size tr, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym ShaderRequiresCPUDeforms
.addrsig_sym tess
.addrsig_sym GENERICDEF_USE_FOG
.addrsig_sym GENERICDEF_USE_RGBAGEN
.addrsig_sym TCGEN_TEXTURE
.addrsig_sym GENERICDEF_USE_TCGEN_AND_TCMOD
.addrsig_sym GENERICDEF_USE_DEFORM_VERTEXES
.addrsig_sym glState
.addrsig_sym GENERICDEF_USE_VERTEX_ANIMATION
.addrsig_sym GENERICDEF_USE_BONE_ANIMATION
.addrsig_sym tr
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_GetGenericShaderProgram.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_GetGenericShaderProgram.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_10__ = type { ptr, i64, ptr }
%struct.TYPE_11__ = type { i64, i64 }
%struct.TYPE_9__ = type { ptr }
%struct.TYPE_8__ = type { i32, i32, ptr, i64 }
%struct.TYPE_7__ = type { i64, i64 }
%struct.TYPE_12__ = type { i64 }
@tess = dso_local global %struct.TYPE_10__ zeroinitializer, align 8
@GENERICDEF_USE_FOG = dso_local global i32 0, align 4
@GENERICDEF_USE_RGBAGEN = dso_local global i32 0, align 4
@TCGEN_TEXTURE = dso_local global i64 0, align 8
@GENERICDEF_USE_TCGEN_AND_TCMOD = dso_local global i32 0, align 4
@GENERICDEF_USE_DEFORM_VERTEXES = dso_local global i32 0, align 4
@glState = dso_local global %struct.TYPE_11__ zeroinitializer, align 8
@GENERICDEF_USE_VERTEX_ANIMATION = dso_local global i32 0, align 4
@GENERICDEF_USE_BONE_ANIMATION = dso_local global i32 0, align 4
@tr = dso_local global %struct.TYPE_9__ zeroinitializer, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local ptr @GLSL_GetGenericShaderProgram(i32 noundef %0) #0 {
%2 = alloca i32, align 4
%3 = alloca ptr, align 8
%4 = alloca i32, align 4
store i32 %0, ptr %2, align 4
%5 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 2), align 8
%6 = load i32, ptr %2, align 4
%7 = sext i32 %6 to i64
%8 = getelementptr inbounds ptr, ptr %5, i64 %7
%9 = load ptr, ptr %8, align 8
store ptr %9, ptr %3, align 8
store i32 0, ptr %4, align 4
%10 = load i64, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 1), align 8
%11 = icmp ne i64 %10, 0
br i1 %11, label %12, label %21
12: ; preds = %1
%13 = load ptr, ptr %3, align 8
%14 = getelementptr inbounds %struct.TYPE_8__, ptr %13, i32 0, i32 3
%15 = load i64, ptr %14, align 8
%16 = icmp ne i64 %15, 0
br i1 %16, label %17, label %21
17: ; preds = %12
%18 = load i32, ptr @GENERICDEF_USE_FOG, align 4
%19 = load i32, ptr %4, align 4
%20 = or i32 %19, %18
store i32 %20, ptr %4, align 4
br label %21
21: ; preds = %17, %12, %1
%22 = load ptr, ptr %3, align 8
%23 = getelementptr inbounds %struct.TYPE_8__, ptr %22, i32 0, i32 0
%24 = load i32, ptr %23, align 8
switch i32 %24, label %29 [
i32 128, label %25
]
25: ; preds = %21
%26 = load i32, ptr @GENERICDEF_USE_RGBAGEN, align 4
%27 = load i32, ptr %4, align 4
%28 = or i32 %27, %26
store i32 %28, ptr %4, align 4
br label %30
29: ; preds = %21
br label %30
30: ; preds = %29, %25
%31 = load ptr, ptr %3, align 8
%32 = getelementptr inbounds %struct.TYPE_8__, ptr %31, i32 0, i32 1
%33 = load i32, ptr %32, align 4
switch i32 %33, label %38 [
i32 130, label %34
i32 129, label %34
]
34: ; preds = %30, %30
%35 = load i32, ptr @GENERICDEF_USE_RGBAGEN, align 4
%36 = load i32, ptr %4, align 4
%37 = or i32 %36, %35
store i32 %37, ptr %4, align 4
br label %39
38: ; preds = %30
br label %39
39: ; preds = %38, %34
%40 = load ptr, ptr %3, align 8
%41 = getelementptr inbounds %struct.TYPE_8__, ptr %40, i32 0, i32 2
%42 = load ptr, ptr %41, align 8
%43 = getelementptr inbounds %struct.TYPE_7__, ptr %42, i64 0
%44 = getelementptr inbounds %struct.TYPE_7__, ptr %43, i32 0, i32 0
%45 = load i64, ptr %44, align 8
%46 = load i64, ptr @TCGEN_TEXTURE, align 8
%47 = icmp ne i64 %45, %46
br i1 %47, label %48, label %52
48: ; preds = %39
%49 = load i32, ptr @GENERICDEF_USE_TCGEN_AND_TCMOD, align 4
%50 = load i32, ptr %4, align 4
%51 = or i32 %50, %49
store i32 %51, ptr %4, align 4
br label %52
52: ; preds = %48, %39
%53 = load ptr, ptr @tess, align 8
%54 = getelementptr inbounds %struct.TYPE_12__, ptr %53, i32 0, i32 0
%55 = load i64, ptr %54, align 8
%56 = icmp ne i64 %55, 0
br i1 %56, label %57, label %65
57: ; preds = %52
%58 = load ptr, ptr @tess, align 8
%59 = call i32 @ShaderRequiresCPUDeforms(ptr noundef %58)
%60 = icmp ne i32 %59, 0
br i1 %60, label %65, label %61
61: ; preds = %57
%62 = load i32, ptr @GENERICDEF_USE_DEFORM_VERTEXES, align 4
%63 = load i32, ptr %4, align 4
%64 = or i32 %63, %62
store i32 %64, ptr %4, align 4
br label %65
65: ; preds = %61, %57, %52
%66 = load i64, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @glState, i32 0, i32 1), align 8
%67 = icmp ne i64 %66, 0
br i1 %67, label %68, label %72
68: ; preds = %65
%69 = load i32, ptr @GENERICDEF_USE_VERTEX_ANIMATION, align 4
%70 = load i32, ptr %4, align 4
%71 = or i32 %70, %69
store i32 %71, ptr %4, align 4
br label %80
72: ; preds = %65
%73 = load i64, ptr @glState, align 8
%74 = icmp ne i64 %73, 0
br i1 %74, label %75, label %79
75: ; preds = %72
%76 = load i32, ptr @GENERICDEF_USE_BONE_ANIMATION, align 4
%77 = load i32, ptr %4, align 4
%78 = or i32 %77, %76
store i32 %78, ptr %4, align 4
br label %79
79: ; preds = %75, %72
br label %80
80: ; preds = %79, %68
%81 = load ptr, ptr %3, align 8
%82 = getelementptr inbounds %struct.TYPE_8__, ptr %81, i32 0, i32 2
%83 = load ptr, ptr %82, align 8
%84 = getelementptr inbounds %struct.TYPE_7__, ptr %83, i64 0
%85 = getelementptr inbounds %struct.TYPE_7__, ptr %84, i32 0, i32 1
%86 = load i64, ptr %85, align 8
%87 = icmp ne i64 %86, 0
br i1 %87, label %88, label %92
88: ; preds = %80
%89 = load i32, ptr @GENERICDEF_USE_TCGEN_AND_TCMOD, align 4
%90 = load i32, ptr %4, align 4
%91 = or i32 %90, %89
store i32 %91, ptr %4, align 4
br label %92
92: ; preds = %88, %80
%93 = load ptr, ptr @tr, align 8
%94 = load i32, ptr %4, align 4
%95 = sext i32 %94 to i64
%96 = getelementptr inbounds i32, ptr %93, i64 %95
ret ptr %96
}
declare i32 @ShaderRequiresCPUDeforms(ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_GetGenericShaderProgram
|
.text
.file "extr_tr_light.c_LogLight.c"
.p2align 4, 0x90 # -- Begin function LogLight
.type LogLight,@function
LogLight: # @LogLight
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -8(%rbp)
movq -8(%rbp), %rax
movl 16(%rax), %eax
andl RF_FIRST_PERSON(%rip), %eax
cmpl $0, %eax
jne .LBB0_2
# %bb.1:
jmp .LBB0_13
.LBB0_2:
movq -8(%rbp), %rax
movq (%rax), %rax
movl (%rax), %eax
movl %eax, -12(%rbp)
movq -8(%rbp), %rax
movq (%rax), %rax
movl 4(%rax), %eax
cmpl -12(%rbp), %eax
jle .LBB0_4
# %bb.3:
movq -8(%rbp), %rax
movq (%rax), %rax
movl 4(%rax), %eax
movl %eax, -12(%rbp)
jmp .LBB0_7
.LBB0_4:
movq -8(%rbp), %rax
movq (%rax), %rax
movl 8(%rax), %eax
cmpl -12(%rbp), %eax
jle .LBB0_6
# %bb.5:
movq -8(%rbp), %rax
movq (%rax), %rax
movl 8(%rax), %eax
movl %eax, -12(%rbp)
.LBB0_6:
jmp .LBB0_7
.LBB0_7:
movq -8(%rbp), %rax
movq 8(%rax), %rax
movl (%rax), %eax
movl %eax, -16(%rbp)
movq -8(%rbp), %rax
movq 8(%rax), %rax
movl 4(%rax), %eax
cmpl -16(%rbp), %eax
jle .LBB0_9
# %bb.8:
movq -8(%rbp), %rax
movq 8(%rax), %rax
movl 4(%rax), %eax
movl %eax, -16(%rbp)
jmp .LBB0_12
.LBB0_9:
movq -8(%rbp), %rax
movq 8(%rax), %rax
movl 8(%rax), %eax
cmpl -16(%rbp), %eax
jle .LBB0_11
# %bb.10:
movq -8(%rbp), %rax
movq 8(%rax), %rax
movl 8(%rax), %eax
movl %eax, -16(%rbp)
.LBB0_11:
jmp .LBB0_12
.LBB0_12:
movq ri(%rip), %rax
movl PRINT_ALL(%rip), %edi
movl -12(%rbp), %edx
movl -16(%rbp), %ecx
leaq .L.str(%rip), %rsi
callq *%rax
.LBB0_13:
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size LogLight, .Lfunc_end0-LogLight
.cfi_endproc
# -- End function
.type RF_FIRST_PERSON,@object # @RF_FIRST_PERSON
.bss
.globl RF_FIRST_PERSON
.p2align 2
RF_FIRST_PERSON:
.long 0 # 0x0
.size RF_FIRST_PERSON, 4
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type PRINT_ALL,@object # @PRINT_ALL
.globl PRINT_ALL
.p2align 2
PRINT_ALL:
.long 0 # 0x0
.size PRINT_ALL, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "amb:%i dir:%i\n"
.size .L.str, 16
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym LogLight
.addrsig_sym RF_FIRST_PERSON
.addrsig_sym ri
.addrsig_sym PRINT_ALL
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_light.c_LogLight.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_light.c_LogLight.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_7__ = type { ptr }
%struct.TYPE_6__ = type { ptr, ptr, %struct.TYPE_5__ }
%struct.TYPE_5__ = type { i32 }
@RF_FIRST_PERSON = dso_local global i32 0, align 4
@ri = dso_local global %struct.TYPE_7__ zeroinitializer, align 8
@PRINT_ALL = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [16 x i8] c"amb:%i dir:%i\0A\00", align 1
@llvm.compiler.used = appending global [1 x ptr] [ptr @LogLight], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @LogLight(ptr noundef %0) #0 {
%2 = alloca ptr, align 8
%3 = alloca i32, align 4
%4 = alloca i32, align 4
store ptr %0, ptr %2, align 8
%5 = load ptr, ptr %2, align 8
%6 = getelementptr inbounds %struct.TYPE_6__, ptr %5, i32 0, i32 2
%7 = getelementptr inbounds %struct.TYPE_5__, ptr %6, i32 0, i32 0
%8 = load i32, ptr %7, align 8
%9 = load i32, ptr @RF_FIRST_PERSON, align 4
%10 = and i32 %8, %9
%11 = icmp ne i32 %10, 0
br i1 %11, label %13, label %12
12: ; preds = %1
br label %87
13: ; preds = %1
%14 = load ptr, ptr %2, align 8
%15 = getelementptr inbounds %struct.TYPE_6__, ptr %14, i32 0, i32 0
%16 = load ptr, ptr %15, align 8
%17 = getelementptr inbounds i32, ptr %16, i64 0
%18 = load i32, ptr %17, align 4
store i32 %18, ptr %3, align 4
%19 = load ptr, ptr %2, align 8
%20 = getelementptr inbounds %struct.TYPE_6__, ptr %19, i32 0, i32 0
%21 = load ptr, ptr %20, align 8
%22 = getelementptr inbounds i32, ptr %21, i64 1
%23 = load i32, ptr %22, align 4
%24 = load i32, ptr %3, align 4
%25 = icmp sgt i32 %23, %24
br i1 %25, label %26, label %32
26: ; preds = %13
%27 = load ptr, ptr %2, align 8
%28 = getelementptr inbounds %struct.TYPE_6__, ptr %27, i32 0, i32 0
%29 = load ptr, ptr %28, align 8
%30 = getelementptr inbounds i32, ptr %29, i64 1
%31 = load i32, ptr %30, align 4
store i32 %31, ptr %3, align 4
br label %47
32: ; preds = %13
%33 = load ptr, ptr %2, align 8
%34 = getelementptr inbounds %struct.TYPE_6__, ptr %33, i32 0, i32 0
%35 = load ptr, ptr %34, align 8
%36 = getelementptr inbounds i32, ptr %35, i64 2
%37 = load i32, ptr %36, align 4
%38 = load i32, ptr %3, align 4
%39 = icmp sgt i32 %37, %38
br i1 %39, label %40, label %46
40: ; preds = %32
%41 = load ptr, ptr %2, align 8
%42 = getelementptr inbounds %struct.TYPE_6__, ptr %41, i32 0, i32 0
%43 = load ptr, ptr %42, align 8
%44 = getelementptr inbounds i32, ptr %43, i64 2
%45 = load i32, ptr %44, align 4
store i32 %45, ptr %3, align 4
br label %46
46: ; preds = %40, %32
br label %47
47: ; preds = %46, %26
%48 = load ptr, ptr %2, align 8
%49 = getelementptr inbounds %struct.TYPE_6__, ptr %48, i32 0, i32 1
%50 = load ptr, ptr %49, align 8
%51 = getelementptr inbounds i32, ptr %50, i64 0
%52 = load i32, ptr %51, align 4
store i32 %52, ptr %4, align 4
%53 = load ptr, ptr %2, align 8
%54 = getelementptr inbounds %struct.TYPE_6__, ptr %53, i32 0, i32 1
%55 = load ptr, ptr %54, align 8
%56 = getelementptr inbounds i32, ptr %55, i64 1
%57 = load i32, ptr %56, align 4
%58 = load i32, ptr %4, align 4
%59 = icmp sgt i32 %57, %58
br i1 %59, label %60, label %66
60: ; preds = %47
%61 = load ptr, ptr %2, align 8
%62 = getelementptr inbounds %struct.TYPE_6__, ptr %61, i32 0, i32 1
%63 = load ptr, ptr %62, align 8
%64 = getelementptr inbounds i32, ptr %63, i64 1
%65 = load i32, ptr %64, align 4
store i32 %65, ptr %4, align 4
br label %81
66: ; preds = %47
%67 = load ptr, ptr %2, align 8
%68 = getelementptr inbounds %struct.TYPE_6__, ptr %67, i32 0, i32 1
%69 = load ptr, ptr %68, align 8
%70 = getelementptr inbounds i32, ptr %69, i64 2
%71 = load i32, ptr %70, align 4
%72 = load i32, ptr %4, align 4
%73 = icmp sgt i32 %71, %72
br i1 %73, label %74, label %80
74: ; preds = %66
%75 = load ptr, ptr %2, align 8
%76 = getelementptr inbounds %struct.TYPE_6__, ptr %75, i32 0, i32 1
%77 = load ptr, ptr %76, align 8
%78 = getelementptr inbounds i32, ptr %77, i64 2
%79 = load i32, ptr %78, align 4
store i32 %79, ptr %4, align 4
br label %80
80: ; preds = %74, %66
br label %81
81: ; preds = %80, %60
%82 = load ptr, ptr @ri, align 8
%83 = load i32, ptr @PRINT_ALL, align 4
%84 = load i32, ptr %3, align 4
%85 = load i32, ptr %4, align 4
%86 = call i32 %82(i32 noundef %83, ptr noundef @.str, i32 noundef %84, i32 noundef %85)
br label %87
87: ; preds = %81, %12
ret void
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_light.c_LogLight
|
.text
.file "extr_tr_bsp.c_ParseTriSurf.c"
.p2align 4, 0x90 # -- Begin function ParseTriSurf
.type ParseTriSurf,@function
ParseTriSurf: # @ParseTriSurf
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $160, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq %rdx, -24(%rbp)
movq %rcx, -32(%rbp)
movq %r8, -40(%rbp)
movq -8(%rbp), %rax
movl (%rax), %edi
callq LittleLong@PLT
addl $1, %eax
movslq %eax, %rcx
movq -32(%rbp), %rax
movq %rcx, 32(%rax)
movq -8(%rbp), %rax
movl 20(%rax), %edi
movl LIGHTMAP_BY_VERTEX(%rip), %esi
callq ShaderForShaderNum@PLT
movq %rax, %rcx
movq -32(%rbp), %rax
movq %rcx, (%rax)
movq r_singleShader(%rip), %rax
cmpq $0, (%rax)
je .LBB0_3
# %bb.1:
movq -32(%rbp), %rax
movq (%rax), %rax
cmpl $0, 4(%rax)
jne .LBB0_3
# %bb.2:
movq tr(%rip), %rcx
movq -32(%rbp), %rax
movq %rcx, (%rax)
.LBB0_3:
movq -8(%rbp), %rax
movl 4(%rax), %edi
callq LittleLong@PLT
movl %eax, -68(%rbp)
movq -8(%rbp), %rax
movl 8(%rax), %edi
callq LittleLong@PLT
movl %eax, -72(%rbp)
movq -32(%rbp), %rax
movq 24(%rax), %rax
movq %rax, -48(%rbp)
movl SF_TRIANGLES(%rip), %ecx
movq -48(%rbp), %rax
movl %ecx, 32(%rax)
movl -72(%rbp), %ecx
movq -48(%rbp), %rax
movl %ecx, (%rax)
movq ri(%rip), %rax
movslq -72(%rbp), %rcx
shlq $2, %rcx
movl %ecx, %edi
movl h_low(%rip), %esi
callq *%rax
movq %rax, %rcx
movq -48(%rbp), %rax
movq %rcx, 8(%rax)
movl -68(%rbp), %ecx
movq -48(%rbp), %rax
movl %ecx, 16(%rax)
movq ri(%rip), %rax
movslq -68(%rbp), %rcx
shlq $2, %rcx
movl %ecx, %edi
movl h_low(%rip), %esi
callq *%rax
movq %rax, %rcx
movq -48(%rbp), %rax
movq %rcx, 24(%rax)
movq -48(%rbp), %rcx
movq -32(%rbp), %rax
movq %rcx, 24(%rax)
movl CULLINFO_BOX(%rip), %ecx
movq -32(%rbp), %rax
movl %ecx, 16(%rax)
movq -32(%rbp), %rax
movq 8(%rax), %rax
movl (%rax), %edi
movq -32(%rbp), %rax
movq 8(%rax), %rax
movl 4(%rax), %esi
callq ClearBounds@PLT
movq -8(%rbp), %rax
movl 12(%rax), %edi
callq LittleLong@PLT
movl %eax, %ecx
movq -16(%rbp), %rax
movslq %ecx, %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -16(%rbp)
movl $0, -60(%rbp)
.LBB0_4: # =>This Inner Loop Header: Depth=1
movl -60(%rbp), %eax
cmpl -68(%rbp), %eax
jge .LBB0_10
# %bb.5: # in Loop: Header=BB0_4 Depth=1
movq -48(%rbp), %rax
movq 24(%rax), %rax
movslq -60(%rbp), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -128(%rbp) # 8-byte Spill
movq -16(%rbp), %rax
movslq -60(%rbp), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -120(%rbp) # 8-byte Spill
cmpq $0, -24(%rbp)
je .LBB0_7
# %bb.6: # in Loop: Header=BB0_4 Depth=1
movq -24(%rbp), %rax
movq -8(%rbp), %rcx
movl 12(%rcx), %ecx
addl -60(%rbp), %ecx
imull $3, %ecx, %ecx
movslq %ecx, %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -136(%rbp) # 8-byte Spill
jmp .LBB0_8
.LBB0_7: # in Loop: Header=BB0_4 Depth=1
xorl %eax, %eax
# kill: def $rax killed $eax
movq %rax, -136(%rbp) # 8-byte Spill
jmp .LBB0_8
.LBB0_8: # in Loop: Header=BB0_4 Depth=1
movq -120(%rbp), %rsi # 8-byte Reload
movq -128(%rbp), %rdi # 8-byte Reload
movq -136(%rbp), %rcx # 8-byte Reload
movq -32(%rbp), %rax
movq 8(%rax), %r8
movl $4294967295, %edx # imm = 0xFFFFFFFF
callq LoadDrawVertToSrfVert@PLT
# %bb.9: # in Loop: Header=BB0_4 Depth=1
movl -60(%rbp), %eax
addl $1, %eax
movl %eax, -60(%rbp)
jmp .LBB0_4
.LBB0_10:
movl $0, -76(%rbp)
movq -8(%rbp), %rax
movl 16(%rax), %edi
callq LittleLong@PLT
movl %eax, %ecx
movq -40(%rbp), %rax
movslq %ecx, %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -40(%rbp)
movl $0, -60(%rbp)
movq -48(%rbp), %rax
movq 8(%rax), %rax
movq %rax, -56(%rbp)
.LBB0_11: # =>This Loop Header: Depth=1
# Child Loop BB0_13 Depth 2
movl -60(%rbp), %eax
cmpl -72(%rbp), %eax
jge .LBB0_24
# %bb.12: # in Loop: Header=BB0_11 Depth=1
movl $0, -64(%rbp)
.LBB0_13: # Parent Loop BB0_11 Depth=1
# => This Inner Loop Header: Depth=2
cmpl $3, -64(%rbp)
jge .LBB0_18
# %bb.14: # in Loop: Header=BB0_13 Depth=2
movq -40(%rbp), %rax
movl -60(%rbp), %ecx
addl -64(%rbp), %ecx
movslq %ecx, %rcx
movl (%rax,%rcx,4), %edi
callq LittleLong@PLT
movl %eax, %edx
movq -56(%rbp), %rax
movslq -64(%rbp), %rcx
movl %edx, (%rax,%rcx,4)
movq -56(%rbp), %rax
movslq -64(%rbp), %rcx
movl (%rax,%rcx,4), %eax
cmpl -68(%rbp), %eax
jl .LBB0_16
# %bb.15: # in Loop: Header=BB0_13 Depth=2
movq ri+16(%rip), %rax
movl ERR_DROP(%rip), %edi
leaq .L.str(%rip), %rsi
callq *%rax
.LBB0_16: # in Loop: Header=BB0_13 Depth=2
jmp .LBB0_17
.LBB0_17: # in Loop: Header=BB0_13 Depth=2
movl -64(%rbp), %eax
addl $1, %eax
movl %eax, -64(%rbp)
jmp .LBB0_13
.LBB0_18: # in Loop: Header=BB0_11 Depth=1
movq -56(%rbp), %rax
movl (%rax), %eax
movq -56(%rbp), %rcx
cmpl 4(%rcx), %eax
je .LBB0_21
# %bb.19: # in Loop: Header=BB0_11 Depth=1
movq -56(%rbp), %rax
movl 4(%rax), %eax
movq -56(%rbp), %rcx
cmpl 8(%rcx), %eax
je .LBB0_21
# %bb.20: # in Loop: Header=BB0_11 Depth=1
movq -56(%rbp), %rax
movl (%rax), %eax
movq -56(%rbp), %rcx
cmpl 8(%rcx), %eax
jne .LBB0_22
.LBB0_21: # in Loop: Header=BB0_11 Depth=1
movq -56(%rbp), %rax
addq $-12, %rax
movq %rax, -56(%rbp)
movl -76(%rbp), %eax
addl $1, %eax
movl %eax, -76(%rbp)
.LBB0_22: # in Loop: Header=BB0_11 Depth=1
jmp .LBB0_23
.LBB0_23: # in Loop: Header=BB0_11 Depth=1
movl -60(%rbp), %eax
addl $3, %eax
movl %eax, -60(%rbp)
movq -56(%rbp), %rax
addq $12, %rax
movq %rax, -56(%rbp)
jmp .LBB0_11
.LBB0_24:
cmpl $0, -76(%rbp)
je .LBB0_26
# %bb.25:
movq ri+8(%rip), %rax
movq %rax, -144(%rbp) # 8-byte Spill
movl PRINT_WARNING(%rip), %edi
movq -32(%rbp), %rax
movq (%rax), %rax
movl (%rax), %eax
movl %eax, -148(%rbp) # 4-byte Spill
movl -72(%rbp), %eax
movl $3, %ecx
cltd
idivl %ecx
movl %eax, %ecx
movl -68(%rbp), %r8d
movl -72(%rbp), %eax
movl $3, %esi
cltd
idivl %esi
movl -148(%rbp), %edx # 4-byte Reload
movl %eax, %r9d
movq -144(%rbp), %rax # 8-byte Reload
subl -76(%rbp), %r9d
leaq .L.str.1(%rip), %rsi
callq *%rax
imull $3, -76(%rbp), %edx
movq -48(%rbp), %rax
movl (%rax), %ecx
subl %edx, %ecx
movl %ecx, (%rax)
.LBB0_26:
movl $0, -60(%rbp)
movq -48(%rbp), %rax
movq 8(%rax), %rax
movq %rax, -56(%rbp)
.LBB0_27: # =>This Inner Loop Header: Depth=1
movl -60(%rbp), %eax
cmpl -72(%rbp), %eax
jge .LBB0_30
# %bb.28: # in Loop: Header=BB0_27 Depth=1
movq -48(%rbp), %rax
movq 24(%rax), %rax
movq -56(%rbp), %rcx
movslq (%rcx), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -112(%rbp)
movq -48(%rbp), %rax
movq 24(%rax), %rax
movq -56(%rbp), %rcx
movslq 4(%rcx), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -104(%rbp)
movq -48(%rbp), %rax
movq 24(%rax), %rax
movq -56(%rbp), %rcx
movslq 8(%rcx), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -96(%rbp)
leaq -112(%rbp), %rdi
callq R_CalcTangentVectors@PLT
# %bb.29: # in Loop: Header=BB0_27 Depth=1
movl -60(%rbp), %eax
addl $3, %eax
movl %eax, -60(%rbp)
movq -56(%rbp), %rax
addq $12, %rax
movq %rax, -56(%rbp)
jmp .LBB0_27
.LBB0_30:
addq $160, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size ParseTriSurf, .Lfunc_end0-ParseTriSurf
.cfi_endproc
# -- End function
.type LIGHTMAP_BY_VERTEX,@object # @LIGHTMAP_BY_VERTEX
.bss
.globl LIGHTMAP_BY_VERTEX
.p2align 2
LIGHTMAP_BY_VERTEX:
.long 0 # 0x0
.size LIGHTMAP_BY_VERTEX, 4
.type r_singleShader,@object # @r_singleShader
.globl r_singleShader
.p2align 3
r_singleShader:
.quad 0
.size r_singleShader, 8
.type tr,@object # @tr
.globl tr
.p2align 3
tr:
.zero 8
.size tr, 8
.type SF_TRIANGLES,@object # @SF_TRIANGLES
.globl SF_TRIANGLES
.p2align 2
SF_TRIANGLES:
.long 0 # 0x0
.size SF_TRIANGLES, 4
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 24
.size ri, 24
.type h_low,@object # @h_low
.globl h_low
.p2align 2
h_low:
.long 0 # 0x0
.size h_low, 4
.type CULLINFO_BOX,@object # @CULLINFO_BOX
.globl CULLINFO_BOX
.p2align 2
CULLINFO_BOX:
.long 0 # 0x0
.size CULLINFO_BOX, 4
.type ERR_DROP,@object # @ERR_DROP
.globl ERR_DROP
.p2align 2
ERR_DROP:
.long 0 # 0x0
.size ERR_DROP, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "Bad index in face surface"
.size .L.str, 26
.type PRINT_WARNING,@object # @PRINT_WARNING
.bss
.globl PRINT_WARNING
.p2align 2
PRINT_WARNING:
