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.text .file "extr_tr_shade_calc.c_RB_CalcWaveColorSingle.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function RB_CalcWaveColorSingle .LCPI0_0: .long 0x3f800000 # float 1 .text .globl RB_CalcWaveColorSingle .p2align 4, 0x90 .type RB_CalcWaveColorSingle,@function RB_CalcWaveColorSingle: # @RB_CalcWaveColorSingle .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movq (%rax), %rax cmpq GF_NOISE(%rip), %rax jne .LBB0_2 # %bb.1: movq -8(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -16(%rbp) # 4-byte Spill movl tess(%rip), %ecx movq -8(%rbp), %rax addl 12(%rax), %ecx movq -8(%rbp), %rax imull 16(%rax), %ecx xorl %edx, %edx movl %edx, %edi movl %edx, %esi callq R_NoiseGet4f@PLT movss -16(%rbp), %xmm1 # 4-byte Reload # xmm1 = mem[0],zero,zero,zero movq -8(%rbp), %rax movss 20(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, -12(%rbp) jmp .LBB0_3 .LBB0_2: movq -8(%rbp), %rdi callq EvalWaveForm@PLT mulss tr(%rip), %xmm0 movss %xmm0, -12(%rbp) .LBB0_3: xorps %xmm0, %xmm0 ucomiss -12(%rbp), %xmm0 jbe .LBB0_5 # %bb.4: xorps %xmm0, %xmm0 movss %xmm0, -12(%rbp) jmp .LBB0_8 .LBB0_5: movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_7 # %bb.6: movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -12(%rbp) .LBB0_7: jmp .LBB0_8 .LBB0_8: movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_CalcWaveColorSingle, .Lfunc_end0-RB_CalcWaveColorSingle .cfi_endproc # -- End function .type GF_NOISE,@object # @GF_NOISE .bss .globl GF_NOISE .p2align 3 GF_NOISE: .quad 0 # 0x0 .size GF_NOISE, 8 .type tess,@object # @tess .globl tess .p2align 2 tess: .zero 4 .size tess, 4 .type tr,@object # @tr .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_NoiseGet4f .addrsig_sym EvalWaveForm .addrsig_sym GF_NOISE .addrsig_sym tess .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcWaveColorSingle.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcWaveColorSingle.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_8__ = type { i32 } %struct.TYPE_7__ = type { float } %struct.TYPE_6__ = type { i64, float, i32, i32, float } @GF_NOISE = dso_local global i64 0, align 8 @tess = dso_local global %struct.TYPE_8__ zeroinitializer, align 4 @tr = dso_local global %struct.TYPE_7__ zeroinitializer, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local float @RB_CalcWaveColorSingle(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca float, align 4 store ptr %0, ptr %2, align 8 %4 = load ptr, ptr %2, align 8 %5 = getelementptr inbounds %struct.TYPE_6__, ptr %4, i32 0, i32 0 %6 = load i64, ptr %5, align 8 %7 = load i64, ptr @GF_NOISE, align 8 %8 = icmp eq i64 %6, %7 br i1 %8, label %9, label %27 9: ; preds = %1 %10 = load ptr, ptr %2, align 8 %11 = getelementptr inbounds %struct.TYPE_6__, ptr %10, i32 0, i32 1 %12 = load float, ptr %11, align 8 %13 = load i32, ptr @tess, align 4 %14 = load ptr, ptr %2, align 8 %15 = getelementptr inbounds %struct.TYPE_6__, ptr %14, i32 0, i32 2 %16 = load i32, ptr %15, align 4 %17 = add nsw i32 %13, %16 %18 = load ptr, ptr %2, align 8 %19 = getelementptr inbounds %struct.TYPE_6__, ptr %18, i32 0, i32 3 %20 = load i32, ptr %19, align 8 %21 = mul nsw i32 %17, %20 %22 = call float @R_NoiseGet4f(i32 noundef 0, i32 noundef 0, i32 noundef 0, i32 noundef %21) %23 = load ptr, ptr %2, align 8 %24 = getelementptr inbounds %struct.TYPE_6__, ptr %23, i32 0, i32 4 %25 = load float, ptr %24, align 4 %26 = call float @llvm.fmuladd.f32(float %22, float %25, float %12) store float %26, ptr %3, align 4 br label %32 27: ; preds = %1 %28 = load ptr, ptr %2, align 8 %29 = call float @EvalWaveForm(ptr noundef %28) %30 = load float, ptr @tr, align 4 %31 = fmul float %29, %30 store float %31, ptr %3, align 4 br label %32 32: ; preds = %27, %9 %33 = load float, ptr %3, align 4 %34 = fcmp olt float %33, 0.000000e+00 br i1 %34, label %35, label %36 35: ; preds = %32 store float 0.000000e+00, ptr %3, align 4 br label %41 36: ; preds = %32 %37 = load float, ptr %3, align 4 %38 = fcmp ogt float %37, 1.000000e+00 br i1 %38, label %39, label %40 39: ; preds = %36 store float 1.000000e+00, ptr %3, align 4 br label %40 40: ; preds = %39, %36 br label %41 41: ; preds = %40, %35 %42 = load float, ptr %3, align 4 ret float %42 } declare float @R_NoiseGet4f(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #2 declare float @EvalWaveForm(ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcWaveColorSingle
.text .file "extr_tr_image.c_ResampleTexture.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function ResampleTexture .LCPI0_0: .quad 0x3fe8000000000000 # double 0.75 .LCPI0_1: .quad 0x3fd0000000000000 # double 0.25 .text .p2align 4, 0x90 .type ResampleTexture,@function ResampleTexture: # @ResampleTexture .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16480, %rsp # imm = 0x4060 movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movq %rcx, -24(%rbp) movl %r8d, -28(%rbp) movl %r9d, -32(%rbp) cmpl $2048, -28(%rbp) # imm = 0x800 jle .LBB0_2 # %bb.1: movq ri(%rip), %rax movl ERR_DROP(%rip), %edi leaq .L.str(%rip), %rsi callq *%rax .LBB0_2: movl -12(%rbp), %eax shll $16, %eax cltd idivl -28(%rbp) movl %eax, -64(%rbp) movl -64(%rbp), %eax sarl $2, %eax movl %eax, -60(%rbp) movl $0, -36(%rbp) .LBB0_3: # =>This Inner Loop Header: Depth=1 movl -36(%rbp), %eax cmpl -28(%rbp), %eax jge .LBB0_6 # %bb.4: # in Loop: Header=BB0_3 Depth=1 movl -60(%rbp), %ecx sarl $16, %ecx shll $2, %ecx movslq -36(%rbp), %rax movl %ecx, -8256(%rbp,%rax,4) movl -64(%rbp), %eax addl -60(%rbp), %eax movl %eax, -60(%rbp) # %bb.5: # in Loop: Header=BB0_3 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp .LBB0_3 .LBB0_6: movl -64(%rbp), %eax sarl $2, %eax imull $3, %eax, %eax movl %eax, -60(%rbp) movl $0, -36(%rbp) .LBB0_7: # =>This Inner Loop Header: Depth=1 movl -36(%rbp), %eax cmpl -28(%rbp), %eax jge .LBB0_10 # %bb.8: # in Loop: Header=BB0_7 Depth=1 movl -60(%rbp), %ecx sarl $16, %ecx shll $2, %ecx movslq -36(%rbp), %rax movl %ecx, -16448(%rbp,%rax,4) movl -64(%rbp), %eax addl -60(%rbp), %eax movl %eax, -60(%rbp) # %bb.9: # in Loop: Header=BB0_7 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp .LBB0_7 .LBB0_10: movl $0, -36(%rbp) .LBB0_11: # =>This Loop Header: Depth=1 # Child Loop BB0_13 Depth 2 movl -36(%rbp), %eax cmpl -32(%rbp), %eax jge .LBB0_18 # %bb.12: # in Loop: Header=BB0_11 Depth=1 movq -8(%rbp), %rax movl -12(%rbp), %ecx shll $2, %ecx cvtsi2sdl -36(%rbp), %xmm0 movsd .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero addsd %xmm1, %xmm0 cvtsi2sdl -16(%rbp), %xmm1 mulsd %xmm1, %xmm0 cvtsi2sdl -32(%rbp), %xmm1 divsd %xmm1, %xmm0 cvttsd2si %xmm0, %edx imull %edx, %ecx movslq %ecx, %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -48(%rbp) movq -8(%rbp), %rax movl -12(%rbp), %ecx shll $2, %ecx cvtsi2sdl -36(%rbp), %xmm0 movsd .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero addsd %xmm1, %xmm0 cvtsi2sdl -16(%rbp), %xmm1 mulsd %xmm1, %xmm0 cvtsi2sdl -32(%rbp), %xmm1 divsd %xmm1, %xmm0 cvttsd2si %xmm0, %edx imull %edx, %ecx movslq %ecx, %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -56(%rbp) movl $0, -40(%rbp) .LBB0_13: # Parent Loop BB0_11 Depth=1 # => This Inner Loop Header: Depth=2 movl -40(%rbp), %eax cmpl -28(%rbp), %eax jge .LBB0_16 # %bb.14: # in Loop: Header=BB0_13 Depth=2 movq -48(%rbp), %rax movslq -40(%rbp), %rcx movslq -8256(%rbp,%rcx,4), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -16456(%rbp) movq -48(%rbp), %rax movslq -40(%rbp), %rcx movslq -16448(%rbp,%rcx,4), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -16464(%rbp) movq -56(%rbp), %rax movslq -40(%rbp), %rcx movslq -8256(%rbp,%rcx,4), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -16472(%rbp) movq -56(%rbp), %rax movslq -40(%rbp), %rcx movslq -16448(%rbp,%rcx,4), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -16480(%rbp) movq -16456(%rbp), %rax movl (%rax), %ecx movq -16464(%rbp), %rax addl (%rax), %ecx movq -16472(%rbp), %rax addl (%rax), %ecx movq -16480(%rbp), %rax addl (%rax), %ecx sarl $2, %ecx movq -24(%rbp), %rax movq %rax, %rdx addq $4, %rdx movq %rdx, -24(%rbp) movl %ecx, (%rax) movq -16456(%rbp), %rax movl 4(%rax), %ecx movq -16464(%rbp), %rax addl 4(%rax), %ecx movq -16472(%rbp), %rax addl 4(%rax), %ecx movq -16480(%rbp), %rax addl 4(%rax), %ecx sarl $2, %ecx movq -24(%rbp), %rax movq %rax, %rdx addq $4, %rdx movq %rdx, -24(%rbp) movl %ecx, (%rax) movq -16456(%rbp), %rax movl 8(%rax), %ecx movq -16464(%rbp), %rax addl 8(%rax), %ecx movq -16472(%rbp), %rax addl 8(%rax), %ecx movq -16480(%rbp), %rax addl 8(%rax), %ecx sarl $2, %ecx movq -24(%rbp), %rax movq %rax, %rdx addq $4, %rdx movq %rdx, -24(%rbp) movl %ecx, (%rax) movq -16456(%rbp), %rax movl 12(%rax), %ecx movq -16464(%rbp), %rax addl 12(%rax), %ecx movq -16472(%rbp), %rax addl 12(%rax), %ecx movq -16480(%rbp), %rax addl 12(%rax), %ecx sarl $2, %ecx movq -24(%rbp), %rax movq %rax, %rdx addq $4, %rdx movq %rdx, -24(%rbp) movl %ecx, (%rax) # %bb.15: # in Loop: Header=BB0_13 Depth=2 movl -40(%rbp), %eax addl $1, %eax movl %eax, -40(%rbp) jmp .LBB0_13 .LBB0_16: # in Loop: Header=BB0_11 Depth=1 jmp .LBB0_17 .LBB0_17: # in Loop: Header=BB0_11 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp .LBB0_11 .LBB0_18: addq $16480, %rsp # imm = 0x4060 popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size ResampleTexture, .Lfunc_end0-ResampleTexture .cfi_endproc # -- End function .type ri,@object # @ri .bss .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type ERR_DROP,@object # @ERR_DROP .globl ERR_DROP .p2align 2 ERR_DROP: .long 0 # 0x0 .size ERR_DROP, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "ResampleTexture: max width" .size .L.str, 27 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym ResampleTexture .addrsig_sym ri .addrsig_sym ERR_DROP
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_ResampleTexture.c' source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_ResampleTexture.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { ptr } @ri = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 @ERR_DROP = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [27 x i8] c"ResampleTexture: max width\00", align 1 @llvm.compiler.used = appending global [1 x ptr] [ptr @ResampleTexture], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @ResampleTexture(ptr noundef %0, i32 noundef %1, i32 noundef %2, ptr noundef %3, i32 noundef %4, i32 noundef %5) #0 { %7 = alloca ptr, align 8 %8 = alloca i32, align 4 %9 = alloca i32, align 4 %10 = alloca ptr, align 8 %11 = alloca i32, align 4 %12 = alloca i32, align 4 %13 = alloca i32, align 4 %14 = alloca i32, align 4 %15 = alloca ptr, align 8 %16 = alloca ptr, align 8 %17 = alloca i32, align 4 %18 = alloca i32, align 4 %19 = alloca [2048 x i32], align 16 %20 = alloca [2048 x i32], align 16 %21 = alloca ptr, align 8 %22 = alloca ptr, align 8 %23 = alloca ptr, align 8 %24 = alloca ptr, align 8 store ptr %0, ptr %7, align 8 store i32 %1, ptr %8, align 4 store i32 %2, ptr %9, align 4 store ptr %3, ptr %10, align 8 store i32 %4, ptr %11, align 4 store i32 %5, ptr %12, align 4 %25 = load i32, ptr %11, align 4 %26 = icmp sgt i32 %25, 2048 br i1 %26, label %27, label %31 27: ; preds = %6 %28 = load ptr, ptr @ri, align 8 %29 = load i32, ptr @ERR_DROP, align 4 %30 = call i32 %28(i32 noundef %29, ptr noundef @.str) br label %31 31: ; preds = %27, %6 %32 = load i32, ptr %8, align 4 %33 = mul nsw i32 %32, 65536 %34 = load i32, ptr %11, align 4 %35 = sdiv i32 %33, %34 store i32 %35, ptr %18, align 4 %36 = load i32, ptr %18, align 4 %37 = ashr i32 %36, 2 store i32 %37, ptr %17, align 4 store i32 0, ptr %13, align 4 br label %38 38: ; preds = %52, %31 %39 = load i32, ptr %13, align 4 %40 = load i32, ptr %11, align 4 %41 = icmp slt i32 %39, %40 br i1 %41, label %42, label %55 42: ; preds = %38 %43 = load i32, ptr %17, align 4 %44 = ashr i32 %43, 16 %45 = mul nsw i32 4, %44 %46 = load i32, ptr %13, align 4 %47 = sext i32 %46 to i64 %48 = getelementptr inbounds [2048 x i32], ptr %19, i64 0, i64 %47 store i32 %45, ptr %48, align 4 %49 = load i32, ptr %18, align 4 %50 = load i32, ptr %17, align 4 %51 = add nsw i32 %50, %49 store i32 %51, ptr %17, align 4 br label %52 52: ; preds = %42 %53 = load i32, ptr %13, align 4 %54 = add nsw i32 %53, 1 store i32 %54, ptr %13, align 4 br label %38, !llvm.loop !6 55: ; preds = %38 %56 = load i32, ptr %18, align 4 %57 = ashr i32 %56, 2 %58 = mul nsw i32 3, %57 store i32 %58, ptr %17, align 4 store i32 0, ptr %13, align 4 br label %59 59: ; preds = %73, %55 %60 = load i32, ptr %13, align 4 %61 = load i32, ptr %11, align 4 %62 = icmp slt i32 %60, %61 br i1 %62, label %63, label %76 63: ; preds = %59 %64 = load i32, ptr %17, align 4 %65 = ashr i32 %64, 16 %66 = mul nsw i32 4, %65 %67 = load i32, ptr %13, align 4 %68 = sext i32 %67 to i64 %69 = getelementptr inbounds [2048 x i32], ptr %20, i64 0, i64 %68 store i32 %66, ptr %69, align 4 %70 = load i32, ptr %18, align 4 %71 = load i32, ptr %17, align 4 %72 = add nsw i32 %71, %70 store i32 %72, ptr %17, align 4 br label %73 73: ; preds = %63 %74 = load i32, ptr %13, align 4 %75 = add nsw i32 %74, 1 store i32 %75, ptr %13, align 4 br label %59, !llvm.loop !8 76: ; preds = %59 store i32 0, ptr %13, align 4 br label %77 77: ; preds = %223, %76 %78 = load i32, ptr %13, align 4 %79 = load i32, ptr %12, align 4 %80 = icmp slt i32 %78, %79 br i1 %80, label %81, label %226 81: ; preds = %77 %82 = load ptr, ptr %7, align 8 %83 = load i32, ptr %8, align 4 %84 = mul nsw i32 4, %83 %85 = load i32, ptr %13, align 4 %86 = sitofp i32 %85 to double %87 = fadd double %86, 2.500000e-01 %88 = load i32, ptr %9, align 4 %89 = sitofp i32 %88 to double %90 = fmul double %87, %89 %91 = load i32, ptr %12, align 4 %92 = sitofp i32 %91 to double %93 = fdiv double %90, %92 %94 = fptosi double %93 to i32 %95 = mul nsw i32 %84, %94 %96 = sext i32 %95 to i64 %97 = getelementptr inbounds i32, ptr %82, i64 %96 store ptr %97, ptr %15, align 8 %98 = load ptr, ptr %7, align 8 %99 = load i32, ptr %8, align 4 %100 = mul nsw i32 4, %99 %101 = load i32, ptr %13, align 4 %102 = sitofp i32 %101 to double %103 = fadd double %102, 7.500000e-01 %104 = load i32, ptr %9, align 4 %105 = sitofp i32 %104 to double %106 = fmul double %103, %105 %107 = load i32, ptr %12, align 4 %108 = sitofp i32 %107 to double %109 = fdiv double %106, %108 %110 = fptosi double %109 to i32 %111 = mul nsw i32 %100, %110 %112 = sext i32 %111 to i64 %113 = getelementptr inbounds i32, ptr %98, i64 %112 store ptr %113, ptr %16, align 8 store i32 0, ptr %14, align 4 br label %114 114: ; preds = %219, %81 %115 = load i32, ptr %14, align 4 %116 = load i32, ptr %11, align 4 %117 = icmp slt i32 %115, %116 br i1 %117, label %118, label %222 118: ; preds = %114 %119 = load ptr, ptr %15, align 8 %120 = load i32, ptr %14, align 4 %121 = sext i32 %120 to i64 %122 = getelementptr inbounds [2048 x i32], ptr %19, i64 0, i64 %121 %123 = load i32, ptr %122, align 4 %124 = sext i32 %123 to i64 %125 = getelementptr inbounds i32, ptr %119, i64 %124 store ptr %125, ptr %21, align 8 %126 = load ptr, ptr %15, align 8 %127 = load i32, ptr %14, align 4 %128 = sext i32 %127 to i64 %129 = getelementptr inbounds [2048 x i32], ptr %20, i64 0, i64 %128 %130 = load i32, ptr %129, align 4 %131 = sext i32 %130 to i64 %132 = getelementptr inbounds i32, ptr %126, i64 %131 store ptr %132, ptr %22, align 8 %133 = load ptr, ptr %16, align 8 %134 = load i32, ptr %14, align 4 %135 = sext i32 %134 to i64 %136 = getelementptr inbounds [2048 x i32], ptr %19, i64 0, i64 %135 %137 = load i32, ptr %136, align 4 %138 = sext i32 %137 to i64 %139 = getelementptr inbounds i32, ptr %133, i64 %138 store ptr %139, ptr %23, align 8 %140 = load ptr, ptr %16, align 8 %141 = load i32, ptr %14, align 4 %142 = sext i32 %141 to i64 %143 = getelementptr inbounds [2048 x i32], ptr %20, i64 0, i64 %142 %144 = load i32, ptr %143, align 4 %145 = sext i32 %144 to i64 %146 = getelementptr inbounds i32, ptr %140, i64 %145 store ptr %146, ptr %24, align 8 %147 = load ptr, ptr %21, align 8 %148 = getelementptr inbounds i32, ptr %147, i64 0 %149 = load i32, ptr %148, align 4 %150 = load ptr, ptr %22, align 8 %151 = getelementptr inbounds i32, ptr %150, i64 0 %152 = load i32, ptr %151, align 4 %153 = add nsw i32 %149, %152 %154 = load ptr, ptr %23, align 8 %155 = getelementptr inbounds i32, ptr %154, i64 0 %156 = load i32, ptr %155, align 4 %157 = add nsw i32 %153, %156 %158 = load ptr, ptr %24, align 8 %159 = getelementptr inbounds i32, ptr %158, i64 0 %160 = load i32, ptr %159, align 4 %161 = add nsw i32 %157, %160 %162 = ashr i32 %161, 2 %163 = load ptr, ptr %10, align 8 %164 = getelementptr inbounds i32, ptr %163, i32 1 store ptr %164, ptr %10, align 8 store i32 %162, ptr %163, align 4 %165 = load ptr, ptr %21, align 8 %166 = getelementptr inbounds i32, ptr %165, i64 1 %167 = load i32, ptr %166, align 4 %168 = load ptr, ptr %22, align 8 %169 = getelementptr inbounds i32, ptr %168, i64 1 %170 = load i32, ptr %169, align 4 %171 = add nsw i32 %167, %170 %172 = load ptr, ptr %23, align 8 %173 = getelementptr inbounds i32, ptr %172, i64 1 %174 = load i32, ptr %173, align 4 %175 = add nsw i32 %171, %174 %176 = load ptr, ptr %24, align 8 %177 = getelementptr inbounds i32, ptr %176, i64 1 %178 = load i32, ptr %177, align 4 %179 = add nsw i32 %175, %178 %180 = ashr i32 %179, 2 %181 = load ptr, ptr %10, align 8 %182 = getelementptr inbounds i32, ptr %181, i32 1 store ptr %182, ptr %10, align 8 store i32 %180, ptr %181, align 4 %183 = load ptr, ptr %21, align 8 %184 = getelementptr inbounds i32, ptr %183, i64 2 %185 = load i32, ptr %184, align 4 %186 = load ptr, ptr %22, align 8 %187 = getelementptr inbounds i32, ptr %186, i64 2 %188 = load i32, ptr %187, align 4 %189 = add nsw i32 %185, %188 %190 = load ptr, ptr %23, align 8 %191 = getelementptr inbounds i32, ptr %190, i64 2 %192 = load i32, ptr %191, align 4 %193 = add nsw i32 %189, %192 %194 = load ptr, ptr %24, align 8 %195 = getelementptr inbounds i32, ptr %194, i64 2 %196 = load i32, ptr %195, align 4 %197 = add nsw i32 %193, %196 %198 = ashr i32 %197, 2 %199 = load ptr, ptr %10, align 8 %200 = getelementptr inbounds i32, ptr %199, i32 1 store ptr %200, ptr %10, align 8 store i32 %198, ptr %199, align 4 %201 = load ptr, ptr %21, align 8 %202 = getelementptr inbounds i32, ptr %201, i64 3 %203 = load i32, ptr %202, align 4 %204 = load ptr, ptr %22, align 8 %205 = getelementptr inbounds i32, ptr %204, i64 3 %206 = load i32, ptr %205, align 4 %207 = add nsw i32 %203, %206 %208 = load ptr, ptr %23, align 8 %209 = getelementptr inbounds i32, ptr %208, i64 3 %210 = load i32, ptr %209, align 4 %211 = add nsw i32 %207, %210 %212 = load ptr, ptr %24, align 8 %213 = getelementptr inbounds i32, ptr %212, i64 3 %214 = load i32, ptr %213, align 4 %215 = add nsw i32 %211, %214 %216 = ashr i32 %215, 2 %217 = load ptr, ptr %10, align 8 %218 = getelementptr inbounds i32, ptr %217, i32 1 store ptr %218, ptr %10, align 8 store i32 %216, ptr %217, align 4 br label %219 219: ; preds = %118 %220 = load i32, ptr %14, align 4 %221 = add nsw i32 %220, 1 store i32 %221, ptr %14, align 4 br label %114, !llvm.loop !9 222: ; preds = %114 br label %223 223: ; preds = %222 %224 = load i32, ptr %13, align 4 %225 = add nsw i32 %224, 1 store i32 %225, ptr %13, align 4 br label %77, !llvm.loop !10 226: ; preds = %77 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7} !10 = distinct !{!10, !7}
lab/engine/code/renderergl2/extr_tr_image.c_ResampleTexture
.text .file "extr_tr_image.c_R_MipMapsRGB.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function R_MipMapsRGB .LCPI0_0: .long 0x3e800000 # float 0.25 .LCPI0_1: .long 0x400ccccd # float 2.20000005 .LCPI0_2: .long 0x437f0000 # float 255 .LCPI0_3: .long 0x3ee8ba2e # float 0.454545438 .LCPI0_4: .long 0x5f000000 # float 9.22337203E+18 .text .p2align 4, 0x90 .type R_MipMapsRGB,@function R_MipMapsRGB: # @R_MipMapsRGB .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movq -8(%rbp), %rax movq %rax, -56(%rbp) cmpl $0, R_MipMapsRGB.downmipSrgbLookupSet(%rip) jne .LBB0_6 # %bb.1: movl $0, -20(%rbp) .LBB0_2: # =>This Inner Loop Header: Depth=1 cmpl $256, -20(%rbp) # imm = 0x100 jge .LBB0_5 # %bb.3: # in Loop: Header=BB0_2 Depth=1 cvtsi2ssl -20(%rbp), %xmm0 movss .LCPI0_2(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero callq powf@PLT movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movslq -20(%rbp), %rcx leaq R_MipMapsRGB.downmipSrgbLookup(%rip), %rax movss %xmm0, (%rax,%rcx,4) # %bb.4: # in Loop: Header=BB0_2 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp .LBB0_2 .LBB0_5: movl $1, R_MipMapsRGB.downmipSrgbLookupSet(%rip) .LBB0_6: cmpl $1, -12(%rbp) jne .LBB0_9 # %bb.7: cmpl $1, -16(%rbp) jne .LBB0_9 # %bb.8: jmp .LBB0_32 .LBB0_9: cmpl $1, -12(%rbp) je .LBB0_11 # %bb.10: cmpl $1, -16(%rbp) jne .LBB0_20 .LBB0_11: movl -12(%rbp), %eax imull -16(%rbp), %eax sarl $1, %eax movl %eax, -20(%rbp) .LBB0_12: # =>This Loop Header: Depth=1 # Child Loop BB0_14 Depth 2 cmpl $0, -20(%rbp) je .LBB0_19 # %bb.13: # in Loop: Header=BB0_12 Depth=1 movl $3, -28(%rbp) .LBB0_14: # Parent Loop BB0_12 Depth=1 # => This Inner Loop Header: Depth=2 cmpl $0, -28(%rbp) je .LBB0_17 # %bb.15: # in Loop: Header=BB0_14 Depth=2 movq -8(%rbp), %rcx leaq R_MipMapsRGB.downmipSrgbLookup(%rip), %rax movq (%rcx), %rdx movq 32(%rcx), %rcx movss (%rax,%rdx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movss (%rax,%rcx,4), %xmm1 # xmm1 = mem[0],zero,zero,zero addss %xmm1, %xmm0 addss %xmm0, %xmm0 movss %xmm0, -44(%rbp) movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_3(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero callq powf@PLT movss .LCPI0_2(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movaps %xmm0, %xmm1 cvttss2si %xmm1, %rcx movq %rcx, %rdx sarq $63, %rdx movss .LCPI0_4(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero subss %xmm1, %xmm0 cvttss2si %xmm0, %rax andq %rdx, %rax orq %rax, %rcx movq -56(%rbp), %rax movq %rax, %rdx addq $8, %rdx movq %rdx, -56(%rbp) movq %rcx, (%rax) # %bb.16: # in Loop: Header=BB0_14 Depth=2 movl -28(%rbp), %eax addl $-1, %eax movl %eax, -28(%rbp) movq -8(%rbp), %rax addq $8, %rax movq %rax, -8(%rbp) jmp .LBB0_14 .LBB0_17: # in Loop: Header=BB0_12 Depth=1 movq -8(%rbp), %rax movq (%rax), %rcx movq -8(%rbp), %rax addq 32(%rax), %rcx shrq $1, %rcx movq -56(%rbp), %rax movq %rax, %rdx addq $8, %rdx movq %rdx, -56(%rbp) movq %rcx, (%rax) movq -8(%rbp), %rax addq $40, %rax movq %rax, -8(%rbp) # %bb.18: # in Loop: Header=BB0_12 Depth=1 movl -20(%rbp), %eax addl $-1, %eax movl %eax, -20(%rbp) jmp .LBB0_12 .LBB0_19: jmp .LBB0_32 .LBB0_20: movl -12(%rbp), %eax shll $2, %eax movl %eax, -32(%rbp) movl -12(%rbp), %eax sarl $1, %eax movl %eax, -12(%rbp) movl -16(%rbp), %eax sarl $1, %eax movl %eax, -16(%rbp) movq -8(%rbp), %rax movslq -32(%rbp), %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -40(%rbp) movl -16(%rbp), %eax movl %eax, -24(%rbp) .LBB0_21: # =>This Loop Header: Depth=1 # Child Loop BB0_23 Depth 2 # Child Loop BB0_25 Depth 3 cmpl $0, -24(%rbp) je .LBB0_32 # %bb.22: # in Loop: Header=BB0_21 Depth=1 movl -12(%rbp), %eax movl %eax, -20(%rbp) .LBB0_23: # Parent Loop BB0_21 Depth=1 # => This Loop Header: Depth=2 # Child Loop BB0_25 Depth 3 cmpl $0, -20(%rbp) je .LBB0_30 # %bb.24: # in Loop: Header=BB0_23 Depth=2 movl $3, -28(%rbp) .LBB0_25: # Parent Loop BB0_21 Depth=1 # Parent Loop BB0_23 Depth=2 # => This Inner Loop Header: Depth=3 cmpl $0, -28(%rbp) je .LBB0_28 # %bb.26: # in Loop: Header=BB0_25 Depth=3 movq -8(%rbp), %rcx leaq R_MipMapsRGB.downmipSrgbLookup(%rip), %rax movq (%rcx), %rdx movq 32(%rcx), %rcx movss (%rax,%rdx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movss (%rax,%rcx,4), %xmm1 # xmm1 = mem[0],zero,zero,zero addss %xmm1, %xmm0 movq -40(%rbp), %rcx movq (%rcx), %rdx movq 32(%rcx), %rcx movss (%rax,%rdx,4), %xmm1 # xmm1 = mem[0],zero,zero,zero addss %xmm1, %xmm0 movss (%rax,%rcx,4), %xmm1 # xmm1 = mem[0],zero,zero,zero addss %xmm1, %xmm0 movss %xmm0, -44(%rbp) movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_3(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero callq powf@PLT movss .LCPI0_2(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movaps %xmm0, %xmm1 cvttss2si %xmm1, %rcx movq %rcx, %rdx sarq $63, %rdx movss .LCPI0_4(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero subss %xmm1, %xmm0 cvttss2si %xmm0, %rax andq %rdx, %rax orq %rax, %rcx movq -56(%rbp), %rax movq %rax, %rdx addq $8, %rdx movq %rdx, -56(%rbp) movq %rcx, (%rax) # %bb.27: # in Loop: Header=BB0_25 Depth=3 movl -28(%rbp), %eax addl $-1, %eax movl %eax, -28(%rbp) movq -8(%rbp), %rax addq $8, %rax movq %rax, -8(%rbp) movq -40(%rbp), %rax addq $8, %rax movq %rax, -40(%rbp) jmp .LBB0_25 .LBB0_28: # in Loop: Header=BB0_23 Depth=2 movq -8(%rbp), %rax movq (%rax), %rcx movq -8(%rbp), %rax addq 32(%rax), %rcx movq -40(%rbp), %rax addq (%rax), %rcx movq -40(%rbp), %rax addq 32(%rax), %rcx shrq $2, %rcx movq -56(%rbp), %rax movq %rax, %rdx addq $8, %rdx movq %rdx, -56(%rbp) movq %rcx, (%rax) movq -8(%rbp), %rax addq $40, %rax movq %rax, -8(%rbp) movq -40(%rbp), %rax addq $40, %rax movq %rax, -40(%rbp) # %bb.29: # in Loop: Header=BB0_23 Depth=2 movl -20(%rbp), %eax addl $-1, %eax movl %eax, -20(%rbp) jmp .LBB0_23 .LBB0_30: # in Loop: Header=BB0_21 Depth=1 jmp .LBB0_31 .LBB0_31: # in Loop: Header=BB0_21 Depth=1 movl -24(%rbp), %eax addl $-1, %eax movl %eax, -24(%rbp) movl -32(%rbp), %ecx movq -8(%rbp), %rax movslq %ecx, %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -8(%rbp) movl -32(%rbp), %ecx movq -40(%rbp), %rax movslq %ecx, %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -40(%rbp) jmp .LBB0_21 .LBB0_32: addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_MipMapsRGB, .Lfunc_end0-R_MipMapsRGB .cfi_endproc # -- End function .type R_MipMapsRGB.downmipSrgbLookup,@object # @R_MipMapsRGB.downmipSrgbLookup .local R_MipMapsRGB.downmipSrgbLookup .comm R_MipMapsRGB.downmipSrgbLookup,1024,16 .type R_MipMapsRGB.downmipSrgbLookupSet,@object # @R_MipMapsRGB.downmipSrgbLookupSet .local R_MipMapsRGB.downmipSrgbLookupSet .comm R_MipMapsRGB.downmipSrgbLookupSet,4,4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_MipMapsRGB .addrsig_sym powf .addrsig_sym R_MipMapsRGB.downmipSrgbLookup .addrsig_sym R_MipMapsRGB.downmipSrgbLookupSet
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_R_MipMapsRGB.c' source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_R_MipMapsRGB.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @R_MipMapsRGB.downmipSrgbLookup = internal global [256 x float] zeroinitializer, align 16 @R_MipMapsRGB.downmipSrgbLookupSet = internal global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_MipMapsRGB], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @R_MipMapsRGB(ptr noundef %0, i32 noundef %1, i32 noundef %2) #0 { %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca i32, align 4 %10 = alloca i32, align 4 %11 = alloca ptr, align 8 %12 = alloca float, align 4 %13 = alloca ptr, align 8 store ptr %0, ptr %4, align 8 store i32 %1, ptr %5, align 4 store i32 %2, ptr %6, align 4 %14 = load ptr, ptr %4, align 8 store ptr %14, ptr %13, align 8 %15 = load i32, ptr @R_MipMapsRGB.downmipSrgbLookupSet, align 4 %16 = icmp ne i32 %15, 0 br i1 %16, label %34, label %17 17: ; preds = %3 store i32 0, ptr %7, align 4 br label %18 18: ; preds = %30, %17 %19 = load i32, ptr %7, align 4 %20 = icmp slt i32 %19, 256 br i1 %20, label %21, label %33 21: ; preds = %18 %22 = load i32, ptr %7, align 4 %23 = sitofp i32 %22 to float %24 = fdiv float %23, 2.550000e+02 %25 = call float @powf(float noundef %24, float noundef 0x40019999A0000000) #2 %26 = fmul float %25, 2.500000e-01 %27 = load i32, ptr %7, align 4 %28 = sext i32 %27 to i64 %29 = getelementptr inbounds [256 x float], ptr @R_MipMapsRGB.downmipSrgbLookup, i64 0, i64 %28 store float %26, ptr %29, align 4 br label %30 30: ; preds = %21 %31 = load i32, ptr %7, align 4 %32 = add nsw i32 %31, 1 store i32 %32, ptr %7, align 4 br label %18, !llvm.loop !6 33: ; preds = %18 store i32 1, ptr @R_MipMapsRGB.downmipSrgbLookupSet, align 4 br label %34 34: ; preds = %33, %3 %35 = load i32, ptr %5, align 4 %36 = icmp eq i32 %35, 1 br i1 %36, label %37, label %41 37: ; preds = %34 %38 = load i32, ptr %6, align 4 %39 = icmp eq i32 %38, 1 br i1 %39, label %40, label %41 40: ; preds = %37 br label %193 41: ; preds = %37, %34 %42 = load i32, ptr %5, align 4 %43 = icmp eq i32 %42, 1 br i1 %43, label %47, label %44 44: ; preds = %41 %45 = load i32, ptr %6, align 4 %46 = icmp eq i32 %45, 1 br i1 %46, label %47, label %98 47: ; preds = %44, %41 %48 = load i32, ptr %5, align 4 %49 = load i32, ptr %6, align 4 %50 = mul nsw i32 %48, %49 %51 = ashr i32 %50, 1 store i32 %51, ptr %7, align 4 br label %52 52: ; preds = %94, %47 %53 = load i32, ptr %7, align 4 %54 = icmp ne i32 %53, 0 br i1 %54, label %55, label %97 55: ; preds = %52 store i32 3, ptr %9, align 4 br label %56 56: ; preds = %77, %55 %57 = load i32, ptr %9, align 4 %58 = icmp ne i32 %57, 0 br i1 %58, label %59, label %82 59: ; preds = %56 %60 = load ptr, ptr %4, align 8 %61 = load i64, ptr %60, align 8 %62 = getelementptr inbounds [256 x float], ptr @R_MipMapsRGB.downmipSrgbLookup, i64 0, i64 %61 %63 = load float, ptr %62, align 4 %64 = load ptr, ptr %4, align 8 %65 = getelementptr inbounds i64, ptr %64, i64 4 %66 = load i64, ptr %65, align 8 %67 = getelementptr inbounds [256 x float], ptr @R_MipMapsRGB.downmipSrgbLookup, i64 0, i64 %66 %68 = load float, ptr %67, align 4 %69 = fadd float %63, %68 %70 = fmul float %69, 2.000000e+00 store float %70, ptr %12, align 4 %71 = load float, ptr %12, align 4 %72 = call float @powf(float noundef %71, float noundef 0x3FDD1745C0000000) #2 %73 = fmul float %72, 2.550000e+02 %74 = fptoui float %73 to i64 %75 = load ptr, ptr %13, align 8 %76 = getelementptr inbounds i64, ptr %75, i32 1 store ptr %76, ptr %13, align 8 store i64 %74, ptr %75, align 8 br label %77 77: ; preds = %59 %78 = load i32, ptr %9, align 4 %79 = add nsw i32 %78, -1 store i32 %79, ptr %9, align 4 %80 = load ptr, ptr %4, align 8 %81 = getelementptr inbounds i64, ptr %80, i32 1 store ptr %81, ptr %4, align 8 br label %56, !llvm.loop !8 82: ; preds = %56 %83 = load ptr, ptr %4, align 8 %84 = load i64, ptr %83, align 8 %85 = load ptr, ptr %4, align 8 %86 = getelementptr inbounds i64, ptr %85, i64 4 %87 = load i64, ptr %86, align 8 %88 = add i64 %84, %87 %89 = lshr i64 %88, 1 %90 = load ptr, ptr %13, align 8 %91 = getelementptr inbounds i64, ptr %90, i32 1 store ptr %91, ptr %13, align 8 store i64 %89, ptr %90, align 8 %92 = load ptr, ptr %4, align 8 %93 = getelementptr inbounds i64, ptr %92, i64 5 store ptr %93, ptr %4, align 8 br label %94 94: ; preds = %82 %95 = load i32, ptr %7, align 4 %96 = add nsw i32 %95, -1 store i32 %96, ptr %7, align 4 br label %52, !llvm.loop !9 97: ; preds = %52 br label %193 98: ; preds = %44 %99 = load i32, ptr %5, align 4 %100 = mul nsw i32 %99, 4 store i32 %100, ptr %10, align 4 %101 = load i32, ptr %5, align 4 %102 = ashr i32 %101, 1 store i32 %102, ptr %5, align 4 %103 = load i32, ptr %6, align 4 %104 = ashr i32 %103, 1 store i32 %104, ptr %6, align 4 %105 = load ptr, ptr %4, align 8 %106 = load i32, ptr %10, align 4 %107 = sext i32 %106 to i64 %108 = getelementptr inbounds i64, ptr %105, i64 %107 store ptr %108, ptr %11, align 8 %109 = load i32, ptr %6, align 4 store i32 %109, ptr %8, align 4 br label %110 110: ; preds = %182, %98 %111 = load i32, ptr %8, align 4 %112 = icmp ne i32 %111, 0 br i1 %112, label %113, label %193 113: ; preds = %110 %114 = load i32, ptr %5, align 4 store i32 %114, ptr %7, align 4 br label %115 115: ; preds = %178, %113 %116 = load i32, ptr %7, align 4 %117 = icmp ne i32 %116, 0 br i1 %117, label %118, label %181 118: ; preds = %115 store i32 3, ptr %9, align 4 br label %119 119: ; preds = %150, %118 %120 = load i32, ptr %9, align 4 %121 = icmp ne i32 %120, 0 br i1 %121, label %122, label %157 122: ; preds = %119 %123 = load ptr, ptr %4, align 8 %124 = load i64, ptr %123, align 8 %125 = getelementptr inbounds [256 x float], ptr @R_MipMapsRGB.downmipSrgbLookup, i64 0, i64 %124 %126 = load float, ptr %125, align 4 %127 = load ptr, ptr %4, align 8 %128 = getelementptr inbounds i64, ptr %127, i64 4 %129 = load i64, ptr %128, align 8 %130 = getelementptr inbounds [256 x float], ptr @R_MipMapsRGB.downmipSrgbLookup, i64 0, i64 %129 %131 = load float, ptr %130, align 4 %132 = fadd float %126, %131 %133 = load ptr, ptr %11, align 8 %134 = load i64, ptr %133, align 8 %135 = getelementptr inbounds [256 x float], ptr @R_MipMapsRGB.downmipSrgbLookup, i64 0, i64 %134 %136 = load float, ptr %135, align 4 %137 = fadd float %132, %136 %138 = load ptr, ptr %11, align 8 %139 = getelementptr inbounds i64, ptr %138, i64 4 %140 = load i64, ptr %139, align 8 %141 = getelementptr inbounds [256 x float], ptr @R_MipMapsRGB.downmipSrgbLookup, i64 0, i64 %140 %142 = load float, ptr %141, align 4 %143 = fadd float %137, %142 store float %143, ptr %12, align 4 %144 = load float, ptr %12, align 4 %145 = call float @powf(float noundef %144, float noundef 0x3FDD1745C0000000) #2 %146 = fmul float %145, 2.550000e+02 %147 = fptoui float %146 to i64 %148 = load ptr, ptr %13, align 8 %149 = getelementptr inbounds i64, ptr %148, i32 1 store ptr %149, ptr %13, align 8 store i64 %147, ptr %148, align 8 br label %150 150: ; preds = %122 %151 = load i32, ptr %9, align 4 %152 = add nsw i32 %151, -1 store i32 %152, ptr %9, align 4 %153 = load ptr, ptr %4, align 8 %154 = getelementptr inbounds i64, ptr %153, i32 1 store ptr %154, ptr %4, align 8 %155 = load ptr, ptr %11, align 8 %156 = getelementptr inbounds i64, ptr %155, i32 1 store ptr %156, ptr %11, align 8 br label %119, !llvm.loop !10 157: ; preds = %119 %158 = load ptr, ptr %4, align 8 %159 = load i64, ptr %158, align 8 %160 = load ptr, ptr %4, align 8 %161 = getelementptr inbounds i64, ptr %160, i64 4 %162 = load i64, ptr %161, align 8 %163 = add i64 %159, %162 %164 = load ptr, ptr %11, align 8 %165 = load i64, ptr %164, align 8 %166 = add i64 %163, %165 %167 = load ptr, ptr %11, align 8 %168 = getelementptr inbounds i64, ptr %167, i64 4 %169 = load i64, ptr %168, align 8 %170 = add i64 %166, %169 %171 = lshr i64 %170, 2 %172 = load ptr, ptr %13, align 8 %173 = getelementptr inbounds i64, ptr %172, i32 1 store ptr %173, ptr %13, align 8 store i64 %171, ptr %172, align 8 %174 = load ptr, ptr %4, align 8 %175 = getelementptr inbounds i64, ptr %174, i64 5 store ptr %175, ptr %4, align 8 %176 = load ptr, ptr %11, align 8 %177 = getelementptr inbounds i64, ptr %176, i64 5 store ptr %177, ptr %11, align 8 br label %178 178: ; preds = %157 %179 = load i32, ptr %7, align 4 %180 = add nsw i32 %179, -1 store i32 %180, ptr %7, align 4 br label %115, !llvm.loop !11 181: ; preds = %115 br label %182 182: ; preds = %181 %183 = load i32, ptr %8, align 4 %184 = add nsw i32 %183, -1 store i32 %184, ptr %8, align 4 %185 = load i32, ptr %10, align 4 %186 = load ptr, ptr %4, align 8 %187 = sext i32 %185 to i64 %188 = getelementptr inbounds i64, ptr %186, i64 %187 store ptr %188, ptr %4, align 8 %189 = load i32, ptr %10, align 4 %190 = load ptr, ptr %11, align 8 %191 = sext i32 %189 to i64 %192 = getelementptr inbounds i64, ptr %190, i64 %191 store ptr %192, ptr %11, align 8 br label %110, !llvm.loop !12 193: ; preds = %40, %97, %110 ret void } ; Function Attrs: nounwind declare float @powf(float noundef, float noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nounwind "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #2 = { nounwind } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7} !10 = distinct !{!10, !7} !11 = distinct !{!11, !7} !12 = distinct !{!12, !7}
lab/engine/code/renderergl2/extr_tr_image.c_R_MipMapsRGB
.text .file "extr_tr_sky.c_ClipSkyPolygon.c" .p2align 4, 0x90 # -- Begin function ClipSkyPolygon .type ClipSkyPolygon,@function ClipSkyPolygon: # @ClipSkyPolygon .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $160, %rsp movl %edi, -4(%rbp) movq %rsi, -16(%rbp) movl %edx, -20(%rbp) movl MAX_CLIP_VERTS(%rip), %eax # kill: def $rax killed $eax movq %rsp, %rcx movq %rcx, -64(%rbp) leaq 15(,%rax,4), %rdx andq $-16, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -144(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -72(%rbp) movl MAX_CLIP_VERTS(%rip), %eax # kill: def $rax killed $eax leaq 15(,%rax,4), %rdx andq $-16, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -136(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -80(%rbp) movl MAX_CLIP_VERTS(%rip), %eax # kill: def $rax killed $eax movq %rax, -128(%rbp) # 8-byte Spill movq %rax, %rdx shlq $4, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -120(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -88(%rbp) movl -4(%rbp), %eax movl MAX_CLIP_VERTS(%rip), %ecx subl $2, %ecx cmpl %ecx, %eax jle .LBB0_2 # %bb.1: movq ri(%rip), %rax movl ERR_DROP(%rip), %edi leaq .L.str(%rip), %rsi callq *%rax .LBB0_2: cmpl $6, -20(%rbp) jne .LBB0_4 # %bb.3: movl -4(%rbp), %edi movq -16(%rbp), %rsi callq AddSkyPolygon@PLT movl $1, -108(%rbp) jmp .LBB0_34 .LBB0_4: movl qfalse(%rip), %eax movl %eax, -48(%rbp) movl %eax, -44(%rbp) movq sky_clip(%rip), %rax movslq -20(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -32(%rbp) movl $0, -100(%rbp) movq -16(%rbp), %rax movq %rax, -40(%rbp) .LBB0_5: # =>This Inner Loop Header: Depth=1 movl -100(%rbp), %eax cmpl -4(%rbp), %eax jge .LBB0_14 # %bb.6: # in Loop: Header=BB0_5 Depth=1 movq -40(%rbp), %rdi movq -32(%rbp), %rsi callq DotProduct@PLT movss %xmm0, -52(%rbp) movss -52(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss ON_EPSILON(%rip), %xmm0 jbe .LBB0_8 # %bb.7: # in Loop: Header=BB0_5 Depth=1 movq -136(%rbp), %rax # 8-byte Reload movl qtrue(%rip), %ecx movl %ecx, -44(%rbp) movslq -100(%rbp), %rcx movl $129, (%rax,%rcx,4) jmp .LBB0_12 .LBB0_8: # in Loop: Header=BB0_5 Depth=1 movss -52(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss ON_EPSILON(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 ucomiss %xmm1, %xmm0 jbe .LBB0_10 # %bb.9: # in Loop: Header=BB0_5 Depth=1 movq -136(%rbp), %rax # 8-byte Reload movl qtrue(%rip), %ecx movl %ecx, -48(%rbp) movslq -100(%rbp), %rcx movl $130, (%rax,%rcx,4) jmp .LBB0_11 .LBB0_10: # in Loop: Header=BB0_5 Depth=1 movq -136(%rbp), %rax # 8-byte Reload movslq -100(%rbp), %rcx movl $128, (%rax,%rcx,4) .LBB0_11: # in Loop: Header=BB0_5 Depth=1 jmp .LBB0_12 .LBB0_12: # in Loop: Header=BB0_5 Depth=1 movq -144(%rbp), %rax # 8-byte Reload movss -52(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movslq -100(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) # %bb.13: # in Loop: Header=BB0_5 Depth=1 movl -100(%rbp), %eax addl $1, %eax movl %eax, -100(%rbp) movq -40(%rbp), %rax addq $12, %rax movq %rax, -40(%rbp) jmp .LBB0_5 .LBB0_14: cmpl $0, -44(%rbp) je .LBB0_16 # %bb.15: cmpl $0, -48(%rbp) jne .LBB0_17 .LBB0_16: movl -4(%rbp), %edi movq -16(%rbp), %rsi movl -20(%rbp), %edx addl $1, %edx callq ClipSkyPolygon movl $1, -108(%rbp) jmp .LBB0_34 .LBB0_17: movq -144(%rbp), %rax # 8-byte Reload movq -136(%rbp), %rcx # 8-byte Reload movl (%rcx), %esi movslq -100(%rbp), %rdx movl %esi, (%rcx,%rdx,4) movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movslq -100(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) movq -16(%rbp), %rdi movq -16(%rbp), %rsi imull $3, -100(%rbp), %eax cltq shlq $2, %rax addq %rax, %rsi callq VectorCopy@PLT movl $0, -92(%rbp) movl $0, -96(%rbp) movl $0, -100(%rbp) movq -16(%rbp), %rax movq %rax, -40(%rbp) .LBB0_18: # =>This Loop Header: Depth=1 # Child Loop BB0_28 Depth 2 movl -100(%rbp), %eax cmpl -4(%rbp), %eax jge .LBB0_33 # %bb.19: # in Loop: Header=BB0_18 Depth=1 movq -136(%rbp), %rax # 8-byte Reload movslq -100(%rbp), %rcx movl (%rax,%rcx,4), %eax movl %eax, -148(%rbp) # 4-byte Spill subl $128, %eax je .LBB0_22 jmp .LBB0_37 .LBB0_37: # in Loop: Header=BB0_18 Depth=1 movl -148(%rbp), %eax # 4-byte Reload subl $129, %eax je .LBB0_20 jmp .LBB0_38 .LBB0_38: # in Loop: Header=BB0_18 Depth=1 movl -148(%rbp), %eax # 4-byte Reload subl $130, %eax je .LBB0_21 jmp .LBB0_23 .LBB0_20: # in Loop: Header=BB0_18 Depth=1 movq -120(%rbp), %rax # 8-byte Reload movq -128(%rbp), %rcx # 8-byte Reload movq -40(%rbp), %rdi imulq $0, %rcx, %rcx shlq $3, %rcx addq %rcx, %rax movslq -96(%rbp), %rcx movq (%rax,%rcx,8), %rsi callq VectorCopy@PLT movl -96(%rbp), %eax addl $1, %eax movl %eax, -96(%rbp) jmp .LBB0_23 .LBB0_21: # in Loop: Header=BB0_18 Depth=1 movq -120(%rbp), %rax # 8-byte Reload movq -128(%rbp), %rcx # 8-byte Reload movq -40(%rbp), %rdi shlq $0, %rcx shlq $3, %rcx addq %rcx, %rax movslq -92(%rbp), %rcx movq (%rax,%rcx,8), %rsi callq VectorCopy@PLT movl -92(%rbp), %eax addl $1, %eax movl %eax, -92(%rbp) jmp .LBB0_23 .LBB0_22: # in Loop: Header=BB0_18 Depth=1 movq -120(%rbp), %rax # 8-byte Reload movq -128(%rbp), %rcx # 8-byte Reload movq -40(%rbp), %rdi imulq $0, %rcx, %rcx shlq $3, %rcx addq %rcx, %rax movslq -96(%rbp), %rcx movq (%rax,%rcx,8), %rsi callq VectorCopy@PLT movq -128(%rbp), %rcx # 8-byte Reload # kill: def $edx killed $eax movq -120(%rbp), %rax # 8-byte Reload movl -96(%rbp), %edx addl $1, %edx movl %edx, -96(%rbp) movq -40(%rbp), %rdi shlq $0, %rcx shlq $3, %rcx addq %rcx, %rax movslq -92(%rbp), %rcx movq (%rax,%rcx,8), %rsi callq VectorCopy@PLT movl -92(%rbp), %eax addl $1, %eax movl %eax, -92(%rbp) .LBB0_23: # in Loop: Header=BB0_18 Depth=1 movq -136(%rbp), %rax # 8-byte Reload movslq -100(%rbp), %rcx cmpl $128, (%rax,%rcx,4) je .LBB0_26 # %bb.24: # in Loop: Header=BB0_18 Depth=1 movq -136(%rbp), %rax # 8-byte Reload movl -100(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx cmpl $128, (%rax,%rcx,4) je .LBB0_26 # %bb.25: # in Loop: Header=BB0_18 Depth=1 movq -136(%rbp), %rcx # 8-byte Reload movl -100(%rbp), %eax addl $1, %eax cltq movl (%rcx,%rax,4), %eax movslq -100(%rbp), %rdx cmpl (%rcx,%rdx,4), %eax jne .LBB0_27 .LBB0_26: # in Loop: Header=BB0_18 Depth=1 jmp .LBB0_32 .LBB0_27: # in Loop: Header=BB0_18 Depth=1 movq -144(%rbp), %rax # 8-byte Reload movslq -100(%rbp), %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movslq -100(%rbp), %rcx movss (%rax,%rcx,4), %xmm1 # xmm1 = mem[0],zero,zero,zero movl -100(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx subss (%rax,%rcx,4), %xmm1 divss %xmm1, %xmm0 movss %xmm0, -52(%rbp) movl $0, -104(%rbp) .LBB0_28: # Parent Loop BB0_18 Depth=1 # => This Inner Loop Header: Depth=2 cmpl $3, -104(%rbp) jge .LBB0_31 # %bb.29: # in Loop: Header=BB0_28 Depth=2 movq -120(%rbp), %rax # 8-byte Reload movq -128(%rbp), %rcx # 8-byte Reload movq -40(%rbp), %rdx movslq -104(%rbp), %rsi movss (%rdx,%rsi,4), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -52(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -40(%rbp), %rdx movl -104(%rbp), %esi addl $3, %esi movslq %esi, %rsi movss (%rdx,%rsi,4), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -40(%rbp), %rdx movslq -104(%rbp), %rsi subss (%rdx,%rsi,4), %xmm2 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, -56(%rbp) movss -56(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero imulq $0, %rcx, %rsi shlq $3, %rsi movq %rax, %rdx addq %rsi, %rdx movslq -96(%rbp), %rsi movq (%rdx,%rsi,8), %rdx movslq -104(%rbp), %rsi movss %xmm0, (%rdx,%rsi,4) movss -56(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero shlq $0, %rcx shlq $3, %rcx addq %rcx, %rax movslq -92(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -104(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) # %bb.30: # in Loop: Header=BB0_28 Depth=2 movl -104(%rbp), %eax addl $1, %eax movl %eax, -104(%rbp) jmp .LBB0_28 .LBB0_31: # in Loop: Header=BB0_18 Depth=1 movl -96(%rbp), %eax addl $1, %eax movl %eax, -96(%rbp) movl -92(%rbp), %eax addl $1, %eax movl %eax, -92(%rbp) .LBB0_32: # in Loop: Header=BB0_18 Depth=1 movl -100(%rbp), %eax addl $1, %eax movl %eax, -100(%rbp) movq -40(%rbp), %rax addq $12, %rax movq %rax, -40(%rbp) jmp .LBB0_18 .LBB0_33: movq -120(%rbp), %rax # 8-byte Reload movq -128(%rbp), %rcx # 8-byte Reload movl -96(%rbp), %edi imulq $0, %rcx, %rcx movq (%rax,%rcx,8), %rsi movl -20(%rbp), %edx addl $1, %edx callq ClipSkyPolygon movq -128(%rbp), %rcx # 8-byte Reload movq -120(%rbp), %rax # 8-byte Reload movl -92(%rbp), %edi shlq $0, %rcx movq (%rax,%rcx,8), %rsi movl -20(%rbp), %edx addl $1, %edx callq ClipSkyPolygon movl $0, -108(%rbp) .LBB0_34: movq -64(%rbp), %rax movq %rax, %rsp # %bb.35: movq %rbp, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq # %bb.36: .Lfunc_end0: .size ClipSkyPolygon, .Lfunc_end0-ClipSkyPolygon .cfi_endproc # -- End function .type MAX_CLIP_VERTS,@object # @MAX_CLIP_VERTS .bss .globl MAX_CLIP_VERTS .p2align 2 MAX_CLIP_VERTS: .long 0 # 0x0 .size MAX_CLIP_VERTS, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type ERR_DROP,@object # @ERR_DROP .globl ERR_DROP .p2align 2 ERR_DROP: .long 0 # 0x0 .size ERR_DROP, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "ClipSkyPolygon: MAX_CLIP_VERTS" .size .L.str, 31 .type qfalse,@object # @qfalse .bss .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .type sky_clip,@object # @sky_clip .globl sky_clip .p2align 3 sky_clip: .quad 0 .size sky_clip, 8 .type ON_EPSILON,@object # @ON_EPSILON .globl ON_EPSILON .p2align 2 ON_EPSILON: .long 0x00000000 # float 0 .size ON_EPSILON, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym ClipSkyPolygon .addrsig_sym AddSkyPolygon .addrsig_sym DotProduct .addrsig_sym VectorCopy .addrsig_sym MAX_CLIP_VERTS .addrsig_sym ri .addrsig_sym ERR_DROP .addrsig_sym qfalse .addrsig_sym sky_clip .addrsig_sym ON_EPSILON .addrsig_sym qtrue
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_sky.c_ClipSkyPolygon.c' source_filename = "lab/engine/code/renderergl2/extr_tr_sky.c_ClipSkyPolygon.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { ptr } @MAX_CLIP_VERTS = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 @ERR_DROP = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [31 x i8] c"ClipSkyPolygon: MAX_CLIP_VERTS\00", align 1 @qfalse = dso_local global i32 0, align 4 @sky_clip = dso_local global ptr null, align 8 @ON_EPSILON = dso_local global float 0.000000e+00, align 4 @qtrue = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @ClipSkyPolygon], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @ClipSkyPolygon(i32 noundef %0, ptr noundef %1, i32 noundef %2) #0 { %4 = alloca i32, align 4 %5 = alloca ptr, align 8 %6 = alloca i32, align 4 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca i32, align 4 %10 = alloca i32, align 4 %11 = alloca float, align 4 %12 = alloca float, align 4 %13 = alloca ptr, align 8 %14 = alloca i64, align 8 %15 = alloca i64, align 8 %16 = alloca i64, align 8 %17 = alloca [2 x i32], align 4 %18 = alloca i32, align 4 %19 = alloca i32, align 4 %20 = alloca i32, align 4 store i32 %0, ptr %4, align 4 store ptr %1, ptr %5, align 8 store i32 %2, ptr %6, align 4 %21 = load i32, ptr @MAX_CLIP_VERTS, align 4 %22 = zext i32 %21 to i64 %23 = call ptr @llvm.stacksave() store ptr %23, ptr %13, align 8 %24 = alloca float, i64 %22, align 16 store i64 %22, ptr %14, align 8 %25 = load i32, ptr @MAX_CLIP_VERTS, align 4 %26 = zext i32 %25 to i64 %27 = alloca i32, i64 %26, align 16 store i64 %26, ptr %15, align 8 %28 = load i32, ptr @MAX_CLIP_VERTS, align 4 %29 = zext i32 %28 to i64 %30 = mul nuw i64 2, %29 %31 = alloca ptr, i64 %30, align 16 store i64 %29, ptr %16, align 8 %32 = load i32, ptr %4, align 4 %33 = load i32, ptr @MAX_CLIP_VERTS, align 4 %34 = sub nsw i32 %33, 2 %35 = icmp sgt i32 %32, %34 br i1 %35, label %36, label %40 36: ; preds = %3 %37 = load ptr, ptr @ri, align 8 %38 = load i32, ptr @ERR_DROP, align 4 %39 = call i32 %37(i32 noundef %38, ptr noundef @.str) br label %40 40: ; preds = %36, %3 %41 = load i32, ptr %6, align 4 %42 = icmp eq i32 %41, 6 br i1 %42, label %43, label %47 43: ; preds = %40 %44 = load i32, ptr %4, align 4 %45 = load ptr, ptr %5, align 8 %46 = call i32 @AddSkyPolygon(i32 noundef %44, ptr noundef %45) store i32 1, ptr %20, align 4 br label %306 47: ; preds = %40 %48 = load i32, ptr @qfalse, align 4 store i32 %48, ptr %10, align 4 store i32 %48, ptr %9, align 4 %49 = load ptr, ptr @sky_clip, align 8 %50 = load i32, ptr %6, align 4 %51 = sext i32 %50 to i64 %52 = getelementptr inbounds ptr, ptr %49, i64 %51 %53 = load ptr, ptr %52, align 8 store ptr %53, ptr %7, align 8 store i32 0, ptr %18, align 4 %54 = load ptr, ptr %5, align 8 store ptr %54, ptr %8, align 8 br label %55 55: ; preds = %91, %47 %56 = load i32, ptr %18, align 4 %57 = load i32, ptr %4, align 4 %58 = icmp slt i32 %56, %57 br i1 %58, label %59, label %96 59: ; preds = %55 %60 = load ptr, ptr %8, align 8 %61 = load ptr, ptr %7, align 8 %62 = call float @DotProduct(ptr noundef %60, ptr noundef %61) store float %62, ptr %11, align 4 %63 = load float, ptr %11, align 4 %64 = load float, ptr @ON_EPSILON, align 4 %65 = fcmp ogt float %63, %64 br i1 %65, label %66, label %71 66: ; preds = %59 %67 = load i32, ptr @qtrue, align 4 store i32 %67, ptr %9, align 4 %68 = load i32, ptr %18, align 4 %69 = sext i32 %68 to i64 %70 = getelementptr inbounds i32, ptr %27, i64 %69 store i32 129, ptr %70, align 4 br label %86 71: ; preds = %59 %72 = load float, ptr %11, align 4 %73 = load float, ptr @ON_EPSILON, align 4 %74 = fneg float %73 %75 = fcmp olt float %72, %74 br i1 %75, label %76, label %81 76: ; preds = %71 %77 = load i32, ptr @qtrue, align 4 store i32 %77, ptr %10, align 4 %78 = load i32, ptr %18, align 4 %79 = sext i32 %78 to i64 %80 = getelementptr inbounds i32, ptr %27, i64 %79 store i32 130, ptr %80, align 4 br label %85 81: ; preds = %71 %82 = load i32, ptr %18, align 4 %83 = sext i32 %82 to i64 %84 = getelementptr inbounds i32, ptr %27, i64 %83 store i32 128, ptr %84, align 4 br label %85 85: ; preds = %81, %76 br label %86 86: ; preds = %85, %66 %87 = load float, ptr %11, align 4 %88 = load i32, ptr %18, align 4 %89 = sext i32 %88 to i64 %90 = getelementptr inbounds float, ptr %24, i64 %89 store float %87, ptr %90, align 4 br label %91 91: ; preds = %86 %92 = load i32, ptr %18, align 4 %93 = add nsw i32 %92, 1 store i32 %93, ptr %18, align 4 %94 = load ptr, ptr %8, align 8 %95 = getelementptr inbounds float, ptr %94, i64 3 store ptr %95, ptr %8, align 8 br label %55, !llvm.loop !6 96: ; preds = %55 %97 = load i32, ptr %9, align 4 %98 = icmp ne i32 %97, 0 br i1 %98, label %99, label %102 99: ; preds = %96 %100 = load i32, ptr %10, align 4 %101 = icmp ne i32 %100, 0 br i1 %101, label %107, label %102 102: ; preds = %99, %96 %103 = load i32, ptr %4, align 4 %104 = load ptr, ptr %5, align 8 %105 = load i32, ptr %6, align 4 %106 = add nsw i32 %105, 1 call void @ClipSkyPolygon(i32 noundef %103, ptr noundef %104, i32 noundef %106) store i32 1, ptr %20, align 4 br label %306 107: ; preds = %99 %108 = getelementptr inbounds i32, ptr %27, i64 0 %109 = load i32, ptr %108, align 16 %110 = load i32, ptr %18, align 4 %111 = sext i32 %110 to i64 %112 = getelementptr inbounds i32, ptr %27, i64 %111 store i32 %109, ptr %112, align 4 %113 = getelementptr inbounds float, ptr %24, i64 0 %114 = load float, ptr %113, align 16 %115 = load i32, ptr %18, align 4 %116 = sext i32 %115 to i64 %117 = getelementptr inbounds float, ptr %24, i64 %116 store float %114, ptr %117, align 4 %118 = load ptr, ptr %5, align 8 %119 = load ptr, ptr %5, align 8 %120 = load i32, ptr %18, align 4 %121 = mul nsw i32 %120, 3 %122 = sext i32 %121 to i64 %123 = getelementptr inbounds float, ptr %119, i64 %122 %124 = call i32 @VectorCopy(ptr noundef %118, ptr noundef %123) %125 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1 store i32 0, ptr %125, align 4 %126 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0 store i32 0, ptr %126, align 4 store i32 0, ptr %18, align 4 %127 = load ptr, ptr %5, align 8 store ptr %127, ptr %8, align 8 br label %128 128: ; preds = %284, %107 %129 = load i32, ptr %18, align 4 %130 = load i32, ptr %4, align 4 %131 = icmp slt i32 %129, %130 br i1 %131, label %132, label %289 132: ; preds = %128 %133 = load i32, ptr %18, align 4 %134 = sext i32 %133 to i64 %135 = getelementptr inbounds i32, ptr %27, i64 %134 %136 = load i32, ptr %135, align 4 switch i32 %136, label %188 [ i32 129, label %137 i32 130, label %150 i32 128, label %163 ] 137: ; preds = %132 %138 = load ptr, ptr %8, align 8 %139 = mul nsw i64 0, %29 %140 = getelementptr inbounds ptr, ptr %31, i64 %139 %141 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0 %142 = load i32, ptr %141, align 4 %143 = sext i32 %142 to i64 %144 = getelementptr inbounds ptr, ptr %140, i64 %143 %145 = load ptr, ptr %144, align 8 %146 = call i32 @VectorCopy(ptr noundef %138, ptr noundef %145) %147 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0 %148 = load i32, ptr %147, align 4 %149 = add nsw i32 %148, 1 store i32 %149, ptr %147, align 4 br label %188 150: ; preds = %132 %151 = load ptr, ptr %8, align 8 %152 = mul nsw i64 1, %29 %153 = getelementptr inbounds ptr, ptr %31, i64 %152 %154 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1 %155 = load i32, ptr %154, align 4 %156 = sext i32 %155 to i64 %157 = getelementptr inbounds ptr, ptr %153, i64 %156 %158 = load ptr, ptr %157, align 8 %159 = call i32 @VectorCopy(ptr noundef %151, ptr noundef %158) %160 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1 %161 = load i32, ptr %160, align 4 %162 = add nsw i32 %161, 1 store i32 %162, ptr %160, align 4 br label %188 163: ; preds = %132 %164 = load ptr, ptr %8, align 8 %165 = mul nsw i64 0, %29 %166 = getelementptr inbounds ptr, ptr %31, i64 %165 %167 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0 %168 = load i32, ptr %167, align 4 %169 = sext i32 %168 to i64 %170 = getelementptr inbounds ptr, ptr %166, i64 %169 %171 = load ptr, ptr %170, align 8 %172 = call i32 @VectorCopy(ptr noundef %164, ptr noundef %171) %173 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0 %174 = load i32, ptr %173, align 4 %175 = add nsw i32 %174, 1 store i32 %175, ptr %173, align 4 %176 = load ptr, ptr %8, align 8 %177 = mul nsw i64 1, %29 %178 = getelementptr inbounds ptr, ptr %31, i64 %177 %179 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1 %180 = load i32, ptr %179, align 4 %181 = sext i32 %180 to i64 %182 = getelementptr inbounds ptr, ptr %178, i64 %181 %183 = load ptr, ptr %182, align 8 %184 = call i32 @VectorCopy(ptr noundef %176, ptr noundef %183) %185 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1 %186 = load i32, ptr %185, align 4 %187 = add nsw i32 %186, 1 store i32 %187, ptr %185, align 4 br label %188 188: ; preds = %132, %163, %150, %137 %189 = load i32, ptr %18, align 4 %190 = sext i32 %189 to i64 %191 = getelementptr inbounds i32, ptr %27, i64 %190 %192 = load i32, ptr %191, align 4 %193 = icmp eq i32 %192, 128 br i1 %193, label %212, label %194 194: ; preds = %188 %195 = load i32, ptr %18, align 4 %196 = add nsw i32 %195, 1 %197 = sext i32 %196 to i64 %198 = getelementptr inbounds i32, ptr %27, i64 %197 %199 = load i32, ptr %198, align 4 %200 = icmp eq i32 %199, 128 br i1 %200, label %212, label %201 201: ; preds = %194 %202 = load i32, ptr %18, align 4 %203 = add nsw i32 %202, 1 %204 = sext i32 %203 to i64 %205 = getelementptr inbounds i32, ptr %27, i64 %204 %206 = load i32, ptr %205, align 4 %207 = load i32, ptr %18, align 4 %208 = sext i32 %207 to i64 %209 = getelementptr inbounds i32, ptr %27, i64 %208 %210 = load i32, ptr %209, align 4 %211 = icmp eq i32 %206, %210 br i1 %211, label %212, label %213 212: ; preds = %201, %194, %188 br label %284 213: ; preds = %201 %214 = load i32, ptr %18, align 4 %215 = sext i32 %214 to i64 %216 = getelementptr inbounds float, ptr %24, i64 %215 %217 = load float, ptr %216, align 4 %218 = load i32, ptr %18, align 4 %219 = sext i32 %218 to i64 %220 = getelementptr inbounds float, ptr %24, i64 %219 %221 = load float, ptr %220, align 4 %222 = load i32, ptr %18, align 4 %223 = add nsw i32 %222, 1 %224 = sext i32 %223 to i64 %225 = getelementptr inbounds float, ptr %24, i64 %224 %226 = load float, ptr %225, align 4 %227 = fsub float %221, %226 %228 = fdiv float %217, %227 store float %228, ptr %11, align 4 store i32 0, ptr %19, align 4 br label %229 229: ; preds = %274, %213 %230 = load i32, ptr %19, align 4 %231 = icmp slt i32 %230, 3 br i1 %231, label %232, label %277 232: ; preds = %229 %233 = load ptr, ptr %8, align 8 %234 = load i32, ptr %19, align 4 %235 = sext i32 %234 to i64 %236 = getelementptr inbounds float, ptr %233, i64 %235 %237 = load float, ptr %236, align 4 %238 = load float, ptr %11, align 4 %239 = load ptr, ptr %8, align 8 %240 = load i32, ptr %19, align 4 %241 = add nsw i32 %240, 3 %242 = sext i32 %241 to i64 %243 = getelementptr inbounds float, ptr %239, i64 %242 %244 = load float, ptr %243, align 4 %245 = load ptr, ptr %8, align 8 %246 = load i32, ptr %19, align 4 %247 = sext i32 %246 to i64 %248 = getelementptr inbounds float, ptr %245, i64 %247 %249 = load float, ptr %248, align 4 %250 = fsub float %244, %249 %251 = call float @llvm.fmuladd.f32(float %238, float %250, float %237) store float %251, ptr %12, align 4 %252 = load float, ptr %12, align 4 %253 = mul nsw i64 0, %29 %254 = getelementptr inbounds ptr, ptr %31, i64 %253 %255 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0 %256 = load i32, ptr %255, align 4 %257 = sext i32 %256 to i64 %258 = getelementptr inbounds ptr, ptr %254, i64 %257 %259 = load ptr, ptr %258, align 8 %260 = load i32, ptr %19, align 4 %261 = sext i32 %260 to i64 %262 = getelementptr inbounds float, ptr %259, i64 %261 store float %252, ptr %262, align 4 %263 = load float, ptr %12, align 4 %264 = mul nsw i64 1, %29 %265 = getelementptr inbounds ptr, ptr %31, i64 %264 %266 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1 %267 = load i32, ptr %266, align 4 %268 = sext i32 %267 to i64 %269 = getelementptr inbounds ptr, ptr %265, i64 %268 %270 = load ptr, ptr %269, align 8 %271 = load i32, ptr %19, align 4 %272 = sext i32 %271 to i64 %273 = getelementptr inbounds float, ptr %270, i64 %272 store float %263, ptr %273, align 4 br label %274 274: ; preds = %232 %275 = load i32, ptr %19, align 4 %276 = add nsw i32 %275, 1 store i32 %276, ptr %19, align 4 br label %229, !llvm.loop !8 277: ; preds = %229 %278 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0 %279 = load i32, ptr %278, align 4 %280 = add nsw i32 %279, 1 store i32 %280, ptr %278, align 4 %281 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1 %282 = load i32, ptr %281, align 4 %283 = add nsw i32 %282, 1 store i32 %283, ptr %281, align 4 br label %284 284: ; preds = %277, %212 %285 = load i32, ptr %18, align 4 %286 = add nsw i32 %285, 1 store i32 %286, ptr %18, align 4 %287 = load ptr, ptr %8, align 8 %288 = getelementptr inbounds float, ptr %287, i64 3 store ptr %288, ptr %8, align 8 br label %128, !llvm.loop !9 289: ; preds = %128 %290 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 0 %291 = load i32, ptr %290, align 4 %292 = mul nsw i64 0, %29 %293 = getelementptr inbounds ptr, ptr %31, i64 %292 %294 = getelementptr inbounds ptr, ptr %293, i64 0 %295 = load ptr, ptr %294, align 8 %296 = load i32, ptr %6, align 4 %297 = add nsw i32 %296, 1 call void @ClipSkyPolygon(i32 noundef %291, ptr noundef %295, i32 noundef %297) %298 = getelementptr inbounds [2 x i32], ptr %17, i64 0, i64 1 %299 = load i32, ptr %298, align 4 %300 = mul nsw i64 1, %29 %301 = getelementptr inbounds ptr, ptr %31, i64 %300 %302 = getelementptr inbounds ptr, ptr %301, i64 0 %303 = load ptr, ptr %302, align 8 %304 = load i32, ptr %6, align 4 %305 = add nsw i32 %304, 1 call void @ClipSkyPolygon(i32 noundef %299, ptr noundef %303, i32 noundef %305) store i32 0, ptr %20, align 4 br label %306 306: ; preds = %289, %102, %43 %307 = load ptr, ptr %13, align 8 call void @llvm.stackrestore(ptr %307) %308 = load i32, ptr %20, align 4 switch i32 %308, label %310 [ i32 0, label %309 i32 1, label %309 ] 309: ; preds = %306, %306 ret void 310: ; preds = %306 unreachable } ; Function Attrs: nocallback nofree nosync nounwind willreturn declare ptr @llvm.stacksave() #1 declare i32 @AddSkyPolygon(i32 noundef, ptr noundef) #2 declare float @DotProduct(ptr noundef, ptr noundef) #2 declare i32 @VectorCopy(ptr noundef, ptr noundef) #2 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #3 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare void @llvm.stackrestore(ptr) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #3 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7}
lab/engine/code/renderergl2/extr_tr_sky.c_ClipSkyPolygon
.text .file "extr_tr_fbo.c_FBO_Init.c" .globl FBO_Init # -- Begin function FBO_Init .p2align 4, 0x90 .type FBO_Init,@function FBO_Init: # @FBO_Init .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $0, -12(%rbp) movq ri+8(%rip), %rax movl PRINT_ALL(%rip), %edi leaq .L.str(%rip), %rsi callq *%rax cmpl $0, glRefConfig+24(%rip) jne .LBB0_2 # %bb.1: jmp .LBB0_64 .LBB0_2: movq $0, tr+224(%rip) movb $0, %al callq GL_CheckErrors@PLT movb $0, %al callq R_IssuePendingRenderCommands@PLT movl GL_RGBA8(%rip), %eax movl %eax, -8(%rbp) movq r_hdr(%rip), %rax cmpq $0, (%rax) je .LBB0_5 # %bb.3: cmpq $0, glRefConfig+16(%rip) je .LBB0_5 # %bb.4: movl GL_RGBA16F_ARB(%rip), %eax movl %eax, -8(%rbp) .LBB0_5: cmpq $0, glRefConfig(%rip) je .LBB0_7 # %bb.6: movl GL_MAX_SAMPLES(%rip), %edi leaq -12(%rbp), %rsi callq qglGetIntegerv@PLT .LBB0_7: movq r_ext_framebuffer_multisample(%rip), %rax movl (%rax), %eax cmpl -12(%rbp), %eax jge .LBB0_9 # %bb.8: movq r_ext_framebuffer_multisample(%rip), %rax movl (%rax), %eax movl %eax, -12(%rbp) .LBB0_9: cmpl $2, -12(%rbp) jl .LBB0_11 # %bb.10: cmpl $0, glRefConfig+8(%rip) jne .LBB0_12 .LBB0_11: movl $0, -12(%rbp) .LBB0_12: movl -12(%rbp), %eax movq r_ext_framebuffer_multisample(%rip), %rcx cmpl (%rcx), %eax je .LBB0_14 # %bb.13: movq ri(%rip), %rax cvtsi2ssl -12(%rbp), %xmm0 leaq .L.str.1(%rip), %rdi callq *%rax .LBB0_14: cmpl $0, -12(%rbp) je .LBB0_17 # %bb.15: cmpq $0, glRefConfig(%rip) je .LBB0_17 # %bb.16: movq tr+168(%rip), %rax movl 4(%rax), %esi movq tr+168(%rip), %rax movl (%rax), %edx leaq .L.str.2(%rip), %rdi callq FBO_Create@PLT movq %rax, tr+200(%rip) movq tr+200(%rip), %rdi movl -8(%rbp), %esi movl -12(%rbp), %ecx xorl %edx, %edx callq FBO_CreateBuffer@PLT movq tr+200(%rip), %rdi movl GL_DEPTH_COMPONENT24(%rip), %esi movl -12(%rbp), %ecx xorl %edx, %edx callq FBO_CreateBuffer@PLT movq tr+200(%rip), %rdi callq R_CheckFBO@PLT movq tr+168(%rip), %rax movl 4(%rax), %esi movq tr+168(%rip), %rax movl (%rax), %edx leaq .L.str.3(%rip), %rdi callq FBO_Create@PLT movq %rax, tr+216(%rip) movq tr+216(%rip), %rdi movq tr+208(%rip), %rsi movl GL_COLOR_ATTACHMENT0(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+216(%rip), %rdi movq tr+168(%rip), %rsi movl GL_DEPTH_ATTACHMENT(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+216(%rip), %rdi callq R_CheckFBO@PLT jmp .LBB0_20 .LBB0_17: movq r_hdr(%rip), %rax cmpq $0, (%rax) je .LBB0_19 # %bb.18: movq tr+168(%rip), %rax movl 4(%rax), %esi movq tr+168(%rip), %rax movl (%rax), %edx leaq .L.str.2(%rip), %rdi callq FBO_Create@PLT movq %rax, tr+200(%rip) movq tr+200(%rip), %rdi movq tr+208(%rip), %rsi movl GL_COLOR_ATTACHMENT0(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+200(%rip), %rdi movq tr+168(%rip), %rsi movl GL_DEPTH_ATTACHMENT(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+200(%rip), %rdi callq R_CheckFBO@PLT .LBB0_19: jmp .LBB0_20 .LBB0_20: cmpq $0, tr+200(%rip) je .LBB0_22 # %bb.21: movl GL_FRAMEBUFFER(%rip), %edi movq tr+200(%rip), %rax movl (%rax), %esi callq GL_BindFramebuffer@PLT movl GL_COLOR_BUFFER_BIT(%rip), %edi orl GL_DEPTH_BUFFER_BIT(%rip), %edi callq qglClear@PLT .LBB0_22: cmpq $0, tr+192(%rip) je .LBB0_24 # %bb.23: movq tr+192(%rip), %rax movl 4(%rax), %esi movq tr+192(%rip), %rax movl (%rax), %edx leaq .L.str.4(%rip), %rdi callq FBO_Create@PLT movq %rax, tr+184(%rip) movq tr+184(%rip), %rdi movq tr+192(%rip), %rsi movl GL_COLOR_ATTACHMENT0(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+184(%rip), %rdi movq tr+168(%rip), %rsi movl GL_DEPTH_ATTACHMENT(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+184(%rip), %rdi callq R_CheckFBO@PLT .LBB0_24: cmpq $0, tr+176(%rip) je .LBB0_26 # %bb.25: movq tr+168(%rip), %rax movl 4(%rax), %esi movq tr+168(%rip), %rax movl (%rax), %edx leaq .L.str.5(%rip), %rdi callq FBO_Create@PLT movq %rax, tr+160(%rip) movq tr+160(%rip), %rdi movq tr+176(%rip), %rsi movl GL_COLOR_ATTACHMENT0(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+160(%rip), %rdi movq tr+168(%rip), %rsi movl GL_DEPTH_ATTACHMENT(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+160(%rip), %rdi callq R_CheckFBO@PLT .LBB0_26: cmpl $0, MAX_DRAWN_PSHADOWS(%rip) je .LBB0_33 # %bb.27: movq tr+152(%rip), %rax cmpq $0, (%rax) je .LBB0_33 # %bb.28: movl $0, -4(%rbp) .LBB0_29: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl MAX_DRAWN_PSHADOWS(%rip), %eax jge .LBB0_32 # %bb.30: # in Loop: Header=BB0_29 Depth=1 movl -4(%rbp), %esi leaq .L.str.6(%rip), %rdi callq va@PLT movq %rax, %rdi movq tr+152(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movl 4(%rax), %esi movq tr+152(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movl (%rax), %edx callq FBO_Create@PLT movq %rax, %rdx movq tr+144(%rip), %rax movslq -4(%rbp), %rcx movq %rdx, (%rax,%rcx,8) movq tr+144(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rdi movl GL_RGBA8(%rip), %esi xorl %ecx, %ecx movl %ecx, %edx callq FBO_CreateBuffer@PLT movq tr+144(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rdi movq tr+152(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rsi movl GL_DEPTH_ATTACHMENT(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+144(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rdi callq R_CheckFBO@PLT # %bb.31: # in Loop: Header=BB0_29 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_29 .LBB0_32: jmp .LBB0_33 .LBB0_33: movq tr+136(%rip), %rax cmpq $0, (%rax) je .LBB0_39 # %bb.34: movl $0, -4(%rbp) .LBB0_35: # =>This Inner Loop Header: Depth=1 cmpl $4, -4(%rbp) jge .LBB0_38 # %bb.36: # in Loop: Header=BB0_35 Depth=1 movq tr+136(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movl 4(%rax), %esi movq tr+136(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movl (%rax), %edx leaq .L.str.7(%rip), %rdi callq FBO_Create@PLT movq %rax, %rdx movq tr+128(%rip), %rax movslq -4(%rbp), %rcx movq %rdx, (%rax,%rcx,8) movq tr+128(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rdi movl GL_RGBA8(%rip), %esi xorl %ecx, %ecx movl %ecx, %edx callq FBO_CreateBuffer@PLT movq tr+128(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rdi movq tr+136(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rsi movl GL_DEPTH_ATTACHMENT(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+128(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rdi callq R_CheckFBO@PLT # %bb.37: # in Loop: Header=BB0_35 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_35 .LBB0_38: jmp .LBB0_39 .LBB0_39: cmpq $0, tr+120(%rip) je .LBB0_41 # %bb.40: movq tr+120(%rip), %rax movl 4(%rax), %esi movq tr+120(%rip), %rax movl (%rax), %edx leaq .L.str.8(%rip), %rdi callq FBO_Create@PLT movq %rax, tr+112(%rip) movq tr+112(%rip), %rdi movq tr+120(%rip), %rsi movl GL_COLOR_ATTACHMENT0(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+112(%rip), %rdi callq R_CheckFBO@PLT .LBB0_41: movq tr+104(%rip), %rax cmpq $0, (%rax) je .LBB0_47 # %bb.42: movl $0, -4(%rbp) .LBB0_43: # =>This Inner Loop Header: Depth=1 cmpl $2, -4(%rbp) jge .LBB0_46 # %bb.44: # in Loop: Header=BB0_43 Depth=1 movl -4(%rbp), %esi leaq .L.str.9(%rip), %rdi callq va@PLT movq %rax, %rdi movq tr+104(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movl 4(%rax), %esi movq tr+104(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movl (%rax), %edx callq FBO_Create@PLT movq %rax, %rdx movq tr+96(%rip), %rax movslq -4(%rbp), %rcx movq %rdx, (%rax,%rcx,8) movq tr+96(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rdi movq tr+104(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rsi movl GL_COLOR_ATTACHMENT0(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+96(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rdi callq R_CheckFBO@PLT # %bb.45: # in Loop: Header=BB0_43 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_43 .LBB0_46: jmp .LBB0_47 .LBB0_47: cmpq $0, tr+88(%rip) je .LBB0_49 # %bb.48: movq tr+88(%rip), %rax movl 4(%rax), %esi movq tr+88(%rip), %rax movl (%rax), %edx leaq .L.str.10(%rip), %rdi callq FBO_Create@PLT movq %rax, tr+80(%rip) movq tr+80(%rip), %rdi movq tr+88(%rip), %rsi movl GL_COLOR_ATTACHMENT0(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+80(%rip), %rdi callq R_CheckFBO@PLT .LBB0_49: cmpq $0, tr+72(%rip) je .LBB0_51 # %bb.50: movq tr+72(%rip), %rax movl 4(%rax), %esi movq tr+72(%rip), %rax movl (%rax), %edx leaq .L.str.11(%rip), %rdi callq FBO_Create@PLT movq %rax, tr+64(%rip) movq tr+64(%rip), %rdi movq tr+72(%rip), %rsi movl GL_COLOR_ATTACHMENT0(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+64(%rip), %rdi callq R_CheckFBO@PLT .LBB0_51: movq tr+56(%rip), %rax cmpq $0, (%rax) je .LBB0_57 # %bb.52: movl $0, -4(%rbp) .LBB0_53: # =>This Inner Loop Header: Depth=1 cmpl $2, -4(%rbp) jge .LBB0_56 # %bb.54: # in Loop: Header=BB0_53 Depth=1 movl -4(%rbp), %esi leaq .L.str.12(%rip), %rdi callq va@PLT movq %rax, %rdi movq tr+56(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movl 4(%rax), %esi movq tr+56(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movl (%rax), %edx callq FBO_Create@PLT movq %rax, %rdx movq tr+48(%rip), %rax movslq -4(%rbp), %rcx movq %rdx, (%rax,%rcx,8) movq tr+48(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rdi movq tr+56(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rsi movl GL_COLOR_ATTACHMENT0(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+48(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rdi callq R_CheckFBO@PLT # %bb.55: # in Loop: Header=BB0_53 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_53 .LBB0_56: jmp .LBB0_57 .LBB0_57: cmpq $0, tr+40(%rip) je .LBB0_59 # %bb.58: movq tr+40(%rip), %rax movl 4(%rax), %esi movq tr+40(%rip), %rax movl (%rax), %edx leaq .L.str.13(%rip), %rdi callq FBO_Create@PLT movq %rax, tr+32(%rip) movq tr+32(%rip), %rdi movq tr+40(%rip), %rsi movl GL_COLOR_ATTACHMENT0(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+32(%rip), %rdi callq R_CheckFBO@PLT .LBB0_59: cmpq $0, tr+24(%rip) je .LBB0_61 # %bb.60: movq tr+24(%rip), %rax movl 4(%rax), %esi movq tr+24(%rip), %rax movl (%rax), %edx leaq .L.str.14(%rip), %rdi callq FBO_Create@PLT movq %rax, tr+16(%rip) movq tr+16(%rip), %rdi movq tr+24(%rip), %rsi movl GL_COLOR_ATTACHMENT0(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr+16(%rip), %rdi callq R_CheckFBO@PLT .LBB0_61: cmpq $0, tr+8(%rip) je .LBB0_63 # %bb.62: movq tr+8(%rip), %rax movl 4(%rax), %esi movq tr+8(%rip), %rax movl (%rax), %edx leaq .L.str.15(%rip), %rdi callq FBO_Create@PLT movq %rax, tr(%rip) movq tr(%rip), %rdi movq tr+8(%rip), %rsi movl GL_COLOR_ATTACHMENT0(%rip), %edx xorl %ecx, %ecx callq FBO_AttachImage@PLT movq tr(%rip), %rdi movl GL_DEPTH_COMPONENT24_ARB(%rip), %esi xorl %ecx, %ecx movl %ecx, %edx callq FBO_CreateBuffer@PLT movq tr(%rip), %rdi callq R_CheckFBO@PLT .LBB0_63: movb $0, %al callq GL_CheckErrors@PLT movl GL_FRAMEBUFFER(%rip), %edi xorl %esi, %esi callq GL_BindFramebuffer@PLT movq $0, glState(%rip) .LBB0_64: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size FBO_Init, .Lfunc_end0-FBO_Init .cfi_endproc # -- End function .type ri,@object # @ri .bss .globl ri .p2align 3 ri: .zero 16 .size ri, 16 .type PRINT_ALL,@object # @PRINT_ALL .globl PRINT_ALL .p2align 2 PRINT_ALL: .long 0 # 0x0 .size PRINT_ALL, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "------- FBO_Init -------\n" .size .L.str, 26 .type glRefConfig,@object # @glRefConfig .bss .globl glRefConfig .p2align 3 glRefConfig: .zero 32 .size glRefConfig, 32 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 232 .size tr, 232 .type GL_RGBA8,@object # @GL_RGBA8 .globl GL_RGBA8 .p2align 2 GL_RGBA8: .long 0 # 0x0 .size GL_RGBA8, 4 .type r_hdr,@object # @r_hdr .globl r_hdr .p2align 3 r_hdr: .quad 0 .size r_hdr, 8 .type GL_RGBA16F_ARB,@object # @GL_RGBA16F_ARB .globl GL_RGBA16F_ARB .p2align 2 GL_RGBA16F_ARB: .long 0 # 0x0 .size GL_RGBA16F_ARB, 4 .type GL_MAX_SAMPLES,@object # @GL_MAX_SAMPLES .globl GL_MAX_SAMPLES .p2align 2 GL_MAX_SAMPLES: .long 0 # 0x0 .size GL_MAX_SAMPLES, 4 .type r_ext_framebuffer_multisample,@object # @r_ext_framebuffer_multisample .globl r_ext_framebuffer_multisample .p2align 3 r_ext_framebuffer_multisample: .quad 0 .size r_ext_framebuffer_multisample, 8 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "r_ext_framebuffer_multisample" .size .L.str.1, 30 .type .L.str.2,@object # @.str.2 .L.str.2: .asciz "_render" .size .L.str.2, 8 .type GL_DEPTH_COMPONENT24,@object # @GL_DEPTH_COMPONENT24 .bss .globl GL_DEPTH_COMPONENT24 .p2align 2 GL_DEPTH_COMPONENT24: .long 0 # 0x0 .size GL_DEPTH_COMPONENT24, 4 .type .L.str.3,@object # @.str.3 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.3: .asciz "_msaaResolve" .size .L.str.3, 13 .type GL_COLOR_ATTACHMENT0,@object # @GL_COLOR_ATTACHMENT0 .bss .globl GL_COLOR_ATTACHMENT0 .p2align 2 GL_COLOR_ATTACHMENT0: .long 0 # 0x0 .size GL_COLOR_ATTACHMENT0, 4 .type GL_DEPTH_ATTACHMENT,@object # @GL_DEPTH_ATTACHMENT .globl GL_DEPTH_ATTACHMENT .p2align 2 GL_DEPTH_ATTACHMENT: .long 0 # 0x0 .size GL_DEPTH_ATTACHMENT, 4 .type GL_FRAMEBUFFER,@object # @GL_FRAMEBUFFER .globl GL_FRAMEBUFFER .p2align 2 GL_FRAMEBUFFER: .long 0 # 0x0 .size GL_FRAMEBUFFER, 4 .type GL_COLOR_BUFFER_BIT,@object # @GL_COLOR_BUFFER_BIT .globl GL_COLOR_BUFFER_BIT .p2align 2 GL_COLOR_BUFFER_BIT: .long 0 # 0x0 .size GL_COLOR_BUFFER_BIT, 4 .type GL_DEPTH_BUFFER_BIT,@object # @GL_DEPTH_BUFFER_BIT .globl GL_DEPTH_BUFFER_BIT .p2align 2 GL_DEPTH_BUFFER_BIT: .long 0 # 0x0 .size GL_DEPTH_BUFFER_BIT, 4 .type .L.str.4,@object # @.str.4 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.4: .asciz "screenScratch" .size .L.str.4, 14 .type .L.str.5,@object # @.str.5 .L.str.5: .asciz "_sunRays" .size .L.str.5, 9 .type MAX_DRAWN_PSHADOWS,@object # @MAX_DRAWN_PSHADOWS .bss .globl MAX_DRAWN_PSHADOWS .p2align 2 MAX_DRAWN_PSHADOWS: .long 0 # 0x0 .size MAX_DRAWN_PSHADOWS, 4 .type .L.str.6,@object # @.str.6 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.6: .asciz "_shadowmap%d" .size .L.str.6, 13 .type .L.str.7,@object # @.str.7 .L.str.7: .asciz "_sunshadowmap" .size .L.str.7, 14 .type .L.str.8,@object # @.str.8 .L.str.8: .asciz "_screenshadow" .size .L.str.8, 14 .type .L.str.9,@object # @.str.9 .L.str.9: .asciz "_texturescratch%d" .size .L.str.9, 18 .type .L.str.10,@object # @.str.10 .L.str.10: .asciz "_calclevels" .size .L.str.10, 12 .type .L.str.11,@object # @.str.11 .L.str.11: .asciz "_targetlevels" .size .L.str.11, 14 .type .L.str.12,@object # @.str.12 .L.str.12: .asciz "_quarter%d" .size .L.str.12, 11 .type .L.str.13,@object # @.str.13 .L.str.13: .asciz "_hdrDepth" .size .L.str.13, 10 .type .L.str.14,@object # @.str.14 .L.str.14: .asciz "_screenssao" .size .L.str.14, 12 .type .L.str.15,@object # @.str.15 .L.str.15: .asciz "_renderCubeFbo" .size .L.str.15, 15 .type GL_DEPTH_COMPONENT24_ARB,@object # @GL_DEPTH_COMPONENT24_ARB .bss .globl GL_DEPTH_COMPONENT24_ARB .p2align 2 GL_DEPTH_COMPONENT24_ARB: .long 0 # 0x0 .size GL_DEPTH_COMPONENT24_ARB, 4 .type glState,@object # @glState .globl glState .p2align 3 glState: .zero 8 .size glState, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym GL_CheckErrors .addrsig_sym R_IssuePendingRenderCommands .addrsig_sym qglGetIntegerv .addrsig_sym FBO_Create .addrsig_sym FBO_CreateBuffer .addrsig_sym R_CheckFBO .addrsig_sym FBO_AttachImage .addrsig_sym GL_BindFramebuffer .addrsig_sym qglClear .addrsig_sym va .addrsig_sym ri .addrsig_sym PRINT_ALL .addrsig_sym glRefConfig .addrsig_sym tr .addrsig_sym GL_RGBA8 .addrsig_sym r_hdr .addrsig_sym GL_RGBA16F_ARB .addrsig_sym GL_MAX_SAMPLES .addrsig_sym r_ext_framebuffer_multisample .addrsig_sym GL_DEPTH_COMPONENT24 .addrsig_sym GL_COLOR_ATTACHMENT0 .addrsig_sym GL_DEPTH_ATTACHMENT .addrsig_sym GL_FRAMEBUFFER .addrsig_sym GL_COLOR_BUFFER_BIT .addrsig_sym GL_DEPTH_BUFFER_BIT .addrsig_sym MAX_DRAWN_PSHADOWS .addrsig_sym GL_DEPTH_COMPONENT24_ARB .addrsig_sym glState
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Init.c' source_filename = "lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Init.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_13__ = type { ptr, ptr } %struct.TYPE_17__ = type { i64, i32, i64, i32 } %struct.TYPE_12__ = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i64 } %struct.TYPE_16__ = type { ptr } %struct.TYPE_14__ = type { i64 } %struct.TYPE_15__ = type { i32 } %struct.TYPE_11__ = type { i32, i32 } %struct.TYPE_18__ = type { i32 } @ri = dso_local global %struct.TYPE_13__ zeroinitializer, align 8 @PRINT_ALL = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [26 x i8] c"------- FBO_Init -------\0A\00", align 1 @glRefConfig = dso_local global %struct.TYPE_17__ zeroinitializer, align 8 @tr = dso_local global %struct.TYPE_12__ zeroinitializer, align 8 @GL_RGBA8 = dso_local global i32 0, align 4 @r_hdr = dso_local global ptr null, align 8 @GL_RGBA16F_ARB = dso_local global i32 0, align 4 @GL_MAX_SAMPLES = dso_local global i32 0, align 4 @r_ext_framebuffer_multisample = dso_local global ptr null, align 8 @.str.1 = private unnamed_addr constant [30 x i8] c"r_ext_framebuffer_multisample\00", align 1 @.str.2 = private unnamed_addr constant [8 x i8] c"_render\00", align 1 @GL_DEPTH_COMPONENT24 = dso_local global i32 0, align 4 @.str.3 = private unnamed_addr constant [13 x i8] c"_msaaResolve\00", align 1 @GL_COLOR_ATTACHMENT0 = dso_local global i32 0, align 4 @GL_DEPTH_ATTACHMENT = dso_local global i32 0, align 4 @GL_FRAMEBUFFER = dso_local global i32 0, align 4 @GL_COLOR_BUFFER_BIT = dso_local global i32 0, align 4 @GL_DEPTH_BUFFER_BIT = dso_local global i32 0, align 4 @.str.4 = private unnamed_addr constant [14 x i8] c"screenScratch\00", align 1 @.str.5 = private unnamed_addr constant [9 x i8] c"_sunRays\00", align 1 @MAX_DRAWN_PSHADOWS = dso_local global i32 0, align 4 @.str.6 = private unnamed_addr constant [13 x i8] c"_shadowmap%d\00", align 1 @.str.7 = private unnamed_addr constant [14 x i8] c"_sunshadowmap\00", align 1 @.str.8 = private unnamed_addr constant [14 x i8] c"_screenshadow\00", align 1 @.str.9 = private unnamed_addr constant [18 x i8] c"_texturescratch%d\00", align 1 @.str.10 = private unnamed_addr constant [12 x i8] c"_calclevels\00", align 1 @.str.11 = private unnamed_addr constant [14 x i8] c"_targetlevels\00", align 1 @.str.12 = private unnamed_addr constant [11 x i8] c"_quarter%d\00", align 1 @.str.13 = private unnamed_addr constant [10 x i8] c"_hdrDepth\00", align 1 @.str.14 = private unnamed_addr constant [12 x i8] c"_screenssao\00", align 1 @.str.15 = private unnamed_addr constant [15 x i8] c"_renderCubeFbo\00", align 1 @GL_DEPTH_COMPONENT24_ARB = dso_local global i32 0, align 4 @glState = dso_local global %struct.TYPE_16__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @FBO_Init() #0 { %1 = alloca i32, align 4 %2 = alloca i32, align 4 %3 = alloca i32, align 4 store i32 0, ptr %3, align 4 %4 = load ptr, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @ri, i32 0, i32 1), align 8 %5 = load i32, ptr @PRINT_ALL, align 4 %6 = call i32 %4(i32 noundef %5, ptr noundef @.str) %7 = load i32, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @glRefConfig, i32 0, i32 3), align 8 %8 = icmp ne i32 %7, 0 br i1 %8, label %10, label %9 9: ; preds = %0 br label %514 10: ; preds = %0 store i64 0, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 28), align 8 %11 = call i32 (...) @GL_CheckErrors() %12 = call i32 (...) @R_IssuePendingRenderCommands() %13 = load i32, ptr @GL_RGBA8, align 4 store i32 %13, ptr %2, align 4 %14 = load ptr, ptr @r_hdr, align 8 %15 = getelementptr inbounds %struct.TYPE_14__, ptr %14, i32 0, i32 0 %16 = load i64, ptr %15, align 8 %17 = icmp ne i64 %16, 0 br i1 %17, label %18, label %23 18: ; preds = %10 %19 = load i64, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @glRefConfig, i32 0, i32 2), align 8 %20 = icmp ne i64 %19, 0 br i1 %20, label %21, label %23 21: ; preds = %18 %22 = load i32, ptr @GL_RGBA16F_ARB, align 4 store i32 %22, ptr %2, align 4 br label %23 23: ; preds = %21, %18, %10 %24 = load i64, ptr @glRefConfig, align 8 %25 = icmp ne i64 %24, 0 br i1 %25, label %26, label %29 26: ; preds = %23 %27 = load i32, ptr @GL_MAX_SAMPLES, align 4 %28 = call i32 @qglGetIntegerv(i32 noundef %27, ptr noundef %3) br label %29 29: ; preds = %26, %23 %30 = load ptr, ptr @r_ext_framebuffer_multisample, align 8 %31 = getelementptr inbounds %struct.TYPE_15__, ptr %30, i32 0, i32 0 %32 = load i32, ptr %31, align 4 %33 = load i32, ptr %3, align 4 %34 = icmp slt i32 %32, %33 br i1 %34, label %35, label %39 35: ; preds = %29 %36 = load ptr, ptr @r_ext_framebuffer_multisample, align 8 %37 = getelementptr inbounds %struct.TYPE_15__, ptr %36, i32 0, i32 0 %38 = load i32, ptr %37, align 4 store i32 %38, ptr %3, align 4 br label %39 39: ; preds = %35, %29 %40 = load i32, ptr %3, align 4 %41 = icmp slt i32 %40, 2 br i1 %41, label %45, label %42 42: ; preds = %39 %43 = load i32, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @glRefConfig, i32 0, i32 1), align 8 %44 = icmp ne i32 %43, 0 br i1 %44, label %46, label %45 45: ; preds = %42, %39 store i32 0, ptr %3, align 4 br label %46 46: ; preds = %45, %42 %47 = load i32, ptr %3, align 4 %48 = load ptr, ptr @r_ext_framebuffer_multisample, align 8 %49 = getelementptr inbounds %struct.TYPE_15__, ptr %48, i32 0, i32 0 %50 = load i32, ptr %49, align 4 %51 = icmp ne i32 %47, %50 br i1 %51, label %52, label %57 52: ; preds = %46 %53 = load ptr, ptr @ri, align 8 %54 = load i32, ptr %3, align 4 %55 = sitofp i32 %54 to float %56 = call i32 %53(ptr noundef @.str.1, float noundef %55) br label %57 57: ; preds = %52, %46 %58 = load i32, ptr %3, align 4 %59 = icmp ne i32 %58, 0 br i1 %59, label %60, label %98 60: ; preds = %57 %61 = load i64, ptr @glRefConfig, align 8 %62 = icmp ne i64 %61, 0 br i1 %62, label %63, label %98 63: ; preds = %60 %64 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8 %65 = getelementptr inbounds %struct.TYPE_11__, ptr %64, i32 0, i32 1 %66 = load i32, ptr %65, align 4 %67 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8 %68 = getelementptr inbounds %struct.TYPE_11__, ptr %67, i32 0, i32 0 %69 = load i32, ptr %68, align 4 %70 = call ptr @FBO_Create(ptr noundef @.str.2, i32 noundef %66, i32 noundef %69) store ptr %70, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8 %71 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8 %72 = load i32, ptr %2, align 4 %73 = load i32, ptr %3, align 4 %74 = call i32 @FBO_CreateBuffer(ptr noundef %71, i32 noundef %72, i32 noundef 0, i32 noundef %73) %75 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8 %76 = load i32, ptr @GL_DEPTH_COMPONENT24, align 4 %77 = load i32, ptr %3, align 4 %78 = call i32 @FBO_CreateBuffer(ptr noundef %75, i32 noundef %76, i32 noundef 0, i32 noundef %77) %79 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8 %80 = call i32 @R_CheckFBO(ptr noundef %79) %81 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8 %82 = getelementptr inbounds %struct.TYPE_11__, ptr %81, i32 0, i32 1 %83 = load i32, ptr %82, align 4 %84 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8 %85 = getelementptr inbounds %struct.TYPE_11__, ptr %84, i32 0, i32 0 %86 = load i32, ptr %85, align 4 %87 = call ptr @FBO_Create(ptr noundef @.str.3, i32 noundef %83, i32 noundef %86) store ptr %87, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 27), align 8 %88 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 27), align 8 %89 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 26), align 8 %90 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4 %91 = call i32 @FBO_AttachImage(ptr noundef %88, ptr noundef %89, i32 noundef %90, i32 noundef 0) %92 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 27), align 8 %93 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8 %94 = load i32, ptr @GL_DEPTH_ATTACHMENT, align 4 %95 = call i32 @FBO_AttachImage(ptr noundef %92, ptr noundef %93, i32 noundef %94, i32 noundef 0) %96 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 27), align 8 %97 = call i32 @R_CheckFBO(ptr noundef %96) br label %122 98: ; preds = %60, %57 %99 = load ptr, ptr @r_hdr, align 8 %100 = getelementptr inbounds %struct.TYPE_14__, ptr %99, i32 0, i32 0 %101 = load i64, ptr %100, align 8 %102 = icmp ne i64 %101, 0 br i1 %102, label %103, label %121 103: ; preds = %98 %104 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8 %105 = getelementptr inbounds %struct.TYPE_11__, ptr %104, i32 0, i32 1 %106 = load i32, ptr %105, align 4 %107 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8 %108 = getelementptr inbounds %struct.TYPE_11__, ptr %107, i32 0, i32 0 %109 = load i32, ptr %108, align 4 %110 = call ptr @FBO_Create(ptr noundef @.str.2, i32 noundef %106, i32 noundef %109) store ptr %110, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8 %111 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8 %112 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 26), align 8 %113 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4 %114 = call i32 @FBO_AttachImage(ptr noundef %111, ptr noundef %112, i32 noundef %113, i32 noundef 0) %115 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8 %116 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8 %117 = load i32, ptr @GL_DEPTH_ATTACHMENT, align 4 %118 = call i32 @FBO_AttachImage(ptr noundef %115, ptr noundef %116, i32 noundef %117, i32 noundef 0) %119 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8 %120 = call i32 @R_CheckFBO(ptr noundef %119) br label %121 121: ; preds = %103, %98 br label %122 122: ; preds = %121, %63 %123 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8 %124 = icmp ne ptr %123, null br i1 %124, label %125, label %135 125: ; preds = %122 %126 = load i32, ptr @GL_FRAMEBUFFER, align 4 %127 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 25), align 8 %128 = getelementptr inbounds %struct.TYPE_18__, ptr %127, i32 0, i32 0 %129 = load i32, ptr %128, align 4 %130 = call i32 @GL_BindFramebuffer(i32 noundef %126, i32 noundef %129) %131 = load i32, ptr @GL_COLOR_BUFFER_BIT, align 4 %132 = load i32, ptr @GL_DEPTH_BUFFER_BIT, align 4 %133 = or i32 %131, %132 %134 = call i32 @qglClear(i32 noundef %133) br label %135 135: ; preds = %125, %122 %136 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 24), align 8 %137 = icmp ne ptr %136, null br i1 %137, label %138, label %156 138: ; preds = %135 %139 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 24), align 8 %140 = getelementptr inbounds %struct.TYPE_11__, ptr %139, i32 0, i32 1 %141 = load i32, ptr %140, align 4 %142 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 24), align 8 %143 = getelementptr inbounds %struct.TYPE_11__, ptr %142, i32 0, i32 0 %144 = load i32, ptr %143, align 4 %145 = call ptr @FBO_Create(ptr noundef @.str.4, i32 noundef %141, i32 noundef %144) store ptr %145, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 23), align 8 %146 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 23), align 8 %147 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 24), align 8 %148 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4 %149 = call i32 @FBO_AttachImage(ptr noundef %146, ptr noundef %147, i32 noundef %148, i32 noundef 0) %150 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 23), align 8 %151 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8 %152 = load i32, ptr @GL_DEPTH_ATTACHMENT, align 4 %153 = call i32 @FBO_AttachImage(ptr noundef %150, ptr noundef %151, i32 noundef %152, i32 noundef 0) %154 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 23), align 8 %155 = call i32 @R_CheckFBO(ptr noundef %154) br label %156 156: ; preds = %138, %135 %157 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 22), align 8 %158 = icmp ne ptr %157, null br i1 %158, label %159, label %177 159: ; preds = %156 %160 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8 %161 = getelementptr inbounds %struct.TYPE_11__, ptr %160, i32 0, i32 1 %162 = load i32, ptr %161, align 4 %163 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8 %164 = getelementptr inbounds %struct.TYPE_11__, ptr %163, i32 0, i32 0 %165 = load i32, ptr %164, align 4 %166 = call ptr @FBO_Create(ptr noundef @.str.5, i32 noundef %162, i32 noundef %165) store ptr %166, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 20), align 8 %167 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 20), align 8 %168 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 22), align 8 %169 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4 %170 = call i32 @FBO_AttachImage(ptr noundef %167, ptr noundef %168, i32 noundef %169, i32 noundef 0) %171 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 20), align 8 %172 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 21), align 8 %173 = load i32, ptr @GL_DEPTH_ATTACHMENT, align 4 %174 = call i32 @FBO_AttachImage(ptr noundef %171, ptr noundef %172, i32 noundef %173, i32 noundef 0) %175 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 20), align 8 %176 = call i32 @R_CheckFBO(ptr noundef %175) br label %177 177: ; preds = %159, %156 %178 = load i32, ptr @MAX_DRAWN_PSHADOWS, align 4 %179 = icmp ne i32 %178, 0 br i1 %179, label %180, label %241 180: ; preds = %177 %181 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 19), align 8 %182 = getelementptr inbounds ptr, ptr %181, i64 0 %183 = load ptr, ptr %182, align 8 %184 = icmp ne ptr %183, null br i1 %184, label %185, label %241 185: ; preds = %180 store i32 0, ptr %1, align 4 br label %186 186: ; preds = %237, %185 %187 = load i32, ptr %1, align 4 %188 = load i32, ptr @MAX_DRAWN_PSHADOWS, align 4 %189 = icmp slt i32 %187, %188 br i1 %189, label %190, label %240 190: ; preds = %186 %191 = load i32, ptr %1, align 4 %192 = call ptr @va(ptr noundef @.str.6, i32 noundef %191) %193 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 19), align 8 %194 = load i32, ptr %1, align 4 %195 = sext i32 %194 to i64 %196 = getelementptr inbounds ptr, ptr %193, i64 %195 %197 = load ptr, ptr %196, align 8 %198 = getelementptr inbounds %struct.TYPE_11__, ptr %197, i32 0, i32 1 %199 = load i32, ptr %198, align 4 %200 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 19), align 8 %201 = load i32, ptr %1, align 4 %202 = sext i32 %201 to i64 %203 = getelementptr inbounds ptr, ptr %200, i64 %202 %204 = load ptr, ptr %203, align 8 %205 = getelementptr inbounds %struct.TYPE_11__, ptr %204, i32 0, i32 0 %206 = load i32, ptr %205, align 4 %207 = call ptr @FBO_Create(ptr noundef %192, i32 noundef %199, i32 noundef %206) %208 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 18), align 8 %209 = load i32, ptr %1, align 4 %210 = sext i32 %209 to i64 %211 = getelementptr inbounds ptr, ptr %208, i64 %210 store ptr %207, ptr %211, align 8 %212 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 18), align 8 %213 = load i32, ptr %1, align 4 %214 = sext i32 %213 to i64 %215 = getelementptr inbounds ptr, ptr %212, i64 %214 %216 = load ptr, ptr %215, align 8 %217 = load i32, ptr @GL_RGBA8, align 4 %218 = call i32 @FBO_CreateBuffer(ptr noundef %216, i32 noundef %217, i32 noundef 0, i32 noundef 0) %219 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 18), align 8 %220 = load i32, ptr %1, align 4 %221 = sext i32 %220 to i64 %222 = getelementptr inbounds ptr, ptr %219, i64 %221 %223 = load ptr, ptr %222, align 8 %224 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 19), align 8 %225 = load i32, ptr %1, align 4 %226 = sext i32 %225 to i64 %227 = getelementptr inbounds ptr, ptr %224, i64 %226 %228 = load ptr, ptr %227, align 8 %229 = load i32, ptr @GL_DEPTH_ATTACHMENT, align 4 %230 = call i32 @FBO_AttachImage(ptr noundef %223, ptr noundef %228, i32 noundef %229, i32 noundef 0) %231 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 18), align 8 %232 = load i32, ptr %1, align 4 %233 = sext i32 %232 to i64 %234 = getelementptr inbounds ptr, ptr %231, i64 %233 %235 = load ptr, ptr %234, align 8 %236 = call i32 @R_CheckFBO(ptr noundef %235) br label %237 237: ; preds = %190 %238 = load i32, ptr %1, align 4 %239 = add nsw i32 %238, 1 store i32 %239, ptr %1, align 4 br label %186, !llvm.loop !6 240: ; preds = %186 br label %241 241: ; preds = %240, %180, %177 %242 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 17), align 8 %243 = getelementptr inbounds ptr, ptr %242, i64 0 %244 = load ptr, ptr %243, align 8 %245 = icmp ne ptr %244, null br i1 %245, label %246, label %299 246: ; preds = %241 store i32 0, ptr %1, align 4 br label %247 247: ; preds = %295, %246 %248 = load i32, ptr %1, align 4 %249 = icmp slt i32 %248, 4 br i1 %249, label %250, label %298 250: ; preds = %247 %251 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 17), align 8 %252 = load i32, ptr %1, align 4 %253 = sext i32 %252 to i64 %254 = getelementptr inbounds ptr, ptr %251, i64 %253 %255 = load ptr, ptr %254, align 8 %256 = getelementptr inbounds %struct.TYPE_11__, ptr %255, i32 0, i32 1 %257 = load i32, ptr %256, align 4 %258 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 17), align 8 %259 = load i32, ptr %1, align 4 %260 = sext i32 %259 to i64 %261 = getelementptr inbounds ptr, ptr %258, i64 %260 %262 = load ptr, ptr %261, align 8 %263 = getelementptr inbounds %struct.TYPE_11__, ptr %262, i32 0, i32 0 %264 = load i32, ptr %263, align 4 %265 = call ptr @FBO_Create(ptr noundef @.str.7, i32 noundef %257, i32 noundef %264) %266 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 16), align 8 %267 = load i32, ptr %1, align 4 %268 = sext i32 %267 to i64 %269 = getelementptr inbounds ptr, ptr %266, i64 %268 store ptr %265, ptr %269, align 8 %270 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 16), align 8 %271 = load i32, ptr %1, align 4 %272 = sext i32 %271 to i64 %273 = getelementptr inbounds ptr, ptr %270, i64 %272 %274 = load ptr, ptr %273, align 8 %275 = load i32, ptr @GL_RGBA8, align 4 %276 = call i32 @FBO_CreateBuffer(ptr noundef %274, i32 noundef %275, i32 noundef 0, i32 noundef 0) %277 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 16), align 8 %278 = load i32, ptr %1, align 4 %279 = sext i32 %278 to i64 %280 = getelementptr inbounds ptr, ptr %277, i64 %279 %281 = load ptr, ptr %280, align 8 %282 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 17), align 8 %283 = load i32, ptr %1, align 4 %284 = sext i32 %283 to i64 %285 = getelementptr inbounds ptr, ptr %282, i64 %284 %286 = load ptr, ptr %285, align 8 %287 = load i32, ptr @GL_DEPTH_ATTACHMENT, align 4 %288 = call i32 @FBO_AttachImage(ptr noundef %281, ptr noundef %286, i32 noundef %287, i32 noundef 0) %289 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 16), align 8 %290 = load i32, ptr %1, align 4 %291 = sext i32 %290 to i64 %292 = getelementptr inbounds ptr, ptr %289, i64 %291 %293 = load ptr, ptr %292, align 8 %294 = call i32 @R_CheckFBO(ptr noundef %293) br label %295 295: ; preds = %250 %296 = load i32, ptr %1, align 4 %297 = add nsw i32 %296, 1 store i32 %297, ptr %1, align 4 br label %247, !llvm.loop !8 298: ; preds = %247 br label %299 299: ; preds = %298, %241 %300 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 15), align 8 %301 = icmp ne ptr %300, null br i1 %301, label %302, label %316 302: ; preds = %299 %303 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 15), align 8 %304 = getelementptr inbounds %struct.TYPE_11__, ptr %303, i32 0, i32 1 %305 = load i32, ptr %304, align 4 %306 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 15), align 8 %307 = getelementptr inbounds %struct.TYPE_11__, ptr %306, i32 0, i32 0 %308 = load i32, ptr %307, align 4 %309 = call ptr @FBO_Create(ptr noundef @.str.8, i32 noundef %305, i32 noundef %308) store ptr %309, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 14), align 8 %310 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 14), align 8 %311 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 15), align 8 %312 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4 %313 = call i32 @FBO_AttachImage(ptr noundef %310, ptr noundef %311, i32 noundef %312, i32 noundef 0) %314 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 14), align 8 %315 = call i32 @R_CheckFBO(ptr noundef %314) br label %316 316: ; preds = %302, %299 %317 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 13), align 8 %318 = getelementptr inbounds ptr, ptr %317, i64 0 %319 = load ptr, ptr %318, align 8 %320 = icmp ne ptr %319, null br i1 %320, label %321, label %369 321: ; preds = %316 store i32 0, ptr %1, align 4 br label %322 322: ; preds = %365, %321 %323 = load i32, ptr %1, align 4 %324 = icmp slt i32 %323, 2 br i1 %324, label %325, label %368 325: ; preds = %322 %326 = load i32, ptr %1, align 4 %327 = call ptr @va(ptr noundef @.str.9, i32 noundef %326) %328 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 13), align 8 %329 = load i32, ptr %1, align 4 %330 = sext i32 %329 to i64 %331 = getelementptr inbounds ptr, ptr %328, i64 %330 %332 = load ptr, ptr %331, align 8 %333 = getelementptr inbounds %struct.TYPE_11__, ptr %332, i32 0, i32 1 %334 = load i32, ptr %333, align 4 %335 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 13), align 8 %336 = load i32, ptr %1, align 4 %337 = sext i32 %336 to i64 %338 = getelementptr inbounds ptr, ptr %335, i64 %337 %339 = load ptr, ptr %338, align 8 %340 = getelementptr inbounds %struct.TYPE_11__, ptr %339, i32 0, i32 0 %341 = load i32, ptr %340, align 4 %342 = call ptr @FBO_Create(ptr noundef %327, i32 noundef %334, i32 noundef %341) %343 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 12), align 8 %344 = load i32, ptr %1, align 4 %345 = sext i32 %344 to i64 %346 = getelementptr inbounds ptr, ptr %343, i64 %345 store ptr %342, ptr %346, align 8 %347 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 12), align 8 %348 = load i32, ptr %1, align 4 %349 = sext i32 %348 to i64 %350 = getelementptr inbounds ptr, ptr %347, i64 %349 %351 = load ptr, ptr %350, align 8 %352 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 13), align 8 %353 = load i32, ptr %1, align 4 %354 = sext i32 %353 to i64 %355 = getelementptr inbounds ptr, ptr %352, i64 %354 %356 = load ptr, ptr %355, align 8 %357 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4 %358 = call i32 @FBO_AttachImage(ptr noundef %351, ptr noundef %356, i32 noundef %357, i32 noundef 0) %359 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 12), align 8 %360 = load i32, ptr %1, align 4 %361 = sext i32 %360 to i64 %362 = getelementptr inbounds ptr, ptr %359, i64 %361 %363 = load ptr, ptr %362, align 8 %364 = call i32 @R_CheckFBO(ptr noundef %363) br label %365 365: ; preds = %325 %366 = load i32, ptr %1, align 4 %367 = add nsw i32 %366, 1 store i32 %367, ptr %1, align 4 br label %322, !llvm.loop !9 368: ; preds = %322 br label %369 369: ; preds = %368, %316 %370 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 11), align 8 %371 = icmp ne ptr %370, null br i1 %371, label %372, label %386 372: ; preds = %369 %373 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 11), align 8 %374 = getelementptr inbounds %struct.TYPE_11__, ptr %373, i32 0, i32 1 %375 = load i32, ptr %374, align 4 %376 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 11), align 8 %377 = getelementptr inbounds %struct.TYPE_11__, ptr %376, i32 0, i32 0 %378 = load i32, ptr %377, align 4 %379 = call ptr @FBO_Create(ptr noundef @.str.10, i32 noundef %375, i32 noundef %378) store ptr %379, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 10), align 8 %380 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 10), align 8 %381 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 11), align 8 %382 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4 %383 = call i32 @FBO_AttachImage(ptr noundef %380, ptr noundef %381, i32 noundef %382, i32 noundef 0) %384 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 10), align 8 %385 = call i32 @R_CheckFBO(ptr noundef %384) br label %386 386: ; preds = %372, %369 %387 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 9), align 8 %388 = icmp ne ptr %387, null br i1 %388, label %389, label %403 389: ; preds = %386 %390 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 9), align 8 %391 = getelementptr inbounds %struct.TYPE_11__, ptr %390, i32 0, i32 1 %392 = load i32, ptr %391, align 4 %393 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 9), align 8 %394 = getelementptr inbounds %struct.TYPE_11__, ptr %393, i32 0, i32 0 %395 = load i32, ptr %394, align 4 %396 = call ptr @FBO_Create(ptr noundef @.str.11, i32 noundef %392, i32 noundef %395) store ptr %396, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 8), align 8 %397 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 8), align 8 %398 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 9), align 8 %399 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4 %400 = call i32 @FBO_AttachImage(ptr noundef %397, ptr noundef %398, i32 noundef %399, i32 noundef 0) %401 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 8), align 8 %402 = call i32 @R_CheckFBO(ptr noundef %401) br label %403 403: ; preds = %389, %386 %404 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 7), align 8 %405 = getelementptr inbounds ptr, ptr %404, i64 0 %406 = load ptr, ptr %405, align 8 %407 = icmp ne ptr %406, null br i1 %407, label %408, label %456 408: ; preds = %403 store i32 0, ptr %1, align 4 br label %409 409: ; preds = %452, %408 %410 = load i32, ptr %1, align 4 %411 = icmp slt i32 %410, 2 br i1 %411, label %412, label %455 412: ; preds = %409 %413 = load i32, ptr %1, align 4 %414 = call ptr @va(ptr noundef @.str.12, i32 noundef %413) %415 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 7), align 8 %416 = load i32, ptr %1, align 4 %417 = sext i32 %416 to i64 %418 = getelementptr inbounds ptr, ptr %415, i64 %417 %419 = load ptr, ptr %418, align 8 %420 = getelementptr inbounds %struct.TYPE_11__, ptr %419, i32 0, i32 1 %421 = load i32, ptr %420, align 4 %422 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 7), align 8 %423 = load i32, ptr %1, align 4 %424 = sext i32 %423 to i64 %425 = getelementptr inbounds ptr, ptr %422, i64 %424 %426 = load ptr, ptr %425, align 8 %427 = getelementptr inbounds %struct.TYPE_11__, ptr %426, i32 0, i32 0 %428 = load i32, ptr %427, align 4 %429 = call ptr @FBO_Create(ptr noundef %414, i32 noundef %421, i32 noundef %428) %430 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 6), align 8 %431 = load i32, ptr %1, align 4 %432 = sext i32 %431 to i64 %433 = getelementptr inbounds ptr, ptr %430, i64 %432 store ptr %429, ptr %433, align 8 %434 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 6), align 8 %435 = load i32, ptr %1, align 4 %436 = sext i32 %435 to i64 %437 = getelementptr inbounds ptr, ptr %434, i64 %436 %438 = load ptr, ptr %437, align 8 %439 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 7), align 8 %440 = load i32, ptr %1, align 4 %441 = sext i32 %440 to i64 %442 = getelementptr inbounds ptr, ptr %439, i64 %441 %443 = load ptr, ptr %442, align 8 %444 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4 %445 = call i32 @FBO_AttachImage(ptr noundef %438, ptr noundef %443, i32 noundef %444, i32 noundef 0) %446 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 6), align 8 %447 = load i32, ptr %1, align 4 %448 = sext i32 %447 to i64 %449 = getelementptr inbounds ptr, ptr %446, i64 %448 %450 = load ptr, ptr %449, align 8 %451 = call i32 @R_CheckFBO(ptr noundef %450) br label %452 452: ; preds = %412 %453 = load i32, ptr %1, align 4 %454 = add nsw i32 %453, 1 store i32 %454, ptr %1, align 4 br label %409, !llvm.loop !10 455: ; preds = %409 br label %456 456: ; preds = %455, %403 %457 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 5), align 8 %458 = icmp ne ptr %457, null br i1 %458, label %459, label %473 459: ; preds = %456 %460 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 5), align 8 %461 = getelementptr inbounds %struct.TYPE_11__, ptr %460, i32 0, i32 1 %462 = load i32, ptr %461, align 4 %463 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 5), align 8 %464 = getelementptr inbounds %struct.TYPE_11__, ptr %463, i32 0, i32 0 %465 = load i32, ptr %464, align 4 %466 = call ptr @FBO_Create(ptr noundef @.str.13, i32 noundef %462, i32 noundef %465) store ptr %466, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 4), align 8 %467 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 4), align 8 %468 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 5), align 8 %469 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4 %470 = call i32 @FBO_AttachImage(ptr noundef %467, ptr noundef %468, i32 noundef %469, i32 noundef 0) %471 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 4), align 8 %472 = call i32 @R_CheckFBO(ptr noundef %471) br label %473 473: ; preds = %459, %456 %474 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 3), align 8 %475 = icmp ne ptr %474, null br i1 %475, label %476, label %490 476: ; preds = %473 %477 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 3), align 8 %478 = getelementptr inbounds %struct.TYPE_11__, ptr %477, i32 0, i32 1 %479 = load i32, ptr %478, align 4 %480 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 3), align 8 %481 = getelementptr inbounds %struct.TYPE_11__, ptr %480, i32 0, i32 0 %482 = load i32, ptr %481, align 4 %483 = call ptr @FBO_Create(ptr noundef @.str.14, i32 noundef %479, i32 noundef %482) store ptr %483, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8 %484 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8 %485 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 3), align 8 %486 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4 %487 = call i32 @FBO_AttachImage(ptr noundef %484, ptr noundef %485, i32 noundef %486, i32 noundef 0) %488 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8 %489 = call i32 @R_CheckFBO(ptr noundef %488) br label %490 490: ; preds = %476, %473 %491 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 1), align 8 %492 = icmp ne ptr %491, null br i1 %492, label %493, label %510 493: ; preds = %490 %494 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 1), align 8 %495 = getelementptr inbounds %struct.TYPE_11__, ptr %494, i32 0, i32 1 %496 = load i32, ptr %495, align 4 %497 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 1), align 8 %498 = getelementptr inbounds %struct.TYPE_11__, ptr %497, i32 0, i32 0 %499 = load i32, ptr %498, align 4 %500 = call ptr @FBO_Create(ptr noundef @.str.15, i32 noundef %496, i32 noundef %499) store ptr %500, ptr @tr, align 8 %501 = load ptr, ptr @tr, align 8 %502 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 1), align 8 %503 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4 %504 = call i32 @FBO_AttachImage(ptr noundef %501, ptr noundef %502, i32 noundef %503, i32 noundef 0) %505 = load ptr, ptr @tr, align 8 %506 = load i32, ptr @GL_DEPTH_COMPONENT24_ARB, align 4 %507 = call i32 @FBO_CreateBuffer(ptr noundef %505, i32 noundef %506, i32 noundef 0, i32 noundef 0) %508 = load ptr, ptr @tr, align 8 %509 = call i32 @R_CheckFBO(ptr noundef %508) br label %510 510: ; preds = %493, %490 %511 = call i32 (...) @GL_CheckErrors() %512 = load i32, ptr @GL_FRAMEBUFFER, align 4 %513 = call i32 @GL_BindFramebuffer(i32 noundef %512, i32 noundef 0) store ptr null, ptr @glState, align 8 br label %514 514: ; preds = %510, %9 ret void } declare i32 @GL_CheckErrors(...) #1 declare i32 @R_IssuePendingRenderCommands(...) #1 declare i32 @qglGetIntegerv(i32 noundef, ptr noundef) #1 declare ptr @FBO_Create(ptr noundef, i32 noundef, i32 noundef) #1 declare i32 @FBO_CreateBuffer(ptr noundef, i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @R_CheckFBO(ptr noundef) #1 declare i32 @FBO_AttachImage(ptr noundef, ptr noundef, i32 noundef, i32 noundef) #1 declare i32 @GL_BindFramebuffer(i32 noundef, i32 noundef) #1 declare i32 @qglClear(i32 noundef) #1 declare ptr @va(ptr noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7} !10 = distinct !{!10, !7}
lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Init
.text .file "extr_tr_image.c_R_LoadImage.c" .globl R_LoadImage # -- Begin function R_LoadImage .p2align 4, 0x90 .type R_LoadImage,@function R_LoadImage: # @R_LoadImage .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $144, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq %rcx, -32(%rbp) movq %r8, -40(%rbp) movq %r9, -48(%rbp) movq qfalse(%rip), %rax movq %rax, -56(%rbp) movl $-1, -60(%rbp) movl MAX_QPATH(%rip), %eax # kill: def $rax killed $eax movq %rsp, %rcx movq %rcx, -72(%rbp) movq %rax, %rcx addq $15, %rcx andq $-16, %rcx movq %rsp, %rdi subq %rcx, %rdi movq %rdi, -128(%rbp) # 8-byte Spill movq %rdi, %rsp movq %rax, -80(%rbp) movq -16(%rbp), %rax movq $0, (%rax) movq -24(%rbp), %rax movl $0, (%rax) movq -32(%rbp), %rax movl $0, (%rax) movl GL_RGBA8(%rip), %ecx movq -40(%rbp), %rax movl %ecx, (%rax) movq -48(%rbp), %rax movl $0, (%rax) movq -8(%rbp), %rsi movl MAX_QPATH(%rip), %edx callq Q_strncpyz@PLT movq -128(%rbp), %rdi # 8-byte Reload callq COM_GetExtension@PLT movq %rax, -88(%rbp) movq r_ext_compressed_textures(%rip), %rax cmpq $0, (%rax) je .LBB0_6 # %bb.1: movl MAX_QPATH(%rip), %eax # kill: def $rax killed $eax movq %rsp, %rcx movq %rcx, -104(%rbp) movq %rax, %rcx addq $15, %rcx andq $-16, %rcx movq %rsp, %rsi subq %rcx, %rsi movq %rsi, -136(%rbp) # 8-byte Spill movq %rsi, %rsp movq %rax, -112(%rbp) movq -8(%rbp), %rdi movl MAX_QPATH(%rip), %edx callq COM_StripExtension@PLT movq -136(%rbp), %rdi # 8-byte Reload movl MAX_QPATH(%rip), %esi leaq .L.str(%rip), %rdx callq Q_strcat@PLT movq -136(%rbp), %rdi # 8-byte Reload movq -16(%rbp), %rsi movq -24(%rbp), %rdx movq -32(%rbp), %rcx movq -40(%rbp), %r8 movq -48(%rbp), %r9 callq R_LoadDDS@PLT movq -16(%rbp), %rax cmpq $0, (%rax) je .LBB0_3 # %bb.2: movl $1, -116(%rbp) jmp .LBB0_4 .LBB0_3: movl $0, -116(%rbp) .LBB0_4: movq -104(%rbp), %rax movq %rax, %rsp movl -116(%rbp), %eax testl %eax, %eax jne .LBB0_30 jmp .LBB0_5 .LBB0_5: jmp .LBB0_6 .LBB0_6: movq -88(%rbp), %rax cmpb $0, (%rax) je .LBB0_19 # %bb.7: movl $0, -64(%rbp) .LBB0_8: # =>This Inner Loop Header: Depth=1 movl -64(%rbp), %eax cmpl numImageLoaders(%rip), %eax jge .LBB0_13 # %bb.9: # in Loop: Header=BB0_8 Depth=1 movq -88(%rbp), %rdi movq imageLoaders(%rip), %rax movslq -64(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movl 8(%rax), %esi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_11 # %bb.10: movq -128(%rbp), %rdi # 8-byte Reload movq imageLoaders(%rip), %rax movslq -64(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movq (%rax), %rax movq -16(%rbp), %rsi movq -24(%rbp), %rdx movq -32(%rbp), %rcx callq *%rax jmp .LBB0_13 .LBB0_11: # in Loop: Header=BB0_8 Depth=1 jmp .LBB0_12 .LBB0_12: # in Loop: Header=BB0_8 Depth=1 movl -64(%rbp), %eax addl $1, %eax movl %eax, -64(%rbp) jmp .LBB0_8 .LBB0_13: movl -64(%rbp), %eax cmpl numImageLoaders(%rip), %eax jge .LBB0_18 # %bb.14: movq -16(%rbp), %rax cmpq $0, (%rax) jne .LBB0_16 # %bb.15: movq -128(%rbp), %rsi # 8-byte Reload movq qtrue(%rip), %rax movq %rax, -56(%rbp) movl -64(%rbp), %eax movl %eax, -60(%rbp) movq -8(%rbp), %rdi movl MAX_QPATH(%rip), %edx callq COM_StripExtension@PLT jmp .LBB0_17 .LBB0_16: movl $1, -116(%rbp) jmp .LBB0_30 .LBB0_17: jmp .LBB0_18 .LBB0_18: jmp .LBB0_19 .LBB0_19: movl $0, -64(%rbp) .LBB0_20: # =>This Inner Loop Header: Depth=1 movl -64(%rbp), %eax cmpl numImageLoaders(%rip), %eax jge .LBB0_29 # %bb.21: # in Loop: Header=BB0_20 Depth=1 movl -64(%rbp), %eax cmpl -60(%rbp), %eax jne .LBB0_23 # %bb.22: # in Loop: Header=BB0_20 Depth=1 jmp .LBB0_28 .LBB0_23: # in Loop: Header=BB0_20 Depth=1 movq -128(%rbp), %rsi # 8-byte Reload movq imageLoaders(%rip), %rax movslq -64(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movl 8(%rax), %edx leaq .L.str.1(%rip), %rdi callq va@PLT movq %rax, -96(%rbp) movq imageLoaders(%rip), %rax movslq -64(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movq (%rax), %rax movq -96(%rbp), %rdi movq -16(%rbp), %rsi movq -24(%rbp), %rdx movq -32(%rbp), %rcx callq *%rax movq -16(%rbp), %rax cmpq $0, (%rax) je .LBB0_27 # %bb.24: cmpq $0, -56(%rbp) je .LBB0_26 # %bb.25: movq ri(%rip), %rax movl PRINT_DEVELOPER(%rip), %edi movq -8(%rbp), %rdx movq -96(%rbp), %rcx leaq .L.str.2(%rip), %rsi callq *%rax .LBB0_26: jmp .LBB0_29 .LBB0_27: # in Loop: Header=BB0_20 Depth=1 jmp .LBB0_28 .LBB0_28: # in Loop: Header=BB0_20 Depth=1 movl -64(%rbp), %eax addl $1, %eax movl %eax, -64(%rbp) jmp .LBB0_20 .LBB0_29: movl $0, -116(%rbp) .LBB0_30: movq -72(%rbp), %rax movq %rax, %rsp # %bb.31: movq %rbp, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq # %bb.32: .Lfunc_end0: .size R_LoadImage, .Lfunc_end0-R_LoadImage .cfi_endproc # -- End function .type qfalse,@object # @qfalse .bss .globl qfalse .p2align 3 qfalse: .quad 0 # 0x0 .size qfalse, 8 .type MAX_QPATH,@object # @MAX_QPATH .globl MAX_QPATH .p2align 2 MAX_QPATH: .long 0 # 0x0 .size MAX_QPATH, 4 .type GL_RGBA8,@object # @GL_RGBA8 .globl GL_RGBA8 .p2align 2 GL_RGBA8: .long 0 # 0x0 .size GL_RGBA8, 4 .type r_ext_compressed_textures,@object # @r_ext_compressed_textures .globl r_ext_compressed_textures .p2align 3 r_ext_compressed_textures: .quad 0 .size r_ext_compressed_textures, 8 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz ".dds" .size .L.str, 5 .type numImageLoaders,@object # @numImageLoaders .bss .globl numImageLoaders .p2align 2 numImageLoaders: .long 0 # 0x0 .size numImageLoaders, 4 .type imageLoaders,@object # @imageLoaders .globl imageLoaders .p2align 3 imageLoaders: .quad 0 .size imageLoaders, 8 .type qtrue,@object # @qtrue .globl qtrue .p2align 3 qtrue: .quad 0 # 0x0 .size qtrue, 8 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "%s.%s" .size .L.str.1, 6 .type ri,@object # @ri .bss .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_DEVELOPER,@object # @PRINT_DEVELOPER .globl PRINT_DEVELOPER .p2align 2 PRINT_DEVELOPER: .long 0 # 0x0 .size PRINT_DEVELOPER, 4 .type .L.str.2,@object # @.str.2 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.2: .asciz "WARNING: %s not present, using %s instead\n" .size .L.str.2, 43 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym Q_strncpyz .addrsig_sym COM_GetExtension .addrsig_sym COM_StripExtension .addrsig_sym Q_strcat .addrsig_sym R_LoadDDS .addrsig_sym Q_stricmp .addrsig_sym va .addrsig_sym qfalse .addrsig_sym MAX_QPATH .addrsig_sym GL_RGBA8 .addrsig_sym r_ext_compressed_textures .addrsig_sym numImageLoaders .addrsig_sym imageLoaders .addrsig_sym qtrue .addrsig_sym ri .addrsig_sym PRINT_DEVELOPER
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_R_LoadImage.c' source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_R_LoadImage.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { ptr } %struct.TYPE_5__ = type { i64 } %struct.TYPE_6__ = type { ptr, i32 } @qfalse = dso_local global i64 0, align 8 @MAX_QPATH = dso_local global i32 0, align 4 @GL_RGBA8 = dso_local global i32 0, align 4 @r_ext_compressed_textures = dso_local global ptr null, align 8 @.str = private unnamed_addr constant [5 x i8] c".dds\00", align 1 @numImageLoaders = dso_local global i32 0, align 4 @imageLoaders = dso_local global ptr null, align 8 @qtrue = dso_local global i64 0, align 8 @.str.1 = private unnamed_addr constant [6 x i8] c"%s.%s\00", align 1 @ri = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @PRINT_DEVELOPER = dso_local global i32 0, align 4 @.str.2 = private unnamed_addr constant [43 x i8] c"WARNING: %s not present, using %s instead\0A\00", align 1 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_LoadImage(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4, ptr noundef %5) #0 { %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca ptr, align 8 %11 = alloca ptr, align 8 %12 = alloca ptr, align 8 %13 = alloca i64, align 8 %14 = alloca i32, align 4 %15 = alloca i32, align 4 %16 = alloca ptr, align 8 %17 = alloca i64, align 8 %18 = alloca ptr, align 8 %19 = alloca ptr, align 8 %20 = alloca ptr, align 8 %21 = alloca i64, align 8 %22 = alloca i32, align 4 store ptr %0, ptr %7, align 8 store ptr %1, ptr %8, align 8 store ptr %2, ptr %9, align 8 store ptr %3, ptr %10, align 8 store ptr %4, ptr %11, align 8 store ptr %5, ptr %12, align 8 %23 = load i64, ptr @qfalse, align 8 store i64 %23, ptr %13, align 8 store i32 -1, ptr %14, align 4 %24 = load i32, ptr @MAX_QPATH, align 4 %25 = zext i32 %24 to i64 %26 = call ptr @llvm.stacksave() store ptr %26, ptr %16, align 8 %27 = alloca i8, i64 %25, align 16 store i64 %25, ptr %17, align 8 %28 = load ptr, ptr %8, align 8 store ptr null, ptr %28, align 8 %29 = load ptr, ptr %9, align 8 store i32 0, ptr %29, align 4 %30 = load ptr, ptr %10, align 8 store i32 0, ptr %30, align 4 %31 = load i32, ptr @GL_RGBA8, align 4 %32 = load ptr, ptr %11, align 8 store i32 %31, ptr %32, align 4 %33 = load ptr, ptr %12, align 8 store i32 0, ptr %33, align 4 %34 = load ptr, ptr %7, align 8 %35 = load i32, ptr @MAX_QPATH, align 4 %36 = call i32 @Q_strncpyz(ptr noundef %27, ptr noundef %34, i32 noundef %35) %37 = call ptr @COM_GetExtension(ptr noundef %27) store ptr %37, ptr %18, align 8 %38 = load ptr, ptr @r_ext_compressed_textures, align 8 %39 = getelementptr inbounds %struct.TYPE_5__, ptr %38, i32 0, i32 0 %40 = load i64, ptr %39, align 8 %41 = icmp ne i64 %40, 0 br i1 %41, label %42, label %67 42: ; preds = %6 %43 = load i32, ptr @MAX_QPATH, align 4 %44 = zext i32 %43 to i64 %45 = call ptr @llvm.stacksave() store ptr %45, ptr %20, align 8 %46 = alloca i8, i64 %44, align 16 store i64 %44, ptr %21, align 8 %47 = load ptr, ptr %7, align 8 %48 = load i32, ptr @MAX_QPATH, align 4 %49 = call i32 @COM_StripExtension(ptr noundef %47, ptr noundef %46, i32 noundef %48) %50 = load i32, ptr @MAX_QPATH, align 4 %51 = call i32 @Q_strcat(ptr noundef %46, i32 noundef %50, ptr noundef @.str) %52 = load ptr, ptr %8, align 8 %53 = load ptr, ptr %9, align 8 %54 = load ptr, ptr %10, align 8 %55 = load ptr, ptr %11, align 8 %56 = load ptr, ptr %12, align 8 %57 = call i32 @R_LoadDDS(ptr noundef %46, ptr noundef %52, ptr noundef %53, ptr noundef %54, ptr noundef %55, ptr noundef %56) %58 = load ptr, ptr %8, align 8 %59 = load ptr, ptr %58, align 8 %60 = icmp ne ptr %59, null br i1 %60, label %61, label %62 61: ; preds = %42 store i32 1, ptr %22, align 4 br label %63 62: ; preds = %42 store i32 0, ptr %22, align 4 br label %63 63: ; preds = %62, %61 %64 = load ptr, ptr %20, align 8 call void @llvm.stackrestore(ptr %64) %65 = load i32, ptr %22, align 4 switch i32 %65, label %165 [ i32 0, label %66 ] 66: ; preds = %63 br label %67 67: ; preds = %66, %6 %68 = load ptr, ptr %18, align 8 %69 = load i8, ptr %68, align 1 %70 = icmp ne i8 %69, 0 br i1 %70, label %71, label %118 71: ; preds = %67 store i32 0, ptr %15, align 4 br label %72 72: ; preds = %98, %71 %73 = load i32, ptr %15, align 4 %74 = load i32, ptr @numImageLoaders, align 4 %75 = icmp slt i32 %73, %74 br i1 %75, label %76, label %101 76: ; preds = %72 %77 = load ptr, ptr %18, align 8 %78 = load ptr, ptr @imageLoaders, align 8 %79 = load i32, ptr %15, align 4 %80 = sext i32 %79 to i64 %81 = getelementptr inbounds %struct.TYPE_6__, ptr %78, i64 %80 %82 = getelementptr inbounds %struct.TYPE_6__, ptr %81, i32 0, i32 1 %83 = load i32, ptr %82, align 8 %84 = call i32 @Q_stricmp(ptr noundef %77, i32 noundef %83) %85 = icmp ne i32 %84, 0 br i1 %85, label %97, label %86 86: ; preds = %76 %87 = load ptr, ptr @imageLoaders, align 8 %88 = load i32, ptr %15, align 4 %89 = sext i32 %88 to i64 %90 = getelementptr inbounds %struct.TYPE_6__, ptr %87, i64 %89 %91 = getelementptr inbounds %struct.TYPE_6__, ptr %90, i32 0, i32 0 %92 = load ptr, ptr %91, align 8 %93 = load ptr, ptr %8, align 8 %94 = load ptr, ptr %9, align 8 %95 = load ptr, ptr %10, align 8 %96 = call i32 %92(ptr noundef %27, ptr noundef %93, ptr noundef %94, ptr noundef %95) br label %101 97: ; preds = %76 br label %98 98: ; preds = %97 %99 = load i32, ptr %15, align 4 %100 = add nsw i32 %99, 1 store i32 %100, ptr %15, align 4 br label %72, !llvm.loop !6 101: ; preds = %86, %72 %102 = load i32, ptr %15, align 4 %103 = load i32, ptr @numImageLoaders, align 4 %104 = icmp slt i32 %102, %103 br i1 %104, label %105, label %117 105: ; preds = %101 %106 = load ptr, ptr %8, align 8 %107 = load ptr, ptr %106, align 8 %108 = icmp eq ptr %107, null br i1 %108, label %109, label %115 109: ; preds = %105 %110 = load i64, ptr @qtrue, align 8 store i64 %110, ptr %13, align 8 %111 = load i32, ptr %15, align 4 store i32 %111, ptr %14, align 4 %112 = load ptr, ptr %7, align 8 %113 = load i32, ptr @MAX_QPATH, align 4 %114 = call i32 @COM_StripExtension(ptr noundef %112, ptr noundef %27, i32 noundef %113) br label %116 115: ; preds = %105 store i32 1, ptr %22, align 4 br label %165 116: ; preds = %109 br label %117 117: ; preds = %116, %101 br label %118 118: ; preds = %117, %67 store i32 0, ptr %15, align 4 br label %119 119: ; preds = %161, %118 %120 = load i32, ptr %15, align 4 %121 = load i32, ptr @numImageLoaders, align 4 %122 = icmp slt i32 %120, %121 br i1 %122, label %123, label %164 123: ; preds = %119 %124 = load i32, ptr %15, align 4 %125 = load i32, ptr %14, align 4 %126 = icmp eq i32 %124, %125 br i1 %126, label %127, label %128 127: ; preds = %123 br label %161 128: ; preds = %123 %129 = load ptr, ptr @imageLoaders, align 8 %130 = load i32, ptr %15, align 4 %131 = sext i32 %130 to i64 %132 = getelementptr inbounds %struct.TYPE_6__, ptr %129, i64 %131 %133 = getelementptr inbounds %struct.TYPE_6__, ptr %132, i32 0, i32 1 %134 = load i32, ptr %133, align 8 %135 = call ptr @va(ptr noundef @.str.1, ptr noundef %27, i32 noundef %134) store ptr %135, ptr %19, align 8 %136 = load ptr, ptr @imageLoaders, align 8 %137 = load i32, ptr %15, align 4 %138 = sext i32 %137 to i64 %139 = getelementptr inbounds %struct.TYPE_6__, ptr %136, i64 %138 %140 = getelementptr inbounds %struct.TYPE_6__, ptr %139, i32 0, i32 0 %141 = load ptr, ptr %140, align 8 %142 = load ptr, ptr %19, align 8 %143 = load ptr, ptr %8, align 8 %144 = load ptr, ptr %9, align 8 %145 = load ptr, ptr %10, align 8 %146 = call i32 %141(ptr noundef %142, ptr noundef %143, ptr noundef %144, ptr noundef %145) %147 = load ptr, ptr %8, align 8 %148 = load ptr, ptr %147, align 8 %149 = icmp ne ptr %148, null br i1 %149, label %150, label %160 150: ; preds = %128 %151 = load i64, ptr %13, align 8 %152 = icmp ne i64 %151, 0 br i1 %152, label %153, label %159 153: ; preds = %150 %154 = load ptr, ptr @ri, align 8 %155 = load i32, ptr @PRINT_DEVELOPER, align 4 %156 = load ptr, ptr %7, align 8 %157 = load ptr, ptr %19, align 8 %158 = call i32 %154(i32 noundef %155, ptr noundef @.str.2, ptr noundef %156, ptr noundef %157) br label %159 159: ; preds = %153, %150 br label %164 160: ; preds = %128 br label %161 161: ; preds = %160, %127 %162 = load i32, ptr %15, align 4 %163 = add nsw i32 %162, 1 store i32 %163, ptr %15, align 4 br label %119, !llvm.loop !8 164: ; preds = %159, %119 store i32 0, ptr %22, align 4 br label %165 165: ; preds = %164, %115, %63 %166 = load ptr, ptr %16, align 8 call void @llvm.stackrestore(ptr %166) %167 = load i32, ptr %22, align 4 switch i32 %167, label %169 [ i32 0, label %168 i32 1, label %168 ] 168: ; preds = %165, %165 ret void 169: ; preds = %165 unreachable } ; Function Attrs: nocallback nofree nosync nounwind willreturn declare ptr @llvm.stacksave() #1 declare i32 @Q_strncpyz(ptr noundef, ptr noundef, i32 noundef) #2 declare ptr @COM_GetExtension(ptr noundef) #2 declare i32 @COM_StripExtension(ptr noundef, ptr noundef, i32 noundef) #2 declare i32 @Q_strcat(ptr noundef, i32 noundef, ptr noundef) #2 declare i32 @R_LoadDDS(ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef) #2 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare void @llvm.stackrestore(ptr) #1 declare i32 @Q_stricmp(ptr noundef, i32 noundef) #2 declare ptr @va(ptr noundef, ptr noundef, i32 noundef) #2 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl2/extr_tr_image.c_R_LoadImage
.text .file "extr_tr_extramath.c_HalfToFloat.c" .globl HalfToFloat # -- Begin function HalfToFloat .p2align 4, 0x90 .type HalfToFloat,@function HalfToFloat: # @HalfToFloat .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -4(%rbp) movl -4(%rbp), %eax movl %eax, -32(%rbp) movq -24(%rbp), %rax # kill: def $eax killed $eax killed $rax addl $112, %eax movl %eax, -16(%rbp) movl -32(%rbp), %eax shll $13, %eax movl %eax, -12(%rbp) movl -28(%rbp), %eax movl %eax, -8(%rbp) movss -16(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size HalfToFloat, .Lfunc_end0-HalfToFloat .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_extramath.c_HalfToFloat.c' source_filename = "lab/engine/code/renderergl2/extr_tr_extramath.c_HalfToFloat.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %union.f32_u = type { %struct.TYPE_3__ } %struct.TYPE_3__ = type { i32, i32, i32 } %union.f16_u = type { %struct.TYPE_4__ } %struct.TYPE_4__ = type { i32, i32, i64 } ; Function Attrs: noinline nounwind optnone uwtable define dso_local float @HalfToFloat(i32 noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca %union.f32_u, align 4 %4 = alloca %union.f16_u, align 8 store i32 %0, ptr %2, align 4 %5 = load i32, ptr %2, align 4 store i32 %5, ptr %4, align 8 %6 = getelementptr inbounds %struct.TYPE_4__, ptr %4, i32 0, i32 2 %7 = load i64, ptr %6, align 8 %8 = trunc i64 %7 to i32 %9 = add nsw i32 %8, 112 %10 = getelementptr inbounds %struct.TYPE_3__, ptr %3, i32 0, i32 0 store i32 %9, ptr %10, align 4 %11 = getelementptr inbounds %struct.TYPE_4__, ptr %4, i32 0, i32 0 %12 = load i32, ptr %11, align 8 %13 = shl i32 %12, 13 %14 = getelementptr inbounds %struct.TYPE_3__, ptr %3, i32 0, i32 1 store i32 %13, ptr %14, align 4 %15 = getelementptr inbounds %struct.TYPE_4__, ptr %4, i32 0, i32 1 %16 = load i32, ptr %15, align 4 %17 = getelementptr inbounds %struct.TYPE_3__, ptr %3, i32 0, i32 2 store i32 %16, ptr %17, align 4 %18 = load float, ptr %3, align 4 ret float %18 } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_extramath.c_HalfToFloat
