text stringlengths 8 6.88M |
|---|
#pragma once
#include "utils/ptts.hpp"
#include "proto/config_gongdou.pb.h"
using namespace std;
namespace pc = proto::config;
namespace nora {
namespace config {
using gongdou_ptts = ptts<pc::gongdou>;
gongdou_ptts& gongdou_ptts_instance();
void gongdou_ptts_... |
#include<bits/stdc++.h>
using namespace std;
void print(int n){
//Base case
if(n == 0){
return;
}
//Recursion
print(n-1); // 1 2 3 4 ......... n-1
cout<<n<<endl;
}
void print1(int n){
//Base case
if(n == 0){
return;
}
cout<<n<<endl;
//Recursion
print1(n-1); // n-1.........4 3 2 1
}
... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 2000-2009 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
#ifndef __MIME_LIB_H__
#define __MIME_LIB_H__
#ifndef _MIME_SE... |
#include <iostream>
#include <algorithm>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <memory.h>
#include <math.h>
#include <string>
#include <sstream>
#include <string.h>
#include <queue>
#include <vector>
#include <set>
#include <map>
typedef long long LL;
typedef unsigned long long ULL;
#defin... |
#include <iostream>
using namespace std;
long long ncr(int n,int r,long long prev)
{
long long res;
res=prev*(n-r+2)*(n-r+1)/((n+1)*r);
return res;
}
int main()
{
std::ios::sync_with_stdio(false);
int T,n;
long long p,q,x,y,temp,M;
cin>>T;
while(T>0)
{
cin>>n;
cin>>M;
//f(n)=fibo(n+1) fibonacci number w... |
#pragma once
#include "ExampleBase.h"
#include "Camera.h"
#include <set>
#include <map>
using namespace std;
using namespace glm;
class BlendColor : public ExampleBase
{
private:
GLuint vao;
GLuint textures[2];
mat4 model, view, projection;
GLfloat lastX, lastY;
GLfloat lastTime;
set<int> dirPress;
Camera... |
#include "DetectorConstruction.hh"
#include "PrimaryGeneratorAction.hh"
#include "SteppingVerbose.hh"
#include "PhysicsList.hh"
#include<G4RunManager.hh>
#include<G4UImanager.hh>
#include<G4UIterminal.hh>
#include<G4VisExecutive.hh>
#include<G4Material.hh>
#include<G4UserRunAction.hh>
#include<G4Run.hh>
#include <QGSP_... |
#include <bits/stdc++.h>
using namespace std;
const int maxn = 100010;
long long n, m, q, u, v, t, tmp, d = 0;
struct queue {
long long l = 1, r = 0, v[maxn];
inline void push(int x) {
v[++r] = x;
}
inline int pop() {
return v[l++];
}
inline int front() {
return v[l];
}
void print() {
for (int i = l; ... |
#pragma once
#include<iostream>
#include<iomanip>
#include<vector>
#include<queue>
#include"tools.h"
using namespace std;
template<class dataType>
class adjMaxtrix
{
public:
//构造函数,初始图
adjMaxtrix();
//在图G中插入n个顶点信息V和e条边信息E
void CreatGraph(dataType V[], int n, RowColWeight E[], int e);
//输出邻接矩阵
void print();
/... |
#include <iostream>
using namespace std;
// recursive function to determine Greatest Common divisor of 2 numbers
// it is very fast to work
long long GreatestCommondivisor(long long FirstNum, long long SecondNum)
{
if (SecondNum==0)
{
return FirstNum;
}
else
{
if (First... |
// Copyright (c) 2014 Agustin Berge
//
// SPDX-License-Identifier: BSL-1.0
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#pragma once
#include <pika/futures/traits/is_future.hpp>
#include <pika/type_support/... |
#include "OpenFlight/DotExporter.h"
#include "OpenFlight/OpenFlightReader.h"
#include <iostream>
#include <sstream>
#include <string>
#include <set>
#include <vector>
using namespace std;
struct Options
{
Options() :
mDebug(false),
mExportToDot(false),
mVertexDataSkipped(false),
m... |
#ifndef CANTRANSCEIVER_MOCK_H_
#define CANTRANSCEIVER_MOCK_H_
#include "can/ICANTransceiver.h"
#include "busId/BusId.h"
namespace can
{
class CanTransceiverMock
: public ICANTransceiver
{
public:
CanTransceiverMock()
{}
virtual ErrorCode init()
{
return CAN_ERR_OK;
}
virtual void shutdown() {}
virtual Erro... |
/****************************************************************************
* *
* Author : lukasz.iwaszkiewicz@gmail.com *
* ~~~~~~~~ *
* Lice... |
#include<stdio.h>
int main()
{
char a[20][21]; //假设这里的地图不超过20*20
int i, j, sum, map = 0, p, q, x, y, n, m;
//读入n和m,n表示有多少行字符,m表示有多少列
scanf("%d %d", &n, &m);
//读入n行字符