.long 0 # 0x0
.size PRINT_WARNING, 4
.type .L.str.1,@object # @.str.1
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.1:
.asciz "Trisurf has bad triangles, originally shader %s %d tris %d verts, now %d tris\n"
.size .L.str.1, 79
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym ParseTriSurf
.addrsig_sym LittleLong
.addrsig_sym ShaderForShaderNum
.addrsig_sym ClearBounds
.addrsig_sym LoadDrawVertToSrfVert
.addrsig_sym R_CalcTangentVectors
.addrsig_sym LIGHTMAP_BY_VERTEX
.addrsig_sym r_singleShader
.addrsig_sym tr
.addrsig_sym SF_TRIANGLES
.addrsig_sym ri
.addrsig_sym h_low
.addrsig_sym CULLINFO_BOX
.addrsig_sym ERR_DROP
.addrsig_sym PRINT_WARNING
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_ParseTriSurf.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_ParseTriSurf.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_15__ = type { ptr }
%struct.TYPE_16__ = type { ptr, ptr, ptr }
%struct.TYPE_14__ = type { i32, i32, i32, i32, i32, i32 }
%struct.TYPE_13__ = type { ptr, %struct.TYPE_11__, ptr, i64 }
%struct.TYPE_11__ = type { ptr, i32 }
%struct.TYPE_17__ = type { i64 }
%struct.TYPE_18__ = type { i32, i32 }
%struct.TYPE_12__ = type { i32, ptr, i32, ptr, i32 }
@LIGHTMAP_BY_VERTEX = dso_local global i32 0, align 4
@r_singleShader = dso_local global ptr null, align 8
@tr = dso_local global %struct.TYPE_15__ zeroinitializer, align 8
@SF_TRIANGLES = dso_local global i32 0, align 4
@ri = dso_local global %struct.TYPE_16__ zeroinitializer, align 8
@h_low = dso_local global i32 0, align 4
@CULLINFO_BOX = dso_local global i32 0, align 4
@ERR_DROP = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [26 x i8] c"Bad index in face surface\00", align 1
@PRINT_WARNING = dso_local global i32 0, align 4
@.str.1 = private unnamed_addr constant [79 x i8] c"Trisurf has bad triangles, originally shader %s %d tris %d verts, now %d tris\0A\00", align 1
@llvm.compiler.used = appending global [1 x ptr] [ptr @ParseTriSurf], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @ParseTriSurf(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4) #0 {
%6 = alloca ptr, align 8
%7 = alloca ptr, align 8
%8 = alloca ptr, align 8
%9 = alloca ptr, align 8
%10 = alloca ptr, align 8
%11 = alloca ptr, align 8
%12 = alloca ptr, align 8
%13 = alloca i32, align 4
%14 = alloca i32, align 4
%15 = alloca i32, align 4
%16 = alloca i32, align 4
%17 = alloca i32, align 4
%18 = alloca [3 x ptr], align 16
store ptr %0, ptr %6, align 8
store ptr %1, ptr %7, align 8
store ptr %2, ptr %8, align 8
store ptr %3, ptr %9, align 8
store ptr %4, ptr %10, align 8
%19 = load ptr, ptr %6, align 8
%20 = getelementptr inbounds %struct.TYPE_14__, ptr %19, i32 0, i32 0
%21 = load i32, ptr %20, align 4
%22 = call i32 @LittleLong(i32 noundef %21)
%23 = add nsw i32 %22, 1
%24 = sext i32 %23 to i64
%25 = load ptr, ptr %9, align 8
%26 = getelementptr inbounds %struct.TYPE_13__, ptr %25, i32 0, i32 3
store i64 %24, ptr %26, align 8
%27 = load ptr, ptr %6, align 8
%28 = getelementptr inbounds %struct.TYPE_14__, ptr %27, i32 0, i32 5
%29 = load i32, ptr %28, align 4
%30 = load i32, ptr @LIGHTMAP_BY_VERTEX, align 4
%31 = call ptr @ShaderForShaderNum(i32 noundef %29, i32 noundef %30)
%32 = load ptr, ptr %9, align 8
%33 = getelementptr inbounds %struct.TYPE_13__, ptr %32, i32 0, i32 0
store ptr %31, ptr %33, align 8
%34 = load ptr, ptr @r_singleShader, align 8
%35 = getelementptr inbounds %struct.TYPE_17__, ptr %34, i32 0, i32 0
%36 = load i64, ptr %35, align 8
%37 = icmp ne i64 %36, 0
br i1 %37, label %38, label %49
38: ; preds = %5
%39 = load ptr, ptr %9, align 8
%40 = getelementptr inbounds %struct.TYPE_13__, ptr %39, i32 0, i32 0
%41 = load ptr, ptr %40, align 8
%42 = getelementptr inbounds %struct.TYPE_18__, ptr %41, i32 0, i32 1
%43 = load i32, ptr %42, align 4
%44 = icmp ne i32 %43, 0
br i1 %44, label %49, label %45
45: ; preds = %38
%46 = load ptr, ptr @tr, align 8
%47 = load ptr, ptr %9, align 8
%48 = getelementptr inbounds %struct.TYPE_13__, ptr %47, i32 0, i32 0
store ptr %46, ptr %48, align 8
br label %49
49: ; preds = %45, %38, %5
%50 = load ptr, ptr %6, align 8
%51 = getelementptr inbounds %struct.TYPE_14__, ptr %50, i32 0, i32 1
%52 = load i32, ptr %51, align 4
%53 = call i32 @LittleLong(i32 noundef %52)
store i32 %53, ptr %15, align 4
%54 = load ptr, ptr %6, align 8
%55 = getelementptr inbounds %struct.TYPE_14__, ptr %54, i32 0, i32 2
%56 = load i32, ptr %55, align 4
%57 = call i32 @LittleLong(i32 noundef %56)
store i32 %57, ptr %16, align 4
%58 = load ptr, ptr %9, align 8
%59 = getelementptr inbounds %struct.TYPE_13__, ptr %58, i32 0, i32 2
%60 = load ptr, ptr %59, align 8
store ptr %60, ptr %11, align 8
%61 = load i32, ptr @SF_TRIANGLES, align 4
%62 = load ptr, ptr %11, align 8
%63 = getelementptr inbounds %struct.TYPE_12__, ptr %62, i32 0, i32 4
store i32 %61, ptr %63, align 8
%64 = load i32, ptr %16, align 4
%65 = load ptr, ptr %11, align 8
%66 = getelementptr inbounds %struct.TYPE_12__, ptr %65, i32 0, i32 0
store i32 %64, ptr %66, align 8
%67 = load ptr, ptr @ri, align 8
%68 = load i32, ptr %16, align 4
%69 = sext i32 %68 to i64
%70 = mul i64 %69, 4
%71 = trunc i64 %70 to i32
%72 = load i32, ptr @h_low, align 4
%73 = call ptr %67(i32 noundef %71, i32 noundef %72)
%74 = load ptr, ptr %11, align 8
%75 = getelementptr inbounds %struct.TYPE_12__, ptr %74, i32 0, i32 1
store ptr %73, ptr %75, align 8
%76 = load i32, ptr %15, align 4
%77 = load ptr, ptr %11, align 8
%78 = getelementptr inbounds %struct.TYPE_12__, ptr %77, i32 0, i32 2
store i32 %76, ptr %78, align 8
%79 = load ptr, ptr @ri, align 8
%80 = load i32, ptr %15, align 4
%81 = sext i32 %80 to i64
%82 = mul i64 %81, 4
%83 = trunc i64 %82 to i32
%84 = load i32, ptr @h_low, align 4
%85 = call ptr %79(i32 noundef %83, i32 noundef %84)
%86 = load ptr, ptr %11, align 8
%87 = getelementptr inbounds %struct.TYPE_12__, ptr %86, i32 0, i32 3
store ptr %85, ptr %87, align 8
%88 = load ptr, ptr %11, align 8
%89 = load ptr, ptr %9, align 8
%90 = getelementptr inbounds %struct.TYPE_13__, ptr %89, i32 0, i32 2
store ptr %88, ptr %90, align 8
%91 = load i32, ptr @CULLINFO_BOX, align 4
%92 = load ptr, ptr %9, align 8
%93 = getelementptr inbounds %struct.TYPE_13__, ptr %92, i32 0, i32 1
%94 = getelementptr inbounds %struct.TYPE_11__, ptr %93, i32 0, i32 1
store i32 %91, ptr %94, align 8
%95 = load ptr, ptr %9, align 8
%96 = getelementptr inbounds %struct.TYPE_13__, ptr %95, i32 0, i32 1
%97 = getelementptr inbounds %struct.TYPE_11__, ptr %96, i32 0, i32 0
%98 = load ptr, ptr %97, align 8
%99 = getelementptr inbounds i32, ptr %98, i64 0
%100 = load i32, ptr %99, align 4
%101 = load ptr, ptr %9, align 8
%102 = getelementptr inbounds %struct.TYPE_13__, ptr %101, i32 0, i32 1
%103 = getelementptr inbounds %struct.TYPE_11__, ptr %102, i32 0, i32 0
%104 = load ptr, ptr %103, align 8
%105 = getelementptr inbounds i32, ptr %104, i64 1
%106 = load i32, ptr %105, align 4
%107 = call i32 @ClearBounds(i32 noundef %100, i32 noundef %106)
%108 = load ptr, ptr %6, align 8
%109 = getelementptr inbounds %struct.TYPE_14__, ptr %108, i32 0, i32 3
%110 = load i32, ptr %109, align 4
%111 = call i32 @LittleLong(i32 noundef %110)
%112 = load ptr, ptr %7, align 8
%113 = sext i32 %111 to i64
%114 = getelementptr inbounds i32, ptr %112, i64 %113
store ptr %114, ptr %7, align 8
store i32 0, ptr %13, align 4
br label %115
115: ; preds = %150, %49
%116 = load i32, ptr %13, align 4
%117 = load i32, ptr %15, align 4
%118 = icmp slt i32 %116, %117
br i1 %118, label %119, label %153
119: ; preds = %115
%120 = load ptr, ptr %11, align 8
%121 = getelementptr inbounds %struct.TYPE_12__, ptr %120, i32 0, i32 3
%122 = load ptr, ptr %121, align 8
%123 = load i32, ptr %13, align 4
%124 = sext i32 %123 to i64
%125 = getelementptr inbounds i32, ptr %122, i64 %124
%126 = load ptr, ptr %7, align 8
%127 = load i32, ptr %13, align 4
%128 = sext i32 %127 to i64
%129 = getelementptr inbounds i32, ptr %126, i64 %128
%130 = load ptr, ptr %8, align 8
%131 = icmp ne ptr %130, null
br i1 %131, label %132, label %142
132: ; preds = %119
%133 = load ptr, ptr %8, align 8
%134 = load ptr, ptr %6, align 8
%135 = getelementptr inbounds %struct.TYPE_14__, ptr %134, i32 0, i32 3
%136 = load i32, ptr %135, align 4
%137 = load i32, ptr %13, align 4
%138 = add nsw i32 %136, %137
%139 = mul nsw i32 %138, 3
%140 = sext i32 %139 to i64
%141 = getelementptr inbounds float, ptr %133, i64 %140
br label %143
142: ; preds = %119
br label %143
143: ; preds = %142, %132
%144 = phi ptr [ %141, %132 ], [ null, %142 ]
%145 = load ptr, ptr %9, align 8
%146 = getelementptr inbounds %struct.TYPE_13__, ptr %145, i32 0, i32 1
%147 = getelementptr inbounds %struct.TYPE_11__, ptr %146, i32 0, i32 0
%148 = load ptr, ptr %147, align 8
%149 = call i32 @LoadDrawVertToSrfVert(ptr noundef %125, ptr noundef %129, i32 noundef -1, ptr noundef %144, ptr noundef %148)
br label %150
150: ; preds = %143
%151 = load i32, ptr %13, align 4
%152 = add nsw i32 %151, 1
store i32 %152, ptr %13, align 4
br label %115, !llvm.loop !6
153: ; preds = %115
store i32 0, ptr %17, align 4
%154 = load ptr, ptr %6, align 8
%155 = getelementptr inbounds %struct.TYPE_14__, ptr %154, i32 0, i32 4
%156 = load i32, ptr %155, align 4
%157 = call i32 @LittleLong(i32 noundef %156)
%158 = load ptr, ptr %10, align 8
%159 = sext i32 %157 to i64
%160 = getelementptr inbounds i32, ptr %158, i64 %159
store ptr %160, ptr %10, align 8
store i32 0, ptr %13, align 4
%161 = load ptr, ptr %11, align 8
%162 = getelementptr inbounds %struct.TYPE_12__, ptr %161, i32 0, i32 1
%163 = load ptr, ptr %162, align 8
store ptr %163, ptr %12, align 8
br label %164
164: ; preds = %230, %153
%165 = load i32, ptr %13, align 4
%166 = load i32, ptr %16, align 4
%167 = icmp slt i32 %165, %166
br i1 %167, label %168, label %235
168: ; preds = %164
store i32 0, ptr %14, align 4
br label %169
169: ; preds = %197, %168
%170 = load i32, ptr %14, align 4
%171 = icmp slt i32 %170, 3
br i1 %171, label %172, label %200
172: ; preds = %169
%173 = load ptr, ptr %10, align 8
%174 = load i32, ptr %13, align 4
%175 = load i32, ptr %14, align 4
%176 = add nsw i32 %174, %175
%177 = sext i32 %176 to i64
%178 = getelementptr inbounds i32, ptr %173, i64 %177
%179 = load i32, ptr %178, align 4
%180 = call i32 @LittleLong(i32 noundef %179)
%181 = load ptr, ptr %12, align 8
%182 = load i32, ptr %14, align 4
%183 = sext i32 %182 to i64
%184 = getelementptr inbounds i32, ptr %181, i64 %183
store i32 %180, ptr %184, align 4
%185 = load ptr, ptr %12, align 8
%186 = load i32, ptr %14, align 4
%187 = sext i32 %186 to i64
%188 = getelementptr inbounds i32, ptr %185, i64 %187
%189 = load i32, ptr %188, align 4
%190 = load i32, ptr %15, align 4
%191 = icmp sge i32 %189, %190
br i1 %191, label %192, label %196
192: ; preds = %172
%193 = load ptr, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @ri, i32 0, i32 2), align 8
%194 = load i32, ptr @ERR_DROP, align 4
%195 = call i32 %193(i32 noundef %194, ptr noundef @.str)
br label %196
196: ; preds = %192, %172
br label %197
197: ; preds = %196
%198 = load i32, ptr %14, align 4
%199 = add nsw i32 %198, 1
store i32 %199, ptr %14, align 4
br label %169, !llvm.loop !8
200: ; preds = %169
%201 = load ptr, ptr %12, align 8
%202 = getelementptr inbounds i32, ptr %201, i64 0
%203 = load i32, ptr %202, align 4
%204 = load ptr, ptr %12, align 8
%205 = getelementptr inbounds i32, ptr %204, i64 1
%206 = load i32, ptr %205, align 4
%207 = icmp eq i32 %203, %206
br i1 %207, label %224, label %208
208: ; preds = %200
%209 = load ptr, ptr %12, align 8
%210 = getelementptr inbounds i32, ptr %209, i64 1
%211 = load i32, ptr %210, align 4
%212 = load ptr, ptr %12, align 8
%213 = getelementptr inbounds i32, ptr %212, i64 2
%214 = load i32, ptr %213, align 4
%215 = icmp eq i32 %211, %214
br i1 %215, label %224, label %216
216: ; preds = %208
%217 = load ptr, ptr %12, align 8
%218 = getelementptr inbounds i32, ptr %217, i64 0
%219 = load i32, ptr %218, align 4
%220 = load ptr, ptr %12, align 8
%221 = getelementptr inbounds i32, ptr %220, i64 2
%222 = load i32, ptr %221, align 4
%223 = icmp eq i32 %219, %222
br i1 %223, label %224, label %229
224: ; preds = %216, %208, %200
%225 = load ptr, ptr %12, align 8
%226 = getelementptr inbounds i32, ptr %225, i64 -3
store ptr %226, ptr %12, align 8
%227 = load i32, ptr %17, align 4
%228 = add nsw i32 %227, 1
store i32 %228, ptr %17, align 4
br label %229
229: ; preds = %224, %216
br label %230
230: ; preds = %229
%231 = load i32, ptr %13, align 4
%232 = add nsw i32 %231, 3
store i32 %232, ptr %13, align 4
%233 = load ptr, ptr %12, align 8
%234 = getelementptr inbounds i32, ptr %233, i64 3
store ptr %234, ptr %12, align 8
br label %164, !llvm.loop !9
235: ; preds = %164
%236 = load i32, ptr %17, align 4
%237 = icmp ne i32 %236, 0
br i1 %237, label %238, label %260
238: ; preds = %235
%239 = load ptr, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @ri, i32 0, i32 1), align 8
%240 = load i32, ptr @PRINT_WARNING, align 4
%241 = load ptr, ptr %9, align 8
%242 = getelementptr inbounds %struct.TYPE_13__, ptr %241, i32 0, i32 0
%243 = load ptr, ptr %242, align 8
%244 = getelementptr inbounds %struct.TYPE_18__, ptr %243, i32 0, i32 0
%245 = load i32, ptr %244, align 4
%246 = load i32, ptr %16, align 4
%247 = sdiv i32 %246, 3
%248 = load i32, ptr %15, align 4
%249 = load i32, ptr %16, align 4
%250 = sdiv i32 %249, 3
%251 = load i32, ptr %17, align 4
%252 = sub nsw i32 %250, %251
%253 = call i32 %239(i32 noundef %240, ptr noundef @.str.1, i32 noundef %245, i32 noundef %247, i32 noundef %248, i32 noundef %252)
%254 = load i32, ptr %17, align 4
%255 = mul nsw i32 %254, 3
%256 = load ptr, ptr %11, align 8
%257 = getelementptr inbounds %struct.TYPE_12__, ptr %256, i32 0, i32 0
%258 = load i32, ptr %257, align 8
%259 = sub nsw i32 %258, %255
store i32 %259, ptr %257, align 8
br label %260
260: ; preds = %238, %235
store i32 0, ptr %13, align 4
%261 = load ptr, ptr %11, align 8
%262 = getelementptr inbounds %struct.TYPE_12__, ptr %261, i32 0, i32 1
%263 = load ptr, ptr %262, align 8
store ptr %263, ptr %12, align 8
br label %264
264: ; preds = %298, %260
%265 = load i32, ptr %13, align 4
%266 = load i32, ptr %16, align 4
%267 = icmp slt i32 %265, %266
br i1 %267, label %268, label %303
268: ; preds = %264
%269 = load ptr, ptr %11, align 8
%270 = getelementptr inbounds %struct.TYPE_12__, ptr %269, i32 0, i32 3
%271 = load ptr, ptr %270, align 8
%272 = load ptr, ptr %12, align 8
%273 = getelementptr inbounds i32, ptr %272, i64 0
%274 = load i32, ptr %273, align 4
%275 = sext i32 %274 to i64
%276 = getelementptr inbounds i32, ptr %271, i64 %275
%277 = getelementptr inbounds [3 x ptr], ptr %18, i64 0, i64 0
store ptr %276, ptr %277, align 16
%278 = load ptr, ptr %11, align 8
%279 = getelementptr inbounds %struct.TYPE_12__, ptr %278, i32 0, i32 3
%280 = load ptr, ptr %279, align 8
%281 = load ptr, ptr %12, align 8
%282 = getelementptr inbounds i32, ptr %281, i64 1
%283 = load i32, ptr %282, align 4
%284 = sext i32 %283 to i64
%285 = getelementptr inbounds i32, ptr %280, i64 %284
%286 = getelementptr inbounds [3 x ptr], ptr %18, i64 0, i64 1
store ptr %285, ptr %286, align 8
%287 = load ptr, ptr %11, align 8
%288 = getelementptr inbounds %struct.TYPE_12__, ptr %287, i32 0, i32 3
%289 = load ptr, ptr %288, align 8
%290 = load ptr, ptr %12, align 8
%291 = getelementptr inbounds i32, ptr %290, i64 2
%292 = load i32, ptr %291, align 4
%293 = sext i32 %292 to i64
%294 = getelementptr inbounds i32, ptr %289, i64 %293
%295 = getelementptr inbounds [3 x ptr], ptr %18, i64 0, i64 2
store ptr %294, ptr %295, align 16
%296 = getelementptr inbounds [3 x ptr], ptr %18, i64 0, i64 0
%297 = call i32 @R_CalcTangentVectors(ptr noundef %296)
br label %298
298: ; preds = %268
%299 = load i32, ptr %13, align 4
%300 = add nsw i32 %299, 3
store i32 %300, ptr %13, align 4
%301 = load ptr, ptr %12, align 8
%302 = getelementptr inbounds i32, ptr %301, i64 3
store ptr %302, ptr %12, align 8
br label %264, !llvm.loop !10
303: ; preds = %264
ret void
}
declare i32 @LittleLong(i32 noundef) #1
declare ptr @ShaderForShaderNum(i32 noundef, i32 noundef) #1
declare i32 @ClearBounds(i32 noundef, i32 noundef) #1
declare i32 @LoadDrawVertToSrfVert(ptr noundef, ptr noundef, i32 noundef, ptr noundef, ptr noundef) #1
declare i32 @R_CalcTangentVectors(ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
!9 = distinct !{!9, !7}
!10 = distinct !{!10, !7}
|
lab/engine/code/renderergl2/extr_tr_bsp.c_ParseTriSurf
|
.text
.file "extr_tr_main.c_R_CompareVert.c"
.section .rodata.cst8,"aM",@progbits,8
.p2align 3 # -- Begin function R_CompareVert
.LCPI0_0:
.quad 0x3fb999999999999a # double 0.10000000000000001
.text
.globl R_CompareVert
.p2align 4, 0x90
.type R_CompareVert,@function
R_CompareVert: # @R_CompareVert
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movq %rdi, -16(%rbp)
movq %rsi, -24(%rbp)
movq %rdx, -32(%rbp)
movl $0, -36(%rbp)
.LBB0_1: # =>This Inner Loop Header: Depth=1
cmpl $3, -36(%rbp)
jge .LBB0_10
# %bb.2: # in Loop: Header=BB0_1 Depth=1
movq -16(%rbp), %rax
movq 8(%rax), %rax
movslq -36(%rbp), %rcx
cvtsi2sdq (%rax,%rcx,8), %xmm0
movsd .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero
addsd %xmm1, %xmm0
cvttsd2si %xmm0, %rdi
callq floor@PLT
movq %rax, -48(%rbp) # 8-byte Spill
movq -24(%rbp), %rax
movq 8(%rax), %rax
movslq -36(%rbp), %rcx
cvtsi2sdq (%rax,%rcx,8), %xmm0
movsd .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero
addsd %xmm1, %xmm0
cvttsd2si %xmm0, %rdi
callq floor@PLT
movq %rax, %rcx
movq -48(%rbp), %rax # 8-byte Reload
cmpq %rcx, %rax
je .LBB0_4
# %bb.3:
movq qfalse(%rip), %rax
movq %rax, -8(%rbp)
jmp .LBB0_11
.LBB0_4: # in Loop: Header=BB0_1 Depth=1
cmpq $0, -32(%rbp)
je .LBB0_8
# %bb.5: # in Loop: Header=BB0_1 Depth=1
movq -16(%rbp), %rax
movq (%rax), %rax
movq (%rax), %rax
movq -24(%rbp), %rcx
movq (%rcx), %rcx
cmpq (%rcx), %rax
jne .LBB0_7
# %bb.6: # in Loop: Header=BB0_1 Depth=1
movq -16(%rbp), %rax
movq (%rax), %rax
movq 8(%rax), %rax
movq -24(%rbp), %rcx
movq (%rcx), %rcx
cmpq 8(%rcx), %rax
je .LBB0_8
.LBB0_7:
movq qfalse(%rip), %rax
movq %rax, -8(%rbp)
jmp .LBB0_11
.LBB0_8: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_9
.LBB0_9: # in Loop: Header=BB0_1 Depth=1
movl -36(%rbp), %eax
addl $1, %eax
movl %eax, -36(%rbp)
jmp .LBB0_1
.LBB0_10:
movq qtrue(%rip), %rax
movq %rax, -8(%rbp)
.LBB0_11:
movq -8(%rbp), %rax
addq $48, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_CompareVert, .Lfunc_end0-R_CompareVert
.cfi_endproc
# -- End function
.type qfalse,@object # @qfalse
.bss
.globl qfalse
.p2align 3
qfalse:
.quad 0 # 0x0
.size qfalse, 8
.type qtrue,@object # @qtrue
.globl qtrue
.p2align 3
qtrue:
.quad 0 # 0x0
.size qtrue, 8
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym floor
.addrsig_sym qfalse
.addrsig_sym qtrue
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_main.c_R_CompareVert.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_main.c_R_CompareVert.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_4__ = type { ptr, ptr }
@qfalse = dso_local global i64 0, align 8
@qtrue = dso_local global i64 0, align 8
; Function Attrs: noinline nounwind optnone uwtable
define dso_local i64 @R_CompareVert(ptr noundef %0, ptr noundef %1, i64 noundef %2) #0 {
%4 = alloca i64, align 8
%5 = alloca ptr, align 8
%6 = alloca ptr, align 8
%7 = alloca i64, align 8
%8 = alloca i32, align 4
store ptr %0, ptr %5, align 8
store ptr %1, ptr %6, align 8
store i64 %2, ptr %7, align 8
store i32 0, ptr %8, align 4
br label %9
9: ; preds = %68, %3
%10 = load i32, ptr %8, align 4
%11 = icmp slt i32 %10, 3
br i1 %11, label %12, label %71
12: ; preds = %9
%13 = load ptr, ptr %5, align 8
%14 = getelementptr inbounds %struct.TYPE_4__, ptr %13, i32 0, i32 1
%15 = load ptr, ptr %14, align 8
%16 = load i32, ptr %8, align 4
%17 = sext i32 %16 to i64
%18 = getelementptr inbounds i64, ptr %15, i64 %17
%19 = load i64, ptr %18, align 8
%20 = sitofp i64 %19 to double
%21 = fadd double %20, 1.000000e-01
%22 = fptosi double %21 to i64
%23 = call i64 @floor(i64 noundef %22)
%24 = load ptr, ptr %6, align 8
%25 = getelementptr inbounds %struct.TYPE_4__, ptr %24, i32 0, i32 1
%26 = load ptr, ptr %25, align 8
%27 = load i32, ptr %8, align 4
%28 = sext i32 %27 to i64
%29 = getelementptr inbounds i64, ptr %26, i64 %28
%30 = load i64, ptr %29, align 8
%31 = sitofp i64 %30 to double
%32 = fadd double %31, 1.000000e-01
%33 = fptosi double %32 to i64
%34 = call i64 @floor(i64 noundef %33)
%35 = icmp ne i64 %23, %34
br i1 %35, label %36, label %38