.text .file "extr_tr_world.c_R_DlightSurface.c" .p2align 4, 0x90 # -- Begin function R_DlightSurface .type R_DlightSurface,@function R_DlightSurface: # @R_DlightSurface .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movq -8(%rbp), %rax movl 8(%rax), %eax andl CULLINFO_PLANE(%rip), %eax cmpl $0, %eax je .LBB0_11 # %bb.1: movl $0, -20(%rbp) .LBB0_2: # =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax cmpl tr+8(%rip), %eax jge .LBB0_10 # %bb.3: # in Loop: Header=BB0_2 Depth=1 movl -12(%rbp), %eax movl -20(%rbp), %ecx movl $1, %edx # kill: def $cl killed $ecx shll %cl, %edx movl %edx, %ecx andl %ecx, %eax cmpl $0, %eax jne .LBB0_5 # %bb.4: # in Loop: Header=BB0_2 Depth=1 jmp .LBB0_9 .LBB0_5: # in Loop: Header=BB0_2 Depth=1 movq tr+16(%rip), %rax movslq -20(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movq %rax, -32(%rbp) movq -32(%rbp), %rax movq (%rax), %rdi movq -8(%rbp), %rax movl 36(%rax), %esi callq DotProduct@PLT movq -8(%rbp), %rax subss 32(%rax), %xmm0 movss %xmm0, -16(%rbp) movss -16(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -32(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 ucomiss %xmm1, %xmm0 ja .LBB0_7 # %bb.6: # in Loop: Header=BB0_2 Depth=1 movss -16(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax ucomiss 8(%rax), %xmm0 jbe .LBB0_8 .LBB0_7: # in Loop: Header=BB0_2 Depth=1 movl -20(%rbp), %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax xorl $-1, %eax andl -12(%rbp), %eax movl %eax, -12(%rbp) .LBB0_8: # in Loop: Header=BB0_2 Depth=1 jmp .LBB0_9 .LBB0_9: # in Loop: Header=BB0_2 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp .LBB0_2 .LBB0_10: jmp .LBB0_11 .LBB0_11: movq -8(%rbp), %rax movl 8(%rax), %eax andl CULLINFO_BOX(%rip), %eax cmpl $0, %eax je .LBB0_26 # %bb.12: movl $0, -20(%rbp) .LBB0_13: # =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax cmpl tr+8(%rip), %eax jge .LBB0_25 # %bb.14: # in Loop: Header=BB0_13 Depth=1 movl -12(%rbp), %eax movl -20(%rbp), %ecx movl $1, %edx # kill: def $cl killed $ecx shll %cl, %edx movl %edx, %ecx andl %ecx, %eax cmpl $0, %eax jne .LBB0_16 # %bb.15: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_24 .LBB0_16: # in Loop: Header=BB0_13 Depth=1 movq tr+16(%rip), %rax movslq -20(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movq %rax, -32(%rbp) movq -32(%rbp), %rax movq (%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax subss 8(%rax), %xmm0 movq -8(%rbp), %rax movq 16(%rax), %rax movq 8(%rax), %rax ucomiss (%rax), %xmm0 ja .LBB0_22 # %bb.17: # in Loop: Header=BB0_13 Depth=1 movq -32(%rbp), %rax movq (%rax), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -32(%rbp), %rax addss 8(%rax), %xmm1 movq -8(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 ja .LBB0_22 # %bb.18: # in Loop: Header=BB0_13 Depth=1 movq -32(%rbp), %rax movq (%rax), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax subss 8(%rax), %xmm0 movq -8(%rbp), %rax movq 16(%rax), %rax movq 8(%rax), %rax ucomiss 4(%rax), %xmm0 ja .LBB0_22 # %bb.19: # in Loop: Header=BB0_13 Depth=1 movq -32(%rbp), %rax movq (%rax), %rax movss 4(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -32(%rbp), %rax addss 8(%rax), %xmm1 movq -8(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 ja .LBB0_22 # %bb.20: # in Loop: Header=BB0_13 Depth=1 movq -32(%rbp), %rax movq (%rax), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax subss 8(%rax), %xmm0 movq -8(%rbp), %rax movq 16(%rax), %rax movq 8(%rax), %rax ucomiss 8(%rax), %xmm0 ja .LBB0_22 # %bb.21: # in Loop: Header=BB0_13 Depth=1 movq -32(%rbp), %rax movq (%rax), %rax movss 8(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -32(%rbp), %rax addss 8(%rax), %xmm1 movq -8(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_23 .LBB0_22: # in Loop: Header=BB0_13 Depth=1 movl -20(%rbp), %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax xorl $-1, %eax andl -12(%rbp), %eax movl %eax, -12(%rbp) .LBB0_23: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_24 .LBB0_24: # in Loop: Header=BB0_13 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp .LBB0_13 .LBB0_25: jmp .LBB0_26 .LBB0_26: movq -8(%rbp), %rax movl 8(%rax), %eax andl CULLINFO_SPHERE(%rip), %eax cmpl $0, %eax je .LBB0_36 # %bb.27: movl $0, -20(%rbp) .LBB0_28: # =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax cmpl tr+8(%rip), %eax jge .LBB0_35 # %bb.29: # in Loop: Header=BB0_28 Depth=1 movl -12(%rbp), %eax movl -20(%rbp), %ecx movl $1, %edx # kill: def $cl killed $ecx shll %cl, %edx movl %edx, %ecx andl %ecx, %eax cmpl $0, %eax jne .LBB0_31 # %bb.30: # in Loop: Header=BB0_28 Depth=1 jmp .LBB0_34 .LBB0_31: # in Loop: Header=BB0_28 Depth=1 movq tr+16(%rip), %rax movslq -20(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movq %rax, -32(%rbp) movq -32(%rbp), %rax movq (%rax), %rdi movq -32(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax movl 28(%rax), %esi movq -8(%rbp), %rax movl 24(%rax), %edx callq SpheresIntersect@PLT cmpl $0, %eax jne .LBB0_33 # %bb.32: # in Loop: Header=BB0_28 Depth=1 movl -20(%rbp), %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax xorl $-1, %eax andl -12(%rbp), %eax movl %eax, -12(%rbp) .LBB0_33: # in Loop: Header=BB0_28 Depth=1 jmp .LBB0_34 .LBB0_34: # in Loop: Header=BB0_28 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp .LBB0_28 .LBB0_35: jmp .LBB0_36 .LBB0_36: movq -8(%rbp), %rax movq (%rax), %rax movl (%rax), %eax addl $-128, %eax subl $2, %eax ja .LBB0_38 jmp .LBB0_37 .LBB0_37: movl -12(%rbp), %ecx movq -8(%rbp), %rax movq (%rax), %rax movl %ecx, (%rax) jmp .LBB0_39 .LBB0_38: movl $0, -12(%rbp) .LBB0_39: cmpl $0, -12(%rbp) je .LBB0_41 # %bb.40: movl tr+4(%rip), %eax addl $1, %eax movl %eax, tr+4(%rip) jmp .LBB0_42 .LBB0_41: movl tr(%rip), %eax addl $1, %eax movl %eax, tr(%rip) .LBB0_42: movl -12(%rbp), %eax addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_DlightSurface, .Lfunc_end0-R_DlightSurface .cfi_endproc # -- End function .type CULLINFO_PLANE,@object # @CULLINFO_PLANE .bss .globl CULLINFO_PLANE .p2align 2 CULLINFO_PLANE: .long 0 # 0x0 .size CULLINFO_PLANE, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 24 .size tr, 24 .type CULLINFO_BOX,@object # @CULLINFO_BOX .globl CULLINFO_BOX .p2align 2 CULLINFO_BOX: .long 0 # 0x0 .size CULLINFO_BOX, 4 .type CULLINFO_SPHERE,@object # @CULLINFO_SPHERE .globl CULLINFO_SPHERE .p2align 2 CULLINFO_SPHERE: .long 0 # 0x0 .size CULLINFO_SPHERE, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_DlightSurface .addrsig_sym DotProduct .addrsig_sym SpheresIntersect .addrsig_sym CULLINFO_PLANE .addrsig_sym tr .addrsig_sym CULLINFO_BOX .addrsig_sym CULLINFO_SPHERE
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_world.c_R_DlightSurface.c' source_filename = "lab/engine/code/renderergl2/extr_tr_world.c_R_DlightSurface.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_17__ = type { %struct.TYPE_13__, %struct.TYPE_11__ } %struct.TYPE_13__ = type { i32, i32 } %struct.TYPE_11__ = type { i32, ptr } %struct.TYPE_15__ = type { ptr, %struct.TYPE_12__ } %struct.TYPE_12__ = type { i32, ptr, i32, i32, %struct.TYPE_10__ } %struct.TYPE_10__ = type { float, i32 } %struct.TYPE_16__ = type { ptr, float } %struct.TYPE_14__ = type { i32 } @CULLINFO_PLANE = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_17__ zeroinitializer, align 8 @CULLINFO_BOX = dso_local global i32 0, align 4 @CULLINFO_SPHERE = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_DlightSurface], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal i32 @R_DlightSurface(ptr noundef %0, i32 noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca i32, align 4 %5 = alloca float, align 4 %6 = alloca i32, align 4 %7 = alloca ptr, align 8 store ptr %0, ptr %3, align 8 store i32 %1, ptr %4, align 4 %8 = load ptr, ptr %3, align 8 %9 = getelementptr inbounds %struct.TYPE_15__, ptr %8, i32 0, i32 1 %10 = getelementptr inbounds %struct.TYPE_12__, ptr %9, i32 0, i32 0 %11 = load i32, ptr %10, align 8 %12 = load i32, ptr @CULLINFO_PLANE, align 4 %13 = and i32 %11, %12 %14 = icmp ne i32 %13, 0 br i1 %14, label %15, label %70 15: ; preds = %2 store i32 0, ptr %6, align 4 br label %16 16: ; preds = %66, %15 %17 = load i32, ptr %6, align 4 %18 = load i32, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @tr, i32 0, i32 1), align 8 %19 = icmp slt i32 %17, %18 br i1 %19, label %20, label %69 20: ; preds = %16 %21 = load i32, ptr %4, align 4 %22 = load i32, ptr %6, align 4 %23 = shl i32 1, %22 %24 = and i32 %21, %23 %25 = icmp ne i32 %24, 0 br i1 %25, label %27, label %26 26: ; preds = %20 br label %66 27: ; preds = %20 %28 = load ptr, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @tr, i32 0, i32 1, i32 1), align 8 %29 = load i32, ptr %6, align 4 %30 = sext i32 %29 to i64 %31 = getelementptr inbounds %struct.TYPE_16__, ptr %28, i64 %30 store ptr %31, ptr %7, align 8 %32 = load ptr, ptr %7, align 8 %33 = getelementptr inbounds %struct.TYPE_16__, ptr %32, i32 0, i32 0 %34 = load ptr, ptr %33, align 8 %35 = load ptr, ptr %3, align 8 %36 = getelementptr inbounds %struct.TYPE_15__, ptr %35, i32 0, i32 1 %37 = getelementptr inbounds %struct.TYPE_12__, ptr %36, i32 0, i32 4 %38 = getelementptr inbounds %struct.TYPE_10__, ptr %37, i32 0, i32 1 %39 = load i32, ptr %38, align 4 %40 = call float @DotProduct(ptr noundef %34, i32 noundef %39) %41 = load ptr, ptr %3, align 8 %42 = getelementptr inbounds %struct.TYPE_15__, ptr %41, i32 0, i32 1 %43 = getelementptr inbounds %struct.TYPE_12__, ptr %42, i32 0, i32 4 %44 = getelementptr inbounds %struct.TYPE_10__, ptr %43, i32 0, i32 0 %45 = load float, ptr %44, align 8 %46 = fsub float %40, %45 store float %46, ptr %5, align 4 %47 = load float, ptr %5, align 4 %48 = load ptr, ptr %7, align 8 %49 = getelementptr inbounds %struct.TYPE_16__, ptr %48, i32 0, i32 1 %50 = load float, ptr %49, align 8 %51 = fneg float %50 %52 = fcmp olt float %47, %51 br i1 %52, label %59, label %53 53: ; preds = %27 %54 = load float, ptr %5, align 4 %55 = load ptr, ptr %7, align 8 %56 = getelementptr inbounds %struct.TYPE_16__, ptr %55, i32 0, i32 1 %57 = load float, ptr %56, align 8 %58 = fcmp ogt float %54, %57 br i1 %58, label %59, label %65 59: ; preds = %53, %27 %60 = load i32, ptr %6, align 4 %61 = shl i32 1, %60 %62 = xor i32 %61, -1 %63 = load i32, ptr %4, align 4 %64 = and i32 %63, %62 store i32 %64, ptr %4, align 4 br label %65 65: ; preds = %59, %53 br label %66 66: ; preds = %65, %26 %67 = load i32, ptr %6, align 4 %68 = add nsw i32 %67, 1 store i32 %68, ptr %6, align 4 br label %16, !llvm.loop !6 69: ; preds = %16 br label %70 70: ; preds = %69, %2 %71 = load ptr, ptr %3, align 8 %72 = getelementptr inbounds %struct.TYPE_15__, ptr %71, i32 0, i32 1 %73 = getelementptr inbounds %struct.TYPE_12__, ptr %72, i32 0, i32 0 %74 = load i32, ptr %73, align 8 %75 = load i32, ptr @CULLINFO_BOX, align 4 %76 = and i32 %74, %75 %77 = icmp ne i32 %76, 0 br i1 %77, label %78, label %219 78: ; preds = %70 store i32 0, ptr %6, align 4 br label %79 79: ; preds = %215, %78 %80 = load i32, ptr %6, align 4 %81 = load i32, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @tr, i32 0, i32 1), align 8 %82 = icmp slt i32 %80, %81 br i1 %82, label %83, label %218 83: ; preds = %79 %84 = load i32, ptr %4, align 4 %85 = load i32, ptr %6, align 4 %86 = shl i32 1, %85 %87 = and i32 %84, %86 %88 = icmp ne i32 %87, 0 br i1 %88, label %90, label %89 89: ; preds = %83 br label %215 90: ; preds = %83 %91 = load ptr, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @tr, i32 0, i32 1, i32 1), align 8 %92 = load i32, ptr %6, align 4 %93 = sext i32 %92 to i64 %94 = getelementptr inbounds %struct.TYPE_16__, ptr %91, i64 %93 store ptr %94, ptr %7, align 8 %95 = load ptr, ptr %7, align 8 %96 = getelementptr inbounds %struct.TYPE_16__, ptr %95, i32 0, i32 0 %97 = load ptr, ptr %96, align 8 %98 = getelementptr inbounds float, ptr %97, i64 0 %99 = load float, ptr %98, align 4 %100 = load ptr, ptr %7, align 8 %101 = getelementptr inbounds %struct.TYPE_16__, ptr %100, i32 0, i32 1 %102 = load float, ptr %101, align 8 %103 = fsub float %99, %102 %104 = load ptr, ptr %3, align 8 %105 = getelementptr inbounds %struct.TYPE_15__, ptr %104, i32 0, i32 1 %106 = getelementptr inbounds %struct.TYPE_12__, ptr %105, i32 0, i32 1 %107 = load ptr, ptr %106, align 8 %108 = getelementptr inbounds ptr, ptr %107, i64 1 %109 = load ptr, ptr %108, align 8 %110 = getelementptr inbounds float, ptr %109, i64 0 %111 = load float, ptr %110, align 4 %112 = fcmp ogt float %103, %111 br i1 %112, label %208, label %113 113: ; preds = %90 %114 = load ptr, ptr %7, align 8 %115 = getelementptr inbounds %struct.TYPE_16__, ptr %114, i32 0, i32 0 %116 = load ptr, ptr %115, align 8 %117 = getelementptr inbounds float, ptr %116, i64 0 %118 = load float, ptr %117, align 4 %119 = load ptr, ptr %7, align 8 %120 = getelementptr inbounds %struct.TYPE_16__, ptr %119, i32 0, i32 1 %121 = load float, ptr %120, align 8 %122 = fadd float %118, %121 %123 = load ptr, ptr %3, align 8 %124 = getelementptr inbounds %struct.TYPE_15__, ptr %123, i32 0, i32 1 %125 = getelementptr inbounds %struct.TYPE_12__, ptr %124, i32 0, i32 1 %126 = load ptr, ptr %125, align 8 %127 = getelementptr inbounds ptr, ptr %126, i64 0 %128 = load ptr, ptr %127, align 8 %129 = getelementptr inbounds float, ptr %128, i64 0 %130 = load float, ptr %129, align 4 %131 = fcmp olt float %122, %130 br i1 %131, label %208, label %132 132: ; preds = %113 %133 = load ptr, ptr %7, align 8 %134 = getelementptr inbounds %struct.TYPE_16__, ptr %133, i32 0, i32 0 %135 = load ptr, ptr %134, align 8 %136 = getelementptr inbounds float, ptr %135, i64 1 %137 = load float, ptr %136, align 4 %138 = load ptr, ptr %7, align 8 %139 = getelementptr inbounds %struct.TYPE_16__, ptr %138, i32 0, i32 1 %140 = load float, ptr %139, align 8 %141 = fsub float %137, %140 %142 = load ptr, ptr %3, align 8 %143 = getelementptr inbounds %struct.TYPE_15__, ptr %142, i32 0, i32 1 %144 = getelementptr inbounds %struct.TYPE_12__, ptr %143, i32 0, i32 1 %145 = load ptr, ptr %144, align 8 %146 = getelementptr inbounds ptr, ptr %145, i64 1 %147 = load ptr, ptr %146, align 8 %148 = getelementptr inbounds float, ptr %147, i64 1 %149 = load float, ptr %148, align 4 %150 = fcmp ogt float %141, %149 br i1 %150, label %208, label %151 151: ; preds = %132 %152 = load ptr, ptr %7, align 8 %153 = getelementptr inbounds %struct.TYPE_16__, ptr %152, i32 0, i32 0 %154 = load ptr, ptr %153, align 8 %155 = getelementptr inbounds float, ptr %154, i64 1 %156 = load float, ptr %155, align 4 %157 = load ptr, ptr %7, align 8 %158 = getelementptr inbounds %struct.TYPE_16__, ptr %157, i32 0, i32 1 %159 = load float, ptr %158, align 8 %160 = fadd float %156, %159 %161 = load ptr, ptr %3, align 8 %162 = getelementptr inbounds %struct.TYPE_15__, ptr %161, i32 0, i32 1 %163 = getelementptr inbounds %struct.TYPE_12__, ptr %162, i32 0, i32 1 %164 = load ptr, ptr %163, align 8 %165 = getelementptr inbounds ptr, ptr %164, i64 0 %166 = load ptr, ptr %165, align 8 %167 = getelementptr inbounds float, ptr %166, i64 1 %168 = load float, ptr %167, align 4 %169 = fcmp olt float %160, %168 br i1 %169, label %208, label %170 170: ; preds = %151 %171 = load ptr, ptr %7, align 8 %172 = getelementptr inbounds %struct.TYPE_16__, ptr %171, i32 0, i32 0 %173 = load ptr, ptr %172, align 8 %174 = getelementptr inbounds float, ptr %173, i64 2 %175 = load float, ptr %174, align 4 %176 = load ptr, ptr %7, align 8 %177 = getelementptr inbounds %struct.TYPE_16__, ptr %176, i32 0, i32 1 %178 = load float, ptr %177, align 8 %179 = fsub float %175, %178 %180 = load ptr, ptr %3, align 8 %181 = getelementptr inbounds %struct.TYPE_15__, ptr %180, i32 0, i32 1 %182 = getelementptr inbounds %struct.TYPE_12__, ptr %181, i32 0, i32 1 %183 = load ptr, ptr %182, align 8 %184 = getelementptr inbounds ptr, ptr %183, i64 1 %185 = load ptr, ptr %184, align 8 %186 = getelementptr inbounds float, ptr %185, i64 2 %187 = load float, ptr %186, align 4 %188 = fcmp ogt float %179, %187 br i1 %188, label %208, label %189 189: ; preds = %170 %190 = load ptr, ptr %7, align 8 %191 = getelementptr inbounds %struct.TYPE_16__, ptr %190, i32 0, i32 0 %192 = load ptr, ptr %191, align 8 %193 = getelementptr inbounds float, ptr %192, i64 2 %194 = load float, ptr %193, align 4 %195 = load ptr, ptr %7, align 8 %196 = getelementptr inbounds %struct.TYPE_16__, ptr %195, i32 0, i32 1 %197 = load float, ptr %196, align 8 %198 = fadd float %194, %197 %199 = load ptr, ptr %3, align 8 %200 = getelementptr inbounds %struct.TYPE_15__, ptr %199, i32 0, i32 1 %201 = getelementptr inbounds %struct.TYPE_12__, ptr %200, i32 0, i32 1 %202 = load ptr, ptr %201, align 8 %203 = getelementptr inbounds ptr, ptr %202, i64 0 %204 = load ptr, ptr %203, align 8 %205 = getelementptr inbounds float, ptr %204, i64 2 %206 = load float, ptr %205, align 4 %207 = fcmp olt float %198, %206 br i1 %207, label %208, label %214 208: ; preds = %189, %170, %151, %132, %113, %90 %209 = load i32, ptr %6, align 4 %210 = shl i32 1, %209 %211 = xor i32 %210, -1 %212 = load i32, ptr %4, align 4 %213 = and i32 %212, %211 store i32 %213, ptr %4, align 4 br label %214 214: ; preds = %208, %189 br label %215 215: ; preds = %214, %89 %216 = load i32, ptr %6, align 4 %217 = add nsw i32 %216, 1 store i32 %217, ptr %6, align 4 br label %79, !llvm.loop !8 218: ; preds = %79 br label %219 219: ; preds = %218, %70 %220 = load ptr, ptr %3, align 8 %221 = getelementptr inbounds %struct.TYPE_15__, ptr %220, i32 0, i32 1 %222 = getelementptr inbounds %struct.TYPE_12__, ptr %221, i32 0, i32 0 %223 = load i32, ptr %222, align 8 %224 = load i32, ptr @CULLINFO_SPHERE, align 4 %225 = and i32 %223, %224 %226 = icmp ne i32 %225, 0 br i1 %226, label %227, label %271 227: ; preds = %219 store i32 0, ptr %6, align 4 br label %228 228: ; preds = %267, %227 %229 = load i32, ptr %6, align 4 %230 = load i32, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @tr, i32 0, i32 1), align 8 %231 = icmp slt i32 %229, %230 br i1 %231, label %232, label %270 232: ; preds = %228 %233 = load i32, ptr %4, align 4 %234 = load i32, ptr %6, align 4 %235 = shl i32 1, %234 %236 = and i32 %233, %235 %237 = icmp ne i32 %236, 0 br i1 %237, label %239, label %238 238: ; preds = %232 br label %267 239: ; preds = %232 %240 = load ptr, ptr getelementptr inbounds (%struct.TYPE_17__, ptr @tr, i32 0, i32 1, i32 1), align 8 %241 = load i32, ptr %6, align 4 %242 = sext i32 %241 to i64 %243 = getelementptr inbounds %struct.TYPE_16__, ptr %240, i64 %242 store ptr %243, ptr %7, align 8 %244 = load ptr, ptr %7, align 8 %245 = getelementptr inbounds %struct.TYPE_16__, ptr %244, i32 0, i32 0 %246 = load ptr, ptr %245, align 8 %247 = load ptr, ptr %7, align 8 %248 = getelementptr inbounds %struct.TYPE_16__, ptr %247, i32 0, i32 1 %249 = load float, ptr %248, align 8 %250 = load ptr, ptr %3, align 8 %251 = getelementptr inbounds %struct.TYPE_15__, ptr %250, i32 0, i32 1 %252 = getelementptr inbounds %struct.TYPE_12__, ptr %251, i32 0, i32 3 %253 = load i32, ptr %252, align 4 %254 = load ptr, ptr %3, align 8 %255 = getelementptr inbounds %struct.TYPE_15__, ptr %254, i32 0, i32 1 %256 = getelementptr inbounds %struct.TYPE_12__, ptr %255, i32 0, i32 2 %257 = load i32, ptr %256, align 8 %258 = call i32 @SpheresIntersect(ptr noundef %246, float noundef %249, i32 noundef %253, i32 noundef %257) %259 = icmp ne i32 %258, 0 br i1 %259, label %266, label %260 260: ; preds = %239 %261 = load i32, ptr %6, align 4 %262 = shl i32 1, %261 %263 = xor i32 %262, -1 %264 = load i32, ptr %4, align 4 %265 = and i32 %264, %263 store i32 %265, ptr %4, align 4 br label %266 266: ; preds = %260, %239 br label %267 267: ; preds = %266, %238 %268 = load i32, ptr %6, align 4 %269 = add nsw i32 %268, 1 store i32 %269, ptr %6, align 4 br label %228, !llvm.loop !9 270: ; preds = %228 br label %271 271: ; preds = %270, %219 %272 = load ptr, ptr %3, align 8 %273 = getelementptr inbounds %struct.TYPE_15__, ptr %272, i32 0, i32 0 %274 = load ptr, ptr %273, align 8 %275 = load i32, ptr %274, align 4 switch i32 %275, label %282 [ i32 130, label %276 i32 129, label %276 i32 128, label %276 ] 276: ; preds = %271, %271, %271 %277 = load i32, ptr %4, align 4 %278 = load ptr, ptr %3, align 8 %279 = getelementptr inbounds %struct.TYPE_15__, ptr %278, i32 0, i32 0 %280 = load ptr, ptr %279, align 8 %281 = getelementptr inbounds %struct.TYPE_14__, ptr %280, i32 0, i32 0 store i32 %277, ptr %281, align 4 br label %283 282: ; preds = %271 store i32 0, ptr %4, align 4 br label %283 283: ; preds = %282, %276 %284 = load i32, ptr %4, align 4 %285 = icmp ne i32 %284, 0 br i1 %285, label %286, label %289 286: ; preds = %283 %287 = load i32, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tr, i32 0, i32 1), align 4 %288 = add nsw i32 %287, 1 store i32 %288, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tr, i32 0, i32 1), align 4 br label %292 289: ; preds = %283 %290 = load i32, ptr @tr, align 8 %291 = add nsw i32 %290, 1 store i32 %291, ptr @tr, align 8 br label %292 292: ; preds = %289, %286 %293 = load i32, ptr %4, align 4 ret i32 %293 } declare float @DotProduct(ptr noundef, i32 noundef) #1 declare i32 @SpheresIntersect(ptr noundef, float noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7}
lab/engine/code/renderergl2/extr_tr_world.c_R_DlightSurface
.text .file "extr_tr_animation.c_R_MDRComputeFogNum.c" .globl R_MDRComputeFogNum # -- Begin function R_MDRComputeFogNum .p2align 4, 0x90 .type R_MDRComputeFogNum,@function R_MDRComputeFogNum: # @R_MDRComputeFogNum .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) movl tr+8(%rip), %eax andl RDF_NOWORLDMODEL(%rip), %eax cmpl $0, %eax je .LBB0_2 # %bb.1: movl $0, -4(%rbp) jmp .LBB0_17 .LBB0_2: xorl %eax, %eax # kill: def $rax killed $eax movq 16(%rax), %rax movq -16(%rbp), %rcx movq (%rcx), %rcx shlq $2, %rcx addq %rcx, %rax # kill: def $eax killed $eax killed $rax movl %eax, -60(%rbp) movq -16(%rbp), %rax movq -16(%rbp), %rcx movslq 8(%rcx), %rcx shlq $2, %rcx addq %rcx, %rax movl -60(%rbp), %ecx movq -24(%rbp), %rdx imull (%rdx), %ecx movslq %ecx, %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -48(%rbp) movq -24(%rbp), %rax movl 4(%rax), %edi movq -48(%rbp), %rax movl 8(%rax), %esi movq -56(%rbp), %rdx callq VectorAdd@PLT movl $1, -28(%rbp) .LBB0_3: # =>This Loop Header: Depth=1 # Child Loop BB0_5 Depth 2 movl -28(%rbp), %eax movq tr(%rip), %rcx cmpl (%rcx), %eax jge .LBB0_16 # %bb.4: # in Loop: Header=BB0_3 Depth=1 movq tr(%rip), %rax movq 8(%rax), %rax movslq -28(%rbp), %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -40(%rbp) movl $0, -32(%rbp) .LBB0_5: # Parent Loop BB0_3 Depth=1 # => This Inner Loop Header: Depth=2 cmpl $3, -32(%rbp) jge .LBB0_12 # %bb.6: # in Loop: Header=BB0_5 Depth=2 movq -56(%rbp), %rax movslq -32(%rbp), %rcx movq (%rax,%rcx,8), %rax movq -48(%rbp), %rcx subq (%rcx), %rax movq -40(%rbp), %rcx movq (%rcx), %rcx movq 8(%rcx), %rcx movslq -32(%rbp), %rdx cmpq (%rcx,%rdx,8), %rax jl .LBB0_8 # %bb.7: # in Loop: Header=BB0_3 Depth=1 jmp .LBB0_12 .LBB0_8: # in Loop: Header=BB0_5 Depth=2 movq -56(%rbp), %rax movslq -32(%rbp), %rcx movq (%rax,%rcx,8), %rax movq -48(%rbp), %rcx addq (%rcx), %rax movq -40(%rbp), %rcx movq (%rcx), %rcx movq (%rcx), %rcx movslq -32(%rbp), %rdx cmpq (%rcx,%rdx,8), %rax jg .LBB0_10 # %bb.9: # in Loop: Header=BB0_3 Depth=1 jmp .LBB0_12 .LBB0_10: # in Loop: Header=BB0_5 Depth=2 jmp .LBB0_11 .LBB0_11: # in Loop: Header=BB0_5 Depth=2 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp .LBB0_5 .LBB0_12: # in Loop: Header=BB0_3 Depth=1 cmpl $3, -32(%rbp) jne .LBB0_14 # %bb.13: movl -28(%rbp), %eax movl %eax, -4(%rbp) jmp .LBB0_17 .LBB0_14: # in Loop: Header=BB0_3 Depth=1 jmp .LBB0_15 .LBB0_15: # in Loop: Header=BB0_3 Depth=1 movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) jmp .LBB0_3 .LBB0_16: movl $0, -4(%rbp) .LBB0_17: movl -4(%rbp), %eax addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_MDRComputeFogNum, .Lfunc_end0-R_MDRComputeFogNum .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .type RDF_NOWORLDMODEL,@object # @RDF_NOWORLDMODEL .globl RDF_NOWORLDMODEL .p2align 2 RDF_NOWORLDMODEL: .long 0 # 0x0 .size RDF_NOWORLDMODEL, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym VectorAdd .addrsig_sym tr .addrsig_sym RDF_NOWORLDMODEL
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_animation.c_R_MDRComputeFogNum.c' source_filename = "lab/engine/code/renderergl2/extr_tr_animation.c_R_MDRComputeFogNum.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_18__ = type { ptr, %struct.TYPE_11__ } %struct.TYPE_11__ = type { i32 } %struct.TYPE_16__ = type { i64, i32, ptr } %struct.TYPE_15__ = type { i64, i32 } %struct.TYPE_14__ = type { %struct.TYPE_12__ } %struct.TYPE_12__ = type { i32, i32 } %struct.TYPE_13__ = type { i32, ptr } %struct.TYPE_17__ = type { ptr } @tr = dso_local global %struct.TYPE_18__ zeroinitializer, align 8 @RDF_NOWORLDMODEL = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_MDRComputeFogNum(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca ptr, align 8 %11 = alloca i32, align 4 store ptr %0, ptr %4, align 8 store ptr %1, ptr %5, align 8 %12 = load i32, ptr getelementptr inbounds (%struct.TYPE_18__, ptr @tr, i32 0, i32 1), align 8 %13 = load i32, ptr @RDF_NOWORLDMODEL, align 4 %14 = and i32 %12, %13 %15 = icmp ne i32 %14, 0 br i1 %15, label %16, label %17 16: ; preds = %2 store i32 0, ptr %3, align 4 br label %120 17: ; preds = %2 %18 = load ptr, ptr getelementptr inbounds (%struct.TYPE_16__, ptr null, i32 0, i32 2), align 8 %19 = load ptr, ptr %4, align 8 %20 = getelementptr inbounds %struct.TYPE_15__, ptr %19, i32 0, i32 0 %21 = load i64, ptr %20, align 8 %22 = getelementptr inbounds i32, ptr %18, i64 %21 %23 = ptrtoint ptr %22 to i64 %24 = trunc i64 %23 to i32 store i32 %24, ptr %11, align 4 %25 = load ptr, ptr %4, align 8 %26 = load ptr, ptr %4, align 8 %27 = getelementptr inbounds %struct.TYPE_15__, ptr %26, i32 0, i32 1 %28 = load i32, ptr %27, align 8 %29 = sext i32 %28 to i64 %30 = getelementptr inbounds i32, ptr %25, i64 %29 %31 = load i32, ptr %11, align 4 %32 = load ptr, ptr %5, align 8 %33 = getelementptr inbounds %struct.TYPE_14__, ptr %32, i32 0, i32 0 %34 = getelementptr inbounds %struct.TYPE_12__, ptr %33, i32 0, i32 0 %35 = load i32, ptr %34, align 4 %36 = mul nsw i32 %31, %35 %37 = sext i32 %36 to i64 %38 = getelementptr inbounds i32, ptr %30, i64 %37 store ptr %38, ptr %9, align 8 %39 = load ptr, ptr %5, align 8 %40 = getelementptr inbounds %struct.TYPE_14__, ptr %39, i32 0, i32 0 %41 = getelementptr inbounds %struct.TYPE_12__, ptr %40, i32 0, i32 1 %42 = load i32, ptr %41, align 4 %43 = load ptr, ptr %9, align 8 %44 = getelementptr inbounds %struct.TYPE_16__, ptr %43, i32 0, i32 1 %45 = load i32, ptr %44, align 8 %46 = load ptr, ptr %10, align 8 %47 = call i32 @VectorAdd(i32 noundef %42, i32 noundef %45, ptr noundef %46) store i32 1, ptr %6, align 4 br label %48 48: ; preds = %116, %17 %49 = load i32, ptr %6, align 4 %50 = load ptr, ptr @tr, align 8 %51 = getelementptr inbounds %struct.TYPE_13__, ptr %50, i32 0, i32 0 %52 = load i32, ptr %51, align 8 %53 = icmp slt i32 %49, %52 br i1 %53, label %54, label %119 54: ; preds = %48 %55 = load ptr, ptr @tr, align 8 %56 = getelementptr inbounds %struct.TYPE_13__, ptr %55, i32 0, i32 1 %57 = load ptr, ptr %56, align 8 %58 = load i32, ptr %6, align 4 %59 = sext i32 %58 to i64 %60 = getelementptr inbounds %struct.TYPE_17__, ptr %57, i64 %59 store ptr %60, ptr %8, align 8 store i32 0, ptr %7, align 4 br label %61 61: ; preds = %107, %54 %62 = load i32, ptr %7, align 4 %63 = icmp slt i32 %62, 3 br i1 %63, label %64, label %110 64: ; preds = %61 %65 = load ptr, ptr %10, align 8 %66 = load i32, ptr %7, align 4 %67 = sext i32 %66 to i64 %68 = getelementptr inbounds i64, ptr %65, i64 %67 %69 = load i64, ptr %68, align 8 %70 = load ptr, ptr %9, align 8 %71 = getelementptr inbounds %struct.TYPE_16__, ptr %70, i32 0, i32 0 %72 = load i64, ptr %71, align 8 %73 = sub nsw i64 %69, %72 %74 = load ptr, ptr %8, align 8 %75 = getelementptr inbounds %struct.TYPE_17__, ptr %74, i32 0, i32 0 %76 = load ptr, ptr %75, align 8 %77 = getelementptr inbounds ptr, ptr %76, i64 1 %78 = load ptr, ptr %77, align 8 %79 = load i32, ptr %7, align 4 %80 = sext i32 %79 to i64 %81 = getelementptr inbounds i64, ptr %78, i64 %80 %82 = load i64, ptr %81, align 8 %83 = icmp sge i64 %73, %82 br i1 %83, label %84, label %85 84: ; preds = %64 br label %110 85: ; preds = %64 %86 = load ptr, ptr %10, align 8 %87 = load i32, ptr %7, align 4 %88 = sext i32 %87 to i64 %89 = getelementptr inbounds i64, ptr %86, i64 %88 %90 = load i64, ptr %89, align 8 %91 = load ptr, ptr %9, align 8 %92 = getelementptr inbounds %struct.TYPE_16__, ptr %91, i32 0, i32 0 %93 = load i64, ptr %92, align 8 %94 = add nsw i64 %90, %93 %95 = load ptr, ptr %8, align 8 %96 = getelementptr inbounds %struct.TYPE_17__, ptr %95, i32 0, i32 0 %97 = load ptr, ptr %96, align 8 %98 = getelementptr inbounds ptr, ptr %97, i64 0 %99 = load ptr, ptr %98, align 8 %100 = load i32, ptr %7, align 4 %101 = sext i32 %100 to i64 %102 = getelementptr inbounds i64, ptr %99, i64 %101 %103 = load i64, ptr %102, align 8 %104 = icmp sle i64 %94, %103 br i1 %104, label %105, label %106 105: ; preds = %85 br label %110 106: ; preds = %85 br label %107 107: ; preds = %106 %108 = load i32, ptr %7, align 4 %109 = add nsw i32 %108, 1 store i32 %109, ptr %7, align 4 br label %61, !llvm.loop !6 110: ; preds = %105, %84, %61 %111 = load i32, ptr %7, align 4 %112 = icmp eq i32 %111, 3 br i1 %112, label %113, label %115 113: ; preds = %110 %114 = load i32, ptr %6, align 4 store i32 %114, ptr %3, align 4 br label %120 115: ; preds = %110 br label %116 116: ; preds = %115 %117 = load i32, ptr %6, align 4 %118 = add nsw i32 %117, 1 store i32 %118, ptr %6, align 4 br label %48, !llvm.loop !8 119: ; preds = %48 store i32 0, ptr %3, align 4 br label %120 120: ; preds = %119, %113, %16 %121 = load i32, ptr %3, align 4 ret i32 %121 } declare i32 @VectorAdd(i32 noundef, i32 noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl2/extr_tr_animation.c_R_MDRComputeFogNum
.text .file "extr_tr_main.c_R_CullBox.c" .globl R_CullBox # -- Begin function R_CullBox .p2align 4, 0x90 .type R_CullBox,@function R_CullBox: # @R_CullBox .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -16(%rbp) movl tr(%rip), %edx andl VPF_FARPLANEFRUSTUM(%rip), %edx movl $4, %eax movl $5, %ecx cmpl $0, %edx cmovnel %ecx, %eax movl %eax, -44(%rbp) movl qfalse(%rip), %eax movl %eax, -36(%rbp) movl $0, -20(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -20(%rbp), %eax cmpl -44(%rbp), %eax jge .LBB0_8 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq tr+8(%rip), %rax movslq -20(%rbp), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -32(%rbp) movq -16(%rbp), %rax movl (%rax), %edi movq -16(%rbp), %rax movl 4(%rax), %esi movq -32(%rbp), %rdx callq BoxOnPlaneSide@PLT movl %eax, -40(%rbp) cmpl $2, -40(%rbp) jne .LBB0_4 # %bb.3: movl CULL_OUT(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_11 .LBB0_4: # in Loop: Header=BB0_1 Depth=1 cmpl $3, -40(%rbp) jne .LBB0_6 # %bb.5: # in Loop: Header=BB0_1 Depth=1 movl qtrue(%rip), %eax movl %eax, -36(%rbp) .LBB0_6: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_7 .LBB0_7: # in Loop: Header=BB0_1 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp .LBB0_1 .LBB0_8: cmpl $0, -36(%rbp) jne .LBB0_10 # %bb.9: movl CULL_IN(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_11 .LBB0_10: movl CULL_CLIP(%rip), %eax movl %eax, -4(%rbp) .LBB0_11: movl -4(%rbp), %eax addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_CullBox, .Lfunc_end0-R_CullBox .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .type VPF_FARPLANEFRUSTUM,@object # @VPF_FARPLANEFRUSTUM .globl VPF_FARPLANEFRUSTUM .p2align 2 VPF_FARPLANEFRUSTUM: .long 0 # 0x0 .size VPF_FARPLANEFRUSTUM, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .type CULL_OUT,@object # @CULL_OUT .globl CULL_OUT .p2align 2 CULL_OUT: .long 0 # 0x0 .size CULL_OUT, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .type CULL_IN,@object # @CULL_IN .globl CULL_IN .p2align 2 CULL_IN: .long 0 # 0x0 .size CULL_IN, 4 .type CULL_CLIP,@object # @CULL_CLIP .globl CULL_CLIP .p2align 2 CULL_CLIP: .long 0 # 0x0 .size CULL_CLIP, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym BoxOnPlaneSide .addrsig_sym tr .addrsig_sym VPF_FARPLANEFRUSTUM .addrsig_sym qfalse .addrsig_sym CULL_OUT .addrsig_sym qtrue .addrsig_sym CULL_IN .addrsig_sym CULL_CLIP
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_main.c_R_CullBox.c' source_filename = "lab/engine/code/renderergl2/extr_tr_main.c_R_CullBox.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { %struct.TYPE_3__ } %struct.TYPE_3__ = type { i32, ptr } @tr = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @VPF_FARPLANEFRUSTUM = dso_local global i32 0, align 4 @qfalse = dso_local global i32 0, align 4 @CULL_OUT = dso_local global i32 0, align 4 @qtrue = dso_local global i32 0, align 4 @CULL_IN = dso_local global i32 0, align 4 @CULL_CLIP = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_CullBox(ptr noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca ptr, align 8 %4 = alloca i32, align 4 %5 = alloca ptr, align 8 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 store ptr %0, ptr %3, align 8 %9 = load i32, ptr @tr, align 8 %10 = load i32, ptr @VPF_FARPLANEFRUSTUM, align 4 %11 = and i32 %9, %10 %12 = icmp ne i32 %11, 0 %13 = zext i1 %12 to i64 %14 = select i1 %12, i32 5, i32 4 store i32 %14, ptr %8, align 4 %15 = load i32, ptr @qfalse, align 4 store i32 %15, ptr %6, align 4 store i32 0, ptr %4, align 4 br label %16 16: ; preds = %43, %1 %17 = load i32, ptr %4, align 4 %18 = load i32, ptr %8, align 4 %19 = icmp slt i32 %17, %18 br i1 %19, label %20, label %46 20: ; preds = %16 %21 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tr, i32 0, i32 1), align 8 %22 = load i32, ptr %4, align 4 %23 = sext i32 %22 to i64 %24 = getelementptr inbounds i32, ptr %21, i64 %23 store ptr %24, ptr %5, align 8 %25 = load ptr, ptr %3, align 8 %26 = getelementptr inbounds i32, ptr %25, i64 0 %27 = load i32, ptr %26, align 4 %28 = load ptr, ptr %3, align 8 %29 = getelementptr inbounds i32, ptr %28, i64 1 %30 = load i32, ptr %29, align 4 %31 = load ptr, ptr %5, align 8 %32 = call i32 @BoxOnPlaneSide(i32 noundef %27, i32 noundef %30, ptr noundef %31) store i32 %32, ptr %7, align 4 %33 = load i32, ptr %7, align 4 %34 = icmp eq i32 %33, 2 br i1 %34, label %35, label %37 35: ; preds = %20 %36 = load i32, ptr @CULL_OUT, align 4 store i32 %36, ptr %2, align 4 br label %53 37: ; preds = %20 %38 = load i32, ptr %7, align 4 %39 = icmp eq i32 %38, 3 br i1 %39, label %40, label %42 40: ; preds = %37 %41 = load i32, ptr @qtrue, align 4 store i32 %41, ptr %6, align 4 br label %42 42: ; preds = %40, %37 br label %43 43: ; preds = %42 %44 = load i32, ptr %4, align 4 %45 = add nsw i32 %44, 1 store i32 %45, ptr %4, align 4 br label %16, !llvm.loop !6 46: ; preds = %16 %47 = load i32, ptr %6, align 4 %48 = icmp ne i32 %47, 0 br i1 %48, label %51, label %49 49: ; preds = %46 %50 = load i32, ptr @CULL_IN, align 4 store i32 %50, ptr %2, align 4 br label %53 51: ; preds = %46 %52 = load i32, ptr @CULL_CLIP, align 4 store i32 %52, ptr %2, align 4 br label %53 53: ; preds = %51, %49, %35 %54 = load i32, ptr %2, align 4 ret i32 %54 } declare i32 @BoxOnPlaneSide(i32 noundef, i32 noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_tr_main.c_R_CullBox
.text .file "extr_tr_mesh.c_R_ComputeLOD.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function R_ComputeLOD .LCPI0_0: .long 0x41a00000 # float 20 .LCPI0_1: .long 0x3f800000 # float 1 .text .globl R_ComputeLOD .p2align 4, 0x90 .type R_ComputeLOD,@function R_ComputeLOD: # @R_ComputeLOD .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -8(%rbp) movq tr(%rip), %rax cmpl $2, (%rax) jge .LBB0_2 # %bb.1: movl $0, -52(%rbp) jmp .LBB0_16 .LBB0_2: movq tr(%rip), %rax movq 8(%rax), %rax cmpq MOD_MDR(%rip), %rax jne .LBB0_4 # %bb.3: movq tr(%rip), %rax movq 24(%rax), %rax movq %rax, -40(%rbp) xorl %eax, %eax # kill: def $rax killed $eax movq 8(%rax), %rax movq -40(%rbp), %rcx movq (%rcx), %rcx shlq $2, %rcx addq %rcx, %rax # kill: def $eax killed $eax killed $rax movl %eax, -56(%rbp) movq -40(%rbp), %rax movq -40(%rbp), %rcx movslq 8(%rcx), %rcx shlq $2, %rcx addq %rcx, %rax movl -56(%rbp), %ecx movq -8(%rbp), %rdx imull (%rdx), %ecx movslq %ecx, %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -48(%rbp) movq -48(%rbp), %rax movq (%rax), %rax movl (%rax), %edi movq -48(%rbp), %rax movq (%rax), %rax movl 4(%rax), %esi callq RadiusFromBounds@PLT movss %xmm0, -12(%rbp) jmp .LBB0_5 .LBB0_4: movq tr(%rip), %rax movq 16(%rax), %rax movq (%rax), %rax movq (%rax), %rax movq %rax, -32(%rbp) movq -8(%rbp), %rax movl (%rax), %ecx movq -32(%rbp), %rax movslq %ecx, %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -32(%rbp) movq -32(%rbp), %rax movq (%rax), %rax movl (%rax), %edi movq -32(%rbp), %rax movq (%rax), %rax movl 4(%rax), %esi callq RadiusFromBounds@PLT movss %xmm0, -12(%rbp) .LBB0_5: movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax movl 4(%rax), %edi callq ProjectRadius@PLT movss %xmm0, -24(%rbp) xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jne .LBB0_6 jp .LBB0_6 jmp .LBB0_9 .LBB0_6: movq r_lodscale(%rip), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -20(%rbp) movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_8 # %bb.7: movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -20(%rbp) .LBB0_8: movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -20(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 mulss %xmm1, %xmm0 movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero addss %xmm1, %xmm0 movss %xmm0, -16(%rbp) jmp .LBB0_10 .LBB0_9: xorps %xmm0, %xmm0 movss %xmm0, -16(%rbp) .LBB0_10: movq tr(%rip), %rax cvtsi2ssl (%rax), %xmm0 mulss -16(%rbp), %xmm0 movss %xmm0, -16(%rbp) movq ri(%rip), %rax movss -16(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero callq *%rax movl %eax, -52(%rbp) cmpl $0, -52(%rbp) jge .LBB0_12 # %bb.11: movl $0, -52(%rbp) jmp .LBB0_15 .LBB0_12: movl -52(%rbp), %eax movq tr(%rip), %rcx cmpl (%rcx), %eax jl .LBB0_14 # %bb.13: movq tr(%rip), %rax movl (%rax), %eax subl $1, %eax movl %eax, -52(%rbp) .LBB0_14: jmp .LBB0_15 .LBB0_15: jmp .LBB0_16 .LBB0_16: movq r_lodbias(%rip), %rax movq (%rax), %rcx movslq -52(%rbp), %rax addq %rcx, %rax # kill: def $eax killed $eax killed $rax movl %eax, -52(%rbp) movl -52(%rbp), %eax movq tr(%rip), %rcx cmpl (%rcx), %eax jl .LBB0_18 # %bb.17: movq tr(%rip), %rax movl (%rax), %eax subl $1, %eax movl %eax, -52(%rbp) .LBB0_18: cmpl $0, -52(%rbp) jge .LBB0_20 # %bb.19: movl $0, -52(%rbp) .LBB0_20: movl -52(%rbp), %eax addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_ComputeLOD, .Lfunc_end0-R_ComputeLOD .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .type MOD_MDR,@object # @MOD_MDR .globl MOD_MDR .p2align 3 MOD_MDR: .quad 0 # 0x0 .size MOD_MDR, 8 .type r_lodscale,@object # @r_lodscale .globl r_lodscale .p2align 3 r_lodscale: .quad 0 .size r_lodscale, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type r_lodbias,@object # @r_lodbias .globl r_lodbias .p2align 3 r_lodbias: .quad 0 .size r_lodbias, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RadiusFromBounds .addrsig_sym ProjectRadius .addrsig_sym tr .addrsig_sym MOD_MDR .addrsig_sym r_lodscale .addrsig_sym ri .addrsig_sym r_lodbias
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_mesh.c_R_ComputeLOD.c' source_filename = "lab/engine/code/renderergl2/extr_tr_mesh.c_R_ComputeLOD.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_22__ = type { ptr } %struct.TYPE_23__ = type { ptr } %struct.TYPE_17__ = type { i32, i64, ptr, i64 } %struct.TYPE_21__ = type { ptr, ptr } %struct.TYPE_20__ = type { i64, i32 } %struct.TYPE_18__ = type { %struct.TYPE_16__ } %struct.TYPE_16__ = type { i32, i32 } %struct.TYPE_15__ = type { ptr } %struct.TYPE_19__ = type { ptr } %struct.TYPE_13__ = type { float } %struct.TYPE_14__ = type { i64 } @tr = dso_local global %struct.TYPE_22__ zeroinitializer, align 8 @MOD_MDR = dso_local global i64 0, align 8 @r_lodscale = dso_local global ptr null, align 8 @ri = dso_local global %struct.TYPE_23__ zeroinitializer, align 8 @r_lodbias = dso_local global ptr null, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_ComputeLOD(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca float, align 4 %4 = alloca float, align 4 %5 = alloca float, align 4 %6 = alloca float, align 4 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca i32, align 4 %11 = alloca i32, align 4 store ptr %0, ptr %2, align 8 %12 = load ptr, ptr @tr, align 8 %13 = getelementptr inbounds %struct.TYPE_17__, ptr %12, i32 0, i32 0 %14 = load i32, ptr %13, align 8 %15 = icmp slt i32 %14, 2 br i1 %15, label %16, label %17 16: ; preds = %1 store i32 0, ptr %10, align 4 br label %133 17: ; preds = %1 %18 = load ptr, ptr @tr, align 8 %19 = getelementptr inbounds %struct.TYPE_17__, ptr %18, i32 0, i32 1 %20 = load i64, ptr %19, align 8 %21 = load i64, ptr @MOD_MDR, align 8 %22 = icmp eq i64 %20, %21 br i1 %22, label %23, label %60 23: ; preds = %17 %24 = load ptr, ptr @tr, align 8 %25 = getelementptr inbounds %struct.TYPE_17__, ptr %24, i32 0, i32 3 %26 = load i64, ptr %25, align 8 %27 = inttoptr i64 %26 to ptr store ptr %27, ptr %8, align 8 %28 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr null, i32 0, i32 1), align 8 %29 = load ptr, ptr %8, align 8 %30 = getelementptr inbounds %struct.TYPE_20__, ptr %29, i32 0, i32 0 %31 = load i64, ptr %30, align 8 %32 = getelementptr inbounds i32, ptr %28, i64 %31 %33 = ptrtoint ptr %32 to i64 %34 = trunc i64 %33 to i32 store i32 %34, ptr %11, align 4 %35 = load ptr, ptr %8, align 8 %36 = load ptr, ptr %8, align 8 %37 = getelementptr inbounds %struct.TYPE_20__, ptr %36, i32 0, i32 1 %38 = load i32, ptr %37, align 8 %39 = sext i32 %38 to i64 %40 = getelementptr inbounds i32, ptr %35, i64 %39 %41 = load i32, ptr %11, align 4 %42 = load ptr, ptr %2, align 8 %43 = getelementptr inbounds %struct.TYPE_18__, ptr %42, i32 0, i32 0 %44 = getelementptr inbounds %struct.TYPE_16__, ptr %43, i32 0, i32 0 %45 = load i32, ptr %44, align 4 %46 = mul nsw i32 %41, %45 %47 = sext i32 %46 to i64 %48 = getelementptr inbounds i32, ptr %40, i64 %47 store ptr %48, ptr %9, align 8 %49 = load ptr, ptr %9, align 8 %50 = getelementptr inbounds %struct.TYPE_21__, ptr %49, i32 0, i32 0 %51 = load ptr, ptr %50, align 8 %52 = getelementptr inbounds i32, ptr %51, i64 0 %53 = load i32, ptr %52, align 4 %54 = load ptr, ptr %9, align 8 %55 = getelementptr inbounds %struct.TYPE_21__, ptr %54, i32 0, i32 0 %56 = load ptr, ptr %55, align 8 %57 = getelementptr inbounds i32, ptr %56, i64 1 %58 = load i32, ptr %57, align 4 %59 = call float @RadiusFromBounds(i32 noundef %53, i32 noundef %58) store float %59, ptr %3, align 4 br label %86 60: ; preds = %17 %61 = load ptr, ptr @tr, align 8 %62 = getelementptr inbounds %struct.TYPE_17__, ptr %61, i32 0, i32 2 %63 = load ptr, ptr %62, align 8 %64 = getelementptr inbounds ptr, ptr %63, i64 0 %65 = load ptr, ptr %64, align 8 %66 = getelementptr inbounds %struct.TYPE_15__, ptr %65, i32 0, i32 0 %67 = load ptr, ptr %66, align 8 store ptr %67, ptr %7, align 8 %68 = load ptr, ptr %2, align 8 %69 = getelementptr inbounds %struct.TYPE_18__, ptr %68, i32 0, i32 0 %70 = getelementptr inbounds %struct.TYPE_16__, ptr %69, i32 0, i32 0 %71 = load i32, ptr %70, align 4 %72 = load ptr, ptr %7, align 8 %73 = sext i32 %71 to i64 %74 = getelementptr inbounds %struct.TYPE_19__, ptr %72, i64 %73 store ptr %74, ptr %7, align 8 %75 = load ptr, ptr %7, align 8 %76 = getelementptr inbounds %struct.TYPE_19__, ptr %75, i32 0, i32 0 %77 = load ptr, ptr %76, align 8 %78 = getelementptr inbounds i32, ptr %77, i64 0 %79 = load i32, ptr %78, align 4 %80 = load ptr, ptr %7, align 8 %81 = getelementptr inbounds %struct.TYPE_19__, ptr %80, i32 0, i32 0 %82 = load ptr, ptr %81, align 8 %83 = getelementptr inbounds i32, ptr %82, i64 1 %84 = load i32, ptr %83, align 4 %85 = call float @RadiusFromBounds(i32 noundef %79, i32 noundef %84) store float %85, ptr %3, align 4 br label %86 86: ; preds = %60, %23 %87 = load float, ptr %3, align 4 %88 = load ptr, ptr %2, align 8 %89 = getelementptr inbounds %struct.TYPE_18__, ptr %88, i32 0, i32 0 %90 = getelementptr inbounds %struct.TYPE_16__, ptr %89, i32 0, i32 1 %91 = load i32, ptr %90, align 4 %92 = call float @ProjectRadius(float noundef %87, i32 noundef %91) store float %92, ptr %6, align 4 %93 = fcmp une float %92, 0.000000e+00 br i1 %93, label %94, label %106 94: ; preds = %86 %95 = load ptr, ptr @r_lodscale, align 8 %96 = getelementptr inbounds %struct.TYPE_13__, ptr %95, i32 0, i32 0 %97 = load float, ptr %96, align 4 store float %97, ptr %5, align 4 %98 = load float, ptr %5, align 4 %99 = fcmp ogt float %98, 2.000000e+01 br i1 %99, label %100, label %101 100: ; preds = %94 store float 2.000000e+01, ptr %5, align 4 br label %101 101: ; preds = %100, %94 %102 = load float, ptr %6, align 4 %103 = load float, ptr %5, align 4 %104 = fneg float %102 %105 = call float @llvm.fmuladd.f32(float %104, float %103, float 1.000000e+00) store float %105, ptr %4, align 4 br label %107 106: ; preds = %86 store float 0.000000e+00, ptr %4, align 4 br label %107 107: ; preds = %106, %101 %108 = load ptr, ptr @tr, align 8 %109 = getelementptr inbounds %struct.TYPE_17__, ptr %108, i32 0, i32 0 %110 = load i32, ptr %109, align 8 %111 = sitofp i32 %110 to float %112 = load float, ptr %4, align 4 %113 = fmul float %112, %111 store float %113, ptr %4, align 4 %114 = load ptr, ptr @ri, align 8 %115 = load float, ptr %4, align 4 %116 = call i32 %114(float noundef %115) store i32 %116, ptr %10, align 4 %117 = load i32, ptr %10, align 4 %118 = icmp slt i32 %117, 0 br i1 %118, label %119, label %120 119: ; preds = %107 store i32 0, ptr %10, align 4 br label %132 120: ; preds = %107 %121 = load i32, ptr %10, align 4 %122 = load ptr, ptr @tr, align 8 %123 = getelementptr inbounds %struct.TYPE_17__, ptr %122, i32 0, i32 0 %124 = load i32, ptr %123, align 8 %125 = icmp sge i32 %121, %124 br i1 %125, label %126, label %131 126: ; preds = %120 %127 = load ptr, ptr @tr, align 8 %128 = getelementptr inbounds %struct.TYPE_17__, ptr %127, i32 0, i32 0 %129 = load i32, ptr %128, align 8 %130 = sub nsw i32 %129, 1 store i32 %130, ptr %10, align 4 br label %131 131: ; preds = %126, %120 br label %132 132: ; preds = %131, %119 br label %133 133: ; preds = %132, %16 %134 = load ptr, ptr @r_lodbias, align 8 %135 = getelementptr inbounds %struct.TYPE_14__, ptr %134, i32 0, i32 0 %136 = load i64, ptr %135, align 8 %137 = load i32, ptr %10, align 4 %138 = sext i32 %137 to i64 %139 = add nsw i64 %138, %136 %140 = trunc i64 %139 to i32 store i32 %140, ptr %10, align 4 %141 = load i32, ptr %10, align 4 %142 = load ptr, ptr @tr, align 8 %143 = getelementptr inbounds %struct.TYPE_17__, ptr %142, i32 0, i32 0 %144 = load i32, ptr %143, align 8 %145 = icmp sge i32 %141, %144 br i1 %145, label %146, label %151 146: ; preds = %133 %147 = load ptr, ptr @tr, align 8 %148 = getelementptr inbounds %struct.TYPE_17__, ptr %147, i32 0, i32 0 %149 = load i32, ptr %148, align 8 %150 = sub nsw i32 %149, 1 store i32 %150, ptr %10, align 4 br label %151 151: ; preds = %146, %133 %152 = load i32, ptr %10, align 4 %153 = icmp slt i32 %152, 0 br i1 %153, label %154, label %155 154: ; preds = %151 store i32 0, ptr %10, align 4 br label %155 155: ; preds = %154, %151 %156 = load i32, ptr %10, align 4 ret i32 %156 } declare float @RadiusFromBounds(i32 noundef, i32 noundef) #1 declare float @ProjectRadius(float noundef, i32 noundef) #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #2 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_mesh.c_R_ComputeLOD
.text .file "extr_tr_image.c_R_InitSkins.c" .globl R_InitSkins # -- Begin function R_InitSkins .p2align 4, 0x90 .type R_InitSkins,@function R_InitSkins: # @R_InitSkins .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $1, tr(%rip) movq ri(%rip), %rax movl h_low(%rip), %esi movl $24, %edi callq *%rax movq tr+8(%rip), %rcx movq %rax, (%rcx) movq %rax, -8(%rbp) movq -8(%rbp), %rax movl 16(%rax), %edi leaq .L.str(%rip), %rsi movl $4, %edx callq Q_strncpyz@PLT movq -8(%rbp), %rax movl $1, (%rax) movq ri(%rip), %rax movl h_low(%rip), %esi movl $4, %edi callq *%rax movq %rax, %rcx movq -8(%rbp), %rax movq %rcx, 8(%rax) movl tr+4(%rip), %ecx movq -8(%rbp), %rax movq 8(%rax), %rax movl %ecx, 4(%rax) addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_InitSkins, .Lfunc_end0-R_InitSkins .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type h_low,@object # @h_low .globl h_low .p2align 2 h_low: .long 0 # 0x0 .size h_low, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "<default skin>" .size .L.str, 15 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym Q_strncpyz .addrsig_sym tr .addrsig_sym ri .addrsig_sym h_low
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_R_InitSkins.c' source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_R_InitSkins.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { i32, i32, ptr } %struct.TYPE_8__ = type { ptr } %struct.TYPE_6__ = type { i32, i32, ptr, i32 } @tr = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @ri = dso_local global %struct.TYPE_8__ zeroinitializer, align 8 @h_low = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [15 x i8] c"<default skin>\00", align 1 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_InitSkins() #0 { %1 = alloca ptr, align 8 store i32 1, ptr @tr, align 8 %2 = load ptr, ptr @ri, align 8 %3 = load i32, ptr @h_low, align 4 %4 = call ptr %2(i32 noundef 24, i32 noundef %3) %5 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tr, i32 0, i32 2), align 8 %6 = getelementptr inbounds ptr, ptr %5, i64 0 store ptr %4, ptr %6, align 8 store ptr %4, ptr %1, align 8 %7 = load ptr, ptr %1, align 8 %8 = getelementptr inbounds %struct.TYPE_6__, ptr %7, i32 0, i32 3 %9 = load i32, ptr %8, align 8 %10 = call i32 @Q_strncpyz(i32 noundef %9, ptr noundef @.str, i32 noundef 4) %11 = load ptr, ptr %1, align 8 %12 = getelementptr inbounds %struct.TYPE_6__, ptr %11, i32 0, i32 0 store i32 1, ptr %12, align 8 %13 = load ptr, ptr @ri, align 8 %14 = load i32, ptr @h_low, align 4 %15 = call ptr %13(i32 noundef 4, i32 noundef %14) %16 = load ptr, ptr %1, align 8 %17 = getelementptr inbounds %struct.TYPE_6__, ptr %16, i32 0, i32 2 store ptr %15, ptr %17, align 8 %18 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tr, i32 0, i32 1), align 4 %19 = load ptr, ptr %1, align 8 %20 = getelementptr inbounds %struct.TYPE_6__, ptr %19, i32 0, i32 2 %21 = load ptr, ptr %20, align 8 %22 = getelementptr inbounds %struct.TYPE_6__, ptr %21, i64 0 %23 = getelementptr inbounds %struct.TYPE_6__, ptr %22, i32 0, i32 1 store i32 %18, ptr %23, align 4 ret void } declare i32 @Q_strncpyz(i32 noundef, ptr noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_image.c_R_InitSkins
.text .file "extr_tr_extramath.c_Mat4Zero.c" .globl Mat4Zero # -- Begin function Mat4Zero .p2align 4, 0x90 .type Mat4Zero,@function Mat4Zero: # @Mat4Zero .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, (%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 16(%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 32(%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 48(%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 4(%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 20(%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 36(%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 52(%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 8(%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 24(%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 40(%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 56(%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 12(%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 28(%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 44(%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 60(%rax) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size Mat4Zero, .Lfunc_end0-Mat4Zero .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_extramath.c_Mat4Zero.c' source_filename = "lab/engine/code/renderergl2/extr_tr_extramath.c_Mat4Zero.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @Mat4Zero(ptr noundef %0) #0 { %2 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %3 = load ptr, ptr %2, align 8 %4 = getelementptr inbounds float, ptr %3, i64 0 store float 0.000000e+00, ptr %4, align 4 %5 = load ptr, ptr %2, align 8 %6 = getelementptr inbounds float, ptr %5, i64 4 store float 0.000000e+00, ptr %6, align 4 %7 = load ptr, ptr %2, align 8 %8 = getelementptr inbounds float, ptr %7, i64 8 store float 0.000000e+00, ptr %8, align 4 %9 = load ptr, ptr %2, align 8 %10 = getelementptr inbounds float, ptr %9, i64 12 store float 0.000000e+00, ptr %10, align 4 %11 = load ptr, ptr %2, align 8 %12 = getelementptr inbounds float, ptr %11, i64 1 store float 0.000000e+00, ptr %12, align 4 %13 = load ptr, ptr %2, align 8 %14 = getelementptr inbounds float, ptr %13, i64 5 store float 0.000000e+00, ptr %14, align 4 %15 = load ptr, ptr %2, align 8 %16 = getelementptr inbounds float, ptr %15, i64 9 store float 0.000000e+00, ptr %16, align 4 %17 = load ptr, ptr %2, align 8 %18 = getelementptr inbounds float, ptr %17, i64 13 store float 0.000000e+00, ptr %18, align 4 %19 = load ptr, ptr %2, align 8 %20 = getelementptr inbounds float, ptr %19, i64 2 store float 0.000000e+00, ptr %20, align 4 %21 = load ptr, ptr %2, align 8 %22 = getelementptr inbounds float, ptr %21, i64 6 store float 0.000000e+00, ptr %22, align 4 %23 = load ptr, ptr %2, align 8 %24 = getelementptr inbounds float, ptr %23, i64 10 store float 0.000000e+00, ptr %24, align 4 %25 = load ptr, ptr %2, align 8 %26 = getelementptr inbounds float, ptr %25, i64 14 store float 0.000000e+00, ptr %26, align 4 %27 = load ptr, ptr %2, align 8 %28 = getelementptr inbounds float, ptr %27, i64 3 store float 0.000000e+00, ptr %28, align 4 %29 = load ptr, ptr %2, align 8 %30 = getelementptr inbounds float, ptr %29, i64 7 store float 0.000000e+00, ptr %30, align 4 %31 = load ptr, ptr %2, align 8 %32 = getelementptr inbounds float, ptr %31, i64 11 store float 0.000000e+00, ptr %32, align 4 %33 = load ptr, ptr %2, align 8 %34 = getelementptr inbounds float, ptr %33, i64 15 store float 0.000000e+00, ptr %34, align 4 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_extramath.c_Mat4Zero
.text .file "extr_tr_fbo.c_FBO_CreateBuffer.c" .globl FBO_CreateBuffer # -- Begin function FBO_CreateBuffer .p2align 4, 0x90 .type FBO_CreateBuffer,@function FBO_CreateBuffer: # @FBO_CreateBuffer .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movl %ecx, -20(%rbp) movl -12(%rbp), %eax addl $-128, %eax movl %eax, %ecx movq %rcx, -56(%rbp) # 8-byte Spill subl $18, %eax ja .LBB0_5 # %bb.18: movq -56(%rbp), %rax # 8-byte Reload leaq .LJTI0_0(%rip), %rcx movslq (%rcx,%rax,4), %rax addq %rcx, %rax jmpq *%rax .LBB0_1: movl -12(%rbp), %ecx movq -8(%rbp), %rax movl %ecx, (%rax) movq -8(%rbp), %rax movq 8(%rax), %rax movslq -16(%rbp), %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -32(%rbp) movl GL_COLOR_ATTACHMENT0(%rip), %eax addl -16(%rbp), %eax cltq movq %rax, -40(%rbp) jmp .LBB0_6 .LBB0_2: movl -12(%rbp), %ecx movq -8(%rbp), %rax movl %ecx, 16(%rax) movq -8(%rbp), %rax addq $24, %rax movq %rax, -32(%rbp) movq GL_DEPTH_ATTACHMENT(%rip), %rax movq %rax, -40(%rbp) jmp .LBB0_6 .LBB0_3: movl -12(%rbp), %ecx movq -8(%rbp), %rax movl %ecx, 32(%rax) movq -8(%rbp), %rax addq $40, %rax movq %rax, -32(%rbp) movq GL_STENCIL_ATTACHMENT(%rip), %rax movq %rax, -40(%rbp) jmp .LBB0_6 .LBB0_4: movl -12(%rbp), %ecx movq -8(%rbp), %rax movl %ecx, 48(%rax) movq -8(%rbp), %rax addq $56, %rax movq %rax, -32(%rbp) movq $0, -40(%rbp) jmp .LBB0_6 .LBB0_5: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movl -12(%rbp), %edx leaq .L.str(%rip), %rsi callq *%rax jmp .LBB0_17 .LBB0_6: movq -32(%rbp), %rax cmpq $0, (%rax) sete %al andb $1, %al movzbl %al, %eax movl %eax, -44(%rbp) cmpl $0, -44(%rbp) je .LBB0_8 # %bb.7: movq -32(%rbp), %rsi movl $1, %edi callq qglGenRenderbuffers@PLT .LBB0_8: cmpl $0, -20(%rbp) je .LBB0_11 # %bb.9: cmpq $0, glRefConfig(%rip) je .LBB0_11 # %bb.10: movq -32(%rbp), %rax movq (%rax), %rdi movl -20(%rbp), %esi movl -12(%rbp), %edx movq -8(%rbp), %rax movl 72(%rax), %ecx movq -8(%rbp), %rax movl 68(%rax), %r8d callq qglNamedRenderbufferStorageMultisampleEXT@PLT jmp .LBB0_12 .LBB0_11: movq -32(%rbp), %rax movq (%rax), %rdi movl -12(%rbp), %esi movq -8(%rbp), %rax movl 72(%rax), %edx movq -8(%rbp), %rax movl 68(%rax), %ecx callq qglNamedRenderbufferStorageEXT@PLT .LBB0_12: cmpl $0, -44(%rbp) je .LBB0_17 # %bb.13: cmpq $0, -40(%rbp) jne .LBB0_15 # %bb.14: movq -8(%rbp), %rax movl 64(%rax), %edi movq GL_DEPTH_ATTACHMENT(%rip), %rsi movl GL_RENDERBUFFER(%rip), %edx movq -32(%rbp), %rax movq (%rax), %rcx callq qglNamedFramebufferRenderbufferEXT@PLT movq -8(%rbp), %rax movl 64(%rax), %edi movq GL_STENCIL_ATTACHMENT(%rip), %rsi movl GL_RENDERBUFFER(%rip), %edx movq -32(%rbp), %rax movq (%rax), %rcx callq qglNamedFramebufferRenderbufferEXT@PLT jmp .LBB0_16 .LBB0_15: movq -8(%rbp), %rax movl 64(%rax), %edi movq -40(%rbp), %rsi movl GL_RENDERBUFFER(%rip), %edx movq -32(%rbp), %rax movq (%rax), %rcx callq qglNamedFramebufferRenderbufferEXT@PLT .LBB0_16: jmp .LBB0_17 .LBB0_17: addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size FBO_CreateBuffer, .Lfunc_end0-FBO_CreateBuffer .cfi_endproc .section .rodata,"a",@progbits .p2align 2 .LJTI0_0: .long .LBB0_3-.LJTI0_0 .long .LBB0_3-.LJTI0_0 .long .LBB0_3-.LJTI0_0 .long .LBB0_3-.LJTI0_0 .long .LBB0_3-.LJTI0_0 .long .LBB0_1-.LJTI0_0 .long .LBB0_1-.LJTI0_0 .long .LBB0_1-.LJTI0_0 .long .LBB0_1-.LJTI0_0 .long .LBB0_1-.LJTI0_0 .long .LBB0_1-.LJTI0_0 .long .LBB0_1-.LJTI0_0 .long .LBB0_1-.LJTI0_0 .long .LBB0_4-.LJTI0_0 .long .LBB0_2-.LJTI0_0 .long .LBB0_2-.LJTI0_0 .long .LBB0_2-.LJTI0_0 .long .LBB0_2-.LJTI0_0 .long .LBB0_4-.LJTI0_0 # -- End function .type GL_COLOR_ATTACHMENT0,@object # @GL_COLOR_ATTACHMENT0 .bss .globl GL_COLOR_ATTACHMENT0 .p2align 2 GL_COLOR_ATTACHMENT0: .long 0 # 0x0 .size GL_COLOR_ATTACHMENT0, 4 .type GL_DEPTH_ATTACHMENT,@object # @GL_DEPTH_ATTACHMENT .globl GL_DEPTH_ATTACHMENT .p2align 3 GL_DEPTH_ATTACHMENT: .quad 0 # 0x0 .size GL_DEPTH_ATTACHMENT, 8 .type GL_STENCIL_ATTACHMENT,@object # @GL_STENCIL_ATTACHMENT .globl GL_STENCIL_ATTACHMENT .p2align 3 GL_STENCIL_ATTACHMENT: .quad 0 # 0x0 .size GL_STENCIL_ATTACHMENT, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "FBO_CreateBuffer: invalid format %d\n" .size .L.str, 37 .type glRefConfig,@object # @glRefConfig .bss .globl glRefConfig .p2align 3 glRefConfig: .zero 8 .size glRefConfig, 8 .type GL_RENDERBUFFER,@object # @GL_RENDERBUFFER .globl GL_RENDERBUFFER .p2align 2 GL_RENDERBUFFER: .long 0 # 0x0 .size GL_RENDERBUFFER, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym qglGenRenderbuffers .addrsig_sym qglNamedRenderbufferStorageMultisampleEXT .addrsig_sym qglNamedRenderbufferStorageEXT .addrsig_sym qglNamedFramebufferRenderbufferEXT .addrsig_sym GL_COLOR_ATTACHMENT0 .addrsig_sym GL_DEPTH_ATTACHMENT .addrsig_sym GL_STENCIL_ATTACHMENT .addrsig_sym ri .addrsig_sym PRINT_WARNING .addrsig_sym glRefConfig .addrsig_sym GL_RENDERBUFFER
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_CreateBuffer.c' source_filename = "lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_CreateBuffer.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_6__ = type { ptr } %struct.TYPE_7__ = type { i64 } %struct.TYPE_5__ = type { i32, ptr, i32, i64, i32, i64, i32, i64, i32, i32, i32 } @GL_COLOR_ATTACHMENT0 = dso_local global i32 0, align 4 @GL_DEPTH_ATTACHMENT = dso_local global i64 0, align 8 @GL_STENCIL_ATTACHMENT = dso_local global i64 0, align 8 @ri = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [37 x i8] c"FBO_CreateBuffer: invalid format %d\0A\00", align 1 @glRefConfig = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @GL_RENDERBUFFER = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @FBO_CreateBuffer(ptr noundef %0, i32 noundef %1, i32 noundef %2, i32 noundef %3) #0 { %5 = alloca ptr, align 8 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca ptr, align 8 %10 = alloca i64, align 8 %11 = alloca i32, align 4 store ptr %0, ptr %5, align 8 store i32 %1, ptr %6, align 4 store i32 %2, ptr %7, align 4 store i32 %3, ptr %8, align 4 %12 = load i32, ptr %6, align 4 switch i32 %12, label %47 [ i32 140, label %13 i32 136, label %13 i32 137, label %13 i32 133, label %13 i32 139, label %13 i32 135, label %13 i32 138, label %13 i32 134, label %13 i32 145, label %27 i32 144, label %27 i32 143, label %27 i32 142, label %27 i32 132, label %34 i32 131, label %34 i32 129, label %34 i32 128, label %34 i32 130, label %34 i32 141, label %41 i32 146, label %41 ] 13: ; preds = %4, %4, %4, %4, %4, %4, %4, %4 %14 = load i32, ptr %6, align 4 %15 = load ptr, ptr %5, align 8 %16 = getelementptr inbounds %struct.TYPE_5__, ptr %15, i32 0, i32 0 store i32 %14, ptr %16, align 8 %17 = load ptr, ptr %5, align 8 %18 = getelementptr inbounds %struct.TYPE_5__, ptr %17, i32 0, i32 1 %19 = load ptr, ptr %18, align 8 %20 = load i32, ptr %7, align 4 %21 = sext i32 %20 to i64 %22 = getelementptr inbounds i64, ptr %19, i64 %21 store ptr %22, ptr %9, align 8 %23 = load i32, ptr @GL_COLOR_ATTACHMENT0, align 4 %24 = load i32, ptr %7, align 4 %25 = add nsw i32 %23, %24 %26 = sext i32 %25 to i64 store i64 %26, ptr %10, align 8 br label %52 27: ; preds = %4, %4, %4, %4 %28 = load i32, ptr %6, align 4 %29 = load ptr, ptr %5, align 8 %30 = getelementptr inbounds %struct.TYPE_5__, ptr %29, i32 0, i32 2 store i32 %28, ptr %30, align 8 %31 = load ptr, ptr %5, align 8 %32 = getelementptr inbounds %struct.TYPE_5__, ptr %31, i32 0, i32 3 store ptr %32, ptr %9, align 8 %33 = load i64, ptr @GL_DEPTH_ATTACHMENT, align 8 store i64 %33, ptr %10, align 8 br label %52 34: ; preds = %4, %4, %4, %4, %4 %35 = load i32, ptr %6, align 4 %36 = load ptr, ptr %5, align 8 %37 = getelementptr inbounds %struct.TYPE_5__, ptr %36, i32 0, i32 4 store i32 %35, ptr %37, align 8 %38 = load ptr, ptr %5, align 8 %39 = getelementptr inbounds %struct.TYPE_5__, ptr %38, i32 0, i32 5 store ptr %39, ptr %9, align 8 %40 = load i64, ptr @GL_STENCIL_ATTACHMENT, align 8 store i64 %40, ptr %10, align 8 br label %52 41: ; preds = %4, %4 %42 = load i32, ptr %6, align 4 %43 = load ptr, ptr %5, align 8 %44 = getelementptr inbounds %struct.TYPE_5__, ptr %43, i32 0, i32 6 store i32 %42, ptr %44, align 8 %45 = load ptr, ptr %5, align 8 %46 = getelementptr inbounds %struct.TYPE_5__, ptr %45, i32 0, i32 7 store ptr %46, ptr %9, align 8 store i64 0, ptr %10, align 8 br label %52 47: ; preds = %4 %48 = load ptr, ptr @ri, align 8 %49 = load i32, ptr @PRINT_WARNING, align 4 %50 = load i32, ptr %6, align 4 %51 = call i32 %48(i32 noundef %49, ptr noundef @.str, i32 noundef %50) br label %124 52: ; preds = %41, %34, %27, %13 %53 = load ptr, ptr %9, align 8 %54 = load i64, ptr %53, align 8 %55 = icmp eq i64 %54, 0 %56 = zext i1 %55 to i32 store i32 %56, ptr %11, align 4 %57 = load i32, ptr %11, align 4 %58 = icmp ne i32 %57, 0 br i1 %58, label %59, label %62 59: ; preds = %52 %60 = load ptr, ptr %9, align 8 %61 = call i32 @qglGenRenderbuffers(i32 noundef 1, ptr noundef %60) br label %62 62: ; preds = %59, %52 %63 = load i32, ptr %8, align 4 %64 = icmp ne i32 %63, 0 br i1 %64, label %65, label %80 65: ; preds = %62 %66 = load i64, ptr @glRefConfig, align 8 %67 = icmp ne i64 %66, 0 br i1 %67, label %68, label %80 68: ; preds = %65 %69 = load ptr, ptr %9, align 8 %70 = load i64, ptr %69, align 8 %71 = load i32, ptr %8, align 4 %72 = load i32, ptr %6, align 4 %73 = load ptr, ptr %5, align 8 %74 = getelementptr inbounds %struct.TYPE_5__, ptr %73, i32 0, i32 10 %75 = load i32, ptr %74, align 8 %76 = load ptr, ptr %5, align 8 %77 = getelementptr inbounds %struct.TYPE_5__, ptr %76, i32 0, i32 9 %78 = load i32, ptr %77, align 4 %79 = call i32 @qglNamedRenderbufferStorageMultisampleEXT(i64 noundef %70, i32 noundef %71, i32 noundef %72, i32 noundef %75, i32 noundef %78) br label %91 80: ; preds = %65, %62 %81 = load ptr, ptr %9, align 8 %82 = load i64, ptr %81, align 8 %83 = load i32, ptr %6, align 4 %84 = load ptr, ptr %5, align 8 %85 = getelementptr inbounds %struct.TYPE_5__, ptr %84, i32 0, i32 10 %86 = load i32, ptr %85, align 8 %87 = load ptr, ptr %5, align 8 %88 = getelementptr inbounds %struct.TYPE_5__, ptr %87, i32 0, i32 9 %89 = load i32, ptr %88, align 4 %90 = call i32 @qglNamedRenderbufferStorageEXT(i64 noundef %82, i32 noundef %83, i32 noundef %86, i32 noundef %89) br label %91 91: ; preds = %80, %68 %92 = load i32, ptr %11, align 4 %93 = icmp ne i32 %92, 0 br i1 %93, label %94, label %124 94: ; preds = %91 %95 = load i64, ptr %10, align 8 %96 = icmp eq i64 %95, 0 br i1 %96, label %97, label %114 97: ; preds = %94 %98 = load ptr, ptr %5, align 8 %99 = getelementptr inbounds %struct.TYPE_5__, ptr %98, i32 0, i32 8 %100 = load i32, ptr %99, align 8 %101 = load i64, ptr @GL_DEPTH_ATTACHMENT, align 8 %102 = load i32, ptr @GL_RENDERBUFFER, align 4 %103 = load ptr, ptr %9, align 8 %104 = load i64, ptr %103, align 8 %105 = call i32 @qglNamedFramebufferRenderbufferEXT(i32 noundef %100, i64 noundef %101, i32 noundef %102, i64 noundef %104) %106 = load ptr, ptr %5, align 8 %107 = getelementptr inbounds %struct.TYPE_5__, ptr %106, i32 0, i32 8 %108 = load i32, ptr %107, align 8 %109 = load i64, ptr @GL_STENCIL_ATTACHMENT, align 8 %110 = load i32, ptr @GL_RENDERBUFFER, align 4 %111 = load ptr, ptr %9, align 8 %112 = load i64, ptr %111, align 8 %113 = call i32 @qglNamedFramebufferRenderbufferEXT(i32 noundef %108, i64 noundef %109, i32 noundef %110, i64 noundef %112) br label %123 114: ; preds = %94 %115 = load ptr, ptr %5, align 8 %116 = getelementptr inbounds %struct.TYPE_5__, ptr %115, i32 0, i32 8 %117 = load i32, ptr %116, align 8 %118 = load i64, ptr %10, align 8 %119 = load i32, ptr @GL_RENDERBUFFER, align 4 %120 = load ptr, ptr %9, align 8 %121 = load i64, ptr %120, align 8 %122 = call i32 @qglNamedFramebufferRenderbufferEXT(i32 noundef %117, i64 noundef %118, i32 noundef %119, i64 noundef %121) br label %123 123: ; preds = %114, %97 br label %124 124: ; preds = %47, %123, %91 ret void } declare i32 @qglGenRenderbuffers(i32 noundef, ptr noundef) #1 declare i32 @qglNamedRenderbufferStorageMultisampleEXT(i64 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @qglNamedRenderbufferStorageEXT(i64 noundef, i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @qglNamedFramebufferRenderbufferEXT(i32 noundef, i64 noundef, i32 noundef, i64 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_CreateBuffer
.text .file "extr_tr_extramath.c_NextPowerOfTwo.c" .globl NextPowerOfTwo # -- Begin function NextPowerOfTwo .p2align 4, 0x90 .type NextPowerOfTwo,@function NextPowerOfTwo: # @NextPowerOfTwo .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -4(%rbp) movl $1, -8(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -8(%rbp), %eax cmpl -4(%rbp), %eax jge .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_3 .LBB0_3: # in Loop: Header=BB0_1 Depth=1 movl -8(%rbp), %eax shll $1, %eax movl %eax, -8(%rbp) jmp .LBB0_1 .LBB0_4: movl -8(%rbp), %eax popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size NextPowerOfTwo, .Lfunc_end0-NextPowerOfTwo .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_extramath.c_NextPowerOfTwo.c' source_filename = "lab/engine/code/renderergl2/extr_tr_extramath.c_NextPowerOfTwo.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @NextPowerOfTwo(i32 noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca i32, align 4 store i32 %0, ptr %2, align 4 store i32 1, ptr %3, align 4 br label %4 4: ; preds = %9, %1 %5 = load i32, ptr %3, align 4 %6 = load i32, ptr %2, align 4 %7 = icmp slt i32 %5, %6 br i1 %7, label %8, label %12 8: ; preds = %4 br label %9 9: ; preds = %8 %10 = load i32, ptr %3, align 4 %11 = shl i32 %10, 1 store i32 %11, ptr %3, align 4 br label %4, !llvm.loop !6 12: ; preds = %4 %13 = load i32, ptr %3, align 4 ret i32 %13 } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_tr_extramath.c_NextPowerOfTwo
.text .file "extr_tr_fbo.c_FBO_Shutdown.c" .globl FBO_Shutdown # -- Begin function FBO_Shutdown .p2align 4, 0x90 .type FBO_Shutdown,@function FBO_Shutdown: # @FBO_Shutdown .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq ri(%rip), %rax movl PRINT_ALL(%rip), %edi leaq .L.str(%rip), %rsi callq *%rax cmpl $0, glRefConfig+4(%rip) jne .LBB0_2 # %bb.1: jmp .LBB0_18 .LBB0_2: xorl %eax, %eax movl %eax, %edi callq FBO_Bind@PLT movl $0, -4(%rbp) .LBB0_3: # =>This Loop Header: Depth=1 # Child Loop BB0_5 Depth 2 movl -4(%rbp), %eax cmpl tr(%rip), %eax jge .LBB0_18 # %bb.4: # in Loop: Header=BB0_3 Depth=1 movq tr+8(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -16(%rbp) movl $0, -8(%rbp) .LBB0_5: # Parent Loop BB0_3 Depth=1 # => This Inner Loop Header: Depth=2 movl -8(%rbp), %eax cmpl glRefConfig(%rip), %eax jge .LBB0_10 # %bb.6: # in Loop: Header=BB0_5 Depth=2 movq -16(%rbp), %rax movq 24(%rax), %rax movslq -8(%rbp), %rcx cmpq $0, (%rax,%rcx,8) je .LBB0_8 # %bb.7: # in Loop: Header=BB0_5 Depth=2 movq -16(%rbp), %rax movq 24(%rax), %rsi movslq -8(%rbp), %rax shlq $3, %rax addq %rax, %rsi movl $1, %edi callq qglDeleteRenderbuffers@PLT .LBB0_8: # in Loop: Header=BB0_5 Depth=2 jmp .LBB0_9 .LBB0_9: # in Loop: Header=BB0_5 Depth=2 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp .LBB0_5 .LBB0_10: # in Loop: Header=BB0_3 Depth=1 movq -16(%rbp), %rax cmpq $0, 16(%rax) je .LBB0_12 # %bb.11: # in Loop: Header=BB0_3 Depth=1 movq -16(%rbp), %rsi addq $16, %rsi movl $1, %edi callq qglDeleteRenderbuffers@PLT .LBB0_12: # in Loop: Header=BB0_3 Depth=1 movq -16(%rbp), %rax cmpq $0, 8(%rax) je .LBB0_14 # %bb.13: # in Loop: Header=BB0_3 Depth=1 movq -16(%rbp), %rsi addq $8, %rsi movl $1, %edi callq qglDeleteRenderbuffers@PLT .LBB0_14: # in Loop: Header=BB0_3 Depth=1 movq -16(%rbp), %rax cmpq $0, (%rax) je .LBB0_16 # %bb.15: # in Loop: Header=BB0_3 Depth=1 movq -16(%rbp), %rsi movl $1, %edi callq qglDeleteFramebuffers@PLT .LBB0_16: # in Loop: Header=BB0_3 Depth=1 jmp .LBB0_17 .LBB0_17: # in Loop: Header=BB0_3 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_3 .LBB0_18: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size FBO_Shutdown, .Lfunc_end0-FBO_Shutdown .cfi_endproc # -- End function .type ri,@object # @ri .bss .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_ALL,@object # @PRINT_ALL .globl PRINT_ALL .p2align 2 PRINT_ALL: .long 0 # 0x0 .size PRINT_ALL, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "------- FBO_Shutdown -------\n" .size .L.str, 30 .type glRefConfig,@object # @glRefConfig .bss .globl glRefConfig .p2align 2 glRefConfig: .zero 8 .size glRefConfig, 8 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym FBO_Bind .addrsig_sym qglDeleteRenderbuffers .addrsig_sym qglDeleteFramebuffers .addrsig_sym ri .addrsig_sym PRINT_ALL .addrsig_sym glRefConfig .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Shutdown.c' source_filename = "lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Shutdown.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { ptr } %struct.TYPE_8__ = type { i32, i32 } %struct.TYPE_6__ = type { i32, ptr } %struct.TYPE_5__ = type { i64, i64, i64, ptr } @ri = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @PRINT_ALL = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [30 x i8] c"------- FBO_Shutdown -------\0A\00", align 1 @glRefConfig = dso_local global %struct.TYPE_8__ zeroinitializer, align 4 @tr = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @FBO_Shutdown() #0 { %1 = alloca i32, align 4 %2 = alloca i32, align 4 %3 = alloca ptr, align 8 %4 = load ptr, ptr @ri, align 8 %5 = load i32, ptr @PRINT_ALL, align 4 %6 = call i32 %4(i32 noundef %5, ptr noundef @.str) %7 = load i32, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @glRefConfig, i32 0, i32 1), align 4 %8 = icmp ne i32 %7, 0 br i1 %8, label %10, label %9 9: ; preds = %0 br label %78 10: ; preds = %0 %11 = call i32 @FBO_Bind(ptr noundef null) store i32 0, ptr %1, align 4 br label %12 12: ; preds = %75, %10 %13 = load i32, ptr %1, align 4 %14 = load i32, ptr @tr, align 8 %15 = icmp slt i32 %13, %14 br i1 %15, label %16, label %78 16: ; preds = %12 %17 = load ptr, ptr getelementptr inbounds (%struct.TYPE_6__, ptr @tr, i32 0, i32 1), align 8 %18 = load i32, ptr %1, align 4 %19 = sext i32 %18 to i64 %20 = getelementptr inbounds ptr, ptr %17, i64 %19 %21 = load ptr, ptr %20, align 8 store ptr %21, ptr %3, align 8 store i32 0, ptr %2, align 4 br label %22 22: ; preds = %44, %16 %23 = load i32, ptr %2, align 4 %24 = load i32, ptr @glRefConfig, align 4 %25 = icmp slt i32 %23, %24 br i1 %25, label %26, label %47 26: ; preds = %22 %27 = load ptr, ptr %3, align 8 %28 = getelementptr inbounds %struct.TYPE_5__, ptr %27, i32 0, i32 3 %29 = load ptr, ptr %28, align 8 %30 = load i32, ptr %2, align 4 %31 = sext i32 %30 to i64 %32 = getelementptr inbounds i64, ptr %29, i64 %31 %33 = load i64, ptr %32, align 8 %34 = icmp ne i64 %33, 0 br i1 %34, label %35, label %43 35: ; preds = %26 %36 = load ptr, ptr %3, align 8 %37 = getelementptr inbounds %struct.TYPE_5__, ptr %36, i32 0, i32 3 %38 = load ptr, ptr %37, align 8 %39 = load i32, ptr %2, align 4 %40 = sext i32 %39 to i64 %41 = getelementptr inbounds i64, ptr %38, i64 %40 %42 = call i32 @qglDeleteRenderbuffers(i32 noundef 1, ptr noundef %41) br label %43 43: ; preds = %35, %26 br label %44 44: ; preds = %43 %45 = load i32, ptr %2, align 4 %46 = add nsw i32 %45, 1 store i32 %46, ptr %2, align 4 br label %22, !llvm.loop !6 47: ; preds = %22 %48 = load ptr, ptr %3, align 8 %49 = getelementptr inbounds %struct.TYPE_5__, ptr %48, i32 0, i32 2 %50 = load i64, ptr %49, align 8 %51 = icmp ne i64 %50, 0 br i1 %51, label %52, label %56 52: ; preds = %47 %53 = load ptr, ptr %3, align 8 %54 = getelementptr inbounds %struct.TYPE_5__, ptr %53, i32 0, i32 2 %55 = call i32 @qglDeleteRenderbuffers(i32 noundef 1, ptr noundef %54) br label %56 56: ; preds = %52, %47 %57 = load ptr, ptr %3, align 8 %58 = getelementptr inbounds %struct.TYPE_5__, ptr %57, i32 0, i32 1 %59 = load i64, ptr %58, align 8 %60 = icmp ne i64 %59, 0 br i1 %60, label %61, label %65 61: ; preds = %56 %62 = load ptr, ptr %3, align 8 %63 = getelementptr inbounds %struct.TYPE_5__, ptr %62, i32 0, i32 1 %64 = call i32 @qglDeleteRenderbuffers(i32 noundef 1, ptr noundef %63) br label %65 65: ; preds = %61, %56 %66 = load ptr, ptr %3, align 8 %67 = getelementptr inbounds %struct.TYPE_5__, ptr %66, i32 0, i32 0 %68 = load i64, ptr %67, align 8 %69 = icmp ne i64 %68, 0 br i1 %69, label %70, label %74 70: ; preds = %65 %71 = load ptr, ptr %3, align 8 %72 = getelementptr inbounds %struct.TYPE_5__, ptr %71, i32 0, i32 0 %73 = call i32 @qglDeleteFramebuffers(i32 noundef 1, ptr noundef %72) br label %74 74: ; preds = %70, %65 br label %75 75: ; preds = %74 %76 = load i32, ptr %1, align 4 %77 = add nsw i32 %76, 1 store i32 %77, ptr %1, align 4 br label %12, !llvm.loop !8 78: ; preds = %9, %12 ret void } declare i32 @FBO_Bind(ptr noundef) #1 declare i32 @qglDeleteRenderbuffers(i32 noundef, ptr noundef) #1 declare i32 @qglDeleteFramebuffers(i32 noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Shutdown
.text .file "extr_tr_vbo.c_VaoCache_AddSurface.c" .globl VaoCache_AddSurface # -- Begin function VaoCache_AddSurface .p2align 4, 0x90 .type VaoCache_AddSurface,@function VaoCache_AddSurface: # @VaoCache_AddSurface .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movq %rdx, -24(%rbp) movl %ecx, -28(%rbp) movq vcq+16(%rip), %rax movslq vcq(%rip), %rcx imulq $24, %rcx, %rcx addq %rcx, %rax movq %rax, -40(%rbp) movq -8(%rbp), %rcx movq -40(%rbp), %rax movq %rcx, 16(%rax) movl -12(%rbp), %ecx movq -40(%rbp), %rax movl %ecx, (%rax) movq -24(%rbp), %rcx movq -40(%rbp), %rax movq %rcx, 8(%rax) movl -28(%rbp), %ecx movq -40(%rbp), %rax movl %ecx, 4(%rax) movl vcq(%rip), %eax addl $1, %eax movl %eax, vcq(%rip) movslq -12(%rbp), %rcx shlq $2, %rcx movslq vcq+4(%rip), %rax addq %rcx, %rax # kill: def $eax killed $eax killed $rax movl %eax, vcq+4(%rip) movslq -28(%rbp), %rcx shlq $2, %rcx movslq vcq+8(%rip), %rax addq %rcx, %rax # kill: def $eax killed $eax killed $rax movl %eax, vcq+8(%rip) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size VaoCache_AddSurface, .Lfunc_end0-VaoCache_AddSurface .cfi_endproc # -- End function .type vcq,@object # @vcq .bss .globl vcq .p2align 3 vcq: .zero 24 .size vcq, 24 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym vcq
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_vbo.c_VaoCache_AddSurface.c' source_filename = "lab/engine/code/renderergl2/extr_tr_vbo.c_VaoCache_AddSurface.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { i32, i32, i32, ptr } %struct.TYPE_3__ = type { i32, i32, ptr, ptr } @vcq = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @VaoCache_AddSurface(ptr noundef %0, i32 noundef %1, ptr noundef %2, i32 noundef %3) #0 { %5 = alloca ptr, align 8 %6 = alloca i32, align 4 %7 = alloca ptr, align 8 %8 = alloca i32, align 4 %9 = alloca ptr, align 8 store ptr %0, ptr %5, align 8 store i32 %1, ptr %6, align 4 store ptr %2, ptr %7, align 8 store i32 %3, ptr %8, align 4 %10 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @vcq, i32 0, i32 3), align 8 %11 = load i32, ptr @vcq, align 8 %12 = sext i32 %11 to i64 %13 = getelementptr inbounds %struct.TYPE_3__, ptr %10, i64 %12 store ptr %13, ptr %9, align 8 %14 = load ptr, ptr %5, align 8 %15 = load ptr, ptr %9, align 8 %16 = getelementptr inbounds %struct.TYPE_3__, ptr %15, i32 0, i32 3 store ptr %14, ptr %16, align 8 %17 = load i32, ptr %6, align 4 %18 = load ptr, ptr %9, align 8 %19 = getelementptr inbounds %struct.TYPE_3__, ptr %18, i32 0, i32 0 store i32 %17, ptr %19, align 8 %20 = load ptr, ptr %7, align 8 %21 = load ptr, ptr %9, align 8 %22 = getelementptr inbounds %struct.TYPE_3__, ptr %21, i32 0, i32 2 store ptr %20, ptr %22, align 8 %23 = load i32, ptr %8, align 4 %24 = load ptr, ptr %9, align 8 %25 = getelementptr inbounds %struct.TYPE_3__, ptr %24, i32 0, i32 1 store i32 %23, ptr %25, align 4 %26 = load i32, ptr @vcq, align 8 %27 = add nsw i32 %26, 1 store i32 %27, ptr @vcq, align 8 %28 = load i32, ptr %6, align 4 %29 = sext i32 %28 to i64 %30 = mul i64 4, %29 %31 = load i32, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @vcq, i32 0, i32 1), align 4 %32 = sext i32 %31 to i64 %33 = add i64 %32, %30 %34 = trunc i64 %33 to i32 store i32 %34, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @vcq, i32 0, i32 1), align 4 %35 = load i32, ptr %8, align 4 %36 = sext i32 %35 to i64 %37 = mul i64 4, %36 %38 = load i32, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @vcq, i32 0, i32 2), align 8 %39 = sext i32 %38 to i64 %40 = add i64 %39, %37 %41 = trunc i64 %40 to i32 store i32 %41, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @vcq, i32 0, i32 2), align 8 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_vbo.c_VaoCache_AddSurface
.text .file "extr_tr_main.c_R_CullPointAndRadiusEx.c" .globl R_CullPointAndRadiusEx # -- Begin function R_CullPointAndRadiusEx .p2align 4, 0x90 .type R_CullPointAndRadiusEx,@function R_CullPointAndRadiusEx: # @R_CullPointAndRadiusEx .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movl %edi, -8(%rbp) movss %xmm0, -12(%rbp) movq %rsi, -24(%rbp) movl %edx, -28(%rbp) movq qfalse(%rip), %rax movq %rax, -56(%rbp) movq r_nocull(%rip), %rax cmpq $0, (%rax) je .LBB0_2 # %bb.1: movl CULL_CLIP(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_14 .LBB0_2: movl $0, -32(%rbp) .LBB0_3: # =>This Inner Loop Header: Depth=1 movl -32(%rbp), %eax cmpl -28(%rbp), %eax jge .LBB0_11 # %bb.4: # in Loop: Header=BB0_3 Depth=1 movq -24(%rbp), %rax movslq -32(%rbp), %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -48(%rbp) movl -8(%rbp), %edi movq -48(%rbp), %rax movl 4(%rax), %esi callq DotProduct@PLT movq -48(%rbp), %rax subss (%rax), %xmm0 movss %xmm0, -36(%rbp) movss -36(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 ucomiss %xmm1, %xmm0 jbe .LBB0_6 # %bb.5: movl CULL_OUT(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_14 .LBB0_6: # in Loop: Header=BB0_3 Depth=1 movss -36(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jb .LBB0_8 # %bb.7: # in Loop: Header=BB0_3 Depth=1 movq qtrue(%rip), %rax movq %rax, -56(%rbp) .LBB0_8: # in Loop: Header=BB0_3 Depth=1 jmp .LBB0_9 .LBB0_9: # in Loop: Header=BB0_3 Depth=1 jmp .LBB0_10 .LBB0_10: # in Loop: Header=BB0_3 Depth=1 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp .LBB0_3 .LBB0_11: cmpq $0, -56(%rbp) je .LBB0_13 # %bb.12: movl CULL_CLIP(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_14 .LBB0_13: movl CULL_IN(%rip), %eax movl %eax, -4(%rbp) .LBB0_14: movl -4(%rbp), %eax addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_CullPointAndRadiusEx, .Lfunc_end0-R_CullPointAndRadiusEx .cfi_endproc # -- End function .type qfalse,@object # @qfalse .bss .globl qfalse .p2align 3 qfalse: .quad 0 # 0x0 .size qfalse, 8 .type r_nocull,@object # @r_nocull .globl r_nocull .p2align 3 r_nocull: .quad 0 .size r_nocull, 8 .type CULL_CLIP,@object # @CULL_CLIP .globl CULL_CLIP .p2align 2 CULL_CLIP: .long 0 # 0x0 .size CULL_CLIP, 4 .type CULL_OUT,@object # @CULL_OUT .globl CULL_OUT .p2align 2 CULL_OUT: .long 0 # 0x0 .size CULL_OUT, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 3 qtrue: .quad 0 # 0x0 .size qtrue, 8 .type CULL_IN,@object # @CULL_IN .globl CULL_IN .p2align 2 CULL_IN: .long 0 # 0x0 .size CULL_IN, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym DotProduct .addrsig_sym qfalse .addrsig_sym r_nocull .addrsig_sym CULL_CLIP .addrsig_sym CULL_OUT .addrsig_sym qtrue .addrsig_sym CULL_IN
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_main.c_R_CullPointAndRadiusEx.c' source_filename = "lab/engine/code/renderergl2/extr_tr_main.c_R_CullPointAndRadiusEx.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { i64 } %struct.TYPE_4__ = type { float, i32 } @qfalse = dso_local global i64 0, align 8 @r_nocull = dso_local global ptr null, align 8 @CULL_CLIP = dso_local global i32 0, align 4 @CULL_OUT = dso_local global i32 0, align 4 @qtrue = dso_local global i64 0, align 8 @CULL_IN = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_CullPointAndRadiusEx(i32 noundef %0, float noundef %1, ptr noundef %2, i32 noundef %3) #0 { %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca float, align 4 %8 = alloca ptr, align 8 %9 = alloca i32, align 4 %10 = alloca i32, align 4 %11 = alloca float, align 4 %12 = alloca ptr, align 8 %13 = alloca i64, align 8 store i32 %0, ptr %6, align 4 store float %1, ptr %7, align 4 store ptr %2, ptr %8, align 8 store i32 %3, ptr %9, align 4 %14 = load i64, ptr @qfalse, align 8 store i64 %14, ptr %13, align 8 %15 = load ptr, ptr @r_nocull, align 8 %16 = getelementptr inbounds %struct.TYPE_5__, ptr %15, i32 0, i32 0 %17 = load i64, ptr %16, align 8 %18 = icmp ne i64 %17, 0 br i1 %18, label %19, label %21 19: ; preds = %4 %20 = load i32, ptr @CULL_CLIP, align 4 store i32 %20, ptr %5, align 4 br label %64 21: ; preds = %4 store i32 0, ptr %10, align 4 br label %22 22: ; preds = %54, %21 %23 = load i32, ptr %10, align 4 %24 = load i32, ptr %9, align 4 %25 = icmp slt i32 %23, %24 br i1 %25, label %26, label %57 26: ; preds = %22 %27 = load ptr, ptr %8, align 8 %28 = load i32, ptr %10, align 4 %29 = sext i32 %28 to i64 %30 = getelementptr inbounds %struct.TYPE_4__, ptr %27, i64 %29 store ptr %30, ptr %12, align 8 %31 = load i32, ptr %6, align 4 %32 = load ptr, ptr %12, align 8 %33 = getelementptr inbounds %struct.TYPE_4__, ptr %32, i32 0, i32 1 %34 = load i32, ptr %33, align 4 %35 = call float @DotProduct(i32 noundef %31, i32 noundef %34) %36 = load ptr, ptr %12, align 8 %37 = getelementptr inbounds %struct.TYPE_4__, ptr %36, i32 0, i32 0 %38 = load float, ptr %37, align 4 %39 = fsub float %35, %38 store float %39, ptr %11, align 4 %40 = load float, ptr %11, align 4 %41 = load float, ptr %7, align 4 %42 = fneg float %41 %43 = fcmp olt float %40, %42 br i1 %43, label %44, label %46 44: ; preds = %26 %45 = load i32, ptr @CULL_OUT, align 4 store i32 %45, ptr %5, align 4 br label %64 46: ; preds = %26 %47 = load float, ptr %11, align 4 %48 = load float, ptr %7, align 4 %49 = fcmp ole float %47, %48 br i1 %49, label %50, label %52 50: ; preds = %46 %51 = load i64, ptr @qtrue, align 8 store i64 %51, ptr %13, align 8 br label %52 52: ; preds = %50, %46 br label %53 53: ; preds = %52 br label %54 54: ; preds = %53 %55 = load i32, ptr %10, align 4 %56 = add nsw i32 %55, 1 store i32 %56, ptr %10, align 4 br label %22, !llvm.loop !6 57: ; preds = %22 %58 = load i64, ptr %13, align 8 %59 = icmp ne i64 %58, 0 br i1 %59, label %60, label %62 60: ; preds = %57 %61 = load i32, ptr @CULL_CLIP, align 4 store i32 %61, ptr %5, align 4 br label %64 62: ; preds = %57 %63 = load i32, ptr @CULL_IN, align 4 store i32 %63, ptr %5, align 4 br label %64 64: ; preds = %62, %60, %44, %19 %65 = load i32, ptr %5, align 4 ret i32 %65 } declare float @DotProduct(i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_tr_main.c_R_CullPointAndRadiusEx
.text .file "extr_tr_dsa.c_GL_BindNullTextures.c" .globl GL_BindNullTextures # -- Begin function GL_BindNullTextures .p2align 4, 0x90 .type GL_BindNullTextures,@function GL_BindNullTextures: # @GL_BindNullTextures .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp cmpq $0, glRefConfig(%rip) je .LBB0_6 # %bb.1: movl $0, -4(%rbp) .LBB0_2: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl NUM_TEXTURE_BUNDLES(%rip), %eax jge .LBB0_5 # %bb.3: # in Loop: Header=BB0_2 Depth=1 movq GL_TEXTURE0(%rip), %rdi movslq -4(%rbp), %rax addq %rax, %rdi movl GL_TEXTURE_2D(%rip), %esi xorl %edx, %edx callq qglBindMultiTextureEXT@PLT movq glDsaState+8(%rip), %rax movslq -4(%rbp), %rcx movq $0, (%rax,%rcx,8) # %bb.4: # in Loop: Header=BB0_2 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_2 .LBB0_5: jmp .LBB0_11 .LBB0_6: movl $0, -4(%rbp) .LBB0_7: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl NUM_TEXTURE_BUNDLES(%rip), %eax jge .LBB0_10 # %bb.8: # in Loop: Header=BB0_7 Depth=1 movq GL_TEXTURE0(%rip), %rdi movslq -4(%rbp), %rax addq %rax, %rdi callq qglActiveTexture@PLT movl GL_TEXTURE_2D(%rip), %edi xorl %esi, %esi callq qglBindTexture@PLT movq glDsaState+8(%rip), %rax movslq -4(%rbp), %rcx movq $0, (%rax,%rcx,8) # %bb.9: # in Loop: Header=BB0_7 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_7 .LBB0_10: movq GL_TEXTURE0(%rip), %rdi callq qglActiveTexture@PLT movq GL_TEXTURE0(%rip), %rax movq %rax, glDsaState(%rip) .LBB0_11: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size GL_BindNullTextures, .Lfunc_end0-GL_BindNullTextures .cfi_endproc # -- End function .type glRefConfig,@object # @glRefConfig .bss .globl glRefConfig .p2align 3 glRefConfig: .zero 8 .size glRefConfig, 8 .type NUM_TEXTURE_BUNDLES,@object # @NUM_TEXTURE_BUNDLES .globl NUM_TEXTURE_BUNDLES .p2align 2 NUM_TEXTURE_BUNDLES: .long 0 # 0x0 .size NUM_TEXTURE_BUNDLES, 4 .type GL_TEXTURE0,@object # @GL_TEXTURE0 .globl GL_TEXTURE0 .p2align 3 GL_TEXTURE0: .quad 0 # 0x0 .size GL_TEXTURE0, 8 .type GL_TEXTURE_2D,@object # @GL_TEXTURE_2D .globl GL_TEXTURE_2D .p2align 2 GL_TEXTURE_2D: .long 0 # 0x0 .size GL_TEXTURE_2D, 4 .type glDsaState,@object # @glDsaState .globl glDsaState .p2align 3 glDsaState: .zero 16 .size glDsaState, 16 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym qglBindMultiTextureEXT .addrsig_sym qglActiveTexture .addrsig_sym qglBindTexture .addrsig_sym glRefConfig .addrsig_sym NUM_TEXTURE_BUNDLES .addrsig_sym GL_TEXTURE0 .addrsig_sym GL_TEXTURE_2D .addrsig_sym glDsaState
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_dsa.c_GL_BindNullTextures.c' source_filename = "lab/engine/code/renderergl2/extr_tr_dsa.c_GL_BindNullTextures.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { i64 } %struct.TYPE_4__ = type { i64, ptr } @glRefConfig = dso_local global %struct.TYPE_3__ zeroinitializer, align 8 @NUM_TEXTURE_BUNDLES = dso_local global i32 0, align 4 @GL_TEXTURE0 = dso_local global i64 0, align 8 @GL_TEXTURE_2D = dso_local global i32 0, align 4 @glDsaState = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @GL_BindNullTextures() #0 { %1 = alloca i32, align 4 %2 = load i64, ptr @glRefConfig, align 8 %3 = icmp ne i64 %2, 0 br i1 %3, label %4, label %24 4: ; preds = %0 store i32 0, ptr %1, align 4 br label %5 5: ; preds = %20, %4 %6 = load i32, ptr %1, align 4 %7 = load i32, ptr @NUM_TEXTURE_BUNDLES, align 4 %8 = icmp slt i32 %6, %7 br i1 %8, label %9, label %23 9: ; preds = %5 %10 = load i64, ptr @GL_TEXTURE0, align 8 %11 = load i32, ptr %1, align 4 %12 = sext i32 %11 to i64 %13 = add nsw i64 %10, %12 %14 = load i32, ptr @GL_TEXTURE_2D, align 4 %15 = call i32 @qglBindMultiTextureEXT(i64 noundef %13, i32 noundef %14, i32 noundef 0) %16 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @glDsaState, i32 0, i32 1), align 8 %17 = load i32, ptr %1, align 4 %18 = sext i32 %17 to i64 %19 = getelementptr inbounds i64, ptr %16, i64 %18 store i64 0, ptr %19, align 8 br label %20 20: ; preds = %9 %21 = load i32, ptr %1, align 4 %22 = add nsw i32 %21, 1 store i32 %22, ptr %1, align 4 br label %5, !llvm.loop !6 23: ; preds = %5 br label %48 24: ; preds = %0 store i32 0, ptr %1, align 4 br label %25 25: ; preds = %41, %24 %26 = load i32, ptr %1, align 4 %27 = load i32, ptr @NUM_TEXTURE_BUNDLES, align 4 %28 = icmp slt i32 %26, %27 br i1 %28, label %29, label %44 29: ; preds = %25 %30 = load i64, ptr @GL_TEXTURE0, align 8 %31 = load i32, ptr %1, align 4 %32 = sext i32 %31 to i64 %33 = add nsw i64 %30, %32 %34 = call i32 @qglActiveTexture(i64 noundef %33) %35 = load i32, ptr @GL_TEXTURE_2D, align 4 %36 = call i32 @qglBindTexture(i32 noundef %35, i32 noundef 0) %37 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @glDsaState, i32 0, i32 1), align 8 %38 = load i32, ptr %1, align 4 %39 = sext i32 %38 to i64 %40 = getelementptr inbounds i64, ptr %37, i64 %39 store i64 0, ptr %40, align 8 br label %41 41: ; preds = %29 %42 = load i32, ptr %1, align 4 %43 = add nsw i32 %42, 1 store i32 %43, ptr %1, align 4 br label %25, !llvm.loop !8 44: ; preds = %25 %45 = load i64, ptr @GL_TEXTURE0, align 8 %46 = call i32 @qglActiveTexture(i64 noundef %45) %47 = load i64, ptr @GL_TEXTURE0, align 8 store i64 %47, ptr @glDsaState, align 8 br label %48 48: ; preds = %44, %23 ret void } declare i32 @qglBindMultiTextureEXT(i64 noundef, i32 noundef, i32 noundef) #1 declare i32 @qglActiveTexture(i64 noundef) #1 declare i32 @qglBindTexture(i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl2/extr_tr_dsa.c_GL_BindNullTextures
.text .file "extr_tr_shader.c_CollapseStagesToLightall.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function CollapseStagesToLightall .LCPI0_0: .long 0x3f800000 # float 1 .text .p2align 4, 0x90 .type CollapseStagesToLightall,@function CollapseStagesToLightall: # @CollapseStagesToLightall .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $160, %rsp movq 24(%rbp), %rax movq 16(%rbp), %rax movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq %rcx, -32(%rbp) movq %r8, -40(%rbp) movq %r9, -48(%rbp) movl $0, -52(%rbp) movl ST_GLSL(%rip), %ecx movq -8(%rbp), %rax movl %ecx, 24(%rax) cmpq $0, -32(%rbp) je .LBB0_2 # %bb.1: movq -8(%rbp), %rax movq 8(%rax), %rax imulq $24, TB_LIGHTMAP(%rip), %rcx addq %rcx, %rax movq -32(%rbp), %rcx movq 8(%rcx), %rcx movq (%rcx), %rdx movq %rdx, (%rax) movq 8(%rcx), %rdx movq %rdx, 8(%rax) movq 16(%rcx), %rcx movq %rcx, 16(%rax) movl LIGHTDEF_USE_LIGHTMAP(%rip), %eax orl -52(%rbp), %eax movl %eax, -52(%rbp) jmp .LBB0_8 .LBB0_2: cmpq $0, -40(%rbp) je .LBB0_4 # %bb.3: movl LIGHTDEF_USE_LIGHT_VECTOR(%rip), %eax orl -52(%rbp), %eax movl %eax, -52(%rbp) jmp .LBB0_7 .LBB0_4: cmpq $0, -48(%rbp) je .LBB0_6 # %bb.5: movl LIGHTDEF_USE_LIGHT_VERTEX(%rip), %eax orl -52(%rbp), %eax movl %eax, -52(%rbp) .LBB0_6: jmp .LBB0_7 .LBB0_7: jmp .LBB0_8 .LBB0_8: movq r_deluxeMapping(%rip), %rax cmpq $0, (%rax) je .LBB0_13 # %bb.9: cmpq $0, tr+16(%rip) je .LBB0_13 # %bb.10: cmpq $0, -32(%rbp) je .LBB0_13 # %bb.11: cmpq $0, shader(%rip) jb .LBB0_13 # %bb.12: movq -8(%rbp), %rax movq 8(%rax), %rax imulq $24, TB_DELUXEMAP(%rip), %rcx addq %rcx, %rax movq -32(%rbp), %rcx movq 8(%rcx), %rcx movq (%rcx), %rdx movq %rdx, (%rax) movq 8(%rcx), %rdx movq %rdx, 8(%rax) movq 16(%rcx), %rcx movq %rcx, 16(%rax) movq tr+8(%rip), %rax movq shader(%rip), %rcx movq (%rax,%rcx,8), %rcx movq -8(%rbp), %rax movq 8(%rax), %rax imulq $24, TB_DELUXEMAP(%rip), %rdx addq %rdx, %rax movq 8(%rax), %rax movq %rcx, (%rax) .LBB0_13: movq r_normalMapping(%rip), %rax cmpq $0, (%rax) je .LBB0_34 # %bb.14: cmpq $0, -16(%rbp) je .LBB0_19 # %bb.15: movq -8(%rbp), %rax movq 8(%rax), %rax imulq $24, TB_NORMALMAP(%rip), %rcx addq %rcx, %rax movq -16(%rbp), %rcx movq 8(%rcx), %rcx movq (%rcx), %rdx movq %rdx, (%rax) movq 8(%rcx), %rdx movq %rdx, 8(%rax) movq 16(%rcx), %rcx movq %rcx, 16(%rax) cmpq $0, 16(%rbp) je .LBB0_18 # %bb.16: movq r_parallaxMapping(%rip), %rax cmpq $0, (%rax) je .LBB0_18 # %bb.17: movl LIGHTDEF_USE_PARALLAXMAP(%rip), %eax orl -52(%rbp), %eax movl %eax, -52(%rbp) .LBB0_18: movq -16(%rbp), %rax movl 20(%rax), %edi movq -8(%rbp), %rax movl 20(%rax), %esi callq VectorCopy4@PLT jmp .LBB0_33 .LBB0_19: cmpq $0, -32(%rbp) jne .LBB0_22 # %bb.20: cmpq $0, -40(%rbp) jne .LBB0_22 # %bb.21: cmpq $0, -48(%rbp) je .LBB0_32 .LBB0_22: movq -8(%rbp), %rax movq 8(%rax), %rax imulq $24, TB_DIFFUSEMAP(%rip), %rcx addq %rcx, %rax movq 8(%rax), %rax movq (%rax), %rax movq %rax, -64(%rbp) cmpq $0, %rax je .LBB0_32 # %bb.23: movl MAX_QPATH(%rip), %eax # kill: def $rax killed $eax movq %rsp, %rcx movq %rcx, -72(%rbp) movq %rax, %rcx addq $15, %rcx andq $-16, %rcx movq %rsp, %rsi subq %rcx, %rsi movq %rsi, -144(%rbp) # 8-byte Spill movq %rsi, %rsp movq %rax, -80(%rbp) movq -64(%rbp), %rax movl (%rax), %eax movl IMGFLAG_GENNORMALMAP(%rip), %ecx xorl $-1, %ecx andl %ecx, %eax orl IMGFLAG_NOLIGHTSCALE(%rip), %eax movl %eax, -92(%rbp) movq -64(%rbp), %rax movl 4(%rax), %edi movl MAX_QPATH(%rip), %edx callq COM_StripExtension@PLT movq -144(%rbp), %rdi # 8-byte Reload movl MAX_QPATH(%rip), %esi leaq .L.str(%rip), %rdx callq Q_strcat@PLT movq -144(%rbp), %rdi # 8-byte Reload movl IMGTYPE_NORMALHEIGHT(%rip), %esi movl -92(%rbp), %edx callq R_FindImageFile@PLT movq %rax, -88(%rbp) cmpq $0, -88(%rbp) je .LBB0_25 # %bb.24: movq qtrue(%rip), %rax movq %rax, 16(%rbp) jmp .LBB0_26 .LBB0_25: movq -144(%rbp), %rdi # 8-byte Reload callq strlen@PLT movq -144(%rbp), %rdi # 8-byte Reload subl $1, %eax cltq movb $0, (%rdi,%rax) movl IMGTYPE_NORMAL(%rip), %esi movl -92(%rbp), %edx callq R_FindImageFile@PLT movq %rax, -88(%rbp) .LBB0_26: cmpq $0, -88(%rbp) je .LBB0_31 # %bb.27: movq -8(%rbp), %rax movq 8(%rax), %rax imulq $24, TB_NORMALMAP(%rip), %rcx addq %rcx, %rax movq -8(%rbp), %rcx movq 8(%rcx), %rcx movq (%rcx), %rdx movq %rdx, (%rax) movq 8(%rcx), %rdx movq %rdx, 8(%rax) movq 16(%rcx), %rcx movq %rcx, 16(%rax) movq -8(%rbp), %rax movq 8(%rax), %rax imulq $24, TB_NORMALMAP(%rip), %rcx addq %rcx, %rax movq $0, 16(%rax) movq -88(%rbp), %rcx movq -8(%rbp), %rax movq 8(%rax), %rax imulq $24, TB_NORMALMAP(%rip), %rdx addq %rdx, %rax movq 8(%rax), %rax movq %rcx, (%rax) cmpq $0, 16(%rbp) je .LBB0_30 # %bb.28: movq r_parallaxMapping(%rip), %rax cmpq $0, (%rax) je .LBB0_30 # %bb.29: movl LIGHTDEF_USE_PARALLAXMAP(%rip), %eax orl -52(%rbp), %eax movl %eax, -52(%rbp) .LBB0_30: movq -8(%rbp), %rax movl 20(%rax), %edi movq r_baseNormalX(%rip), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq r_baseNormalY(%rip), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq r_baseParallax(%rip), %rax movss (%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero callq VectorSet4@PLT .LBB0_31: movq -72(%rbp), %rax movq %rax, %rsp .LBB0_32: jmp .LBB0_33 .LBB0_33: jmp .LBB0_34 .LBB0_34: movq r_specularMapping(%rip), %rax cmpq $0, (%rax) je .LBB0_46 # %bb.35: cmpq $0, -24(%rbp) je .LBB0_37 # %bb.36: movq -8(%rbp), %rax movq 8(%rax), %rax imulq $24, TB_SPECULARMAP(%rip), %rcx addq %rcx, %rax movq -24(%rbp), %rcx movq 8(%rcx), %rcx movq (%rcx), %rdx movq %rdx, (%rax) movq 8(%rcx), %rdx movq %rdx, 8(%rax) movq 16(%rcx), %rcx movq %rcx, 16(%rax) movq -24(%rbp), %rax movl 16(%rax), %edi movq -8(%rbp), %rax movl 16(%rax), %esi callq VectorCopy4@PLT jmp .LBB0_45 .LBB0_37: cmpq $0, -32(%rbp) jne .LBB0_40 # %bb.38: cmpq $0, -40(%rbp) jne .LBB0_40 # %bb.39: cmpq $0, -48(%rbp) je .LBB0_44 .LBB0_40: movq -8(%rbp), %rax movq 8(%rax), %rax imulq $24, TB_DIFFUSEMAP(%rip), %rcx addq %rcx, %rax movq 8(%rax), %rax movq (%rax), %rax movq %rax, -104(%rbp) cmpq $0, %rax je .LBB0_44 # %bb.41: movl MAX_QPATH(%rip), %eax # kill: def $rax killed $eax movq %rsp, %rcx movq %rcx, -112(%rbp) movq %rax, %rcx addq $15, %rcx andq $-16, %rcx movq %rsp, %rsi subq %rcx, %rsi movq %rsi, -152(%rbp) # 8-byte Spill movq %rsi, %rsp movq %rax, -120(%rbp) movq -104(%rbp), %rax movl (%rax), %eax movl IMGFLAG_GENNORMALMAP(%rip), %ecx xorl $-1, %ecx andl %ecx, %eax orl IMGFLAG_NOLIGHTSCALE(%rip), %eax movl %eax, -132(%rbp) movq -104(%rbp), %rax movl 4(%rax), %edi movl MAX_QPATH(%rip), %edx callq COM_StripExtension@PLT movq -152(%rbp), %rdi # 8-byte Reload movl MAX_QPATH(%rip), %esi leaq .L.str.1(%rip), %rdx callq Q_strcat@PLT movq -152(%rbp), %rdi # 8-byte Reload movl IMGTYPE_COLORALPHA(%rip), %esi movl -132(%rbp), %edx callq R_FindImageFile@PLT movq %rax, -128(%rbp) cmpq $0, -128(%rbp) je .LBB0_43 # %bb.42: movq -8(%rbp), %rax movq 8(%rax), %rax imulq $24, TB_SPECULARMAP(%rip), %rcx addq %rcx, %rax movq -8(%rbp), %rcx movq 8(%rcx), %rcx movq (%rcx), %rdx movq %rdx, (%rax) movq 8(%rcx), %rdx movq %rdx, 8(%rax) movq 16(%rcx), %rcx movq %rcx, 16(%rax) movq -8(%rbp), %rax movq 8(%rax), %rax imulq $24, TB_SPECULARMAP(%rip), %rcx addq %rcx, %rax movq $0, 16(%rax) movq -128(%rbp), %rcx movq -8(%rbp), %rax movq 8(%rax), %rax imulq $24, TB_SPECULARMAP(%rip), %rdx addq %rdx, %rax movq 8(%rax), %rax movq %rcx, (%rax) movq -8(%rbp), %rax movl 16(%rax), %edi movss .LCPI0_0(%rip), %xmm3 # xmm3 = mem[0],zero,zero,zero movaps %xmm3, %xmm0 movaps %xmm3, %xmm1 movaps %xmm3, %xmm2 callq VectorSet4@PLT .LBB0_43: movq -112(%rbp), %rax movq %rax, %rsp .LBB0_44: jmp .LBB0_45 .LBB0_45: jmp .LBB0_46 .LBB0_46: cmpq $0, 24(%rbp) jne .LBB0_48 # %bb.47: movq -8(%rbp), %rax movq 8(%rax), %rax cmpq $0, (%rax) je .LBB0_49 .LBB0_48: movl LIGHTDEF_USE_TCGEN_AND_TCMOD(%rip), %eax orl -52(%rbp), %eax movl %eax, -52(%rbp) .LBB0_49: movl tr(%rip), %ecx movq -8(%rbp), %rax movl %ecx, 4(%rax) movl -52(%rbp), %ecx movq -8(%rbp), %rax movl %ecx, (%rax) movq %rbp, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size CollapseStagesToLightall, .Lfunc_end0-CollapseStagesToLightall .cfi_endproc # -- End function .type ST_GLSL,@object # @ST_GLSL .bss .globl ST_GLSL .p2align 2 ST_GLSL: .long 0 # 0x0 .size ST_GLSL, 4 .type TB_LIGHTMAP,@object # @TB_LIGHTMAP .globl TB_LIGHTMAP .p2align 3 TB_LIGHTMAP: .quad 0 # 0x0 .size TB_LIGHTMAP, 8 .type LIGHTDEF_USE_LIGHTMAP,@object # @LIGHTDEF_USE_LIGHTMAP .globl LIGHTDEF_USE_LIGHTMAP .p2align 2 LIGHTDEF_USE_LIGHTMAP: .long 0 # 0x0 .size LIGHTDEF_USE_LIGHTMAP, 4 .type LIGHTDEF_USE_LIGHT_VECTOR,@object # @LIGHTDEF_USE_LIGHT_VECTOR .globl LIGHTDEF_USE_LIGHT_VECTOR .p2align 2 LIGHTDEF_USE_LIGHT_VECTOR: .long 0 # 0x0 .size LIGHTDEF_USE_LIGHT_VECTOR, 4 .type LIGHTDEF_USE_LIGHT_VERTEX,@object # @LIGHTDEF_USE_LIGHT_VERTEX .globl LIGHTDEF_USE_LIGHT_VERTEX .p2align 2 LIGHTDEF_USE_LIGHT_VERTEX: .long 0 # 0x0 .size LIGHTDEF_USE_LIGHT_VERTEX, 4 .type r_deluxeMapping,@object # @r_deluxeMapping .globl r_deluxeMapping .p2align 3 r_deluxeMapping: .quad 0 .size r_deluxeMapping, 8 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 24 .size tr, 24 .type shader,@object # @shader .globl shader .p2align 3 shader: .zero 8 .size shader, 8 .type TB_DELUXEMAP,@object # @TB_DELUXEMAP .globl TB_DELUXEMAP .p2align 3 TB_DELUXEMAP: .quad 0 # 0x0 .size TB_DELUXEMAP, 8 .type r_normalMapping,@object # @r_normalMapping .globl r_normalMapping .p2align 3 r_normalMapping: .quad 0 .size r_normalMapping, 8 .type TB_NORMALMAP,@object # @TB_NORMALMAP .globl TB_NORMALMAP .p2align 3 TB_NORMALMAP: .quad 0 # 0x0 .size TB_NORMALMAP, 8 .type r_parallaxMapping,@object # @r_parallaxMapping .globl r_parallaxMapping .p2align 3 r_parallaxMapping: .quad 0 .size r_parallaxMapping, 8 .type LIGHTDEF_USE_PARALLAXMAP,@object # @LIGHTDEF_USE_PARALLAXMAP .globl LIGHTDEF_USE_PARALLAXMAP .p2align 2 LIGHTDEF_USE_PARALLAXMAP: .long 0 # 0x0 .size LIGHTDEF_USE_PARALLAXMAP, 4 .type TB_DIFFUSEMAP,@object # @TB_DIFFUSEMAP .globl TB_DIFFUSEMAP .p2align 3 TB_DIFFUSEMAP: .quad 0 # 0x0 .size TB_DIFFUSEMAP, 8 .type MAX_QPATH,@object # @MAX_QPATH .globl MAX_QPATH .p2align 2 MAX_QPATH: .long 0 # 0x0 .size MAX_QPATH, 4 .type IMGFLAG_GENNORMALMAP,@object # @IMGFLAG_GENNORMALMAP .globl IMGFLAG_GENNORMALMAP .p2align 2 IMGFLAG_GENNORMALMAP: .long 0 # 0x0 .size IMGFLAG_GENNORMALMAP, 4 .type IMGFLAG_NOLIGHTSCALE,@object # @IMGFLAG_NOLIGHTSCALE .globl IMGFLAG_NOLIGHTSCALE .p2align 2 IMGFLAG_NOLIGHTSCALE: .long 0 # 0x0 .size IMGFLAG_NOLIGHTSCALE, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "_nh" .size .L.str, 4 .type IMGTYPE_NORMALHEIGHT,@object # @IMGTYPE_NORMALHEIGHT .bss .globl IMGTYPE_NORMALHEIGHT .p2align 2 IMGTYPE_NORMALHEIGHT: .long 0 # 0x0 .size IMGTYPE_NORMALHEIGHT, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 3 qtrue: .quad 0 # 0x0 .size qtrue, 8 .type IMGTYPE_NORMAL,@object # @IMGTYPE_NORMAL .globl IMGTYPE_NORMAL .p2align 2 IMGTYPE_NORMAL: .long 0 # 0x0 .size IMGTYPE_NORMAL, 4 .type r_baseNormalX,@object # @r_baseNormalX .globl r_baseNormalX .p2align 3 r_baseNormalX: .quad 0 .size r_baseNormalX, 8 .type r_baseNormalY,@object # @r_baseNormalY .globl r_baseNormalY .p2align 3 r_baseNormalY: .quad 0 .size r_baseNormalY, 8 .type r_baseParallax,@object # @r_baseParallax .globl r_baseParallax .p2align 3 r_baseParallax: .quad 0 .size r_baseParallax, 8 .type r_specularMapping,@object # @r_specularMapping .globl r_specularMapping .p2align 3 r_specularMapping: .quad 0 .size r_specularMapping, 8 .type TB_SPECULARMAP,@object # @TB_SPECULARMAP .globl TB_SPECULARMAP .p2align 3 TB_SPECULARMAP: .quad 0 # 0x0 .size TB_SPECULARMAP, 8 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "_s" .size .L.str.1, 3 .type IMGTYPE_COLORALPHA,@object # @IMGTYPE_COLORALPHA .bss .globl IMGTYPE_COLORALPHA .p2align 2 IMGTYPE_COLORALPHA: .long 0 # 0x0 .size IMGTYPE_COLORALPHA, 4 .type LIGHTDEF_USE_TCGEN_AND_TCMOD,@object # @LIGHTDEF_USE_TCGEN_AND_TCMOD .globl LIGHTDEF_USE_TCGEN_AND_TCMOD .p2align 2 LIGHTDEF_USE_TCGEN_AND_TCMOD: .long 0 # 0x0 .size LIGHTDEF_USE_TCGEN_AND_TCMOD, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym CollapseStagesToLightall .addrsig_sym VectorCopy4 .addrsig_sym COM_StripExtension .addrsig_sym Q_strcat .addrsig_sym R_FindImageFile .addrsig_sym strlen .addrsig_sym VectorSet4 .addrsig_sym ST_GLSL .addrsig_sym TB_LIGHTMAP .addrsig_sym LIGHTDEF_USE_LIGHTMAP .addrsig_sym LIGHTDEF_USE_LIGHT_VECTOR .addrsig_sym LIGHTDEF_USE_LIGHT_VERTEX .addrsig_sym r_deluxeMapping .addrsig_sym tr .addrsig_sym shader .addrsig_sym TB_DELUXEMAP .addrsig_sym r_normalMapping .addrsig_sym TB_NORMALMAP .addrsig_sym r_parallaxMapping .addrsig_sym LIGHTDEF_USE_PARALLAXMAP .addrsig_sym TB_DIFFUSEMAP .addrsig_sym MAX_QPATH .addrsig_sym IMGFLAG_GENNORMALMAP .addrsig_sym IMGFLAG_NOLIGHTSCALE .addrsig_sym IMGTYPE_NORMALHEIGHT .addrsig_sym qtrue .addrsig_sym IMGTYPE_NORMAL .addrsig_sym r_baseNormalX .addrsig_sym r_baseNormalY .addrsig_sym r_baseParallax .addrsig_sym r_specularMapping .addrsig_sym TB_SPECULARMAP .addrsig_sym IMGTYPE_COLORALPHA .addrsig_sym LIGHTDEF_USE_TCGEN_AND_TCMOD
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_CollapseStagesToLightall.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_CollapseStagesToLightall.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_24__ = type { i32, ptr, i64 } %struct.TYPE_25__ = type { i64 } %struct.TYPE_22__ = type { i32, i32, ptr, i32, i32, i32 } %struct.TYPE_21__ = type { i64, ptr, i64 } %struct.TYPE_29__ = type { i64 } %struct.TYPE_28__ = type { i64 } %struct.TYPE_27__ = type { i64 } %struct.TYPE_23__ = type { i32, i32 } %struct.TYPE_20__ = type { float } %struct.TYPE_19__ = type { float } %struct.TYPE_18__ = type { float } %struct.TYPE_26__ = type { i64 } @ST_GLSL = dso_local global i32 0, align 4 @TB_LIGHTMAP = dso_local global i64 0, align 8 @LIGHTDEF_USE_LIGHTMAP = dso_local global i32 0, align 4 @LIGHTDEF_USE_LIGHT_VECTOR = dso_local global i32 0, align 4 @LIGHTDEF_USE_LIGHT_VERTEX = dso_local global i32 0, align 4 @r_deluxeMapping = dso_local global ptr null, align 8 @tr = dso_local global %struct.TYPE_24__ zeroinitializer, align 8 @shader = dso_local global %struct.TYPE_25__ zeroinitializer, align 8 @TB_DELUXEMAP = dso_local global i64 0, align 8 @r_normalMapping = dso_local global ptr null, align 8 @TB_NORMALMAP = dso_local global i64 0, align 8 @r_parallaxMapping = dso_local global ptr null, align 8 @LIGHTDEF_USE_PARALLAXMAP = dso_local global i32 0, align 4 @TB_DIFFUSEMAP = dso_local global i64 0, align 8 @MAX_QPATH = dso_local global i32 0, align 4 @IMGFLAG_GENNORMALMAP = dso_local global i32 0, align 4 @IMGFLAG_NOLIGHTSCALE = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [4 x i8] c"_nh\00", align 1 @IMGTYPE_NORMALHEIGHT = dso_local global i32 0, align 4 @qtrue = dso_local global i64 0, align 8 @IMGTYPE_NORMAL = dso_local global i32 0, align 4 @r_baseNormalX = dso_local global ptr null, align 8 @r_baseNormalY = dso_local global ptr null, align 8 @r_baseParallax = dso_local global ptr null, align 8 @r_specularMapping = dso_local global ptr null, align 8 @TB_SPECULARMAP = dso_local global i64 0, align 8 @.str.1 = private unnamed_addr constant [3 x i8] c"_s\00", align 1 @IMGTYPE_COLORALPHA = dso_local global i32 0, align 4 @LIGHTDEF_USE_TCGEN_AND_TCMOD = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @CollapseStagesToLightall], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @CollapseStagesToLightall(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, i64 noundef %4, i64 noundef %5, i64 noundef %6, i64 noundef %7) #0 { %9 = alloca ptr, align 8 %10 = alloca ptr, align 8 %11 = alloca ptr, align 8 %12 = alloca ptr, align 8 %13 = alloca i64, align 8 %14 = alloca i64, align 8 %15 = alloca i64, align 8 %16 = alloca i64, align 8 %17 = alloca i32, align 4 %18 = alloca ptr, align 8 %19 = alloca ptr, align 8 %20 = alloca i64, align 8 %21 = alloca ptr, align 8 %22 = alloca i32, align 4 %23 = alloca ptr, align 8 %24 = alloca ptr, align 8 %25 = alloca i64, align 8 %26 = alloca ptr, align 8 %27 = alloca i32, align 4 store ptr %0, ptr %9, align 8 store ptr %1, ptr %10, align 8 store ptr %2, ptr %11, align 8 store ptr %3, ptr %12, align 8 store i64 %4, ptr %13, align 8 store i64 %5, ptr %14, align 8 store i64 %6, ptr %15, align 8 store i64 %7, ptr %16, align 8 store i32 0, ptr %17, align 4 %28 = load i32, ptr @ST_GLSL, align 4 %29 = load ptr, ptr %9, align 8 %30 = getelementptr inbounds %struct.TYPE_22__, ptr %29, i32 0, i32 5 store i32 %28, ptr %30, align 8 %31 = load ptr, ptr %12, align 8 %32 = icmp ne ptr %31, null br i1 %32, label %33, label %46 33: ; preds = %8 %34 = load ptr, ptr %9, align 8 %35 = getelementptr inbounds %struct.TYPE_22__, ptr %34, i32 0, i32 2 %36 = load ptr, ptr %35, align 8 %37 = load i64, ptr @TB_LIGHTMAP, align 8 %38 = getelementptr inbounds %struct.TYPE_21__, ptr %36, i64 %37 %39 = load ptr, ptr %12, align 8 %40 = getelementptr inbounds %struct.TYPE_22__, ptr %39, i32 0, i32 2 %41 = load ptr, ptr %40, align 8 %42 = getelementptr inbounds %struct.TYPE_21__, ptr %41, i64 0 call void @llvm.memcpy.p0.p0.i64(ptr align 8 %38, ptr align 8 %42, i64 24, i1 false) %43 = load i32, ptr @LIGHTDEF_USE_LIGHTMAP, align 4 %44 = load i32, ptr %17, align 4 %45 = or i32 %44, %43 store i32 %45, ptr %17, align 4 br label %62 46: ; preds = %8 %47 = load i64, ptr %13, align 8 %48 = icmp ne i64 %47, 0 br i1 %48, label %49, label %53 49: ; preds = %46 %50 = load i32, ptr @LIGHTDEF_USE_LIGHT_VECTOR, align 4 %51 = load i32, ptr %17, align 4 %52 = or i32 %51, %50 store i32 %52, ptr %17, align 4 br label %61 53: ; preds = %46 %54 = load i64, ptr %14, align 8 %55 = icmp ne i64 %54, 0 br i1 %55, label %56, label %60 56: ; preds = %53 %57 = load i32, ptr @LIGHTDEF_USE_LIGHT_VERTEX, align 4 %58 = load i32, ptr %17, align 4 %59 = or i32 %58, %57 store i32 %59, ptr %17, align 4 br label %60 60: ; preds = %56, %53 br label %61 61: ; preds = %60, %49 br label %62 62: ; preds = %61, %33 %63 = load ptr, ptr @r_deluxeMapping, align 8 %64 = getelementptr inbounds %struct.TYPE_29__, ptr %63, i32 0, i32 0 %65 = load i64, ptr %64, align 8 %66 = icmp ne i64 %65, 0 br i1 %66, label %67, label %98 67: ; preds = %62 %68 = load i64, ptr getelementptr inbounds (%struct.TYPE_24__, ptr @tr, i32 0, i32 2), align 8 %69 = icmp ne i64 %68, 0 br i1 %69, label %70, label %98 70: ; preds = %67 %71 = load ptr, ptr %12, align 8 %72 = icmp ne ptr %71, null br i1 %72, label %73, label %98 73: ; preds = %70 %74 = load i64, ptr @shader, align 8 %75 = icmp uge i64 %74, 0 br i1 %75, label %76, label %98 76: ; preds = %73 %77 = load ptr, ptr %9, align 8 %78 = getelementptr inbounds %struct.TYPE_22__, ptr %77, i32 0, i32 2 %79 = load ptr, ptr %78, align 8 %80 = load i64, ptr @TB_DELUXEMAP, align 8 %81 = getelementptr inbounds %struct.TYPE_21__, ptr %79, i64 %80 %82 = load ptr, ptr %12, align 8 %83 = getelementptr inbounds %struct.TYPE_22__, ptr %82, i32 0, i32 2 %84 = load ptr, ptr %83, align 8 %85 = getelementptr inbounds %struct.TYPE_21__, ptr %84, i64 0 call void @llvm.memcpy.p0.p0.i64(ptr align 8 %81, ptr align 8 %85, i64 24, i1 false) %86 = load ptr, ptr getelementptr inbounds (%struct.TYPE_24__, ptr @tr, i32 0, i32 1), align 8 %87 = load i64, ptr @shader, align 8 %88 = getelementptr inbounds ptr, ptr %86, i64 %87 %89 = load ptr, ptr %88, align 8 %90 = load ptr, ptr %9, align 8 %91 = getelementptr inbounds %struct.TYPE_22__, ptr %90, i32 0, i32 2 %92 = load ptr, ptr %91, align 8 %93 = load i64, ptr @TB_DELUXEMAP, align 8 %94 = getelementptr inbounds %struct.TYPE_21__, ptr %92, i64 %93 %95 = getelementptr inbounds %struct.TYPE_21__, ptr %94, i32 0, i32 1 %96 = load ptr, ptr %95, align 8 %97 = getelementptr inbounds ptr, ptr %96, i64 0 store ptr %89, ptr %97, align 8 br label %98 98: ; preds = %76, %73, %70, %67, %62 %99 = load ptr, ptr @r_normalMapping, align 8 %100 = getelementptr inbounds %struct.TYPE_28__, ptr %99, i32 0, i32 0 %101 = load i64, ptr %100, align 8 %102 = icmp ne i64 %101, 0 br i1 %102, label %103, label %247 103: ; preds = %98 %104 = load ptr, ptr %10, align 8 %105 = icmp ne ptr %104, null br i1 %105, label %106, label %135 106: ; preds = %103 %107 = load ptr, ptr %9, align 8 %108 = getelementptr inbounds %struct.TYPE_22__, ptr %107, i32 0, i32 2 %109 = load ptr, ptr %108, align 8 %110 = load i64, ptr @TB_NORMALMAP, align 8 %111 = getelementptr inbounds %struct.TYPE_21__, ptr %109, i64 %110 %112 = load ptr, ptr %10, align 8 %113 = getelementptr inbounds %struct.TYPE_22__, ptr %112, i32 0, i32 2 %114 = load ptr, ptr %113, align 8 %115 = getelementptr inbounds %struct.TYPE_21__, ptr %114, i64 0 call void @llvm.memcpy.p0.p0.i64(ptr align 8 %111, ptr align 8 %115, i64 24, i1 false) %116 = load i64, ptr %15, align 8 %117 = icmp ne i64 %116, 0 br i1 %117, label %118, label %127 118: ; preds = %106 %119 = load ptr, ptr @r_parallaxMapping, align 8 %120 = getelementptr inbounds %struct.TYPE_27__, ptr %119, i32 0, i32 0 %121 = load i64, ptr %120, align 8 %122 = icmp ne i64 %121, 0 br i1 %122, label %123, label %127 123: ; preds = %118 %124 = load i32, ptr @LIGHTDEF_USE_PARALLAXMAP, align 4 %125 = load i32, ptr %17, align 4 %126 = or i32 %125, %124 store i32 %126, ptr %17, align 4 br label %127 127: ; preds = %123, %118, %106 %128 = load ptr, ptr %10, align 8 %129 = getelementptr inbounds %struct.TYPE_22__, ptr %128, i32 0, i32 4 %130 = load i32, ptr %129, align 4 %131 = load ptr, ptr %9, align 8 %132 = getelementptr inbounds %struct.TYPE_22__, ptr %131, i32 0, i32 4 %133 = load i32, ptr %132, align 4 %134 = call i32 @VectorCopy4(i32 noundef %130, i32 noundef %133) br label %246 135: ; preds = %103 %136 = load ptr, ptr %12, align 8 %137 = icmp ne ptr %136, null br i1 %137, label %144, label %138 138: ; preds = %135 %139 = load i64, ptr %13, align 8 %140 = icmp ne i64 %139, 0 br i1 %140, label %144, label %141 141: ; preds = %138 %142 = load i64, ptr %14, align 8 %143 = icmp ne i64 %142, 0 br i1 %143, label %144, label %245 144: ; preds = %141, %138, %135 %145 = load ptr, ptr %9, align 8 %146 = getelementptr inbounds %struct.TYPE_22__, ptr %145, i32 0, i32 2 %147 = load ptr, ptr %146, align 8 %148 = load i64, ptr @TB_DIFFUSEMAP, align 8 %149 = getelementptr inbounds %struct.TYPE_21__, ptr %147, i64 %148 %150 = getelementptr inbounds %struct.TYPE_21__, ptr %149, i32 0, i32 1 %151 = load ptr, ptr %150, align 8 %152 = getelementptr inbounds ptr, ptr %151, i64 0 %153 = load ptr, ptr %152, align 8 store ptr %153, ptr %18, align 8 %154 = icmp ne ptr %153, null br i1 %154, label %155, label %245 155: ; preds = %144 %156 = load i32, ptr @MAX_QPATH, align 4 %157 = zext i32 %156 to i64 %158 = call ptr @llvm.stacksave() store ptr %158, ptr %19, align 8 %159 = alloca i8, i64 %157, align 16 store i64 %157, ptr %20, align 8 %160 = load ptr, ptr %18, align 8 %161 = getelementptr inbounds %struct.TYPE_23__, ptr %160, i32 0, i32 0 %162 = load i32, ptr %161, align 4 %163 = load i32, ptr @IMGFLAG_GENNORMALMAP, align 4 %164 = xor i32 %163, -1 %165 = and i32 %162, %164 %166 = load i32, ptr @IMGFLAG_NOLIGHTSCALE, align 4 %167 = or i32 %165, %166 store i32 %167, ptr %22, align 4 %168 = load ptr, ptr %18, align 8 %169 = getelementptr inbounds %struct.TYPE_23__, ptr %168, i32 0, i32 1 %170 = load i32, ptr %169, align 4 %171 = load i32, ptr @MAX_QPATH, align 4 %172 = call i32 @COM_StripExtension(i32 noundef %170, ptr noundef %159, i32 noundef %171) %173 = load i32, ptr @MAX_QPATH, align 4 %174 = call i32 @Q_strcat(ptr noundef %159, i32 noundef %173, ptr noundef @.str) %175 = load i32, ptr @IMGTYPE_NORMALHEIGHT, align 4 %176 = load i32, ptr %22, align 4 %177 = call ptr @R_FindImageFile(ptr noundef %159, i32 noundef %175, i32 noundef %176) store ptr %177, ptr %21, align 8 %178 = load ptr, ptr %21, align 8 %179 = icmp ne ptr %178, null br i1 %179, label %180, label %182 180: ; preds = %155 %181 = load i64, ptr @qtrue, align 8 store i64 %181, ptr %15, align 8 br label %190 182: ; preds = %155 %183 = call i32 @strlen(ptr noundef %159) %184 = sub nsw i32 %183, 1 %185 = sext i32 %184 to i64 %186 = getelementptr inbounds i8, ptr %159, i64 %185 store i8 0, ptr %186, align 1 %187 = load i32, ptr @IMGTYPE_NORMAL, align 4 %188 = load i32, ptr %22, align 4 %189 = call ptr @R_FindImageFile(ptr noundef %159, i32 noundef %187, i32 noundef %188) store ptr %189, ptr %21, align 8 br label %190 190: ; preds = %182, %180 %191 = load ptr, ptr %21, align 8 %192 = icmp ne ptr %191, null br i1 %192, label %193, label %243 193: ; preds = %190 %194 = load ptr, ptr %9, align 8 %195 = getelementptr inbounds %struct.TYPE_22__, ptr %194, i32 0, i32 2 %196 = load ptr, ptr %195, align 8 %197 = load i64, ptr @TB_NORMALMAP, align 8 %198 = getelementptr inbounds %struct.TYPE_21__, ptr %196, i64 %197 %199 = load ptr, ptr %9, align 8 %200 = getelementptr inbounds %struct.TYPE_22__, ptr %199, i32 0, i32 2 %201 = load ptr, ptr %200, align 8 %202 = getelementptr inbounds %struct.TYPE_21__, ptr %201, i64 0 call void @llvm.memcpy.p0.p0.i64(ptr align 8 %198, ptr align 8 %202, i64 24, i1 false) %203 = load ptr, ptr %9, align 8 %204 = getelementptr inbounds %struct.TYPE_22__, ptr %203, i32 0, i32 2 %205 = load ptr, ptr %204, align 8 %206 = load i64, ptr @TB_NORMALMAP, align 8 %207 = getelementptr inbounds %struct.TYPE_21__, ptr %205, i64 %206 %208 = getelementptr inbounds %struct.TYPE_21__, ptr %207, i32 0, i32 2 store i64 0, ptr %208, align 8 %209 = load ptr, ptr %21, align 8 %210 = load ptr, ptr %9, align 8 %211 = getelementptr inbounds %struct.TYPE_22__, ptr %210, i32 0, i32 2 %212 = load ptr, ptr %211, align 8 %213 = load i64, ptr @TB_NORMALMAP, align 8 %214 = getelementptr inbounds %struct.TYPE_21__, ptr %212, i64 %213 %215 = getelementptr inbounds %struct.TYPE_21__, ptr %214, i32 0, i32 1 %216 = load ptr, ptr %215, align 8 %217 = getelementptr inbounds ptr, ptr %216, i64 0 store ptr %209, ptr %217, align 8 %218 = load i64, ptr %15, align 8 %219 = icmp ne i64 %218, 0 br i1 %219, label %220, label %229 220: ; preds = %193 %221 = load ptr, ptr @r_parallaxMapping, align 8 %222 = getelementptr inbounds %struct.TYPE_27__, ptr %221, i32 0, i32 0 %223 = load i64, ptr %222, align 8 %224 = icmp ne i64 %223, 0 br i1 %224, label %225, label %229 225: ; preds = %220 %226 = load i32, ptr @LIGHTDEF_USE_PARALLAXMAP, align 4 %227 = load i32, ptr %17, align 4 %228 = or i32 %227, %226 store i32 %228, ptr %17, align 4 br label %229 229: ; preds = %225, %220, %193 %230 = load ptr, ptr %9, align 8 %231 = getelementptr inbounds %struct.TYPE_22__, ptr %230, i32 0, i32 4 %232 = load i32, ptr %231, align 4 %233 = load ptr, ptr @r_baseNormalX, align 8 %234 = getelementptr inbounds %struct.TYPE_20__, ptr %233, i32 0, i32 0 %235 = load float, ptr %234, align 4 %236 = load ptr, ptr @r_baseNormalY, align 8 %237 = getelementptr inbounds %struct.TYPE_19__, ptr %236, i32 0, i32 0 %238 = load float, ptr %237, align 4 %239 = load ptr, ptr @r_baseParallax, align 8 %240 = getelementptr inbounds %struct.TYPE_18__, ptr %239, i32 0, i32 0 %241 = load float, ptr %240, align 4 %242 = call i32 @VectorSet4(i32 noundef %232, float noundef %235, float noundef %238, float noundef 1.000000e+00, float noundef %241) br label %243 243: ; preds = %229, %190 %244 = load ptr, ptr %19, align 8 call void @llvm.stackrestore(ptr %244) br label %245 245: ; preds = %243, %144, %141 br label %246 246: ; preds = %245, %127 br label %247 247: ; preds = %246, %98 %248 = load ptr, ptr @r_specularMapping, align 8 %249 = getelementptr inbounds %struct.TYPE_26__, ptr %248, i32 0, i32 0 %250 = load i64, ptr %249, align 8 %251 = icmp ne i64 %250, 0 br i1 %251, label %252, label %350 252: ; preds = %247 %253 = load ptr, ptr %11, align 8 %254 = icmp ne ptr %253, null br i1 %254, label %255, label %272 255: ; preds = %252 %256 = load ptr, ptr %9, align 8 %257 = getelementptr inbounds %struct.TYPE_22__, ptr %256, i32 0, i32 2 %258 = load ptr, ptr %257, align 8 %259 = load i64, ptr @TB_SPECULARMAP, align 8 %260 = getelementptr inbounds %struct.TYPE_21__, ptr %258, i64 %259 %261 = load ptr, ptr %11, align 8 %262 = getelementptr inbounds %struct.TYPE_22__, ptr %261, i32 0, i32 2 %263 = load ptr, ptr %262, align 8 %264 = getelementptr inbounds %struct.TYPE_21__, ptr %263, i64 0 call void @llvm.memcpy.p0.p0.i64(ptr align 8 %260, ptr align 8 %264, i64 24, i1 false) %265 = load ptr, ptr %11, align 8 %266 = getelementptr inbounds %struct.TYPE_22__, ptr %265, i32 0, i32 3 %267 = load i32, ptr %266, align 8 %268 = load ptr, ptr %9, align 8 %269 = getelementptr inbounds %struct.TYPE_22__, ptr %268, i32 0, i32 3 %270 = load i32, ptr %269, align 8 %271 = call i32 @VectorCopy4(i32 noundef %267, i32 noundef %270) br label %349 272: ; preds = %252 %273 = load ptr, ptr %12, align 8 %274 = icmp ne ptr %273, null br i1 %274, label %281, label %275 275: ; preds = %272 %276 = load i64, ptr %13, align 8 %277 = icmp ne i64 %276, 0 br i1 %277, label %281, label %278 278: ; preds = %275 %279 = load i64, ptr %14, align 8 %280 = icmp ne i64 %279, 0 br i1 %280, label %281, label %348 281: ; preds = %278, %275, %272 %282 = load ptr, ptr %9, align 8 %283 = getelementptr inbounds %struct.TYPE_22__, ptr %282, i32 0, i32 2 %284 = load ptr, ptr %283, align 8 %285 = load i64, ptr @TB_DIFFUSEMAP, align 8 %286 = getelementptr inbounds %struct.TYPE_21__, ptr %284, i64 %285 %287 = getelementptr inbounds %struct.TYPE_21__, ptr %286, i32 0, i32 1 %288 = load ptr, ptr %287, align 8 %289 = getelementptr inbounds ptr, ptr %288, i64 0 %290 = load ptr, ptr %289, align 8 store ptr %290, ptr %23, align 8 %291 = icmp ne ptr %290, null br i1 %291, label %292, label %348 292: ; preds = %281 %293 = load i32, ptr @MAX_QPATH, align 4 %294 = zext i32 %293 to i64 %295 = call ptr @llvm.stacksave() store ptr %295, ptr %24, align 8 %296 = alloca i8, i64 %294, align 16 store i64 %294, ptr %25, align 8 %297 = load ptr, ptr %23, align 8 %298 = getelementptr inbounds %struct.TYPE_23__, ptr %297, i32 0, i32 0 %299 = load i32, ptr %298, align 4 %300 = load i32, ptr @IMGFLAG_GENNORMALMAP, align 4 %301 = xor i32 %300, -1 %302 = and i32 %299, %301 %303 = load i32, ptr @IMGFLAG_NOLIGHTSCALE, align 4 %304 = or i32 %302, %303 store i32 %304, ptr %27, align 4 %305 = load ptr, ptr %23, align 8 %306 = getelementptr inbounds %struct.TYPE_23__, ptr %305, i32 0, i32 1 %307 = load i32, ptr %306, align 4 %308 = load i32, ptr @MAX_QPATH, align 4 %309 = call i32 @COM_StripExtension(i32 noundef %307, ptr noundef %296, i32 noundef %308) %310 = load i32, ptr @MAX_QPATH, align 4 %311 = call i32 @Q_strcat(ptr noundef %296, i32 noundef %310, ptr noundef @.str.1) %312 = load i32, ptr @IMGTYPE_COLORALPHA, align 4 %313 = load i32, ptr %27, align 4 %314 = call ptr @R_FindImageFile(ptr noundef %296, i32 noundef %312, i32 noundef %313) store ptr %314, ptr %26, align 8 %315 = load ptr, ptr %26, align 8 %316 = icmp ne ptr %315, null br i1 %316, label %317, label %346 317: ; preds = %292 %318 = load ptr, ptr %9, align 8 %319 = getelementptr inbounds %struct.TYPE_22__, ptr %318, i32 0, i32 2 %320 = load ptr, ptr %319, align 8 %321 = load i64, ptr @TB_SPECULARMAP, align 8 %322 = getelementptr inbounds %struct.TYPE_21__, ptr %320, i64 %321 %323 = load ptr, ptr %9, align 8 %324 = getelementptr inbounds %struct.TYPE_22__, ptr %323, i32 0, i32 2 %325 = load ptr, ptr %324, align 8 %326 = getelementptr inbounds %struct.TYPE_21__, ptr %325, i64 0 call void @llvm.memcpy.p0.p0.i64(ptr align 8 %322, ptr align 8 %326, i64 24, i1 false) %327 = load ptr, ptr %9, align 8 %328 = getelementptr inbounds %struct.TYPE_22__, ptr %327, i32 0, i32 2 %329 = load ptr, ptr %328, align 8 %330 = load i64, ptr @TB_SPECULARMAP, align 8 %331 = getelementptr inbounds %struct.TYPE_21__, ptr %329, i64 %330 %332 = getelementptr inbounds %struct.TYPE_21__, ptr %331, i32 0, i32 2 store i64 0, ptr %332, align 8 %333 = load ptr, ptr %26, align 8 %334 = load ptr, ptr %9, align 8 %335 = getelementptr inbounds %struct.TYPE_22__, ptr %334, i32 0, i32 2 %336 = load ptr, ptr %335, align 8 %337 = load i64, ptr @TB_SPECULARMAP, align 8 %338 = getelementptr inbounds %struct.TYPE_21__, ptr %336, i64 %337 %339 = getelementptr inbounds %struct.TYPE_21__, ptr %338, i32 0, i32 1 %340 = load ptr, ptr %339, align 8 %341 = getelementptr inbounds ptr, ptr %340, i64 0 store ptr %333, ptr %341, align 8 %342 = load ptr, ptr %9, align 8 %343 = getelementptr inbounds %struct.TYPE_22__, ptr %342, i32 0, i32 3 %344 = load i32, ptr %343, align 8 %345 = call i32 @VectorSet4(i32 noundef %344, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef 1.000000e+00) br label %346 346: ; preds = %317, %292 %347 = load ptr, ptr %24, align 8 call void @llvm.stackrestore(ptr %347) br label %348 348: ; preds = %346, %281, %278 br label %349 349: ; preds = %348, %255 br label %350 350: ; preds = %349, %247 %351 = load i64, ptr %16, align 8 %352 = icmp ne i64 %351, 0 br i1 %352, label %361, label %353 353: ; preds = %350 %354 = load ptr, ptr %9, align 8 %355 = getelementptr inbounds %struct.TYPE_22__, ptr %354, i32 0, i32 2 %356 = load ptr, ptr %355, align 8 %357 = getelementptr inbounds %struct.TYPE_21__, ptr %356, i64 0 %358 = getelementptr inbounds %struct.TYPE_21__, ptr %357, i32 0, i32 0 %359 = load i64, ptr %358, align 8 %360 = icmp ne i64 %359, 0 br i1 %360, label %361, label %365 361: ; preds = %353, %350 %362 = load i32, ptr @LIGHTDEF_USE_TCGEN_AND_TCMOD, align 4 %363 = load i32, ptr %17, align 4 %364 = or i32 %363, %362 store i32 %364, ptr %17, align 4 br label %365 365: ; preds = %361, %353 %366 = load i32, ptr @tr, align 8 %367 = load ptr, ptr %9, align 8 %368 = getelementptr inbounds %struct.TYPE_22__, ptr %367, i32 0, i32 1 store i32 %366, ptr %368, align 4 %369 = load i32, ptr %17, align 4 %370 = load ptr, ptr %9, align 8 %371 = getelementptr inbounds %struct.TYPE_22__, ptr %370, i32 0, i32 0 store i32 %369, ptr %371, align 8 ret void } ; Function Attrs: argmemonly nocallback nofree nounwind willreturn declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #1 declare i32 @VectorCopy4(i32 noundef, i32 noundef) #2 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare ptr @llvm.stacksave() #3 declare i32 @COM_StripExtension(i32 noundef, ptr noundef, i32 noundef) #2 declare i32 @Q_strcat(ptr noundef, i32 noundef, ptr noundef) #2 declare ptr @R_FindImageFile(ptr noundef, i32 noundef, i32 noundef) #2 declare i32 @strlen(ptr noundef) #2 declare i32 @VectorSet4(i32 noundef, float noundef, float noundef, float noundef, float noundef) #2 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare void @llvm.stackrestore(ptr) #3 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { argmemonly nocallback nofree nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #3 = { nocallback nofree nosync nounwind willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_shader.c_CollapseStagesToLightall