for(i = 0; i <= n-1; i++)
scanf("%s", a[i]);
//用两重循环枚举地图中的每一个点
for(i = 0; i <= n-1; i++)
{
for(j = 0; j <= m-1; j++)
{
//首先判断这个点是不是平地,... |
#include <ctype.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include <stdint.h>
#include <list.h>
#include <node.h>
#include <context.h>
#include <ll.h>
#include <reader.h>
/*
SNode::SNode()
: Node((void*)NULL, 0)
{
}
SNode::SNode(char* str)
: Node((void*)NULL, 0)
{
t... |
#include <SCC.h>
scc::scc()
{
// initialise register masks
data_reg[INDX].setMask(0x80003F00);
data_reg[RAND].setMask(0x00003F00); //TODO: rand register: this may be done differently
data_reg[RAND].readOnly();
data_reg[TLBL].setMask(0xFFFFFF00);
data_reg[CTXT].setMask(0xFFFFFFFC);
data_reg[CTXT].readOnly();
da... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 1995-2012 Opera Software ASA. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
#include <core/pch.h>
#ifdef DOM_EXTENSIONS_CONTEXT_MENU_API_SUPP... |
#pragma once
#include <glad/glad.h>
class TimeQuery
{
public:
TimeQuery();
~TimeQuery();
void start();
void stop();
//milliseconds
double getDeltaTime();
double getFPS();
private:
double _deltaTime;
unsigned int _queryID[2];
GLuint64 _startTime;
GLuint64 _stopTime;
}; |
#include "Cell.h"
#include <string>
Cell::Cell(std::string Type, int x, int y) : LandScapeT(Type), x(x), y(y)
{
}
std::string Cell::getCellType() const
{
return LandScapeT;
}
int Cell::getCellPositionx() const
{
return y;
}
int Cell::getCellPositiony() const
{
return x;
}
std::string Cell::getOllDa... |
#ifndef CHROME_BROWSER_EXTENSIONS_API_BROWSER_TRANSFORM_API_H_
#define CHROME_BROWSER_EXTENSIONS_API_BROWSER_TRANSFORM_API_H_
#include "chrome/common/extensions/api/transform.h"
#include "chrome/browser/extensions/chrome_extension_function.h"
#include "extensions/common/extension.h"
#include "extensions/browser/event_... |
#include <cstdio>
#include <iostream>
#include <vector>
#include <string>
#include <stack>
#include <unordered_map>
#include <unordered_set>
#include <queue>
#include <algorithm>
#define INT_MAX 0x7fffffff
#define INT_MIN 0x80000000
using namespace std;
vector<string> anagrams(vector<string> &strs){
unordered_map<s... |
#include <chuffed/branching/branching.h>
#include <chuffed/core/engine.h>
#include <chuffed/core/propagator.h>
#include <chuffed/vars/modelling.h>
#include <cassert>
#include <cstdio>
int csplib_capacities[] = {12, 14, 17, 18, 19, 20, 23, 24, 25, 26,
27, 28, 29, 30, 32, 35, 39, 42, 43, 44};
int csplib_o... |
#include "mutiplex/ServerSocket.h"
#include "mutiplex/InetAddress.h"
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <stdexcept>
#include "Debug.h"
namespace muti
{
ServerSocket::ServerSocket()
: fd_(socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, ... |
//============================================================================
// Name : NewRedGreenYellow.cpp
// Author :
// Version :
// Copyright : Your copyright notice
// Description : Hello World in C++, Ansi-style
//============================================================================
... |
#ifndef TERRAIN_H
#define TERRAIN_H
#include <cstdlib>
#include <cstring>
#include <vector>
#include <GL/gl.h>
#include "../mat.h"
#define ALG_PERLIN 0
#define ALG_DIAMOND 1
class Terrain
{
friend class Scene;
public:
Terrain(double stride, char htsgen);
virtual ~Terrain();
protected:
private:
int w,... |
#pragma once
#include "LayerNode.hpp"
#include "Nodes/VariableNode.hpp"
#include "Utils/NotNull.hpp"
#include "Utils/Math.hpp"
#include <algorithm>
using MatrixMultiplyFunction = void(ArrayView<float const> inputVector,
ArrayView<float const> weightsMatrix,
... |
// #include "c-flo.h"
// #include "c-flo-workaround.h"
// #include "ota.h"
#include "1dpong.h"
OneDimensionalPong _pongGame;
// Cflow _cflo("mainhall", "espong", "espong");
const char* mqtt_server = "c-beam.cbrp3.c-base.org";
void onGameStart() {
// _cflo.sendGameStartMsg();
}
void onBallHit(int pos, String direc... |
#pragma once
#include <iostream>
#include <memory>
#include <type_traits> |
// This is generated file. Do not modify directly.