36: ; preds = %12
%37 = load i64, ptr @qfalse, align 8
store i64 %37, ptr %4, align 8
br label %73
38: ; preds = %12
%39 = load i64, ptr %7, align 8
%40 = icmp ne i64 %39, 0
br i1 %40, label %41, label %67
41: ; preds = %38
%42 = load ptr, ptr %5, align 8
%43 = getelementptr inbounds %struct.TYPE_4__, ptr %42, i32 0, i32 0
%44 = load ptr, ptr %43, align 8
%45 = getelementptr inbounds i64, ptr %44, i64 0
%46 = load i64, ptr %45, align 8
%47 = load ptr, ptr %6, align 8
%48 = getelementptr inbounds %struct.TYPE_4__, ptr %47, i32 0, i32 0
%49 = load ptr, ptr %48, align 8
%50 = getelementptr inbounds i64, ptr %49, i64 0
%51 = load i64, ptr %50, align 8
%52 = icmp ne i64 %46, %51
br i1 %52, label %65, label %53
53: ; preds = %41
%54 = load ptr, ptr %5, align 8
%55 = getelementptr inbounds %struct.TYPE_4__, ptr %54, i32 0, i32 0
%56 = load ptr, ptr %55, align 8
%57 = getelementptr inbounds i64, ptr %56, i64 1
%58 = load i64, ptr %57, align 8
%59 = load ptr, ptr %6, align 8
%60 = getelementptr inbounds %struct.TYPE_4__, ptr %59, i32 0, i32 0
%61 = load ptr, ptr %60, align 8
%62 = getelementptr inbounds i64, ptr %61, i64 1
%63 = load i64, ptr %62, align 8
%64 = icmp ne i64 %58, %63
br i1 %64, label %65, label %67
65: ; preds = %53, %41
%66 = load i64, ptr @qfalse, align 8
store i64 %66, ptr %4, align 8
br label %73
67: ; preds = %53, %38
br label %68
68: ; preds = %67
%69 = load i32, ptr %8, align 4
%70 = add nsw i32 %69, 1
store i32 %70, ptr %8, align 4
br label %9, !llvm.loop !6
71: ; preds = %9
%72 = load i64, ptr @qtrue, align 8
store i64 %72, ptr %4, align 8
br label %73
73: ; preds = %71, %65, %36
%74 = load i64, ptr %4, align 8
ret i64 %74
}
declare i64 @floor(i64 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_tr_main.c_R_CompareVert
|
.text
.file "extr_tr_model.c_R_RegisterDMLab.c"
.globl R_RegisterDMLab # -- Begin function R_RegisterDMLab
.p2align 4, 0x90
.type R_RegisterDMLab,@function
R_RegisterDMLab: # @R_RegisterDMLab
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $96, %rsp
movq %rdi, -16(%rbp)
movq %rsi, -24(%rbp)
movl MAX_QPATH(%rip), %eax
addl $20, %eax
# kill: def $rax killed $eax
movq %rax, -88(%rbp) # 8-byte Spill
movq %rsp, %rcx
movq %rcx, -40(%rbp)
movq %rax, %rdx
addq $15, %rdx
andq $-16, %rdx
movq %rsp, %rcx
subq %rdx, %rcx
movq %rcx, -80(%rbp) # 8-byte Spill
movq %rcx, %rsp
movq %rax, -48(%rbp)
movq qfalse(%rip), %rax
movq %rax, -64(%rbp)
movl $0, -28(%rbp)
.LBB0_1: # =>This Inner Loop Header: Depth=1
movl -28(%rbp), %eax
cmpl MD3_MAX_LODS(%rip), %eax
jge .LBB0_12
# %bb.2: # in Loop: Header=BB0_1 Depth=1
cmpl $0, -28(%rbp)
je .LBB0_4
# %bb.3: # in Loop: Header=BB0_1 Depth=1
movq -80(%rbp), %rdi # 8-byte Reload
movq -88(%rbp), %rax # 8-byte Reload
movl %eax, %esi
movq -16(%rbp), %rcx
movl -28(%rbp), %r8d
leaq .L.str(%rip), %rdx
movb $0, %al
callq Com_sprintf@PLT
jmp .LBB0_5
.LBB0_4: # in Loop: Header=BB0_1 Depth=1
movq -80(%rbp), %rdi # 8-byte Reload
movq -88(%rbp), %rax # 8-byte Reload
movl %eax, %esi
movq -16(%rbp), %rcx
leaq .L.str.1(%rip), %rdx
movb $0, %al
callq Com_sprintf@PLT
.LBB0_5: # in Loop: Header=BB0_1 Depth=1
movq -16(%rbp), %rdi
leaq -56(%rbp), %rsi
callq R_DMLabToMD3@PLT
cmpq $0, %rax
je .LBB0_7
# %bb.6: # in Loop: Header=BB0_1 Depth=1
movq -24(%rbp), %rdi
movl -28(%rbp), %esi
movq -56(%rbp), %rdx
movq -56(%rbp), %rax
movl (%rax), %ecx
movq -16(%rbp), %r8
leaq .L.str.2(%rip), %r9
callq R_LoadMD3@PLT
movq %rax, -64(%rbp)
movq ri+8(%rip), %rax
movq -56(%rbp), %rdi
callq *%rax
.LBB0_7: # in Loop: Header=BB0_1 Depth=1
cmpq $0, -64(%rbp)
je .LBB0_9
# %bb.8: # in Loop: Header=BB0_1 Depth=1
movq -24(%rbp), %rax
movl 8(%rax), %ecx
addl $1, %ecx
movl %ecx, 8(%rax)
jmp .LBB0_10
.LBB0_9:
jmp .LBB0_12
.LBB0_10: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_11
.LBB0_11: # in Loop: Header=BB0_1 Depth=1
movl -28(%rbp), %eax
addl $1, %eax
movl %eax, -28(%rbp)
jmp .LBB0_1
.LBB0_12:
cmpl $0, -28(%rbp)
jle .LBB0_14
# %bb.13:
movl MOD_MESH(%rip), %ecx
movq -24(%rbp), %rax
movl %ecx, (%rax)
movq -24(%rbp), %rax
movl 4(%rax), %eax
movl %eax, -4(%rbp)
movl $1, -68(%rbp)
jmp .LBB0_15
.LBB0_14:
movl MOD_BAD(%rip), %ecx
movq -24(%rbp), %rax
movl %ecx, (%rax)
movl $0, -4(%rbp)
movl $1, -68(%rbp)
.LBB0_15:
movq -40(%rbp), %rax
movq %rax, %rsp
movl -4(%rbp), %eax
movq %rbp, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_RegisterDMLab, .Lfunc_end0-R_RegisterDMLab
.cfi_endproc
# -- End function
.type MAX_QPATH,@object # @MAX_QPATH
.bss
.globl MAX_QPATH
.p2align 2
MAX_QPATH:
.long 0 # 0x0
.size MAX_QPATH, 4
.type qfalse,@object # @qfalse
.globl qfalse
.p2align 3
qfalse:
.quad 0 # 0x0
.size qfalse, 8
.type MD3_MAX_LODS,@object # @MD3_MAX_LODS
.globl MD3_MAX_LODS
.p2align 2
MD3_MAX_LODS:
.long 0 # 0x0
.size MD3_MAX_LODS, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "%s_%d"
.size .L.str, 6
.type .L.str.1,@object # @.str.1
.L.str.1:
.asciz "%s"
.size .L.str.1, 3
.type .L.str.2,@object # @.str.2
.L.str.2:
.zero 1
.size .L.str.2, 1
.type ri,@object # @ri
.bss
.globl ri
.p2align 3
ri:
.zero 16
.size ri, 16
.type MOD_MESH,@object # @MOD_MESH
.globl MOD_MESH
.p2align 2
MOD_MESH:
.long 0 # 0x0
.size MOD_MESH, 4
.type MOD_BAD,@object # @MOD_BAD
.globl MOD_BAD
.p2align 2
MOD_BAD:
.long 0 # 0x0
.size MOD_BAD, 4
.type PRINT_WARNING,@object # @PRINT_WARNING
.globl PRINT_WARNING
.p2align 2
PRINT_WARNING:
.long 0 # 0x0
.size PRINT_WARNING, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym Com_sprintf
.addrsig_sym R_DMLabToMD3
.addrsig_sym R_LoadMD3
.addrsig_sym MAX_QPATH
.addrsig_sym qfalse
.addrsig_sym MD3_MAX_LODS
.addrsig_sym ri
.addrsig_sym MOD_MESH
.addrsig_sym MOD_BAD
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_model.c_R_RegisterDMLab.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_model.c_R_RegisterDMLab.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_10__ = type { ptr, ptr }
%struct.TYPE_9__ = type { i32 }
%struct.TYPE_8__ = type { i32, i32, i32 }
@MAX_QPATH = dso_local global i32 0, align 4
@qfalse = dso_local global i64 0, align 8
@MD3_MAX_LODS = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [6 x i8] c"%s_%d\00", align 1
@.str.1 = private unnamed_addr constant [3 x i8] c"%s\00", align 1
@.str.2 = private unnamed_addr constant [1 x i8] zeroinitializer, align 1
@ri = dso_local global %struct.TYPE_10__ zeroinitializer, align 8
@MOD_MESH = dso_local global i32 0, align 4
@MOD_BAD = dso_local global i32 0, align 4
@PRINT_WARNING = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local i32 @R_RegisterDMLab(ptr noundef %0, ptr noundef %1) #0 {
%3 = alloca i32, align 4
%4 = alloca ptr, align 8
%5 = alloca ptr, align 8
%6 = alloca i32, align 4
%7 = alloca ptr, align 8
%8 = alloca i64, align 8
%9 = alloca ptr, align 8
%10 = alloca i64, align 8
%11 = alloca i32, align 4
store ptr %0, ptr %4, align 8
store ptr %1, ptr %5, align 8
%12 = load i32, ptr @MAX_QPATH, align 4
%13 = add nsw i32 %12, 20
%14 = zext i32 %13 to i64
%15 = call ptr @llvm.stacksave()
store ptr %15, ptr %7, align 8
%16 = alloca i8, i64 %14, align 16
store i64 %14, ptr %8, align 8
%17 = load i64, ptr @qfalse, align 8
store i64 %17, ptr %10, align 8
store i32 0, ptr %6, align 4
br label %18
18: ; preds = %60, %2
%19 = load i32, ptr %6, align 4
%20 = load i32, ptr @MD3_MAX_LODS, align 4
%21 = icmp slt i32 %19, %20
br i1 %21, label %22, label %63
22: ; preds = %18
%23 = load i32, ptr %6, align 4
%24 = icmp ne i32 %23, 0
br i1 %24, label %25, label %30
25: ; preds = %22
%26 = trunc i64 %14 to i32
%27 = load ptr, ptr %4, align 8
%28 = load i32, ptr %6, align 4
%29 = call i32 (ptr, i32, ptr, ptr, ...) @Com_sprintf(ptr noundef %16, i32 noundef %26, ptr noundef @.str, ptr noundef %27, i32 noundef %28)
br label %34
30: ; preds = %22
%31 = trunc i64 %14 to i32
%32 = load ptr, ptr %4, align 8
%33 = call i32 (ptr, i32, ptr, ptr, ...) @Com_sprintf(ptr noundef %16, i32 noundef %31, ptr noundef @.str.1, ptr noundef %32)
br label %34
34: ; preds = %30, %25
%35 = load ptr, ptr %4, align 8
%36 = call i64 @R_DMLabToMD3(ptr noundef %35, ptr noundef %9)
%37 = icmp ne i64 %36, 0
br i1 %37, label %38, label %50
38: ; preds = %34
%39 = load ptr, ptr %5, align 8
%40 = load i32, ptr %6, align 4
%41 = load ptr, ptr %9, align 8
%42 = load ptr, ptr %9, align 8
%43 = getelementptr inbounds %struct.TYPE_9__, ptr %42, i32 0, i32 0
%44 = load i32, ptr %43, align 4
%45 = load ptr, ptr %4, align 8
%46 = call i64 @R_LoadMD3(ptr noundef %39, i32 noundef %40, ptr noundef %41, i32 noundef %44, ptr noundef %45, ptr noundef @.str.2)
store i64 %46, ptr %10, align 8
%47 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @ri, i32 0, i32 1), align 8
%48 = load ptr, ptr %9, align 8
%49 = call i32 %47(ptr noundef %48)
br label %50
50: ; preds = %38, %34
%51 = load i64, ptr %10, align 8
%52 = icmp ne i64 %51, 0
br i1 %52, label %53, label %58
53: ; preds = %50
%54 = load ptr, ptr %5, align 8
%55 = getelementptr inbounds %struct.TYPE_8__, ptr %54, i32 0, i32 2
%56 = load i32, ptr %55, align 4
%57 = add nsw i32 %56, 1
store i32 %57, ptr %55, align 4
br label %59
58: ; preds = %50
br label %63
59: ; preds = %53
br label %60
60: ; preds = %59
%61 = load i32, ptr %6, align 4
%62 = add nsw i32 %61, 1
store i32 %62, ptr %6, align 4
br label %18, !llvm.loop !6
63: ; preds = %58, %18
%64 = load i32, ptr %6, align 4
%65 = icmp sgt i32 %64, 0
br i1 %65, label %66, label %73
66: ; preds = %63
%67 = load i32, ptr @MOD_MESH, align 4
%68 = load ptr, ptr %5, align 8
%69 = getelementptr inbounds %struct.TYPE_8__, ptr %68, i32 0, i32 0
store i32 %67, ptr %69, align 4
%70 = load ptr, ptr %5, align 8
%71 = getelementptr inbounds %struct.TYPE_8__, ptr %70, i32 0, i32 1
%72 = load i32, ptr %71, align 4
store i32 %72, ptr %3, align 4
store i32 1, ptr %11, align 4
br label %77
73: ; preds = %63
%74 = load i32, ptr @MOD_BAD, align 4
%75 = load ptr, ptr %5, align 8
%76 = getelementptr inbounds %struct.TYPE_8__, ptr %75, i32 0, i32 0
store i32 %74, ptr %76, align 4
store i32 0, ptr %3, align 4
store i32 1, ptr %11, align 4
br label %77
77: ; preds = %73, %66
%78 = load ptr, ptr %7, align 8
call void @llvm.stackrestore(ptr %78)
%79 = load i32, ptr %3, align 4
ret i32 %79
}
; Function Attrs: nocallback nofree nosync nounwind willreturn
declare ptr @llvm.stacksave() #1
declare i32 @Com_sprintf(ptr noundef, i32 noundef, ptr noundef, ptr noundef, ...) #2
declare i64 @R_DMLabToMD3(ptr noundef, ptr noundef) #2
declare i64 @R_LoadMD3(ptr noundef, i32 noundef, ptr noundef, i32 noundef, ptr noundef, ptr noundef) #2
; Function Attrs: nocallback nofree nosync nounwind willreturn
declare void @llvm.stackrestore(ptr) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn }
attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_tr_model.c_R_RegisterDMLab
|
.text
.file "extr_tr_vbo.c_R_VaoPackNormal.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function R_VaoPackNormal
.LCPI0_0:
.long 0x46fffe00 # float 32767
.LCPI0_1:
.long 0x3f000000 # float 0.5
.LCPI0_2:
.long 0xbf000000 # float -0.5
.text
.globl R_VaoPackNormal
.p2align 4, 0x90
.type R_VaoPackNormal,@function
R_VaoPackNormal: # @R_VaoPackNormal
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -16(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss (%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
movss .LCPI0_1(%rip), %xmm4 # xmm4 = mem[0],zero,zero,zero
movss .LCPI0_2(%rip), %xmm3 # xmm3 = mem[0],zero,zero,zero
xorps %xmm1, %xmm1
cmpltss %xmm2, %xmm1
movaps %xmm1, %xmm2
andps %xmm4, %xmm2
andnps %xmm3, %xmm1
orps %xmm2, %xmm1
movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -8(%rbp), %rax
movss %xmm0, (%rax)
movq -16(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
movss .LCPI0_1(%rip), %xmm4 # xmm4 = mem[0],zero,zero,zero
movss .LCPI0_2(%rip), %xmm3 # xmm3 = mem[0],zero,zero,zero
xorps %xmm1, %xmm1
cmpltss %xmm2, %xmm1
movaps %xmm1, %xmm2
andps %xmm4, %xmm2
andnps %xmm3, %xmm1
orps %xmm2, %xmm1
movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -8(%rbp), %rax
movss %xmm0, 4(%rax)
movq -16(%rbp), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss 8(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero
movss .LCPI0_1(%rip), %xmm4 # xmm4 = mem[0],zero,zero,zero
movss .LCPI0_2(%rip), %xmm3 # xmm3 = mem[0],zero,zero,zero
xorps %xmm1, %xmm1
cmpltss %xmm2, %xmm1
movaps %xmm1, %xmm2
andps %xmm4, %xmm2
andnps %xmm3, %xmm1
orps %xmm2, %xmm1
movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -8(%rbp), %rax
movss %xmm0, 8(%rax)
movq -8(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 12(%rax)
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_VaoPackNormal, .Lfunc_end0-R_VaoPackNormal
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_vbo.c_R_VaoPackNormal.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_vbo.c_R_VaoPackNormal.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @R_VaoPackNormal(ptr noundef %0, ptr noundef %1) #0 {
%3 = alloca ptr, align 8
%4 = alloca ptr, align 8
store ptr %0, ptr %3, align 8
store ptr %1, ptr %4, align 8
%5 = load ptr, ptr %4, align 8
%6 = getelementptr inbounds float, ptr %5, i64 0
%7 = load float, ptr %6, align 4
%8 = load ptr, ptr %4, align 8
%9 = getelementptr inbounds float, ptr %8, i64 0
%10 = load float, ptr %9, align 4
%11 = fcmp ogt float %10, 0.000000e+00
%12 = zext i1 %11 to i64
%13 = select i1 %11, float 5.000000e-01, float -5.000000e-01
%14 = call float @llvm.fmuladd.f32(float %7, float 3.276700e+04, float %13)
%15 = load ptr, ptr %3, align 8
%16 = getelementptr inbounds float, ptr %15, i64 0
store float %14, ptr %16, align 4
%17 = load ptr, ptr %4, align 8
%18 = getelementptr inbounds float, ptr %17, i64 1
%19 = load float, ptr %18, align 4
%20 = load ptr, ptr %4, align 8
%21 = getelementptr inbounds float, ptr %20, i64 1
%22 = load float, ptr %21, align 4
%23 = fcmp ogt float %22, 0.000000e+00
%24 = zext i1 %23 to i64
%25 = select i1 %23, float 5.000000e-01, float -5.000000e-01
%26 = call float @llvm.fmuladd.f32(float %19, float 3.276700e+04, float %25)
%27 = load ptr, ptr %3, align 8
%28 = getelementptr inbounds float, ptr %27, i64 1
store float %26, ptr %28, align 4
%29 = load ptr, ptr %4, align 8
%30 = getelementptr inbounds float, ptr %29, i64 2
%31 = load float, ptr %30, align 4
%32 = load ptr, ptr %4, align 8
%33 = getelementptr inbounds float, ptr %32, i64 2
%34 = load float, ptr %33, align 4
%35 = fcmp ogt float %34, 0.000000e+00
%36 = zext i1 %35 to i64
%37 = select i1 %35, float 5.000000e-01, float -5.000000e-01
%38 = call float @llvm.fmuladd.f32(float %31, float 3.276700e+04, float %37)
%39 = load ptr, ptr %3, align 8
%40 = getelementptr inbounds float, ptr %39, i64 2
store float %38, ptr %40, align 4
%41 = load ptr, ptr %3, align 8
%42 = getelementptr inbounds float, ptr %41, i64 3
store float 0.000000e+00, ptr %42, align 4
ret void
}
; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn
declare float @llvm.fmuladd.f32(float, float, float) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind readnone speculatable willreturn }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_vbo.c_R_VaoPackNormal
|
.text
.file "extr_tr_glsl.c_GLSL_SetUniformFloat5.c"
.globl GLSL_SetUniformFloat5 # -- Begin function GLSL_SetUniformFloat5
.p2align 4, 0x90
.type GLSL_SetUniformFloat5,@function
GLSL_SetUniformFloat5: # @GLSL_SetUniformFloat5
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movl %esi, -12(%rbp)
movl %edx, -16(%rbp)
movq -8(%rbp), %rax
movq (%rax), %rax
movq %rax, -24(%rbp)
movq -8(%rbp), %rax
movq 24(%rax), %rax
movq -8(%rbp), %rcx
movq 16(%rcx), %rcx
movslq -12(%rbp), %rdx
addq (%rcx,%rdx,8), %rax
movq %rax, -32(%rbp)
movq -24(%rbp), %rax
movslq -12(%rbp), %rcx
cmpl $-1, (%rax,%rcx,4)
jne .LBB0_2
# %bb.1:
jmp .LBB0_7
.LBB0_2:
movq uniformsInfo(%rip), %rax
movslq -12(%rbp), %rcx
movq (%rax,%rcx,8), %rax
cmpq GLSL_FLOAT5(%rip), %rax
je .LBB0_4
# %bb.3:
movq ri(%rip), %rax
movl PRINT_WARNING(%rip), %edi
movl -12(%rbp), %edx
movq -8(%rbp), %rcx
movl 12(%rcx), %ecx
leaq .L.str(%rip), %rsi
callq *%rax
jmp .LBB0_7
.LBB0_4:
movl -16(%rbp), %edi
movq -32(%rbp), %rsi
callq VectorCompare5@PLT
cmpq $0, %rax
je .LBB0_6
# %bb.5:
jmp .LBB0_7
.LBB0_6:
movl -16(%rbp), %edi
movq -32(%rbp), %rsi
callq VectorCopy5@PLT
movq -8(%rbp), %rax
movl 8(%rax), %edi
movq -24(%rbp), %rax
movslq -12(%rbp), %rcx
movl (%rax,%rcx,4), %esi
movl -16(%rbp), %ecx
movl $5, %edx
callq qglProgramUniform1fvEXT@PLT
.LBB0_7:
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size GLSL_SetUniformFloat5, .Lfunc_end0-GLSL_SetUniformFloat5
.cfi_endproc
# -- End function
.type uniformsInfo,@object # @uniformsInfo
.bss
.globl uniformsInfo
.p2align 3
uniformsInfo:
.quad 0
.size uniformsInfo, 8
.type GLSL_FLOAT5,@object # @GLSL_FLOAT5
.globl GLSL_FLOAT5
.p2align 3
GLSL_FLOAT5:
.quad 0 # 0x0
.size GLSL_FLOAT5, 8
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type PRINT_WARNING,@object # @PRINT_WARNING
.globl PRINT_WARNING
.p2align 2
PRINT_WARNING:
.long 0 # 0x0
.size PRINT_WARNING, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "GLSL_SetUniformFloat5: wrong type for uniform %i in program %s\n"
.size .L.str, 64
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym VectorCompare5
.addrsig_sym VectorCopy5
.addrsig_sym qglProgramUniform1fvEXT
.addrsig_sym uniformsInfo
.addrsig_sym GLSL_FLOAT5
.addrsig_sym ri
.addrsig_sym PRINT_WARNING
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformFloat5.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformFloat5.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_7__ = type { ptr }
%struct.TYPE_5__ = type { ptr, i32, i32, ptr, i64 }
%struct.TYPE_6__ = type { i64 }
@uniformsInfo = dso_local global ptr null, align 8
@GLSL_FLOAT5 = dso_local global i64 0, align 8
@ri = dso_local global %struct.TYPE_7__ zeroinitializer, align 8
@PRINT_WARNING = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [64 x i8] c"GLSL_SetUniformFloat5: wrong type for uniform %i in program %s\0A\00", align 1
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @GLSL_SetUniformFloat5(ptr noundef %0, i32 noundef %1, i32 noundef %2) #0 {
%4 = alloca ptr, align 8
%5 = alloca i32, align 4
%6 = alloca i32, align 4
%7 = alloca ptr, align 8
%8 = alloca ptr, align 8
store ptr %0, ptr %4, align 8
store i32 %1, ptr %5, align 4
store i32 %2, ptr %6, align 4
%9 = load ptr, ptr %4, align 8
%10 = getelementptr inbounds %struct.TYPE_5__, ptr %9, i32 0, i32 0
%11 = load ptr, ptr %10, align 8
store ptr %11, ptr %7, align 8
%12 = load ptr, ptr %4, align 8
%13 = getelementptr inbounds %struct.TYPE_5__, ptr %12, i32 0, i32 4
%14 = load i64, ptr %13, align 8
%15 = load ptr, ptr %4, align 8
%16 = getelementptr inbounds %struct.TYPE_5__, ptr %15, i32 0, i32 3
%17 = load ptr, ptr %16, align 8
%18 = load i32, ptr %5, align 4
%19 = sext i32 %18 to i64
%20 = getelementptr inbounds i64, ptr %17, i64 %19
%21 = load i64, ptr %20, align 8
%22 = add nsw i64 %14, %21
%23 = inttoptr i64 %22 to ptr
store ptr %23, ptr %8, align 8
%24 = load ptr, ptr %7, align 8
%25 = load i32, ptr %5, align 4
%26 = sext i32 %25 to i64
%27 = getelementptr inbounds i32, ptr %24, i64 %26
%28 = load i32, ptr %27, align 4
%29 = icmp eq i32 %28, -1
br i1 %29, label %30, label %31
30: ; preds = %3
br label %68
31: ; preds = %3
%32 = load ptr, ptr @uniformsInfo, align 8
%33 = load i32, ptr %5, align 4
%34 = sext i32 %33 to i64
%35 = getelementptr inbounds %struct.TYPE_6__, ptr %32, i64 %34
%36 = getelementptr inbounds %struct.TYPE_6__, ptr %35, i32 0, i32 0
%37 = load i64, ptr %36, align 8
%38 = load i64, ptr @GLSL_FLOAT5, align 8
%39 = icmp ne i64 %37, %38
br i1 %39, label %40, label %48
40: ; preds = %31
%41 = load ptr, ptr @ri, align 8
%42 = load i32, ptr @PRINT_WARNING, align 4
%43 = load i32, ptr %5, align 4
%44 = load ptr, ptr %4, align 8
%45 = getelementptr inbounds %struct.TYPE_5__, ptr %44, i32 0, i32 2
%46 = load i32, ptr %45, align 4
%47 = call i32 %41(i32 noundef %42, ptr noundef @.str, i32 noundef %43, i32 noundef %46)
br label %68
48: ; preds = %31
%49 = load i32, ptr %6, align 4
%50 = load ptr, ptr %8, align 8
%51 = call i64 @VectorCompare5(i32 noundef %49, ptr noundef %50)
%52 = icmp ne i64 %51, 0
br i1 %52, label %53, label %54
53: ; preds = %48
br label %68
54: ; preds = %48
%55 = load i32, ptr %6, align 4
%56 = load ptr, ptr %8, align 8
%57 = call i32 @VectorCopy5(i32 noundef %55, ptr noundef %56)
%58 = load ptr, ptr %4, align 8
%59 = getelementptr inbounds %struct.TYPE_5__, ptr %58, i32 0, i32 1
%60 = load i32, ptr %59, align 8
%61 = load ptr, ptr %7, align 8
%62 = load i32, ptr %5, align 4
%63 = sext i32 %62 to i64
%64 = getelementptr inbounds i32, ptr %61, i64 %63