.text .file "extr_tr_animation.c_R_MDRAddAnimSurfaces.c" .globl R_MDRAddAnimSurfaces # -- Begin function R_MDRAddAnimSurfaces .p2align 4, 0x90 .type R_MDRAddAnimSurfaces,@function R_MDRAddAnimSurfaces: # @R_MDRAddAnimSurfaces .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movq %rdi, -8(%rbp) movl $0, -60(%rbp) movl $0, -64(%rbp) movq tr+40(%rip), %rax movq 8(%rax), %rax movq %rax, -16(%rbp) movq -8(%rbp), %rax movl (%rax), %ecx andl RF_THIRD_PERSON(%rip), %ecx xorl %eax, %eax # kill: def $al killed $al killed $eax cmpl $0, %ecx movb %al, -77(%rbp) # 1-byte Spill je .LBB0_4 # %bb.1: movb $1, %al cmpq $0, tr+56(%rip) movb %al, -78(%rbp) # 1-byte Spill jne .LBB0_3 # %bb.2: movl tr+48(%rip), %eax movl VPF_SHADOWMAP(%rip), %ecx orl VPF_DEPTHSHADOW(%rip), %ecx andl %ecx, %eax cmpl $0, %eax setne %al movb %al, -78(%rbp) # 1-byte Spill .LBB0_3: movb -78(%rbp), %al # 1-byte Reload xorb $-1, %al movb %al, -77(%rbp) # 1-byte Spill .LBB0_4: movb -77(%rbp), %al # 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -76(%rbp) movq -8(%rbp), %rax movl (%rax), %eax andl RF_WRAP_FRAMES(%rip), %eax cmpl $0, %eax je .LBB0_6 # %bb.5: movq -16(%rbp), %rax movl 8(%rax), %ecx movq -8(%rbp), %rax movq %rax, -96(%rbp) # 8-byte Spill movl 32(%rax), %eax cltd idivl %ecx movq -96(%rbp), %rax # 8-byte Reload movl %edx, 32(%rax) movq -16(%rbp), %rax movl 8(%rax), %ecx movq -8(%rbp), %rax movq %rax, -88(%rbp) # 8-byte Spill movl 28(%rax), %eax cltd idivl %ecx movq -88(%rbp), %rax # 8-byte Reload movl %edx, 28(%rax) .LBB0_6: movq -8(%rbp), %rax movl 32(%rax), %eax movq -16(%rbp), %rcx cmpl 8(%rcx), %eax jge .LBB0_10 # %bb.7: movq -8(%rbp), %rax cmpl $0, 32(%rax) jl .LBB0_10 # %bb.8: movq -8(%rbp), %rax movl 28(%rax), %eax movq -16(%rbp), %rcx cmpl 8(%rcx), %eax jge .LBB0_10 # %bb.9: movq -8(%rbp), %rax cmpl $0, 28(%rax) jge .LBB0_11 .LBB0_10: movq ri(%rip), %rax movl PRINT_DEVELOPER(%rip), %edi movq -8(%rbp), %rcx movl 28(%rcx), %edx movq -8(%rbp), %rcx movl 32(%rcx), %ecx movq tr+40(%rip), %rsi movl (%rsi), %r8d leaq .L.str(%rip), %rsi callq *%rax movq -8(%rbp), %rax movl $0, 32(%rax) movq -8(%rbp), %rax movl $0, 28(%rax) .LBB0_11: movq -16(%rbp), %rdi movq -8(%rbp), %rsi callq R_MDRCullModel@PLT movl %eax, -68(%rbp) movl -68(%rbp), %eax cmpl CULL_OUT(%rip), %eax jne .LBB0_13 # %bb.12: jmp .LBB0_57 .LBB0_13: movq -8(%rbp), %rdi callq R_ComputeLOD@PLT movl %eax, -60(%rbp) movq -16(%rbp), %rax cmpl $0, (%rax) jg .LBB0_15 # %bb.14: jmp .LBB0_57 .LBB0_15: movq -16(%rbp), %rax movl (%rax), %eax cmpl -60(%rbp), %eax jg .LBB0_17 # %bb.16: movq -16(%rbp), %rax movl (%rax), %eax subl $1, %eax movl %eax, -60(%rbp) .LBB0_17: movq -16(%rbp), %rax movq -16(%rbp), %rcx movslq 4(%rcx), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -32(%rbp) movl $0, -52(%rbp) .LBB0_18: # =>This Inner Loop Header: Depth=1 movl -52(%rbp), %eax cmpl -60(%rbp), %eax jge .LBB0_21 # %bb.19: # in Loop: Header=BB0_18 Depth=1 movq -32(%rbp), %rax movq -32(%rbp), %rcx movslq (%rcx), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -32(%rbp) # %bb.20: # in Loop: Header=BB0_18 Depth=1 movl -52(%rbp), %eax addl $1, %eax movl %eax, -52(%rbp) jmp .LBB0_18 .LBB0_21: cmpl $0, -76(%rbp) je .LBB0_23 # %bb.22: movq r_shadows(%rip), %rax cmpl $1, (%rax) jle .LBB0_24 .LBB0_23: movq -8(%rbp), %rsi leaq tr(%rip), %rdi addq $32, %rdi callq R_SetupEntityLighting@PLT .LBB0_24: movq -16(%rbp), %rdi movq -8(%rbp), %rsi callq R_MDRComputeFogNum@PLT movl %eax, -64(%rbp) movq -8(%rbp), %rax movl 24(%rax), %edi callq R_CubemapForPoint@PLT movl %eax, -72(%rbp) movq -32(%rbp), %rax movq -32(%rbp), %rcx movslq 4(%rcx), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -24(%rbp) movl $0, -52(%rbp) .LBB0_25: # =>This Loop Header: Depth=1 # Child Loop BB0_31 Depth 2 movl -52(%rbp), %eax movq -32(%rbp), %rcx cmpl 8(%rcx), %eax jge .LBB0_57 # %bb.26: # in Loop: Header=BB0_25 Depth=1 movq -8(%rbp), %rax cmpq $0, 8(%rax) je .LBB0_28 # %bb.27: # in Loop: Header=BB0_25 Depth=1 movq -8(%rbp), %rax movq 8(%rax), %rdi callq R_GetShaderByHandle@PLT movq %rax, -40(%rbp) jmp .LBB0_42 .LBB0_28: # in Loop: Header=BB0_25 Depth=1 movq -8(%rbp), %rax cmpq $0, 16(%rax) jle .LBB0_37 # %bb.29: # in Loop: Header=BB0_25 Depth=1 movq -8(%rbp), %rax movq 16(%rax), %rax cmpq tr(%rip), %rax jge .LBB0_37 # %bb.30: # in Loop: Header=BB0_25 Depth=1 movq -8(%rbp), %rax movq 16(%rax), %rdi callq R_GetSkinByHandle@PLT movq %rax, -48(%rbp) movq tr+24(%rip), %rax movq %rax, -40(%rbp) movl $0, -56(%rbp) .LBB0_31: # Parent Loop BB0_25 Depth=1 # => This Inner Loop Header: Depth=2 movl -56(%rbp), %eax movq -48(%rbp), %rcx cmpl (%rcx), %eax jge .LBB0_36 # %bb.32: # in Loop: Header=BB0_31 Depth=2 movq -48(%rbp), %rax movq 8(%rax), %rax movslq -56(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movl 8(%rax), %edi movq -24(%rbp), %rax movl 12(%rax), %esi callq strcmp@PLT cmpl $0, %eax jne .LBB0_34 # %bb.33: # in Loop: Header=BB0_25 Depth=1 movq -48(%rbp), %rax movq 8(%rax), %rax movslq -56(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movq (%rax), %rax movq %rax, -40(%rbp) jmp .LBB0_36 .LBB0_34: # in Loop: Header=BB0_31 Depth=2 jmp .LBB0_35 .LBB0_35: # in Loop: Header=BB0_31 Depth=2 movl -56(%rbp), %eax addl $1, %eax movl %eax, -56(%rbp) jmp .LBB0_31 .LBB0_36: # in Loop: Header=BB0_25 Depth=1 jmp .LBB0_41 .LBB0_37: # in Loop: Header=BB0_25 Depth=1 movq -24(%rbp), %rax cmpq $0, (%rax) jle .LBB0_39 # %bb.38: # in Loop: Header=BB0_25 Depth=1 movq -24(%rbp), %rax movq (%rax), %rdi callq R_GetShaderByHandle@PLT movq %rax, -40(%rbp) jmp .LBB0_40 .LBB0_39: # in Loop: Header=BB0_25 Depth=1 movq tr+24(%rip), %rax movq %rax, -40(%rbp) .LBB0_40: # in Loop: Header=BB0_25 Depth=1 jmp .LBB0_41 .LBB0_41: # in Loop: Header=BB0_25 Depth=1 jmp .LBB0_42 .LBB0_42: # in Loop: Header=BB0_25 Depth=1 cmpl $0, -76(%rbp) jne .LBB0_48 # %bb.43: # in Loop: Header=BB0_25 Depth=1 movq r_shadows(%rip), %rax cmpl $2, (%rax) jne .LBB0_48 # %bb.44: # in Loop: Header=BB0_25 Depth=1 cmpl $0, -64(%rbp) jne .LBB0_48 # %bb.45: # in Loop: Header=BB0_25 Depth=1 movq -8(%rbp), %rax movl (%rax), %eax movl RF_NOSHADOW(%rip), %ecx orl RF_DEPTHHACK(%rip), %ecx andl %ecx, %eax cmpl $0, %eax jne .LBB0_48 # %bb.46: # in Loop: Header=BB0_25 Depth=1 movq -40(%rbp), %rax movq (%rax), %rax cmpq SS_OPAQUE(%rip), %rax jne .LBB0_48 # %bb.47: # in Loop: Header=BB0_25 Depth=1 movq -24(%rbp), %rdi movq tr+16(%rip), %rsi movl qfalse(%rip), %ecx movl qfalse(%rip), %r8d xorl %r9d, %r9d movl %r9d, %edx callq R_AddDrawSurf@PLT .LBB0_48: # in Loop: Header=BB0_25 Depth=1 movq r_shadows(%rip), %rax cmpl $3, (%rax) jne .LBB0_53 # %bb.49: # in Loop: Header=BB0_25 Depth=1 cmpl $0, -64(%rbp) jne .LBB0_53 # %bb.50: # in Loop: Header=BB0_25 Depth=1 movq -8(%rbp), %rax movl (%rax), %eax andl RF_SHADOW_PLANE(%rip), %eax cmpl $0, %eax je .LBB0_53 # %bb.51: # in Loop: Header=BB0_25 Depth=1 movq -40(%rbp), %rax movq (%rax), %rax cmpq SS_OPAQUE(%rip), %rax jne .LBB0_53 # %bb.52: # in Loop: Header=BB0_25 Depth=1 movq -24(%rbp), %rdi movq tr+8(%rip), %rsi movl qfalse(%rip), %ecx movl qfalse(%rip), %r8d xorl %r9d, %r9d movl %r9d, %edx callq R_AddDrawSurf@PLT .LBB0_53: # in Loop: Header=BB0_25 Depth=1 cmpl $0, -76(%rbp) jne .LBB0_55 # %bb.54: # in Loop: Header=BB0_25 Depth=1 movq -24(%rbp), %rdi movq -40(%rbp), %rsi movl -64(%rbp), %edx movl qfalse(%rip), %ecx movl qfalse(%rip), %r8d movl -72(%rbp), %r9d callq R_AddDrawSurf@PLT .LBB0_55: # in Loop: Header=BB0_25 Depth=1 movq -24(%rbp), %rax movq -24(%rbp), %rcx movslq 8(%rcx), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -24(%rbp) # %bb.56: # in Loop: Header=BB0_25 Depth=1 movl -52(%rbp), %eax addl $1, %eax movl %eax, -52(%rbp) jmp .LBB0_25 .LBB0_57: addq $96, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_MDRAddAnimSurfaces, .Lfunc_end0-R_MDRAddAnimSurfaces .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 64 .size tr, 64 .type RF_THIRD_PERSON,@object # @RF_THIRD_PERSON .globl RF_THIRD_PERSON .p2align 2 RF_THIRD_PERSON: .long 0 # 0x0 .size RF_THIRD_PERSON, 4 .type VPF_SHADOWMAP,@object # @VPF_SHADOWMAP .globl VPF_SHADOWMAP .p2align 2 VPF_SHADOWMAP: .long 0 # 0x0 .size VPF_SHADOWMAP, 4 .type VPF_DEPTHSHADOW,@object # @VPF_DEPTHSHADOW .globl VPF_DEPTHSHADOW .p2align 2 VPF_DEPTHSHADOW: .long 0 # 0x0 .size VPF_DEPTHSHADOW, 4 .type RF_WRAP_FRAMES,@object # @RF_WRAP_FRAMES .globl RF_WRAP_FRAMES .p2align 2 RF_WRAP_FRAMES: .long 0 # 0x0 .size RF_WRAP_FRAMES, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_DEVELOPER,@object # @PRINT_DEVELOPER .globl PRINT_DEVELOPER .p2align 2 PRINT_DEVELOPER: .long 0 # 0x0 .size PRINT_DEVELOPER, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "R_MDRAddAnimSurfaces: no such frame %d to %d for '%s'\n" .size .L.str, 55 .type CULL_OUT,@object # @CULL_OUT .bss .globl CULL_OUT .p2align 2 CULL_OUT: .long 0 # 0x0 .size CULL_OUT, 4 .type r_shadows,@object # @r_shadows .globl r_shadows .p2align 3 r_shadows: .quad 0 .size r_shadows, 8 .type RF_NOSHADOW,@object # @RF_NOSHADOW .globl RF_NOSHADOW .p2align 2 RF_NOSHADOW: .long 0 # 0x0 .size RF_NOSHADOW, 4 .type RF_DEPTHHACK,@object # @RF_DEPTHHACK .globl RF_DEPTHHACK .p2align 2 RF_DEPTHHACK: .long 0 # 0x0 .size RF_DEPTHHACK, 4 .type SS_OPAQUE,@object # @SS_OPAQUE .globl SS_OPAQUE .p2align 3 SS_OPAQUE: .quad 0 # 0x0 .size SS_OPAQUE, 8 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .type RF_SHADOW_PLANE,@object # @RF_SHADOW_PLANE .globl RF_SHADOW_PLANE .p2align 2 RF_SHADOW_PLANE: .long 0 # 0x0 .size RF_SHADOW_PLANE, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_MDRCullModel .addrsig_sym R_ComputeLOD .addrsig_sym R_SetupEntityLighting .addrsig_sym R_MDRComputeFogNum .addrsig_sym R_CubemapForPoint .addrsig_sym R_GetShaderByHandle .addrsig_sym R_GetSkinByHandle .addrsig_sym strcmp .addrsig_sym R_AddDrawSurf .addrsig_sym tr .addrsig_sym RF_THIRD_PERSON .addrsig_sym VPF_SHADOWMAP .addrsig_sym VPF_DEPTHSHADOW .addrsig_sym RF_WRAP_FRAMES .addrsig_sym ri .addrsig_sym PRINT_DEVELOPER .addrsig_sym CULL_OUT .addrsig_sym r_shadows .addrsig_sym RF_NOSHADOW .addrsig_sym RF_DEPTHHACK .addrsig_sym SS_OPAQUE .addrsig_sym qfalse .addrsig_sym RF_SHADOW_PLANE
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_animation.c_R_MDRAddAnimSurfaces.c' source_filename = "lab/engine/code/renderergl2/extr_tr_animation.c_R_MDRAddAnimSurfaces.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_25__ = type { i64, ptr, ptr, ptr, i32, ptr, %struct.TYPE_28__ } %struct.TYPE_28__ = type { i32, i64 } %struct.TYPE_26__ = type { ptr } %struct.TYPE_29__ = type { i32, i64 } %struct.TYPE_32__ = type { %struct.TYPE_31__ } %struct.TYPE_31__ = type { i32, i64, i64, i32, i32, i32 } %struct.TYPE_24__ = type { i32, i32, i32 } %struct.TYPE_36__ = type { i32, i32, i32 } %struct.TYPE_27__ = type { i32 } %struct.TYPE_33__ = type { i32, ptr } %struct.TYPE_30__ = type { ptr, i32 } %struct.TYPE_35__ = type { i64, i32, i32 } %struct.TYPE_34__ = type { i64 } @tr = dso_local global %struct.TYPE_25__ zeroinitializer, align 8 @RF_THIRD_PERSON = dso_local global i32 0, align 4 @VPF_SHADOWMAP = dso_local global i32 0, align 4 @VPF_DEPTHSHADOW = dso_local global i32 0, align 4 @RF_WRAP_FRAMES = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_26__ zeroinitializer, align 8 @PRINT_DEVELOPER = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [55 x i8] c"R_MDRAddAnimSurfaces: no such frame %d to %d for '%s'\0A\00", align 1 @CULL_OUT = dso_local global i32 0, align 4 @r_shadows = dso_local global ptr null, align 8 @RF_NOSHADOW = dso_local global i32 0, align 4 @RF_DEPTHHACK = dso_local global i32 0, align 4 @SS_OPAQUE = dso_local global i64 0, align 8 @qfalse = dso_local global i32 0, align 4 @RF_SHADOW_PLANE = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_MDRAddAnimSurfaces(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 %8 = alloca i32, align 4 %9 = alloca i32, align 4 %10 = alloca i32, align 4 %11 = alloca i32, align 4 %12 = alloca i32, align 4 %13 = alloca i32, align 4 %14 = alloca i32, align 4 store ptr %0, ptr %2, align 8 store i32 0, ptr %10, align 4 store i32 0, ptr %11, align 4 %15 = load ptr, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 5), align 8 %16 = getelementptr inbounds %struct.TYPE_29__, ptr %15, i32 0, i32 1 %17 = load i64, ptr %16, align 8 %18 = inttoptr i64 %17 to ptr store ptr %18, ptr %3, align 8 %19 = load ptr, ptr %2, align 8 %20 = getelementptr inbounds %struct.TYPE_32__, ptr %19, i32 0, i32 0 %21 = getelementptr inbounds %struct.TYPE_31__, ptr %20, i32 0, i32 0 %22 = load i32, ptr %21, align 8 %23 = load i32, ptr @RF_THIRD_PERSON, align 4 %24 = and i32 %22, %23 %25 = icmp ne i32 %24, 0 br i1 %25, label %26, label %39 26: ; preds = %1 %27 = load i64, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 6, i32 1), align 8 %28 = icmp ne i64 %27, 0 br i1 %28, label %36, label %29 29: ; preds = %26 %30 = load i32, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 6), align 8 %31 = load i32, ptr @VPF_SHADOWMAP, align 4 %32 = load i32, ptr @VPF_DEPTHSHADOW, align 4 %33 = or i32 %31, %32 %34 = and i32 %30, %33 %35 = icmp ne i32 %34, 0 br label %36 36: ; preds = %29, %26 %37 = phi i1 [ true, %26 ], [ %35, %29 ] %38 = xor i1 %37, true br label %39 39: ; preds = %36, %1 %40 = phi i1 [ false, %1 ], [ %38, %36 ] %41 = zext i1 %40 to i32 store i32 %41, ptr %14, align 4 %42 = load ptr, ptr %2, align 8 %43 = getelementptr inbounds %struct.TYPE_32__, ptr %42, i32 0, i32 0 %44 = getelementptr inbounds %struct.TYPE_31__, ptr %43, i32 0, i32 0 %45 = load i32, ptr %44, align 8 %46 = load i32, ptr @RF_WRAP_FRAMES, align 4 %47 = and i32 %45, %46 %48 = icmp ne i32 %47, 0 br i1 %48, label %49, label %66 49: ; preds = %39 %50 = load ptr, ptr %3, align 8 %51 = getelementptr inbounds %struct.TYPE_24__, ptr %50, i32 0, i32 2 %52 = load i32, ptr %51, align 4 %53 = load ptr, ptr %2, align 8 %54 = getelementptr inbounds %struct.TYPE_32__, ptr %53, i32 0, i32 0 %55 = getelementptr inbounds %struct.TYPE_31__, ptr %54, i32 0, i32 5 %56 = load i32, ptr %55, align 8 %57 = srem i32 %56, %52 store i32 %57, ptr %55, align 8 %58 = load ptr, ptr %3, align 8 %59 = getelementptr inbounds %struct.TYPE_24__, ptr %58, i32 0, i32 2 %60 = load i32, ptr %59, align 4 %61 = load ptr, ptr %2, align 8 %62 = getelementptr inbounds %struct.TYPE_32__, ptr %61, i32 0, i32 0 %63 = getelementptr inbounds %struct.TYPE_31__, ptr %62, i32 0, i32 4 %64 = load i32, ptr %63, align 4 %65 = srem i32 %64, %60 store i32 %65, ptr %63, align 4 br label %66 66: ; preds = %49, %39 %67 = load ptr, ptr %2, align 8 %68 = getelementptr inbounds %struct.TYPE_32__, ptr %67, i32 0, i32 0 %69 = getelementptr inbounds %struct.TYPE_31__, ptr %68, i32 0, i32 5 %70 = load i32, ptr %69, align 8 %71 = load ptr, ptr %3, align 8 %72 = getelementptr inbounds %struct.TYPE_24__, ptr %71, i32 0, i32 2 %73 = load i32, ptr %72, align 4 %74 = icmp sge i32 %70, %73 br i1 %74, label %96, label %75 75: ; preds = %66 %76 = load ptr, ptr %2, align 8 %77 = getelementptr inbounds %struct.TYPE_32__, ptr %76, i32 0, i32 0 %78 = getelementptr inbounds %struct.TYPE_31__, ptr %77, i32 0, i32 5 %79 = load i32, ptr %78, align 8 %80 = icmp slt i32 %79, 0 br i1 %80, label %96, label %81 81: ; preds = %75 %82 = load ptr, ptr %2, align 8 %83 = getelementptr inbounds %struct.TYPE_32__, ptr %82, i32 0, i32 0 %84 = getelementptr inbounds %struct.TYPE_31__, ptr %83, i32 0, i32 4 %85 = load i32, ptr %84, align 4 %86 = load ptr, ptr %3, align 8 %87 = getelementptr inbounds %struct.TYPE_24__, ptr %86, i32 0, i32 2 %88 = load i32, ptr %87, align 4 %89 = icmp sge i32 %85, %88 br i1 %89, label %96, label %90 90: ; preds = %81 %91 = load ptr, ptr %2, align 8 %92 = getelementptr inbounds %struct.TYPE_32__, ptr %91, i32 0, i32 0 %93 = getelementptr inbounds %struct.TYPE_31__, ptr %92, i32 0, i32 4 %94 = load i32, ptr %93, align 4 %95 = icmp slt i32 %94, 0 br i1 %95, label %96, label %117 96: ; preds = %90, %81, %75, %66 %97 = load ptr, ptr @ri, align 8 %98 = load i32, ptr @PRINT_DEVELOPER, align 4 %99 = load ptr, ptr %2, align 8 %100 = getelementptr inbounds %struct.TYPE_32__, ptr %99, i32 0, i32 0 %101 = getelementptr inbounds %struct.TYPE_31__, ptr %100, i32 0, i32 4 %102 = load i32, ptr %101, align 4 %103 = load ptr, ptr %2, align 8 %104 = getelementptr inbounds %struct.TYPE_32__, ptr %103, i32 0, i32 0 %105 = getelementptr inbounds %struct.TYPE_31__, ptr %104, i32 0, i32 5 %106 = load i32, ptr %105, align 8 %107 = load ptr, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 5), align 8 %108 = getelementptr inbounds %struct.TYPE_29__, ptr %107, i32 0, i32 0 %109 = load i32, ptr %108, align 8 %110 = call i32 %97(i32 noundef %98, ptr noundef @.str, i32 noundef %102, i32 noundef %106, i32 noundef %109) %111 = load ptr, ptr %2, align 8 %112 = getelementptr inbounds %struct.TYPE_32__, ptr %111, i32 0, i32 0 %113 = getelementptr inbounds %struct.TYPE_31__, ptr %112, i32 0, i32 5 store i32 0, ptr %113, align 8 %114 = load ptr, ptr %2, align 8 %115 = getelementptr inbounds %struct.TYPE_32__, ptr %114, i32 0, i32 0 %116 = getelementptr inbounds %struct.TYPE_31__, ptr %115, i32 0, i32 4 store i32 0, ptr %116, align 4 br label %117 117: ; preds = %96, %90 %118 = load ptr, ptr %3, align 8 %119 = load ptr, ptr %2, align 8 %120 = call i32 @R_MDRCullModel(ptr noundef %118, ptr noundef %119) store i32 %120, ptr %12, align 4 %121 = load i32, ptr %12, align 4 %122 = load i32, ptr @CULL_OUT, align 4 %123 = icmp eq i32 %121, %122 br i1 %123, label %124, label %125 124: ; preds = %117 br label %359 125: ; preds = %117 %126 = load ptr, ptr %2, align 8 %127 = call i32 @R_ComputeLOD(ptr noundef %126) store i32 %127, ptr %10, align 4 %128 = load ptr, ptr %3, align 8 %129 = getelementptr inbounds %struct.TYPE_24__, ptr %128, i32 0, i32 0 %130 = load i32, ptr %129, align 4 %131 = icmp sle i32 %130, 0 br i1 %131, label %132, label %133 132: ; preds = %125 br label %359 133: ; preds = %125 %134 = load ptr, ptr %3, align 8 %135 = getelementptr inbounds %struct.TYPE_24__, ptr %134, i32 0, i32 0 %136 = load i32, ptr %135, align 4 %137 = load i32, ptr %10, align 4 %138 = icmp sle i32 %136, %137 br i1 %138, label %139, label %144 139: ; preds = %133 %140 = load ptr, ptr %3, align 8 %141 = getelementptr inbounds %struct.TYPE_24__, ptr %140, i32 0, i32 0 %142 = load i32, ptr %141, align 4 %143 = sub nsw i32 %142, 1 store i32 %143, ptr %10, align 4 br label %144 144: ; preds = %139, %133 %145 = load ptr, ptr %3, align 8 %146 = load ptr, ptr %3, align 8 %147 = getelementptr inbounds %struct.TYPE_24__, ptr %146, i32 0, i32 1 %148 = load i32, ptr %147, align 4 %149 = sext i32 %148 to i64 %150 = getelementptr inbounds i32, ptr %145, i64 %149 store ptr %150, ptr %5, align 8 store i32 0, ptr %8, align 4 br label %151 151: ; preds = %162, %144 %152 = load i32, ptr %8, align 4 %153 = load i32, ptr %10, align 4 %154 = icmp slt i32 %152, %153 br i1 %154, label %155, label %165 155: ; preds = %151 %156 = load ptr, ptr %5, align 8 %157 = load ptr, ptr %5, align 8 %158 = getelementptr inbounds %struct.TYPE_36__, ptr %157, i32 0, i32 0 %159 = load i32, ptr %158, align 4 %160 = sext i32 %159 to i64 %161 = getelementptr inbounds i32, ptr %156, i64 %160 store ptr %161, ptr %5, align 8 br label %162 162: ; preds = %155 %163 = load i32, ptr %8, align 4 %164 = add nsw i32 %163, 1 store i32 %164, ptr %8, align 4 br label %151, !llvm.loop !6 165: ; preds = %151 %166 = load i32, ptr %14, align 4 %167 = icmp ne i32 %166, 0 br i1 %167, label %168, label %173 168: ; preds = %165 %169 = load ptr, ptr @r_shadows, align 8 %170 = getelementptr inbounds %struct.TYPE_27__, ptr %169, i32 0, i32 0 %171 = load i32, ptr %170, align 4 %172 = icmp sgt i32 %171, 1 br i1 %172, label %173, label %176 173: ; preds = %168, %165 %174 = load ptr, ptr %2, align 8 %175 = call i32 @R_SetupEntityLighting(ptr noundef getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 4), ptr noundef %174) br label %176 176: ; preds = %173, %168 %177 = load ptr, ptr %3, align 8 %178 = load ptr, ptr %2, align 8 %179 = call i32 @R_MDRComputeFogNum(ptr noundef %177, ptr noundef %178) store i32 %179, ptr %11, align 4 %180 = load ptr, ptr %2, align 8 %181 = getelementptr inbounds %struct.TYPE_32__, ptr %180, i32 0, i32 0 %182 = getelementptr inbounds %struct.TYPE_31__, ptr %181, i32 0, i32 3 %183 = load i32, ptr %182, align 8 %184 = call i32 @R_CubemapForPoint(i32 noundef %183) store i32 %184, ptr %13, align 4 %185 = load ptr, ptr %5, align 8 %186 = load ptr, ptr %5, align 8 %187 = getelementptr inbounds %struct.TYPE_36__, ptr %186, i32 0, i32 1 %188 = load i32, ptr %187, align 4 %189 = sext i32 %188 to i64 %190 = getelementptr inbounds i32, ptr %185, i64 %189 store ptr %190, ptr %4, align 8 store i32 0, ptr %8, align 4 br label %191 191: ; preds = %356, %176 %192 = load i32, ptr %8, align 4 %193 = load ptr, ptr %5, align 8 %194 = getelementptr inbounds %struct.TYPE_36__, ptr %193, i32 0, i32 2 %195 = load i32, ptr %194, align 4 %196 = icmp slt i32 %192, %195 br i1 %196, label %197, label %359 197: ; preds = %191 %198 = load ptr, ptr %2, align 8 %199 = getelementptr inbounds %struct.TYPE_32__, ptr %198, i32 0, i32 0 %200 = getelementptr inbounds %struct.TYPE_31__, ptr %199, i32 0, i32 1 %201 = load i64, ptr %200, align 8 %202 = icmp ne i64 %201, 0 br i1 %202, label %203, label %209 203: ; preds = %197 %204 = load ptr, ptr %2, align 8 %205 = getelementptr inbounds %struct.TYPE_32__, ptr %204, i32 0, i32 0 %206 = getelementptr inbounds %struct.TYPE_31__, ptr %205, i32 0, i32 1 %207 = load i64, ptr %206, align 8 %208 = call ptr @R_GetShaderByHandle(i64 noundef %207) store ptr %208, ptr %6, align 8 br label %277 209: ; preds = %197 %210 = load ptr, ptr %2, align 8 %211 = getelementptr inbounds %struct.TYPE_32__, ptr %210, i32 0, i32 0 %212 = getelementptr inbounds %struct.TYPE_31__, ptr %211, i32 0, i32 2 %213 = load i64, ptr %212, align 8 %214 = icmp sgt i64 %213, 0 br i1 %214, label %215, label %263 215: ; preds = %209 %216 = load ptr, ptr %2, align 8 %217 = getelementptr inbounds %struct.TYPE_32__, ptr %216, i32 0, i32 0 %218 = getelementptr inbounds %struct.TYPE_31__, ptr %217, i32 0, i32 2 %219 = load i64, ptr %218, align 8 %220 = load i64, ptr @tr, align 8 %221 = icmp slt i64 %219, %220 br i1 %221, label %222, label %263 222: ; preds = %215 %223 = load ptr, ptr %2, align 8 %224 = getelementptr inbounds %struct.TYPE_32__, ptr %223, i32 0, i32 0 %225 = getelementptr inbounds %struct.TYPE_31__, ptr %224, i32 0, i32 2 %226 = load i64, ptr %225, align 8 %227 = call ptr @R_GetSkinByHandle(i64 noundef %226) store ptr %227, ptr %7, align 8 %228 = load ptr, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 3), align 8 store ptr %228, ptr %6, align 8 store i32 0, ptr %9, align 4 br label %229 229: ; preds = %259, %222 %230 = load i32, ptr %9, align 4 %231 = load ptr, ptr %7, align 8 %232 = getelementptr inbounds %struct.TYPE_33__, ptr %231, i32 0, i32 0 %233 = load i32, ptr %232, align 8 %234 = icmp slt i32 %230, %233 br i1 %234, label %235, label %262 235: ; preds = %229 %236 = load ptr, ptr %7, align 8 %237 = getelementptr inbounds %struct.TYPE_33__, ptr %236, i32 0, i32 1 %238 = load ptr, ptr %237, align 8 %239 = load i32, ptr %9, align 4 %240 = sext i32 %239 to i64 %241 = getelementptr inbounds %struct.TYPE_30__, ptr %238, i64 %240 %242 = getelementptr inbounds %struct.TYPE_30__, ptr %241, i32 0, i32 1 %243 = load i32, ptr %242, align 8 %244 = load ptr, ptr %4, align 8 %245 = getelementptr inbounds %struct.TYPE_35__, ptr %244, i32 0, i32 2 %246 = load i32, ptr %245, align 4 %247 = call i32 @strcmp(i32 noundef %243, i32 noundef %246) %248 = icmp ne i32 %247, 0 br i1 %248, label %258, label %249 249: ; preds = %235 %250 = load ptr, ptr %7, align 8 %251 = getelementptr inbounds %struct.TYPE_33__, ptr %250, i32 0, i32 1 %252 = load ptr, ptr %251, align 8 %253 = load i32, ptr %9, align 4 %254 = sext i32 %253 to i64 %255 = getelementptr inbounds %struct.TYPE_30__, ptr %252, i64 %254 %256 = getelementptr inbounds %struct.TYPE_30__, ptr %255, i32 0, i32 0 %257 = load ptr, ptr %256, align 8 store ptr %257, ptr %6, align 8 br label %262 258: ; preds = %235 br label %259 259: ; preds = %258 %260 = load i32, ptr %9, align 4 %261 = add nsw i32 %260, 1 store i32 %261, ptr %9, align 4 br label %229, !llvm.loop !8 262: ; preds = %249, %229 br label %276 263: ; preds = %215, %209 %264 = load ptr, ptr %4, align 8 %265 = getelementptr inbounds %struct.TYPE_35__, ptr %264, i32 0, i32 0 %266 = load i64, ptr %265, align 8 %267 = icmp sgt i64 %266, 0 br i1 %267, label %268, label %273 268: ; preds = %263 %269 = load ptr, ptr %4, align 8 %270 = getelementptr inbounds %struct.TYPE_35__, ptr %269, i32 0, i32 0 %271 = load i64, ptr %270, align 8 %272 = call ptr @R_GetShaderByHandle(i64 noundef %271) store ptr %272, ptr %6, align 8 br label %275 273: ; preds = %263 %274 = load ptr, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 3), align 8 store ptr %274, ptr %6, align 8 br label %275 275: ; preds = %273, %268 br label %276 276: ; preds = %275, %262 br label %277 277: ; preds = %276, %203 %278 = load i32, ptr %14, align 4 %279 = icmp ne i32 %278, 0 br i1 %279, label %310, label %280 280: ; preds = %277 %281 = load ptr, ptr @r_shadows, align 8 %282 = getelementptr inbounds %struct.TYPE_27__, ptr %281, i32 0, i32 0 %283 = load i32, ptr %282, align 4 %284 = icmp eq i32 %283, 2 br i1 %284, label %285, label %310 285: ; preds = %280 %286 = load i32, ptr %11, align 4 %287 = icmp eq i32 %286, 0 br i1 %287, label %288, label %310 288: ; preds = %285 %289 = load ptr, ptr %2, align 8 %290 = getelementptr inbounds %struct.TYPE_32__, ptr %289, i32 0, i32 0 %291 = getelementptr inbounds %struct.TYPE_31__, ptr %290, i32 0, i32 0 %292 = load i32, ptr %291, align 8 %293 = load i32, ptr @RF_NOSHADOW, align 4 %294 = load i32, ptr @RF_DEPTHHACK, align 4 %295 = or i32 %293, %294 %296 = and i32 %292, %295 %297 = icmp ne i32 %296, 0 br i1 %297, label %310, label %298 298: ; preds = %288 %299 = load ptr, ptr %6, align 8 %300 = getelementptr inbounds %struct.TYPE_34__, ptr %299, i32 0, i32 0 %301 = load i64, ptr %300, align 8 %302 = load i64, ptr @SS_OPAQUE, align 8 %303 = icmp eq i64 %301, %302 br i1 %303, label %304, label %310 304: ; preds = %298 %305 = load ptr, ptr %4, align 8 %306 = load ptr, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 2), align 8 %307 = load i32, ptr @qfalse, align 4 %308 = load i32, ptr @qfalse, align 4 %309 = call i32 @R_AddDrawSurf(ptr noundef %305, ptr noundef %306, i32 noundef 0, i32 noundef %307, i32 noundef %308, i32 noundef 0) br label %310 310: ; preds = %304, %298, %288, %285, %280, %277 %311 = load ptr, ptr @r_shadows, align 8 %312 = getelementptr inbounds %struct.TYPE_27__, ptr %311, i32 0, i32 0 %313 = load i32, ptr %312, align 4 %314 = icmp eq i32 %313, 3 br i1 %314, label %315, label %338 315: ; preds = %310 %316 = load i32, ptr %11, align 4 %317 = icmp eq i32 %316, 0 br i1 %317, label %318, label %338 318: ; preds = %315 %319 = load ptr, ptr %2, align 8 %320 = getelementptr inbounds %struct.TYPE_32__, ptr %319, i32 0, i32 0 %321 = getelementptr inbounds %struct.TYPE_31__, ptr %320, i32 0, i32 0 %322 = load i32, ptr %321, align 8 %323 = load i32, ptr @RF_SHADOW_PLANE, align 4 %324 = and i32 %322, %323 %325 = icmp ne i32 %324, 0 br i1 %325, label %326, label %338 326: ; preds = %318 %327 = load ptr, ptr %6, align 8 %328 = getelementptr inbounds %struct.TYPE_34__, ptr %327, i32 0, i32 0 %329 = load i64, ptr %328, align 8 %330 = load i64, ptr @SS_OPAQUE, align 8 %331 = icmp eq i64 %329, %330 br i1 %331, label %332, label %338 332: ; preds = %326 %333 = load ptr, ptr %4, align 8 %334 = load ptr, ptr getelementptr inbounds (%struct.TYPE_25__, ptr @tr, i32 0, i32 1), align 8 %335 = load i32, ptr @qfalse, align 4 %336 = load i32, ptr @qfalse, align 4 %337 = call i32 @R_AddDrawSurf(ptr noundef %333, ptr noundef %334, i32 noundef 0, i32 noundef %335, i32 noundef %336, i32 noundef 0) br label %338 338: ; preds = %332, %326, %318, %315, %310 %339 = load i32, ptr %14, align 4 %340 = icmp ne i32 %339, 0 br i1 %340, label %349, label %341 341: ; preds = %338 %342 = load ptr, ptr %4, align 8 %343 = load ptr, ptr %6, align 8 %344 = load i32, ptr %11, align 4 %345 = load i32, ptr @qfalse, align 4 %346 = load i32, ptr @qfalse, align 4 %347 = load i32, ptr %13, align 4 %348 = call i32 @R_AddDrawSurf(ptr noundef %342, ptr noundef %343, i32 noundef %344, i32 noundef %345, i32 noundef %346, i32 noundef %347) br label %349 349: ; preds = %341, %338 %350 = load ptr, ptr %4, align 8 %351 = load ptr, ptr %4, align 8 %352 = getelementptr inbounds %struct.TYPE_35__, ptr %351, i32 0, i32 1 %353 = load i32, ptr %352, align 8 %354 = sext i32 %353 to i64 %355 = getelementptr inbounds i32, ptr %350, i64 %354 store ptr %355, ptr %4, align 8 br label %356 356: ; preds = %349 %357 = load i32, ptr %8, align 4 %358 = add nsw i32 %357, 1 store i32 %358, ptr %8, align 4 br label %191, !llvm.loop !9 359: ; preds = %124, %132, %191 ret void } declare i32 @R_MDRCullModel(ptr noundef, ptr noundef) #1 declare i32 @R_ComputeLOD(ptr noundef) #1 declare i32 @R_SetupEntityLighting(ptr noundef, ptr noundef) #1 declare i32 @R_MDRComputeFogNum(ptr noundef, ptr noundef) #1 declare i32 @R_CubemapForPoint(i32 noundef) #1 declare ptr @R_GetShaderByHandle(i64 noundef) #1 declare ptr @R_GetSkinByHandle(i64 noundef) #1 declare i32 @strcmp(i32 noundef, i32 noundef) #1 declare i32 @R_AddDrawSurf(ptr noundef, ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7}
lab/engine/code/renderergl2/extr_tr_animation.c_R_MDRAddAnimSurfaces
.text .file "extr_tr_surface.c_RB_CheckOverflow.c" .globl RB_CheckOverflow # -- Begin function RB_CheckOverflow .p2align 4, 0x90 .type RB_CheckOverflow,@function RB_CheckOverflow: # @RB_CheckOverflow .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -4(%rbp) movl %esi, -8(%rbp) movl tess(%rip), %eax addl -4(%rbp), %eax cmpl SHADER_MAX_VERTEXES(%rip), %eax jge .LBB0_3 # %bb.1: movl tess+4(%rip), %eax addl -8(%rbp), %eax cmpl SHADER_MAX_INDEXES(%rip), %eax jge .LBB0_3 # %bb.2: jmp .LBB0_8 .LBB0_3: movb $0, %al callq RB_EndSurface@PLT movl -4(%rbp), %eax cmpl SHADER_MAX_VERTEXES(%rip), %eax jl .LBB0_5 # %bb.4: movq ri(%rip), %rax movl ERR_DROP(%rip), %edi movl -4(%rbp), %edx movl SHADER_MAX_VERTEXES(%rip), %ecx leaq .L.str(%rip), %rsi callq *%rax .LBB0_5: movl -8(%rbp), %eax cmpl SHADER_MAX_INDEXES(%rip), %eax jl .LBB0_7 # %bb.6: movq ri(%rip), %rax movl ERR_DROP(%rip), %edi movl -8(%rbp), %edx movl SHADER_MAX_INDEXES(%rip), %ecx leaq .L.str.1(%rip), %rsi callq *%rax .LBB0_7: movl tess+16(%rip), %edi movl tess+12(%rip), %esi movl tess+8(%rip), %edx callq RB_BeginSurface@PLT .LBB0_8: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_CheckOverflow, .Lfunc_end0-RB_CheckOverflow .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 2 tess: .zero 20 .size tess, 20 .type SHADER_MAX_VERTEXES,@object # @SHADER_MAX_VERTEXES .globl SHADER_MAX_VERTEXES .p2align 2 SHADER_MAX_VERTEXES: .long 0 # 0x0 .size SHADER_MAX_VERTEXES, 4 .type SHADER_MAX_INDEXES,@object # @SHADER_MAX_INDEXES .globl SHADER_MAX_INDEXES .p2align 2 SHADER_MAX_INDEXES: .long 0 # 0x0 .size SHADER_MAX_INDEXES, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type ERR_DROP,@object # @ERR_DROP .globl ERR_DROP .p2align 2 ERR_DROP: .long 0 # 0x0 .size ERR_DROP, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "RB_CheckOverflow: verts > MAX (%d > %d)" .size .L.str, 40 .type .L.str.1,@object # @.str.1 .L.str.1: .asciz "RB_CheckOverflow: indices > MAX (%d > %d)" .size .L.str.1, 42 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_EndSurface .addrsig_sym RB_BeginSurface .addrsig_sym tess .addrsig_sym SHADER_MAX_VERTEXES .addrsig_sym SHADER_MAX_INDEXES .addrsig_sym ri .addrsig_sym ERR_DROP
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_surface.c_RB_CheckOverflow.c' source_filename = "lab/engine/code/renderergl2/extr_tr_surface.c_RB_CheckOverflow.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { i32, i32, i32, i32, i32 } %struct.TYPE_4__ = type { ptr } @tess = dso_local global %struct.TYPE_3__ zeroinitializer, align 4 @SHADER_MAX_VERTEXES = dso_local global i32 0, align 4 @SHADER_MAX_INDEXES = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @ERR_DROP = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [40 x i8] c"RB_CheckOverflow: verts > MAX (%d > %d)\00", align 1 @.str.1 = private unnamed_addr constant [42 x i8] c"RB_CheckOverflow: indices > MAX (%d > %d)\00", align 1 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_CheckOverflow(i32 noundef %0, i32 noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca i32, align 4 store i32 %0, ptr %3, align 4 store i32 %1, ptr %4, align 4 %5 = load i32, ptr @tess, align 4 %6 = load i32, ptr %3, align 4 %7 = add nsw i32 %5, %6 %8 = load i32, ptr @SHADER_MAX_VERTEXES, align 4 %9 = icmp slt i32 %7, %8 br i1 %9, label %10, label %17 10: ; preds = %2 %11 = load i32, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tess, i32 0, i32 1), align 4 %12 = load i32, ptr %4, align 4 %13 = add nsw i32 %11, %12 %14 = load i32, ptr @SHADER_MAX_INDEXES, align 4 %15 = icmp slt i32 %13, %14 br i1 %15, label %16, label %17 16: ; preds = %10 br label %43 17: ; preds = %10, %2 %18 = call i32 (...) @RB_EndSurface() %19 = load i32, ptr %3, align 4 %20 = load i32, ptr @SHADER_MAX_VERTEXES, align 4 %21 = icmp sge i32 %19, %20 br i1 %21, label %22, label %28 22: ; preds = %17 %23 = load ptr, ptr @ri, align 8 %24 = load i32, ptr @ERR_DROP, align 4 %25 = load i32, ptr %3, align 4 %26 = load i32, ptr @SHADER_MAX_VERTEXES, align 4 %27 = call i32 %23(i32 noundef %24, ptr noundef @.str, i32 noundef %25, i32 noundef %26) br label %28 28: ; preds = %22, %17 %29 = load i32, ptr %4, align 4 %30 = load i32, ptr @SHADER_MAX_INDEXES, align 4 %31 = icmp sge i32 %29, %30 br i1 %31, label %32, label %38 32: ; preds = %28 %33 = load ptr, ptr @ri, align 8 %34 = load i32, ptr @ERR_DROP, align 4 %35 = load i32, ptr %4, align 4 %36 = load i32, ptr @SHADER_MAX_INDEXES, align 4 %37 = call i32 %33(i32 noundef %34, ptr noundef @.str.1, i32 noundef %35, i32 noundef %36) br label %38 38: ; preds = %32, %28 %39 = load i32, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tess, i32 0, i32 4), align 4 %40 = load i32, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tess, i32 0, i32 3), align 4 %41 = load i32, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tess, i32 0, i32 2), align 4 %42 = call i32 @RB_BeginSurface(i32 noundef %39, i32 noundef %40, i32 noundef %41) br label %43 43: ; preds = %38, %16 ret void } declare i32 @RB_EndSurface(...) #1 declare i32 @RB_BeginSurface(i32 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_surface.c_RB_CheckOverflow
.text .file "extr_tr_shadows.c_RB_ShadowFinish.c" .globl RB_ShadowFinish # -- Begin function RB_ShadowFinish .p2align 4, 0x90 .type RB_ShadowFinish,@function RB_ShadowFinish: # @RB_ShadowFinish .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_ShadowFinish, .Lfunc_end0-RB_ShadowFinish .cfi_endproc # -- End function .type CT_TWO_SIDED,@object # @CT_TWO_SIDED .bss .globl CT_TWO_SIDED .p2align 2 CT_TWO_SIDED: .long 0 # 0x0 .size CT_TWO_SIDED, 4 .type GLS_DEPTHMASK_TRUE,@object # @GLS_DEPTHMASK_TRUE .globl GLS_DEPTHMASK_TRUE .p2align 2 GLS_DEPTHMASK_TRUE: .long 0 # 0x0 .size GLS_DEPTHMASK_TRUE, 4 .type GLS_DSTBLEND_ZERO,@object # @GLS_DSTBLEND_ZERO .globl GLS_DSTBLEND_ZERO .p2align 2 GLS_DSTBLEND_ZERO: .long 0 # 0x0 .size GLS_DSTBLEND_ZERO, 4 .type GLS_SRCBLEND_DST_COLOR,@object # @GLS_SRCBLEND_DST_COLOR .globl GLS_SRCBLEND_DST_COLOR .p2align 2 GLS_SRCBLEND_DST_COLOR: .long 0 # 0x0 .size GLS_SRCBLEND_DST_COLOR, 4 .type GL_NOTEQUAL,@object # @GL_NOTEQUAL .globl GL_NOTEQUAL .p2align 2 GL_NOTEQUAL: .long 0 # 0x0 .size GL_NOTEQUAL, 4 .type GL_QUADS,@object # @GL_QUADS .globl GL_QUADS .p2align 2 GL_QUADS: .long 0 # 0x0 .size GL_QUADS, 4 .type GL_STENCIL_TEST,@object # @GL_STENCIL_TEST .globl GL_STENCIL_TEST .p2align 2 GL_STENCIL_TEST: .long 0 # 0x0 .size GL_STENCIL_TEST, 4 .type TB_COLORMAP,@object # @TB_COLORMAP .globl TB_COLORMAP .p2align 2 TB_COLORMAP: .long 0 # 0x0 .size TB_COLORMAP, 4 .type glConfig,@object # @glConfig .globl glConfig .p2align 2 glConfig: .zero 4 .size glConfig, 4 .type r_shadows,@object # @r_shadows .globl r_shadows .p2align 3 r_shadows: .quad 0 .size r_shadows, 8 .type tr,@object # @tr .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shadows.c_RB_ShadowFinish.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shadows.c_RB_ShadowFinish.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_6__ = type { i32 } %struct.TYPE_4__ = type { i32 } @CT_TWO_SIDED = dso_local global i32 0, align 4 @GLS_DEPTHMASK_TRUE = dso_local global i32 0, align 4 @GLS_DSTBLEND_ZERO = dso_local global i32 0, align 4 @GLS_SRCBLEND_DST_COLOR = dso_local global i32 0, align 4 @GL_NOTEQUAL = dso_local global i32 0, align 4 @GL_QUADS = dso_local global i32 0, align 4 @GL_STENCIL_TEST = dso_local global i32 0, align 4 @TB_COLORMAP = dso_local global i32 0, align 4 @glConfig = dso_local global %struct.TYPE_6__ zeroinitializer, align 4 @r_shadows = dso_local global ptr null, align 8 @tr = dso_local global %struct.TYPE_4__ zeroinitializer, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_ShadowFinish() #0 { ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_shadows.c_RB_ShadowFinish
.text .file "extr_tr_shader.c_FixRenderCommandList.c" .p2align 4, 0x90 # -- Begin function FixRenderCommandList .type FixRenderCommandList,@function FixRenderCommandList: # @FixRenderCommandList .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $128, %rsp movl %edi, -4(%rbp) movq backEndData(%rip), %rax movq %rax, -16(%rbp) cmpq $0, -16(%rbp) je .LBB0_17 # %bb.1: movq -16(%rbp), %rax movq (%rax), %rax movq %rax, -24(%rbp) .LBB0_2: # =>This Loop Header: Depth=1 # Child Loop BB0_6 Depth 2 movq -24(%rbp), %rdi movl $8, %esi callq PADP@PLT movq %rax, -24(%rbp) movq -24(%rbp), %rax movl (%rax), %eax addl $-128, %eax movl %eax, %ecx movq %rcx, -120(%rbp) # 8-byte Spill subl $5, %eax ja .LBB0_15 # %bb.18: # in Loop: Header=BB0_2 Depth=1 movq -120(%rbp), %rax # 8-byte Reload leaq .LJTI0_0(%rip), %rcx movslq (%rcx,%rax,4), %rax addq %rcx, %rax jmpq *%rax .LBB0_3: # in Loop: Header=BB0_2 Depth=1 movq -24(%rbp), %rax movq %rax, -32(%rbp) movq -32(%rbp), %rax addq $4, %rax movq %rax, -24(%rbp) jmp .LBB0_16 .LBB0_4: # in Loop: Header=BB0_2 Depth=1 movq -24(%rbp), %rax movq %rax, -40(%rbp) movq -40(%rbp), %rax addq $4, %rax movq %rax, -24(%rbp) jmp .LBB0_16 .LBB0_5: # in Loop: Header=BB0_2 Depth=1 movq -24(%rbp), %rax movq %rax, -96(%rbp) movl $0, -44(%rbp) movq -96(%rbp), %rax movq 8(%rax), %rax movq %rax, -56(%rbp) .LBB0_6: # Parent Loop BB0_2 Depth=1 # => This Inner Loop Header: Depth=2 movl -44(%rbp), %eax movq -96(%rbp), %rcx cmpl (%rcx), %eax jge .LBB0_11 # %bb.7: # in Loop: Header=BB0_6 Depth=2 movq -56(%rbp), %rax movl (%rax), %edi leaq -72(%rbp), %rsi leaq -64(%rbp), %rdx leaq -68(%rbp), %rcx leaq -76(%rbp), %r8 leaq -80(%rbp), %r9 callq R_DecomposeSort@PLT movq -56(%rbp), %rax movl (%rax), %eax movl QSORT_SHADERNUM_SHIFT(%rip), %ecx # kill: def $cl killed $ecx sarl %cl, %eax movl MAX_SHADERS(%rip), %ecx subl $1, %ecx andl %ecx, %eax movl %eax, -84(%rbp) movl -84(%rbp), %eax cmpl -4(%rbp), %eax jl .LBB0_9 # %bb.8: # in Loop: Header=BB0_6 Depth=2 movl -84(%rbp), %eax addl $1, %eax movl %eax, -84(%rbp) movl -84(%rbp), %eax movl QSORT_SHADERNUM_SHIFT(%rip), %ecx # kill: def $cl killed $ecx shll %cl, %eax orl -72(%rbp), %eax movl -68(%rbp), %edx movl QSORT_FOGNUM_SHIFT(%rip), %ecx # kill: def $cl killed $ecx shll %cl, %edx movl %edx, %ecx orl %ecx, %eax movl %eax, -124(%rbp) # 4-byte Spill movl -80(%rbp), %eax movl QSORT_PSHADOW_SHIFT(%rip), %ecx # kill: def $cl killed $ecx shll %cl, %eax movl -124(%rbp), %ecx # 4-byte Reload orl %eax, %ecx orl -76(%rbp), %ecx movq -56(%rbp), %rax movl %ecx, (%rax) .LBB0_9: # in Loop: Header=BB0_6 Depth=2 jmp .LBB0_10 .LBB0_10: # in Loop: Header=BB0_6 Depth=2 movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) movq -56(%rbp), %rax addq $4, %rax movq %rax, -56(%rbp) jmp .LBB0_6 .LBB0_11: # in Loop: Header=BB0_2 Depth=1 movq -96(%rbp), %rax addq $16, %rax movq %rax, -24(%rbp) jmp .LBB0_16 .LBB0_12: # in Loop: Header=BB0_2 Depth=1 movq -24(%rbp), %rax movq %rax, -104(%rbp) movq -104(%rbp), %rax addq $4, %rax movq %rax, -24(%rbp) jmp .LBB0_16 .LBB0_13: # in Loop: Header=BB0_2 Depth=1 movq -24(%rbp), %rax movq %rax, -112(%rbp) movq -112(%rbp), %rax addq $4, %rax movq %rax, -24(%rbp) jmp .LBB0_16 .LBB0_14: jmp .LBB0_15 .LBB0_15: jmp .LBB0_17 .LBB0_16: # in Loop: Header=BB0_2 Depth=1 jmp .LBB0_2 .LBB0_17: addq $128, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size FixRenderCommandList, .Lfunc_end0-FixRenderCommandList .cfi_endproc .section .rodata,"a",@progbits .p2align 2 .LJTI0_0: .long .LBB0_13-.LJTI0_0 .long .LBB0_4-.LJTI0_0 .long .LBB0_3-.LJTI0_0 .long .LBB0_14-.LJTI0_0 .long .LBB0_5-.LJTI0_0 .long .LBB0_12-.LJTI0_0 # -- End function .type backEndData,@object # @backEndData .bss .globl backEndData .p2align 3 backEndData: .quad 0 .size backEndData, 8 .type QSORT_SHADERNUM_SHIFT,@object # @QSORT_SHADERNUM_SHIFT .globl QSORT_SHADERNUM_SHIFT .p2align 2 QSORT_SHADERNUM_SHIFT: .long 0 # 0x0 .size QSORT_SHADERNUM_SHIFT, 4 .type MAX_SHADERS,@object # @MAX_SHADERS .globl MAX_SHADERS .p2align 2 MAX_SHADERS: .long 0 # 0x0 .size MAX_SHADERS, 4 .type QSORT_FOGNUM_SHIFT,@object # @QSORT_FOGNUM_SHIFT .globl QSORT_FOGNUM_SHIFT .p2align 2 QSORT_FOGNUM_SHIFT: .long 0 # 0x0 .size QSORT_FOGNUM_SHIFT, 4 .type QSORT_PSHADOW_SHIFT,@object # @QSORT_PSHADOW_SHIFT .globl QSORT_PSHADOW_SHIFT .p2align 2 QSORT_PSHADOW_SHIFT: .long 0 # 0x0 .size QSORT_PSHADOW_SHIFT, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym FixRenderCommandList .addrsig_sym PADP .addrsig_sym R_DecomposeSort .addrsig_sym backEndData .addrsig_sym QSORT_SHADERNUM_SHIFT .addrsig_sym MAX_SHADERS .addrsig_sym QSORT_FOGNUM_SHIFT .addrsig_sym QSORT_PSHADOW_SHIFT
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_FixRenderCommandList.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_FixRenderCommandList.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_8__ = type { %struct.TYPE_5__ } %struct.TYPE_5__ = type { ptr } %struct.TYPE_6__ = type { i32, ptr } %struct.TYPE_7__ = type { i32 } @backEndData = dso_local global ptr null, align 8 @QSORT_SHADERNUM_SHIFT = dso_local global i32 0, align 4 @MAX_SHADERS = dso_local global i32 0, align 4 @QSORT_FOGNUM_SHIFT = dso_local global i32 0, align 4 @QSORT_PSHADOW_SHIFT = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @FixRenderCommandList], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @FixRenderCommandList(i32 noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = alloca i32, align 4 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca i32, align 4 %11 = alloca i32, align 4 %12 = alloca i32, align 4 %13 = alloca i32, align 4 %14 = alloca i32, align 4 %15 = alloca ptr, align 8 %16 = alloca ptr, align 8 %17 = alloca ptr, align 8 store i32 %0, ptr %2, align 4 %18 = load ptr, ptr @backEndData, align 8 %19 = getelementptr inbounds %struct.TYPE_8__, ptr %18, i32 0, i32 0 store ptr %19, ptr %3, align 8 %20 = load ptr, ptr %3, align 8 %21 = icmp ne ptr %20, null br i1 %21, label %22, label %106 22: ; preds = %1 %23 = load ptr, ptr %3, align 8 %24 = getelementptr inbounds %struct.TYPE_5__, ptr %23, i32 0, i32 0 %25 = load ptr, ptr %24, align 8 store ptr %25, ptr %4, align 8 br label %26 26: ; preds = %22, %105 %27 = load ptr, ptr %4, align 8 %28 = call ptr @PADP(ptr noundef %27, i32 noundef 8) store ptr %28, ptr %4, align 8 %29 = load ptr, ptr %4, align 8 %30 = load i32, ptr %29, align 4 switch i32 %30, label %104 [ i32 130, label %31 i32 129, label %35 i32 132, label %39 i32 133, label %95 i32 128, label %99 i32 131, label %103 ] 31: ; preds = %26 %32 = load ptr, ptr %4, align 8 store ptr %32, ptr %5, align 8 %33 = load ptr, ptr %5, align 8 %34 = getelementptr inbounds i32, ptr %33, i64 1 store ptr %34, ptr %4, align 8 br label %105 35: ; preds = %26 %36 = load ptr, ptr %4, align 8 store ptr %36, ptr %6, align 8 %37 = load ptr, ptr %6, align 8 %38 = getelementptr inbounds i32, ptr %37, i64 1 store ptr %38, ptr %4, align 8 br label %105 39: ; preds = %26 %40 = load ptr, ptr %4, align 8 store ptr %40, ptr %15, align 8 store i32 0, ptr %7, align 4 %41 = load ptr, ptr %15, align 8 %42 = getelementptr inbounds %struct.TYPE_6__, ptr %41, i32 0, i32 1 %43 = load ptr, ptr %42, align 8 store ptr %43, ptr %8, align 8 br label %44 44: ; preds = %87, %39 %45 = load i32, ptr %7, align 4 %46 = load ptr, ptr %15, align 8 %47 = getelementptr inbounds %struct.TYPE_6__, ptr %46, i32 0, i32 0 %48 = load i32, ptr %47, align 8 %49 = icmp slt i32 %45, %48 br i1 %49, label %50, label %92 50: ; preds = %44 %51 = load ptr, ptr %8, align 8 %52 = getelementptr inbounds %struct.TYPE_7__, ptr %51, i32 0, i32 0 %53 = load i32, ptr %52, align 4 %54 = call i32 @R_DecomposeSort(i32 noundef %53, ptr noundef %11, ptr noundef %9, ptr noundef %10, ptr noundef %12, ptr noundef %13) %55 = load ptr, ptr %8, align 8 %56 = getelementptr inbounds %struct.TYPE_7__, ptr %55, i32 0, i32 0 %57 = load i32, ptr %56, align 4 %58 = load i32, ptr @QSORT_SHADERNUM_SHIFT, align 4 %59 = ashr i32 %57, %58 %60 = load i32, ptr @MAX_SHADERS, align 4 %61 = sub nsw i32 %60, 1 %62 = and i32 %59, %61 store i32 %62, ptr %14, align 4 %63 = load i32, ptr %14, align 4 %64 = load i32, ptr %2, align 4 %65 = icmp sge i32 %63, %64 br i1 %65, label %66, label %86 66: ; preds = %50 %67 = load i32, ptr %14, align 4 %68 = add nsw i32 %67, 1 store i32 %68, ptr %14, align 4 %69 = load i32, ptr %14, align 4 %70 = load i32, ptr @QSORT_SHADERNUM_SHIFT, align 4 %71 = shl i32 %69, %70 %72 = load i32, ptr %11, align 4 %73 = or i32 %71, %72 %74 = load i32, ptr %10, align 4 %75 = load i32, ptr @QSORT_FOGNUM_SHIFT, align 4 %76 = shl i32 %74, %75 %77 = or i32 %73, %76 %78 = load i32, ptr %13, align 4 %79 = load i32, ptr @QSORT_PSHADOW_SHIFT, align 4 %80 = shl i32 %78, %79 %81 = or i32 %77, %80 %82 = load i32, ptr %12, align 4 %83 = or i32 %81, %82 %84 = load ptr, ptr %8, align 8 %85 = getelementptr inbounds %struct.TYPE_7__, ptr %84, i32 0, i32 0 store i32 %83, ptr %85, align 4 br label %86 86: ; preds = %66, %50 br label %87 87: ; preds = %86 %88 = load i32, ptr %7, align 4 %89 = add nsw i32 %88, 1 store i32 %89, ptr %7, align 4 %90 = load ptr, ptr %8, align 8 %91 = getelementptr inbounds %struct.TYPE_7__, ptr %90, i32 1 store ptr %91, ptr %8, align 8 br label %44, !llvm.loop !6 92: ; preds = %44 %93 = load ptr, ptr %15, align 8 %94 = getelementptr inbounds %struct.TYPE_6__, ptr %93, i64 1 store ptr %94, ptr %4, align 8 br label %105 95: ; preds = %26 %96 = load ptr, ptr %4, align 8 store ptr %96, ptr %16, align 8 %97 = load ptr, ptr %16, align 8 %98 = getelementptr inbounds i32, ptr %97, i64 1 store ptr %98, ptr %4, align 8 br label %105 99: ; preds = %26 %100 = load ptr, ptr %4, align 8 store ptr %100, ptr %17, align 8 %101 = load ptr, ptr %17, align 8 %102 = getelementptr inbounds i32, ptr %101, i64 1 store ptr %102, ptr %4, align 8 br label %105 103: ; preds = %26 br label %104 104: ; preds = %26, %103 br label %106 105: ; preds = %99, %95, %92, %35, %31 br label %26 106: ; preds = %104, %1 ret void } declare ptr @PADP(ptr noundef, i32 noundef) #1 declare i32 @R_DecomposeSort(i32 noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_tr_shader.c_FixRenderCommandList
.text .file "extr_tr_glsl.c_GLSL_SetUniformVec2.c" .globl GLSL_SetUniformVec2 # -- Begin function GLSL_SetUniformVec2 .p2align 4, 0x90 .type GLSL_SetUniformVec2,@function GLSL_SetUniformVec2: # @GLSL_SetUniformVec2 .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movq %rdx, -24(%rbp) movq -8(%rbp), %rax movq (%rax), %rax movq %rax, -32(%rbp) movq -8(%rbp), %rax movq 24(%rax), %rax movq -8(%rbp), %rcx movq 16(%rcx), %rcx movslq -12(%rbp), %rdx addq (%rcx,%rdx,8), %rax movq %rax, -40(%rbp) movq -32(%rbp), %rax movslq -12(%rbp), %rcx cmpl $-1, (%rax,%rcx,4) jne .LBB0_2 # %bb.1: jmp .LBB0_8 .LBB0_2: movq uniformsInfo(%rip), %rax movslq -12(%rbp), %rcx movq (%rax,%rcx,8), %rax cmpq GLSL_VEC2(%rip), %rax je .LBB0_4 # %bb.3: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movl -12(%rbp), %edx movq -8(%rbp), %rcx movl 12(%rcx), %ecx leaq .L.str(%rip), %rsi callq *%rax jmp .LBB0_8 .LBB0_4: movq -24(%rbp), %rax movq (%rax), %rax movq -40(%rbp), %rcx cmpq (%rcx), %rax jne .LBB0_7 # %bb.5: movq -24(%rbp), %rax movq 8(%rax), %rax movq -40(%rbp), %rcx cmpq 8(%rcx), %rax jne .LBB0_7 # %bb.6: jmp .LBB0_8 .LBB0_7: movq -24(%rbp), %rax movq (%rax), %rcx movq -40(%rbp), %rax movq %rcx, (%rax) movq -24(%rbp), %rax movq 8(%rax), %rcx movq -40(%rbp), %rax movq %rcx, 8(%rax) movq -8(%rbp), %rax movl 8(%rax), %edi movq -32(%rbp), %rax movslq -12(%rbp), %rcx movl (%rax,%rcx,4), %esi movq -24(%rbp), %rax movq (%rax), %rdx movq -24(%rbp), %rax movq 8(%rax), %rcx callq qglProgramUniform2fEXT@PLT .LBB0_8: addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size GLSL_SetUniformVec2, .Lfunc_end0-GLSL_SetUniformVec2 .cfi_endproc # -- End function .type uniformsInfo,@object # @uniformsInfo .bss .globl uniformsInfo .p2align 3 uniformsInfo: .quad 0 .size uniformsInfo, 8 .type GLSL_VEC2,@object # @GLSL_VEC2 .globl GLSL_VEC2 .p2align 3 GLSL_VEC2: .quad 0 # 0x0 .size GLSL_VEC2, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "GLSL_SetUniformVec2: wrong type for uniform %i in program %s\n" .size .L.str, 62 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym qglProgramUniform2fEXT .addrsig_sym uniformsInfo .addrsig_sym GLSL_VEC2 .addrsig_sym ri .addrsig_sym PRINT_WARNING
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformVec2.c' source_filename = "lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformVec2.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { ptr } %struct.TYPE_5__ = type { ptr, i32, i32, ptr, i64 } %struct.TYPE_6__ = type { i64 } @uniformsInfo = dso_local global ptr null, align 8 @GLSL_VEC2 = dso_local global i64 0, align 8 @ri = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [62 x i8] c"GLSL_SetUniformVec2: wrong type for uniform %i in program %s\0A\00", align 1 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @GLSL_SetUniformVec2(ptr noundef %0, i32 noundef %1, ptr noundef %2) #0 { %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 store ptr %0, ptr %4, align 8 store i32 %1, ptr %5, align 4 store ptr %2, ptr %6, align 8 %9 = load ptr, ptr %4, align 8 %10 = getelementptr inbounds %struct.TYPE_5__, ptr %9, i32 0, i32 0 %11 = load ptr, ptr %10, align 8 store ptr %11, ptr %7, align 8 %12 = load ptr, ptr %4, align 8 %13 = getelementptr inbounds %struct.TYPE_5__, ptr %12, i32 0, i32 4 %14 = load i64, ptr %13, align 8 %15 = load ptr, ptr %4, align 8 %16 = getelementptr inbounds %struct.TYPE_5__, ptr %15, i32 0, i32 3 %17 = load ptr, ptr %16, align 8 %18 = load i32, ptr %5, align 4 %19 = sext i32 %18 to i64 %20 = getelementptr inbounds i64, ptr %17, i64 %19 %21 = load i64, ptr %20, align 8 %22 = add nsw i64 %14, %21 %23 = inttoptr i64 %22 to ptr store ptr %23, ptr %8, align 8 %24 = load ptr, ptr %7, align 8 %25 = load i32, ptr %5, align 4 %26 = sext i32 %25 to i64 %27 = getelementptr inbounds i32, ptr %24, i64 %26 %28 = load i32, ptr %27, align 4 %29 = icmp eq i32 %28, -1 br i1 %29, label %30, label %31 30: ; preds = %3 br label %91 31: ; preds = %3 %32 = load ptr, ptr @uniformsInfo, align 8 %33 = load i32, ptr %5, align 4 %34 = sext i32 %33 to i64 %35 = getelementptr inbounds %struct.TYPE_6__, ptr %32, i64 %34 %36 = getelementptr inbounds %struct.TYPE_6__, ptr %35, i32 0, i32 0 %37 = load i64, ptr %36, align 8 %38 = load i64, ptr @GLSL_VEC2, align 8 %39 = icmp ne i64 %37, %38 br i1 %39, label %40, label %48 40: ; preds = %31 %41 = load ptr, ptr @ri, align 8 %42 = load i32, ptr @PRINT_WARNING, align 4 %43 = load i32, ptr %5, align 4 %44 = load ptr, ptr %4, align 8 %45 = getelementptr inbounds %struct.TYPE_5__, ptr %44, i32 0, i32 2 %46 = load i32, ptr %45, align 4 %47 = call i32 %41(i32 noundef %42, ptr noundef @.str, i32 noundef %43, i32 noundef %46) br label %91 48: ; preds = %31 %49 = load ptr, ptr %6, align 8 %50 = getelementptr inbounds i64, ptr %49, i64 0 %51 = load i64, ptr %50, align 8 %52 = load ptr, ptr %8, align 8 %53 = getelementptr inbounds i64, ptr %52, i64 0 %54 = load i64, ptr %53, align 8 %55 = icmp eq i64 %51, %54 br i1 %55, label %56, label %65 56: ; preds = %48 %57 = load ptr, ptr %6, align 8 %58 = getelementptr inbounds i64, ptr %57, i64 1 %59 = load i64, ptr %58, align 8 %60 = load ptr, ptr %8, align 8 %61 = getelementptr inbounds i64, ptr %60, i64 1 %62 = load i64, ptr %61, align 8 %63 = icmp eq i64 %59, %62 br i1 %63, label %64, label %65 64: ; preds = %56 br label %91 65: ; preds = %56, %48 %66 = load ptr, ptr %6, align 8 %67 = getelementptr inbounds i64, ptr %66, i64 0 %68 = load i64, ptr %67, align 8 %69 = load ptr, ptr %8, align 8 %70 = getelementptr inbounds i64, ptr %69, i64 0 store i64 %68, ptr %70, align 8 %71 = load ptr, ptr %6, align 8 %72 = getelementptr inbounds i64, ptr %71, i64 1 %73 = load i64, ptr %72, align 8 %74 = load ptr, ptr %8, align 8 %75 = getelementptr inbounds i64, ptr %74, i64 1 store i64 %73, ptr %75, align 8 %76 = load ptr, ptr %4, align 8 %77 = getelementptr inbounds %struct.TYPE_5__, ptr %76, i32 0, i32 1 %78 = load i32, ptr %77, align 8 %79 = load ptr, ptr %7, align 8 %80 = load i32, ptr %5, align 4 %81 = sext i32 %80 to i64 %82 = getelementptr inbounds i32, ptr %79, i64 %81 %83 = load i32, ptr %82, align 4 %84 = load ptr, ptr %6, align 8 %85 = getelementptr inbounds i64, ptr %84, i64 0 %86 = load i64, ptr %85, align 8 %87 = load ptr, ptr %6, align 8 %88 = getelementptr inbounds i64, ptr %87, i64 1 %89 = load i64, ptr %88, align 8 %90 = call i32 @qglProgramUniform2fEXT(i32 noundef %78, i32 noundef %83, i64 noundef %86, i64 noundef %89) br label %91 91: ; preds = %65, %64, %40, %30 ret void } declare i32 @qglProgramUniform2fEXT(i32 noundef, i32 noundef, i64 noundef, i64 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformVec2
.text .file "extr_tr_cmds.c_RE_TakeVideoFrame.c" .globl RE_TakeVideoFrame # -- Begin function RE_TakeVideoFrame .p2align 4, 0x90 .type RE_TakeVideoFrame,@function RE_TakeVideoFrame: # @RE_TakeVideoFrame .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl %edi, -4(%rbp) movl %esi, -8(%rbp) movq %rdx, -16(%rbp) movq %rcx, -24(%rbp) movl %r8d, -28(%rbp) cmpl $0, tr(%rip) jne .LBB0_2 # %bb.1: jmp .LBB0_5 .LBB0_2: movl $40, %edi callq R_GetCommandBuffer@PLT movq %rax, -40(%rbp) cmpq $0, -40(%rbp) jne .LBB0_4 # %bb.3: jmp .LBB0_5 .LBB0_4: movl RC_VIDEOFRAME(%rip), %ecx movq -40(%rbp), %rax movl %ecx, 32(%rax) movl -4(%rbp), %ecx movq -40(%rbp), %rax movl %ecx, (%rax) movl -8(%rbp), %ecx movq -40(%rbp), %rax movl %ecx, 4(%rax) movq -16(%rbp), %rcx movq -40(%rbp), %rax movq %rcx, 24(%rax) movq -24(%rbp), %rcx movq -40(%rbp), %rax movq %rcx, 16(%rax) movl -28(%rbp), %ecx movq -40(%rbp), %rax movl %ecx, 8(%rax) .LBB0_5: addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RE_TakeVideoFrame, .Lfunc_end0-RE_TakeVideoFrame .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .type RC_VIDEOFRAME,@object # @RC_VIDEOFRAME .globl RC_VIDEOFRAME .p2align 2 RC_VIDEOFRAME: .long 0 # 0x0 .size RC_VIDEOFRAME, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_GetCommandBuffer .addrsig_sym tr .addrsig_sym RC_VIDEOFRAME
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_cmds.c_RE_TakeVideoFrame.c' source_filename = "lab/engine/code/renderergl2/extr_tr_cmds.c_RE_TakeVideoFrame.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { i32 } %struct.TYPE_4__ = type { i32, i32, i32, ptr, ptr, i32 } @tr = dso_local global %struct.TYPE_5__ zeroinitializer, align 4 @RC_VIDEOFRAME = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RE_TakeVideoFrame(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, i32 noundef %4) #0 { %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca i32, align 4 %11 = alloca ptr, align 8 store i32 %0, ptr %6, align 4 store i32 %1, ptr %7, align 4 store ptr %2, ptr %8, align 8 store ptr %3, ptr %9, align 8 store i32 %4, ptr %10, align 4 %12 = load i32, ptr @tr, align 4 %13 = icmp ne i32 %12, 0 br i1 %13, label %15, label %14 14: ; preds = %5 br label %39 15: ; preds = %5 %16 = call ptr @R_GetCommandBuffer(i32 noundef 40) store ptr %16, ptr %11, align 8 %17 = load ptr, ptr %11, align 8 %18 = icmp ne ptr %17, null br i1 %18, label %20, label %19 19: ; preds = %15 br label %39 20: ; preds = %15 %21 = load i32, ptr @RC_VIDEOFRAME, align 4 %22 = load ptr, ptr %11, align 8 %23 = getelementptr inbounds %struct.TYPE_4__, ptr %22, i32 0, i32 5 store i32 %21, ptr %23, align 8 %24 = load i32, ptr %6, align 4 %25 = load ptr, ptr %11, align 8 %26 = getelementptr inbounds %struct.TYPE_4__, ptr %25, i32 0, i32 0 store i32 %24, ptr %26, align 8 %27 = load i32, ptr %7, align 4 %28 = load ptr, ptr %11, align 8 %29 = getelementptr inbounds %struct.TYPE_4__, ptr %28, i32 0, i32 1 store i32 %27, ptr %29, align 4 %30 = load ptr, ptr %8, align 8 %31 = load ptr, ptr %11, align 8 %32 = getelementptr inbounds %struct.TYPE_4__, ptr %31, i32 0, i32 4 store ptr %30, ptr %32, align 8 %33 = load ptr, ptr %9, align 8 %34 = load ptr, ptr %11, align 8 %35 = getelementptr inbounds %struct.TYPE_4__, ptr %34, i32 0, i32 3 store ptr %33, ptr %35, align 8 %36 = load i32, ptr %10, align 4 %37 = load ptr, ptr %11, align 8 %38 = getelementptr inbounds %struct.TYPE_4__, ptr %37, i32 0, i32 2 store i32 %36, ptr %38, align 8 br label %39 39: ; preds = %20, %19, %14 ret void } declare ptr @R_GetCommandBuffer(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_cmds.c_RE_TakeVideoFrame
.text .file "extr_tr_fbo.c_FBO_Bind.c" .globl FBO_Bind # -- Begin function FBO_Bind .p2align 4, 0x90 .type FBO_Bind,@function FBO_Bind: # @FBO_Bind .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) cmpl $0, glRefConfig(%rip) jne .LBB0_2 # %bb.1: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi leaq .L.str(%rip), %rsi callq *%rax jmp .LBB0_13 .LBB0_2: movq glState(%rip), %rax cmpq -8(%rbp), %rax jne .LBB0_4 # %bb.3: jmp .LBB0_13 .LBB0_4: movq r_logFile(%rip), %rax cmpq $0, (%rax) je .LBB0_9 # %bb.5: cmpq $0, -8(%rbp) je .LBB0_7 # %bb.6: movq -8(%rbp), %rax movq (%rax), %rax movq %rax, -16(%rbp) # 8-byte Spill jmp .LBB0_8 .LBB0_7: leaq .L.str.2(%rip), %rax movq %rax, -16(%rbp) # 8-byte Spill jmp .LBB0_8 .LBB0_8: movq -16(%rbp), %rsi # 8-byte Reload leaq .L.str.1(%rip), %rdi callq va@PLT movl %eax, %edi callq GLimp_LogComment@PLT .LBB0_9: movl GL_FRAMEBUFFER(%rip), %eax movl %eax, -20(%rbp) # 4-byte Spill cmpq $0, -8(%rbp) je .LBB0_11 # %bb.10: movq -8(%rbp), %rax movl 8(%rax), %eax movl %eax, -24(%rbp) # 4-byte Spill jmp .LBB0_12 .LBB0_11: xorl %eax, %eax movl %eax, -24(%rbp) # 4-byte Spill jmp .LBB0_12 .LBB0_12: movl -20(%rbp), %edi # 4-byte Reload movl -24(%rbp), %esi # 4-byte Reload callq GL_BindFramebuffer@PLT movq -8(%rbp), %rax movq %rax, glState(%rip) .LBB0_13: addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size FBO_Bind, .Lfunc_end0-FBO_Bind .cfi_endproc # -- End function .type glRefConfig,@object # @glRefConfig .bss .globl glRefConfig .p2align 2 glRefConfig: .zero 4 .size glRefConfig, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "FBO_Bind() called without framebuffers enabled!\n" .size .L.str, 49 .type glState,@object # @glState .bss .globl glState .p2align 3 glState: .zero 8 .size glState, 8 .type r_logFile,@object # @r_logFile .globl r_logFile .p2align 3 r_logFile: .quad 0 .size r_logFile, 8 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "--- FBO_Bind( %s ) ---\n" .size .L.str.1, 24 .type .L.str.2,@object # @.str.2 .L.str.2: .asciz "NULL" .size .L.str.2, 5 .type GL_FRAMEBUFFER,@object # @GL_FRAMEBUFFER .bss .globl GL_FRAMEBUFFER .p2align 2 GL_FRAMEBUFFER: .long 0 # 0x0 .size GL_FRAMEBUFFER, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym GLimp_LogComment .addrsig_sym va .addrsig_sym GL_BindFramebuffer .addrsig_sym glRefConfig .addrsig_sym ri .addrsig_sym PRINT_WARNING .addrsig_sym glState .addrsig_sym r_logFile .addrsig_sym GL_FRAMEBUFFER
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Bind.c' source_filename = "lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Bind.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_11__ = type { i32 } %struct.TYPE_8__ = type { ptr } %struct.TYPE_10__ = type { ptr } %struct.TYPE_9__ = type { i64 } %struct.TYPE_7__ = type { ptr, i32 } @glRefConfig = dso_local global %struct.TYPE_11__ zeroinitializer, align 4 @ri = dso_local global %struct.TYPE_8__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [49 x i8] c"FBO_Bind() called without framebuffers enabled!\0A\00", align 1 @glState = dso_local global %struct.TYPE_10__ zeroinitializer, align 8 @r_logFile = dso_local global ptr null, align 8 @.str.1 = private unnamed_addr constant [24 x i8] c"--- FBO_Bind( %s ) ---\0A\00", align 1 @.str.2 = private unnamed_addr constant [5 x i8] c"NULL\00", align 1 @GL_FRAMEBUFFER = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @FBO_Bind(ptr noundef %0) #0 { %2 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %3 = load i32, ptr @glRefConfig, align 4 %4 = icmp ne i32 %3, 0 br i1 %4, label %9, label %5 5: ; preds = %1 %6 = load ptr, ptr @ri, align 8 %7 = load i32, ptr @PRINT_WARNING, align 4 %8 = call i32 %6(i32 noundef %7, ptr noundef @.str) br label %44 9: ; preds = %1 %10 = load ptr, ptr @glState, align 8 %11 = load ptr, ptr %2, align 8 %12 = icmp eq ptr %10, %11 br i1 %12, label %13, label %14 13: ; preds = %9 br label %44 14: ; preds = %9 %15 = load ptr, ptr @r_logFile, align 8 %16 = getelementptr inbounds %struct.TYPE_9__, ptr %15, i32 0, i32 0 %17 = load i64, ptr %16, align 8 %18 = icmp ne i64 %17, 0 br i1 %18, label %19, label %31 19: ; preds = %14 %20 = load ptr, ptr %2, align 8 %21 = icmp ne ptr %20, null br i1 %21, label %22, label %26 22: ; preds = %19 %23 = load ptr, ptr %2, align 8 %24 = getelementptr inbounds %struct.TYPE_7__, ptr %23, i32 0, i32 0 %25 = load ptr, ptr %24, align 8 br label %27 26: ; preds = %19 br label %27 27: ; preds = %26, %22 %28 = phi ptr [ %25, %22 ], [ @.str.2, %26 ] %29 = call i32 @va(ptr noundef @.str.1, ptr noundef %28) %30 = call i32 @GLimp_LogComment(i32 noundef %29) br label %31 31: ; preds = %27, %14 %32 = load i32, ptr @GL_FRAMEBUFFER, align 4 %33 = load ptr, ptr %2, align 8 %34 = icmp ne ptr %33, null br i1 %34, label %35, label %39 35: ; preds = %31 %36 = load ptr, ptr %2, align 8 %37 = getelementptr inbounds %struct.TYPE_7__, ptr %36, i32 0, i32 1 %38 = load i32, ptr %37, align 8 br label %40 39: ; preds = %31 br label %40 40: ; preds = %39, %35 %41 = phi i32 [ %38, %35 ], [ 0, %39 ] %42 = call i32 @GL_BindFramebuffer(i32 noundef %32, i32 noundef %41) %43 = load ptr, ptr %2, align 8 store ptr %43, ptr @glState, align 8 br label %44 44: ; preds = %40, %13, %5 ret void } declare i32 @GLimp_LogComment(i32 noundef) #1 declare i32 @va(ptr noundef, ptr noundef) #1 declare i32 @GL_BindFramebuffer(i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Bind
.text .file "extr_tr_model_iqm.c_Matrix34Invert.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function Matrix34Invert .LCPI0_0: .long 0x3f800000 # float 1 .text .p2align 4, 0x90 .type Matrix34Invert,@function Matrix34Invert: # @Matrix34Invert .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, (%rax) movq -8(%rbp), %rax movss 16(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, 4(%rax) movq -8(%rbp), %rax movss 32(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, 8(%rax) movq -8(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, 16(%rax) movq -8(%rbp), %rax movss 20(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, 20(%rax) movq -8(%rbp), %rax movss 36(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, 24(%rax) movq -8(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, 32(%rax) movq -8(%rbp), %rax movss 24(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, 36(%rax) movq -8(%rbp), %rax movss 40(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, 40(%rax) movq -16(%rbp), %rax movq %rax, -40(%rbp) movq -40(%rbp), %rdi movq -40(%rbp), %rsi callq DotProduct@PLT movaps %xmm0, %xmm1 movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movss %xmm0, -28(%rbp) movq -40(%rbp), %rdi movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -40(%rbp), %rsi callq VectorScale@PLT movq -16(%rbp), %rax addq $16, %rax movq %rax, -40(%rbp) movq -40(%rbp), %rdi movq -40(%rbp), %rsi callq DotProduct@PLT movaps %xmm0, %xmm1 movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movss %xmm0, -28(%rbp) movq -40(%rbp), %rdi movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -40(%rbp), %rsi callq VectorScale@PLT movq -16(%rbp), %rax addq $32, %rax movq %rax, -40(%rbp) movq -40(%rbp), %rdi movq -40(%rbp), %rsi callq DotProduct@PLT movaps %xmm0, %xmm1 movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movss %xmm0, -28(%rbp) movq -40(%rbp), %rdi movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -40(%rbp), %rsi callq VectorScale@PLT movq -8(%rbp), %rax movss 12(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, (%rax) movq -8(%rbp), %rax movss 28(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 4(%rax) movq -8(%rbp), %rax movss 44(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 8(%rax) movq -16(%rbp), %rdi movq -24(%rbp), %rsi callq DotProduct@PLT movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 movq -16(%rbp), %rax movss %xmm0, 12(%rax) movq -16(%rbp), %rdi addq $16, %rdi movq -24(%rbp), %rsi callq DotProduct@PLT movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 movq -16(%rbp), %rax movss %xmm0, 28(%rax) movq -16(%rbp), %rdi addq $32, %rdi movq -24(%rbp), %rsi callq DotProduct@PLT movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 movq -16(%rbp), %rax movss %xmm0, 44(%rax) addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size Matrix34Invert, .Lfunc_end0-Matrix34Invert .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym Matrix34Invert .addrsig_sym DotProduct .addrsig_sym VectorScale
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_model_iqm.c_Matrix34Invert.c' source_filename = "lab/engine/code/renderergl2/extr_tr_model_iqm.c_Matrix34Invert.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @llvm.compiler.used = appending global [1 x ptr] [ptr @Matrix34Invert], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @Matrix34Invert(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca float, align 4 %7 = alloca ptr, align 8 store ptr %0, ptr %3, align 8 store ptr %1, ptr %4, align 8 %8 = load ptr, ptr %3, align 8 %9 = getelementptr inbounds float, ptr %8, i64 0 %10 = load float, ptr %9, align 4 %11 = load ptr, ptr %4, align 8 %12 = getelementptr inbounds float, ptr %11, i64 0 store float %10, ptr %12, align 4 %13 = load ptr, ptr %3, align 8 %14 = getelementptr inbounds float, ptr %13, i64 4 %15 = load float, ptr %14, align 4 %16 = load ptr, ptr %4, align 8 %17 = getelementptr inbounds float, ptr %16, i64 1 store float %15, ptr %17, align 4 %18 = load ptr, ptr %3, align 8 %19 = getelementptr inbounds float, ptr %18, i64 8 %20 = load float, ptr %19, align 4 %21 = load ptr, ptr %4, align 8 %22 = getelementptr inbounds float, ptr %21, i64 2 store float %20, ptr %22, align 4 %23 = load ptr, ptr %3, align 8 %24 = getelementptr inbounds float, ptr %23, i64 1 %25 = load float, ptr %24, align 4 %26 = load ptr, ptr %4, align 8 %27 = getelementptr inbounds float, ptr %26, i64 4 store float %25, ptr %27, align 4 %28 = load ptr, ptr %3, align 8 %29 = getelementptr inbounds float, ptr %28, i64 5 %30 = load float, ptr %29, align 4 %31 = load ptr, ptr %4, align 8 %32 = getelementptr inbounds float, ptr %31, i64 5 store float %30, ptr %32, align 4 %33 = load ptr, ptr %3, align 8 %34 = getelementptr inbounds float, ptr %33, i64 9 %35 = load float, ptr %34, align 4 %36 = load ptr, ptr %4, align 8 %37 = getelementptr inbounds float, ptr %36, i64 6 store float %35, ptr %37, align 4 %38 = load ptr, ptr %3, align 8 %39 = getelementptr inbounds float, ptr %38, i64 2 %40 = load float, ptr %39, align 4 %41 = load ptr, ptr %4, align 8 %42 = getelementptr inbounds float, ptr %41, i64 8 store float %40, ptr %42, align 4 %43 = load ptr, ptr %3, align 8 %44 = getelementptr inbounds float, ptr %43, i64 6 %45 = load float, ptr %44, align 4 %46 = load ptr, ptr %4, align 8 %47 = getelementptr inbounds float, ptr %46, i64 9 store float %45, ptr %47, align 4 %48 = load ptr, ptr %3, align 8 %49 = getelementptr inbounds float, ptr %48, i64 10 %50 = load float, ptr %49, align 4 %51 = load ptr, ptr %4, align 8 %52 = getelementptr inbounds float, ptr %51, i64 10 store float %50, ptr %52, align 4 %53 = load ptr, ptr %4, align 8 %54 = getelementptr inbounds float, ptr %53, i64 0 store ptr %54, ptr %7, align 8 %55 = load ptr, ptr %7, align 8 %56 = load ptr, ptr %7, align 8 %57 = call float @DotProduct(ptr noundef %55, ptr noundef %56) %58 = fdiv float 1.000000e+00, %57 store float %58, ptr %6, align 4 %59 = load ptr, ptr %7, align 8 %60 = load float, ptr %6, align 4 %61 = load ptr, ptr %7, align 8 %62 = call i32 @VectorScale(ptr noundef %59, float noundef %60, ptr noundef %61) %63 = load ptr, ptr %4, align 8 %64 = getelementptr inbounds float, ptr %63, i64 4 store ptr %64, ptr %7, align 8 %65 = load ptr, ptr %7, align 8 %66 = load ptr, ptr %7, align 8 %67 = call float @DotProduct(ptr noundef %65, ptr noundef %66) %68 = fdiv float 1.000000e+00, %67 store float %68, ptr %6, align 4 %69 = load ptr, ptr %7, align 8 %70 = load float, ptr %6, align 4 %71 = load ptr, ptr %7, align 8 %72 = call i32 @VectorScale(ptr noundef %69, float noundef %70, ptr noundef %71) %73 = load ptr, ptr %4, align 8 %74 = getelementptr inbounds float, ptr %73, i64 8 store ptr %74, ptr %7, align 8 %75 = load ptr, ptr %7, align 8 %76 = load ptr, ptr %7, align 8 %77 = call float @DotProduct(ptr noundef %75, ptr noundef %76) %78 = fdiv float 1.000000e+00, %77 store float %78, ptr %6, align 4 %79 = load ptr, ptr %7, align 8 %80 = load float, ptr %6, align 4 %81 = load ptr, ptr %7, align 8 %82 = call i32 @VectorScale(ptr noundef %79, float noundef %80, ptr noundef %81) %83 = load ptr, ptr %3, align 8 %84 = getelementptr inbounds float, ptr %83, i64 3 %85 = load float, ptr %84, align 4 %86 = load ptr, ptr %5, align 8 %87 = getelementptr inbounds float, ptr %86, i64 0 store float %85, ptr %87, align 4 %88 = load ptr, ptr %3, align 8 %89 = getelementptr inbounds float, ptr %88, i64 7 %90 = load float, ptr %89, align 4 %91 = load ptr, ptr %5, align 8 %92 = getelementptr inbounds float, ptr %91, i64 1 store float %90, ptr %92, align 4 %93 = load ptr, ptr %3, align 8 %94 = getelementptr inbounds float, ptr %93, i64 11 %95 = load float, ptr %94, align 4 %96 = load ptr, ptr %5, align 8 %97 = getelementptr inbounds float, ptr %96, i64 2 store float %95, ptr %97, align 4 %98 = load ptr, ptr %4, align 8 %99 = getelementptr inbounds float, ptr %98, i64 0 %100 = load ptr, ptr %5, align 8 %101 = call float @DotProduct(ptr noundef %99, ptr noundef %100) %102 = fneg float %101 %103 = load ptr, ptr %4, align 8 %104 = getelementptr inbounds float, ptr %103, i64 3 store float %102, ptr %104, align 4 %105 = load ptr, ptr %4, align 8 %106 = getelementptr inbounds float, ptr %105, i64 4 %107 = load ptr, ptr %5, align 8 %108 = call float @DotProduct(ptr noundef %106, ptr noundef %107) %109 = fneg float %108 %110 = load ptr, ptr %4, align 8 %111 = getelementptr inbounds float, ptr %110, i64 7 store float %109, ptr %111, align 4 %112 = load ptr, ptr %4, align 8 %113 = getelementptr inbounds float, ptr %112, i64 8 %114 = load ptr, ptr %5, align 8 %115 = call float @DotProduct(ptr noundef %113, ptr noundef %114) %116 = fneg float %115 %117 = load ptr, ptr %4, align 8 %118 = getelementptr inbounds float, ptr %117, i64 11 store float %116, ptr %118, align 4 ret void } declare float @DotProduct(ptr noundef, ptr noundef) #1 declare i32 @VectorScale(ptr noundef, float noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_model_iqm.c_Matrix34Invert
.text .file "extr_tr_shade.c_ComputeTexMods.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function ComputeTexMods .LCPI0_0: .long 0x3f800000 # float 1 .text .p2align 4, 0x90 .type ComputeTexMods,@function ComputeTexMods: # @ComputeTexMods .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $128, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movq %rdx, -24(%rbp) movq %rcx, -32(%rbp) movq -8(%rbp), %rax movq (%rax), %rax movslq -12(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movq %rax, -104(%rbp) movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -64(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -56(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -48(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -60(%rbp) movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -52(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -44(%rbp) movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -96(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -88(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -80(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -92(%rbp) movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -84(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -76(%rbp) movq -24(%rbp), %rax movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, (%rax) movq -24(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 8(%rax) movq -24(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 4(%rax) movq -24(%rbp), %rax movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, 12(%rax) movq -32(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, (%rax) movq -32(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 4(%rax) movq -32(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 8(%rax) movq -32(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 12(%rax) movl $0, -36(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -36(%rbp), %eax movq -104(%rbp), %rcx cmpl (%rcx), %eax jge .LBB0_18 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -104(%rbp), %rax movq 8(%rax), %rax movslq -36(%rbp), %rcx leaq (%rcx,%rcx,4), %rcx movl (%rax,%rcx,4), %eax addl $-128, %eax movl %eax, %ecx movq %rcx, -112(%rbp) # 8-byte Spill subl $7, %eax ja .LBB0_11 # %bb.19: # in Loop: Header=BB0_1 Depth=1 movq -112(%rbp), %rax # 8-byte Reload leaq .LJTI0_0(%rip), %rcx movslq (%rcx,%rax,4), %rax addq %rcx, %rax jmpq *%rax .LBB0_3: # in Loop: Header=BB0_1 Depth=1 movl TR_MAX_TEXMODS(%rip), %eax movl %eax, -36(%rbp) jmp .LBB0_12 .LBB0_4: # in Loop: Header=BB0_1 Depth=1 movq -104(%rbp), %rax movq 8(%rax), %rdi movslq -36(%rbp), %rax imulq $20, %rax, %rax addq %rax, %rdi addq $8, %rdi movq -32(%rbp), %rsi addq $8, %rsi movq -32(%rbp), %rdx addq $12, %rdx callq RB_CalcTurbulentFactors@PLT jmp .LBB0_12 .LBB0_5: # in Loop: Header=BB0_1 Depth=1 movq backEnd(%rip), %rax movl (%rax), %edi leaq -64(%rbp), %rsi callq RB_CalcScrollTexMatrix@PLT jmp .LBB0_12 .LBB0_6: # in Loop: Header=BB0_1 Depth=1 movq -104(%rbp), %rax movq 8(%rax), %rax movslq -36(%rbp), %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movl 16(%rax), %edi leaq -64(%rbp), %rsi callq RB_CalcScrollTexMatrix@PLT jmp .LBB0_12 .LBB0_7: # in Loop: Header=BB0_1 Depth=1 movq -104(%rbp), %rax movq 8(%rax), %rax movslq -36(%rbp), %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movl 12(%rax), %edi leaq -64(%rbp), %rsi callq RB_CalcScaleTexMatrix@PLT jmp .LBB0_12 .LBB0_8: # in Loop: Header=BB0_1 Depth=1 movq -104(%rbp), %rax movq 8(%rax), %rdi movslq -36(%rbp), %rax imulq $20, %rax, %rax addq %rax, %rdi addq $8, %rdi leaq -64(%rbp), %rsi callq RB_CalcStretchTexMatrix@PLT jmp .LBB0_12 .LBB0_9: # in Loop: Header=BB0_1 Depth=1 movq -104(%rbp), %rax movq 8(%rax), %rdi movslq -36(%rbp), %rax imulq $20, %rax, %rax addq %rax, %rdi leaq -64(%rbp), %rsi callq RB_CalcTransformTexMatrix@PLT jmp .LBB0_12 .LBB0_10: # in Loop: Header=BB0_1 Depth=1 movq -104(%rbp), %rax movq 8(%rax), %rax movslq -36(%rbp), %rcx imulq $20, %rcx, %rcx addq %rcx, %rax movl 4(%rax), %edi leaq -64(%rbp), %rsi callq RB_CalcRotateTexMatrix@PLT jmp .LBB0_12 .LBB0_11: # in Loop: Header=BB0_1 Depth=1 movq ri(%rip), %rax movl ERR_DROP(%rip), %edi movq -104(%rbp), %rcx movq 8(%rcx), %rcx movslq -36(%rbp), %rdx imulq $20, %rdx, %rdx addq %rdx, %rcx movl (%rcx), %edx movq tess(%rip), %rcx movl (%rcx), %ecx leaq .L.str(%rip), %rsi callq *%rax .LBB0_12: # in Loop: Header=BB0_1 Depth=1 movq -104(%rbp), %rax movq 8(%rax), %rax movslq -36(%rbp), %rcx leaq (%rcx,%rcx,4), %rcx movl (%rax,%rcx,4), %eax movl %eax, -116(%rbp) # 4-byte Spill subl $128, %eax je .LBB0_13 jmp .LBB0_20 .LBB0_20: # in Loop: Header=BB0_1 Depth=1 movl -116(%rbp), %eax # 4-byte Reload addl $-129, %eax subl $5, %eax jb .LBB0_15 jmp .LBB0_21 .LBB0_21: # in Loop: Header=BB0_1 Depth=1 movl -116(%rbp), %eax # 4-byte Reload subl $134, %eax je .LBB0_13 jmp .LBB0_22 .LBB0_22: # in Loop: Header=BB0_1 Depth=1 movl -116(%rbp), %eax # 4-byte Reload subl $135, %eax je .LBB0_15 jmp .LBB0_14 .LBB0_13: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_14 .LBB0_14: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_16 .LBB0_15: # in Loop: Header=BB0_1 Depth=1 movss -64(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -96(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -56(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -92(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -24(%rbp), %rax movss %xmm0, (%rax) movss -60(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -96(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -52(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -92(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -24(%rbp), %rax movss %xmm0, 4(%rax) movss -64(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -88(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -56(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -84(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -24(%rbp), %rax movss %xmm0, 8(%rax) movss -60(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -88(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -52(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -84(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -24(%rbp), %rax movss %xmm0, 12(%rax) movss -64(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -80(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -56(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -76(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 addss -48(%rbp), %xmm0 movq -32(%rbp), %rax movss %xmm0, (%rax) movss -60(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -80(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -52(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -76(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 addss -44(%rbp), %xmm0 movq -32(%rbp), %rax movss %xmm0, 4(%rax) movq -24(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -96(%rbp) movq -24(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -92(%rbp) movq -24(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -88(%rbp) movq -24(%rbp), %rax movss 12(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -84(%rbp) movq -32(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -80(%rbp) movq -32(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -76(%rbp) .LBB0_16: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_17 .LBB0_17: # in Loop: Header=BB0_1 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp .LBB0_1 .LBB0_18: addq $128, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size ComputeTexMods, .Lfunc_end0-ComputeTexMods .cfi_endproc .section .rodata,"a",@progbits .p2align 2 .LJTI0_0: .long .LBB0_4-.LJTI0_0 .long .LBB0_9-.LJTI0_0 .long .LBB0_8-.LJTI0_0 .long .LBB0_6-.LJTI0_0 .long .LBB0_7-.LJTI0_0 .long .LBB0_10-.LJTI0_0 .long .LBB0_3-.LJTI0_0 .long .LBB0_5-.LJTI0_0 # -- End function .type TR_MAX_TEXMODS,@object # @TR_MAX_TEXMODS .bss .globl TR_MAX_TEXMODS .p2align 2 TR_MAX_TEXMODS: .long 0 # 0x0 .size TR_MAX_TEXMODS, 4 .type backEnd,@object # @backEnd .globl backEnd .p2align 3 backEnd: .zero 8 .size backEnd, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type ERR_DROP,@object # @ERR_DROP .globl ERR_DROP .p2align 2 ERR_DROP: .long 0 # 0x0 .size ERR_DROP, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "ERROR: unknown texmod '%d' in shader '%s'" .size .L.str, 42 .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 8 .size tess, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym ComputeTexMods .addrsig_sym RB_CalcTurbulentFactors .addrsig_sym RB_CalcScrollTexMatrix .addrsig_sym RB_CalcScaleTexMatrix .addrsig_sym RB_CalcStretchTexMatrix .addrsig_sym RB_CalcTransformTexMatrix .addrsig_sym RB_CalcRotateTexMatrix .addrsig_sym TR_MAX_TEXMODS .addrsig_sym backEnd .addrsig_sym ri .addrsig_sym ERR_DROP .addrsig_sym tess
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade.c_ComputeTexMods.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shade.c_ComputeTexMods.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_18__ = type { ptr } %struct.TYPE_17__ = type { ptr } %struct.TYPE_16__ = type { ptr } %struct.TYPE_15__ = type { ptr } %struct.TYPE_14__ = type { i32, ptr } %struct.TYPE_19__ = type { i32, i32, i32, i32, i32 } %struct.TYPE_12__ = type { %struct.TYPE_11__ } %struct.TYPE_11__ = type { i32 } %struct.TYPE_13__ = type { i32 } @TR_MAX_TEXMODS = dso_local global i32 0, align 4 @backEnd = dso_local global %struct.TYPE_18__ zeroinitializer, align 8 @ri = dso_local global %struct.TYPE_17__ zeroinitializer, align 8 @ERR_DROP = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [42 x i8] c"ERROR: unknown texmod '%d' in shader '%s'\00", align 1 @tess = dso_local global %struct.TYPE_16__ zeroinitializer, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @ComputeTexMods], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @ComputeTexMods(ptr noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) #0 { %5 = alloca ptr, align 8 %6 = alloca i32, align 4 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca i32, align 4 %10 = alloca [6 x float], align 16 %11 = alloca [6 x float], align 16 %12 = alloca ptr, align 8 store ptr %0, ptr %5, align 8 store i32 %1, ptr %6, align 4 store ptr %2, ptr %7, align 8 store ptr %3, ptr %8, align 8 %13 = load ptr, ptr %5, align 8 %14 = getelementptr inbounds %struct.TYPE_15__, ptr %13, i32 0, i32 0 %15 = load ptr, ptr %14, align 8 %16 = load i32, ptr %6, align 4 %17 = sext i32 %16 to i64 %18 = getelementptr inbounds %struct.TYPE_14__, ptr %15, i64 %17 store ptr %18, ptr %12, align 8 %19 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0 store float 1.000000e+00, ptr %19, align 16 %20 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 2 store float 0.000000e+00, ptr %20, align 8 %21 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 4 store float 0.000000e+00, ptr %21, align 16 %22 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 1 store float 0.000000e+00, ptr %22, align 4 %23 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 3 store float 1.000000e+00, ptr %23, align 4 %24 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 5 store float 0.000000e+00, ptr %24, align 4 %25 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 0 store float 1.000000e+00, ptr %25, align 16 %26 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 2 store float 0.000000e+00, ptr %26, align 8 %27 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 4 store float 0.000000e+00, ptr %27, align 16 %28 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 1 store float 0.000000e+00, ptr %28, align 4 %29 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 3 store float 1.000000e+00, ptr %29, align 4 %30 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 5 store float 0.000000e+00, ptr %30, align 4 %31 = load ptr, ptr %7, align 8 %32 = getelementptr inbounds float, ptr %31, i64 0 store float 1.000000e+00, ptr %32, align 4 %33 = load ptr, ptr %7, align 8 %34 = getelementptr inbounds float, ptr %33, i64 2 store float 0.000000e+00, ptr %34, align 4 %35 = load ptr, ptr %7, align 8 %36 = getelementptr inbounds float, ptr %35, i64 1 store float 0.000000e+00, ptr %36, align 4 %37 = load ptr, ptr %7, align 8 %38 = getelementptr inbounds float, ptr %37, i64 3 store float 1.000000e+00, ptr %38, align 4 %39 = load ptr, ptr %8, align 8 %40 = getelementptr inbounds float, ptr %39, i64 0 store float 0.000000e+00, ptr %40, align 4 %41 = load ptr, ptr %8, align 8 %42 = getelementptr inbounds float, ptr %41, i64 1 store float 0.000000e+00, ptr %42, align 4 %43 = load ptr, ptr %8, align 8 %44 = getelementptr inbounds float, ptr %43, i64 2 store float 0.000000e+00, ptr %44, align 4 %45 = load ptr, ptr %8, align 8 %46 = getelementptr inbounds float, ptr %45, i64 3 store float 0.000000e+00, ptr %46, align 4 store i32 0, ptr %9, align 4 br label %47 47: ; preds = %266, %4 %48 = load i32, ptr %9, align 4 %49 = load ptr, ptr %12, align 8 %50 = getelementptr inbounds %struct.TYPE_14__, ptr %49, i32 0, i32 0 %51 = load i32, ptr %50, align 8 %52 = icmp slt i32 %48, %51 br i1 %52, label %53, label %269 53: ; preds = %47 %54 = load ptr, ptr %12, align 8 %55 = getelementptr inbounds %struct.TYPE_14__, ptr %54, i32 0, i32 1 %56 = load ptr, ptr %55, align 8 %57 = load i32, ptr %9, align 4 %58 = sext i32 %57 to i64 %59 = getelementptr inbounds %struct.TYPE_19__, ptr %56, i64 %58 %60 = getelementptr inbounds %struct.TYPE_19__, ptr %59, i32 0, i32 0 %61 = load i32, ptr %60, align 4 switch i32 %61, label %136 [ i32 134, label %62 i32 128, label %64 i32 135, label %77 i32 131, label %84 i32 132, label %95 i32 130, label %106 i32 129, label %116 i32 133, label %125 ] 62: ; preds = %53 %63 = load i32, ptr @TR_MAX_TEXMODS, align 4 store i32 %63, ptr %9, align 4 br label %151 64: ; preds = %53 %65 = load ptr, ptr %12, align 8 %66 = getelementptr inbounds %struct.TYPE_14__, ptr %65, i32 0, i32 1 %67 = load ptr, ptr %66, align 8 %68 = load i32, ptr %9, align 4 %69 = sext i32 %68 to i64 %70 = getelementptr inbounds %struct.TYPE_19__, ptr %67, i64 %69 %71 = getelementptr inbounds %struct.TYPE_19__, ptr %70, i32 0, i32 2 %72 = load ptr, ptr %8, align 8 %73 = getelementptr inbounds float, ptr %72, i64 2 %74 = load ptr, ptr %8, align 8 %75 = getelementptr inbounds float, ptr %74, i64 3 %76 = call i32 @RB_CalcTurbulentFactors(ptr noundef %71, ptr noundef %73, ptr noundef %75) br label %151 77: ; preds = %53 %78 = load ptr, ptr @backEnd, align 8 %79 = getelementptr inbounds %struct.TYPE_12__, ptr %78, i32 0, i32 0 %80 = getelementptr inbounds %struct.TYPE_11__, ptr %79, i32 0, i32 0 %81 = load i32, ptr %80, align 4 %82 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0 %83 = call i32 @RB_CalcScrollTexMatrix(i32 noundef %81, ptr noundef %82) br label %151 84: ; preds = %53 %85 = load ptr, ptr %12, align 8 %86 = getelementptr inbounds %struct.TYPE_14__, ptr %85, i32 0, i32 1 %87 = load ptr, ptr %86, align 8 %88 = load i32, ptr %9, align 4 %89 = sext i32 %88 to i64 %90 = getelementptr inbounds %struct.TYPE_19__, ptr %87, i64 %89 %91 = getelementptr inbounds %struct.TYPE_19__, ptr %90, i32 0, i32 4 %92 = load i32, ptr %91, align 4 %93 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0 %94 = call i32 @RB_CalcScrollTexMatrix(i32 noundef %92, ptr noundef %93) br label %151 95: ; preds = %53 %96 = load ptr, ptr %12, align 8 %97 = getelementptr inbounds %struct.TYPE_14__, ptr %96, i32 0, i32 1 %98 = load ptr, ptr %97, align 8 %99 = load i32, ptr %9, align 4 %100 = sext i32 %99 to i64 %101 = getelementptr inbounds %struct.TYPE_19__, ptr %98, i64 %100 %102 = getelementptr inbounds %struct.TYPE_19__, ptr %101, i32 0, i32 3 %103 = load i32, ptr %102, align 4 %104 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0 %105 = call i32 @RB_CalcScaleTexMatrix(i32 noundef %103, ptr noundef %104) br label %151 106: ; preds = %53 %107 = load ptr, ptr %12, align 8 %108 = getelementptr inbounds %struct.TYPE_14__, ptr %107, i32 0, i32 1 %109 = load ptr, ptr %108, align 8 %110 = load i32, ptr %9, align 4 %111 = sext i32 %110 to i64 %112 = getelementptr inbounds %struct.TYPE_19__, ptr %109, i64 %111 %113 = getelementptr inbounds %struct.TYPE_19__, ptr %112, i32 0, i32 2 %114 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0 %115 = call i32 @RB_CalcStretchTexMatrix(ptr noundef %113, ptr noundef %114) br label %151 116: ; preds = %53 %117 = load ptr, ptr %12, align 8 %118 = getelementptr inbounds %struct.TYPE_14__, ptr %117, i32 0, i32 1 %119 = load ptr, ptr %118, align 8 %120 = load i32, ptr %9, align 4 %121 = sext i32 %120 to i64 %122 = getelementptr inbounds %struct.TYPE_19__, ptr %119, i64 %121 %123 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0 %124 = call i32 @RB_CalcTransformTexMatrix(ptr noundef %122, ptr noundef %123) br label %151 125: ; preds = %53 %126 = load ptr, ptr %12, align 8 %127 = getelementptr inbounds %struct.TYPE_14__, ptr %126, i32 0, i32 1 %128 = load ptr, ptr %127, align 8 %129 = load i32, ptr %9, align 4 %130 = sext i32 %129 to i64 %131 = getelementptr inbounds %struct.TYPE_19__, ptr %128, i64 %130 %132 = getelementptr inbounds %struct.TYPE_19__, ptr %131, i32 0, i32 1 %133 = load i32, ptr %132, align 4 %134 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0 %135 = call i32 @RB_CalcRotateTexMatrix(i32 noundef %133, ptr noundef %134) br label %151 136: ; preds = %53 %137 = load ptr, ptr @ri, align 8 %138 = load i32, ptr @ERR_DROP, align 4 %139 = load ptr, ptr %12, align 8 %140 = getelementptr inbounds %struct.TYPE_14__, ptr %139, i32 0, i32 1 %141 = load ptr, ptr %140, align 8 %142 = load i32, ptr %9, align 4 %143 = sext i32 %142 to i64 %144 = getelementptr inbounds %struct.TYPE_19__, ptr %141, i64 %143 %145 = getelementptr inbounds %struct.TYPE_19__, ptr %144, i32 0, i32 0 %146 = load i32, ptr %145, align 4 %147 = load ptr, ptr @tess, align 8 %148 = getelementptr inbounds %struct.TYPE_13__, ptr %147, i32 0, i32 0 %149 = load i32, ptr %148, align 4 %150 = call i32 %137(i32 noundef %138, ptr noundef @.str, i32 noundef %146, i32 noundef %149) br label %151 151: ; preds = %136, %125, %116, %106, %95, %84, %77, %64, %62 %152 = load ptr, ptr %12, align 8 %153 = getelementptr inbounds %struct.TYPE_14__, ptr %152, i32 0, i32 1 %154 = load ptr, ptr %153, align 8 %155 = load i32, ptr %9, align 4 %156 = sext i32 %155 to i64 %157 = getelementptr inbounds %struct.TYPE_19__, ptr %154, i64 %156 %158 = getelementptr inbounds %struct.TYPE_19__, ptr %157, i32 0, i32 0 %159 = load i32, ptr %158, align 4 switch i32 %159, label %161 [ i32 134, label %160 i32 128, label %160 i32 135, label %162 i32 131, label %162 i32 132, label %162 i32 130, label %162 i32 129, label %162 i32 133, label %162 ] 160: ; preds = %151, %151 br label %161 161: ; preds = %151, %160 br label %265 162: ; preds = %151, %151, %151, %151, %151, %151 %163 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0 %164 = load float, ptr %163, align 16 %165 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 0 %166 = load float, ptr %165, align 16 %167 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 2 %168 = load float, ptr %167, align 8 %169 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 1 %170 = load float, ptr %169, align 4 %171 = fmul float %168, %170 %172 = call float @llvm.fmuladd.f32(float %164, float %166, float %171) %173 = load ptr, ptr %7, align 8 %174 = getelementptr inbounds float, ptr %173, i64 0 store float %172, ptr %174, align 4 %175 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 1 %176 = load float, ptr %175, align 4 %177 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 0 %178 = load float, ptr %177, align 16 %179 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 3 %180 = load float, ptr %179, align 4 %181 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 1 %182 = load float, ptr %181, align 4 %183 = fmul float %180, %182 %184 = call float @llvm.fmuladd.f32(float %176, float %178, float %183) %185 = load ptr, ptr %7, align 8 %186 = getelementptr inbounds float, ptr %185, i64 1 store float %184, ptr %186, align 4 %187 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0 %188 = load float, ptr %187, align 16 %189 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 2 %190 = load float, ptr %189, align 8 %191 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 2 %192 = load float, ptr %191, align 8 %193 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 3 %194 = load float, ptr %193, align 4 %195 = fmul float %192, %194 %196 = call float @llvm.fmuladd.f32(float %188, float %190, float %195) %197 = load ptr, ptr %7, align 8 %198 = getelementptr inbounds float, ptr %197, i64 2 store float %196, ptr %198, align 4 %199 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 1 %200 = load float, ptr %199, align 4 %201 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 2 %202 = load float, ptr %201, align 8 %203 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 3 %204 = load float, ptr %203, align 4 %205 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 3 %206 = load float, ptr %205, align 4 %207 = fmul float %204, %206 %208 = call float @llvm.fmuladd.f32(float %200, float %202, float %207) %209 = load ptr, ptr %7, align 8 %210 = getelementptr inbounds float, ptr %209, i64 3 store float %208, ptr %210, align 4 %211 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 0 %212 = load float, ptr %211, align 16 %213 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 4 %214 = load float, ptr %213, align 16 %215 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 2 %216 = load float, ptr %215, align 8 %217 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 5 %218 = load float, ptr %217, align 4 %219 = fmul float %216, %218 %220 = call float @llvm.fmuladd.f32(float %212, float %214, float %219) %221 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 4 %222 = load float, ptr %221, align 16 %223 = fadd float %220, %222 %224 = load ptr, ptr %8, align 8 %225 = getelementptr inbounds float, ptr %224, i64 0 store float %223, ptr %225, align 4 %226 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 1 %227 = load float, ptr %226, align 4 %228 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 4 %229 = load float, ptr %228, align 16 %230 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 3 %231 = load float, ptr %230, align 4 %232 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 5 %233 = load float, ptr %232, align 4 %234 = fmul float %231, %233 %235 = call float @llvm.fmuladd.f32(float %227, float %229, float %234) %236 = getelementptr inbounds [6 x float], ptr %10, i64 0, i64 5 %237 = load float, ptr %236, align 4 %238 = fadd float %235, %237 %239 = load ptr, ptr %8, align 8 %240 = getelementptr inbounds float, ptr %239, i64 1 store float %238, ptr %240, align 4 %241 = load ptr, ptr %7, align 8 %242 = getelementptr inbounds float, ptr %241, i64 0 %243 = load float, ptr %242, align 4 %244 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 0 store float %243, ptr %244, align 16 %245 = load ptr, ptr %7, align 8 %246 = getelementptr inbounds float, ptr %245, i64 1 %247 = load float, ptr %246, align 4 %248 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 1 store float %247, ptr %248, align 4 %249 = load ptr, ptr %7, align 8 %250 = getelementptr inbounds float, ptr %249, i64 2 %251 = load float, ptr %250, align 4 %252 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 2 store float %251, ptr %252, align 8 %253 = load ptr, ptr %7, align 8 %254 = getelementptr inbounds float, ptr %253, i64 3 %255 = load float, ptr %254, align 4 %256 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 3 store float %255, ptr %256, align 4 %257 = load ptr, ptr %8, align 8 %258 = getelementptr inbounds float, ptr %257, i64 0 %259 = load float, ptr %258, align 4 %260 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 4 store float %259, ptr %260, align 16 %261 = load ptr, ptr %8, align 8 %262 = getelementptr inbounds float, ptr %261, i64 1 %263 = load float, ptr %262, align 4 %264 = getelementptr inbounds [6 x float], ptr %11, i64 0, i64 5 store float %263, ptr %264, align 4 br label %265 265: ; preds = %162, %161 br label %266 266: ; preds = %265 %267 = load i32, ptr %9, align 4 %268 = add nsw i32 %267, 1 store i32 %268, ptr %9, align 4 br label %47, !llvm.loop !6 269: ; preds = %47 ret void } declare i32 @RB_CalcTurbulentFactors(ptr noundef, ptr noundef, ptr noundef) #1 declare i32 @RB_CalcScrollTexMatrix(i32 noundef, ptr noundef) #1 declare i32 @RB_CalcScaleTexMatrix(i32 noundef, ptr noundef) #1 declare i32 @RB_CalcStretchTexMatrix(ptr noundef, ptr noundef) #1 declare i32 @RB_CalcTransformTexMatrix(ptr noundef, ptr noundef) #1 declare i32 @RB_CalcRotateTexMatrix(i32 noundef, ptr noundef) #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #2 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_tr_shade.c_ComputeTexMods
.text .file "extr_tr_init.c_RE_EndRegistration.c" .globl RE_EndRegistration # -- Begin function RE_EndRegistration .p2align 4, 0x90 .type RE_EndRegistration,@function RE_EndRegistration: # @RE_EndRegistration .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movb $0, %al callq R_IssuePendingRenderCommands@PLT movb $0, %al callq *ri(%rip) cmpl $0, %eax jne .LBB0_2 # %bb.1: movb $0, %al callq RB_ShowImages@PLT .LBB0_2: popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RE_EndRegistration, .Lfunc_end0-RE_EndRegistration .cfi_endproc # -- End function .type ri,@object # @ri .bss .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_IssuePendingRenderCommands .addrsig_sym RB_ShowImages .addrsig_sym ri
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_init.c_RE_EndRegistration.c' source_filename = "lab/engine/code/renderergl2/extr_tr_init.c_RE_EndRegistration.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { ptr } @ri = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RE_EndRegistration() #0 { %1 = call i32 (...) @R_IssuePendingRenderCommands() %2 = load ptr, ptr @ri, align 8 %3 = call i32 (...) %2() %4 = icmp ne i32 %3, 0 br i1 %4, label %7, label %5 5: ; preds = %0 %6 = call i32 (...) @RB_ShowImages() br label %7 7: ; preds = %5, %0 ret void } declare i32 @R_IssuePendingRenderCommands(...) #1 declare i32 @RB_ShowImages(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_init.c_RE_EndRegistration
.text .file "extr_tr_cmds.c_RE_BeginFrameCustomView.c" .globl RE_BeginFrameCustomView # -- Begin function RE_BeginFrameCustomView .p2align 4, 0x90 .type RE_BeginFrameCustomView,@function RE_BeginFrameCustomView: # @RE_BeginFrameCustomView .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq $0, -8(%rbp) cmpl $0, tr+16(%rip) jne .LBB0_2 # %bb.1: jmp .LBB0_15 .LBB0_2: leaq glConfig(%rip), %rdi callq SwapVidAndBuff@PLT movl glConfig+4(%rip), %eax movl %eax, tr+12(%rip) movl glConfig(%rip), %eax movl %eax, tr+8(%rip) movq qfalse(%rip), %rax movq %rax, glState(%rip) movq r_textureMode(%rip), %rax cmpq $0, (%rax) je .LBB0_4 # %bb.3: movb $0, %al callq R_IssuePendingRenderCommands@PLT movq r_textureMode(%rip), %rax movl 8(%rax), %edi callq GL_TextureMode@PLT movq qfalse(%rip), %rcx movq r_textureMode(%rip), %rax movq %rcx, (%rax) .LBB0_4: movq r_gamma(%rip), %rax cmpq $0, (%rax) je .LBB0_6 # %bb.5: movq qfalse(%rip), %rcx movq r_gamma(%rip), %rax movq %rcx, (%rax) movb $0, %al callq R_IssuePendingRenderCommands@PLT movb $0, %al callq R_SetColorMappings@PLT .LBB0_6: movq r_ignoreGLErrors(%rip), %rax cmpl $0, (%rax) jne .LBB0_10 # %bb.7: movb $0, %al callq R_IssuePendingRenderCommands@PLT movb $0, %al callq qglGetError@PLT movl %eax, -12(%rbp) cmpl GL_NO_ERROR(%rip), %eax je .LBB0_9 # %bb.8: movq ri(%rip), %rax movl ERR_FATAL(%rip), %edi movl -12(%rbp), %edx leaq .L.str(%rip), %rsi callq *%rax .LBB0_9: jmp .LBB0_10 .LBB0_10: movl $8, %edi callq R_GetCommandBuffer@PLT movq %rax, -8(%rbp) cmpq $0, %rax jne .LBB0_12 # %bb.11: jmp .LBB0_15 .LBB0_12: cmpq $0, -8(%rbp) je .LBB0_14 # %bb.13: movl RC_DRAW_BUFFER(%rip), %ecx movq -8(%rbp), %rax movl %ecx, 4(%rax) movl GL_BACK(%rip), %ecx movq -8(%rbp), %rax movl %ecx, (%rax) .LBB0_14: movl STEREO_CENTER(%rip), %eax movl %eax, tr+4(%rip) movl qtrue(%rip), %eax movl %eax, tr(%rip) .LBB0_15: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RE_BeginFrameCustomView, .Lfunc_end0-RE_BeginFrameCustomView .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 2 tr: .zero 20 .size tr, 20 .type glConfig,@object # @glConfig .globl glConfig .p2align 2 glConfig: .zero 8 .size glConfig, 8 .type qfalse,@object # @qfalse .globl qfalse .p2align 3 qfalse: .quad 0 .size qfalse, 8 .type glState,@object # @glState .globl glState .p2align 3 glState: .zero 8 .size glState, 8 .type r_textureMode,@object # @r_textureMode .globl r_textureMode .p2align 3 r_textureMode: .quad 0 .size r_textureMode, 8 .type r_gamma,@object # @r_gamma .globl r_gamma .p2align 3 r_gamma: .quad 0 .size r_gamma, 8 .type r_ignoreGLErrors,@object # @r_ignoreGLErrors .globl r_ignoreGLErrors .p2align 3 r_ignoreGLErrors: .quad 0 .size r_ignoreGLErrors, 8 .type GL_NO_ERROR,@object # @GL_NO_ERROR .globl GL_NO_ERROR .p2align 2 GL_NO_ERROR: .long 0 # 0x0 .size GL_NO_ERROR, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type ERR_FATAL,@object # @ERR_FATAL .globl ERR_FATAL .p2align 2 ERR_FATAL: .long 0 # 0x0 .size ERR_FATAL, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "RE_BeginFrame() - glGetError() failed (0x%x)!" .size .L.str, 46 .type RC_DRAW_BUFFER,@object # @RC_DRAW_BUFFER .bss .globl RC_DRAW_BUFFER .p2align 2 RC_DRAW_BUFFER: .long 0 # 0x0 .size RC_DRAW_BUFFER, 4 .type GL_BACK,@object # @GL_BACK .globl GL_BACK .p2align 2 GL_BACK: .long 0 # 0x0 .size GL_BACK, 4 .type STEREO_CENTER,@object # @STEREO_CENTER .globl STEREO_CENTER .p2align 2 STEREO_CENTER: .long 0 # 0x0 .size STEREO_CENTER, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym SwapVidAndBuff .addrsig_sym R_IssuePendingRenderCommands .addrsig_sym GL_TextureMode .addrsig_sym R_SetColorMappings .addrsig_sym qglGetError .addrsig_sym R_GetCommandBuffer .addrsig_sym tr .addrsig_sym glConfig .addrsig_sym qfalse .addrsig_sym glState .addrsig_sym r_textureMode .addrsig_sym r_gamma .addrsig_sym r_ignoreGLErrors .addrsig_sym GL_NO_ERROR .addrsig_sym ri .addrsig_sym ERR_FATAL .addrsig_sym RC_DRAW_BUFFER .addrsig_sym GL_BACK .addrsig_sym STEREO_CENTER .addrsig_sym qtrue
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_cmds.c_RE_BeginFrameCustomView.c' source_filename = "lab/engine/code/renderergl2/extr_tr_cmds.c_RE_BeginFrameCustomView.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_14__ = type { %struct.TYPE_12__, i32 } %struct.TYPE_12__ = type { i32, i32, i32, i32 } %struct.TYPE_20__ = type { i32, i32 } %struct.TYPE_19__ = type { ptr } %struct.TYPE_15__ = type { ptr } %struct.TYPE_16__ = type { ptr, i32 } %struct.TYPE_18__ = type { ptr } %struct.TYPE_17__ = type { i32 } %struct.TYPE_13__ = type { i32, i32 } @tr = dso_local global %struct.TYPE_14__ zeroinitializer, align 4 @glConfig = dso_local global %struct.TYPE_20__ zeroinitializer, align 4 @qfalse = dso_local global ptr null, align 8 @glState = dso_local global %struct.TYPE_19__ zeroinitializer, align 8 @r_textureMode = dso_local global ptr null, align 8 @r_gamma = dso_local global ptr null, align 8 @r_ignoreGLErrors = dso_local global ptr null, align 8 @GL_NO_ERROR = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_15__ zeroinitializer, align 8 @ERR_FATAL = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [46 x i8] c"RE_BeginFrame() - glGetError() failed (0x%x)!\00", align 1 @RC_DRAW_BUFFER = dso_local global i32 0, align 4 @GL_BACK = dso_local global i32 0, align 4 @STEREO_CENTER = dso_local global i32 0, align 4 @qtrue = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RE_BeginFrameCustomView() #0 { %1 = alloca ptr, align 8 %2 = alloca i32, align 4 store ptr null, ptr %1, align 8 %3 = load i32, ptr getelementptr inbounds (%struct.TYPE_14__, ptr @tr, i32 0, i32 1), align 4 %4 = icmp ne i32 %3, 0 br i1 %4, label %6, label %5 5: ; preds = %0 br label %68 6: ; preds = %0 %7 = call i32 @SwapVidAndBuff(ptr noundef @glConfig) %8 = load i32, ptr getelementptr inbounds (%struct.TYPE_20__, ptr @glConfig, i32 0, i32 1), align 4 store i32 %8, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 3), align 4 %9 = load i32, ptr @glConfig, align 4 store i32 %9, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 4 %10 = load ptr, ptr @qfalse, align 8 store ptr %10, ptr @glState, align 8 %11 = load ptr, ptr @r_textureMode, align 8 %12 = getelementptr inbounds %struct.TYPE_16__, ptr %11, i32 0, i32 0 %13 = load ptr, ptr %12, align 8 %14 = icmp ne ptr %13, null br i1 %14, label %15, label %24 15: ; preds = %6 %16 = call i32 (...) @R_IssuePendingRenderCommands() %17 = load ptr, ptr @r_textureMode, align 8 %18 = getelementptr inbounds %struct.TYPE_16__, ptr %17, i32 0, i32 1 %19 = load i32, ptr %18, align 8 %20 = call i32 @GL_TextureMode(i32 noundef %19) %21 = load ptr, ptr @qfalse, align 8 %22 = load ptr, ptr @r_textureMode, align 8 %23 = getelementptr inbounds %struct.TYPE_16__, ptr %22, i32 0, i32 0 store ptr %21, ptr %23, align 8 br label %24 24: ; preds = %15, %6 %25 = load ptr, ptr @r_gamma, align 8 %26 = getelementptr inbounds %struct.TYPE_18__, ptr %25, i32 0, i32 0 %27 = load ptr, ptr %26, align 8 %28 = icmp ne ptr %27, null br i1 %28, label %29, label %35 29: ; preds = %24 %30 = load ptr, ptr @qfalse, align 8 %31 = load ptr, ptr @r_gamma, align 8 %32 = getelementptr inbounds %struct.TYPE_18__, ptr %31, i32 0, i32 0 store ptr %30, ptr %32, align 8 %33 = call i32 (...) @R_IssuePendingRenderCommands() %34 = call i32 (...) @R_SetColorMappings() br label %35 35: ; preds = %29, %24 %36 = load ptr, ptr @r_ignoreGLErrors, align 8 %37 = getelementptr inbounds %struct.TYPE_17__, ptr %36, i32 0, i32 0 %38 = load i32, ptr %37, align 4 %39 = icmp ne i32 %38, 0 br i1 %39, label %51, label %40 40: ; preds = %35 %41 = call i32 (...) @R_IssuePendingRenderCommands() %42 = call i32 (...) @qglGetError() store i32 %42, ptr %2, align 4 %43 = load i32, ptr @GL_NO_ERROR, align 4 %44 = icmp ne i32 %42, %43 br i1 %44, label %45, label %50 45: ; preds = %40 %46 = load ptr, ptr @ri, align 8 %47 = load i32, ptr @ERR_FATAL, align 4 %48 = load i32, ptr %2, align 4 %49 = call i32 %46(i32 noundef %47, ptr noundef @.str, i32 noundef %48) br label %50 50: ; preds = %45, %40 br label %51 51: ; preds = %50, %35 %52 = call ptr @R_GetCommandBuffer(i32 noundef 8) store ptr %52, ptr %1, align 8 %53 = icmp ne ptr %52, null br i1 %53, label %55, label %54 54: ; preds = %51 br label %68 55: ; preds = %51 %56 = load ptr, ptr %1, align 8 %57 = icmp ne ptr %56, null br i1 %57, label %58, label %65 58: ; preds = %55 %59 = load i32, ptr @RC_DRAW_BUFFER, align 4 %60 = load ptr, ptr %1, align 8 %61 = getelementptr inbounds %struct.TYPE_13__, ptr %60, i32 0, i32 1 store i32 %59, ptr %61, align 4 %62 = load i32, ptr @GL_BACK, align 4 %63 = load ptr, ptr %1, align 8 %64 = getelementptr inbounds %struct.TYPE_13__, ptr %63, i32 0, i32 0 store i32 %62, ptr %64, align 4 br label %65 65: ; preds = %58, %55 %66 = load i32, ptr @STEREO_CENTER, align 4 store i32 %66, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 1), align 4 %67 = load i32, ptr @qtrue, align 4 store i32 %67, ptr @tr, align 4 br label %68 68: ; preds = %65, %54, %5 ret void } declare i32 @SwapVidAndBuff(ptr noundef) #1 declare i32 @R_IssuePendingRenderCommands(...) #1 declare i32 @GL_TextureMode(i32 noundef) #1 declare i32 @R_SetColorMappings(...) #1 declare i32 @qglGetError(...) #1 declare ptr @R_GetCommandBuffer(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_cmds.c_RE_BeginFrameCustomView
.text .file "extr_tr_glsl.c_GLSL_LoadGPUShaderText.c" .p2align 4, 0x90 # -- Begin function GLSL_LoadGPUShaderText .type GLSL_LoadGPUShaderText,@function GLSL_LoadGPUShaderText: # @GLSL_LoadGPUShaderText .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $112, %rsp movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) movq %rdx, -32(%rbp) movq %rcx, -40(%rbp) movl %r8d, -44(%rbp) movl MAX_QPATH(%rip), %eax # kill: def $rax killed $eax movq %rax, -112(%rbp) # 8-byte Spill movq %rsp, %rcx movq %rcx, -56(%rbp) movq %rax, %rdx addq $15, %rdx andq $-16, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -104(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -64(%rbp) movq $0, -72(%rbp) movq $0, -80(%rbp) movq -32(%rbp), %rax cmpq GL_VERTEX_SHADER(%rip), %rax jne .LBB0_2 # %bb.1: movq -104(%rbp), %rdi # 8-byte Reload movq -112(%rbp), %rax # 8-byte Reload movl %eax, %esi movq -16(%rbp), %rcx leaq .L.str(%rip), %rdx callq Com_sprintf@PLT jmp .LBB0_3 .LBB0_2: movq -104(%rbp), %rdi # 8-byte Reload movq -112(%rbp), %rax # 8-byte Reload movl %eax, %esi movq -16(%rbp), %rcx leaq .L.str.1(%rip), %rdx callq Com_sprintf@PLT .LBB0_3: movq r_externalGLSL(%rip), %rax cmpq $0, (%rax) je .LBB0_5 # %bb.4: movq -104(%rbp), %rdi # 8-byte Reload leaq -72(%rbp), %rsi callq *ri(%rip) movl %eax, -84(%rbp) jmp .LBB0_6 .LBB0_5: movl $0, -84(%rbp) movq $0, -72(%rbp) .LBB0_6: cmpq $0, -72(%rbp) jne .LBB0_11 # %bb.7: cmpq $0, -24(%rbp) je .LBB0_9 # %bb.8: movq -104(%rbp), %rdx # 8-byte Reload movq ri+16(%rip), %rax movl PRINT_DEVELOPER(%rip), %edi leaq .L.str.2(%rip), %rsi callq *%rax movq -24(%rbp), %rax movq %rax, -80(%rbp) movq -80(%rbp), %rdi callq strlen@PLT movl %eax, -84(%rbp) jmp .LBB0_10 .LBB0_9: movq -104(%rbp), %rdx # 8-byte Reload movq ri+16(%rip), %rax movl PRINT_DEVELOPER(%rip), %edi leaq .L.str.3(%rip), %rsi callq *%rax movl $0, -4(%rbp) movl $1, -92(%rbp) jmp .LBB0_18 .LBB0_10: jmp .LBB0_12 .LBB0_11: movq -104(%rbp), %rdx # 8-byte Reload movq ri+16(%rip), %rax movl PRINT_DEVELOPER(%rip), %edi leaq .L.str.4(%rip), %rsi callq *%rax movq -72(%rbp), %rax movq %rax, -80(%rbp) .LBB0_12: movl -84(%rbp), %eax cmpl -44(%rbp), %eax jle .LBB0_14 # %bb.13: movl $0, -88(%rbp) jmp .LBB0_15 .LBB0_14: movq -40(%rbp), %rdi movq -80(%rbp), %rsi movl -84(%rbp), %edx addl $1, %edx callq Q_strncpyz@PLT movl $1, -88(%rbp) .LBB0_15: cmpq $0, -72(%rbp) je .LBB0_17 # %bb.16: movq ri+8(%rip), %rax movq -72(%rbp), %rdi callq *%rax .LBB0_17: movl -88(%rbp), %eax movl %eax, -4(%rbp) movl $1, -92(%rbp) .LBB0_18: movq -56(%rbp), %rax movq %rax, %rsp movl -4(%rbp), %eax movq %rbp, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size GLSL_LoadGPUShaderText, .Lfunc_end0-GLSL_LoadGPUShaderText .cfi_endproc # -- End function .type MAX_QPATH,@object # @MAX_QPATH .bss .globl MAX_QPATH .p2align 2 MAX_QPATH: .long 0 # 0x0 .size MAX_QPATH, 4 .type GL_VERTEX_SHADER,@object # @GL_VERTEX_SHADER .globl GL_VERTEX_SHADER .p2align 3 GL_VERTEX_SHADER: .quad 0 # 0x0 .size GL_VERTEX_SHADER, 8 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "glsl/%s_vp.glsl" .size .L.str, 16 .type .L.str.1,@object # @.str.1 .L.str.1: .asciz "glsl/%s_fp.glsl" .size .L.str.1, 16 .type r_externalGLSL,@object # @r_externalGLSL .bss .globl r_externalGLSL .p2align 3 r_externalGLSL: .quad 0 .size r_externalGLSL, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 24 .size ri, 24 .type PRINT_DEVELOPER,@object # @PRINT_DEVELOPER .globl PRINT_DEVELOPER .p2align 2 PRINT_DEVELOPER: .long 0 # 0x0 .size PRINT_DEVELOPER, 4 .type .L.str.2,@object # @.str.2 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.2: .asciz "...loading built-in '%s'\n" .size .L.str.2, 26 .type .L.str.3,@object # @.str.3 .L.str.3: .asciz "couldn't load '%s'\n" .size .L.str.3, 20 .type .L.str.4,@object # @.str.4 .L.str.4: .asciz "...loading '%s'\n" .size .L.str.4, 17 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym GLSL_LoadGPUShaderText .addrsig_sym Com_sprintf .addrsig_sym strlen .addrsig_sym Q_strncpyz .addrsig_sym MAX_QPATH .addrsig_sym GL_VERTEX_SHADER .addrsig_sym r_externalGLSL .addrsig_sym ri .addrsig_sym PRINT_DEVELOPER
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_LoadGPUShaderText.c' source_filename = "lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_LoadGPUShaderText.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { ptr, ptr, ptr } %struct.TYPE_4__ = type { i64 } @MAX_QPATH = dso_local global i32 0, align 4 @GL_VERTEX_SHADER = dso_local global i64 0, align 8 @.str = private unnamed_addr constant [16 x i8] c"glsl/%s_vp.glsl\00", align 1 @.str.1 = private unnamed_addr constant [16 x i8] c"glsl/%s_fp.glsl\00", align 1 @r_externalGLSL = dso_local global ptr null, align 8 @ri = dso_local global %struct.TYPE_3__ zeroinitializer, align 8 @PRINT_DEVELOPER = dso_local global i32 0, align 4 @.str.2 = private unnamed_addr constant [26 x i8] c"...loading built-in '%s'\0A\00", align 1 @.str.3 = private unnamed_addr constant [20 x i8] c"couldn't load '%s'\0A\00", align 1 @.str.4 = private unnamed_addr constant [17 x i8] c"...loading '%s'\0A\00", align 1 @llvm.compiler.used = appending global [1 x ptr] [ptr @GLSL_LoadGPUShaderText], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal i32 @GLSL_LoadGPUShaderText(ptr noundef %0, ptr noundef %1, i64 noundef %2, ptr noundef %3, i32 noundef %4) #0 { %6 = alloca i32, align 4 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca i64, align 8 %10 = alloca ptr, align 8 %11 = alloca i32, align 4 %12 = alloca ptr, align 8 %13 = alloca i64, align 8 %14 = alloca ptr, align 8 %15 = alloca ptr, align 8 %16 = alloca i32, align 4 %17 = alloca i32, align 4 %18 = alloca i32, align 4 store ptr %0, ptr %7, align 8 store ptr %1, ptr %8, align 8 store i64 %2, ptr %9, align 8 store ptr %3, ptr %10, align 8 store i32 %4, ptr %11, align 4 %19 = load i32, ptr @MAX_QPATH, align 4 %20 = zext i32 %19 to i64 %21 = call ptr @llvm.stacksave() store ptr %21, ptr %12, align 8 %22 = alloca i8, i64 %20, align 16 store i64 %20, ptr %13, align 8 store ptr null, ptr %14, align 8 store ptr null, ptr %15, align 8 %23 = load i64, ptr %9, align 8 %24 = load i64, ptr @GL_VERTEX_SHADER, align 8 %25 = icmp eq i64 %23, %24 br i1 %25, label %26, label %30 26: ; preds = %5 %27 = trunc i64 %20 to i32 %28 = load ptr, ptr %7, align 8 %29 = call i32 @Com_sprintf(ptr noundef %22, i32 noundef %27, ptr noundef @.str, ptr noundef %28) br label %34 30: ; preds = %5 %31 = trunc i64 %20 to i32 %32 = load ptr, ptr %7, align 8 %33 = call i32 @Com_sprintf(ptr noundef %22, i32 noundef %31, ptr noundef @.str.1, ptr noundef %32) br label %34 34: ; preds = %30, %26 %35 = load ptr, ptr @r_externalGLSL, align 8 %36 = getelementptr inbounds %struct.TYPE_4__, ptr %35, i32 0, i32 0 %37 = load i64, ptr %36, align 8 %38 = icmp ne i64 %37, 0 br i1 %38, label %39, label %42 39: ; preds = %34 %40 = load ptr, ptr @ri, align 8 %41 = call i32 %40(ptr noundef %22, ptr noundef %14) store i32 %41, ptr %16, align 4 br label %43 42: ; preds = %34 store i32 0, ptr %16, align 4 store ptr null, ptr %14, align 8 br label %43 43: ; preds = %42, %39 %44 = load ptr, ptr %14, align 8 %45 = icmp ne ptr %44, null br i1 %45, label %61, label %46 46: ; preds = %43 %47 = load ptr, ptr %8, align 8 %48 = icmp ne ptr %47, null br i1 %48, label %49, label %56 49: ; preds = %46 %50 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @ri, i32 0, i32 2), align 8 %51 = load i32, ptr @PRINT_DEVELOPER, align 4 %52 = call i32 %50(i32 noundef %51, ptr noundef @.str.2, ptr noundef %22) %53 = load ptr, ptr %8, align 8 store ptr %53, ptr %15, align 8 %54 = load ptr, ptr %15, align 8 %55 = call i32 @strlen(ptr noundef %54) store i32 %55, ptr %16, align 4 br label %60 56: ; preds = %46 %57 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @ri, i32 0, i32 2), align 8 %58 = load i32, ptr @PRINT_DEVELOPER, align 4 %59 = call i32 %57(i32 noundef %58, ptr noundef @.str.3, ptr noundef %22) store i32 0, ptr %6, align 4 store i32 1, ptr %18, align 4 br label %86 60: ; preds = %49 br label %66 61: ; preds = %43 %62 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @ri, i32 0, i32 2), align 8 %63 = load i32, ptr @PRINT_DEVELOPER, align 4 %64 = call i32 %62(i32 noundef %63, ptr noundef @.str.4, ptr noundef %22) %65 = load ptr, ptr %14, align 8 store ptr %65, ptr %15, align 8 br label %66 66: ; preds = %61, %60 %67 = load i32, ptr %16, align 4 %68 = load i32, ptr %11, align 4 %69 = icmp sgt i32 %67, %68 br i1 %69, label %70, label %71 70: ; preds = %66 store i32 0, ptr %17, align 4 br label %77 71: ; preds = %66 %72 = load ptr, ptr %10, align 8 %73 = load ptr, ptr %15, align 8 %74 = load i32, ptr %16, align 4 %75 = add nsw i32 %74, 1 %76 = call i32 @Q_strncpyz(ptr noundef %72, ptr noundef %73, i32 noundef %75) store i32 1, ptr %17, align 4 br label %77 77: ; preds = %71, %70 %78 = load ptr, ptr %14, align 8 %79 = icmp ne ptr %78, null br i1 %79, label %80, label %84 80: ; preds = %77 %81 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @ri, i32 0, i32 1), align 8 %82 = load ptr, ptr %14, align 8 %83 = call i32 %81(ptr noundef %82) br label %84 84: ; preds = %80, %77 %85 = load i32, ptr %17, align 4 store i32 %85, ptr %6, align 4 store i32 1, ptr %18, align 4 br label %86 86: ; preds = %84, %56 %87 = load ptr, ptr %12, align 8 call void @llvm.stackrestore(ptr %87) %88 = load i32, ptr %6, align 4 ret i32 %88 } ; Function Attrs: nocallback nofree nosync nounwind willreturn declare ptr @llvm.stacksave() #1 declare i32 @Com_sprintf(ptr noundef, i32 noundef, ptr noundef, ptr noundef) #2 declare i32 @strlen(ptr noundef) #2 declare i32 @Q_strncpyz(ptr noundef, ptr noundef, i32 noundef) #2 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare void @llvm.stackrestore(ptr) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_LoadGPUShaderText
.text .file "extr_tr_cmds.c_R_GetCommandBufferReserved.c" .globl R_GetCommandBufferReserved # -- Begin function R_GetCommandBufferReserved .p2align 4, 0x90 .type R_GetCommandBufferReserved,@function R_GetCommandBufferReserved: # @R_GetCommandBufferReserved .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl %edi, -12(%rbp) movl %esi, -16(%rbp) movq backEndData(%rip), %rax movq %rax, -24(%rbp) movl -12(%rbp), %edi movl $8, %esi callq PAD@PLT movl %eax, -12(%rbp) movq -24(%rbp), %rax movl (%rax), %eax addl -12(%rbp), %eax cltq addq $4, %rax movslq -16(%rbp), %rcx addq %rcx, %rax movslq MAX_RENDER_COMMANDS(%rip), %rcx cmpq %rcx, %rax jbe .LBB0_4 # %bb.1: movslq -12(%rbp), %rax movslq MAX_RENDER_COMMANDS(%rip), %rcx subq $4, %rcx cmpq %rcx, %rax jbe .LBB0_3 # %bb.2: movq ri(%rip), %rax movl ERR_FATAL(%rip), %edi movl -12(%rbp), %edx leaq .L.str(%rip), %rsi callq *%rax .LBB0_3: movq $0, -8(%rbp) jmp .LBB0_5 .LBB0_4: movl -12(%rbp), %ecx movq -24(%rbp), %rax addl (%rax), %ecx movl %ecx, (%rax) movq -24(%rbp), %rax movq 8(%rax), %rax movq -24(%rbp), %rcx movslq (%rcx), %rcx addq %rcx, %rax movslq -12(%rbp), %rdx xorl %ecx, %ecx # kill: def $rcx killed $ecx subq %rdx, %rcx addq %rcx, %rax movq %rax, -8(%rbp) .LBB0_5: movq -8(%rbp), %rax addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_GetCommandBufferReserved, .Lfunc_end0-R_GetCommandBufferReserved .cfi_endproc # -- End function .type backEndData,@object # @backEndData .bss .globl backEndData .p2align 3 backEndData: .quad 0 .size backEndData, 8 .type MAX_RENDER_COMMANDS,@object # @MAX_RENDER_COMMANDS .globl MAX_RENDER_COMMANDS .p2align 2 MAX_RENDER_COMMANDS: .long 0 # 0x0 .size MAX_RENDER_COMMANDS, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type ERR_FATAL,@object # @ERR_FATAL .globl ERR_FATAL .p2align 2 ERR_FATAL: .long 0 # 0x0 .size ERR_FATAL, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "R_GetCommandBuffer: bad size %i" .size .L.str, 32 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym PAD .addrsig_sym backEndData .addrsig_sym MAX_RENDER_COMMANDS .addrsig_sym ri .addrsig_sym ERR_FATAL
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_cmds.c_R_GetCommandBufferReserved.c' source_filename = "lab/engine/code/renderergl2/extr_tr_cmds.c_R_GetCommandBufferReserved.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { ptr } %struct.TYPE_6__ = type { %struct.TYPE_4__ } %struct.TYPE_4__ = type { i32, ptr } @backEndData = dso_local global ptr null, align 8 @MAX_RENDER_COMMANDS = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_5__ zeroinitializer, align 8 @ERR_FATAL = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [32 x i8] c"R_GetCommandBuffer: bad size %i\00", align 1 ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @R_GetCommandBufferReserved(i32 noundef %0, i32 noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca i32, align 4 %5 = alloca i32, align 4 %6 = alloca ptr, align 8 store i32 %0, ptr %4, align 4 store i32 %1, ptr %5, align 4 %7 = load ptr, ptr @backEndData, align 8 %8 = getelementptr inbounds %struct.TYPE_6__, ptr %7, i32 0, i32 0 store ptr %8, ptr %6, align 8 %9 = load i32, ptr %4, align 4 %10 = call i32 @PAD(i32 noundef %9, i32 noundef 8) store i32 %10, ptr %4, align 4 %11 = load ptr, ptr %6, align 8 %12 = getelementptr inbounds %struct.TYPE_4__, ptr %11, i32 0, i32 0 %13 = load i32, ptr %12, align 8 %14 = load i32, ptr %4, align 4 %15 = add nsw i32 %13, %14 %16 = sext i32 %15 to i64 %17 = add i64 %16, 4 %18 = load i32, ptr %5, align 4 %19 = sext i32 %18 to i64 %20 = add i64 %17, %19 %21 = load i32, ptr @MAX_RENDER_COMMANDS, align 4 %22 = sext i32 %21 to i64 %23 = icmp ugt i64 %20, %22 br i1 %23, label %24, label %37 24: ; preds = %2 %25 = load i32, ptr %4, align 4 %26 = sext i32 %25 to i64 %27 = load i32, ptr @MAX_RENDER_COMMANDS, align 4 %28 = sext i32 %27 to i64 %29 = sub i64 %28, 4 %30 = icmp ugt i64 %26, %29 br i1 %30, label %31, label %36 31: ; preds = %24 %32 = load ptr, ptr @ri, align 8 %33 = load i32, ptr @ERR_FATAL, align 4 %34 = load i32, ptr %4, align 4 %35 = call i32 %32(i32 noundef %33, ptr noundef @.str, i32 noundef %34) br label %36 36: ; preds = %31, %24 store ptr null, ptr %3, align 8 br label %55 37: ; preds = %2 %38 = load i32, ptr %4, align 4 %39 = load ptr, ptr %6, align 8 %40 = getelementptr inbounds %struct.TYPE_4__, ptr %39, i32 0, i32 0 %41 = load i32, ptr %40, align 8 %42 = add nsw i32 %41, %38 store i32 %42, ptr %40, align 8 %43 = load ptr, ptr %6, align 8 %44 = getelementptr inbounds %struct.TYPE_4__, ptr %43, i32 0, i32 1 %45 = load ptr, ptr %44, align 8 %46 = load ptr, ptr %6, align 8 %47 = getelementptr inbounds %struct.TYPE_4__, ptr %46, i32 0, i32 0 %48 = load i32, ptr %47, align 8 %49 = sext i32 %48 to i64 %50 = getelementptr i8, ptr %45, i64 %49 %51 = load i32, ptr %4, align 4 %52 = sext i32 %51 to i64 %53 = sub i64 0, %52 %54 = getelementptr i8, ptr %50, i64 %53 store ptr %54, ptr %3, align 8 br label %55 55: ; preds = %37, %36 %56 = load ptr, ptr %3, align 8 ret ptr %56 } declare i32 @PAD(i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_cmds.c_R_GetCommandBufferReserved
.text .file "extr_tr_init.c_R_ExportCubemaps.c" .globl R_ExportCubemaps # -- Begin function R_ExportCubemaps .p2align 4, 0x90 .type R_ExportCubemaps,@function R_ExportCubemaps: # @R_ExportCubemaps .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $4, %edi callq R_GetCommandBuffer@PLT movq %rax, -8(%rbp) cmpq $0, -8(%rbp) jne .LBB0_2 # %bb.1: jmp .LBB0_3 .LBB0_2: movl RC_EXPORT_CUBEMAPS(%rip), %ecx movq -8(%rbp), %rax movl %ecx, (%rax) .LBB0_3: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_ExportCubemaps, .Lfunc_end0-R_ExportCubemaps .cfi_endproc # -- End function .type RC_EXPORT_CUBEMAPS,@object # @RC_EXPORT_CUBEMAPS .bss .globl RC_EXPORT_CUBEMAPS .p2align 2 RC_EXPORT_CUBEMAPS: .long 0 # 0x0 .size RC_EXPORT_CUBEMAPS, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_GetCommandBuffer .addrsig_sym RC_EXPORT_CUBEMAPS
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_init.c_R_ExportCubemaps.c' source_filename = "lab/engine/code/renderergl2/extr_tr_init.c_R_ExportCubemaps.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { i32 } @RC_EXPORT_CUBEMAPS = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_ExportCubemaps() #0 { %1 = alloca ptr, align 8 %2 = call ptr @R_GetCommandBuffer(i32 noundef 4) store ptr %2, ptr %1, align 8 %3 = load ptr, ptr %1, align 8 %4 = icmp ne ptr %3, null br i1 %4, label %6, label %5 5: ; preds = %0 br label %10 6: ; preds = %0 %7 = load i32, ptr @RC_EXPORT_CUBEMAPS, align 4 %8 = load ptr, ptr %1, align 8 %9 = getelementptr inbounds %struct.TYPE_3__, ptr %8, i32 0, i32 0 store i32 %7, ptr %9, align 4 br label %10 10: ; preds = %6, %5 ret void } declare ptr @R_GetCommandBuffer(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_init.c_R_ExportCubemaps