// Path to the code generator: /home/avakimov_am/flex_typeclass_plugin/codegen/cxtpl/typeclass/typeclass_gen_hpp.cxtpl.
#pragma once
#include "type_erasure_common.hpp"
#include <array>
#include <functional>
#include <memory>
#include <stdexcept>
#include <utility>
... |
#pragma once
#include <chrono>
#include <iostream>
#include "Config.h"
#include "Encoder.h"
#include "Helpers.h"
class Orientation {
public:
typedef typename Encoder<uint16_t, double> EncType;
struct Position {
Point p;
double& x, & y;
double theta = 0;
double vx = 0, vy = 0, omega = 0, v = 0;
void print(... |
/*
* AUTHOR : Sayanatan Pal
* DATE : 03.01.2020
* Prime number check (Primality Test Method [sqrt(n)]) --> O(sqrt(n))
* Link : https://www.geeksforgeeks.org/primality-test-set-1-introduction-and-school-method/
*/
/*
Note : Always use <bits/stdc++.h> instead of iostream
*/
#include <bits/stdc++.h>
using namespace... |
/*
EXECUTE THE CIRCULAR MANEUVER
*/
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//HEADER FILES
#include "maneuvers/circle_maneuver.h"
///////////////////////////////////////////////////////////... |
#include <cassert>
#include "OpenFlight/DotExporter.h"
#include "OpenFlight/OpenFlightReader.h"
#include <iostream>
#include <fstream>
#include <string>
#include "OpenFlight/StreamUtilities.h"
using namespace std;
namespace
{
//---------------------------------------------------------------------
#define CH... |
#pragma once
typedef int LinkID;
class User
{
public:
User(LinkID linkID);
virtual ~User();
LinkID& GetLinkID() { return mLinkID; };
public:
int mUserID;
int mUserType;
private:
LinkID mLinkID;
bool mFlvSeqHeaderFlag;
};
|
#include <vector>
#include <string>
#include <iostream>
#include <fstream>
#include <sstream>
#include <list>
#include <algorithm>
#include <sstream>
#include <set>
#include <cmath>
#include <map>
#include <stack>
#include <queue>
#include <stdio.h>
#include <string.h>
using namespace std;
#define INF (1<<20)
#define... |
#include "SFML/Graphics.hpp"
#include <vector>
#include "MacroValues.h"
#include "TileMap.h"
#include <boost/serialization/serialization.hpp>
#include "Handler.h"
#include "GameEngine.h"
#include "Button.h"
#include <functional>
GameEngine* engine;
void SetupButtons(GameEngine* engine);
int mapTemp[32][40];
... |
#include <iostream>
#include <cstdio>
#include <algorithm>
#include <vector>
#include <functional>
#include <queue>
#include <string>
#include <cstring>
#include <numeric>
#include <cstdlib>
#include <cmath>
using namespace std;
typedef long long ll;
#define INF 10e10
#define rep(i,n) for(int i=0; i<n; i++)
#define r... |
#include "Game.h"
#include <string>
Game* Game::m_gamePtr{nullptr};
Game::Game() :
m_window{ sf::VideoMode{ 1000, 800, 32 }, "Tag" },
m_exitGame{ false },
m_client(nullptr),
m_server(nullptr)
{
Game::m_gamePtr = this;
m_client = new Client("127.0.0.1", 1111);// , this);
if (!m_client->Connect())
{
// You'r... |
/* \
| Name & Surname : Halil Emin Çalışkan |
| School Number : 1306180055 |
| Date : 22/12/2019 |
| Development Environment : Visual Studio 2019 |
\ */
// I import important library in this area.