%65 = load i32, ptr %64, align 4
%66 = load i32, ptr %6, align 4
%67 = call i32 @qglProgramUniform1fvEXT(i32 noundef %60, i32 noundef %65, i32 noundef 5, i32 noundef %66)
br label %68
68: ; preds = %54, %53, %40, %30
ret void
}
declare i64 @VectorCompare5(i32 noundef, ptr noundef) #1
declare i32 @VectorCopy5(i32 noundef, ptr noundef) #1
declare i32 @qglProgramUniform1fvEXT(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformFloat5
|
.text
.file "extr_tr_sky.c_MakeSkyVec.c"
.section .rodata.cst8,"aM",@progbits,8
.p2align 3 # -- Begin function MakeSkyVec
.LCPI0_0:
.quad 0x3ffc000000000000 # double 1.75
.LCPI0_1:
.quad 0x3fe0000000000000 # double 0.5
.LCPI0_3:
.quad 0x3ff0000000000000 # double 1
.section .rodata.cst4,"aM",@progbits,4
.p2align 2
.LCPI0_2:
.long 0x3f800000 # float 1
.text
.p2align 4, 0x90
.type MakeSkyVec,@function
MakeSkyVec: # @MakeSkyVec
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movss %xmm0, -4(%rbp)
movss %xmm1, -8(%rbp)
movl %edi, -12(%rbp)
movq %rsi, -24(%rbp)
movq %rdx, -32(%rbp)
movsd backEnd(%rip), %xmm0 # xmm0 = mem[0],zero
movsd .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero
divsd %xmm1, %xmm0
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -52(%rbp)
movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
mulss -52(%rbp), %xmm0
movq -40(%rbp), %rax
movss %xmm0, (%rax)
movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
mulss -52(%rbp), %xmm0
movq -40(%rbp), %rax
movss %xmm0, 4(%rax)
movss -52(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -40(%rbp), %rax
movss %xmm0, 8(%rax)
movl $0, -44(%rbp)
.LBB0_1: # =>This Inner Loop Header: Depth=1
cmpl $3, -44(%rbp)
jge .LBB0_7
# %bb.2: # in Loop: Header=BB0_1 Depth=1
movslq -12(%rbp), %rcx
leaq MakeSkyVec.st_to_vec(%rip), %rax
imulq $12, %rcx, %rcx
addq %rcx, %rax
movslq -44(%rbp), %rcx
movl (%rax,%rcx,4), %eax
movl %eax, -48(%rbp)
cmpl $0, -48(%rbp)
jge .LBB0_4
# %bb.3: # in Loop: Header=BB0_1 Depth=1
movq -40(%rbp), %rax
xorl %ecx, %ecx
subl -48(%rbp), %ecx
subl $1, %ecx
movslq %ecx, %rcx
movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero
movd %xmm0, %eax
xorl $2147483648, %eax # imm = 0x80000000
movd %eax, %xmm0
movq -32(%rbp), %rax
movslq -44(%rbp), %rcx
movss %xmm0, (%rax,%rcx,4)
jmp .LBB0_5
.LBB0_4: # in Loop: Header=BB0_1 Depth=1
movq -40(%rbp), %rax
movl -48(%rbp), %ecx
subl $1, %ecx
movslq %ecx, %rcx
movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -32(%rbp), %rax
movslq -44(%rbp), %rcx
movss %xmm0, (%rax,%rcx,4)
.LBB0_5: # in Loop: Header=BB0_1 Depth=1
jmp .LBB0_6
.LBB0_6: # in Loop: Header=BB0_1 Depth=1
movl -44(%rbp), %eax
addl $1, %eax
movl %eax, -44(%rbp)
jmp .LBB0_1
.LBB0_7:
movss .LCPI0_2(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
addss -4(%rbp), %xmm0
cvtss2sd %xmm0, %xmm0
movsd .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero
mulsd %xmm1, %xmm0
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -4(%rbp)
movss .LCPI0_2(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
addss -8(%rbp), %xmm0
cvtss2sd %xmm0, %xmm0
movsd .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero
mulsd %xmm1, %xmm0
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -8(%rbp)
movss -4(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
movss sky_min(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
jbe .LBB0_9
# %bb.8:
movss sky_min(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -4(%rbp)
jmp .LBB0_12
.LBB0_9:
movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss sky_max(%rip), %xmm0
jbe .LBB0_11
# %bb.10:
movss sky_max(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -4(%rbp)
.LBB0_11:
jmp .LBB0_12
.LBB0_12:
movss -8(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero
movss sky_min(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
jbe .LBB0_14
# %bb.13:
movss sky_min(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -8(%rbp)
jmp .LBB0_17
.LBB0_14:
movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss sky_max(%rip), %xmm0
jbe .LBB0_16
# %bb.15:
movss sky_max(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -8(%rbp)
.LBB0_16:
jmp .LBB0_17
.LBB0_17:
movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
cvtss2sd %xmm0, %xmm1
movsd .LCPI0_3(%rip), %xmm0 # xmm0 = mem[0],zero
subsd %xmm1, %xmm0
cvtsd2ss %xmm0, %xmm0
movss %xmm0, -8(%rbp)
cmpq $0, -24(%rbp)
je .LBB0_19
# %bb.18:
movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, (%rax)
movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rax
movss %xmm0, 4(%rax)
.LBB0_19:
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size MakeSkyVec, .Lfunc_end0-MakeSkyVec
.cfi_endproc
# -- End function
.type MakeSkyVec.st_to_vec,@object # @MakeSkyVec.st_to_vec
.data
.p2align 4
MakeSkyVec.st_to_vec:
.long 3 # 0x3
.long 4294967295 # 0xffffffff
.long 2 # 0x2
.long 4294967293 # 0xfffffffd
.long 1 # 0x1
.long 2 # 0x2
.long 1 # 0x1
.long 3 # 0x3
.long 2 # 0x2
.long 4294967295 # 0xffffffff
.long 4294967293 # 0xfffffffd
.long 2 # 0x2
.long 4294967294 # 0xfffffffe
.long 4294967295 # 0xffffffff
.long 3 # 0x3
.long 2 # 0x2
.long 4294967295 # 0xffffffff
.long 4294967293 # 0xfffffffd
.size MakeSkyVec.st_to_vec, 72
.type backEnd,@object # @backEnd
.bss
.globl backEnd
.p2align 3
backEnd:
.zero 8
.size backEnd, 8
.type sky_min,@object # @sky_min
.globl sky_min
.p2align 2
sky_min:
.long 0x00000000 # float 0
.size sky_min, 4
.type sky_max,@object # @sky_max
.globl sky_max
.p2align 2
sky_max:
.long 0x00000000 # float 0
.size sky_max, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym MakeSkyVec
.addrsig_sym MakeSkyVec.st_to_vec
.addrsig_sym backEnd
.addrsig_sym sky_min
.addrsig_sym sky_max
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_sky.c_MakeSkyVec.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_sky.c_MakeSkyVec.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_4__ = type { %struct.TYPE_3__ }
%struct.TYPE_3__ = type { double }
@MakeSkyVec.st_to_vec = internal global [6 x [3 x i32]] [[3 x i32] [i32 3, i32 -1, i32 2], [3 x i32] [i32 -3, i32 1, i32 2], [3 x i32] [i32 1, i32 3, i32 2], [3 x i32] [i32 -1, i32 -3, i32 2], [3 x i32] [i32 -2, i32 -1, i32 3], [3 x i32] [i32 2, i32 -1, i32 -3]], align 16
@backEnd = dso_local global %struct.TYPE_4__ zeroinitializer, align 8
@sky_min = dso_local global float 0.000000e+00, align 4
@sky_max = dso_local global float 0.000000e+00, align 4
@llvm.compiler.used = appending global [1 x ptr] [ptr @MakeSkyVec], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @MakeSkyVec(float noundef %0, float noundef %1, i32 noundef %2, ptr noundef %3, ptr noundef %4) #0 {
%6 = alloca float, align 4
%7 = alloca float, align 4
%8 = alloca i32, align 4
%9 = alloca ptr, align 8
%10 = alloca ptr, align 8
%11 = alloca ptr, align 8
%12 = alloca i32, align 4
%13 = alloca i32, align 4
%14 = alloca float, align 4
store float %0, ptr %6, align 4
store float %1, ptr %7, align 4
store i32 %2, ptr %8, align 4
store ptr %3, ptr %9, align 8
store ptr %4, ptr %10, align 8
%15 = load double, ptr @backEnd, align 8
%16 = fdiv double %15, 1.750000e+00
%17 = fptrunc double %16 to float
store float %17, ptr %14, align 4
%18 = load float, ptr %6, align 4
%19 = load float, ptr %14, align 4
%20 = fmul float %18, %19
%21 = load ptr, ptr %11, align 8
%22 = getelementptr inbounds float, ptr %21, i64 0
store float %20, ptr %22, align 4
%23 = load float, ptr %7, align 4
%24 = load float, ptr %14, align 4
%25 = fmul float %23, %24
%26 = load ptr, ptr %11, align 8
%27 = getelementptr inbounds float, ptr %26, i64 1
store float %25, ptr %27, align 4
%28 = load float, ptr %14, align 4
%29 = load ptr, ptr %11, align 8
%30 = getelementptr inbounds float, ptr %29, i64 2
store float %28, ptr %30, align 4
store i32 0, ptr %12, align 4
br label %31
31: ; preds = %69, %5
%32 = load i32, ptr %12, align 4
%33 = icmp slt i32 %32, 3
br i1 %33, label %34, label %72
34: ; preds = %31
%35 = load i32, ptr %8, align 4
%36 = sext i32 %35 to i64
%37 = getelementptr inbounds [6 x [3 x i32]], ptr @MakeSkyVec.st_to_vec, i64 0, i64 %36
%38 = load i32, ptr %12, align 4
%39 = sext i32 %38 to i64
%40 = getelementptr inbounds [3 x i32], ptr %37, i64 0, i64 %39
%41 = load i32, ptr %40, align 4
store i32 %41, ptr %13, align 4
%42 = load i32, ptr %13, align 4
%43 = icmp slt i32 %42, 0
br i1 %43, label %44, label %57
44: ; preds = %34
%45 = load ptr, ptr %11, align 8
%46 = load i32, ptr %13, align 4
%47 = sub nsw i32 0, %46
%48 = sub nsw i32 %47, 1
%49 = sext i32 %48 to i64
%50 = getelementptr inbounds float, ptr %45, i64 %49
%51 = load float, ptr %50, align 4
%52 = fneg float %51
%53 = load ptr, ptr %10, align 8
%54 = load i32, ptr %12, align 4
%55 = sext i32 %54 to i64
%56 = getelementptr inbounds float, ptr %53, i64 %55
store float %52, ptr %56, align 4
br label %68
57: ; preds = %34
%58 = load ptr, ptr %11, align 8
%59 = load i32, ptr %13, align 4
%60 = sub nsw i32 %59, 1
%61 = sext i32 %60 to i64
%62 = getelementptr inbounds float, ptr %58, i64 %61
%63 = load float, ptr %62, align 4
%64 = load ptr, ptr %10, align 8
%65 = load i32, ptr %12, align 4
%66 = sext i32 %65 to i64
%67 = getelementptr inbounds float, ptr %64, i64 %66
store float %63, ptr %67, align 4
br label %68
68: ; preds = %57, %44
br label %69
69: ; preds = %68
%70 = load i32, ptr %12, align 4
%71 = add nsw i32 %70, 1
store i32 %71, ptr %12, align 4
br label %31, !llvm.loop !6
72: ; preds = %31
%73 = load float, ptr %6, align 4
%74 = fadd float %73, 1.000000e+00
%75 = fpext float %74 to double
%76 = fmul double %75, 5.000000e-01
%77 = fptrunc double %76 to float
store float %77, ptr %6, align 4
%78 = load float, ptr %7, align 4
%79 = fadd float %78, 1.000000e+00
%80 = fpext float %79 to double
%81 = fmul double %80, 5.000000e-01
%82 = fptrunc double %81 to float
store float %82, ptr %7, align 4
%83 = load float, ptr %6, align 4
%84 = load float, ptr @sky_min, align 4
%85 = fcmp olt float %83, %84
br i1 %85, label %86, label %88
86: ; preds = %72
%87 = load float, ptr @sky_min, align 4
store float %87, ptr %6, align 4
br label %95
88: ; preds = %72
%89 = load float, ptr %6, align 4
%90 = load float, ptr @sky_max, align 4
%91 = fcmp ogt float %89, %90
br i1 %91, label %92, label %94
92: ; preds = %88
%93 = load float, ptr @sky_max, align 4
store float %93, ptr %6, align 4
br label %94
94: ; preds = %92, %88
br label %95
95: ; preds = %94, %86
%96 = load float, ptr %7, align 4
%97 = load float, ptr @sky_min, align 4
%98 = fcmp olt float %96, %97
br i1 %98, label %99, label %101
99: ; preds = %95
%100 = load float, ptr @sky_min, align 4
store float %100, ptr %7, align 4
br label %108
101: ; preds = %95
%102 = load float, ptr %7, align 4
%103 = load float, ptr @sky_max, align 4
%104 = fcmp ogt float %102, %103
br i1 %104, label %105, label %107
105: ; preds = %101
%106 = load float, ptr @sky_max, align 4
store float %106, ptr %7, align 4
br label %107
107: ; preds = %105, %101
br label %108
108: ; preds = %107, %99
%109 = load float, ptr %7, align 4
%110 = fpext float %109 to double
%111 = fsub double 1.000000e+00, %110
%112 = fptrunc double %111 to float
store float %112, ptr %7, align 4
%113 = load ptr, ptr %9, align 8
%114 = icmp ne ptr %113, null
br i1 %114, label %115, label %122
115: ; preds = %108
%116 = load float, ptr %6, align 4
%117 = load ptr, ptr %9, align 8
%118 = getelementptr inbounds float, ptr %117, i64 0
store float %116, ptr %118, align 4
%119 = load float, ptr %7, align 4
%120 = load ptr, ptr %9, align 8
%121 = getelementptr inbounds float, ptr %120, i64 1
store float %119, ptr %121, align 4
br label %122
122: ; preds = %115, %108
ret void
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_tr_sky.c_MakeSkyVec
|
.text
.file "extr_tr_shader.c_CreateExternalShaders.c"
.p2align 4, 0x90 # -- Begin function CreateExternalShaders
.type CreateExternalShaders,@function
CreateExternalShaders: # @CreateExternalShaders
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl LIGHTMAP_NONE(%rip), %esi
movl qtrue(%rip), %edx
leaq .L.str(%rip), %rdi
callq R_FindShader@PLT
movq %rax, tr+32(%rip)
movl LIGHTMAP_NONE(%rip), %esi
movl qtrue(%rip), %edx
leaq .L.str.1(%rip), %rdi
callq R_FindShader@PLT
movq %rax, tr+16(%rip)
movq tr+16(%rip), %rax
cmpl $0, 16(%rax)
jne .LBB0_6
# %bb.1:
movl $0, -4(%rbp)
.LBB0_2: # =>This Inner Loop Header: Depth=1
movl -4(%rbp), %eax
movq tr+16(%rip), %rcx
cmpl (%rcx), %eax
jge .LBB0_5
# %bb.3: # in Loop: Header=BB0_2 Depth=1
movl ACFF_NONE(%rip), %ecx
movq tr+16(%rip), %rax
movq 8(%rax), %rax
movslq -4(%rbp), %rdx
movq (%rax,%rdx,8), %rax
movl %ecx, 12(%rax)
movl GLS_DEPTHTEST_DISABLE(%rip), %ecx
movq tr+16(%rip), %rax
movq 8(%rax), %rax
movslq -4(%rbp), %rdx
movq (%rax,%rdx,8), %rax
orl 8(%rax), %ecx
movl %ecx, 8(%rax)
# %bb.4: # in Loop: Header=BB0_2 Depth=1
movl -4(%rbp), %eax
addl $1, %eax
movl %eax, -4(%rbp)
jmp .LBB0_2
.LBB0_5:
jmp .LBB0_6
.LBB0_6:
movl LIGHTMAP_NONE(%rip), %esi
movl qtrue(%rip), %edx
leaq .L.str.2(%rip), %rdi
callq R_FindShader@PLT
movq %rax, tr+24(%rip)
movl LIGHTMAP_NONE(%rip), %esi
movl qtrue(%rip), %edx
leaq .L.str.3(%rip), %rdi
callq R_FindShader@PLT
movq %rax, tr(%rip)
movq tr(%rip), %rax
cmpq $0, (%rax)
je .LBB0_13
# %bb.7:
movq tr+16(%rip), %rax
cmpl $0, 16(%rax)
jne .LBB0_11
# %bb.8:
movq tr+16(%rip), %rax
movq 8(%rax), %rax
cmpq $0, (%rax)
je .LBB0_11
# %bb.9:
movq tr+16(%rip), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movq (%rax), %rax
movq (%rax), %rax
cmpq $0, (%rax)
je .LBB0_11
# %bb.10:
movq tr+16(%rip), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movq (%rax), %rax
movq (%rax), %rax
movq (%rax), %rax
movq %rax, -16(%rbp)
jmp .LBB0_12
.LBB0_11:
movq tr+8(%rip), %rax
movq %rax, -16(%rbp)
.LBB0_12:
movl LIGHTMAP_NONE(%rip), %esi
leaq .L.str.3(%rip), %rdi
callq InitShader@PLT
movq -16(%rbp), %rcx
movq stages(%rip), %rax
movq 8(%rax), %rax
movq (%rax), %rax
movq %rcx, (%rax)
movl qtrue(%rip), %ecx
movq stages(%rip), %rax
movl %ecx, 4(%rax)
movl GLS_DEFAULT(%rip), %ecx
movq stages(%rip), %rax
movl %ecx, (%rax)
movb $0, %al
callq FinishShader@PLT
movq %rax, tr(%rip)
.LBB0_13:
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size CreateExternalShaders, .Lfunc_end0-CreateExternalShaders
.cfi_endproc
# -- End function
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "projectionShadow"
.size .L.str, 17
.type LIGHTMAP_NONE,@object # @LIGHTMAP_NONE
.bss
.globl LIGHTMAP_NONE
.p2align 2
LIGHTMAP_NONE:
.long 0 # 0x0
.size LIGHTMAP_NONE, 4
.type qtrue,@object # @qtrue
.globl qtrue
.p2align 2
qtrue:
.long 0 # 0x0
.size qtrue, 4
.type tr,@object # @tr
.globl tr
.p2align 3
tr:
.zero 40
.size tr, 40
.type .L.str.1,@object # @.str.1
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.1:
.asciz "flareShader"
.size .L.str.1, 12
.type ACFF_NONE,@object # @ACFF_NONE
.bss
.globl ACFF_NONE
.p2align 2
ACFF_NONE:
.long 0 # 0x0
.size ACFF_NONE, 4
.type GLS_DEPTHTEST_DISABLE,@object # @GLS_DEPTHTEST_DISABLE
.globl GLS_DEPTHTEST_DISABLE
.p2align 2
GLS_DEPTHTEST_DISABLE:
.long 0 # 0x0
.size GLS_DEPTHTEST_DISABLE, 4
.type .L.str.2,@object # @.str.2
.section .rodata.str1.1,"aMS",@progbits,1
.L.str.2:
.asciz "sun"
.size .L.str.2, 4
.type .L.str.3,@object # @.str.3
.L.str.3:
.asciz "gfx/2d/sunflare"
.size .L.str.3, 16
.type stages,@object # @stages
.bss
.globl stages
.p2align 3
stages:
.quad 0
.size stages, 8
.type GLS_DEFAULT,@object # @GLS_DEFAULT
.globl GLS_DEFAULT
.p2align 2
GLS_DEFAULT:
.long 0 # 0x0
.size GLS_DEFAULT, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym CreateExternalShaders
.addrsig_sym R_FindShader
.addrsig_sym InitShader
.addrsig_sym FinishShader
.addrsig_sym LIGHTMAP_NONE
.addrsig_sym qtrue
.addrsig_sym tr
.addrsig_sym ACFF_NONE
.addrsig_sym GLS_DEPTHTEST_DISABLE
.addrsig_sym stages
.addrsig_sym GLS_DEFAULT
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_CreateExternalShaders.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_CreateExternalShaders.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_12__ = type { ptr, ptr, ptr, ptr, ptr }
%struct.TYPE_10__ = type { i32, ptr, i32 }
%struct.TYPE_9__ = type { ptr, i32, i32 }
%struct.TYPE_14__ = type { i64 }
%struct.TYPE_8__ = type { ptr }
%struct.TYPE_13__ = type { i32, i32, ptr }
%struct.TYPE_11__ = type { ptr }
@.str = private unnamed_addr constant [17 x i8] c"projectionShadow\00", align 1
@LIGHTMAP_NONE = dso_local global i32 0, align 4
@qtrue = dso_local global i32 0, align 4
@tr = dso_local global %struct.TYPE_12__ zeroinitializer, align 8
@.str.1 = private unnamed_addr constant [12 x i8] c"flareShader\00", align 1
@ACFF_NONE = dso_local global i32 0, align 4
@GLS_DEPTHTEST_DISABLE = dso_local global i32 0, align 4
@.str.2 = private unnamed_addr constant [4 x i8] c"sun\00", align 1
@.str.3 = private unnamed_addr constant [16 x i8] c"gfx/2d/sunflare\00", align 1
@stages = dso_local global ptr null, align 8
@GLS_DEFAULT = dso_local global i32 0, align 4
@llvm.compiler.used = appending global [1 x ptr] [ptr @CreateExternalShaders], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @CreateExternalShaders() #0 {
%1 = alloca i32, align 4
%2 = alloca ptr, align 8
%3 = load i32, ptr @LIGHTMAP_NONE, align 4
%4 = load i32, ptr @qtrue, align 4
%5 = call ptr @R_FindShader(ptr noundef @.str, i32 noundef %3, i32 noundef %4)
store ptr %5, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 4), align 8
%6 = load i32, ptr @LIGHTMAP_NONE, align 4
%7 = load i32, ptr @qtrue, align 4
%8 = call ptr @R_FindShader(ptr noundef @.str.1, i32 noundef %6, i32 noundef %7)
store ptr %8, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8
%9 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8
%10 = getelementptr inbounds %struct.TYPE_10__, ptr %9, i32 0, i32 2
%11 = load i32, ptr %10, align 8
%12 = icmp ne i32 %11, 0
br i1 %12, label %45, label %13
13: ; preds = %0
store i32 0, ptr %1, align 4
br label %14
14: ; preds = %41, %13
%15 = load i32, ptr %1, align 4
%16 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8
%17 = getelementptr inbounds %struct.TYPE_10__, ptr %16, i32 0, i32 0
%18 = load i32, ptr %17, align 8
%19 = icmp slt i32 %15, %18
br i1 %19, label %20, label %44
20: ; preds = %14
%21 = load i32, ptr @ACFF_NONE, align 4
%22 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8
%23 = getelementptr inbounds %struct.TYPE_10__, ptr %22, i32 0, i32 1
%24 = load ptr, ptr %23, align 8
%25 = load i32, ptr %1, align 4
%26 = sext i32 %25 to i64
%27 = getelementptr inbounds ptr, ptr %24, i64 %26
%28 = load ptr, ptr %27, align 8
%29 = getelementptr inbounds %struct.TYPE_9__, ptr %28, i32 0, i32 2
store i32 %21, ptr %29, align 4
%30 = load i32, ptr @GLS_DEPTHTEST_DISABLE, align 4
%31 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8
%32 = getelementptr inbounds %struct.TYPE_10__, ptr %31, i32 0, i32 1
%33 = load ptr, ptr %32, align 8
%34 = load i32, ptr %1, align 4
%35 = sext i32 %34 to i64
%36 = getelementptr inbounds ptr, ptr %33, i64 %35
%37 = load ptr, ptr %36, align 8
%38 = getelementptr inbounds %struct.TYPE_9__, ptr %37, i32 0, i32 1
%39 = load i32, ptr %38, align 8
%40 = or i32 %39, %30
store i32 %40, ptr %38, align 8
br label %41
41: ; preds = %20
%42 = load i32, ptr %1, align 4
%43 = add nsw i32 %42, 1
store i32 %43, ptr %1, align 4
br label %14, !llvm.loop !6
44: ; preds = %14
br label %45
45: ; preds = %44, %0
%46 = load i32, ptr @LIGHTMAP_NONE, align 4
%47 = load i32, ptr @qtrue, align 4
%48 = call ptr @R_FindShader(ptr noundef @.str.2, i32 noundef %46, i32 noundef %47)
store ptr %48, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 3), align 8
%49 = load i32, ptr @LIGHTMAP_NONE, align 4
%50 = load i32, ptr @qtrue, align 4
%51 = call ptr @R_FindShader(ptr noundef @.str.3, i32 noundef %49, i32 noundef %50)
store ptr %51, ptr @tr, align 8
%52 = load ptr, ptr @tr, align 8
%53 = getelementptr inbounds %struct.TYPE_14__, ptr %52, i32 0, i32 0
%54 = load i64, ptr %53, align 8
%55 = icmp ne i64 %54, 0
br i1 %55, label %56, label %118
56: ; preds = %45
%57 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8
%58 = getelementptr inbounds %struct.TYPE_10__, ptr %57, i32 0, i32 2
%59 = load i32, ptr %58, align 8
%60 = icmp ne i32 %59, 0
br i1 %60, label %95, label %61
61: ; preds = %56
%62 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8
%63 = getelementptr inbounds %struct.TYPE_10__, ptr %62, i32 0, i32 1
%64 = load ptr, ptr %63, align 8
%65 = getelementptr inbounds ptr, ptr %64, i64 0
%66 = load ptr, ptr %65, align 8
%67 = icmp ne ptr %66, null
br i1 %67, label %68, label %95
68: ; preds = %61
%69 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8
%70 = getelementptr inbounds %struct.TYPE_10__, ptr %69, i32 0, i32 1