.text .file "extr_tr_glsl.c_GLSL_SetUniformMat4.c" .globl GLSL_SetUniformMat4 # -- Begin function GLSL_SetUniformMat4 .p2align 4, 0x90 .type GLSL_SetUniformMat4,@function GLSL_SetUniformMat4: # @GLSL_SetUniformMat4 .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movq -8(%rbp), %rax movq (%rax), %rax movq %rax, -24(%rbp) movq -8(%rbp), %rax movq 24(%rax), %rax movq -8(%rbp), %rcx movq 16(%rcx), %rcx movslq -12(%rbp), %rdx addq (%rcx,%rdx,8), %rax movq %rax, -32(%rbp) movq -24(%rbp), %rax movslq -12(%rbp), %rcx cmpl $-1, (%rax,%rcx,4) jne .LBB0_2 # %bb.1: jmp .LBB0_7 .LBB0_2: movq uniformsInfo(%rip), %rax movslq -12(%rbp), %rcx movq (%rax,%rcx,8), %rax cmpq GLSL_MAT16(%rip), %rax je .LBB0_4 # %bb.3: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movl -12(%rbp), %edx movq -8(%rbp), %rcx movl 12(%rcx), %ecx leaq .L.str(%rip), %rsi callq *%rax jmp .LBB0_7 .LBB0_4: movl -16(%rbp), %edi movq -32(%rbp), %rsi callq Mat4Compare@PLT cmpq $0, %rax je .LBB0_6 # %bb.5: jmp .LBB0_7 .LBB0_6: movl -16(%rbp), %edi movq -32(%rbp), %rsi callq Mat4Copy@PLT movq -8(%rbp), %rax movl 8(%rax), %edi movq -24(%rbp), %rax movslq -12(%rbp), %rcx movl (%rax,%rcx,4), %esi movl GL_FALSE(%rip), %ecx movl -16(%rbp), %r8d movl $1, %edx callq qglProgramUniformMatrix4fvEXT@PLT .LBB0_7: addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size GLSL_SetUniformMat4, .Lfunc_end0-GLSL_SetUniformMat4 .cfi_endproc # -- End function .type uniformsInfo,@object # @uniformsInfo .bss .globl uniformsInfo .p2align 3 uniformsInfo: .quad 0 .size uniformsInfo, 8 .type GLSL_MAT16,@object # @GLSL_MAT16 .globl GLSL_MAT16 .p2align 3 GLSL_MAT16: .quad 0 # 0x0 .size GLSL_MAT16, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "GLSL_SetUniformMat4: wrong type for uniform %i in program %s\n" .size .L.str, 62 .type GL_FALSE,@object # @GL_FALSE .bss .globl GL_FALSE .p2align 2 GL_FALSE: .long 0 # 0x0 .size GL_FALSE, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym Mat4Compare .addrsig_sym Mat4Copy .addrsig_sym qglProgramUniformMatrix4fvEXT .addrsig_sym uniformsInfo .addrsig_sym GLSL_MAT16 .addrsig_sym ri .addrsig_sym PRINT_WARNING .addrsig_sym GL_FALSE
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformMat4.c' source_filename = "lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformMat4.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { ptr } %struct.TYPE_5__ = type { ptr, i32, i32, ptr, i64 } %struct.TYPE_6__ = type { i64 } @uniformsInfo = dso_local global ptr null, align 8 @GLSL_MAT16 = dso_local global i64 0, align 8 @ri = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [62 x i8] c"GLSL_SetUniformMat4: wrong type for uniform %i in program %s\0A\00", align 1 @GL_FALSE = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @GLSL_SetUniformMat4(ptr noundef %0, i32 noundef %1, i32 noundef %2) #0 { %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 store ptr %0, ptr %4, align 8 store i32 %1, ptr %5, align 4 store i32 %2, ptr %6, align 4 %9 = load ptr, ptr %4, align 8 %10 = getelementptr inbounds %struct.TYPE_5__, ptr %9, i32 0, i32 0 %11 = load ptr, ptr %10, align 8 store ptr %11, ptr %7, align 8 %12 = load ptr, ptr %4, align 8 %13 = getelementptr inbounds %struct.TYPE_5__, ptr %12, i32 0, i32 4 %14 = load i64, ptr %13, align 8 %15 = load ptr, ptr %4, align 8 %16 = getelementptr inbounds %struct.TYPE_5__, ptr %15, i32 0, i32 3 %17 = load ptr, ptr %16, align 8 %18 = load i32, ptr %5, align 4 %19 = sext i32 %18 to i64 %20 = getelementptr inbounds i64, ptr %17, i64 %19 %21 = load i64, ptr %20, align 8 %22 = add nsw i64 %14, %21 %23 = inttoptr i64 %22 to ptr store ptr %23, ptr %8, align 8 %24 = load ptr, ptr %7, align 8 %25 = load i32, ptr %5, align 4 %26 = sext i32 %25 to i64 %27 = getelementptr inbounds i32, ptr %24, i64 %26 %28 = load i32, ptr %27, align 4 %29 = icmp eq i32 %28, -1 br i1 %29, label %30, label %31 30: ; preds = %3 br label %69 31: ; preds = %3 %32 = load ptr, ptr @uniformsInfo, align 8 %33 = load i32, ptr %5, align 4 %34 = sext i32 %33 to i64 %35 = getelementptr inbounds %struct.TYPE_6__, ptr %32, i64 %34 %36 = getelementptr inbounds %struct.TYPE_6__, ptr %35, i32 0, i32 0 %37 = load i64, ptr %36, align 8 %38 = load i64, ptr @GLSL_MAT16, align 8 %39 = icmp ne i64 %37, %38 br i1 %39, label %40, label %48 40: ; preds = %31 %41 = load ptr, ptr @ri, align 8 %42 = load i32, ptr @PRINT_WARNING, align 4 %43 = load i32, ptr %5, align 4 %44 = load ptr, ptr %4, align 8 %45 = getelementptr inbounds %struct.TYPE_5__, ptr %44, i32 0, i32 2 %46 = load i32, ptr %45, align 4 %47 = call i32 %41(i32 noundef %42, ptr noundef @.str, i32 noundef %43, i32 noundef %46) br label %69 48: ; preds = %31 %49 = load i32, ptr %6, align 4 %50 = load ptr, ptr %8, align 8 %51 = call i64 @Mat4Compare(i32 noundef %49, ptr noundef %50) %52 = icmp ne i64 %51, 0 br i1 %52, label %53, label %54 53: ; preds = %48 br label %69 54: ; preds = %48 %55 = load i32, ptr %6, align 4 %56 = load ptr, ptr %8, align 8 %57 = call i32 @Mat4Copy(i32 noundef %55, ptr noundef %56) %58 = load ptr, ptr %4, align 8 %59 = getelementptr inbounds %struct.TYPE_5__, ptr %58, i32 0, i32 1 %60 = load i32, ptr %59, align 8 %61 = load ptr, ptr %7, align 8 %62 = load i32, ptr %5, align 4 %63 = sext i32 %62 to i64 %64 = getelementptr inbounds i32, ptr %61, i64 %63 %65 = load i32, ptr %64, align 4 %66 = load i32, ptr @GL_FALSE, align 4 %67 = load i32, ptr %6, align 4 %68 = call i32 @qglProgramUniformMatrix4fvEXT(i32 noundef %60, i32 noundef %65, i32 noundef 1, i32 noundef %66, i32 noundef %67) br label %69 69: ; preds = %54, %53, %40, %30 ret void } declare i64 @Mat4Compare(i32 noundef, ptr noundef) #1 declare i32 @Mat4Copy(i32 noundef, ptr noundef) #1 declare i32 @qglProgramUniformMatrix4fvEXT(i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformMat4
.text .file "extr_tr_image.c_RawImage_UploadToRgtc2Texture.c" .p2align 4, 0x90 # -- Begin function RawImage_UploadToRgtc2Texture .type RawImage_UploadToRgtc2Texture,@function RawImage_UploadToRgtc2Texture: # @RawImage_UploadToRgtc2Texture .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp pushq %rbx subq $200, %rsp .cfi_offset %rbx, -24 movq 16(%rbp), %rax movl %edi, -12(%rbp) movl %esi, -16(%rbp) movl %edx, -20(%rbp) movl %ecx, -24(%rbp) movl %r8d, -28(%rbp) movl %r9d, -32(%rbp) movl -28(%rbp), %eax addl $3, %eax movl $4, %ecx cltd idivl %ecx movl %eax, -36(%rbp) movl -32(%rbp), %eax addl $3, %eax movl $4, %ecx cltd idivl %ecx movl %eax, -40(%rbp) movl -36(%rbp), %eax imull -40(%rbp), %eax shll $4, %eax movl %eax, -52(%rbp) movq ri+8(%rip), %rax movl -52(%rbp), %edi callq *%rax movq %rax, -64(%rbp) movq %rax, -72(%rbp) movl $0, -44(%rbp) .LBB0_1: # =>This Loop Header: Depth=1 # Child Loop BB0_3 Depth 2 # Child Loop BB0_5 Depth 3 # Child Loop BB0_7 Depth 4 # Child Loop BB0_9 Depth 5 # Child Loop BB0_15 Depth 4 # Child Loop BB0_20 Depth 5 movl -44(%rbp), %eax cmpl -32(%rbp), %eax jge .LBB0_31 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movl -32(%rbp), %esi subl -44(%rbp), %esi movl $4, %edi callq MIN@PLT movl %eax, -76(%rbp) movl $0, -48(%rbp) .LBB0_3: # Parent Loop BB0_1 Depth=1 # => This Loop Header: Depth=2 # Child Loop BB0_5 Depth 3 # Child Loop BB0_7 Depth 4 # Child Loop BB0_9 Depth 5 # Child Loop BB0_15 Depth 4 # Child Loop BB0_20 Depth 5 movl -48(%rbp), %eax cmpl -28(%rbp), %eax jge .LBB0_29 # %bb.4: # in Loop: Header=BB0_3 Depth=2 movl -28(%rbp), %esi subl -48(%rbp), %esi movl $4, %edi callq MIN@PLT movl %eax, -152(%rbp) movl $0, -148(%rbp) .LBB0_5: # Parent Loop BB0_1 Depth=1 # Parent Loop BB0_3 Depth=2 # => This Loop Header: Depth=3 # Child Loop BB0_7 Depth 4 # Child Loop BB0_9 Depth 5 # Child Loop BB0_15 Depth 4 # Child Loop BB0_20 Depth 5 cmpl $2, -148(%rbp) jge .LBB0_27 # %bb.6: # in Loop: Header=BB0_5 Depth=3 movl $0, -160(%rbp) .LBB0_7: # Parent Loop BB0_1 Depth=1 # Parent Loop BB0_3 Depth=2 # Parent Loop BB0_5 Depth=3 # => This Loop Header: Depth=4 # Child Loop BB0_9 Depth 5 movl -160(%rbp), %eax cmpl -76(%rbp), %eax jge .LBB0_14 # %bb.8: # in Loop: Header=BB0_7 Depth=4 movl $0, -156(%rbp) .LBB0_9: # Parent Loop BB0_1 Depth=1 # Parent Loop BB0_3 Depth=2 # Parent Loop BB0_5 Depth=3 # Parent Loop BB0_7 Depth=4 # => This Inner Loop Header: Depth=5 movl -156(%rbp), %eax cmpl -152(%rbp), %eax jge .LBB0_12 # %bb.10: # in Loop: Header=BB0_9 Depth=5 movq 16(%rbp), %rax movl -44(%rbp), %ecx addl -160(%rbp), %ecx imull -28(%rbp), %ecx addl -48(%rbp), %ecx addl -156(%rbp), %ecx shll $2, %ecx addl -148(%rbp), %ecx movslq %ecx, %rcx movl (%rax,%rcx,4), %ecx movl -160(%rbp), %eax shll $2, %eax addl -156(%rbp), %eax cltq movl %ecx, -144(%rbp,%rax,4) # %bb.11: # in Loop: Header=BB0_9 Depth=5 movl -156(%rbp), %eax addl $1, %eax movl %eax, -156(%rbp) jmp .LBB0_9 .LBB0_12: # in Loop: Header=BB0_7 Depth=4 jmp .LBB0_13 .LBB0_13: # in Loop: Header=BB0_7 Depth=4 movl -160(%rbp), %eax addl $1, %eax movl %eax, -160(%rbp) jmp .LBB0_7 .LBB0_14: # in Loop: Header=BB0_5 Depth=3 movl $0, -160(%rbp) .LBB0_15: # Parent Loop BB0_1 Depth=1 # Parent Loop BB0_3 Depth=2 # Parent Loop BB0_5 Depth=3 # => This Loop Header: Depth=4 # Child Loop BB0_20 Depth 5 cmpl $4, -160(%rbp) jge .LBB0_25 # %bb.16: # in Loop: Header=BB0_15 Depth=4 movl -160(%rbp), %eax cmpl -76(%rbp), %eax jge .LBB0_18 # %bb.17: # in Loop: Header=BB0_15 Depth=4 movl -152(%rbp), %eax movl %eax, -164(%rbp) # 4-byte Spill jmp .LBB0_19 .LBB0_18: # in Loop: Header=BB0_15 Depth=4 xorl %eax, %eax movl %eax, -164(%rbp) # 4-byte Spill jmp .LBB0_19 .LBB0_19: # in Loop: Header=BB0_15 Depth=4 movl -164(%rbp), %eax # 4-byte Reload movl %eax, -156(%rbp) .LBB0_20: # Parent Loop BB0_1 Depth=1 # Parent Loop BB0_3 Depth=2 # Parent Loop BB0_5 Depth=3 # Parent Loop BB0_15 Depth=4 # => This Inner Loop Header: Depth=5 cmpl $4, -156(%rbp) jge .LBB0_23 # %bb.21: # in Loop: Header=BB0_20 Depth=5 movl -160(%rbp), %eax cltd idivl -76(%rbp) shll $2, %edx movl %edx, -168(%rbp) # 4-byte Spill movl -156(%rbp), %eax cltd idivl -152(%rbp) movl -168(%rbp), %eax # 4-byte Reload addl %edx, %eax cltq movl -144(%rbp,%rax,4), %ecx movl -160(%rbp), %eax shll $2, %eax addl -156(%rbp), %eax cltq movl %ecx, -144(%rbp,%rax,4) # %bb.22: # in Loop: Header=BB0_20 Depth=5 movl -156(%rbp), %eax addl $1, %eax movl %eax, -156(%rbp) jmp .LBB0_20 .LBB0_23: # in Loop: Header=BB0_15 Depth=4 jmp .LBB0_24 .LBB0_24: # in Loop: Header=BB0_15 Depth=4 movl -160(%rbp), %eax addl $1, %eax movl %eax, -160(%rbp) jmp .LBB0_15 .LBB0_25: # in Loop: Header=BB0_5 Depth=3 movq -72(%rbp), %rdi leaq -144(%rbp), %rsi callq CompressMonoBlock@PLT movq -72(%rbp), %rax addq $32, %rax movq %rax, -72(%rbp) # %bb.26: # in Loop: Header=BB0_5 Depth=3 movl -148(%rbp), %eax addl $1, %eax movl %eax, -148(%rbp) jmp .LBB0_5 .LBB0_27: # in Loop: Header=BB0_3 Depth=2 jmp .LBB0_28 .LBB0_28: # in Loop: Header=BB0_3 Depth=2 movl -48(%rbp), %eax addl $4, %eax movl %eax, -48(%rbp) jmp .LBB0_3 .LBB0_29: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_30 .LBB0_30: # in Loop: Header=BB0_1 Depth=1 movl -44(%rbp), %eax addl $4, %eax movl %eax, -44(%rbp) jmp .LBB0_1 .LBB0_31: movl -12(%rbp), %edi movl GL_TEXTURE_2D(%rip), %esi movl -16(%rbp), %edx movl -20(%rbp), %ecx movl -24(%rbp), %r8d movl -28(%rbp), %r9d movl -32(%rbp), %ebx movl GL_COMPRESSED_RG_RGTC2(%rip), %r11d movl -52(%rbp), %r10d movq -64(%rbp), %rax movl %ebx, (%rsp) movl %r11d, 8(%rsp) movl %r10d, 16(%rsp) movq %rax, 24(%rsp) callq qglCompressedTextureSubImage2DEXT@PLT movq ri(%rip), %rax movq -64(%rbp), %rdi callq *%rax addq $200, %rsp popq %rbx popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RawImage_UploadToRgtc2Texture, .Lfunc_end0-RawImage_UploadToRgtc2Texture .cfi_endproc # -- End function .type ri,@object # @ri .bss .globl ri .p2align 3 ri: .zero 16 .size ri, 16 .type GL_TEXTURE_2D,@object # @GL_TEXTURE_2D .globl GL_TEXTURE_2D .p2align 2 GL_TEXTURE_2D: .long 0 # 0x0 .size GL_TEXTURE_2D, 4 .type GL_COMPRESSED_RG_RGTC2,@object # @GL_COMPRESSED_RG_RGTC2 .globl GL_COMPRESSED_RG_RGTC2 .p2align 2 GL_COMPRESSED_RG_RGTC2: .long 0 # 0x0 .size GL_COMPRESSED_RG_RGTC2, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RawImage_UploadToRgtc2Texture .addrsig_sym MIN .addrsig_sym CompressMonoBlock .addrsig_sym qglCompressedTextureSubImage2DEXT .addrsig_sym ri .addrsig_sym GL_TEXTURE_2D .addrsig_sym GL_COMPRESSED_RG_RGTC2
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_RawImage_UploadToRgtc2Texture.c' source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_RawImage_UploadToRgtc2Texture.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { ptr, ptr } @ri = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 @GL_TEXTURE_2D = dso_local global i32 0, align 4 @GL_COMPRESSED_RG_RGTC2 = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @RawImage_UploadToRgtc2Texture], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @RawImage_UploadToRgtc2Texture(i32 noundef %0, i32 noundef %1, i32 noundef %2, i32 noundef %3, i32 noundef %4, i32 noundef %5, ptr noundef %6) #0 { %8 = alloca i32, align 4 %9 = alloca i32, align 4 %10 = alloca i32, align 4 %11 = alloca i32, align 4 %12 = alloca i32, align 4 %13 = alloca i32, align 4 %14 = alloca ptr, align 8 %15 = alloca i32, align 4 %16 = alloca i32, align 4 %17 = alloca i32, align 4 %18 = alloca i32, align 4 %19 = alloca i32, align 4 %20 = alloca ptr, align 8 %21 = alloca ptr, align 8 %22 = alloca i32, align 4 %23 = alloca [16 x i32], align 16 %24 = alloca i32, align 4 %25 = alloca i32, align 4 %26 = alloca i32, align 4 %27 = alloca i32, align 4 store i32 %0, ptr %8, align 4 store i32 %1, ptr %9, align 4 store i32 %2, ptr %10, align 4 store i32 %3, ptr %11, align 4 store i32 %4, ptr %12, align 4 store i32 %5, ptr %13, align 4 store ptr %6, ptr %14, align 8 %28 = load i32, ptr %12, align 4 %29 = add nsw i32 %28, 3 %30 = sdiv i32 %29, 4 store i32 %30, ptr %15, align 4 %31 = load i32, ptr %13, align 4 %32 = add nsw i32 %31, 3 %33 = sdiv i32 %32, 4 store i32 %33, ptr %16, align 4 %34 = load i32, ptr %15, align 4 %35 = load i32, ptr %16, align 4 %36 = mul nsw i32 %34, %35 %37 = mul nsw i32 %36, 16 store i32 %37, ptr %19, align 4 %38 = load ptr, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @ri, i32 0, i32 1), align 8 %39 = load i32, ptr %19, align 4 %40 = call ptr %38(i32 noundef %39) store ptr %40, ptr %20, align 8 store ptr %40, ptr %21, align 8 store i32 0, ptr %17, align 4 br label %41 41: ; preds = %157, %7 %42 = load i32, ptr %17, align 4 %43 = load i32, ptr %13, align 4 %44 = icmp slt i32 %42, %43 br i1 %44, label %45, label %160 45: ; preds = %41 %46 = load i32, ptr %13, align 4 %47 = load i32, ptr %17, align 4 %48 = sub nsw i32 %46, %47 %49 = call i32 @MIN(i32 noundef 4, i32 noundef %48) store i32 %49, ptr %22, align 4 store i32 0, ptr %18, align 4 br label %50 50: ; preds = %153, %45 %51 = load i32, ptr %18, align 4 %52 = load i32, ptr %12, align 4 %53 = icmp slt i32 %51, %52 br i1 %53, label %54, label %156 54: ; preds = %50 %55 = load i32, ptr %12, align 4 %56 = load i32, ptr %18, align 4 %57 = sub nsw i32 %55, %56 %58 = call i32 @MIN(i32 noundef 4, i32 noundef %57) store i32 %58, ptr %25, align 4 store i32 0, ptr %24, align 4 br label %59 59: ; preds = %149, %54 %60 = load i32, ptr %24, align 4 %61 = icmp slt i32 %60, 2 br i1 %61, label %62, label %152 62: ; preds = %59 store i32 0, ptr %27, align 4 br label %63 63: ; preds = %99, %62 %64 = load i32, ptr %27, align 4 %65 = load i32, ptr %22, align 4 %66 = icmp slt i32 %64, %65 br i1 %66, label %67, label %102 67: ; preds = %63 store i32 0, ptr %26, align 4 br label %68 68: ; preds = %95, %67 %69 = load i32, ptr %26, align 4 %70 = load i32, ptr %25, align 4 %71 = icmp slt i32 %69, %70 br i1 %71, label %72, label %98 72: ; preds = %68 %73 = load ptr, ptr %14, align 8 %74 = load i32, ptr %17, align 4 %75 = load i32, ptr %27, align 4 %76 = add nsw i32 %74, %75 %77 = load i32, ptr %12, align 4 %78 = mul nsw i32 %76, %77 %79 = load i32, ptr %18, align 4 %80 = add nsw i32 %78, %79 %81 = load i32, ptr %26, align 4 %82 = add nsw i32 %80, %81 %83 = mul nsw i32 %82, 4 %84 = load i32, ptr %24, align 4 %85 = add nsw i32 %83, %84 %86 = sext i32 %85 to i64 %87 = getelementptr inbounds i32, ptr %73, i64 %86 %88 = load i32, ptr %87, align 4 %89 = load i32, ptr %27, align 4 %90 = mul nsw i32 %89, 4 %91 = load i32, ptr %26, align 4 %92 = add nsw i32 %90, %91 %93 = sext i32 %92 to i64 %94 = getelementptr inbounds [16 x i32], ptr %23, i64 0, i64 %93 store i32 %88, ptr %94, align 4 br label %95 95: ; preds = %72 %96 = load i32, ptr %26, align 4 %97 = add nsw i32 %96, 1 store i32 %97, ptr %26, align 4 br label %68, !llvm.loop !6 98: ; preds = %68 br label %99 99: ; preds = %98 %100 = load i32, ptr %27, align 4 %101 = add nsw i32 %100, 1 store i32 %101, ptr %27, align 4 br label %63, !llvm.loop !8 102: ; preds = %63 store i32 0, ptr %27, align 4 br label %103 103: ; preds = %140, %102 %104 = load i32, ptr %27, align 4 %105 = icmp slt i32 %104, 4 br i1 %105, label %106, label %143 106: ; preds = %103 %107 = load i32, ptr %27, align 4 %108 = load i32, ptr %22, align 4 %109 = icmp slt i32 %107, %108 br i1 %109, label %110, label %112 110: ; preds = %106 %111 = load i32, ptr %25, align 4 br label %113 112: ; preds = %106 br label %113 113: ; preds = %112, %110 %114 = phi i32 [ %111, %110 ], [ 0, %112 ] store i32 %114, ptr %26, align 4 br label %115 115: ; preds = %136, %113 %116 = load i32, ptr %26, align 4 %117 = icmp slt i32 %116, 4 br i1 %117, label %118, label %139 118: ; preds = %115 %119 = load i32, ptr %27, align 4 %120 = load i32, ptr %22, align 4 %121 = srem i32 %119, %120 %122 = mul nsw i32 %121, 4 %123 = load i32, ptr %26, align 4 %124 = load i32, ptr %25, align 4 %125 = srem i32 %123, %124 %126 = add nsw i32 %122, %125 %127 = sext i32 %126 to i64 %128 = getelementptr inbounds [16 x i32], ptr %23, i64 0, i64 %127 %129 = load i32, ptr %128, align 4 %130 = load i32, ptr %27, align 4 %131 = mul nsw i32 %130, 4 %132 = load i32, ptr %26, align 4 %133 = add nsw i32 %131, %132 %134 = sext i32 %133 to i64 %135 = getelementptr inbounds [16 x i32], ptr %23, i64 0, i64 %134 store i32 %129, ptr %135, align 4 br label %136 136: ; preds = %118 %137 = load i32, ptr %26, align 4 %138 = add nsw i32 %137, 1 store i32 %138, ptr %26, align 4 br label %115, !llvm.loop !9 139: ; preds = %115 br label %140 140: ; preds = %139 %141 = load i32, ptr %27, align 4 %142 = add nsw i32 %141, 1 store i32 %142, ptr %27, align 4 br label %103, !llvm.loop !10 143: ; preds = %103 %144 = load ptr, ptr %21, align 8 %145 = getelementptr inbounds [16 x i32], ptr %23, i64 0, i64 0 %146 = call i32 @CompressMonoBlock(ptr noundef %144, ptr noundef %145) %147 = load ptr, ptr %21, align 8 %148 = getelementptr inbounds i32, ptr %147, i64 8 store ptr %148, ptr %21, align 8 br label %149 149: ; preds = %143 %150 = load i32, ptr %24, align 4 %151 = add nsw i32 %150, 1 store i32 %151, ptr %24, align 4 br label %59, !llvm.loop !11 152: ; preds = %59 br label %153 153: ; preds = %152 %154 = load i32, ptr %18, align 4 %155 = add nsw i32 %154, 4 store i32 %155, ptr %18, align 4 br label %50, !llvm.loop !12 156: ; preds = %50 br label %157 157: ; preds = %156 %158 = load i32, ptr %17, align 4 %159 = add nsw i32 %158, 4 store i32 %159, ptr %17, align 4 br label %41, !llvm.loop !13 160: ; preds = %41 %161 = load i32, ptr %8, align 4 %162 = load i32, ptr @GL_TEXTURE_2D, align 4 %163 = load i32, ptr %9, align 4 %164 = load i32, ptr %10, align 4 %165 = load i32, ptr %11, align 4 %166 = load i32, ptr %12, align 4 %167 = load i32, ptr %13, align 4 %168 = load i32, ptr @GL_COMPRESSED_RG_RGTC2, align 4 %169 = load i32, ptr %19, align 4 %170 = load ptr, ptr %20, align 8 %171 = call i32 @qglCompressedTextureSubImage2DEXT(i32 noundef %161, i32 noundef %162, i32 noundef %163, i32 noundef %164, i32 noundef %165, i32 noundef %166, i32 noundef %167, i32 noundef %168, i32 noundef %169, ptr noundef %170) %172 = load ptr, ptr @ri, align 8 %173 = load ptr, ptr %20, align 8 %174 = call i32 %172(ptr noundef %173) ret void } declare i32 @MIN(i32 noundef, i32 noundef) #1 declare i32 @CompressMonoBlock(ptr noundef, ptr noundef) #1 declare i32 @qglCompressedTextureSubImage2DEXT(i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7} !10 = distinct !{!10, !7} !11 = distinct !{!11, !7} !12 = distinct !{!12, !7} !13 = distinct !{!13, !7}
lab/engine/code/renderergl2/extr_tr_image.c_RawImage_UploadToRgtc2Texture
.text .file "extr_..qcommonjson.h_JSON_ValueGetInt.c" .globl JSON_ValueGetInt # -- Begin function JSON_ValueGetInt .p2align 4, 0x90 .type JSON_ValueGetInt,@function JSON_ValueGetInt: # @JSON_ValueGetInt .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $304, %rsp # imm = 0x130 movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) movl $0, -292(%rbp) movq -16(%rbp), %rdi movq -24(%rbp), %rsi callq JSON_NoParse@PLT movl %eax, -296(%rbp) cmpl $0, -296(%rbp) je .LBB0_2 # %bb.1: movl -296(%rbp), %eax subl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_5 .LBB0_2: movq -16(%rbp), %rdi movq -24(%rbp), %rsi leaq -288(%rbp), %rdx movl $256, %ecx # imm = 0x100 callq JSON_ValueGetString@PLT cmpl $0, %eax jne .LBB0_4 # %bb.3: movl $0, -4(%rbp) jmp .LBB0_5 .LBB0_4: leaq -288(%rbp), %rdi leaq .L.str(%rip), %rsi leaq -292(%rbp), %rdx callq sscanf@PLT movl -292(%rbp), %eax movl %eax, -4(%rbp) .LBB0_5: movl -4(%rbp), %eax addq $304, %rsp # imm = 0x130 popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size JSON_ValueGetInt, .Lfunc_end0-JSON_ValueGetInt .cfi_endproc # -- End function .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "%d" .size .L.str, 3 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym JSON_NoParse .addrsig_sym JSON_ValueGetString .addrsig_sym sscanf
; ModuleID = 'lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_ValueGetInt.c' source_filename = "lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_ValueGetInt.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @.str = private unnamed_addr constant [3 x i8] c"%d\00", align 1 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @JSON_ValueGetInt(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca [256 x i8], align 16 %7 = alloca i32, align 4 %8 = alloca i32, align 4 store ptr %0, ptr %4, align 8 store ptr %1, ptr %5, align 8 store i32 0, ptr %7, align 4 %9 = load ptr, ptr %4, align 8 %10 = load ptr, ptr %5, align 8 %11 = call i32 @JSON_NoParse(ptr noundef %9, ptr noundef %10) store i32 %11, ptr %8, align 4 %12 = load i32, ptr %8, align 4 %13 = icmp ne i32 %12, 0 br i1 %13, label %14, label %17 14: ; preds = %2 %15 = load i32, ptr %8, align 4 %16 = sub i32 %15, 1 store i32 %16, ptr %3, align 4 br label %28 17: ; preds = %2 %18 = load ptr, ptr %4, align 8 %19 = load ptr, ptr %5, align 8 %20 = getelementptr inbounds [256 x i8], ptr %6, i64 0, i64 0 %21 = call i32 @JSON_ValueGetString(ptr noundef %18, ptr noundef %19, ptr noundef %20, i32 noundef 256) %22 = icmp ne i32 %21, 0 br i1 %22, label %24, label %23 23: ; preds = %17 store i32 0, ptr %3, align 4 br label %28 24: ; preds = %17 %25 = getelementptr inbounds [256 x i8], ptr %6, i64 0, i64 0 %26 = call i32 @sscanf(ptr noundef %25, ptr noundef @.str, ptr noundef %7) %27 = load i32, ptr %7, align 4 store i32 %27, ptr %3, align 4 br label %28 28: ; preds = %24, %23, %14 %29 = load i32, ptr %3, align 4 ret i32 %29 } declare i32 @JSON_NoParse(ptr noundef, ptr noundef) #1 declare i32 @JSON_ValueGetString(ptr noundef, ptr noundef, ptr noundef, i32 noundef) #1 declare i32 @sscanf(ptr noundef, ptr noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_ValueGetInt
.text .file "extr_tr_backend.c_GL_Cull.c" .globl GL_Cull # -- Begin function GL_Cull .p2align 4, 0x90 .type GL_Cull,@function GL_Cull: # @GL_Cull .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl %edi, -4(%rbp) movl -4(%rbp), %eax cmpl CT_TWO_SIDED(%rip), %eax jne .LBB0_4 # %bb.1: movl glState(%rip), %eax cmpl CT_TWO_SIDED(%rip), %eax je .LBB0_3 # %bb.2: movl GL_CULL_FACE(%rip), %edi callq qglDisable@PLT .LBB0_3: jmp .LBB0_18 .LBB0_4: cmpq $0, backEnd(%rip) je .LBB0_9 # %bb.5: movl -4(%rbp), %eax cmpl CT_FRONT_SIDED(%rip), %eax jne .LBB0_7 # %bb.6: movq GL_BACK(%rip), %rax movq %rax, -24(%rbp) # 8-byte Spill jmp .LBB0_8 .LBB0_7: movq GL_FRONT(%rip), %rax movq %rax, -24(%rbp) # 8-byte Spill .LBB0_8: movq -24(%rbp), %rax # 8-byte Reload movq %rax, -16(%rbp) jmp .LBB0_13 .LBB0_9: movl -4(%rbp), %eax cmpl CT_FRONT_SIDED(%rip), %eax jne .LBB0_11 # %bb.10: movq GL_FRONT(%rip), %rax movq %rax, -32(%rbp) # 8-byte Spill jmp .LBB0_12 .LBB0_11: movq GL_BACK(%rip), %rax movq %rax, -32(%rbp) # 8-byte Spill .LBB0_12: movq -32(%rbp), %rax # 8-byte Reload movq %rax, -16(%rbp) .LBB0_13: movl glState(%rip), %eax cmpl -4(%rbp), %eax je .LBB0_15 # %bb.14: movl GL_CULL_FACE(%rip), %edi callq qglEnable@PLT .LBB0_15: movq glState+8(%rip), %rax cmpq -16(%rbp), %rax je .LBB0_17 # %bb.16: movq -16(%rbp), %rdi callq qglCullFace@PLT movq -16(%rbp), %rax movq %rax, glState+8(%rip) .LBB0_17: jmp .LBB0_18 .LBB0_18: movl -4(%rbp), %eax movl %eax, glState(%rip) addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size GL_Cull, .Lfunc_end0-GL_Cull .cfi_endproc # -- End function .type CT_TWO_SIDED,@object # @CT_TWO_SIDED .bss .globl CT_TWO_SIDED .p2align 2 CT_TWO_SIDED: .long 0 # 0x0 .size CT_TWO_SIDED, 4 .type glState,@object # @glState .globl glState .p2align 3 glState: .zero 16 .size glState, 16 .type GL_CULL_FACE,@object # @GL_CULL_FACE .globl GL_CULL_FACE .p2align 2 GL_CULL_FACE: .long 0 # 0x0 .size GL_CULL_FACE, 4 .type backEnd,@object # @backEnd .globl backEnd .p2align 3 backEnd: .zero 8 .size backEnd, 8 .type CT_FRONT_SIDED,@object # @CT_FRONT_SIDED .globl CT_FRONT_SIDED .p2align 2 CT_FRONT_SIDED: .long 0 # 0x0 .size CT_FRONT_SIDED, 4 .type GL_BACK,@object # @GL_BACK .globl GL_BACK .p2align 3 GL_BACK: .quad 0 # 0x0 .size GL_BACK, 8 .type GL_FRONT,@object # @GL_FRONT .globl GL_FRONT .p2align 3 GL_FRONT: .quad 0 # 0x0 .size GL_FRONT, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym qglDisable .addrsig_sym qglEnable .addrsig_sym qglCullFace .addrsig_sym CT_TWO_SIDED .addrsig_sym glState .addrsig_sym GL_CULL_FACE .addrsig_sym backEnd .addrsig_sym CT_FRONT_SIDED .addrsig_sym GL_BACK .addrsig_sym GL_FRONT
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_backend.c_GL_Cull.c' source_filename = "lab/engine/code/renderergl2/extr_tr_backend.c_GL_Cull.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { i32, i64 } %struct.TYPE_6__ = type { %struct.TYPE_4__ } %struct.TYPE_4__ = type { i64 } @CT_TWO_SIDED = dso_local global i32 0, align 4 @glState = dso_local global %struct.TYPE_5__ zeroinitializer, align 8 @GL_CULL_FACE = dso_local global i32 0, align 4 @backEnd = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 @CT_FRONT_SIDED = dso_local global i32 0, align 4 @GL_BACK = dso_local global i64 0, align 8 @GL_FRONT = dso_local global i64 0, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @GL_Cull(i32 noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca i64, align 8 store i32 %0, ptr %2, align 4 %4 = load i32, ptr %2, align 4 %5 = load i32, ptr @CT_TWO_SIDED, align 4 %6 = icmp eq i32 %4, %5 br i1 %6, label %7, label %15 7: ; preds = %1 %8 = load i32, ptr @glState, align 8 %9 = load i32, ptr @CT_TWO_SIDED, align 4 %10 = icmp ne i32 %8, %9 br i1 %10, label %11, label %14 11: ; preds = %7 %12 = load i32, ptr @GL_CULL_FACE, align 4 %13 = call i32 @qglDisable(i32 noundef %12) br label %14 14: ; preds = %11, %7 br label %54 15: ; preds = %1 %16 = load i64, ptr @backEnd, align 8 %17 = icmp ne i64 %16, 0 br i1 %17, label %18, label %28 18: ; preds = %15 %19 = load i32, ptr %2, align 4 %20 = load i32, ptr @CT_FRONT_SIDED, align 4 %21 = icmp eq i32 %19, %20 br i1 %21, label %22, label %24 22: ; preds = %18 %23 = load i64, ptr @GL_BACK, align 8 br label %26 24: ; preds = %18 %25 = load i64, ptr @GL_FRONT, align 8 br label %26 26: ; preds = %24, %22 %27 = phi i64 [ %23, %22 ], [ %25, %24 ] store i64 %27, ptr %3, align 8 br label %38 28: ; preds = %15 %29 = load i32, ptr %2, align 4 %30 = load i32, ptr @CT_FRONT_SIDED, align 4 %31 = icmp eq i32 %29, %30 br i1 %31, label %32, label %34 32: ; preds = %28 %33 = load i64, ptr @GL_FRONT, align 8 br label %36 34: ; preds = %28 %35 = load i64, ptr @GL_BACK, align 8 br label %36 36: ; preds = %34, %32 %37 = phi i64 [ %33, %32 ], [ %35, %34 ] store i64 %37, ptr %3, align 8 br label %38 38: ; preds = %36, %26 %39 = load i32, ptr @glState, align 8 %40 = load i32, ptr %2, align 4 %41 = icmp ne i32 %39, %40 br i1 %41, label %42, label %45 42: ; preds = %38 %43 = load i32, ptr @GL_CULL_FACE, align 4 %44 = call i32 @qglEnable(i32 noundef %43) br label %45 45: ; preds = %42, %38 %46 = load i64, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @glState, i32 0, i32 1), align 8 %47 = load i64, ptr %3, align 8 %48 = icmp ne i64 %46, %47 br i1 %48, label %49, label %53 49: ; preds = %45 %50 = load i64, ptr %3, align 8 %51 = call i32 @qglCullFace(i64 noundef %50) %52 = load i64, ptr %3, align 8 store i64 %52, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @glState, i32 0, i32 1), align 8 br label %53 53: ; preds = %49, %45 br label %54 54: ; preds = %53, %14 %55 = load i32, ptr %2, align 4 store i32 %55, ptr @glState, align 8 ret void } declare i32 @qglDisable(i32 noundef) #1 declare i32 @qglEnable(i32 noundef) #1 declare i32 @qglCullFace(i64 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_backend.c_GL_Cull
.text .file "extr_tr_shade_calc.c_DeformText.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function DeformText .LCPI0_0: .long 0xc97423f0 # float -999999 .LCPI0_1: .long 0x497423f0 # float 999999 .LCPI0_2: .long 0xbf800000 # float -1 .LCPI0_3: .long 0x3f800000 # float 1 .LCPI0_4: .long 0xbf400000 # float -0.75 .LCPI0_5: .long 0x3f000000 # float 0.5 .LCPI0_6: .long 0x3e800000 # float 0.25 .LCPI0_7: .long 0x3d800000 # float 0.0625 .text .globl DeformText .p2align 4, 0x90 .type DeformText,@function DeformText: # @DeformText .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $112, %rsp movq %rdi, -8(%rbp) movq -40(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, (%rax) movq -40(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 4(%rax) movq -40(%rbp), %rax movss .LCPI0_2(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, 8(%rax) movq -88(%rbp), %rdi movq tess+32(%rip), %rax movl (%rax), %esi callq R_VaoUnpackNormal@PLT movq -88(%rbp), %rdi movq -40(%rbp), %rsi movq -32(%rbp), %rdx callq CrossProduct@PLT movq -80(%rbp), %rdi callq VectorClear@PLT movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -68(%rbp) movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -72(%rbp) movl $0, -12(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 cmpl $4, -12(%rbp) jge .LBB0_8 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq tess(%rip), %rax movslq -12(%rbp), %rcx movq (%rax,%rcx,8), %rdi movq -80(%rbp), %rsi movq -80(%rbp), %rdx callq VectorAdd@PLT movq tess(%rip), %rax movslq -12(%rbp), %rcx movq (%rax,%rcx,8), %rax movss 8(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -68(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_4 # %bb.3: # in Loop: Header=BB0_1 Depth=1 movq tess(%rip), %rax movslq -12(%rbp), %rcx movq (%rax,%rcx,8), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -68(%rbp) .LBB0_4: # in Loop: Header=BB0_1 Depth=1 movq tess(%rip), %rax movslq -12(%rbp), %rcx movq (%rax,%rcx,8), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss -72(%rbp), %xmm0 jbe .LBB0_6 # %bb.5: # in Loop: Header=BB0_1 Depth=1 movq tess(%rip), %rax movslq -12(%rbp), %rcx movq (%rax,%rcx,8), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -72(%rbp) .LBB0_6: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_7 .LBB0_7: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_1 .LBB0_8: movq -80(%rbp), %rdi movq -24(%rbp), %rsi movss .LCPI0_6(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero callq VectorScale@PLT movq -40(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, (%rax) movq -40(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 4(%rax) movss -72(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero subss -68(%rbp), %xmm0 movss .LCPI0_5(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movq -40(%rbp), %rax movss %xmm0, 8(%rax) movq -32(%rbp), %rdi movq -40(%rbp), %rax movss .LCPI0_4(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss 8(%rax), %xmm0 movq -32(%rbp), %rsi callq VectorScale@PLT movq -8(%rbp), %rdi callq strlen@PLT movl %eax, -44(%rbp) movq -24(%rbp), %rdi movl -44(%rbp), %esi subl $1, %esi movq -32(%rbp), %rdx movq -24(%rbp), %rcx callq VectorMA@PLT movq $0, tess+24(%rip) movq $0, tess+16(%rip) movq $0, tess+8(%rip) movss .LCPI0_3(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -52(%rbp) movss .LCPI0_3(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -56(%rbp) movss .LCPI0_3(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -60(%rbp) movss .LCPI0_3(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -64(%rbp) movl $0, -12(%rbp) .LBB0_9: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax cmpl -44(%rbp), %eax jge .LBB0_14 # %bb.10: # in Loop: Header=BB0_9 Depth=1 movq -8(%rbp), %rax movslq -12(%rbp), %rcx movsbl (%rax,%rcx), %eax movl %eax, -48(%rbp) movl -48(%rbp), %eax andl $255, %eax movl %eax, -48(%rbp) cmpl $32, -48(%rbp) je .LBB0_12 # %bb.11: # in Loop: Header=BB0_9 Depth=1 movl -48(%rbp), %eax sarl $4, %eax movl %eax, -92(%rbp) movl -48(%rbp), %eax andl $15, %eax movl %eax, -96(%rbp) cvtsi2ssl -92(%rbp), %xmm0 movss .LCPI0_7(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movss %xmm0, -100(%rbp) cvtsi2ssl -96(%rbp), %xmm0 movss .LCPI0_7(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movss %xmm0, -104(%rbp) movss .LCPI0_7(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -108(%rbp) movq -24(%rbp), %rdi movq -32(%rbp), %rsi movq -40(%rbp), %rdx leaq -64(%rbp), %rcx movss -104(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -100(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -104(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero addss -108(%rbp), %xmm2 movss -100(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero addss -108(%rbp), %xmm3 callq RB_AddQuadStampExt@PLT .LBB0_12: # in Loop: Header=BB0_9 Depth=1 movq -24(%rbp), %rdi movq -32(%rbp), %rdx movq -24(%rbp), %rcx movl $4294967294, %esi # imm = 0xFFFFFFFE callq VectorMA@PLT # %bb.13: # in Loop: Header=BB0_9 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_9 .LBB0_14: addq $112, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size DeformText, .Lfunc_end0-DeformText .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 40 .size tess, 40 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_VaoUnpackNormal .addrsig_sym CrossProduct .addrsig_sym VectorClear .addrsig_sym VectorAdd .addrsig_sym VectorScale .addrsig_sym strlen .addrsig_sym VectorMA .addrsig_sym RB_AddQuadStampExt .addrsig_sym tess
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade_calc.c_DeformText.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shade_calc.c_DeformText.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { ptr, i64, i64, i64, ptr } @tess = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @DeformText(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca [4 x float], align 16 %10 = alloca float, align 4 %11 = alloca float, align 4 %12 = alloca ptr, align 8 %13 = alloca ptr, align 8 %14 = alloca i32, align 4 %15 = alloca i32, align 4 %16 = alloca float, align 4 %17 = alloca float, align 4 %18 = alloca float, align 4 store ptr %0, ptr %2, align 8 %19 = load ptr, ptr %6, align 8 %20 = getelementptr inbounds float, ptr %19, i64 0 store float 0.000000e+00, ptr %20, align 4 %21 = load ptr, ptr %6, align 8 %22 = getelementptr inbounds float, ptr %21, i64 1 store float 0.000000e+00, ptr %22, align 4 %23 = load ptr, ptr %6, align 8 %24 = getelementptr inbounds float, ptr %23, i64 2 store float -1.000000e+00, ptr %24, align 4 %25 = load ptr, ptr %13, align 8 %26 = load ptr, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tess, i32 0, i32 4), align 8 %27 = getelementptr inbounds i32, ptr %26, i64 0 %28 = load i32, ptr %27, align 4 %29 = call i32 @R_VaoUnpackNormal(ptr noundef %25, i32 noundef %28) %30 = load ptr, ptr %13, align 8 %31 = load ptr, ptr %6, align 8 %32 = load ptr, ptr %5, align 8 %33 = call i32 @CrossProduct(ptr noundef %30, ptr noundef %31, ptr noundef %32) %34 = load ptr, ptr %12, align 8 %35 = call i32 @VectorClear(ptr noundef %34) store float 9.999990e+05, ptr %10, align 4 store float -9.999990e+05, ptr %11, align 4 store i32 0, ptr %3, align 4 br label %36 36: ; preds = %84, %1 %37 = load i32, ptr %3, align 4 %38 = icmp slt i32 %37, 4 br i1 %38, label %39, label %87 39: ; preds = %36 %40 = load ptr, ptr @tess, align 8 %41 = load i32, ptr %3, align 4 %42 = sext i32 %41 to i64 %43 = getelementptr inbounds ptr, ptr %40, i64 %42 %44 = load ptr, ptr %43, align 8 %45 = load ptr, ptr %12, align 8 %46 = load ptr, ptr %12, align 8 %47 = call i32 @VectorAdd(ptr noundef %44, ptr noundef %45, ptr noundef %46) %48 = load ptr, ptr @tess, align 8 %49 = load i32, ptr %3, align 4 %50 = sext i32 %49 to i64 %51 = getelementptr inbounds ptr, ptr %48, i64 %50 %52 = load ptr, ptr %51, align 8 %53 = getelementptr inbounds float, ptr %52, i64 2 %54 = load float, ptr %53, align 4 %55 = load float, ptr %10, align 4 %56 = fcmp olt float %54, %55 br i1 %56, label %57, label %65 57: ; preds = %39 %58 = load ptr, ptr @tess, align 8 %59 = load i32, ptr %3, align 4 %60 = sext i32 %59 to i64 %61 = getelementptr inbounds ptr, ptr %58, i64 %60 %62 = load ptr, ptr %61, align 8 %63 = getelementptr inbounds float, ptr %62, i64 2 %64 = load float, ptr %63, align 4 store float %64, ptr %10, align 4 br label %65 65: ; preds = %57, %39 %66 = load ptr, ptr @tess, align 8 %67 = load i32, ptr %3, align 4 %68 = sext i32 %67 to i64 %69 = getelementptr inbounds ptr, ptr %66, i64 %68 %70 = load ptr, ptr %69, align 8 %71 = getelementptr inbounds float, ptr %70, i64 2 %72 = load float, ptr %71, align 4 %73 = load float, ptr %11, align 4 %74 = fcmp ogt float %72, %73 br i1 %74, label %75, label %83 75: ; preds = %65 %76 = load ptr, ptr @tess, align 8 %77 = load i32, ptr %3, align 4 %78 = sext i32 %77 to i64 %79 = getelementptr inbounds ptr, ptr %76, i64 %78 %80 = load ptr, ptr %79, align 8 %81 = getelementptr inbounds float, ptr %80, i64 2 %82 = load float, ptr %81, align 4 store float %82, ptr %11, align 4 br label %83 83: ; preds = %75, %65 br label %84 84: ; preds = %83 %85 = load i32, ptr %3, align 4 %86 = add nsw i32 %85, 1 store i32 %86, ptr %3, align 4 br label %36, !llvm.loop !6 87: ; preds = %36 %88 = load ptr, ptr %12, align 8 %89 = load ptr, ptr %4, align 8 %90 = call i32 @VectorScale(ptr noundef %88, float noundef 2.500000e-01, ptr noundef %89) %91 = load ptr, ptr %6, align 8 %92 = getelementptr inbounds float, ptr %91, i64 0 store float 0.000000e+00, ptr %92, align 4 %93 = load ptr, ptr %6, align 8 %94 = getelementptr inbounds float, ptr %93, i64 1 store float 0.000000e+00, ptr %94, align 4 %95 = load float, ptr %11, align 4 %96 = load float, ptr %10, align 4 %97 = fsub float %95, %96 %98 = fmul float %97, 5.000000e-01 %99 = load ptr, ptr %6, align 8 %100 = getelementptr inbounds float, ptr %99, i64 2 store float %98, ptr %100, align 4 %101 = load ptr, ptr %5, align 8 %102 = load ptr, ptr %6, align 8 %103 = getelementptr inbounds float, ptr %102, i64 2 %104 = load float, ptr %103, align 4 %105 = fmul float %104, -7.500000e-01 %106 = load ptr, ptr %5, align 8 %107 = call i32 @VectorScale(ptr noundef %101, float noundef %105, ptr noundef %106) %108 = load ptr, ptr %2, align 8 %109 = call i32 @strlen(ptr noundef %108) store i32 %109, ptr %7, align 4 %110 = load ptr, ptr %4, align 8 %111 = load i32, ptr %7, align 4 %112 = sub nsw i32 %111, 1 %113 = load ptr, ptr %5, align 8 %114 = load ptr, ptr %4, align 8 %115 = call i32 @VectorMA(ptr noundef %110, i32 noundef %112, ptr noundef %113, ptr noundef %114) store i64 0, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tess, i32 0, i32 3), align 8 store i64 0, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tess, i32 0, i32 2), align 8 store i64 0, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tess, i32 0, i32 1), align 8 %116 = getelementptr inbounds [4 x float], ptr %9, i64 0, i64 3 store float 1.000000e+00, ptr %116, align 4 %117 = getelementptr inbounds [4 x float], ptr %9, i64 0, i64 2 store float 1.000000e+00, ptr %117, align 8 %118 = getelementptr inbounds [4 x float], ptr %9, i64 0, i64 1 store float 1.000000e+00, ptr %118, align 4 %119 = getelementptr inbounds [4 x float], ptr %9, i64 0, i64 0 store float 1.000000e+00, ptr %119, align 16 store i32 0, ptr %3, align 4 br label %120 120: ; preds = %164, %87 %121 = load i32, ptr %3, align 4 %122 = load i32, ptr %7, align 4 %123 = icmp slt i32 %121, %122 br i1 %123, label %124, label %167 124: ; preds = %120 %125 = load ptr, ptr %2, align 8 %126 = load i32, ptr %3, align 4 %127 = sext i32 %126 to i64 %128 = getelementptr inbounds i8, ptr %125, i64 %127 %129 = load i8, ptr %128, align 1 %130 = sext i8 %129 to i32 store i32 %130, ptr %8, align 4 %131 = load i32, ptr %8, align 4 %132 = and i32 %131, 255 store i32 %132, ptr %8, align 4 %133 = load i32, ptr %8, align 4 %134 = icmp ne i32 %133, 32 br i1 %134, label %135, label %159 135: ; preds = %124 %136 = load i32, ptr %8, align 4 %137 = ashr i32 %136, 4 store i32 %137, ptr %14, align 4 %138 = load i32, ptr %8, align 4 %139 = and i32 %138, 15 store i32 %139, ptr %15, align 4 %140 = load i32, ptr %14, align 4 %141 = sitofp i32 %140 to float %142 = fmul float %141, 6.250000e-02 store float %142, ptr %16, align 4 %143 = load i32, ptr %15, align 4 %144 = sitofp i32 %143 to float %145 = fmul float %144, 6.250000e-02 store float %145, ptr %17, align 4 store float 6.250000e-02, ptr %18, align 4 %146 = load ptr, ptr %4, align 8 %147 = load ptr, ptr %5, align 8 %148 = load ptr, ptr %6, align 8 %149 = getelementptr inbounds [4 x float], ptr %9, i64 0, i64 0 %150 = load float, ptr %17, align 4 %151 = load float, ptr %16, align 4 %152 = load float, ptr %17, align 4 %153 = load float, ptr %18, align 4 %154 = fadd float %152, %153 %155 = load float, ptr %16, align 4 %156 = load float, ptr %18, align 4 %157 = fadd float %155, %156 %158 = call i32 @RB_AddQuadStampExt(ptr noundef %146, ptr noundef %147, ptr noundef %148, ptr noundef %149, float noundef %150, float noundef %151, float noundef %154, float noundef %157) br label %159 159: ; preds = %135, %124 %160 = load ptr, ptr %4, align 8 %161 = load ptr, ptr %5, align 8 %162 = load ptr, ptr %4, align 8 %163 = call i32 @VectorMA(ptr noundef %160, i32 noundef -2, ptr noundef %161, ptr noundef %162) br label %164 164: ; preds = %159 %165 = load i32, ptr %3, align 4 %166 = add nsw i32 %165, 1 store i32 %166, ptr %3, align 4 br label %120, !llvm.loop !8 167: ; preds = %120 ret void } declare i32 @R_VaoUnpackNormal(ptr noundef, i32 noundef) #1 declare i32 @CrossProduct(ptr noundef, ptr noundef, ptr noundef) #1 declare i32 @VectorClear(ptr noundef) #1 declare i32 @VectorAdd(ptr noundef, ptr noundef, ptr noundef) #1 declare i32 @VectorScale(ptr noundef, float noundef, ptr noundef) #1 declare i32 @strlen(ptr noundef) #1 declare i32 @VectorMA(ptr noundef, i32 noundef, ptr noundef, ptr noundef) #1 declare i32 @RB_AddQuadStampExt(ptr noundef, ptr noundef, ptr noundef, ptr noundef, float noundef, float noundef, float noundef, float noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl2/extr_tr_shade_calc.c_DeformText
.text .file "extr_tr_cmds.c_RE_EndFrameCustomView.c" .globl RE_EndFrameCustomView # -- Begin function RE_EndFrameCustomView .p2align 4, 0x90 .type RE_EndFrameCustomView,@function RE_EndFrameCustomView: # @RE_EndFrameCustomView .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp cmpl $0, tr+8(%rip) jne .LBB0_2 # %bb.1: jmp .LBB0_3 .LBB0_2: movl qtrue(%rip), %edi callq R_IssueRenderCommands@PLT movb $0, %al callq R_InitNextFrame@PLT leaq glConfig(%rip), %rdi callq SwapVidAndBuff@PLT movl glConfig+4(%rip), %eax movl %eax, tr+4(%rip) movl glConfig(%rip), %eax movl %eax, tr(%rip) movl qfalse(%rip), %eax movl %eax, glState(%rip) .LBB0_3: popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RE_EndFrameCustomView, .Lfunc_end0-RE_EndFrameCustomView .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 2 tr: .zero 12 .size tr, 12 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .type glConfig,@object # @glConfig .globl glConfig .p2align 2 glConfig: .zero 8 .size glConfig, 8 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .type glState,@object # @glState .globl glState .p2align 2 glState: .zero 4 .size glState, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_IssueRenderCommands .addrsig_sym R_InitNextFrame .addrsig_sym SwapVidAndBuff .addrsig_sym tr .addrsig_sym qtrue .addrsig_sym glConfig .addrsig_sym qfalse .addrsig_sym glState
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_cmds.c_RE_EndFrameCustomView.c' source_filename = "lab/engine/code/renderergl2/extr_tr_cmds.c_RE_EndFrameCustomView.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { %struct.TYPE_6__, i32 } %struct.TYPE_6__ = type { i32, i32 } %struct.TYPE_9__ = type { i32, i32 } %struct.TYPE_8__ = type { i32 } @tr = dso_local global %struct.TYPE_7__ zeroinitializer, align 4 @qtrue = dso_local global i32 0, align 4 @glConfig = dso_local global %struct.TYPE_9__ zeroinitializer, align 4 @qfalse = dso_local global i32 0, align 4 @glState = dso_local global %struct.TYPE_8__ zeroinitializer, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RE_EndFrameCustomView() #0 { %1 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tr, i32 0, i32 1), align 4 %2 = icmp ne i32 %1, 0 br i1 %2, label %4, label %3 3: ; preds = %0 br label %12 4: ; preds = %0 %5 = load i32, ptr @qtrue, align 4 %6 = call i32 @R_IssueRenderCommands(i32 noundef %5) %7 = call i32 (...) @R_InitNextFrame() %8 = call i32 @SwapVidAndBuff(ptr noundef @glConfig) %9 = load i32, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @glConfig, i32 0, i32 1), align 4 store i32 %9, ptr getelementptr inbounds (%struct.TYPE_6__, ptr @tr, i32 0, i32 1), align 4 %10 = load i32, ptr @glConfig, align 4 store i32 %10, ptr @tr, align 4 %11 = load i32, ptr @qfalse, align 4 store i32 %11, ptr @glState, align 4 br label %12 12: ; preds = %4, %3 ret void } declare i32 @R_IssueRenderCommands(i32 noundef) #1 declare i32 @R_InitNextFrame(...) #1 declare i32 @SwapVidAndBuff(ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_cmds.c_RE_EndFrameCustomView
.text .file "extr_tr_surface.c_RB_SurfaceMesh.c" .p2align 4, 0x90 # -- Begin function RB_SurfaceMesh .type RB_SurfaceMesh,@function RB_SurfaceMesh: # @RB_SurfaceMesh .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -8(%rbp) movq backEnd(%rip), %rax movq (%rax), %rax movq backEnd(%rip), %rcx cmpq 8(%rcx), %rax jne .LBB0_2 # %bb.1: xorps %xmm0, %xmm0 movss %xmm0, -16(%rbp) jmp .LBB0_3 .LBB0_2: movq backEnd(%rip), %rax movss 16(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -16(%rbp) .LBB0_3: movl tess+24(%rip), %edi callq RB_CheckVao@PLT movq -8(%rbp), %rax movl (%rax), %edi movq -8(%rbp), %rax movl 4(%rax), %esi callq RB_CHECKOVERFLOW@PLT movq -8(%rbp), %rdi movss -16(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero callq LerpMeshVertexes@PLT movl tess(%rip), %eax movl %eax, -28(%rbp) movl tess+4(%rip), %eax movl %eax, -32(%rbp) movl $0, -12(%rbp) .LBB0_4: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax movq -8(%rbp), %rcx cmpl 4(%rcx), %eax jge .LBB0_7 # %bb.5: # in Loop: Header=BB0_4 Depth=1 movslq -32(%rbp), %rdx movq -8(%rbp), %rax movq 16(%rax), %rax movslq -12(%rbp), %rcx addq (%rax,%rcx,8), %rdx movq tess+16(%rip), %rax movl -28(%rbp), %ecx addl -12(%rbp), %ecx movslq %ecx, %rcx movq %rdx, (%rax,%rcx,8) # %bb.6: # in Loop: Header=BB0_4 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_4 .LBB0_7: movq -8(%rbp), %rax movl 4(%rax), %eax addl tess(%rip), %eax movl %eax, tess(%rip) movq -8(%rbp), %rax movq 8(%rax), %rax movq %rax, -24(%rbp) movq -8(%rbp), %rax movl (%rax), %eax movl %eax, -36(%rbp) movl $0, -12(%rbp) .LBB0_8: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax cmpl -36(%rbp), %eax jge .LBB0_11 # %bb.9: # in Loop: Header=BB0_8 Depth=1 movq -24(%rbp), %rax movslq -12(%rbp), %rcx movq (%rax,%rcx,8), %rax movl (%rax), %ecx movq tess+8(%rip), %rax movl -32(%rbp), %edx addl -12(%rbp), %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movl %ecx, (%rax) movq -24(%rbp), %rax movslq -12(%rbp), %rcx movq (%rax,%rcx,8), %rax movl 4(%rax), %ecx movq tess+8(%rip), %rax movl -32(%rbp), %edx addl -12(%rbp), %edx movslq %edx, %rdx movq (%rax,%rdx,8), %rax movl %ecx, 4(%rax) # %bb.10: # in Loop: Header=BB0_8 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_8 .LBB0_11: movq -8(%rbp), %rax movl (%rax), %eax addl tess+4(%rip), %eax movl %eax, tess+4(%rip) addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_SurfaceMesh, .Lfunc_end0-RB_SurfaceMesh .cfi_endproc # -- End function .type backEnd,@object # @backEnd .bss .globl backEnd .p2align 3 backEnd: .zero 8 .size backEnd, 8 .type tess,@object # @tess .globl tess .p2align 3 tess: .zero 32 .size tess, 32 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_SurfaceMesh .addrsig_sym RB_CheckVao .addrsig_sym RB_CHECKOVERFLOW .addrsig_sym LerpMeshVertexes .addrsig_sym backEnd .addrsig_sym tess
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_surface.c_RB_SurfaceMesh.c' source_filename = "lab/engine/code/renderergl2/extr_tr_surface.c_RB_SurfaceMesh.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_14__ = type { ptr } %struct.TYPE_13__ = type { i32, i32, ptr, ptr, i32 } %struct.TYPE_10__ = type { %struct.TYPE_9__ } %struct.TYPE_9__ = type { i64, i64, float } %struct.TYPE_11__ = type { i32, i32, ptr, ptr } %struct.TYPE_12__ = type { ptr } @backEnd = dso_local global %struct.TYPE_14__ zeroinitializer, align 8 @tess = dso_local global %struct.TYPE_13__ zeroinitializer, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @RB_SurfaceMesh], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @RB_SurfaceMesh(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca float, align 4 %5 = alloca ptr, align 8 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 store ptr %0, ptr %2, align 8 %9 = load ptr, ptr @backEnd, align 8 %10 = getelementptr inbounds %struct.TYPE_10__, ptr %9, i32 0, i32 0 %11 = getelementptr inbounds %struct.TYPE_9__, ptr %10, i32 0, i32 0 %12 = load i64, ptr %11, align 8 %13 = load ptr, ptr @backEnd, align 8 %14 = getelementptr inbounds %struct.TYPE_10__, ptr %13, i32 0, i32 0 %15 = getelementptr inbounds %struct.TYPE_9__, ptr %14, i32 0, i32 1 %16 = load i64, ptr %15, align 8 %17 = icmp eq i64 %12, %16 br i1 %17, label %18, label %19 18: ; preds = %1 store float 0.000000e+00, ptr %4, align 4 br label %24 19: ; preds = %1 %20 = load ptr, ptr @backEnd, align 8 %21 = getelementptr inbounds %struct.TYPE_10__, ptr %20, i32 0, i32 0 %22 = getelementptr inbounds %struct.TYPE_9__, ptr %21, i32 0, i32 2 %23 = load float, ptr %22, align 8 store float %23, ptr %4, align 4 br label %24 24: ; preds = %19, %18 %25 = load i32, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tess, i32 0, i32 4), align 8 %26 = call i32 @RB_CheckVao(i32 noundef %25) %27 = load ptr, ptr %2, align 8 %28 = getelementptr inbounds %struct.TYPE_11__, ptr %27, i32 0, i32 0 %29 = load i32, ptr %28, align 8 %30 = load ptr, ptr %2, align 8 %31 = getelementptr inbounds %struct.TYPE_11__, ptr %30, i32 0, i32 1 %32 = load i32, ptr %31, align 4 %33 = call i32 @RB_CHECKOVERFLOW(i32 noundef %29, i32 noundef %32) %34 = load ptr, ptr %2, align 8 %35 = load float, ptr %4, align 4 %36 = call i32 @LerpMeshVertexes(ptr noundef %34, float noundef %35) %37 = load i32, ptr @tess, align 8 store i32 %37, ptr %6, align 4 %38 = load i32, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tess, i32 0, i32 1), align 4 store i32 %38, ptr %7, align 4 store i32 0, ptr %3, align 4 br label %39 39: ; preds = %62, %24 %40 = load i32, ptr %3, align 4 %41 = load ptr, ptr %2, align 8 %42 = getelementptr inbounds %struct.TYPE_11__, ptr %41, i32 0, i32 1 %43 = load i32, ptr %42, align 4 %44 = icmp slt i32 %40, %43 br i1 %44, label %45, label %65 45: ; preds = %39 %46 = load i32, ptr %7, align 4 %47 = sext i32 %46 to i64 %48 = load ptr, ptr %2, align 8 %49 = getelementptr inbounds %struct.TYPE_11__, ptr %48, i32 0, i32 3 %50 = load ptr, ptr %49, align 8 %51 = load i32, ptr %3, align 4 %52 = sext i32 %51 to i64 %53 = getelementptr inbounds i64, ptr %50, i64 %52 %54 = load i64, ptr %53, align 8 %55 = add nsw i64 %47, %54 %56 = load ptr, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tess, i32 0, i32 3), align 8 %57 = load i32, ptr %6, align 4 %58 = load i32, ptr %3, align 4 %59 = add nsw i32 %57, %58 %60 = sext i32 %59 to i64 %61 = getelementptr inbounds i64, ptr %56, i64 %60 store i64 %55, ptr %61, align 8 br label %62 62: ; preds = %45 %63 = load i32, ptr %3, align 4 %64 = add nsw i32 %63, 1 store i32 %64, ptr %3, align 4 br label %39, !llvm.loop !6 65: ; preds = %39 %66 = load ptr, ptr %2, align 8 %67 = getelementptr inbounds %struct.TYPE_11__, ptr %66, i32 0, i32 1 %68 = load i32, ptr %67, align 4 %69 = load i32, ptr @tess, align 8 %70 = add nsw i32 %69, %68 store i32 %70, ptr @tess, align 8 %71 = load ptr, ptr %2, align 8 %72 = getelementptr inbounds %struct.TYPE_11__, ptr %71, i32 0, i32 2 %73 = load ptr, ptr %72, align 8 store ptr %73, ptr %5, align 8 %74 = load ptr, ptr %2, align 8 %75 = getelementptr inbounds %struct.TYPE_11__, ptr %74, i32 0, i32 0 %76 = load i32, ptr %75, align 8 store i32 %76, ptr %8, align 4 store i32 0, ptr %3, align 4 br label %77 77: ; preds = %114, %65 %78 = load i32, ptr %3, align 4 %79 = load i32, ptr %8, align 4 %80 = icmp slt i32 %78, %79 br i1 %80, label %81, label %117 81: ; preds = %77 %82 = load ptr, ptr %5, align 8 %83 = load i32, ptr %3, align 4 %84 = sext i32 %83 to i64 %85 = getelementptr inbounds %struct.TYPE_12__, ptr %82, i64 %84 %86 = getelementptr inbounds %struct.TYPE_12__, ptr %85, i32 0, i32 0 %87 = load ptr, ptr %86, align 8 %88 = getelementptr inbounds i32, ptr %87, i64 0 %89 = load i32, ptr %88, align 4 %90 = load ptr, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tess, i32 0, i32 2), align 8 %91 = load i32, ptr %7, align 4 %92 = load i32, ptr %3, align 4 %93 = add nsw i32 %91, %92 %94 = sext i32 %93 to i64 %95 = getelementptr inbounds ptr, ptr %90, i64 %94 %96 = load ptr, ptr %95, align 8 %97 = getelementptr inbounds i32, ptr %96, i64 0 store i32 %89, ptr %97, align 4 %98 = load ptr, ptr %5, align 8 %99 = load i32, ptr %3, align 4 %100 = sext i32 %99 to i64 %101 = getelementptr inbounds %struct.TYPE_12__, ptr %98, i64 %100 %102 = getelementptr inbounds %struct.TYPE_12__, ptr %101, i32 0, i32 0 %103 = load ptr, ptr %102, align 8 %104 = getelementptr inbounds i32, ptr %103, i64 1 %105 = load i32, ptr %104, align 4 %106 = load ptr, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tess, i32 0, i32 2), align 8 %107 = load i32, ptr %7, align 4 %108 = load i32, ptr %3, align 4 %109 = add nsw i32 %107, %108 %110 = sext i32 %109 to i64 %111 = getelementptr inbounds ptr, ptr %106, i64 %110 %112 = load ptr, ptr %111, align 8 %113 = getelementptr inbounds i32, ptr %112, i64 1 store i32 %105, ptr %113, align 4 br label %114 114: ; preds = %81 %115 = load i32, ptr %3, align 4 %116 = add nsw i32 %115, 1 store i32 %116, ptr %3, align 4 br label %77, !llvm.loop !8 117: ; preds = %77 %118 = load ptr, ptr %2, align 8 %119 = getelementptr inbounds %struct.TYPE_11__, ptr %118, i32 0, i32 0 %120 = load i32, ptr %119, align 8 %121 = load i32, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tess, i32 0, i32 1), align 4 %122 = add nsw i32 %121, %120 store i32 %122, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tess, i32 0, i32 1), align 4 ret void } declare i32 @RB_CheckVao(i32 noundef) #1 declare i32 @RB_CHECKOVERFLOW(i32 noundef, i32 noundef) #1 declare i32 @LerpMeshVertexes(ptr noundef, float noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl2/extr_tr_surface.c_RB_SurfaceMesh
.text .file "extr_tr_shader.c_NameToDstBlendMode.c" .p2align 4, 0x90 # -- Begin function NameToDstBlendMode .type NameToDstBlendMode,@function NameToDstBlendMode: # @NameToDstBlendMode .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -16(%rbp) movq -16(%rbp), %rdi leaq .L.str(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_2 # %bb.1: movl GLS_DSTBLEND_ONE(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_28 .LBB0_2: movq -16(%rbp), %rdi leaq .L.str.1(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_4 # %bb.3: movl GLS_DSTBLEND_ZERO(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_28 .LBB0_4: movq -16(%rbp), %rdi leaq .L.str.2(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_6 # %bb.5: movl GLS_DSTBLEND_SRC_ALPHA(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_28 .LBB0_6: movq -16(%rbp), %rdi leaq .L.str.3(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_8 # %bb.7: movl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_28 .LBB0_8: movq -16(%rbp), %rdi leaq .L.str.4(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_12 # %bb.9: movq r_ignoreDstAlpha(%rip), %rax cmpq $0, (%rax) je .LBB0_11 # %bb.10: movl GLS_DSTBLEND_ONE(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_28 .LBB0_11: movl GLS_DSTBLEND_DST_ALPHA(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_28 .LBB0_12: movq -16(%rbp), %rdi leaq .L.str.5(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_16 # %bb.13: movq r_ignoreDstAlpha(%rip), %rax cmpq $0, (%rax) je .LBB0_15 # %bb.14: movl GLS_DSTBLEND_ZERO(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_28 .LBB0_15: movl GLS_DSTBLEND_ONE_MINUS_DST_ALPHA(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_28 .LBB0_16: movq -16(%rbp), %rdi leaq .L.str.6(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_18 # %bb.17: movl GLS_DSTBLEND_SRC_COLOR(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_28 .LBB0_18: movq -16(%rbp), %rdi leaq .L.str.7(%rip), %rsi callq Q_stricmp@PLT cmpl $0, %eax jne .LBB0_20 # %bb.19: movl GLS_DSTBLEND_ONE_MINUS_SRC_COLOR(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_28 .LBB0_20: jmp .LBB0_21 .LBB0_21: jmp .LBB0_22 .LBB0_22: jmp .LBB0_23 .LBB0_23: jmp .LBB0_24 .LBB0_24: jmp .LBB0_25 .LBB0_25: jmp .LBB0_26 .LBB0_26: jmp .LBB0_27 .LBB0_27: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movq -16(%rbp), %rdx movl shader(%rip), %ecx leaq .L.str.8(%rip), %rsi callq *%rax movl GLS_DSTBLEND_ONE(%rip), %eax movl %eax, -4(%rbp) .LBB0_28: movl -4(%rbp), %eax addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size NameToDstBlendMode, .Lfunc_end0-NameToDstBlendMode .cfi_endproc # -- End function .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "GL_ONE" .size .L.str, 7 .type GLS_DSTBLEND_ONE,@object # @GLS_DSTBLEND_ONE .bss .globl GLS_DSTBLEND_ONE .p2align 2 GLS_DSTBLEND_ONE: .long 0 # 0x0 .size GLS_DSTBLEND_ONE, 4 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "GL_ZERO" .size .L.str.1, 8 .type GLS_DSTBLEND_ZERO,@object # @GLS_DSTBLEND_ZERO .bss .globl GLS_DSTBLEND_ZERO .p2align 2 GLS_DSTBLEND_ZERO: .long 0 # 0x0 .size GLS_DSTBLEND_ZERO, 4 .type .L.str.2,@object # @.str.2 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.2: .asciz "GL_SRC_ALPHA" .size .L.str.2, 13 .type GLS_DSTBLEND_SRC_ALPHA,@object # @GLS_DSTBLEND_SRC_ALPHA .bss .globl GLS_DSTBLEND_SRC_ALPHA .p2align 2 GLS_DSTBLEND_SRC_ALPHA: .long 0 # 0x0 .size GLS_DSTBLEND_SRC_ALPHA, 4 .type .L.str.3,@object # @.str.3 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.3: .asciz "GL_ONE_MINUS_SRC_ALPHA" .size .L.str.3, 23 .type GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA,@object # @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA .bss .globl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA .p2align 2 GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA: .long 0 # 0x0 .size GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, 4 .type .L.str.4,@object # @.str.4 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.4: .asciz "GL_DST_ALPHA" .size .L.str.4, 13 .type r_ignoreDstAlpha,@object # @r_ignoreDstAlpha .bss .globl r_ignoreDstAlpha .p2align 3 r_ignoreDstAlpha: .quad 0 .size r_ignoreDstAlpha, 8 .type GLS_DSTBLEND_DST_ALPHA,@object # @GLS_DSTBLEND_DST_ALPHA .globl GLS_DSTBLEND_DST_ALPHA .p2align 2 GLS_DSTBLEND_DST_ALPHA: .long 0 # 0x0 .size GLS_DSTBLEND_DST_ALPHA, 4 .type .L.str.5,@object # @.str.5 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.5: .asciz "GL_ONE_MINUS_DST_ALPHA" .size .L.str.5, 23 .type GLS_DSTBLEND_ONE_MINUS_DST_ALPHA,@object # @GLS_DSTBLEND_ONE_MINUS_DST_ALPHA .bss .globl GLS_DSTBLEND_ONE_MINUS_DST_ALPHA .p2align 2 GLS_DSTBLEND_ONE_MINUS_DST_ALPHA: .long 0 # 0x0 .size GLS_DSTBLEND_ONE_MINUS_DST_ALPHA, 4 .type .L.str.6,@object # @.str.6 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.6: .asciz "GL_SRC_COLOR" .size .L.str.6, 13 .type GLS_DSTBLEND_SRC_COLOR,@object # @GLS_DSTBLEND_SRC_COLOR .bss .globl GLS_DSTBLEND_SRC_COLOR .p2align 2 GLS_DSTBLEND_SRC_COLOR: .long 0 # 0x0 .size GLS_DSTBLEND_SRC_COLOR, 4 .type .L.str.7,@object # @.str.7 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.7: .asciz "GL_ONE_MINUS_SRC_COLOR" .size .L.str.7, 23 .type GLS_DSTBLEND_ONE_MINUS_SRC_COLOR,@object # @GLS_DSTBLEND_ONE_MINUS_SRC_COLOR .bss .globl GLS_DSTBLEND_ONE_MINUS_SRC_COLOR .p2align 2 GLS_DSTBLEND_ONE_MINUS_SRC_COLOR: .long 0 # 0x0 .size GLS_DSTBLEND_ONE_MINUS_SRC_COLOR, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str.8,@object # @.str.8 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.8: .asciz "WARNING: unknown blend mode '%s' in shader '%s', substituting GL_ONE\n" .size .L.str.8, 70 .type shader,@object # @shader .bss .globl shader .p2align 2 shader: .zero 4 .size shader, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym NameToDstBlendMode .addrsig_sym Q_stricmp .addrsig_sym GLS_DSTBLEND_ONE .addrsig_sym GLS_DSTBLEND_ZERO .addrsig_sym GLS_DSTBLEND_SRC_ALPHA .addrsig_sym GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA .addrsig_sym r_ignoreDstAlpha .addrsig_sym GLS_DSTBLEND_DST_ALPHA .addrsig_sym GLS_DSTBLEND_ONE_MINUS_DST_ALPHA .addrsig_sym GLS_DSTBLEND_SRC_COLOR .addrsig_sym GLS_DSTBLEND_ONE_MINUS_SRC_COLOR .addrsig_sym ri .addrsig_sym PRINT_WARNING .addrsig_sym shader
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_NameToDstBlendMode.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_NameToDstBlendMode.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { ptr } %struct.TYPE_4__ = type { i32 } %struct.TYPE_6__ = type { i64 } @.str = private unnamed_addr constant [7 x i8] c"GL_ONE\00", align 1 @GLS_DSTBLEND_ONE = dso_local global i32 0, align 4 @.str.1 = private unnamed_addr constant [8 x i8] c"GL_ZERO\00", align 1 @GLS_DSTBLEND_ZERO = dso_local global i32 0, align 4 @.str.2 = private unnamed_addr constant [13 x i8] c"GL_SRC_ALPHA\00", align 1 @GLS_DSTBLEND_SRC_ALPHA = dso_local global i32 0, align 4 @.str.3 = private unnamed_addr constant [23 x i8] c"GL_ONE_MINUS_SRC_ALPHA\00", align 1 @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA = dso_local global i32 0, align 4 @.str.4 = private unnamed_addr constant [13 x i8] c"GL_DST_ALPHA\00", align 1 @r_ignoreDstAlpha = dso_local global ptr null, align 8 @GLS_DSTBLEND_DST_ALPHA = dso_local global i32 0, align 4 @.str.5 = private unnamed_addr constant [23 x i8] c"GL_ONE_MINUS_DST_ALPHA\00", align 1 @GLS_DSTBLEND_ONE_MINUS_DST_ALPHA = dso_local global i32 0, align 4 @.str.6 = private unnamed_addr constant [13 x i8] c"GL_SRC_COLOR\00", align 1 @GLS_DSTBLEND_SRC_COLOR = dso_local global i32 0, align 4 @.str.7 = private unnamed_addr constant [23 x i8] c"GL_ONE_MINUS_SRC_COLOR\00", align 1 @GLS_DSTBLEND_ONE_MINUS_SRC_COLOR = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_5__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str.8 = private unnamed_addr constant [70 x i8] c"WARNING: unknown blend mode '%s' in shader '%s', substituting GL_ONE\0A\00", align 1 @shader = dso_local global %struct.TYPE_4__ zeroinitializer, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @NameToDstBlendMode], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal i32 @NameToDstBlendMode(ptr noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca ptr, align 8 store ptr %0, ptr %3, align 8 %4 = load ptr, ptr %3, align 8 %5 = call i32 @Q_stricmp(ptr noundef %4, ptr noundef @.str) %6 = icmp ne i32 %5, 0 br i1 %6, label %9, label %7 7: ; preds = %1 %8 = load i32, ptr @GLS_DSTBLEND_ONE, align 4 store i32 %8, ptr %2, align 4 br label %79 9: ; preds = %1 %10 = load ptr, ptr %3, align 8 %11 = call i32 @Q_stricmp(ptr noundef %10, ptr noundef @.str.1) %12 = icmp ne i32 %11, 0 br i1 %12, label %15, label %13 13: ; preds = %9 %14 = load i32, ptr @GLS_DSTBLEND_ZERO, align 4 store i32 %14, ptr %2, align 4 br label %79 15: ; preds = %9 %16 = load ptr, ptr %3, align 8 %17 = call i32 @Q_stricmp(ptr noundef %16, ptr noundef @.str.2) %18 = icmp ne i32 %17, 0 br i1 %18, label %21, label %19 19: ; preds = %15 %20 = load i32, ptr @GLS_DSTBLEND_SRC_ALPHA, align 4 store i32 %20, ptr %2, align 4 br label %79 21: ; preds = %15 %22 = load ptr, ptr %3, align 8 %23 = call i32 @Q_stricmp(ptr noundef %22, ptr noundef @.str.3) %24 = icmp ne i32 %23, 0 br i1 %24, label %27, label %25 25: ; preds = %21 %26 = load i32, ptr @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, align 4 store i32 %26, ptr %2, align 4 br label %79 27: ; preds = %21 %28 = load ptr, ptr %3, align 8 %29 = call i32 @Q_stricmp(ptr noundef %28, ptr noundef @.str.4) %30 = icmp ne i32 %29, 0 br i1 %30, label %40, label %31 31: ; preds = %27 %32 = load ptr, ptr @r_ignoreDstAlpha, align 8 %33 = getelementptr inbounds %struct.TYPE_6__, ptr %32, i32 0, i32 0 %34 = load i64, ptr %33, align 8 %35 = icmp ne i64 %34, 0 br i1 %35, label %36, label %38 36: ; preds = %31 %37 = load i32, ptr @GLS_DSTBLEND_ONE, align 4 store i32 %37, ptr %2, align 4 br label %79 38: ; preds = %31 %39 = load i32, ptr @GLS_DSTBLEND_DST_ALPHA, align 4 store i32 %39, ptr %2, align 4 br label %79 40: ; preds = %27 %41 = load ptr, ptr %3, align 8 %42 = call i32 @Q_stricmp(ptr noundef %41, ptr noundef @.str.5) %43 = icmp ne i32 %42, 0 br i1 %43, label %53, label %44 44: ; preds = %40 %45 = load ptr, ptr @r_ignoreDstAlpha, align 8 %46 = getelementptr inbounds %struct.TYPE_6__, ptr %45, i32 0, i32 0 %47 = load i64, ptr %46, align 8 %48 = icmp ne i64 %47, 0 br i1 %48, label %49, label %51 49: ; preds = %44 %50 = load i32, ptr @GLS_DSTBLEND_ZERO, align 4 store i32 %50, ptr %2, align 4 br label %79 51: ; preds = %44 %52 = load i32, ptr @GLS_DSTBLEND_ONE_MINUS_DST_ALPHA, align 4 store i32 %52, ptr %2, align 4 br label %79 53: ; preds = %40 %54 = load ptr, ptr %3, align 8 %55 = call i32 @Q_stricmp(ptr noundef %54, ptr noundef @.str.6) %56 = icmp ne i32 %55, 0 br i1 %56, label %59, label %57 57: ; preds = %53 %58 = load i32, ptr @GLS_DSTBLEND_SRC_COLOR, align 4 store i32 %58, ptr %2, align 4 br label %79 59: ; preds = %53 %60 = load ptr, ptr %3, align 8 %61 = call i32 @Q_stricmp(ptr noundef %60, ptr noundef @.str.7) %62 = icmp ne i32 %61, 0 br i1 %62, label %65, label %63 63: ; preds = %59 %64 = load i32, ptr @GLS_DSTBLEND_ONE_MINUS_SRC_COLOR, align 4 store i32 %64, ptr %2, align 4 br label %79 65: ; preds = %59 br label %66 66: ; preds = %65 br label %67 67: ; preds = %66 br label %68 68: ; preds = %67 br label %69 69: ; preds = %68 br label %70 70: ; preds = %69 br label %71 71: ; preds = %70 br label %72 72: ; preds = %71 %73 = load ptr, ptr @ri, align 8 %74 = load i32, ptr @PRINT_WARNING, align 4 %75 = load ptr, ptr %3, align 8 %76 = load i32, ptr @shader, align 4 %77 = call i32 %73(i32 noundef %74, ptr noundef @.str.8, ptr noundef %75, i32 noundef %76) %78 = load i32, ptr @GLS_DSTBLEND_ONE, align 4 store i32 %78, ptr %2, align 4 br label %79 79: ; preds = %72, %63, %57, %51, %49, %38, %36, %25, %19, %13, %7 %80 = load i32, ptr %2, align 4 ret i32 %80 } declare i32 @Q_stricmp(ptr noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_shader.c_NameToDstBlendMode
.text .file "extr_tr_mesh.c_R_ComputeFogNum.c" .globl R_ComputeFogNum # -- Begin function R_ComputeFogNum .p2align 4, 0x90 .type R_ComputeFogNum,@function R_ComputeFogNum: # @R_ComputeFogNum .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) movl tr+8(%rip), %eax andl RDF_NOWORLDMODEL(%rip), %eax cmpl $0, %eax je .LBB0_2 # %bb.1: movl $0, -4(%rbp) jmp .LBB0_17 .LBB0_2: movq -16(%rbp), %rax movq (%rax), %rax movq -24(%rbp), %rcx movslq (%rcx), %rcx shlq $4, %rcx addq %rcx, %rax movq %rax, -48(%rbp) movq -24(%rbp), %rax movl 4(%rax), %edi movq -48(%rbp), %rax movl 8(%rax), %esi movq -56(%rbp), %rdx callq VectorAdd@PLT movl $1, -28(%rbp) .LBB0_3: # =>This Loop Header: Depth=1 # Child Loop BB0_5 Depth 2 movl -28(%rbp), %eax movq tr(%rip), %rcx cmpl (%rcx), %eax jge .LBB0_16 # %bb.4: # in Loop: Header=BB0_3 Depth=1 movq tr(%rip), %rax movq 8(%rax), %rax movslq -28(%rbp), %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -40(%rbp) movl $0, -32(%rbp) .LBB0_5: # Parent Loop BB0_3 Depth=1 # => This Inner Loop Header: Depth=2 cmpl $3, -32(%rbp) jge .LBB0_12 # %bb.6: # in Loop: Header=BB0_5 Depth=2 movq -56(%rbp), %rax movslq -32(%rbp), %rcx movq (%rax,%rcx,8), %rax movq -48(%rbp), %rcx subq (%rcx), %rax movq -40(%rbp), %rcx movq (%rcx), %rcx movq 8(%rcx), %rcx movslq -32(%rbp), %rdx cmpq (%rcx,%rdx,8), %rax jl .LBB0_8 # %bb.7: # in Loop: Header=BB0_3 Depth=1 jmp .LBB0_12 .LBB0_8: # in Loop: Header=BB0_5 Depth=2 movq -56(%rbp), %rax movslq -32(%rbp), %rcx movq (%rax,%rcx,8), %rax movq -48(%rbp), %rcx addq (%rcx), %rax movq -40(%rbp), %rcx movq (%rcx), %rcx movq (%rcx), %rcx movslq -32(%rbp), %rdx cmpq (%rcx,%rdx,8), %rax jg .LBB0_10 # %bb.9: # in Loop: Header=BB0_3 Depth=1 jmp .LBB0_12 .LBB0_10: # in Loop: Header=BB0_5 Depth=2 jmp .LBB0_11 .LBB0_11: # in Loop: Header=BB0_5 Depth=2 movl -32(%rbp), %eax addl $1, %eax movl %eax, -32(%rbp) jmp .LBB0_5 .LBB0_12: # in Loop: Header=BB0_3 Depth=1 cmpl $3, -32(%rbp) jne .LBB0_14 # %bb.13: movl -28(%rbp), %eax movl %eax, -4(%rbp) jmp .LBB0_17 .LBB0_14: # in Loop: Header=BB0_3 Depth=1 jmp .LBB0_15 .LBB0_15: # in Loop: Header=BB0_3 Depth=1 movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) jmp .LBB0_3 .LBB0_16: movl $0, -4(%rbp) .LBB0_17: movl -4(%rbp), %eax addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_ComputeFogNum, .Lfunc_end0-R_ComputeFogNum .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .type RDF_NOWORLDMODEL,@object # @RDF_NOWORLDMODEL .globl RDF_NOWORLDMODEL .p2align 2 RDF_NOWORLDMODEL: .long 0 # 0x0 .size RDF_NOWORLDMODEL, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym VectorAdd .addrsig_sym tr .addrsig_sym RDF_NOWORLDMODEL
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_mesh.c_R_ComputeFogNum.c' source_filename = "lab/engine/code/renderergl2/extr_tr_mesh.c_R_ComputeFogNum.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_18__ = type { ptr, %struct.TYPE_11__ } %struct.TYPE_11__ = type { i32 } %struct.TYPE_15__ = type { ptr } %struct.TYPE_14__ = type { %struct.TYPE_12__ } %struct.TYPE_12__ = type { i32, i32 } %struct.TYPE_16__ = type { i64, i32 } %struct.TYPE_13__ = type { i32, ptr } %struct.TYPE_17__ = type { ptr } @tr = dso_local global %struct.TYPE_18__ zeroinitializer, align 8 @RDF_NOWORLDMODEL = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_ComputeFogNum(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca ptr, align 8 store ptr %0, ptr %4, align 8 store ptr %1, ptr %5, align 8 %11 = load i32, ptr getelementptr inbounds (%struct.TYPE_18__, ptr @tr, i32 0, i32 1), align 8 %12 = load i32, ptr @RDF_NOWORLDMODEL, align 4 %13 = and i32 %11, %12 %14 = icmp ne i32 %13, 0 br i1 %14, label %15, label %16 15: ; preds = %2 store i32 0, ptr %3, align 4 br label %107 16: ; preds = %2 %17 = load ptr, ptr %4, align 8 %18 = getelementptr inbounds %struct.TYPE_15__, ptr %17, i32 0, i32 0 %19 = load ptr, ptr %18, align 8 %20 = load ptr, ptr %5, align 8 %21 = getelementptr inbounds %struct.TYPE_14__, ptr %20, i32 0, i32 0 %22 = getelementptr inbounds %struct.TYPE_12__, ptr %21, i32 0, i32 0 %23 = load i32, ptr %22, align 4 %24 = sext i32 %23 to i64 %25 = getelementptr inbounds %struct.TYPE_16__, ptr %19, i64 %24 store ptr %25, ptr %9, align 8 %26 = load ptr, ptr %5, align 8 %27 = getelementptr inbounds %struct.TYPE_14__, ptr %26, i32 0, i32 0 %28 = getelementptr inbounds %struct.TYPE_12__, ptr %27, i32 0, i32 1 %29 = load i32, ptr %28, align 4 %30 = load ptr, ptr %9, align 8 %31 = getelementptr inbounds %struct.TYPE_16__, ptr %30, i32 0, i32 1 %32 = load i32, ptr %31, align 8 %33 = load ptr, ptr %10, align 8 %34 = call i32 @VectorAdd(i32 noundef %29, i32 noundef %32, ptr noundef %33) store i32 1, ptr %6, align 4 br label %35 35: ; preds = %103, %16 %36 = load i32, ptr %6, align 4 %37 = load ptr, ptr @tr, align 8 %38 = getelementptr inbounds %struct.TYPE_13__, ptr %37, i32 0, i32 0 %39 = load i32, ptr %38, align 8 %40 = icmp slt i32 %36, %39 br i1 %40, label %41, label %106 41: ; preds = %35 %42 = load ptr, ptr @tr, align 8 %43 = getelementptr inbounds %struct.TYPE_13__, ptr %42, i32 0, i32 1 %44 = load ptr, ptr %43, align 8 %45 = load i32, ptr %6, align 4 %46 = sext i32 %45 to i64 %47 = getelementptr inbounds %struct.TYPE_17__, ptr %44, i64 %46 store ptr %47, ptr %8, align 8 store i32 0, ptr %7, align 4 br label %48 48: ; preds = %94, %41 %49 = load i32, ptr %7, align 4 %50 = icmp slt i32 %49, 3 br i1 %50, label %51, label %97 51: ; preds = %48 %52 = load ptr, ptr %10, align 8 %53 = load i32, ptr %7, align 4 %54 = sext i32 %53 to i64 %55 = getelementptr inbounds i64, ptr %52, i64 %54 %56 = load i64, ptr %55, align 8 %57 = load ptr, ptr %9, align 8 %58 = getelementptr inbounds %struct.TYPE_16__, ptr %57, i32 0, i32 0 %59 = load i64, ptr %58, align 8 %60 = sub nsw i64 %56, %59 %61 = load ptr, ptr %8, align 8 %62 = getelementptr inbounds %struct.TYPE_17__, ptr %61, i32 0, i32 0 %63 = load ptr, ptr %62, align 8 %64 = getelementptr inbounds ptr, ptr %63, i64 1 %65 = load ptr, ptr %64, align 8 %66 = load i32, ptr %7, align 4 %67 = sext i32 %66 to i64 %68 = getelementptr inbounds i64, ptr %65, i64 %67 %69 = load i64, ptr %68, align 8 %70 = icmp sge i64 %60, %69 br i1 %70, label %71, label %72 71: ; preds = %51 br label %97 72: ; preds = %51 %73 = load ptr, ptr %10, align 8 %74 = load i32, ptr %7, align 4 %75 = sext i32 %74 to i64 %76 = getelementptr inbounds i64, ptr %73, i64 %75 %77 = load i64, ptr %76, align 8 %78 = load ptr, ptr %9, align 8 %79 = getelementptr inbounds %struct.TYPE_16__, ptr %78, i32 0, i32 0 %80 = load i64, ptr %79, align 8 %81 = add nsw i64 %77, %80 %82 = load ptr, ptr %8, align 8 %83 = getelementptr inbounds %struct.TYPE_17__, ptr %82, i32 0, i32 0 %84 = load ptr, ptr %83, align 8 %85 = getelementptr inbounds ptr, ptr %84, i64 0 %86 = load ptr, ptr %85, align 8 %87 = load i32, ptr %7, align 4 %88 = sext i32 %87 to i64 %89 = getelementptr inbounds i64, ptr %86, i64 %88 %90 = load i64, ptr %89, align 8 %91 = icmp sle i64 %81, %90 br i1 %91, label %92, label %93 92: ; preds = %72 br label %97 93: ; preds = %72 br label %94 94: ; preds = %93 %95 = load i32, ptr %7, align 4 %96 = add nsw i32 %95, 1 store i32 %96, ptr %7, align 4 br label %48, !llvm.loop !6 97: ; preds = %92, %71, %48 %98 = load i32, ptr %7, align 4 %99 = icmp eq i32 %98, 3 br i1 %99, label %100, label %102 100: ; preds = %97 %101 = load i32, ptr %6, align 4 store i32 %101, ptr %3, align 4 br label %107 102: ; preds = %97 br label %103 103: ; preds = %102 %104 = load i32, ptr %6, align 4 %105 = add nsw i32 %104, 1 store i32 %105, ptr %6, align 4 br label %35, !llvm.loop !8 106: ; preds = %35 store i32 0, ptr %3, align 4 br label %107 107: ; preds = %106, %100, %15 %108 = load i32, ptr %3, align 4 ret i32 %108 } declare i32 @VectorAdd(i32 noundef, i32 noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl2/extr_tr_mesh.c_R_ComputeFogNum
.text .file "extr_tr_shadows.c_R_AddEdgeDef.c" .globl R_AddEdgeDef # -- Begin function R_AddEdgeDef .p2align 4, 0x90 .type R_AddEdgeDef,@function R_AddEdgeDef: # @R_AddEdgeDef .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movl %edi, -4(%rbp) movl %esi, -8(%rbp) movl %edx, -12(%rbp) movq numEdgeDefs(%rip), %rax movslq -4(%rbp), %rcx movl (%rax,%rcx,4), %eax movl %eax, -16(%rbp) movl -16(%rbp), %eax cmpl MAX_EDGE_DEFS(%rip), %eax jne .LBB0_2 # %bb.1: jmp .LBB0_3 .LBB0_2: movl -8(%rbp), %edx movq edgeDefs(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -16(%rbp), %rcx movl %edx, (%rax,%rcx,8) movl -12(%rbp), %edx movq edgeDefs(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movslq -16(%rbp), %rcx movl %edx, 4(%rax,%rcx,8) movq numEdgeDefs(%rip), %rax movslq -4(%rbp), %rcx movl (%rax,%rcx,4), %edx addl $1, %edx movl %edx, (%rax,%rcx,4) .LBB0_3: popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_AddEdgeDef, .Lfunc_end0-R_AddEdgeDef .cfi_endproc # -- End function .type numEdgeDefs,@object # @numEdgeDefs .bss .globl numEdgeDefs .p2align 3 numEdgeDefs: .quad 0 .size numEdgeDefs, 8 .type MAX_EDGE_DEFS,@object # @MAX_EDGE_DEFS .globl MAX_EDGE_DEFS .p2align 2 MAX_EDGE_DEFS: .long 0 # 0x0 .size MAX_EDGE_DEFS, 4 .type edgeDefs,@object # @edgeDefs .globl edgeDefs .p2align 3 edgeDefs: .quad 0 .size edgeDefs, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym numEdgeDefs .addrsig_sym MAX_EDGE_DEFS .addrsig_sym edgeDefs
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shadows.c_R_AddEdgeDef.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shadows.c_R_AddEdgeDef.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { i32, i32 } @numEdgeDefs = dso_local global ptr null, align 8 @MAX_EDGE_DEFS = dso_local global i32 0, align 4 @edgeDefs = dso_local global ptr null, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_AddEdgeDef(i32 noundef %0, i32 noundef %1, i32 noundef %2) #0 { %4 = alloca i32, align 4 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 store i32 %0, ptr %4, align 4 store i32 %1, ptr %5, align 4 store i32 %2, ptr %6, align 4 %8 = load ptr, ptr @numEdgeDefs, align 8 %9 = load i32, ptr %4, align 4 %10 = sext i32 %9 to i64 %11 = getelementptr inbounds i32, ptr %8, i64 %10 %12 = load i32, ptr %11, align 4 store i32 %12, ptr %7, align 4 %13 = load i32, ptr %7, align 4 %14 = load i32, ptr @MAX_EDGE_DEFS, align 4 %15 = icmp eq i32 %13, %14 br i1 %15, label %16, label %17 16: ; preds = %3 br label %44 17: ; preds = %3 %18 = load i32, ptr %5, align 4 %19 = load ptr, ptr @edgeDefs, align 8 %20 = load i32, ptr %4, align 4 %21 = sext i32 %20 to i64 %22 = getelementptr inbounds ptr, ptr %19, i64 %21 %23 = load ptr, ptr %22, align 8 %24 = load i32, ptr %7, align 4 %25 = sext i32 %24 to i64 %26 = getelementptr inbounds %struct.TYPE_2__, ptr %23, i64 %25 %27 = getelementptr inbounds %struct.TYPE_2__, ptr %26, i32 0, i32 0 store i32 %18, ptr %27, align 4 %28 = load i32, ptr %6, align 4 %29 = load ptr, ptr @edgeDefs, align 8 %30 = load i32, ptr %4, align 4 %31 = sext i32 %30 to i64 %32 = getelementptr inbounds ptr, ptr %29, i64 %31 %33 = load ptr, ptr %32, align 8 %34 = load i32, ptr %7, align 4 %35 = sext i32 %34 to i64 %36 = getelementptr inbounds %struct.TYPE_2__, ptr %33, i64 %35 %37 = getelementptr inbounds %struct.TYPE_2__, ptr %36, i32 0, i32 1 store i32 %28, ptr %37, align 4 %38 = load ptr, ptr @numEdgeDefs, align 8 %39 = load i32, ptr %4, align 4 %40 = sext i32 %39 to i64 %41 = getelementptr inbounds i32, ptr %38, i64 %40 %42 = load i32, ptr %41, align 4 %43 = add nsw i32 %42, 1 store i32 %43, ptr %41, align 4 br label %44 44: ; preds = %17, %16 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_shadows.c_R_AddEdgeDef
.text .file "extr_tr_world.c_R_AddBrushModelSurfaces.c" .globl R_AddBrushModelSurfaces # -- Begin function R_AddBrushModelSurfaces .p2align 4, 0x90 .type R_AddBrushModelSurfaces,@function R_AddBrushModelSurfaces: # @R_AddBrushModelSurfaces .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movl (%rax), %edi callq R_GetModelByHandle@PLT movq %rax, -32(%rbp) movq -32(%rbp), %rax movq (%rax), %rax movq %rax, -16(%rbp) movq -16(%rbp), %rax movl 8(%rax), %edi callq R_CullLocalBox@PLT movl %eax, -20(%rbp) movl -20(%rbp), %eax cmpl CULL_OUT(%rip), %eax jne .LBB0_2 # %bb.1: jmp .LBB0_8 .LBB0_2: movq -8(%rbp), %rsi leaq tr(%rip), %rdi addq $24, %rdi callq R_SetupEntityLighting@PLT movq -16(%rbp), %rdi callq R_DlightBmodel@PLT movl $0, -36(%rbp) .LBB0_3: # =>This Inner Loop Header: Depth=1 movl -36(%rbp), %eax movq -16(%rbp), %rcx cmpl (%rcx), %eax jge .LBB0_8 # %bb.4: # in Loop: Header=BB0_3 Depth=1 movq -16(%rbp), %rax movl 4(%rax), %eax addl -36(%rbp), %eax movl %eax, -40(%rbp) movq tr+16(%rip), %rax movq (%rax), %rax movslq -40(%rbp), %rcx movq (%rax,%rcx,8), %rax cmpq tr(%rip), %rax je .LBB0_6 # %bb.5: # in Loop: Header=BB0_3 Depth=1 movq tr(%rip), %rdx movq tr+16(%rip), %rax movq (%rax), %rax movslq -40(%rbp), %rcx movq %rdx, (%rax,%rcx,8) movq tr+16(%rip), %rax movq 8(%rax), %rdi movslq -40(%rbp), %rax addq %rax, %rdi movq tr+8(%rip), %rax movl (%rax), %esi xorl %edx, %edx callq R_AddWorldSurface@PLT .LBB0_6: # in Loop: Header=BB0_3 Depth=1 jmp .LBB0_7 .LBB0_7: # in Loop: Header=BB0_3 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp .LBB0_3 .LBB0_8: addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_AddBrushModelSurfaces, .Lfunc_end0-R_AddBrushModelSurfaces .cfi_endproc # -- End function .type CULL_OUT,@object # @CULL_OUT .bss .globl CULL_OUT .p2align 2 CULL_OUT: .long 0 # 0x0 .size CULL_OUT, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 32 .size tr, 32 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_GetModelByHandle .addrsig_sym R_CullLocalBox .addrsig_sym R_SetupEntityLighting .addrsig_sym R_DlightBmodel .addrsig_sym R_AddWorldSurface .addrsig_sym CULL_OUT .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_world.c_R_AddBrushModelSurfaces.c' source_filename = "lab/engine/code/renderergl2/extr_tr_world.c_R_AddBrushModelSurfaces.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_18__ = type { i64, ptr, ptr, i32 } %struct.TYPE_15__ = type { %struct.TYPE_12__ } %struct.TYPE_12__ = type { i32 } %struct.TYPE_16__ = type { ptr } %struct.TYPE_17__ = type { i32, i32, i32 } %struct.TYPE_13__ = type { ptr, i64 } %struct.TYPE_14__ = type { i32 } @CULL_OUT = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_18__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_AddBrushModelSurfaces(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 %4 = alloca i32, align 4 %5 = alloca ptr, align 8 %6 = alloca i32, align 4 %7 = alloca i32, align 4 store ptr %0, ptr %2, align 8 %8 = load ptr, ptr %2, align 8 %9 = getelementptr inbounds %struct.TYPE_15__, ptr %8, i32 0, i32 0 %10 = getelementptr inbounds %struct.TYPE_12__, ptr %9, i32 0, i32 0 %11 = load i32, ptr %10, align 4 %12 = call ptr @R_GetModelByHandle(i32 noundef %11) store ptr %12, ptr %5, align 8 %13 = load ptr, ptr %5, align 8 %14 = getelementptr inbounds %struct.TYPE_16__, ptr %13, i32 0, i32 0 %15 = load ptr, ptr %14, align 8 store ptr %15, ptr %3, align 8 %16 = load ptr, ptr %3, align 8 %17 = getelementptr inbounds %struct.TYPE_17__, ptr %16, i32 0, i32 2 %18 = load i32, ptr %17, align 4 %19 = call i32 @R_CullLocalBox(i32 noundef %18) store i32 %19, ptr %4, align 4 %20 = load i32, ptr %4, align 4 %21 = load i32, ptr @CULL_OUT, align 4 %22 = icmp eq i32 %20, %21 br i1 %22, label %23, label %24 23: ; preds = %1 br label %72 24: ; preds = %1 %25 = load ptr, ptr %2, align 8 %26 = call i32 @R_SetupEntityLighting(ptr noundef getelementptr inbounds (%struct.TYPE_18__, ptr @tr, i32 0, i32 3), ptr noundef %25) %27 = load ptr, ptr %3, align 8 %28 = call i32 @R_DlightBmodel(ptr noundef %27) store i32 0, ptr %6, align 4 br label %29 29: ; preds = %69, %24 %30 = load i32, ptr %6, align 4 %31 = load ptr, ptr %3, align 8 %32 = getelementptr inbounds %struct.TYPE_17__, ptr %31, i32 0, i32 0 %33 = load i32, ptr %32, align 4 %34 = icmp slt i32 %30, %33 br i1 %34, label %35, label %72 35: ; preds = %29 %36 = load ptr, ptr %3, align 8 %37 = getelementptr inbounds %struct.TYPE_17__, ptr %36, i32 0, i32 1 %38 = load i32, ptr %37, align 4 %39 = load i32, ptr %6, align 4 %40 = add nsw i32 %38, %39 store i32 %40, ptr %7, align 4 %41 = load ptr, ptr getelementptr inbounds (%struct.TYPE_18__, ptr @tr, i32 0, i32 2), align 8 %42 = getelementptr inbounds %struct.TYPE_13__, ptr %41, i32 0, i32 0 %43 = load ptr, ptr %42, align 8 %44 = load i32, ptr %7, align 4 %45 = sext i32 %44 to i64 %46 = getelementptr inbounds i64, ptr %43, i64 %45 %47 = load i64, ptr %46, align 8 %48 = load i64, ptr @tr, align 8 %49 = icmp ne i64 %47, %48 br i1 %49, label %50, label %68 50: ; preds = %35 %51 = load i64, ptr @tr, align 8 %52 = load ptr, ptr getelementptr inbounds (%struct.TYPE_18__, ptr @tr, i32 0, i32 2), align 8 %53 = getelementptr inbounds %struct.TYPE_13__, ptr %52, i32 0, i32 0 %54 = load ptr, ptr %53, align 8 %55 = load i32, ptr %7, align 4 %56 = sext i32 %55 to i64 %57 = getelementptr inbounds i64, ptr %54, i64 %56 store i64 %51, ptr %57, align 8 %58 = load ptr, ptr getelementptr inbounds (%struct.TYPE_18__, ptr @tr, i32 0, i32 2), align 8 %59 = getelementptr inbounds %struct.TYPE_13__, ptr %58, i32 0, i32 1 %60 = load i64, ptr %59, align 8 %61 = load i32, ptr %7, align 4 %62 = sext i32 %61 to i64 %63 = add nsw i64 %60, %62 %64 = load ptr, ptr getelementptr inbounds (%struct.TYPE_18__, ptr @tr, i32 0, i32 1), align 8 %65 = getelementptr inbounds %struct.TYPE_14__, ptr %64, i32 0, i32 0 %66 = load i32, ptr %65, align 4 %67 = call i32 @R_AddWorldSurface(i64 noundef %63, i32 noundef %66, i32 noundef 0) br label %68 68: ; preds = %50, %35 br label %69 69: ; preds = %68 %70 = load i32, ptr %6, align 4 %71 = add nsw i32 %70, 1 store i32 %71, ptr %6, align 4 br label %29, !llvm.loop !6 72: ; preds = %23, %29 ret void } declare ptr @R_GetModelByHandle(i32 noundef) #1 declare i32 @R_CullLocalBox(i32 noundef) #1 declare i32 @R_SetupEntityLighting(ptr noundef, ptr noundef) #1 declare i32 @R_DlightBmodel(ptr noundef) #1 declare i32 @R_AddWorldSurface(i64 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_tr_world.c_R_AddBrushModelSurfaces
.text .file "extr_tr_shade_calc.c_RB_CalcWaveAlphaSingle.c" .globl RB_CalcWaveAlphaSingle # -- Begin function RB_CalcWaveAlphaSingle .p2align 4, 0x90 .type RB_CalcWaveAlphaSingle,@function RB_CalcWaveAlphaSingle: # @RB_CalcWaveAlphaSingle .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rdi callq EvalWaveFormClamped@PLT addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_CalcWaveAlphaSingle, .Lfunc_end0-RB_CalcWaveAlphaSingle .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym EvalWaveFormClamped
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcWaveAlphaSingle.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcWaveAlphaSingle.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" ; Function Attrs: noinline nounwind optnone uwtable define dso_local float @RB_CalcWaveAlphaSingle(ptr noundef %0) #0 { %2 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %3 = load ptr, ptr %2, align 8 %4 = call float @EvalWaveFormClamped(ptr noundef %3) ret float %4 } declare float @EvalWaveFormClamped(ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcWaveAlphaSingle
.text .file "extr_tr_image.c_RawImage_GetFormat.c" .p2align 4, 0x90 # -- Begin function RawImage_GetFormat .type RawImage_GetFormat,@function RawImage_GetFormat: # @RawImage_GetFormat .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $80, %rsp movq %rdi, -16(%rbp) movl %esi, -20(%rbp) movq %rdx, -32(%rbp) movl %ecx, -36(%rbp) movq %r8, -48(%rbp) movl %r9d, -52(%rbp) movl $3, -56(%rbp) movq GL_RGB(%rip), %rax movq %rax, -64(%rbp) movl -52(%rbp), %eax andl IMGFLAG_NO_COMPRESSION(%rip), %eax movl %eax, -68(%rbp) movq -48(%rbp), %rcx movb $1, %al cmpq IMGTYPE_NORMAL(%rip), %rcx movb %al, -73(%rbp) # 1-byte Spill je .LBB0_2 # %bb.1: movq -48(%rbp), %rax cmpq IMGTYPE_NORMALHEIGHT(%rip), %rax sete %al movb %al, -73(%rbp) # 1-byte Spill .LBB0_2: movb -73(%rbp), %al # 1-byte Reload andb $1, %al movzbl %al, %eax movl %eax, -72(%rbp) movq -32(%rbp), %rax cmpq GL_RGBA8(%rip), %rax je .LBB0_4 # %bb.3: movq -32(%rbp), %rax movq %rax, -8(%rbp) jmp .LBB0_105 .LBB0_4: cmpl $0, -72(%rbp) je .LBB0_43 # %bb.5: movq -48(%rbp), %rax cmpq IMGTYPE_NORMALHEIGHT(%rip), %rax jne .LBB0_23 # %bb.6: movq -16(%rbp), %rdi movl -20(%rbp), %esi callq RawImage_HasAlpha@PLT cmpq $0, %rax je .LBB0_23 # %bb.7: movq r_parallaxMapping(%rip), %rax cmpq $0, (%rax) je .LBB0_23 # %bb.8: cmpl $0, -68(%rbp) jne .LBB0_11 # %bb.9: movl glRefConfig(%rip), %eax andl TCR_BPTC(%rip), %eax cmpl $0, %eax je .LBB0_11 # %bb.10: movq GL_COMPRESSED_RGBA_BPTC_UNORM_ARB(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_22 .LBB0_11: cmpl $0, -68(%rbp) jne .LBB0_14 # %bb.12: movq glConfig(%rip), %rax cmpq TC_S3TC_ARB(%rip), %rax jne .LBB0_14 # %bb.13: movq GL_COMPRESSED_RGBA_S3TC_DXT5_EXT(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_21 .LBB0_14: movq r_texturebits(%rip), %rax cmpl $16, (%rax) jne .LBB0_16 # %bb.15: movq GL_RGBA4(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_20 .LBB0_16: movq r_texturebits(%rip), %rax cmpl $32, (%rax) jne .LBB0_18 # %bb.17: movq GL_RGBA8(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_19 .LBB0_18: movq GL_RGBA(%rip), %rax movq %rax, -64(%rbp) .LBB0_19: jmp .LBB0_20 .LBB0_20: jmp .LBB0_21 .LBB0_21: jmp .LBB0_22 .LBB0_22: jmp .LBB0_42 .LBB0_23: cmpl $0, -68(%rbp) jne .LBB0_26 # %bb.24: movl glRefConfig(%rip), %eax andl TCR_RGTC(%rip), %eax cmpl $0, %eax je .LBB0_26 # %bb.25: movq GL_COMPRESSED_RG_RGTC2(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_41 .LBB0_26: cmpl $0, -68(%rbp) jne .LBB0_29 # %bb.27: movl glRefConfig(%rip), %eax andl TCR_BPTC(%rip), %eax cmpl $0, %eax je .LBB0_29 # %bb.28: movq GL_COMPRESSED_RGBA_BPTC_UNORM_ARB(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_40 .LBB0_29: cmpl $0, -68(%rbp) jne .LBB0_32 # %bb.30: movq glConfig(%rip), %rax cmpq TC_S3TC_ARB(%rip), %rax jne .LBB0_32 # %bb.31: movq GL_COMPRESSED_RGBA_S3TC_DXT5_EXT(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_39 .LBB0_32: movq r_texturebits(%rip), %rax cmpl $16, (%rax) jne .LBB0_34 # %bb.33: movq GL_RGB5(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_38 .LBB0_34: movq r_texturebits(%rip), %rax cmpl $32, (%rax) jne .LBB0_36 # %bb.35: movq GL_RGB8(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_37 .LBB0_36: movq GL_RGB(%rip), %rax movq %rax, -64(%rbp) .LBB0_37: jmp .LBB0_38 .LBB0_38: jmp .LBB0_39 .LBB0_39: jmp .LBB0_40 .LBB0_40: jmp .LBB0_41 .LBB0_41: jmp .LBB0_42 .LBB0_42: jmp .LBB0_104 .LBB0_43: cmpl $0, -36(%rbp) je .LBB0_49 # %bb.44: movq r_greyscale(%rip), %rax cmpq $0, (%rax) jne .LBB0_46 # %bb.45: movq r_monolightmaps(%rip), %rax cmpq $0, (%rax) je .LBB0_47 .LBB0_46: movq GL_LUMINANCE(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_48 .LBB0_47: movq GL_RGBA(%rip), %rax movq %rax, -64(%rbp) .LBB0_48: jmp .LBB0_103 .LBB0_49: movq -16(%rbp), %rdi movl -20(%rbp), %esi callq RawImage_HasAlpha@PLT cmpq $0, %rax je .LBB0_51 # %bb.50: movl $4, -56(%rbp) .LBB0_51: cmpl $3, -56(%rbp) jne .LBB0_78 # %bb.52: movq r_greyscale(%rip), %rax cmpq $0, (%rax) je .LBB0_58 # %bb.53: movq r_texturebits(%rip), %rax cmpl $16, (%rax) je .LBB0_55 # %bb.54: movq r_texturebits(%rip), %rax cmpl $32, (%rax) jne .LBB0_56 .LBB0_55: movq GL_LUMINANCE8(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_57 .LBB0_56: movq GL_LUMINANCE(%rip), %rax movq %rax, -64(%rbp) .LBB0_57: jmp .LBB0_77 .LBB0_58: cmpl $0, -68(%rbp) jne .LBB0_61 # %bb.59: movl glRefConfig(%rip), %eax andl TCR_BPTC(%rip), %eax cmpl $0, %eax je .LBB0_61 # %bb.60: movq GL_COMPRESSED_RGBA_BPTC_UNORM_ARB(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_76 .LBB0_61: cmpl $0, -68(%rbp) jne .LBB0_64 # %bb.62: movq glConfig(%rip), %rax cmpq TC_S3TC_ARB(%rip), %rax jne .LBB0_64 # %bb.63: movq GL_COMPRESSED_RGBA_S3TC_DXT1_EXT(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_75 .LBB0_64: cmpl $0, -68(%rbp) jne .LBB0_67 # %bb.65: movq glConfig(%rip), %rax cmpq TC_S3TC(%rip), %rax jne .LBB0_67 # %bb.66: movq GL_RGB4_S3TC(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_74 .LBB0_67: movq r_texturebits(%rip), %rax cmpl $16, (%rax) jne .LBB0_69 # %bb.68: movq GL_RGB5(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_73 .LBB0_69: movq r_texturebits(%rip), %rax cmpl $32, (%rax) jne .LBB0_71 # %bb.70: movq GL_RGB8(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_72 .LBB0_71: movq GL_RGB(%rip), %rax movq %rax, -64(%rbp) .LBB0_72: jmp .LBB0_73 .LBB0_73: jmp .LBB0_74 .LBB0_74: jmp .LBB0_75 .LBB0_75: jmp .LBB0_76 .LBB0_76: jmp .LBB0_77 .LBB0_77: jmp .LBB0_102 .LBB0_78: cmpl $4, -56(%rbp) jne .LBB0_101 # %bb.79: movq r_greyscale(%rip), %rax cmpq $0, (%rax) je .LBB0_85 # %bb.80: movq r_texturebits(%rip), %rax cmpl $16, (%rax) je .LBB0_82 # %bb.81: movq r_texturebits(%rip), %rax cmpl $32, (%rax) jne .LBB0_83 .LBB0_82: movq GL_LUMINANCE8_ALPHA8(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_84 .LBB0_83: movq GL_LUMINANCE_ALPHA(%rip), %rax movq %rax, -64(%rbp) .LBB0_84: jmp .LBB0_100 .LBB0_85: cmpl $0, -68(%rbp) jne .LBB0_88 # %bb.86: movl glRefConfig(%rip), %eax andl TCR_BPTC(%rip), %eax cmpl $0, %eax je .LBB0_88 # %bb.87: movq GL_COMPRESSED_RGBA_BPTC_UNORM_ARB(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_99 .LBB0_88: cmpl $0, -68(%rbp) jne .LBB0_91 # %bb.89: movq glConfig(%rip), %rax cmpq TC_S3TC_ARB(%rip), %rax jne .LBB0_91 # %bb.90: movq GL_COMPRESSED_RGBA_S3TC_DXT5_EXT(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_98 .LBB0_91: movq r_texturebits(%rip), %rax cmpl $16, (%rax) jne .LBB0_93 # %bb.92: movq GL_RGBA4(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_97 .LBB0_93: movq r_texturebits(%rip), %rax cmpl $32, (%rax) jne .LBB0_95 # %bb.94: movq GL_RGBA8(%rip), %rax movq %rax, -64(%rbp) jmp .LBB0_96 .LBB0_95: movq GL_RGBA(%rip), %rax movq %rax, -64(%rbp) .LBB0_96: jmp .LBB0_97 .LBB0_97: jmp .LBB0_98 .LBB0_98: jmp .LBB0_99 .LBB0_99: jmp .LBB0_100 .LBB0_100: jmp .LBB0_101 .LBB0_101: jmp .LBB0_102 .LBB0_102: jmp .LBB0_103 .LBB0_103: jmp .LBB0_104 .LBB0_104: movq -64(%rbp), %rax movq %rax, -8(%rbp) .LBB0_105: movq -8(%rbp), %rax addq $80, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RawImage_GetFormat, .Lfunc_end0-RawImage_GetFormat .cfi_endproc # -- End function .type GL_RGB,@object # @GL_RGB .bss .globl GL_RGB .p2align 3 GL_RGB: .quad 0 # 0x0 .size GL_RGB, 8 .type IMGFLAG_NO_COMPRESSION,@object # @IMGFLAG_NO_COMPRESSION .globl IMGFLAG_NO_COMPRESSION .p2align 2 IMGFLAG_NO_COMPRESSION: .long 0 # 0x0 .size IMGFLAG_NO_COMPRESSION, 4 .type IMGTYPE_NORMAL,@object # @IMGTYPE_NORMAL .globl IMGTYPE_NORMAL .p2align 3 IMGTYPE_NORMAL: .quad 0 # 0x0 .size IMGTYPE_NORMAL, 8 .type IMGTYPE_NORMALHEIGHT,@object # @IMGTYPE_NORMALHEIGHT .globl IMGTYPE_NORMALHEIGHT .p2align 3 IMGTYPE_NORMALHEIGHT: .quad 0 # 0x0 .size IMGTYPE_NORMALHEIGHT, 8 .type GL_RGBA8,@object # @GL_RGBA8 .globl GL_RGBA8 .p2align 3 GL_RGBA8: .quad 0 # 0x0 .size GL_RGBA8, 8 .type r_parallaxMapping,@object # @r_parallaxMapping .globl r_parallaxMapping .p2align 3 r_parallaxMapping: .quad 0 .size r_parallaxMapping, 8 .type glRefConfig,@object # @glRefConfig .globl glRefConfig .p2align 2 glRefConfig: .zero 4 .size glRefConfig, 4 .type TCR_BPTC,@object # @TCR_BPTC .globl TCR_BPTC .p2align 2 TCR_BPTC: .long 0 # 0x0 .size TCR_BPTC, 4 .type GL_COMPRESSED_RGBA_BPTC_UNORM_ARB,@object # @GL_COMPRESSED_RGBA_BPTC_UNORM_ARB .globl GL_COMPRESSED_RGBA_BPTC_UNORM_ARB .p2align 3 GL_COMPRESSED_RGBA_BPTC_UNORM_ARB: .quad 0 # 0x0 .size GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, 8 .type glConfig,@object # @glConfig .globl glConfig .p2align 3 glConfig: .zero 8 .size glConfig, 8 .type TC_S3TC_ARB,@object # @TC_S3TC_ARB .globl TC_S3TC_ARB .p2align 3 TC_S3TC_ARB: .quad 0 # 0x0 .size TC_S3TC_ARB, 8 .type GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,@object # @GL_COMPRESSED_RGBA_S3TC_DXT5_EXT .globl GL_COMPRESSED_RGBA_S3TC_DXT5_EXT .p2align 3 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: .quad 0 # 0x0 .size GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 8 .type r_texturebits,@object # @r_texturebits .globl r_texturebits .p2align 3 r_texturebits: .quad 0 .size r_texturebits, 8 .type GL_RGBA4,@object # @GL_RGBA4 .globl GL_RGBA4 .p2align 3 GL_RGBA4: .quad 0 # 0x0 .size GL_RGBA4, 8 .type GL_RGBA,@object # @GL_RGBA .globl GL_RGBA .p2align 3 GL_RGBA: .quad 0 # 0x0 .size GL_RGBA, 8 .type TCR_RGTC,@object # @TCR_RGTC .globl TCR_RGTC .p2align 2 TCR_RGTC: .long 0 # 0x0 .size TCR_RGTC, 4 .type GL_COMPRESSED_RG_RGTC2,@object # @GL_COMPRESSED_RG_RGTC2 .globl GL_COMPRESSED_RG_RGTC2 .p2align 3 GL_COMPRESSED_RG_RGTC2: .quad 0 # 0x0 .size GL_COMPRESSED_RG_RGTC2, 8 .type GL_RGB5,@object # @GL_RGB5 .globl GL_RGB5 .p2align 3 GL_RGB5: .quad 0 # 0x0 .size GL_RGB5, 8 .type GL_RGB8,@object # @GL_RGB8 .globl GL_RGB8 .p2align 3 GL_RGB8: .quad 0 # 0x0 .size GL_RGB8, 8 .type r_greyscale,@object # @r_greyscale .globl r_greyscale .p2align 3 r_greyscale: .quad 0 .size r_greyscale, 8 .type r_monolightmaps,@object # @r_monolightmaps .globl r_monolightmaps .p2align 3 r_monolightmaps: .quad 0 .size r_monolightmaps, 8 .type GL_LUMINANCE,@object # @GL_LUMINANCE .globl GL_LUMINANCE .p2align 3 GL_LUMINANCE: .quad 0 # 0x0 .size GL_LUMINANCE, 8 .type GL_LUMINANCE8,@object # @GL_LUMINANCE8 .globl GL_LUMINANCE8 .p2align 3 GL_LUMINANCE8: .quad 0 # 0x0 .size GL_LUMINANCE8, 8 .type GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,@object # @GL_COMPRESSED_RGBA_S3TC_DXT1_EXT .globl GL_COMPRESSED_RGBA_S3TC_DXT1_EXT .p2align 3 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: .quad 0 # 0x0 .size GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 8 .type TC_S3TC,@object # @TC_S3TC .globl TC_S3TC .p2align 3 TC_S3TC: .quad 0 # 0x0 .size TC_S3TC, 8 .type GL_RGB4_S3TC,@object # @GL_RGB4_S3TC .globl GL_RGB4_S3TC .p2align 3 GL_RGB4_S3TC: .quad 0 # 0x0 .size GL_RGB4_S3TC, 8 .type GL_LUMINANCE8_ALPHA8,@object # @GL_LUMINANCE8_ALPHA8 .globl GL_LUMINANCE8_ALPHA8 .p2align 3 GL_LUMINANCE8_ALPHA8: .quad 0 # 0x0 .size GL_LUMINANCE8_ALPHA8, 8 .type GL_LUMINANCE_ALPHA,@object # @GL_LUMINANCE_ALPHA .globl GL_LUMINANCE_ALPHA .p2align 3 GL_LUMINANCE_ALPHA: .quad 0 # 0x0 .size GL_LUMINANCE_ALPHA, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RawImage_GetFormat .addrsig_sym RawImage_HasAlpha .addrsig_sym GL_RGB .addrsig_sym IMGFLAG_NO_COMPRESSION .addrsig_sym IMGTYPE_NORMAL .addrsig_sym IMGTYPE_NORMALHEIGHT .addrsig_sym GL_RGBA8 .addrsig_sym r_parallaxMapping .addrsig_sym glRefConfig .addrsig_sym TCR_BPTC .addrsig_sym GL_COMPRESSED_RGBA_BPTC_UNORM_ARB .addrsig_sym glConfig .addrsig_sym TC_S3TC_ARB .addrsig_sym GL_COMPRESSED_RGBA_S3TC_DXT5_EXT .addrsig_sym r_texturebits .addrsig_sym GL_RGBA4 .addrsig_sym GL_RGBA .addrsig_sym TCR_RGTC .addrsig_sym GL_COMPRESSED_RG_RGTC2 .addrsig_sym GL_RGB5 .addrsig_sym GL_RGB8 .addrsig_sym r_greyscale .addrsig_sym r_monolightmaps .addrsig_sym GL_LUMINANCE .addrsig_sym GL_LUMINANCE8 .addrsig_sym GL_COMPRESSED_RGBA_S3TC_DXT1_EXT .addrsig_sym TC_S3TC .addrsig_sym GL_RGB4_S3TC .addrsig_sym GL_LUMINANCE8_ALPHA8 .addrsig_sym GL_LUMINANCE_ALPHA
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_RawImage_GetFormat.c' source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_RawImage_GetFormat.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_11__ = type { i32 } %struct.TYPE_12__ = type { i64 } %struct.TYPE_8__ = type { i64 } %struct.TYPE_7__ = type { i32 } %struct.TYPE_10__ = type { i64 } %struct.TYPE_9__ = type { i64 } @GL_RGB = dso_local global i64 0, align 8 @IMGFLAG_NO_COMPRESSION = dso_local global i32 0, align 4 @IMGTYPE_NORMAL = dso_local global i64 0, align 8 @IMGTYPE_NORMALHEIGHT = dso_local global i64 0, align 8 @GL_RGBA8 = dso_local global i64 0, align 8 @r_parallaxMapping = dso_local global ptr null, align 8 @glRefConfig = dso_local global %struct.TYPE_11__ zeroinitializer, align 4 @TCR_BPTC = dso_local global i32 0, align 4 @GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = dso_local global i64 0, align 8 @glConfig = dso_local global %struct.TYPE_12__ zeroinitializer, align 8 @TC_S3TC_ARB = dso_local global i64 0, align 8 @GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = dso_local global i64 0, align 8 @r_texturebits = dso_local global ptr null, align 8 @GL_RGBA4 = dso_local global i64 0, align 8 @GL_RGBA = dso_local global i64 0, align 8 @TCR_RGTC = dso_local global i32 0, align 4 @GL_COMPRESSED_RG_RGTC2 = dso_local global i64 0, align 8 @GL_RGB5 = dso_local global i64 0, align 8 @GL_RGB8 = dso_local global i64 0, align 8 @r_greyscale = dso_local global ptr null, align 8 @r_monolightmaps = dso_local global ptr null, align 8 @GL_LUMINANCE = dso_local global i64 0, align 8 @GL_LUMINANCE8 = dso_local global i64 0, align 8 @GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = dso_local global i64 0, align 8 @TC_S3TC = dso_local global i64 0, align 8 @GL_RGB4_S3TC = dso_local global i64 0, align 8 @GL_LUMINANCE8_ALPHA8 = dso_local global i64 0, align 8 @GL_LUMINANCE_ALPHA = dso_local global i64 0, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @RawImage_GetFormat], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal i64 @RawImage_GetFormat(ptr noundef %0, i32 noundef %1, i64 noundef %2, i32 noundef %3, i64 noundef %4, i32 noundef %5) #0 { %7 = alloca i64, align 8 %8 = alloca ptr, align 8 %9 = alloca i32, align 4 %10 = alloca i64, align 8 %11 = alloca i32, align 4 %12 = alloca i64, align 8 %13 = alloca i32, align 4 %14 = alloca i32, align 4 %15 = alloca i64, align 8 %16 = alloca i32, align 4 %17 = alloca i32, align 4 store ptr %0, ptr %8, align 8 store i32 %1, ptr %9, align 4 store i64 %2, ptr %10, align 8 store i32 %3, ptr %11, align 4 store i64 %4, ptr %12, align 8 store i32 %5, ptr %13, align 4 store i32 3, ptr %14, align 4 %18 = load i64, ptr @GL_RGB, align 8 store i64 %18, ptr %15, align 8 %19 = load i32, ptr %13, align 4 %20 = load i32, ptr @IMGFLAG_NO_COMPRESSION, align 4 %21 = and i32 %19, %20 store i32 %21, ptr %16, align 4 %22 = load i64, ptr %12, align 8 %23 = load i64, ptr @IMGTYPE_NORMAL, align 8 %24 = icmp eq i64 %22, %23 br i1 %24, label %29, label %25 25: ; preds = %6 %26 = load i64, ptr %12, align 8 %27 = load i64, ptr @IMGTYPE_NORMALHEIGHT, align 8 %28 = icmp eq i64 %26, %27 br label %29 29: ; preds = %25, %6 %30 = phi i1 [ true, %6 ], [ %28, %25 ] %31 = zext i1 %30 to i32 store i32 %31, ptr %17, align 4 %32 = load i64, ptr %10, align 8 %33 = load i64, ptr @GL_RGBA8, align 8 %34 = icmp ne i64 %32, %33 br i1 %34, label %35, label %37 35: ; preds = %29 %36 = load i64, ptr %10, align 8 store i64 %36, ptr %7, align 8 br label %309 37: ; preds = %29 %38 = load i32, ptr %17, align 4 %39 = icmp ne i32 %38, 0 br i1 %39, label %40, label %144 40: ; preds = %37 %41 = load i64, ptr %12, align 8 %42 = load i64, ptr @IMGTYPE_NORMALHEIGHT, align 8 %43 = icmp eq i64 %41, %42 br i1 %43, label %44, label %93 44: ; preds = %40 %45 = load ptr, ptr %8, align 8 %46 = load i32, ptr %9, align 4 %47 = call i64 @RawImage_HasAlpha(ptr noundef %45, i32 noundef %46) %48 = icmp ne i64 %47, 0 br i1 %48, label %49, label %93 49: ; preds = %44 %50 = load ptr, ptr @r_parallaxMapping, align 8 %51 = getelementptr inbounds %struct.TYPE_8__, ptr %50, i32 0, i32 0 %52 = load i64, ptr %51, align 8 %53 = icmp ne i64 %52, 0 br i1 %53, label %54, label %93 54: ; preds = %49 %55 = load i32, ptr %16, align 4 %56 = icmp ne i32 %55, 0 br i1 %56, label %64, label %57 57: ; preds = %54 %58 = load i32, ptr @glRefConfig, align 4 %59 = load i32, ptr @TCR_BPTC, align 4 %60 = and i32 %58, %59 %61 = icmp ne i32 %60, 0 br i1 %61, label %62, label %64 62: ; preds = %57 %63 = load i64, ptr @GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, align 8 store i64 %63, ptr %15, align 8 br label %92 64: ; preds = %57, %54 %65 = load i32, ptr %16, align 4 %66 = icmp ne i32 %65, 0 br i1 %66, label %73, label %67 67: ; preds = %64 %68 = load i64, ptr @glConfig, align 8 %69 = load i64, ptr @TC_S3TC_ARB, align 8 %70 = icmp eq i64 %68, %69 br i1 %70, label %71, label %73 71: ; preds = %67 %72 = load i64, ptr @GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, align 8 store i64 %72, ptr %15, align 8 br label %91 73: ; preds = %67, %64 %74 = load ptr, ptr @r_texturebits, align 8 %75 = getelementptr inbounds %struct.TYPE_7__, ptr %74, i32 0, i32 0 %76 = load i32, ptr %75, align 4 %77 = icmp eq i32 %76, 16 br i1 %77, label %78, label %80 78: ; preds = %73 %79 = load i64, ptr @GL_RGBA4, align 8 store i64 %79, ptr %15, align 8 br label %90 80: ; preds = %73 %81 = load ptr, ptr @r_texturebits, align 8 %82 = getelementptr inbounds %struct.TYPE_7__, ptr %81, i32 0, i32 0 %83 = load i32, ptr %82, align 4 %84 = icmp eq i32 %83, 32 br i1 %84, label %85, label %87 85: ; preds = %80 %86 = load i64, ptr @GL_RGBA8, align 8 store i64 %86, ptr %15, align 8 br label %89 87: ; preds = %80 %88 = load i64, ptr @GL_RGBA, align 8 store i64 %88, ptr %15, align 8 br label %89 89: ; preds = %87, %85 br label %90 90: ; preds = %89, %78 br label %91 91: ; preds = %90, %71 br label %92 92: ; preds = %91, %62 br label %143 93: ; preds = %49, %44, %40 %94 = load i32, ptr %16, align 4 %95 = icmp ne i32 %94, 0 br i1 %95, label %103, label %96 96: ; preds = %93 %97 = load i32, ptr @glRefConfig, align 4 %98 = load i32, ptr @TCR_RGTC, align 4 %99 = and i32 %97, %98 %100 = icmp ne i32 %99, 0 br i1 %100, label %101, label %103 101: ; preds = %96 %102 = load i64, ptr @GL_COMPRESSED_RG_RGTC2, align 8 store i64 %102, ptr %15, align 8 br label %142 103: ; preds = %96, %93 %104 = load i32, ptr %16, align 4 %105 = icmp ne i32 %104, 0 br i1 %105, label %113, label %106 106: ; preds = %103 %107 = load i32, ptr @glRefConfig, align 4 %108 = load i32, ptr @TCR_BPTC, align 4 %109 = and i32 %107, %108 %110 = icmp ne i32 %109, 0 br i1 %110, label %111, label %113 111: ; preds = %106 %112 = load i64, ptr @GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, align 8 store i64 %112, ptr %15, align 8 br label %141 113: ; preds = %106, %103 %114 = load i32, ptr %16, align 4 %115 = icmp ne i32 %114, 0 br i1 %115, label %122, label %116 116: ; preds = %113 %117 = load i64, ptr @glConfig, align 8 %118 = load i64, ptr @TC_S3TC_ARB, align 8 %119 = icmp eq i64 %117, %118 br i1 %119, label %120, label %122 120: ; preds = %116 %121 = load i64, ptr @GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, align 8 store i64 %121, ptr %15, align 8 br label %140 122: ; preds = %116, %113 %123 = load ptr, ptr @r_texturebits, align 8 %124 = getelementptr inbounds %struct.TYPE_7__, ptr %123, i32 0, i32 0 %125 = load i32, ptr %124, align 4 %126 = icmp eq i32 %125, 16 br i1 %126, label %127, label %129 127: ; preds = %122 %128 = load i64, ptr @GL_RGB5, align 8 store i64 %128, ptr %15, align 8 br label %139 129: ; preds = %122 %130 = load ptr, ptr @r_texturebits, align 8 %131 = getelementptr inbounds %struct.TYPE_7__, ptr %130, i32 0, i32 0 %132 = load i32, ptr %131, align 4 %133 = icmp eq i32 %132, 32 br i1 %133, label %134, label %136 134: ; preds = %129 %135 = load i64, ptr @GL_RGB8, align 8 store i64 %135, ptr %15, align 8 br label %138 136: ; preds = %129 %137 = load i64, ptr @GL_RGB, align 8 store i64 %137, ptr %15, align 8 br label %138 138: ; preds = %136, %134 br label %139 139: ; preds = %138, %127 br label %140 140: ; preds = %139, %120 br label %141 141: ; preds = %140, %111 br label %142 142: ; preds = %141, %101 br label %143 143: ; preds = %142, %92 br label %307 144: ; preds = %37 %145 = load i32, ptr %11, align 4 %146 = icmp ne i32 %145, 0 br i1 %146, label %147, label %162 147: ; preds = %144 %148 = load ptr, ptr @r_greyscale, align 8 %149 = getelementptr inbounds %struct.TYPE_10__, ptr %148, i32 0, i32 0 %150 = load i64, ptr %149, align 8 %151 = icmp ne i64 %150, 0 br i1 %151, label %157, label %152 152: ; preds = %147 %153 = load ptr, ptr @r_monolightmaps, align 8 %154 = getelementptr inbounds %struct.TYPE_9__, ptr %153, i32 0, i32 0 %155 = load i64, ptr %154, align 8 %156 = icmp ne i64 %155, 0 br i1 %156, label %157, label %159 157: ; preds = %152, %147 %158 = load i64, ptr @GL_LUMINANCE, align 8 store i64 %158, ptr %15, align 8 br label %161 159: ; preds = %152 %160 = load i64, ptr @GL_RGBA, align 8 store i64 %160, ptr %15, align 8 br label %161 161: ; preds = %159, %157 br label %306 162: ; preds = %144 %163 = load ptr, ptr %8, align 8 %164 = load i32, ptr %9, align 4 %165 = call i64 @RawImage_HasAlpha(ptr noundef %163, i32 noundef %164) %166 = icmp ne i64 %165, 0 br i1 %166, label %167, label %168 167: ; preds = %162 store i32 4, ptr %14, align 4 br label %168 168: ; preds = %167, %162 %169 = load i32, ptr %14, align 4 %170 = icmp eq i32 %169, 3 br i1 %170, label %171, label %241 171: ; preds = %168 %172 = load ptr, ptr @r_greyscale, align 8 %173 = getelementptr inbounds %struct.TYPE_10__, ptr %172, i32 0, i32 0 %174 = load i64, ptr %173, align 8 %175 = icmp ne i64 %174, 0 br i1 %175, label %176, label %191 176: ; preds = %171 %177 = load ptr, ptr @r_texturebits, align 8 %178 = getelementptr inbounds %struct.TYPE_7__, ptr %177, i32 0, i32 0 %179 = load i32, ptr %178, align 4 %180 = icmp eq i32 %179, 16 br i1 %180, label %186, label %181 181: ; preds = %176 %182 = load ptr, ptr @r_texturebits, align 8 %183 = getelementptr inbounds %struct.TYPE_7__, ptr %182, i32 0, i32 0 %184 = load i32, ptr %183, align 4 %185 = icmp eq i32 %184, 32 br i1 %185, label %186, label %188 186: ; preds = %181, %176 %187 = load i64, ptr @GL_LUMINANCE8, align 8 store i64 %187, ptr %15, align 8 br label %190 188: ; preds = %181 %189 = load i64, ptr @GL_LUMINANCE, align 8 store i64 %189, ptr %15, align 8 br label %190 190: ; preds = %188, %186 br label %240 191: ; preds = %171 %192 = load i32, ptr %16, align 4 %193 = icmp ne i32 %192, 0 br i1 %193, label %201, label %194 194: ; preds = %191 %195 = load i32, ptr @glRefConfig, align 4 %196 = load i32, ptr @TCR_BPTC, align 4 %197 = and i32 %195, %196 %198 = icmp ne i32 %197, 0 br i1 %198, label %199, label %201 199: ; preds = %194 %200 = load i64, ptr @GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, align 8 store i64 %200, ptr %15, align 8 br label %239 201: ; preds = %194, %191 %202 = load i32, ptr %16, align 4 %203 = icmp ne i32 %202, 0 br i1 %203, label %210, label %204 204: ; preds = %201 %205 = load i64, ptr @glConfig, align 8 %206 = load i64, ptr @TC_S3TC_ARB, align 8 %207 = icmp eq i64 %205, %206 br i1 %207, label %208, label %210 208: ; preds = %204 %209 = load i64, ptr @GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, align 8 store i64 %209, ptr %15, align 8 br label %238 210: ; preds = %204, %201 %211 = load i32, ptr %16, align 4 %212 = icmp ne i32 %211, 0 br i1 %212, label %219, label %213 213: ; preds = %210 %214 = load i64, ptr @glConfig, align 8 %215 = load i64, ptr @TC_S3TC, align 8 %216 = icmp eq i64 %214, %215 br i1 %216, label %217, label %219 217: ; preds = %213 %218 = load i64, ptr @GL_RGB4_S3TC, align 8 store i64 %218, ptr %15, align 8 br label %237 219: ; preds = %213, %210 %220 = load ptr, ptr @r_texturebits, align 8 %221 = getelementptr inbounds %struct.TYPE_7__, ptr %220, i32 0, i32 0 %222 = load i32, ptr %221, align 4 %223 = icmp eq i32 %222, 16 br i1 %223, label %224, label %226 224: ; preds = %219 %225 = load i64, ptr @GL_RGB5, align 8 store i64 %225, ptr %15, align 8 br label %236 226: ; preds = %219 %227 = load ptr, ptr @r_texturebits, align 8 %228 = getelementptr inbounds %struct.TYPE_7__, ptr %227, i32 0, i32 0 %229 = load i32, ptr %228, align 4 %230 = icmp eq i32 %229, 32 br i1 %230, label %231, label %233 231: ; preds = %226 %232 = load i64, ptr @GL_RGB8, align 8 store i64 %232, ptr %15, align 8 br label %235 233: ; preds = %226 %234 = load i64, ptr @GL_RGB, align 8 store i64 %234, ptr %15, align 8 br label %235 235: ; preds = %233, %231 br label %236 236: ; preds = %235, %224 br label %237 237: ; preds = %236, %217 br label %238 238: ; preds = %237, %208 br label %239 239: ; preds = %238, %199 br label %240 240: ; preds = %239, %190 br label %305 241: ; preds = %168 %242 = load i32, ptr %14, align 4 %243 = icmp eq i32 %242, 4 br i1 %243, label %244, label %304 244: ; preds = %241 %245 = load ptr, ptr @r_greyscale, align 8 %246 = getelementptr inbounds %struct.TYPE_10__, ptr %245, i32 0, i32 0 %247 = load i64, ptr %246, align 8 %248 = icmp ne i64 %247, 0 br i1 %248, label %249, label %264 249: ; preds = %244 %250 = load ptr, ptr @r_texturebits, align 8 %251 = getelementptr inbounds %struct.TYPE_7__, ptr %250, i32 0, i32 0 %252 = load i32, ptr %251, align 4 %253 = icmp eq i32 %252, 16 br i1 %253, label %259, label %254 254: ; preds = %249 %255 = load ptr, ptr @r_texturebits, align 8 %256 = getelementptr inbounds %struct.TYPE_7__, ptr %255, i32 0, i32 0 %257 = load i32, ptr %256, align 4 %258 = icmp eq i32 %257, 32 br i1 %258, label %259, label %261 259: ; preds = %254, %249 %260 = load i64, ptr @GL_LUMINANCE8_ALPHA8, align 8 store i64 %260, ptr %15, align 8 br label %263 261: ; preds = %254 %262 = load i64, ptr @GL_LUMINANCE_ALPHA, align 8 store i64 %262, ptr %15, align 8 br label %263 263: ; preds = %261, %259 br label %303 264: ; preds = %244 %265 = load i32, ptr %16, align 4 %266 = icmp ne i32 %265, 0 br i1 %266, label %274, label %267 267: ; preds = %264 %268 = load i32, ptr @glRefConfig, align 4 %269 = load i32, ptr @TCR_BPTC, align 4 %270 = and i32 %268, %269 %271 = icmp ne i32 %270, 0 br i1 %271, label %272, label %274 272: ; preds = %267 %273 = load i64, ptr @GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, align 8 store i64 %273, ptr %15, align 8 br label %302 274: ; preds = %267, %264 %275 = load i32, ptr %16, align 4 %276 = icmp ne i32 %275, 0 br i1 %276, label %283, label %277 277: ; preds = %274 %278 = load i64, ptr @glConfig, align 8 %279 = load i64, ptr @TC_S3TC_ARB, align 8 %280 = icmp eq i64 %278, %279 br i1 %280, label %281, label %283 281: ; preds = %277 %282 = load i64, ptr @GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, align 8 store i64 %282, ptr %15, align 8 br label %301 283: ; preds = %277, %274 %284 = load ptr, ptr @r_texturebits, align 8 %285 = getelementptr inbounds %struct.TYPE_7__, ptr %284, i32 0, i32 0 %286 = load i32, ptr %285, align 4 %287 = icmp eq i32 %286, 16 br i1 %287, label %288, label %290 288: ; preds = %283 %289 = load i64, ptr @GL_RGBA4, align 8 store i64 %289, ptr %15, align 8 br label %300 290: ; preds = %283 %291 = load ptr, ptr @r_texturebits, align 8 %292 = getelementptr inbounds %struct.TYPE_7__, ptr %291, i32 0, i32 0 %293 = load i32, ptr %292, align 4 %294 = icmp eq i32 %293, 32 br i1 %294, label %295, label %297 295: ; preds = %290 %296 = load i64, ptr @GL_RGBA8, align 8 store i64 %296, ptr %15, align 8 br label %299 297: ; preds = %290 %298 = load i64, ptr @GL_RGBA, align 8 store i64 %298, ptr %15, align 8 br label %299 299: ; preds = %297, %295 br label %300 300: ; preds = %299, %288 br label %301 301: ; preds = %300, %281 br label %302 302: ; preds = %301, %272 br label %303 303: ; preds = %302, %263 br label %304 304: ; preds = %303, %241 br label %305 305: ; preds = %304, %240 br label %306 306: ; preds = %305, %161 br label %307 307: ; preds = %306, %143 %308 = load i64, ptr %15, align 8 store i64 %308, ptr %7, align 8 br label %309 309: ; preds = %307, %35 %310 = load i64, ptr %7, align 8 ret i64 %310 } declare i64 @RawImage_HasAlpha(ptr noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_image.c_RawImage_GetFormat
.text .file "extr_tr_shade.c_DrawNormals.c" .p2align 4, 0x90 # -- Begin function DrawNormals .type DrawNormals,@function DrawNormals: # @DrawNormals .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size DrawNormals, .Lfunc_end0-DrawNormals .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym DrawNormals
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade.c_DrawNormals.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shade.c_DrawNormals.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @llvm.compiler.used = appending global [1 x ptr] [ptr @DrawNormals], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @DrawNormals(ptr noundef %0) #0 { %2 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_shade.c_DrawNormals
.text .file "extr_tr_flares.c_RB_AddDlightFlares.c" .globl RB_AddDlightFlares # -- Begin function RB_AddDlightFlares .p2align 4, 0x90 .type RB_AddDlightFlares,@function RB_AddDlightFlares: # @RB_AddDlightFlares .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq $0, -32(%rbp) movq r_flares(%rip), %rax cmpl $0, (%rax) jne .LBB0_2 # %bb.1: jmp .LBB0_26 .LBB0_2: movq backEnd+8(%rip), %rax movq %rax, -8(%rbp) cmpq $0, tr(%rip) je .LBB0_4 # %bb.3: movq tr(%rip), %rax movq 8(%rax), %rax movq %rax, -32(%rbp) .LBB0_4: movl $0, -12(%rbp) .LBB0_5: # =>This Loop Header: Depth=1 # Child Loop BB0_8 Depth 2 # Child Loop BB0_10 Depth 3 movl -12(%rbp), %eax cmpl backEnd(%rip), %eax jge .LBB0_26 # %bb.6: # in Loop: Header=BB0_5 Depth=1 cmpq $0, -32(%rbp) je .LBB0_23 # %bb.7: # in Loop: Header=BB0_5 Depth=1 movl $1, -16(%rbp) .LBB0_8: # Parent Loop BB0_5 Depth=1 # => This Loop Header: Depth=2 # Child Loop BB0_10 Depth 3 movl -16(%rbp), %eax movq tr(%rip), %rcx cmpl (%rcx), %eax jge .LBB0_20 # %bb.9: # in Loop: Header=BB0_8 Depth=2 movq tr(%rip), %rax movq 8(%rax), %rax movslq -16(%rbp), %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -32(%rbp) movl $0, -20(%rbp) .LBB0_10: # Parent Loop BB0_5 Depth=1 # Parent Loop BB0_8 Depth=2 # => This Inner Loop Header: Depth=3 cmpl $3, -20(%rbp) jge .LBB0_16 # %bb.11: # in Loop: Header=BB0_10 Depth=3 movq -8(%rbp), %rax movq (%rax), %rax movslq -20(%rbp), %rcx movq (%rax,%rcx,8), %rax movq -32(%rbp), %rcx movq (%rcx), %rcx movq (%rcx), %rcx movslq -20(%rbp), %rdx cmpq (%rcx,%rdx,8), %rax jl .LBB0_13 # %bb.12: # in Loop: Header=BB0_10 Depth=3 movq -8(%rbp), %rax movq (%rax), %rax movslq -20(%rbp), %rcx movq (%rax,%rcx,8), %rax movq -32(%rbp), %rcx movq (%rcx), %rcx movq 8(%rcx), %rcx movslq -20(%rbp), %rdx cmpq (%rcx,%rdx,8), %rax jle .LBB0_14 .LBB0_13: # in Loop: Header=BB0_8 Depth=2 jmp .LBB0_16 .LBB0_14: # in Loop: Header=BB0_10 Depth=3 jmp .LBB0_15 .LBB0_15: # in Loop: Header=BB0_10 Depth=3 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp .LBB0_10 .LBB0_16: # in Loop: Header=BB0_8 Depth=2 cmpl $3, -20(%rbp) jne .LBB0_18 # %bb.17: # in Loop: Header=BB0_5 Depth=1 jmp .LBB0_20 .LBB0_18: # in Loop: Header=BB0_8 Depth=2 jmp .LBB0_19 .LBB0_19: # in Loop: Header=BB0_8 Depth=2 movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) jmp .LBB0_8 .LBB0_20: # in Loop: Header=BB0_5 Depth=1 movl -16(%rbp), %eax movq tr(%rip), %rcx cmpl (%rcx), %eax jne .LBB0_22 # %bb.21: # in Loop: Header=BB0_5 Depth=1 movl $0, -16(%rbp) .LBB0_22: # in Loop: Header=BB0_5 Depth=1 jmp .LBB0_24 .LBB0_23: # in Loop: Header=BB0_5 Depth=1 movl $0, -16(%rbp) .LBB0_24: # in Loop: Header=BB0_5 Depth=1 movq -8(%rbp), %rdi movl -16(%rbp), %esi movq -8(%rbp), %rax movq (%rax), %rdx movq -8(%rbp), %rax movl 8(%rax), %ecx xorl %eax, %eax movl %eax, %r8d callq RB_AddFlare@PLT # %bb.25: # in Loop: Header=BB0_5 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) movq -8(%rbp), %rax addq $16, %rax movq %rax, -8(%rbp) jmp .LBB0_5 .LBB0_26: addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_AddDlightFlares, .Lfunc_end0-RB_AddDlightFlares .cfi_endproc # -- End function .type r_flares,@object # @r_flares .bss .globl r_flares .p2align 3 r_flares: .quad 0 .size r_flares, 8 .type backEnd,@object # @backEnd .globl backEnd .p2align 3 backEnd: .zero 16 .size backEnd, 16 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_AddFlare .addrsig_sym r_flares .addrsig_sym backEnd .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_flares.c_RB_AddDlightFlares.c' source_filename = "lab/engine/code/renderergl2/extr_tr_flares.c_RB_AddDlightFlares.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_14__ = type { %struct.TYPE_8__ } %struct.TYPE_8__ = type { i32, ptr } %struct.TYPE_12__ = type { ptr } %struct.TYPE_13__ = type { i32 } %struct.TYPE_9__ = type { i32, ptr } %struct.TYPE_10__ = type { ptr } %struct.TYPE_11__ = type { ptr, i32 } @r_flares = dso_local global ptr null, align 8 @backEnd = dso_local global %struct.TYPE_14__ zeroinitializer, align 8 @tr = dso_local global %struct.TYPE_12__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_AddDlightFlares() #0 { %1 = alloca ptr, align 8 %2 = alloca i32, align 4 %3 = alloca i32, align 4 %4 = alloca i32, align 4 %5 = alloca ptr, align 8 store ptr null, ptr %5, align 8 %6 = load ptr, ptr @r_flares, align 8 %7 = getelementptr inbounds %struct.TYPE_13__, ptr %6, i32 0, i32 0 %8 = load i32, ptr %7, align 4 %9 = icmp ne i32 %8, 0 br i1 %9, label %11, label %10 10: ; preds = %0 br label %117 11: ; preds = %0 %12 = load ptr, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @backEnd, i32 0, i32 1), align 8 store ptr %12, ptr %1, align 8 %13 = load ptr, ptr @tr, align 8 %14 = icmp ne ptr %13, null br i1 %14, label %15, label %19 15: ; preds = %11 %16 = load ptr, ptr @tr, align 8 %17 = getelementptr inbounds %struct.TYPE_9__, ptr %16, i32 0, i32 1 %18 = load ptr, ptr %17, align 8 store ptr %18, ptr %5, align 8 br label %19 19: ; preds = %15, %11 store i32 0, ptr %2, align 4 br label %20 20: ; preds = %112, %19 %21 = load i32, ptr %2, align 4 %22 = load i32, ptr @backEnd, align 8 %23 = icmp slt i32 %21, %22 br i1 %23, label %24, label %117 24: ; preds = %20 %25 = load ptr, ptr %5, align 8 %26 = icmp ne ptr %25, null br i1 %26, label %27, label %101 27: ; preds = %24 store i32 1, ptr %3, align 4 br label %28 28: ; preds = %90, %27 %29 = load i32, ptr %3, align 4 %30 = load ptr, ptr @tr, align 8 %31 = getelementptr inbounds %struct.TYPE_9__, ptr %30, i32 0, i32 0 %32 = load i32, ptr %31, align 8 %33 = icmp slt i32 %29, %32 br i1 %33, label %34, label %93 34: ; preds = %28 %35 = load ptr, ptr @tr, align 8 %36 = getelementptr inbounds %struct.TYPE_9__, ptr %35, i32 0, i32 1 %37 = load ptr, ptr %36, align 8 %38 = load i32, ptr %3, align 4 %39 = sext i32 %38 to i64 %40 = getelementptr inbounds %struct.TYPE_10__, ptr %37, i64 %39 store ptr %40, ptr %5, align 8 store i32 0, ptr %4, align 4 br label %41 41: ; preds = %82, %34 %42 = load i32, ptr %4, align 4 %43 = icmp slt i32 %42, 3 br i1 %43, label %44, label %85 44: ; preds = %41 %45 = load ptr, ptr %1, align 8 %46 = getelementptr inbounds %struct.TYPE_11__, ptr %45, i32 0, i32 0 %47 = load ptr, ptr %46, align 8 %48 = load i32, ptr %4, align 4 %49 = sext i32 %48 to i64 %50 = getelementptr inbounds i64, ptr %47, i64 %49 %51 = load i64, ptr %50, align 8 %52 = load ptr, ptr %5, align 8 %53 = getelementptr inbounds %struct.TYPE_10__, ptr %52, i32 0, i32 0 %54 = load ptr, ptr %53, align 8 %55 = getelementptr inbounds ptr, ptr %54, i64 0 %56 = load ptr, ptr %55, align 8 %57 = load i32, ptr %4, align 4 %58 = sext i32 %57 to i64 %59 = getelementptr inbounds i64, ptr %56, i64 %58 %60 = load i64, ptr %59, align 8 %61 = icmp slt i64 %51, %60 br i1 %61, label %80, label %62 62: ; preds = %44 %63 = load ptr, ptr %1, align 8 %64 = getelementptr inbounds %struct.TYPE_11__, ptr %63, i32 0, i32 0 %65 = load ptr, ptr %64, align 8 %66 = load i32, ptr %4, align 4 %67 = sext i32 %66 to i64 %68 = getelementptr inbounds i64, ptr %65, i64 %67 %69 = load i64, ptr %68, align 8 %70 = load ptr, ptr %5, align 8 %71 = getelementptr inbounds %struct.TYPE_10__, ptr %70, i32 0, i32 0 %72 = load ptr, ptr %71, align 8 %73 = getelementptr inbounds ptr, ptr %72, i64 1 %74 = load ptr, ptr %73, align 8 %75 = load i32, ptr %4, align 4 %76 = sext i32 %75 to i64 %77 = getelementptr inbounds i64, ptr %74, i64 %76 %78 = load i64, ptr %77, align 8 %79 = icmp sgt i64 %69, %78 br i1 %79, label %80, label %81 80: ; preds = %62, %44 br label %85 81: ; preds = %62 br label %82 82: ; preds = %81 %83 = load i32, ptr %4, align 4 %84 = add nsw i32 %83, 1 store i32 %84, ptr %4, align 4 br label %41, !llvm.loop !6 85: ; preds = %80, %41 %86 = load i32, ptr %4, align 4 %87 = icmp eq i32 %86, 3 br i1 %87, label %88, label %89 88: ; preds = %85 br label %93 89: ; preds = %85 br label %90 90: ; preds = %89 %91 = load i32, ptr %3, align 4 %92 = add nsw i32 %91, 1 store i32 %92, ptr %3, align 4 br label %28, !llvm.loop !8 93: ; preds = %88, %28 %94 = load i32, ptr %3, align 4 %95 = load ptr, ptr @tr, align 8 %96 = getelementptr inbounds %struct.TYPE_9__, ptr %95, i32 0, i32 0 %97 = load i32, ptr %96, align 8 %98 = icmp eq i32 %94, %97 br i1 %98, label %99, label %100 99: ; preds = %93 store i32 0, ptr %3, align 4 br label %100 100: ; preds = %99, %93 br label %102 101: ; preds = %24 store i32 0, ptr %3, align 4 br label %102 102: ; preds = %101, %100 %103 = load ptr, ptr %1, align 8 %104 = load i32, ptr %3, align 4 %105 = load ptr, ptr %1, align 8 %106 = getelementptr inbounds %struct.TYPE_11__, ptr %105, i32 0, i32 0 %107 = load ptr, ptr %106, align 8 %108 = load ptr, ptr %1, align 8 %109 = getelementptr inbounds %struct.TYPE_11__, ptr %108, i32 0, i32 1 %110 = load i32, ptr %109, align 8 %111 = call i32 @RB_AddFlare(ptr noundef %103, i32 noundef %104, ptr noundef %107, i32 noundef %110, ptr noundef null) br label %112 112: ; preds = %102 %113 = load i32, ptr %2, align 4 %114 = add nsw i32 %113, 1 store i32 %114, ptr %2, align 4 %115 = load ptr, ptr %1, align 8 %116 = getelementptr inbounds %struct.TYPE_11__, ptr %115, i32 1 store ptr %116, ptr %1, align 8 br label %20, !llvm.loop !9 117: ; preds = %10, %20 ret void } declare i32 @RB_AddFlare(ptr noundef, i32 noundef, ptr noundef, i32 noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7}