%71 = load ptr, ptr %70, align 8
%72 = getelementptr inbounds ptr, ptr %71, i64 0
%73 = load ptr, ptr %72, align 8
%74 = getelementptr inbounds %struct.TYPE_9__, ptr %73, i32 0, i32 0
%75 = load ptr, ptr %74, align 8
%76 = getelementptr inbounds %struct.TYPE_8__, ptr %75, i64 0
%77 = getelementptr inbounds %struct.TYPE_8__, ptr %76, i32 0, i32 0
%78 = load ptr, ptr %77, align 8
%79 = getelementptr inbounds ptr, ptr %78, i64 0
%80 = load ptr, ptr %79, align 8
%81 = icmp ne ptr %80, null
br i1 %81, label %82, label %95
82: ; preds = %68
%83 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8
%84 = getelementptr inbounds %struct.TYPE_10__, ptr %83, i32 0, i32 1
%85 = load ptr, ptr %84, align 8
%86 = getelementptr inbounds ptr, ptr %85, i64 0
%87 = load ptr, ptr %86, align 8
%88 = getelementptr inbounds %struct.TYPE_9__, ptr %87, i32 0, i32 0
%89 = load ptr, ptr %88, align 8
%90 = getelementptr inbounds %struct.TYPE_8__, ptr %89, i64 0
%91 = getelementptr inbounds %struct.TYPE_8__, ptr %90, i32 0, i32 0
%92 = load ptr, ptr %91, align 8
%93 = getelementptr inbounds ptr, ptr %92, i64 0
%94 = load ptr, ptr %93, align 8
store ptr %94, ptr %2, align 8
br label %97
95: ; preds = %68, %61, %56
%96 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 1), align 8
store ptr %96, ptr %2, align 8
br label %97
97: ; preds = %95, %82
%98 = load i32, ptr @LIGHTMAP_NONE, align 4
%99 = call i32 @InitShader(ptr noundef @.str.3, i32 noundef %98)
%100 = load ptr, ptr %2, align 8
%101 = load ptr, ptr @stages, align 8
%102 = getelementptr inbounds %struct.TYPE_13__, ptr %101, i64 0
%103 = getelementptr inbounds %struct.TYPE_13__, ptr %102, i32 0, i32 2
%104 = load ptr, ptr %103, align 8
%105 = getelementptr inbounds %struct.TYPE_11__, ptr %104, i64 0
%106 = getelementptr inbounds %struct.TYPE_11__, ptr %105, i32 0, i32 0
%107 = load ptr, ptr %106, align 8
%108 = getelementptr inbounds ptr, ptr %107, i64 0
store ptr %100, ptr %108, align 8
%109 = load i32, ptr @qtrue, align 4
%110 = load ptr, ptr @stages, align 8
%111 = getelementptr inbounds %struct.TYPE_13__, ptr %110, i64 0
%112 = getelementptr inbounds %struct.TYPE_13__, ptr %111, i32 0, i32 1
store i32 %109, ptr %112, align 4
%113 = load i32, ptr @GLS_DEFAULT, align 4
%114 = load ptr, ptr @stages, align 8
%115 = getelementptr inbounds %struct.TYPE_13__, ptr %114, i64 0
%116 = getelementptr inbounds %struct.TYPE_13__, ptr %115, i32 0, i32 0
store i32 %113, ptr %116, align 8
%117 = call ptr (...) @FinishShader()
store ptr %117, ptr @tr, align 8
br label %118
118: ; preds = %97, %45
ret void
}
declare ptr @R_FindShader(ptr noundef, i32 noundef, i32 noundef) #1
declare i32 @InitShader(ptr noundef, i32 noundef) #1
declare ptr @FinishShader(...) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_tr_shader.c_CreateExternalShaders
|
.text
.file "extr_tr_main.c_R_CullLocalPointAndRadius.c"
.globl R_CullLocalPointAndRadius # -- Begin function R_CullLocalPointAndRadius
.p2align 4, 0x90
.type R_CullLocalPointAndRadius,@function
R_CullLocalPointAndRadius: # @R_CullLocalPointAndRadius
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movl %edi, -4(%rbp)
movss %xmm0, -8(%rbp)
movl -4(%rbp), %edi
movl -12(%rbp), %esi
callq R_LocalPointToWorld@PLT
movl -12(%rbp), %edi
movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
callq R_CullPointAndRadius@PLT
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_CullLocalPointAndRadius, .Lfunc_end0-R_CullLocalPointAndRadius
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_LocalPointToWorld
.addrsig_sym R_CullPointAndRadius
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_main.c_R_CullLocalPointAndRadius.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_main.c_R_CullLocalPointAndRadius.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
; Function Attrs: noinline nounwind optnone uwtable
define dso_local i32 @R_CullLocalPointAndRadius(i32 noundef %0, float noundef %1) #0 {
%3 = alloca i32, align 4
%4 = alloca float, align 4
%5 = alloca i32, align 4
store i32 %0, ptr %3, align 4
store float %1, ptr %4, align 4
%6 = load i32, ptr %3, align 4
%7 = load i32, ptr %5, align 4
%8 = call i32 @R_LocalPointToWorld(i32 noundef %6, i32 noundef %7)
%9 = load i32, ptr %5, align 4
%10 = load float, ptr %4, align 4
%11 = call i32 @R_CullPointAndRadius(i32 noundef %9, float noundef %10)
ret i32 %11
}
declare i32 @R_LocalPointToWorld(i32 noundef, i32 noundef) #1
declare i32 @R_CullPointAndRadius(i32 noundef, float noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_main.c_R_CullLocalPointAndRadius
|
.text
.file "extr_tr_init.c_InitOpenGL.c"
.p2align 4, 0x90 # -- Begin function InitOpenGL
.type InitOpenGL,@function
InitOpenGL: # @InitOpenGL
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
cmpq $0, glConfig(%rip)
jne .LBB0_6
# %bb.1:
movl qfalse(%rip), %edi
callq GLimp_Init@PLT
movb $0, %al
callq GLimp_InitExtraExtensions@PLT
movl qtrue(%rip), %eax
movl %eax, glConfig+16(%rip)
movl GL_MAX_TEXTURE_SIZE(%rip), %edi
leaq -4(%rbp), %rsi
callq qglGetIntegerv@PLT
movl -4(%rbp), %eax
movl %eax, glConfig+8(%rip)
cmpl $0, glConfig+8(%rip)
jg .LBB0_3
# %bb.2:
movl $0, glConfig+8(%rip)
.LBB0_3:
movl GL_MAX_TEXTURE_IMAGE_UNITS(%rip), %edi
leaq -4(%rbp), %rsi
callq qglGetIntegerv@PLT
movl -4(%rbp), %eax
movl %eax, glConfig+12(%rip)
movl GL_MAX_VERTEX_UNIFORM_COMPONENTS(%rip), %edi
leaq -4(%rbp), %rsi
callq qglGetIntegerv@PLT
movl IQM_MAX_JOINTS(%rip), %esi
movl -4(%rbp), %eax
subl $160, %eax
movl $16, %ecx
cltd
idivl %ecx
movl %eax, %edx
xorl %edi, %edi
callq Com_Clamp@PLT
movl %eax, glRefConfig(%rip)
cmpl $12, glRefConfig(%rip)
jge .LBB0_5
# %bb.4:
movl $0, glRefConfig(%rip)
.LBB0_5:
jmp .LBB0_6
.LBB0_6:
movb $0, %al
callq GL_SetDefaultState@PLT
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size InitOpenGL, .Lfunc_end0-InitOpenGL
.cfi_endproc
# -- End function
.type glConfig,@object # @glConfig
.bss
.globl glConfig
.p2align 3
glConfig:
.zero 24
.size glConfig, 24
.type qfalse,@object # @qfalse
.globl qfalse
.p2align 2
qfalse:
.long 0 # 0x0
.size qfalse, 4
.type qtrue,@object # @qtrue
.globl qtrue
.p2align 2
qtrue:
.long 0 # 0x0
.size qtrue, 4
.type GL_MAX_TEXTURE_SIZE,@object # @GL_MAX_TEXTURE_SIZE
.globl GL_MAX_TEXTURE_SIZE
.p2align 2
GL_MAX_TEXTURE_SIZE:
.long 0 # 0x0
.size GL_MAX_TEXTURE_SIZE, 4
.type GL_MAX_TEXTURE_IMAGE_UNITS,@object # @GL_MAX_TEXTURE_IMAGE_UNITS
.globl GL_MAX_TEXTURE_IMAGE_UNITS
.p2align 2
GL_MAX_TEXTURE_IMAGE_UNITS:
.long 0 # 0x0
.size GL_MAX_TEXTURE_IMAGE_UNITS, 4
.type GL_MAX_VERTEX_UNIFORM_COMPONENTS,@object # @GL_MAX_VERTEX_UNIFORM_COMPONENTS
.globl GL_MAX_VERTEX_UNIFORM_COMPONENTS
.p2align 2
GL_MAX_VERTEX_UNIFORM_COMPONENTS:
.long 0 # 0x0
.size GL_MAX_VERTEX_UNIFORM_COMPONENTS, 4
.type IQM_MAX_JOINTS,@object # @IQM_MAX_JOINTS
.globl IQM_MAX_JOINTS
.p2align 2
IQM_MAX_JOINTS:
.long 0 # 0x0
.size IQM_MAX_JOINTS, 4
.type glRefConfig,@object # @glRefConfig
.globl glRefConfig
.p2align 2
glRefConfig:
.zero 4
.size glRefConfig, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym InitOpenGL
.addrsig_sym GLimp_Init
.addrsig_sym GLimp_InitExtraExtensions
.addrsig_sym qglGetIntegerv
.addrsig_sym Com_Clamp
.addrsig_sym GL_SetDefaultState
.addrsig_sym glConfig
.addrsig_sym qfalse
.addrsig_sym qtrue
.addrsig_sym GL_MAX_TEXTURE_SIZE
.addrsig_sym GL_MAX_TEXTURE_IMAGE_UNITS
.addrsig_sym GL_MAX_VERTEX_UNIFORM_COMPONENTS
.addrsig_sym IQM_MAX_JOINTS
.addrsig_sym glRefConfig
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_init.c_InitOpenGL.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_init.c_InitOpenGL.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_4__ = type { i64, i32, i32, i32 }
%struct.TYPE_3__ = type { i32 }
@glConfig = dso_local global %struct.TYPE_4__ zeroinitializer, align 8
@qfalse = dso_local global i32 0, align 4
@qtrue = dso_local global i32 0, align 4
@GL_MAX_TEXTURE_SIZE = dso_local global i32 0, align 4
@GL_MAX_TEXTURE_IMAGE_UNITS = dso_local global i32 0, align 4
@GL_MAX_VERTEX_UNIFORM_COMPONENTS = dso_local global i32 0, align 4
@IQM_MAX_JOINTS = dso_local global i32 0, align 4
@glRefConfig = dso_local global %struct.TYPE_3__ zeroinitializer, align 4
@llvm.compiler.used = appending global [1 x ptr] [ptr @InitOpenGL], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @InitOpenGL() #0 {
%1 = alloca i32, align 4
%2 = load i64, ptr @glConfig, align 8
%3 = icmp eq i64 %2, 0
br i1 %3, label %4, label %30
4: ; preds = %0
%5 = load i32, ptr @qfalse, align 4
%6 = call i32 @GLimp_Init(i32 noundef %5)
%7 = call i32 (...) @GLimp_InitExtraExtensions()
%8 = load i32, ptr @qtrue, align 4
store i32 %8, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @glConfig, i32 0, i32 3), align 8
%9 = load i32, ptr @GL_MAX_TEXTURE_SIZE, align 4
%10 = call i32 @qglGetIntegerv(i32 noundef %9, ptr noundef %1)
%11 = load i32, ptr %1, align 4
store i32 %11, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @glConfig, i32 0, i32 1), align 8
%12 = load i32, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @glConfig, i32 0, i32 1), align 8
%13 = icmp sle i32 %12, 0
br i1 %13, label %14, label %15
14: ; preds = %4
store i32 0, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @glConfig, i32 0, i32 1), align 8
br label %15
15: ; preds = %14, %4
%16 = load i32, ptr @GL_MAX_TEXTURE_IMAGE_UNITS, align 4
%17 = call i32 @qglGetIntegerv(i32 noundef %16, ptr noundef %1)
%18 = load i32, ptr %1, align 4
store i32 %18, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @glConfig, i32 0, i32 2), align 4
%19 = load i32, ptr @GL_MAX_VERTEX_UNIFORM_COMPONENTS, align 4
%20 = call i32 @qglGetIntegerv(i32 noundef %19, ptr noundef %1)
%21 = load i32, ptr @IQM_MAX_JOINTS, align 4
%22 = load i32, ptr %1, align 4
%23 = sub nsw i32 %22, 160
%24 = sdiv i32 %23, 16
%25 = call i32 @Com_Clamp(i32 noundef 0, i32 noundef %21, i32 noundef %24)
store i32 %25, ptr @glRefConfig, align 4
%26 = load i32, ptr @glRefConfig, align 4
%27 = icmp slt i32 %26, 12
br i1 %27, label %28, label %29
28: ; preds = %15
store i32 0, ptr @glRefConfig, align 4
br label %29
29: ; preds = %28, %15
br label %30
30: ; preds = %29, %0
%31 = call i32 (...) @GL_SetDefaultState()
ret void
}
declare i32 @GLimp_Init(i32 noundef) #1
declare i32 @GLimp_InitExtraExtensions(...) #1
declare i32 @qglGetIntegerv(i32 noundef, ptr noundef) #1
declare i32 @Com_Clamp(i32 noundef, i32 noundef, i32 noundef) #1
declare i32 @GL_SetDefaultState(...) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_init.c_InitOpenGL
|
.text
.file "extr_tr_surface.c_LerpMeshVertexes.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function LerpMeshVertexes
.LCPI0_0:
.long 0x3f800000 # float 1
.text
.p2align 4, 0x90
.type LerpMeshVertexes,@function
LerpMeshVertexes: # @LerpMeshVertexes
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movq %rdi, -8(%rbp)
movss %xmm0, -12(%rbp)
movq -8(%rbp), %rax
movq 8(%rax), %rax
movq backEnd(%rip), %rcx
movl (%rcx), %ecx
movq -8(%rbp), %rdx
imull (%rdx), %ecx
movslq %ecx, %rcx
imulq $24, %rcx, %rcx
addq %rcx, %rax
movq %rax, -48(%rbp)
movq tess(%rip), %rax
movq tess+8(%rip), %rcx
movq (%rax,%rcx,8), %rax
movq %rax, -24(%rbp)
movq tess+16(%rip), %rax
movq tess+8(%rip), %rcx
movq (%rax,%rcx,8), %rax
movq %rax, -32(%rbp)
movq tess+24(%rip), %rax
movq tess+8(%rip), %rcx
movq (%rax,%rcx,8), %rax
movq %rax, -40(%rbp)
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
xorps %xmm1, %xmm1
ucomiss %xmm1, %xmm0
jne .LBB0_6
jp .LBB0_6
# %bb.1:
movl $0, -52(%rbp)
.LBB0_2: # =>This Inner Loop Header: Depth=1
movl -52(%rbp), %eax
movq -8(%rbp), %rcx
cmpl (%rcx), %eax
jge .LBB0_5
# %bb.3: # in Loop: Header=BB0_2 Depth=1
movq -48(%rbp), %rax
movl 16(%rax), %edi
movq -24(%rbp), %rsi
callq VectorCopy@PLT
movq -48(%rbp), %rax
movq (%rax), %rdi
movq -32(%rbp), %rsi
callq VectorCopy4@PLT
movq -48(%rbp), %rax
movq 8(%rax), %rdi
movq -40(%rbp), %rsi
callq VectorCopy4@PLT
movq -48(%rbp), %rax
addq $24, %rax
movq %rax, -48(%rbp)
movq -24(%rbp), %rax
addq $16, %rax
movq %rax, -24(%rbp)
movq -32(%rbp), %rax
addq $16, %rax
movq %rax, -32(%rbp)
movq -40(%rbp), %rax
addq $16, %rax
movq %rax, -40(%rbp)
# %bb.4: # in Loop: Header=BB0_2 Depth=1
movl -52(%rbp), %eax
addl $1, %eax
movl %eax, -52(%rbp)
jmp .LBB0_2
.LBB0_5:
jmp .LBB0_11
.LBB0_6:
movq -8(%rbp), %rax
movq 8(%rax), %rax
movq backEnd(%rip), %rcx
movl 4(%rcx), %ecx
movq -8(%rbp), %rdx
imull (%rdx), %ecx
movslq %ecx, %rcx
imulq $24, %rcx, %rcx
addq %rcx, %rax
movq %rax, -64(%rbp)
movl $0, -52(%rbp)
.LBB0_7: # =>This Inner Loop Header: Depth=1
movl -52(%rbp), %eax
movq -8(%rbp), %rcx
cmpl (%rcx), %eax
jge .LBB0_10
# %bb.8: # in Loop: Header=BB0_7 Depth=1
movq -48(%rbp), %rax
movl 16(%rax), %edi
movq -64(%rbp), %rax
movl 16(%rax), %esi
movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -24(%rbp), %rdx
callq VectorLerp@PLT
movq -48(%rbp), %rax
movq (%rax), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero
subss -12(%rbp), %xmm2
movq -64(%rbp), %rax
movq (%rax), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss -12(%rbp), %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -32(%rbp), %rax
movss %xmm0, (%rax)
movq -48(%rbp), %rax
movq (%rax), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero
subss -12(%rbp), %xmm2
movq -64(%rbp), %rax
movq (%rax), %rax
movss 4(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss -12(%rbp), %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -32(%rbp), %rax
movss %xmm0, 4(%rax)
movq -48(%rbp), %rax
movq (%rax), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero
subss -12(%rbp), %xmm2
movq -64(%rbp), %rax
movq (%rax), %rax
movss 8(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss -12(%rbp), %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -32(%rbp), %rax
movss %xmm0, 8(%rax)
movq -32(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 12(%rax)
movq -48(%rbp), %rax
movq 8(%rax), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero
subss -12(%rbp), %xmm2
movq -64(%rbp), %rax
movq 8(%rax), %rax
movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss -12(%rbp), %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -40(%rbp), %rax
movss %xmm0, (%rax)
movq -48(%rbp), %rax
movq 8(%rax), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero
subss -12(%rbp), %xmm2
movq -64(%rbp), %rax
movq 8(%rax), %rax
movss 4(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss -12(%rbp), %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -40(%rbp), %rax
movss %xmm0, 4(%rax)
movq -48(%rbp), %rax
movq 8(%rax), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero
subss -12(%rbp), %xmm2
movq -64(%rbp), %rax
movq 8(%rax), %rax
movss 8(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss -12(%rbp), %xmm1
mulss %xmm2, %xmm0
addss %xmm1, %xmm0
movq -40(%rbp), %rax
movss %xmm0, 8(%rax)
movq -48(%rbp), %rax
movq 8(%rax), %rax
movss 12(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -40(%rbp), %rax
movss %xmm0, 12(%rax)
movq -48(%rbp), %rax
addq $24, %rax
movq %rax, -48(%rbp)
movq -64(%rbp), %rax
addq $24, %rax
movq %rax, -64(%rbp)
movq -24(%rbp), %rax
addq $16, %rax
movq %rax, -24(%rbp)
movq -32(%rbp), %rax
addq $16, %rax
movq %rax, -32(%rbp)
movq -40(%rbp), %rax
addq $16, %rax
movq %rax, -40(%rbp)
# %bb.9: # in Loop: Header=BB0_7 Depth=1
movl -52(%rbp), %eax
addl $1, %eax
movl %eax, -52(%rbp)
jmp .LBB0_7
.LBB0_10:
jmp .LBB0_11
.LBB0_11:
addq $64, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size LerpMeshVertexes, .Lfunc_end0-LerpMeshVertexes
.cfi_endproc
# -- End function
.type backEnd,@object # @backEnd
.bss
.globl backEnd
.p2align 3
backEnd:
.zero 8
.size backEnd, 8
.type tess,@object # @tess
.globl tess
.p2align 3
tess:
.zero 32
.size tess, 32
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym LerpMeshVertexes
.addrsig_sym VectorCopy
.addrsig_sym VectorCopy4
.addrsig_sym VectorLerp
.addrsig_sym backEnd
.addrsig_sym tess
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_surface.c_LerpMeshVertexes.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_surface.c_LerpMeshVertexes.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_13__ = type { ptr }
%struct.TYPE_12__ = type { ptr, i64, ptr, ptr }
%struct.TYPE_11__ = type { i32, ptr }
%struct.TYPE_9__ = type { %struct.TYPE_8__ }
%struct.TYPE_8__ = type { i32, i32 }
%struct.TYPE_10__ = type { ptr, ptr, i32 }
@backEnd = dso_local global %struct.TYPE_13__ zeroinitializer, align 8
@tess = dso_local global %struct.TYPE_12__ zeroinitializer, align 8
@llvm.compiler.used = appending global [1 x ptr] [ptr @LerpMeshVertexes], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @LerpMeshVertexes(ptr noundef %0, float noundef %1) #0 {
%3 = alloca ptr, align 8
%4 = alloca float, align 4
%5 = alloca ptr, align 8
%6 = alloca ptr, align 8
%7 = alloca ptr, align 8
%8 = alloca ptr, align 8
%9 = alloca i32, align 4
%10 = alloca ptr, align 8
store ptr %0, ptr %3, align 8
store float %1, ptr %4, align 4
%11 = load ptr, ptr %3, align 8
%12 = getelementptr inbounds %struct.TYPE_11__, ptr %11, i32 0, i32 1
%13 = load ptr, ptr %12, align 8
%14 = load ptr, ptr @backEnd, align 8
%15 = getelementptr inbounds %struct.TYPE_9__, ptr %14, i32 0, i32 0
%16 = getelementptr inbounds %struct.TYPE_8__, ptr %15, i32 0, i32 0
%17 = load i32, ptr %16, align 4
%18 = load ptr, ptr %3, align 8
%19 = getelementptr inbounds %struct.TYPE_11__, ptr %18, i32 0, i32 0
%20 = load i32, ptr %19, align 8
%21 = mul nsw i32 %17, %20
%22 = sext i32 %21 to i64
%23 = getelementptr inbounds %struct.TYPE_10__, ptr %13, i64 %22
store ptr %23, ptr %8, align 8
%24 = load ptr, ptr @tess, align 8
%25 = load i64, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tess, i32 0, i32 1), align 8
%26 = getelementptr inbounds ptr, ptr %24, i64 %25
%27 = load ptr, ptr %26, align 8
store ptr %27, ptr %5, align 8
%28 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tess, i32 0, i32 2), align 8
%29 = load i64, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tess, i32 0, i32 1), align 8
%30 = getelementptr inbounds ptr, ptr %28, i64 %29
%31 = load ptr, ptr %30, align 8
store ptr %31, ptr %6, align 8
%32 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tess, i32 0, i32 3), align 8
%33 = load i64, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tess, i32 0, i32 1), align 8
%34 = getelementptr inbounds ptr, ptr %32, i64 %33
%35 = load ptr, ptr %34, align 8
store ptr %35, ptr %7, align 8
%36 = load float, ptr %4, align 4
%37 = fcmp oeq float %36, 0.000000e+00
br i1 %37, label %38, label %73
38: ; preds = %2
store i32 0, ptr %9, align 4
br label %39
39: ; preds = %69, %38
%40 = load i32, ptr %9, align 4
%41 = load ptr, ptr %3, align 8
%42 = getelementptr inbounds %struct.TYPE_11__, ptr %41, i32 0, i32 0
%43 = load i32, ptr %42, align 8
%44 = icmp slt i32 %40, %43
br i1 %44, label %45, label %72
45: ; preds = %39
%46 = load ptr, ptr %8, align 8
%47 = getelementptr inbounds %struct.TYPE_10__, ptr %46, i32 0, i32 2
%48 = load i32, ptr %47, align 8
%49 = load ptr, ptr %5, align 8
%50 = call i32 @VectorCopy(i32 noundef %48, ptr noundef %49)
%51 = load ptr, ptr %8, align 8
%52 = getelementptr inbounds %struct.TYPE_10__, ptr %51, i32 0, i32 0
%53 = load ptr, ptr %52, align 8
%54 = load ptr, ptr %6, align 8
%55 = call i32 @VectorCopy4(ptr noundef %53, ptr noundef %54)
%56 = load ptr, ptr %8, align 8
%57 = getelementptr inbounds %struct.TYPE_10__, ptr %56, i32 0, i32 1
%58 = load ptr, ptr %57, align 8
%59 = load ptr, ptr %7, align 8
%60 = call i32 @VectorCopy4(ptr noundef %58, ptr noundef %59)
%61 = load ptr, ptr %8, align 8
%62 = getelementptr inbounds %struct.TYPE_10__, ptr %61, i32 1
store ptr %62, ptr %8, align 8
%63 = load ptr, ptr %5, align 8
%64 = getelementptr inbounds float, ptr %63, i64 4
store ptr %64, ptr %5, align 8
%65 = load ptr, ptr %6, align 8
%66 = getelementptr inbounds float, ptr %65, i64 4
store ptr %66, ptr %6, align 8
%67 = load ptr, ptr %7, align 8
%68 = getelementptr inbounds float, ptr %67, i64 4
store ptr %68, ptr %7, align 8
br label %69
69: ; preds = %45
%70 = load i32, ptr %9, align 4
%71 = add nsw i32 %70, 1
store i32 %71, ptr %9, align 4
br label %39, !llvm.loop !6
72: ; preds = %39
br label %228
73: ; preds = %2
%74 = load ptr, ptr %3, align 8
%75 = getelementptr inbounds %struct.TYPE_11__, ptr %74, i32 0, i32 1
%76 = load ptr, ptr %75, align 8
%77 = load ptr, ptr @backEnd, align 8
%78 = getelementptr inbounds %struct.TYPE_9__, ptr %77, i32 0, i32 0
%79 = getelementptr inbounds %struct.TYPE_8__, ptr %78, i32 0, i32 1
%80 = load i32, ptr %79, align 4
%81 = load ptr, ptr %3, align 8
%82 = getelementptr inbounds %struct.TYPE_11__, ptr %81, i32 0, i32 0
%83 = load i32, ptr %82, align 8
%84 = mul nsw i32 %80, %83
%85 = sext i32 %84 to i64
%86 = getelementptr inbounds %struct.TYPE_10__, ptr %76, i64 %85
store ptr %86, ptr %10, align 8
store i32 0, ptr %9, align 4
br label %87
87: ; preds = %224, %73
%88 = load i32, ptr %9, align 4
%89 = load ptr, ptr %3, align 8
%90 = getelementptr inbounds %struct.TYPE_11__, ptr %89, i32 0, i32 0
%91 = load i32, ptr %90, align 8
%92 = icmp slt i32 %88, %91
br i1 %92, label %93, label %227
93: ; preds = %87
%94 = load ptr, ptr %8, align 8
%95 = getelementptr inbounds %struct.TYPE_10__, ptr %94, i32 0, i32 2
%96 = load i32, ptr %95, align 8
%97 = load ptr, ptr %10, align 8
%98 = getelementptr inbounds %struct.TYPE_10__, ptr %97, i32 0, i32 2
%99 = load i32, ptr %98, align 8
%100 = load float, ptr %4, align 4
%101 = load ptr, ptr %5, align 8
%102 = call i32 @VectorLerp(i32 noundef %96, i32 noundef %99, float noundef %100, ptr noundef %101)
%103 = load ptr, ptr %8, align 8
%104 = getelementptr inbounds %struct.TYPE_10__, ptr %103, i32 0, i32 0
%105 = load ptr, ptr %104, align 8
%106 = getelementptr inbounds float, ptr %105, i64 0
%107 = load float, ptr %106, align 4
%108 = load float, ptr %4, align 4
%109 = fsub float 1.000000e+00, %108
%110 = load ptr, ptr %10, align 8
%111 = getelementptr inbounds %struct.TYPE_10__, ptr %110, i32 0, i32 0
%112 = load ptr, ptr %111, align 8
%113 = getelementptr inbounds float, ptr %112, i64 0
%114 = load float, ptr %113, align 4
%115 = load float, ptr %4, align 4
%116 = fmul float %114, %115
%117 = call float @llvm.fmuladd.f32(float %107, float %109, float %116)
%118 = load ptr, ptr %6, align 8
%119 = getelementptr inbounds float, ptr %118, i64 0
store float %117, ptr %119, align 4
%120 = load ptr, ptr %8, align 8
%121 = getelementptr inbounds %struct.TYPE_10__, ptr %120, i32 0, i32 0
%122 = load ptr, ptr %121, align 8
%123 = getelementptr inbounds float, ptr %122, i64 1
%124 = load float, ptr %123, align 4
%125 = load float, ptr %4, align 4
%126 = fsub float 1.000000e+00, %125
%127 = load ptr, ptr %10, align 8
%128 = getelementptr inbounds %struct.TYPE_10__, ptr %127, i32 0, i32 0
%129 = load ptr, ptr %128, align 8
%130 = getelementptr inbounds float, ptr %129, i64 1
%131 = load float, ptr %130, align 4
%132 = load float, ptr %4, align 4
%133 = fmul float %131, %132
%134 = call float @llvm.fmuladd.f32(float %124, float %126, float %133)
%135 = load ptr, ptr %6, align 8
%136 = getelementptr inbounds float, ptr %135, i64 1
store float %134, ptr %136, align 4
%137 = load ptr, ptr %8, align 8
%138 = getelementptr inbounds %struct.TYPE_10__, ptr %137, i32 0, i32 0
%139 = load ptr, ptr %138, align 8
%140 = getelementptr inbounds float, ptr %139, i64 2
%141 = load float, ptr %140, align 4
%142 = load float, ptr %4, align 4
%143 = fsub float 1.000000e+00, %142
%144 = load ptr, ptr %10, align 8
%145 = getelementptr inbounds %struct.TYPE_10__, ptr %144, i32 0, i32 0
%146 = load ptr, ptr %145, align 8
%147 = getelementptr inbounds float, ptr %146, i64 2
%148 = load float, ptr %147, align 4
%149 = load float, ptr %4, align 4
%150 = fmul float %148, %149
%151 = call float @llvm.fmuladd.f32(float %141, float %143, float %150)
%152 = load ptr, ptr %6, align 8
%153 = getelementptr inbounds float, ptr %152, i64 2
store float %151, ptr %153, align 4
%154 = load ptr, ptr %6, align 8
%155 = getelementptr inbounds float, ptr %154, i64 3
store float 0.000000e+00, ptr %155, align 4
%156 = load ptr, ptr %8, align 8
%157 = getelementptr inbounds %struct.TYPE_10__, ptr %156, i32 0, i32 1
%158 = load ptr, ptr %157, align 8
%159 = getelementptr inbounds float, ptr %158, i64 0
%160 = load float, ptr %159, align 4
%161 = load float, ptr %4, align 4
%162 = fsub float 1.000000e+00, %161
%163 = load ptr, ptr %10, align 8
%164 = getelementptr inbounds %struct.TYPE_10__, ptr %163, i32 0, i32 1
%165 = load ptr, ptr %164, align 8
%166 = getelementptr inbounds float, ptr %165, i64 0
%167 = load float, ptr %166, align 4
%168 = load float, ptr %4, align 4
%169 = fmul float %167, %168
%170 = call float @llvm.fmuladd.f32(float %160, float %162, float %169)
%171 = load ptr, ptr %7, align 8
%172 = getelementptr inbounds float, ptr %171, i64 0
store float %170, ptr %172, align 4
%173 = load ptr, ptr %8, align 8
%174 = getelementptr inbounds %struct.TYPE_10__, ptr %173, i32 0, i32 1
%175 = load ptr, ptr %174, align 8
%176 = getelementptr inbounds float, ptr %175, i64 1
%177 = load float, ptr %176, align 4
%178 = load float, ptr %4, align 4
%179 = fsub float 1.000000e+00, %178
%180 = load ptr, ptr %10, align 8
%181 = getelementptr inbounds %struct.TYPE_10__, ptr %180, i32 0, i32 1
%182 = load ptr, ptr %181, align 8
%183 = getelementptr inbounds float, ptr %182, i64 1
%184 = load float, ptr %183, align 4
%185 = load float, ptr %4, align 4
%186 = fmul float %184, %185
%187 = call float @llvm.fmuladd.f32(float %177, float %179, float %186)
%188 = load ptr, ptr %7, align 8
%189 = getelementptr inbounds float, ptr %188, i64 1
store float %187, ptr %189, align 4
%190 = load ptr, ptr %8, align 8
%191 = getelementptr inbounds %struct.TYPE_10__, ptr %190, i32 0, i32 1
%192 = load ptr, ptr %191, align 8
%193 = getelementptr inbounds float, ptr %192, i64 2
%194 = load float, ptr %193, align 4
%195 = load float, ptr %4, align 4
%196 = fsub float 1.000000e+00, %195
%197 = load ptr, ptr %10, align 8
%198 = getelementptr inbounds %struct.TYPE_10__, ptr %197, i32 0, i32 1
%199 = load ptr, ptr %198, align 8
%200 = getelementptr inbounds float, ptr %199, i64 2
%201 = load float, ptr %200, align 4
%202 = load float, ptr %4, align 4
%203 = fmul float %201, %202
%204 = call float @llvm.fmuladd.f32(float %194, float %196, float %203)
%205 = load ptr, ptr %7, align 8
%206 = getelementptr inbounds float, ptr %205, i64 2
store float %204, ptr %206, align 4
%207 = load ptr, ptr %8, align 8
%208 = getelementptr inbounds %struct.TYPE_10__, ptr %207, i32 0, i32 1
%209 = load ptr, ptr %208, align 8
%210 = getelementptr inbounds float, ptr %209, i64 3
%211 = load float, ptr %210, align 4
%212 = load ptr, ptr %7, align 8
%213 = getelementptr inbounds float, ptr %212, i64 3
store float %211, ptr %213, align 4
%214 = load ptr, ptr %8, align 8
%215 = getelementptr inbounds %struct.TYPE_10__, ptr %214, i32 1
store ptr %215, ptr %8, align 8
%216 = load ptr, ptr %10, align 8
%217 = getelementptr inbounds %struct.TYPE_10__, ptr %216, i32 1
store ptr %217, ptr %10, align 8
%218 = load ptr, ptr %5, align 8
%219 = getelementptr inbounds float, ptr %218, i64 4
store ptr %219, ptr %5, align 8
%220 = load ptr, ptr %6, align 8
%221 = getelementptr inbounds float, ptr %220, i64 4
store ptr %221, ptr %6, align 8
%222 = load ptr, ptr %7, align 8
%223 = getelementptr inbounds float, ptr %222, i64 4
store ptr %223, ptr %7, align 8
br label %224
224: ; preds = %93
%225 = load i32, ptr %9, align 4
%226 = add nsw i32 %225, 1
store i32 %226, ptr %9, align 4
br label %87, !llvm.loop !8
227: ; preds = %87
br label %228
228: ; preds = %227, %72
ret void
}
declare i32 @VectorCopy(i32 noundef, ptr noundef) #1
declare i32 @VectorCopy4(ptr noundef, ptr noundef) #1
declare i32 @VectorLerp(i32 noundef, i32 noundef, float noundef, ptr noundef) #1
; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn
declare float @llvm.fmuladd.f32(float, float, float) #2
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
!8 = distinct !{!8, !7}
|
lab/engine/code/renderergl2/extr_tr_surface.c_LerpMeshVertexes
|
.text
.file "extr_tr_bsp.c_R_ColorShiftLightingFloats.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function R_ColorShiftLightingFloats
.LCPI0_0:
.long 0x3f800000 # float 1
.LCPI0_1:
.long 0x437f0000 # float 255
.text
.p2align 4, 0x90
.type R_ColorShiftLightingFloats,@function
R_ColorShiftLightingFloats: # @R_ColorShiftLightingFloats
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq r_mapOverBrightBits(%rip), %rax
movl (%rax), %ecx
subl tr(%rip), %ecx
movl $1, %eax
# kill: def $cl killed $ecx
shll %cl, %eax
cvtsi2ss %eax, %xmm0
movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
divss %xmm1, %xmm0
movss %xmm0, -32(%rbp)
movq -8(%rbp), %rax
movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
mulss -32(%rbp), %xmm0
movss %xmm0, -20(%rbp)
movq -8(%rbp), %rax
movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
mulss -32(%rbp), %xmm0
movss %xmm0, -24(%rbp)
movq -8(%rbp), %rax
movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
mulss -32(%rbp), %xmm0
movss %xmm0, -28(%rbp)
movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
ja .LBB0_3
# %bb.1:
movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
ja .LBB0_3
# %bb.2:
movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
ucomiss %xmm1, %xmm0
jbe .LBB0_10
.LBB0_3:
movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss -24(%rbp), %xmm0
jbe .LBB0_5
# %bb.4:
movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -40(%rbp) # 4-byte Spill
jmp .LBB0_6
.LBB0_5:
movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -40(%rbp) # 4-byte Spill
.LBB0_6:
movss -40(%rbp), %xmm0 # 4-byte Reload
# xmm0 = mem[0],zero,zero,zero
movss %xmm0, -36(%rbp)
movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
ucomiss -28(%rbp), %xmm0
jbe .LBB0_8
# %bb.7:
movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -44(%rbp) # 4-byte Spill
jmp .LBB0_9
.LBB0_8:
movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss %xmm0, -44(%rbp) # 4-byte Spill
.LBB0_9:
movss -44(%rbp), %xmm0 # 4-byte Reload
# xmm0 = mem[0],zero,zero,zero
movss %xmm0, -36(%rbp)
movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
divss -36(%rbp), %xmm0
movss %xmm0, -20(%rbp)
movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
divss -36(%rbp), %xmm0
movss %xmm0, -24(%rbp)
movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
divss -36(%rbp), %xmm0
movss %xmm0, -28(%rbp)
.LBB0_10:
movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, (%rax)
movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, 4(%rax)
movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, 8(%rax)
movq -8(%rbp), %rax
movss 12(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, 12(%rax)
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_ColorShiftLightingFloats, .Lfunc_end0-R_ColorShiftLightingFloats
.cfi_endproc
# -- End function
.type r_mapOverBrightBits,@object # @r_mapOverBrightBits
.bss
.globl r_mapOverBrightBits
.p2align 3
r_mapOverBrightBits:
.quad 0
.size r_mapOverBrightBits, 8
.type tr,@object # @tr
.globl tr
.p2align 2
tr:
.zero 4
.size tr, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_ColorShiftLightingFloats
.addrsig_sym r_mapOverBrightBits
.addrsig_sym tr
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_R_ColorShiftLightingFloats.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_R_ColorShiftLightingFloats.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_3__ = type { i32 }
%struct.TYPE_4__ = type { i32 }
@r_mapOverBrightBits = dso_local global ptr null, align 8
@tr = dso_local global %struct.TYPE_3__ zeroinitializer, align 4
@llvm.compiler.used = appending global [1 x ptr] [ptr @R_ColorShiftLightingFloats], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @R_ColorShiftLightingFloats(ptr noundef %0, ptr noundef %1) #0 {
%3 = alloca ptr, align 8
%4 = alloca ptr, align 8
%5 = alloca float, align 4
%6 = alloca float, align 4
%7 = alloca float, align 4
%8 = alloca float, align 4
%9 = alloca float, align 4
store ptr %0, ptr %3, align 8
store ptr %1, ptr %4, align 8
%10 = load ptr, ptr @r_mapOverBrightBits, align 8
%11 = getelementptr inbounds %struct.TYPE_4__, ptr %10, i32 0, i32 0
%12 = load i32, ptr %11, align 4
%13 = load i32, ptr @tr, align 4
%14 = sub nsw i32 %12, %13
%15 = shl i32 1, %14
%16 = sitofp i32 %15 to float
%17 = fdiv float %16, 2.550000e+02
store float %17, ptr %8, align 4
%18 = load ptr, ptr %3, align 8
%19 = getelementptr inbounds float, ptr %18, i64 0
%20 = load float, ptr %19, align 4
%21 = load float, ptr %8, align 4
%22 = fmul float %20, %21
store float %22, ptr %5, align 4
%23 = load ptr, ptr %3, align 8
%24 = getelementptr inbounds float, ptr %23, i64 1
%25 = load float, ptr %24, align 4
%26 = load float, ptr %8, align 4
%27 = fmul float %25, %26
store float %27, ptr %6, align 4
%28 = load ptr, ptr %3, align 8
%29 = getelementptr inbounds float, ptr %28, i64 2
%30 = load float, ptr %29, align 4
%31 = load float, ptr %8, align 4
%32 = fmul float %30, %31
store float %32, ptr %7, align 4
%33 = load float, ptr %5, align 4
%34 = fcmp ogt float %33, 1.000000e+00
br i1 %34, label %41, label %35
35: ; preds = %2
%36 = load float, ptr %6, align 4
%37 = fcmp ogt float %36, 1.000000e+00
br i1 %37, label %41, label %38
38: ; preds = %35
%39 = load float, ptr %7, align 4
%40 = fcmp ogt float %39, 1.000000e+00
br i1 %40, label %41, label %69
41: ; preds = %38, %35, %2
%42 = load float, ptr %5, align 4
%43 = load float, ptr %6, align 4
%44 = fcmp ogt float %42, %43
br i1 %44, label %45, label %47
45: ; preds = %41
%46 = load float, ptr %5, align 4
br label %49
47: ; preds = %41
%48 = load float, ptr %6, align 4
br label %49
49: ; preds = %47, %45
%50 = phi float [ %46, %45 ], [ %48, %47 ]
store float %50, ptr %9, align 4
%51 = load float, ptr %9, align 4
%52 = load float, ptr %7, align 4
%53 = fcmp ogt float %51, %52
br i1 %53, label %54, label %56
54: ; preds = %49
%55 = load float, ptr %9, align 4
br label %58
56: ; preds = %49
%57 = load float, ptr %7, align 4
br label %58
58: ; preds = %56, %54
%59 = phi float [ %55, %54 ], [ %57, %56 ]
store float %59, ptr %9, align 4
%60 = load float, ptr %5, align 4
%61 = load float, ptr %9, align 4
%62 = fdiv float %60, %61
store float %62, ptr %5, align 4
%63 = load float, ptr %6, align 4
%64 = load float, ptr %9, align 4
%65 = fdiv float %63, %64
store float %65, ptr %6, align 4
%66 = load float, ptr %7, align 4
%67 = load float, ptr %9, align 4
%68 = fdiv float %66, %67
store float %68, ptr %7, align 4
br label %69
69: ; preds = %58, %38
%70 = load float, ptr %5, align 4
%71 = load ptr, ptr %4, align 8
%72 = getelementptr inbounds float, ptr %71, i64 0
store float %70, ptr %72, align 4
%73 = load float, ptr %6, align 4
%74 = load ptr, ptr %4, align 8
%75 = getelementptr inbounds float, ptr %74, i64 1
store float %73, ptr %75, align 4
%76 = load float, ptr %7, align 4
%77 = load ptr, ptr %4, align 8
%78 = getelementptr inbounds float, ptr %77, i64 2
store float %76, ptr %78, align 4
%79 = load ptr, ptr %3, align 8
%80 = getelementptr inbounds float, ptr %79, i64 3
%81 = load float, ptr %80, align 4
%82 = load ptr, ptr %4, align 8
%83 = getelementptr inbounds float, ptr %82, i64 3
store float %81, ptr %83, align 4
ret void
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_bsp.c_R_ColorShiftLightingFloats
|
.text
.file "extr_tr_shade_calc.c_RB_CalcStretchTexMatrix.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function RB_CalcStretchTexMatrix
.LCPI0_0:
.long 0xbf000000 # float -0.5
.LCPI0_1:
.long 0x3f000000 # float 0.5
.LCPI0_2:
.long 0x3f800000 # float 1
.text
.globl RB_CalcStretchTexMatrix
.p2align 4, 0x90
.type RB_CalcStretchTexMatrix,@function
RB_CalcStretchTexMatrix: # @RB_CalcStretchTexMatrix
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -8(%rbp), %rdi
callq EvalWaveForm@PLT
movaps %xmm0, %xmm1
movss .LCPI0_2(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
divss %xmm1, %xmm0
movss %xmm0, -20(%rbp)
movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, (%rax)
movq -16(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 8(%rax)
movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss %xmm1, %xmm0
movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
addss %xmm1, %xmm0
movq -16(%rbp), %rax
movss %xmm0, 16(%rax)
movq -16(%rbp), %rax
xorps %xmm0, %xmm0
movss %xmm0, 4(%rax)
movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movq -16(%rbp), %rax
movss %xmm0, 12(%rax)
movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
mulss %xmm1, %xmm0
movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
addss %xmm1, %xmm0
movq -16(%rbp), %rax
movss %xmm0, 20(%rax)
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RB_CalcStretchTexMatrix, .Lfunc_end0-RB_CalcStretchTexMatrix
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym EvalWaveForm
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcStretchTexMatrix.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcStretchTexMatrix.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @RB_CalcStretchTexMatrix(ptr noundef %0, ptr noundef %1) #0 {
%3 = alloca ptr, align 8
%4 = alloca ptr, align 8
%5 = alloca float, align 4
store ptr %0, ptr %3, align 8
store ptr %1, ptr %4, align 8
%6 = load ptr, ptr %3, align 8
%7 = call float @EvalWaveForm(ptr noundef %6)
%8 = fdiv float 1.000000e+00, %7
store float %8, ptr %5, align 4
%9 = load float, ptr %5, align 4
%10 = load ptr, ptr %4, align 8
%11 = getelementptr inbounds float, ptr %10, i64 0
store float %9, ptr %11, align 4
%12 = load ptr, ptr %4, align 8
%13 = getelementptr inbounds float, ptr %12, i64 2
store float 0.000000e+00, ptr %13, align 4
%14 = load float, ptr %5, align 4
%15 = call float @llvm.fmuladd.f32(float -5.000000e-01, float %14, float 5.000000e-01)
%16 = load ptr, ptr %4, align 8
%17 = getelementptr inbounds float, ptr %16, i64 4
store float %15, ptr %17, align 4
%18 = load ptr, ptr %4, align 8
%19 = getelementptr inbounds float, ptr %18, i64 1
store float 0.000000e+00, ptr %19, align 4
%20 = load float, ptr %5, align 4
%21 = load ptr, ptr %4, align 8
%22 = getelementptr inbounds float, ptr %21, i64 3
store float %20, ptr %22, align 4
%23 = load float, ptr %5, align 4
%24 = call float @llvm.fmuladd.f32(float -5.000000e-01, float %23, float 5.000000e-01)
%25 = load ptr, ptr %4, align 8
%26 = getelementptr inbounds float, ptr %25, i64 5
store float %24, ptr %26, align 4
ret void
}
declare float @EvalWaveForm(ptr noundef) #1
; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn
declare float @llvm.fmuladd.f32(float, float, float) #2
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcStretchTexMatrix
|
.text
.file "extr_tr_bsp.c_R_LoadShaders.c"
.p2align 4, 0x90 # -- Begin function R_LoadShaders
.type R_LoadShaders,@function
R_LoadShaders: # @R_LoadShaders
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movq fileBase(%rip), %rax
movq -8(%rbp), %rcx
addq 8(%rcx), %rax
movq %rax, -24(%rbp)
movq -8(%rbp), %rax
movslq (%rax), %rax
andq $15, %rax
cmpq $0, %rax
je .LBB0_2
# %bb.1:
movq ri+8(%rip), %rax
movl ERR_DROP(%rip), %edi
movl s_worldData+16(%rip), %edx
leaq .L.str(%rip), %rsi
callq *%rax
.LBB0_2:
movq -8(%rbp), %rax
movslq (%rax), %rax
shrq $4, %rax
# kill: def $eax killed $eax killed $rax
movl %eax, -16(%rbp)
movq ri(%rip), %rax
movslq -16(%rbp), %rcx
shlq $4, %rcx
movl %ecx, %edi
movl h_low(%rip), %esi
callq *%rax
movq %rax, -32(%rbp)
movq -32(%rbp), %rax
movq %rax, s_worldData+8(%rip)
movl -16(%rbp), %eax
movl %eax, s_worldData(%rip)
movq -32(%rbp), %rdi
movq -24(%rbp), %rsi
movslq -16(%rbp), %rax
shlq $4, %rax
movl %eax, %edx
callq Com_Memcpy@PLT
movl $0, -12(%rbp)
.LBB0_3: # =>This Inner Loop Header: Depth=1
movl -12(%rbp), %eax
cmpl -16(%rbp), %eax
jge .LBB0_6
# %bb.4: # in Loop: Header=BB0_3 Depth=1
movq -32(%rbp), %rax
movslq -12(%rbp), %rcx
shlq $4, %rcx
addq %rcx, %rax
movq 8(%rax), %rdi
callq LittleLong@PLT
movq %rax, %rcx
movq -32(%rbp), %rax
movslq -12(%rbp), %rdx
shlq $4, %rdx
addq %rdx, %rax
movq %rcx, 8(%rax)
movq -32(%rbp), %rax
movslq -12(%rbp), %rcx
shlq $4, %rcx
addq %rcx, %rax
movq (%rax), %rdi
callq LittleLong@PLT
movq %rax, %rcx
movq -32(%rbp), %rax
movslq -12(%rbp), %rdx
shlq $4, %rdx
addq %rdx, %rax
movq %rcx, (%rax)
# %bb.5: # in Loop: Header=BB0_3 Depth=1
movl -12(%rbp), %eax
addl $1, %eax
movl %eax, -12(%rbp)
jmp .LBB0_3
.LBB0_6:
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_LoadShaders, .Lfunc_end0-R_LoadShaders
.cfi_endproc
# -- End function
.type fileBase,@object # @fileBase
.bss
.globl fileBase
.p2align 3
fileBase:
.quad 0 # 0x0
.size fileBase, 8
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 16
.size ri, 16
.type ERR_DROP,@object # @ERR_DROP
.globl ERR_DROP
.p2align 2
ERR_DROP:
.long 0 # 0x0
.size ERR_DROP, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "LoadMap: funny lump size in %s"
.size .L.str, 31
.type s_worldData,@object # @s_worldData
.bss
.globl s_worldData
.p2align 3
s_worldData:
.zero 24
.size s_worldData, 24
.type h_low,@object # @h_low
.globl h_low
.p2align 2
h_low:
.long 0 # 0x0
.size h_low, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_LoadShaders