lab/engine/code/renderergl2/extr_tr_flares.c_RB_AddDlightFlares
.text .file "extr_tr_main.c_R_CalcTangentVectors.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function R_CalcTangentVectors .LCPI0_0: .long 0x322bcc77 # float 9.99999993E-9 .LCPI0_1: .long 0xbf800000 # float -1 .LCPI0_2: .long 0x3f800000 # float 1 .LCPI0_3: .long 0x41200000 # float 10 .text .globl R_CalcTangentVectors .p2align 4, 0x90 .type R_CalcTangentVectors,@function R_CalcTangentVectors: # @R_CalcTangentVectors .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $80, %rsp movq %rdi, -16(%rbp) movq -16(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq (%rax), %rax movq (%rax), %rax subss (%rax), %xmm0 movq -16(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq (%rax), %rax movq (%rax), %rax subss 4(%rax), %xmm2 movq -16(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq (%rax), %rax movq (%rax), %rax subss (%rax), %xmm1 movq -16(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq (%rax), %rax movq (%rax), %rax subss 4(%rax), %xmm3 mulss %xmm3, %xmm1 movd %xmm1, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, -24(%rbp) movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero callq fabs@PLT movaps %xmm0, %xmm1 movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_2 # %bb.1: movl qfalse(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_7 .LBB0_2: movl $0, -20(%rbp) .LBB0_3: # =>This Inner Loop Header: Depth=1 cmpl $3, -20(%rbp) jge .LBB0_6 # %bb.4: # in Loop: Header=BB0_3 Depth=1 movq -16(%rbp), %rax movslq -20(%rbp), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movss .LCPI0_3(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero addss (%rax), %xmm0 movss %xmm0, -28(%rbp) movq -16(%rbp), %rax movslq -20(%rbp), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -32(%rbp) movq -16(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero subss -28(%rbp), %xmm0 movq -16(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero subss -32(%rbp), %xmm2 movq -16(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero subss -28(%rbp), %xmm1 movq -16(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero subss -32(%rbp), %xmm3 mulss %xmm3, %xmm1 movd %xmm1, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 divss -24(%rbp), %xmm0 movq -40(%rbp), %rax movss %xmm0, (%rax) movq -16(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero subss -28(%rbp), %xmm0 movq -16(%rbp), %rax movq (%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero subss -32(%rbp), %xmm2 movq -16(%rbp), %rax movq (%rax), %rax movq (%rax), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero subss -28(%rbp), %xmm1 movq -16(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero subss -32(%rbp), %xmm3 mulss %xmm3, %xmm1 movd %xmm1, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 divss -24(%rbp), %xmm0 movq -40(%rbp), %rax movss %xmm0, 4(%rax) movq -16(%rbp), %rax movq (%rax), %rax movq (%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero subss -28(%rbp), %xmm0 movq -16(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero subss -32(%rbp), %xmm2 movq -16(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero subss -28(%rbp), %xmm1 movq -16(%rbp), %rax movq (%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero subss -32(%rbp), %xmm3 mulss %xmm3, %xmm1 movd %xmm1, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 divss -24(%rbp), %xmm0 movq -40(%rbp), %rax movss %xmm0, 8(%rax) movq -40(%rbp), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq (%rax), %rax movq 8(%rax), %rax movss (%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -40(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq 8(%rax), %rax movq 8(%rax), %rax mulss (%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -40(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq 16(%rax), %rax movq 8(%rax), %rax movss (%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -48(%rbp), %rax movss %xmm0, (%rax) movq -40(%rbp), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq (%rax), %rax movq 8(%rax), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -40(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq 8(%rax), %rax movq 8(%rax), %rax mulss 4(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -40(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq 16(%rax), %rax movq 8(%rax), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -48(%rbp), %rax movss %xmm0, 4(%rax) movq -40(%rbp), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq (%rax), %rax movq 8(%rax), %rax movss 8(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -40(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq 8(%rax), %rax movq 8(%rax), %rax mulss 8(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -40(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq 16(%rax), %rax movq 8(%rax), %rax movss 8(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -48(%rbp), %rax movss %xmm0, 8(%rax) movq -48(%rbp), %rdi movq -16(%rbp), %rax movslq -20(%rbp), %rcx movq (%rax,%rcx,8), %rax movq 8(%rax), %rsi movq -48(%rbp), %rdx callq VectorSubtract@PLT movq -48(%rbp), %rdi callq VectorNormalize@PLT movq -16(%rbp), %rax movslq -20(%rbp), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -28(%rbp) movq -16(%rbp), %rax movslq -20(%rbp), %rcx movq (%rax,%rcx,8), %rax movq (%rax), %rax movss .LCPI0_3(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero addss 4(%rax), %xmm0 movss %xmm0, -32(%rbp) movq -16(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero subss -28(%rbp), %xmm0 movq -16(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero subss -32(%rbp), %xmm2 movq -16(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero subss -28(%rbp), %xmm1 movq -16(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero subss -32(%rbp), %xmm3 mulss %xmm3, %xmm1 movd %xmm1, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 divss -24(%rbp), %xmm0 movq -40(%rbp), %rax movss %xmm0, (%rax) movq -16(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero subss -28(%rbp), %xmm0 movq -16(%rbp), %rax movq (%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero subss -32(%rbp), %xmm2 movq -16(%rbp), %rax movq (%rax), %rax movq (%rax), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero subss -28(%rbp), %xmm1 movq -16(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero subss -32(%rbp), %xmm3 mulss %xmm3, %xmm1 movd %xmm1, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 divss -24(%rbp), %xmm0 movq -40(%rbp), %rax movss %xmm0, 4(%rax) movq -16(%rbp), %rax movq (%rax), %rax movq (%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero subss -28(%rbp), %xmm0 movq -16(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero subss -32(%rbp), %xmm2 movq -16(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero subss -28(%rbp), %xmm1 movq -16(%rbp), %rax movq (%rax), %rax movq (%rax), %rax movss 4(%rax), %xmm3 # xmm3 = mem[0],zero,zero,zero subss -32(%rbp), %xmm3 mulss %xmm3, %xmm1 movd %xmm1, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 divss -24(%rbp), %xmm0 movq -40(%rbp), %rax movss %xmm0, 8(%rax) movq -40(%rbp), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq (%rax), %rax movq 8(%rax), %rax movss (%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -40(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq 8(%rax), %rax movq 8(%rax), %rax mulss (%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -40(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq 16(%rax), %rax movq 8(%rax), %rax movss (%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -64(%rbp), %rax movss %xmm0, (%rax) movq -40(%rbp), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq (%rax), %rax movq 8(%rax), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -40(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq 8(%rax), %rax movq 8(%rax), %rax mulss 4(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -40(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq 16(%rax), %rax movq 8(%rax), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -64(%rbp), %rax movss %xmm0, 4(%rax) movq -40(%rbp), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq (%rax), %rax movq 8(%rax), %rax movss 8(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movq -40(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq 8(%rax), %rax movq 8(%rax), %rax mulss 8(%rax), %xmm0 mulss %xmm2, %xmm1 addss %xmm0, %xmm1 movq -40(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movq 16(%rax), %rax movq 8(%rax), %rax movss 8(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -64(%rbp), %rax movss %xmm0, 8(%rax) movq -64(%rbp), %rdi movq -16(%rbp), %rax movslq -20(%rbp), %rcx movq (%rax,%rcx,8), %rax movq 8(%rax), %rsi movq -64(%rbp), %rdx callq VectorSubtract@PLT movq -64(%rbp), %rdi callq VectorNormalize@PLT movq -56(%rbp), %rdi movq -16(%rbp), %rax movslq -20(%rbp), %rcx movq (%rax,%rcx,8), %rax movl 20(%rax), %esi callq R_VaoUnpackNormal@PLT movq -56(%rbp), %rdi movq -48(%rbp), %rsi movq -72(%rbp), %rdx callq CrossProduct@PLT movq -72(%rbp), %rdi movq -64(%rbp), %rsi callq DotProduct@PLT movss .LCPI0_1(%rip), %xmm3 # xmm3 = mem[0],zero,zero,zero movss .LCPI0_2(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 cmpltss %xmm1, %xmm0 movaps %xmm0, %xmm1 andps %xmm3, %xmm1 andnps %xmm2, %xmm0 orps %xmm1, %xmm0 movq -48(%rbp), %rax movss %xmm0, 12(%rax) movq -16(%rbp), %rax movslq -20(%rbp), %rcx movq (%rax,%rcx,8), %rax movl 16(%rax), %edi movq -48(%rbp), %rsi callq R_VaoPackTangent@PLT # %bb.5: # in Loop: Header=BB0_3 Depth=1 movl -20(%rbp), %eax addl $1, %eax movl %eax, -20(%rbp) jmp .LBB0_3 .LBB0_6: movl qtrue(%rip), %eax movl %eax, -4(%rbp) .LBB0_7: movl -4(%rbp), %eax addq $80, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_CalcTangentVectors, .Lfunc_end0-R_CalcTangentVectors .cfi_endproc # -- End function .type qfalse,@object # @qfalse .bss .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym fabs .addrsig_sym VectorSubtract .addrsig_sym VectorNormalize .addrsig_sym R_VaoUnpackNormal .addrsig_sym CrossProduct .addrsig_sym DotProduct .addrsig_sym R_VaoPackTangent .addrsig_sym qfalse .addrsig_sym qtrue
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_main.c_R_CalcTangentVectors.c' source_filename = "lab/engine/code/renderergl2/extr_tr_main.c_R_CalcTangentVectors.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { ptr, ptr, i32, i32 } @qfalse = dso_local global i32 0, align 4 @qtrue = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_CalcTangentVectors(ptr noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca ptr, align 8 %4 = alloca i32, align 4 %5 = alloca float, align 4 %6 = alloca float, align 4 %7 = alloca float, align 4 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca ptr, align 8 %11 = alloca ptr, align 8 %12 = alloca ptr, align 8 store ptr %0, ptr %3, align 8 %13 = load ptr, ptr %3, align 8 %14 = getelementptr inbounds ptr, ptr %13, i64 1 %15 = load ptr, ptr %14, align 8 %16 = getelementptr inbounds %struct.TYPE_3__, ptr %15, i32 0, i32 0 %17 = load ptr, ptr %16, align 8 %18 = getelementptr inbounds float, ptr %17, i64 0 %19 = load float, ptr %18, align 4 %20 = load ptr, ptr %3, align 8 %21 = getelementptr inbounds ptr, ptr %20, i64 0 %22 = load ptr, ptr %21, align 8 %23 = getelementptr inbounds %struct.TYPE_3__, ptr %22, i32 0, i32 0 %24 = load ptr, ptr %23, align 8 %25 = getelementptr inbounds float, ptr %24, i64 0 %26 = load float, ptr %25, align 4 %27 = fsub float %19, %26 %28 = load ptr, ptr %3, align 8 %29 = getelementptr inbounds ptr, ptr %28, i64 2 %30 = load ptr, ptr %29, align 8 %31 = getelementptr inbounds %struct.TYPE_3__, ptr %30, i32 0, i32 0 %32 = load ptr, ptr %31, align 8 %33 = getelementptr inbounds float, ptr %32, i64 1 %34 = load float, ptr %33, align 4 %35 = load ptr, ptr %3, align 8 %36 = getelementptr inbounds ptr, ptr %35, i64 0 %37 = load ptr, ptr %36, align 8 %38 = getelementptr inbounds %struct.TYPE_3__, ptr %37, i32 0, i32 0 %39 = load ptr, ptr %38, align 8 %40 = getelementptr inbounds float, ptr %39, i64 1 %41 = load float, ptr %40, align 4 %42 = fsub float %34, %41 %43 = load ptr, ptr %3, align 8 %44 = getelementptr inbounds ptr, ptr %43, i64 2 %45 = load ptr, ptr %44, align 8 %46 = getelementptr inbounds %struct.TYPE_3__, ptr %45, i32 0, i32 0 %47 = load ptr, ptr %46, align 8 %48 = getelementptr inbounds float, ptr %47, i64 0 %49 = load float, ptr %48, align 4 %50 = load ptr, ptr %3, align 8 %51 = getelementptr inbounds ptr, ptr %50, i64 0 %52 = load ptr, ptr %51, align 8 %53 = getelementptr inbounds %struct.TYPE_3__, ptr %52, i32 0, i32 0 %54 = load ptr, ptr %53, align 8 %55 = getelementptr inbounds float, ptr %54, i64 0 %56 = load float, ptr %55, align 4 %57 = fsub float %49, %56 %58 = load ptr, ptr %3, align 8 %59 = getelementptr inbounds ptr, ptr %58, i64 1 %60 = load ptr, ptr %59, align 8 %61 = getelementptr inbounds %struct.TYPE_3__, ptr %60, i32 0, i32 0 %62 = load ptr, ptr %61, align 8 %63 = getelementptr inbounds float, ptr %62, i64 1 %64 = load float, ptr %63, align 4 %65 = load ptr, ptr %3, align 8 %66 = getelementptr inbounds ptr, ptr %65, i64 0 %67 = load ptr, ptr %66, align 8 %68 = getelementptr inbounds %struct.TYPE_3__, ptr %67, i32 0, i32 0 %69 = load ptr, ptr %68, align 8 %70 = getelementptr inbounds float, ptr %69, i64 1 %71 = load float, ptr %70, align 4 %72 = fsub float %64, %71 %73 = fmul float %57, %72 %74 = fneg float %73 %75 = call float @llvm.fmuladd.f32(float %27, float %42, float %74) store float %75, ptr %5, align 4 %76 = load float, ptr %5, align 4 %77 = call float @fabs(float noundef %76) %78 = fcmp olt float %77, 0x3E45798EE0000000 br i1 %78, label %79, label %81 79: ; preds = %1 %80 = load i32, ptr @qfalse, align 4 store i32 %80, ptr %2, align 4 br label %651 81: ; preds = %1 store i32 0, ptr %4, align 4 br label %82 82: ; preds = %646, %81 %83 = load i32, ptr %4, align 4 %84 = icmp slt i32 %83, 3 br i1 %84, label %85, label %649 85: ; preds = %82 %86 = load ptr, ptr %3, align 8 %87 = load i32, ptr %4, align 4 %88 = sext i32 %87 to i64 %89 = getelementptr inbounds ptr, ptr %86, i64 %88 %90 = load ptr, ptr %89, align 8 %91 = getelementptr inbounds %struct.TYPE_3__, ptr %90, i32 0, i32 0 %92 = load ptr, ptr %91, align 8 %93 = getelementptr inbounds float, ptr %92, i64 0 %94 = load float, ptr %93, align 4 %95 = fadd float %94, 1.000000e+01 store float %95, ptr %6, align 4 %96 = load ptr, ptr %3, align 8 %97 = load i32, ptr %4, align 4 %98 = sext i32 %97 to i64 %99 = getelementptr inbounds ptr, ptr %96, i64 %98 %100 = load ptr, ptr %99, align 8 %101 = getelementptr inbounds %struct.TYPE_3__, ptr %100, i32 0, i32 0 %102 = load ptr, ptr %101, align 8 %103 = getelementptr inbounds float, ptr %102, i64 1 %104 = load float, ptr %103, align 4 store float %104, ptr %7, align 4 %105 = load ptr, ptr %3, align 8 %106 = getelementptr inbounds ptr, ptr %105, i64 1 %107 = load ptr, ptr %106, align 8 %108 = getelementptr inbounds %struct.TYPE_3__, ptr %107, i32 0, i32 0 %109 = load ptr, ptr %108, align 8 %110 = getelementptr inbounds float, ptr %109, i64 0 %111 = load float, ptr %110, align 4 %112 = load float, ptr %6, align 4 %113 = fsub float %111, %112 %114 = load ptr, ptr %3, align 8 %115 = getelementptr inbounds ptr, ptr %114, i64 2 %116 = load ptr, ptr %115, align 8 %117 = getelementptr inbounds %struct.TYPE_3__, ptr %116, i32 0, i32 0 %118 = load ptr, ptr %117, align 8 %119 = getelementptr inbounds float, ptr %118, i64 1 %120 = load float, ptr %119, align 4 %121 = load float, ptr %7, align 4 %122 = fsub float %120, %121 %123 = load ptr, ptr %3, align 8 %124 = getelementptr inbounds ptr, ptr %123, i64 2 %125 = load ptr, ptr %124, align 8 %126 = getelementptr inbounds %struct.TYPE_3__, ptr %125, i32 0, i32 0 %127 = load ptr, ptr %126, align 8 %128 = getelementptr inbounds float, ptr %127, i64 0 %129 = load float, ptr %128, align 4 %130 = load float, ptr %6, align 4 %131 = fsub float %129, %130 %132 = load ptr, ptr %3, align 8 %133 = getelementptr inbounds ptr, ptr %132, i64 1 %134 = load ptr, ptr %133, align 8 %135 = getelementptr inbounds %struct.TYPE_3__, ptr %134, i32 0, i32 0 %136 = load ptr, ptr %135, align 8 %137 = getelementptr inbounds float, ptr %136, i64 1 %138 = load float, ptr %137, align 4 %139 = load float, ptr %7, align 4 %140 = fsub float %138, %139 %141 = fmul float %131, %140 %142 = fneg float %141 %143 = call float @llvm.fmuladd.f32(float %113, float %122, float %142) %144 = load float, ptr %5, align 4 %145 = fdiv float %143, %144 %146 = load ptr, ptr %8, align 8 %147 = getelementptr inbounds float, ptr %146, i64 0 store float %145, ptr %147, align 4 %148 = load ptr, ptr %3, align 8 %149 = getelementptr inbounds ptr, ptr %148, i64 2 %150 = load ptr, ptr %149, align 8 %151 = getelementptr inbounds %struct.TYPE_3__, ptr %150, i32 0, i32 0 %152 = load ptr, ptr %151, align 8 %153 = getelementptr inbounds float, ptr %152, i64 0 %154 = load float, ptr %153, align 4 %155 = load float, ptr %6, align 4 %156 = fsub float %154, %155 %157 = load ptr, ptr %3, align 8 %158 = getelementptr inbounds ptr, ptr %157, i64 0 %159 = load ptr, ptr %158, align 8 %160 = getelementptr inbounds %struct.TYPE_3__, ptr %159, i32 0, i32 0 %161 = load ptr, ptr %160, align 8 %162 = getelementptr inbounds float, ptr %161, i64 1 %163 = load float, ptr %162, align 4 %164 = load float, ptr %7, align 4 %165 = fsub float %163, %164 %166 = load ptr, ptr %3, align 8 %167 = getelementptr inbounds ptr, ptr %166, i64 0 %168 = load ptr, ptr %167, align 8 %169 = getelementptr inbounds %struct.TYPE_3__, ptr %168, i32 0, i32 0 %170 = load ptr, ptr %169, align 8 %171 = getelementptr inbounds float, ptr %170, i64 0 %172 = load float, ptr %171, align 4 %173 = load float, ptr %6, align 4 %174 = fsub float %172, %173 %175 = load ptr, ptr %3, align 8 %176 = getelementptr inbounds ptr, ptr %175, i64 2 %177 = load ptr, ptr %176, align 8 %178 = getelementptr inbounds %struct.TYPE_3__, ptr %177, i32 0, i32 0 %179 = load ptr, ptr %178, align 8 %180 = getelementptr inbounds float, ptr %179, i64 1 %181 = load float, ptr %180, align 4 %182 = load float, ptr %7, align 4 %183 = fsub float %181, %182 %184 = fmul float %174, %183 %185 = fneg float %184 %186 = call float @llvm.fmuladd.f32(float %156, float %165, float %185) %187 = load float, ptr %5, align 4 %188 = fdiv float %186, %187 %189 = load ptr, ptr %8, align 8 %190 = getelementptr inbounds float, ptr %189, i64 1 store float %188, ptr %190, align 4 %191 = load ptr, ptr %3, align 8 %192 = getelementptr inbounds ptr, ptr %191, i64 0 %193 = load ptr, ptr %192, align 8 %194 = getelementptr inbounds %struct.TYPE_3__, ptr %193, i32 0, i32 0 %195 = load ptr, ptr %194, align 8 %196 = getelementptr inbounds float, ptr %195, i64 0 %197 = load float, ptr %196, align 4 %198 = load float, ptr %6, align 4 %199 = fsub float %197, %198 %200 = load ptr, ptr %3, align 8 %201 = getelementptr inbounds ptr, ptr %200, i64 1 %202 = load ptr, ptr %201, align 8 %203 = getelementptr inbounds %struct.TYPE_3__, ptr %202, i32 0, i32 0 %204 = load ptr, ptr %203, align 8 %205 = getelementptr inbounds float, ptr %204, i64 1 %206 = load float, ptr %205, align 4 %207 = load float, ptr %7, align 4 %208 = fsub float %206, %207 %209 = load ptr, ptr %3, align 8 %210 = getelementptr inbounds ptr, ptr %209, i64 1 %211 = load ptr, ptr %210, align 8 %212 = getelementptr inbounds %struct.TYPE_3__, ptr %211, i32 0, i32 0 %213 = load ptr, ptr %212, align 8 %214 = getelementptr inbounds float, ptr %213, i64 0 %215 = load float, ptr %214, align 4 %216 = load float, ptr %6, align 4 %217 = fsub float %215, %216 %218 = load ptr, ptr %3, align 8 %219 = getelementptr inbounds ptr, ptr %218, i64 0 %220 = load ptr, ptr %219, align 8 %221 = getelementptr inbounds %struct.TYPE_3__, ptr %220, i32 0, i32 0 %222 = load ptr, ptr %221, align 8 %223 = getelementptr inbounds float, ptr %222, i64 1 %224 = load float, ptr %223, align 4 %225 = load float, ptr %7, align 4 %226 = fsub float %224, %225 %227 = fmul float %217, %226 %228 = fneg float %227 %229 = call float @llvm.fmuladd.f32(float %199, float %208, float %228) %230 = load float, ptr %5, align 4 %231 = fdiv float %229, %230 %232 = load ptr, ptr %8, align 8 %233 = getelementptr inbounds float, ptr %232, i64 2 store float %231, ptr %233, align 4 %234 = load ptr, ptr %8, align 8 %235 = getelementptr inbounds float, ptr %234, i64 0 %236 = load float, ptr %235, align 4 %237 = load ptr, ptr %3, align 8 %238 = getelementptr inbounds ptr, ptr %237, i64 0 %239 = load ptr, ptr %238, align 8 %240 = getelementptr inbounds %struct.TYPE_3__, ptr %239, i32 0, i32 1 %241 = load ptr, ptr %240, align 8 %242 = getelementptr inbounds float, ptr %241, i64 0 %243 = load float, ptr %242, align 4 %244 = load ptr, ptr %8, align 8 %245 = getelementptr inbounds float, ptr %244, i64 1 %246 = load float, ptr %245, align 4 %247 = load ptr, ptr %3, align 8 %248 = getelementptr inbounds ptr, ptr %247, i64 1 %249 = load ptr, ptr %248, align 8 %250 = getelementptr inbounds %struct.TYPE_3__, ptr %249, i32 0, i32 1 %251 = load ptr, ptr %250, align 8 %252 = getelementptr inbounds float, ptr %251, i64 0 %253 = load float, ptr %252, align 4 %254 = fmul float %246, %253 %255 = call float @llvm.fmuladd.f32(float %236, float %243, float %254) %256 = load ptr, ptr %8, align 8 %257 = getelementptr inbounds float, ptr %256, i64 2 %258 = load float, ptr %257, align 4 %259 = load ptr, ptr %3, align 8 %260 = getelementptr inbounds ptr, ptr %259, i64 2 %261 = load ptr, ptr %260, align 8 %262 = getelementptr inbounds %struct.TYPE_3__, ptr %261, i32 0, i32 1 %263 = load ptr, ptr %262, align 8 %264 = getelementptr inbounds float, ptr %263, i64 0 %265 = load float, ptr %264, align 4 %266 = call float @llvm.fmuladd.f32(float %258, float %265, float %255) %267 = load ptr, ptr %9, align 8 %268 = getelementptr inbounds float, ptr %267, i64 0 store float %266, ptr %268, align 4 %269 = load ptr, ptr %8, align 8 %270 = getelementptr inbounds float, ptr %269, i64 0 %271 = load float, ptr %270, align 4 %272 = load ptr, ptr %3, align 8 %273 = getelementptr inbounds ptr, ptr %272, i64 0 %274 = load ptr, ptr %273, align 8 %275 = getelementptr inbounds %struct.TYPE_3__, ptr %274, i32 0, i32 1 %276 = load ptr, ptr %275, align 8 %277 = getelementptr inbounds float, ptr %276, i64 1 %278 = load float, ptr %277, align 4 %279 = load ptr, ptr %8, align 8 %280 = getelementptr inbounds float, ptr %279, i64 1 %281 = load float, ptr %280, align 4 %282 = load ptr, ptr %3, align 8 %283 = getelementptr inbounds ptr, ptr %282, i64 1 %284 = load ptr, ptr %283, align 8 %285 = getelementptr inbounds %struct.TYPE_3__, ptr %284, i32 0, i32 1 %286 = load ptr, ptr %285, align 8 %287 = getelementptr inbounds float, ptr %286, i64 1 %288 = load float, ptr %287, align 4 %289 = fmul float %281, %288 %290 = call float @llvm.fmuladd.f32(float %271, float %278, float %289) %291 = load ptr, ptr %8, align 8 %292 = getelementptr inbounds float, ptr %291, i64 2 %293 = load float, ptr %292, align 4 %294 = load ptr, ptr %3, align 8 %295 = getelementptr inbounds ptr, ptr %294, i64 2 %296 = load ptr, ptr %295, align 8 %297 = getelementptr inbounds %struct.TYPE_3__, ptr %296, i32 0, i32 1 %298 = load ptr, ptr %297, align 8 %299 = getelementptr inbounds float, ptr %298, i64 1 %300 = load float, ptr %299, align 4 %301 = call float @llvm.fmuladd.f32(float %293, float %300, float %290) %302 = load ptr, ptr %9, align 8 %303 = getelementptr inbounds float, ptr %302, i64 1 store float %301, ptr %303, align 4 %304 = load ptr, ptr %8, align 8 %305 = getelementptr inbounds float, ptr %304, i64 0 %306 = load float, ptr %305, align 4 %307 = load ptr, ptr %3, align 8 %308 = getelementptr inbounds ptr, ptr %307, i64 0 %309 = load ptr, ptr %308, align 8 %310 = getelementptr inbounds %struct.TYPE_3__, ptr %309, i32 0, i32 1 %311 = load ptr, ptr %310, align 8 %312 = getelementptr inbounds float, ptr %311, i64 2 %313 = load float, ptr %312, align 4 %314 = load ptr, ptr %8, align 8 %315 = getelementptr inbounds float, ptr %314, i64 1 %316 = load float, ptr %315, align 4 %317 = load ptr, ptr %3, align 8 %318 = getelementptr inbounds ptr, ptr %317, i64 1 %319 = load ptr, ptr %318, align 8 %320 = getelementptr inbounds %struct.TYPE_3__, ptr %319, i32 0, i32 1 %321 = load ptr, ptr %320, align 8 %322 = getelementptr inbounds float, ptr %321, i64 2 %323 = load float, ptr %322, align 4 %324 = fmul float %316, %323 %325 = call float @llvm.fmuladd.f32(float %306, float %313, float %324) %326 = load ptr, ptr %8, align 8 %327 = getelementptr inbounds float, ptr %326, i64 2 %328 = load float, ptr %327, align 4 %329 = load ptr, ptr %3, align 8 %330 = getelementptr inbounds ptr, ptr %329, i64 2 %331 = load ptr, ptr %330, align 8 %332 = getelementptr inbounds %struct.TYPE_3__, ptr %331, i32 0, i32 1 %333 = load ptr, ptr %332, align 8 %334 = getelementptr inbounds float, ptr %333, i64 2 %335 = load float, ptr %334, align 4 %336 = call float @llvm.fmuladd.f32(float %328, float %335, float %325) %337 = load ptr, ptr %9, align 8 %338 = getelementptr inbounds float, ptr %337, i64 2 store float %336, ptr %338, align 4 %339 = load ptr, ptr %9, align 8 %340 = load ptr, ptr %3, align 8 %341 = load i32, ptr %4, align 4 %342 = sext i32 %341 to i64 %343 = getelementptr inbounds ptr, ptr %340, i64 %342 %344 = load ptr, ptr %343, align 8 %345 = getelementptr inbounds %struct.TYPE_3__, ptr %344, i32 0, i32 1 %346 = load ptr, ptr %345, align 8 %347 = load ptr, ptr %9, align 8 %348 = call i32 @VectorSubtract(ptr noundef %339, ptr noundef %346, ptr noundef %347) %349 = load ptr, ptr %9, align 8 %350 = call i32 @VectorNormalize(ptr noundef %349) %351 = load ptr, ptr %3, align 8 %352 = load i32, ptr %4, align 4 %353 = sext i32 %352 to i64 %354 = getelementptr inbounds ptr, ptr %351, i64 %353 %355 = load ptr, ptr %354, align 8 %356 = getelementptr inbounds %struct.TYPE_3__, ptr %355, i32 0, i32 0 %357 = load ptr, ptr %356, align 8 %358 = getelementptr inbounds float, ptr %357, i64 0 %359 = load float, ptr %358, align 4 store float %359, ptr %6, align 4 %360 = load ptr, ptr %3, align 8 %361 = load i32, ptr %4, align 4 %362 = sext i32 %361 to i64 %363 = getelementptr inbounds ptr, ptr %360, i64 %362 %364 = load ptr, ptr %363, align 8 %365 = getelementptr inbounds %struct.TYPE_3__, ptr %364, i32 0, i32 0 %366 = load ptr, ptr %365, align 8 %367 = getelementptr inbounds float, ptr %366, i64 1 %368 = load float, ptr %367, align 4 %369 = fadd float %368, 1.000000e+01 store float %369, ptr %7, align 4 %370 = load ptr, ptr %3, align 8 %371 = getelementptr inbounds ptr, ptr %370, i64 1 %372 = load ptr, ptr %371, align 8 %373 = getelementptr inbounds %struct.TYPE_3__, ptr %372, i32 0, i32 0 %374 = load ptr, ptr %373, align 8 %375 = getelementptr inbounds float, ptr %374, i64 0 %376 = load float, ptr %375, align 4 %377 = load float, ptr %6, align 4 %378 = fsub float %376, %377 %379 = load ptr, ptr %3, align 8 %380 = getelementptr inbounds ptr, ptr %379, i64 2 %381 = load ptr, ptr %380, align 8 %382 = getelementptr inbounds %struct.TYPE_3__, ptr %381, i32 0, i32 0 %383 = load ptr, ptr %382, align 8 %384 = getelementptr inbounds float, ptr %383, i64 1 %385 = load float, ptr %384, align 4 %386 = load float, ptr %7, align 4 %387 = fsub float %385, %386 %388 = load ptr, ptr %3, align 8 %389 = getelementptr inbounds ptr, ptr %388, i64 2 %390 = load ptr, ptr %389, align 8 %391 = getelementptr inbounds %struct.TYPE_3__, ptr %390, i32 0, i32 0 %392 = load ptr, ptr %391, align 8 %393 = getelementptr inbounds float, ptr %392, i64 0 %394 = load float, ptr %393, align 4 %395 = load float, ptr %6, align 4 %396 = fsub float %394, %395 %397 = load ptr, ptr %3, align 8 %398 = getelementptr inbounds ptr, ptr %397, i64 1 %399 = load ptr, ptr %398, align 8 %400 = getelementptr inbounds %struct.TYPE_3__, ptr %399, i32 0, i32 0 %401 = load ptr, ptr %400, align 8 %402 = getelementptr inbounds float, ptr %401, i64 1 %403 = load float, ptr %402, align 4 %404 = load float, ptr %7, align 4 %405 = fsub float %403, %404 %406 = fmul float %396, %405 %407 = fneg float %406 %408 = call float @llvm.fmuladd.f32(float %378, float %387, float %407) %409 = load float, ptr %5, align 4 %410 = fdiv float %408, %409 %411 = load ptr, ptr %8, align 8 %412 = getelementptr inbounds float, ptr %411, i64 0 store float %410, ptr %412, align 4 %413 = load ptr, ptr %3, align 8 %414 = getelementptr inbounds ptr, ptr %413, i64 2 %415 = load ptr, ptr %414, align 8 %416 = getelementptr inbounds %struct.TYPE_3__, ptr %415, i32 0, i32 0 %417 = load ptr, ptr %416, align 8 %418 = getelementptr inbounds float, ptr %417, i64 0 %419 = load float, ptr %418, align 4 %420 = load float, ptr %6, align 4 %421 = fsub float %419, %420 %422 = load ptr, ptr %3, align 8 %423 = getelementptr inbounds ptr, ptr %422, i64 0 %424 = load ptr, ptr %423, align 8 %425 = getelementptr inbounds %struct.TYPE_3__, ptr %424, i32 0, i32 0 %426 = load ptr, ptr %425, align 8 %427 = getelementptr inbounds float, ptr %426, i64 1 %428 = load float, ptr %427, align 4 %429 = load float, ptr %7, align 4 %430 = fsub float %428, %429 %431 = load ptr, ptr %3, align 8 %432 = getelementptr inbounds ptr, ptr %431, i64 0 %433 = load ptr, ptr %432, align 8 %434 = getelementptr inbounds %struct.TYPE_3__, ptr %433, i32 0, i32 0 %435 = load ptr, ptr %434, align 8 %436 = getelementptr inbounds float, ptr %435, i64 0 %437 = load float, ptr %436, align 4 %438 = load float, ptr %6, align 4 %439 = fsub float %437, %438 %440 = load ptr, ptr %3, align 8 %441 = getelementptr inbounds ptr, ptr %440, i64 2 %442 = load ptr, ptr %441, align 8 %443 = getelementptr inbounds %struct.TYPE_3__, ptr %442, i32 0, i32 0 %444 = load ptr, ptr %443, align 8 %445 = getelementptr inbounds float, ptr %444, i64 1 %446 = load float, ptr %445, align 4 %447 = load float, ptr %7, align 4 %448 = fsub float %446, %447 %449 = fmul float %439, %448 %450 = fneg float %449 %451 = call float @llvm.fmuladd.f32(float %421, float %430, float %450) %452 = load float, ptr %5, align 4 %453 = fdiv float %451, %452 %454 = load ptr, ptr %8, align 8 %455 = getelementptr inbounds float, ptr %454, i64 1 store float %453, ptr %455, align 4 %456 = load ptr, ptr %3, align 8 %457 = getelementptr inbounds ptr, ptr %456, i64 0 %458 = load ptr, ptr %457, align 8 %459 = getelementptr inbounds %struct.TYPE_3__, ptr %458, i32 0, i32 0 %460 = load ptr, ptr %459, align 8 %461 = getelementptr inbounds float, ptr %460, i64 0 %462 = load float, ptr %461, align 4 %463 = load float, ptr %6, align 4 %464 = fsub float %462, %463 %465 = load ptr, ptr %3, align 8 %466 = getelementptr inbounds ptr, ptr %465, i64 1 %467 = load ptr, ptr %466, align 8 %468 = getelementptr inbounds %struct.TYPE_3__, ptr %467, i32 0, i32 0 %469 = load ptr, ptr %468, align 8 %470 = getelementptr inbounds float, ptr %469, i64 1 %471 = load float, ptr %470, align 4 %472 = load float, ptr %7, align 4 %473 = fsub float %471, %472 %474 = load ptr, ptr %3, align 8 %475 = getelementptr inbounds ptr, ptr %474, i64 1 %476 = load ptr, ptr %475, align 8 %477 = getelementptr inbounds %struct.TYPE_3__, ptr %476, i32 0, i32 0 %478 = load ptr, ptr %477, align 8 %479 = getelementptr inbounds float, ptr %478, i64 0 %480 = load float, ptr %479, align 4 %481 = load float, ptr %6, align 4 %482 = fsub float %480, %481 %483 = load ptr, ptr %3, align 8 %484 = getelementptr inbounds ptr, ptr %483, i64 0 %485 = load ptr, ptr %484, align 8 %486 = getelementptr inbounds %struct.TYPE_3__, ptr %485, i32 0, i32 0 %487 = load ptr, ptr %486, align 8 %488 = getelementptr inbounds float, ptr %487, i64 1 %489 = load float, ptr %488, align 4 %490 = load float, ptr %7, align 4 %491 = fsub float %489, %490 %492 = fmul float %482, %491 %493 = fneg float %492 %494 = call float @llvm.fmuladd.f32(float %464, float %473, float %493) %495 = load float, ptr %5, align 4 %496 = fdiv float %494, %495 %497 = load ptr, ptr %8, align 8 %498 = getelementptr inbounds float, ptr %497, i64 2 store float %496, ptr %498, align 4 %499 = load ptr, ptr %8, align 8 %500 = getelementptr inbounds float, ptr %499, i64 0 %501 = load float, ptr %500, align 4 %502 = load ptr, ptr %3, align 8 %503 = getelementptr inbounds ptr, ptr %502, i64 0 %504 = load ptr, ptr %503, align 8 %505 = getelementptr inbounds %struct.TYPE_3__, ptr %504, i32 0, i32 1 %506 = load ptr, ptr %505, align 8 %507 = getelementptr inbounds float, ptr %506, i64 0 %508 = load float, ptr %507, align 4 %509 = load ptr, ptr %8, align 8 %510 = getelementptr inbounds float, ptr %509, i64 1 %511 = load float, ptr %510, align 4 %512 = load ptr, ptr %3, align 8 %513 = getelementptr inbounds ptr, ptr %512, i64 1 %514 = load ptr, ptr %513, align 8 %515 = getelementptr inbounds %struct.TYPE_3__, ptr %514, i32 0, i32 1 %516 = load ptr, ptr %515, align 8 %517 = getelementptr inbounds float, ptr %516, i64 0 %518 = load float, ptr %517, align 4 %519 = fmul float %511, %518 %520 = call float @llvm.fmuladd.f32(float %501, float %508, float %519) %521 = load ptr, ptr %8, align 8 %522 = getelementptr inbounds float, ptr %521, i64 2 %523 = load float, ptr %522, align 4 %524 = load ptr, ptr %3, align 8 %525 = getelementptr inbounds ptr, ptr %524, i64 2 %526 = load ptr, ptr %525, align 8 %527 = getelementptr inbounds %struct.TYPE_3__, ptr %526, i32 0, i32 1 %528 = load ptr, ptr %527, align 8 %529 = getelementptr inbounds float, ptr %528, i64 0 %530 = load float, ptr %529, align 4 %531 = call float @llvm.fmuladd.f32(float %523, float %530, float %520) %532 = load ptr, ptr %11, align 8 %533 = getelementptr inbounds float, ptr %532, i64 0 store float %531, ptr %533, align 4 %534 = load ptr, ptr %8, align 8 %535 = getelementptr inbounds float, ptr %534, i64 0 %536 = load float, ptr %535, align 4 %537 = load ptr, ptr %3, align 8 %538 = getelementptr inbounds ptr, ptr %537, i64 0 %539 = load ptr, ptr %538, align 8 %540 = getelementptr inbounds %struct.TYPE_3__, ptr %539, i32 0, i32 1 %541 = load ptr, ptr %540, align 8 %542 = getelementptr inbounds float, ptr %541, i64 1 %543 = load float, ptr %542, align 4 %544 = load ptr, ptr %8, align 8 %545 = getelementptr inbounds float, ptr %544, i64 1 %546 = load float, ptr %545, align 4 %547 = load ptr, ptr %3, align 8 %548 = getelementptr inbounds ptr, ptr %547, i64 1 %549 = load ptr, ptr %548, align 8 %550 = getelementptr inbounds %struct.TYPE_3__, ptr %549, i32 0, i32 1 %551 = load ptr, ptr %550, align 8 %552 = getelementptr inbounds float, ptr %551, i64 1 %553 = load float, ptr %552, align 4 %554 = fmul float %546, %553 %555 = call float @llvm.fmuladd.f32(float %536, float %543, float %554) %556 = load ptr, ptr %8, align 8 %557 = getelementptr inbounds float, ptr %556, i64 2 %558 = load float, ptr %557, align 4 %559 = load ptr, ptr %3, align 8 %560 = getelementptr inbounds ptr, ptr %559, i64 2 %561 = load ptr, ptr %560, align 8 %562 = getelementptr inbounds %struct.TYPE_3__, ptr %561, i32 0, i32 1 %563 = load ptr, ptr %562, align 8 %564 = getelementptr inbounds float, ptr %563, i64 1 %565 = load float, ptr %564, align 4 %566 = call float @llvm.fmuladd.f32(float %558, float %565, float %555) %567 = load ptr, ptr %11, align 8 %568 = getelementptr inbounds float, ptr %567, i64 1 store float %566, ptr %568, align 4 %569 = load ptr, ptr %8, align 8 %570 = getelementptr inbounds float, ptr %569, i64 0 %571 = load float, ptr %570, align 4 %572 = load ptr, ptr %3, align 8 %573 = getelementptr inbounds ptr, ptr %572, i64 0 %574 = load ptr, ptr %573, align 8 %575 = getelementptr inbounds %struct.TYPE_3__, ptr %574, i32 0, i32 1 %576 = load ptr, ptr %575, align 8 %577 = getelementptr inbounds float, ptr %576, i64 2 %578 = load float, ptr %577, align 4 %579 = load ptr, ptr %8, align 8 %580 = getelementptr inbounds float, ptr %579, i64 1 %581 = load float, ptr %580, align 4 %582 = load ptr, ptr %3, align 8 %583 = getelementptr inbounds ptr, ptr %582, i64 1 %584 = load ptr, ptr %583, align 8 %585 = getelementptr inbounds %struct.TYPE_3__, ptr %584, i32 0, i32 1 %586 = load ptr, ptr %585, align 8 %587 = getelementptr inbounds float, ptr %586, i64 2 %588 = load float, ptr %587, align 4 %589 = fmul float %581, %588 %590 = call float @llvm.fmuladd.f32(float %571, float %578, float %589) %591 = load ptr, ptr %8, align 8 %592 = getelementptr inbounds float, ptr %591, i64 2 %593 = load float, ptr %592, align 4 %594 = load ptr, ptr %3, align 8 %595 = getelementptr inbounds ptr, ptr %594, i64 2 %596 = load ptr, ptr %595, align 8 %597 = getelementptr inbounds %struct.TYPE_3__, ptr %596, i32 0, i32 1 %598 = load ptr, ptr %597, align 8 %599 = getelementptr inbounds float, ptr %598, i64 2 %600 = load float, ptr %599, align 4 %601 = call float @llvm.fmuladd.f32(float %593, float %600, float %590) %602 = load ptr, ptr %11, align 8 %603 = getelementptr inbounds float, ptr %602, i64 2 store float %601, ptr %603, align 4 %604 = load ptr, ptr %11, align 8 %605 = load ptr, ptr %3, align 8 %606 = load i32, ptr %4, align 4 %607 = sext i32 %606 to i64 %608 = getelementptr inbounds ptr, ptr %605, i64 %607 %609 = load ptr, ptr %608, align 8 %610 = getelementptr inbounds %struct.TYPE_3__, ptr %609, i32 0, i32 1 %611 = load ptr, ptr %610, align 8 %612 = load ptr, ptr %11, align 8 %613 = call i32 @VectorSubtract(ptr noundef %604, ptr noundef %611, ptr noundef %612) %614 = load ptr, ptr %11, align 8 %615 = call i32 @VectorNormalize(ptr noundef %614) %616 = load ptr, ptr %10, align 8 %617 = load ptr, ptr %3, align 8 %618 = load i32, ptr %4, align 4 %619 = sext i32 %618 to i64 %620 = getelementptr inbounds ptr, ptr %617, i64 %619 %621 = load ptr, ptr %620, align 8 %622 = getelementptr inbounds %struct.TYPE_3__, ptr %621, i32 0, i32 3 %623 = load i32, ptr %622, align 4 %624 = call i32 @R_VaoUnpackNormal(ptr noundef %616, i32 noundef %623) %625 = load ptr, ptr %10, align 8 %626 = load ptr, ptr %9, align 8 %627 = load ptr, ptr %12, align 8 %628 = call i32 @CrossProduct(ptr noundef %625, ptr noundef %626, ptr noundef %627) %629 = load ptr, ptr %12, align 8 %630 = load ptr, ptr %11, align 8 %631 = call float @DotProduct(ptr noundef %629, ptr noundef %630) %632 = fcmp olt float %631, 0.000000e+00 %633 = zext i1 %632 to i64 %634 = select i1 %632, float -1.000000e+00, float 1.000000e+00 %635 = load ptr, ptr %9, align 8 %636 = getelementptr inbounds float, ptr %635, i64 3 store float %634, ptr %636, align 4 %637 = load ptr, ptr %3, align 8 %638 = load i32, ptr %4, align 4 %639 = sext i32 %638 to i64 %640 = getelementptr inbounds ptr, ptr %637, i64 %639 %641 = load ptr, ptr %640, align 8 %642 = getelementptr inbounds %struct.TYPE_3__, ptr %641, i32 0, i32 2 %643 = load i32, ptr %642, align 8 %644 = load ptr, ptr %9, align 8 %645 = call i32 @R_VaoPackTangent(i32 noundef %643, ptr noundef %644) br label %646 646: ; preds = %85 %647 = load i32, ptr %4, align 4 %648 = add nsw i32 %647, 1 store i32 %648, ptr %4, align 4 br label %82, !llvm.loop !6 649: ; preds = %82 %650 = load i32, ptr @qtrue, align 4 store i32 %650, ptr %2, align 4 br label %651 651: ; preds = %649, %79 %652 = load i32, ptr %2, align 4 ret i32 %652 } ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #1 declare float @fabs(float noundef) #2 declare i32 @VectorSubtract(ptr noundef, ptr noundef, ptr noundef) #2 declare i32 @VectorNormalize(ptr noundef) #2 declare i32 @R_VaoUnpackNormal(ptr noundef, i32 noundef) #2 declare i32 @CrossProduct(ptr noundef, ptr noundef, ptr noundef) #2 declare float @DotProduct(ptr noundef, ptr noundef) #2 declare i32 @R_VaoPackTangent(i32 noundef, ptr noundef) #2 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind readnone speculatable willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_tr_main.c_R_CalcTangentVectors
.text .file "extr_tr_init.c_R_ExportCubemaps_f.c" .globl R_ExportCubemaps_f # -- Begin function R_ExportCubemaps_f .p2align 4, 0x90 .type R_ExportCubemaps_f,@function R_ExportCubemaps_f: # @R_ExportCubemaps_f .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movb $0, %al callq R_ExportCubemaps@PLT popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_ExportCubemaps_f, .Lfunc_end0-R_ExportCubemaps_f .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_ExportCubemaps
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_init.c_R_ExportCubemaps_f.c' source_filename = "lab/engine/code/renderergl2/extr_tr_init.c_R_ExportCubemaps_f.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_ExportCubemaps_f() #0 { %1 = call i32 (...) @R_ExportCubemaps() ret void } declare i32 @R_ExportCubemaps(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_init.c_R_ExportCubemaps_f
.text .file "extr_tr_glsl.c_GLSL_LinkProgram.c" .p2align 4, 0x90 # -- Begin function GLSL_LinkProgram .type GLSL_LinkProgram,@function GLSL_LinkProgram: # @GLSL_LinkProgram .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -4(%rbp) movl -4(%rbp), %edi callq qglLinkProgram@PLT movl -4(%rbp), %edi movl GL_LINK_STATUS(%rip), %esi leaq -8(%rbp), %rdx callq qglGetProgramiv@PLT cmpl $0, -8(%rbp) jne .LBB0_2 # %bb.1: movl -4(%rbp), %edi movl GLSL_PRINTLOG_PROGRAM_INFO(%rip), %esi movl qfalse(%rip), %edx callq GLSL_PrintLog@PLT movq ri(%rip), %rax movl ERR_DROP(%rip), %edi leaq .L.str(%rip), %rsi callq *%rax .LBB0_2: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size GLSL_LinkProgram, .Lfunc_end0-GLSL_LinkProgram .cfi_endproc # -- End function .type GL_LINK_STATUS,@object # @GL_LINK_STATUS .bss .globl GL_LINK_STATUS .p2align 2 GL_LINK_STATUS: .long 0 # 0x0 .size GL_LINK_STATUS, 4 .type GLSL_PRINTLOG_PROGRAM_INFO,@object # @GLSL_PRINTLOG_PROGRAM_INFO .globl GLSL_PRINTLOG_PROGRAM_INFO .p2align 2 GLSL_PRINTLOG_PROGRAM_INFO: .long 0 # 0x0 .size GLSL_PRINTLOG_PROGRAM_INFO, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type ERR_DROP,@object # @ERR_DROP .globl ERR_DROP .p2align 2 ERR_DROP: .long 0 # 0x0 .size ERR_DROP, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "shaders failed to link" .size .L.str, 23 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym GLSL_LinkProgram .addrsig_sym qglLinkProgram .addrsig_sym qglGetProgramiv .addrsig_sym GLSL_PrintLog .addrsig_sym GL_LINK_STATUS .addrsig_sym GLSL_PRINTLOG_PROGRAM_INFO .addrsig_sym qfalse .addrsig_sym ri .addrsig_sym ERR_DROP
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_LinkProgram.c' source_filename = "lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_LinkProgram.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { ptr } @GL_LINK_STATUS = dso_local global i32 0, align 4 @GLSL_PRINTLOG_PROGRAM_INFO = dso_local global i32 0, align 4 @qfalse = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 @ERR_DROP = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [23 x i8] c"shaders failed to link\00", align 1 @llvm.compiler.used = appending global [1 x ptr] [ptr @GLSL_LinkProgram], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @GLSL_LinkProgram(i32 noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca i32, align 4 store i32 %0, ptr %2, align 4 %4 = load i32, ptr %2, align 4 %5 = call i32 @qglLinkProgram(i32 noundef %4) %6 = load i32, ptr %2, align 4 %7 = load i32, ptr @GL_LINK_STATUS, align 4 %8 = call i32 @qglGetProgramiv(i32 noundef %6, i32 noundef %7, ptr noundef %3) %9 = load i32, ptr %3, align 4 %10 = icmp ne i32 %9, 0 br i1 %10, label %19, label %11 11: ; preds = %1 %12 = load i32, ptr %2, align 4 %13 = load i32, ptr @GLSL_PRINTLOG_PROGRAM_INFO, align 4 %14 = load i32, ptr @qfalse, align 4 %15 = call i32 @GLSL_PrintLog(i32 noundef %12, i32 noundef %13, i32 noundef %14) %16 = load ptr, ptr @ri, align 8 %17 = load i32, ptr @ERR_DROP, align 4 %18 = call i32 %16(i32 noundef %17, ptr noundef @.str) br label %19 19: ; preds = %11, %1 ret void } declare i32 @qglLinkProgram(i32 noundef) #1 declare i32 @qglGetProgramiv(i32 noundef, i32 noundef, ptr noundef) #1 declare i32 @GLSL_PrintLog(i32 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_LinkProgram
.text .file "extr_tr_shade_calc.c_RB_CalcScrollTexMatrix.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function RB_CalcScrollTexMatrix .LCPI0_0: .long 0x3f800000 # float 1 .text .globl RB_CalcScrollTexMatrix .p2align 4, 0x90 .type RB_CalcScrollTexMatrix,@function RB_CalcScrollTexMatrix: # @RB_CalcScrollTexMatrix .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movsd tess(%rip), %xmm0 # xmm0 = mem[0],zero movsd %xmm0, -24(%rbp) movq -8(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 mulsd -24(%rbp), %xmm0 movsd %xmm0, -32(%rbp) movq -8(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm0 mulsd -24(%rbp), %xmm0 movsd %xmm0, -40(%rbp) movsd -32(%rbp), %xmm0 # xmm0 = mem[0],zero movsd %xmm0, -56(%rbp) # 8-byte Spill movsd -32(%rbp), %xmm0 # xmm0 = mem[0],zero callq floor@PLT movaps %xmm0, %xmm1 movsd -56(%rbp), %xmm0 # 8-byte Reload # xmm0 = mem[0],zero subsd %xmm1, %xmm0 movsd %xmm0, -32(%rbp) movsd -40(%rbp), %xmm0 # xmm0 = mem[0],zero movsd %xmm0, -48(%rbp) # 8-byte Spill movsd -40(%rbp), %xmm0 # xmm0 = mem[0],zero callq floor@PLT movaps %xmm0, %xmm1 movsd -48(%rbp), %xmm0 # 8-byte Reload # xmm0 = mem[0],zero subsd %xmm1, %xmm0 movsd %xmm0, -40(%rbp) movq -16(%rbp), %rax movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, (%rax) movq -16(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 8(%rax) movsd -32(%rbp), %xmm0 # xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movq -16(%rbp), %rax movss %xmm0, 16(%rax) movq -16(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 4(%rax) movq -16(%rbp), %rax movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, 12(%rax) movsd -40(%rbp), %xmm0 # xmm0 = mem[0],zero cvtsd2ss %xmm0, %xmm0 movq -16(%rbp), %rax movss %xmm0, 20(%rax) addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_CalcScrollTexMatrix, .Lfunc_end0-RB_CalcScrollTexMatrix .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 8 .size tess, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym tess
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcScrollTexMatrix.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcScrollTexMatrix.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { double } @tess = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_CalcScrollTexMatrix(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca double, align 8 %6 = alloca double, align 8 %7 = alloca double, align 8 store ptr %0, ptr %3, align 8 store ptr %1, ptr %4, align 8 %8 = load double, ptr @tess, align 8 store double %8, ptr %5, align 8 %9 = load ptr, ptr %3, align 8 %10 = getelementptr inbounds float, ptr %9, i64 0 %11 = load float, ptr %10, align 4 %12 = fpext float %11 to double %13 = load double, ptr %5, align 8 %14 = fmul double %12, %13 store double %14, ptr %6, align 8 %15 = load ptr, ptr %3, align 8 %16 = getelementptr inbounds float, ptr %15, i64 1 %17 = load float, ptr %16, align 4 %18 = fpext float %17 to double %19 = load double, ptr %5, align 8 %20 = fmul double %18, %19 store double %20, ptr %7, align 8 %21 = load double, ptr %6, align 8 %22 = load double, ptr %6, align 8 %23 = call double @llvm.floor.f64(double %22) %24 = fsub double %21, %23 store double %24, ptr %6, align 8 %25 = load double, ptr %7, align 8 %26 = load double, ptr %7, align 8 %27 = call double @llvm.floor.f64(double %26) %28 = fsub double %25, %27 store double %28, ptr %7, align 8 %29 = load ptr, ptr %4, align 8 %30 = getelementptr inbounds float, ptr %29, i64 0 store float 1.000000e+00, ptr %30, align 4 %31 = load ptr, ptr %4, align 8 %32 = getelementptr inbounds float, ptr %31, i64 2 store float 0.000000e+00, ptr %32, align 4 %33 = load double, ptr %6, align 8 %34 = fptrunc double %33 to float %35 = load ptr, ptr %4, align 8 %36 = getelementptr inbounds float, ptr %35, i64 4 store float %34, ptr %36, align 4 %37 = load ptr, ptr %4, align 8 %38 = getelementptr inbounds float, ptr %37, i64 1 store float 0.000000e+00, ptr %38, align 4 %39 = load ptr, ptr %4, align 8 %40 = getelementptr inbounds float, ptr %39, i64 3 store float 1.000000e+00, ptr %40, align 4 %41 = load double, ptr %7, align 8 %42 = fptrunc double %41 to float %43 = load ptr, ptr %4, align 8 %44 = getelementptr inbounds float, ptr %43, i64 5 store float %42, ptr %44, align 4 ret void } ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare double @llvm.floor.f64(double) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcScrollTexMatrix
.text .file "extr_tr_cmds.c_R_AddDrawSurfCmd.c" .globl R_AddDrawSurfCmd # -- Begin function R_AddDrawSurfCmd .p2align 4, 0x90 .type R_AddDrawSurfCmd,@function R_AddDrawSurfCmd: # @R_AddDrawSurfCmd .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl $32, %edi callq R_GetCommandBuffer@PLT movq %rax, -24(%rbp) cmpq $0, -24(%rbp) jne .LBB0_2 # %bb.1: jmp .LBB0_3 .LBB0_2: movl RC_DRAW_SURFS(%rip), %ecx movq -24(%rbp), %rax movl %ecx, 24(%rax) movq -8(%rbp), %rcx movq -24(%rbp), %rax movq %rcx, 16(%rax) movl -12(%rbp), %ecx movq -24(%rbp), %rax movl %ecx, (%rax) movl tr+4(%rip), %ecx movq -24(%rbp), %rax movl %ecx, 8(%rax) movl tr(%rip), %ecx movq -24(%rbp), %rax movl %ecx, 4(%rax) .LBB0_3: addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_AddDrawSurfCmd, .Lfunc_end0-R_AddDrawSurfCmd .cfi_endproc # -- End function .type RC_DRAW_SURFS,@object # @RC_DRAW_SURFS .bss .globl RC_DRAW_SURFS .p2align 2 RC_DRAW_SURFS: .long 0 # 0x0 .size RC_DRAW_SURFS, 4 .type tr,@object # @tr .globl tr .p2align 2 tr: .zero 8 .size tr, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_GetCommandBuffer .addrsig_sym RC_DRAW_SURFS .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_cmds.c_R_AddDrawSurfCmd.c' source_filename = "lab/engine/code/renderergl2/extr_tr_cmds.c_R_AddDrawSurfCmd.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { i32, i32 } %struct.TYPE_4__ = type { i32, i32, i32, ptr, i32 } @RC_DRAW_SURFS = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_5__ zeroinitializer, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_AddDrawSurfCmd(ptr noundef %0, i32 noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca i32, align 4 %5 = alloca ptr, align 8 store ptr %0, ptr %3, align 8 store i32 %1, ptr %4, align 4 %6 = call ptr @R_GetCommandBuffer(i32 noundef 32) store ptr %6, ptr %5, align 8 %7 = load ptr, ptr %5, align 8 %8 = icmp ne ptr %7, null br i1 %8, label %10, label %9 9: ; preds = %2 br label %26 10: ; preds = %2 %11 = load i32, ptr @RC_DRAW_SURFS, align 4 %12 = load ptr, ptr %5, align 8 %13 = getelementptr inbounds %struct.TYPE_4__, ptr %12, i32 0, i32 4 store i32 %11, ptr %13, align 8 %14 = load ptr, ptr %3, align 8 %15 = load ptr, ptr %5, align 8 %16 = getelementptr inbounds %struct.TYPE_4__, ptr %15, i32 0, i32 3 store ptr %14, ptr %16, align 8 %17 = load i32, ptr %4, align 4 %18 = load ptr, ptr %5, align 8 %19 = getelementptr inbounds %struct.TYPE_4__, ptr %18, i32 0, i32 0 store i32 %17, ptr %19, align 8 %20 = load i32, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tr, i32 0, i32 1), align 4 %21 = load ptr, ptr %5, align 8 %22 = getelementptr inbounds %struct.TYPE_4__, ptr %21, i32 0, i32 2 store i32 %20, ptr %22, align 8 %23 = load i32, ptr @tr, align 4 %24 = load ptr, ptr %5, align 8 %25 = getelementptr inbounds %struct.TYPE_4__, ptr %24, i32 0, i32 1 store i32 %23, ptr %25, align 4 br label %26 26: ; preds = %10, %9 ret void } declare ptr @R_GetCommandBuffer(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_cmds.c_R_AddDrawSurfCmd
.text .file "extr_tr_surface.c_RB_SurfacePolychain.c" .p2align 4, 0x90 # -- Begin function RB_SurfacePolychain .type RB_SurfacePolychain,@function RB_SurfacePolychain: # @RB_SurfacePolychain .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movl tess+48(%rip), %edi callq RB_CheckVao@PLT movq -8(%rbp), %rax movl (%rax), %edi movq -8(%rbp), %rax movl (%rax), %eax subl $2, %eax imull $3, %eax, %esi callq RB_CHECKOVERFLOW@PLT movl tess(%rip), %eax movl %eax, -16(%rbp) movl $0, -12(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax movq -8(%rbp), %rcx cmpl (%rcx), %eax jge .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movq 8(%rax), %rax movslq -12(%rbp), %rcx imulq $24, %rcx, %rcx addq %rcx, %rax movl 16(%rax), %edi movq tess+40(%rip), %rax movslq -16(%rbp), %rcx movl (%rax,%rcx,4), %esi callq VectorCopy@PLT movq -8(%rbp), %rax movq 8(%rax), %rax movslq -12(%rbp), %rcx imulq $24, %rcx, %rcx addq %rcx, %rax movq 8(%rax), %rax movl (%rax), %ecx movq tess+32(%rip), %rax movslq -16(%rbp), %rdx movq (%rax,%rdx,8), %rax movl %ecx, (%rax) movq -8(%rbp), %rax movq 8(%rax), %rax movslq -12(%rbp), %rcx imulq $24, %rcx, %rcx addq %rcx, %rax movq 8(%rax), %rax movl 4(%rax), %ecx movq tess+32(%rip), %rax movslq -16(%rbp), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 4(%rax) movq -8(%rbp), %rax movq 8(%rax), %rax movslq -12(%rbp), %rcx imulq $24, %rcx, %rcx addq %rcx, %rax movq (%rax), %rax movq (%rax), %rax # kill: def $eax killed $eax killed $rax imull $257, %eax, %ecx # imm = 0x101 movq tess+8(%rip), %rax movslq -16(%rbp), %rdx movq (%rax,%rdx,8), %rax movl %ecx, (%rax) movq -8(%rbp), %rax movq 8(%rax), %rax movslq -12(%rbp), %rcx imulq $24, %rcx, %rcx addq %rcx, %rax movq (%rax), %rax movq 8(%rax), %rax # kill: def $eax killed $eax killed $rax imull $257, %eax, %ecx # imm = 0x101 movq tess+8(%rip), %rax movslq -16(%rbp), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 4(%rax) movq -8(%rbp), %rax movq 8(%rax), %rax movslq -12(%rbp), %rcx imulq $24, %rcx, %rcx addq %rcx, %rax movq (%rax), %rax movq 16(%rax), %rax # kill: def $eax killed $eax killed $rax imull $257, %eax, %ecx # imm = 0x101 movq tess+8(%rip), %rax movslq -16(%rbp), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 8(%rax) movq -8(%rbp), %rax movq 8(%rax), %rax movslq -12(%rbp), %rcx imulq $24, %rcx, %rcx addq %rcx, %rax movq (%rax), %rax movq 24(%rax), %rax # kill: def $eax killed $eax killed $rax imull $257, %eax, %ecx # imm = 0x101 movq tess+8(%rip), %rax movslq -16(%rbp), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 12(%rax) movl -16(%rbp), %eax addl $1, %eax movl %eax, -16(%rbp) # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_1 .LBB0_4: movl $0, -12(%rbp) .LBB0_5: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax movq -8(%rbp), %rcx movl (%rcx), %ecx subl $2, %ecx cmpl %ecx, %eax jge .LBB0_8 # %bb.6: # in Loop: Header=BB0_5 Depth=1 movl tess(%rip), %edx movq tess+16(%rip), %rax movl tess+24(%rip), %ecx addl $0, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl tess(%rip), %edx addl -12(%rbp), %edx addl $1, %edx movq tess+16(%rip), %rax movl tess+24(%rip), %ecx addl $1, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl tess(%rip), %edx addl -12(%rbp), %edx addl $2, %edx movq tess+16(%rip), %rax movl tess+24(%rip), %ecx addl $2, %ecx movslq %ecx, %rcx movl %edx, (%rax,%rcx,4) movl tess+24(%rip), %eax addl $3, %eax movl %eax, tess+24(%rip) # %bb.7: # in Loop: Header=BB0_5 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_5 .LBB0_8: movl -16(%rbp), %eax movl %eax, tess(%rip) addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_SurfacePolychain, .Lfunc_end0-RB_SurfacePolychain .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 56 .size tess, 56 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_SurfacePolychain .addrsig_sym RB_CheckVao .addrsig_sym RB_CHECKOVERFLOW .addrsig_sym VectorCopy .addrsig_sym tess
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_surface.c_RB_SurfacePolychain.c' source_filename = "lab/engine/code/renderergl2/extr_tr_surface.c_RB_SurfacePolychain.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { i32, ptr, ptr, i32, ptr, ptr, i32 } %struct.TYPE_6__ = type { i32, ptr } %struct.TYPE_5__ = type { ptr, ptr, i32 } @tess = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @RB_SurfacePolychain], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @RB_SurfacePolychain(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca i32, align 4 store ptr %0, ptr %2, align 8 %5 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 6), align 8 %6 = call i32 @RB_CheckVao(i32 noundef %5) %7 = load ptr, ptr %2, align 8 %8 = getelementptr inbounds %struct.TYPE_6__, ptr %7, i32 0, i32 0 %9 = load i32, ptr %8, align 8 %10 = load ptr, ptr %2, align 8 %11 = getelementptr inbounds %struct.TYPE_6__, ptr %10, i32 0, i32 0 %12 = load i32, ptr %11, align 8 %13 = sub nsw i32 %12, 2 %14 = mul nsw i32 3, %13 %15 = call i32 @RB_CHECKOVERFLOW(i32 noundef %9, i32 noundef %14) %16 = load i32, ptr @tess, align 8 store i32 %16, ptr %4, align 4 store i32 0, ptr %3, align 4 br label %17 17: ; preds = %144, %1 %18 = load i32, ptr %3, align 4 %19 = load ptr, ptr %2, align 8 %20 = getelementptr inbounds %struct.TYPE_6__, ptr %19, i32 0, i32 0 %21 = load i32, ptr %20, align 8 %22 = icmp slt i32 %18, %21 br i1 %22, label %23, label %147 23: ; preds = %17 %24 = load ptr, ptr %2, align 8 %25 = getelementptr inbounds %struct.TYPE_6__, ptr %24, i32 0, i32 1 %26 = load ptr, ptr %25, align 8 %27 = load i32, ptr %3, align 4 %28 = sext i32 %27 to i64 %29 = getelementptr inbounds %struct.TYPE_5__, ptr %26, i64 %28 %30 = getelementptr inbounds %struct.TYPE_5__, ptr %29, i32 0, i32 2 %31 = load i32, ptr %30, align 8 %32 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 5), align 8 %33 = load i32, ptr %4, align 4 %34 = sext i32 %33 to i64 %35 = getelementptr inbounds i32, ptr %32, i64 %34 %36 = load i32, ptr %35, align 4 %37 = call i32 @VectorCopy(i32 noundef %31, i32 noundef %36) %38 = load ptr, ptr %2, align 8 %39 = getelementptr inbounds %struct.TYPE_6__, ptr %38, i32 0, i32 1 %40 = load ptr, ptr %39, align 8 %41 = load i32, ptr %3, align 4 %42 = sext i32 %41 to i64 %43 = getelementptr inbounds %struct.TYPE_5__, ptr %40, i64 %42 %44 = getelementptr inbounds %struct.TYPE_5__, ptr %43, i32 0, i32 1 %45 = load ptr, ptr %44, align 8 %46 = getelementptr inbounds i32, ptr %45, i64 0 %47 = load i32, ptr %46, align 4 %48 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 4), align 8 %49 = load i32, ptr %4, align 4 %50 = sext i32 %49 to i64 %51 = getelementptr inbounds ptr, ptr %48, i64 %50 %52 = load ptr, ptr %51, align 8 %53 = getelementptr inbounds i32, ptr %52, i64 0 store i32 %47, ptr %53, align 4 %54 = load ptr, ptr %2, align 8 %55 = getelementptr inbounds %struct.TYPE_6__, ptr %54, i32 0, i32 1 %56 = load ptr, ptr %55, align 8 %57 = load i32, ptr %3, align 4 %58 = sext i32 %57 to i64 %59 = getelementptr inbounds %struct.TYPE_5__, ptr %56, i64 %58 %60 = getelementptr inbounds %struct.TYPE_5__, ptr %59, i32 0, i32 1 %61 = load ptr, ptr %60, align 8 %62 = getelementptr inbounds i32, ptr %61, i64 1 %63 = load i32, ptr %62, align 4 %64 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 4), align 8 %65 = load i32, ptr %4, align 4 %66 = sext i32 %65 to i64 %67 = getelementptr inbounds ptr, ptr %64, i64 %66 %68 = load ptr, ptr %67, align 8 %69 = getelementptr inbounds i32, ptr %68, i64 1 store i32 %63, ptr %69, align 4 %70 = load ptr, ptr %2, align 8 %71 = getelementptr inbounds %struct.TYPE_6__, ptr %70, i32 0, i32 1 %72 = load ptr, ptr %71, align 8 %73 = load i32, ptr %3, align 4 %74 = sext i32 %73 to i64 %75 = getelementptr inbounds %struct.TYPE_5__, ptr %72, i64 %74 %76 = getelementptr inbounds %struct.TYPE_5__, ptr %75, i32 0, i32 0 %77 = load ptr, ptr %76, align 8 %78 = getelementptr inbounds i64, ptr %77, i64 0 %79 = load i64, ptr %78, align 8 %80 = trunc i64 %79 to i32 %81 = mul nsw i32 %80, 257 %82 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 1), align 8 %83 = load i32, ptr %4, align 4 %84 = sext i32 %83 to i64 %85 = getelementptr inbounds ptr, ptr %82, i64 %84 %86 = load ptr, ptr %85, align 8 %87 = getelementptr inbounds i32, ptr %86, i64 0 store i32 %81, ptr %87, align 4 %88 = load ptr, ptr %2, align 8 %89 = getelementptr inbounds %struct.TYPE_6__, ptr %88, i32 0, i32 1 %90 = load ptr, ptr %89, align 8 %91 = load i32, ptr %3, align 4 %92 = sext i32 %91 to i64 %93 = getelementptr inbounds %struct.TYPE_5__, ptr %90, i64 %92 %94 = getelementptr inbounds %struct.TYPE_5__, ptr %93, i32 0, i32 0 %95 = load ptr, ptr %94, align 8 %96 = getelementptr inbounds i64, ptr %95, i64 1 %97 = load i64, ptr %96, align 8 %98 = trunc i64 %97 to i32 %99 = mul nsw i32 %98, 257 %100 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 1), align 8 %101 = load i32, ptr %4, align 4 %102 = sext i32 %101 to i64 %103 = getelementptr inbounds ptr, ptr %100, i64 %102 %104 = load ptr, ptr %103, align 8 %105 = getelementptr inbounds i32, ptr %104, i64 1 store i32 %99, ptr %105, align 4 %106 = load ptr, ptr %2, align 8 %107 = getelementptr inbounds %struct.TYPE_6__, ptr %106, i32 0, i32 1 %108 = load ptr, ptr %107, align 8 %109 = load i32, ptr %3, align 4 %110 = sext i32 %109 to i64 %111 = getelementptr inbounds %struct.TYPE_5__, ptr %108, i64 %110 %112 = getelementptr inbounds %struct.TYPE_5__, ptr %111, i32 0, i32 0 %113 = load ptr, ptr %112, align 8 %114 = getelementptr inbounds i64, ptr %113, i64 2 %115 = load i64, ptr %114, align 8 %116 = trunc i64 %115 to i32 %117 = mul nsw i32 %116, 257 %118 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 1), align 8 %119 = load i32, ptr %4, align 4 %120 = sext i32 %119 to i64 %121 = getelementptr inbounds ptr, ptr %118, i64 %120 %122 = load ptr, ptr %121, align 8 %123 = getelementptr inbounds i32, ptr %122, i64 2 store i32 %117, ptr %123, align 4 %124 = load ptr, ptr %2, align 8 %125 = getelementptr inbounds %struct.TYPE_6__, ptr %124, i32 0, i32 1 %126 = load ptr, ptr %125, align 8 %127 = load i32, ptr %3, align 4 %128 = sext i32 %127 to i64 %129 = getelementptr inbounds %struct.TYPE_5__, ptr %126, i64 %128 %130 = getelementptr inbounds %struct.TYPE_5__, ptr %129, i32 0, i32 0 %131 = load ptr, ptr %130, align 8 %132 = getelementptr inbounds i64, ptr %131, i64 3 %133 = load i64, ptr %132, align 8 %134 = trunc i64 %133 to i32 %135 = mul nsw i32 %134, 257 %136 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 1), align 8 %137 = load i32, ptr %4, align 4 %138 = sext i32 %137 to i64 %139 = getelementptr inbounds ptr, ptr %136, i64 %138 %140 = load ptr, ptr %139, align 8 %141 = getelementptr inbounds i32, ptr %140, i64 3 store i32 %135, ptr %141, align 4 %142 = load i32, ptr %4, align 4 %143 = add nsw i32 %142, 1 store i32 %143, ptr %4, align 4 br label %144 144: ; preds = %23 %145 = load i32, ptr %3, align 4 %146 = add nsw i32 %145, 1 store i32 %146, ptr %3, align 4 br label %17, !llvm.loop !6 147: ; preds = %17 store i32 0, ptr %3, align 4 br label %148 148: ; preds = %182, %147 %149 = load i32, ptr %3, align 4 %150 = load ptr, ptr %2, align 8 %151 = getelementptr inbounds %struct.TYPE_6__, ptr %150, i32 0, i32 0 %152 = load i32, ptr %151, align 8 %153 = sub nsw i32 %152, 2 %154 = icmp slt i32 %149, %153 br i1 %154, label %155, label %185 155: ; preds = %148 %156 = load i32, ptr @tess, align 8 %157 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 2), align 8 %158 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 3), align 8 %159 = add nsw i32 %158, 0 %160 = sext i32 %159 to i64 %161 = getelementptr inbounds i32, ptr %157, i64 %160 store i32 %156, ptr %161, align 4 %162 = load i32, ptr @tess, align 8 %163 = load i32, ptr %3, align 4 %164 = add nsw i32 %162, %163 %165 = add nsw i32 %164, 1 %166 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 2), align 8 %167 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 3), align 8 %168 = add nsw i32 %167, 1 %169 = sext i32 %168 to i64 %170 = getelementptr inbounds i32, ptr %166, i64 %169 store i32 %165, ptr %170, align 4 %171 = load i32, ptr @tess, align 8 %172 = load i32, ptr %3, align 4 %173 = add nsw i32 %171, %172 %174 = add nsw i32 %173, 2 %175 = load ptr, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 2), align 8 %176 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 3), align 8 %177 = add nsw i32 %176, 2 %178 = sext i32 %177 to i64 %179 = getelementptr inbounds i32, ptr %175, i64 %178 store i32 %174, ptr %179, align 4 %180 = load i32, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 3), align 8 %181 = add nsw i32 %180, 3 store i32 %181, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 3), align 8 br label %182 182: ; preds = %155 %183 = load i32, ptr %3, align 4 %184 = add nsw i32 %183, 1 store i32 %184, ptr %3, align 4 br label %148, !llvm.loop !8 185: ; preds = %148 %186 = load i32, ptr %4, align 4 store i32 %186, ptr @tess, align 8 ret void } declare i32 @RB_CheckVao(i32 noundef) #1 declare i32 @RB_CHECKOVERFLOW(i32 noundef, i32 noundef) #1 declare i32 @VectorCopy(i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl2/extr_tr_surface.c_RB_SurfacePolychain
.text .file "extr_tr_bsp.c_R_LoadVisibility.c" .p2align 4, 0x90 # -- Begin function R_LoadVisibility .type R_LoadVisibility,@function R_LoadVisibility: # @R_LoadVisibility .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movl (%rax), %eax movl %eax, -12(%rbp) cmpl $0, -12(%rbp) jne .LBB0_2 # %bb.1: jmp .LBB0_5 .LBB0_2: movq fileBase(%rip), %rax movq -8(%rbp), %rcx movslq 4(%rcx), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -24(%rbp) movq -24(%rbp), %rax movl (%rax), %edi callq LittleLong@PLT movq %rax, s_worldData+16(%rip) movq -24(%rbp), %rax movl 4(%rax), %edi callq LittleLong@PLT movq %rax, s_worldData+8(%rip) cmpq $0, tr(%rip) je .LBB0_4 # %bb.3: movq tr(%rip), %rax movq %rax, s_worldData(%rip) jmp .LBB0_5 .LBB0_4: movq ri(%rip), %rax movl -12(%rbp), %edi subl $8, %edi movl h_low(%rip), %esi callq *%rax movq %rax, -32(%rbp) movq -32(%rbp), %rdi movq -24(%rbp), %rsi addq $32, %rsi movl -12(%rbp), %edx subl $8, %edx callq Com_Memcpy@PLT movq -32(%rbp), %rax movq %rax, s_worldData(%rip) .LBB0_5: addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_LoadVisibility, .Lfunc_end0-R_LoadVisibility .cfi_endproc # -- End function .type fileBase,@object # @fileBase .bss .globl fileBase .p2align 3 fileBase: .quad 0 .size fileBase, 8 .type s_worldData,@object # @s_worldData .globl s_worldData .p2align 3 s_worldData: .zero 24 .size s_worldData, 24 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type h_low,@object # @h_low .globl h_low .p2align 2 h_low: .long 0 # 0x0 .size h_low, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_LoadVisibility .addrsig_sym LittleLong .addrsig_sym Com_Memcpy .addrsig_sym fileBase .addrsig_sym s_worldData .addrsig_sym tr .addrsig_sym ri .addrsig_sym h_low
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_R_LoadVisibility.c' source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_R_LoadVisibility.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_8__ = type { ptr, ptr, ptr } %struct.TYPE_7__ = type { ptr } %struct.TYPE_9__ = type { ptr } %struct.TYPE_6__ = type { i32, i32 } @fileBase = dso_local global ptr null, align 8 @s_worldData = dso_local global %struct.TYPE_8__ zeroinitializer, align 8 @tr = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @ri = dso_local global %struct.TYPE_9__ zeroinitializer, align 8 @h_low = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_LoadVisibility], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @R_LoadVisibility(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %6 = load ptr, ptr %2, align 8 %7 = getelementptr inbounds %struct.TYPE_6__, ptr %6, i32 0, i32 0 %8 = load i32, ptr %7, align 4 store i32 %8, ptr %3, align 4 %9 = load i32, ptr %3, align 4 %10 = icmp ne i32 %9, 0 br i1 %10, label %12, label %11 11: ; preds = %1 br label %44 12: ; preds = %1 %13 = load ptr, ptr @fileBase, align 8 %14 = load ptr, ptr %2, align 8 %15 = getelementptr inbounds %struct.TYPE_6__, ptr %14, i32 0, i32 1 %16 = load i32, ptr %15, align 4 %17 = sext i32 %16 to i64 %18 = getelementptr inbounds i32, ptr %13, i64 %17 store ptr %18, ptr %4, align 8 %19 = load ptr, ptr %4, align 8 %20 = getelementptr inbounds i32, ptr %19, i64 0 %21 = load i32, ptr %20, align 4 %22 = call ptr @LittleLong(i32 noundef %21) store ptr %22, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @s_worldData, i32 0, i32 2), align 8 %23 = load ptr, ptr %4, align 8 %24 = getelementptr inbounds i32, ptr %23, i64 1 %25 = load i32, ptr %24, align 4 %26 = call ptr @LittleLong(i32 noundef %25) store ptr %26, ptr getelementptr inbounds (%struct.TYPE_8__, ptr @s_worldData, i32 0, i32 1), align 8 %27 = load ptr, ptr @tr, align 8 %28 = icmp ne ptr %27, null br i1 %28, label %29, label %31 29: ; preds = %12 %30 = load ptr, ptr @tr, align 8 store ptr %30, ptr @s_worldData, align 8 br label %44 31: ; preds = %12 %32 = load ptr, ptr @ri, align 8 %33 = load i32, ptr %3, align 4 %34 = sub nsw i32 %33, 8 %35 = load i32, ptr @h_low, align 4 %36 = call ptr %32(i32 noundef %34, i32 noundef %35) store ptr %36, ptr %5, align 8 %37 = load ptr, ptr %5, align 8 %38 = load ptr, ptr %4, align 8 %39 = getelementptr inbounds i32, ptr %38, i64 8 %40 = load i32, ptr %3, align 4 %41 = sub nsw i32 %40, 8 %42 = call i32 @Com_Memcpy(ptr noundef %37, ptr noundef %39, i32 noundef %41) %43 = load ptr, ptr %5, align 8 store ptr %43, ptr @s_worldData, align 8 br label %44 44: ; preds = %11, %31, %29 ret void } declare ptr @LittleLong(i32 noundef) #1 declare i32 @Com_Memcpy(ptr noundef, ptr noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_bsp.c_R_LoadVisibility
.text .file "extr_tr_shade_calc.c_RB_CalcScaleTexMatrix.c" .globl RB_CalcScaleTexMatrix # -- Begin function RB_CalcScaleTexMatrix .p2align 4, 0x90 .type RB_CalcScaleTexMatrix,@function RB_CalcScaleTexMatrix: # @RB_CalcScaleTexMatrix .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, (%rax) movq -16(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 8(%rax) movq -16(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 16(%rax) movq -16(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 4(%rax) movq -8(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, 12(%rax) movq -16(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 20(%rax) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_CalcScaleTexMatrix, .Lfunc_end0-RB_CalcScaleTexMatrix .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcScaleTexMatrix.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcScaleTexMatrix.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_CalcScaleTexMatrix(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 store ptr %0, ptr %3, align 8 store ptr %1, ptr %4, align 8 %5 = load ptr, ptr %3, align 8 %6 = getelementptr inbounds float, ptr %5, i64 0 %7 = load float, ptr %6, align 4 %8 = load ptr, ptr %4, align 8 %9 = getelementptr inbounds float, ptr %8, i64 0 store float %7, ptr %9, align 4 %10 = load ptr, ptr %4, align 8 %11 = getelementptr inbounds float, ptr %10, i64 2 store float 0.000000e+00, ptr %11, align 4 %12 = load ptr, ptr %4, align 8 %13 = getelementptr inbounds float, ptr %12, i64 4 store float 0.000000e+00, ptr %13, align 4 %14 = load ptr, ptr %4, align 8 %15 = getelementptr inbounds float, ptr %14, i64 1 store float 0.000000e+00, ptr %15, align 4 %16 = load ptr, ptr %3, align 8 %17 = getelementptr inbounds float, ptr %16, i64 1 %18 = load float, ptr %17, align 4 %19 = load ptr, ptr %4, align 8 %20 = getelementptr inbounds float, ptr %19, i64 3 store float %18, ptr %20, align 4 %21 = load ptr, ptr %4, align 8 %22 = getelementptr inbounds float, ptr %21, i64 5 store float 0.000000e+00, ptr %22, align 4 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcScaleTexMatrix
.text .file "extr_tr_bsp.c_R_RenderMissingCubemaps.c" .globl R_RenderMissingCubemaps # -- Begin function R_RenderMissingCubemaps .p2align 4, 0x90 .type R_RenderMissingCubemaps,@function R_RenderMissingCubemaps: # @R_RenderMissingCubemaps .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl IMGFLAG_NO_COMPRESSION(%rip), %eax orl IMGFLAG_CLAMPTOEDGE(%rip), %eax orl IMGFLAG_MIPMAP(%rip), %eax orl IMGFLAG_NOLIGHTSCALE(%rip), %eax orl IMGFLAG_CUBEMAP(%rip), %eax movl %eax, -12(%rbp) movl $0, -4(%rbp) .LBB0_1: # =>This Loop Header: Depth=1 # Child Loop BB0_4 Depth 2 movl -4(%rbp), %eax cmpl tr(%rip), %eax jge .LBB0_10 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq tr+8(%rip), %rax movslq -4(%rbp), %rcx cmpq $0, (%rax,%rcx,8) jne .LBB0_8 # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %esi leaq .L.str(%rip), %rdi callq va@PLT movl %eax, %edi movq r_cubemapSize(%rip), %rax movl (%rax), %edx movq r_cubemapSize(%rip), %rax movl (%rax), %ecx movl IMGTYPE_COLORALPHA(%rip), %r8d movl -12(%rbp), %r9d movl GL_RGBA8(%rip), %eax xorl %esi, %esi # kill: def $rsi killed $esi movl %eax, (%rsp) callq R_CreateImage@PLT movq %rax, %rdx movq tr+8(%rip), %rax movslq -4(%rbp), %rcx movq %rdx, (%rax,%rcx,8) movl $0, -8(%rbp) .LBB0_4: # Parent Loop BB0_1 Depth=1 # => This Inner Loop Header: Depth=2 cmpl $6, -8(%rbp) jge .LBB0_7 # %bb.5: # in Loop: Header=BB0_4 Depth=2 movb $0, %al callq RE_ClearScene@PLT movl -4(%rbp), %edi movl -8(%rbp), %esi movl qfalse(%rip), %edx callq R_RenderCubemapSide@PLT movb $0, %al callq R_IssuePendingRenderCommands@PLT movb $0, %al callq R_InitNextFrame@PLT # %bb.6: # in Loop: Header=BB0_4 Depth=2 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp .LBB0_4 .LBB0_7: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_8 .LBB0_8: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_9 .LBB0_9: # in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_1 .LBB0_10: addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_RenderMissingCubemaps, .Lfunc_end0-R_RenderMissingCubemaps .cfi_endproc # -- End function .type IMGFLAG_NO_COMPRESSION,@object # @IMGFLAG_NO_COMPRESSION .bss .globl IMGFLAG_NO_COMPRESSION .p2align 2 IMGFLAG_NO_COMPRESSION: .long 0 # 0x0 .size IMGFLAG_NO_COMPRESSION, 4 .type IMGFLAG_CLAMPTOEDGE,@object # @IMGFLAG_CLAMPTOEDGE .globl IMGFLAG_CLAMPTOEDGE .p2align 2 IMGFLAG_CLAMPTOEDGE: .long 0 # 0x0 .size IMGFLAG_CLAMPTOEDGE, 4 .type IMGFLAG_MIPMAP,@object # @IMGFLAG_MIPMAP .globl IMGFLAG_MIPMAP .p2align 2 IMGFLAG_MIPMAP: .long 0 # 0x0 .size IMGFLAG_MIPMAP, 4 .type IMGFLAG_NOLIGHTSCALE,@object # @IMGFLAG_NOLIGHTSCALE .globl IMGFLAG_NOLIGHTSCALE .p2align 2 IMGFLAG_NOLIGHTSCALE: .long 0 # 0x0 .size IMGFLAG_NOLIGHTSCALE, 4 .type IMGFLAG_CUBEMAP,@object # @IMGFLAG_CUBEMAP .globl IMGFLAG_CUBEMAP .p2align 2 IMGFLAG_CUBEMAP: .long 0 # 0x0 .size IMGFLAG_CUBEMAP, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "*cubeMap%d" .size .L.str, 11 .type r_cubemapSize,@object # @r_cubemapSize .bss .globl r_cubemapSize .p2align 3 r_cubemapSize: .quad 0 .size r_cubemapSize, 8 .type IMGTYPE_COLORALPHA,@object # @IMGTYPE_COLORALPHA .globl IMGTYPE_COLORALPHA .p2align 2 IMGTYPE_COLORALPHA: .long 0 # 0x0 .size IMGTYPE_COLORALPHA, 4 .type GL_RGBA8,@object # @GL_RGBA8 .globl GL_RGBA8 .p2align 2 GL_RGBA8: .long 0 # 0x0 .size GL_RGBA8, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_CreateImage .addrsig_sym va .addrsig_sym RE_ClearScene .addrsig_sym R_RenderCubemapSide .addrsig_sym R_IssuePendingRenderCommands .addrsig_sym R_InitNextFrame .addrsig_sym IMGFLAG_NO_COMPRESSION .addrsig_sym IMGFLAG_CLAMPTOEDGE .addrsig_sym IMGFLAG_MIPMAP .addrsig_sym IMGFLAG_NOLIGHTSCALE .addrsig_sym IMGFLAG_CUBEMAP .addrsig_sym tr .addrsig_sym r_cubemapSize .addrsig_sym IMGTYPE_COLORALPHA .addrsig_sym GL_RGBA8 .addrsig_sym qfalse
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_R_RenderMissingCubemaps.c' source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_R_RenderMissingCubemaps.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { i32, ptr } %struct.TYPE_4__ = type { i64 } %struct.TYPE_6__ = type { i32 } @IMGFLAG_NO_COMPRESSION = dso_local global i32 0, align 4 @IMGFLAG_CLAMPTOEDGE = dso_local global i32 0, align 4 @IMGFLAG_MIPMAP = dso_local global i32 0, align 4 @IMGFLAG_NOLIGHTSCALE = dso_local global i32 0, align 4 @IMGFLAG_CUBEMAP = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_5__ zeroinitializer, align 8 @.str = private unnamed_addr constant [11 x i8] c"*cubeMap%d\00", align 1 @r_cubemapSize = dso_local global ptr null, align 8 @IMGTYPE_COLORALPHA = dso_local global i32 0, align 4 @GL_RGBA8 = dso_local global i32 0, align 4 @qfalse = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_RenderMissingCubemaps() #0 { %1 = alloca i32, align 4 %2 = alloca i32, align 4 %3 = alloca i32, align 4 %4 = load i32, ptr @IMGFLAG_NO_COMPRESSION, align 4 %5 = load i32, ptr @IMGFLAG_CLAMPTOEDGE, align 4 %6 = or i32 %4, %5 %7 = load i32, ptr @IMGFLAG_MIPMAP, align 4 %8 = or i32 %6, %7 %9 = load i32, ptr @IMGFLAG_NOLIGHTSCALE, align 4 %10 = or i32 %8, %9 %11 = load i32, ptr @IMGFLAG_CUBEMAP, align 4 %12 = or i32 %10, %11 store i32 %12, ptr %3, align 4 store i32 0, ptr %1, align 4 br label %13 13: ; preds = %59, %0 %14 = load i32, ptr %1, align 4 %15 = load i32, ptr @tr, align 8 %16 = icmp slt i32 %14, %15 br i1 %16, label %17, label %62 17: ; preds = %13 %18 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tr, i32 0, i32 1), align 8 %19 = load i32, ptr %1, align 4 %20 = sext i32 %19 to i64 %21 = getelementptr inbounds %struct.TYPE_4__, ptr %18, i64 %20 %22 = getelementptr inbounds %struct.TYPE_4__, ptr %21, i32 0, i32 0 %23 = load i64, ptr %22, align 8 %24 = icmp ne i64 %23, 0 br i1 %24, label %58, label %25 25: ; preds = %17 %26 = load i32, ptr %1, align 4 %27 = call i32 @va(ptr noundef @.str, i32 noundef %26) %28 = load ptr, ptr @r_cubemapSize, align 8 %29 = getelementptr inbounds %struct.TYPE_6__, ptr %28, i32 0, i32 0 %30 = load i32, ptr %29, align 4 %31 = load ptr, ptr @r_cubemapSize, align 8 %32 = getelementptr inbounds %struct.TYPE_6__, ptr %31, i32 0, i32 0 %33 = load i32, ptr %32, align 4 %34 = load i32, ptr @IMGTYPE_COLORALPHA, align 4 %35 = load i32, ptr %3, align 4 %36 = load i32, ptr @GL_RGBA8, align 4 %37 = call i64 @R_CreateImage(i32 noundef %27, ptr noundef null, i32 noundef %30, i32 noundef %33, i32 noundef %34, i32 noundef %35, i32 noundef %36) %38 = load ptr, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tr, i32 0, i32 1), align 8 %39 = load i32, ptr %1, align 4 %40 = sext i32 %39 to i64 %41 = getelementptr inbounds %struct.TYPE_4__, ptr %38, i64 %40 %42 = getelementptr inbounds %struct.TYPE_4__, ptr %41, i32 0, i32 0 store i64 %37, ptr %42, align 8 store i32 0, ptr %2, align 4 br label %43 43: ; preds = %54, %25 %44 = load i32, ptr %2, align 4 %45 = icmp slt i32 %44, 6 br i1 %45, label %46, label %57 46: ; preds = %43 %47 = call i32 (...) @RE_ClearScene() %48 = load i32, ptr %1, align 4 %49 = load i32, ptr %2, align 4 %50 = load i32, ptr @qfalse, align 4 %51 = call i32 @R_RenderCubemapSide(i32 noundef %48, i32 noundef %49, i32 noundef %50) %52 = call i32 (...) @R_IssuePendingRenderCommands() %53 = call i32 (...) @R_InitNextFrame() br label %54 54: ; preds = %46 %55 = load i32, ptr %2, align 4 %56 = add nsw i32 %55, 1 store i32 %56, ptr %2, align 4 br label %43, !llvm.loop !6 57: ; preds = %43 br label %58 58: ; preds = %57, %17 br label %59 59: ; preds = %58 %60 = load i32, ptr %1, align 4 %61 = add nsw i32 %60, 1 store i32 %61, ptr %1, align 4 br label %13, !llvm.loop !8 62: ; preds = %13 ret void } declare i64 @R_CreateImage(i32 noundef, ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @va(ptr noundef, i32 noundef) #1 declare i32 @RE_ClearScene(...) #1 declare i32 @R_RenderCubemapSide(i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @R_IssuePendingRenderCommands(...) #1 declare i32 @R_InitNextFrame(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl2/extr_tr_bsp.c_R_RenderMissingCubemaps
.text .file "extr_tr_init.c_GL_SetDefaultState.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function GL_SetDefaultState .LCPI0_0: .long 0x3f800000 # float 1 .text .globl GL_SetDefaultState .p2align 4, 0x90 .type GL_SetDefaultState,@function GL_SetDefaultState: # @GL_SetDefaultState .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero callq qglClearDepth@PLT movl GL_FRONT(%rip), %edi callq qglCullFace@PLT movb $0, %al callq GL_BindNullTextures@PLT cmpq $0, glRefConfig+16(%rip) je .LBB0_2 # %bb.1: movb $0, %al callq GL_BindNullFramebuffers@PLT .LBB0_2: movq r_textureMode(%rip), %rax movl (%rax), %edi callq GL_TextureMode@PLT movl GL_LEQUAL(%rip), %edi callq qglDepthFunc@PLT movl GLS_DEPTHTEST_DISABLE(%rip), %eax orl GLS_DEPTHMASK_TRUE(%rip), %eax movl %eax, glState(%rip) movq $0, glState+32(%rip) movl CT_TWO_SIDED(%rip), %eax movl %eax, glState+28(%rip) movl GL_FRONT(%rip), %eax movl %eax, glState+24(%rip) movb $0, %al callq GL_BindNullProgram@PLT cmpq $0, glRefConfig+8(%rip) je .LBB0_4 # %bb.3: xorl %edi, %edi callq qglBindVertexArray@PLT .LBB0_4: movl GL_ARRAY_BUFFER(%rip), %edi xorl %esi, %esi callq qglBindBuffer@PLT movl GL_ELEMENT_ARRAY_BUFFER(%rip), %edi xorl %esi, %esi callq qglBindBuffer@PLT movq $0, glState+16(%rip) movq $0, glState+8(%rip) movl GL_FRONT_AND_BACK(%rip), %edi movl GL_FILL(%rip), %esi callq qglPolygonMode@PLT movl GL_TRUE(%rip), %edi callq qglDepthMask@PLT movl GL_DEPTH_TEST(%rip), %edi callq qglDisable@PLT movl GL_SCISSOR_TEST(%rip), %edi callq qglEnable@PLT movl GL_CULL_FACE(%rip), %edi callq qglDisable@PLT movl GL_BLEND(%rip), %edi callq qglDisable@PLT cmpq $0, glRefConfig(%rip) je .LBB0_6 # %bb.5: movl GL_TEXTURE_CUBE_MAP_SEAMLESS(%rip), %edi callq qglEnable@PLT .LBB0_6: movq r_offsetFactor(%rip), %rax movl (%rax), %edi movq r_offsetUnits(%rip), %rax movl (%rax), %esi callq qglPolygonOffset@PLT xorps %xmm2, %xmm2 movss .LCPI0_0(%rip), %xmm3 # xmm3 = mem[0],zero,zero,zero movaps %xmm2, %xmm0 movaps %xmm2, %xmm1 callq qglClearColor@PLT popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size GL_SetDefaultState, .Lfunc_end0-GL_SetDefaultState .cfi_endproc # -- End function .type GL_FRONT,@object # @GL_FRONT .bss .globl GL_FRONT .p2align 2 GL_FRONT: .long 0 # 0x0 .size GL_FRONT, 4 .type glRefConfig,@object # @glRefConfig .globl glRefConfig .p2align 3 glRefConfig: .zero 24 .size glRefConfig, 24 .type r_textureMode,@object # @r_textureMode .globl r_textureMode .p2align 3 r_textureMode: .quad 0 .size r_textureMode, 8 .type GL_LEQUAL,@object # @GL_LEQUAL .globl GL_LEQUAL .p2align 2 GL_LEQUAL: .long 0 # 0x0 .size GL_LEQUAL, 4 .type GLS_DEPTHTEST_DISABLE,@object # @GLS_DEPTHTEST_DISABLE .globl GLS_DEPTHTEST_DISABLE .p2align 2 GLS_DEPTHTEST_DISABLE: .long 0 # 0x0 .size GLS_DEPTHTEST_DISABLE, 4 .type GLS_DEPTHMASK_TRUE,@object # @GLS_DEPTHMASK_TRUE .globl GLS_DEPTHMASK_TRUE .p2align 2 GLS_DEPTHMASK_TRUE: .long 0 # 0x0 .size GLS_DEPTHMASK_TRUE, 4 .type glState,@object # @glState .globl glState .p2align 3 glState: .zero 40 .size glState, 40 .type CT_TWO_SIDED,@object # @CT_TWO_SIDED .globl CT_TWO_SIDED .p2align 2 CT_TWO_SIDED: .long 0 # 0x0 .size CT_TWO_SIDED, 4 .type GL_ARRAY_BUFFER,@object # @GL_ARRAY_BUFFER .globl GL_ARRAY_BUFFER .p2align 2 GL_ARRAY_BUFFER: .long 0 # 0x0 .size GL_ARRAY_BUFFER, 4 .type GL_ELEMENT_ARRAY_BUFFER,@object # @GL_ELEMENT_ARRAY_BUFFER .globl GL_ELEMENT_ARRAY_BUFFER .p2align 2 GL_ELEMENT_ARRAY_BUFFER: .long 0 # 0x0 .size GL_ELEMENT_ARRAY_BUFFER, 4 .type GL_FRONT_AND_BACK,@object # @GL_FRONT_AND_BACK .globl GL_FRONT_AND_BACK .p2align 2 GL_FRONT_AND_BACK: .long 0 # 0x0 .size GL_FRONT_AND_BACK, 4 .type GL_FILL,@object # @GL_FILL .globl GL_FILL .p2align 2 GL_FILL: .long 0 # 0x0 .size GL_FILL, 4 .type GL_TRUE,@object # @GL_TRUE .globl GL_TRUE .p2align 2 GL_TRUE: .long 0 # 0x0 .size GL_TRUE, 4 .type GL_DEPTH_TEST,@object # @GL_DEPTH_TEST .globl GL_DEPTH_TEST .p2align 2 GL_DEPTH_TEST: .long 0 # 0x0 .size GL_DEPTH_TEST, 4 .type GL_SCISSOR_TEST,@object # @GL_SCISSOR_TEST .globl GL_SCISSOR_TEST .p2align 2 GL_SCISSOR_TEST: .long 0 # 0x0 .size GL_SCISSOR_TEST, 4 .type GL_CULL_FACE,@object # @GL_CULL_FACE .globl GL_CULL_FACE .p2align 2 GL_CULL_FACE: .long 0 # 0x0 .size GL_CULL_FACE, 4 .type GL_BLEND,@object # @GL_BLEND .globl GL_BLEND .p2align 2 GL_BLEND: .long 0 # 0x0 .size GL_BLEND, 4 .type GL_TEXTURE_CUBE_MAP_SEAMLESS,@object # @GL_TEXTURE_CUBE_MAP_SEAMLESS .globl GL_TEXTURE_CUBE_MAP_SEAMLESS .p2align 2 GL_TEXTURE_CUBE_MAP_SEAMLESS: .long 0 # 0x0 .size GL_TEXTURE_CUBE_MAP_SEAMLESS, 4 .type r_offsetFactor,@object # @r_offsetFactor .globl r_offsetFactor .p2align 3 r_offsetFactor: .quad 0 .size r_offsetFactor, 8 .type r_offsetUnits,@object # @r_offsetUnits .globl r_offsetUnits .p2align 3 r_offsetUnits: .quad 0 .size r_offsetUnits, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym qglClearDepth .addrsig_sym qglCullFace .addrsig_sym GL_BindNullTextures .addrsig_sym GL_BindNullFramebuffers .addrsig_sym GL_TextureMode .addrsig_sym qglDepthFunc .addrsig_sym GL_BindNullProgram .addrsig_sym qglBindVertexArray .addrsig_sym qglBindBuffer .addrsig_sym qglPolygonMode .addrsig_sym qglDepthMask .addrsig_sym qglDisable .addrsig_sym qglEnable .addrsig_sym qglPolygonOffset .addrsig_sym qglClearColor .addrsig_sym GL_FRONT .addrsig_sym glRefConfig .addrsig_sym r_textureMode .addrsig_sym GL_LEQUAL .addrsig_sym GLS_DEPTHTEST_DISABLE .addrsig_sym GLS_DEPTHMASK_TRUE .addrsig_sym glState .addrsig_sym CT_TWO_SIDED .addrsig_sym GL_ARRAY_BUFFER .addrsig_sym GL_ELEMENT_ARRAY_BUFFER .addrsig_sym GL_FRONT_AND_BACK .addrsig_sym GL_FILL .addrsig_sym GL_TRUE .addrsig_sym GL_DEPTH_TEST .addrsig_sym GL_SCISSOR_TEST .addrsig_sym GL_CULL_FACE .addrsig_sym GL_BLEND .addrsig_sym GL_TEXTURE_CUBE_MAP_SEAMLESS .addrsig_sym r_offsetFactor .addrsig_sym r_offsetUnits
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_init.c_GL_SetDefaultState.c' source_filename = "lab/engine/code/renderergl2/extr_tr_init.c_GL_SetDefaultState.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_10__ = type { i64, i64, i64 } %struct.TYPE_9__ = type { i32, i64, ptr, i32, i32, i64 } %struct.TYPE_6__ = type { i32 } %struct.TYPE_8__ = type { i32 } %struct.TYPE_7__ = type { i32 } @GL_FRONT = dso_local global i32 0, align 4 @glRefConfig = dso_local global %struct.TYPE_10__ zeroinitializer, align 8 @r_textureMode = dso_local global ptr null, align 8 @GL_LEQUAL = dso_local global i32 0, align 4 @GLS_DEPTHTEST_DISABLE = dso_local global i32 0, align 4 @GLS_DEPTHMASK_TRUE = dso_local global i32 0, align 4 @glState = dso_local global %struct.TYPE_9__ zeroinitializer, align 8 @CT_TWO_SIDED = dso_local global i32 0, align 4 @GL_ARRAY_BUFFER = dso_local global i32 0, align 4 @GL_ELEMENT_ARRAY_BUFFER = dso_local global i32 0, align 4 @GL_FRONT_AND_BACK = dso_local global i32 0, align 4 @GL_FILL = dso_local global i32 0, align 4 @GL_TRUE = dso_local global i32 0, align 4 @GL_DEPTH_TEST = dso_local global i32 0, align 4 @GL_SCISSOR_TEST = dso_local global i32 0, align 4 @GL_CULL_FACE = dso_local global i32 0, align 4 @GL_BLEND = dso_local global i32 0, align 4 @GL_TEXTURE_CUBE_MAP_SEAMLESS = dso_local global i32 0, align 4 @r_offsetFactor = dso_local global ptr null, align 8 @r_offsetUnits = dso_local global ptr null, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @GL_SetDefaultState() #0 { %1 = call i32 @qglClearDepth(float noundef 1.000000e+00) %2 = load i32, ptr @GL_FRONT, align 4 %3 = call i32 @qglCullFace(i32 noundef %2) %4 = call i32 (...) @GL_BindNullTextures() %5 = load i64, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @glRefConfig, i32 0, i32 2), align 8 %6 = icmp ne i64 %5, 0 br i1 %6, label %7, label %9 7: ; preds = %0 %8 = call i32 (...) @GL_BindNullFramebuffers() br label %9 9: ; preds = %7, %0 %10 = load ptr, ptr @r_textureMode, align 8 %11 = getelementptr inbounds %struct.TYPE_6__, ptr %10, i32 0, i32 0 %12 = load i32, ptr %11, align 4 %13 = call i32 @GL_TextureMode(i32 noundef %12) %14 = load i32, ptr @GL_LEQUAL, align 4 %15 = call i32 @qglDepthFunc(i32 noundef %14) %16 = load i32, ptr @GLS_DEPTHTEST_DISABLE, align 4 %17 = load i32, ptr @GLS_DEPTHMASK_TRUE, align 4 %18 = or i32 %16, %17 store i32 %18, ptr @glState, align 8 store i64 0, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @glState, i32 0, i32 5), align 8 %19 = load i32, ptr @CT_TWO_SIDED, align 4 store i32 %19, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @glState, i32 0, i32 4), align 4 %20 = load i32, ptr @GL_FRONT, align 4 store i32 %20, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @glState, i32 0, i32 3), align 8 %21 = call i32 (...) @GL_BindNullProgram() %22 = load i64, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @glRefConfig, i32 0, i32 1), align 8 %23 = icmp ne i64 %22, 0 br i1 %23, label %24, label %26 24: ; preds = %9 %25 = call i32 @qglBindVertexArray(i32 noundef 0) br label %26 26: ; preds = %24, %9 %27 = load i32, ptr @GL_ARRAY_BUFFER, align 4 %28 = call i32 @qglBindBuffer(i32 noundef %27, i32 noundef 0) %29 = load i32, ptr @GL_ELEMENT_ARRAY_BUFFER, align 4 %30 = call i32 @qglBindBuffer(i32 noundef %29, i32 noundef 0) store ptr null, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @glState, i32 0, i32 2), align 8 store i64 0, ptr getelementptr inbounds (%struct.TYPE_9__, ptr @glState, i32 0, i32 1), align 8 %31 = load i32, ptr @GL_FRONT_AND_BACK, align 4 %32 = load i32, ptr @GL_FILL, align 4 %33 = call i32 @qglPolygonMode(i32 noundef %31, i32 noundef %32) %34 = load i32, ptr @GL_TRUE, align 4 %35 = call i32 @qglDepthMask(i32 noundef %34) %36 = load i32, ptr @GL_DEPTH_TEST, align 4 %37 = call i32 @qglDisable(i32 noundef %36) %38 = load i32, ptr @GL_SCISSOR_TEST, align 4 %39 = call i32 @qglEnable(i32 noundef %38) %40 = load i32, ptr @GL_CULL_FACE, align 4 %41 = call i32 @qglDisable(i32 noundef %40) %42 = load i32, ptr @GL_BLEND, align 4 %43 = call i32 @qglDisable(i32 noundef %42) %44 = load i64, ptr @glRefConfig, align 8 %45 = icmp ne i64 %44, 0 br i1 %45, label %46, label %49 46: ; preds = %26 %47 = load i32, ptr @GL_TEXTURE_CUBE_MAP_SEAMLESS, align 4 %48 = call i32 @qglEnable(i32 noundef %47) br label %49 49: ; preds = %46, %26 %50 = load ptr, ptr @r_offsetFactor, align 8 %51 = getelementptr inbounds %struct.TYPE_8__, ptr %50, i32 0, i32 0 %52 = load i32, ptr %51, align 4 %53 = load ptr, ptr @r_offsetUnits, align 8 %54 = getelementptr inbounds %struct.TYPE_7__, ptr %53, i32 0, i32 0 %55 = load i32, ptr %54, align 4 %56 = call i32 @qglPolygonOffset(i32 noundef %52, i32 noundef %55) %57 = call i32 @qglClearColor(float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef 1.000000e+00) ret void } declare i32 @qglClearDepth(float noundef) #1 declare i32 @qglCullFace(i32 noundef) #1 declare i32 @GL_BindNullTextures(...) #1 declare i32 @GL_BindNullFramebuffers(...) #1 declare i32 @GL_TextureMode(i32 noundef) #1 declare i32 @qglDepthFunc(i32 noundef) #1 declare i32 @GL_BindNullProgram(...) #1 declare i32 @qglBindVertexArray(i32 noundef) #1 declare i32 @qglBindBuffer(i32 noundef, i32 noundef) #1 declare i32 @qglPolygonMode(i32 noundef, i32 noundef) #1 declare i32 @qglDepthMask(i32 noundef) #1 declare i32 @qglDisable(i32 noundef) #1 declare i32 @qglEnable(i32 noundef) #1 declare i32 @qglPolygonOffset(i32 noundef, i32 noundef) #1 declare i32 @qglClearColor(float noundef, float noundef, float noundef, float noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_init.c_GL_SetDefaultState
.text .file "extr_tr_main.c_R_CalcTexDirs.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function R_CalcTexDirs .LCPI0_0: .long 0x3f800000 # float 1 .text .globl R_CalcTexDirs .p2align 4, 0x90 .type R_CalcTexDirs,@function R_CalcTexDirs: # @R_CalcTexDirs .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movq 24(%rbp), %rax movq 16(%rbp), %rax movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq %rcx, -32(%rbp) movq %r8, -40(%rbp) movq %r9, -48(%rbp) movq -32(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax subss (%rax), %xmm0 movss %xmm0, -52(%rbp) movq -40(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax subss (%rax), %xmm0 movss %xmm0, -56(%rbp) movq -32(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax subss 4(%rax), %xmm0 movss %xmm0, -60(%rbp) movq -40(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax subss 4(%rax), %xmm0 movss %xmm0, -64(%rbp) movq -32(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax subss 8(%rax), %xmm0 movss %xmm0, -68(%rbp) movq -40(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax subss 8(%rax), %xmm0 movss %xmm0, -72(%rbp) movq 16(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -48(%rbp), %rax subss (%rax), %xmm0 movss %xmm0, -76(%rbp) movq 24(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -48(%rbp), %rax subss (%rax), %xmm0 movss %xmm0, -80(%rbp) movq 16(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -48(%rbp), %rax subss 4(%rax), %xmm0 movss %xmm0, -84(%rbp) movq 24(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -48(%rbp), %rax subss 4(%rax), %xmm0 movss %xmm0, -88(%rbp) movss -76(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -88(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -80(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -84(%rbp), %xmm1 movd %xmm1, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movss %xmm0, -92(%rbp) movss -92(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jne .LBB0_1 jp .LBB0_1 jmp .LBB0_2 .LBB0_1: movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero divss -92(%rbp), %xmm0 movss %xmm0, -92(%rbp) .LBB0_2: movq -8(%rbp), %rdi movss -88(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -52(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -84(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -56(%rbp), %xmm1 movd %xmm1, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 mulss -92(%rbp), %xmm0 movss -88(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -60(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero movss -84(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss -64(%rbp), %xmm2 movd %xmm2, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm2 mulss %xmm3, %xmm1 addss %xmm2, %xmm1 mulss -92(%rbp), %xmm1 movss -88(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -68(%rbp), %xmm4 # xmm4 = mem[0],zero,zero,zero movss -84(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero mulss -72(%rbp), %xmm3 movd %xmm3, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm3 mulss %xmm4, %xmm2 addss %xmm3, %xmm2 mulss -92(%rbp), %xmm2 callq VectorSet@PLT movq -16(%rbp), %rdi movss -76(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -56(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -80(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -52(%rbp), %xmm1 movd %xmm1, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 mulss -92(%rbp), %xmm0 movss -76(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -64(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero movss -80(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss -60(%rbp), %xmm2 movd %xmm2, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm2 mulss %xmm3, %xmm1 addss %xmm2, %xmm1 mulss -92(%rbp), %xmm1 movss -76(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -72(%rbp), %xmm4 # xmm4 = mem[0],zero,zero,zero movss -80(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero mulss -68(%rbp), %xmm3 movd %xmm3, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm3 mulss %xmm4, %xmm2 addss %xmm3, %xmm2 mulss -92(%rbp), %xmm2 callq VectorSet@PLT addq $96, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_CalcTexDirs, .Lfunc_end0-R_CalcTexDirs .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym VectorSet
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_main.c_R_CalcTexDirs.c' source_filename = "lab/engine/code/renderergl2/extr_tr_main.c_R_CalcTexDirs.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_CalcTexDirs(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4, ptr noundef %5, ptr noundef %6, ptr noundef %7) #0 { %9 = alloca ptr, align 8 %10 = alloca ptr, align 8 %11 = alloca ptr, align 8 %12 = alloca ptr, align 8 %13 = alloca ptr, align 8 %14 = alloca ptr, align 8 %15 = alloca ptr, align 8 %16 = alloca ptr, align 8 %17 = alloca float, align 4 %18 = alloca float, align 4 %19 = alloca float, align 4 %20 = alloca float, align 4 %21 = alloca float, align 4 %22 = alloca float, align 4 %23 = alloca float, align 4 %24 = alloca float, align 4 %25 = alloca float, align 4 %26 = alloca float, align 4 %27 = alloca float, align 4 store ptr %0, ptr %9, align 8 store ptr %1, ptr %10, align 8 store ptr %2, ptr %11, align 8 store ptr %3, ptr %12, align 8 store ptr %4, ptr %13, align 8 store ptr %5, ptr %14, align 8 store ptr %6, ptr %15, align 8 store ptr %7, ptr %16, align 8 %28 = load ptr, ptr %12, align 8 %29 = getelementptr inbounds float, ptr %28, i64 0 %30 = load float, ptr %29, align 4 %31 = load ptr, ptr %11, align 8 %32 = getelementptr inbounds float, ptr %31, i64 0 %33 = load float, ptr %32, align 4 %34 = fsub float %30, %33 store float %34, ptr %17, align 4 %35 = load ptr, ptr %13, align 8 %36 = getelementptr inbounds float, ptr %35, i64 0 %37 = load float, ptr %36, align 4 %38 = load ptr, ptr %11, align 8 %39 = getelementptr inbounds float, ptr %38, i64 0 %40 = load float, ptr %39, align 4 %41 = fsub float %37, %40 store float %41, ptr %18, align 4 %42 = load ptr, ptr %12, align 8 %43 = getelementptr inbounds float, ptr %42, i64 1 %44 = load float, ptr %43, align 4 %45 = load ptr, ptr %11, align 8 %46 = getelementptr inbounds float, ptr %45, i64 1 %47 = load float, ptr %46, align 4 %48 = fsub float %44, %47 store float %48, ptr %19, align 4 %49 = load ptr, ptr %13, align 8 %50 = getelementptr inbounds float, ptr %49, i64 1 %51 = load float, ptr %50, align 4 %52 = load ptr, ptr %11, align 8 %53 = getelementptr inbounds float, ptr %52, i64 1 %54 = load float, ptr %53, align 4 %55 = fsub float %51, %54 store float %55, ptr %20, align 4 %56 = load ptr, ptr %12, align 8 %57 = getelementptr inbounds float, ptr %56, i64 2 %58 = load float, ptr %57, align 4 %59 = load ptr, ptr %11, align 8 %60 = getelementptr inbounds float, ptr %59, i64 2 %61 = load float, ptr %60, align 4 %62 = fsub float %58, %61 store float %62, ptr %21, align 4 %63 = load ptr, ptr %13, align 8 %64 = getelementptr inbounds float, ptr %63, i64 2 %65 = load float, ptr %64, align 4 %66 = load ptr, ptr %11, align 8 %67 = getelementptr inbounds float, ptr %66, i64 2 %68 = load float, ptr %67, align 4 %69 = fsub float %65, %68 store float %69, ptr %22, align 4 %70 = load ptr, ptr %15, align 8 %71 = getelementptr inbounds float, ptr %70, i64 0 %72 = load float, ptr %71, align 4 %73 = load ptr, ptr %14, align 8 %74 = getelementptr inbounds float, ptr %73, i64 0 %75 = load float, ptr %74, align 4 %76 = fsub float %72, %75 store float %76, ptr %23, align 4 %77 = load ptr, ptr %16, align 8 %78 = getelementptr inbounds float, ptr %77, i64 0 %79 = load float, ptr %78, align 4 %80 = load ptr, ptr %14, align 8 %81 = getelementptr inbounds float, ptr %80, i64 0 %82 = load float, ptr %81, align 4 %83 = fsub float %79, %82 store float %83, ptr %24, align 4 %84 = load ptr, ptr %15, align 8 %85 = getelementptr inbounds float, ptr %84, i64 1 %86 = load float, ptr %85, align 4 %87 = load ptr, ptr %14, align 8 %88 = getelementptr inbounds float, ptr %87, i64 1 %89 = load float, ptr %88, align 4 %90 = fsub float %86, %89 store float %90, ptr %25, align 4 %91 = load ptr, ptr %16, align 8 %92 = getelementptr inbounds float, ptr %91, i64 1 %93 = load float, ptr %92, align 4 %94 = load ptr, ptr %14, align 8 %95 = getelementptr inbounds float, ptr %94, i64 1 %96 = load float, ptr %95, align 4 %97 = fsub float %93, %96 store float %97, ptr %26, align 4 %98 = load float, ptr %23, align 4 %99 = load float, ptr %26, align 4 %100 = load float, ptr %24, align 4 %101 = load float, ptr %25, align 4 %102 = fmul float %100, %101 %103 = fneg float %102 %104 = call float @llvm.fmuladd.f32(float %98, float %99, float %103) store float %104, ptr %27, align 4 %105 = load float, ptr %27, align 4 %106 = fcmp une float %105, 0.000000e+00 br i1 %106, label %107, label %110 107: ; preds = %8 %108 = load float, ptr %27, align 4 %109 = fdiv float 1.000000e+00, %108 store float %109, ptr %27, align 4 br label %110 110: ; preds = %107, %8 %111 = load ptr, ptr %9, align 8 %112 = load float, ptr %26, align 4 %113 = load float, ptr %17, align 4 %114 = load float, ptr %25, align 4 %115 = load float, ptr %18, align 4 %116 = fmul float %114, %115 %117 = fneg float %116 %118 = call float @llvm.fmuladd.f32(float %112, float %113, float %117) %119 = load float, ptr %27, align 4 %120 = fmul float %118, %119 %121 = load float, ptr %26, align 4 %122 = load float, ptr %19, align 4 %123 = load float, ptr %25, align 4 %124 = load float, ptr %20, align 4 %125 = fmul float %123, %124 %126 = fneg float %125 %127 = call float @llvm.fmuladd.f32(float %121, float %122, float %126) %128 = load float, ptr %27, align 4 %129 = fmul float %127, %128 %130 = load float, ptr %26, align 4 %131 = load float, ptr %21, align 4 %132 = load float, ptr %25, align 4 %133 = load float, ptr %22, align 4 %134 = fmul float %132, %133 %135 = fneg float %134 %136 = call float @llvm.fmuladd.f32(float %130, float %131, float %135) %137 = load float, ptr %27, align 4 %138 = fmul float %136, %137 %139 = call i32 @VectorSet(ptr noundef %111, float noundef %120, float noundef %129, float noundef %138) %140 = load ptr, ptr %10, align 8 %141 = load float, ptr %23, align 4 %142 = load float, ptr %18, align 4 %143 = load float, ptr %24, align 4 %144 = load float, ptr %17, align 4 %145 = fmul float %143, %144 %146 = fneg float %145 %147 = call float @llvm.fmuladd.f32(float %141, float %142, float %146) %148 = load float, ptr %27, align 4 %149 = fmul float %147, %148 %150 = load float, ptr %23, align 4 %151 = load float, ptr %20, align 4 %152 = load float, ptr %24, align 4 %153 = load float, ptr %19, align 4 %154 = fmul float %152, %153 %155 = fneg float %154 %156 = call float @llvm.fmuladd.f32(float %150, float %151, float %155) %157 = load float, ptr %27, align 4 %158 = fmul float %156, %157 %159 = load float, ptr %23, align 4 %160 = load float, ptr %22, align 4 %161 = load float, ptr %24, align 4 %162 = load float, ptr %21, align 4 %163 = fmul float %161, %162 %164 = fneg float %163 %165 = call float @llvm.fmuladd.f32(float %159, float %160, float %164) %166 = load float, ptr %27, align 4 %167 = fmul float %165, %166 %168 = call i32 @VectorSet(ptr noundef %140, float noundef %149, float noundef %158, float noundef %167) ret void } ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #1 declare i32 @VectorSet(ptr noundef, float noundef, float noundef, float noundef) #2 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind readnone speculatable willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_main.c_R_CalcTexDirs
.text .file "extr_tr_shader.c_R_GetShaderByHandle.c" .globl R_GetShaderByHandle # -- Begin function R_GetShaderByHandle .p2align 4, 0x90 .type R_GetShaderByHandle,@function R_GetShaderByHandle: # @R_GetShaderByHandle .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -16(%rbp) cmpq $0, -16(%rbp) jae .LBB0_2 # %bb.1: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movq -16(%rbp), %rdx leaq .L.str(%rip), %rsi callq *%rax movq tr+16(%rip), %rax movq %rax, -8(%rbp) jmp .LBB0_5 .LBB0_2: movq -16(%rbp), %rax cmpq tr(%rip), %rax jb .LBB0_4 # %bb.3: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movq -16(%rbp), %rdx leaq .L.str(%rip), %rsi callq *%rax movq tr+16(%rip), %rax movq %rax, -8(%rbp) jmp .LBB0_5 .LBB0_4: movq tr+8(%rip), %rax movq -16(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -8(%rbp) .LBB0_5: movq -8(%rbp), %rax addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_GetShaderByHandle, .Lfunc_end0-R_GetShaderByHandle .cfi_endproc # -- End function .type ri,@object # @ri .bss .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "R_GetShaderByHandle: out of range hShader '%d'\n" .size .L.str, 48 .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 24 .size tr, 24 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym ri .addrsig_sym PRINT_WARNING .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_R_GetShaderByHandle.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_R_GetShaderByHandle.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { ptr } %struct.TYPE_3__ = type { i64, ptr, ptr } @ri = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [48 x i8] c"R_GetShaderByHandle: out of range hShader '%d'\0A\00", align 1 @tr = dso_local global %struct.TYPE_3__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @R_GetShaderByHandle(i64 noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i64, align 8 store i64 %0, ptr %3, align 8 %4 = load i64, ptr %3, align 8 %5 = icmp ult i64 %4, 0 br i1 %5, label %6, label %12 6: ; preds = %1 %7 = load ptr, ptr @ri, align 8 %8 = load i32, ptr @PRINT_WARNING, align 4 %9 = load i64, ptr %3, align 8 %10 = call i32 %7(i32 noundef %8, ptr noundef @.str, i64 noundef %9) %11 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tr, i32 0, i32 2), align 8 store ptr %11, ptr %2, align 8 br label %27 12: ; preds = %1 %13 = load i64, ptr %3, align 8 %14 = load i64, ptr @tr, align 8 %15 = icmp uge i64 %13, %14 br i1 %15, label %16, label %22 16: ; preds = %12 %17 = load ptr, ptr @ri, align 8 %18 = load i32, ptr @PRINT_WARNING, align 4 %19 = load i64, ptr %3, align 8 %20 = call i32 %17(i32 noundef %18, ptr noundef @.str, i64 noundef %19) %21 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tr, i32 0, i32 2), align 8 store ptr %21, ptr %2, align 8 br label %27 22: ; preds = %12 %23 = load ptr, ptr getelementptr inbounds (%struct.TYPE_3__, ptr @tr, i32 0, i32 1), align 8 %24 = load i64, ptr %3, align 8 %25 = getelementptr inbounds ptr, ptr %23, i64 %24 %26 = load ptr, ptr %25, align 8 store ptr %26, ptr %2, align 8 br label %27 27: ; preds = %22, %16, %6 %28 = load ptr, ptr %2, align 8 ret ptr %28 } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_shader.c_R_GetShaderByHandle
.text .file "extr_tr_world.c_R_RecursiveWorldNode.c" .p2align 4, 0x90 # -- Begin function R_RecursiveWorldNode .type R_RecursiveWorldNode,@function R_RecursiveWorldNode: # @R_RecursiveWorldNode .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movl %ecx, -20(%rbp) .LBB0_1: # =>This Loop Header: Depth=1 # Child Loop BB0_40 Depth 2 # Child Loop BB0_52 Depth 2 movl tr+32(%rip), %eax andl VPF_DEPTHSHADOW(%rip), %eax cmpl $0, %eax jne .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movq (%rax), %rax movq tr(%rip), %rcx movq (%rax,%rcx,8), %rax movq tr+8(%rip), %rcx movq tr(%rip), %rdx cmpq (%rcx,%rdx,8), %rax je .LBB0_4 # %bb.3: jmp .LBB0_82 .LBB0_4: # in Loop: Header=BB0_1 Depth=1 movq r_nocull(%rip), %rax cmpl $0, (%rax) jne .LBB0_36 # %bb.5: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax andl $1, %eax cmpl $0, %eax je .LBB0_11 # %bb.6: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movq 8(%rax), %rdi movq -8(%rbp), %rax movq 16(%rax), %rsi movq tr+48(%rip), %rdx callq BoxOnPlaneSide@PLT movl %eax, -40(%rbp) cmpl $2, -40(%rbp) jne .LBB0_8 # %bb.7: jmp .LBB0_82 .LBB0_8: # in Loop: Header=BB0_1 Depth=1 cmpl $1, -40(%rbp) jne .LBB0_10 # %bb.9: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax andl $-2, %eax movl %eax, -12(%rbp) .LBB0_10: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_11 .LBB0_11: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax andl $2, %eax cmpl $0, %eax je .LBB0_17 # %bb.12: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movq 8(%rax), %rdi movq -8(%rbp), %rax movq 16(%rax), %rsi movq tr+48(%rip), %rdx addq $4, %rdx callq BoxOnPlaneSide@PLT movl %eax, -40(%rbp) cmpl $2, -40(%rbp) jne .LBB0_14 # %bb.13: jmp .LBB0_82 .LBB0_14: # in Loop: Header=BB0_1 Depth=1 cmpl $1, -40(%rbp) jne .LBB0_16 # %bb.15: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax andl $-3, %eax movl %eax, -12(%rbp) .LBB0_16: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_17 .LBB0_17: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax andl $4, %eax cmpl $0, %eax je .LBB0_23 # %bb.18: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movq 8(%rax), %rdi movq -8(%rbp), %rax movq 16(%rax), %rsi movq tr+48(%rip), %rdx addq $8, %rdx callq BoxOnPlaneSide@PLT movl %eax, -40(%rbp) cmpl $2, -40(%rbp) jne .LBB0_20 # %bb.19: jmp .LBB0_82 .LBB0_20: # in Loop: Header=BB0_1 Depth=1 cmpl $1, -40(%rbp) jne .LBB0_22 # %bb.21: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax andl $-5, %eax movl %eax, -12(%rbp) .LBB0_22: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_23 .LBB0_23: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax andl $8, %eax cmpl $0, %eax je .LBB0_29 # %bb.24: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movq 8(%rax), %rdi movq -8(%rbp), %rax movq 16(%rax), %rsi movq tr+48(%rip), %rdx addq $12, %rdx callq BoxOnPlaneSide@PLT movl %eax, -40(%rbp) cmpl $2, -40(%rbp) jne .LBB0_26 # %bb.25: jmp .LBB0_82 .LBB0_26: # in Loop: Header=BB0_1 Depth=1 cmpl $1, -40(%rbp) jne .LBB0_28 # %bb.27: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax andl $-9, %eax movl %eax, -12(%rbp) .LBB0_28: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_29 .LBB0_29: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax andl $16, %eax cmpl $0, %eax je .LBB0_35 # %bb.30: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movq 8(%rax), %rdi movq -8(%rbp), %rax movq 16(%rax), %rsi movq tr+48(%rip), %rdx addq $16, %rdx callq BoxOnPlaneSide@PLT movl %eax, -40(%rbp) cmpl $2, -40(%rbp) jne .LBB0_32 # %bb.31: jmp .LBB0_82 .LBB0_32: # in Loop: Header=BB0_1 Depth=1 cmpl $1, -40(%rbp) jne .LBB0_34 # %bb.33: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax andl $-17, %eax movl %eax, -12(%rbp) .LBB0_34: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_35 .LBB0_35: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_36 .LBB0_36: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax cmpl $-1, 24(%rax) je .LBB0_38 # %bb.37: jmp .LBB0_64 .LBB0_38: # in Loop: Header=BB0_1 Depth=1 movl $0, -28(%rbp) movl $0, -24(%rbp) cmpl $0, -16(%rbp) je .LBB0_50 # %bb.39: # in Loop: Header=BB0_1 Depth=1 movl $0, -44(%rbp) .LBB0_40: # Parent Loop BB0_1 Depth=1 # => This Inner Loop Header: Depth=2 movl -44(%rbp), %eax cmpl tr+64(%rip), %eax jge .LBB0_49 # %bb.41: # in Loop: Header=BB0_40 Depth=2 movl -16(%rbp), %eax movl -44(%rbp), %ecx movl $1, %edx # kill: def $cl killed $ecx shll %cl, %edx movl %edx, %ecx andl %ecx, %eax cmpl $0, %eax je .LBB0_47 # %bb.42: # in Loop: Header=BB0_40 Depth=2 movq tr+80(%rip), %rax movslq -44(%rbp), %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -56(%rbp) movq -56(%rbp), %rax movl 4(%rax), %edi movq -8(%rbp), %rax movq 48(%rax), %rax movl 4(%rax), %esi callq DotProduct@PLT movq -8(%rbp), %rax movq 48(%rax), %rax subss (%rax), %xmm0 movss %xmm0, -60(%rbp) movss -60(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -56(%rbp), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movd %xmm1, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm1 ucomiss %xmm1, %xmm0 jbe .LBB0_44 # %bb.43: # in Loop: Header=BB0_40 Depth=2 movl -44(%rbp), %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax orl -28(%rbp), %eax movl %eax, -28(%rbp) .LBB0_44: # in Loop: Header=BB0_40 Depth=2 movss -60(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -56(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_46 # %bb.45: # in Loop: Header=BB0_40 Depth=2 movl -44(%rbp), %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax orl -24(%rbp), %eax movl %eax, -24(%rbp) .LBB0_46: # in Loop: Header=BB0_40 Depth=2 jmp .LBB0_47 .LBB0_47: # in Loop: Header=BB0_40 Depth=2 jmp .LBB0_48 .LBB0_48: # in Loop: Header=BB0_40 Depth=2 movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) jmp .LBB0_40 .LBB0_49: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_50 .LBB0_50: # in Loop: Header=BB0_1 Depth=1 movl $0, -36(%rbp) movl $0, -32(%rbp) cmpl $0, -20(%rbp) je .LBB0_62 # %bb.51: # in Loop: Header=BB0_1 Depth=1 movl $0, -64(%rbp) .LBB0_52: # Parent Loop BB0_1 Depth=1 # => This Inner Loop Header: Depth=2 movl -64(%rbp), %eax cmpl tr+68(%rip), %eax jge .LBB0_61 # %bb.53: # in Loop: Header=BB0_52 Depth=2 movl -20(%rbp), %eax movl -64(%rbp), %ecx movl $1, %edx # kill: def $cl killed $ecx shll %cl, %edx movl %edx, %ecx andl %ecx, %eax cmpl $0, %eax je .LBB0_59 # %bb.54: # in Loop: Header=BB0_52 Depth=2 movq tr+72(%rip), %rax movslq -64(%rbp), %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -72(%rbp) movq -72(%rbp), %rax movl 4(%rax), %edi movq -8(%rbp), %rax movq 48(%rax), %rax movl 4(%rax), %esi callq DotProduct@PLT movq -8(%rbp), %rax movq 48(%rax), %rax subss (%rax), %xmm0 movss %xmm0, -76(%rbp) movss -76(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -72(%rbp), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movd %xmm1, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm1 ucomiss %xmm1, %xmm0 jbe .LBB0_56 # %bb.55: # in Loop: Header=BB0_52 Depth=2 movl -64(%rbp), %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax orl -36(%rbp), %eax movl %eax, -36(%rbp) .LBB0_56: # in Loop: Header=BB0_52 Depth=2 movss -76(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movq -72(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_58 # %bb.57: # in Loop: Header=BB0_52 Depth=2 movl -64(%rbp), %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax orl -32(%rbp), %eax movl %eax, -32(%rbp) .LBB0_58: # in Loop: Header=BB0_52 Depth=2 jmp .LBB0_59 .LBB0_59: # in Loop: Header=BB0_52 Depth=2 jmp .LBB0_60 .LBB0_60: # in Loop: Header=BB0_52 Depth=2 movl -64(%rbp), %eax addl $1, %eax movl %eax, -64(%rbp) jmp .LBB0_52 .LBB0_61: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_62 .LBB0_62: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movq 40(%rax), %rax movq (%rax), %rdi movl -12(%rbp), %esi movl -28(%rbp), %edx movl -36(%rbp), %ecx callq R_RecursiveWorldNode movq -8(%rbp), %rax movq 40(%rax), %rax movq 8(%rax), %rax movq %rax, -8(%rbp) movl -24(%rbp), %eax movl %eax, -16(%rbp) movl -32(%rbp), %eax movl %eax, -20(%rbp) # %bb.63: # in Loop: Header=BB0_1 Depth=1 movb $1, %al testb $1, %al jne .LBB0_1 jmp .LBB0_64 .LBB0_64: movl tr+56(%rip), %eax addl $1, %eax movl %eax, tr+56(%rip) movq -8(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax movq tr+40(%rip), %rcx movq (%rcx), %rcx cmpq (%rcx), %rax jge .LBB0_66 # %bb.65: movq -8(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rcx movq tr+40(%rip), %rax movq (%rax), %rax movq %rcx, (%rax) .LBB0_66: movq -8(%rbp), %rax movq 8(%rax), %rax movq 8(%rax), %rax movq tr+40(%rip), %rcx movq (%rcx), %rcx cmpq 8(%rcx), %rax jge .LBB0_68 # %bb.67: movq -8(%rbp), %rax movq 8(%rax), %rax movq 8(%rax), %rcx movq tr+40(%rip), %rax movq (%rax), %rax movq %rcx, 8(%rax) .LBB0_68: movq -8(%rbp), %rax movq 8(%rax), %rax movq 16(%rax), %rax movq tr+40(%rip), %rcx movq (%rcx), %rcx cmpq 16(%rcx), %rax jge .LBB0_70 # %bb.69: movq -8(%rbp), %rax movq 8(%rax), %rax movq 16(%rax), %rcx movq tr+40(%rip), %rax movq (%rax), %rax movq %rcx, 16(%rax) .LBB0_70: movq -8(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rax movq tr+40(%rip), %rcx movq 8(%rcx), %rcx cmpq (%rcx), %rax jle .LBB0_72 # %bb.71: movq -8(%rbp), %rax movq 16(%rax), %rax movq (%rax), %rcx movq tr+40(%rip), %rax movq 8(%rax), %rax movq %rcx, (%rax) .LBB0_72: movq -8(%rbp), %rax movq 16(%rax), %rax movq 8(%rax), %rax movq tr+40(%rip), %rcx movq 8(%rcx), %rcx cmpq 8(%rcx), %rax jle .LBB0_74 # %bb.73: movq -8(%rbp), %rax movq 16(%rax), %rax movq 8(%rax), %rcx movq tr+40(%rip), %rax movq 8(%rax), %rax movq %rcx, 8(%rax) .LBB0_74: movq -8(%rbp), %rax movq 16(%rax), %rax movq 16(%rax), %rax movq tr+40(%rip), %rcx movq 8(%rcx), %rcx cmpq 16(%rcx), %rax jle .LBB0_76 # %bb.75: movq -8(%rbp), %rax movq 16(%rax), %rax movq 16(%rax), %rcx movq tr+40(%rip), %rax movq 8(%rax), %rax movq %rcx, 16(%rax) .LBB0_76: movq tr+24(%rip), %rax movq (%rax), %rax movq -8(%rbp), %rcx movslq 28(%rcx), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -96(%rbp) movq -8(%rbp), %rax movl 32(%rax), %eax movl %eax, -80(%rbp) .LBB0_77: # =>This Inner Loop Header: Depth=1 movl -80(%rbp), %eax movl %eax, %ecx addl $-1, %ecx movl %ecx, -80(%rbp) cmpl $0, %eax je .LBB0_82 # %bb.78: # in Loop: Header=BB0_77 Depth=1 movq -96(%rbp), %rax movl (%rax), %eax movl %eax, -84(%rbp) movq tr+24(%rip), %rax movq 8(%rax), %rax movslq -84(%rbp), %rcx movq (%rax,%rcx,8), %rax cmpq tr+16(%rip), %rax je .LBB0_80 # %bb.79: # in Loop: Header=BB0_77 Depth=1 movq tr+16(%rip), %rdx movq tr+24(%rip), %rax movq 8(%rax), %rax movslq -84(%rbp), %rcx movq %rdx, (%rax,%rcx,8) movl -16(%rbp), %edx movq tr+24(%rip), %rax movq 16(%rax), %rax movslq -84(%rbp), %rcx movl %edx, (%rax,%rcx,4) movl -20(%rbp), %edx movq tr+24(%rip), %rax movq 24(%rax), %rax movslq -84(%rbp), %rcx movl %edx, (%rax,%rcx,4) jmp .LBB0_81 .LBB0_80: # in Loop: Header=BB0_77 Depth=1 movl -16(%rbp), %edx movq tr+24(%rip), %rax movq 16(%rax), %rax movslq -84(%rbp), %rcx orl (%rax,%rcx,4), %edx movl %edx, (%rax,%rcx,4) movl -20(%rbp), %edx movq tr+24(%rip), %rax movq 24(%rax), %rax movslq -84(%rbp), %rcx orl (%rax,%rcx,4), %edx movl %edx, (%rax,%rcx,4) .LBB0_81: # in Loop: Header=BB0_77 Depth=1 movq -96(%rbp), %rax addq $4, %rax movq %rax, -96(%rbp) jmp .LBB0_77 .LBB0_82: addq $96, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_RecursiveWorldNode, .Lfunc_end0-R_RecursiveWorldNode .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 88 .size tr, 88 .type VPF_DEPTHSHADOW,@object # @VPF_DEPTHSHADOW .globl VPF_DEPTHSHADOW .p2align 2 VPF_DEPTHSHADOW: .long 0 # 0x0 .size VPF_DEPTHSHADOW, 4 .type r_nocull,@object # @r_nocull .globl r_nocull .p2align 3 r_nocull: .quad 0 .size r_nocull, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_RecursiveWorldNode .addrsig_sym BoxOnPlaneSide .addrsig_sym DotProduct .addrsig_sym tr .addrsig_sym VPF_DEPTHSHADOW .addrsig_sym r_nocull