.addrsig_sym Com_Memcpy
.addrsig_sym LittleLong
.addrsig_sym fileBase
.addrsig_sym ri
.addrsig_sym ERR_DROP
.addrsig_sym s_worldData
.addrsig_sym h_low
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_R_LoadShaders.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_R_LoadShaders.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_12__ = type { ptr, ptr }
%struct.TYPE_11__ = type { i32, ptr, i32 }
%struct.TYPE_9__ = type { i32, i64 }
%struct.TYPE_10__ = type { ptr, ptr }
@fileBase = dso_local global i64 0, align 8
@ri = dso_local global %struct.TYPE_12__ zeroinitializer, align 8
@ERR_DROP = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [31 x i8] c"LoadMap: funny lump size in %s\00", align 1
@s_worldData = dso_local global %struct.TYPE_11__ zeroinitializer, align 8
@h_low = dso_local global i32 0, align 4
@llvm.compiler.used = appending global [1 x ptr] [ptr @R_LoadShaders], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @R_LoadShaders(ptr noundef %0) #0 {
%2 = alloca ptr, align 8
%3 = alloca i32, align 4
%4 = alloca i32, align 4
%5 = alloca ptr, align 8
%6 = alloca ptr, align 8
store ptr %0, ptr %2, align 8
%7 = load i64, ptr @fileBase, align 8
%8 = load ptr, ptr %2, align 8
%9 = getelementptr inbounds %struct.TYPE_9__, ptr %8, i32 0, i32 1
%10 = load i64, ptr %9, align 8
%11 = add nsw i64 %7, %10
%12 = inttoptr i64 %11 to ptr
store ptr %12, ptr %5, align 8
%13 = load ptr, ptr %2, align 8
%14 = getelementptr inbounds %struct.TYPE_9__, ptr %13, i32 0, i32 0
%15 = load i32, ptr %14, align 8
%16 = sext i32 %15 to i64
%17 = urem i64 %16, 16
%18 = icmp ne i64 %17, 0
br i1 %18, label %19, label %24
19: ; preds = %1
%20 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @ri, i32 0, i32 1), align 8
%21 = load i32, ptr @ERR_DROP, align 4
%22 = load i32, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @s_worldData, i32 0, i32 2), align 8
%23 = call i32 %20(i32 noundef %21, ptr noundef @.str, i32 noundef %22)
br label %24
24: ; preds = %19, %1
%25 = load ptr, ptr %2, align 8
%26 = getelementptr inbounds %struct.TYPE_9__, ptr %25, i32 0, i32 0
%27 = load i32, ptr %26, align 8
%28 = sext i32 %27 to i64
%29 = udiv i64 %28, 16
%30 = trunc i64 %29 to i32
store i32 %30, ptr %4, align 4
%31 = load ptr, ptr @ri, align 8
%32 = load i32, ptr %4, align 4
%33 = sext i32 %32 to i64
%34 = mul i64 %33, 16
%35 = trunc i64 %34 to i32
%36 = load i32, ptr @h_low, align 4
%37 = call ptr %31(i32 noundef %35, i32 noundef %36)
store ptr %37, ptr %6, align 8
%38 = load ptr, ptr %6, align 8
store ptr %38, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @s_worldData, i32 0, i32 1), align 8
%39 = load i32, ptr %4, align 4
store i32 %39, ptr @s_worldData, align 8
%40 = load ptr, ptr %6, align 8
%41 = load ptr, ptr %5, align 8
%42 = load i32, ptr %4, align 4
%43 = sext i32 %42 to i64
%44 = mul i64 %43, 16
%45 = trunc i64 %44 to i32
%46 = call i32 @Com_Memcpy(ptr noundef %40, ptr noundef %41, i32 noundef %45)
store i32 0, ptr %3, align 4
br label %47
47: ; preds = %76, %24
%48 = load i32, ptr %3, align 4
%49 = load i32, ptr %4, align 4
%50 = icmp slt i32 %48, %49
br i1 %50, label %51, label %79
51: ; preds = %47
%52 = load ptr, ptr %6, align 8
%53 = load i32, ptr %3, align 4
%54 = sext i32 %53 to i64
%55 = getelementptr inbounds %struct.TYPE_10__, ptr %52, i64 %54
%56 = getelementptr inbounds %struct.TYPE_10__, ptr %55, i32 0, i32 1
%57 = load ptr, ptr %56, align 8
%58 = call ptr @LittleLong(ptr noundef %57)
%59 = load ptr, ptr %6, align 8
%60 = load i32, ptr %3, align 4
%61 = sext i32 %60 to i64
%62 = getelementptr inbounds %struct.TYPE_10__, ptr %59, i64 %61
%63 = getelementptr inbounds %struct.TYPE_10__, ptr %62, i32 0, i32 1
store ptr %58, ptr %63, align 8
%64 = load ptr, ptr %6, align 8
%65 = load i32, ptr %3, align 4
%66 = sext i32 %65 to i64
%67 = getelementptr inbounds %struct.TYPE_10__, ptr %64, i64 %66
%68 = getelementptr inbounds %struct.TYPE_10__, ptr %67, i32 0, i32 0
%69 = load ptr, ptr %68, align 8
%70 = call ptr @LittleLong(ptr noundef %69)
%71 = load ptr, ptr %6, align 8
%72 = load i32, ptr %3, align 4
%73 = sext i32 %72 to i64
%74 = getelementptr inbounds %struct.TYPE_10__, ptr %71, i64 %73
%75 = getelementptr inbounds %struct.TYPE_10__, ptr %74, i32 0, i32 0
store ptr %70, ptr %75, align 8
br label %76
76: ; preds = %51
%77 = load i32, ptr %3, align 4
%78 = add nsw i32 %77, 1
store i32 %78, ptr %3, align 4
br label %47, !llvm.loop !6
79: ; preds = %47
ret void
}
declare i32 @Com_Memcpy(ptr noundef, ptr noundef, i32 noundef) #1
declare ptr @LittleLong(ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_tr_bsp.c_R_LoadShaders
|
.text
.file "extr_..qcommonjson.h_JSON_SkipStruct.c"
.p2align 4, 0x90 # -- Begin function JSON_SkipStruct
.type JSON_SkipStruct,@function
JSON_SkipStruct: # @JSON_SkipStruct
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $32, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -8(%rbp), %rdi
addq $1, %rdi
movq -16(%rbp), %rsi
callq JSON_SkipSeparators@PLT
movq %rax, -8(%rbp)
.LBB0_1: # =>This Inner Loop Header: Depth=1
movq -8(%rbp), %rcx
xorl %eax, %eax
# kill: def $al killed $al killed $eax
cmpq -16(%rbp), %rcx
movb %al, -17(%rbp) # 1-byte Spill
jae .LBB0_3
# %bb.2: # in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rax
movsbl (%rax), %edi
callq IS_STRUCT_CLOSE@PLT
cmpl $0, %eax
setne %al
xorb $-1, %al
movb %al, -17(%rbp) # 1-byte Spill
.LBB0_3: # in Loop: Header=BB0_1 Depth=1
movb -17(%rbp), %al # 1-byte Reload
testb $1, %al
jne .LBB0_4
jmp .LBB0_5
.LBB0_4: # in Loop: Header=BB0_1 Depth=1
movq -8(%rbp), %rdi
movq -16(%rbp), %rsi
callq JSON_SkipValueAndSeparators@PLT
movq %rax, -8(%rbp)
jmp .LBB0_1
.LBB0_5:
movq -8(%rbp), %rax
addq $1, %rax
cmpq -16(%rbp), %rax
jbe .LBB0_7
# %bb.6:
movq -16(%rbp), %rax
movq %rax, -32(%rbp) # 8-byte Spill
jmp .LBB0_8
.LBB0_7:
movq -8(%rbp), %rax
addq $1, %rax
movq %rax, -32(%rbp) # 8-byte Spill
.LBB0_8:
movq -32(%rbp), %rax # 8-byte Reload
addq $32, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size JSON_SkipStruct, .Lfunc_end0-JSON_SkipStruct
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym JSON_SkipStruct
.addrsig_sym JSON_SkipSeparators
.addrsig_sym IS_STRUCT_CLOSE
.addrsig_sym JSON_SkipValueAndSeparators
|
; ModuleID = 'lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_SkipStruct.c'
source_filename = "lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_SkipStruct.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
@llvm.compiler.used = appending global [1 x ptr] [ptr @JSON_SkipStruct], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal ptr @JSON_SkipStruct(ptr noundef %0, ptr noundef %1) #0 {
%3 = alloca ptr, align 8
%4 = alloca ptr, align 8
store ptr %0, ptr %3, align 8
store ptr %1, ptr %4, align 8
%5 = load ptr, ptr %3, align 8
%6 = getelementptr inbounds i8, ptr %5, i64 1
%7 = load ptr, ptr %4, align 8
%8 = call ptr @JSON_SkipSeparators(ptr noundef %6, ptr noundef %7)
store ptr %8, ptr %3, align 8
br label %9
9: ; preds = %21, %2
%10 = load ptr, ptr %3, align 8
%11 = load ptr, ptr %4, align 8
%12 = icmp ult ptr %10, %11
br i1 %12, label %13, label %19
13: ; preds = %9
%14 = load ptr, ptr %3, align 8
%15 = load i8, ptr %14, align 1
%16 = call i32 @IS_STRUCT_CLOSE(i8 noundef signext %15)
%17 = icmp ne i32 %16, 0
%18 = xor i1 %17, true
br label %19
19: ; preds = %13, %9
%20 = phi i1 [ false, %9 ], [ %18, %13 ]
br i1 %20, label %21, label %25
21: ; preds = %19
%22 = load ptr, ptr %3, align 8
%23 = load ptr, ptr %4, align 8
%24 = call ptr @JSON_SkipValueAndSeparators(ptr noundef %22, ptr noundef %23)
store ptr %24, ptr %3, align 8
br label %9, !llvm.loop !6
25: ; preds = %19
%26 = load ptr, ptr %3, align 8
%27 = getelementptr inbounds i8, ptr %26, i64 1
%28 = load ptr, ptr %4, align 8
%29 = icmp ugt ptr %27, %28
br i1 %29, label %30, label %32
30: ; preds = %25
%31 = load ptr, ptr %4, align 8
br label %35
32: ; preds = %25
%33 = load ptr, ptr %3, align 8
%34 = getelementptr inbounds i8, ptr %33, i64 1
br label %35
35: ; preds = %32, %30
%36 = phi ptr [ %31, %30 ], [ %34, %32 ]
ret ptr %36
}
declare ptr @JSON_SkipSeparators(ptr noundef, ptr noundef) #1
declare i32 @IS_STRUCT_CLOSE(i8 noundef signext) #1
declare ptr @JSON_SkipValueAndSeparators(ptr noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
!6 = distinct !{!6, !7}
!7 = !{!"llvm.loop.mustprogress"}
|
lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_SkipStruct
|
.text
.file "extr_tr_shade.c_RB_FogPass.c"
.section .rodata.cst4,"aM",@progbits,4
.p2align 2 # -- Begin function RB_FogPass
.LCPI0_0:
.long 0x437f0000 # float 255
.text
.p2align 4, 0x90
.type RB_FogPass,@function
RB_FogPass: # @RB_FogPass
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $64, %rsp
movq $0, -32(%rbp)
xorps %xmm0, %xmm0
movss %xmm0, -36(%rbp)
movl -56(%rbp), %esi
leaq -52(%rbp), %rdi
callq ComputeDeformValues@PLT
movl $0, -60(%rbp)
movl -52(%rbp), %eax
cmpl DGEN_NONE(%rip), %eax
je .LBB0_2
# %bb.1:
movl FOGDEF_USE_DEFORM_VERTEXES(%rip), %eax
orl -60(%rbp), %eax
movl %eax, -60(%rbp)
.LBB0_2:
cmpq $0, glState+24(%rip)
je .LBB0_4
# %bb.3:
movl FOGDEF_USE_VERTEX_ANIMATION(%rip), %eax
orl -60(%rbp), %eax
movl %eax, -60(%rbp)
jmp .LBB0_7
.LBB0_4:
cmpq $0, glState+8(%rip)
je .LBB0_6
# %bb.5:
movl FOGDEF_USE_BONE_ANIMATION(%rip), %eax
orl -60(%rbp), %eax
movl %eax, -60(%rbp)
.LBB0_6:
jmp .LBB0_7
.LBB0_7:
movq tr+8(%rip), %rax
movslq -60(%rbp), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -48(%rbp)
movl backEnd(%rip), %eax
addl $1, %eax
movl %eax, backEnd(%rip)
movq -48(%rbp), %rdi
callq GLSL_BindProgram@PLT
movq tr(%rip), %rax
movq (%rax), %rax
movslq tess(%rip), %rcx
shlq $2, %rcx
addq %rcx, %rax
movq %rax, -8(%rbp)
movq -48(%rbp), %rdi
movl UNIFORM_MODELVIEWPROJECTIONMATRIX(%rip), %esi
movl glState+20(%rip), %edx
callq GLSL_SetUniformMat4@PLT
movq -48(%rbp), %rdi
movl UNIFORM_VERTEXLERP(%rip), %esi
movss glState(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
callq GLSL_SetUniformFloat@PLT
cmpq $0, glState+8(%rip)
je .LBB0_9
# %bb.8:
movq -48(%rbp), %rdi
movl UNIFORM_BONEMATRIX(%rip), %esi
movl glState+16(%rip), %edx
movq glState+8(%rip), %rcx
callq GLSL_SetUniformMat4BoneMatrix@PLT
.LBB0_9:
movq -48(%rbp), %rdi
movl UNIFORM_DEFORMGEN(%rip), %esi
movl -52(%rbp), %edx
callq GLSL_SetUniformInt@PLT
movl -52(%rbp), %eax
cmpl DGEN_NONE(%rip), %eax
je .LBB0_11
# %bb.10:
movq -48(%rbp), %rdi
movl UNIFORM_DEFORMPARAMS(%rip), %esi
movl -56(%rbp), %edx
callq GLSL_SetUniformFloat5@PLT
movq -48(%rbp), %rdi
movl UNIFORM_TIME(%rip), %esi
movss tess+4(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero
callq GLSL_SetUniformFloat@PLT
.LBB0_11:
movq -8(%rbp), %rax
movzbl (%rax), %eax
cvtsi2ss %eax, %xmm0
movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero
divss %xmm1, %xmm0
cvttss2si %xmm0, %eax
movb %al, %cl
movq -16(%rbp), %rax
movb %cl, (%rax)
movq -8(%rbp), %rax
movzbl 1(%rax), %eax
cvtsi2ss %eax, %xmm0
divss %xmm1, %xmm0
cvttss2si %xmm0, %eax
movb %al, %cl
movq -16(%rbp), %rax
movb %cl, 1(%rax)
movq -8(%rbp), %rax
movzbl 2(%rax), %eax
cvtsi2ss %eax, %xmm0
divss %xmm1, %xmm0
cvttss2si %xmm0, %eax
movb %al, %cl
movq -16(%rbp), %rax
movb %cl, 2(%rax)
movq -8(%rbp), %rax
movzbl 3(%rax), %eax
cvtsi2ss %eax, %xmm0
divss %xmm1, %xmm0
cvttss2si %xmm0, %eax
movb %al, %cl
movq -16(%rbp), %rax
movb %cl, 3(%rax)
movq -48(%rbp), %rdi
movl UNIFORM_COLOR(%rip), %esi
movq -16(%rbp), %rdx
callq GLSL_SetUniformVec4@PLT
movq -24(%rbp), %rdi
movq -32(%rbp), %rsi
leaq -36(%rbp), %rdx
callq ComputeFogValues@PLT
movq -48(%rbp), %rdi
movl UNIFORM_FOGDISTANCE(%rip), %esi
movq -24(%rbp), %rdx
callq GLSL_SetUniformVec4@PLT
movq -48(%rbp), %rdi
movl UNIFORM_FOGDEPTH(%rip), %esi
movq -32(%rbp), %rdx
callq GLSL_SetUniformVec4@PLT
movq -48(%rbp), %rdi
movl UNIFORM_FOGEYET(%rip), %esi
movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero
callq GLSL_SetUniformFloat@PLT
movq tess+16(%rip), %rax
movq (%rax), %rax
cmpq FP_EQUAL(%rip), %rax
jne .LBB0_13
# %bb.12:
movl GLS_SRCBLEND_SRC_ALPHA(%rip), %edi
orl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA(%rip), %edi
orl GLS_DEPTHFUNC_EQUAL(%rip), %edi
callq GL_State@PLT
jmp .LBB0_14
.LBB0_13:
movl GLS_SRCBLEND_SRC_ALPHA(%rip), %edi
orl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA(%rip), %edi
callq GL_State@PLT
.LBB0_14:
movq -48(%rbp), %rdi
movl UNIFORM_ALPHATEST(%rip), %esi
xorl %edx, %edx
callq GLSL_SetUniformInt@PLT
movl tess+12(%rip), %edi
movl tess+8(%rip), %esi
callq R_DrawElements@PLT
addq $64, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RB_FogPass, .Lfunc_end0-RB_FogPass
.cfi_endproc
# -- End function
.type DGEN_NONE,@object # @DGEN_NONE
.bss
.globl DGEN_NONE
.p2align 2
DGEN_NONE:
.long 0 # 0x0
.size DGEN_NONE, 4
.type FOGDEF_USE_DEFORM_VERTEXES,@object # @FOGDEF_USE_DEFORM_VERTEXES
.globl FOGDEF_USE_DEFORM_VERTEXES
.p2align 2
FOGDEF_USE_DEFORM_VERTEXES:
.long 0 # 0x0
.size FOGDEF_USE_DEFORM_VERTEXES, 4
.type glState,@object # @glState
.globl glState
.p2align 3
glState:
.zero 32
.size glState, 32
.type FOGDEF_USE_VERTEX_ANIMATION,@object # @FOGDEF_USE_VERTEX_ANIMATION
.globl FOGDEF_USE_VERTEX_ANIMATION
.p2align 2
FOGDEF_USE_VERTEX_ANIMATION:
.long 0 # 0x0
.size FOGDEF_USE_VERTEX_ANIMATION, 4
.type FOGDEF_USE_BONE_ANIMATION,@object # @FOGDEF_USE_BONE_ANIMATION
.globl FOGDEF_USE_BONE_ANIMATION
.p2align 2
FOGDEF_USE_BONE_ANIMATION:
.long 0 # 0x0
.size FOGDEF_USE_BONE_ANIMATION, 4
.type tr,@object # @tr
.globl tr
.p2align 3
tr:
.zero 16
.size tr, 16
.type backEnd,@object # @backEnd
.globl backEnd
.p2align 2
backEnd:
.zero 4
.size backEnd, 4
.type tess,@object # @tess
.globl tess
.p2align 3
tess:
.zero 24
.size tess, 24
.type UNIFORM_MODELVIEWPROJECTIONMATRIX,@object # @UNIFORM_MODELVIEWPROJECTIONMATRIX
.globl UNIFORM_MODELVIEWPROJECTIONMATRIX
.p2align 2
UNIFORM_MODELVIEWPROJECTIONMATRIX:
.long 0 # 0x0
.size UNIFORM_MODELVIEWPROJECTIONMATRIX, 4
.type UNIFORM_VERTEXLERP,@object # @UNIFORM_VERTEXLERP
.globl UNIFORM_VERTEXLERP
.p2align 2
UNIFORM_VERTEXLERP:
.long 0 # 0x0
.size UNIFORM_VERTEXLERP, 4
.type UNIFORM_BONEMATRIX,@object # @UNIFORM_BONEMATRIX
.globl UNIFORM_BONEMATRIX
.p2align 2
UNIFORM_BONEMATRIX:
.long 0 # 0x0
.size UNIFORM_BONEMATRIX, 4
.type UNIFORM_DEFORMGEN,@object # @UNIFORM_DEFORMGEN
.globl UNIFORM_DEFORMGEN
.p2align 2
UNIFORM_DEFORMGEN:
.long 0 # 0x0
.size UNIFORM_DEFORMGEN, 4
.type UNIFORM_DEFORMPARAMS,@object # @UNIFORM_DEFORMPARAMS
.globl UNIFORM_DEFORMPARAMS
.p2align 2
UNIFORM_DEFORMPARAMS:
.long 0 # 0x0
.size UNIFORM_DEFORMPARAMS, 4
.type UNIFORM_TIME,@object # @UNIFORM_TIME
.globl UNIFORM_TIME
.p2align 2
UNIFORM_TIME:
.long 0 # 0x0
.size UNIFORM_TIME, 4
.type UNIFORM_COLOR,@object # @UNIFORM_COLOR
.globl UNIFORM_COLOR
.p2align 2
UNIFORM_COLOR:
.long 0 # 0x0
.size UNIFORM_COLOR, 4
.type UNIFORM_FOGDISTANCE,@object # @UNIFORM_FOGDISTANCE
.globl UNIFORM_FOGDISTANCE
.p2align 2
UNIFORM_FOGDISTANCE:
.long 0 # 0x0
.size UNIFORM_FOGDISTANCE, 4
.type UNIFORM_FOGDEPTH,@object # @UNIFORM_FOGDEPTH
.globl UNIFORM_FOGDEPTH
.p2align 2
UNIFORM_FOGDEPTH:
.long 0 # 0x0
.size UNIFORM_FOGDEPTH, 4
.type UNIFORM_FOGEYET,@object # @UNIFORM_FOGEYET
.globl UNIFORM_FOGEYET
.p2align 2
UNIFORM_FOGEYET:
.long 0 # 0x0
.size UNIFORM_FOGEYET, 4
.type FP_EQUAL,@object # @FP_EQUAL
.globl FP_EQUAL
.p2align 3
FP_EQUAL:
.quad 0 # 0x0
.size FP_EQUAL, 8
.type GLS_SRCBLEND_SRC_ALPHA,@object # @GLS_SRCBLEND_SRC_ALPHA
.globl GLS_SRCBLEND_SRC_ALPHA
.p2align 2
GLS_SRCBLEND_SRC_ALPHA:
.long 0 # 0x0
.size GLS_SRCBLEND_SRC_ALPHA, 4
.type GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA,@object # @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA
.globl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA
.p2align 2
GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA:
.long 0 # 0x0
.size GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, 4
.type GLS_DEPTHFUNC_EQUAL,@object # @GLS_DEPTHFUNC_EQUAL
.globl GLS_DEPTHFUNC_EQUAL
.p2align 2
GLS_DEPTHFUNC_EQUAL:
.long 0 # 0x0
.size GLS_DEPTHFUNC_EQUAL, 4
.type UNIFORM_ALPHATEST,@object # @UNIFORM_ALPHATEST
.globl UNIFORM_ALPHATEST
.p2align 2
UNIFORM_ALPHATEST:
.long 0 # 0x0
.size UNIFORM_ALPHATEST, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym RB_FogPass
.addrsig_sym ComputeDeformValues
.addrsig_sym GLSL_BindProgram
.addrsig_sym GLSL_SetUniformMat4
.addrsig_sym GLSL_SetUniformFloat
.addrsig_sym GLSL_SetUniformMat4BoneMatrix
.addrsig_sym GLSL_SetUniformInt
.addrsig_sym GLSL_SetUniformFloat5
.addrsig_sym GLSL_SetUniformVec4
.addrsig_sym ComputeFogValues
.addrsig_sym GL_State
.addrsig_sym R_DrawElements
.addrsig_sym DGEN_NONE
.addrsig_sym FOGDEF_USE_DEFORM_VERTEXES
.addrsig_sym glState
.addrsig_sym FOGDEF_USE_VERTEX_ANIMATION
.addrsig_sym FOGDEF_USE_BONE_ANIMATION
.addrsig_sym tr
.addrsig_sym backEnd
.addrsig_sym tess
.addrsig_sym UNIFORM_MODELVIEWPROJECTIONMATRIX
.addrsig_sym UNIFORM_VERTEXLERP
.addrsig_sym UNIFORM_BONEMATRIX
.addrsig_sym UNIFORM_DEFORMGEN
.addrsig_sym UNIFORM_DEFORMPARAMS
.addrsig_sym UNIFORM_TIME
.addrsig_sym UNIFORM_COLOR
.addrsig_sym UNIFORM_FOGDISTANCE
.addrsig_sym UNIFORM_FOGDEPTH
.addrsig_sym UNIFORM_FOGEYET
.addrsig_sym FP_EQUAL
.addrsig_sym GLS_SRCBLEND_SRC_ALPHA
.addrsig_sym GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA
.addrsig_sym GLS_DEPTHFUNC_EQUAL
.addrsig_sym UNIFORM_ALPHATEST
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade.c_RB_FogPass.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_shade.c_RB_FogPass.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_15__ = type { float, i64, i32, i32, i64 }
%struct.TYPE_13__ = type { ptr, ptr }
%struct.TYPE_16__ = type { %struct.TYPE_9__ }
%struct.TYPE_9__ = type { i32 }
%struct.TYPE_14__ = type { i32, float, i32, i32, ptr }
%struct.TYPE_10__ = type { ptr }
%struct.TYPE_12__ = type { i32 }
%struct.TYPE_11__ = type { i64 }
@DGEN_NONE = dso_local global i32 0, align 4
@FOGDEF_USE_DEFORM_VERTEXES = dso_local global i32 0, align 4
@glState = dso_local global %struct.TYPE_15__ zeroinitializer, align 8
@FOGDEF_USE_VERTEX_ANIMATION = dso_local global i32 0, align 4
@FOGDEF_USE_BONE_ANIMATION = dso_local global i32 0, align 4
@tr = dso_local global %struct.TYPE_13__ zeroinitializer, align 8
@backEnd = dso_local global %struct.TYPE_16__ zeroinitializer, align 4
@tess = dso_local global %struct.TYPE_14__ zeroinitializer, align 8
@UNIFORM_MODELVIEWPROJECTIONMATRIX = dso_local global i32 0, align 4
@UNIFORM_VERTEXLERP = dso_local global i32 0, align 4
@UNIFORM_BONEMATRIX = dso_local global i32 0, align 4
@UNIFORM_DEFORMGEN = dso_local global i32 0, align 4
@UNIFORM_DEFORMPARAMS = dso_local global i32 0, align 4
@UNIFORM_TIME = dso_local global i32 0, align 4
@UNIFORM_COLOR = dso_local global i32 0, align 4
@UNIFORM_FOGDISTANCE = dso_local global i32 0, align 4
@UNIFORM_FOGDEPTH = dso_local global i32 0, align 4
@UNIFORM_FOGEYET = dso_local global i32 0, align 4
@FP_EQUAL = dso_local global i64 0, align 8
@GLS_SRCBLEND_SRC_ALPHA = dso_local global i32 0, align 4
@GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA = dso_local global i32 0, align 4
@GLS_DEPTHFUNC_EQUAL = dso_local global i32 0, align 4
@UNIFORM_ALPHATEST = dso_local global i32 0, align 4
@llvm.compiler.used = appending global [1 x ptr] [ptr @RB_FogPass], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @RB_FogPass() #0 {
%1 = alloca ptr, align 8
%2 = alloca ptr, align 8
%3 = alloca ptr, align 8
%4 = alloca ptr, align 8
%5 = alloca float, align 4
%6 = alloca ptr, align 8
%7 = alloca i32, align 4
%8 = alloca i32, align 4
%9 = alloca i32, align 4
store ptr null, ptr %4, align 8
store float 0.000000e+00, ptr %5, align 4
%10 = load i32, ptr %8, align 4
%11 = call i32 @ComputeDeformValues(ptr noundef %7, i32 noundef %10)
store i32 0, ptr %9, align 4
%12 = load i32, ptr %7, align 4
%13 = load i32, ptr @DGEN_NONE, align 4
%14 = icmp ne i32 %12, %13
br i1 %14, label %15, label %19
15: ; preds = %0
%16 = load i32, ptr @FOGDEF_USE_DEFORM_VERTEXES, align 4
%17 = load i32, ptr %9, align 4
%18 = or i32 %17, %16
store i32 %18, ptr %9, align 4
br label %19
19: ; preds = %15, %0
%20 = load i64, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @glState, i32 0, i32 4), align 8
%21 = icmp ne i64 %20, 0
br i1 %21, label %22, label %26
22: ; preds = %19
%23 = load i32, ptr @FOGDEF_USE_VERTEX_ANIMATION, align 4
%24 = load i32, ptr %9, align 4
%25 = or i32 %24, %23
store i32 %25, ptr %9, align 4
br label %34
26: ; preds = %19
%27 = load i64, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @glState, i32 0, i32 1), align 8
%28 = icmp ne i64 %27, 0
br i1 %28, label %29, label %33
29: ; preds = %26