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_world.c_R_RecursiveWorldNode.c' source_filename = "lab/engine/code/renderergl2/extr_tr_world.c_R_RecursiveWorldNode.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_21__ = type { i64, ptr, i64, ptr, %struct.TYPE_16__, %struct.TYPE_14__, %struct.TYPE_17__ } %struct.TYPE_16__ = type { i32, ptr, ptr } %struct.TYPE_14__ = type { i32 } %struct.TYPE_17__ = type { i32, i32, ptr, ptr } %struct.TYPE_19__ = type { ptr, ptr, ptr, i32, i32, i32, ptr, ptr } %struct.TYPE_12__ = type { i32 } %struct.TYPE_20__ = type { float, i32 } %struct.TYPE_13__ = type { float, i32 } %struct.TYPE_18__ = type { float, i32 } %struct.TYPE_15__ = type { ptr, ptr, ptr, ptr } @tr = dso_local global %struct.TYPE_21__ zeroinitializer, align 8 @VPF_DEPTHSHADOW = dso_local global i32 0, align 4 @r_nocull = dso_local global ptr null, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_RecursiveWorldNode], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @R_RecursiveWorldNode(ptr noundef %0, i32 noundef %1, i32 noundef %2, i32 noundef %3) #0 { %5 = alloca ptr, align 8 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca [2 x i32], align 4 %10 = alloca [2 x i32], align 4 %11 = alloca i32, align 4 %12 = alloca i32, align 4 %13 = alloca ptr, align 8 %14 = alloca float, align 4 %15 = alloca i32, align 4 %16 = alloca ptr, align 8 %17 = alloca float, align 4 %18 = alloca i32, align 4 %19 = alloca i32, align 4 %20 = alloca ptr, align 8 store ptr %0, ptr %5, align 8 store i32 %1, ptr %6, align 4 store i32 %2, ptr %7, align 4 store i32 %3, ptr %8, align 4 br label %21 21: ; preds = %323, %4 %22 = load i32, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4), align 8 %23 = load i32, ptr @VPF_DEPTHSHADOW, align 4 %24 = and i32 %22, %23 %25 = icmp ne i32 %24, 0 br i1 %25, label %39, label %26 26: ; preds = %21 %27 = load ptr, ptr %5, align 8 %28 = getelementptr inbounds %struct.TYPE_19__, ptr %27, i32 0, i32 0 %29 = load ptr, ptr %28, align 8 %30 = load i64, ptr @tr, align 8 %31 = getelementptr inbounds i64, ptr %29, i64 %30 %32 = load i64, ptr %31, align 8 %33 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 1), align 8 %34 = load i64, ptr @tr, align 8 %35 = getelementptr inbounds i64, ptr %33, i64 %34 %36 = load i64, ptr %35, align 8 %37 = icmp ne i64 %32, %36 br i1 %37, label %38, label %39 38: ; preds = %26 br label %530 39: ; preds = %26, %21 %40 = load ptr, ptr @r_nocull, align 8 %41 = getelementptr inbounds %struct.TYPE_12__, ptr %40, i32 0, i32 0 %42 = load i32, ptr %41, align 4 %43 = icmp ne i32 %42, 0 br i1 %43, label %165, label %44 44: ; preds = %39 %45 = load i32, ptr %6, align 4 %46 = and i32 %45, 1 %47 = icmp ne i32 %46, 0 br i1 %47, label %48, label %68 48: ; preds = %44 %49 = load ptr, ptr %5, align 8 %50 = getelementptr inbounds %struct.TYPE_19__, ptr %49, i32 0, i32 1 %51 = load ptr, ptr %50, align 8 %52 = load ptr, ptr %5, align 8 %53 = getelementptr inbounds %struct.TYPE_19__, ptr %52, i32 0, i32 2 %54 = load ptr, ptr %53, align 8 %55 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 2), align 8 %56 = getelementptr inbounds i32, ptr %55, i64 0 %57 = call i32 @BoxOnPlaneSide(ptr noundef %51, ptr noundef %54, ptr noundef %56) store i32 %57, ptr %11, align 4 %58 = load i32, ptr %11, align 4 %59 = icmp eq i32 %58, 2 br i1 %59, label %60, label %61 60: ; preds = %48 br label %530 61: ; preds = %48 %62 = load i32, ptr %11, align 4 %63 = icmp eq i32 %62, 1 br i1 %63, label %64, label %67 64: ; preds = %61 %65 = load i32, ptr %6, align 4 %66 = and i32 %65, -2 store i32 %66, ptr %6, align 4 br label %67 67: ; preds = %64, %61 br label %68 68: ; preds = %67, %44 %69 = load i32, ptr %6, align 4 %70 = and i32 %69, 2 %71 = icmp ne i32 %70, 0 br i1 %71, label %72, label %92 72: ; preds = %68 %73 = load ptr, ptr %5, align 8 %74 = getelementptr inbounds %struct.TYPE_19__, ptr %73, i32 0, i32 1 %75 = load ptr, ptr %74, align 8 %76 = load ptr, ptr %5, align 8 %77 = getelementptr inbounds %struct.TYPE_19__, ptr %76, i32 0, i32 2 %78 = load ptr, ptr %77, align 8 %79 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 2), align 8 %80 = getelementptr inbounds i32, ptr %79, i64 1 %81 = call i32 @BoxOnPlaneSide(ptr noundef %75, ptr noundef %78, ptr noundef %80) store i32 %81, ptr %11, align 4 %82 = load i32, ptr %11, align 4 %83 = icmp eq i32 %82, 2 br i1 %83, label %84, label %85 84: ; preds = %72 br label %530 85: ; preds = %72 %86 = load i32, ptr %11, align 4 %87 = icmp eq i32 %86, 1 br i1 %87, label %88, label %91 88: ; preds = %85 %89 = load i32, ptr %6, align 4 %90 = and i32 %89, -3 store i32 %90, ptr %6, align 4 br label %91 91: ; preds = %88, %85 br label %92 92: ; preds = %91, %68 %93 = load i32, ptr %6, align 4 %94 = and i32 %93, 4 %95 = icmp ne i32 %94, 0 br i1 %95, label %96, label %116 96: ; preds = %92 %97 = load ptr, ptr %5, align 8 %98 = getelementptr inbounds %struct.TYPE_19__, ptr %97, i32 0, i32 1 %99 = load ptr, ptr %98, align 8 %100 = load ptr, ptr %5, align 8 %101 = getelementptr inbounds %struct.TYPE_19__, ptr %100, i32 0, i32 2 %102 = load ptr, ptr %101, align 8 %103 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 2), align 8 %104 = getelementptr inbounds i32, ptr %103, i64 2 %105 = call i32 @BoxOnPlaneSide(ptr noundef %99, ptr noundef %102, ptr noundef %104) store i32 %105, ptr %11, align 4 %106 = load i32, ptr %11, align 4 %107 = icmp eq i32 %106, 2 br i1 %107, label %108, label %109 108: ; preds = %96 br label %530 109: ; preds = %96 %110 = load i32, ptr %11, align 4 %111 = icmp eq i32 %110, 1 br i1 %111, label %112, label %115 112: ; preds = %109 %113 = load i32, ptr %6, align 4 %114 = and i32 %113, -5 store i32 %114, ptr %6, align 4 br label %115 115: ; preds = %112, %109 br label %116 116: ; preds = %115, %92 %117 = load i32, ptr %6, align 4 %118 = and i32 %117, 8 %119 = icmp ne i32 %118, 0 br i1 %119, label %120, label %140 120: ; preds = %116 %121 = load ptr, ptr %5, align 8 %122 = getelementptr inbounds %struct.TYPE_19__, ptr %121, i32 0, i32 1 %123 = load ptr, ptr %122, align 8 %124 = load ptr, ptr %5, align 8 %125 = getelementptr inbounds %struct.TYPE_19__, ptr %124, i32 0, i32 2 %126 = load ptr, ptr %125, align 8 %127 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 2), align 8 %128 = getelementptr inbounds i32, ptr %127, i64 3 %129 = call i32 @BoxOnPlaneSide(ptr noundef %123, ptr noundef %126, ptr noundef %128) store i32 %129, ptr %11, align 4 %130 = load i32, ptr %11, align 4 %131 = icmp eq i32 %130, 2 br i1 %131, label %132, label %133 132: ; preds = %120 br label %530 133: ; preds = %120 %134 = load i32, ptr %11, align 4 %135 = icmp eq i32 %134, 1 br i1 %135, label %136, label %139 136: ; preds = %133 %137 = load i32, ptr %6, align 4 %138 = and i32 %137, -9 store i32 %138, ptr %6, align 4 br label %139 139: ; preds = %136, %133 br label %140 140: ; preds = %139, %116 %141 = load i32, ptr %6, align 4 %142 = and i32 %141, 16 %143 = icmp ne i32 %142, 0 br i1 %143, label %144, label %164 144: ; preds = %140 %145 = load ptr, ptr %5, align 8 %146 = getelementptr inbounds %struct.TYPE_19__, ptr %145, i32 0, i32 1 %147 = load ptr, ptr %146, align 8 %148 = load ptr, ptr %5, align 8 %149 = getelementptr inbounds %struct.TYPE_19__, ptr %148, i32 0, i32 2 %150 = load ptr, ptr %149, align 8 %151 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 2), align 8 %152 = getelementptr inbounds i32, ptr %151, i64 4 %153 = call i32 @BoxOnPlaneSide(ptr noundef %147, ptr noundef %150, ptr noundef %152) store i32 %153, ptr %11, align 4 %154 = load i32, ptr %11, align 4 %155 = icmp eq i32 %154, 2 br i1 %155, label %156, label %157 156: ; preds = %144 br label %530 157: ; preds = %144 %158 = load i32, ptr %11, align 4 %159 = icmp eq i32 %158, 1 br i1 %159, label %160, label %163 160: ; preds = %157 %161 = load i32, ptr %6, align 4 %162 = and i32 %161, -17 store i32 %162, ptr %6, align 4 br label %163 163: ; preds = %160, %157 br label %164 164: ; preds = %163, %140 br label %165 165: ; preds = %164, %39 %166 = load ptr, ptr %5, align 8 %167 = getelementptr inbounds %struct.TYPE_19__, ptr %166, i32 0, i32 3 %168 = load i32, ptr %167, align 8 %169 = icmp ne i32 %168, -1 br i1 %169, label %170, label %171 170: ; preds = %165 br label %324 171: ; preds = %165 %172 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 0 store i32 0, ptr %172, align 4 %173 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 1 store i32 0, ptr %173, align 4 %174 = load i32, ptr %7, align 4 %175 = icmp ne i32 %174, 0 br i1 %175, label %176, label %237 176: ; preds = %171 store i32 0, ptr %12, align 4 br label %177 177: ; preds = %233, %176 %178 = load i32, ptr %12, align 4 %179 = load i32, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 6), align 8 %180 = icmp slt i32 %178, %179 br i1 %180, label %181, label %236 181: ; preds = %177 %182 = load i32, ptr %7, align 4 %183 = load i32, ptr %12, align 4 %184 = shl i32 1, %183 %185 = and i32 %182, %184 %186 = icmp ne i32 %185, 0 br i1 %186, label %187, label %232 187: ; preds = %181 %188 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 6, i32 3), align 8 %189 = load i32, ptr %12, align 4 %190 = sext i32 %189 to i64 %191 = getelementptr inbounds %struct.TYPE_20__, ptr %188, i64 %190 store ptr %191, ptr %13, align 8 %192 = load ptr, ptr %13, align 8 %193 = getelementptr inbounds %struct.TYPE_20__, ptr %192, i32 0, i32 1 %194 = load i32, ptr %193, align 4 %195 = load ptr, ptr %5, align 8 %196 = getelementptr inbounds %struct.TYPE_19__, ptr %195, i32 0, i32 7 %197 = load ptr, ptr %196, align 8 %198 = getelementptr inbounds %struct.TYPE_13__, ptr %197, i32 0, i32 1 %199 = load i32, ptr %198, align 4 %200 = call float @DotProduct(i32 noundef %194, i32 noundef %199) %201 = load ptr, ptr %5, align 8 %202 = getelementptr inbounds %struct.TYPE_19__, ptr %201, i32 0, i32 7 %203 = load ptr, ptr %202, align 8 %204 = getelementptr inbounds %struct.TYPE_13__, ptr %203, i32 0, i32 0 %205 = load float, ptr %204, align 4 %206 = fsub float %200, %205 store float %206, ptr %14, align 4 %207 = load float, ptr %14, align 4 %208 = load ptr, ptr %13, align 8 %209 = getelementptr inbounds %struct.TYPE_20__, ptr %208, i32 0, i32 0 %210 = load float, ptr %209, align 4 %211 = fneg float %210 %212 = fcmp ogt float %207, %211 br i1 %212, label %213, label %219 213: ; preds = %187 %214 = load i32, ptr %12, align 4 %215 = shl i32 1, %214 %216 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 0 %217 = load i32, ptr %216, align 4 %218 = or i32 %217, %215 store i32 %218, ptr %216, align 4 br label %219 219: ; preds = %213, %187 %220 = load float, ptr %14, align 4 %221 = load ptr, ptr %13, align 8 %222 = getelementptr inbounds %struct.TYPE_20__, ptr %221, i32 0, i32 0 %223 = load float, ptr %222, align 4 %224 = fcmp olt float %220, %223 br i1 %224, label %225, label %231 225: ; preds = %219 %226 = load i32, ptr %12, align 4 %227 = shl i32 1, %226 %228 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 1 %229 = load i32, ptr %228, align 4 %230 = or i32 %229, %227 store i32 %230, ptr %228, align 4 br label %231 231: ; preds = %225, %219 br label %232 232: ; preds = %231, %181 br label %233 233: ; preds = %232 %234 = load i32, ptr %12, align 4 %235 = add nsw i32 %234, 1 store i32 %235, ptr %12, align 4 br label %177, !llvm.loop !6 236: ; preds = %177 br label %237 237: ; preds = %236, %171 %238 = getelementptr inbounds [2 x i32], ptr %10, i64 0, i64 0 store i32 0, ptr %238, align 4 %239 = getelementptr inbounds [2 x i32], ptr %10, i64 0, i64 1 store i32 0, ptr %239, align 4 %240 = load i32, ptr %8, align 4 %241 = icmp ne i32 %240, 0 br i1 %241, label %242, label %303 242: ; preds = %237 store i32 0, ptr %15, align 4 br label %243 243: ; preds = %299, %242 %244 = load i32, ptr %15, align 4 %245 = load i32, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 6, i32 1), align 4 %246 = icmp slt i32 %244, %245 br i1 %246, label %247, label %302 247: ; preds = %243 %248 = load i32, ptr %8, align 4 %249 = load i32, ptr %15, align 4 %250 = shl i32 1, %249 %251 = and i32 %248, %250 %252 = icmp ne i32 %251, 0 br i1 %252, label %253, label %298 253: ; preds = %247 %254 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 6, i32 2), align 8 %255 = load i32, ptr %15, align 4 %256 = sext i32 %255 to i64 %257 = getelementptr inbounds %struct.TYPE_18__, ptr %254, i64 %256 store ptr %257, ptr %16, align 8 %258 = load ptr, ptr %16, align 8 %259 = getelementptr inbounds %struct.TYPE_18__, ptr %258, i32 0, i32 1 %260 = load i32, ptr %259, align 4 %261 = load ptr, ptr %5, align 8 %262 = getelementptr inbounds %struct.TYPE_19__, ptr %261, i32 0, i32 7 %263 = load ptr, ptr %262, align 8 %264 = getelementptr inbounds %struct.TYPE_13__, ptr %263, i32 0, i32 1 %265 = load i32, ptr %264, align 4 %266 = call float @DotProduct(i32 noundef %260, i32 noundef %265) %267 = load ptr, ptr %5, align 8 %268 = getelementptr inbounds %struct.TYPE_19__, ptr %267, i32 0, i32 7 %269 = load ptr, ptr %268, align 8 %270 = getelementptr inbounds %struct.TYPE_13__, ptr %269, i32 0, i32 0 %271 = load float, ptr %270, align 4 %272 = fsub float %266, %271 store float %272, ptr %17, align 4 %273 = load float, ptr %17, align 4 %274 = load ptr, ptr %16, align 8 %275 = getelementptr inbounds %struct.TYPE_18__, ptr %274, i32 0, i32 0 %276 = load float, ptr %275, align 4 %277 = fneg float %276 %278 = fcmp ogt float %273, %277 br i1 %278, label %279, label %285 279: ; preds = %253 %280 = load i32, ptr %15, align 4 %281 = shl i32 1, %280 %282 = getelementptr inbounds [2 x i32], ptr %10, i64 0, i64 0 %283 = load i32, ptr %282, align 4 %284 = or i32 %283, %281 store i32 %284, ptr %282, align 4 br label %285 285: ; preds = %279, %253 %286 = load float, ptr %17, align 4 %287 = load ptr, ptr %16, align 8 %288 = getelementptr inbounds %struct.TYPE_18__, ptr %287, i32 0, i32 0 %289 = load float, ptr %288, align 4 %290 = fcmp olt float %286, %289 br i1 %290, label %291, label %297 291: ; preds = %285 %292 = load i32, ptr %15, align 4 %293 = shl i32 1, %292 %294 = getelementptr inbounds [2 x i32], ptr %10, i64 0, i64 1 %295 = load i32, ptr %294, align 4 %296 = or i32 %295, %293 store i32 %296, ptr %294, align 4 br label %297 297: ; preds = %291, %285 br label %298 298: ; preds = %297, %247 br label %299 299: ; preds = %298 %300 = load i32, ptr %15, align 4 %301 = add nsw i32 %300, 1 store i32 %301, ptr %15, align 4 br label %243, !llvm.loop !8 302: ; preds = %243 br label %303 303: ; preds = %302, %237 %304 = load ptr, ptr %5, align 8 %305 = getelementptr inbounds %struct.TYPE_19__, ptr %304, i32 0, i32 6 %306 = load ptr, ptr %305, align 8 %307 = getelementptr inbounds ptr, ptr %306, i64 0 %308 = load ptr, ptr %307, align 8 %309 = load i32, ptr %6, align 4 %310 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 0 %311 = load i32, ptr %310, align 4 %312 = getelementptr inbounds [2 x i32], ptr %10, i64 0, i64 0 %313 = load i32, ptr %312, align 4 call void @R_RecursiveWorldNode(ptr noundef %308, i32 noundef %309, i32 noundef %311, i32 noundef %313) %314 = load ptr, ptr %5, align 8 %315 = getelementptr inbounds %struct.TYPE_19__, ptr %314, i32 0, i32 6 %316 = load ptr, ptr %315, align 8 %317 = getelementptr inbounds ptr, ptr %316, i64 1 %318 = load ptr, ptr %317, align 8 store ptr %318, ptr %5, align 8 %319 = getelementptr inbounds [2 x i32], ptr %9, i64 0, i64 1 %320 = load i32, ptr %319, align 4 store i32 %320, ptr %7, align 4 %321 = getelementptr inbounds [2 x i32], ptr %10, i64 0, i64 1 %322 = load i32, ptr %321, align 4 store i32 %322, ptr %8, align 4 br label %323 323: ; preds = %303 br i1 true, label %21, label %324 324: ; preds = %323, %170 %325 = load i32, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 5), align 8 %326 = add nsw i32 %325, 1 store i32 %326, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 5), align 8 %327 = load ptr, ptr %5, align 8 %328 = getelementptr inbounds %struct.TYPE_19__, ptr %327, i32 0, i32 1 %329 = load ptr, ptr %328, align 8 %330 = getelementptr inbounds i64, ptr %329, i64 0 %331 = load i64, ptr %330, align 8 %332 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8 %333 = getelementptr inbounds ptr, ptr %332, i64 0 %334 = load ptr, ptr %333, align 8 %335 = getelementptr inbounds i64, ptr %334, i64 0 %336 = load i64, ptr %335, align 8 %337 = icmp slt i64 %331, %336 br i1 %337, label %338, label %348 338: ; preds = %324 %339 = load ptr, ptr %5, align 8 %340 = getelementptr inbounds %struct.TYPE_19__, ptr %339, i32 0, i32 1 %341 = load ptr, ptr %340, align 8 %342 = getelementptr inbounds i64, ptr %341, i64 0 %343 = load i64, ptr %342, align 8 %344 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8 %345 = getelementptr inbounds ptr, ptr %344, i64 0 %346 = load ptr, ptr %345, align 8 %347 = getelementptr inbounds i64, ptr %346, i64 0 store i64 %343, ptr %347, align 8 br label %348 348: ; preds = %338, %324 %349 = load ptr, ptr %5, align 8 %350 = getelementptr inbounds %struct.TYPE_19__, ptr %349, i32 0, i32 1 %351 = load ptr, ptr %350, align 8 %352 = getelementptr inbounds i64, ptr %351, i64 1 %353 = load i64, ptr %352, align 8 %354 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8 %355 = getelementptr inbounds ptr, ptr %354, i64 0 %356 = load ptr, ptr %355, align 8 %357 = getelementptr inbounds i64, ptr %356, i64 1 %358 = load i64, ptr %357, align 8 %359 = icmp slt i64 %353, %358 br i1 %359, label %360, label %370 360: ; preds = %348 %361 = load ptr, ptr %5, align 8 %362 = getelementptr inbounds %struct.TYPE_19__, ptr %361, i32 0, i32 1 %363 = load ptr, ptr %362, align 8 %364 = getelementptr inbounds i64, ptr %363, i64 1 %365 = load i64, ptr %364, align 8 %366 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8 %367 = getelementptr inbounds ptr, ptr %366, i64 0 %368 = load ptr, ptr %367, align 8 %369 = getelementptr inbounds i64, ptr %368, i64 1 store i64 %365, ptr %369, align 8 br label %370 370: ; preds = %360, %348 %371 = load ptr, ptr %5, align 8 %372 = getelementptr inbounds %struct.TYPE_19__, ptr %371, i32 0, i32 1 %373 = load ptr, ptr %372, align 8 %374 = getelementptr inbounds i64, ptr %373, i64 2 %375 = load i64, ptr %374, align 8 %376 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8 %377 = getelementptr inbounds ptr, ptr %376, i64 0 %378 = load ptr, ptr %377, align 8 %379 = getelementptr inbounds i64, ptr %378, i64 2 %380 = load i64, ptr %379, align 8 %381 = icmp slt i64 %375, %380 br i1 %381, label %382, label %392 382: ; preds = %370 %383 = load ptr, ptr %5, align 8 %384 = getelementptr inbounds %struct.TYPE_19__, ptr %383, i32 0, i32 1 %385 = load ptr, ptr %384, align 8 %386 = getelementptr inbounds i64, ptr %385, i64 2 %387 = load i64, ptr %386, align 8 %388 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8 %389 = getelementptr inbounds ptr, ptr %388, i64 0 %390 = load ptr, ptr %389, align 8 %391 = getelementptr inbounds i64, ptr %390, i64 2 store i64 %387, ptr %391, align 8 br label %392 392: ; preds = %382, %370 %393 = load ptr, ptr %5, align 8 %394 = getelementptr inbounds %struct.TYPE_19__, ptr %393, i32 0, i32 2 %395 = load ptr, ptr %394, align 8 %396 = getelementptr inbounds i64, ptr %395, i64 0 %397 = load i64, ptr %396, align 8 %398 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8 %399 = getelementptr inbounds ptr, ptr %398, i64 1 %400 = load ptr, ptr %399, align 8 %401 = getelementptr inbounds i64, ptr %400, i64 0 %402 = load i64, ptr %401, align 8 %403 = icmp sgt i64 %397, %402 br i1 %403, label %404, label %414 404: ; preds = %392 %405 = load ptr, ptr %5, align 8 %406 = getelementptr inbounds %struct.TYPE_19__, ptr %405, i32 0, i32 2 %407 = load ptr, ptr %406, align 8 %408 = getelementptr inbounds i64, ptr %407, i64 0 %409 = load i64, ptr %408, align 8 %410 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8 %411 = getelementptr inbounds ptr, ptr %410, i64 1 %412 = load ptr, ptr %411, align 8 %413 = getelementptr inbounds i64, ptr %412, i64 0 store i64 %409, ptr %413, align 8 br label %414 414: ; preds = %404, %392 %415 = load ptr, ptr %5, align 8 %416 = getelementptr inbounds %struct.TYPE_19__, ptr %415, i32 0, i32 2 %417 = load ptr, ptr %416, align 8 %418 = getelementptr inbounds i64, ptr %417, i64 1 %419 = load i64, ptr %418, align 8 %420 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8 %421 = getelementptr inbounds ptr, ptr %420, i64 1 %422 = load ptr, ptr %421, align 8 %423 = getelementptr inbounds i64, ptr %422, i64 1 %424 = load i64, ptr %423, align 8 %425 = icmp sgt i64 %419, %424 br i1 %425, label %426, label %436 426: ; preds = %414 %427 = load ptr, ptr %5, align 8 %428 = getelementptr inbounds %struct.TYPE_19__, ptr %427, i32 0, i32 2 %429 = load ptr, ptr %428, align 8 %430 = getelementptr inbounds i64, ptr %429, i64 1 %431 = load i64, ptr %430, align 8 %432 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8 %433 = getelementptr inbounds ptr, ptr %432, i64 1 %434 = load ptr, ptr %433, align 8 %435 = getelementptr inbounds i64, ptr %434, i64 1 store i64 %431, ptr %435, align 8 br label %436 436: ; preds = %426, %414 %437 = load ptr, ptr %5, align 8 %438 = getelementptr inbounds %struct.TYPE_19__, ptr %437, i32 0, i32 2 %439 = load ptr, ptr %438, align 8 %440 = getelementptr inbounds i64, ptr %439, i64 2 %441 = load i64, ptr %440, align 8 %442 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8 %443 = getelementptr inbounds ptr, ptr %442, i64 1 %444 = load ptr, ptr %443, align 8 %445 = getelementptr inbounds i64, ptr %444, i64 2 %446 = load i64, ptr %445, align 8 %447 = icmp sgt i64 %441, %446 br i1 %447, label %448, label %458 448: ; preds = %436 %449 = load ptr, ptr %5, align 8 %450 = getelementptr inbounds %struct.TYPE_19__, ptr %449, i32 0, i32 2 %451 = load ptr, ptr %450, align 8 %452 = getelementptr inbounds i64, ptr %451, i64 2 %453 = load i64, ptr %452, align 8 %454 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 4, i32 1), align 8 %455 = getelementptr inbounds ptr, ptr %454, i64 1 %456 = load ptr, ptr %455, align 8 %457 = getelementptr inbounds i64, ptr %456, i64 2 store i64 %453, ptr %457, align 8 br label %458 458: ; preds = %448, %436 %459 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 3), align 8 %460 = getelementptr inbounds %struct.TYPE_15__, ptr %459, i32 0, i32 0 %461 = load ptr, ptr %460, align 8 %462 = load ptr, ptr %5, align 8 %463 = getelementptr inbounds %struct.TYPE_19__, ptr %462, i32 0, i32 4 %464 = load i32, ptr %463, align 4 %465 = sext i32 %464 to i64 %466 = getelementptr inbounds i32, ptr %461, i64 %465 store ptr %466, ptr %20, align 8 %467 = load ptr, ptr %5, align 8 %468 = getelementptr inbounds %struct.TYPE_19__, ptr %467, i32 0, i32 5 %469 = load i32, ptr %468, align 8 store i32 %469, ptr %18, align 4 br label %470 470: ; preds = %527, %458 %471 = load i32, ptr %18, align 4 %472 = add nsw i32 %471, -1 store i32 %472, ptr %18, align 4 %473 = icmp ne i32 %471, 0 br i1 %473, label %474, label %530 474: ; preds = %470 %475 = load ptr, ptr %20, align 8 %476 = load i32, ptr %475, align 4 store i32 %476, ptr %19, align 4 %477 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 3), align 8 %478 = getelementptr inbounds %struct.TYPE_15__, ptr %477, i32 0, i32 1 %479 = load ptr, ptr %478, align 8 %480 = load i32, ptr %19, align 4 %481 = sext i32 %480 to i64 %482 = getelementptr inbounds i64, ptr %479, i64 %481 %483 = load i64, ptr %482, align 8 %484 = load i64, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 2), align 8 %485 = icmp ne i64 %483, %484 br i1 %485, label %486, label %508 486: ; preds = %474 %487 = load i64, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 2), align 8 %488 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 3), align 8 %489 = getelementptr inbounds %struct.TYPE_15__, ptr %488, i32 0, i32 1 %490 = load ptr, ptr %489, align 8 %491 = load i32, ptr %19, align 4 %492 = sext i32 %491 to i64 %493 = getelementptr inbounds i64, ptr %490, i64 %492 store i64 %487, ptr %493, align 8 %494 = load i32, ptr %7, align 4 %495 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 3), align 8 %496 = getelementptr inbounds %struct.TYPE_15__, ptr %495, i32 0, i32 2 %497 = load ptr, ptr %496, align 8 %498 = load i32, ptr %19, align 4 %499 = sext i32 %498 to i64 %500 = getelementptr inbounds i32, ptr %497, i64 %499 store i32 %494, ptr %500, align 4 %501 = load i32, ptr %8, align 4 %502 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 3), align 8 %503 = getelementptr inbounds %struct.TYPE_15__, ptr %502, i32 0, i32 3 %504 = load ptr, ptr %503, align 8 %505 = load i32, ptr %19, align 4 %506 = sext i32 %505 to i64 %507 = getelementptr inbounds i32, ptr %504, i64 %506 store i32 %501, ptr %507, align 4 br label %527 508: ; preds = %474 %509 = load i32, ptr %7, align 4 %510 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 3), align 8 %511 = getelementptr inbounds %struct.TYPE_15__, ptr %510, i32 0, i32 2 %512 = load ptr, ptr %511, align 8 %513 = load i32, ptr %19, align 4 %514 = sext i32 %513 to i64 %515 = getelementptr inbounds i32, ptr %512, i64 %514 %516 = load i32, ptr %515, align 4 %517 = or i32 %516, %509 store i32 %517, ptr %515, align 4 %518 = load i32, ptr %8, align 4 %519 = load ptr, ptr getelementptr inbounds (%struct.TYPE_21__, ptr @tr, i32 0, i32 3), align 8 %520 = getelementptr inbounds %struct.TYPE_15__, ptr %519, i32 0, i32 3 %521 = load ptr, ptr %520, align 8 %522 = load i32, ptr %19, align 4 %523 = sext i32 %522 to i64 %524 = getelementptr inbounds i32, ptr %521, i64 %523 %525 = load i32, ptr %524, align 4 %526 = or i32 %525, %518 store i32 %526, ptr %524, align 4 br label %527 527: ; preds = %508, %486 %528 = load ptr, ptr %20, align 8 %529 = getelementptr inbounds i32, ptr %528, i32 1 store ptr %529, ptr %20, align 8 br label %470, !llvm.loop !9 530: ; preds = %38, %60, %84, %108, %132, %156, %470 ret void } declare i32 @BoxOnPlaneSide(ptr noundef, ptr noundef, ptr noundef) #1 declare float @DotProduct(i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7}
lab/engine/code/renderergl2/extr_tr_world.c_R_RecursiveWorldNode
.text .file "extr_tr_image.c_CompressMonoBlock.c" .p2align 4, 0x90 # -- Begin function CompressMonoBlock .type CompressMonoBlock,@function CompressMonoBlock: # @CompressMonoBlock .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $112, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rax movq %rax, -56(%rbp) movq -16(%rbp), %rax movl (%rax), %eax movl %eax, -24(%rbp) movl %eax, -20(%rbp) movl $1, -44(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 cmpl $16, -44(%rbp) jge .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -16(%rbp), %rax movslq -44(%rbp), %rcx movl (%rax,%rcx,4), %edi movl -20(%rbp), %esi callq MAX@PLT movl %eax, -20(%rbp) movq -16(%rbp), %rax movslq -44(%rbp), %rcx movl (%rax,%rcx,4), %edi movl -24(%rbp), %esi callq MIN@PLT movl %eax, -24(%rbp) # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) jmp .LBB0_1 .LBB0_4: movl -20(%rbp), %ecx movq -56(%rbp), %rax movq %rax, %rdx addq $4, %rdx movq %rdx, -56(%rbp) movl %ecx, (%rax) movl -24(%rbp), %ecx movq -56(%rbp), %rax movq %rax, %rdx addq $4, %rdx movq %rdx, -56(%rbp) movl %ecx, (%rax) movl -20(%rbp), %eax subl -24(%rbp), %eax movl %eax, -28(%rbp) cmpl $0, -28(%rbp) jne .LBB0_10 # %bb.5: movl -20(%rbp), %edx xorl %eax, %eax movl $255, %ecx cmpl $255, %edx cmovel %ecx, %eax movl %eax, -36(%rbp) movl $0, -44(%rbp) .LBB0_6: # =>This Inner Loop Header: Depth=1 cmpl $6, -44(%rbp) jge .LBB0_9 # %bb.7: # in Loop: Header=BB0_6 Depth=1 movl -36(%rbp), %ecx movq -56(%rbp), %rax movq %rax, %rdx addq $4, %rdx movq %rdx, -56(%rbp) movl %ecx, (%rax) # %bb.8: # in Loop: Header=BB0_6 Depth=1 movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) jmp .LBB0_6 .LBB0_9: jmp .LBB0_16 .LBB0_10: movl -28(%rbp), %eax movl $2, %ecx cltd idivl %ecx imull $7, -24(%rbp), %ecx subl %ecx, %eax movl %eax, -32(%rbp) movl $0, -40(%rbp) movl $0, -36(%rbp) movl $0, -44(%rbp) .LBB0_11: # =>This Inner Loop Header: Depth=1 cmpl $16, -44(%rbp) jge .LBB0_16 # %bb.12: # in Loop: Header=BB0_11 Depth=1 movq .L__const.CompressMonoBlock.fixIndex(%rip), %rax movq %rax, -96(%rbp) movq .L__const.CompressMonoBlock.fixIndex+8(%rip), %rax movq %rax, -88(%rbp) movq .L__const.CompressMonoBlock.fixIndex+16(%rip), %rax movq %rax, -80(%rbp) movq .L__const.CompressMonoBlock.fixIndex+24(%rip), %rax movq %rax, -72(%rbp) movq -16(%rbp), %rax movslq -44(%rbp), %rcx imull $7, (%rax,%rcx,4), %eax addl -32(%rbp), %eax cltd idivl -28(%rbp) cltq movl -96(%rbp,%rax,4), %eax movl %eax, -100(%rbp) movl -100(%rbp), %eax movl -40(%rbp), %ecx # kill: def $cl killed $ecx shll %cl, %eax orl -36(%rbp), %eax movl %eax, -36(%rbp) movl -40(%rbp), %eax addl $3, %eax movl %eax, -40(%rbp) cmpl $8, -40(%rbp) jl .LBB0_14 # %bb.13: # in Loop: Header=BB0_11 Depth=1 movl -36(%rbp), %ecx andl $255, %ecx movq -56(%rbp), %rax movq %rax, %rdx addq $4, %rdx movq %rdx, -56(%rbp) movl %ecx, (%rax) movl -40(%rbp), %eax subl $8, %eax movl %eax, -40(%rbp) movl -36(%rbp), %eax sarl $8, %eax movl %eax, -36(%rbp) .LBB0_14: # in Loop: Header=BB0_11 Depth=1 jmp .LBB0_15 .LBB0_15: # in Loop: Header=BB0_11 Depth=1 movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) jmp .LBB0_11 .LBB0_16: addq $112, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size CompressMonoBlock, .Lfunc_end0-CompressMonoBlock .cfi_endproc # -- End function .type .L__const.CompressMonoBlock.fixIndex,@object # @__const.CompressMonoBlock.fixIndex .section .rodata.str4.16,"aMS",@progbits,4 .p2align 4 .L__const.CompressMonoBlock.fixIndex: .long 1 # 0x1 .long 7 # 0x7 .long 6 # 0x6 .long 5 # 0x5 .long 4 # 0x4 .long 3 # 0x3 .long 2 # 0x2 .long 0 # 0x0 .size .L__const.CompressMonoBlock.fixIndex, 32 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym CompressMonoBlock .addrsig_sym MAX .addrsig_sym MIN
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_CompressMonoBlock.c' source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_CompressMonoBlock.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @__const.CompressMonoBlock.fixIndex = private unnamed_addr constant [8 x i32] [i32 1, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 0], align 16 @llvm.compiler.used = appending global [1 x ptr] [ptr @CompressMonoBlock], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @CompressMonoBlock(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca i32, align 4 %10 = alloca i32, align 4 %11 = alloca i32, align 4 %12 = alloca ptr, align 8 %13 = alloca [8 x i32], align 16 %14 = alloca i32, align 4 store ptr %0, ptr %3, align 8 store ptr %1, ptr %4, align 8 %15 = load ptr, ptr %3, align 8 store ptr %15, ptr %12, align 8 %16 = load ptr, ptr %4, align 8 %17 = getelementptr inbounds i32, ptr %16, i64 0 %18 = load i32, ptr %17, align 4 store i32 %18, ptr %6, align 4 store i32 %18, ptr %5, align 4 store i32 1, ptr %11, align 4 br label %19 19: ; preds = %37, %2 %20 = load i32, ptr %11, align 4 %21 = icmp slt i32 %20, 16 br i1 %21, label %22, label %40 22: ; preds = %19 %23 = load ptr, ptr %4, align 8 %24 = load i32, ptr %11, align 4 %25 = sext i32 %24 to i64 %26 = getelementptr inbounds i32, ptr %23, i64 %25 %27 = load i32, ptr %26, align 4 %28 = load i32, ptr %5, align 4 %29 = call i32 @MAX(i32 noundef %27, i32 noundef %28) store i32 %29, ptr %5, align 4 %30 = load ptr, ptr %4, align 8 %31 = load i32, ptr %11, align 4 %32 = sext i32 %31 to i64 %33 = getelementptr inbounds i32, ptr %30, i64 %32 %34 = load i32, ptr %33, align 4 %35 = load i32, ptr %6, align 4 %36 = call i32 @MIN(i32 noundef %34, i32 noundef %35) store i32 %36, ptr %6, align 4 br label %37 37: ; preds = %22 %38 = load i32, ptr %11, align 4 %39 = add nsw i32 %38, 1 store i32 %39, ptr %11, align 4 br label %19, !llvm.loop !6 40: ; preds = %19 %41 = load i32, ptr %5, align 4 %42 = load ptr, ptr %12, align 8 %43 = getelementptr inbounds i32, ptr %42, i32 1 store ptr %43, ptr %12, align 8 store i32 %41, ptr %42, align 4 %44 = load i32, ptr %6, align 4 %45 = load ptr, ptr %12, align 8 %46 = getelementptr inbounds i32, ptr %45, i32 1 store ptr %46, ptr %12, align 8 store i32 %44, ptr %45, align 4 %47 = load i32, ptr %5, align 4 %48 = load i32, ptr %6, align 4 %49 = sub nsw i32 %47, %48 store i32 %49, ptr %7, align 4 %50 = load i32, ptr %7, align 4 %51 = icmp eq i32 %50, 0 br i1 %51, label %52, label %68 52: ; preds = %40 %53 = load i32, ptr %5, align 4 %54 = icmp eq i32 %53, 255 %55 = zext i1 %54 to i64 %56 = select i1 %54, i32 255, i32 0 store i32 %56, ptr %9, align 4 store i32 0, ptr %11, align 4 br label %57 57: ; preds = %64, %52 %58 = load i32, ptr %11, align 4 %59 = icmp slt i32 %58, 6 br i1 %59, label %60, label %67 60: ; preds = %57 %61 = load i32, ptr %9, align 4 %62 = load ptr, ptr %12, align 8 %63 = getelementptr inbounds i32, ptr %62, i32 1 store ptr %63, ptr %12, align 8 store i32 %61, ptr %62, align 4 br label %64 64: ; preds = %60 %65 = load i32, ptr %11, align 4 %66 = add nsw i32 %65, 1 store i32 %66, ptr %11, align 4 br label %57, !llvm.loop !8 67: ; preds = %57 br label %113 68: ; preds = %40 %69 = load i32, ptr %7, align 4 %70 = sdiv i32 %69, 2 %71 = load i32, ptr %6, align 4 %72 = mul nsw i32 %71, 7 %73 = sub nsw i32 %70, %72 store i32 %73, ptr %8, align 4 store i32 0, ptr %10, align 4 store i32 0, ptr %9, align 4 store i32 0, ptr %11, align 4 br label %74 74: ; preds = %110, %68 %75 = load i32, ptr %11, align 4 %76 = icmp slt i32 %75, 16 br i1 %76, label %77, label %113 77: ; preds = %74 call void @llvm.memcpy.p0.p0.i64(ptr align 16 %13, ptr align 16 @__const.CompressMonoBlock.fixIndex, i64 32, i1 false) %78 = load ptr, ptr %4, align 8 %79 = load i32, ptr %11, align 4 %80 = sext i32 %79 to i64 %81 = getelementptr inbounds i32, ptr %78, i64 %80 %82 = load i32, ptr %81, align 4 %83 = mul nsw i32 %82, 7 %84 = load i32, ptr %8, align 4 %85 = add nsw i32 %83, %84 %86 = load i32, ptr %7, align 4 %87 = sdiv i32 %85, %86 %88 = sext i32 %87 to i64 %89 = getelementptr inbounds [8 x i32], ptr %13, i64 0, i64 %88 %90 = load i32, ptr %89, align 4 store i32 %90, ptr %14, align 4 %91 = load i32, ptr %14, align 4 %92 = load i32, ptr %10, align 4 %93 = shl i32 %91, %92 %94 = load i32, ptr %9, align 4 %95 = or i32 %94, %93 store i32 %95, ptr %9, align 4 %96 = load i32, ptr %10, align 4 %97 = add nsw i32 %96, 3 store i32 %97, ptr %10, align 4 %98 = load i32, ptr %10, align 4 %99 = icmp sge i32 %98, 8 br i1 %99, label %100, label %109 100: ; preds = %77 %101 = load i32, ptr %9, align 4 %102 = and i32 %101, 255 %103 = load ptr, ptr %12, align 8 %104 = getelementptr inbounds i32, ptr %103, i32 1 store ptr %104, ptr %12, align 8 store i32 %102, ptr %103, align 4 %105 = load i32, ptr %10, align 4 %106 = sub nsw i32 %105, 8 store i32 %106, ptr %10, align 4 %107 = load i32, ptr %9, align 4 %108 = ashr i32 %107, 8 store i32 %108, ptr %9, align 4 br label %109 109: ; preds = %100, %77 br label %110 110: ; preds = %109 %111 = load i32, ptr %11, align 4 %112 = add nsw i32 %111, 1 store i32 %112, ptr %11, align 4 br label %74, !llvm.loop !9 113: ; preds = %67, %74 ret void } declare i32 @MAX(i32 noundef, i32 noundef) #1 declare i32 @MIN(i32 noundef, i32 noundef) #1 ; Function Attrs: argmemonly nocallback nofree nounwind willreturn declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #2 = { argmemonly nocallback nofree nounwind willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7}
lab/engine/code/renderergl2/extr_tr_image.c_CompressMonoBlock
.text .file "extr_tr_cmds.c_R_SetColorMode.c" .globl R_SetColorMode # -- Begin function R_SetColorMode .p2align 4, 0x90 .type R_SetColorMode,@function R_SetColorMode: # @R_SetColorMode .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movl %edx, -20(%rbp) movl GL_TRUE(%rip), %ecx movq -8(%rbp), %rax movl %ecx, 12(%rax) movq -8(%rbp), %rax movl %ecx, 8(%rax) movq -8(%rbp), %rax movl %ecx, 4(%rax) movq -8(%rbp), %rax movl %ecx, (%rax) movl -20(%rbp), %eax cmpl MODE_MAX(%rip), %eax jle .LBB0_7 # %bb.1: movq -16(%rbp), %rax cmpq STEREO_LEFT(%rip), %rax jne .LBB0_3 # %bb.2: movq STEREO_RIGHT(%rip), %rax movq %rax, -16(%rbp) jmp .LBB0_6 .LBB0_3: movq -16(%rbp), %rax cmpq STEREO_RIGHT(%rip), %rax jne .LBB0_5 # %bb.4: movq STEREO_LEFT(%rip), %rax movq %rax, -16(%rbp) .LBB0_5: jmp .LBB0_6 .LBB0_6: movl MODE_MAX(%rip), %ecx movl -20(%rbp), %eax subl %ecx, %eax movl %eax, -20(%rbp) .LBB0_7: movl -20(%rbp), %eax cmpl MODE_GREEN_MAGENTA(%rip), %eax jne .LBB0_14 # %bb.8: movq -16(%rbp), %rax cmpq STEREO_LEFT(%rip), %rax jne .LBB0_10 # %bb.9: movl GL_FALSE(%rip), %ecx movq -8(%rbp), %rax movl %ecx, 8(%rax) movq -8(%rbp), %rax movl %ecx, (%rax) jmp .LBB0_13 .LBB0_10: movq -16(%rbp), %rax cmpq STEREO_RIGHT(%rip), %rax jne .LBB0_12 # %bb.11: movl GL_FALSE(%rip), %ecx movq -8(%rbp), %rax movl %ecx, 4(%rax) .LBB0_12: jmp .LBB0_13 .LBB0_13: jmp .LBB0_25 .LBB0_14: movq -16(%rbp), %rax cmpq STEREO_LEFT(%rip), %rax jne .LBB0_16 # %bb.15: movl GL_FALSE(%rip), %ecx movq -8(%rbp), %rax movl %ecx, 8(%rax) movq -8(%rbp), %rax movl %ecx, 4(%rax) jmp .LBB0_24 .LBB0_16: movq -16(%rbp), %rax cmpq STEREO_RIGHT(%rip), %rax jne .LBB0_23 # %bb.17: movl GL_FALSE(%rip), %ecx movq -8(%rbp), %rax movl %ecx, (%rax) movl -20(%rbp), %eax cmpl MODE_RED_BLUE(%rip), %eax jne .LBB0_19 # %bb.18: movl GL_FALSE(%rip), %ecx movq -8(%rbp), %rax movl %ecx, 4(%rax) jmp .LBB0_22 .LBB0_19: movl -20(%rbp), %eax cmpl MODE_RED_GREEN(%rip), %eax jne .LBB0_21 # %bb.20: movl GL_FALSE(%rip), %ecx movq -8(%rbp), %rax movl %ecx, 8(%rax) .LBB0_21: jmp .LBB0_22 .LBB0_22: jmp .LBB0_23 .LBB0_23: jmp .LBB0_24 .LBB0_24: jmp .LBB0_25 .LBB0_25: popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_SetColorMode, .Lfunc_end0-R_SetColorMode .cfi_endproc # -- End function .type GL_TRUE,@object # @GL_TRUE .bss .globl GL_TRUE .p2align 2 GL_TRUE: .long 0 # 0x0 .size GL_TRUE, 4 .type MODE_MAX,@object # @MODE_MAX .globl MODE_MAX .p2align 2 MODE_MAX: .long 0 # 0x0 .size MODE_MAX, 4 .type STEREO_LEFT,@object # @STEREO_LEFT .globl STEREO_LEFT .p2align 3 STEREO_LEFT: .quad 0 # 0x0 .size STEREO_LEFT, 8 .type STEREO_RIGHT,@object # @STEREO_RIGHT .globl STEREO_RIGHT .p2align 3 STEREO_RIGHT: .quad 0 # 0x0 .size STEREO_RIGHT, 8 .type MODE_GREEN_MAGENTA,@object # @MODE_GREEN_MAGENTA .globl MODE_GREEN_MAGENTA .p2align 2 MODE_GREEN_MAGENTA: .long 0 # 0x0 .size MODE_GREEN_MAGENTA, 4 .type GL_FALSE,@object # @GL_FALSE .globl GL_FALSE .p2align 2 GL_FALSE: .long 0 # 0x0 .size GL_FALSE, 4 .type MODE_RED_BLUE,@object # @MODE_RED_BLUE .globl MODE_RED_BLUE .p2align 2 MODE_RED_BLUE: .long 0 # 0x0 .size MODE_RED_BLUE, 4 .type MODE_RED_GREEN,@object # @MODE_RED_GREEN .globl MODE_RED_GREEN .p2align 2 MODE_RED_GREEN: .long 0 # 0x0 .size MODE_RED_GREEN, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym GL_TRUE .addrsig_sym MODE_MAX .addrsig_sym STEREO_LEFT .addrsig_sym STEREO_RIGHT .addrsig_sym MODE_GREEN_MAGENTA .addrsig_sym GL_FALSE .addrsig_sym MODE_RED_BLUE .addrsig_sym MODE_RED_GREEN
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_cmds.c_R_SetColorMode.c' source_filename = "lab/engine/code/renderergl2/extr_tr_cmds.c_R_SetColorMode.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @GL_TRUE = dso_local global i32 0, align 4 @MODE_MAX = dso_local global i32 0, align 4 @STEREO_LEFT = dso_local global i64 0, align 8 @STEREO_RIGHT = dso_local global i64 0, align 8 @MODE_GREEN_MAGENTA = dso_local global i32 0, align 4 @GL_FALSE = dso_local global i32 0, align 4 @MODE_RED_BLUE = dso_local global i32 0, align 4 @MODE_RED_GREEN = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_SetColorMode(ptr noundef %0, i64 noundef %1, i32 noundef %2) #0 { %4 = alloca ptr, align 8 %5 = alloca i64, align 8 %6 = alloca i32, align 4 store ptr %0, ptr %4, align 8 store i64 %1, ptr %5, align 8 store i32 %2, ptr %6, align 4 %7 = load i32, ptr @GL_TRUE, align 4 %8 = load ptr, ptr %4, align 8 %9 = getelementptr inbounds i32, ptr %8, i64 3 store i32 %7, ptr %9, align 4 %10 = load ptr, ptr %4, align 8 %11 = getelementptr inbounds i32, ptr %10, i64 2 store i32 %7, ptr %11, align 4 %12 = load ptr, ptr %4, align 8 %13 = getelementptr inbounds i32, ptr %12, i64 1 store i32 %7, ptr %13, align 4 %14 = load ptr, ptr %4, align 8 %15 = getelementptr inbounds i32, ptr %14, i64 0 store i32 %7, ptr %15, align 4 %16 = load i32, ptr %6, align 4 %17 = load i32, ptr @MODE_MAX, align 4 %18 = icmp sgt i32 %16, %17 br i1 %18, label %19, label %36 19: ; preds = %3 %20 = load i64, ptr %5, align 8 %21 = load i64, ptr @STEREO_LEFT, align 8 %22 = icmp eq i64 %20, %21 br i1 %22, label %23, label %25 23: ; preds = %19 %24 = load i64, ptr @STEREO_RIGHT, align 8 store i64 %24, ptr %5, align 8 br label %32 25: ; preds = %19 %26 = load i64, ptr %5, align 8 %27 = load i64, ptr @STEREO_RIGHT, align 8 %28 = icmp eq i64 %26, %27 br i1 %28, label %29, label %31 29: ; preds = %25 %30 = load i64, ptr @STEREO_LEFT, align 8 store i64 %30, ptr %5, align 8 br label %31 31: ; preds = %29, %25 br label %32 32: ; preds = %31, %23 %33 = load i32, ptr @MODE_MAX, align 4 %34 = load i32, ptr %6, align 4 %35 = sub nsw i32 %34, %33 store i32 %35, ptr %6, align 4 br label %36 36: ; preds = %32, %3 %37 = load i32, ptr %6, align 4 %38 = load i32, ptr @MODE_GREEN_MAGENTA, align 4 %39 = icmp eq i32 %37, %38 br i1 %39, label %40, label %60 40: ; preds = %36 %41 = load i64, ptr %5, align 8 %42 = load i64, ptr @STEREO_LEFT, align 8 %43 = icmp eq i64 %41, %42 br i1 %43, label %44, label %50 44: ; preds = %40 %45 = load i32, ptr @GL_FALSE, align 4 %46 = load ptr, ptr %4, align 8 %47 = getelementptr inbounds i32, ptr %46, i64 2 store i32 %45, ptr %47, align 4 %48 = load ptr, ptr %4, align 8 %49 = getelementptr inbounds i32, ptr %48, i64 0 store i32 %45, ptr %49, align 4 br label %59 50: ; preds = %40 %51 = load i64, ptr %5, align 8 %52 = load i64, ptr @STEREO_RIGHT, align 8 %53 = icmp eq i64 %51, %52 br i1 %53, label %54, label %58 54: ; preds = %50 %55 = load i32, ptr @GL_FALSE, align 4 %56 = load ptr, ptr %4, align 8 %57 = getelementptr inbounds i32, ptr %56, i64 1 store i32 %55, ptr %57, align 4 br label %58 58: ; preds = %54, %50 br label %59 59: ; preds = %58, %44 br label %97 60: ; preds = %36 %61 = load i64, ptr %5, align 8 %62 = load i64, ptr @STEREO_LEFT, align 8 %63 = icmp eq i64 %61, %62 br i1 %63, label %64, label %70 64: ; preds = %60 %65 = load i32, ptr @GL_FALSE, align 4 %66 = load ptr, ptr %4, align 8 %67 = getelementptr inbounds i32, ptr %66, i64 2 store i32 %65, ptr %67, align 4 %68 = load ptr, ptr %4, align 8 %69 = getelementptr inbounds i32, ptr %68, i64 1 store i32 %65, ptr %69, align 4 br label %96 70: ; preds = %60 %71 = load i64, ptr %5, align 8 %72 = load i64, ptr @STEREO_RIGHT, align 8 %73 = icmp eq i64 %71, %72 br i1 %73, label %74, label %95 74: ; preds = %70 %75 = load i32, ptr @GL_FALSE, align 4 %76 = load ptr, ptr %4, align 8 %77 = getelementptr inbounds i32, ptr %76, i64 0 store i32 %75, ptr %77, align 4 %78 = load i32, ptr %6, align 4 %79 = load i32, ptr @MODE_RED_BLUE, align 4 %80 = icmp eq i32 %78, %79 br i1 %80, label %81, label %85 81: ; preds = %74 %82 = load i32, ptr @GL_FALSE, align 4 %83 = load ptr, ptr %4, align 8 %84 = getelementptr inbounds i32, ptr %83, i64 1 store i32 %82, ptr %84, align 4 br label %94 85: ; preds = %74 %86 = load i32, ptr %6, align 4 %87 = load i32, ptr @MODE_RED_GREEN, align 4 %88 = icmp eq i32 %86, %87 br i1 %88, label %89, label %93 89: ; preds = %85 %90 = load i32, ptr @GL_FALSE, align 4 %91 = load ptr, ptr %4, align 8 %92 = getelementptr inbounds i32, ptr %91, i64 2 store i32 %90, ptr %92, align 4 br label %93 93: ; preds = %89, %85 br label %94 94: ; preds = %93, %81 br label %95 95: ; preds = %94, %70 br label %96 96: ; preds = %95, %64 br label %97 97: ; preds = %96, %59 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_cmds.c_R_SetColorMode
.text .file "extr_tr_glsl.c_GLSL_CompileGPUShader.c" .p2align 4, 0x90 # -- Begin function GLSL_CompileGPUShader .type GLSL_CompileGPUShader,@function GLSL_CompileGPUShader: # @GLSL_CompileGPUShader .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl %edi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movl %ecx, -28(%rbp) movl %r8d, -32(%rbp) movl -32(%rbp), %edi callq qglCreateShader@PLT movl %eax, -40(%rbp) movl -40(%rbp), %edi movl $1, %esi leaq -24(%rbp), %rdx leaq -28(%rbp), %rcx callq qglShaderSource@PLT movl -40(%rbp), %edi callq qglCompileShader@PLT movl -40(%rbp), %edi movl GL_COMPILE_STATUS(%rip), %esi leaq -36(%rbp), %rdx callq qglGetShaderiv@PLT cmpl $0, -36(%rbp) jne .LBB0_2 # %bb.1: movl -40(%rbp), %edi movl GLSL_PRINTLOG_SHADER_SOURCE(%rip), %esi movl qfalse(%rip), %edx callq GLSL_PrintLog@PLT movl -40(%rbp), %edi movl GLSL_PRINTLOG_SHADER_INFO(%rip), %esi movl qfalse(%rip), %edx callq GLSL_PrintLog@PLT movq ri(%rip), %rax movl ERR_DROP(%rip), %edi leaq .L.str(%rip), %rsi callq *%rax movl $0, -4(%rbp) jmp .LBB0_5 .LBB0_2: movq -16(%rbp), %rax cmpl $0, (%rax) je .LBB0_4 # %bb.3: movl -8(%rbp), %edi movq -16(%rbp), %rax movl (%rax), %esi callq qglDetachShader@PLT movq -16(%rbp), %rax movl (%rax), %edi callq qglDeleteShader@PLT .LBB0_4: movl -8(%rbp), %edi movl -40(%rbp), %esi callq qglAttachShader@PLT movl -40(%rbp), %ecx movq -16(%rbp), %rax movl %ecx, (%rax) movl $1, -4(%rbp) .LBB0_5: movl -4(%rbp), %eax addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size GLSL_CompileGPUShader, .Lfunc_end0-GLSL_CompileGPUShader .cfi_endproc # -- End function .type GL_COMPILE_STATUS,@object # @GL_COMPILE_STATUS .bss .globl GL_COMPILE_STATUS .p2align 2 GL_COMPILE_STATUS: .long 0 # 0x0 .size GL_COMPILE_STATUS, 4 .type GLSL_PRINTLOG_SHADER_SOURCE,@object # @GLSL_PRINTLOG_SHADER_SOURCE .globl GLSL_PRINTLOG_SHADER_SOURCE .p2align 2 GLSL_PRINTLOG_SHADER_SOURCE: .long 0 # 0x0 .size GLSL_PRINTLOG_SHADER_SOURCE, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .type GLSL_PRINTLOG_SHADER_INFO,@object # @GLSL_PRINTLOG_SHADER_INFO .globl GLSL_PRINTLOG_SHADER_INFO .p2align 2 GLSL_PRINTLOG_SHADER_INFO: .long 0 # 0x0 .size GLSL_PRINTLOG_SHADER_INFO, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type ERR_DROP,@object # @ERR_DROP .globl ERR_DROP .p2align 2 ERR_DROP: .long 0 # 0x0 .size ERR_DROP, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "Couldn't compile shader" .size .L.str, 24 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym GLSL_CompileGPUShader .addrsig_sym qglCreateShader .addrsig_sym qglShaderSource .addrsig_sym qglCompileShader .addrsig_sym qglGetShaderiv .addrsig_sym GLSL_PrintLog .addrsig_sym qglDetachShader .addrsig_sym qglDeleteShader .addrsig_sym qglAttachShader .addrsig_sym GL_COMPILE_STATUS .addrsig_sym GLSL_PRINTLOG_SHADER_SOURCE .addrsig_sym qfalse .addrsig_sym GLSL_PRINTLOG_SHADER_INFO .addrsig_sym ri .addrsig_sym ERR_DROP
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_CompileGPUShader.c' source_filename = "lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_CompileGPUShader.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { ptr } @GL_COMPILE_STATUS = dso_local global i32 0, align 4 @GLSL_PRINTLOG_SHADER_SOURCE = dso_local global i32 0, align 4 @qfalse = dso_local global i32 0, align 4 @GLSL_PRINTLOG_SHADER_INFO = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 @ERR_DROP = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [24 x i8] c"Couldn't compile shader\00", align 1 @llvm.compiler.used = appending global [1 x ptr] [ptr @GLSL_CompileGPUShader], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal i32 @GLSL_CompileGPUShader(i32 noundef %0, ptr noundef %1, ptr noundef %2, i32 noundef %3, i32 noundef %4) #0 { %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca i32, align 4 %11 = alloca i32, align 4 %12 = alloca i32, align 4 %13 = alloca i32, align 4 store i32 %0, ptr %7, align 4 store ptr %1, ptr %8, align 8 store ptr %2, ptr %9, align 8 store i32 %3, ptr %10, align 4 store i32 %4, ptr %11, align 4 %14 = load i32, ptr %11, align 4 %15 = call i32 @qglCreateShader(i32 noundef %14) store i32 %15, ptr %13, align 4 %16 = load i32, ptr %13, align 4 %17 = call i32 @qglShaderSource(i32 noundef %16, i32 noundef 1, ptr noundef %9, ptr noundef %10) %18 = load i32, ptr %13, align 4 %19 = call i32 @qglCompileShader(i32 noundef %18) %20 = load i32, ptr %13, align 4 %21 = load i32, ptr @GL_COMPILE_STATUS, align 4 %22 = call i32 @qglGetShaderiv(i32 noundef %20, i32 noundef %21, ptr noundef %12) %23 = load i32, ptr %12, align 4 %24 = icmp ne i32 %23, 0 br i1 %24, label %37, label %25 25: ; preds = %5 %26 = load i32, ptr %13, align 4 %27 = load i32, ptr @GLSL_PRINTLOG_SHADER_SOURCE, align 4 %28 = load i32, ptr @qfalse, align 4 %29 = call i32 @GLSL_PrintLog(i32 noundef %26, i32 noundef %27, i32 noundef %28) %30 = load i32, ptr %13, align 4 %31 = load i32, ptr @GLSL_PRINTLOG_SHADER_INFO, align 4 %32 = load i32, ptr @qfalse, align 4 %33 = call i32 @GLSL_PrintLog(i32 noundef %30, i32 noundef %31, i32 noundef %32) %34 = load ptr, ptr @ri, align 8 %35 = load i32, ptr @ERR_DROP, align 4 %36 = call i32 %34(i32 noundef %35, ptr noundef @.str) store i32 0, ptr %6, align 4 br label %55 37: ; preds = %5 %38 = load ptr, ptr %8, align 8 %39 = load i32, ptr %38, align 4 %40 = icmp ne i32 %39, 0 br i1 %40, label %41, label %49 41: ; preds = %37 %42 = load i32, ptr %7, align 4 %43 = load ptr, ptr %8, align 8 %44 = load i32, ptr %43, align 4 %45 = call i32 @qglDetachShader(i32 noundef %42, i32 noundef %44) %46 = load ptr, ptr %8, align 8 %47 = load i32, ptr %46, align 4 %48 = call i32 @qglDeleteShader(i32 noundef %47) br label %49 49: ; preds = %41, %37 %50 = load i32, ptr %7, align 4 %51 = load i32, ptr %13, align 4 %52 = call i32 @qglAttachShader(i32 noundef %50, i32 noundef %51) %53 = load i32, ptr %13, align 4 %54 = load ptr, ptr %8, align 8 store i32 %53, ptr %54, align 4 store i32 1, ptr %6, align 4 br label %55 55: ; preds = %49, %25 %56 = load i32, ptr %6, align 4 ret i32 %56 } declare i32 @qglCreateShader(i32 noundef) #1 declare i32 @qglShaderSource(i32 noundef, i32 noundef, ptr noundef, ptr noundef) #1 declare i32 @qglCompileShader(i32 noundef) #1 declare i32 @qglGetShaderiv(i32 noundef, i32 noundef, ptr noundef) #1 declare i32 @GLSL_PrintLog(i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @qglDetachShader(i32 noundef, i32 noundef) #1 declare i32 @qglDeleteShader(i32 noundef) #1 declare i32 @qglAttachShader(i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_CompileGPUShader
.text .file "extr_tr_fbo.c_FBO_Blit.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function FBO_Blit .LCPI0_0: .long 0x3f800000 # float 1 .text .globl FBO_Blit .p2align 4, 0x90 .type FBO_Blit,@function FBO_Blit: # @FBO_Blit .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $80, %rsp movl 24(%rbp), %eax movq 16(%rbp), %rax movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movl %edx, -20(%rbp) movq %rcx, -32(%rbp) movq %r8, -40(%rbp) movq %r9, -48(%rbp) cmpq $0, -8(%rbp) jne .LBB0_2 # %bb.1: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi leaq .L.str(%rip), %rsi callq *%rax jmp .LBB0_6 .LBB0_2: cmpq $0, -16(%rbp) je .LBB0_4 # %bb.3: movq -16(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax cvtsi2ssq 16(%rax), %xmm1 divss %xmm1, %xmm0 movq -56(%rbp), %rax movss %xmm0, (%rax) movq -16(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax addss 12(%rax), %xmm0 movq -8(%rbp), %rax cvtsi2ssq 8(%rax), %xmm1 divss %xmm1, %xmm0 movq -56(%rbp), %rax movss %xmm0, 4(%rax) movq -16(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax addss 8(%rax), %xmm0 movq -8(%rbp), %rax cvtsi2ssq 16(%rax), %xmm1 divss %xmm1, %xmm0 movq -56(%rbp), %rax movss %xmm0, 8(%rax) movq -16(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -8(%rbp), %rax cvtsi2ssq 8(%rax), %xmm1 divss %xmm1, %xmm0 movq -56(%rbp), %rax movss %xmm0, 12(%rax) jmp .LBB0_5 .LBB0_4: movq -56(%rbp), %rdi xorps %xmm1, %xmm1 movss .LCPI0_0(%rip), %xmm3 # xmm3 = mem[0],zero,zero,zero movaps %xmm1, %xmm0 movaps %xmm3, %xmm2 callq VectorSet4@PLT .LBB0_5: movq -8(%rbp), %rax movq (%rax), %rax movl (%rax), %edi movq -56(%rbp), %rsi movl -20(%rbp), %edx movq -32(%rbp), %rcx movq -40(%rbp), %r8 movq -48(%rbp), %r9 movq 16(%rbp), %r10 movl 24(%rbp), %eax orl GLS_DEPTHTEST_DISABLE(%rip), %eax movq %r10, (%rsp) movl %eax, 8(%rsp) callq FBO_BlitFromTexture@PLT .LBB0_6: addq $80, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size FBO_Blit, .Lfunc_end0-FBO_Blit .cfi_endproc # -- End function .type ri,@object # @ri .bss .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "Tried to blit from a NULL FBO!\n" .size .L.str, 32 .type GLS_DEPTHTEST_DISABLE,@object # @GLS_DEPTHTEST_DISABLE .bss .globl GLS_DEPTHTEST_DISABLE .p2align 2 GLS_DEPTHTEST_DISABLE: .long 0 # 0x0 .size GLS_DEPTHTEST_DISABLE, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym VectorSet4 .addrsig_sym FBO_BlitFromTexture .addrsig_sym ri .addrsig_sym PRINT_WARNING .addrsig_sym GLS_DEPTHTEST_DISABLE
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Blit.c' source_filename = "lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Blit.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { ptr } %struct.TYPE_6__ = type { ptr, i64, i64 } @ri = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [32 x i8] c"Tried to blit from a NULL FBO!\0A\00", align 1 @GLS_DEPTHTEST_DISABLE = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @FBO_Blit(ptr noundef %0, ptr noundef %1, i32 noundef %2, ptr noundef %3, ptr noundef %4, ptr noundef %5, ptr noundef %6, i32 noundef %7) #0 { %9 = alloca ptr, align 8 %10 = alloca ptr, align 8 %11 = alloca i32, align 4 %12 = alloca ptr, align 8 %13 = alloca ptr, align 8 %14 = alloca ptr, align 8 %15 = alloca ptr, align 8 %16 = alloca i32, align 4 %17 = alloca ptr, align 8 store ptr %0, ptr %9, align 8 store ptr %1, ptr %10, align 8 store i32 %2, ptr %11, align 4 store ptr %3, ptr %12, align 8 store ptr %4, ptr %13, align 8 store ptr %5, ptr %14, align 8 store ptr %6, ptr %15, align 8 store i32 %7, ptr %16, align 4 %18 = load ptr, ptr %9, align 8 %19 = icmp ne ptr %18, null br i1 %19, label %24, label %20 20: ; preds = %8 %21 = load ptr, ptr @ri, align 8 %22 = load i32, ptr @PRINT_WARNING, align 4 %23 = call i32 %21(i32 noundef %22, ptr noundef @.str) br label %95 24: ; preds = %8 %25 = load ptr, ptr %10, align 8 %26 = icmp ne ptr %25, null br i1 %26, label %27, label %76 27: ; preds = %24 %28 = load ptr, ptr %10, align 8 %29 = getelementptr inbounds float, ptr %28, i64 0 %30 = load float, ptr %29, align 4 %31 = load ptr, ptr %9, align 8 %32 = getelementptr inbounds %struct.TYPE_6__, ptr %31, i32 0, i32 2 %33 = load i64, ptr %32, align 8 %34 = sitofp i64 %33 to float %35 = fdiv float %30, %34 %36 = load ptr, ptr %17, align 8 %37 = getelementptr inbounds float, ptr %36, i64 0 store float %35, ptr %37, align 4 %38 = load ptr, ptr %10, align 8 %39 = getelementptr inbounds float, ptr %38, i64 1 %40 = load float, ptr %39, align 4 %41 = load ptr, ptr %10, align 8 %42 = getelementptr inbounds float, ptr %41, i64 3 %43 = load float, ptr %42, align 4 %44 = fadd float %40, %43 %45 = load ptr, ptr %9, align 8 %46 = getelementptr inbounds %struct.TYPE_6__, ptr %45, i32 0, i32 1 %47 = load i64, ptr %46, align 8 %48 = sitofp i64 %47 to float %49 = fdiv float %44, %48 %50 = load ptr, ptr %17, align 8 %51 = getelementptr inbounds float, ptr %50, i64 1 store float %49, ptr %51, align 4 %52 = load ptr, ptr %10, align 8 %53 = getelementptr inbounds float, ptr %52, i64 0 %54 = load float, ptr %53, align 4 %55 = load ptr, ptr %10, align 8 %56 = getelementptr inbounds float, ptr %55, i64 2 %57 = load float, ptr %56, align 4 %58 = fadd float %54, %57 %59 = load ptr, ptr %9, align 8 %60 = getelementptr inbounds %struct.TYPE_6__, ptr %59, i32 0, i32 2 %61 = load i64, ptr %60, align 8 %62 = sitofp i64 %61 to float %63 = fdiv float %58, %62 %64 = load ptr, ptr %17, align 8 %65 = getelementptr inbounds float, ptr %64, i64 2 store float %63, ptr %65, align 4 %66 = load ptr, ptr %10, align 8 %67 = getelementptr inbounds float, ptr %66, i64 1 %68 = load float, ptr %67, align 4 %69 = load ptr, ptr %9, align 8 %70 = getelementptr inbounds %struct.TYPE_6__, ptr %69, i32 0, i32 1 %71 = load i64, ptr %70, align 8 %72 = sitofp i64 %71 to float %73 = fdiv float %68, %72 %74 = load ptr, ptr %17, align 8 %75 = getelementptr inbounds float, ptr %74, i64 3 store float %73, ptr %75, align 4 br label %79 76: ; preds = %24 %77 = load ptr, ptr %17, align 8 %78 = call i32 @VectorSet4(ptr noundef %77, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef 1.000000e+00, float noundef 1.000000e+00) br label %79 79: ; preds = %76, %27 %80 = load ptr, ptr %9, align 8 %81 = getelementptr inbounds %struct.TYPE_6__, ptr %80, i32 0, i32 0 %82 = load ptr, ptr %81, align 8 %83 = getelementptr inbounds i32, ptr %82, i64 0 %84 = load i32, ptr %83, align 4 %85 = load ptr, ptr %17, align 8 %86 = load i32, ptr %11, align 4 %87 = load ptr, ptr %12, align 8 %88 = load ptr, ptr %13, align 8 %89 = load ptr, ptr %14, align 8 %90 = load ptr, ptr %15, align 8 %91 = load i32, ptr %16, align 4 %92 = load i32, ptr @GLS_DEPTHTEST_DISABLE, align 4 %93 = or i32 %91, %92 %94 = call i32 @FBO_BlitFromTexture(i32 noundef %84, ptr noundef %85, i32 noundef %86, ptr noundef %87, ptr noundef %88, ptr noundef %89, ptr noundef %90, i32 noundef %93) br label %95 95: ; preds = %79, %20 ret void } declare i32 @VectorSet4(ptr noundef, float noundef, float noundef, float noundef, float noundef) #1 declare i32 @FBO_BlitFromTexture(i32 noundef, ptr noundef, i32 noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_fbo.c_FBO_Blit
.text .file "extr_tr_shader.c_VertexLightingCollapse.c" .p2align 4, 0x90 # -- Begin function VertexLightingCollapse .type VertexLightingCollapse,@function VertexLightingCollapse: # @VertexLightingCollapse .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq shader(%rip), %rax cmpq SS_OPAQUE(%rip), %rax jne .LBB0_22 # %bb.1: movq stages(%rip), %rax movq %rax, -16(%rbp) movl $-999999, -20(%rbp) # imm = 0xFFF0BDC1 movl $0, -4(%rbp) .LBB0_2: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl MAX_SHADER_STAGES(%rip), %eax jge .LBB0_18 # %bb.3: # in Loop: Header=BB0_2 Depth=1 movq stages(%rip), %rax movslq -4(%rbp), %rcx imulq $40, %rcx, %rcx addq %rcx, %rax movq %rax, -32(%rbp) movq -32(%rbp), %rax cmpl $0, 12(%rax) jne .LBB0_5 # %bb.4: jmp .LBB0_18 .LBB0_5: # in Loop: Header=BB0_2 Depth=1 movl $0, -24(%rbp) movq -32(%rbp), %rax movq 24(%rax), %rax cmpq $0, 8(%rax) je .LBB0_7 # %bb.6: # in Loop: Header=BB0_2 Depth=1 movl -24(%rbp), %eax subl $100, %eax movl %eax, -24(%rbp) .LBB0_7: # in Loop: Header=BB0_2 Depth=1 movq -32(%rbp), %rax movq 24(%rax), %rax movq (%rax), %rax cmpq TCGEN_TEXTURE(%rip), %rax je .LBB0_9 # %bb.8: # in Loop: Header=BB0_2 Depth=1 movl -24(%rbp), %eax subl $5, %eax movl %eax, -24(%rbp) .LBB0_9: # in Loop: Header=BB0_2 Depth=1 movq -32(%rbp), %rax movq 24(%rax), %rax cmpq $0, 16(%rax) je .LBB0_11 # %bb.10: # in Loop: Header=BB0_2 Depth=1 movl -24(%rbp), %eax subl $5, %eax movl %eax, -24(%rbp) .LBB0_11: # in Loop: Header=BB0_2 Depth=1 movq -32(%rbp), %rax movq (%rax), %rax cmpq CGEN_IDENTITY(%rip), %rax je .LBB0_14 # %bb.12: # in Loop: Header=BB0_2 Depth=1 movq -32(%rbp), %rax movq (%rax), %rax cmpq CGEN_IDENTITY_LIGHTING(%rip), %rax je .LBB0_14 # %bb.13: # in Loop: Header=BB0_2 Depth=1 movl -24(%rbp), %eax subl $3, %eax movl %eax, -24(%rbp) .LBB0_14: # in Loop: Header=BB0_2 Depth=1 movl -24(%rbp), %eax cmpl -20(%rbp), %eax jle .LBB0_16 # %bb.15: # in Loop: Header=BB0_2 Depth=1 movl -24(%rbp), %eax movl %eax, -20(%rbp) movq -32(%rbp), %rax movq %rax, -16(%rbp) .LBB0_16: # in Loop: Header=BB0_2 Depth=1 jmp .LBB0_17 .LBB0_17: # in Loop: Header=BB0_2 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_2 .LBB0_18: movq stages(%rip), %rax movq 24(%rax), %rax movq -16(%rbp), %rcx movq 24(%rcx), %rcx movq (%rcx), %rdx movq %rdx, (%rax) movq 8(%rcx), %rdx movq %rdx, 8(%rax) movq 16(%rcx), %rcx movq %rcx, 16(%rax) movl GLS_DSTBLEND_BITS(%rip), %ecx orl GLS_SRCBLEND_BITS(%rip), %ecx xorl $-1, %ecx movq stages(%rip), %rax andl 8(%rax), %ecx movl %ecx, 8(%rax) movl GLS_DEPTHMASK_TRUE(%rip), %ecx movq stages(%rip), %rax orl 8(%rax), %ecx movl %ecx, 8(%rax) movq shader+8(%rip), %rax cmpq LIGHTMAP_NONE(%rip), %rax jne .LBB0_20 # %bb.19: movq CGEN_LIGHTING_DIFFUSE(%rip), %rcx movq stages(%rip), %rax movq %rcx, (%rax) jmp .LBB0_21 .LBB0_20: movq CGEN_EXACT_VERTEX(%rip), %rcx movq stages(%rip), %rax movq %rcx, (%rax) .LBB0_21: movl AGEN_SKIP(%rip), %ecx movq stages(%rip), %rax movl %ecx, 32(%rax) jmp .LBB0_38 .LBB0_22: movq stages(%rip), %rax movq 24(%rax), %rax cmpq $0, 8(%rax) je .LBB0_24 # %bb.23: movq stages(%rip), %rdi movq stages(%rip), %rsi addq $40, %rsi movl $40, %edx callq memcpy@PLT .LBB0_24: movq stages(%rip), %rax movq (%rax), %rax cmpq CGEN_ONE_MINUS_ENTITY(%rip), %rax je .LBB0_26 # %bb.25: movq stages(%rip), %rax movq 40(%rax), %rax cmpq CGEN_ONE_MINUS_ENTITY(%rip), %rax jne .LBB0_27 .LBB0_26: movq CGEN_IDENTITY_LIGHTING(%rip), %rcx movq stages(%rip), %rax movq %rcx, (%rax) .LBB0_27: movq stages(%rip), %rax movq (%rax), %rax cmpq CGEN_WAVEFORM(%rip), %rax jne .LBB0_32 # %bb.28: movq stages(%rip), %rax movq 16(%rax), %rax cmpq GF_SAWTOOTH(%rip), %rax jne .LBB0_32 # %bb.29: movq stages(%rip), %rax movq 40(%rax), %rax cmpq CGEN_WAVEFORM(%rip), %rax jne .LBB0_32 # %bb.30: movq stages(%rip), %rax movq 56(%rax), %rax cmpq GF_INVERSE_SAWTOOTH(%rip), %rax jne .LBB0_32 # %bb.31: movq CGEN_IDENTITY_LIGHTING(%rip), %rcx movq stages(%rip), %rax movq %rcx, (%rax) .LBB0_32: movq stages(%rip), %rax movq (%rax), %rax cmpq CGEN_WAVEFORM(%rip), %rax jne .LBB0_37 # %bb.33: movq stages(%rip), %rax movq 16(%rax), %rax cmpq GF_INVERSE_SAWTOOTH(%rip), %rax jne .LBB0_37 # %bb.34: movq stages(%rip), %rax movq 40(%rax), %rax cmpq CGEN_WAVEFORM(%rip), %rax jne .LBB0_37 # %bb.35: movq stages(%rip), %rax movq 56(%rax), %rax cmpq GF_SAWTOOTH(%rip), %rax jne .LBB0_37 # %bb.36: movq CGEN_IDENTITY_LIGHTING(%rip), %rcx movq stages(%rip), %rax movq %rcx, (%rax) .LBB0_37: jmp .LBB0_38 .LBB0_38: movl $1, -4(%rbp) .LBB0_39: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl MAX_SHADER_STAGES(%rip), %eax jge .LBB0_44 # %bb.40: # in Loop: Header=BB0_39 Depth=1 movq stages(%rip), %rax movslq -4(%rbp), %rcx imulq $40, %rcx, %rcx addq %rcx, %rax movq %rax, -40(%rbp) movq -40(%rbp), %rax cmpl $0, 12(%rax) jne .LBB0_42 # %bb.41: jmp .LBB0_44 .LBB0_42: # in Loop: Header=BB0_39 Depth=1 movq -40(%rbp), %rdi xorl %esi, %esi movl $40, %edx callq Com_Memset@PLT # %bb.43: # in Loop: Header=BB0_39 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_39 .LBB0_44: addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size VertexLightingCollapse, .Lfunc_end0-VertexLightingCollapse .cfi_endproc # -- End function .type shader,@object # @shader .bss .globl shader .p2align 3 shader: .zero 16 .size shader, 16 .type SS_OPAQUE,@object # @SS_OPAQUE .globl SS_OPAQUE .p2align 3 SS_OPAQUE: .quad 0 # 0x0 .size SS_OPAQUE, 8 .type stages,@object # @stages .globl stages .p2align 3 stages: .quad 0 .size stages, 8 .type MAX_SHADER_STAGES,@object # @MAX_SHADER_STAGES .globl MAX_SHADER_STAGES .p2align 2 MAX_SHADER_STAGES: .long 0 # 0x0 .size MAX_SHADER_STAGES, 4 .type TCGEN_TEXTURE,@object # @TCGEN_TEXTURE .globl TCGEN_TEXTURE .p2align 3 TCGEN_TEXTURE: .quad 0 # 0x0 .size TCGEN_TEXTURE, 8 .type CGEN_IDENTITY,@object # @CGEN_IDENTITY .globl CGEN_IDENTITY .p2align 3 CGEN_IDENTITY: .quad 0 # 0x0 .size CGEN_IDENTITY, 8 .type CGEN_IDENTITY_LIGHTING,@object # @CGEN_IDENTITY_LIGHTING .globl CGEN_IDENTITY_LIGHTING .p2align 3 CGEN_IDENTITY_LIGHTING: .quad 0 # 0x0 .size CGEN_IDENTITY_LIGHTING, 8 .type GLS_DSTBLEND_BITS,@object # @GLS_DSTBLEND_BITS .globl GLS_DSTBLEND_BITS .p2align 2 GLS_DSTBLEND_BITS: .long 0 # 0x0 .size GLS_DSTBLEND_BITS, 4 .type GLS_SRCBLEND_BITS,@object # @GLS_SRCBLEND_BITS .globl GLS_SRCBLEND_BITS .p2align 2 GLS_SRCBLEND_BITS: .long 0 # 0x0 .size GLS_SRCBLEND_BITS, 4 .type GLS_DEPTHMASK_TRUE,@object # @GLS_DEPTHMASK_TRUE .globl GLS_DEPTHMASK_TRUE .p2align 2 GLS_DEPTHMASK_TRUE: .long 0 # 0x0 .size GLS_DEPTHMASK_TRUE, 4 .type LIGHTMAP_NONE,@object # @LIGHTMAP_NONE .globl LIGHTMAP_NONE .p2align 3 LIGHTMAP_NONE: .quad 0 # 0x0 .size LIGHTMAP_NONE, 8 .type CGEN_LIGHTING_DIFFUSE,@object # @CGEN_LIGHTING_DIFFUSE .globl CGEN_LIGHTING_DIFFUSE .p2align 3 CGEN_LIGHTING_DIFFUSE: .quad 0 # 0x0 .size CGEN_LIGHTING_DIFFUSE, 8 .type CGEN_EXACT_VERTEX,@object # @CGEN_EXACT_VERTEX .globl CGEN_EXACT_VERTEX .p2align 3 CGEN_EXACT_VERTEX: .quad 0 # 0x0 .size CGEN_EXACT_VERTEX, 8 .type AGEN_SKIP,@object # @AGEN_SKIP .globl AGEN_SKIP .p2align 2 AGEN_SKIP: .long 0 # 0x0 .size AGEN_SKIP, 4 .type CGEN_ONE_MINUS_ENTITY,@object # @CGEN_ONE_MINUS_ENTITY .globl CGEN_ONE_MINUS_ENTITY .p2align 3 CGEN_ONE_MINUS_ENTITY: .quad 0 # 0x0 .size CGEN_ONE_MINUS_ENTITY, 8 .type CGEN_WAVEFORM,@object # @CGEN_WAVEFORM .globl CGEN_WAVEFORM .p2align 3 CGEN_WAVEFORM: .quad 0 # 0x0 .size CGEN_WAVEFORM, 8 .type GF_SAWTOOTH,@object # @GF_SAWTOOTH .globl GF_SAWTOOTH .p2align 3 GF_SAWTOOTH: .quad 0 # 0x0 .size GF_SAWTOOTH, 8 .type GF_INVERSE_SAWTOOTH,@object # @GF_INVERSE_SAWTOOTH .globl GF_INVERSE_SAWTOOTH .p2align 3 GF_INVERSE_SAWTOOTH: .quad 0 # 0x0 .size GF_INVERSE_SAWTOOTH, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym VertexLightingCollapse .addrsig_sym Com_Memset .addrsig_sym shader .addrsig_sym SS_OPAQUE .addrsig_sym stages .addrsig_sym MAX_SHADER_STAGES .addrsig_sym TCGEN_TEXTURE .addrsig_sym CGEN_IDENTITY .addrsig_sym CGEN_IDENTITY_LIGHTING .addrsig_sym GLS_DSTBLEND_BITS .addrsig_sym GLS_SRCBLEND_BITS .addrsig_sym GLS_DEPTHMASK_TRUE .addrsig_sym LIGHTMAP_NONE .addrsig_sym CGEN_LIGHTING_DIFFUSE .addrsig_sym CGEN_EXACT_VERTEX .addrsig_sym AGEN_SKIP .addrsig_sym CGEN_ONE_MINUS_ENTITY .addrsig_sym CGEN_WAVEFORM .addrsig_sym GF_SAWTOOTH .addrsig_sym GF_INVERSE_SAWTOOTH
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_VertexLightingCollapse.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_VertexLightingCollapse.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_10__ = type { i64, i64 } %struct.TYPE_9__ = type { i64, i32, i32, %struct.TYPE_8__, ptr, i32 } %struct.TYPE_8__ = type { i64 } %struct.TYPE_7__ = type { i64, i64, i64 } @shader = dso_local global %struct.TYPE_10__ zeroinitializer, align 8 @SS_OPAQUE = dso_local global i64 0, align 8 @stages = dso_local global ptr null, align 8 @MAX_SHADER_STAGES = dso_local global i32 0, align 4 @TCGEN_TEXTURE = dso_local global i64 0, align 8 @CGEN_IDENTITY = dso_local global i64 0, align 8 @CGEN_IDENTITY_LIGHTING = dso_local global i64 0, align 8 @GLS_DSTBLEND_BITS = dso_local global i32 0, align 4 @GLS_SRCBLEND_BITS = dso_local global i32 0, align 4 @GLS_DEPTHMASK_TRUE = dso_local global i32 0, align 4 @LIGHTMAP_NONE = dso_local global i64 0, align 8 @CGEN_LIGHTING_DIFFUSE = dso_local global i64 0, align 8 @CGEN_EXACT_VERTEX = dso_local global i64 0, align 8 @AGEN_SKIP = dso_local global i32 0, align 4 @CGEN_ONE_MINUS_ENTITY = dso_local global i64 0, align 8 @CGEN_WAVEFORM = dso_local global i64 0, align 8 @GF_SAWTOOTH = dso_local global i64 0, align 8 @GF_INVERSE_SAWTOOTH = dso_local global i64 0, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @VertexLightingCollapse], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @VertexLightingCollapse() #0 { %1 = alloca i32, align 4 %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca i32, align 4 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = load i64, ptr @shader, align 8 %8 = load i64, ptr @SS_OPAQUE, align 8 %9 = icmp eq i64 %7, %8 br i1 %9, label %10, label %130 10: ; preds = %0 %11 = load ptr, ptr @stages, align 8 %12 = getelementptr inbounds %struct.TYPE_9__, ptr %11, i64 0 store ptr %12, ptr %2, align 8 store i32 -999999, ptr %3, align 4 store i32 0, ptr %1, align 4 br label %13 13: ; preds = %84, %10 %14 = load i32, ptr %1, align 4 %15 = load i32, ptr @MAX_SHADER_STAGES, align 4 %16 = icmp slt i32 %14, %15 br i1 %16, label %17, label %87 17: ; preds = %13 %18 = load ptr, ptr @stages, align 8 %19 = load i32, ptr %1, align 4 %20 = sext i32 %19 to i64 %21 = getelementptr inbounds %struct.TYPE_9__, ptr %18, i64 %20 store ptr %21, ptr %5, align 8 %22 = load ptr, ptr %5, align 8 %23 = getelementptr inbounds %struct.TYPE_9__, ptr %22, i32 0, i32 2 %24 = load i32, ptr %23, align 4 %25 = icmp ne i32 %24, 0 br i1 %25, label %27, label %26 26: ; preds = %17 br label %87 27: ; preds = %17 store i32 0, ptr %4, align 4 %28 = load ptr, ptr %5, align 8 %29 = getelementptr inbounds %struct.TYPE_9__, ptr %28, i32 0, i32 4 %30 = load ptr, ptr %29, align 8 %31 = getelementptr inbounds %struct.TYPE_7__, ptr %30, i64 0 %32 = getelementptr inbounds %struct.TYPE_7__, ptr %31, i32 0, i32 1 %33 = load i64, ptr %32, align 8 %34 = icmp ne i64 %33, 0 br i1 %34, label %35, label %38 35: ; preds = %27 %36 = load i32, ptr %4, align 4 %37 = sub nsw i32 %36, 100 store i32 %37, ptr %4, align 4 br label %38 38: ; preds = %35, %27 %39 = load ptr, ptr %5, align 8 %40 = getelementptr inbounds %struct.TYPE_9__, ptr %39, i32 0, i32 4 %41 = load ptr, ptr %40, align 8 %42 = getelementptr inbounds %struct.TYPE_7__, ptr %41, i64 0 %43 = getelementptr inbounds %struct.TYPE_7__, ptr %42, i32 0, i32 0 %44 = load i64, ptr %43, align 8 %45 = load i64, ptr @TCGEN_TEXTURE, align 8 %46 = icmp ne i64 %44, %45 br i1 %46, label %47, label %50 47: ; preds = %38 %48 = load i32, ptr %4, align 4 %49 = sub nsw i32 %48, 5 store i32 %49, ptr %4, align 4 br label %50 50: ; preds = %47, %38 %51 = load ptr, ptr %5, align 8 %52 = getelementptr inbounds %struct.TYPE_9__, ptr %51, i32 0, i32 4 %53 = load ptr, ptr %52, align 8 %54 = getelementptr inbounds %struct.TYPE_7__, ptr %53, i64 0 %55 = getelementptr inbounds %struct.TYPE_7__, ptr %54, i32 0, i32 2 %56 = load i64, ptr %55, align 8 %57 = icmp ne i64 %56, 0 br i1 %57, label %58, label %61 58: ; preds = %50 %59 = load i32, ptr %4, align 4 %60 = sub nsw i32 %59, 5 store i32 %60, ptr %4, align 4 br label %61 61: ; preds = %58, %50 %62 = load ptr, ptr %5, align 8 %63 = getelementptr inbounds %struct.TYPE_9__, ptr %62, i32 0, i32 0 %64 = load i64, ptr %63, align 8 %65 = load i64, ptr @CGEN_IDENTITY, align 8 %66 = icmp ne i64 %64, %65 br i1 %66, label %67, label %76 67: ; preds = %61 %68 = load ptr, ptr %5, align 8 %69 = getelementptr inbounds %struct.TYPE_9__, ptr %68, i32 0, i32 0 %70 = load i64, ptr %69, align 8 %71 = load i64, ptr @CGEN_IDENTITY_LIGHTING, align 8 %72 = icmp ne i64 %70, %71 br i1 %72, label %73, label %76 73: ; preds = %67 %74 = load i32, ptr %4, align 4 %75 = sub nsw i32 %74, 3 store i32 %75, ptr %4, align 4 br label %76 76: ; preds = %73, %67, %61 %77 = load i32, ptr %4, align 4 %78 = load i32, ptr %3, align 4 %79 = icmp sgt i32 %77, %78 br i1 %79, label %80, label %83 80: ; preds = %76 %81 = load i32, ptr %4, align 4 store i32 %81, ptr %3, align 4 %82 = load ptr, ptr %5, align 8 store ptr %82, ptr %2, align 8 br label %83 83: ; preds = %80, %76 br label %84 84: ; preds = %83 %85 = load i32, ptr %1, align 4 %86 = add nsw i32 %85, 1 store i32 %86, ptr %1, align 4 br label %13, !llvm.loop !6 87: ; preds = %26, %13 %88 = load ptr, ptr @stages, align 8 %89 = getelementptr inbounds %struct.TYPE_9__, ptr %88, i64 0 %90 = getelementptr inbounds %struct.TYPE_9__, ptr %89, i32 0, i32 4 %91 = load ptr, ptr %90, align 8 %92 = getelementptr inbounds %struct.TYPE_7__, ptr %91, i64 0 %93 = load ptr, ptr %2, align 8 %94 = getelementptr inbounds %struct.TYPE_9__, ptr %93, i32 0, i32 4 %95 = load ptr, ptr %94, align 8 %96 = getelementptr inbounds %struct.TYPE_7__, ptr %95, i64 0 call void @llvm.memcpy.p0.p0.i64(ptr align 8 %92, ptr align 8 %96, i64 24, i1 false) %97 = load i32, ptr @GLS_DSTBLEND_BITS, align 4 %98 = load i32, ptr @GLS_SRCBLEND_BITS, align 4 %99 = or i32 %97, %98 %100 = xor i32 %99, -1 %101 = load ptr, ptr @stages, align 8 %102 = getelementptr inbounds %struct.TYPE_9__, ptr %101, i64 0 %103 = getelementptr inbounds %struct.TYPE_9__, ptr %102, i32 0, i32 1 %104 = load i32, ptr %103, align 8 %105 = and i32 %104, %100 store i32 %105, ptr %103, align 8 %106 = load i32, ptr @GLS_DEPTHMASK_TRUE, align 4 %107 = load ptr, ptr @stages, align 8 %108 = getelementptr inbounds %struct.TYPE_9__, ptr %107, i64 0 %109 = getelementptr inbounds %struct.TYPE_9__, ptr %108, i32 0, i32 1 %110 = load i32, ptr %109, align 8 %111 = or i32 %110, %106 store i32 %111, ptr %109, align 8 %112 = load i64, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @shader, i32 0, i32 1), align 8 %113 = load i64, ptr @LIGHTMAP_NONE, align 8 %114 = icmp eq i64 %112, %113 br i1 %114, label %115, label %120 115: ; preds = %87 %116 = load i64, ptr @CGEN_LIGHTING_DIFFUSE, align 8 %117 = load ptr, ptr @stages, align 8 %118 = getelementptr inbounds %struct.TYPE_9__, ptr %117, i64 0 %119 = getelementptr inbounds %struct.TYPE_9__, ptr %118, i32 0, i32 0 store i64 %116, ptr %119, align 8 br label %125 120: ; preds = %87 %121 = load i64, ptr @CGEN_EXACT_VERTEX, align 8 %122 = load ptr, ptr @stages, align 8 %123 = getelementptr inbounds %struct.TYPE_9__, ptr %122, i64 0 %124 = getelementptr inbounds %struct.TYPE_9__, ptr %123, i32 0, i32 0 store i64 %121, ptr %124, align 8 br label %125 125: ; preds = %120, %115 %126 = load i32, ptr @AGEN_SKIP, align 4 %127 = load ptr, ptr @stages, align 8 %128 = getelementptr inbounds %struct.TYPE_9__, ptr %127, i64 0 %129 = getelementptr inbounds %struct.TYPE_9__, ptr %128, i32 0, i32 5 store i32 %126, ptr %129, align 8 br label %234 130: ; preds = %0 %131 = load ptr, ptr @stages, align 8 %132 = getelementptr inbounds %struct.TYPE_9__, ptr %131, i64 0 %133 = getelementptr inbounds %struct.TYPE_9__, ptr %132, i32 0, i32 4 %134 = load ptr, ptr %133, align 8 %135 = getelementptr inbounds %struct.TYPE_7__, ptr %134, i64 0 %136 = getelementptr inbounds %struct.TYPE_7__, ptr %135, i32 0, i32 1 %137 = load i64, ptr %136, align 8 %138 = icmp ne i64 %137, 0 br i1 %138, label %139, label %144 139: ; preds = %130 %140 = load ptr, ptr @stages, align 8 %141 = getelementptr inbounds %struct.TYPE_9__, ptr %140, i64 0 %142 = load ptr, ptr @stages, align 8 %143 = getelementptr inbounds %struct.TYPE_9__, ptr %142, i64 1 call void @llvm.memcpy.p0.p0.i64(ptr align 8 %141, ptr align 8 %143, i64 40, i1 false) br label %144 144: ; preds = %139, %130 %145 = load ptr, ptr @stages, align 8 %146 = getelementptr inbounds %struct.TYPE_9__, ptr %145, i64 0 %147 = getelementptr inbounds %struct.TYPE_9__, ptr %146, i32 0, i32 0 %148 = load i64, ptr %147, align 8 %149 = load i64, ptr @CGEN_ONE_MINUS_ENTITY, align 8 %150 = icmp eq i64 %148, %149 br i1 %150, label %158, label %151 151: ; preds = %144 %152 = load ptr, ptr @stages, align 8 %153 = getelementptr inbounds %struct.TYPE_9__, ptr %152, i64 1 %154 = getelementptr inbounds %struct.TYPE_9__, ptr %153, i32 0, i32 0 %155 = load i64, ptr %154, align 8 %156 = load i64, ptr @CGEN_ONE_MINUS_ENTITY, align 8 %157 = icmp eq i64 %155, %156 br i1 %157, label %158, label %163 158: ; preds = %151, %144 %159 = load i64, ptr @CGEN_IDENTITY_LIGHTING, align 8 %160 = load ptr, ptr @stages, align 8 %161 = getelementptr inbounds %struct.TYPE_9__, ptr %160, i64 0 %162 = getelementptr inbounds %struct.TYPE_9__, ptr %161, i32 0, i32 0 store i64 %159, ptr %162, align 8 br label %163 163: ; preds = %158, %151 %164 = load ptr, ptr @stages, align 8 %165 = getelementptr inbounds %struct.TYPE_9__, ptr %164, i64 0 %166 = getelementptr inbounds %struct.TYPE_9__, ptr %165, i32 0, i32 0 %167 = load i64, ptr %166, align 8 %168 = load i64, ptr @CGEN_WAVEFORM, align 8 %169 = icmp eq i64 %167, %168 br i1 %169, label %170, label %198 170: ; preds = %163 %171 = load ptr, ptr @stages, align 8 %172 = getelementptr inbounds %struct.TYPE_9__, ptr %171, i64 0 %173 = getelementptr inbounds %struct.TYPE_9__, ptr %172, i32 0, i32 3 %174 = getelementptr inbounds %struct.TYPE_8__, ptr %173, i32 0, i32 0 %175 = load i64, ptr %174, align 8 %176 = load i64, ptr @GF_SAWTOOTH, align 8 %177 = icmp eq i64 %175, %176 br i1 %177, label %178, label %198 178: ; preds = %170 %179 = load ptr, ptr @stages, align 8 %180 = getelementptr inbounds %struct.TYPE_9__, ptr %179, i64 1 %181 = getelementptr inbounds %struct.TYPE_9__, ptr %180, i32 0, i32 0 %182 = load i64, ptr %181, align 8 %183 = load i64, ptr @CGEN_WAVEFORM, align 8 %184 = icmp eq i64 %182, %183 br i1 %184, label %185, label %198 185: ; preds = %178 %186 = load ptr, ptr @stages, align 8 %187 = getelementptr inbounds %struct.TYPE_9__, ptr %186, i64 1 %188 = getelementptr inbounds %struct.TYPE_9__, ptr %187, i32 0, i32 3 %189 = getelementptr inbounds %struct.TYPE_8__, ptr %188, i32 0, i32 0 %190 = load i64, ptr %189, align 8 %191 = load i64, ptr @GF_INVERSE_SAWTOOTH, align 8 %192 = icmp eq i64 %190, %191 br i1 %192, label %193, label %198 193: ; preds = %185 %194 = load i64, ptr @CGEN_IDENTITY_LIGHTING, align 8 %195 = load ptr, ptr @stages, align 8 %196 = getelementptr inbounds %struct.TYPE_9__, ptr %195, i64 0 %197 = getelementptr inbounds %struct.TYPE_9__, ptr %196, i32 0, i32 0 store i64 %194, ptr %197, align 8 br label %198 198: ; preds = %193, %185, %178, %170, %163 %199 = load ptr, ptr @stages, align 8 %200 = getelementptr inbounds %struct.TYPE_9__, ptr %199, i64 0 %201 = getelementptr inbounds %struct.TYPE_9__, ptr %200, i32 0, i32 0 %202 = load i64, ptr %201, align 8 %203 = load i64, ptr @CGEN_WAVEFORM, align 8 %204 = icmp eq i64 %202, %203 br i1 %204, label %205, label %233 205: ; preds = %198 %206 = load ptr, ptr @stages, align 8 %207 = getelementptr inbounds %struct.TYPE_9__, ptr %206, i64 0 %208 = getelementptr inbounds %struct.TYPE_9__, ptr %207, i32 0, i32 3 %209 = getelementptr inbounds %struct.TYPE_8__, ptr %208, i32 0, i32 0 %210 = load i64, ptr %209, align 8 %211 = load i64, ptr @GF_INVERSE_SAWTOOTH, align 8 %212 = icmp eq i64 %210, %211 br i1 %212, label %213, label %233 213: ; preds = %205 %214 = load ptr, ptr @stages, align 8 %215 = getelementptr inbounds %struct.TYPE_9__, ptr %214, i64 1 %216 = getelementptr inbounds %struct.TYPE_9__, ptr %215, i32 0, i32 0 %217 = load i64, ptr %216, align 8 %218 = load i64, ptr @CGEN_WAVEFORM, align 8 %219 = icmp eq i64 %217, %218 br i1 %219, label %220, label %233 220: ; preds = %213 %221 = load ptr, ptr @stages, align 8 %222 = getelementptr inbounds %struct.TYPE_9__, ptr %221, i64 1 %223 = getelementptr inbounds %struct.TYPE_9__, ptr %222, i32 0, i32 3 %224 = getelementptr inbounds %struct.TYPE_8__, ptr %223, i32 0, i32 0 %225 = load i64, ptr %224, align 8 %226 = load i64, ptr @GF_SAWTOOTH, align 8 %227 = icmp eq i64 %225, %226 br i1 %227, label %228, label %233 228: ; preds = %220 %229 = load i64, ptr @CGEN_IDENTITY_LIGHTING, align 8 %230 = load ptr, ptr @stages, align 8 %231 = getelementptr inbounds %struct.TYPE_9__, ptr %230, i64 0 %232 = getelementptr inbounds %struct.TYPE_9__, ptr %231, i32 0, i32 0 store i64 %229, ptr %232, align 8 br label %233 233: ; preds = %228, %220, %213, %205, %198 br label %234 234: ; preds = %233, %125 store i32 1, ptr %1, align 4 br label %235 235: ; preds = %252, %234 %236 = load i32, ptr %1, align 4 %237 = load i32, ptr @MAX_SHADER_STAGES, align 4 %238 = icmp slt i32 %236, %237 br i1 %238, label %239, label %255 239: ; preds = %235 %240 = load ptr, ptr @stages, align 8 %241 = load i32, ptr %1, align 4 %242 = sext i32 %241 to i64 %243 = getelementptr inbounds %struct.TYPE_9__, ptr %240, i64 %242 store ptr %243, ptr %6, align 8 %244 = load ptr, ptr %6, align 8 %245 = getelementptr inbounds %struct.TYPE_9__, ptr %244, i32 0, i32 2 %246 = load i32, ptr %245, align 4 %247 = icmp ne i32 %246, 0 br i1 %247, label %249, label %248 248: ; preds = %239 br label %255 249: ; preds = %239 %250 = load ptr, ptr %6, align 8 %251 = call i32 @Com_Memset(ptr noundef %250, i32 noundef 0, i32 noundef 40) br label %252 252: ; preds = %249 %253 = load i32, ptr %1, align 4 %254 = add nsw i32 %253, 1 store i32 %254, ptr %1, align 4 br label %235, !llvm.loop !8 255: ; preds = %248, %235 ret void } ; Function Attrs: argmemonly nocallback nofree nounwind willreturn declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #1 declare i32 @Com_Memset(ptr noundef, i32 noundef, i32 noundef) #2 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { argmemonly nocallback nofree nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl2/extr_tr_shader.c_VertexLightingCollapse
.text .file "extr_tr_scene.c_RE_AddPolyToScene.c" .globl RE_AddPolyToScene # -- Begin function RE_AddPolyToScene .p2align 4, 0x90 .type RE_AddPolyToScene,@function RE_AddPolyToScene: # @RE_AddPolyToScene .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $80, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movq %rdx, -24(%rbp) movl %ecx, -28(%rbp) cmpl $0, tr+8(%rip) jne .LBB0_2 # %bb.1: jmp .LBB0_36 .LBB0_2: cmpq $0, -8(%rbp) jne .LBB0_4 # %bb.3: jmp .LBB0_4 .LBB0_4: movl $0, -48(%rbp) .LBB0_5: # =>This Loop Header: Depth=1 # Child Loop BB0_16 Depth 2 # Child Loop BB0_20 Depth 2 movl -48(%rbp), %eax cmpl -28(%rbp), %eax jge .LBB0_36 # %bb.6: # in Loop: Header=BB0_5 Depth=1 movl r_numpolyverts(%rip), %eax addl -12(%rbp), %eax cmpl max_polyverts(%rip), %eax jg .LBB0_8 # %bb.7: # in Loop: Header=BB0_5 Depth=1 movq r_numpolys(%rip), %rax cmpq max_polys(%rip), %rax jb .LBB0_9 .LBB0_8: movq ri(%rip), %rax movl PRINT_DEVELOPER(%rip), %edi leaq .L.str(%rip), %rsi callq *%rax jmp .LBB0_36 .LBB0_9: # in Loop: Header=BB0_5 Depth=1 movq backEndData(%rip), %rax movq 8(%rax), %rax movq r_numpolys(%rip), %rcx shlq $5, %rcx addq %rcx, %rax movq %rax, -40(%rbp) movl SF_POLY(%rip), %ecx movq -40(%rbp), %rax movl %ecx, 24(%rax) movq -8(%rbp), %rcx movq -40(%rbp), %rax movq %rcx, 16(%rax) movl -12(%rbp), %ecx movq -40(%rbp), %rax movl %ecx, (%rax) movq backEndData(%rip), %rax movq (%rax), %rcx movslq r_numpolyverts(%rip), %rax shlq $4, %rax addq %rax, %rcx movq -40(%rbp), %rax movq %rcx, 8(%rax) movq -40(%rbp), %rax movq 8(%rax), %rdi movq -24(%rbp), %rsi movl -12(%rbp), %eax imull -48(%rbp), %eax cltq shlq $2, %rax addq %rax, %rsi movslq -12(%rbp), %rax shlq $2, %rax movl %eax, %edx callq Com_Memcpy@PLT movq glConfig(%rip), %rax cmpq GLHW_RAGEPRO(%rip), %rax jne .LBB0_11 # %bb.10: # in Loop: Header=BB0_5 Depth=1 movq -40(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax movl $255, (%rax) movq -40(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax movl $255, 4(%rax) movq -40(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax movl $255, 8(%rax) movq -40(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax movl $255, 12(%rax) .LBB0_11: # in Loop: Header=BB0_5 Depth=1 movq r_numpolys(%rip), %rax addq $1, %rax movq %rax, r_numpolys(%rip) movl -12(%rbp), %eax addl r_numpolyverts(%rip), %eax movl %eax, r_numpolyverts(%rip) cmpq $0, tr(%rip) jne .LBB0_13 # %bb.12: # in Loop: Header=BB0_5 Depth=1 movl $0, -52(%rbp) jmp .LBB0_34 .LBB0_13: # in Loop: Header=BB0_5 Depth=1 movq tr(%rip), %rax cmpl $1, (%rax) jne .LBB0_15 # %bb.14: # in Loop: Header=BB0_5 Depth=1 movl $0, -52(%rbp) jmp .LBB0_33 .LBB0_15: # in Loop: Header=BB0_5 Depth=1 movq -40(%rbp), %rax movq 8(%rax), %rax movl 8(%rax), %edi movq -80(%rbp), %rsi callq VectorCopy@PLT movq -40(%rbp), %rax movq 8(%rax), %rax movl 8(%rax), %edi movq -72(%rbp), %rsi callq VectorCopy@PLT movl $1, -44(%rbp) .LBB0_16: # Parent Loop BB0_5 Depth=1 # => This Inner Loop Header: Depth=2 movl -44(%rbp), %eax movq -40(%rbp), %rcx cmpl (%rcx), %eax jge .LBB0_19 # %bb.17: # in Loop: Header=BB0_16 Depth=2 movq -40(%rbp), %rax movq 8(%rax), %rax movslq -44(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movl 8(%rax), %edi movq -80(%rbp), %rsi movq -72(%rbp), %rdx callq AddPointToBounds@PLT # %bb.18: # in Loop: Header=BB0_16 Depth=2 movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) jmp .LBB0_16 .LBB0_19: # in Loop: Header=BB0_5 Depth=1 movl $1, -52(%rbp) .LBB0_20: # Parent Loop BB0_5 Depth=1 # => This Inner Loop Header: Depth=2 movl -52(%rbp), %eax movq tr(%rip), %rcx cmpl (%rcx), %eax jge .LBB0_30 # %bb.21: # in Loop: Header=BB0_20 Depth=2 movq tr(%rip), %rax movq 8(%rax), %rax movslq -52(%rbp), %rcx shlq $3, %rcx addq %rcx, %rax movq %rax, -64(%rbp) movq -72(%rbp), %rax movq (%rax), %rax movq -64(%rbp), %rcx movq (%rcx), %rcx movq (%rcx), %rcx cmpq (%rcx), %rax jl .LBB0_28 # %bb.22: # in Loop: Header=BB0_20 Depth=2 movq -72(%rbp), %rax movq 8(%rax), %rax movq -64(%rbp), %rcx movq (%rcx), %rcx movq (%rcx), %rcx cmpq 8(%rcx), %rax jl .LBB0_28 # %bb.23: # in Loop: Header=BB0_20 Depth=2 movq -72(%rbp), %rax movq 16(%rax), %rax movq -64(%rbp), %rcx movq (%rcx), %rcx movq (%rcx), %rcx cmpq 16(%rcx), %rax jl .LBB0_28 # %bb.24: # in Loop: Header=BB0_20 Depth=2 movq -80(%rbp), %rax movq (%rax), %rax movq -64(%rbp), %rcx movq (%rcx), %rcx movq 8(%rcx), %rcx cmpq (%rcx), %rax jg .LBB0_28 # %bb.25: # in Loop: Header=BB0_20 Depth=2 movq -80(%rbp), %rax movq 8(%rax), %rax movq -64(%rbp), %rcx movq (%rcx), %rcx movq 8(%rcx), %rcx cmpq 8(%rcx), %rax jg .LBB0_28 # %bb.26: # in Loop: Header=BB0_20 Depth=2 movq -80(%rbp), %rax movq 16(%rax), %rax movq -64(%rbp), %rcx movq (%rcx), %rcx movq 8(%rcx), %rcx cmpq 16(%rcx), %rax jg .LBB0_28 # %bb.27: # in Loop: Header=BB0_5 Depth=1 jmp .LBB0_30 .LBB0_28: # in Loop: Header=BB0_20 Depth=2 jmp .LBB0_29 .LBB0_29: # in Loop: Header=BB0_20 Depth=2 movl -52(%rbp), %eax addl $1, %eax movl %eax, -52(%rbp) jmp .LBB0_20 .LBB0_30: # in Loop: Header=BB0_5 Depth=1 movl -52(%rbp), %eax movq tr(%rip), %rcx cmpl (%rcx), %eax jne .LBB0_32 # %bb.31: # in Loop: Header=BB0_5 Depth=1 movl $0, -52(%rbp) .LBB0_32: # in Loop: Header=BB0_5 Depth=1 jmp .LBB0_33 .LBB0_33: # in Loop: Header=BB0_5 Depth=1 jmp .LBB0_34 .LBB0_34: # in Loop: Header=BB0_5 Depth=1 movl -52(%rbp), %ecx movq -40(%rbp), %rax movl %ecx, 4(%rax) # %bb.35: # in Loop: Header=BB0_5 Depth=1 movl -48(%rbp), %eax addl $1, %eax movl %eax, -48(%rbp) jmp .LBB0_5 .LBB0_36: addq $80, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RE_AddPolyToScene, .Lfunc_end0-RE_AddPolyToScene .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .type r_numpolyverts,@object # @r_numpolyverts .globl r_numpolyverts .p2align 2 r_numpolyverts: .long 0 # 0x0 .size r_numpolyverts, 4 .type max_polyverts,@object # @max_polyverts .globl max_polyverts .p2align 2 max_polyverts: .long 0 # 0x0 .size max_polyverts, 4 .type r_numpolys,@object # @r_numpolys .globl r_numpolys .p2align 3 r_numpolys: .quad 0 # 0x0 .size r_numpolys, 8 .type max_polys,@object # @max_polys .globl max_polys .p2align 3 max_polys: .quad 0 # 0x0 .size max_polys, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_DEVELOPER,@object # @PRINT_DEVELOPER .globl PRINT_DEVELOPER .p2align 2 PRINT_DEVELOPER: .long 0 # 0x0 .size PRINT_DEVELOPER, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "WARNING: RE_AddPolyToScene: r_max_polys or r_max_polyverts reached\n" .size .L.str, 68 .type backEndData,@object # @backEndData .bss .globl backEndData .p2align 3 backEndData: .quad 0 .size backEndData, 8 .type SF_POLY,@object # @SF_POLY .globl SF_POLY .p2align 2 SF_POLY: .long 0 # 0x0 .size SF_POLY, 4 .type glConfig,@object # @glConfig .globl glConfig .p2align 3 glConfig: .zero 8 .size glConfig, 8 .type GLHW_RAGEPRO,@object # @GLHW_RAGEPRO .globl GLHW_RAGEPRO .p2align 3 GLHW_RAGEPRO: .quad 0 # 0x0 .size GLHW_RAGEPRO, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym Com_Memcpy .addrsig_sym VectorCopy .addrsig_sym AddPointToBounds .addrsig_sym tr .addrsig_sym r_numpolyverts .addrsig_sym max_polyverts .addrsig_sym r_numpolys .addrsig_sym max_polys .addrsig_sym ri .addrsig_sym PRINT_DEVELOPER .addrsig_sym backEndData .addrsig_sym SF_POLY .addrsig_sym glConfig .addrsig_sym GLHW_RAGEPRO
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_scene.c_RE_AddPolyToScene.c' source_filename = "lab/engine/code/renderergl2/extr_tr_scene.c_RE_AddPolyToScene.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_12__ = type { ptr, i32 } %struct.TYPE_13__ = type { ptr } %struct.TYPE_14__ = type { i64 } %struct.TYPE_15__ = type { ptr, ptr } %struct.TYPE_10__ = type { i32, i32, ptr, i64, i32 } %struct.TYPE_16__ = type { ptr, i32 } %struct.TYPE_9__ = type { i32, ptr } %struct.TYPE_11__ = type { ptr } @tr = dso_local global %struct.TYPE_12__ zeroinitializer, align 8 @r_numpolyverts = dso_local global i32 0, align 4 @max_polyverts = dso_local global i32 0, align 4 @r_numpolys = dso_local global i64 0, align 8 @max_polys = dso_local global i64 0, align 8 @ri = dso_local global %struct.TYPE_13__ zeroinitializer, align 8 @PRINT_DEVELOPER = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [68 x i8] c"WARNING: RE_AddPolyToScene: r_max_polys or r_max_polyverts reached\0A\00", align 1 @backEndData = dso_local global ptr null, align 8 @SF_POLY = dso_local global i32 0, align 4 @glConfig = dso_local global %struct.TYPE_14__ zeroinitializer, align 8 @GLHW_RAGEPRO = dso_local global i64 0, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RE_AddPolyToScene(i64 noundef %0, i32 noundef %1, ptr noundef %2, i32 noundef %3) #0 { %5 = alloca i64, align 8 %6 = alloca i32, align 4 %7 = alloca ptr, align 8 %8 = alloca i32, align 4 %9 = alloca ptr, align 8 %10 = alloca i32, align 4 %11 = alloca i32, align 4 %12 = alloca i32, align 4 %13 = alloca ptr, align 8 %14 = alloca [2 x ptr], align 16 store i64 %0, ptr %5, align 8 store i32 %1, ptr %6, align 4 store ptr %2, ptr %7, align 8 store i32 %3, ptr %8, align 4 %15 = load i32, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 1), align 8 %16 = icmp ne i32 %15, 0 br i1 %16, label %18, label %17 17: ; preds = %4 br label %275 18: ; preds = %4 %19 = load i64, ptr %5, align 8 %20 = icmp ne i64 %19, 0 br i1 %20, label %22, label %21 21: ; preds = %18 br label %22 22: ; preds = %21, %18 store i32 0, ptr %11, align 4 br label %23 23: ; preds = %272, %22 %24 = load i32, ptr %11, align 4 %25 = load i32, ptr %8, align 4 %26 = icmp slt i32 %24, %25 br i1 %26, label %27, label %275 27: ; preds = %23 %28 = load i32, ptr @r_numpolyverts, align 4 %29 = load i32, ptr %6, align 4 %30 = add nsw i32 %28, %29 %31 = load i32, ptr @max_polyverts, align 4 %32 = icmp sgt i32 %30, %31 br i1 %32, label %37, label %33 33: ; preds = %27 %34 = load i64, ptr @r_numpolys, align 8 %35 = load i64, ptr @max_polys, align 8 %36 = icmp uge i64 %34, %35 br i1 %36, label %37, label %41 37: ; preds = %33, %27 %38 = load ptr, ptr @ri, align 8 %39 = load i32, ptr @PRINT_DEVELOPER, align 4 %40 = call i32 %38(i32 noundef %39, ptr noundef @.str) br label %275 41: ; preds = %33 %42 = load ptr, ptr @backEndData, align 8 %43 = getelementptr inbounds %struct.TYPE_15__, ptr %42, i32 0, i32 1 %44 = load ptr, ptr %43, align 8 %45 = load i64, ptr @r_numpolys, align 8 %46 = getelementptr inbounds %struct.TYPE_10__, ptr %44, i64 %45 store ptr %46, ptr %9, align 8 %47 = load i32, ptr @SF_POLY, align 4 %48 = load ptr, ptr %9, align 8 %49 = getelementptr inbounds %struct.TYPE_10__, ptr %48, i32 0, i32 4 store i32 %47, ptr %49, align 8 %50 = load i64, ptr %5, align 8 %51 = load ptr, ptr %9, align 8 %52 = getelementptr inbounds %struct.TYPE_10__, ptr %51, i32 0, i32 3 store i64 %50, ptr %52, align 8 %53 = load i32, ptr %6, align 4 %54 = load ptr, ptr %9, align 8 %55 = getelementptr inbounds %struct.TYPE_10__, ptr %54, i32 0, i32 0 store i32 %53, ptr %55, align 8 %56 = load ptr, ptr @backEndData, align 8 %57 = getelementptr inbounds %struct.TYPE_15__, ptr %56, i32 0, i32 0 %58 = load ptr, ptr %57, align 8 %59 = load i32, ptr @r_numpolyverts, align 4 %60 = sext i32 %59 to i64 %61 = getelementptr inbounds %struct.TYPE_16__, ptr %58, i64 %60 %62 = load ptr, ptr %9, align 8 %63 = getelementptr inbounds %struct.TYPE_10__, ptr %62, i32 0, i32 2 store ptr %61, ptr %63, align 8 %64 = load ptr, ptr %9, align 8 %65 = getelementptr inbounds %struct.TYPE_10__, ptr %64, i32 0, i32 2 %66 = load ptr, ptr %65, align 8 %67 = load ptr, ptr %7, align 8 %68 = load i32, ptr %6, align 4 %69 = load i32, ptr %11, align 4 %70 = mul nsw i32 %68, %69 %71 = sext i32 %70 to i64 %72 = getelementptr inbounds i32, ptr %67, i64 %71 %73 = load i32, ptr %6, align 4 %74 = sext i32 %73 to i64 %75 = mul i64 %74, 4 %76 = trunc i64 %75 to i32 %77 = call i32 @Com_Memcpy(ptr noundef %66, ptr noundef %72, i32 noundef %76) %78 = load i64, ptr @glConfig, align 8 %79 = load i64, ptr @GLHW_RAGEPRO, align 8 %80 = icmp eq i64 %78, %79 br i1 %80, label %81, label %106 81: ; preds = %41 %82 = load ptr, ptr %9, align 8 %83 = getelementptr inbounds %struct.TYPE_10__, ptr %82, i32 0, i32 2 %84 = load ptr, ptr %83, align 8 %85 = getelementptr inbounds %struct.TYPE_16__, ptr %84, i32 0, i32 0 %86 = load ptr, ptr %85, align 8 %87 = getelementptr inbounds i32, ptr %86, i64 0 store i32 255, ptr %87, align 4 %88 = load ptr, ptr %9, align 8 %89 = getelementptr inbounds %struct.TYPE_10__, ptr %88, i32 0, i32 2 %90 = load ptr, ptr %89, align 8 %91 = getelementptr inbounds %struct.TYPE_16__, ptr %90, i32 0, i32 0 %92 = load ptr, ptr %91, align 8 %93 = getelementptr inbounds i32, ptr %92, i64 1 store i32 255, ptr %93, align 4 %94 = load ptr, ptr %9, align 8 %95 = getelementptr inbounds %struct.TYPE_10__, ptr %94, i32 0, i32 2 %96 = load ptr, ptr %95, align 8 %97 = getelementptr inbounds %struct.TYPE_16__, ptr %96, i32 0, i32 0 %98 = load ptr, ptr %97, align 8 %99 = getelementptr inbounds i32, ptr %98, i64 2 store i32 255, ptr %99, align 4 %100 = load ptr, ptr %9, align 8 %101 = getelementptr inbounds %struct.TYPE_10__, ptr %100, i32 0, i32 2 %102 = load ptr, ptr %101, align 8 %103 = getelementptr inbounds %struct.TYPE_16__, ptr %102, i32 0, i32 0 %104 = load ptr, ptr %103, align 8 %105 = getelementptr inbounds i32, ptr %104, i64 3 store i32 255, ptr %105, align 4 br label %106 106: ; preds = %81, %41 %107 = load i64, ptr @r_numpolys, align 8 %108 = add i64 %107, 1 store i64 %108, ptr @r_numpolys, align 8 %109 = load i32, ptr %6, align 4 %110 = load i32, ptr @r_numpolyverts, align 4 %111 = add nsw i32 %110, %109 store i32 %111, ptr @r_numpolyverts, align 4 %112 = load ptr, ptr @tr, align 8 %113 = icmp eq ptr %112, null br i1 %113, label %114, label %115 114: ; preds = %106 store i32 0, ptr %12, align 4 br label %268 115: ; preds = %106 %116 = load ptr, ptr @tr, align 8 %117 = getelementptr inbounds %struct.TYPE_9__, ptr %116, i32 0, i32 0 %118 = load i32, ptr %117, align 8 %119 = icmp eq i32 %118, 1 br i1 %119, label %120, label %121 120: ; preds = %115 store i32 0, ptr %12, align 4 br label %267 121: ; preds = %115 %122 = load ptr, ptr %9, align 8 %123 = getelementptr inbounds %struct.TYPE_10__, ptr %122, i32 0, i32 2 %124 = load ptr, ptr %123, align 8 %125 = getelementptr inbounds %struct.TYPE_16__, ptr %124, i64 0 %126 = getelementptr inbounds %struct.TYPE_16__, ptr %125, i32 0, i32 1 %127 = load i32, ptr %126, align 8 %128 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 0 %129 = load ptr, ptr %128, align 16 %130 = call i32 @VectorCopy(i32 noundef %127, ptr noundef %129) %131 = load ptr, ptr %9, align 8 %132 = getelementptr inbounds %struct.TYPE_10__, ptr %131, i32 0, i32 2 %133 = load ptr, ptr %132, align 8 %134 = getelementptr inbounds %struct.TYPE_16__, ptr %133, i64 0 %135 = getelementptr inbounds %struct.TYPE_16__, ptr %134, i32 0, i32 1 %136 = load i32, ptr %135, align 8 %137 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 1 %138 = load ptr, ptr %137, align 8 %139 = call i32 @VectorCopy(i32 noundef %136, ptr noundef %138) store i32 1, ptr %10, align 4 br label %140 140: ; preds = %160, %121 %141 = load i32, ptr %10, align 4 %142 = load ptr, ptr %9, align 8 %143 = getelementptr inbounds %struct.TYPE_10__, ptr %142, i32 0, i32 0 %144 = load i32, ptr %143, align 8 %145 = icmp slt i32 %141, %144 br i1 %145, label %146, label %163 146: ; preds = %140 %147 = load ptr, ptr %9, align 8 %148 = getelementptr inbounds %struct.TYPE_10__, ptr %147, i32 0, i32 2 %149 = load ptr, ptr %148, align 8 %150 = load i32, ptr %10, align 4 %151 = sext i32 %150 to i64 %152 = getelementptr inbounds %struct.TYPE_16__, ptr %149, i64 %151 %153 = getelementptr inbounds %struct.TYPE_16__, ptr %152, i32 0, i32 1 %154 = load i32, ptr %153, align 8 %155 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 0 %156 = load ptr, ptr %155, align 16 %157 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 1 %158 = load ptr, ptr %157, align 8 %159 = call i32 @AddPointToBounds(i32 noundef %154, ptr noundef %156, ptr noundef %158) br label %160 160: ; preds = %146 %161 = load i32, ptr %10, align 4 %162 = add nsw i32 %161, 1 store i32 %162, ptr %10, align 4 br label %140, !llvm.loop !6 163: ; preds = %140 store i32 1, ptr %12, align 4 br label %164 164: ; preds = %256, %163 %165 = load i32, ptr %12, align 4 %166 = load ptr, ptr @tr, align 8 %167 = getelementptr inbounds %struct.TYPE_9__, ptr %166, i32 0, i32 0 %168 = load i32, ptr %167, align 8 %169 = icmp slt i32 %165, %168 br i1 %169, label %170, label %259 170: ; preds = %164 %171 = load ptr, ptr @tr, align 8 %172 = getelementptr inbounds %struct.TYPE_9__, ptr %171, i32 0, i32 1 %173 = load ptr, ptr %172, align 8 %174 = load i32, ptr %12, align 4 %175 = sext i32 %174 to i64 %176 = getelementptr inbounds %struct.TYPE_11__, ptr %173, i64 %175 store ptr %176, ptr %13, align 8 %177 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 1 %178 = load ptr, ptr %177, align 8 %179 = getelementptr inbounds i64, ptr %178, i64 0 %180 = load i64, ptr %179, align 8 %181 = load ptr, ptr %13, align 8 %182 = getelementptr inbounds %struct.TYPE_11__, ptr %181, i32 0, i32 0 %183 = load ptr, ptr %182, align 8 %184 = getelementptr inbounds ptr, ptr %183, i64 0 %185 = load ptr, ptr %184, align 8 %186 = getelementptr inbounds i64, ptr %185, i64 0 %187 = load i64, ptr %186, align 8 %188 = icmp sge i64 %180, %187 br i1 %188, label %189, label %255 189: ; preds = %170 %190 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 1 %191 = load ptr, ptr %190, align 8 %192 = getelementptr inbounds i64, ptr %191, i64 1 %193 = load i64, ptr %192, align 8 %194 = load ptr, ptr %13, align 8 %195 = getelementptr inbounds %struct.TYPE_11__, ptr %194, i32 0, i32 0 %196 = load ptr, ptr %195, align 8 %197 = getelementptr inbounds ptr, ptr %196, i64 0 %198 = load ptr, ptr %197, align 8 %199 = getelementptr inbounds i64, ptr %198, i64 1 %200 = load i64, ptr %199, align 8 %201 = icmp sge i64 %193, %200 br i1 %201, label %202, label %255 202: ; preds = %189 %203 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 1 %204 = load ptr, ptr %203, align 8 %205 = getelementptr inbounds i64, ptr %204, i64 2 %206 = load i64, ptr %205, align 8 %207 = load ptr, ptr %13, align 8 %208 = getelementptr inbounds %struct.TYPE_11__, ptr %207, i32 0, i32 0 %209 = load ptr, ptr %208, align 8 %210 = getelementptr inbounds ptr, ptr %209, i64 0 %211 = load ptr, ptr %210, align 8 %212 = getelementptr inbounds i64, ptr %211, i64 2 %213 = load i64, ptr %212, align 8 %214 = icmp sge i64 %206, %213 br i1 %214, label %215, label %255 215: ; preds = %202 %216 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 0 %217 = load ptr, ptr %216, align 16 %218 = getelementptr inbounds i64, ptr %217, i64 0 %219 = load i64, ptr %218, align 8 %220 = load ptr, ptr %13, align 8 %221 = getelementptr inbounds %struct.TYPE_11__, ptr %220, i32 0, i32 0 %222 = load ptr, ptr %221, align 8 %223 = getelementptr inbounds ptr, ptr %222, i64 1 %224 = load ptr, ptr %223, align 8 %225 = getelementptr inbounds i64, ptr %224, i64 0 %226 = load i64, ptr %225, align 8 %227 = icmp sle i64 %219, %226 br i1 %227, label %228, label %255 228: ; preds = %215 %229 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 0 %230 = load ptr, ptr %229, align 16 %231 = getelementptr inbounds i64, ptr %230, i64 1 %232 = load i64, ptr %231, align 8 %233 = load ptr, ptr %13, align 8 %234 = getelementptr inbounds %struct.TYPE_11__, ptr %233, i32 0, i32 0 %235 = load ptr, ptr %234, align 8 %236 = getelementptr inbounds ptr, ptr %235, i64 1 %237 = load ptr, ptr %236, align 8 %238 = getelementptr inbounds i64, ptr %237, i64 1 %239 = load i64, ptr %238, align 8 %240 = icmp sle i64 %232, %239 br i1 %240, label %241, label %255 241: ; preds = %228 %242 = getelementptr inbounds [2 x ptr], ptr %14, i64 0, i64 0 %243 = load ptr, ptr %242, align 16 %244 = getelementptr inbounds i64, ptr %243, i64 2 %245 = load i64, ptr %244, align 8 %246 = load ptr, ptr %13, align 8 %247 = getelementptr inbounds %struct.TYPE_11__, ptr %246, i32 0, i32 0 %248 = load ptr, ptr %247, align 8 %249 = getelementptr inbounds ptr, ptr %248, i64 1 %250 = load ptr, ptr %249, align 8 %251 = getelementptr inbounds i64, ptr %250, i64 2 %252 = load i64, ptr %251, align 8 %253 = icmp sle i64 %245, %252 br i1 %253, label %254, label %255 254: ; preds = %241 br label %259 255: ; preds = %241, %228, %215, %202, %189, %170 br label %256 256: ; preds = %255 %257 = load i32, ptr %12, align 4 %258 = add nsw i32 %257, 1 store i32 %258, ptr %12, align 4 br label %164, !llvm.loop !8 259: ; preds = %254, %164 %260 = load i32, ptr %12, align 4 %261 = load ptr, ptr @tr, align 8 %262 = getelementptr inbounds %struct.TYPE_9__, ptr %261, i32 0, i32 0 %263 = load i32, ptr %262, align 8 %264 = icmp eq i32 %260, %263 br i1 %264, label %265, label %266 265: ; preds = %259 store i32 0, ptr %12, align 4 br label %266 266: ; preds = %265, %259 br label %267 267: ; preds = %266, %120 br label %268 268: ; preds = %267, %114 %269 = load i32, ptr %12, align 4 %270 = load ptr, ptr %9, align 8 %271 = getelementptr inbounds %struct.TYPE_10__, ptr %270, i32 0, i32 1 store i32 %269, ptr %271, align 4 br label %272 272: ; preds = %268 %273 = load i32, ptr %11, align 4 %274 = add nsw i32 %273, 1 store i32 %274, ptr %11, align 4 br label %23, !llvm.loop !9 275: ; preds = %17, %37, %23 ret void } declare i32 @Com_Memcpy(ptr noundef, ptr noundef, i32 noundef) #1 declare i32 @VectorCopy(i32 noundef, ptr noundef) #1 declare i32 @AddPointToBounds(i32 noundef, ptr noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7}
lab/engine/code/renderergl2/extr_tr_scene.c_RE_AddPolyToScene
.text .file "extr_tr_extramath.c_Mat4View.c" .globl Mat4View # -- Begin function Mat4View .p2align 4, 0x90 .type Mat4View,@function Mat4View: # @Mat4View .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq -8(%rbp), %rax movq (%rax), %rax movl (%rax), %ecx movq -24(%rbp), %rax movl %ecx, (%rax) movq -8(%rbp), %rax movq 8(%rax), %rax movl (%rax), %ecx movq -24(%rbp), %rax movl %ecx, 4(%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl (%rax), %ecx movq -24(%rbp), %rax movl %ecx, 8(%rax) movq -24(%rbp), %rax movl $0, 12(%rax) movq -8(%rbp), %rax movq (%rax), %rax movl 4(%rax), %ecx movq -24(%rbp), %rax movl %ecx, 16(%rax) movq -8(%rbp), %rax movq 8(%rax), %rax movl 4(%rax), %ecx movq -24(%rbp), %rax movl %ecx, 20(%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl 4(%rax), %ecx movq -24(%rbp), %rax movl %ecx, 24(%rax) movq -24(%rbp), %rax movl $0, 28(%rax) movq -8(%rbp), %rax movq (%rax), %rax movl 8(%rax), %ecx movq -24(%rbp), %rax movl %ecx, 32(%rax) movq -8(%rbp), %rax movq 8(%rax), %rax movl 8(%rax), %ecx movq -24(%rbp), %rax movl %ecx, 36(%rax) movq -8(%rbp), %rax movq 16(%rax), %rax movl 8(%rax), %ecx movq -24(%rbp), %rax movl %ecx, 40(%rax) movq -24(%rbp), %rax movl $0, 44(%rax) movq -16(%rbp), %rdi movq -8(%rbp), %rax movq (%rax), %rsi callq DotProduct@PLT xorl %ecx, %ecx subl %eax, %ecx movq -24(%rbp), %rax movl %ecx, 48(%rax) movq -16(%rbp), %rdi movq -8(%rbp), %rax movq 8(%rax), %rsi callq DotProduct@PLT xorl %ecx, %ecx subl %eax, %ecx movq -24(%rbp), %rax movl %ecx, 52(%rax) movq -16(%rbp), %rdi movq -8(%rbp), %rax movq 16(%rax), %rsi callq DotProduct@PLT xorl %ecx, %ecx subl %eax, %ecx movq -24(%rbp), %rax movl %ecx, 56(%rax) movq -24(%rbp), %rax movl $1, 60(%rax) addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size Mat4View, .Lfunc_end0-Mat4View .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym DotProduct
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_extramath.c_Mat4View.c' source_filename = "lab/engine/code/renderergl2/extr_tr_extramath.c_Mat4View.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @Mat4View(ptr noundef %0, ptr noundef %1, ptr noundef %2) #0 { %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 store ptr %0, ptr %4, align 8 store ptr %1, ptr %5, align 8 store ptr %2, ptr %6, align 8 %7 = load ptr, ptr %4, align 8 %8 = getelementptr inbounds ptr, ptr %7, i64 0 %9 = load ptr, ptr %8, align 8 %10 = getelementptr inbounds i32, ptr %9, i64 0 %11 = load i32, ptr %10, align 4 %12 = load ptr, ptr %6, align 8 %13 = getelementptr inbounds i32, ptr %12, i64 0 store i32 %11, ptr %13, align 4 %14 = load ptr, ptr %4, align 8 %15 = getelementptr inbounds ptr, ptr %14, i64 1 %16 = load ptr, ptr %15, align 8 %17 = getelementptr inbounds i32, ptr %16, i64 0 %18 = load i32, ptr %17, align 4 %19 = load ptr, ptr %6, align 8 %20 = getelementptr inbounds i32, ptr %19, i64 1 store i32 %18, ptr %20, align 4 %21 = load ptr, ptr %4, align 8 %22 = getelementptr inbounds ptr, ptr %21, i64 2 %23 = load ptr, ptr %22, align 8 %24 = getelementptr inbounds i32, ptr %23, i64 0 %25 = load i32, ptr %24, align 4 %26 = load ptr, ptr %6, align 8 %27 = getelementptr inbounds i32, ptr %26, i64 2 store i32 %25, ptr %27, align 4 %28 = load ptr, ptr %6, align 8 %29 = getelementptr inbounds i32, ptr %28, i64 3 store i32 0, ptr %29, align 4 %30 = load ptr, ptr %4, align 8 %31 = getelementptr inbounds ptr, ptr %30, i64 0 %32 = load ptr, ptr %31, align 8 %33 = getelementptr inbounds i32, ptr %32, i64 1 %34 = load i32, ptr %33, align 4 %35 = load ptr, ptr %6, align 8 %36 = getelementptr inbounds i32, ptr %35, i64 4 store i32 %34, ptr %36, align 4 %37 = load ptr, ptr %4, align 8 %38 = getelementptr inbounds ptr, ptr %37, i64 1 %39 = load ptr, ptr %38, align 8 %40 = getelementptr inbounds i32, ptr %39, i64 1 %41 = load i32, ptr %40, align 4 %42 = load ptr, ptr %6, align 8 %43 = getelementptr inbounds i32, ptr %42, i64 5 store i32 %41, ptr %43, align 4 %44 = load ptr, ptr %4, align 8 %45 = getelementptr inbounds ptr, ptr %44, i64 2 %46 = load ptr, ptr %45, align 8 %47 = getelementptr inbounds i32, ptr %46, i64 1 %48 = load i32, ptr %47, align 4 %49 = load ptr, ptr %6, align 8 %50 = getelementptr inbounds i32, ptr %49, i64 6 store i32 %48, ptr %50, align 4 %51 = load ptr, ptr %6, align 8 %52 = getelementptr inbounds i32, ptr %51, i64 7 store i32 0, ptr %52, align 4 %53 = load ptr, ptr %4, align 8 %54 = getelementptr inbounds ptr, ptr %53, i64 0 %55 = load ptr, ptr %54, align 8 %56 = getelementptr inbounds i32, ptr %55, i64 2 %57 = load i32, ptr %56, align 4 %58 = load ptr, ptr %6, align 8 %59 = getelementptr inbounds i32, ptr %58, i64 8 store i32 %57, ptr %59, align 4 %60 = load ptr, ptr %4, align 8 %61 = getelementptr inbounds ptr, ptr %60, i64 1 %62 = load ptr, ptr %61, align 8 %63 = getelementptr inbounds i32, ptr %62, i64 2 %64 = load i32, ptr %63, align 4 %65 = load ptr, ptr %6, align 8 %66 = getelementptr inbounds i32, ptr %65, i64 9 store i32 %64, ptr %66, align 4 %67 = load ptr, ptr %4, align 8 %68 = getelementptr inbounds ptr, ptr %67, i64 2 %69 = load ptr, ptr %68, align 8 %70 = getelementptr inbounds i32, ptr %69, i64 2 %71 = load i32, ptr %70, align 4 %72 = load ptr, ptr %6, align 8 %73 = getelementptr inbounds i32, ptr %72, i64 10 store i32 %71, ptr %73, align 4 %74 = load ptr, ptr %6, align 8 %75 = getelementptr inbounds i32, ptr %74, i64 11 store i32 0, ptr %75, align 4 %76 = load ptr, ptr %5, align 8 %77 = load ptr, ptr %4, align 8 %78 = getelementptr inbounds ptr, ptr %77, i64 0 %79 = load ptr, ptr %78, align 8 %80 = call i32 @DotProduct(ptr noundef %76, ptr noundef %79) %81 = sub nsw i32 0, %80 %82 = load ptr, ptr %6, align 8 %83 = getelementptr inbounds i32, ptr %82, i64 12 store i32 %81, ptr %83, align 4 %84 = load ptr, ptr %5, align 8 %85 = load ptr, ptr %4, align 8 %86 = getelementptr inbounds ptr, ptr %85, i64 1 %87 = load ptr, ptr %86, align 8 %88 = call i32 @DotProduct(ptr noundef %84, ptr noundef %87) %89 = sub nsw i32 0, %88 %90 = load ptr, ptr %6, align 8 %91 = getelementptr inbounds i32, ptr %90, i64 13 store i32 %89, ptr %91, align 4 %92 = load ptr, ptr %5, align 8 %93 = load ptr, ptr %4, align 8 %94 = getelementptr inbounds ptr, ptr %93, i64 2 %95 = load ptr, ptr %94, align 8 %96 = call i32 @DotProduct(ptr noundef %92, ptr noundef %95) %97 = sub nsw i32 0, %96 %98 = load ptr, ptr %6, align 8 %99 = getelementptr inbounds i32, ptr %98, i64 14 store i32 %97, ptr %99, align 4 %100 = load ptr, ptr %6, align 8 %101 = getelementptr inbounds i32, ptr %100, i64 15 store i32 1, ptr %101, align 4 ret void } declare i32 @DotProduct(ptr noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_extramath.c_Mat4View
.text .file "extr_tr_image.c_ExpandHalfTextureToGrid.c" .p2align 4, 0x90 # -- Begin function ExpandHalfTextureToGrid .type ExpandHalfTextureToGrid,@function ExpandHalfTextureToGrid: # @ExpandHalfTextureToGrid .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movl -16(%rbp), %eax movl $2, %ecx cltd idivl %ecx movl %eax, -24(%rbp) .LBB0_1: # =>This Loop Header: Depth=1 # Child Loop BB0_3 Depth 2 cmpl $0, -24(%rbp) jle .LBB0_8 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movl -24(%rbp), %ecx shll $1, %ecx subl $1, %ecx imull -12(%rbp), %ecx subl $2, %ecx shll $2, %ecx movslq %ecx, %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -32(%rbp) movq -8(%rbp), %rax movq %rax, -48(%rbp) # 8-byte Spill movl -24(%rbp), %ecx movl -12(%rbp), %eax movl $2, %esi cltd idivl %esi movl %eax, %edx movq -48(%rbp), %rax # 8-byte Reload imull %edx, %ecx subl $1, %ecx shll $2, %ecx movslq %ecx, %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -40(%rbp) movl -12(%rbp), %eax movl $2, %ecx cltd idivl %ecx movl %eax, -20(%rbp) .LBB0_3: # Parent Loop BB0_1 Depth=1 # => This Inner Loop Header: Depth=2 cmpl $0, -20(%rbp) jle .LBB0_6 # %bb.4: # in Loop: Header=BB0_3 Depth=2 movq -32(%rbp), %rdi movq -40(%rbp), %rsi callq COPYSAMPLE@PLT movq -32(%rbp), %rax addq $-32, %rax movq %rax, -32(%rbp) movq -40(%rbp), %rax addq $-16, %rax movq %rax, -40(%rbp) # %bb.5: # in Loop: Header=BB0_3 Depth=2 movl -20(%rbp), %eax addl $-1, %eax movl %eax, -20(%rbp) jmp .LBB0_3 .LBB0_6: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_7 .LBB0_7: # in Loop: Header=BB0_1 Depth=1 movl -24(%rbp), %eax addl $-1, %eax movl %eax, -24(%rbp) jmp .LBB0_1 .LBB0_8: addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size ExpandHalfTextureToGrid, .Lfunc_end0-ExpandHalfTextureToGrid .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym ExpandHalfTextureToGrid .addrsig_sym COPYSAMPLE
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_image.c_ExpandHalfTextureToGrid.c' source_filename = "lab/engine/code/renderergl2/extr_tr_image.c_ExpandHalfTextureToGrid.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @llvm.compiler.used = appending global [1 x ptr] [ptr @ExpandHalfTextureToGrid], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @ExpandHalfTextureToGrid(ptr noundef %0, i32 noundef %1, i32 noundef %2) #0 { %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca ptr, align 8 %10 = alloca ptr, align 8 store ptr %0, ptr %4, align 8 store i32 %1, ptr %5, align 4 store i32 %2, ptr %6, align 4 %11 = load i32, ptr %6, align 4 %12 = sdiv i32 %11, 2 store i32 %12, ptr %8, align 4 br label %13 13: ; preds = %53, %3 %14 = load i32, ptr %8, align 4 %15 = icmp sgt i32 %14, 0 br i1 %15, label %16, label %56 16: ; preds = %13 %17 = load ptr, ptr %4, align 8 %18 = load i32, ptr %8, align 4 %19 = mul nsw i32 %18, 2 %20 = sub nsw i32 %19, 1 %21 = load i32, ptr %5, align 4 %22 = mul nsw i32 %20, %21 %23 = sub nsw i32 %22, 2 %24 = mul nsw i32 %23, 4 %25 = sext i32 %24 to i64 %26 = getelementptr inbounds i32, ptr %17, i64 %25 store ptr %26, ptr %9, align 8 %27 = load ptr, ptr %4, align 8 %28 = load i32, ptr %8, align 4 %29 = load i32, ptr %5, align 4 %30 = sdiv i32 %29, 2 %31 = mul nsw i32 %28, %30 %32 = sub nsw i32 %31, 1 %33 = mul nsw i32 %32, 4 %34 = sext i32 %33 to i64 %35 = getelementptr inbounds i32, ptr %27, i64 %34 store ptr %35, ptr %10, align 8 %36 = load i32, ptr %5, align 4 %37 = sdiv i32 %36, 2 store i32 %37, ptr %7, align 4 br label %38 38: ; preds = %49, %16 %39 = load i32, ptr %7, align 4 %40 = icmp sgt i32 %39, 0 br i1 %40, label %41, label %52 41: ; preds = %38 %42 = load ptr, ptr %9, align 8 %43 = load ptr, ptr %10, align 8 %44 = call i32 @COPYSAMPLE(ptr noundef %42, ptr noundef %43) %45 = load ptr, ptr %9, align 8 %46 = getelementptr inbounds i32, ptr %45, i64 -8 store ptr %46, ptr %9, align 8 %47 = load ptr, ptr %10, align 8 %48 = getelementptr inbounds i32, ptr %47, i64 -4 store ptr %48, ptr %10, align 8 br label %49 49: ; preds = %41 %50 = load i32, ptr %7, align 4 %51 = add nsw i32 %50, -1 store i32 %51, ptr %7, align 4 br label %38, !llvm.loop !6 52: ; preds = %38 br label %53 53: ; preds = %52 %54 = load i32, ptr %8, align 4 %55 = add nsw i32 %54, -1 store i32 %55, ptr %8, align 4 br label %13, !llvm.loop !8 56: ; preds = %13 ret void } declare i32 @COPYSAMPLE(ptr noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl2/extr_tr_image.c_ExpandHalfTextureToGrid
.text .file "extr_..qcommonjson.h_JSON_ValueGetDouble.c" .globl JSON_ValueGetDouble # -- Begin function JSON_ValueGetDouble .p2align 4, 0x90 .type JSON_ValueGetDouble,@function JSON_ValueGetDouble: # @JSON_ValueGetDouble .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $304, %rsp # imm = 0x130 movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) xorps %xmm0, %xmm0 movsd %xmm0, -296(%rbp) movq -16(%rbp), %rdi movq -24(%rbp), %rsi callq JSON_NoParse@PLT movl %eax, -300(%rbp) cmpl $0, -300(%rbp) je .LBB0_2 # %bb.1: movl -300(%rbp), %eax decl %eax # kill: def $rax killed $eax cvtsi2sd %rax, %xmm0 movsd %xmm0, -8(%rbp) jmp .LBB0_5 .LBB0_2: movq -16(%rbp), %rdi movq -24(%rbp), %rsi leaq -288(%rbp), %rdx movl $256, %ecx # imm = 0x100 callq JSON_ValueGetString@PLT cmpl $0, %eax jne .LBB0_4 # %bb.3: xorps %xmm0, %xmm0 movsd %xmm0, -8(%rbp) jmp .LBB0_5 .LBB0_4: leaq -288(%rbp), %rdi leaq .L.str(%rip), %rsi leaq -296(%rbp), %rdx callq sscanf@PLT movsd -296(%rbp), %xmm0 # xmm0 = mem[0],zero movsd %xmm0, -8(%rbp) .LBB0_5: movsd -8(%rbp), %xmm0 # xmm0 = mem[0],zero addq $304, %rsp # imm = 0x130 popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size JSON_ValueGetDouble, .Lfunc_end0-JSON_ValueGetDouble .cfi_endproc # -- End function .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "%lf" .size .L.str, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym JSON_NoParse .addrsig_sym JSON_ValueGetString .addrsig_sym sscanf
; ModuleID = 'lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_ValueGetDouble.c' source_filename = "lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_ValueGetDouble.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @.str = private unnamed_addr constant [4 x i8] c"%lf\00", align 1 ; Function Attrs: noinline nounwind optnone uwtable define dso_local double @JSON_ValueGetDouble(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca double, align 8 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca [256 x i8], align 16 %7 = alloca double, align 8 %8 = alloca i32, align 4 store ptr %0, ptr %4, align 8 store ptr %1, ptr %5, align 8 store double 0.000000e+00, ptr %7, align 8 %9 = load ptr, ptr %4, align 8 %10 = load ptr, ptr %5, align 8 %11 = call i32 @JSON_NoParse(ptr noundef %9, ptr noundef %10) store i32 %11, ptr %8, align 4 %12 = load i32, ptr %8, align 4 %13 = icmp ne i32 %12, 0 br i1 %13, label %14, label %18 14: ; preds = %2 %15 = load i32, ptr %8, align 4 %16 = sub i32 %15, 1 %17 = uitofp i32 %16 to double store double %17, ptr %3, align 8 br label %29 18: ; preds = %2 %19 = load ptr, ptr %4, align 8 %20 = load ptr, ptr %5, align 8 %21 = getelementptr inbounds [256 x i8], ptr %6, i64 0, i64 0 %22 = call i32 @JSON_ValueGetString(ptr noundef %19, ptr noundef %20, ptr noundef %21, i32 noundef 256) %23 = icmp ne i32 %22, 0 br i1 %23, label %25, label %24 24: ; preds = %18 store double 0.000000e+00, ptr %3, align 8 br label %29 25: ; preds = %18 %26 = getelementptr inbounds [256 x i8], ptr %6, i64 0, i64 0 %27 = call i32 @sscanf(ptr noundef %26, ptr noundef @.str, ptr noundef %7) %28 = load double, ptr %7, align 8 store double %28, ptr %3, align 8 br label %29 29: ; preds = %25, %24, %14 %30 = load double, ptr %3, align 8 ret double %30 } declare i32 @JSON_NoParse(ptr noundef, ptr noundef) #1 declare i32 @JSON_ValueGetString(ptr noundef, ptr noundef, ptr noundef, i32 noundef) #1 declare i32 @sscanf(ptr noundef, ptr noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_ValueGetDouble
.text .file "extr_tr_bsp.c_HSVtoRGB.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function HSVtoRGB .LCPI0_0: .long 0x40a00000 # float 5 .LCPI0_1: .long 0x3f800000 # float 1 .text .p2align 4, 0x90 .type HSVtoRGB,@function HSVtoRGB: # @HSVtoRGB .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movss %xmm0, -4(%rbp) movss %xmm1, -8(%rbp) movss %xmm2, -12(%rbp) movq %rdi, -24(%rbp) movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movss %xmm0, -4(%rbp) movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero callq floor@PLT movl %eax, -28(%rbp) movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero cvtsi2ssl -28(%rbp), %xmm1 subss %xmm1, %xmm0 movss %xmm0, -32(%rbp) movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -8(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero movaps %xmm1, %xmm2 subss %xmm3, %xmm2 mulss %xmm2, %xmm0 movss %xmm0, -36(%rbp) movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -8(%rbp), %xmm3 # xmm3 = mem[0],zero,zero,zero movss -32(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm3 movaps %xmm1, %xmm2 subss %xmm3, %xmm2 mulss %xmm2, %xmm0 movss %xmm0, -40(%rbp) movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss -8(%rbp), %xmm2 # xmm2 = mem[0],zero,zero,zero movss -32(%rbp), %xmm4 # xmm4 = mem[0],zero,zero,zero movaps %xmm1, %xmm3 subss %xmm4, %xmm3 mulss %xmm3, %xmm2 subss %xmm2, %xmm1 mulss %xmm1, %xmm0 movss %xmm0, -44(%rbp) movl -28(%rbp), %eax # kill: def $rax killed $eax movq %rax, -56(%rbp) # 8-byte Spill subq $5, %rax ja .LBB0_7 # %bb.8: movq -56(%rbp), %rax # 8-byte Reload leaq .LJTI0_0(%rip), %rcx movslq (%rcx,%rax,4), %rax addq %rcx, %rax jmpq *%rax .LBB0_1: movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, (%rax) movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 4(%rax) movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 8(%rax) jmp .LBB0_7 .LBB0_2: movss -40(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, (%rax) movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 4(%rax) movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 8(%rax) jmp .LBB0_7 .LBB0_3: movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, (%rax) movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 4(%rax) movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 8(%rax) jmp .LBB0_7 .LBB0_4: movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, (%rax) movss -40(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 4(%rax) movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 8(%rax) jmp .LBB0_7 .LBB0_5: movss -44(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, (%rax) movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 4(%rax) movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 8(%rax) jmp .LBB0_7 .LBB0_6: movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, (%rax) movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 4(%rax) movss -40(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 8(%rax) .LBB0_7: addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size HSVtoRGB, .Lfunc_end0-HSVtoRGB .cfi_endproc .section .rodata,"a",@progbits .p2align 2 .LJTI0_0: .long .LBB0_1-.LJTI0_0 .long .LBB0_2-.LJTI0_0 .long .LBB0_3-.LJTI0_0 .long .LBB0_4-.LJTI0_0 .long .LBB0_5-.LJTI0_0 .long .LBB0_6-.LJTI0_0 # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym HSVtoRGB .addrsig_sym floor
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_HSVtoRGB.c' source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_HSVtoRGB.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @llvm.compiler.used = appending global [1 x ptr] [ptr @HSVtoRGB], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @HSVtoRGB(float noundef %0, float noundef %1, float noundef %2, ptr noundef %3) #0 { %5 = alloca float, align 4 %6 = alloca float, align 4 %7 = alloca float, align 4 %8 = alloca ptr, align 8 %9 = alloca i32, align 4 %10 = alloca float, align 4 %11 = alloca float, align 4 %12 = alloca float, align 4 %13 = alloca float, align 4 store float %0, ptr %5, align 4 store float %1, ptr %6, align 4 store float %2, ptr %7, align 4 store ptr %3, ptr %8, align 8 %14 = load float, ptr %5, align 4 %15 = fmul float %14, 5.000000e+00 store float %15, ptr %5, align 4 %16 = load float, ptr %5, align 4 %17 = call i32 @floor(float noundef %16) store i32 %17, ptr %9, align 4 %18 = load float, ptr %5, align 4 %19 = load i32, ptr %9, align 4 %20 = sitofp i32 %19 to float %21 = fsub float %18, %20 store float %21, ptr %10, align 4 %22 = load float, ptr %7, align 4 %23 = load float, ptr %6, align 4 %24 = fsub float 1.000000e+00, %23 %25 = fmul float %22, %24 store float %25, ptr %11, align 4 %26 = load float, ptr %7, align 4 %27 = load float, ptr %6, align 4 %28 = load float, ptr %10, align 4 %29 = fneg float %27 %30 = call float @llvm.fmuladd.f32(float %29, float %28, float 1.000000e+00) %31 = fmul float %26, %30 store float %31, ptr %12, align 4 %32 = load float, ptr %7, align 4 %33 = load float, ptr %6, align 4 %34 = load float, ptr %10, align 4 %35 = fsub float 1.000000e+00, %34 %36 = fneg float %33 %37 = call float @llvm.fmuladd.f32(float %36, float %35, float 1.000000e+00) %38 = fmul float %32, %37 store float %38, ptr %13, align 4 %39 = load i32, ptr %9, align 4 switch i32 %39, label %100 [ i32 0, label %40 i32 1, label %50 i32 2, label %60 i32 3, label %70 i32 4, label %80 i32 5, label %90 ] 40: ; preds = %4 %41 = load float, ptr %7, align 4 %42 = load ptr, ptr %8, align 8 %43 = getelementptr inbounds float, ptr %42, i64 0 store float %41, ptr %43, align 4 %44 = load float, ptr %13, align 4 %45 = load ptr, ptr %8, align 8 %46 = getelementptr inbounds float, ptr %45, i64 1 store float %44, ptr %46, align 4 %47 = load float, ptr %11, align 4 %48 = load ptr, ptr %8, align 8 %49 = getelementptr inbounds float, ptr %48, i64 2 store float %47, ptr %49, align 4 br label %100 50: ; preds = %4 %51 = load float, ptr %12, align 4 %52 = load ptr, ptr %8, align 8 %53 = getelementptr inbounds float, ptr %52, i64 0 store float %51, ptr %53, align 4 %54 = load float, ptr %7, align 4 %55 = load ptr, ptr %8, align 8 %56 = getelementptr inbounds float, ptr %55, i64 1 store float %54, ptr %56, align 4 %57 = load float, ptr %11, align 4 %58 = load ptr, ptr %8, align 8 %59 = getelementptr inbounds float, ptr %58, i64 2 store float %57, ptr %59, align 4 br label %100 60: ; preds = %4 %61 = load float, ptr %11, align 4 %62 = load ptr, ptr %8, align 8 %63 = getelementptr inbounds float, ptr %62, i64 0 store float %61, ptr %63, align 4 %64 = load float, ptr %7, align 4 %65 = load ptr, ptr %8, align 8 %66 = getelementptr inbounds float, ptr %65, i64 1 store float %64, ptr %66, align 4 %67 = load float, ptr %13, align 4 %68 = load ptr, ptr %8, align 8 %69 = getelementptr inbounds float, ptr %68, i64 2 store float %67, ptr %69, align 4 br label %100 70: ; preds = %4 %71 = load float, ptr %11, align 4 %72 = load ptr, ptr %8, align 8 %73 = getelementptr inbounds float, ptr %72, i64 0 store float %71, ptr %73, align 4 %74 = load float, ptr %12, align 4 %75 = load ptr, ptr %8, align 8 %76 = getelementptr inbounds float, ptr %75, i64 1 store float %74, ptr %76, align 4 %77 = load float, ptr %7, align 4 %78 = load ptr, ptr %8, align 8 %79 = getelementptr inbounds float, ptr %78, i64 2 store float %77, ptr %79, align 4 br label %100 80: ; preds = %4 %81 = load float, ptr %13, align 4 %82 = load ptr, ptr %8, align 8 %83 = getelementptr inbounds float, ptr %82, i64 0 store float %81, ptr %83, align 4 %84 = load float, ptr %11, align 4 %85 = load ptr, ptr %8, align 8 %86 = getelementptr inbounds float, ptr %85, i64 1 store float %84, ptr %86, align 4 %87 = load float, ptr %7, align 4 %88 = load ptr, ptr %8, align 8 %89 = getelementptr inbounds float, ptr %88, i64 2 store float %87, ptr %89, align 4 br label %100 90: ; preds = %4 %91 = load float, ptr %7, align 4 %92 = load ptr, ptr %8, align 8 %93 = getelementptr inbounds float, ptr %92, i64 0 store float %91, ptr %93, align 4 %94 = load float, ptr %11, align 4 %95 = load ptr, ptr %8, align 8 %96 = getelementptr inbounds float, ptr %95, i64 1 store float %94, ptr %96, align 4 %97 = load float, ptr %12, align 4 %98 = load ptr, ptr %8, align 8 %99 = getelementptr inbounds float, ptr %98, i64 2 store float %97, ptr %99, align 4 br label %100 100: ; preds = %4, %90, %80, %70, %60, %50, %40 ret void } declare i32 @floor(float noundef) #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #2 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_bsp.c_HSVtoRGB
.text .file "extr_tr_cmds.c_R_AddPostProcessCmd.c" .globl R_AddPostProcessCmd # -- Begin function R_AddPostProcessCmd .p2align 4, 0x90 .type R_AddPostProcessCmd,@function R_AddPostProcessCmd: # @R_AddPostProcessCmd .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl $12, %edi callq R_GetCommandBuffer@PLT movq %rax, -8(%rbp) cmpq $0, -8(%rbp) jne .LBB0_2 # %bb.1: jmp .LBB0_3 .LBB0_2: movl RC_POSTPROCESS(%rip), %ecx movq -8(%rbp), %rax movl %ecx, 8(%rax) movl tr+4(%rip), %ecx movq -8(%rbp), %rax movl %ecx, 4(%rax) movl tr(%rip), %ecx movq -8(%rbp), %rax movl %ecx, (%rax) .LBB0_3: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_AddPostProcessCmd, .Lfunc_end0-R_AddPostProcessCmd .cfi_endproc # -- End function .type RC_POSTPROCESS,@object # @RC_POSTPROCESS .bss .globl RC_POSTPROCESS .p2align 2 RC_POSTPROCESS: .long 0 # 0x0 .size RC_POSTPROCESS, 4 .type tr,@object # @tr .globl tr .p2align 2 tr: .zero 8 .size tr, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_GetCommandBuffer .addrsig_sym RC_POSTPROCESS .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_cmds.c_R_AddPostProcessCmd.c' source_filename = "lab/engine/code/renderergl2/extr_tr_cmds.c_R_AddPostProcessCmd.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_5__ = type { i32, i32 } %struct.TYPE_4__ = type { i32, i32, i32 } @RC_POSTPROCESS = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_5__ zeroinitializer, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_AddPostProcessCmd() #0 { %1 = alloca ptr, align 8 %2 = call ptr @R_GetCommandBuffer(i32 noundef 12) store ptr %2, ptr %1, align 8 %3 = load ptr, ptr %1, align 8 %4 = icmp ne ptr %3, null br i1 %4, label %6, label %5 5: ; preds = %0 br label %16 6: ; preds = %0 %7 = load i32, ptr @RC_POSTPROCESS, align 4 %8 = load ptr, ptr %1, align 8 %9 = getelementptr inbounds %struct.TYPE_4__, ptr %8, i32 0, i32 2 store i32 %7, ptr %9, align 4 %10 = load i32, ptr getelementptr inbounds (%struct.TYPE_5__, ptr @tr, i32 0, i32 1), align 4 %11 = load ptr, ptr %1, align 8 %12 = getelementptr inbounds %struct.TYPE_4__, ptr %11, i32 0, i32 1 store i32 %10, ptr %12, align 4 %13 = load i32, ptr @tr, align 4 %14 = load ptr, ptr %1, align 8 %15 = getelementptr inbounds %struct.TYPE_4__, ptr %14, i32 0, i32 0 store i32 %13, ptr %15, align 4 br label %16 16: ; preds = %6, %5 ret void } declare ptr @R_GetCommandBuffer(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_cmds.c_R_AddPostProcessCmd
.text .file "extr_tr_shader.c_SortNewShader.c" .p2align 4, 0x90 # -- Begin function SortNewShader .type SortNewShader,@function SortNewShader: # @SortNewShader .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq tr+16(%rip), %rax movl tr(%rip), %ecx subl $1, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movq %rax, -16(%rbp) movq -16(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -8(%rbp) movl tr(%rip), %eax subl $2, %eax movl %eax, -4(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 cmpl $0, -4(%rbp) jl .LBB0_6 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq tr+8(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jb .LBB0_4 # %bb.3: jmp .LBB0_6 .LBB0_4: # in Loop: Header=BB0_1 Depth=1 movq tr+8(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rdx movq tr+8(%rip), %rax movl -4(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx movq %rdx, (%rax,%rcx,8) movq tr+8(%rip), %rax movl -4(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx movq (%rax,%rcx,8), %rax movl 4(%rax), %ecx addl $1, %ecx movl %ecx, 4(%rax) # %bb.5: # in Loop: Header=BB0_1 Depth=1 movl -4(%rbp), %eax addl $-1, %eax movl %eax, -4(%rbp) jmp .LBB0_1 .LBB0_6: movl -4(%rbp), %edi addl $1, %edi callq FixRenderCommandList@PLT movl -4(%rbp), %ecx addl $1, %ecx movq -16(%rbp), %rax movl %ecx, 4(%rax) movq -16(%rbp), %rdx movq tr+8(%rip), %rax movl -4(%rbp), %ecx addl $1, %ecx movslq %ecx, %rcx movq %rdx, (%rax,%rcx,8) addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size SortNewShader, .Lfunc_end0-SortNewShader .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 24 .size tr, 24 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym SortNewShader .addrsig_sym FixRenderCommandList .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_SortNewShader.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_SortNewShader.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { i32, ptr, ptr } %struct.TYPE_3__ = type { float, i32 } @tr = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @SortNewShader], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @SortNewShader() #0 { %1 = alloca i32, align 4 %2 = alloca float, align 4 %3 = alloca ptr, align 8 %4 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 2), align 8 %5 = load i32, ptr @tr, align 8 %6 = sub nsw i32 %5, 1 %7 = sext i32 %6 to i64 %8 = getelementptr inbounds ptr, ptr %4, i64 %7 %9 = load ptr, ptr %8, align 8 store ptr %9, ptr %3, align 8 %10 = load ptr, ptr %3, align 8 %11 = getelementptr inbounds %struct.TYPE_3__, ptr %10, i32 0, i32 0 %12 = load float, ptr %11, align 4 store float %12, ptr %2, align 4 %13 = load i32, ptr @tr, align 8 %14 = sub nsw i32 %13, 2 store i32 %14, ptr %1, align 4 br label %15 15: ; preds = %49, %0 %16 = load i32, ptr %1, align 4 %17 = icmp sge i32 %16, 0 br i1 %17, label %18, label %52 18: ; preds = %15 %19 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 1), align 8 %20 = load i32, ptr %1, align 4 %21 = sext i32 %20 to i64 %22 = getelementptr inbounds ptr, ptr %19, i64 %21 %23 = load ptr, ptr %22, align 8 %24 = getelementptr inbounds %struct.TYPE_3__, ptr %23, i32 0, i32 0 %25 = load float, ptr %24, align 4 %26 = load float, ptr %2, align 4 %27 = fcmp ole float %25, %26 br i1 %27, label %28, label %29 28: ; preds = %18 br label %52 29: ; preds = %18 %30 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 1), align 8 %31 = load i32, ptr %1, align 4 %32 = sext i32 %31 to i64 %33 = getelementptr inbounds ptr, ptr %30, i64 %32 %34 = load ptr, ptr %33, align 8 %35 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 1), align 8 %36 = load i32, ptr %1, align 4 %37 = add nsw i32 %36, 1 %38 = sext i32 %37 to i64 %39 = getelementptr inbounds ptr, ptr %35, i64 %38 store ptr %34, ptr %39, align 8 %40 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 1), align 8 %41 = load i32, ptr %1, align 4 %42 = add nsw i32 %41, 1 %43 = sext i32 %42 to i64 %44 = getelementptr inbounds ptr, ptr %40, i64 %43 %45 = load ptr, ptr %44, align 8 %46 = getelementptr inbounds %struct.TYPE_3__, ptr %45, i32 0, i32 1 %47 = load i32, ptr %46, align 4 %48 = add nsw i32 %47, 1 store i32 %48, ptr %46, align 4 br label %49 49: ; preds = %29 %50 = load i32, ptr %1, align 4 %51 = add nsw i32 %50, -1 store i32 %51, ptr %1, align 4 br label %15, !llvm.loop !6 52: ; preds = %28, %15 %53 = load i32, ptr %1, align 4 %54 = add nsw i32 %53, 1 %55 = call i32 @FixRenderCommandList(i32 noundef %54) %56 = load i32, ptr %1, align 4 %57 = add nsw i32 %56, 1 %58 = load ptr, ptr %3, align 8 %59 = getelementptr inbounds %struct.TYPE_3__, ptr %58, i32 0, i32 1 store i32 %57, ptr %59, align 4 %60 = load ptr, ptr %3, align 8 %61 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 1), align 8 %62 = load i32, ptr %1, align 4 %63 = add nsw i32 %62, 1 %64 = sext i32 %63 to i64 %65 = getelementptr inbounds ptr, ptr %61, i64 %64 store ptr %60, ptr %65, align 8 ret void } declare i32 @FixRenderCommandList(i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_tr_shader.c_SortNewShader