%30 = load i32, ptr @FOGDEF_USE_BONE_ANIMATION, align 4
%31 = load i32, ptr %9, align 4
%32 = or i32 %31, %30
store i32 %32, ptr %9, align 4
br label %33
33: ; preds = %29, %26
br label %34
34: ; preds = %33, %22
%35 = load ptr, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tr, i32 0, i32 1), align 8
%36 = load i32, ptr %9, align 4
%37 = sext i32 %36 to i64
%38 = getelementptr inbounds i32, ptr %35, i64 %37
store ptr %38, ptr %6, align 8
%39 = load i32, ptr @backEnd, align 4
%40 = add nsw i32 %39, 1
store i32 %40, ptr @backEnd, align 4
%41 = load ptr, ptr %6, align 8
%42 = call i32 @GLSL_BindProgram(ptr noundef %41)
%43 = load ptr, ptr @tr, align 8
%44 = getelementptr inbounds %struct.TYPE_10__, ptr %43, i32 0, i32 0
%45 = load ptr, ptr %44, align 8
%46 = load i32, ptr @tess, align 8
%47 = sext i32 %46 to i64
%48 = getelementptr inbounds %struct.TYPE_12__, ptr %45, i64 %47
store ptr %48, ptr %1, align 8
%49 = load ptr, ptr %6, align 8
%50 = load i32, ptr @UNIFORM_MODELVIEWPROJECTIONMATRIX, align 4
%51 = load i32, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @glState, i32 0, i32 3), align 4
%52 = call i32 @GLSL_SetUniformMat4(ptr noundef %49, i32 noundef %50, i32 noundef %51)
%53 = load ptr, ptr %6, align 8
%54 = load i32, ptr @UNIFORM_VERTEXLERP, align 4
%55 = load float, ptr @glState, align 8
%56 = call i32 @GLSL_SetUniformFloat(ptr noundef %53, i32 noundef %54, float noundef %55)
%57 = load i64, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @glState, i32 0, i32 1), align 8
%58 = icmp ne i64 %57, 0
br i1 %58, label %59, label %65
59: ; preds = %34
%60 = load ptr, ptr %6, align 8
%61 = load i32, ptr @UNIFORM_BONEMATRIX, align 4
%62 = load i32, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @glState, i32 0, i32 2), align 8
%63 = load i64, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @glState, i32 0, i32 1), align 8
%64 = call i32 @GLSL_SetUniformMat4BoneMatrix(ptr noundef %60, i32 noundef %61, i32 noundef %62, i64 noundef %63)
br label %65
65: ; preds = %59, %34
%66 = load ptr, ptr %6, align 8
%67 = load i32, ptr @UNIFORM_DEFORMGEN, align 4
%68 = load i32, ptr %7, align 4
%69 = call i32 @GLSL_SetUniformInt(ptr noundef %66, i32 noundef %67, i32 noundef %68)
%70 = load i32, ptr %7, align 4
%71 = load i32, ptr @DGEN_NONE, align 4
%72 = icmp ne i32 %70, %71
br i1 %72, label %73, label %82
73: ; preds = %65
%74 = load ptr, ptr %6, align 8
%75 = load i32, ptr @UNIFORM_DEFORMPARAMS, align 4
%76 = load i32, ptr %8, align 4
%77 = call i32 @GLSL_SetUniformFloat5(ptr noundef %74, i32 noundef %75, i32 noundef %76)
%78 = load ptr, ptr %6, align 8
%79 = load i32, ptr @UNIFORM_TIME, align 4
%80 = load float, ptr getelementptr inbounds (%struct.TYPE_14__, ptr @tess, i32 0, i32 1), align 4
%81 = call i32 @GLSL_SetUniformFloat(ptr noundef %78, i32 noundef %79, float noundef %80)
br label %82
82: ; preds = %73, %65
%83 = load ptr, ptr %1, align 8
%84 = getelementptr inbounds %struct.TYPE_12__, ptr %83, i32 0, i32 0
%85 = getelementptr inbounds i8, ptr %84, i64 0
%86 = load i8, ptr %85, align 4
%87 = zext i8 %86 to i32
%88 = sitofp i32 %87 to float
%89 = fdiv float %88, 2.550000e+02
%90 = fptoui float %89 to i8
%91 = load ptr, ptr %2, align 8
%92 = getelementptr inbounds i8, ptr %91, i64 0
store i8 %90, ptr %92, align 1
%93 = load ptr, ptr %1, align 8
%94 = getelementptr inbounds %struct.TYPE_12__, ptr %93, i32 0, i32 0
%95 = getelementptr inbounds i8, ptr %94, i64 1
%96 = load i8, ptr %95, align 1
%97 = zext i8 %96 to i32
%98 = sitofp i32 %97 to float
%99 = fdiv float %98, 2.550000e+02
%100 = fptoui float %99 to i8
%101 = load ptr, ptr %2, align 8
%102 = getelementptr inbounds i8, ptr %101, i64 1
store i8 %100, ptr %102, align 1
%103 = load ptr, ptr %1, align 8
%104 = getelementptr inbounds %struct.TYPE_12__, ptr %103, i32 0, i32 0
%105 = getelementptr inbounds i8, ptr %104, i64 2
%106 = load i8, ptr %105, align 2
%107 = zext i8 %106 to i32
%108 = sitofp i32 %107 to float
%109 = fdiv float %108, 2.550000e+02
%110 = fptoui float %109 to i8
%111 = load ptr, ptr %2, align 8
%112 = getelementptr inbounds i8, ptr %111, i64 2
store i8 %110, ptr %112, align 1
%113 = load ptr, ptr %1, align 8
%114 = getelementptr inbounds %struct.TYPE_12__, ptr %113, i32 0, i32 0
%115 = getelementptr inbounds i8, ptr %114, i64 3
%116 = load i8, ptr %115, align 1
%117 = zext i8 %116 to i32
%118 = sitofp i32 %117 to float
%119 = fdiv float %118, 2.550000e+02
%120 = fptoui float %119 to i8
%121 = load ptr, ptr %2, align 8
%122 = getelementptr inbounds i8, ptr %121, i64 3
store i8 %120, ptr %122, align 1
%123 = load ptr, ptr %6, align 8
%124 = load i32, ptr @UNIFORM_COLOR, align 4
%125 = load ptr, ptr %2, align 8
%126 = call i32 @GLSL_SetUniformVec4(ptr noundef %123, i32 noundef %124, ptr noundef %125)
%127 = load ptr, ptr %3, align 8
%128 = load ptr, ptr %4, align 8
%129 = call i32 @ComputeFogValues(ptr noundef %127, ptr noundef %128, ptr noundef %5)
%130 = load ptr, ptr %6, align 8
%131 = load i32, ptr @UNIFORM_FOGDISTANCE, align 4
%132 = load ptr, ptr %3, align 8
%133 = call i32 @GLSL_SetUniformVec4(ptr noundef %130, i32 noundef %131, ptr noundef %132)
%134 = load ptr, ptr %6, align 8
%135 = load i32, ptr @UNIFORM_FOGDEPTH, align 4
%136 = load ptr, ptr %4, align 8
%137 = call i32 @GLSL_SetUniformVec4(ptr noundef %134, i32 noundef %135, ptr noundef %136)
%138 = load ptr, ptr %6, align 8
%139 = load i32, ptr @UNIFORM_FOGEYET, align 4
%140 = load float, ptr %5, align 4
%141 = call i32 @GLSL_SetUniformFloat(ptr noundef %138, i32 noundef %139, float noundef %140)
%142 = load ptr, ptr getelementptr inbounds (%struct.TYPE_14__, ptr @tess, i32 0, i32 4), align 8
%143 = getelementptr inbounds %struct.TYPE_11__, ptr %142, i32 0, i32 0
%144 = load i64, ptr %143, align 8
%145 = load i64, ptr @FP_EQUAL, align 8
%146 = icmp eq i64 %144, %145
br i1 %146, label %147, label %154
147: ; preds = %82
%148 = load i32, ptr @GLS_SRCBLEND_SRC_ALPHA, align 4
%149 = load i32, ptr @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, align 4
%150 = or i32 %148, %149
%151 = load i32, ptr @GLS_DEPTHFUNC_EQUAL, align 4
%152 = or i32 %150, %151
%153 = call i32 @GL_State(i32 noundef %152)
br label %159
154: ; preds = %82
%155 = load i32, ptr @GLS_SRCBLEND_SRC_ALPHA, align 4
%156 = load i32, ptr @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, align 4
%157 = or i32 %155, %156
%158 = call i32 @GL_State(i32 noundef %157)
br label %159
159: ; preds = %154, %147
%160 = load ptr, ptr %6, align 8
%161 = load i32, ptr @UNIFORM_ALPHATEST, align 4
%162 = call i32 @GLSL_SetUniformInt(ptr noundef %160, i32 noundef %161, i32 noundef 0)
%163 = load i32, ptr getelementptr inbounds (%struct.TYPE_14__, ptr @tess, i32 0, i32 3), align 4
%164 = load i32, ptr getelementptr inbounds (%struct.TYPE_14__, ptr @tess, i32 0, i32 2), align 8
%165 = call i32 @R_DrawElements(i32 noundef %163, i32 noundef %164)
ret void
}
declare i32 @ComputeDeformValues(ptr noundef, i32 noundef) #1
declare i32 @GLSL_BindProgram(ptr noundef) #1
declare i32 @GLSL_SetUniformMat4(ptr noundef, i32 noundef, i32 noundef) #1
declare i32 @GLSL_SetUniformFloat(ptr noundef, i32 noundef, float noundef) #1
declare i32 @GLSL_SetUniformMat4BoneMatrix(ptr noundef, i32 noundef, i32 noundef, i64 noundef) #1
declare i32 @GLSL_SetUniformInt(ptr noundef, i32 noundef, i32 noundef) #1
declare i32 @GLSL_SetUniformFloat5(ptr noundef, i32 noundef, i32 noundef) #1
declare i32 @GLSL_SetUniformVec4(ptr noundef, i32 noundef, ptr noundef) #1
declare i32 @ComputeFogValues(ptr noundef, ptr noundef, ptr noundef) #1
declare i32 @GL_State(i32 noundef) #1
declare i32 @R_DrawElements(i32 noundef, i32 noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_shade.c_RB_FogPass
|
.text
.file "extr_tr_init.c_R_ScreenshotFilenameJPEG.c"
.globl R_ScreenshotFilenameJPEG # -- Begin function R_ScreenshotFilenameJPEG
.p2align 4, 0x90
.type R_ScreenshotFilenameJPEG,@function
R_ScreenshotFilenameJPEG: # @R_ScreenshotFilenameJPEG
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $48, %rsp
movl %edi, -4(%rbp)
movq %rsi, -16(%rbp)
cmpl $0, -4(%rbp)
jl .LBB0_2
# %bb.1:
cmpl $9999, -4(%rbp) # imm = 0x270F
jle .LBB0_3
.LBB0_2:
movq -16(%rbp), %rdi
movl MAX_OSPATH(%rip), %esi
leaq .L.str(%rip), %rdx
movb $0, %al
callq Com_sprintf@PLT
jmp .LBB0_4
.LBB0_3:
movl -4(%rbp), %eax
movl $1000, %ecx # imm = 0x3E8
cltd
idivl %ecx
movl %eax, -20(%rbp)
imull $1000, -20(%rbp), %ecx # imm = 0x3E8
movl -4(%rbp), %eax
subl %ecx, %eax
movl %eax, -4(%rbp)
movl -4(%rbp), %eax
movl $100, %ecx
cltd
idivl %ecx
movl %eax, -24(%rbp)
imull $100, -24(%rbp), %ecx
movl -4(%rbp), %eax
subl %ecx, %eax
movl %eax, -4(%rbp)
movl -4(%rbp), %eax
movl $10, %ecx
cltd
idivl %ecx
movl %eax, -28(%rbp)
imull $10, -28(%rbp), %ecx
movl -4(%rbp), %eax
subl %ecx, %eax
movl %eax, -4(%rbp)
movl -4(%rbp), %eax
movl %eax, -32(%rbp)
movq -16(%rbp), %rdi
movl MAX_OSPATH(%rip), %esi
movl -20(%rbp), %ecx
movl -24(%rbp), %r8d
movl -28(%rbp), %r9d
movl -32(%rbp), %eax
leaq .L.str.1(%rip), %rdx
movl %eax, (%rsp)
movb $0, %al
callq Com_sprintf@PLT
.LBB0_4:
addq $48, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_ScreenshotFilenameJPEG, .Lfunc_end0-R_ScreenshotFilenameJPEG
.cfi_endproc
# -- End function
.type MAX_OSPATH,@object # @MAX_OSPATH
.bss
.globl MAX_OSPATH
.p2align 2
MAX_OSPATH:
.long 0 # 0x0
.size MAX_OSPATH, 4
.type .L.str,@object # @.str
.section .rodata.str1.1,"aMS",@progbits,1
.L.str:
.asciz "screenshots/shot9999.jpg"
.size .L.str, 25
.type .L.str.1,@object # @.str.1
.L.str.1:
.asciz "screenshots/shot%i%i%i%i.jpg"
.size .L.str.1, 29
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym Com_sprintf
.addrsig_sym MAX_OSPATH
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_init.c_R_ScreenshotFilenameJPEG.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_init.c_R_ScreenshotFilenameJPEG.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
@MAX_OSPATH = dso_local global i32 0, align 4
@.str = private unnamed_addr constant [25 x i8] c"screenshots/shot9999.jpg\00", align 1
@.str.1 = private unnamed_addr constant [29 x i8] c"screenshots/shot%i%i%i%i.jpg\00", align 1
; Function Attrs: noinline nounwind optnone uwtable
define dso_local void @R_ScreenshotFilenameJPEG(i32 noundef %0, ptr noundef %1) #0 {
%3 = alloca i32, align 4
%4 = alloca ptr, align 8
%5 = alloca i32, align 4
%6 = alloca i32, align 4
%7 = alloca i32, align 4
%8 = alloca i32, align 4
store i32 %0, ptr %3, align 4
store ptr %1, ptr %4, align 8
%9 = load i32, ptr %3, align 4
%10 = icmp slt i32 %9, 0
br i1 %10, label %14, label %11
11: ; preds = %2
%12 = load i32, ptr %3, align 4
%13 = icmp sgt i32 %12, 9999
br i1 %13, label %14, label %18
14: ; preds = %11, %2
%15 = load ptr, ptr %4, align 8
%16 = load i32, ptr @MAX_OSPATH, align 4
%17 = call i32 (ptr, i32, ptr, ...) @Com_sprintf(ptr noundef %15, i32 noundef %16, ptr noundef @.str)
br label %45
18: ; preds = %11
%19 = load i32, ptr %3, align 4
%20 = sdiv i32 %19, 1000
store i32 %20, ptr %5, align 4
%21 = load i32, ptr %5, align 4
%22 = mul nsw i32 %21, 1000
%23 = load i32, ptr %3, align 4
%24 = sub nsw i32 %23, %22
store i32 %24, ptr %3, align 4
%25 = load i32, ptr %3, align 4
%26 = sdiv i32 %25, 100
store i32 %26, ptr %6, align 4
%27 = load i32, ptr %6, align 4
%28 = mul nsw i32 %27, 100
%29 = load i32, ptr %3, align 4
%30 = sub nsw i32 %29, %28
store i32 %30, ptr %3, align 4
%31 = load i32, ptr %3, align 4
%32 = sdiv i32 %31, 10
store i32 %32, ptr %7, align 4
%33 = load i32, ptr %7, align 4
%34 = mul nsw i32 %33, 10
%35 = load i32, ptr %3, align 4
%36 = sub nsw i32 %35, %34
store i32 %36, ptr %3, align 4
%37 = load i32, ptr %3, align 4
store i32 %37, ptr %8, align 4
%38 = load ptr, ptr %4, align 8
%39 = load i32, ptr @MAX_OSPATH, align 4
%40 = load i32, ptr %5, align 4
%41 = load i32, ptr %6, align 4
%42 = load i32, ptr %7, align 4
%43 = load i32, ptr %8, align 4
%44 = call i32 (ptr, i32, ptr, ...) @Com_sprintf(ptr noundef %38, i32 noundef %39, ptr noundef @.str.1, i32 noundef %40, i32 noundef %41, i32 noundef %42, i32 noundef %43)
br label %45
45: ; preds = %18, %14
ret void
}
declare i32 @Com_sprintf(ptr noundef, i32 noundef, ptr noundef, ...) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_init.c_R_ScreenshotFilenameJPEG
|
.text
.file "extr_tr_bsp.c_R_SetParent.c"
.p2align 4, 0x90 # -- Begin function R_SetParent
.type R_SetParent,@function
R_SetParent: # @R_SetParent
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $16, %rsp
movq %rdi, -8(%rbp)
movq %rsi, -16(%rbp)
movq -16(%rbp), %rcx
movq -8(%rbp), %rax
movq %rcx, 16(%rax)
movq -8(%rbp), %rax
cmpl $-1, (%rax)
je .LBB0_2
# %bb.1:
jmp .LBB0_3
.LBB0_2:
movq -8(%rbp), %rax
movq 8(%rax), %rax
movq (%rax), %rdi
movq -8(%rbp), %rsi
callq R_SetParent
movq -8(%rbp), %rax
movq 8(%rax), %rax
movq 8(%rax), %rdi
movq -8(%rbp), %rsi
callq R_SetParent
.LBB0_3:
addq $16, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size R_SetParent, .Lfunc_end0-R_SetParent
.cfi_endproc
# -- End function
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym R_SetParent
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_R_SetParent.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_R_SetParent.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_4__ = type { i32, ptr, ptr }
@llvm.compiler.used = appending global [1 x ptr] [ptr @R_SetParent], section "llvm.metadata"
; Function Attrs: noinline nounwind optnone uwtable
define internal void @R_SetParent(ptr noundef %0, ptr noundef %1) #0 {
%3 = alloca ptr, align 8
%4 = alloca ptr, align 8
store ptr %0, ptr %3, align 8
store ptr %1, ptr %4, align 8
%5 = load ptr, ptr %4, align 8
%6 = load ptr, ptr %3, align 8
%7 = getelementptr inbounds %struct.TYPE_4__, ptr %6, i32 0, i32 2
store ptr %5, ptr %7, align 8
%8 = load ptr, ptr %3, align 8
%9 = getelementptr inbounds %struct.TYPE_4__, ptr %8, i32 0, i32 0
%10 = load i32, ptr %9, align 8
%11 = icmp ne i32 %10, -1
br i1 %11, label %12, label %13
12: ; preds = %2
br label %26
13: ; preds = %2
%14 = load ptr, ptr %3, align 8
%15 = getelementptr inbounds %struct.TYPE_4__, ptr %14, i32 0, i32 1
%16 = load ptr, ptr %15, align 8
%17 = getelementptr inbounds ptr, ptr %16, i64 0
%18 = load ptr, ptr %17, align 8
%19 = load ptr, ptr %3, align 8
call void @R_SetParent(ptr noundef %18, ptr noundef %19)
%20 = load ptr, ptr %3, align 8
%21 = getelementptr inbounds %struct.TYPE_4__, ptr %20, i32 0, i32 1
%22 = load ptr, ptr %21, align 8
%23 = getelementptr inbounds ptr, ptr %22, i64 1
%24 = load ptr, ptr %23, align 8
%25 = load ptr, ptr %3, align 8
call void @R_SetParent(ptr noundef %24, ptr noundef %25)
br label %26
26: ; preds = %13, %12
ret void
}
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_bsp.c_R_SetParent
|
.text
.file "extr_tr_init.c_RB_ReadPixels.c"
.globl RB_ReadPixels # -- Begin function RB_ReadPixels
.p2align 4, 0x90
.type RB_ReadPixels,@function
RB_ReadPixels: # @RB_ReadPixels
.cfi_startproc
# %bb.0:
pushq %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
movq %rsp, %rbp
.cfi_def_cfa_register %rbp
subq $80, %rsp
movl %edi, -4(%rbp)
movl %esi, -8(%rbp)
movl %edx, -12(%rbp)
movl %ecx, -16(%rbp)
movq %r8, -24(%rbp)
movq %r9, -32(%rbp)
movl GL_PACK_ALIGNMENT(%rip), %edi
leaq -64(%rbp), %rsi
callq qglGetIntegerv@PLT
imull $3, -12(%rbp), %eax
movl %eax, -56(%rbp)
movl -56(%rbp), %edi
movq -64(%rbp), %rsi
callq PAD@PLT
movl %eax, -52(%rbp)
movq ri(%rip), %rax
movl -52(%rbp), %ecx
imull -16(%rbp), %ecx
movslq %ecx, %rdi
movq -24(%rbp), %rcx
addq (%rcx), %rdi
addq -64(%rbp), %rdi
subq $1, %rdi
callq *%rax
movq %rax, -40(%rbp)
movq -40(%rbp), %rdi
movq -24(%rbp), %rax
addq (%rax), %rdi
movq -64(%rbp), %rsi
callq PADP@PLT
movq %rax, -48(%rbp)
movl -4(%rbp), %edi
movl -8(%rbp), %esi
movl -12(%rbp), %edx
movl -16(%rbp), %ecx
movl GL_RGB(%rip), %r8d
movl GL_UNSIGNED_BYTE(%rip), %r9d
movq -48(%rbp), %rax
movq %rax, (%rsp)
callq qglReadPixels@PLT
movq -48(%rbp), %rcx
movq -40(%rbp), %rax
subq %rax, %rcx
sarq $2, %rcx
movq -24(%rbp), %rax
movq %rcx, (%rax)
movl -52(%rbp), %ecx
subl -56(%rbp), %ecx
movq -32(%rbp), %rax
movl %ecx, (%rax)
movq -40(%rbp), %rax
addq $80, %rsp
popq %rbp
.cfi_def_cfa %rsp, 8
retq
.Lfunc_end0:
.size RB_ReadPixels, .Lfunc_end0-RB_ReadPixels
.cfi_endproc
# -- End function
.type GL_PACK_ALIGNMENT,@object # @GL_PACK_ALIGNMENT
.bss
.globl GL_PACK_ALIGNMENT
.p2align 2
GL_PACK_ALIGNMENT:
.long 0 # 0x0
.size GL_PACK_ALIGNMENT, 4
.type ri,@object # @ri
.globl ri
.p2align 3
ri:
.zero 8
.size ri, 8
.type GL_RGB,@object # @GL_RGB
.globl GL_RGB
.p2align 2
GL_RGB:
.long 0 # 0x0
.size GL_RGB, 4
.type GL_UNSIGNED_BYTE,@object # @GL_UNSIGNED_BYTE
.globl GL_UNSIGNED_BYTE
.p2align 2
GL_UNSIGNED_BYTE:
.long 0 # 0x0
.size GL_UNSIGNED_BYTE, 4
.ident "clang version 15.0.3"
.section ".note.GNU-stack","",@progbits
.addrsig
.addrsig_sym qglGetIntegerv
.addrsig_sym PAD
.addrsig_sym PADP
.addrsig_sym qglReadPixels
.addrsig_sym GL_PACK_ALIGNMENT
.addrsig_sym ri
.addrsig_sym GL_RGB
.addrsig_sym GL_UNSIGNED_BYTE
|
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_init.c_RB_ReadPixels.c'
source_filename = "lab/engine/code/renderergl2/extr_tr_init.c_RB_ReadPixels.c"
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct.TYPE_2__ = type { ptr }
@GL_PACK_ALIGNMENT = dso_local global i32 0, align 4
@ri = dso_local global %struct.TYPE_2__ zeroinitializer, align 8
@GL_RGB = dso_local global i32 0, align 4
@GL_UNSIGNED_BYTE = dso_local global i32 0, align 4
; Function Attrs: noinline nounwind optnone uwtable
define dso_local ptr @RB_ReadPixels(i32 noundef %0, i32 noundef %1, i32 noundef %2, i32 noundef %3, ptr noundef %4, ptr noundef %5) #0 {
%7 = alloca i32, align 4
%8 = alloca i32, align 4
%9 = alloca i32, align 4
%10 = alloca i32, align 4
%11 = alloca ptr, align 8
%12 = alloca ptr, align 8
%13 = alloca ptr, align 8
%14 = alloca ptr, align 8
%15 = alloca i32, align 4
%16 = alloca i32, align 4
%17 = alloca i64, align 8
store i32 %0, ptr %7, align 4
store i32 %1, ptr %8, align 4
store i32 %2, ptr %9, align 4
store i32 %3, ptr %10, align 4
store ptr %4, ptr %11, align 8
store ptr %5, ptr %12, align 8
%18 = load i32, ptr @GL_PACK_ALIGNMENT, align 4
%19 = call i32 @qglGetIntegerv(i32 noundef %18, ptr noundef %17)
%20 = load i32, ptr %9, align 4
%21 = mul nsw i32 %20, 3
store i32 %21, ptr %16, align 4
%22 = load i32, ptr %16, align 4
%23 = load i64, ptr %17, align 8
%24 = call i32 @PAD(i32 noundef %22, i64 noundef %23)
store i32 %24, ptr %15, align 4
%25 = load ptr, ptr @ri, align 8
%26 = load i32, ptr %15, align 4
%27 = load i32, ptr %10, align 4
%28 = mul nsw i32 %26, %27
%29 = sext i32 %28 to i64
%30 = load ptr, ptr %11, align 8
%31 = load i64, ptr %30, align 8
%32 = add i64 %29, %31
%33 = load i64, ptr %17, align 8
%34 = add i64 %32, %33
%35 = sub i64 %34, 1
%36 = call ptr %25(i64 noundef %35)
store ptr %36, ptr %13, align 8
%37 = load ptr, ptr %13, align 8
%38 = ptrtoint ptr %37 to i64
%39 = load ptr, ptr %11, align 8
%40 = load i64, ptr %39, align 8
%41 = add i64 %38, %40
%42 = load i64, ptr %17, align 8
%43 = call ptr @PADP(i64 noundef %41, i64 noundef %42)
store ptr %43, ptr %14, align 8
%44 = load i32, ptr %7, align 4
%45 = load i32, ptr %8, align 4
%46 = load i32, ptr %9, align 4
%47 = load i32, ptr %10, align 4
%48 = load i32, ptr @GL_RGB, align 4
%49 = load i32, ptr @GL_UNSIGNED_BYTE, align 4
%50 = load ptr, ptr %14, align 8
%51 = call i32 @qglReadPixels(i32 noundef %44, i32 noundef %45, i32 noundef %46, i32 noundef %47, i32 noundef %48, i32 noundef %49, ptr noundef %50)
%52 = load ptr, ptr %14, align 8
%53 = load ptr, ptr %13, align 8
%54 = ptrtoint ptr %52 to i64
%55 = ptrtoint ptr %53 to i64
%56 = sub i64 %54, %55
%57 = sdiv exact i64 %56, 4
%58 = load ptr, ptr %11, align 8
store i64 %57, ptr %58, align 8
%59 = load i32, ptr %15, align 4
%60 = load i32, ptr %16, align 4
%61 = sub nsw i32 %59, %60
%62 = load ptr, ptr %12, align 8
store i32 %61, ptr %62, align 4
%63 = load ptr, ptr %13, align 8
ret ptr %63
}
declare i32 @qglGetIntegerv(i32 noundef, ptr noundef) #1
declare i32 @PAD(i32 noundef, i64 noundef) #1
declare ptr @PADP(i64 noundef, i64 noundef) #1
declare i32 @qglReadPixels(i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, ptr noundef) #1
attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
!llvm.module.flags = !{!0, !1, !2, !3, !4}
!llvm.ident = !{!5}
!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 7, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{i32 7, !"frame-pointer", i32 2}
!5 = !{!"clang version 15.0.3"}
|
lab/engine/code/renderergl2/extr_tr_init.c_RB_ReadPixels
|
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