.text .file "extr_tr_shade.c_RB_BeginSurface.c" .globl RB_BeginSurface # -- Begin function RB_BeginSurface .p2align 4, 0x90 .type RB_BeginSurface,@function RB_BeginSurface: # @RB_BeginSurface .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movq -8(%rbp), %rax cmpq $0, 32(%rax) je .LBB0_2 # %bb.1: movq -8(%rbp), %rax movq 32(%rax), %rax movq %rax, -32(%rbp) # 8-byte Spill jmp .LBB0_3 .LBB0_2: movq -8(%rbp), %rax movq %rax, -32(%rbp) # 8-byte Spill .LBB0_3: movq -32(%rbp), %rax # 8-byte Reload movq %rax, -24(%rbp) movq $0, tess+80(%rip) movq $0, tess+72(%rip) movq $0, tess+64(%rip) movq -24(%rbp), %rax movq %rax, tess+24(%rip) movl -12(%rbp), %eax movl %eax, tess(%rip) movl -16(%rbp), %eax movl %eax, tess+4(%rip) movq $0, tess+56(%rip) movq $0, tess+48(%rip) movq -24(%rbp), %rax movl 24(%rax), %eax movl %eax, tess+44(%rip) movq -24(%rbp), %rax movl 20(%rax), %eax movl %eax, tess+40(%rip) movq -24(%rbp), %rax movl 16(%rax), %eax movl %eax, tess+16(%rip) movl qtrue(%rip), %eax movl %eax, tess+36(%rip) movl qfalse(%rip), %eax movl %eax, tess+32(%rip) movq backEnd+8(%rip), %rax movq tess+24(%rip), %rcx subq (%rcx), %rax movq %rax, tess+8(%rip) movq tess+24(%rip), %rax cmpq $0, 8(%rax) je .LBB0_6 # %bb.4: movq tess+8(%rip), %rax movq tess+24(%rip), %rcx cmpq 8(%rcx), %rax jl .LBB0_6 # %bb.5: movq tess+24(%rip), %rax movq 8(%rax), %rax movq %rax, tess+8(%rip) .LBB0_6: movl backEnd(%rip), %eax andl VPF_SHADOWMAP(%rip), %eax cmpl $0, %eax je .LBB0_8 # %bb.7: movl RB_StageIteratorGeneric(%rip), %eax movl %eax, tess+16(%rip) .LBB0_8: popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_BeginSurface, .Lfunc_end0-RB_BeginSurface .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 88 .size tess, 88 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .type backEnd,@object # @backEnd .globl backEnd .p2align 3 backEnd: .zero 16 .size backEnd, 16 .type VPF_SHADOWMAP,@object # @VPF_SHADOWMAP .globl VPF_SHADOWMAP .p2align 2 VPF_SHADOWMAP: .long 0 # 0x0 .size VPF_SHADOWMAP, 4 .type RB_StageIteratorGeneric,@object # @RB_StageIteratorGeneric .globl RB_StageIteratorGeneric .p2align 2 RB_StageIteratorGeneric: .long 0 # 0x0 .size RB_StageIteratorGeneric, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym tess .addrsig_sym qtrue .addrsig_sym qfalse .addrsig_sym backEnd .addrsig_sym VPF_SHADOWMAP .addrsig_sym RB_StageIteratorGeneric
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade.c_RB_BeginSurface.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shade.c_RB_BeginSurface.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_10__ = type { i32, i32, i64, i32, ptr, i32, i32, i32, i32, i64, i64, i64, i64, i64 } %struct.TYPE_11__ = type { %struct.TYPE_8__, %struct.TYPE_7__ } %struct.TYPE_8__ = type { i32 } %struct.TYPE_7__ = type { i64 } %struct.TYPE_9__ = type { i64, i64, i32, i32, i32, ptr } @tess = dso_local global %struct.TYPE_10__ zeroinitializer, align 8 @qtrue = dso_local global i32 0, align 4 @qfalse = dso_local global i32 0, align 4 @backEnd = dso_local global %struct.TYPE_11__ zeroinitializer, align 8 @VPF_SHADOWMAP = dso_local global i32 0, align 4 @RB_StageIteratorGeneric = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_BeginSurface(ptr noundef %0, i32 noundef %1, i32 noundef %2) #0 { %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca ptr, align 8 store ptr %0, ptr %4, align 8 store i32 %1, ptr %5, align 4 store i32 %2, ptr %6, align 4 %8 = load ptr, ptr %4, align 8 %9 = getelementptr inbounds %struct.TYPE_9__, ptr %8, i32 0, i32 5 %10 = load ptr, ptr %9, align 8 %11 = icmp ne ptr %10, null br i1 %11, label %12, label %16 12: ; preds = %3 %13 = load ptr, ptr %4, align 8 %14 = getelementptr inbounds %struct.TYPE_9__, ptr %13, i32 0, i32 5 %15 = load ptr, ptr %14, align 8 br label %18 16: ; preds = %3 %17 = load ptr, ptr %4, align 8 br label %18 18: ; preds = %16, %12 %19 = phi ptr [ %15, %12 ], [ %17, %16 ] store ptr %19, ptr %7, align 8 store i64 0, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 13), align 8 store i64 0, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 12), align 8 store i64 0, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 11), align 8 %20 = load ptr, ptr %7, align 8 store ptr %20, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 4), align 8 %21 = load i32, ptr %5, align 4 store i32 %21, ptr @tess, align 8 %22 = load i32, ptr %6, align 4 store i32 %22, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 1), align 4 store i64 0, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 10), align 8 store i64 0, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 9), align 8 %23 = load ptr, ptr %7, align 8 %24 = getelementptr inbounds %struct.TYPE_9__, ptr %23, i32 0, i32 4 %25 = load i32, ptr %24, align 8 store i32 %25, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 8), align 4 %26 = load ptr, ptr %7, align 8 %27 = getelementptr inbounds %struct.TYPE_9__, ptr %26, i32 0, i32 3 %28 = load i32, ptr %27, align 4 store i32 %28, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 7), align 8 %29 = load ptr, ptr %7, align 8 %30 = getelementptr inbounds %struct.TYPE_9__, ptr %29, i32 0, i32 2 %31 = load i32, ptr %30, align 8 store i32 %31, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 3), align 8 %32 = load i32, ptr @qtrue, align 4 store i32 %32, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 6), align 4 %33 = load i32, ptr @qfalse, align 4 store i32 %33, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 5), align 8 %34 = load i64, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @backEnd, i32 0, i32 1), align 8 %35 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 4), align 8 %36 = getelementptr inbounds %struct.TYPE_9__, ptr %35, i32 0, i32 0 %37 = load i64, ptr %36, align 8 %38 = sub nsw i64 %34, %37 store i64 %38, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 2), align 8 %39 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 4), align 8 %40 = getelementptr inbounds %struct.TYPE_9__, ptr %39, i32 0, i32 1 %41 = load i64, ptr %40, align 8 %42 = icmp ne i64 %41, 0 br i1 %42, label %43, label %53 43: ; preds = %18 %44 = load i64, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 2), align 8 %45 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 4), align 8 %46 = getelementptr inbounds %struct.TYPE_9__, ptr %45, i32 0, i32 1 %47 = load i64, ptr %46, align 8 %48 = icmp sge i64 %44, %47 br i1 %48, label %49, label %53 49: ; preds = %43 %50 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 4), align 8 %51 = getelementptr inbounds %struct.TYPE_9__, ptr %50, i32 0, i32 1 %52 = load i64, ptr %51, align 8 store i64 %52, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 2), align 8 br label %53 53: ; preds = %49, %43, %18 %54 = load i32, ptr @backEnd, align 8 %55 = load i32, ptr @VPF_SHADOWMAP, align 4 %56 = and i32 %54, %55 %57 = icmp ne i32 %56, 0 br i1 %57, label %58, label %60 58: ; preds = %53 %59 = load i32, ptr @RB_StageIteratorGeneric, align 4 store i32 %59, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 3), align 8 br label %60 60: ; preds = %58, %53 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_shade.c_RB_BeginSurface
.text .file "extr_tr_extramath.c_SpheresIntersect.c" .globl SpheresIntersect # -- Begin function SpheresIntersect .p2align 4, 0x90 .type SpheresIntersect,@function SpheresIntersect: # @SpheresIntersect .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl %edi, -8(%rbp) movss %xmm0, -12(%rbp) movl %esi, -16(%rbp) movss %xmm1, -20(%rbp) movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero addss -20(%rbp), %xmm0 movss %xmm0, -24(%rbp) movl -8(%rbp), %edi movl -16(%rbp), %esi movl -28(%rbp), %edx callq VectorSubtract@PLT movl -28(%rbp), %edi movl -28(%rbp), %esi callq DotProduct@PLT movaps %xmm0, %xmm1 movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -24(%rbp), %xmm0 ucomiss %xmm1, %xmm0 jb .LBB0_2 # %bb.1: movl qtrue(%rip), %eax movl %eax, -4(%rbp) jmp .LBB0_3 .LBB0_2: movl qfalse(%rip), %eax movl %eax, -4(%rbp) .LBB0_3: movl -4(%rbp), %eax addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size SpheresIntersect, .Lfunc_end0-SpheresIntersect .cfi_endproc # -- End function .type qtrue,@object # @qtrue .bss .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym VectorSubtract .addrsig_sym DotProduct .addrsig_sym qtrue .addrsig_sym qfalse
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_extramath.c_SpheresIntersect.c' source_filename = "lab/engine/code/renderergl2/extr_tr_extramath.c_SpheresIntersect.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @qtrue = dso_local global i32 0, align 4 @qfalse = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @SpheresIntersect(i32 noundef %0, float noundef %1, i32 noundef %2, float noundef %3) #0 { %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca float, align 4 %8 = alloca i32, align 4 %9 = alloca float, align 4 %10 = alloca float, align 4 %11 = alloca i32, align 4 store i32 %0, ptr %6, align 4 store float %1, ptr %7, align 4 store i32 %2, ptr %8, align 4 store float %3, ptr %9, align 4 %12 = load float, ptr %7, align 4 %13 = load float, ptr %9, align 4 %14 = fadd float %12, %13 store float %14, ptr %10, align 4 %15 = load i32, ptr %6, align 4 %16 = load i32, ptr %8, align 4 %17 = load i32, ptr %11, align 4 %18 = call i32 @VectorSubtract(i32 noundef %15, i32 noundef %16, i32 noundef %17) %19 = load i32, ptr %11, align 4 %20 = load i32, ptr %11, align 4 %21 = call float @DotProduct(i32 noundef %19, i32 noundef %20) %22 = load float, ptr %10, align 4 %23 = load float, ptr %10, align 4 %24 = fmul float %22, %23 %25 = fcmp ole float %21, %24 br i1 %25, label %26, label %28 26: ; preds = %4 %27 = load i32, ptr @qtrue, align 4 store i32 %27, ptr %5, align 4 br label %30 28: ; preds = %4 %29 = load i32, ptr @qfalse, align 4 store i32 %29, ptr %5, align 4 br label %30 30: ; preds = %28, %26 %31 = load i32, ptr %5, align 4 ret i32 %31 } declare i32 @VectorSubtract(i32 noundef, i32 noundef, i32 noundef) #1 declare float @DotProduct(i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_extramath.c_SpheresIntersect
.text .file "extr_tr_postprocess.c_RB_ToneMap.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function RB_ToneMap .LCPI0_0: .long 0x3f800000 # float 1 .LCPI0_1: .long 0x3dcccccd # float 0.100000001 .LCPI0_2: .long 0x3cf5c28f # float 0.0299999993 .text .globl RB_ToneMap .p2align 4, 0x90 .type RB_ToneMap,@function RB_ToneMap: # @RB_ToneMap .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $112, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq %rcx, -32(%rbp) movl %r8d, -36(%rbp) cmpl $0, -36(%rbp) je .LBB0_14 # %bb.1: cmpl $0, RB_ToneMap.lastFrameCount(%rip) je .LBB0_4 # %bb.2: movl tr(%rip), %eax cmpl RB_ToneMap.lastFrameCount(%rip), %eax jl .LBB0_4 # %bb.3: movl tr(%rip), %eax subl RB_ToneMap.lastFrameCount(%rip), %eax cmpl $5, %eax jle .LBB0_10 .LBB0_4: movl $256, -92(%rbp) # imm = 0x100 movl tr(%rip), %eax movl %eax, RB_ToneMap.lastFrameCount(%rip) movq -56(%rbp), %rdi movl -92(%rbp), %ecx movl -92(%rbp), %r8d xorl %edx, %edx movl %edx, %esi callq VectorSet4@PLT movq -8(%rbp), %rdi movq -16(%rbp), %rsi movq tr+32(%rip), %rax movq (%rax), %rcx movq -56(%rbp), %r8 movq tr+40(%rip), %r9 xorl %eax, %eax movl %eax, %edx xorl %eax, %eax movq $0, (%rsp) movl $0, 8(%rsp) callq FBO_Blit@PLT movq tr+32(%rip), %rax movq (%rax), %rax movq %rax, -72(%rbp) movq tr+32(%rip), %rax movq 8(%rax), %rax movq %rax, -80(%rbp) .LBB0_5: # =>This Inner Loop Header: Depth=1 cmpl $1, -92(%rbp) jle .LBB0_9 # %bb.6: # in Loop: Header=BB0_5 Depth=1 movq -48(%rbp), %rdi movl -92(%rbp), %ecx movl -92(%rbp), %r8d xorl %edx, %edx movl %edx, %esi callq VectorSet4@PLT movl -92(%rbp), %eax sarl $1, %eax movl %eax, -92(%rbp) movq -56(%rbp), %rdi movl -92(%rbp), %ecx movl -92(%rbp), %r8d xorl %edx, %edx movl %edx, %esi callq VectorSet4@PLT cmpl $1, -92(%rbp) jne .LBB0_8 # %bb.7: # in Loop: Header=BB0_5 Depth=1 movq tr+24(%rip), %rax movq %rax, -80(%rbp) .LBB0_8: # in Loop: Header=BB0_5 Depth=1 movq -72(%rbp), %rdi movq -48(%rbp), %rsi movq -80(%rbp), %rdx movq -56(%rbp), %rcx movl GL_COLOR_BUFFER_BIT(%rip), %r8d movl GL_LINEAR(%rip), %r9d callq FBO_FastBlit@PLT movq -72(%rbp), %rax movq %rax, -88(%rbp) movq -80(%rbp), %rax movq %rax, -72(%rbp) movq -88(%rbp), %rax movq %rax, -80(%rbp) jmp .LBB0_5 .LBB0_9: jmp .LBB0_10 .LBB0_10: movq -48(%rbp), %rdi xorl %r8d, %r8d movl %r8d, %esi movl %r8d, %edx movl %r8d, %ecx callq VectorSet4@PLT movq -64(%rbp), %rax movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, 8(%rax) movq -64(%rbp), %rax movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, 4(%rax) movq -64(%rbp), %rax movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, (%rax) cmpq $0, glRefConfig(%rip) je .LBB0_12 # %bb.11: movq -64(%rbp), %rax movss .LCPI0_2(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, 12(%rax) jmp .LBB0_13 .LBB0_12: movq -64(%rbp), %rax movss .LCPI0_1(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, 12(%rax) .LBB0_13: movq tr+24(%rip), %rdi movq -48(%rbp), %rsi movq tr+16(%rip), %rcx movq -64(%rbp), %r10 movl GLS_SRCBLEND_SRC_ALPHA(%rip), %eax orl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA(%rip), %eax xorl %edx, %edx movl %edx, %r9d movq %r9, %rdx movq %r9, %r8 movq %r10, (%rsp) movl %eax, 8(%rsp) callq FBO_Blit@PLT .LBB0_14: movq r_cameraExposure(%rip), %rax movq (%rax), %rsi movslq -36(%rbp), %rax subq %rax, %rsi movl $2, %edi callq pow@PLT movq -64(%rbp), %rax movss %xmm0, 8(%rax) movq -64(%rbp), %rax movss %xmm0, 4(%rax) movq -64(%rbp), %rax movss %xmm0, (%rax) movq -64(%rbp), %rax movss .LCPI0_0(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, 12(%rax) cmpl $0, -36(%rbp) je .LBB0_16 # %bb.15: movl tr+12(%rip), %edi movl TB_LEVELSMAP(%rip), %esi callq GL_BindToTMU@PLT jmp .LBB0_17 .LBB0_16: movl tr+8(%rip), %edi movl TB_LEVELSMAP(%rip), %esi callq GL_BindToTMU@PLT .LBB0_17: movq -8(%rbp), %rdi movq -16(%rbp), %rsi movq -24(%rbp), %rcx movq -32(%rbp), %r8 movq -64(%rbp), %rax xorl %edx, %edx # kill: def $rdx killed $edx leaq tr(%rip), %r9 addq $4, %r9 xorl %r10d, %r10d movq %rax, (%rsp) movl $0, 8(%rsp) callq FBO_Blit@PLT addq $112, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_ToneMap, .Lfunc_end0-RB_ToneMap .cfi_endproc # -- End function .type RB_ToneMap.lastFrameCount,@object # @RB_ToneMap.lastFrameCount .local RB_ToneMap.lastFrameCount .comm RB_ToneMap.lastFrameCount,4,4 .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 48 .size tr, 48 .type GL_COLOR_BUFFER_BIT,@object # @GL_COLOR_BUFFER_BIT .globl GL_COLOR_BUFFER_BIT .p2align 2 GL_COLOR_BUFFER_BIT: .long 0 # 0x0 .size GL_COLOR_BUFFER_BIT, 4 .type GL_LINEAR,@object # @GL_LINEAR .globl GL_LINEAR .p2align 2 GL_LINEAR: .long 0 # 0x0 .size GL_LINEAR, 4 .type glRefConfig,@object # @glRefConfig .globl glRefConfig .p2align 3 glRefConfig: .zero 8 .size glRefConfig, 8 .type GLS_SRCBLEND_SRC_ALPHA,@object # @GLS_SRCBLEND_SRC_ALPHA .globl GLS_SRCBLEND_SRC_ALPHA .p2align 2 GLS_SRCBLEND_SRC_ALPHA: .long 0 # 0x0 .size GLS_SRCBLEND_SRC_ALPHA, 4 .type GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA,@object # @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA .globl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA .p2align 2 GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA: .long 0 # 0x0 .size GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, 4 .type r_cameraExposure,@object # @r_cameraExposure .globl r_cameraExposure .p2align 3 r_cameraExposure: .quad 0 .size r_cameraExposure, 8 .type TB_LEVELSMAP,@object # @TB_LEVELSMAP .globl TB_LEVELSMAP .p2align 2 TB_LEVELSMAP: .long 0 # 0x0 .size TB_LEVELSMAP, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym VectorSet4 .addrsig_sym FBO_Blit .addrsig_sym FBO_FastBlit .addrsig_sym pow .addrsig_sym GL_BindToTMU .addrsig_sym RB_ToneMap.lastFrameCount .addrsig_sym tr .addrsig_sym GL_COLOR_BUFFER_BIT .addrsig_sym GL_LINEAR .addrsig_sym glRefConfig .addrsig_sym GLS_SRCBLEND_SRC_ALPHA .addrsig_sym GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA .addrsig_sym r_cameraExposure .addrsig_sym TB_LEVELSMAP
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_postprocess.c_RB_ToneMap.c' source_filename = "lab/engine/code/renderergl2/extr_tr_postprocess.c_RB_ToneMap.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { i32, i32, i32, i32, ptr, ptr, ptr, ptr } %struct.TYPE_6__ = type { i64 } %struct.TYPE_5__ = type { i64 } @RB_ToneMap.lastFrameCount = internal global i32 0, align 4 @tr = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @GL_COLOR_BUFFER_BIT = dso_local global i32 0, align 4 @GL_LINEAR = dso_local global i32 0, align 4 @glRefConfig = dso_local global %struct.TYPE_6__ zeroinitializer, align 8 @GLS_SRCBLEND_SRC_ALPHA = dso_local global i32 0, align 4 @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA = dso_local global i32 0, align 4 @r_cameraExposure = dso_local global ptr null, align 8 @TB_LEVELSMAP = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_ToneMap(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, i32 noundef %4) #0 { %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca i32, align 4 %11 = alloca ptr, align 8 %12 = alloca ptr, align 8 %13 = alloca ptr, align 8 %14 = alloca ptr, align 8 %15 = alloca ptr, align 8 %16 = alloca ptr, align 8 %17 = alloca i32, align 4 store ptr %0, ptr %6, align 8 store ptr %1, ptr %7, align 8 store ptr %2, ptr %8, align 8 store ptr %3, ptr %9, align 8 store i32 %4, ptr %10, align 4 %18 = load i32, ptr %10, align 4 %19 = icmp ne i32 %18, 0 br i1 %19, label %20, label %109 20: ; preds = %5 %21 = load i32, ptr @RB_ToneMap.lastFrameCount, align 4 %22 = icmp eq i32 %21, 0 br i1 %22, label %32, label %23 23: ; preds = %20 %24 = load i32, ptr @tr, align 8 %25 = load i32, ptr @RB_ToneMap.lastFrameCount, align 4 %26 = icmp slt i32 %24, %25 br i1 %26, label %32, label %27 27: ; preds = %23 %28 = load i32, ptr @tr, align 8 %29 = load i32, ptr @RB_ToneMap.lastFrameCount, align 4 %30 = sub nsw i32 %28, %29 %31 = icmp sgt i32 %30, 5 br i1 %31, label %32, label %83 32: ; preds = %27, %23, %20 store i32 256, ptr %17, align 4 %33 = load i32, ptr @tr, align 8 store i32 %33, ptr @RB_ToneMap.lastFrameCount, align 4 %34 = load ptr, ptr %12, align 8 %35 = load i32, ptr %17, align 4 %36 = load i32, ptr %17, align 4 %37 = call i32 @VectorSet4(ptr noundef %34, i32 noundef 0, i32 noundef 0, i32 noundef %35, i32 noundef %36) %38 = load ptr, ptr %6, align 8 %39 = load ptr, ptr %7, align 8 %40 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 6), align 8 %41 = getelementptr inbounds ptr, ptr %40, i64 0 %42 = load ptr, ptr %41, align 8 %43 = load ptr, ptr %12, align 8 %44 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 7), align 8 %45 = getelementptr inbounds i32, ptr %44, i64 0 %46 = call i32 @FBO_Blit(ptr noundef %38, ptr noundef %39, ptr noundef null, ptr noundef %42, ptr noundef %43, ptr noundef %45, ptr noundef null, i32 noundef 0) %47 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 6), align 8 %48 = getelementptr inbounds ptr, ptr %47, i64 0 %49 = load ptr, ptr %48, align 8 store ptr %49, ptr %14, align 8 %50 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 6), align 8 %51 = getelementptr inbounds ptr, ptr %50, i64 1 %52 = load ptr, ptr %51, align 8 store ptr %52, ptr %15, align 8 br label %53 53: ; preds = %71, %32 %54 = load i32, ptr %17, align 4 %55 = icmp sgt i32 %54, 1 br i1 %55, label %56, label %82 56: ; preds = %53 %57 = load ptr, ptr %11, align 8 %58 = load i32, ptr %17, align 4 %59 = load i32, ptr %17, align 4 %60 = call i32 @VectorSet4(ptr noundef %57, i32 noundef 0, i32 noundef 0, i32 noundef %58, i32 noundef %59) %61 = load i32, ptr %17, align 4 %62 = ashr i32 %61, 1 store i32 %62, ptr %17, align 4 %63 = load ptr, ptr %12, align 8 %64 = load i32, ptr %17, align 4 %65 = load i32, ptr %17, align 4 %66 = call i32 @VectorSet4(ptr noundef %63, i32 noundef 0, i32 noundef 0, i32 noundef %64, i32 noundef %65) %67 = load i32, ptr %17, align 4 %68 = icmp eq i32 %67, 1 br i1 %68, label %69, label %71 69: ; preds = %56 %70 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 5), align 8 store ptr %70, ptr %15, align 8 br label %71 71: ; preds = %69, %56 %72 = load ptr, ptr %14, align 8 %73 = load ptr, ptr %11, align 8 %74 = load ptr, ptr %15, align 8 %75 = load ptr, ptr %12, align 8 %76 = load i32, ptr @GL_COLOR_BUFFER_BIT, align 4 %77 = load i32, ptr @GL_LINEAR, align 4 %78 = call i32 @FBO_FastBlit(ptr noundef %72, ptr noundef %73, ptr noundef %74, ptr noundef %75, i32 noundef %76, i32 noundef %77) %79 = load ptr, ptr %14, align 8 store ptr %79, ptr %16, align 8 %80 = load ptr, ptr %15, align 8 store ptr %80, ptr %14, align 8 %81 = load ptr, ptr %16, align 8 store ptr %81, ptr %15, align 8 br label %53, !llvm.loop !6 82: ; preds = %53 br label %83 83: ; preds = %82, %27 %84 = load ptr, ptr %11, align 8 %85 = call i32 @VectorSet4(ptr noundef %84, i32 noundef 0, i32 noundef 0, i32 noundef 0, i32 noundef 0) %86 = load ptr, ptr %13, align 8 %87 = getelementptr inbounds float, ptr %86, i64 2 store float 1.000000e+00, ptr %87, align 4 %88 = load ptr, ptr %13, align 8 %89 = getelementptr inbounds float, ptr %88, i64 1 store float 1.000000e+00, ptr %89, align 4 %90 = load ptr, ptr %13, align 8 %91 = getelementptr inbounds float, ptr %90, i64 0 store float 1.000000e+00, ptr %91, align 4 %92 = load i64, ptr @glRefConfig, align 8 %93 = icmp ne i64 %92, 0 br i1 %93, label %94, label %97 94: ; preds = %83 %95 = load ptr, ptr %13, align 8 %96 = getelementptr inbounds float, ptr %95, i64 3 store float 0x3F9EB851E0000000, ptr %96, align 4 br label %100 97: ; preds = %83 %98 = load ptr, ptr %13, align 8 %99 = getelementptr inbounds float, ptr %98, i64 3 store float 0x3FB99999A0000000, ptr %99, align 4 br label %100 100: ; preds = %97, %94 %101 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 5), align 8 %102 = load ptr, ptr %11, align 8 %103 = load ptr, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 4), align 8 %104 = load ptr, ptr %13, align 8 %105 = load i32, ptr @GLS_SRCBLEND_SRC_ALPHA, align 4 %106 = load i32, ptr @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, align 4 %107 = or i32 %105, %106 %108 = call i32 @FBO_Blit(ptr noundef %101, ptr noundef %102, ptr noundef null, ptr noundef %103, ptr noundef null, ptr noundef null, ptr noundef %104, i32 noundef %107) br label %109 109: ; preds = %100, %5 %110 = load ptr, ptr @r_cameraExposure, align 8 %111 = getelementptr inbounds %struct.TYPE_5__, ptr %110, i32 0, i32 0 %112 = load i64, ptr %111, align 8 %113 = load i32, ptr %10, align 4 %114 = sext i32 %113 to i64 %115 = sub nsw i64 %112, %114 %116 = call float @pow(i32 noundef 2, i64 noundef %115) %117 = load ptr, ptr %13, align 8 %118 = getelementptr inbounds float, ptr %117, i64 2 store float %116, ptr %118, align 4 %119 = load ptr, ptr %13, align 8 %120 = getelementptr inbounds float, ptr %119, i64 1 store float %116, ptr %120, align 4 %121 = load ptr, ptr %13, align 8 %122 = getelementptr inbounds float, ptr %121, i64 0 store float %116, ptr %122, align 4 %123 = load ptr, ptr %13, align 8 %124 = getelementptr inbounds float, ptr %123, i64 3 store float 1.000000e+00, ptr %124, align 4 %125 = load i32, ptr %10, align 4 %126 = icmp ne i32 %125, 0 br i1 %126, label %127, label %131 127: ; preds = %109 %128 = load i32, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 3), align 4 %129 = load i32, ptr @TB_LEVELSMAP, align 4 %130 = call i32 @GL_BindToTMU(i32 noundef %128, i32 noundef %129) br label %135 131: ; preds = %109 %132 = load i32, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 2), align 8 %133 = load i32, ptr @TB_LEVELSMAP, align 4 %134 = call i32 @GL_BindToTMU(i32 noundef %132, i32 noundef %133) br label %135 135: ; preds = %131, %127 %136 = load ptr, ptr %6, align 8 %137 = load ptr, ptr %7, align 8 %138 = load ptr, ptr %8, align 8 %139 = load ptr, ptr %9, align 8 %140 = load ptr, ptr %13, align 8 %141 = call i32 @FBO_Blit(ptr noundef %136, ptr noundef %137, ptr noundef null, ptr noundef %138, ptr noundef %139, ptr noundef getelementptr inbounds (%struct.TYPE_4__, ptr @tr, i32 0, i32 1), ptr noundef %140, i32 noundef 0) ret void } declare i32 @VectorSet4(ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @FBO_Blit(ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, i32 noundef) #1 declare i32 @FBO_FastBlit(ptr noundef, ptr noundef, ptr noundef, ptr noundef, i32 noundef, i32 noundef) #1 declare float @pow(i32 noundef, i64 noundef) #1 declare i32 @GL_BindToTMU(i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_tr_postprocess.c_RB_ToneMap
.text .file "extr_tr_shader.c_CollapseStagesToGLSL.c" .p2align 4, 0x90 # -- Begin function CollapseStagesToGLSL .type CollapseStagesToGLSL,@function CollapseStagesToGLSL: # @CollapseStagesToGLSL .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $272, %rsp # imm = 0x110 movq qfalse(%rip), %rax movq %rax, -24(%rbp) cmpq $0, shader(%rip) je .LBB0_2 # %bb.1: movq qtrue(%rip), %rax movq %rax, -24(%rbp) .LBB0_2: cmpq $0, -24(%rbp) jne .LBB0_11 # %bb.3: movq stages(%rip), %rax cmpq $0, 56(%rax) je .LBB0_10 # %bb.4: movq stages(%rip), %rax movq 32(%rax), %rax cmpq $130, (%rax) jne .LBB0_10 # %bb.5: movq stages(%rip), %rax cmpq $0, 120(%rax) je .LBB0_10 # %bb.6: movq stages(%rip), %rax movl 64(%rax), %eax movl GLS_DSTBLEND_BITS(%rip), %ecx orl GLS_SRCBLEND_BITS(%rip), %ecx andl %ecx, %eax movl %eax, -28(%rbp) movl -28(%rbp), %eax movl GLS_DSTBLEND_SRC_COLOR(%rip), %ecx orl GLS_SRCBLEND_ZERO(%rip), %ecx cmpl %ecx, %eax je .LBB0_8 # %bb.7: movl -28(%rbp), %eax movl GLS_DSTBLEND_ZERO(%rip), %ecx orl GLS_SRCBLEND_DST_COLOR(%rip), %ecx cmpl %ecx, %eax jne .LBB0_9 .LBB0_8: movq stages(%rip), %rax movl (%rax), %eax movl %eax, -32(%rbp) movq stages(%rip), %rax movl 64(%rax), %eax movl %eax, -36(%rbp) movq stages(%rip), %rsi leaq -104(%rbp), %rdi movl $64, %edx callq memcpy@PLT movq stages(%rip), %rdi movq stages(%rip), %rsi addq $64, %rsi movl $64, %edx callq memcpy@PLT movq stages(%rip), %rdi addq $64, %rdi leaq -104(%rbp), %rsi movl $64, %edx callq memcpy@PLT movl -32(%rbp), %ecx movq stages(%rip), %rax movl %ecx, (%rax) movl -36(%rbp), %ecx movq stages(%rip), %rax movl %ecx, 64(%rax) .LBB0_9: jmp .LBB0_10 .LBB0_10: jmp .LBB0_11 .LBB0_11: cmpq $0, -24(%rbp) jne .LBB0_32 # %bb.12: movl $0, -4(%rbp) .LBB0_13: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl MAX_SHADER_STAGES(%rip), %eax jge .LBB0_31 # %bb.14: # in Loop: Header=BB0_13 Depth=1 movq stages(%rip), %rax movslq -4(%rbp), %rcx shlq $6, %rcx addq %rcx, %rax movq %rax, -112(%rbp) movq -112(%rbp), %rax cmpq $0, 56(%rax) jne .LBB0_16 # %bb.15: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_30 .LBB0_16: # in Loop: Header=BB0_13 Depth=1 movq -112(%rbp), %rax cmpq $0, 48(%rax) je .LBB0_18 # %bb.17: movq qtrue(%rip), %rax movq %rax, -24(%rbp) jmp .LBB0_31 .LBB0_18: # in Loop: Header=BB0_13 Depth=1 movq -112(%rbp), %rax movq 32(%rax), %rax cmpq $130, (%rax) jne .LBB0_23 # %bb.19: # in Loop: Header=BB0_13 Depth=1 movq -112(%rbp), %rax movl (%rax), %eax movl GLS_DSTBLEND_BITS(%rip), %ecx orl GLS_SRCBLEND_BITS(%rip), %ecx andl %ecx, %eax movl %eax, -116(%rbp) movl -116(%rbp), %eax movl GLS_DSTBLEND_SRC_COLOR(%rip), %ecx orl GLS_SRCBLEND_ZERO(%rip), %ecx cmpl %ecx, %eax je .LBB0_22 # %bb.20: # in Loop: Header=BB0_13 Depth=1 movl -116(%rbp), %eax movl GLS_DSTBLEND_ZERO(%rip), %ecx orl GLS_SRCBLEND_DST_COLOR(%rip), %ecx cmpl %ecx, %eax je .LBB0_22 # %bb.21: movq qtrue(%rip), %rax movq %rax, -24(%rbp) jmp .LBB0_31 .LBB0_22: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_23 .LBB0_23: # in Loop: Header=BB0_13 Depth=1 movq -112(%rbp), %rax movq 32(%rax), %rax movq (%rax), %rax addq $-128, %rax subq $3, %rax ja .LBB0_25 jmp .LBB0_24 .LBB0_24: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_26 .LBB0_25: # in Loop: Header=BB0_13 Depth=1 movq qtrue(%rip), %rax movq %rax, -24(%rbp) .LBB0_26: # in Loop: Header=BB0_13 Depth=1 movq -112(%rbp), %rax movl 4(%rax), %eax addl $-136, %eax subl $1, %eax ja .LBB0_28 jmp .LBB0_27 .LBB0_27: # in Loop: Header=BB0_13 Depth=1 movq qtrue(%rip), %rax movq %rax, -24(%rbp) jmp .LBB0_29 .LBB0_28: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_29 .LBB0_29: # in Loop: Header=BB0_13 Depth=1 jmp .LBB0_30 .LBB0_30: # in Loop: Header=BB0_13 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_13 .LBB0_31: jmp .LBB0_32 .LBB0_32: cmpq $0, -24(%rbp) jne .LBB0_85 # %bb.33: movq qfalse(%rip), %rax movq %rax, -128(%rbp) movl $0, -4(%rbp) .LBB0_34: # =>This Loop Header: Depth=1 # Child Loop BB0_42 Depth 2 movl -4(%rbp), %eax cmpl MAX_SHADER_STAGES(%rip), %eax jge .LBB0_76 # %bb.35: # in Loop: Header=BB0_34 Depth=1 movq stages(%rip), %rax movslq -4(%rbp), %rcx shlq $6, %rcx addq %rcx, %rax movq %rax, -136(%rbp) movq -136(%rbp), %rax cmpq $0, 56(%rax) jne .LBB0_37 # %bb.36: # in Loop: Header=BB0_34 Depth=1 jmp .LBB0_75 .LBB0_37: # in Loop: Header=BB0_34 Depth=1 movq -136(%rbp), %rax cmpq $135, 8(%rax) je .LBB0_39 # %bb.38: # in Loop: Header=BB0_34 Depth=1 jmp .LBB0_75 .LBB0_39: # in Loop: Header=BB0_34 Depth=1 movq -136(%rbp), %rax movq 32(%rax), %rax cmpq $130, (%rax) jne .LBB0_41 # %bb.40: # in Loop: Header=BB0_34 Depth=1 jmp .LBB0_75 .LBB0_41: # in Loop: Header=BB0_34 Depth=1 movq -136(%rbp), %rax movq %rax, -144(%rbp) movq $0, -152(%rbp) movq qfalse(%rip), %rax movq %rax, -176(%rbp) movq $0, -160(%rbp) movq $0, -168(%rbp) movl -4(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) .LBB0_42: # Parent Loop BB0_34 Depth=1 # => This Inner Loop Header: Depth=2 movl -8(%rbp), %eax cmpl MAX_SHADER_STAGES(%rip), %eax jge .LBB0_65 # %bb.43: # in Loop: Header=BB0_42 Depth=2 movq stages(%rip), %rax movslq -8(%rbp), %rcx shlq $6, %rcx addq %rcx, %rax movq %rax, -208(%rbp) movq -208(%rbp), %rax cmpq $0, 56(%rax) jne .LBB0_45 # %bb.44: # in Loop: Header=BB0_42 Depth=2 jmp .LBB0_64 .LBB0_45: # in Loop: Header=BB0_42 Depth=2 movq -208(%rbp), %rax movq 8(%rax), %rax addq $-132, %rax movq %rax, -256(%rbp) # 8-byte Spill subq $3, %rax ja .LBB0_62 # %bb.134: # in Loop: Header=BB0_42 Depth=2 movq -256(%rbp), %rax # 8-byte Reload leaq .LJTI0_0(%rip), %rcx movslq (%rcx,%rax,4), %rax addq %rcx, %rax jmpq *%rax .LBB0_46: # in Loop: Header=BB0_42 Depth=2 cmpq $0, -152(%rbp) jne .LBB0_48 # %bb.47: # in Loop: Header=BB0_42 Depth=2 movq -208(%rbp), %rax movq %rax, -152(%rbp) .LBB0_48: # in Loop: Header=BB0_42 Depth=2 jmp .LBB0_63 .LBB0_49: # in Loop: Header=BB0_42 Depth=2 cmpq $0, -152(%rbp) jne .LBB0_51 # %bb.50: # in Loop: Header=BB0_42 Depth=2 movq -208(%rbp), %rax movq %rax, -152(%rbp) movq qtrue(%rip), %rax movq %rax, -176(%rbp) .LBB0_51: # in Loop: Header=BB0_42 Depth=2 jmp .LBB0_63 .LBB0_52: # in Loop: Header=BB0_42 Depth=2 cmpq $0, -160(%rbp) jne .LBB0_54 # %bb.53: # in Loop: Header=BB0_42 Depth=2 movq -208(%rbp), %rax movq %rax, -160(%rbp) .LBB0_54: # in Loop: Header=BB0_42 Depth=2 jmp .LBB0_63 .LBB0_55: # in Loop: Header=BB0_42 Depth=2 movq -208(%rbp), %rax movq 32(%rax), %rax cmpq $130, (%rax) jne .LBB0_61 # %bb.56: # in Loop: Header=BB0_42 Depth=2 movq -136(%rbp), %rax movl (%rax), %eax movl GLS_DSTBLEND_BITS(%rip), %ecx orl GLS_SRCBLEND_BITS(%rip), %ecx andl %ecx, %eax movl %eax, -212(%rbp) cmpq $0, -128(%rbp) je .LBB0_59 # %bb.57: # in Loop: Header=BB0_42 Depth=2 movl -212(%rbp), %eax movl GLS_DSTBLEND_SRC_COLOR(%rip), %ecx orl GLS_SRCBLEND_ZERO(%rip), %ecx cmpl %ecx, %eax je .LBB0_60 # %bb.58: # in Loop: Header=BB0_42 Depth=2 movl -212(%rbp), %eax movl GLS_DSTBLEND_ZERO(%rip), %ecx orl GLS_SRCBLEND_DST_COLOR(%rip), %ecx cmpl %ecx, %eax je .LBB0_60 .LBB0_59: # in Loop: Header=BB0_42 Depth=2 movq -208(%rbp), %rax movq %rax, -168(%rbp) movq qtrue(%rip), %rax movq %rax, -128(%rbp) .LBB0_60: # in Loop: Header=BB0_42 Depth=2 jmp .LBB0_61 .LBB0_61: # in Loop: Header=BB0_42 Depth=2 jmp .LBB0_63 .LBB0_62: # in Loop: Header=BB0_42 Depth=2 jmp .LBB0_63 .LBB0_63: # in Loop: Header=BB0_42 Depth=2 jmp .LBB0_64 .LBB0_64: # in Loop: Header=BB0_42 Depth=2 movl -8(%rbp), %eax addl $1, %eax movl %eax, -8(%rbp) jmp .LBB0_42 .LBB0_65: # in Loop: Header=BB0_34 Depth=1 movq qfalse(%rip), %rax movq %rax, -184(%rbp) movq -144(%rbp), %rax movq 32(%rax), %rax cmpq $131, (%rax) je .LBB0_68 # %bb.66: # in Loop: Header=BB0_34 Depth=1 movq -144(%rbp), %rax movq 32(%rax), %rax cmpq $130, (%rax) je .LBB0_68 # %bb.67: # in Loop: Header=BB0_34 Depth=1 movq -144(%rbp), %rax movq 32(%rax), %rax cmpq $128, (%rax) jne .LBB0_69 .LBB0_68: # in Loop: Header=BB0_34 Depth=1 movq qtrue(%rip), %rax movq %rax, -184(%rbp) .LBB0_69: # in Loop: Header=BB0_34 Depth=1 movq qfalse(%rip), %rax movq %rax, -192(%rbp) movq -144(%rbp), %rax movq 16(%rax), %rax cmpq CGEN_LIGHTING_DIFFUSE(%rip), %rax jne .LBB0_71 # %bb.70: # in Loop: Header=BB0_34 Depth=1 movq qtrue(%rip), %rax movq %rax, -192(%rbp) .LBB0_71: # in Loop: Header=BB0_34 Depth=1 movq qfalse(%rip), %rax movq %rax, -200(%rbp) movq -144(%rbp), %rax movq 16(%rax), %rax cmpq CGEN_VERTEX_LIT(%rip), %rax je .LBB0_73 # %bb.72: # in Loop: Header=BB0_34 Depth=1 movq -144(%rbp), %rax movq 16(%rax), %rax cmpq CGEN_EXACT_VERTEX_LIT(%rip), %rax jne .LBB0_74 .LBB0_73: # in Loop: Header=BB0_34 Depth=1 movq qtrue(%rip), %rax movq %rax, -200(%rbp) .LBB0_74: # in Loop: Header=BB0_34 Depth=1 movq -144(%rbp), %rdi movq -152(%rbp), %rsi movq -160(%rbp), %rdx movq -168(%rbp), %rcx movq -192(%rbp), %r8 movq -200(%rbp), %r9 movq -176(%rbp), %r10 movq -184(%rbp), %rax movq %r10, (%rsp) movq %rax, 8(%rsp) callq CollapseStagesToLightall@PLT .LBB0_75: # in Loop: Header=BB0_34 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_34 .LBB0_76: movl $0, -4(%rbp) .LBB0_77: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl MAX_SHADER_STAGES(%rip), %eax jge .LBB0_84 # %bb.78: # in Loop: Header=BB0_77 Depth=1 movq stages(%rip), %rax movslq -4(%rbp), %rcx shlq $6, %rcx addq %rcx, %rax movq %rax, -224(%rbp) movq -224(%rbp), %rax cmpq $0, 56(%rax) jne .LBB0_80 # %bb.79: # in Loop: Header=BB0_77 Depth=1 jmp .LBB0_83 .LBB0_80: # in Loop: Header=BB0_77 Depth=1 movq -224(%rbp), %rax movq 32(%rax), %rax cmpq $130, (%rax) jne .LBB0_82 # %bb.81: # in Loop: Header=BB0_77 Depth=1 movq qfalse(%rip), %rcx movq -224(%rbp), %rax movq %rcx, 56(%rax) .LBB0_82: # in Loop: Header=BB0_77 Depth=1 jmp .LBB0_83 .LBB0_83: # in Loop: Header=BB0_77 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_77 .LBB0_84: jmp .LBB0_85 .LBB0_85: movl $0, -4(%rbp) .LBB0_86: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl MAX_SHADER_STAGES(%rip), %eax jge .LBB0_97 # %bb.87: # in Loop: Header=BB0_86 Depth=1 movq stages(%rip), %rax movslq -4(%rbp), %rcx shlq $6, %rcx addq %rcx, %rax movq %rax, -232(%rbp) movq -232(%rbp), %rax cmpq $0, 56(%rax) jne .LBB0_89 # %bb.88: # in Loop: Header=BB0_86 Depth=1 jmp .LBB0_96 .LBB0_89: # in Loop: Header=BB0_86 Depth=1 movq -232(%rbp), %rax cmpq $134, 8(%rax) jne .LBB0_91 # %bb.90: # in Loop: Header=BB0_86 Depth=1 movq qfalse(%rip), %rcx movq -232(%rbp), %rax movq %rcx, 56(%rax) .LBB0_91: # in Loop: Header=BB0_86 Depth=1 movq -232(%rbp), %rax cmpq $133, 8(%rax) jne .LBB0_93 # %bb.92: # in Loop: Header=BB0_86 Depth=1 movq qfalse(%rip), %rcx movq -232(%rbp), %rax movq %rcx, 56(%rax) .LBB0_93: # in Loop: Header=BB0_86 Depth=1 movq -232(%rbp), %rax cmpq $132, 8(%rax) jne .LBB0_95 # %bb.94: # in Loop: Header=BB0_86 Depth=1 movq qfalse(%rip), %rcx movq -232(%rbp), %rax movq %rcx, 56(%rax) .LBB0_95: # in Loop: Header=BB0_86 Depth=1 jmp .LBB0_96 .LBB0_96: # in Loop: Header=BB0_86 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_86 .LBB0_97: movl $0, -12(%rbp) movl $0, -4(%rbp) .LBB0_98: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl MAX_SHADER_STAGES(%rip), %eax jge .LBB0_105 # %bb.99: # in Loop: Header=BB0_98 Depth=1 movq stages(%rip), %rax movslq -4(%rbp), %rcx shlq $6, %rcx addq %rcx, %rax cmpq $0, 56(%rax) jne .LBB0_101 # %bb.100: # in Loop: Header=BB0_98 Depth=1 jmp .LBB0_104 .LBB0_101: # in Loop: Header=BB0_98 Depth=1 movl -4(%rbp), %eax cmpl -12(%rbp), %eax jne .LBB0_103 # %bb.102: # in Loop: Header=BB0_98 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_104 .LBB0_103: # in Loop: Header=BB0_98 Depth=1 movq stages(%rip), %rdi movslq -12(%rbp), %rax shlq $6, %rax addq %rax, %rdi movq stages(%rip), %rsi movslq -4(%rbp), %rax shlq $6, %rax addq %rax, %rsi movl $64, %edx callq memcpy@PLT movq qfalse(%rip), %rcx movq stages(%rip), %rax movslq -4(%rbp), %rdx shlq $6, %rdx addq %rdx, %rax movq %rcx, 56(%rax) movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) .LBB0_104: # in Loop: Header=BB0_98 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_98 .LBB0_105: movq r_sunlightMode(%rip), %rax cmpq $0, (%rax) je .LBB0_118 # %bb.106: cmpq $0, shader(%rip) jne .LBB0_118 # %bb.107: movl $0, -4(%rbp) .LBB0_108: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl MAX_SHADER_STAGES(%rip), %eax jge .LBB0_117 # %bb.109: # in Loop: Header=BB0_108 Depth=1 movq stages(%rip), %rax movslq -4(%rbp), %rcx shlq $6, %rcx addq %rcx, %rax movq %rax, -240(%rbp) movq -240(%rbp), %rax cmpq $0, 56(%rax) jne .LBB0_111 # %bb.110: # in Loop: Header=BB0_108 Depth=1 jmp .LBB0_116 .LBB0_111: # in Loop: Header=BB0_108 Depth=1 movq -240(%rbp), %rax cmpq $0, 48(%rax) je .LBB0_113 # %bb.112: # in Loop: Header=BB0_108 Depth=1 jmp .LBB0_116 .LBB0_113: # in Loop: Header=BB0_108 Depth=1 movq -240(%rbp), %rax movq 32(%rax), %rax movq TB_DIFFUSEMAP(%rip), %rcx shlq $5, %rcx addq %rcx, %rax cmpq $130, (%rax) jne .LBB0_115 # %bb.114: # in Loop: Header=BB0_108 Depth=1 movl tr(%rip), %ecx movq -240(%rbp), %rax movl %ecx, 40(%rax) movl LIGHTDEF_USE_LIGHTMAP(%rip), %ecx movq -240(%rbp), %rax movl %ecx, 24(%rax) movq -240(%rbp), %rax movq 32(%rax), %rax movq TB_LIGHTMAP(%rip), %rcx shlq $5, %rcx addq %rcx, %rax movq -240(%rbp), %rcx movq 32(%rcx), %rcx movq TB_DIFFUSEMAP(%rip), %rdx shlq $5, %rdx addq %rdx, %rcx movq (%rcx), %rdx movq %rdx, (%rax) movq 8(%rcx), %rdx movq %rdx, 8(%rax) movq 16(%rcx), %rdx movq %rdx, 16(%rax) movq 24(%rcx), %rcx movq %rcx, 24(%rax) movl tr+4(%rip), %ecx movq -240(%rbp), %rax movq 32(%rax), %rax movq TB_DIFFUSEMAP(%rip), %rdx shlq $5, %rdx addq %rdx, %rax movq 24(%rax), %rax movl %ecx, (%rax) movq qfalse(%rip), %rcx movq -240(%rbp), %rax movq 32(%rax), %rax movq TB_DIFFUSEMAP(%rip), %rdx shlq $5, %rdx addq %rdx, %rax movq %rcx, 16(%rax) movq -240(%rbp), %rax movq 32(%rax), %rax movq TB_DIFFUSEMAP(%rip), %rcx shlq $5, %rcx addq %rcx, %rax movq $129, (%rax) .LBB0_115: # in Loop: Header=BB0_108 Depth=1 jmp .LBB0_116 .LBB0_116: # in Loop: Header=BB0_108 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_108 .LBB0_117: jmp .LBB0_118 .LBB0_118: cmpq $0, shader(%rip) jne .LBB0_133 # %bb.119: movl $0, -4(%rbp) .LBB0_120: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax cmpl MAX_SHADER_STAGES(%rip), %eax jge .LBB0_132 # %bb.121: # in Loop: Header=BB0_120 Depth=1 movq stages(%rip), %rax movslq -4(%rbp), %rcx shlq $6, %rcx addq %rcx, %rax movq %rax, -248(%rbp) movq -248(%rbp), %rax cmpq $0, 56(%rax) jne .LBB0_123 # %bb.122: # in Loop: Header=BB0_120 Depth=1 jmp .LBB0_131 .LBB0_123: # in Loop: Header=BB0_120 Depth=1 movq -248(%rbp), %rax cmpq $0, 48(%rax) je .LBB0_125 # %bb.124: # in Loop: Header=BB0_120 Depth=1 jmp .LBB0_131 .LBB0_125: # in Loop: Header=BB0_120 Depth=1 movq -248(%rbp), %rax movq 16(%rax), %rax cmpq CGEN_LIGHTING_DIFFUSE(%rip), %rax jne .LBB0_130 # %bb.126: # in Loop: Header=BB0_120 Depth=1 movl tr(%rip), %ecx movq -248(%rbp), %rax movl %ecx, 40(%rax) movl LIGHTDEF_USE_LIGHT_VECTOR(%rip), %ecx movq -248(%rbp), %rax movl %ecx, 24(%rax) movq -248(%rbp), %rax movq 32(%rax), %rax cmpq $129, (%rax) jne .LBB0_128 # %bb.127: # in Loop: Header=BB0_120 Depth=1 movq -248(%rbp), %rax movq 32(%rax), %rax cmpq $0, 8(%rax) je .LBB0_129 .LBB0_128: # in Loop: Header=BB0_120 Depth=1 movl LIGHTDEF_USE_TCGEN_AND_TCMOD(%rip), %ecx movq -248(%rbp), %rax orl 24(%rax), %ecx movl %ecx, 24(%rax) .LBB0_129: # in Loop: Header=BB0_120 Depth=1 jmp .LBB0_130 .LBB0_130: # in Loop: Header=BB0_120 Depth=1 jmp .LBB0_131 .LBB0_131: # in Loop: Header=BB0_120 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_120 .LBB0_132: jmp .LBB0_133 .LBB0_133: movl -12(%rbp), %eax addq $272, %rsp # imm = 0x110 popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size CollapseStagesToGLSL, .Lfunc_end0-CollapseStagesToGLSL .cfi_endproc .section .rodata,"a",@progbits .p2align 2 .LJTI0_0: .long .LBB0_52-.LJTI0_0 .long .LBB0_49-.LJTI0_0 .long .LBB0_46-.LJTI0_0 .long .LBB0_55-.LJTI0_0 # -- End function .type qfalse,@object # @qfalse .bss .globl qfalse .p2align 3 qfalse: .quad 0 .size qfalse, 8 .type shader,@object # @shader .globl shader .p2align 3 shader: .zero 8 .size shader, 8 .type qtrue,@object # @qtrue .globl qtrue .p2align 3 qtrue: .quad 0 .size qtrue, 8 .type stages,@object # @stages .globl stages .p2align 3 stages: .quad 0 .size stages, 8 .type GLS_DSTBLEND_BITS,@object # @GLS_DSTBLEND_BITS .globl GLS_DSTBLEND_BITS .p2align 2 GLS_DSTBLEND_BITS: .long 0 # 0x0 .size GLS_DSTBLEND_BITS, 4 .type GLS_SRCBLEND_BITS,@object # @GLS_SRCBLEND_BITS .globl GLS_SRCBLEND_BITS .p2align 2 GLS_SRCBLEND_BITS: .long 0 # 0x0 .size GLS_SRCBLEND_BITS, 4 .type GLS_DSTBLEND_SRC_COLOR,@object # @GLS_DSTBLEND_SRC_COLOR .globl GLS_DSTBLEND_SRC_COLOR .p2align 2 GLS_DSTBLEND_SRC_COLOR: .long 0 # 0x0 .size GLS_DSTBLEND_SRC_COLOR, 4 .type GLS_SRCBLEND_ZERO,@object # @GLS_SRCBLEND_ZERO .globl GLS_SRCBLEND_ZERO .p2align 2 GLS_SRCBLEND_ZERO: .long 0 # 0x0 .size GLS_SRCBLEND_ZERO, 4 .type GLS_DSTBLEND_ZERO,@object # @GLS_DSTBLEND_ZERO .globl GLS_DSTBLEND_ZERO .p2align 2 GLS_DSTBLEND_ZERO: .long 0 # 0x0 .size GLS_DSTBLEND_ZERO, 4 .type GLS_SRCBLEND_DST_COLOR,@object # @GLS_SRCBLEND_DST_COLOR .globl GLS_SRCBLEND_DST_COLOR .p2align 2 GLS_SRCBLEND_DST_COLOR: .long 0 # 0x0 .size GLS_SRCBLEND_DST_COLOR, 4 .type MAX_SHADER_STAGES,@object # @MAX_SHADER_STAGES .globl MAX_SHADER_STAGES .p2align 2 MAX_SHADER_STAGES: .long 0 # 0x0 .size MAX_SHADER_STAGES, 4 .type CGEN_LIGHTING_DIFFUSE,@object # @CGEN_LIGHTING_DIFFUSE .globl CGEN_LIGHTING_DIFFUSE .p2align 3 CGEN_LIGHTING_DIFFUSE: .quad 0 # 0x0 .size CGEN_LIGHTING_DIFFUSE, 8 .type CGEN_VERTEX_LIT,@object # @CGEN_VERTEX_LIT .globl CGEN_VERTEX_LIT .p2align 3 CGEN_VERTEX_LIT: .quad 0 # 0x0 .size CGEN_VERTEX_LIT, 8 .type CGEN_EXACT_VERTEX_LIT,@object # @CGEN_EXACT_VERTEX_LIT .globl CGEN_EXACT_VERTEX_LIT .p2align 3 CGEN_EXACT_VERTEX_LIT: .quad 0 # 0x0 .size CGEN_EXACT_VERTEX_LIT, 8 .type r_sunlightMode,@object # @r_sunlightMode .globl r_sunlightMode .p2align 3 r_sunlightMode: .quad 0 .size r_sunlightMode, 8 .type TB_DIFFUSEMAP,@object # @TB_DIFFUSEMAP .globl TB_DIFFUSEMAP .p2align 3 TB_DIFFUSEMAP: .quad 0 # 0x0 .size TB_DIFFUSEMAP, 8 .type tr,@object # @tr .globl tr .p2align 2 tr: .zero 8 .size tr, 8 .type LIGHTDEF_USE_LIGHTMAP,@object # @LIGHTDEF_USE_LIGHTMAP .globl LIGHTDEF_USE_LIGHTMAP .p2align 2 LIGHTDEF_USE_LIGHTMAP: .long 0 # 0x0 .size LIGHTDEF_USE_LIGHTMAP, 4 .type TB_LIGHTMAP,@object # @TB_LIGHTMAP .globl TB_LIGHTMAP .p2align 3 TB_LIGHTMAP: .quad 0 # 0x0 .size TB_LIGHTMAP, 8 .type LIGHTDEF_USE_LIGHT_VECTOR,@object # @LIGHTDEF_USE_LIGHT_VECTOR .globl LIGHTDEF_USE_LIGHT_VECTOR .p2align 2 LIGHTDEF_USE_LIGHT_VECTOR: .long 0 # 0x0 .size LIGHTDEF_USE_LIGHT_VECTOR, 4 .type LIGHTDEF_USE_TCGEN_AND_TCMOD,@object # @LIGHTDEF_USE_TCGEN_AND_TCMOD .globl LIGHTDEF_USE_TCGEN_AND_TCMOD .p2align 2 LIGHTDEF_USE_TCGEN_AND_TCMOD: .long 0 # 0x0 .size LIGHTDEF_USE_TCGEN_AND_TCMOD, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym CollapseStagesToGLSL .addrsig_sym CollapseStagesToLightall .addrsig_sym qfalse .addrsig_sym shader .addrsig_sym qtrue .addrsig_sym stages .addrsig_sym GLS_DSTBLEND_BITS .addrsig_sym GLS_SRCBLEND_BITS .addrsig_sym GLS_DSTBLEND_SRC_COLOR .addrsig_sym GLS_SRCBLEND_ZERO .addrsig_sym GLS_DSTBLEND_ZERO .addrsig_sym GLS_SRCBLEND_DST_COLOR .addrsig_sym MAX_SHADER_STAGES .addrsig_sym CGEN_LIGHTING_DIFFUSE .addrsig_sym CGEN_VERTEX_LIT .addrsig_sym CGEN_EXACT_VERTEX_LIT .addrsig_sym r_sunlightMode .addrsig_sym TB_DIFFUSEMAP .addrsig_sym tr .addrsig_sym LIGHTDEF_USE_LIGHTMAP .addrsig_sym TB_LIGHTMAP .addrsig_sym LIGHTDEF_USE_LIGHT_VECTOR .addrsig_sym LIGHTDEF_USE_TCGEN_AND_TCMOD
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_CollapseStagesToGLSL.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_CollapseStagesToGLSL.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_14__ = type { i64 } %struct.TYPE_13__ = type { i32, i32 } %struct.TYPE_12__ = type { i32, i32, i64, i64, i32, ptr, i32, i64, ptr } %struct.TYPE_11__ = type { i64, i64, ptr, ptr } %struct.TYPE_15__ = type { i64 } @qfalse = dso_local global ptr null, align 8 @shader = dso_local global %struct.TYPE_14__ zeroinitializer, align 8 @qtrue = dso_local global ptr null, align 8 @stages = dso_local global ptr null, align 8 @GLS_DSTBLEND_BITS = dso_local global i32 0, align 4 @GLS_SRCBLEND_BITS = dso_local global i32 0, align 4 @GLS_DSTBLEND_SRC_COLOR = dso_local global i32 0, align 4 @GLS_SRCBLEND_ZERO = dso_local global i32 0, align 4 @GLS_DSTBLEND_ZERO = dso_local global i32 0, align 4 @GLS_SRCBLEND_DST_COLOR = dso_local global i32 0, align 4 @MAX_SHADER_STAGES = dso_local global i32 0, align 4 @CGEN_LIGHTING_DIFFUSE = dso_local global i64 0, align 8 @CGEN_VERTEX_LIT = dso_local global i64 0, align 8 @CGEN_EXACT_VERTEX_LIT = dso_local global i64 0, align 8 @r_sunlightMode = dso_local global ptr null, align 8 @TB_DIFFUSEMAP = dso_local global i64 0, align 8 @tr = dso_local global %struct.TYPE_13__ zeroinitializer, align 4 @LIGHTDEF_USE_LIGHTMAP = dso_local global i32 0, align 4 @TB_LIGHTMAP = dso_local global i64 0, align 8 @LIGHTDEF_USE_LIGHT_VECTOR = dso_local global i32 0, align 4 @LIGHTDEF_USE_TCGEN_AND_TCMOD = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @CollapseStagesToGLSL], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal i32 @CollapseStagesToGLSL() #0 { %1 = alloca i32, align 4 %2 = alloca i32, align 4 %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca %struct.TYPE_12__, align 8 %9 = alloca ptr, align 8 %10 = alloca i32, align 4 %11 = alloca ptr, align 8 %12 = alloca ptr, align 8 %13 = alloca ptr, align 8 %14 = alloca ptr, align 8 %15 = alloca ptr, align 8 %16 = alloca ptr, align 8 %17 = alloca ptr, align 8 %18 = alloca ptr, align 8 %19 = alloca ptr, align 8 %20 = alloca ptr, align 8 %21 = alloca ptr, align 8 %22 = alloca i32, align 4 %23 = alloca ptr, align 8 %24 = alloca ptr, align 8 %25 = alloca ptr, align 8 %26 = alloca ptr, align 8 %27 = load ptr, ptr @qfalse, align 8 store ptr %27, ptr %4, align 8 %28 = load i64, ptr @shader, align 8 %29 = icmp ne i64 %28, 0 br i1 %29, label %30, label %32 30: ; preds = %0 %31 = load ptr, ptr @qtrue, align 8 store ptr %31, ptr %4, align 8 br label %32 32: ; preds = %30, %0 %33 = load ptr, ptr %4, align 8 %34 = icmp ne ptr %33, null br i1 %34, label %103, label %35 35: ; preds = %32 %36 = load ptr, ptr @stages, align 8 %37 = getelementptr inbounds %struct.TYPE_12__, ptr %36, i64 0 %38 = getelementptr inbounds %struct.TYPE_12__, ptr %37, i32 0, i32 8 %39 = load ptr, ptr %38, align 8 %40 = icmp ne ptr %39, null br i1 %40, label %41, label %102 41: ; preds = %35 %42 = load ptr, ptr @stages, align 8 %43 = getelementptr inbounds %struct.TYPE_12__, ptr %42, i64 0 %44 = getelementptr inbounds %struct.TYPE_12__, ptr %43, i32 0, i32 5 %45 = load ptr, ptr %44, align 8 %46 = getelementptr inbounds %struct.TYPE_11__, ptr %45, i64 0 %47 = getelementptr inbounds %struct.TYPE_11__, ptr %46, i32 0, i32 0 %48 = load i64, ptr %47, align 8 %49 = icmp eq i64 %48, 130 br i1 %49, label %50, label %102 50: ; preds = %41 %51 = load ptr, ptr @stages, align 8 %52 = getelementptr inbounds %struct.TYPE_12__, ptr %51, i64 1 %53 = getelementptr inbounds %struct.TYPE_12__, ptr %52, i32 0, i32 8 %54 = load ptr, ptr %53, align 8 %55 = icmp ne ptr %54, null br i1 %55, label %56, label %102 56: ; preds = %50 %57 = load ptr, ptr @stages, align 8 %58 = getelementptr inbounds %struct.TYPE_12__, ptr %57, i64 1 %59 = getelementptr inbounds %struct.TYPE_12__, ptr %58, i32 0, i32 0 %60 = load i32, ptr %59, align 8 %61 = load i32, ptr @GLS_DSTBLEND_BITS, align 4 %62 = load i32, ptr @GLS_SRCBLEND_BITS, align 4 %63 = or i32 %61, %62 %64 = and i32 %60, %63 store i32 %64, ptr %5, align 4 %65 = load i32, ptr %5, align 4 %66 = load i32, ptr @GLS_DSTBLEND_SRC_COLOR, align 4 %67 = load i32, ptr @GLS_SRCBLEND_ZERO, align 4 %68 = or i32 %66, %67 %69 = icmp eq i32 %65, %68 br i1 %69, label %76, label %70 70: ; preds = %56 %71 = load i32, ptr %5, align 4 %72 = load i32, ptr @GLS_DSTBLEND_ZERO, align 4 %73 = load i32, ptr @GLS_SRCBLEND_DST_COLOR, align 4 %74 = or i32 %72, %73 %75 = icmp eq i32 %71, %74 br i1 %75, label %76, label %101 76: ; preds = %70, %56 %77 = load ptr, ptr @stages, align 8 %78 = getelementptr inbounds %struct.TYPE_12__, ptr %77, i64 0 %79 = getelementptr inbounds %struct.TYPE_12__, ptr %78, i32 0, i32 0 %80 = load i32, ptr %79, align 8 store i32 %80, ptr %6, align 4 %81 = load ptr, ptr @stages, align 8 %82 = getelementptr inbounds %struct.TYPE_12__, ptr %81, i64 1 %83 = getelementptr inbounds %struct.TYPE_12__, ptr %82, i32 0, i32 0 %84 = load i32, ptr %83, align 8 store i32 %84, ptr %7, align 4 %85 = load ptr, ptr @stages, align 8 %86 = getelementptr inbounds %struct.TYPE_12__, ptr %85, i64 0 call void @llvm.memcpy.p0.p0.i64(ptr align 8 %8, ptr align 8 %86, i64 64, i1 false) %87 = load ptr, ptr @stages, align 8 %88 = getelementptr inbounds %struct.TYPE_12__, ptr %87, i64 0 %89 = load ptr, ptr @stages, align 8 %90 = getelementptr inbounds %struct.TYPE_12__, ptr %89, i64 1 call void @llvm.memcpy.p0.p0.i64(ptr align 8 %88, ptr align 8 %90, i64 64, i1 false) %91 = load ptr, ptr @stages, align 8 %92 = getelementptr inbounds %struct.TYPE_12__, ptr %91, i64 1 call void @llvm.memcpy.p0.p0.i64(ptr align 8 %92, ptr align 8 %8, i64 64, i1 false) %93 = load i32, ptr %6, align 4 %94 = load ptr, ptr @stages, align 8 %95 = getelementptr inbounds %struct.TYPE_12__, ptr %94, i64 0 %96 = getelementptr inbounds %struct.TYPE_12__, ptr %95, i32 0, i32 0 store i32 %93, ptr %96, align 8 %97 = load i32, ptr %7, align 4 %98 = load ptr, ptr @stages, align 8 %99 = getelementptr inbounds %struct.TYPE_12__, ptr %98, i64 1 %100 = getelementptr inbounds %struct.TYPE_12__, ptr %99, i32 0, i32 0 store i32 %97, ptr %100, align 8 br label %101 101: ; preds = %76, %70 br label %102 102: ; preds = %101, %50, %41, %35 br label %103 103: ; preds = %102, %32 %104 = load ptr, ptr %4, align 8 %105 = icmp ne ptr %104, null br i1 %105, label %180, label %106 106: ; preds = %103 store i32 0, ptr %1, align 4 br label %107 107: ; preds = %176, %106 %108 = load i32, ptr %1, align 4 %109 = load i32, ptr @MAX_SHADER_STAGES, align 4 %110 = icmp slt i32 %108, %109 br i1 %110, label %111, label %179 111: ; preds = %107 %112 = load ptr, ptr @stages, align 8 %113 = load i32, ptr %1, align 4 %114 = sext i32 %113 to i64 %115 = getelementptr inbounds %struct.TYPE_12__, ptr %112, i64 %114 store ptr %115, ptr %9, align 8 %116 = load ptr, ptr %9, align 8 %117 = getelementptr inbounds %struct.TYPE_12__, ptr %116, i32 0, i32 8 %118 = load ptr, ptr %117, align 8 %119 = icmp ne ptr %118, null br i1 %119, label %121, label %120 120: ; preds = %111 br label %176 121: ; preds = %111 %122 = load ptr, ptr %9, align 8 %123 = getelementptr inbounds %struct.TYPE_12__, ptr %122, i32 0, i32 7 %124 = load i64, ptr %123, align 8 %125 = icmp ne i64 %124, 0 br i1 %125, label %126, label %128 126: ; preds = %121 %127 = load ptr, ptr @qtrue, align 8 store ptr %127, ptr %4, align 8 br label %179 128: ; preds = %121 %129 = load ptr, ptr %9, align 8 %130 = getelementptr inbounds %struct.TYPE_12__, ptr %129, i32 0, i32 5 %131 = load ptr, ptr %130, align 8 %132 = getelementptr inbounds %struct.TYPE_11__, ptr %131, i64 0 %133 = getelementptr inbounds %struct.TYPE_11__, ptr %132, i32 0, i32 0 %134 = load i64, ptr %133, align 8 %135 = icmp eq i64 %134, 130 br i1 %135, label %136, label %158 136: ; preds = %128 %137 = load ptr, ptr %9, align 8 %138 = getelementptr inbounds %struct.TYPE_12__, ptr %137, i32 0, i32 0 %139 = load i32, ptr %138, align 8 %140 = load i32, ptr @GLS_DSTBLEND_BITS, align 4 %141 = load i32, ptr @GLS_SRCBLEND_BITS, align 4 %142 = or i32 %140, %141 %143 = and i32 %139, %142 store i32 %143, ptr %10, align 4 %144 = load i32, ptr %10, align 4 %145 = load i32, ptr @GLS_DSTBLEND_SRC_COLOR, align 4 %146 = load i32, ptr @GLS_SRCBLEND_ZERO, align 4 %147 = or i32 %145, %146 %148 = icmp ne i32 %144, %147 br i1 %148, label %149, label %157 149: ; preds = %136 %150 = load i32, ptr %10, align 4 %151 = load i32, ptr @GLS_DSTBLEND_ZERO, align 4 %152 = load i32, ptr @GLS_SRCBLEND_DST_COLOR, align 4 %153 = or i32 %151, %152 %154 = icmp ne i32 %150, %153 br i1 %154, label %155, label %157 155: ; preds = %149 %156 = load ptr, ptr @qtrue, align 8 store ptr %156, ptr %4, align 8 br label %179 157: ; preds = %149, %136 br label %158 158: ; preds = %157, %128 %159 = load ptr, ptr %9, align 8 %160 = getelementptr inbounds %struct.TYPE_12__, ptr %159, i32 0, i32 5 %161 = load ptr, ptr %160, align 8 %162 = getelementptr inbounds %struct.TYPE_11__, ptr %161, i64 0 %163 = getelementptr inbounds %struct.TYPE_11__, ptr %162, i32 0, i32 0 %164 = load i64, ptr %163, align 8 switch i64 %164, label %166 [ i64 129, label %165 i64 130, label %165 i64 131, label %165 i64 128, label %165 ] 165: ; preds = %158, %158, %158, %158 br label %168 166: ; preds = %158 %167 = load ptr, ptr @qtrue, align 8 store ptr %167, ptr %4, align 8 br label %168 168: ; preds = %166, %165 %169 = load ptr, ptr %9, align 8 %170 = getelementptr inbounds %struct.TYPE_12__, ptr %169, i32 0, i32 1 %171 = load i32, ptr %170, align 4 switch i32 %171, label %174 [ i32 137, label %172 i32 136, label %172 ] 172: ; preds = %168, %168 %173 = load ptr, ptr @qtrue, align 8 store ptr %173, ptr %4, align 8 br label %175 174: ; preds = %168 br label %175 175: ; preds = %174, %172 br label %176 176: ; preds = %175, %120 %177 = load i32, ptr %1, align 4 %178 = add nsw i32 %177, 1 store i32 %178, ptr %1, align 4 br label %107, !llvm.loop !6 179: ; preds = %155, %126, %107 br label %180 180: ; preds = %179, %103 %181 = load ptr, ptr %4, align 8 %182 = icmp ne ptr %181, null br i1 %182, label %392, label %183 183: ; preds = %180 %184 = load ptr, ptr @qfalse, align 8 store ptr %184, ptr %11, align 8 store i32 0, ptr %1, align 4 br label %185 185: ; preds = %357, %183 %186 = load i32, ptr %1, align 4 %187 = load i32, ptr @MAX_SHADER_STAGES, align 4 %188 = icmp slt i32 %186, %187 br i1 %188, label %189, label %360 189: ; preds = %185 %190 = load ptr, ptr @stages, align 8 %191 = load i32, ptr %1, align 4 %192 = sext i32 %191 to i64 %193 = getelementptr inbounds %struct.TYPE_12__, ptr %190, i64 %192 store ptr %193, ptr %12, align 8 %194 = load ptr, ptr %12, align 8 %195 = getelementptr inbounds %struct.TYPE_12__, ptr %194, i32 0, i32 8 %196 = load ptr, ptr %195, align 8 %197 = icmp ne ptr %196, null br i1 %197, label %199, label %198 198: ; preds = %189 br label %357 199: ; preds = %189 %200 = load ptr, ptr %12, align 8 %201 = getelementptr inbounds %struct.TYPE_12__, ptr %200, i32 0, i32 2 %202 = load i64, ptr %201, align 8 %203 = icmp ne i64 %202, 135 br i1 %203, label %204, label %205 204: ; preds = %199 br label %357 205: ; preds = %199 %206 = load ptr, ptr %12, align 8 %207 = getelementptr inbounds %struct.TYPE_12__, ptr %206, i32 0, i32 5 %208 = load ptr, ptr %207, align 8 %209 = getelementptr inbounds %struct.TYPE_11__, ptr %208, i64 0 %210 = getelementptr inbounds %struct.TYPE_11__, ptr %209, i32 0, i32 0 %211 = load i64, ptr %210, align 8 %212 = icmp eq i64 %211, 130 br i1 %212, label %213, label %214 213: ; preds = %205 br label %357 214: ; preds = %205 %215 = load ptr, ptr %12, align 8 store ptr %215, ptr %13, align 8 store ptr null, ptr %14, align 8 %216 = load ptr, ptr @qfalse, align 8 store ptr %216, ptr %17, align 8 store ptr null, ptr %15, align 8 store ptr null, ptr %16, align 8 %217 = load i32, ptr %1, align 4 %218 = add nsw i32 %217, 1 store i32 %218, ptr %2, align 4 br label %219 219: ; preds = %293, %214 %220 = load i32, ptr %2, align 4 %221 = load i32, ptr @MAX_SHADER_STAGES, align 4 %222 = icmp slt i32 %220, %221 br i1 %222, label %223, label %296 223: ; preds = %219 %224 = load ptr, ptr @stages, align 8 %225 = load i32, ptr %2, align 4 %226 = sext i32 %225 to i64 %227 = getelementptr inbounds %struct.TYPE_12__, ptr %224, i64 %226 store ptr %227, ptr %21, align 8 %228 = load ptr, ptr %21, align 8 %229 = getelementptr inbounds %struct.TYPE_12__, ptr %228, i32 0, i32 8 %230 = load ptr, ptr %229, align 8 %231 = icmp ne ptr %230, null br i1 %231, label %233, label %232 232: ; preds = %223 br label %293 233: ; preds = %223 %234 = load ptr, ptr %21, align 8 %235 = getelementptr inbounds %struct.TYPE_12__, ptr %234, i32 0, i32 2 %236 = load i64, ptr %235, align 8 switch i64 %236, label %291 [ i64 134, label %237 i64 133, label %243 i64 132, label %250 i64 135, label %256 ] 237: ; preds = %233 %238 = load ptr, ptr %14, align 8 %239 = icmp ne ptr %238, null br i1 %239, label %242, label %240 240: ; preds = %237 %241 = load ptr, ptr %21, align 8 store ptr %241, ptr %14, align 8 br label %242 242: ; preds = %240, %237 br label %292 243: ; preds = %233 %244 = load ptr, ptr %14, align 8 %245 = icmp ne ptr %244, null br i1 %245, label %249, label %246 246: ; preds = %243 %247 = load ptr, ptr %21, align 8 store ptr %247, ptr %14, align 8 %248 = load ptr, ptr @qtrue, align 8 store ptr %248, ptr %17, align 8 br label %249 249: ; preds = %246, %243 br label %292 250: ; preds = %233 %251 = load ptr, ptr %15, align 8 %252 = icmp ne ptr %251, null br i1 %252, label %255, label %253 253: ; preds = %250 %254 = load ptr, ptr %21, align 8 store ptr %254, ptr %15, align 8 br label %255 255: ; preds = %253, %250 br label %292 256: ; preds = %233 %257 = load ptr, ptr %21, align 8 %258 = getelementptr inbounds %struct.TYPE_12__, ptr %257, i32 0, i32 5 %259 = load ptr, ptr %258, align 8 %260 = getelementptr inbounds %struct.TYPE_11__, ptr %259, i64 0 %261 = getelementptr inbounds %struct.TYPE_11__, ptr %260, i32 0, i32 0 %262 = load i64, ptr %261, align 8 %263 = icmp eq i64 %262, 130 br i1 %263, label %264, label %290 264: ; preds = %256 %265 = load ptr, ptr %12, align 8 %266 = getelementptr inbounds %struct.TYPE_12__, ptr %265, i32 0, i32 0 %267 = load i32, ptr %266, align 8 %268 = load i32, ptr @GLS_DSTBLEND_BITS, align 4 %269 = load i32, ptr @GLS_SRCBLEND_BITS, align 4 %270 = or i32 %268, %269 %271 = and i32 %267, %270 store i32 %271, ptr %22, align 4 %272 = load ptr, ptr %11, align 8 %273 = icmp ne ptr %272, null br i1 %273, label %274, label %286 274: ; preds = %264 %275 = load i32, ptr %22, align 4 %276 = load i32, ptr @GLS_DSTBLEND_SRC_COLOR, align 4 %277 = load i32, ptr @GLS_SRCBLEND_ZERO, align 4 %278 = or i32 %276, %277 %279 = icmp ne i32 %275, %278 br i1 %279, label %280, label %289 280: ; preds = %274 %281 = load i32, ptr %22, align 4 %282 = load i32, ptr @GLS_DSTBLEND_ZERO, align 4 %283 = load i32, ptr @GLS_SRCBLEND_DST_COLOR, align 4 %284 = or i32 %282, %283 %285 = icmp ne i32 %281, %284 br i1 %285, label %286, label %289 286: ; preds = %280, %264 %287 = load ptr, ptr %21, align 8 store ptr %287, ptr %16, align 8 %288 = load ptr, ptr @qtrue, align 8 store ptr %288, ptr %11, align 8 br label %289 289: ; preds = %286, %280, %274 br label %290 290: ; preds = %289, %256 br label %292 291: ; preds = %233 br label %292 292: ; preds = %291, %290, %255, %249, %242 br label %293 293: ; preds = %292, %232 %294 = load i32, ptr %2, align 4 %295 = add nsw i32 %294, 1 store i32 %295, ptr %2, align 4 br label %219, !llvm.loop !8 296: ; preds = %219 %297 = load ptr, ptr @qfalse, align 8 store ptr %297, ptr %18, align 8 %298 = load ptr, ptr %13, align 8 %299 = getelementptr inbounds %struct.TYPE_12__, ptr %298, i32 0, i32 5 %300 = load ptr, ptr %299, align 8 %301 = getelementptr inbounds %struct.TYPE_11__, ptr %300, i64 0 %302 = getelementptr inbounds %struct.TYPE_11__, ptr %301, i32 0, i32 0 %303 = load i64, ptr %302, align 8 %304 = icmp eq i64 %303, 131 br i1 %304, label %321, label %305 305: ; preds = %296 %306 = load ptr, ptr %13, align 8 %307 = getelementptr inbounds %struct.TYPE_12__, ptr %306, i32 0, i32 5 %308 = load ptr, ptr %307, align 8 %309 = getelementptr inbounds %struct.TYPE_11__, ptr %308, i64 0 %310 = getelementptr inbounds %struct.TYPE_11__, ptr %309, i32 0, i32 0 %311 = load i64, ptr %310, align 8 %312 = icmp eq i64 %311, 130 br i1 %312, label %321, label %313 313: ; preds = %305 %314 = load ptr, ptr %13, align 8 %315 = getelementptr inbounds %struct.TYPE_12__, ptr %314, i32 0, i32 5 %316 = load ptr, ptr %315, align 8 %317 = getelementptr inbounds %struct.TYPE_11__, ptr %316, i64 0 %318 = getelementptr inbounds %struct.TYPE_11__, ptr %317, i32 0, i32 0 %319 = load i64, ptr %318, align 8 %320 = icmp eq i64 %319, 128 br i1 %320, label %321, label %323 321: ; preds = %313, %305, %296 %322 = load ptr, ptr @qtrue, align 8 store ptr %322, ptr %18, align 8 br label %323 323: ; preds = %321, %313 %324 = load ptr, ptr @qfalse, align 8 store ptr %324, ptr %19, align 8 %325 = load ptr, ptr %13, align 8 %326 = getelementptr inbounds %struct.TYPE_12__, ptr %325, i32 0, i32 3 %327 = load i64, ptr %326, align 8 %328 = load i64, ptr @CGEN_LIGHTING_DIFFUSE, align 8 %329 = icmp eq i64 %327, %328 br i1 %329, label %330, label %332 330: ; preds = %323 %331 = load ptr, ptr @qtrue, align 8 store ptr %331, ptr %19, align 8 br label %332 332: ; preds = %330, %323 %333 = load ptr, ptr @qfalse, align 8 store ptr %333, ptr %20, align 8 %334 = load ptr, ptr %13, align 8 %335 = getelementptr inbounds %struct.TYPE_12__, ptr %334, i32 0, i32 3 %336 = load i64, ptr %335, align 8 %337 = load i64, ptr @CGEN_VERTEX_LIT, align 8 %338 = icmp eq i64 %336, %337 br i1 %338, label %345, label %339 339: ; preds = %332 %340 = load ptr, ptr %13, align 8 %341 = getelementptr inbounds %struct.TYPE_12__, ptr %340, i32 0, i32 3 %342 = load i64, ptr %341, align 8 %343 = load i64, ptr @CGEN_EXACT_VERTEX_LIT, align 8 %344 = icmp eq i64 %342, %343 br i1 %344, label %345, label %347 345: ; preds = %339, %332 %346 = load ptr, ptr @qtrue, align 8 store ptr %346, ptr %20, align 8 br label %347 347: ; preds = %345, %339 %348 = load ptr, ptr %13, align 8 %349 = load ptr, ptr %14, align 8 %350 = load ptr, ptr %15, align 8 %351 = load ptr, ptr %16, align 8 %352 = load ptr, ptr %19, align 8 %353 = load ptr, ptr %20, align 8 %354 = load ptr, ptr %17, align 8 %355 = load ptr, ptr %18, align 8 %356 = call i32 @CollapseStagesToLightall(ptr noundef %348, ptr noundef %349, ptr noundef %350, ptr noundef %351, ptr noundef %352, ptr noundef %353, ptr noundef %354, ptr noundef %355) br label %357 357: ; preds = %347, %213, %204, %198 %358 = load i32, ptr %1, align 4 %359 = add nsw i32 %358, 1 store i32 %359, ptr %1, align 4 br label %185, !llvm.loop !9 360: ; preds = %185 store i32 0, ptr %1, align 4 br label %361 361: ; preds = %388, %360 %362 = load i32, ptr %1, align 4 %363 = load i32, ptr @MAX_SHADER_STAGES, align 4 %364 = icmp slt i32 %362, %363 br i1 %364, label %365, label %391 365: ; preds = %361 %366 = load ptr, ptr @stages, align 8 %367 = load i32, ptr %1, align 4 %368 = sext i32 %367 to i64 %369 = getelementptr inbounds %struct.TYPE_12__, ptr %366, i64 %368 store ptr %369, ptr %23, align 8 %370 = load ptr, ptr %23, align 8 %371 = getelementptr inbounds %struct.TYPE_12__, ptr %370, i32 0, i32 8 %372 = load ptr, ptr %371, align 8 %373 = icmp ne ptr %372, null br i1 %373, label %375, label %374 374: ; preds = %365 br label %388 375: ; preds = %365 %376 = load ptr, ptr %23, align 8 %377 = getelementptr inbounds %struct.TYPE_12__, ptr %376, i32 0, i32 5 %378 = load ptr, ptr %377, align 8 %379 = getelementptr inbounds %struct.TYPE_11__, ptr %378, i64 0 %380 = getelementptr inbounds %struct.TYPE_11__, ptr %379, i32 0, i32 0 %381 = load i64, ptr %380, align 8 %382 = icmp eq i64 %381, 130 br i1 %382, label %383, label %387 383: ; preds = %375 %384 = load ptr, ptr @qfalse, align 8 %385 = load ptr, ptr %23, align 8 %386 = getelementptr inbounds %struct.TYPE_12__, ptr %385, i32 0, i32 8 store ptr %384, ptr %386, align 8 br label %387 387: ; preds = %383, %375 br label %388 388: ; preds = %387, %374 %389 = load i32, ptr %1, align 4 %390 = add nsw i32 %389, 1 store i32 %390, ptr %1, align 4 br label %361, !llvm.loop !10 391: ; preds = %361 br label %392 392: ; preds = %391, %180 store i32 0, ptr %1, align 4 br label %393 393: ; preds = %435, %392 %394 = load i32, ptr %1, align 4 %395 = load i32, ptr @MAX_SHADER_STAGES, align 4 %396 = icmp slt i32 %394, %395 br i1 %396, label %397, label %438 397: ; preds = %393 %398 = load ptr, ptr @stages, align 8 %399 = load i32, ptr %1, align 4 %400 = sext i32 %399 to i64 %401 = getelementptr inbounds %struct.TYPE_12__, ptr %398, i64 %400 store ptr %401, ptr %24, align 8 %402 = load ptr, ptr %24, align 8 %403 = getelementptr inbounds %struct.TYPE_12__, ptr %402, i32 0, i32 8 %404 = load ptr, ptr %403, align 8 %405 = icmp ne ptr %404, null br i1 %405, label %407, label %406 406: ; preds = %397 br label %435 407: ; preds = %397 %408 = load ptr, ptr %24, align 8 %409 = getelementptr inbounds %struct.TYPE_12__, ptr %408, i32 0, i32 2 %410 = load i64, ptr %409, align 8 %411 = icmp eq i64 %410, 134 br i1 %411, label %412, label %416 412: ; preds = %407 %413 = load ptr, ptr @qfalse, align 8 %414 = load ptr, ptr %24, align 8 %415 = getelementptr inbounds %struct.TYPE_12__, ptr %414, i32 0, i32 8 store ptr %413, ptr %415, align 8 br label %416 416: ; preds = %412, %407 %417 = load ptr, ptr %24, align 8 %418 = getelementptr inbounds %struct.TYPE_12__, ptr %417, i32 0, i32 2 %419 = load i64, ptr %418, align 8 %420 = icmp eq i64 %419, 133 br i1 %420, label %421, label %425 421: ; preds = %416 %422 = load ptr, ptr @qfalse, align 8 %423 = load ptr, ptr %24, align 8 %424 = getelementptr inbounds %struct.TYPE_12__, ptr %423, i32 0, i32 8 store ptr %422, ptr %424, align 8 br label %425 425: ; preds = %421, %416 %426 = load ptr, ptr %24, align 8 %427 = getelementptr inbounds %struct.TYPE_12__, ptr %426, i32 0, i32 2 %428 = load i64, ptr %427, align 8 %429 = icmp eq i64 %428, 132 br i1 %429, label %430, label %434 430: ; preds = %425 %431 = load ptr, ptr @qfalse, align 8 %432 = load ptr, ptr %24, align 8 %433 = getelementptr inbounds %struct.TYPE_12__, ptr %432, i32 0, i32 8 store ptr %431, ptr %433, align 8 br label %434 434: ; preds = %430, %425 br label %435 435: ; preds = %434, %406 %436 = load i32, ptr %1, align 4 %437 = add nsw i32 %436, 1 store i32 %437, ptr %1, align 4 br label %393, !llvm.loop !11 438: ; preds = %393 store i32 0, ptr %3, align 4 store i32 0, ptr %1, align 4 br label %439 439: ; preds = %476, %438 %440 = load i32, ptr %1, align 4 %441 = load i32, ptr @MAX_SHADER_STAGES, align 4 %442 = icmp slt i32 %440, %441 br i1 %442, label %443, label %479 443: ; preds = %439 %444 = load ptr, ptr @stages, align 8 %445 = load i32, ptr %1, align 4 %446 = sext i32 %445 to i64 %447 = getelementptr inbounds %struct.TYPE_12__, ptr %444, i64 %446 %448 = getelementptr inbounds %struct.TYPE_12__, ptr %447, i32 0, i32 8 %449 = load ptr, ptr %448, align 8 %450 = icmp ne ptr %449, null br i1 %450, label %452, label %451 451: ; preds = %443 br label %476 452: ; preds = %443 %453 = load i32, ptr %1, align 4 %454 = load i32, ptr %3, align 4 %455 = icmp eq i32 %453, %454 br i1 %455, label %456, label %459 456: ; preds = %452 %457 = load i32, ptr %3, align 4 %458 = add nsw i32 %457, 1 store i32 %458, ptr %3, align 4 br label %476 459: ; preds = %452 %460 = load ptr, ptr @stages, align 8 %461 = load i32, ptr %3, align 4 %462 = sext i32 %461 to i64 %463 = getelementptr inbounds %struct.TYPE_12__, ptr %460, i64 %462 %464 = load ptr, ptr @stages, align 8 %465 = load i32, ptr %1, align 4 %466 = sext i32 %465 to i64 %467 = getelementptr inbounds %struct.TYPE_12__, ptr %464, i64 %466 call void @llvm.memcpy.p0.p0.i64(ptr align 8 %463, ptr align 8 %467, i64 64, i1 false) %468 = load ptr, ptr @qfalse, align 8 %469 = load ptr, ptr @stages, align 8 %470 = load i32, ptr %1, align 4 %471 = sext i32 %470 to i64 %472 = getelementptr inbounds %struct.TYPE_12__, ptr %469, i64 %471 %473 = getelementptr inbounds %struct.TYPE_12__, ptr %472, i32 0, i32 8 store ptr %468, ptr %473, align 8 %474 = load i32, ptr %3, align 4 %475 = add nsw i32 %474, 1 store i32 %475, ptr %3, align 4 br label %476 476: ; preds = %459, %456, %451 %477 = load i32, ptr %1, align 4 %478 = add nsw i32 %477, 1 store i32 %478, ptr %1, align 4 br label %439, !llvm.loop !12 479: ; preds = %439 %480 = load ptr, ptr @r_sunlightMode, align 8 %481 = getelementptr inbounds %struct.TYPE_15__, ptr %480, i32 0, i32 0 %482 = load i64, ptr %481, align 8 %483 = icmp ne i64 %482, 0 br i1 %483, label %484, label %561 484: ; preds = %479 %485 = load i64, ptr @shader, align 8 %486 = icmp eq i64 %485, 0 br i1 %486, label %487, label %561 487: ; preds = %484 store i32 0, ptr %1, align 4 br label %488 488: ; preds = %557, %487 %489 = load i32, ptr %1, align 4 %490 = load i32, ptr @MAX_SHADER_STAGES, align 4 %491 = icmp slt i32 %489, %490 br i1 %491, label %492, label %560 492: ; preds = %488 %493 = load ptr, ptr @stages, align 8 %494 = load i32, ptr %1, align 4 %495 = sext i32 %494 to i64 %496 = getelementptr inbounds %struct.TYPE_12__, ptr %493, i64 %495 store ptr %496, ptr %25, align 8 %497 = load ptr, ptr %25, align 8 %498 = getelementptr inbounds %struct.TYPE_12__, ptr %497, i32 0, i32 8 %499 = load ptr, ptr %498, align 8 %500 = icmp ne ptr %499, null br i1 %500, label %502, label %501 501: ; preds = %492 br label %557 502: ; preds = %492 %503 = load ptr, ptr %25, align 8 %504 = getelementptr inbounds %struct.TYPE_12__, ptr %503, i32 0, i32 7 %505 = load i64, ptr %504, align 8 %506 = icmp ne i64 %505, 0 br i1 %506, label %507, label %508 507: ; preds = %502 br label %557 508: ; preds = %502 %509 = load ptr, ptr %25, align 8 %510 = getelementptr inbounds %struct.TYPE_12__, ptr %509, i32 0, i32 5 %511 = load ptr, ptr %510, align 8 %512 = load i64, ptr @TB_DIFFUSEMAP, align 8 %513 = getelementptr inbounds %struct.TYPE_11__, ptr %511, i64 %512 %514 = getelementptr inbounds %struct.TYPE_11__, ptr %513, i32 0, i32 0 %515 = load i64, ptr %514, align 8 %516 = icmp eq i64 %515, 130 br i1 %516, label %517, label %556 517: ; preds = %508 %518 = load i32, ptr @tr, align 4 %519 = load ptr, ptr %25, align 8 %520 = getelementptr inbounds %struct.TYPE_12__, ptr %519, i32 0, i32 6 store i32 %518, ptr %520, align 8 %521 = load i32, ptr @LIGHTDEF_USE_LIGHTMAP, align 4 %522 = load ptr, ptr %25, align 8 %523 = getelementptr inbounds %struct.TYPE_12__, ptr %522, i32 0, i32 4 store i32 %521, ptr %523, align 8 %524 = load ptr, ptr %25, align 8 %525 = getelementptr inbounds %struct.TYPE_12__, ptr %524, i32 0, i32 5 %526 = load ptr, ptr %525, align 8 %527 = load i64, ptr @TB_LIGHTMAP, align 8 %528 = getelementptr inbounds %struct.TYPE_11__, ptr %526, i64 %527 %529 = load ptr, ptr %25, align 8 %530 = getelementptr inbounds %struct.TYPE_12__, ptr %529, i32 0, i32 5 %531 = load ptr, ptr %530, align 8 %532 = load i64, ptr @TB_DIFFUSEMAP, align 8 %533 = getelementptr inbounds %struct.TYPE_11__, ptr %531, i64 %532 call void @llvm.memcpy.p0.p0.i64(ptr align 8 %528, ptr align 8 %533, i64 32, i1 false) %534 = load i32, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tr, i32 0, i32 1), align 4 %535 = load ptr, ptr %25, align 8 %536 = getelementptr inbounds %struct.TYPE_12__, ptr %535, i32 0, i32 5 %537 = load ptr, ptr %536, align 8 %538 = load i64, ptr @TB_DIFFUSEMAP, align 8 %539 = getelementptr inbounds %struct.TYPE_11__, ptr %537, i64 %538 %540 = getelementptr inbounds %struct.TYPE_11__, ptr %539, i32 0, i32 3 %541 = load ptr, ptr %540, align 8 %542 = getelementptr inbounds i32, ptr %541, i64 0 store i32 %534, ptr %542, align 4 %543 = load ptr, ptr @qfalse, align 8 %544 = load ptr, ptr %25, align 8 %545 = getelementptr inbounds %struct.TYPE_12__, ptr %544, i32 0, i32 5 %546 = load ptr, ptr %545, align 8 %547 = load i64, ptr @TB_DIFFUSEMAP, align 8 %548 = getelementptr inbounds %struct.TYPE_11__, ptr %546, i64 %547 %549 = getelementptr inbounds %struct.TYPE_11__, ptr %548, i32 0, i32 2 store ptr %543, ptr %549, align 8 %550 = load ptr, ptr %25, align 8 %551 = getelementptr inbounds %struct.TYPE_12__, ptr %550, i32 0, i32 5 %552 = load ptr, ptr %551, align 8 %553 = load i64, ptr @TB_DIFFUSEMAP, align 8 %554 = getelementptr inbounds %struct.TYPE_11__, ptr %552, i64 %553 %555 = getelementptr inbounds %struct.TYPE_11__, ptr %554, i32 0, i32 0 store i64 129, ptr %555, align 8 br label %556 556: ; preds = %517, %508 br label %557 557: ; preds = %556, %507, %501 %558 = load i32, ptr %1, align 4 %559 = add nsw i32 %558, 1 store i32 %559, ptr %1, align 4 br label %488, !llvm.loop !13 560: ; preds = %488 br label %561 561: ; preds = %560, %484, %479 %562 = load i64, ptr @shader, align 8 %563 = icmp eq i64 %562, 0 br i1 %563, label %564, label %625 564: ; preds = %561 store i32 0, ptr %1, align 4 br label %565 565: ; preds = %621, %564 %566 = load i32, ptr %1, align 4 %567 = load i32, ptr @MAX_SHADER_STAGES, align 4 %568 = icmp slt i32 %566, %567 br i1 %568, label %569, label %624 569: ; preds = %565 %570 = load ptr, ptr @stages, align 8 %571 = load i32, ptr %1, align 4 %572 = sext i32 %571 to i64 %573 = getelementptr inbounds %struct.TYPE_12__, ptr %570, i64 %572 store ptr %573, ptr %26, align 8 %574 = load ptr, ptr %26, align 8 %575 = getelementptr inbounds %struct.TYPE_12__, ptr %574, i32 0, i32 8 %576 = load ptr, ptr %575, align 8 %577 = icmp ne ptr %576, null br i1 %577, label %579, label %578 578: ; preds = %569 br label %621 579: ; preds = %569 %580 = load ptr, ptr %26, align 8 %581 = getelementptr inbounds %struct.TYPE_12__, ptr %580, i32 0, i32 7 %582 = load i64, ptr %581, align 8 %583 = icmp ne i64 %582, 0 br i1 %583, label %584, label %585 584: ; preds = %579 br label %621 585: ; preds = %579 %586 = load ptr, ptr %26, align 8 %587 = getelementptr inbounds %struct.TYPE_12__, ptr %586, i32 0, i32 3 %588 = load i64, ptr %587, align 8 %589 = load i64, ptr @CGEN_LIGHTING_DIFFUSE, align 8 %590 = icmp eq i64 %588, %589 br i1 %590, label %591, label %620 591: ; preds = %585 %592 = load i32, ptr @tr, align 4 %593 = load ptr, ptr %26, align 8 %594 = getelementptr inbounds %struct.TYPE_12__, ptr %593, i32 0, i32 6 store i32 %592, ptr %594, align 8 %595 = load i32, ptr @LIGHTDEF_USE_LIGHT_VECTOR, align 4 %596 = load ptr, ptr %26, align 8 %597 = getelementptr inbounds %struct.TYPE_12__, ptr %596, i32 0, i32 4 store i32 %595, ptr %597, align 8 %598 = load ptr, ptr %26, align 8 %599 = getelementptr inbounds %struct.TYPE_12__, ptr %598, i32 0, i32 5 %600 = load ptr, ptr %599, align 8 %601 = getelementptr inbounds %struct.TYPE_11__, ptr %600, i64 0 %602 = getelementptr inbounds %struct.TYPE_11__, ptr %601, i32 0, i32 0 %603 = load i64, ptr %602, align 8 %604 = icmp ne i64 %603, 129 br i1 %604, label %613, label %605 605: ; preds = %591 %606 = load ptr, ptr %26, align 8 %607 = getelementptr inbounds %struct.TYPE_12__, ptr %606, i32 0, i32 5 %608 = load ptr, ptr %607, align 8 %609 = getelementptr inbounds %struct.TYPE_11__, ptr %608, i64 0 %610 = getelementptr inbounds %struct.TYPE_11__, ptr %609, i32 0, i32 1 %611 = load i64, ptr %610, align 8 %612 = icmp ne i64 %611, 0 br i1 %612, label %613, label %619 613: ; preds = %605, %591 %614 = load i32, ptr @LIGHTDEF_USE_TCGEN_AND_TCMOD, align 4 %615 = load ptr, ptr %26, align 8 %616 = getelementptr inbounds %struct.TYPE_12__, ptr %615, i32 0, i32 4 %617 = load i32, ptr %616, align 8 %618 = or i32 %617, %614 store i32 %618, ptr %616, align 8 br label %619 619: ; preds = %613, %605 br label %620 620: ; preds = %619, %585 br label %621 621: ; preds = %620, %584, %578 %622 = load i32, ptr %1, align 4 %623 = add nsw i32 %622, 1 store i32 %623, ptr %1, align 4 br label %565, !llvm.loop !14 624: ; preds = %565 br label %625 625: ; preds = %624, %561 %626 = load i32, ptr %3, align 4 ret i32 %626 } ; Function Attrs: argmemonly nocallback nofree nounwind willreturn declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #1 declare i32 @CollapseStagesToLightall(ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef) #2 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { argmemonly nocallback nofree nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7} !10 = distinct !{!10, !7} !11 = distinct !{!11, !7} !12 = distinct !{!12, !7} !13 = distinct !{!13, !7} !14 = distinct !{!14, !7}
lab/engine/code/renderergl2/extr_tr_shader.c_CollapseStagesToGLSL
.text .file "extr_tr_shade_calc.c_RB_CalcMoveVertexes.c" .globl RB_CalcMoveVertexes # -- Begin function RB_CalcMoveVertexes .p2align 4, 0x90 .type RB_CalcMoveVertexes,@function RB_CalcMoveVertexes: # @RB_CalcMoveVertexes .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movl 20(%rax), %edi callq TableForFunc@PLT movq %rax, -32(%rbp) movq -32(%rbp), %rdi movq -8(%rbp), %rax movl 16(%rax), %esi movq -8(%rbp), %rax movl 12(%rax), %edx movq -8(%rbp), %rax movl 8(%rax), %ecx movq -8(%rbp), %rax movl 4(%rax), %r8d callq WAVEVALUE@PLT movss %xmm0, -36(%rbp) movq -8(%rbp), %rax movl (%rax), %edi movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movl -40(%rbp), %esi callq VectorScale@PLT movq tess+8(%rip), %rax movq %rax, -24(%rbp) movl $0, -12(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax cmpl tess(%rip), %eax jge .LBB0_4 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -24(%rbp), %rdi movl -40(%rbp), %esi movq -24(%rbp), %rdx callq VectorAdd@PLT # %bb.3: # in Loop: Header=BB0_1 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) movq -24(%rbp), %rax addq $16, %rax movq %rax, -24(%rbp) jmp .LBB0_1 .LBB0_4: addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_CalcMoveVertexes, .Lfunc_end0-RB_CalcMoveVertexes .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 16 .size tess, 16 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym TableForFunc .addrsig_sym WAVEVALUE .addrsig_sym VectorScale .addrsig_sym VectorAdd .addrsig_sym tess
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcMoveVertexes.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcMoveVertexes.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { i32, i64 } %struct.TYPE_6__ = type { i32, %struct.TYPE_5__ } %struct.TYPE_5__ = type { i32, i32, i32, i32, i32 } @tess = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_CalcMoveVertexes(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca float, align 4 %7 = alloca i32, align 4 store ptr %0, ptr %2, align 8 %8 = load ptr, ptr %2, align 8 %9 = getelementptr inbounds %struct.TYPE_6__, ptr %8, i32 0, i32 1 %10 = getelementptr inbounds %struct.TYPE_5__, ptr %9, i32 0, i32 4 %11 = load i32, ptr %10, align 4 %12 = call ptr @TableForFunc(i32 noundef %11) store ptr %12, ptr %5, align 8 %13 = load ptr, ptr %5, align 8 %14 = load ptr, ptr %2, align 8 %15 = getelementptr inbounds %struct.TYPE_6__, ptr %14, i32 0, i32 1 %16 = getelementptr inbounds %struct.TYPE_5__, ptr %15, i32 0, i32 3 %17 = load i32, ptr %16, align 4 %18 = load ptr, ptr %2, align 8 %19 = getelementptr inbounds %struct.TYPE_6__, ptr %18, i32 0, i32 1 %20 = getelementptr inbounds %struct.TYPE_5__, ptr %19, i32 0, i32 2 %21 = load i32, ptr %20, align 4 %22 = load ptr, ptr %2, align 8 %23 = getelementptr inbounds %struct.TYPE_6__, ptr %22, i32 0, i32 1 %24 = getelementptr inbounds %struct.TYPE_5__, ptr %23, i32 0, i32 1 %25 = load i32, ptr %24, align 4 %26 = load ptr, ptr %2, align 8 %27 = getelementptr inbounds %struct.TYPE_6__, ptr %26, i32 0, i32 1 %28 = getelementptr inbounds %struct.TYPE_5__, ptr %27, i32 0, i32 0 %29 = load i32, ptr %28, align 4 %30 = call float @WAVEVALUE(ptr noundef %13, i32 noundef %17, i32 noundef %21, i32 noundef %25, i32 noundef %29) store float %30, ptr %6, align 4 %31 = load ptr, ptr %2, align 8 %32 = getelementptr inbounds %struct.TYPE_6__, ptr %31, i32 0, i32 0 %33 = load i32, ptr %32, align 4 %34 = load float, ptr %6, align 4 %35 = load i32, ptr %7, align 4 %36 = call i32 @VectorScale(i32 noundef %33, float noundef %34, i32 noundef %35) %37 = load i64, ptr getelementptr inbounds (%struct.TYPE_7__, ptr @tess, i32 0, i32 1), align 8 %38 = inttoptr i64 %37 to ptr store ptr %38, ptr %4, align 8 store i32 0, ptr %3, align 4 br label %39 39: ; preds = %48, %1 %40 = load i32, ptr %3, align 4 %41 = load i32, ptr @tess, align 8 %42 = icmp slt i32 %40, %41 br i1 %42, label %43, label %53 43: ; preds = %39 %44 = load ptr, ptr %4, align 8 %45 = load i32, ptr %7, align 4 %46 = load ptr, ptr %4, align 8 %47 = call i32 @VectorAdd(ptr noundef %44, i32 noundef %45, ptr noundef %46) br label %48 48: ; preds = %43 %49 = load i32, ptr %3, align 4 %50 = add nsw i32 %49, 1 store i32 %50, ptr %3, align 4 %51 = load ptr, ptr %4, align 8 %52 = getelementptr inbounds float, ptr %51, i64 4 store ptr %52, ptr %4, align 8 br label %39, !llvm.loop !6 53: ; preds = %39 ret void } declare ptr @TableForFunc(i32 noundef) #1 declare float @WAVEVALUE(ptr noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @VectorScale(i32 noundef, float noundef, i32 noundef) #1 declare i32 @VectorAdd(ptr noundef, i32 noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcMoveVertexes
.text .file "extr_tr_bsp.c_FatPackV.c" .p2align 4, 0x90 # -- Begin function FatPackV .type FatPackV,@function FatPackV: # @FatPackV .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movss %xmm0, -8(%rbp) movl %edi, -12(%rbp) cmpl $0, -12(%rbp) jge .LBB0_2 # %bb.1: movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -4(%rbp) jmp .LBB0_7 .LBB0_2: cmpq $0, tr+8(%rip) je .LBB0_4 # %bb.3: movl -12(%rbp), %eax sarl $1, %eax movl %eax, -12(%rbp) .LBB0_4: cmpl $0, tr(%rip) jle .LBB0_6 # %bb.5: movl tr(%rip), %ecx imull tr+4(%rip), %ecx movl -12(%rbp), %eax cltd idivl %ecx movl %edx, -12(%rbp) movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movl -12(%rbp), %eax cltd idivl tr(%rip) cvtsi2ss %eax, %xmm1 addss %xmm1, %xmm0 cvtsi2ssl tr+4(%rip), %xmm1 divss %xmm1, %xmm0 movss %xmm0, -4(%rbp) jmp .LBB0_7 .LBB0_6: movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -4(%rbp) .LBB0_7: movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size FatPackV, .Lfunc_end0-FatPackV .cfi_endproc # -- End function .type tr,@object # @tr .bss .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym FatPackV .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_FatPackV.c' source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_FatPackV.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { i32, i32, i64 } @tr = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @FatPackV], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal float @FatPackV(float noundef %0, i32 noundef %1) #0 { %3 = alloca float, align 4 %4 = alloca float, align 4 %5 = alloca i32, align 4 store float %0, ptr %4, align 4 store i32 %1, ptr %5, align 4 %6 = load i32, ptr %5, align 4 %7 = icmp slt i32 %6, 0 br i1 %7, label %8, label %10 8: ; preds = %2 %9 = load float, ptr %4, align 4 store float %9, ptr %3, align 4 br label %36 10: ; preds = %2 %11 = load i64, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tr, i32 0, i32 2), align 8 %12 = icmp ne i64 %11, 0 br i1 %12, label %13, label %16 13: ; preds = %10 %14 = load i32, ptr %5, align 4 %15 = ashr i32 %14, 1 store i32 %15, ptr %5, align 4 br label %16 16: ; preds = %13, %10 %17 = load i32, ptr @tr, align 8 %18 = icmp sgt i32 %17, 0 br i1 %18, label %19, label %34 19: ; preds = %16 %20 = load i32, ptr @tr, align 8 %21 = load i32, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tr, i32 0, i32 1), align 4 %22 = mul nsw i32 %20, %21 %23 = load i32, ptr %5, align 4 %24 = srem i32 %23, %22 store i32 %24, ptr %5, align 4 %25 = load float, ptr %4, align 4 %26 = load i32, ptr %5, align 4 %27 = load i32, ptr @tr, align 8 %28 = sdiv i32 %26, %27 %29 = sitofp i32 %28 to float %30 = fadd float %25, %29 %31 = load i32, ptr getelementptr inbounds (%struct.TYPE_2__, ptr @tr, i32 0, i32 1), align 4 %32 = sitofp i32 %31 to float %33 = fdiv float %30, %32 store float %33, ptr %3, align 4 br label %36 34: ; preds = %16 %35 = load float, ptr %4, align 4 store float %35, ptr %3, align 4 br label %36 36: ; preds = %34, %19, %8 %37 = load float, ptr %3, align 4 ret float %37 } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_bsp.c_FatPackV
.text .file "extr_tr_glsl.c_GLSL_GetGenericShaderProgram.c" .globl GLSL_GetGenericShaderProgram # -- Begin function GLSL_GetGenericShaderProgram .p2align 4, 0x90 .type GLSL_GetGenericShaderProgram,@function GLSL_GetGenericShaderProgram: # @GLSL_GetGenericShaderProgram .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movl %edi, -4(%rbp) movq tess+16(%rip), %rax movslq -4(%rbp), %rcx movq (%rax,%rcx,8), %rax movq %rax, -16(%rbp) movl $0, -20(%rbp) cmpq $0, tess+8(%rip) je .LBB0_3 # %bb.1: movq -16(%rbp), %rax cmpq $0, 16(%rax) je .LBB0_3 # %bb.2: movl GENERICDEF_USE_FOG(%rip), %eax orl -20(%rbp), %eax movl %eax, -20(%rbp) .LBB0_3: movq -16(%rbp), %rax movl (%rax), %eax subl $128, %eax jne .LBB0_5 jmp .LBB0_4 .LBB0_4: movl GENERICDEF_USE_RGBAGEN(%rip), %eax orl -20(%rbp), %eax movl %eax, -20(%rbp) jmp .LBB0_6 .LBB0_5: jmp .LBB0_6 .LBB0_6: movq -16(%rbp), %rax movl 4(%rax), %eax addl $-129, %eax subl $1, %eax ja .LBB0_8 jmp .LBB0_7 .LBB0_7: movl GENERICDEF_USE_RGBAGEN(%rip), %eax orl -20(%rbp), %eax movl %eax, -20(%rbp) jmp .LBB0_9 .LBB0_8: jmp .LBB0_9 .LBB0_9: movq -16(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rax cmpq TCGEN_TEXTURE(%rip), %rax je .LBB0_11 # %bb.10: movl GENERICDEF_USE_TCGEN_AND_TCMOD(%rip), %eax orl -20(%rbp), %eax movl %eax, -20(%rbp) .LBB0_11: movq tess(%rip), %rax cmpq $0, (%rax) je .LBB0_14 # %bb.12: movq tess(%rip), %rdi callq ShaderRequiresCPUDeforms@PLT cmpl $0, %eax jne .LBB0_14 # %bb.13: movl GENERICDEF_USE_DEFORM_VERTEXES(%rip), %eax orl -20(%rbp), %eax movl %eax, -20(%rbp) .LBB0_14: cmpq $0, glState+8(%rip) je .LBB0_16 # %bb.15: movl GENERICDEF_USE_VERTEX_ANIMATION(%rip), %eax orl -20(%rbp), %eax movl %eax, -20(%rbp) jmp .LBB0_19 .LBB0_16: cmpq $0, glState(%rip) je .LBB0_18 # %bb.17: movl GENERICDEF_USE_BONE_ANIMATION(%rip), %eax orl -20(%rbp), %eax movl %eax, -20(%rbp) .LBB0_18: jmp .LBB0_19 .LBB0_19: movq -16(%rbp), %rax movq 8(%rax), %rax cmpq $0, 8(%rax) je .LBB0_21 # %bb.20: movl GENERICDEF_USE_TCGEN_AND_TCMOD(%rip), %eax orl -20(%rbp), %eax movl %eax, -20(%rbp) .LBB0_21: movq tr(%rip), %rax movslq -20(%rbp), %rcx shlq $2, %rcx addq %rcx, %rax addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size GLSL_GetGenericShaderProgram, .Lfunc_end0-GLSL_GetGenericShaderProgram .cfi_endproc # -- End function .type tess,@object # @tess .bss .globl tess .p2align 3 tess: .zero 24 .size tess, 24 .type GENERICDEF_USE_FOG,@object # @GENERICDEF_USE_FOG .globl GENERICDEF_USE_FOG .p2align 2 GENERICDEF_USE_FOG: .long 0 # 0x0 .size GENERICDEF_USE_FOG, 4 .type GENERICDEF_USE_RGBAGEN,@object # @GENERICDEF_USE_RGBAGEN .globl GENERICDEF_USE_RGBAGEN .p2align 2 GENERICDEF_USE_RGBAGEN: .long 0 # 0x0 .size GENERICDEF_USE_RGBAGEN, 4 .type TCGEN_TEXTURE,@object # @TCGEN_TEXTURE .globl TCGEN_TEXTURE .p2align 3 TCGEN_TEXTURE: .quad 0 # 0x0 .size TCGEN_TEXTURE, 8 .type GENERICDEF_USE_TCGEN_AND_TCMOD,@object # @GENERICDEF_USE_TCGEN_AND_TCMOD .globl GENERICDEF_USE_TCGEN_AND_TCMOD .p2align 2 GENERICDEF_USE_TCGEN_AND_TCMOD: .long 0 # 0x0 .size GENERICDEF_USE_TCGEN_AND_TCMOD, 4 .type GENERICDEF_USE_DEFORM_VERTEXES,@object # @GENERICDEF_USE_DEFORM_VERTEXES .globl GENERICDEF_USE_DEFORM_VERTEXES .p2align 2 GENERICDEF_USE_DEFORM_VERTEXES: .long 0 # 0x0 .size GENERICDEF_USE_DEFORM_VERTEXES, 4 .type glState,@object # @glState .globl glState .p2align 3 glState: .zero 16 .size glState, 16 .type GENERICDEF_USE_VERTEX_ANIMATION,@object # @GENERICDEF_USE_VERTEX_ANIMATION .globl GENERICDEF_USE_VERTEX_ANIMATION .p2align 2 GENERICDEF_USE_VERTEX_ANIMATION: .long 0 # 0x0 .size GENERICDEF_USE_VERTEX_ANIMATION, 4 .type GENERICDEF_USE_BONE_ANIMATION,@object # @GENERICDEF_USE_BONE_ANIMATION .globl GENERICDEF_USE_BONE_ANIMATION .p2align 2 GENERICDEF_USE_BONE_ANIMATION: .long 0 # 0x0 .size GENERICDEF_USE_BONE_ANIMATION, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym ShaderRequiresCPUDeforms .addrsig_sym tess .addrsig_sym GENERICDEF_USE_FOG .addrsig_sym GENERICDEF_USE_RGBAGEN .addrsig_sym TCGEN_TEXTURE .addrsig_sym GENERICDEF_USE_TCGEN_AND_TCMOD .addrsig_sym GENERICDEF_USE_DEFORM_VERTEXES .addrsig_sym glState .addrsig_sym GENERICDEF_USE_VERTEX_ANIMATION .addrsig_sym GENERICDEF_USE_BONE_ANIMATION .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_GetGenericShaderProgram.c' source_filename = "lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_GetGenericShaderProgram.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_10__ = type { ptr, i64, ptr } %struct.TYPE_11__ = type { i64, i64 } %struct.TYPE_9__ = type { ptr } %struct.TYPE_8__ = type { i32, i32, ptr, i64 } %struct.TYPE_7__ = type { i64, i64 } %struct.TYPE_12__ = type { i64 } @tess = dso_local global %struct.TYPE_10__ zeroinitializer, align 8 @GENERICDEF_USE_FOG = dso_local global i32 0, align 4 @GENERICDEF_USE_RGBAGEN = dso_local global i32 0, align 4 @TCGEN_TEXTURE = dso_local global i64 0, align 8 @GENERICDEF_USE_TCGEN_AND_TCMOD = dso_local global i32 0, align 4 @GENERICDEF_USE_DEFORM_VERTEXES = dso_local global i32 0, align 4 @glState = dso_local global %struct.TYPE_11__ zeroinitializer, align 8 @GENERICDEF_USE_VERTEX_ANIMATION = dso_local global i32 0, align 4 @GENERICDEF_USE_BONE_ANIMATION = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_9__ zeroinitializer, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @GLSL_GetGenericShaderProgram(i32 noundef %0) #0 { %2 = alloca i32, align 4 %3 = alloca ptr, align 8 %4 = alloca i32, align 4 store i32 %0, ptr %2, align 4 %5 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 2), align 8 %6 = load i32, ptr %2, align 4 %7 = sext i32 %6 to i64 %8 = getelementptr inbounds ptr, ptr %5, i64 %7 %9 = load ptr, ptr %8, align 8 store ptr %9, ptr %3, align 8 store i32 0, ptr %4, align 4 %10 = load i64, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @tess, i32 0, i32 1), align 8 %11 = icmp ne i64 %10, 0 br i1 %11, label %12, label %21 12: ; preds = %1 %13 = load ptr, ptr %3, align 8 %14 = getelementptr inbounds %struct.TYPE_8__, ptr %13, i32 0, i32 3 %15 = load i64, ptr %14, align 8 %16 = icmp ne i64 %15, 0 br i1 %16, label %17, label %21 17: ; preds = %12 %18 = load i32, ptr @GENERICDEF_USE_FOG, align 4 %19 = load i32, ptr %4, align 4 %20 = or i32 %19, %18 store i32 %20, ptr %4, align 4 br label %21 21: ; preds = %17, %12, %1 %22 = load ptr, ptr %3, align 8 %23 = getelementptr inbounds %struct.TYPE_8__, ptr %22, i32 0, i32 0 %24 = load i32, ptr %23, align 8 switch i32 %24, label %29 [ i32 128, label %25 ] 25: ; preds = %21 %26 = load i32, ptr @GENERICDEF_USE_RGBAGEN, align 4 %27 = load i32, ptr %4, align 4 %28 = or i32 %27, %26 store i32 %28, ptr %4, align 4 br label %30 29: ; preds = %21 br label %30 30: ; preds = %29, %25 %31 = load ptr, ptr %3, align 8 %32 = getelementptr inbounds %struct.TYPE_8__, ptr %31, i32 0, i32 1 %33 = load i32, ptr %32, align 4 switch i32 %33, label %38 [ i32 130, label %34 i32 129, label %34 ] 34: ; preds = %30, %30 %35 = load i32, ptr @GENERICDEF_USE_RGBAGEN, align 4 %36 = load i32, ptr %4, align 4 %37 = or i32 %36, %35 store i32 %37, ptr %4, align 4 br label %39 38: ; preds = %30 br label %39 39: ; preds = %38, %34 %40 = load ptr, ptr %3, align 8 %41 = getelementptr inbounds %struct.TYPE_8__, ptr %40, i32 0, i32 2 %42 = load ptr, ptr %41, align 8 %43 = getelementptr inbounds %struct.TYPE_7__, ptr %42, i64 0 %44 = getelementptr inbounds %struct.TYPE_7__, ptr %43, i32 0, i32 0 %45 = load i64, ptr %44, align 8 %46 = load i64, ptr @TCGEN_TEXTURE, align 8 %47 = icmp ne i64 %45, %46 br i1 %47, label %48, label %52 48: ; preds = %39 %49 = load i32, ptr @GENERICDEF_USE_TCGEN_AND_TCMOD, align 4 %50 = load i32, ptr %4, align 4 %51 = or i32 %50, %49 store i32 %51, ptr %4, align 4 br label %52 52: ; preds = %48, %39 %53 = load ptr, ptr @tess, align 8 %54 = getelementptr inbounds %struct.TYPE_12__, ptr %53, i32 0, i32 0 %55 = load i64, ptr %54, align 8 %56 = icmp ne i64 %55, 0 br i1 %56, label %57, label %65 57: ; preds = %52 %58 = load ptr, ptr @tess, align 8 %59 = call i32 @ShaderRequiresCPUDeforms(ptr noundef %58) %60 = icmp ne i32 %59, 0 br i1 %60, label %65, label %61 61: ; preds = %57 %62 = load i32, ptr @GENERICDEF_USE_DEFORM_VERTEXES, align 4 %63 = load i32, ptr %4, align 4 %64 = or i32 %63, %62 store i32 %64, ptr %4, align 4 br label %65 65: ; preds = %61, %57, %52 %66 = load i64, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @glState, i32 0, i32 1), align 8 %67 = icmp ne i64 %66, 0 br i1 %67, label %68, label %72 68: ; preds = %65 %69 = load i32, ptr @GENERICDEF_USE_VERTEX_ANIMATION, align 4 %70 = load i32, ptr %4, align 4 %71 = or i32 %70, %69 store i32 %71, ptr %4, align 4 br label %80 72: ; preds = %65 %73 = load i64, ptr @glState, align 8 %74 = icmp ne i64 %73, 0 br i1 %74, label %75, label %79 75: ; preds = %72 %76 = load i32, ptr @GENERICDEF_USE_BONE_ANIMATION, align 4 %77 = load i32, ptr %4, align 4 %78 = or i32 %77, %76 store i32 %78, ptr %4, align 4 br label %79 79: ; preds = %75, %72 br label %80 80: ; preds = %79, %68 %81 = load ptr, ptr %3, align 8 %82 = getelementptr inbounds %struct.TYPE_8__, ptr %81, i32 0, i32 2 %83 = load ptr, ptr %82, align 8 %84 = getelementptr inbounds %struct.TYPE_7__, ptr %83, i64 0 %85 = getelementptr inbounds %struct.TYPE_7__, ptr %84, i32 0, i32 1 %86 = load i64, ptr %85, align 8 %87 = icmp ne i64 %86, 0 br i1 %87, label %88, label %92 88: ; preds = %80 %89 = load i32, ptr @GENERICDEF_USE_TCGEN_AND_TCMOD, align 4 %90 = load i32, ptr %4, align 4 %91 = or i32 %90, %89 store i32 %91, ptr %4, align 4 br label %92 92: ; preds = %88, %80 %93 = load ptr, ptr @tr, align 8 %94 = load i32, ptr %4, align 4 %95 = sext i32 %94 to i64 %96 = getelementptr inbounds i32, ptr %93, i64 %95 ret ptr %96 } declare i32 @ShaderRequiresCPUDeforms(ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_GetGenericShaderProgram
.text .file "extr_tr_light.c_LogLight.c" .p2align 4, 0x90 # -- Begin function LogLight .type LogLight,@function LogLight: # @LogLight .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq -8(%rbp), %rax movl 16(%rax), %eax andl RF_FIRST_PERSON(%rip), %eax cmpl $0, %eax jne .LBB0_2 # %bb.1: jmp .LBB0_13 .LBB0_2: movq -8(%rbp), %rax movq (%rax), %rax movl (%rax), %eax movl %eax, -12(%rbp) movq -8(%rbp), %rax movq (%rax), %rax movl 4(%rax), %eax cmpl -12(%rbp), %eax jle .LBB0_4 # %bb.3: movq -8(%rbp), %rax movq (%rax), %rax movl 4(%rax), %eax movl %eax, -12(%rbp) jmp .LBB0_7 .LBB0_4: movq -8(%rbp), %rax movq (%rax), %rax movl 8(%rax), %eax cmpl -12(%rbp), %eax jle .LBB0_6 # %bb.5: movq -8(%rbp), %rax movq (%rax), %rax movl 8(%rax), %eax movl %eax, -12(%rbp) .LBB0_6: jmp .LBB0_7 .LBB0_7: movq -8(%rbp), %rax movq 8(%rax), %rax movl (%rax), %eax movl %eax, -16(%rbp) movq -8(%rbp), %rax movq 8(%rax), %rax movl 4(%rax), %eax cmpl -16(%rbp), %eax jle .LBB0_9 # %bb.8: movq -8(%rbp), %rax movq 8(%rax), %rax movl 4(%rax), %eax movl %eax, -16(%rbp) jmp .LBB0_12 .LBB0_9: movq -8(%rbp), %rax movq 8(%rax), %rax movl 8(%rax), %eax cmpl -16(%rbp), %eax jle .LBB0_11 # %bb.10: movq -8(%rbp), %rax movq 8(%rax), %rax movl 8(%rax), %eax movl %eax, -16(%rbp) .LBB0_11: jmp .LBB0_12 .LBB0_12: movq ri(%rip), %rax movl PRINT_ALL(%rip), %edi movl -12(%rbp), %edx movl -16(%rbp), %ecx leaq .L.str(%rip), %rsi callq *%rax .LBB0_13: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size LogLight, .Lfunc_end0-LogLight .cfi_endproc # -- End function .type RF_FIRST_PERSON,@object # @RF_FIRST_PERSON .bss .globl RF_FIRST_PERSON .p2align 2 RF_FIRST_PERSON: .long 0 # 0x0 .size RF_FIRST_PERSON, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_ALL,@object # @PRINT_ALL .globl PRINT_ALL .p2align 2 PRINT_ALL: .long 0 # 0x0 .size PRINT_ALL, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "amb:%i dir:%i\n" .size .L.str, 16 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym LogLight .addrsig_sym RF_FIRST_PERSON .addrsig_sym ri .addrsig_sym PRINT_ALL
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_light.c_LogLight.c' source_filename = "lab/engine/code/renderergl2/extr_tr_light.c_LogLight.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { ptr } %struct.TYPE_6__ = type { ptr, ptr, %struct.TYPE_5__ } %struct.TYPE_5__ = type { i32 } @RF_FIRST_PERSON = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @PRINT_ALL = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [16 x i8] c"amb:%i dir:%i\0A\00", align 1 @llvm.compiler.used = appending global [1 x ptr] [ptr @LogLight], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @LogLight(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca i32, align 4 store ptr %0, ptr %2, align 8 %5 = load ptr, ptr %2, align 8 %6 = getelementptr inbounds %struct.TYPE_6__, ptr %5, i32 0, i32 2 %7 = getelementptr inbounds %struct.TYPE_5__, ptr %6, i32 0, i32 0 %8 = load i32, ptr %7, align 8 %9 = load i32, ptr @RF_FIRST_PERSON, align 4 %10 = and i32 %8, %9 %11 = icmp ne i32 %10, 0 br i1 %11, label %13, label %12 12: ; preds = %1 br label %87 13: ; preds = %1 %14 = load ptr, ptr %2, align 8 %15 = getelementptr inbounds %struct.TYPE_6__, ptr %14, i32 0, i32 0 %16 = load ptr, ptr %15, align 8 %17 = getelementptr inbounds i32, ptr %16, i64 0 %18 = load i32, ptr %17, align 4 store i32 %18, ptr %3, align 4 %19 = load ptr, ptr %2, align 8 %20 = getelementptr inbounds %struct.TYPE_6__, ptr %19, i32 0, i32 0 %21 = load ptr, ptr %20, align 8 %22 = getelementptr inbounds i32, ptr %21, i64 1 %23 = load i32, ptr %22, align 4 %24 = load i32, ptr %3, align 4 %25 = icmp sgt i32 %23, %24 br i1 %25, label %26, label %32 26: ; preds = %13 %27 = load ptr, ptr %2, align 8 %28 = getelementptr inbounds %struct.TYPE_6__, ptr %27, i32 0, i32 0 %29 = load ptr, ptr %28, align 8 %30 = getelementptr inbounds i32, ptr %29, i64 1 %31 = load i32, ptr %30, align 4 store i32 %31, ptr %3, align 4 br label %47 32: ; preds = %13 %33 = load ptr, ptr %2, align 8 %34 = getelementptr inbounds %struct.TYPE_6__, ptr %33, i32 0, i32 0 %35 = load ptr, ptr %34, align 8 %36 = getelementptr inbounds i32, ptr %35, i64 2 %37 = load i32, ptr %36, align 4 %38 = load i32, ptr %3, align 4 %39 = icmp sgt i32 %37, %38 br i1 %39, label %40, label %46 40: ; preds = %32 %41 = load ptr, ptr %2, align 8 %42 = getelementptr inbounds %struct.TYPE_6__, ptr %41, i32 0, i32 0 %43 = load ptr, ptr %42, align 8 %44 = getelementptr inbounds i32, ptr %43, i64 2 %45 = load i32, ptr %44, align 4 store i32 %45, ptr %3, align 4 br label %46 46: ; preds = %40, %32 br label %47 47: ; preds = %46, %26 %48 = load ptr, ptr %2, align 8 %49 = getelementptr inbounds %struct.TYPE_6__, ptr %48, i32 0, i32 1 %50 = load ptr, ptr %49, align 8 %51 = getelementptr inbounds i32, ptr %50, i64 0 %52 = load i32, ptr %51, align 4 store i32 %52, ptr %4, align 4 %53 = load ptr, ptr %2, align 8 %54 = getelementptr inbounds %struct.TYPE_6__, ptr %53, i32 0, i32 1 %55 = load ptr, ptr %54, align 8 %56 = getelementptr inbounds i32, ptr %55, i64 1 %57 = load i32, ptr %56, align 4 %58 = load i32, ptr %4, align 4 %59 = icmp sgt i32 %57, %58 br i1 %59, label %60, label %66 60: ; preds = %47 %61 = load ptr, ptr %2, align 8 %62 = getelementptr inbounds %struct.TYPE_6__, ptr %61, i32 0, i32 1 %63 = load ptr, ptr %62, align 8 %64 = getelementptr inbounds i32, ptr %63, i64 1 %65 = load i32, ptr %64, align 4 store i32 %65, ptr %4, align 4 br label %81 66: ; preds = %47 %67 = load ptr, ptr %2, align 8 %68 = getelementptr inbounds %struct.TYPE_6__, ptr %67, i32 0, i32 1 %69 = load ptr, ptr %68, align 8 %70 = getelementptr inbounds i32, ptr %69, i64 2 %71 = load i32, ptr %70, align 4 %72 = load i32, ptr %4, align 4 %73 = icmp sgt i32 %71, %72 br i1 %73, label %74, label %80 74: ; preds = %66 %75 = load ptr, ptr %2, align 8 %76 = getelementptr inbounds %struct.TYPE_6__, ptr %75, i32 0, i32 1 %77 = load ptr, ptr %76, align 8 %78 = getelementptr inbounds i32, ptr %77, i64 2 %79 = load i32, ptr %78, align 4 store i32 %79, ptr %4, align 4 br label %80 80: ; preds = %74, %66 br label %81 81: ; preds = %80, %60 %82 = load ptr, ptr @ri, align 8 %83 = load i32, ptr @PRINT_ALL, align 4 %84 = load i32, ptr %3, align 4 %85 = load i32, ptr %4, align 4 %86 = call i32 %82(i32 noundef %83, ptr noundef @.str, i32 noundef %84, i32 noundef %85) br label %87 87: ; preds = %81, %12 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_light.c_LogLight
.text .file "extr_tr_bsp.c_ParseTriSurf.c" .p2align 4, 0x90 # -- Begin function ParseTriSurf .type ParseTriSurf,@function ParseTriSurf: # @ParseTriSurf .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $160, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq %rdx, -24(%rbp) movq %rcx, -32(%rbp) movq %r8, -40(%rbp) movq -8(%rbp), %rax movl (%rax), %edi callq LittleLong@PLT addl $1, %eax movslq %eax, %rcx movq -32(%rbp), %rax movq %rcx, 32(%rax) movq -8(%rbp), %rax movl 20(%rax), %edi movl LIGHTMAP_BY_VERTEX(%rip), %esi callq ShaderForShaderNum@PLT movq %rax, %rcx movq -32(%rbp), %rax movq %rcx, (%rax) movq r_singleShader(%rip), %rax cmpq $0, (%rax) je .LBB0_3 # %bb.1: movq -32(%rbp), %rax movq (%rax), %rax cmpl $0, 4(%rax) jne .LBB0_3 # %bb.2: movq tr(%rip), %rcx movq -32(%rbp), %rax movq %rcx, (%rax) .LBB0_3: movq -8(%rbp), %rax movl 4(%rax), %edi callq LittleLong@PLT movl %eax, -68(%rbp) movq -8(%rbp), %rax movl 8(%rax), %edi callq LittleLong@PLT movl %eax, -72(%rbp) movq -32(%rbp), %rax movq 24(%rax), %rax movq %rax, -48(%rbp) movl SF_TRIANGLES(%rip), %ecx movq -48(%rbp), %rax movl %ecx, 32(%rax) movl -72(%rbp), %ecx movq -48(%rbp), %rax movl %ecx, (%rax) movq ri(%rip), %rax movslq -72(%rbp), %rcx shlq $2, %rcx movl %ecx, %edi movl h_low(%rip), %esi callq *%rax movq %rax, %rcx movq -48(%rbp), %rax movq %rcx, 8(%rax) movl -68(%rbp), %ecx movq -48(%rbp), %rax movl %ecx, 16(%rax) movq ri(%rip), %rax movslq -68(%rbp), %rcx shlq $2, %rcx movl %ecx, %edi movl h_low(%rip), %esi callq *%rax movq %rax, %rcx movq -48(%rbp), %rax movq %rcx, 24(%rax) movq -48(%rbp), %rcx movq -32(%rbp), %rax movq %rcx, 24(%rax) movl CULLINFO_BOX(%rip), %ecx movq -32(%rbp), %rax movl %ecx, 16(%rax) movq -32(%rbp), %rax movq 8(%rax), %rax movl (%rax), %edi movq -32(%rbp), %rax movq 8(%rax), %rax movl 4(%rax), %esi callq ClearBounds@PLT movq -8(%rbp), %rax movl 12(%rax), %edi callq LittleLong@PLT movl %eax, %ecx movq -16(%rbp), %rax movslq %ecx, %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -16(%rbp) movl $0, -60(%rbp) .LBB0_4: # =>This Inner Loop Header: Depth=1 movl -60(%rbp), %eax cmpl -68(%rbp), %eax jge .LBB0_10 # %bb.5: # in Loop: Header=BB0_4 Depth=1 movq -48(%rbp), %rax movq 24(%rax), %rax movslq -60(%rbp), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -128(%rbp) # 8-byte Spill movq -16(%rbp), %rax movslq -60(%rbp), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -120(%rbp) # 8-byte Spill cmpq $0, -24(%rbp) je .LBB0_7 # %bb.6: # in Loop: Header=BB0_4 Depth=1 movq -24(%rbp), %rax movq -8(%rbp), %rcx movl 12(%rcx), %ecx addl -60(%rbp), %ecx imull $3, %ecx, %ecx movslq %ecx, %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -136(%rbp) # 8-byte Spill jmp .LBB0_8 .LBB0_7: # in Loop: Header=BB0_4 Depth=1 xorl %eax, %eax # kill: def $rax killed $eax movq %rax, -136(%rbp) # 8-byte Spill jmp .LBB0_8 .LBB0_8: # in Loop: Header=BB0_4 Depth=1 movq -120(%rbp), %rsi # 8-byte Reload movq -128(%rbp), %rdi # 8-byte Reload movq -136(%rbp), %rcx # 8-byte Reload movq -32(%rbp), %rax movq 8(%rax), %r8 movl $4294967295, %edx # imm = 0xFFFFFFFF callq LoadDrawVertToSrfVert@PLT # %bb.9: # in Loop: Header=BB0_4 Depth=1 movl -60(%rbp), %eax addl $1, %eax movl %eax, -60(%rbp) jmp .LBB0_4 .LBB0_10: movl $0, -76(%rbp) movq -8(%rbp), %rax movl 16(%rax), %edi callq LittleLong@PLT movl %eax, %ecx movq -40(%rbp), %rax movslq %ecx, %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -40(%rbp) movl $0, -60(%rbp) movq -48(%rbp), %rax movq 8(%rax), %rax movq %rax, -56(%rbp) .LBB0_11: # =>This Loop Header: Depth=1 # Child Loop BB0_13 Depth 2 movl -60(%rbp), %eax cmpl -72(%rbp), %eax jge .LBB0_24 # %bb.12: # in Loop: Header=BB0_11 Depth=1 movl $0, -64(%rbp) .LBB0_13: # Parent Loop BB0_11 Depth=1 # => This Inner Loop Header: Depth=2 cmpl $3, -64(%rbp) jge .LBB0_18 # %bb.14: # in Loop: Header=BB0_13 Depth=2 movq -40(%rbp), %rax movl -60(%rbp), %ecx addl -64(%rbp), %ecx movslq %ecx, %rcx movl (%rax,%rcx,4), %edi callq LittleLong@PLT movl %eax, %edx movq -56(%rbp), %rax movslq -64(%rbp), %rcx movl %edx, (%rax,%rcx,4) movq -56(%rbp), %rax movslq -64(%rbp), %rcx movl (%rax,%rcx,4), %eax cmpl -68(%rbp), %eax jl .LBB0_16 # %bb.15: # in Loop: Header=BB0_13 Depth=2 movq ri+16(%rip), %rax movl ERR_DROP(%rip), %edi leaq .L.str(%rip), %rsi callq *%rax .LBB0_16: # in Loop: Header=BB0_13 Depth=2 jmp .LBB0_17 .LBB0_17: # in Loop: Header=BB0_13 Depth=2 movl -64(%rbp), %eax addl $1, %eax movl %eax, -64(%rbp) jmp .LBB0_13 .LBB0_18: # in Loop: Header=BB0_11 Depth=1 movq -56(%rbp), %rax movl (%rax), %eax movq -56(%rbp), %rcx cmpl 4(%rcx), %eax je .LBB0_21 # %bb.19: # in Loop: Header=BB0_11 Depth=1 movq -56(%rbp), %rax movl 4(%rax), %eax movq -56(%rbp), %rcx cmpl 8(%rcx), %eax je .LBB0_21 # %bb.20: # in Loop: Header=BB0_11 Depth=1 movq -56(%rbp), %rax movl (%rax), %eax movq -56(%rbp), %rcx cmpl 8(%rcx), %eax jne .LBB0_22 .LBB0_21: # in Loop: Header=BB0_11 Depth=1 movq -56(%rbp), %rax addq $-12, %rax movq %rax, -56(%rbp) movl -76(%rbp), %eax addl $1, %eax movl %eax, -76(%rbp) .LBB0_22: # in Loop: Header=BB0_11 Depth=1 jmp .LBB0_23 .LBB0_23: # in Loop: Header=BB0_11 Depth=1 movl -60(%rbp), %eax addl $3, %eax movl %eax, -60(%rbp) movq -56(%rbp), %rax addq $12, %rax movq %rax, -56(%rbp) jmp .LBB0_11 .LBB0_24: cmpl $0, -76(%rbp) je .LBB0_26 # %bb.25: movq ri+8(%rip), %rax movq %rax, -144(%rbp) # 8-byte Spill movl PRINT_WARNING(%rip), %edi movq -32(%rbp), %rax movq (%rax), %rax movl (%rax), %eax movl %eax, -148(%rbp) # 4-byte Spill movl -72(%rbp), %eax movl $3, %ecx cltd idivl %ecx movl %eax, %ecx movl -68(%rbp), %r8d movl -72(%rbp), %eax movl $3, %esi cltd idivl %esi movl -148(%rbp), %edx # 4-byte Reload movl %eax, %r9d movq -144(%rbp), %rax # 8-byte Reload subl -76(%rbp), %r9d leaq .L.str.1(%rip), %rsi callq *%rax imull $3, -76(%rbp), %edx movq -48(%rbp), %rax movl (%rax), %ecx subl %edx, %ecx movl %ecx, (%rax) .LBB0_26: movl $0, -60(%rbp) movq -48(%rbp), %rax movq 8(%rax), %rax movq %rax, -56(%rbp) .LBB0_27: # =>This Inner Loop Header: Depth=1 movl -60(%rbp), %eax cmpl -72(%rbp), %eax jge .LBB0_30 # %bb.28: # in Loop: Header=BB0_27 Depth=1 movq -48(%rbp), %rax movq 24(%rax), %rax movq -56(%rbp), %rcx movslq (%rcx), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -112(%rbp) movq -48(%rbp), %rax movq 24(%rax), %rax movq -56(%rbp), %rcx movslq 4(%rcx), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -104(%rbp) movq -48(%rbp), %rax movq 24(%rax), %rax movq -56(%rbp), %rcx movslq 8(%rcx), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -96(%rbp) leaq -112(%rbp), %rdi callq R_CalcTangentVectors@PLT # %bb.29: # in Loop: Header=BB0_27 Depth=1 movl -60(%rbp), %eax addl $3, %eax movl %eax, -60(%rbp) movq -56(%rbp), %rax addq $12, %rax movq %rax, -56(%rbp) jmp .LBB0_27 .LBB0_30: addq $160, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size ParseTriSurf, .Lfunc_end0-ParseTriSurf .cfi_endproc # -- End function .type LIGHTMAP_BY_VERTEX,@object # @LIGHTMAP_BY_VERTEX .bss .globl LIGHTMAP_BY_VERTEX .p2align 2 LIGHTMAP_BY_VERTEX: .long 0 # 0x0 .size LIGHTMAP_BY_VERTEX, 4 .type r_singleShader,@object # @r_singleShader .globl r_singleShader .p2align 3 r_singleShader: .quad 0 .size r_singleShader, 8 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 8 .size tr, 8 .type SF_TRIANGLES,@object # @SF_TRIANGLES .globl SF_TRIANGLES .p2align 2 SF_TRIANGLES: .long 0 # 0x0 .size SF_TRIANGLES, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 24 .size ri, 24 .type h_low,@object # @h_low .globl h_low .p2align 2 h_low: .long 0 # 0x0 .size h_low, 4 .type CULLINFO_BOX,@object # @CULLINFO_BOX .globl CULLINFO_BOX .p2align 2 CULLINFO_BOX: .long 0 # 0x0 .size CULLINFO_BOX, 4 .type ERR_DROP,@object # @ERR_DROP .globl ERR_DROP .p2align 2 ERR_DROP: .long 0 # 0x0 .size ERR_DROP, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "Bad index in face surface" .size .L.str, 26 .type PRINT_WARNING,@object # @PRINT_WARNING .bss .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "Trisurf has bad triangles, originally shader %s %d tris %d verts, now %d tris\n" .size .L.str.1, 79 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym ParseTriSurf .addrsig_sym LittleLong .addrsig_sym ShaderForShaderNum .addrsig_sym ClearBounds .addrsig_sym LoadDrawVertToSrfVert .addrsig_sym R_CalcTangentVectors .addrsig_sym LIGHTMAP_BY_VERTEX .addrsig_sym r_singleShader .addrsig_sym tr .addrsig_sym SF_TRIANGLES .addrsig_sym ri .addrsig_sym h_low .addrsig_sym CULLINFO_BOX .addrsig_sym ERR_DROP .addrsig_sym PRINT_WARNING
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_ParseTriSurf.c' source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_ParseTriSurf.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_15__ = type { ptr } %struct.TYPE_16__ = type { ptr, ptr, ptr } %struct.TYPE_14__ = type { i32, i32, i32, i32, i32, i32 } %struct.TYPE_13__ = type { ptr, %struct.TYPE_11__, ptr, i64 } %struct.TYPE_11__ = type { ptr, i32 } %struct.TYPE_17__ = type { i64 } %struct.TYPE_18__ = type { i32, i32 } %struct.TYPE_12__ = type { i32, ptr, i32, ptr, i32 } @LIGHTMAP_BY_VERTEX = dso_local global i32 0, align 4 @r_singleShader = dso_local global ptr null, align 8 @tr = dso_local global %struct.TYPE_15__ zeroinitializer, align 8 @SF_TRIANGLES = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_16__ zeroinitializer, align 8 @h_low = dso_local global i32 0, align 4 @CULLINFO_BOX = dso_local global i32 0, align 4 @ERR_DROP = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [26 x i8] c"Bad index in face surface\00", align 1 @PRINT_WARNING = dso_local global i32 0, align 4 @.str.1 = private unnamed_addr constant [79 x i8] c"Trisurf has bad triangles, originally shader %s %d tris %d verts, now %d tris\0A\00", align 1 @llvm.compiler.used = appending global [1 x ptr] [ptr @ParseTriSurf], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @ParseTriSurf(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4) #0 { %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca ptr, align 8 %10 = alloca ptr, align 8 %11 = alloca ptr, align 8 %12 = alloca ptr, align 8 %13 = alloca i32, align 4 %14 = alloca i32, align 4 %15 = alloca i32, align 4 %16 = alloca i32, align 4 %17 = alloca i32, align 4 %18 = alloca [3 x ptr], align 16 store ptr %0, ptr %6, align 8 store ptr %1, ptr %7, align 8 store ptr %2, ptr %8, align 8 store ptr %3, ptr %9, align 8 store ptr %4, ptr %10, align 8 %19 = load ptr, ptr %6, align 8 %20 = getelementptr inbounds %struct.TYPE_14__, ptr %19, i32 0, i32 0 %21 = load i32, ptr %20, align 4 %22 = call i32 @LittleLong(i32 noundef %21) %23 = add nsw i32 %22, 1 %24 = sext i32 %23 to i64 %25 = load ptr, ptr %9, align 8 %26 = getelementptr inbounds %struct.TYPE_13__, ptr %25, i32 0, i32 3 store i64 %24, ptr %26, align 8 %27 = load ptr, ptr %6, align 8 %28 = getelementptr inbounds %struct.TYPE_14__, ptr %27, i32 0, i32 5 %29 = load i32, ptr %28, align 4 %30 = load i32, ptr @LIGHTMAP_BY_VERTEX, align 4 %31 = call ptr @ShaderForShaderNum(i32 noundef %29, i32 noundef %30) %32 = load ptr, ptr %9, align 8 %33 = getelementptr inbounds %struct.TYPE_13__, ptr %32, i32 0, i32 0 store ptr %31, ptr %33, align 8 %34 = load ptr, ptr @r_singleShader, align 8 %35 = getelementptr inbounds %struct.TYPE_17__, ptr %34, i32 0, i32 0 %36 = load i64, ptr %35, align 8 %37 = icmp ne i64 %36, 0 br i1 %37, label %38, label %49 38: ; preds = %5 %39 = load ptr, ptr %9, align 8 %40 = getelementptr inbounds %struct.TYPE_13__, ptr %39, i32 0, i32 0 %41 = load ptr, ptr %40, align 8 %42 = getelementptr inbounds %struct.TYPE_18__, ptr %41, i32 0, i32 1 %43 = load i32, ptr %42, align 4 %44 = icmp ne i32 %43, 0 br i1 %44, label %49, label %45 45: ; preds = %38 %46 = load ptr, ptr @tr, align 8 %47 = load ptr, ptr %9, align 8 %48 = getelementptr inbounds %struct.TYPE_13__, ptr %47, i32 0, i32 0 store ptr %46, ptr %48, align 8 br label %49 49: ; preds = %45, %38, %5 %50 = load ptr, ptr %6, align 8 %51 = getelementptr inbounds %struct.TYPE_14__, ptr %50, i32 0, i32 1 %52 = load i32, ptr %51, align 4 %53 = call i32 @LittleLong(i32 noundef %52) store i32 %53, ptr %15, align 4 %54 = load ptr, ptr %6, align 8 %55 = getelementptr inbounds %struct.TYPE_14__, ptr %54, i32 0, i32 2 %56 = load i32, ptr %55, align 4 %57 = call i32 @LittleLong(i32 noundef %56) store i32 %57, ptr %16, align 4 %58 = load ptr, ptr %9, align 8 %59 = getelementptr inbounds %struct.TYPE_13__, ptr %58, i32 0, i32 2 %60 = load ptr, ptr %59, align 8 store ptr %60, ptr %11, align 8 %61 = load i32, ptr @SF_TRIANGLES, align 4 %62 = load ptr, ptr %11, align 8 %63 = getelementptr inbounds %struct.TYPE_12__, ptr %62, i32 0, i32 4 store i32 %61, ptr %63, align 8 %64 = load i32, ptr %16, align 4 %65 = load ptr, ptr %11, align 8 %66 = getelementptr inbounds %struct.TYPE_12__, ptr %65, i32 0, i32 0 store i32 %64, ptr %66, align 8 %67 = load ptr, ptr @ri, align 8 %68 = load i32, ptr %16, align 4 %69 = sext i32 %68 to i64 %70 = mul i64 %69, 4 %71 = trunc i64 %70 to i32 %72 = load i32, ptr @h_low, align 4 %73 = call ptr %67(i32 noundef %71, i32 noundef %72) %74 = load ptr, ptr %11, align 8 %75 = getelementptr inbounds %struct.TYPE_12__, ptr %74, i32 0, i32 1 store ptr %73, ptr %75, align 8 %76 = load i32, ptr %15, align 4 %77 = load ptr, ptr %11, align 8 %78 = getelementptr inbounds %struct.TYPE_12__, ptr %77, i32 0, i32 2 store i32 %76, ptr %78, align 8 %79 = load ptr, ptr @ri, align 8 %80 = load i32, ptr %15, align 4 %81 = sext i32 %80 to i64 %82 = mul i64 %81, 4 %83 = trunc i64 %82 to i32 %84 = load i32, ptr @h_low, align 4 %85 = call ptr %79(i32 noundef %83, i32 noundef %84) %86 = load ptr, ptr %11, align 8 %87 = getelementptr inbounds %struct.TYPE_12__, ptr %86, i32 0, i32 3 store ptr %85, ptr %87, align 8 %88 = load ptr, ptr %11, align 8 %89 = load ptr, ptr %9, align 8 %90 = getelementptr inbounds %struct.TYPE_13__, ptr %89, i32 0, i32 2 store ptr %88, ptr %90, align 8 %91 = load i32, ptr @CULLINFO_BOX, align 4 %92 = load ptr, ptr %9, align 8 %93 = getelementptr inbounds %struct.TYPE_13__, ptr %92, i32 0, i32 1 %94 = getelementptr inbounds %struct.TYPE_11__, ptr %93, i32 0, i32 1 store i32 %91, ptr %94, align 8 %95 = load ptr, ptr %9, align 8 %96 = getelementptr inbounds %struct.TYPE_13__, ptr %95, i32 0, i32 1 %97 = getelementptr inbounds %struct.TYPE_11__, ptr %96, i32 0, i32 0 %98 = load ptr, ptr %97, align 8 %99 = getelementptr inbounds i32, ptr %98, i64 0 %100 = load i32, ptr %99, align 4 %101 = load ptr, ptr %9, align 8 %102 = getelementptr inbounds %struct.TYPE_13__, ptr %101, i32 0, i32 1 %103 = getelementptr inbounds %struct.TYPE_11__, ptr %102, i32 0, i32 0 %104 = load ptr, ptr %103, align 8 %105 = getelementptr inbounds i32, ptr %104, i64 1 %106 = load i32, ptr %105, align 4 %107 = call i32 @ClearBounds(i32 noundef %100, i32 noundef %106) %108 = load ptr, ptr %6, align 8 %109 = getelementptr inbounds %struct.TYPE_14__, ptr %108, i32 0, i32 3 %110 = load i32, ptr %109, align 4 %111 = call i32 @LittleLong(i32 noundef %110) %112 = load ptr, ptr %7, align 8 %113 = sext i32 %111 to i64 %114 = getelementptr inbounds i32, ptr %112, i64 %113 store ptr %114, ptr %7, align 8 store i32 0, ptr %13, align 4 br label %115 115: ; preds = %150, %49 %116 = load i32, ptr %13, align 4 %117 = load i32, ptr %15, align 4 %118 = icmp slt i32 %116, %117 br i1 %118, label %119, label %153 119: ; preds = %115 %120 = load ptr, ptr %11, align 8 %121 = getelementptr inbounds %struct.TYPE_12__, ptr %120, i32 0, i32 3 %122 = load ptr, ptr %121, align 8 %123 = load i32, ptr %13, align 4 %124 = sext i32 %123 to i64 %125 = getelementptr inbounds i32, ptr %122, i64 %124 %126 = load ptr, ptr %7, align 8 %127 = load i32, ptr %13, align 4 %128 = sext i32 %127 to i64 %129 = getelementptr inbounds i32, ptr %126, i64 %128 %130 = load ptr, ptr %8, align 8 %131 = icmp ne ptr %130, null br i1 %131, label %132, label %142 132: ; preds = %119 %133 = load ptr, ptr %8, align 8 %134 = load ptr, ptr %6, align 8 %135 = getelementptr inbounds %struct.TYPE_14__, ptr %134, i32 0, i32 3 %136 = load i32, ptr %135, align 4 %137 = load i32, ptr %13, align 4 %138 = add nsw i32 %136, %137 %139 = mul nsw i32 %138, 3 %140 = sext i32 %139 to i64 %141 = getelementptr inbounds float, ptr %133, i64 %140 br label %143 142: ; preds = %119 br label %143 143: ; preds = %142, %132 %144 = phi ptr [ %141, %132 ], [ null, %142 ] %145 = load ptr, ptr %9, align 8 %146 = getelementptr inbounds %struct.TYPE_13__, ptr %145, i32 0, i32 1 %147 = getelementptr inbounds %struct.TYPE_11__, ptr %146, i32 0, i32 0 %148 = load ptr, ptr %147, align 8 %149 = call i32 @LoadDrawVertToSrfVert(ptr noundef %125, ptr noundef %129, i32 noundef -1, ptr noundef %144, ptr noundef %148) br label %150 150: ; preds = %143 %151 = load i32, ptr %13, align 4 %152 = add nsw i32 %151, 1 store i32 %152, ptr %13, align 4 br label %115, !llvm.loop !6 153: ; preds = %115 store i32 0, ptr %17, align 4 %154 = load ptr, ptr %6, align 8 %155 = getelementptr inbounds %struct.TYPE_14__, ptr %154, i32 0, i32 4 %156 = load i32, ptr %155, align 4 %157 = call i32 @LittleLong(i32 noundef %156) %158 = load ptr, ptr %10, align 8 %159 = sext i32 %157 to i64 %160 = getelementptr inbounds i32, ptr %158, i64 %159 store ptr %160, ptr %10, align 8 store i32 0, ptr %13, align 4 %161 = load ptr, ptr %11, align 8 %162 = getelementptr inbounds %struct.TYPE_12__, ptr %161, i32 0, i32 1 %163 = load ptr, ptr %162, align 8 store ptr %163, ptr %12, align 8 br label %164 164: ; preds = %230, %153 %165 = load i32, ptr %13, align 4 %166 = load i32, ptr %16, align 4 %167 = icmp slt i32 %165, %166 br i1 %167, label %168, label %235 168: ; preds = %164 store i32 0, ptr %14, align 4 br label %169 169: ; preds = %197, %168 %170 = load i32, ptr %14, align 4 %171 = icmp slt i32 %170, 3 br i1 %171, label %172, label %200 172: ; preds = %169 %173 = load ptr, ptr %10, align 8 %174 = load i32, ptr %13, align 4 %175 = load i32, ptr %14, align 4 %176 = add nsw i32 %174, %175 %177 = sext i32 %176 to i64 %178 = getelementptr inbounds i32, ptr %173, i64 %177 %179 = load i32, ptr %178, align 4 %180 = call i32 @LittleLong(i32 noundef %179) %181 = load ptr, ptr %12, align 8 %182 = load i32, ptr %14, align 4 %183 = sext i32 %182 to i64 %184 = getelementptr inbounds i32, ptr %181, i64 %183 store i32 %180, ptr %184, align 4 %185 = load ptr, ptr %12, align 8 %186 = load i32, ptr %14, align 4 %187 = sext i32 %186 to i64 %188 = getelementptr inbounds i32, ptr %185, i64 %187 %189 = load i32, ptr %188, align 4 %190 = load i32, ptr %15, align 4 %191 = icmp sge i32 %189, %190 br i1 %191, label %192, label %196 192: ; preds = %172 %193 = load ptr, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @ri, i32 0, i32 2), align 8 %194 = load i32, ptr @ERR_DROP, align 4 %195 = call i32 %193(i32 noundef %194, ptr noundef @.str) br label %196 196: ; preds = %192, %172 br label %197 197: ; preds = %196 %198 = load i32, ptr %14, align 4 %199 = add nsw i32 %198, 1 store i32 %199, ptr %14, align 4 br label %169, !llvm.loop !8 200: ; preds = %169 %201 = load ptr, ptr %12, align 8 %202 = getelementptr inbounds i32, ptr %201, i64 0 %203 = load i32, ptr %202, align 4 %204 = load ptr, ptr %12, align 8 %205 = getelementptr inbounds i32, ptr %204, i64 1 %206 = load i32, ptr %205, align 4 %207 = icmp eq i32 %203, %206 br i1 %207, label %224, label %208 208: ; preds = %200 %209 = load ptr, ptr %12, align 8 %210 = getelementptr inbounds i32, ptr %209, i64 1 %211 = load i32, ptr %210, align 4 %212 = load ptr, ptr %12, align 8 %213 = getelementptr inbounds i32, ptr %212, i64 2 %214 = load i32, ptr %213, align 4 %215 = icmp eq i32 %211, %214 br i1 %215, label %224, label %216 216: ; preds = %208 %217 = load ptr, ptr %12, align 8 %218 = getelementptr inbounds i32, ptr %217, i64 0 %219 = load i32, ptr %218, align 4 %220 = load ptr, ptr %12, align 8 %221 = getelementptr inbounds i32, ptr %220, i64 2 %222 = load i32, ptr %221, align 4 %223 = icmp eq i32 %219, %222 br i1 %223, label %224, label %229 224: ; preds = %216, %208, %200 %225 = load ptr, ptr %12, align 8 %226 = getelementptr inbounds i32, ptr %225, i64 -3 store ptr %226, ptr %12, align 8 %227 = load i32, ptr %17, align 4 %228 = add nsw i32 %227, 1 store i32 %228, ptr %17, align 4 br label %229 229: ; preds = %224, %216 br label %230 230: ; preds = %229 %231 = load i32, ptr %13, align 4 %232 = add nsw i32 %231, 3 store i32 %232, ptr %13, align 4 %233 = load ptr, ptr %12, align 8 %234 = getelementptr inbounds i32, ptr %233, i64 3 store ptr %234, ptr %12, align 8 br label %164, !llvm.loop !9 235: ; preds = %164 %236 = load i32, ptr %17, align 4 %237 = icmp ne i32 %236, 0 br i1 %237, label %238, label %260 238: ; preds = %235 %239 = load ptr, ptr getelementptr inbounds (%struct.TYPE_16__, ptr @ri, i32 0, i32 1), align 8 %240 = load i32, ptr @PRINT_WARNING, align 4 %241 = load ptr, ptr %9, align 8 %242 = getelementptr inbounds %struct.TYPE_13__, ptr %241, i32 0, i32 0 %243 = load ptr, ptr %242, align 8 %244 = getelementptr inbounds %struct.TYPE_18__, ptr %243, i32 0, i32 0 %245 = load i32, ptr %244, align 4 %246 = load i32, ptr %16, align 4 %247 = sdiv i32 %246, 3 %248 = load i32, ptr %15, align 4 %249 = load i32, ptr %16, align 4 %250 = sdiv i32 %249, 3 %251 = load i32, ptr %17, align 4 %252 = sub nsw i32 %250, %251 %253 = call i32 %239(i32 noundef %240, ptr noundef @.str.1, i32 noundef %245, i32 noundef %247, i32 noundef %248, i32 noundef %252) %254 = load i32, ptr %17, align 4 %255 = mul nsw i32 %254, 3 %256 = load ptr, ptr %11, align 8 %257 = getelementptr inbounds %struct.TYPE_12__, ptr %256, i32 0, i32 0 %258 = load i32, ptr %257, align 8 %259 = sub nsw i32 %258, %255 store i32 %259, ptr %257, align 8 br label %260 260: ; preds = %238, %235 store i32 0, ptr %13, align 4 %261 = load ptr, ptr %11, align 8 %262 = getelementptr inbounds %struct.TYPE_12__, ptr %261, i32 0, i32 1 %263 = load ptr, ptr %262, align 8 store ptr %263, ptr %12, align 8 br label %264 264: ; preds = %298, %260 %265 = load i32, ptr %13, align 4 %266 = load i32, ptr %16, align 4 %267 = icmp slt i32 %265, %266 br i1 %267, label %268, label %303 268: ; preds = %264 %269 = load ptr, ptr %11, align 8 %270 = getelementptr inbounds %struct.TYPE_12__, ptr %269, i32 0, i32 3 %271 = load ptr, ptr %270, align 8 %272 = load ptr, ptr %12, align 8 %273 = getelementptr inbounds i32, ptr %272, i64 0 %274 = load i32, ptr %273, align 4 %275 = sext i32 %274 to i64 %276 = getelementptr inbounds i32, ptr %271, i64 %275 %277 = getelementptr inbounds [3 x ptr], ptr %18, i64 0, i64 0 store ptr %276, ptr %277, align 16 %278 = load ptr, ptr %11, align 8 %279 = getelementptr inbounds %struct.TYPE_12__, ptr %278, i32 0, i32 3 %280 = load ptr, ptr %279, align 8 %281 = load ptr, ptr %12, align 8 %282 = getelementptr inbounds i32, ptr %281, i64 1 %283 = load i32, ptr %282, align 4 %284 = sext i32 %283 to i64 %285 = getelementptr inbounds i32, ptr %280, i64 %284 %286 = getelementptr inbounds [3 x ptr], ptr %18, i64 0, i64 1 store ptr %285, ptr %286, align 8 %287 = load ptr, ptr %11, align 8 %288 = getelementptr inbounds %struct.TYPE_12__, ptr %287, i32 0, i32 3 %289 = load ptr, ptr %288, align 8 %290 = load ptr, ptr %12, align 8 %291 = getelementptr inbounds i32, ptr %290, i64 2 %292 = load i32, ptr %291, align 4 %293 = sext i32 %292 to i64 %294 = getelementptr inbounds i32, ptr %289, i64 %293 %295 = getelementptr inbounds [3 x ptr], ptr %18, i64 0, i64 2 store ptr %294, ptr %295, align 16 %296 = getelementptr inbounds [3 x ptr], ptr %18, i64 0, i64 0 %297 = call i32 @R_CalcTangentVectors(ptr noundef %296) br label %298 298: ; preds = %268 %299 = load i32, ptr %13, align 4 %300 = add nsw i32 %299, 3 store i32 %300, ptr %13, align 4 %301 = load ptr, ptr %12, align 8 %302 = getelementptr inbounds i32, ptr %301, i64 3 store ptr %302, ptr %12, align 8 br label %264, !llvm.loop !10 303: ; preds = %264 ret void } declare i32 @LittleLong(i32 noundef) #1 declare ptr @ShaderForShaderNum(i32 noundef, i32 noundef) #1 declare i32 @ClearBounds(i32 noundef, i32 noundef) #1 declare i32 @LoadDrawVertToSrfVert(ptr noundef, ptr noundef, i32 noundef, ptr noundef, ptr noundef) #1 declare i32 @R_CalcTangentVectors(ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7} !9 = distinct !{!9, !7} !10 = distinct !{!10, !7}
lab/engine/code/renderergl2/extr_tr_bsp.c_ParseTriSurf
.text .file "extr_tr_main.c_R_CompareVert.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function R_CompareVert .LCPI0_0: .quad 0x3fb999999999999a # double 0.10000000000000001 .text .globl R_CompareVert .p2align 4, 0x90 .type R_CompareVert,@function R_CompareVert: # @R_CompareVert .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) movq %rdx, -32(%rbp) movl $0, -36(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 cmpl $3, -36(%rbp) jge .LBB0_10 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -16(%rbp), %rax movq 8(%rax), %rax movslq -36(%rbp), %rcx cvtsi2sdq (%rax,%rcx,8), %xmm0 movsd .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero addsd %xmm1, %xmm0 cvttsd2si %xmm0, %rdi callq floor@PLT movq %rax, -48(%rbp) # 8-byte Spill movq -24(%rbp), %rax movq 8(%rax), %rax movslq -36(%rbp), %rcx cvtsi2sdq (%rax,%rcx,8), %xmm0 movsd .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero addsd %xmm1, %xmm0 cvttsd2si %xmm0, %rdi callq floor@PLT movq %rax, %rcx movq -48(%rbp), %rax # 8-byte Reload cmpq %rcx, %rax je .LBB0_4 # %bb.3: movq qfalse(%rip), %rax movq %rax, -8(%rbp) jmp .LBB0_11 .LBB0_4: # in Loop: Header=BB0_1 Depth=1 cmpq $0, -32(%rbp) je .LBB0_8 # %bb.5: # in Loop: Header=BB0_1 Depth=1 movq -16(%rbp), %rax movq (%rax), %rax movq (%rax), %rax movq -24(%rbp), %rcx movq (%rcx), %rcx cmpq (%rcx), %rax jne .LBB0_7 # %bb.6: # in Loop: Header=BB0_1 Depth=1 movq -16(%rbp), %rax movq (%rax), %rax movq 8(%rax), %rax movq -24(%rbp), %rcx movq (%rcx), %rcx cmpq 8(%rcx), %rax je .LBB0_8 .LBB0_7: movq qfalse(%rip), %rax movq %rax, -8(%rbp) jmp .LBB0_11 .LBB0_8: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_9 .LBB0_9: # in Loop: Header=BB0_1 Depth=1 movl -36(%rbp), %eax addl $1, %eax movl %eax, -36(%rbp) jmp .LBB0_1 .LBB0_10: movq qtrue(%rip), %rax movq %rax, -8(%rbp) .LBB0_11: movq -8(%rbp), %rax addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_CompareVert, .Lfunc_end0-R_CompareVert .cfi_endproc # -- End function .type qfalse,@object # @qfalse .bss .globl qfalse .p2align 3 qfalse: .quad 0 # 0x0 .size qfalse, 8 .type qtrue,@object # @qtrue .globl qtrue .p2align 3 qtrue: .quad 0 # 0x0 .size qtrue, 8 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym floor .addrsig_sym qfalse .addrsig_sym qtrue
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_main.c_R_CompareVert.c' source_filename = "lab/engine/code/renderergl2/extr_tr_main.c_R_CompareVert.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { ptr, ptr } @qfalse = dso_local global i64 0, align 8 @qtrue = dso_local global i64 0, align 8 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i64 @R_CompareVert(ptr noundef %0, ptr noundef %1, i64 noundef %2) #0 { %4 = alloca i64, align 8 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = alloca i64, align 8 %8 = alloca i32, align 4 store ptr %0, ptr %5, align 8 store ptr %1, ptr %6, align 8 store i64 %2, ptr %7, align 8 store i32 0, ptr %8, align 4 br label %9 9: ; preds = %68, %3 %10 = load i32, ptr %8, align 4 %11 = icmp slt i32 %10, 3 br i1 %11, label %12, label %71 12: ; preds = %9 %13 = load ptr, ptr %5, align 8 %14 = getelementptr inbounds %struct.TYPE_4__, ptr %13, i32 0, i32 1 %15 = load ptr, ptr %14, align 8 %16 = load i32, ptr %8, align 4 %17 = sext i32 %16 to i64 %18 = getelementptr inbounds i64, ptr %15, i64 %17 %19 = load i64, ptr %18, align 8 %20 = sitofp i64 %19 to double %21 = fadd double %20, 1.000000e-01 %22 = fptosi double %21 to i64 %23 = call i64 @floor(i64 noundef %22) %24 = load ptr, ptr %6, align 8 %25 = getelementptr inbounds %struct.TYPE_4__, ptr %24, i32 0, i32 1 %26 = load ptr, ptr %25, align 8 %27 = load i32, ptr %8, align 4 %28 = sext i32 %27 to i64 %29 = getelementptr inbounds i64, ptr %26, i64 %28 %30 = load i64, ptr %29, align 8 %31 = sitofp i64 %30 to double %32 = fadd double %31, 1.000000e-01 %33 = fptosi double %32 to i64 %34 = call i64 @floor(i64 noundef %33) %35 = icmp ne i64 %23, %34 br i1 %35, label %36, label %38 36: ; preds = %12 %37 = load i64, ptr @qfalse, align 8 store i64 %37, ptr %4, align 8 br label %73 38: ; preds = %12 %39 = load i64, ptr %7, align 8 %40 = icmp ne i64 %39, 0 br i1 %40, label %41, label %67 41: ; preds = %38 %42 = load ptr, ptr %5, align 8 %43 = getelementptr inbounds %struct.TYPE_4__, ptr %42, i32 0, i32 0 %44 = load ptr, ptr %43, align 8 %45 = getelementptr inbounds i64, ptr %44, i64 0 %46 = load i64, ptr %45, align 8 %47 = load ptr, ptr %6, align 8 %48 = getelementptr inbounds %struct.TYPE_4__, ptr %47, i32 0, i32 0 %49 = load ptr, ptr %48, align 8 %50 = getelementptr inbounds i64, ptr %49, i64 0 %51 = load i64, ptr %50, align 8 %52 = icmp ne i64 %46, %51 br i1 %52, label %65, label %53 53: ; preds = %41 %54 = load ptr, ptr %5, align 8 %55 = getelementptr inbounds %struct.TYPE_4__, ptr %54, i32 0, i32 0 %56 = load ptr, ptr %55, align 8 %57 = getelementptr inbounds i64, ptr %56, i64 1 %58 = load i64, ptr %57, align 8 %59 = load ptr, ptr %6, align 8 %60 = getelementptr inbounds %struct.TYPE_4__, ptr %59, i32 0, i32 0 %61 = load ptr, ptr %60, align 8 %62 = getelementptr inbounds i64, ptr %61, i64 1 %63 = load i64, ptr %62, align 8 %64 = icmp ne i64 %58, %63 br i1 %64, label %65, label %67 65: ; preds = %53, %41 %66 = load i64, ptr @qfalse, align 8 store i64 %66, ptr %4, align 8 br label %73 67: ; preds = %53, %38 br label %68 68: ; preds = %67 %69 = load i32, ptr %8, align 4 %70 = add nsw i32 %69, 1 store i32 %70, ptr %8, align 4 br label %9, !llvm.loop !6 71: ; preds = %9 %72 = load i64, ptr @qtrue, align 8 store i64 %72, ptr %4, align 8 br label %73 73: ; preds = %71, %65, %36 %74 = load i64, ptr %4, align 8 ret i64 %74 } declare i64 @floor(i64 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_tr_main.c_R_CompareVert
.text .file "extr_tr_model.c_R_RegisterDMLab.c" .globl R_RegisterDMLab # -- Begin function R_RegisterDMLab .p2align 4, 0x90 .type R_RegisterDMLab,@function R_RegisterDMLab: # @R_RegisterDMLab .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $96, %rsp movq %rdi, -16(%rbp) movq %rsi, -24(%rbp) movl MAX_QPATH(%rip), %eax addl $20, %eax # kill: def $rax killed $eax movq %rax, -88(%rbp) # 8-byte Spill movq %rsp, %rcx movq %rcx, -40(%rbp) movq %rax, %rdx addq $15, %rdx andq $-16, %rdx movq %rsp, %rcx subq %rdx, %rcx movq %rcx, -80(%rbp) # 8-byte Spill movq %rcx, %rsp movq %rax, -48(%rbp) movq qfalse(%rip), %rax movq %rax, -64(%rbp) movl $0, -28(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movl -28(%rbp), %eax cmpl MD3_MAX_LODS(%rip), %eax jge .LBB0_12 # %bb.2: # in Loop: Header=BB0_1 Depth=1 cmpl $0, -28(%rbp) je .LBB0_4 # %bb.3: # in Loop: Header=BB0_1 Depth=1 movq -80(%rbp), %rdi # 8-byte Reload movq -88(%rbp), %rax # 8-byte Reload movl %eax, %esi movq -16(%rbp), %rcx movl -28(%rbp), %r8d leaq .L.str(%rip), %rdx movb $0, %al callq Com_sprintf@PLT jmp .LBB0_5 .LBB0_4: # in Loop: Header=BB0_1 Depth=1 movq -80(%rbp), %rdi # 8-byte Reload movq -88(%rbp), %rax # 8-byte Reload movl %eax, %esi movq -16(%rbp), %rcx leaq .L.str.1(%rip), %rdx movb $0, %al callq Com_sprintf@PLT .LBB0_5: # in Loop: Header=BB0_1 Depth=1 movq -16(%rbp), %rdi leaq -56(%rbp), %rsi callq R_DMLabToMD3@PLT cmpq $0, %rax je .LBB0_7 # %bb.6: # in Loop: Header=BB0_1 Depth=1 movq -24(%rbp), %rdi movl -28(%rbp), %esi movq -56(%rbp), %rdx movq -56(%rbp), %rax movl (%rax), %ecx movq -16(%rbp), %r8 leaq .L.str.2(%rip), %r9 callq R_LoadMD3@PLT movq %rax, -64(%rbp) movq ri+8(%rip), %rax movq -56(%rbp), %rdi callq *%rax .LBB0_7: # in Loop: Header=BB0_1 Depth=1 cmpq $0, -64(%rbp) je .LBB0_9 # %bb.8: # in Loop: Header=BB0_1 Depth=1 movq -24(%rbp), %rax movl 8(%rax), %ecx addl $1, %ecx movl %ecx, 8(%rax) jmp .LBB0_10 .LBB0_9: jmp .LBB0_12 .LBB0_10: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_11 .LBB0_11: # in Loop: Header=BB0_1 Depth=1 movl -28(%rbp), %eax addl $1, %eax movl %eax, -28(%rbp) jmp .LBB0_1 .LBB0_12: cmpl $0, -28(%rbp) jle .LBB0_14 # %bb.13: movl MOD_MESH(%rip), %ecx movq -24(%rbp), %rax movl %ecx, (%rax) movq -24(%rbp), %rax movl 4(%rax), %eax movl %eax, -4(%rbp) movl $1, -68(%rbp) jmp .LBB0_15 .LBB0_14: movl MOD_BAD(%rip), %ecx movq -24(%rbp), %rax movl %ecx, (%rax) movl $0, -4(%rbp) movl $1, -68(%rbp) .LBB0_15: movq -40(%rbp), %rax movq %rax, %rsp movl -4(%rbp), %eax movq %rbp, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_RegisterDMLab, .Lfunc_end0-R_RegisterDMLab .cfi_endproc # -- End function .type MAX_QPATH,@object # @MAX_QPATH .bss .globl MAX_QPATH .p2align 2 MAX_QPATH: .long 0 # 0x0 .size MAX_QPATH, 4 .type qfalse,@object # @qfalse .globl qfalse .p2align 3 qfalse: .quad 0 # 0x0 .size qfalse, 8 .type MD3_MAX_LODS,@object # @MD3_MAX_LODS .globl MD3_MAX_LODS .p2align 2 MD3_MAX_LODS: .long 0 # 0x0 .size MD3_MAX_LODS, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "%s_%d" .size .L.str, 6 .type .L.str.1,@object # @.str.1 .L.str.1: .asciz "%s" .size .L.str.1, 3 .type .L.str.2,@object # @.str.2 .L.str.2: .zero 1 .size .L.str.2, 1 .type ri,@object # @ri .bss .globl ri .p2align 3 ri: .zero 16 .size ri, 16 .type MOD_MESH,@object # @MOD_MESH .globl MOD_MESH .p2align 2 MOD_MESH: .long 0 # 0x0 .size MOD_MESH, 4 .type MOD_BAD,@object # @MOD_BAD .globl MOD_BAD .p2align 2 MOD_BAD: .long 0 # 0x0 .size MOD_BAD, 4 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym Com_sprintf .addrsig_sym R_DMLabToMD3 .addrsig_sym R_LoadMD3 .addrsig_sym MAX_QPATH .addrsig_sym qfalse .addrsig_sym MD3_MAX_LODS .addrsig_sym ri .addrsig_sym MOD_MESH .addrsig_sym MOD_BAD
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_model.c_R_RegisterDMLab.c' source_filename = "lab/engine/code/renderergl2/extr_tr_model.c_R_RegisterDMLab.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_10__ = type { ptr, ptr } %struct.TYPE_9__ = type { i32 } %struct.TYPE_8__ = type { i32, i32, i32 } @MAX_QPATH = dso_local global i32 0, align 4 @qfalse = dso_local global i64 0, align 8 @MD3_MAX_LODS = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [6 x i8] c"%s_%d\00", align 1 @.str.1 = private unnamed_addr constant [3 x i8] c"%s\00", align 1 @.str.2 = private unnamed_addr constant [1 x i8] zeroinitializer, align 1 @ri = dso_local global %struct.TYPE_10__ zeroinitializer, align 8 @MOD_MESH = dso_local global i32 0, align 4 @MOD_BAD = dso_local global i32 0, align 4 @PRINT_WARNING = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_RegisterDMLab(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca ptr, align 8 %6 = alloca i32, align 4 %7 = alloca ptr, align 8 %8 = alloca i64, align 8 %9 = alloca ptr, align 8 %10 = alloca i64, align 8 %11 = alloca i32, align 4 store ptr %0, ptr %4, align 8 store ptr %1, ptr %5, align 8 %12 = load i32, ptr @MAX_QPATH, align 4 %13 = add nsw i32 %12, 20 %14 = zext i32 %13 to i64 %15 = call ptr @llvm.stacksave() store ptr %15, ptr %7, align 8 %16 = alloca i8, i64 %14, align 16 store i64 %14, ptr %8, align 8 %17 = load i64, ptr @qfalse, align 8 store i64 %17, ptr %10, align 8 store i32 0, ptr %6, align 4 br label %18 18: ; preds = %60, %2 %19 = load i32, ptr %6, align 4 %20 = load i32, ptr @MD3_MAX_LODS, align 4 %21 = icmp slt i32 %19, %20 br i1 %21, label %22, label %63 22: ; preds = %18 %23 = load i32, ptr %6, align 4 %24 = icmp ne i32 %23, 0 br i1 %24, label %25, label %30 25: ; preds = %22 %26 = trunc i64 %14 to i32 %27 = load ptr, ptr %4, align 8 %28 = load i32, ptr %6, align 4 %29 = call i32 (ptr, i32, ptr, ptr, ...) @Com_sprintf(ptr noundef %16, i32 noundef %26, ptr noundef @.str, ptr noundef %27, i32 noundef %28) br label %34 30: ; preds = %22 %31 = trunc i64 %14 to i32 %32 = load ptr, ptr %4, align 8 %33 = call i32 (ptr, i32, ptr, ptr, ...) @Com_sprintf(ptr noundef %16, i32 noundef %31, ptr noundef @.str.1, ptr noundef %32) br label %34 34: ; preds = %30, %25 %35 = load ptr, ptr %4, align 8 %36 = call i64 @R_DMLabToMD3(ptr noundef %35, ptr noundef %9) %37 = icmp ne i64 %36, 0 br i1 %37, label %38, label %50 38: ; preds = %34 %39 = load ptr, ptr %5, align 8 %40 = load i32, ptr %6, align 4 %41 = load ptr, ptr %9, align 8 %42 = load ptr, ptr %9, align 8 %43 = getelementptr inbounds %struct.TYPE_9__, ptr %42, i32 0, i32 0 %44 = load i32, ptr %43, align 4 %45 = load ptr, ptr %4, align 8 %46 = call i64 @R_LoadMD3(ptr noundef %39, i32 noundef %40, ptr noundef %41, i32 noundef %44, ptr noundef %45, ptr noundef @.str.2) store i64 %46, ptr %10, align 8 %47 = load ptr, ptr getelementptr inbounds (%struct.TYPE_10__, ptr @ri, i32 0, i32 1), align 8 %48 = load ptr, ptr %9, align 8 %49 = call i32 %47(ptr noundef %48) br label %50 50: ; preds = %38, %34 %51 = load i64, ptr %10, align 8 %52 = icmp ne i64 %51, 0 br i1 %52, label %53, label %58 53: ; preds = %50 %54 = load ptr, ptr %5, align 8 %55 = getelementptr inbounds %struct.TYPE_8__, ptr %54, i32 0, i32 2 %56 = load i32, ptr %55, align 4 %57 = add nsw i32 %56, 1 store i32 %57, ptr %55, align 4 br label %59 58: ; preds = %50 br label %63 59: ; preds = %53 br label %60 60: ; preds = %59 %61 = load i32, ptr %6, align 4 %62 = add nsw i32 %61, 1 store i32 %62, ptr %6, align 4 br label %18, !llvm.loop !6 63: ; preds = %58, %18 %64 = load i32, ptr %6, align 4 %65 = icmp sgt i32 %64, 0 br i1 %65, label %66, label %73 66: ; preds = %63 %67 = load i32, ptr @MOD_MESH, align 4 %68 = load ptr, ptr %5, align 8 %69 = getelementptr inbounds %struct.TYPE_8__, ptr %68, i32 0, i32 0 store i32 %67, ptr %69, align 4 %70 = load ptr, ptr %5, align 8 %71 = getelementptr inbounds %struct.TYPE_8__, ptr %70, i32 0, i32 1 %72 = load i32, ptr %71, align 4 store i32 %72, ptr %3, align 4 store i32 1, ptr %11, align 4 br label %77 73: ; preds = %63 %74 = load i32, ptr @MOD_BAD, align 4 %75 = load ptr, ptr %5, align 8 %76 = getelementptr inbounds %struct.TYPE_8__, ptr %75, i32 0, i32 0 store i32 %74, ptr %76, align 4 store i32 0, ptr %3, align 4 store i32 1, ptr %11, align 4 br label %77 77: ; preds = %73, %66 %78 = load ptr, ptr %7, align 8 call void @llvm.stackrestore(ptr %78) %79 = load i32, ptr %3, align 4 ret i32 %79 } ; Function Attrs: nocallback nofree nosync nounwind willreturn declare ptr @llvm.stacksave() #1 declare i32 @Com_sprintf(ptr noundef, i32 noundef, ptr noundef, ptr noundef, ...) #2 declare i64 @R_DMLabToMD3(ptr noundef, ptr noundef) #2 declare i64 @R_LoadMD3(ptr noundef, i32 noundef, ptr noundef, i32 noundef, ptr noundef, ptr noundef) #2 ; Function Attrs: nocallback nofree nosync nounwind willreturn declare void @llvm.stackrestore(ptr) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind willreturn } attributes #2 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_tr_model.c_R_RegisterDMLab
.text .file "extr_tr_vbo.c_R_VaoPackNormal.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function R_VaoPackNormal .LCPI0_0: .long 0x46fffe00 # float 32767 .LCPI0_1: .long 0x3f000000 # float 0.5 .LCPI0_2: .long 0xbf000000 # float -0.5 .text .globl R_VaoPackNormal .p2align 4, 0x90 .type R_VaoPackNormal,@function R_VaoPackNormal: # @R_VaoPackNormal .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -16(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss (%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movss .LCPI0_1(%rip), %xmm4 # xmm4 = mem[0],zero,zero,zero movss .LCPI0_2(%rip), %xmm3 # xmm3 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 cmpltss %xmm2, %xmm1 movaps %xmm1, %xmm2 andps %xmm4, %xmm2 andnps %xmm3, %xmm1 orps %xmm2, %xmm1 movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -8(%rbp), %rax movss %xmm0, (%rax) movq -16(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 4(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movss .LCPI0_1(%rip), %xmm4 # xmm4 = mem[0],zero,zero,zero movss .LCPI0_2(%rip), %xmm3 # xmm3 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 cmpltss %xmm2, %xmm1 movaps %xmm1, %xmm2 andps %xmm4, %xmm2 andnps %xmm3, %xmm1 orps %xmm2, %xmm1 movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -8(%rbp), %rax movss %xmm0, 4(%rax) movq -16(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss 8(%rax), %xmm2 # xmm2 = mem[0],zero,zero,zero movss .LCPI0_1(%rip), %xmm4 # xmm4 = mem[0],zero,zero,zero movss .LCPI0_2(%rip), %xmm3 # xmm3 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 cmpltss %xmm2, %xmm1 movaps %xmm1, %xmm2 andps %xmm4, %xmm2 andnps %xmm3, %xmm1 orps %xmm2, %xmm1 movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -8(%rbp), %rax movss %xmm0, 8(%rax) movq -8(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 12(%rax) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_VaoPackNormal, .Lfunc_end0-R_VaoPackNormal .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_vbo.c_R_VaoPackNormal.c' source_filename = "lab/engine/code/renderergl2/extr_tr_vbo.c_R_VaoPackNormal.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_VaoPackNormal(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 store ptr %0, ptr %3, align 8 store ptr %1, ptr %4, align 8 %5 = load ptr, ptr %4, align 8 %6 = getelementptr inbounds float, ptr %5, i64 0 %7 = load float, ptr %6, align 4 %8 = load ptr, ptr %4, align 8 %9 = getelementptr inbounds float, ptr %8, i64 0 %10 = load float, ptr %9, align 4 %11 = fcmp ogt float %10, 0.000000e+00 %12 = zext i1 %11 to i64 %13 = select i1 %11, float 5.000000e-01, float -5.000000e-01 %14 = call float @llvm.fmuladd.f32(float %7, float 3.276700e+04, float %13) %15 = load ptr, ptr %3, align 8 %16 = getelementptr inbounds float, ptr %15, i64 0 store float %14, ptr %16, align 4 %17 = load ptr, ptr %4, align 8 %18 = getelementptr inbounds float, ptr %17, i64 1 %19 = load float, ptr %18, align 4 %20 = load ptr, ptr %4, align 8 %21 = getelementptr inbounds float, ptr %20, i64 1 %22 = load float, ptr %21, align 4 %23 = fcmp ogt float %22, 0.000000e+00 %24 = zext i1 %23 to i64 %25 = select i1 %23, float 5.000000e-01, float -5.000000e-01 %26 = call float @llvm.fmuladd.f32(float %19, float 3.276700e+04, float %25) %27 = load ptr, ptr %3, align 8 %28 = getelementptr inbounds float, ptr %27, i64 1 store float %26, ptr %28, align 4 %29 = load ptr, ptr %4, align 8 %30 = getelementptr inbounds float, ptr %29, i64 2 %31 = load float, ptr %30, align 4 %32 = load ptr, ptr %4, align 8 %33 = getelementptr inbounds float, ptr %32, i64 2 %34 = load float, ptr %33, align 4 %35 = fcmp ogt float %34, 0.000000e+00 %36 = zext i1 %35 to i64 %37 = select i1 %35, float 5.000000e-01, float -5.000000e-01 %38 = call float @llvm.fmuladd.f32(float %31, float 3.276700e+04, float %37) %39 = load ptr, ptr %3, align 8 %40 = getelementptr inbounds float, ptr %39, i64 2 store float %38, ptr %40, align 4 %41 = load ptr, ptr %3, align 8 %42 = getelementptr inbounds float, ptr %41, i64 3 store float 0.000000e+00, ptr %42, align 4 ret void } ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_vbo.c_R_VaoPackNormal
.text .file "extr_tr_glsl.c_GLSL_SetUniformFloat5.c" .globl GLSL_SetUniformFloat5 # -- Begin function GLSL_SetUniformFloat5 .p2align 4, 0x90 .type GLSL_SetUniformFloat5,@function GLSL_SetUniformFloat5: # @GLSL_SetUniformFloat5 .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movl %esi, -12(%rbp) movl %edx, -16(%rbp) movq -8(%rbp), %rax movq (%rax), %rax movq %rax, -24(%rbp) movq -8(%rbp), %rax movq 24(%rax), %rax movq -8(%rbp), %rcx movq 16(%rcx), %rcx movslq -12(%rbp), %rdx addq (%rcx,%rdx,8), %rax movq %rax, -32(%rbp) movq -24(%rbp), %rax movslq -12(%rbp), %rcx cmpl $-1, (%rax,%rcx,4) jne .LBB0_2 # %bb.1: jmp .LBB0_7 .LBB0_2: movq uniformsInfo(%rip), %rax movslq -12(%rbp), %rcx movq (%rax,%rcx,8), %rax cmpq GLSL_FLOAT5(%rip), %rax je .LBB0_4 # %bb.3: movq ri(%rip), %rax movl PRINT_WARNING(%rip), %edi movl -12(%rbp), %edx movq -8(%rbp), %rcx movl 12(%rcx), %ecx leaq .L.str(%rip), %rsi callq *%rax jmp .LBB0_7 .LBB0_4: movl -16(%rbp), %edi movq -32(%rbp), %rsi callq VectorCompare5@PLT cmpq $0, %rax je .LBB0_6 # %bb.5: jmp .LBB0_7 .LBB0_6: movl -16(%rbp), %edi movq -32(%rbp), %rsi callq VectorCopy5@PLT movq -8(%rbp), %rax movl 8(%rax), %edi movq -24(%rbp), %rax movslq -12(%rbp), %rcx movl (%rax,%rcx,4), %esi movl -16(%rbp), %ecx movl $5, %edx callq qglProgramUniform1fvEXT@PLT .LBB0_7: addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size GLSL_SetUniformFloat5, .Lfunc_end0-GLSL_SetUniformFloat5 .cfi_endproc # -- End function .type uniformsInfo,@object # @uniformsInfo .bss .globl uniformsInfo .p2align 3 uniformsInfo: .quad 0 .size uniformsInfo, 8 .type GLSL_FLOAT5,@object # @GLSL_FLOAT5 .globl GLSL_FLOAT5 .p2align 3 GLSL_FLOAT5: .quad 0 # 0x0 .size GLSL_FLOAT5, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type PRINT_WARNING,@object # @PRINT_WARNING .globl PRINT_WARNING .p2align 2 PRINT_WARNING: .long 0 # 0x0 .size PRINT_WARNING, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "GLSL_SetUniformFloat5: wrong type for uniform %i in program %s\n" .size .L.str, 64 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym VectorCompare5 .addrsig_sym VectorCopy5 .addrsig_sym qglProgramUniform1fvEXT .addrsig_sym uniformsInfo .addrsig_sym GLSL_FLOAT5 .addrsig_sym ri .addrsig_sym PRINT_WARNING
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformFloat5.c' source_filename = "lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformFloat5.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_7__ = type { ptr } %struct.TYPE_5__ = type { ptr, i32, i32, ptr, i64 } %struct.TYPE_6__ = type { i64 } @uniformsInfo = dso_local global ptr null, align 8 @GLSL_FLOAT5 = dso_local global i64 0, align 8 @ri = dso_local global %struct.TYPE_7__ zeroinitializer, align 8 @PRINT_WARNING = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [64 x i8] c"GLSL_SetUniformFloat5: wrong type for uniform %i in program %s\0A\00", align 1 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @GLSL_SetUniformFloat5(ptr noundef %0, i32 noundef %1, i32 noundef %2) #0 { %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 store ptr %0, ptr %4, align 8 store i32 %1, ptr %5, align 4 store i32 %2, ptr %6, align 4 %9 = load ptr, ptr %4, align 8 %10 = getelementptr inbounds %struct.TYPE_5__, ptr %9, i32 0, i32 0 %11 = load ptr, ptr %10, align 8 store ptr %11, ptr %7, align 8 %12 = load ptr, ptr %4, align 8 %13 = getelementptr inbounds %struct.TYPE_5__, ptr %12, i32 0, i32 4 %14 = load i64, ptr %13, align 8 %15 = load ptr, ptr %4, align 8 %16 = getelementptr inbounds %struct.TYPE_5__, ptr %15, i32 0, i32 3 %17 = load ptr, ptr %16, align 8 %18 = load i32, ptr %5, align 4 %19 = sext i32 %18 to i64 %20 = getelementptr inbounds i64, ptr %17, i64 %19 %21 = load i64, ptr %20, align 8 %22 = add nsw i64 %14, %21 %23 = inttoptr i64 %22 to ptr store ptr %23, ptr %8, align 8 %24 = load ptr, ptr %7, align 8 %25 = load i32, ptr %5, align 4 %26 = sext i32 %25 to i64 %27 = getelementptr inbounds i32, ptr %24, i64 %26 %28 = load i32, ptr %27, align 4 %29 = icmp eq i32 %28, -1 br i1 %29, label %30, label %31 30: ; preds = %3 br label %68 31: ; preds = %3 %32 = load ptr, ptr @uniformsInfo, align 8 %33 = load i32, ptr %5, align 4 %34 = sext i32 %33 to i64 %35 = getelementptr inbounds %struct.TYPE_6__, ptr %32, i64 %34 %36 = getelementptr inbounds %struct.TYPE_6__, ptr %35, i32 0, i32 0 %37 = load i64, ptr %36, align 8 %38 = load i64, ptr @GLSL_FLOAT5, align 8 %39 = icmp ne i64 %37, %38 br i1 %39, label %40, label %48 40: ; preds = %31 %41 = load ptr, ptr @ri, align 8 %42 = load i32, ptr @PRINT_WARNING, align 4 %43 = load i32, ptr %5, align 4 %44 = load ptr, ptr %4, align 8 %45 = getelementptr inbounds %struct.TYPE_5__, ptr %44, i32 0, i32 2 %46 = load i32, ptr %45, align 4 %47 = call i32 %41(i32 noundef %42, ptr noundef @.str, i32 noundef %43, i32 noundef %46) br label %68 48: ; preds = %31 %49 = load i32, ptr %6, align 4 %50 = load ptr, ptr %8, align 8 %51 = call i64 @VectorCompare5(i32 noundef %49, ptr noundef %50) %52 = icmp ne i64 %51, 0 br i1 %52, label %53, label %54 53: ; preds = %48 br label %68 54: ; preds = %48 %55 = load i32, ptr %6, align 4 %56 = load ptr, ptr %8, align 8 %57 = call i32 @VectorCopy5(i32 noundef %55, ptr noundef %56) %58 = load ptr, ptr %4, align 8 %59 = getelementptr inbounds %struct.TYPE_5__, ptr %58, i32 0, i32 1 %60 = load i32, ptr %59, align 8 %61 = load ptr, ptr %7, align 8 %62 = load i32, ptr %5, align 4 %63 = sext i32 %62 to i64 %64 = getelementptr inbounds i32, ptr %61, i64 %63 %65 = load i32, ptr %64, align 4 %66 = load i32, ptr %6, align 4 %67 = call i32 @qglProgramUniform1fvEXT(i32 noundef %60, i32 noundef %65, i32 noundef 5, i32 noundef %66) br label %68 68: ; preds = %54, %53, %40, %30 ret void } declare i64 @VectorCompare5(i32 noundef, ptr noundef) #1 declare i32 @VectorCopy5(i32 noundef, ptr noundef) #1 declare i32 @qglProgramUniform1fvEXT(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_glsl.c_GLSL_SetUniformFloat5
.text .file "extr_tr_sky.c_MakeSkyVec.c" .section .rodata.cst8,"aM",@progbits,8 .p2align 3 # -- Begin function MakeSkyVec .LCPI0_0: .quad 0x3ffc000000000000 # double 1.75 .LCPI0_1: .quad 0x3fe0000000000000 # double 0.5 .LCPI0_3: .quad 0x3ff0000000000000 # double 1 .section .rodata.cst4,"aM",@progbits,4 .p2align 2 .LCPI0_2: .long 0x3f800000 # float 1 .text .p2align 4, 0x90 .type MakeSkyVec,@function MakeSkyVec: # @MakeSkyVec .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movss %xmm0, -4(%rbp) movss %xmm1, -8(%rbp) movl %edi, -12(%rbp) movq %rsi, -24(%rbp) movq %rdx, -32(%rbp) movsd backEnd(%rip), %xmm0 # xmm0 = mem[0],zero movsd .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero divsd %xmm1, %xmm0 cvtsd2ss %xmm0, %xmm0 movss %xmm0, -52(%rbp) movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -52(%rbp), %xmm0 movq -40(%rbp), %rax movss %xmm0, (%rax) movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -52(%rbp), %xmm0 movq -40(%rbp), %rax movss %xmm0, 4(%rax) movss -52(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -40(%rbp), %rax movss %xmm0, 8(%rax) movl $0, -44(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 cmpl $3, -44(%rbp) jge .LBB0_7 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movslq -12(%rbp), %rcx leaq MakeSkyVec.st_to_vec(%rip), %rax imulq $12, %rcx, %rcx addq %rcx, %rax movslq -44(%rbp), %rcx movl (%rax,%rcx,4), %eax movl %eax, -48(%rbp) cmpl $0, -48(%rbp) jge .LBB0_4 # %bb.3: # in Loop: Header=BB0_1 Depth=1 movq -40(%rbp), %rax xorl %ecx, %ecx subl -48(%rbp), %ecx subl $1, %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movd %xmm0, %eax xorl $2147483648, %eax # imm = 0x80000000 movd %eax, %xmm0 movq -32(%rbp), %rax movslq -44(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) jmp .LBB0_5 .LBB0_4: # in Loop: Header=BB0_1 Depth=1 movq -40(%rbp), %rax movl -48(%rbp), %ecx subl $1, %ecx movslq %ecx, %rcx movss (%rax,%rcx,4), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -32(%rbp), %rax movslq -44(%rbp), %rcx movss %xmm0, (%rax,%rcx,4) .LBB0_5: # in Loop: Header=BB0_1 Depth=1 jmp .LBB0_6 .LBB0_6: # in Loop: Header=BB0_1 Depth=1 movl -44(%rbp), %eax addl $1, %eax movl %eax, -44(%rbp) jmp .LBB0_1 .LBB0_7: movss .LCPI0_2(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero addss -4(%rbp), %xmm0 cvtss2sd %xmm0, %xmm0 movsd .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero mulsd %xmm1, %xmm0 cvtsd2ss %xmm0, %xmm0 movss %xmm0, -4(%rbp) movss .LCPI0_2(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero addss -8(%rbp), %xmm0 cvtss2sd %xmm0, %xmm0 movsd .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero mulsd %xmm1, %xmm0 cvtsd2ss %xmm0, %xmm0 movss %xmm0, -8(%rbp) movss -4(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss sky_min(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_9 # %bb.8: movss sky_min(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -4(%rbp) jmp .LBB0_12 .LBB0_9: movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss sky_max(%rip), %xmm0 jbe .LBB0_11 # %bb.10: movss sky_max(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -4(%rbp) .LBB0_11: jmp .LBB0_12 .LBB0_12: movss -8(%rbp), %xmm1 # xmm1 = mem[0],zero,zero,zero movss sky_min(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_14 # %bb.13: movss sky_min(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -8(%rbp) jmp .LBB0_17 .LBB0_14: movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss sky_max(%rip), %xmm0 jbe .LBB0_16 # %bb.15: movss sky_max(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -8(%rbp) .LBB0_16: jmp .LBB0_17 .LBB0_17: movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero cvtss2sd %xmm0, %xmm1 movsd .LCPI0_3(%rip), %xmm0 # xmm0 = mem[0],zero subsd %xmm1, %xmm0 cvtsd2ss %xmm0, %xmm0 movss %xmm0, -8(%rbp) cmpq $0, -24(%rbp) je .LBB0_19 # %bb.18: movss -4(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, (%rax) movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rax movss %xmm0, 4(%rax) .LBB0_19: popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size MakeSkyVec, .Lfunc_end0-MakeSkyVec .cfi_endproc # -- End function .type MakeSkyVec.st_to_vec,@object # @MakeSkyVec.st_to_vec .data .p2align 4 MakeSkyVec.st_to_vec: .long 3 # 0x3 .long 4294967295 # 0xffffffff .long 2 # 0x2 .long 4294967293 # 0xfffffffd .long 1 # 0x1 .long 2 # 0x2 .long 1 # 0x1 .long 3 # 0x3 .long 2 # 0x2 .long 4294967295 # 0xffffffff .long 4294967293 # 0xfffffffd .long 2 # 0x2 .long 4294967294 # 0xfffffffe .long 4294967295 # 0xffffffff .long 3 # 0x3 .long 2 # 0x2 .long 4294967295 # 0xffffffff .long 4294967293 # 0xfffffffd .size MakeSkyVec.st_to_vec, 72 .type backEnd,@object # @backEnd .bss .globl backEnd .p2align 3 backEnd: .zero 8 .size backEnd, 8 .type sky_min,@object # @sky_min .globl sky_min .p2align 2 sky_min: .long 0x00000000 # float 0 .size sky_min, 4 .type sky_max,@object # @sky_max .globl sky_max .p2align 2 sky_max: .long 0x00000000 # float 0 .size sky_max, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym MakeSkyVec .addrsig_sym MakeSkyVec.st_to_vec .addrsig_sym backEnd .addrsig_sym sky_min .addrsig_sym sky_max
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_sky.c_MakeSkyVec.c' source_filename = "lab/engine/code/renderergl2/extr_tr_sky.c_MakeSkyVec.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { %struct.TYPE_3__ } %struct.TYPE_3__ = type { double } @MakeSkyVec.st_to_vec = internal global [6 x [3 x i32]] [[3 x i32] [i32 3, i32 -1, i32 2], [3 x i32] [i32 -3, i32 1, i32 2], [3 x i32] [i32 1, i32 3, i32 2], [3 x i32] [i32 -1, i32 -3, i32 2], [3 x i32] [i32 -2, i32 -1, i32 3], [3 x i32] [i32 2, i32 -1, i32 -3]], align 16 @backEnd = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @sky_min = dso_local global float 0.000000e+00, align 4 @sky_max = dso_local global float 0.000000e+00, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @MakeSkyVec], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @MakeSkyVec(float noundef %0, float noundef %1, i32 noundef %2, ptr noundef %3, ptr noundef %4) #0 { %6 = alloca float, align 4 %7 = alloca float, align 4 %8 = alloca i32, align 4 %9 = alloca ptr, align 8 %10 = alloca ptr, align 8 %11 = alloca ptr, align 8 %12 = alloca i32, align 4 %13 = alloca i32, align 4 %14 = alloca float, align 4 store float %0, ptr %6, align 4 store float %1, ptr %7, align 4 store i32 %2, ptr %8, align 4 store ptr %3, ptr %9, align 8 store ptr %4, ptr %10, align 8 %15 = load double, ptr @backEnd, align 8 %16 = fdiv double %15, 1.750000e+00 %17 = fptrunc double %16 to float store float %17, ptr %14, align 4 %18 = load float, ptr %6, align 4 %19 = load float, ptr %14, align 4 %20 = fmul float %18, %19 %21 = load ptr, ptr %11, align 8 %22 = getelementptr inbounds float, ptr %21, i64 0 store float %20, ptr %22, align 4 %23 = load float, ptr %7, align 4 %24 = load float, ptr %14, align 4 %25 = fmul float %23, %24 %26 = load ptr, ptr %11, align 8 %27 = getelementptr inbounds float, ptr %26, i64 1 store float %25, ptr %27, align 4 %28 = load float, ptr %14, align 4 %29 = load ptr, ptr %11, align 8 %30 = getelementptr inbounds float, ptr %29, i64 2 store float %28, ptr %30, align 4 store i32 0, ptr %12, align 4 br label %31 31: ; preds = %69, %5 %32 = load i32, ptr %12, align 4 %33 = icmp slt i32 %32, 3 br i1 %33, label %34, label %72 34: ; preds = %31 %35 = load i32, ptr %8, align 4 %36 = sext i32 %35 to i64 %37 = getelementptr inbounds [6 x [3 x i32]], ptr @MakeSkyVec.st_to_vec, i64 0, i64 %36 %38 = load i32, ptr %12, align 4 %39 = sext i32 %38 to i64 %40 = getelementptr inbounds [3 x i32], ptr %37, i64 0, i64 %39 %41 = load i32, ptr %40, align 4 store i32 %41, ptr %13, align 4 %42 = load i32, ptr %13, align 4 %43 = icmp slt i32 %42, 0 br i1 %43, label %44, label %57 44: ; preds = %34 %45 = load ptr, ptr %11, align 8 %46 = load i32, ptr %13, align 4 %47 = sub nsw i32 0, %46 %48 = sub nsw i32 %47, 1 %49 = sext i32 %48 to i64 %50 = getelementptr inbounds float, ptr %45, i64 %49 %51 = load float, ptr %50, align 4 %52 = fneg float %51 %53 = load ptr, ptr %10, align 8 %54 = load i32, ptr %12, align 4 %55 = sext i32 %54 to i64 %56 = getelementptr inbounds float, ptr %53, i64 %55 store float %52, ptr %56, align 4 br label %68 57: ; preds = %34 %58 = load ptr, ptr %11, align 8 %59 = load i32, ptr %13, align 4 %60 = sub nsw i32 %59, 1 %61 = sext i32 %60 to i64 %62 = getelementptr inbounds float, ptr %58, i64 %61 %63 = load float, ptr %62, align 4 %64 = load ptr, ptr %10, align 8 %65 = load i32, ptr %12, align 4 %66 = sext i32 %65 to i64 %67 = getelementptr inbounds float, ptr %64, i64 %66 store float %63, ptr %67, align 4 br label %68 68: ; preds = %57, %44 br label %69 69: ; preds = %68 %70 = load i32, ptr %12, align 4 %71 = add nsw i32 %70, 1 store i32 %71, ptr %12, align 4 br label %31, !llvm.loop !6 72: ; preds = %31 %73 = load float, ptr %6, align 4 %74 = fadd float %73, 1.000000e+00 %75 = fpext float %74 to double %76 = fmul double %75, 5.000000e-01 %77 = fptrunc double %76 to float store float %77, ptr %6, align 4 %78 = load float, ptr %7, align 4 %79 = fadd float %78, 1.000000e+00 %80 = fpext float %79 to double %81 = fmul double %80, 5.000000e-01 %82 = fptrunc double %81 to float store float %82, ptr %7, align 4 %83 = load float, ptr %6, align 4 %84 = load float, ptr @sky_min, align 4 %85 = fcmp olt float %83, %84 br i1 %85, label %86, label %88 86: ; preds = %72 %87 = load float, ptr @sky_min, align 4 store float %87, ptr %6, align 4 br label %95 88: ; preds = %72 %89 = load float, ptr %6, align 4 %90 = load float, ptr @sky_max, align 4 %91 = fcmp ogt float %89, %90 br i1 %91, label %92, label %94 92: ; preds = %88 %93 = load float, ptr @sky_max, align 4 store float %93, ptr %6, align 4 br label %94 94: ; preds = %92, %88 br label %95 95: ; preds = %94, %86 %96 = load float, ptr %7, align 4 %97 = load float, ptr @sky_min, align 4 %98 = fcmp olt float %96, %97 br i1 %98, label %99, label %101 99: ; preds = %95 %100 = load float, ptr @sky_min, align 4 store float %100, ptr %7, align 4 br label %108 101: ; preds = %95 %102 = load float, ptr %7, align 4 %103 = load float, ptr @sky_max, align 4 %104 = fcmp ogt float %102, %103 br i1 %104, label %105, label %107 105: ; preds = %101 %106 = load float, ptr @sky_max, align 4 store float %106, ptr %7, align 4 br label %107 107: ; preds = %105, %101 br label %108 108: ; preds = %107, %99 %109 = load float, ptr %7, align 4 %110 = fpext float %109 to double %111 = fsub double 1.000000e+00, %110 %112 = fptrunc double %111 to float store float %112, ptr %7, align 4 %113 = load ptr, ptr %9, align 8 %114 = icmp ne ptr %113, null br i1 %114, label %115, label %122 115: ; preds = %108 %116 = load float, ptr %6, align 4 %117 = load ptr, ptr %9, align 8 %118 = getelementptr inbounds float, ptr %117, i64 0 store float %116, ptr %118, align 4 %119 = load float, ptr %7, align 4 %120 = load ptr, ptr %9, align 8 %121 = getelementptr inbounds float, ptr %120, i64 1 store float %119, ptr %121, align 4 br label %122 122: ; preds = %115, %108 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_tr_sky.c_MakeSkyVec
.text .file "extr_tr_shader.c_CreateExternalShaders.c" .p2align 4, 0x90 # -- Begin function CreateExternalShaders .type CreateExternalShaders,@function CreateExternalShaders: # @CreateExternalShaders .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl LIGHTMAP_NONE(%rip), %esi movl qtrue(%rip), %edx leaq .L.str(%rip), %rdi callq R_FindShader@PLT movq %rax, tr+32(%rip) movl LIGHTMAP_NONE(%rip), %esi movl qtrue(%rip), %edx leaq .L.str.1(%rip), %rdi callq R_FindShader@PLT movq %rax, tr+16(%rip) movq tr+16(%rip), %rax cmpl $0, 16(%rax) jne .LBB0_6 # %bb.1: movl $0, -4(%rbp) .LBB0_2: # =>This Inner Loop Header: Depth=1 movl -4(%rbp), %eax movq tr+16(%rip), %rcx cmpl (%rcx), %eax jge .LBB0_5 # %bb.3: # in Loop: Header=BB0_2 Depth=1 movl ACFF_NONE(%rip), %ecx movq tr+16(%rip), %rax movq 8(%rax), %rax movslq -4(%rbp), %rdx movq (%rax,%rdx,8), %rax movl %ecx, 12(%rax) movl GLS_DEPTHTEST_DISABLE(%rip), %ecx movq tr+16(%rip), %rax movq 8(%rax), %rax movslq -4(%rbp), %rdx movq (%rax,%rdx,8), %rax orl 8(%rax), %ecx movl %ecx, 8(%rax) # %bb.4: # in Loop: Header=BB0_2 Depth=1 movl -4(%rbp), %eax addl $1, %eax movl %eax, -4(%rbp) jmp .LBB0_2 .LBB0_5: jmp .LBB0_6 .LBB0_6: movl LIGHTMAP_NONE(%rip), %esi movl qtrue(%rip), %edx leaq .L.str.2(%rip), %rdi callq R_FindShader@PLT movq %rax, tr+24(%rip) movl LIGHTMAP_NONE(%rip), %esi movl qtrue(%rip), %edx leaq .L.str.3(%rip), %rdi callq R_FindShader@PLT movq %rax, tr(%rip) movq tr(%rip), %rax cmpq $0, (%rax) je .LBB0_13 # %bb.7: movq tr+16(%rip), %rax cmpl $0, 16(%rax) jne .LBB0_11 # %bb.8: movq tr+16(%rip), %rax movq 8(%rax), %rax cmpq $0, (%rax) je .LBB0_11 # %bb.9: movq tr+16(%rip), %rax movq 8(%rax), %rax movq (%rax), %rax movq (%rax), %rax movq (%rax), %rax cmpq $0, (%rax) je .LBB0_11 # %bb.10: movq tr+16(%rip), %rax movq 8(%rax), %rax movq (%rax), %rax movq (%rax), %rax movq (%rax), %rax movq (%rax), %rax movq %rax, -16(%rbp) jmp .LBB0_12 .LBB0_11: movq tr+8(%rip), %rax movq %rax, -16(%rbp) .LBB0_12: movl LIGHTMAP_NONE(%rip), %esi leaq .L.str.3(%rip), %rdi callq InitShader@PLT movq -16(%rbp), %rcx movq stages(%rip), %rax movq 8(%rax), %rax movq (%rax), %rax movq %rcx, (%rax) movl qtrue(%rip), %ecx movq stages(%rip), %rax movl %ecx, 4(%rax) movl GLS_DEFAULT(%rip), %ecx movq stages(%rip), %rax movl %ecx, (%rax) movb $0, %al callq FinishShader@PLT movq %rax, tr(%rip) .LBB0_13: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size CreateExternalShaders, .Lfunc_end0-CreateExternalShaders .cfi_endproc # -- End function .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "projectionShadow" .size .L.str, 17 .type LIGHTMAP_NONE,@object # @LIGHTMAP_NONE .bss .globl LIGHTMAP_NONE .p2align 2 LIGHTMAP_NONE: .long 0 # 0x0 .size LIGHTMAP_NONE, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 40 .size tr, 40 .type .L.str.1,@object # @.str.1 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.1: .asciz "flareShader" .size .L.str.1, 12 .type ACFF_NONE,@object # @ACFF_NONE .bss .globl ACFF_NONE .p2align 2 ACFF_NONE: .long 0 # 0x0 .size ACFF_NONE, 4 .type GLS_DEPTHTEST_DISABLE,@object # @GLS_DEPTHTEST_DISABLE .globl GLS_DEPTHTEST_DISABLE .p2align 2 GLS_DEPTHTEST_DISABLE: .long 0 # 0x0 .size GLS_DEPTHTEST_DISABLE, 4 .type .L.str.2,@object # @.str.2 .section .rodata.str1.1,"aMS",@progbits,1 .L.str.2: .asciz "sun" .size .L.str.2, 4 .type .L.str.3,@object # @.str.3 .L.str.3: .asciz "gfx/2d/sunflare" .size .L.str.3, 16 .type stages,@object # @stages .bss .globl stages .p2align 3 stages: .quad 0 .size stages, 8 .type GLS_DEFAULT,@object # @GLS_DEFAULT .globl GLS_DEFAULT .p2align 2 GLS_DEFAULT: .long 0 # 0x0 .size GLS_DEFAULT, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym CreateExternalShaders .addrsig_sym R_FindShader .addrsig_sym InitShader .addrsig_sym FinishShader .addrsig_sym LIGHTMAP_NONE .addrsig_sym qtrue .addrsig_sym tr .addrsig_sym ACFF_NONE .addrsig_sym GLS_DEPTHTEST_DISABLE .addrsig_sym stages .addrsig_sym GLS_DEFAULT
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shader.c_CreateExternalShaders.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shader.c_CreateExternalShaders.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_12__ = type { ptr, ptr, ptr, ptr, ptr } %struct.TYPE_10__ = type { i32, ptr, i32 } %struct.TYPE_9__ = type { ptr, i32, i32 } %struct.TYPE_14__ = type { i64 } %struct.TYPE_8__ = type { ptr } %struct.TYPE_13__ = type { i32, i32, ptr } %struct.TYPE_11__ = type { ptr } @.str = private unnamed_addr constant [17 x i8] c"projectionShadow\00", align 1 @LIGHTMAP_NONE = dso_local global i32 0, align 4 @qtrue = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_12__ zeroinitializer, align 8 @.str.1 = private unnamed_addr constant [12 x i8] c"flareShader\00", align 1 @ACFF_NONE = dso_local global i32 0, align 4 @GLS_DEPTHTEST_DISABLE = dso_local global i32 0, align 4 @.str.2 = private unnamed_addr constant [4 x i8] c"sun\00", align 1 @.str.3 = private unnamed_addr constant [16 x i8] c"gfx/2d/sunflare\00", align 1 @stages = dso_local global ptr null, align 8 @GLS_DEFAULT = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @CreateExternalShaders], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @CreateExternalShaders() #0 { %1 = alloca i32, align 4 %2 = alloca ptr, align 8 %3 = load i32, ptr @LIGHTMAP_NONE, align 4 %4 = load i32, ptr @qtrue, align 4 %5 = call ptr @R_FindShader(ptr noundef @.str, i32 noundef %3, i32 noundef %4) store ptr %5, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 4), align 8 %6 = load i32, ptr @LIGHTMAP_NONE, align 4 %7 = load i32, ptr @qtrue, align 4 %8 = call ptr @R_FindShader(ptr noundef @.str.1, i32 noundef %6, i32 noundef %7) store ptr %8, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8 %9 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8 %10 = getelementptr inbounds %struct.TYPE_10__, ptr %9, i32 0, i32 2 %11 = load i32, ptr %10, align 8 %12 = icmp ne i32 %11, 0 br i1 %12, label %45, label %13 13: ; preds = %0 store i32 0, ptr %1, align 4 br label %14 14: ; preds = %41, %13 %15 = load i32, ptr %1, align 4 %16 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8 %17 = getelementptr inbounds %struct.TYPE_10__, ptr %16, i32 0, i32 0 %18 = load i32, ptr %17, align 8 %19 = icmp slt i32 %15, %18 br i1 %19, label %20, label %44 20: ; preds = %14 %21 = load i32, ptr @ACFF_NONE, align 4 %22 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8 %23 = getelementptr inbounds %struct.TYPE_10__, ptr %22, i32 0, i32 1 %24 = load ptr, ptr %23, align 8 %25 = load i32, ptr %1, align 4 %26 = sext i32 %25 to i64 %27 = getelementptr inbounds ptr, ptr %24, i64 %26 %28 = load ptr, ptr %27, align 8 %29 = getelementptr inbounds %struct.TYPE_9__, ptr %28, i32 0, i32 2 store i32 %21, ptr %29, align 4 %30 = load i32, ptr @GLS_DEPTHTEST_DISABLE, align 4 %31 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8 %32 = getelementptr inbounds %struct.TYPE_10__, ptr %31, i32 0, i32 1 %33 = load ptr, ptr %32, align 8 %34 = load i32, ptr %1, align 4 %35 = sext i32 %34 to i64 %36 = getelementptr inbounds ptr, ptr %33, i64 %35 %37 = load ptr, ptr %36, align 8 %38 = getelementptr inbounds %struct.TYPE_9__, ptr %37, i32 0, i32 1 %39 = load i32, ptr %38, align 8 %40 = or i32 %39, %30 store i32 %40, ptr %38, align 8 br label %41 41: ; preds = %20 %42 = load i32, ptr %1, align 4 %43 = add nsw i32 %42, 1 store i32 %43, ptr %1, align 4 br label %14, !llvm.loop !6 44: ; preds = %14 br label %45 45: ; preds = %44, %0 %46 = load i32, ptr @LIGHTMAP_NONE, align 4 %47 = load i32, ptr @qtrue, align 4 %48 = call ptr @R_FindShader(ptr noundef @.str.2, i32 noundef %46, i32 noundef %47) store ptr %48, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 3), align 8 %49 = load i32, ptr @LIGHTMAP_NONE, align 4 %50 = load i32, ptr @qtrue, align 4 %51 = call ptr @R_FindShader(ptr noundef @.str.3, i32 noundef %49, i32 noundef %50) store ptr %51, ptr @tr, align 8 %52 = load ptr, ptr @tr, align 8 %53 = getelementptr inbounds %struct.TYPE_14__, ptr %52, i32 0, i32 0 %54 = load i64, ptr %53, align 8 %55 = icmp ne i64 %54, 0 br i1 %55, label %56, label %118 56: ; preds = %45 %57 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8 %58 = getelementptr inbounds %struct.TYPE_10__, ptr %57, i32 0, i32 2 %59 = load i32, ptr %58, align 8 %60 = icmp ne i32 %59, 0 br i1 %60, label %95, label %61 61: ; preds = %56 %62 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8 %63 = getelementptr inbounds %struct.TYPE_10__, ptr %62, i32 0, i32 1 %64 = load ptr, ptr %63, align 8 %65 = getelementptr inbounds ptr, ptr %64, i64 0 %66 = load ptr, ptr %65, align 8 %67 = icmp ne ptr %66, null br i1 %67, label %68, label %95 68: ; preds = %61 %69 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8 %70 = getelementptr inbounds %struct.TYPE_10__, ptr %69, i32 0, i32 1 %71 = load ptr, ptr %70, align 8 %72 = getelementptr inbounds ptr, ptr %71, i64 0 %73 = load ptr, ptr %72, align 8 %74 = getelementptr inbounds %struct.TYPE_9__, ptr %73, i32 0, i32 0 %75 = load ptr, ptr %74, align 8 %76 = getelementptr inbounds %struct.TYPE_8__, ptr %75, i64 0 %77 = getelementptr inbounds %struct.TYPE_8__, ptr %76, i32 0, i32 0 %78 = load ptr, ptr %77, align 8 %79 = getelementptr inbounds ptr, ptr %78, i64 0 %80 = load ptr, ptr %79, align 8 %81 = icmp ne ptr %80, null br i1 %81, label %82, label %95 82: ; preds = %68 %83 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 2), align 8 %84 = getelementptr inbounds %struct.TYPE_10__, ptr %83, i32 0, i32 1 %85 = load ptr, ptr %84, align 8 %86 = getelementptr inbounds ptr, ptr %85, i64 0 %87 = load ptr, ptr %86, align 8 %88 = getelementptr inbounds %struct.TYPE_9__, ptr %87, i32 0, i32 0 %89 = load ptr, ptr %88, align 8 %90 = getelementptr inbounds %struct.TYPE_8__, ptr %89, i64 0 %91 = getelementptr inbounds %struct.TYPE_8__, ptr %90, i32 0, i32 0 %92 = load ptr, ptr %91, align 8 %93 = getelementptr inbounds ptr, ptr %92, i64 0 %94 = load ptr, ptr %93, align 8 store ptr %94, ptr %2, align 8 br label %97 95: ; preds = %68, %61, %56 %96 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tr, i32 0, i32 1), align 8 store ptr %96, ptr %2, align 8 br label %97 97: ; preds = %95, %82 %98 = load i32, ptr @LIGHTMAP_NONE, align 4 %99 = call i32 @InitShader(ptr noundef @.str.3, i32 noundef %98) %100 = load ptr, ptr %2, align 8 %101 = load ptr, ptr @stages, align 8 %102 = getelementptr inbounds %struct.TYPE_13__, ptr %101, i64 0 %103 = getelementptr inbounds %struct.TYPE_13__, ptr %102, i32 0, i32 2 %104 = load ptr, ptr %103, align 8 %105 = getelementptr inbounds %struct.TYPE_11__, ptr %104, i64 0 %106 = getelementptr inbounds %struct.TYPE_11__, ptr %105, i32 0, i32 0 %107 = load ptr, ptr %106, align 8 %108 = getelementptr inbounds ptr, ptr %107, i64 0 store ptr %100, ptr %108, align 8 %109 = load i32, ptr @qtrue, align 4 %110 = load ptr, ptr @stages, align 8 %111 = getelementptr inbounds %struct.TYPE_13__, ptr %110, i64 0 %112 = getelementptr inbounds %struct.TYPE_13__, ptr %111, i32 0, i32 1 store i32 %109, ptr %112, align 4 %113 = load i32, ptr @GLS_DEFAULT, align 4 %114 = load ptr, ptr @stages, align 8 %115 = getelementptr inbounds %struct.TYPE_13__, ptr %114, i64 0 %116 = getelementptr inbounds %struct.TYPE_13__, ptr %115, i32 0, i32 0 store i32 %113, ptr %116, align 8 %117 = call ptr (...) @FinishShader() store ptr %117, ptr @tr, align 8 br label %118 118: ; preds = %97, %45 ret void } declare ptr @R_FindShader(ptr noundef, i32 noundef, i32 noundef) #1 declare i32 @InitShader(ptr noundef, i32 noundef) #1 declare ptr @FinishShader(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_tr_shader.c_CreateExternalShaders
.text .file "extr_tr_main.c_R_CullLocalPointAndRadius.c" .globl R_CullLocalPointAndRadius # -- Begin function R_CullLocalPointAndRadius .p2align 4, 0x90 .type R_CullLocalPointAndRadius,@function R_CullLocalPointAndRadius: # @R_CullLocalPointAndRadius .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movl %edi, -4(%rbp) movss %xmm0, -8(%rbp) movl -4(%rbp), %edi movl -12(%rbp), %esi callq R_LocalPointToWorld@PLT movl -12(%rbp), %edi movss -8(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero callq R_CullPointAndRadius@PLT addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_CullLocalPointAndRadius, .Lfunc_end0-R_CullLocalPointAndRadius .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_LocalPointToWorld .addrsig_sym R_CullPointAndRadius
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_main.c_R_CullLocalPointAndRadius.c' source_filename = "lab/engine/code/renderergl2/extr_tr_main.c_R_CullLocalPointAndRadius.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" ; Function Attrs: noinline nounwind optnone uwtable define dso_local i32 @R_CullLocalPointAndRadius(i32 noundef %0, float noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca float, align 4 %5 = alloca i32, align 4 store i32 %0, ptr %3, align 4 store float %1, ptr %4, align 4 %6 = load i32, ptr %3, align 4 %7 = load i32, ptr %5, align 4 %8 = call i32 @R_LocalPointToWorld(i32 noundef %6, i32 noundef %7) %9 = load i32, ptr %5, align 4 %10 = load float, ptr %4, align 4 %11 = call i32 @R_CullPointAndRadius(i32 noundef %9, float noundef %10) ret i32 %11 } declare i32 @R_LocalPointToWorld(i32 noundef, i32 noundef) #1 declare i32 @R_CullPointAndRadius(i32 noundef, float noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_main.c_R_CullLocalPointAndRadius
.text .file "extr_tr_init.c_InitOpenGL.c" .p2align 4, 0x90 # -- Begin function InitOpenGL .type InitOpenGL,@function InitOpenGL: # @InitOpenGL .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp cmpq $0, glConfig(%rip) jne .LBB0_6 # %bb.1: movl qfalse(%rip), %edi callq GLimp_Init@PLT movb $0, %al callq GLimp_InitExtraExtensions@PLT movl qtrue(%rip), %eax movl %eax, glConfig+16(%rip) movl GL_MAX_TEXTURE_SIZE(%rip), %edi leaq -4(%rbp), %rsi callq qglGetIntegerv@PLT movl -4(%rbp), %eax movl %eax, glConfig+8(%rip) cmpl $0, glConfig+8(%rip) jg .LBB0_3 # %bb.2: movl $0, glConfig+8(%rip) .LBB0_3: movl GL_MAX_TEXTURE_IMAGE_UNITS(%rip), %edi leaq -4(%rbp), %rsi callq qglGetIntegerv@PLT movl -4(%rbp), %eax movl %eax, glConfig+12(%rip) movl GL_MAX_VERTEX_UNIFORM_COMPONENTS(%rip), %edi leaq -4(%rbp), %rsi callq qglGetIntegerv@PLT movl IQM_MAX_JOINTS(%rip), %esi movl -4(%rbp), %eax subl $160, %eax movl $16, %ecx cltd idivl %ecx movl %eax, %edx xorl %edi, %edi callq Com_Clamp@PLT movl %eax, glRefConfig(%rip) cmpl $12, glRefConfig(%rip) jge .LBB0_5 # %bb.4: movl $0, glRefConfig(%rip) .LBB0_5: jmp .LBB0_6 .LBB0_6: movb $0, %al callq GL_SetDefaultState@PLT addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size InitOpenGL, .Lfunc_end0-InitOpenGL .cfi_endproc # -- End function .type glConfig,@object # @glConfig .bss .globl glConfig .p2align 3 glConfig: .zero 24 .size glConfig, 24 .type qfalse,@object # @qfalse .globl qfalse .p2align 2 qfalse: .long 0 # 0x0 .size qfalse, 4 .type qtrue,@object # @qtrue .globl qtrue .p2align 2 qtrue: .long 0 # 0x0 .size qtrue, 4 .type GL_MAX_TEXTURE_SIZE,@object # @GL_MAX_TEXTURE_SIZE .globl GL_MAX_TEXTURE_SIZE .p2align 2 GL_MAX_TEXTURE_SIZE: .long 0 # 0x0 .size GL_MAX_TEXTURE_SIZE, 4 .type GL_MAX_TEXTURE_IMAGE_UNITS,@object # @GL_MAX_TEXTURE_IMAGE_UNITS .globl GL_MAX_TEXTURE_IMAGE_UNITS .p2align 2 GL_MAX_TEXTURE_IMAGE_UNITS: .long 0 # 0x0 .size GL_MAX_TEXTURE_IMAGE_UNITS, 4 .type GL_MAX_VERTEX_UNIFORM_COMPONENTS,@object # @GL_MAX_VERTEX_UNIFORM_COMPONENTS .globl GL_MAX_VERTEX_UNIFORM_COMPONENTS .p2align 2 GL_MAX_VERTEX_UNIFORM_COMPONENTS: .long 0 # 0x0 .size GL_MAX_VERTEX_UNIFORM_COMPONENTS, 4 .type IQM_MAX_JOINTS,@object # @IQM_MAX_JOINTS .globl IQM_MAX_JOINTS .p2align 2 IQM_MAX_JOINTS: .long 0 # 0x0 .size IQM_MAX_JOINTS, 4 .type glRefConfig,@object # @glRefConfig .globl glRefConfig .p2align 2 glRefConfig: .zero 4 .size glRefConfig, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym InitOpenGL .addrsig_sym GLimp_Init .addrsig_sym GLimp_InitExtraExtensions .addrsig_sym qglGetIntegerv .addrsig_sym Com_Clamp .addrsig_sym GL_SetDefaultState .addrsig_sym glConfig .addrsig_sym qfalse .addrsig_sym qtrue .addrsig_sym GL_MAX_TEXTURE_SIZE .addrsig_sym GL_MAX_TEXTURE_IMAGE_UNITS .addrsig_sym GL_MAX_VERTEX_UNIFORM_COMPONENTS .addrsig_sym IQM_MAX_JOINTS .addrsig_sym glRefConfig
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_init.c_InitOpenGL.c' source_filename = "lab/engine/code/renderergl2/extr_tr_init.c_InitOpenGL.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { i64, i32, i32, i32 } %struct.TYPE_3__ = type { i32 } @glConfig = dso_local global %struct.TYPE_4__ zeroinitializer, align 8 @qfalse = dso_local global i32 0, align 4 @qtrue = dso_local global i32 0, align 4 @GL_MAX_TEXTURE_SIZE = dso_local global i32 0, align 4 @GL_MAX_TEXTURE_IMAGE_UNITS = dso_local global i32 0, align 4 @GL_MAX_VERTEX_UNIFORM_COMPONENTS = dso_local global i32 0, align 4 @IQM_MAX_JOINTS = dso_local global i32 0, align 4 @glRefConfig = dso_local global %struct.TYPE_3__ zeroinitializer, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @InitOpenGL], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @InitOpenGL() #0 { %1 = alloca i32, align 4 %2 = load i64, ptr @glConfig, align 8 %3 = icmp eq i64 %2, 0 br i1 %3, label %4, label %30 4: ; preds = %0 %5 = load i32, ptr @qfalse, align 4 %6 = call i32 @GLimp_Init(i32 noundef %5) %7 = call i32 (...) @GLimp_InitExtraExtensions() %8 = load i32, ptr @qtrue, align 4 store i32 %8, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @glConfig, i32 0, i32 3), align 8 %9 = load i32, ptr @GL_MAX_TEXTURE_SIZE, align 4 %10 = call i32 @qglGetIntegerv(i32 noundef %9, ptr noundef %1) %11 = load i32, ptr %1, align 4 store i32 %11, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @glConfig, i32 0, i32 1), align 8 %12 = load i32, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @glConfig, i32 0, i32 1), align 8 %13 = icmp sle i32 %12, 0 br i1 %13, label %14, label %15 14: ; preds = %4 store i32 0, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @glConfig, i32 0, i32 1), align 8 br label %15 15: ; preds = %14, %4 %16 = load i32, ptr @GL_MAX_TEXTURE_IMAGE_UNITS, align 4 %17 = call i32 @qglGetIntegerv(i32 noundef %16, ptr noundef %1) %18 = load i32, ptr %1, align 4 store i32 %18, ptr getelementptr inbounds (%struct.TYPE_4__, ptr @glConfig, i32 0, i32 2), align 4 %19 = load i32, ptr @GL_MAX_VERTEX_UNIFORM_COMPONENTS, align 4 %20 = call i32 @qglGetIntegerv(i32 noundef %19, ptr noundef %1) %21 = load i32, ptr @IQM_MAX_JOINTS, align 4 %22 = load i32, ptr %1, align 4 %23 = sub nsw i32 %22, 160 %24 = sdiv i32 %23, 16 %25 = call i32 @Com_Clamp(i32 noundef 0, i32 noundef %21, i32 noundef %24) store i32 %25, ptr @glRefConfig, align 4 %26 = load i32, ptr @glRefConfig, align 4 %27 = icmp slt i32 %26, 12 br i1 %27, label %28, label %29 28: ; preds = %15 store i32 0, ptr @glRefConfig, align 4 br label %29 29: ; preds = %28, %15 br label %30 30: ; preds = %29, %0 %31 = call i32 (...) @GL_SetDefaultState() ret void } declare i32 @GLimp_Init(i32 noundef) #1 declare i32 @GLimp_InitExtraExtensions(...) #1 declare i32 @qglGetIntegerv(i32 noundef, ptr noundef) #1 declare i32 @Com_Clamp(i32 noundef, i32 noundef, i32 noundef) #1 declare i32 @GL_SetDefaultState(...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_init.c_InitOpenGL
.text .file "extr_tr_surface.c_LerpMeshVertexes.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function LerpMeshVertexes .LCPI0_0: .long 0x3f800000 # float 1 .text .p2align 4, 0x90 .type LerpMeshVertexes,@function LerpMeshVertexes: # @LerpMeshVertexes .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq %rdi, -8(%rbp) movss %xmm0, -12(%rbp) movq -8(%rbp), %rax movq 8(%rax), %rax movq backEnd(%rip), %rcx movl (%rcx), %ecx movq -8(%rbp), %rdx imull (%rdx), %ecx movslq %ecx, %rcx imulq $24, %rcx, %rcx addq %rcx, %rax movq %rax, -48(%rbp) movq tess(%rip), %rax movq tess+8(%rip), %rcx movq (%rax,%rcx,8), %rax movq %rax, -24(%rbp) movq tess+16(%rip), %rax movq tess+8(%rip), %rcx movq (%rax,%rcx,8), %rax movq %rax, -32(%rbp) movq tess+24(%rip), %rax movq tess+8(%rip), %rcx movq (%rax,%rcx,8), %rax movq %rax, -40(%rbp) movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jne .LBB0_6 jp .LBB0_6 # %bb.1: movl $0, -52(%rbp) .LBB0_2: # =>This Inner Loop Header: Depth=1 movl -52(%rbp), %eax movq -8(%rbp), %rcx cmpl (%rcx), %eax jge .LBB0_5 # %bb.3: # in Loop: Header=BB0_2 Depth=1 movq -48(%rbp), %rax movl 16(%rax), %edi movq -24(%rbp), %rsi callq VectorCopy@PLT movq -48(%rbp), %rax movq (%rax), %rdi movq -32(%rbp), %rsi callq VectorCopy4@PLT movq -48(%rbp), %rax movq 8(%rax), %rdi movq -40(%rbp), %rsi callq VectorCopy4@PLT movq -48(%rbp), %rax addq $24, %rax movq %rax, -48(%rbp) movq -24(%rbp), %rax addq $16, %rax movq %rax, -24(%rbp) movq -32(%rbp), %rax addq $16, %rax movq %rax, -32(%rbp) movq -40(%rbp), %rax addq $16, %rax movq %rax, -40(%rbp) # %bb.4: # in Loop: Header=BB0_2 Depth=1 movl -52(%rbp), %eax addl $1, %eax movl %eax, -52(%rbp) jmp .LBB0_2 .LBB0_5: jmp .LBB0_11 .LBB0_6: movq -8(%rbp), %rax movq 8(%rax), %rax movq backEnd(%rip), %rcx movl 4(%rcx), %ecx movq -8(%rbp), %rdx imull (%rdx), %ecx movslq %ecx, %rcx imulq $24, %rcx, %rcx addq %rcx, %rax movq %rax, -64(%rbp) movl $0, -52(%rbp) .LBB0_7: # =>This Inner Loop Header: Depth=1 movl -52(%rbp), %eax movq -8(%rbp), %rcx cmpl (%rcx), %eax jge .LBB0_10 # %bb.8: # in Loop: Header=BB0_7 Depth=1 movq -48(%rbp), %rax movl 16(%rax), %edi movq -64(%rbp), %rax movl 16(%rax), %esi movss -12(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -24(%rbp), %rdx callq VectorLerp@PLT movq -48(%rbp), %rax movq (%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero subss -12(%rbp), %xmm2 movq -64(%rbp), %rax movq (%rax), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -12(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, (%rax) movq -48(%rbp), %rax movq (%rax), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero subss -12(%rbp), %xmm2 movq -64(%rbp), %rax movq (%rax), %rax movss 4(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -12(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 4(%rax) movq -48(%rbp), %rax movq (%rax), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero subss -12(%rbp), %xmm2 movq -64(%rbp), %rax movq (%rax), %rax movss 8(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -12(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -32(%rbp), %rax movss %xmm0, 8(%rax) movq -32(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 12(%rax) movq -48(%rbp), %rax movq 8(%rax), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero subss -12(%rbp), %xmm2 movq -64(%rbp), %rax movq 8(%rax), %rax movss (%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -12(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -40(%rbp), %rax movss %xmm0, (%rax) movq -48(%rbp), %rax movq 8(%rax), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero subss -12(%rbp), %xmm2 movq -64(%rbp), %rax movq 8(%rax), %rax movss 4(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -12(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -40(%rbp), %rax movss %xmm0, 4(%rax) movq -48(%rbp), %rax movq 8(%rax), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm2 # xmm2 = mem[0],zero,zero,zero subss -12(%rbp), %xmm2 movq -64(%rbp), %rax movq 8(%rax), %rax movss 8(%rax), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss -12(%rbp), %xmm1 mulss %xmm2, %xmm0 addss %xmm1, %xmm0 movq -40(%rbp), %rax movss %xmm0, 8(%rax) movq -48(%rbp), %rax movq 8(%rax), %rax movss 12(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -40(%rbp), %rax movss %xmm0, 12(%rax) movq -48(%rbp), %rax addq $24, %rax movq %rax, -48(%rbp) movq -64(%rbp), %rax addq $24, %rax movq %rax, -64(%rbp) movq -24(%rbp), %rax addq $16, %rax movq %rax, -24(%rbp) movq -32(%rbp), %rax addq $16, %rax movq %rax, -32(%rbp) movq -40(%rbp), %rax addq $16, %rax movq %rax, -40(%rbp) # %bb.9: # in Loop: Header=BB0_7 Depth=1 movl -52(%rbp), %eax addl $1, %eax movl %eax, -52(%rbp) jmp .LBB0_7 .LBB0_10: jmp .LBB0_11 .LBB0_11: addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size LerpMeshVertexes, .Lfunc_end0-LerpMeshVertexes .cfi_endproc # -- End function .type backEnd,@object # @backEnd .bss .globl backEnd .p2align 3 backEnd: .zero 8 .size backEnd, 8 .type tess,@object # @tess .globl tess .p2align 3 tess: .zero 32 .size tess, 32 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym LerpMeshVertexes .addrsig_sym VectorCopy .addrsig_sym VectorCopy4 .addrsig_sym VectorLerp .addrsig_sym backEnd .addrsig_sym tess
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_surface.c_LerpMeshVertexes.c' source_filename = "lab/engine/code/renderergl2/extr_tr_surface.c_LerpMeshVertexes.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_13__ = type { ptr } %struct.TYPE_12__ = type { ptr, i64, ptr, ptr } %struct.TYPE_11__ = type { i32, ptr } %struct.TYPE_9__ = type { %struct.TYPE_8__ } %struct.TYPE_8__ = type { i32, i32 } %struct.TYPE_10__ = type { ptr, ptr, i32 } @backEnd = dso_local global %struct.TYPE_13__ zeroinitializer, align 8 @tess = dso_local global %struct.TYPE_12__ zeroinitializer, align 8 @llvm.compiler.used = appending global [1 x ptr] [ptr @LerpMeshVertexes], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @LerpMeshVertexes(ptr noundef %0, float noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca float, align 4 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 %7 = alloca ptr, align 8 %8 = alloca ptr, align 8 %9 = alloca i32, align 4 %10 = alloca ptr, align 8 store ptr %0, ptr %3, align 8 store float %1, ptr %4, align 4 %11 = load ptr, ptr %3, align 8 %12 = getelementptr inbounds %struct.TYPE_11__, ptr %11, i32 0, i32 1 %13 = load ptr, ptr %12, align 8 %14 = load ptr, ptr @backEnd, align 8 %15 = getelementptr inbounds %struct.TYPE_9__, ptr %14, i32 0, i32 0 %16 = getelementptr inbounds %struct.TYPE_8__, ptr %15, i32 0, i32 0 %17 = load i32, ptr %16, align 4 %18 = load ptr, ptr %3, align 8 %19 = getelementptr inbounds %struct.TYPE_11__, ptr %18, i32 0, i32 0 %20 = load i32, ptr %19, align 8 %21 = mul nsw i32 %17, %20 %22 = sext i32 %21 to i64 %23 = getelementptr inbounds %struct.TYPE_10__, ptr %13, i64 %22 store ptr %23, ptr %8, align 8 %24 = load ptr, ptr @tess, align 8 %25 = load i64, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tess, i32 0, i32 1), align 8 %26 = getelementptr inbounds ptr, ptr %24, i64 %25 %27 = load ptr, ptr %26, align 8 store ptr %27, ptr %5, align 8 %28 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tess, i32 0, i32 2), align 8 %29 = load i64, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tess, i32 0, i32 1), align 8 %30 = getelementptr inbounds ptr, ptr %28, i64 %29 %31 = load ptr, ptr %30, align 8 store ptr %31, ptr %6, align 8 %32 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tess, i32 0, i32 3), align 8 %33 = load i64, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @tess, i32 0, i32 1), align 8 %34 = getelementptr inbounds ptr, ptr %32, i64 %33 %35 = load ptr, ptr %34, align 8 store ptr %35, ptr %7, align 8 %36 = load float, ptr %4, align 4 %37 = fcmp oeq float %36, 0.000000e+00 br i1 %37, label %38, label %73 38: ; preds = %2 store i32 0, ptr %9, align 4 br label %39 39: ; preds = %69, %38 %40 = load i32, ptr %9, align 4 %41 = load ptr, ptr %3, align 8 %42 = getelementptr inbounds %struct.TYPE_11__, ptr %41, i32 0, i32 0 %43 = load i32, ptr %42, align 8 %44 = icmp slt i32 %40, %43 br i1 %44, label %45, label %72 45: ; preds = %39 %46 = load ptr, ptr %8, align 8 %47 = getelementptr inbounds %struct.TYPE_10__, ptr %46, i32 0, i32 2 %48 = load i32, ptr %47, align 8 %49 = load ptr, ptr %5, align 8 %50 = call i32 @VectorCopy(i32 noundef %48, ptr noundef %49) %51 = load ptr, ptr %8, align 8 %52 = getelementptr inbounds %struct.TYPE_10__, ptr %51, i32 0, i32 0 %53 = load ptr, ptr %52, align 8 %54 = load ptr, ptr %6, align 8 %55 = call i32 @VectorCopy4(ptr noundef %53, ptr noundef %54) %56 = load ptr, ptr %8, align 8 %57 = getelementptr inbounds %struct.TYPE_10__, ptr %56, i32 0, i32 1 %58 = load ptr, ptr %57, align 8 %59 = load ptr, ptr %7, align 8 %60 = call i32 @VectorCopy4(ptr noundef %58, ptr noundef %59) %61 = load ptr, ptr %8, align 8 %62 = getelementptr inbounds %struct.TYPE_10__, ptr %61, i32 1 store ptr %62, ptr %8, align 8 %63 = load ptr, ptr %5, align 8 %64 = getelementptr inbounds float, ptr %63, i64 4 store ptr %64, ptr %5, align 8 %65 = load ptr, ptr %6, align 8 %66 = getelementptr inbounds float, ptr %65, i64 4 store ptr %66, ptr %6, align 8 %67 = load ptr, ptr %7, align 8 %68 = getelementptr inbounds float, ptr %67, i64 4 store ptr %68, ptr %7, align 8 br label %69 69: ; preds = %45 %70 = load i32, ptr %9, align 4 %71 = add nsw i32 %70, 1 store i32 %71, ptr %9, align 4 br label %39, !llvm.loop !6 72: ; preds = %39 br label %228 73: ; preds = %2 %74 = load ptr, ptr %3, align 8 %75 = getelementptr inbounds %struct.TYPE_11__, ptr %74, i32 0, i32 1 %76 = load ptr, ptr %75, align 8 %77 = load ptr, ptr @backEnd, align 8 %78 = getelementptr inbounds %struct.TYPE_9__, ptr %77, i32 0, i32 0 %79 = getelementptr inbounds %struct.TYPE_8__, ptr %78, i32 0, i32 1 %80 = load i32, ptr %79, align 4 %81 = load ptr, ptr %3, align 8 %82 = getelementptr inbounds %struct.TYPE_11__, ptr %81, i32 0, i32 0 %83 = load i32, ptr %82, align 8 %84 = mul nsw i32 %80, %83 %85 = sext i32 %84 to i64 %86 = getelementptr inbounds %struct.TYPE_10__, ptr %76, i64 %85 store ptr %86, ptr %10, align 8 store i32 0, ptr %9, align 4 br label %87 87: ; preds = %224, %73 %88 = load i32, ptr %9, align 4 %89 = load ptr, ptr %3, align 8 %90 = getelementptr inbounds %struct.TYPE_11__, ptr %89, i32 0, i32 0 %91 = load i32, ptr %90, align 8 %92 = icmp slt i32 %88, %91 br i1 %92, label %93, label %227 93: ; preds = %87 %94 = load ptr, ptr %8, align 8 %95 = getelementptr inbounds %struct.TYPE_10__, ptr %94, i32 0, i32 2 %96 = load i32, ptr %95, align 8 %97 = load ptr, ptr %10, align 8 %98 = getelementptr inbounds %struct.TYPE_10__, ptr %97, i32 0, i32 2 %99 = load i32, ptr %98, align 8 %100 = load float, ptr %4, align 4 %101 = load ptr, ptr %5, align 8 %102 = call i32 @VectorLerp(i32 noundef %96, i32 noundef %99, float noundef %100, ptr noundef %101) %103 = load ptr, ptr %8, align 8 %104 = getelementptr inbounds %struct.TYPE_10__, ptr %103, i32 0, i32 0 %105 = load ptr, ptr %104, align 8 %106 = getelementptr inbounds float, ptr %105, i64 0 %107 = load float, ptr %106, align 4 %108 = load float, ptr %4, align 4 %109 = fsub float 1.000000e+00, %108 %110 = load ptr, ptr %10, align 8 %111 = getelementptr inbounds %struct.TYPE_10__, ptr %110, i32 0, i32 0 %112 = load ptr, ptr %111, align 8 %113 = getelementptr inbounds float, ptr %112, i64 0 %114 = load float, ptr %113, align 4 %115 = load float, ptr %4, align 4 %116 = fmul float %114, %115 %117 = call float @llvm.fmuladd.f32(float %107, float %109, float %116) %118 = load ptr, ptr %6, align 8 %119 = getelementptr inbounds float, ptr %118, i64 0 store float %117, ptr %119, align 4 %120 = load ptr, ptr %8, align 8 %121 = getelementptr inbounds %struct.TYPE_10__, ptr %120, i32 0, i32 0 %122 = load ptr, ptr %121, align 8 %123 = getelementptr inbounds float, ptr %122, i64 1 %124 = load float, ptr %123, align 4 %125 = load float, ptr %4, align 4 %126 = fsub float 1.000000e+00, %125 %127 = load ptr, ptr %10, align 8 %128 = getelementptr inbounds %struct.TYPE_10__, ptr %127, i32 0, i32 0 %129 = load ptr, ptr %128, align 8 %130 = getelementptr inbounds float, ptr %129, i64 1 %131 = load float, ptr %130, align 4 %132 = load float, ptr %4, align 4 %133 = fmul float %131, %132 %134 = call float @llvm.fmuladd.f32(float %124, float %126, float %133) %135 = load ptr, ptr %6, align 8 %136 = getelementptr inbounds float, ptr %135, i64 1 store float %134, ptr %136, align 4 %137 = load ptr, ptr %8, align 8 %138 = getelementptr inbounds %struct.TYPE_10__, ptr %137, i32 0, i32 0 %139 = load ptr, ptr %138, align 8 %140 = getelementptr inbounds float, ptr %139, i64 2 %141 = load float, ptr %140, align 4 %142 = load float, ptr %4, align 4 %143 = fsub float 1.000000e+00, %142 %144 = load ptr, ptr %10, align 8 %145 = getelementptr inbounds %struct.TYPE_10__, ptr %144, i32 0, i32 0 %146 = load ptr, ptr %145, align 8 %147 = getelementptr inbounds float, ptr %146, i64 2 %148 = load float, ptr %147, align 4 %149 = load float, ptr %4, align 4 %150 = fmul float %148, %149 %151 = call float @llvm.fmuladd.f32(float %141, float %143, float %150) %152 = load ptr, ptr %6, align 8 %153 = getelementptr inbounds float, ptr %152, i64 2 store float %151, ptr %153, align 4 %154 = load ptr, ptr %6, align 8 %155 = getelementptr inbounds float, ptr %154, i64 3 store float 0.000000e+00, ptr %155, align 4 %156 = load ptr, ptr %8, align 8 %157 = getelementptr inbounds %struct.TYPE_10__, ptr %156, i32 0, i32 1 %158 = load ptr, ptr %157, align 8 %159 = getelementptr inbounds float, ptr %158, i64 0 %160 = load float, ptr %159, align 4 %161 = load float, ptr %4, align 4 %162 = fsub float 1.000000e+00, %161 %163 = load ptr, ptr %10, align 8 %164 = getelementptr inbounds %struct.TYPE_10__, ptr %163, i32 0, i32 1 %165 = load ptr, ptr %164, align 8 %166 = getelementptr inbounds float, ptr %165, i64 0 %167 = load float, ptr %166, align 4 %168 = load float, ptr %4, align 4 %169 = fmul float %167, %168 %170 = call float @llvm.fmuladd.f32(float %160, float %162, float %169) %171 = load ptr, ptr %7, align 8 %172 = getelementptr inbounds float, ptr %171, i64 0 store float %170, ptr %172, align 4 %173 = load ptr, ptr %8, align 8 %174 = getelementptr inbounds %struct.TYPE_10__, ptr %173, i32 0, i32 1 %175 = load ptr, ptr %174, align 8 %176 = getelementptr inbounds float, ptr %175, i64 1 %177 = load float, ptr %176, align 4 %178 = load float, ptr %4, align 4 %179 = fsub float 1.000000e+00, %178 %180 = load ptr, ptr %10, align 8 %181 = getelementptr inbounds %struct.TYPE_10__, ptr %180, i32 0, i32 1 %182 = load ptr, ptr %181, align 8 %183 = getelementptr inbounds float, ptr %182, i64 1 %184 = load float, ptr %183, align 4 %185 = load float, ptr %4, align 4 %186 = fmul float %184, %185 %187 = call float @llvm.fmuladd.f32(float %177, float %179, float %186) %188 = load ptr, ptr %7, align 8 %189 = getelementptr inbounds float, ptr %188, i64 1 store float %187, ptr %189, align 4 %190 = load ptr, ptr %8, align 8 %191 = getelementptr inbounds %struct.TYPE_10__, ptr %190, i32 0, i32 1 %192 = load ptr, ptr %191, align 8 %193 = getelementptr inbounds float, ptr %192, i64 2 %194 = load float, ptr %193, align 4 %195 = load float, ptr %4, align 4 %196 = fsub float 1.000000e+00, %195 %197 = load ptr, ptr %10, align 8 %198 = getelementptr inbounds %struct.TYPE_10__, ptr %197, i32 0, i32 1 %199 = load ptr, ptr %198, align 8 %200 = getelementptr inbounds float, ptr %199, i64 2 %201 = load float, ptr %200, align 4 %202 = load float, ptr %4, align 4 %203 = fmul float %201, %202 %204 = call float @llvm.fmuladd.f32(float %194, float %196, float %203) %205 = load ptr, ptr %7, align 8 %206 = getelementptr inbounds float, ptr %205, i64 2 store float %204, ptr %206, align 4 %207 = load ptr, ptr %8, align 8 %208 = getelementptr inbounds %struct.TYPE_10__, ptr %207, i32 0, i32 1 %209 = load ptr, ptr %208, align 8 %210 = getelementptr inbounds float, ptr %209, i64 3 %211 = load float, ptr %210, align 4 %212 = load ptr, ptr %7, align 8 %213 = getelementptr inbounds float, ptr %212, i64 3 store float %211, ptr %213, align 4 %214 = load ptr, ptr %8, align 8 %215 = getelementptr inbounds %struct.TYPE_10__, ptr %214, i32 1 store ptr %215, ptr %8, align 8 %216 = load ptr, ptr %10, align 8 %217 = getelementptr inbounds %struct.TYPE_10__, ptr %216, i32 1 store ptr %217, ptr %10, align 8 %218 = load ptr, ptr %5, align 8 %219 = getelementptr inbounds float, ptr %218, i64 4 store ptr %219, ptr %5, align 8 %220 = load ptr, ptr %6, align 8 %221 = getelementptr inbounds float, ptr %220, i64 4 store ptr %221, ptr %6, align 8 %222 = load ptr, ptr %7, align 8 %223 = getelementptr inbounds float, ptr %222, i64 4 store ptr %223, ptr %7, align 8 br label %224 224: ; preds = %93 %225 = load i32, ptr %9, align 4 %226 = add nsw i32 %225, 1 store i32 %226, ptr %9, align 4 br label %87, !llvm.loop !8 227: ; preds = %87 br label %228 228: ; preds = %227, %72 ret void } declare i32 @VectorCopy(i32 noundef, ptr noundef) #1 declare i32 @VectorCopy4(ptr noundef, ptr noundef) #1 declare i32 @VectorLerp(i32 noundef, i32 noundef, float noundef, ptr noundef) #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #2 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"} !8 = distinct !{!8, !7}
lab/engine/code/renderergl2/extr_tr_surface.c_LerpMeshVertexes
.text .file "extr_tr_bsp.c_R_ColorShiftLightingFloats.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function R_ColorShiftLightingFloats .LCPI0_0: .long 0x3f800000 # float 1 .LCPI0_1: .long 0x437f0000 # float 255 .text .p2align 4, 0x90 .type R_ColorShiftLightingFloats,@function R_ColorShiftLightingFloats: # @R_ColorShiftLightingFloats .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq r_mapOverBrightBits(%rip), %rax movl (%rax), %ecx subl tr(%rip), %ecx movl $1, %eax # kill: def $cl killed $ecx shll %cl, %eax cvtsi2ss %eax, %xmm0 movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movss %xmm0, -32(%rbp) movq -8(%rbp), %rax movss (%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -32(%rbp), %xmm0 movss %xmm0, -20(%rbp) movq -8(%rbp), %rax movss 4(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -32(%rbp), %xmm0 movss %xmm0, -24(%rbp) movq -8(%rbp), %rax movss 8(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero mulss -32(%rbp), %xmm0 movss %xmm0, -28(%rbp) movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 ja .LBB0_3 # %bb.1: movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 ja .LBB0_3 # %bb.2: movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero ucomiss %xmm1, %xmm0 jbe .LBB0_10 .LBB0_3: movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss -24(%rbp), %xmm0 jbe .LBB0_5 # %bb.4: movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -40(%rbp) # 4-byte Spill jmp .LBB0_6 .LBB0_5: movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -40(%rbp) # 4-byte Spill .LBB0_6: movss -40(%rbp), %xmm0 # 4-byte Reload # xmm0 = mem[0],zero,zero,zero movss %xmm0, -36(%rbp) movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero ucomiss -28(%rbp), %xmm0 jbe .LBB0_8 # %bb.7: movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -44(%rbp) # 4-byte Spill jmp .LBB0_9 .LBB0_8: movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss %xmm0, -44(%rbp) # 4-byte Spill .LBB0_9: movss -44(%rbp), %xmm0 # 4-byte Reload # xmm0 = mem[0],zero,zero,zero movss %xmm0, -36(%rbp) movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero divss -36(%rbp), %xmm0 movss %xmm0, -20(%rbp) movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero divss -36(%rbp), %xmm0 movss %xmm0, -24(%rbp) movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero divss -36(%rbp), %xmm0 movss %xmm0, -28(%rbp) .LBB0_10: movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, (%rax) movss -24(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, 4(%rax) movss -28(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, 8(%rax) movq -8(%rbp), %rax movss 12(%rax), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, 12(%rax) popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_ColorShiftLightingFloats, .Lfunc_end0-R_ColorShiftLightingFloats .cfi_endproc # -- End function .type r_mapOverBrightBits,@object # @r_mapOverBrightBits .bss .globl r_mapOverBrightBits .p2align 3 r_mapOverBrightBits: .quad 0 .size r_mapOverBrightBits, 8 .type tr,@object # @tr .globl tr .p2align 2 tr: .zero 4 .size tr, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_ColorShiftLightingFloats .addrsig_sym r_mapOverBrightBits .addrsig_sym tr
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_R_ColorShiftLightingFloats.c' source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_R_ColorShiftLightingFloats.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_3__ = type { i32 } %struct.TYPE_4__ = type { i32 } @r_mapOverBrightBits = dso_local global ptr null, align 8 @tr = dso_local global %struct.TYPE_3__ zeroinitializer, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_ColorShiftLightingFloats], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @R_ColorShiftLightingFloats(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca float, align 4 %6 = alloca float, align 4 %7 = alloca float, align 4 %8 = alloca float, align 4 %9 = alloca float, align 4 store ptr %0, ptr %3, align 8 store ptr %1, ptr %4, align 8 %10 = load ptr, ptr @r_mapOverBrightBits, align 8 %11 = getelementptr inbounds %struct.TYPE_4__, ptr %10, i32 0, i32 0 %12 = load i32, ptr %11, align 4 %13 = load i32, ptr @tr, align 4 %14 = sub nsw i32 %12, %13 %15 = shl i32 1, %14 %16 = sitofp i32 %15 to float %17 = fdiv float %16, 2.550000e+02 store float %17, ptr %8, align 4 %18 = load ptr, ptr %3, align 8 %19 = getelementptr inbounds float, ptr %18, i64 0 %20 = load float, ptr %19, align 4 %21 = load float, ptr %8, align 4 %22 = fmul float %20, %21 store float %22, ptr %5, align 4 %23 = load ptr, ptr %3, align 8 %24 = getelementptr inbounds float, ptr %23, i64 1 %25 = load float, ptr %24, align 4 %26 = load float, ptr %8, align 4 %27 = fmul float %25, %26 store float %27, ptr %6, align 4 %28 = load ptr, ptr %3, align 8 %29 = getelementptr inbounds float, ptr %28, i64 2 %30 = load float, ptr %29, align 4 %31 = load float, ptr %8, align 4 %32 = fmul float %30, %31 store float %32, ptr %7, align 4 %33 = load float, ptr %5, align 4 %34 = fcmp ogt float %33, 1.000000e+00 br i1 %34, label %41, label %35 35: ; preds = %2 %36 = load float, ptr %6, align 4 %37 = fcmp ogt float %36, 1.000000e+00 br i1 %37, label %41, label %38 38: ; preds = %35 %39 = load float, ptr %7, align 4 %40 = fcmp ogt float %39, 1.000000e+00 br i1 %40, label %41, label %69 41: ; preds = %38, %35, %2 %42 = load float, ptr %5, align 4 %43 = load float, ptr %6, align 4 %44 = fcmp ogt float %42, %43 br i1 %44, label %45, label %47 45: ; preds = %41 %46 = load float, ptr %5, align 4 br label %49 47: ; preds = %41 %48 = load float, ptr %6, align 4 br label %49 49: ; preds = %47, %45 %50 = phi float [ %46, %45 ], [ %48, %47 ] store float %50, ptr %9, align 4 %51 = load float, ptr %9, align 4 %52 = load float, ptr %7, align 4 %53 = fcmp ogt float %51, %52 br i1 %53, label %54, label %56 54: ; preds = %49 %55 = load float, ptr %9, align 4 br label %58 56: ; preds = %49 %57 = load float, ptr %7, align 4 br label %58 58: ; preds = %56, %54 %59 = phi float [ %55, %54 ], [ %57, %56 ] store float %59, ptr %9, align 4 %60 = load float, ptr %5, align 4 %61 = load float, ptr %9, align 4 %62 = fdiv float %60, %61 store float %62, ptr %5, align 4 %63 = load float, ptr %6, align 4 %64 = load float, ptr %9, align 4 %65 = fdiv float %63, %64 store float %65, ptr %6, align 4 %66 = load float, ptr %7, align 4 %67 = load float, ptr %9, align 4 %68 = fdiv float %66, %67 store float %68, ptr %7, align 4 br label %69 69: ; preds = %58, %38 %70 = load float, ptr %5, align 4 %71 = load ptr, ptr %4, align 8 %72 = getelementptr inbounds float, ptr %71, i64 0 store float %70, ptr %72, align 4 %73 = load float, ptr %6, align 4 %74 = load ptr, ptr %4, align 8 %75 = getelementptr inbounds float, ptr %74, i64 1 store float %73, ptr %75, align 4 %76 = load float, ptr %7, align 4 %77 = load ptr, ptr %4, align 8 %78 = getelementptr inbounds float, ptr %77, i64 2 store float %76, ptr %78, align 4 %79 = load ptr, ptr %3, align 8 %80 = getelementptr inbounds float, ptr %79, i64 3 %81 = load float, ptr %80, align 4 %82 = load ptr, ptr %4, align 8 %83 = getelementptr inbounds float, ptr %82, i64 3 store float %81, ptr %83, align 4 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_bsp.c_R_ColorShiftLightingFloats
.text .file "extr_tr_shade_calc.c_RB_CalcStretchTexMatrix.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function RB_CalcStretchTexMatrix .LCPI0_0: .long 0xbf000000 # float -0.5 .LCPI0_1: .long 0x3f000000 # float 0.5 .LCPI0_2: .long 0x3f800000 # float 1 .text .globl RB_CalcStretchTexMatrix .p2align 4, 0x90 .type RB_CalcStretchTexMatrix,@function RB_CalcStretchTexMatrix: # @RB_CalcStretchTexMatrix .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rdi callq EvalWaveForm@PLT movaps %xmm0, %xmm1 movss .LCPI0_2(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero divss %xmm1, %xmm0 movss %xmm0, -20(%rbp) movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, (%rax) movq -16(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 8(%rax) movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero addss %xmm1, %xmm0 movq -16(%rbp), %rax movss %xmm0, 16(%rax) movq -16(%rbp), %rax xorps %xmm0, %xmm0 movss %xmm0, 4(%rax) movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movq -16(%rbp), %rax movss %xmm0, 12(%rax) movss -20(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero mulss %xmm1, %xmm0 movss .LCPI0_1(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero addss %xmm1, %xmm0 movq -16(%rbp), %rax movss %xmm0, 20(%rax) addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_CalcStretchTexMatrix, .Lfunc_end0-RB_CalcStretchTexMatrix .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym EvalWaveForm
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcStretchTexMatrix.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcStretchTexMatrix.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @RB_CalcStretchTexMatrix(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca float, align 4 store ptr %0, ptr %3, align 8 store ptr %1, ptr %4, align 8 %6 = load ptr, ptr %3, align 8 %7 = call float @EvalWaveForm(ptr noundef %6) %8 = fdiv float 1.000000e+00, %7 store float %8, ptr %5, align 4 %9 = load float, ptr %5, align 4 %10 = load ptr, ptr %4, align 8 %11 = getelementptr inbounds float, ptr %10, i64 0 store float %9, ptr %11, align 4 %12 = load ptr, ptr %4, align 8 %13 = getelementptr inbounds float, ptr %12, i64 2 store float 0.000000e+00, ptr %13, align 4 %14 = load float, ptr %5, align 4 %15 = call float @llvm.fmuladd.f32(float -5.000000e-01, float %14, float 5.000000e-01) %16 = load ptr, ptr %4, align 8 %17 = getelementptr inbounds float, ptr %16, i64 4 store float %15, ptr %17, align 4 %18 = load ptr, ptr %4, align 8 %19 = getelementptr inbounds float, ptr %18, i64 1 store float 0.000000e+00, ptr %19, align 4 %20 = load float, ptr %5, align 4 %21 = load ptr, ptr %4, align 8 %22 = getelementptr inbounds float, ptr %21, i64 3 store float %20, ptr %22, align 4 %23 = load float, ptr %5, align 4 %24 = call float @llvm.fmuladd.f32(float -5.000000e-01, float %23, float 5.000000e-01) %25 = load ptr, ptr %4, align 8 %26 = getelementptr inbounds float, ptr %25, i64 5 store float %24, ptr %26, align 4 ret void } declare float @EvalWaveForm(ptr noundef) #1 ; Function Attrs: nocallback nofree nosync nounwind readnone speculatable willreturn declare float @llvm.fmuladd.f32(float, float, float) #2 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #2 = { nocallback nofree nosync nounwind readnone speculatable willreturn } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_shade_calc.c_RB_CalcStretchTexMatrix
.text .file "extr_tr_bsp.c_R_LoadShaders.c" .p2align 4, 0x90 # -- Begin function R_LoadShaders .type R_LoadShaders,@function R_LoadShaders: # @R_LoadShaders .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movq fileBase(%rip), %rax movq -8(%rbp), %rcx addq 8(%rcx), %rax movq %rax, -24(%rbp) movq -8(%rbp), %rax movslq (%rax), %rax andq $15, %rax cmpq $0, %rax je .LBB0_2 # %bb.1: movq ri+8(%rip), %rax movl ERR_DROP(%rip), %edi movl s_worldData+16(%rip), %edx leaq .L.str(%rip), %rsi callq *%rax .LBB0_2: movq -8(%rbp), %rax movslq (%rax), %rax shrq $4, %rax # kill: def $eax killed $eax killed $rax movl %eax, -16(%rbp) movq ri(%rip), %rax movslq -16(%rbp), %rcx shlq $4, %rcx movl %ecx, %edi movl h_low(%rip), %esi callq *%rax movq %rax, -32(%rbp) movq -32(%rbp), %rax movq %rax, s_worldData+8(%rip) movl -16(%rbp), %eax movl %eax, s_worldData(%rip) movq -32(%rbp), %rdi movq -24(%rbp), %rsi movslq -16(%rbp), %rax shlq $4, %rax movl %eax, %edx callq Com_Memcpy@PLT movl $0, -12(%rbp) .LBB0_3: # =>This Inner Loop Header: Depth=1 movl -12(%rbp), %eax cmpl -16(%rbp), %eax jge .LBB0_6 # %bb.4: # in Loop: Header=BB0_3 Depth=1 movq -32(%rbp), %rax movslq -12(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movq 8(%rax), %rdi callq LittleLong@PLT movq %rax, %rcx movq -32(%rbp), %rax movslq -12(%rbp), %rdx shlq $4, %rdx addq %rdx, %rax movq %rcx, 8(%rax) movq -32(%rbp), %rax movslq -12(%rbp), %rcx shlq $4, %rcx addq %rcx, %rax movq (%rax), %rdi callq LittleLong@PLT movq %rax, %rcx movq -32(%rbp), %rax movslq -12(%rbp), %rdx shlq $4, %rdx addq %rdx, %rax movq %rcx, (%rax) # %bb.5: # in Loop: Header=BB0_3 Depth=1 movl -12(%rbp), %eax addl $1, %eax movl %eax, -12(%rbp) jmp .LBB0_3 .LBB0_6: addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_LoadShaders, .Lfunc_end0-R_LoadShaders .cfi_endproc # -- End function .type fileBase,@object # @fileBase .bss .globl fileBase .p2align 3 fileBase: .quad 0 # 0x0 .size fileBase, 8 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 16 .size ri, 16 .type ERR_DROP,@object # @ERR_DROP .globl ERR_DROP .p2align 2 ERR_DROP: .long 0 # 0x0 .size ERR_DROP, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "LoadMap: funny lump size in %s" .size .L.str, 31 .type s_worldData,@object # @s_worldData .bss .globl s_worldData .p2align 3 s_worldData: .zero 24 .size s_worldData, 24 .type h_low,@object # @h_low .globl h_low .p2align 2 h_low: .long 0 # 0x0 .size h_low, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_LoadShaders .addrsig_sym Com_Memcpy .addrsig_sym LittleLong .addrsig_sym fileBase .addrsig_sym ri .addrsig_sym ERR_DROP .addrsig_sym s_worldData .addrsig_sym h_low
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_R_LoadShaders.c' source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_R_LoadShaders.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_12__ = type { ptr, ptr } %struct.TYPE_11__ = type { i32, ptr, i32 } %struct.TYPE_9__ = type { i32, i64 } %struct.TYPE_10__ = type { ptr, ptr } @fileBase = dso_local global i64 0, align 8 @ri = dso_local global %struct.TYPE_12__ zeroinitializer, align 8 @ERR_DROP = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [31 x i8] c"LoadMap: funny lump size in %s\00", align 1 @s_worldData = dso_local global %struct.TYPE_11__ zeroinitializer, align 8 @h_low = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @R_LoadShaders], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @R_LoadShaders(ptr noundef %0) #0 { %2 = alloca ptr, align 8 %3 = alloca i32, align 4 %4 = alloca i32, align 4 %5 = alloca ptr, align 8 %6 = alloca ptr, align 8 store ptr %0, ptr %2, align 8 %7 = load i64, ptr @fileBase, align 8 %8 = load ptr, ptr %2, align 8 %9 = getelementptr inbounds %struct.TYPE_9__, ptr %8, i32 0, i32 1 %10 = load i64, ptr %9, align 8 %11 = add nsw i64 %7, %10 %12 = inttoptr i64 %11 to ptr store ptr %12, ptr %5, align 8 %13 = load ptr, ptr %2, align 8 %14 = getelementptr inbounds %struct.TYPE_9__, ptr %13, i32 0, i32 0 %15 = load i32, ptr %14, align 8 %16 = sext i32 %15 to i64 %17 = urem i64 %16, 16 %18 = icmp ne i64 %17, 0 br i1 %18, label %19, label %24 19: ; preds = %1 %20 = load ptr, ptr getelementptr inbounds (%struct.TYPE_12__, ptr @ri, i32 0, i32 1), align 8 %21 = load i32, ptr @ERR_DROP, align 4 %22 = load i32, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @s_worldData, i32 0, i32 2), align 8 %23 = call i32 %20(i32 noundef %21, ptr noundef @.str, i32 noundef %22) br label %24 24: ; preds = %19, %1 %25 = load ptr, ptr %2, align 8 %26 = getelementptr inbounds %struct.TYPE_9__, ptr %25, i32 0, i32 0 %27 = load i32, ptr %26, align 8 %28 = sext i32 %27 to i64 %29 = udiv i64 %28, 16 %30 = trunc i64 %29 to i32 store i32 %30, ptr %4, align 4 %31 = load ptr, ptr @ri, align 8 %32 = load i32, ptr %4, align 4 %33 = sext i32 %32 to i64 %34 = mul i64 %33, 16 %35 = trunc i64 %34 to i32 %36 = load i32, ptr @h_low, align 4 %37 = call ptr %31(i32 noundef %35, i32 noundef %36) store ptr %37, ptr %6, align 8 %38 = load ptr, ptr %6, align 8 store ptr %38, ptr getelementptr inbounds (%struct.TYPE_11__, ptr @s_worldData, i32 0, i32 1), align 8 %39 = load i32, ptr %4, align 4 store i32 %39, ptr @s_worldData, align 8 %40 = load ptr, ptr %6, align 8 %41 = load ptr, ptr %5, align 8 %42 = load i32, ptr %4, align 4 %43 = sext i32 %42 to i64 %44 = mul i64 %43, 16 %45 = trunc i64 %44 to i32 %46 = call i32 @Com_Memcpy(ptr noundef %40, ptr noundef %41, i32 noundef %45) store i32 0, ptr %3, align 4 br label %47 47: ; preds = %76, %24 %48 = load i32, ptr %3, align 4 %49 = load i32, ptr %4, align 4 %50 = icmp slt i32 %48, %49 br i1 %50, label %51, label %79 51: ; preds = %47 %52 = load ptr, ptr %6, align 8 %53 = load i32, ptr %3, align 4 %54 = sext i32 %53 to i64 %55 = getelementptr inbounds %struct.TYPE_10__, ptr %52, i64 %54 %56 = getelementptr inbounds %struct.TYPE_10__, ptr %55, i32 0, i32 1 %57 = load ptr, ptr %56, align 8 %58 = call ptr @LittleLong(ptr noundef %57) %59 = load ptr, ptr %6, align 8 %60 = load i32, ptr %3, align 4 %61 = sext i32 %60 to i64 %62 = getelementptr inbounds %struct.TYPE_10__, ptr %59, i64 %61 %63 = getelementptr inbounds %struct.TYPE_10__, ptr %62, i32 0, i32 1 store ptr %58, ptr %63, align 8 %64 = load ptr, ptr %6, align 8 %65 = load i32, ptr %3, align 4 %66 = sext i32 %65 to i64 %67 = getelementptr inbounds %struct.TYPE_10__, ptr %64, i64 %66 %68 = getelementptr inbounds %struct.TYPE_10__, ptr %67, i32 0, i32 0 %69 = load ptr, ptr %68, align 8 %70 = call ptr @LittleLong(ptr noundef %69) %71 = load ptr, ptr %6, align 8 %72 = load i32, ptr %3, align 4 %73 = sext i32 %72 to i64 %74 = getelementptr inbounds %struct.TYPE_10__, ptr %71, i64 %73 %75 = getelementptr inbounds %struct.TYPE_10__, ptr %74, i32 0, i32 0 store ptr %70, ptr %75, align 8 br label %76 76: ; preds = %51 %77 = load i32, ptr %3, align 4 %78 = add nsw i32 %77, 1 store i32 %78, ptr %3, align 4 br label %47, !llvm.loop !6 79: ; preds = %47 ret void } declare i32 @Com_Memcpy(ptr noundef, ptr noundef, i32 noundef) #1 declare ptr @LittleLong(ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_tr_bsp.c_R_LoadShaders
.text .file "extr_..qcommonjson.h_JSON_SkipStruct.c" .p2align 4, 0x90 # -- Begin function JSON_SkipStruct .type JSON_SkipStruct,@function JSON_SkipStruct: # @JSON_SkipStruct .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $32, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -8(%rbp), %rdi addq $1, %rdi movq -16(%rbp), %rsi callq JSON_SkipSeparators@PLT movq %rax, -8(%rbp) .LBB0_1: # =>This Inner Loop Header: Depth=1 movq -8(%rbp), %rcx xorl %eax, %eax # kill: def $al killed $al killed $eax cmpq -16(%rbp), %rcx movb %al, -17(%rbp) # 1-byte Spill jae .LBB0_3 # %bb.2: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rax movsbl (%rax), %edi callq IS_STRUCT_CLOSE@PLT cmpl $0, %eax setne %al xorb $-1, %al movb %al, -17(%rbp) # 1-byte Spill .LBB0_3: # in Loop: Header=BB0_1 Depth=1 movb -17(%rbp), %al # 1-byte Reload testb $1, %al jne .LBB0_4 jmp .LBB0_5 .LBB0_4: # in Loop: Header=BB0_1 Depth=1 movq -8(%rbp), %rdi movq -16(%rbp), %rsi callq JSON_SkipValueAndSeparators@PLT movq %rax, -8(%rbp) jmp .LBB0_1 .LBB0_5: movq -8(%rbp), %rax addq $1, %rax cmpq -16(%rbp), %rax jbe .LBB0_7 # %bb.6: movq -16(%rbp), %rax movq %rax, -32(%rbp) # 8-byte Spill jmp .LBB0_8 .LBB0_7: movq -8(%rbp), %rax addq $1, %rax movq %rax, -32(%rbp) # 8-byte Spill .LBB0_8: movq -32(%rbp), %rax # 8-byte Reload addq $32, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size JSON_SkipStruct, .Lfunc_end0-JSON_SkipStruct .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym JSON_SkipStruct .addrsig_sym JSON_SkipSeparators .addrsig_sym IS_STRUCT_CLOSE .addrsig_sym JSON_SkipValueAndSeparators
; ModuleID = 'lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_SkipStruct.c' source_filename = "lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_SkipStruct.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @llvm.compiler.used = appending global [1 x ptr] [ptr @JSON_SkipStruct], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal ptr @JSON_SkipStruct(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 store ptr %0, ptr %3, align 8 store ptr %1, ptr %4, align 8 %5 = load ptr, ptr %3, align 8 %6 = getelementptr inbounds i8, ptr %5, i64 1 %7 = load ptr, ptr %4, align 8 %8 = call ptr @JSON_SkipSeparators(ptr noundef %6, ptr noundef %7) store ptr %8, ptr %3, align 8 br label %9 9: ; preds = %21, %2 %10 = load ptr, ptr %3, align 8 %11 = load ptr, ptr %4, align 8 %12 = icmp ult ptr %10, %11 br i1 %12, label %13, label %19 13: ; preds = %9 %14 = load ptr, ptr %3, align 8 %15 = load i8, ptr %14, align 1 %16 = call i32 @IS_STRUCT_CLOSE(i8 noundef signext %15) %17 = icmp ne i32 %16, 0 %18 = xor i1 %17, true br label %19 19: ; preds = %13, %9 %20 = phi i1 [ false, %9 ], [ %18, %13 ] br i1 %20, label %21, label %25 21: ; preds = %19 %22 = load ptr, ptr %3, align 8 %23 = load ptr, ptr %4, align 8 %24 = call ptr @JSON_SkipValueAndSeparators(ptr noundef %22, ptr noundef %23) store ptr %24, ptr %3, align 8 br label %9, !llvm.loop !6 25: ; preds = %19 %26 = load ptr, ptr %3, align 8 %27 = getelementptr inbounds i8, ptr %26, i64 1 %28 = load ptr, ptr %4, align 8 %29 = icmp ugt ptr %27, %28 br i1 %29, label %30, label %32 30: ; preds = %25 %31 = load ptr, ptr %4, align 8 br label %35 32: ; preds = %25 %33 = load ptr, ptr %3, align 8 %34 = getelementptr inbounds i8, ptr %33, i64 1 br label %35 35: ; preds = %32, %30 %36 = phi ptr [ %31, %30 ], [ %34, %32 ] ret ptr %36 } declare ptr @JSON_SkipSeparators(ptr noundef, ptr noundef) #1 declare i32 @IS_STRUCT_CLOSE(i8 noundef signext) #1 declare ptr @JSON_SkipValueAndSeparators(ptr noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"} !6 = distinct !{!6, !7} !7 = !{!"llvm.loop.mustprogress"}
lab/engine/code/renderergl2/extr_..qcommonjson.h_JSON_SkipStruct
.text .file "extr_tr_shade.c_RB_FogPass.c" .section .rodata.cst4,"aM",@progbits,4 .p2align 2 # -- Begin function RB_FogPass .LCPI0_0: .long 0x437f0000 # float 255 .text .p2align 4, 0x90 .type RB_FogPass,@function RB_FogPass: # @RB_FogPass .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $64, %rsp movq $0, -32(%rbp) xorps %xmm0, %xmm0 movss %xmm0, -36(%rbp) movl -56(%rbp), %esi leaq -52(%rbp), %rdi callq ComputeDeformValues@PLT movl $0, -60(%rbp) movl -52(%rbp), %eax cmpl DGEN_NONE(%rip), %eax je .LBB0_2 # %bb.1: movl FOGDEF_USE_DEFORM_VERTEXES(%rip), %eax orl -60(%rbp), %eax movl %eax, -60(%rbp) .LBB0_2: cmpq $0, glState+24(%rip) je .LBB0_4 # %bb.3: movl FOGDEF_USE_VERTEX_ANIMATION(%rip), %eax orl -60(%rbp), %eax movl %eax, -60(%rbp) jmp .LBB0_7 .LBB0_4: cmpq $0, glState+8(%rip) je .LBB0_6 # %bb.5: movl FOGDEF_USE_BONE_ANIMATION(%rip), %eax orl -60(%rbp), %eax movl %eax, -60(%rbp) .LBB0_6: jmp .LBB0_7 .LBB0_7: movq tr+8(%rip), %rax movslq -60(%rbp), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -48(%rbp) movl backEnd(%rip), %eax addl $1, %eax movl %eax, backEnd(%rip) movq -48(%rbp), %rdi callq GLSL_BindProgram@PLT movq tr(%rip), %rax movq (%rax), %rax movslq tess(%rip), %rcx shlq $2, %rcx addq %rcx, %rax movq %rax, -8(%rbp) movq -48(%rbp), %rdi movl UNIFORM_MODELVIEWPROJECTIONMATRIX(%rip), %esi movl glState+20(%rip), %edx callq GLSL_SetUniformMat4@PLT movq -48(%rbp), %rdi movl UNIFORM_VERTEXLERP(%rip), %esi movss glState(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero callq GLSL_SetUniformFloat@PLT cmpq $0, glState+8(%rip) je .LBB0_9 # %bb.8: movq -48(%rbp), %rdi movl UNIFORM_BONEMATRIX(%rip), %esi movl glState+16(%rip), %edx movq glState+8(%rip), %rcx callq GLSL_SetUniformMat4BoneMatrix@PLT .LBB0_9: movq -48(%rbp), %rdi movl UNIFORM_DEFORMGEN(%rip), %esi movl -52(%rbp), %edx callq GLSL_SetUniformInt@PLT movl -52(%rbp), %eax cmpl DGEN_NONE(%rip), %eax je .LBB0_11 # %bb.10: movq -48(%rbp), %rdi movl UNIFORM_DEFORMPARAMS(%rip), %esi movl -56(%rbp), %edx callq GLSL_SetUniformFloat5@PLT movq -48(%rbp), %rdi movl UNIFORM_TIME(%rip), %esi movss tess+4(%rip), %xmm0 # xmm0 = mem[0],zero,zero,zero callq GLSL_SetUniformFloat@PLT .LBB0_11: movq -8(%rbp), %rax movzbl (%rax), %eax cvtsi2ss %eax, %xmm0 movss .LCPI0_0(%rip), %xmm1 # xmm1 = mem[0],zero,zero,zero divss %xmm1, %xmm0 cvttss2si %xmm0, %eax movb %al, %cl movq -16(%rbp), %rax movb %cl, (%rax) movq -8(%rbp), %rax movzbl 1(%rax), %eax cvtsi2ss %eax, %xmm0 divss %xmm1, %xmm0 cvttss2si %xmm0, %eax movb %al, %cl movq -16(%rbp), %rax movb %cl, 1(%rax) movq -8(%rbp), %rax movzbl 2(%rax), %eax cvtsi2ss %eax, %xmm0 divss %xmm1, %xmm0 cvttss2si %xmm0, %eax movb %al, %cl movq -16(%rbp), %rax movb %cl, 2(%rax) movq -8(%rbp), %rax movzbl 3(%rax), %eax cvtsi2ss %eax, %xmm0 divss %xmm1, %xmm0 cvttss2si %xmm0, %eax movb %al, %cl movq -16(%rbp), %rax movb %cl, 3(%rax) movq -48(%rbp), %rdi movl UNIFORM_COLOR(%rip), %esi movq -16(%rbp), %rdx callq GLSL_SetUniformVec4@PLT movq -24(%rbp), %rdi movq -32(%rbp), %rsi leaq -36(%rbp), %rdx callq ComputeFogValues@PLT movq -48(%rbp), %rdi movl UNIFORM_FOGDISTANCE(%rip), %esi movq -24(%rbp), %rdx callq GLSL_SetUniformVec4@PLT movq -48(%rbp), %rdi movl UNIFORM_FOGDEPTH(%rip), %esi movq -32(%rbp), %rdx callq GLSL_SetUniformVec4@PLT movq -48(%rbp), %rdi movl UNIFORM_FOGEYET(%rip), %esi movss -36(%rbp), %xmm0 # xmm0 = mem[0],zero,zero,zero callq GLSL_SetUniformFloat@PLT movq tess+16(%rip), %rax movq (%rax), %rax cmpq FP_EQUAL(%rip), %rax jne .LBB0_13 # %bb.12: movl GLS_SRCBLEND_SRC_ALPHA(%rip), %edi orl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA(%rip), %edi orl GLS_DEPTHFUNC_EQUAL(%rip), %edi callq GL_State@PLT jmp .LBB0_14 .LBB0_13: movl GLS_SRCBLEND_SRC_ALPHA(%rip), %edi orl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA(%rip), %edi callq GL_State@PLT .LBB0_14: movq -48(%rbp), %rdi movl UNIFORM_ALPHATEST(%rip), %esi xorl %edx, %edx callq GLSL_SetUniformInt@PLT movl tess+12(%rip), %edi movl tess+8(%rip), %esi callq R_DrawElements@PLT addq $64, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_FogPass, .Lfunc_end0-RB_FogPass .cfi_endproc # -- End function .type DGEN_NONE,@object # @DGEN_NONE .bss .globl DGEN_NONE .p2align 2 DGEN_NONE: .long 0 # 0x0 .size DGEN_NONE, 4 .type FOGDEF_USE_DEFORM_VERTEXES,@object # @FOGDEF_USE_DEFORM_VERTEXES .globl FOGDEF_USE_DEFORM_VERTEXES .p2align 2 FOGDEF_USE_DEFORM_VERTEXES: .long 0 # 0x0 .size FOGDEF_USE_DEFORM_VERTEXES, 4 .type glState,@object # @glState .globl glState .p2align 3 glState: .zero 32 .size glState, 32 .type FOGDEF_USE_VERTEX_ANIMATION,@object # @FOGDEF_USE_VERTEX_ANIMATION .globl FOGDEF_USE_VERTEX_ANIMATION .p2align 2 FOGDEF_USE_VERTEX_ANIMATION: .long 0 # 0x0 .size FOGDEF_USE_VERTEX_ANIMATION, 4 .type FOGDEF_USE_BONE_ANIMATION,@object # @FOGDEF_USE_BONE_ANIMATION .globl FOGDEF_USE_BONE_ANIMATION .p2align 2 FOGDEF_USE_BONE_ANIMATION: .long 0 # 0x0 .size FOGDEF_USE_BONE_ANIMATION, 4 .type tr,@object # @tr .globl tr .p2align 3 tr: .zero 16 .size tr, 16 .type backEnd,@object # @backEnd .globl backEnd .p2align 2 backEnd: .zero 4 .size backEnd, 4 .type tess,@object # @tess .globl tess .p2align 3 tess: .zero 24 .size tess, 24 .type UNIFORM_MODELVIEWPROJECTIONMATRIX,@object # @UNIFORM_MODELVIEWPROJECTIONMATRIX .globl UNIFORM_MODELVIEWPROJECTIONMATRIX .p2align 2 UNIFORM_MODELVIEWPROJECTIONMATRIX: .long 0 # 0x0 .size UNIFORM_MODELVIEWPROJECTIONMATRIX, 4 .type UNIFORM_VERTEXLERP,@object # @UNIFORM_VERTEXLERP .globl UNIFORM_VERTEXLERP .p2align 2 UNIFORM_VERTEXLERP: .long 0 # 0x0 .size UNIFORM_VERTEXLERP, 4 .type UNIFORM_BONEMATRIX,@object # @UNIFORM_BONEMATRIX .globl UNIFORM_BONEMATRIX .p2align 2 UNIFORM_BONEMATRIX: .long 0 # 0x0 .size UNIFORM_BONEMATRIX, 4 .type UNIFORM_DEFORMGEN,@object # @UNIFORM_DEFORMGEN .globl UNIFORM_DEFORMGEN .p2align 2 UNIFORM_DEFORMGEN: .long 0 # 0x0 .size UNIFORM_DEFORMGEN, 4 .type UNIFORM_DEFORMPARAMS,@object # @UNIFORM_DEFORMPARAMS .globl UNIFORM_DEFORMPARAMS .p2align 2 UNIFORM_DEFORMPARAMS: .long 0 # 0x0 .size UNIFORM_DEFORMPARAMS, 4 .type UNIFORM_TIME,@object # @UNIFORM_TIME .globl UNIFORM_TIME .p2align 2 UNIFORM_TIME: .long 0 # 0x0 .size UNIFORM_TIME, 4 .type UNIFORM_COLOR,@object # @UNIFORM_COLOR .globl UNIFORM_COLOR .p2align 2 UNIFORM_COLOR: .long 0 # 0x0 .size UNIFORM_COLOR, 4 .type UNIFORM_FOGDISTANCE,@object # @UNIFORM_FOGDISTANCE .globl UNIFORM_FOGDISTANCE .p2align 2 UNIFORM_FOGDISTANCE: .long 0 # 0x0 .size UNIFORM_FOGDISTANCE, 4 .type UNIFORM_FOGDEPTH,@object # @UNIFORM_FOGDEPTH .globl UNIFORM_FOGDEPTH .p2align 2 UNIFORM_FOGDEPTH: .long 0 # 0x0 .size UNIFORM_FOGDEPTH, 4 .type UNIFORM_FOGEYET,@object # @UNIFORM_FOGEYET .globl UNIFORM_FOGEYET .p2align 2 UNIFORM_FOGEYET: .long 0 # 0x0 .size UNIFORM_FOGEYET, 4 .type FP_EQUAL,@object # @FP_EQUAL .globl FP_EQUAL .p2align 3 FP_EQUAL: .quad 0 # 0x0 .size FP_EQUAL, 8 .type GLS_SRCBLEND_SRC_ALPHA,@object # @GLS_SRCBLEND_SRC_ALPHA .globl GLS_SRCBLEND_SRC_ALPHA .p2align 2 GLS_SRCBLEND_SRC_ALPHA: .long 0 # 0x0 .size GLS_SRCBLEND_SRC_ALPHA, 4 .type GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA,@object # @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA .globl GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA .p2align 2 GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA: .long 0 # 0x0 .size GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, 4 .type GLS_DEPTHFUNC_EQUAL,@object # @GLS_DEPTHFUNC_EQUAL .globl GLS_DEPTHFUNC_EQUAL .p2align 2 GLS_DEPTHFUNC_EQUAL: .long 0 # 0x0 .size GLS_DEPTHFUNC_EQUAL, 4 .type UNIFORM_ALPHATEST,@object # @UNIFORM_ALPHATEST .globl UNIFORM_ALPHATEST .p2align 2 UNIFORM_ALPHATEST: .long 0 # 0x0 .size UNIFORM_ALPHATEST, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym RB_FogPass .addrsig_sym ComputeDeformValues .addrsig_sym GLSL_BindProgram .addrsig_sym GLSL_SetUniformMat4 .addrsig_sym GLSL_SetUniformFloat .addrsig_sym GLSL_SetUniformMat4BoneMatrix .addrsig_sym GLSL_SetUniformInt .addrsig_sym GLSL_SetUniformFloat5 .addrsig_sym GLSL_SetUniformVec4 .addrsig_sym ComputeFogValues .addrsig_sym GL_State .addrsig_sym R_DrawElements .addrsig_sym DGEN_NONE .addrsig_sym FOGDEF_USE_DEFORM_VERTEXES .addrsig_sym glState .addrsig_sym FOGDEF_USE_VERTEX_ANIMATION .addrsig_sym FOGDEF_USE_BONE_ANIMATION .addrsig_sym tr .addrsig_sym backEnd .addrsig_sym tess .addrsig_sym UNIFORM_MODELVIEWPROJECTIONMATRIX .addrsig_sym UNIFORM_VERTEXLERP .addrsig_sym UNIFORM_BONEMATRIX .addrsig_sym UNIFORM_DEFORMGEN .addrsig_sym UNIFORM_DEFORMPARAMS .addrsig_sym UNIFORM_TIME .addrsig_sym UNIFORM_COLOR .addrsig_sym UNIFORM_FOGDISTANCE .addrsig_sym UNIFORM_FOGDEPTH .addrsig_sym UNIFORM_FOGEYET .addrsig_sym FP_EQUAL .addrsig_sym GLS_SRCBLEND_SRC_ALPHA .addrsig_sym GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA .addrsig_sym GLS_DEPTHFUNC_EQUAL .addrsig_sym UNIFORM_ALPHATEST
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_shade.c_RB_FogPass.c' source_filename = "lab/engine/code/renderergl2/extr_tr_shade.c_RB_FogPass.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_15__ = type { float, i64, i32, i32, i64 } %struct.TYPE_13__ = type { ptr, ptr } %struct.TYPE_16__ = type { %struct.TYPE_9__ } %struct.TYPE_9__ = type { i32 } %struct.TYPE_14__ = type { i32, float, i32, i32, ptr } %struct.TYPE_10__ = type { ptr } %struct.TYPE_12__ = type { i32 } %struct.TYPE_11__ = type { i64 } @DGEN_NONE = dso_local global i32 0, align 4 @FOGDEF_USE_DEFORM_VERTEXES = dso_local global i32 0, align 4 @glState = dso_local global %struct.TYPE_15__ zeroinitializer, align 8 @FOGDEF_USE_VERTEX_ANIMATION = dso_local global i32 0, align 4 @FOGDEF_USE_BONE_ANIMATION = dso_local global i32 0, align 4 @tr = dso_local global %struct.TYPE_13__ zeroinitializer, align 8 @backEnd = dso_local global %struct.TYPE_16__ zeroinitializer, align 4 @tess = dso_local global %struct.TYPE_14__ zeroinitializer, align 8 @UNIFORM_MODELVIEWPROJECTIONMATRIX = dso_local global i32 0, align 4 @UNIFORM_VERTEXLERP = dso_local global i32 0, align 4 @UNIFORM_BONEMATRIX = dso_local global i32 0, align 4 @UNIFORM_DEFORMGEN = dso_local global i32 0, align 4 @UNIFORM_DEFORMPARAMS = dso_local global i32 0, align 4 @UNIFORM_TIME = dso_local global i32 0, align 4 @UNIFORM_COLOR = dso_local global i32 0, align 4 @UNIFORM_FOGDISTANCE = dso_local global i32 0, align 4 @UNIFORM_FOGDEPTH = dso_local global i32 0, align 4 @UNIFORM_FOGEYET = dso_local global i32 0, align 4 @FP_EQUAL = dso_local global i64 0, align 8 @GLS_SRCBLEND_SRC_ALPHA = dso_local global i32 0, align 4 @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA = dso_local global i32 0, align 4 @GLS_DEPTHFUNC_EQUAL = dso_local global i32 0, align 4 @UNIFORM_ALPHATEST = dso_local global i32 0, align 4 @llvm.compiler.used = appending global [1 x ptr] [ptr @RB_FogPass], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @RB_FogPass() #0 { %1 = alloca ptr, align 8 %2 = alloca ptr, align 8 %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 %5 = alloca float, align 4 %6 = alloca ptr, align 8 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca i32, align 4 store ptr null, ptr %4, align 8 store float 0.000000e+00, ptr %5, align 4 %10 = load i32, ptr %8, align 4 %11 = call i32 @ComputeDeformValues(ptr noundef %7, i32 noundef %10) store i32 0, ptr %9, align 4 %12 = load i32, ptr %7, align 4 %13 = load i32, ptr @DGEN_NONE, align 4 %14 = icmp ne i32 %12, %13 br i1 %14, label %15, label %19 15: ; preds = %0 %16 = load i32, ptr @FOGDEF_USE_DEFORM_VERTEXES, align 4 %17 = load i32, ptr %9, align 4 %18 = or i32 %17, %16 store i32 %18, ptr %9, align 4 br label %19 19: ; preds = %15, %0 %20 = load i64, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @glState, i32 0, i32 4), align 8 %21 = icmp ne i64 %20, 0 br i1 %21, label %22, label %26 22: ; preds = %19 %23 = load i32, ptr @FOGDEF_USE_VERTEX_ANIMATION, align 4 %24 = load i32, ptr %9, align 4 %25 = or i32 %24, %23 store i32 %25, ptr %9, align 4 br label %34 26: ; preds = %19 %27 = load i64, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @glState, i32 0, i32 1), align 8 %28 = icmp ne i64 %27, 0 br i1 %28, label %29, label %33 29: ; preds = %26 %30 = load i32, ptr @FOGDEF_USE_BONE_ANIMATION, align 4 %31 = load i32, ptr %9, align 4 %32 = or i32 %31, %30 store i32 %32, ptr %9, align 4 br label %33 33: ; preds = %29, %26 br label %34 34: ; preds = %33, %22 %35 = load ptr, ptr getelementptr inbounds (%struct.TYPE_13__, ptr @tr, i32 0, i32 1), align 8 %36 = load i32, ptr %9, align 4 %37 = sext i32 %36 to i64 %38 = getelementptr inbounds i32, ptr %35, i64 %37 store ptr %38, ptr %6, align 8 %39 = load i32, ptr @backEnd, align 4 %40 = add nsw i32 %39, 1 store i32 %40, ptr @backEnd, align 4 %41 = load ptr, ptr %6, align 8 %42 = call i32 @GLSL_BindProgram(ptr noundef %41) %43 = load ptr, ptr @tr, align 8 %44 = getelementptr inbounds %struct.TYPE_10__, ptr %43, i32 0, i32 0 %45 = load ptr, ptr %44, align 8 %46 = load i32, ptr @tess, align 8 %47 = sext i32 %46 to i64 %48 = getelementptr inbounds %struct.TYPE_12__, ptr %45, i64 %47 store ptr %48, ptr %1, align 8 %49 = load ptr, ptr %6, align 8 %50 = load i32, ptr @UNIFORM_MODELVIEWPROJECTIONMATRIX, align 4 %51 = load i32, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @glState, i32 0, i32 3), align 4 %52 = call i32 @GLSL_SetUniformMat4(ptr noundef %49, i32 noundef %50, i32 noundef %51) %53 = load ptr, ptr %6, align 8 %54 = load i32, ptr @UNIFORM_VERTEXLERP, align 4 %55 = load float, ptr @glState, align 8 %56 = call i32 @GLSL_SetUniformFloat(ptr noundef %53, i32 noundef %54, float noundef %55) %57 = load i64, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @glState, i32 0, i32 1), align 8 %58 = icmp ne i64 %57, 0 br i1 %58, label %59, label %65 59: ; preds = %34 %60 = load ptr, ptr %6, align 8 %61 = load i32, ptr @UNIFORM_BONEMATRIX, align 4 %62 = load i32, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @glState, i32 0, i32 2), align 8 %63 = load i64, ptr getelementptr inbounds (%struct.TYPE_15__, ptr @glState, i32 0, i32 1), align 8 %64 = call i32 @GLSL_SetUniformMat4BoneMatrix(ptr noundef %60, i32 noundef %61, i32 noundef %62, i64 noundef %63) br label %65 65: ; preds = %59, %34 %66 = load ptr, ptr %6, align 8 %67 = load i32, ptr @UNIFORM_DEFORMGEN, align 4 %68 = load i32, ptr %7, align 4 %69 = call i32 @GLSL_SetUniformInt(ptr noundef %66, i32 noundef %67, i32 noundef %68) %70 = load i32, ptr %7, align 4 %71 = load i32, ptr @DGEN_NONE, align 4 %72 = icmp ne i32 %70, %71 br i1 %72, label %73, label %82 73: ; preds = %65 %74 = load ptr, ptr %6, align 8 %75 = load i32, ptr @UNIFORM_DEFORMPARAMS, align 4 %76 = load i32, ptr %8, align 4 %77 = call i32 @GLSL_SetUniformFloat5(ptr noundef %74, i32 noundef %75, i32 noundef %76) %78 = load ptr, ptr %6, align 8 %79 = load i32, ptr @UNIFORM_TIME, align 4 %80 = load float, ptr getelementptr inbounds (%struct.TYPE_14__, ptr @tess, i32 0, i32 1), align 4 %81 = call i32 @GLSL_SetUniformFloat(ptr noundef %78, i32 noundef %79, float noundef %80) br label %82 82: ; preds = %73, %65 %83 = load ptr, ptr %1, align 8 %84 = getelementptr inbounds %struct.TYPE_12__, ptr %83, i32 0, i32 0 %85 = getelementptr inbounds i8, ptr %84, i64 0 %86 = load i8, ptr %85, align 4 %87 = zext i8 %86 to i32 %88 = sitofp i32 %87 to float %89 = fdiv float %88, 2.550000e+02 %90 = fptoui float %89 to i8 %91 = load ptr, ptr %2, align 8 %92 = getelementptr inbounds i8, ptr %91, i64 0 store i8 %90, ptr %92, align 1 %93 = load ptr, ptr %1, align 8 %94 = getelementptr inbounds %struct.TYPE_12__, ptr %93, i32 0, i32 0 %95 = getelementptr inbounds i8, ptr %94, i64 1 %96 = load i8, ptr %95, align 1 %97 = zext i8 %96 to i32 %98 = sitofp i32 %97 to float %99 = fdiv float %98, 2.550000e+02 %100 = fptoui float %99 to i8 %101 = load ptr, ptr %2, align 8 %102 = getelementptr inbounds i8, ptr %101, i64 1 store i8 %100, ptr %102, align 1 %103 = load ptr, ptr %1, align 8 %104 = getelementptr inbounds %struct.TYPE_12__, ptr %103, i32 0, i32 0 %105 = getelementptr inbounds i8, ptr %104, i64 2 %106 = load i8, ptr %105, align 2 %107 = zext i8 %106 to i32 %108 = sitofp i32 %107 to float %109 = fdiv float %108, 2.550000e+02 %110 = fptoui float %109 to i8 %111 = load ptr, ptr %2, align 8 %112 = getelementptr inbounds i8, ptr %111, i64 2 store i8 %110, ptr %112, align 1 %113 = load ptr, ptr %1, align 8 %114 = getelementptr inbounds %struct.TYPE_12__, ptr %113, i32 0, i32 0 %115 = getelementptr inbounds i8, ptr %114, i64 3 %116 = load i8, ptr %115, align 1 %117 = zext i8 %116 to i32 %118 = sitofp i32 %117 to float %119 = fdiv float %118, 2.550000e+02 %120 = fptoui float %119 to i8 %121 = load ptr, ptr %2, align 8 %122 = getelementptr inbounds i8, ptr %121, i64 3 store i8 %120, ptr %122, align 1 %123 = load ptr, ptr %6, align 8 %124 = load i32, ptr @UNIFORM_COLOR, align 4 %125 = load ptr, ptr %2, align 8 %126 = call i32 @GLSL_SetUniformVec4(ptr noundef %123, i32 noundef %124, ptr noundef %125) %127 = load ptr, ptr %3, align 8 %128 = load ptr, ptr %4, align 8 %129 = call i32 @ComputeFogValues(ptr noundef %127, ptr noundef %128, ptr noundef %5) %130 = load ptr, ptr %6, align 8 %131 = load i32, ptr @UNIFORM_FOGDISTANCE, align 4 %132 = load ptr, ptr %3, align 8 %133 = call i32 @GLSL_SetUniformVec4(ptr noundef %130, i32 noundef %131, ptr noundef %132) %134 = load ptr, ptr %6, align 8 %135 = load i32, ptr @UNIFORM_FOGDEPTH, align 4 %136 = load ptr, ptr %4, align 8 %137 = call i32 @GLSL_SetUniformVec4(ptr noundef %134, i32 noundef %135, ptr noundef %136) %138 = load ptr, ptr %6, align 8 %139 = load i32, ptr @UNIFORM_FOGEYET, align 4 %140 = load float, ptr %5, align 4 %141 = call i32 @GLSL_SetUniformFloat(ptr noundef %138, i32 noundef %139, float noundef %140) %142 = load ptr, ptr getelementptr inbounds (%struct.TYPE_14__, ptr @tess, i32 0, i32 4), align 8 %143 = getelementptr inbounds %struct.TYPE_11__, ptr %142, i32 0, i32 0 %144 = load i64, ptr %143, align 8 %145 = load i64, ptr @FP_EQUAL, align 8 %146 = icmp eq i64 %144, %145 br i1 %146, label %147, label %154 147: ; preds = %82 %148 = load i32, ptr @GLS_SRCBLEND_SRC_ALPHA, align 4 %149 = load i32, ptr @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, align 4 %150 = or i32 %148, %149 %151 = load i32, ptr @GLS_DEPTHFUNC_EQUAL, align 4 %152 = or i32 %150, %151 %153 = call i32 @GL_State(i32 noundef %152) br label %159 154: ; preds = %82 %155 = load i32, ptr @GLS_SRCBLEND_SRC_ALPHA, align 4 %156 = load i32, ptr @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA, align 4 %157 = or i32 %155, %156 %158 = call i32 @GL_State(i32 noundef %157) br label %159 159: ; preds = %154, %147 %160 = load ptr, ptr %6, align 8 %161 = load i32, ptr @UNIFORM_ALPHATEST, align 4 %162 = call i32 @GLSL_SetUniformInt(ptr noundef %160, i32 noundef %161, i32 noundef 0) %163 = load i32, ptr getelementptr inbounds (%struct.TYPE_14__, ptr @tess, i32 0, i32 3), align 4 %164 = load i32, ptr getelementptr inbounds (%struct.TYPE_14__, ptr @tess, i32 0, i32 2), align 8 %165 = call i32 @R_DrawElements(i32 noundef %163, i32 noundef %164) ret void } declare i32 @ComputeDeformValues(ptr noundef, i32 noundef) #1 declare i32 @GLSL_BindProgram(ptr noundef) #1 declare i32 @GLSL_SetUniformMat4(ptr noundef, i32 noundef, i32 noundef) #1 declare i32 @GLSL_SetUniformFloat(ptr noundef, i32 noundef, float noundef) #1 declare i32 @GLSL_SetUniformMat4BoneMatrix(ptr noundef, i32 noundef, i32 noundef, i64 noundef) #1 declare i32 @GLSL_SetUniformInt(ptr noundef, i32 noundef, i32 noundef) #1 declare i32 @GLSL_SetUniformFloat5(ptr noundef, i32 noundef, i32 noundef) #1 declare i32 @GLSL_SetUniformVec4(ptr noundef, i32 noundef, ptr noundef) #1 declare i32 @ComputeFogValues(ptr noundef, ptr noundef, ptr noundef) #1 declare i32 @GL_State(i32 noundef) #1 declare i32 @R_DrawElements(i32 noundef, i32 noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_shade.c_RB_FogPass
.text .file "extr_tr_init.c_R_ScreenshotFilenameJPEG.c" .globl R_ScreenshotFilenameJPEG # -- Begin function R_ScreenshotFilenameJPEG .p2align 4, 0x90 .type R_ScreenshotFilenameJPEG,@function R_ScreenshotFilenameJPEG: # @R_ScreenshotFilenameJPEG .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $48, %rsp movl %edi, -4(%rbp) movq %rsi, -16(%rbp) cmpl $0, -4(%rbp) jl .LBB0_2 # %bb.1: cmpl $9999, -4(%rbp) # imm = 0x270F jle .LBB0_3 .LBB0_2: movq -16(%rbp), %rdi movl MAX_OSPATH(%rip), %esi leaq .L.str(%rip), %rdx movb $0, %al callq Com_sprintf@PLT jmp .LBB0_4 .LBB0_3: movl -4(%rbp), %eax movl $1000, %ecx # imm = 0x3E8 cltd idivl %ecx movl %eax, -20(%rbp) imull $1000, -20(%rbp), %ecx # imm = 0x3E8 movl -4(%rbp), %eax subl %ecx, %eax movl %eax, -4(%rbp) movl -4(%rbp), %eax movl $100, %ecx cltd idivl %ecx movl %eax, -24(%rbp) imull $100, -24(%rbp), %ecx movl -4(%rbp), %eax subl %ecx, %eax movl %eax, -4(%rbp) movl -4(%rbp), %eax movl $10, %ecx cltd idivl %ecx movl %eax, -28(%rbp) imull $10, -28(%rbp), %ecx movl -4(%rbp), %eax subl %ecx, %eax movl %eax, -4(%rbp) movl -4(%rbp), %eax movl %eax, -32(%rbp) movq -16(%rbp), %rdi movl MAX_OSPATH(%rip), %esi movl -20(%rbp), %ecx movl -24(%rbp), %r8d movl -28(%rbp), %r9d movl -32(%rbp), %eax leaq .L.str.1(%rip), %rdx movl %eax, (%rsp) movb $0, %al callq Com_sprintf@PLT .LBB0_4: addq $48, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_ScreenshotFilenameJPEG, .Lfunc_end0-R_ScreenshotFilenameJPEG .cfi_endproc # -- End function .type MAX_OSPATH,@object # @MAX_OSPATH .bss .globl MAX_OSPATH .p2align 2 MAX_OSPATH: .long 0 # 0x0 .size MAX_OSPATH, 4 .type .L.str,@object # @.str .section .rodata.str1.1,"aMS",@progbits,1 .L.str: .asciz "screenshots/shot9999.jpg" .size .L.str, 25 .type .L.str.1,@object # @.str.1 .L.str.1: .asciz "screenshots/shot%i%i%i%i.jpg" .size .L.str.1, 29 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym Com_sprintf .addrsig_sym MAX_OSPATH
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_init.c_R_ScreenshotFilenameJPEG.c' source_filename = "lab/engine/code/renderergl2/extr_tr_init.c_R_ScreenshotFilenameJPEG.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" @MAX_OSPATH = dso_local global i32 0, align 4 @.str = private unnamed_addr constant [25 x i8] c"screenshots/shot9999.jpg\00", align 1 @.str.1 = private unnamed_addr constant [29 x i8] c"screenshots/shot%i%i%i%i.jpg\00", align 1 ; Function Attrs: noinline nounwind optnone uwtable define dso_local void @R_ScreenshotFilenameJPEG(i32 noundef %0, ptr noundef %1) #0 { %3 = alloca i32, align 4 %4 = alloca ptr, align 8 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 store i32 %0, ptr %3, align 4 store ptr %1, ptr %4, align 8 %9 = load i32, ptr %3, align 4 %10 = icmp slt i32 %9, 0 br i1 %10, label %14, label %11 11: ; preds = %2 %12 = load i32, ptr %3, align 4 %13 = icmp sgt i32 %12, 9999 br i1 %13, label %14, label %18 14: ; preds = %11, %2 %15 = load ptr, ptr %4, align 8 %16 = load i32, ptr @MAX_OSPATH, align 4 %17 = call i32 (ptr, i32, ptr, ...) @Com_sprintf(ptr noundef %15, i32 noundef %16, ptr noundef @.str) br label %45 18: ; preds = %11 %19 = load i32, ptr %3, align 4 %20 = sdiv i32 %19, 1000 store i32 %20, ptr %5, align 4 %21 = load i32, ptr %5, align 4 %22 = mul nsw i32 %21, 1000 %23 = load i32, ptr %3, align 4 %24 = sub nsw i32 %23, %22 store i32 %24, ptr %3, align 4 %25 = load i32, ptr %3, align 4 %26 = sdiv i32 %25, 100 store i32 %26, ptr %6, align 4 %27 = load i32, ptr %6, align 4 %28 = mul nsw i32 %27, 100 %29 = load i32, ptr %3, align 4 %30 = sub nsw i32 %29, %28 store i32 %30, ptr %3, align 4 %31 = load i32, ptr %3, align 4 %32 = sdiv i32 %31, 10 store i32 %32, ptr %7, align 4 %33 = load i32, ptr %7, align 4 %34 = mul nsw i32 %33, 10 %35 = load i32, ptr %3, align 4 %36 = sub nsw i32 %35, %34 store i32 %36, ptr %3, align 4 %37 = load i32, ptr %3, align 4 store i32 %37, ptr %8, align 4 %38 = load ptr, ptr %4, align 8 %39 = load i32, ptr @MAX_OSPATH, align 4 %40 = load i32, ptr %5, align 4 %41 = load i32, ptr %6, align 4 %42 = load i32, ptr %7, align 4 %43 = load i32, ptr %8, align 4 %44 = call i32 (ptr, i32, ptr, ...) @Com_sprintf(ptr noundef %38, i32 noundef %39, ptr noundef @.str.1, i32 noundef %40, i32 noundef %41, i32 noundef %42, i32 noundef %43) br label %45 45: ; preds = %18, %14 ret void } declare i32 @Com_sprintf(ptr noundef, i32 noundef, ptr noundef, ...) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_init.c_R_ScreenshotFilenameJPEG
.text .file "extr_tr_bsp.c_R_SetParent.c" .p2align 4, 0x90 # -- Begin function R_SetParent .type R_SetParent,@function R_SetParent: # @R_SetParent .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $16, %rsp movq %rdi, -8(%rbp) movq %rsi, -16(%rbp) movq -16(%rbp), %rcx movq -8(%rbp), %rax movq %rcx, 16(%rax) movq -8(%rbp), %rax cmpl $-1, (%rax) je .LBB0_2 # %bb.1: jmp .LBB0_3 .LBB0_2: movq -8(%rbp), %rax movq 8(%rax), %rax movq (%rax), %rdi movq -8(%rbp), %rsi callq R_SetParent movq -8(%rbp), %rax movq 8(%rax), %rax movq 8(%rax), %rdi movq -8(%rbp), %rsi callq R_SetParent .LBB0_3: addq $16, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size R_SetParent, .Lfunc_end0-R_SetParent .cfi_endproc # -- End function .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym R_SetParent
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_bsp.c_R_SetParent.c' source_filename = "lab/engine/code/renderergl2/extr_tr_bsp.c_R_SetParent.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_4__ = type { i32, ptr, ptr } @llvm.compiler.used = appending global [1 x ptr] [ptr @R_SetParent], section "llvm.metadata" ; Function Attrs: noinline nounwind optnone uwtable define internal void @R_SetParent(ptr noundef %0, ptr noundef %1) #0 { %3 = alloca ptr, align 8 %4 = alloca ptr, align 8 store ptr %0, ptr %3, align 8 store ptr %1, ptr %4, align 8 %5 = load ptr, ptr %4, align 8 %6 = load ptr, ptr %3, align 8 %7 = getelementptr inbounds %struct.TYPE_4__, ptr %6, i32 0, i32 2 store ptr %5, ptr %7, align 8 %8 = load ptr, ptr %3, align 8 %9 = getelementptr inbounds %struct.TYPE_4__, ptr %8, i32 0, i32 0 %10 = load i32, ptr %9, align 8 %11 = icmp ne i32 %10, -1 br i1 %11, label %12, label %13 12: ; preds = %2 br label %26 13: ; preds = %2 %14 = load ptr, ptr %3, align 8 %15 = getelementptr inbounds %struct.TYPE_4__, ptr %14, i32 0, i32 1 %16 = load ptr, ptr %15, align 8 %17 = getelementptr inbounds ptr, ptr %16, i64 0 %18 = load ptr, ptr %17, align 8 %19 = load ptr, ptr %3, align 8 call void @R_SetParent(ptr noundef %18, ptr noundef %19) %20 = load ptr, ptr %3, align 8 %21 = getelementptr inbounds %struct.TYPE_4__, ptr %20, i32 0, i32 1 %22 = load ptr, ptr %21, align 8 %23 = getelementptr inbounds ptr, ptr %22, i64 1 %24 = load ptr, ptr %23, align 8 %25 = load ptr, ptr %3, align 8 call void @R_SetParent(ptr noundef %24, ptr noundef %25) br label %26 26: ; preds = %13, %12 ret void } attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_bsp.c_R_SetParent
.text .file "extr_tr_init.c_RB_ReadPixels.c" .globl RB_ReadPixels # -- Begin function RB_ReadPixels .p2align 4, 0x90 .type RB_ReadPixels,@function RB_ReadPixels: # @RB_ReadPixels .cfi_startproc # %bb.0: pushq %rbp .cfi_def_cfa_offset 16 .cfi_offset %rbp, -16 movq %rsp, %rbp .cfi_def_cfa_register %rbp subq $80, %rsp movl %edi, -4(%rbp) movl %esi, -8(%rbp) movl %edx, -12(%rbp) movl %ecx, -16(%rbp) movq %r8, -24(%rbp) movq %r9, -32(%rbp) movl GL_PACK_ALIGNMENT(%rip), %edi leaq -64(%rbp), %rsi callq qglGetIntegerv@PLT imull $3, -12(%rbp), %eax movl %eax, -56(%rbp) movl -56(%rbp), %edi movq -64(%rbp), %rsi callq PAD@PLT movl %eax, -52(%rbp) movq ri(%rip), %rax movl -52(%rbp), %ecx imull -16(%rbp), %ecx movslq %ecx, %rdi movq -24(%rbp), %rcx addq (%rcx), %rdi addq -64(%rbp), %rdi subq $1, %rdi callq *%rax movq %rax, -40(%rbp) movq -40(%rbp), %rdi movq -24(%rbp), %rax addq (%rax), %rdi movq -64(%rbp), %rsi callq PADP@PLT movq %rax, -48(%rbp) movl -4(%rbp), %edi movl -8(%rbp), %esi movl -12(%rbp), %edx movl -16(%rbp), %ecx movl GL_RGB(%rip), %r8d movl GL_UNSIGNED_BYTE(%rip), %r9d movq -48(%rbp), %rax movq %rax, (%rsp) callq qglReadPixels@PLT movq -48(%rbp), %rcx movq -40(%rbp), %rax subq %rax, %rcx sarq $2, %rcx movq -24(%rbp), %rax movq %rcx, (%rax) movl -52(%rbp), %ecx subl -56(%rbp), %ecx movq -32(%rbp), %rax movl %ecx, (%rax) movq -40(%rbp), %rax addq $80, %rsp popq %rbp .cfi_def_cfa %rsp, 8 retq .Lfunc_end0: .size RB_ReadPixels, .Lfunc_end0-RB_ReadPixels .cfi_endproc # -- End function .type GL_PACK_ALIGNMENT,@object # @GL_PACK_ALIGNMENT .bss .globl GL_PACK_ALIGNMENT .p2align 2 GL_PACK_ALIGNMENT: .long 0 # 0x0 .size GL_PACK_ALIGNMENT, 4 .type ri,@object # @ri .globl ri .p2align 3 ri: .zero 8 .size ri, 8 .type GL_RGB,@object # @GL_RGB .globl GL_RGB .p2align 2 GL_RGB: .long 0 # 0x0 .size GL_RGB, 4 .type GL_UNSIGNED_BYTE,@object # @GL_UNSIGNED_BYTE .globl GL_UNSIGNED_BYTE .p2align 2 GL_UNSIGNED_BYTE: .long 0 # 0x0 .size GL_UNSIGNED_BYTE, 4 .ident "clang version 15.0.3" .section ".note.GNU-stack","",@progbits .addrsig .addrsig_sym qglGetIntegerv .addrsig_sym PAD .addrsig_sym PADP .addrsig_sym qglReadPixels .addrsig_sym GL_PACK_ALIGNMENT .addrsig_sym ri .addrsig_sym GL_RGB .addrsig_sym GL_UNSIGNED_BYTE
; ModuleID = 'lab/engine/code/renderergl2/extr_tr_init.c_RB_ReadPixels.c' source_filename = "lab/engine/code/renderergl2/extr_tr_init.c_RB_ReadPixels.c" target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-linux-gnu" %struct.TYPE_2__ = type { ptr } @GL_PACK_ALIGNMENT = dso_local global i32 0, align 4 @ri = dso_local global %struct.TYPE_2__ zeroinitializer, align 8 @GL_RGB = dso_local global i32 0, align 4 @GL_UNSIGNED_BYTE = dso_local global i32 0, align 4 ; Function Attrs: noinline nounwind optnone uwtable define dso_local ptr @RB_ReadPixels(i32 noundef %0, i32 noundef %1, i32 noundef %2, i32 noundef %3, ptr noundef %4, ptr noundef %5) #0 { %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca i32, align 4 %10 = alloca i32, align 4 %11 = alloca ptr, align 8 %12 = alloca ptr, align 8 %13 = alloca ptr, align 8 %14 = alloca ptr, align 8 %15 = alloca i32, align 4 %16 = alloca i32, align 4 %17 = alloca i64, align 8 store i32 %0, ptr %7, align 4 store i32 %1, ptr %8, align 4 store i32 %2, ptr %9, align 4 store i32 %3, ptr %10, align 4 store ptr %4, ptr %11, align 8 store ptr %5, ptr %12, align 8 %18 = load i32, ptr @GL_PACK_ALIGNMENT, align 4 %19 = call i32 @qglGetIntegerv(i32 noundef %18, ptr noundef %17) %20 = load i32, ptr %9, align 4 %21 = mul nsw i32 %20, 3 store i32 %21, ptr %16, align 4 %22 = load i32, ptr %16, align 4 %23 = load i64, ptr %17, align 8 %24 = call i32 @PAD(i32 noundef %22, i64 noundef %23) store i32 %24, ptr %15, align 4 %25 = load ptr, ptr @ri, align 8 %26 = load i32, ptr %15, align 4 %27 = load i32, ptr %10, align 4 %28 = mul nsw i32 %26, %27 %29 = sext i32 %28 to i64 %30 = load ptr, ptr %11, align 8 %31 = load i64, ptr %30, align 8 %32 = add i64 %29, %31 %33 = load i64, ptr %17, align 8 %34 = add i64 %32, %33 %35 = sub i64 %34, 1 %36 = call ptr %25(i64 noundef %35) store ptr %36, ptr %13, align 8 %37 = load ptr, ptr %13, align 8 %38 = ptrtoint ptr %37 to i64 %39 = load ptr, ptr %11, align 8 %40 = load i64, ptr %39, align 8 %41 = add i64 %38, %40 %42 = load i64, ptr %17, align 8 %43 = call ptr @PADP(i64 noundef %41, i64 noundef %42) store ptr %43, ptr %14, align 8 %44 = load i32, ptr %7, align 4 %45 = load i32, ptr %8, align 4 %46 = load i32, ptr %9, align 4 %47 = load i32, ptr %10, align 4 %48 = load i32, ptr @GL_RGB, align 4 %49 = load i32, ptr @GL_UNSIGNED_BYTE, align 4 %50 = load ptr, ptr %14, align 8 %51 = call i32 @qglReadPixels(i32 noundef %44, i32 noundef %45, i32 noundef %46, i32 noundef %47, i32 noundef %48, i32 noundef %49, ptr noundef %50) %52 = load ptr, ptr %14, align 8 %53 = load ptr, ptr %13, align 8 %54 = ptrtoint ptr %52 to i64 %55 = ptrtoint ptr %53 to i64 %56 = sub i64 %54, %55 %57 = sdiv exact i64 %56, 4 %58 = load ptr, ptr %11, align 8 store i64 %57, ptr %58, align 8 %59 = load i32, ptr %15, align 4 %60 = load i32, ptr %16, align 4 %61 = sub nsw i32 %59, %60 %62 = load ptr, ptr %12, align 8 store i32 %61, ptr %62, align 4 %63 = load ptr, ptr %13, align 8 ret ptr %63 } declare i32 @qglGetIntegerv(i32 noundef, ptr noundef) #1 declare i32 @PAD(i32 noundef, i64 noundef) #1 declare ptr @PADP(i64 noundef, i64 noundef) #1 declare i32 @qglReadPixels(i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, i32 noundef, ptr noundef) #1 attributes #0 = { noinline nounwind optnone uwtable "frame-pointer"="all" "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } attributes #1 = { "frame-pointer"="all" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" } !llvm.module.flags = !{!0, !1, !2, !3, !4} !llvm.ident = !{!5} !0 = !{i32 1, !"wchar_size", i32 4} !1 = !{i32 7, !"PIC Level", i32 2} !2 = !{i32 7, !"PIE Level", i32 2} !3 = !{i32 7, !"uwtable", i32 2} !4 = !{i32 7, !"frame-pointer", i32 2} !5 = !{!"clang version 15.0.3"}
lab/engine/code/renderergl2/extr_tr_init.c_RB_ReadPixels