#include <iostream>
#include <vector>
#include <string>
usi... |
#include <bits/stdc++.h>
using namespace std;
class Solution {
public:
void moveZeroes(vector<int>& nums) {
int n = nums.size();
if (n > 0) {
int s = -1;
int e = -1;
for (int i = 0; i < n; ++i) {
if (nums[i] == 0) {
if (s == -1... |
using namespace std;
#include <iostream>
#include <math.h>
#include <plib.h>
double factrl(int n)
{
static int ntop=4;
static double a[33]={1.0,1.0,2.0,6.0,24.0};
int j;
if (n < 0)
cerr << "Negative factorial in routine FACTRL" << endl;
if (n > 32) return exp(gammln(n+1.0));
... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 1995-2010 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
*/
#ifndef VEGAD3D10FBO_H
#define VEGAD3D10FBO_H
#ifdef VEGA_BAC... |
#include <iostream>
#include "sales_data.h"
// reads several transactions and counts how many transactions occur for each ISBN
int main()
{
Sales_data bookIn, currentBook;
int count=0;
std::cin >> currentBook.bookId >> currentBook.unitsSold >> currentBook.revenue;
count++;
while (std::cin >> boo... |
/* -*- Mode: c++; indent-tabs-mode: nil; c-file-style: "gnu" -*-
*
* Copyright (C) 1995-2002 Opera Software ASA. All rights reserved.
*
* This file is part of the Opera web browser. It may not be distributed
* under any circumstances.
*/
#ifndef XMLPARSER_XMLSTSUPPORT_H
#define XMLPARSER_XMLSTSUPPORT_H
#ifdef... |
#include "opennwa/Nwa.hpp"
#include "opennwa/NestedWord.hpp"
#include "opennwa/construct/intersect.hpp"
#include "opennwa/construct/complement.hpp"
#include "opennwa/query/language.hpp"
namespace opennwa {
namespace query {
bool
languageContains(Nwa const & nwa, NestedWord const & word)
{
return ... |
/*
* Copyright (c) 2016, GNSS Sensor Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or ... |
//
// main.cpp
// MirrorChess
//
// Created by Sergio Colado on 20.04.20.
// Copyright © 2020 Sergio Colado. All rights reserved.
//
#include "Game.hpp"
int main()
{
Game game;
game.init();
}
|
/************************************************************************/
/* X10 Rx/Tx library for the XM10/TW7223/TW523 interface, v1.4. */
/* */
/* This library is free software: you can redistribute it and/or modify */
/* it under the ... |
#include "igContext.h"
#include <iostream>
static igIdent nullId = GEN_NULL_ID;
void sysSetCliboardString(std::string str);
std::string sysGetCliboardString();
using namespace igSizing;
int gfxCharAt(int x, int y, const char* text, int style, int mouseX);
igContext::igContext()
{
hotItem = nullId;
activeItem = ... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 2009-2010 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
/**
* @file GadgetSignatureVerifier.cpp
*
* Gadget signature v... |
// Created on: 1993-01-09
// Created by: CKY / Contract Toubro-Larsen ( SIVA )
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
... |
// Created on: 2004-11-23
// Created by: Pavel TELKOV
// Copyright (c) 2004-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as ... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2008 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*/
#include "core/pch.h"
#ifdef AUTO_UPDATE_SUPPORT
#ifdef AUTOUPDA... |
#include <ros/ros.h>
#include <ros/package.h>
#include <vector>
#include <string>
#include <cstdlib>
#include <geometry_msgs/Pose.h>
#include <moveit_msgs/RobotState.h>
#include <moveit/move_group_interface/move_group.h>
#include <moveit/planning_scene_interface/planning_scene_interface.h>
#include <moveit/robot_sta... |
/*
Analog input, analog output, serial output
Reads an analog input pin, maps the result to a range from 0 to 255
and uses the result to set the pulsewidth modulation (PWM) of an output pin.
Also prints the results to the serial monitor.
The circuit:
* potentiometer connected to analog pin 0.
Cente... |
#pragma once
namespace qp
{
class CMultipleChoiceQuestion;
typedef std::shared_ptr<CMultipleChoiceQuestion> CMultipleChoiceQuestionPtr;
typedef std::shared_ptr<const CMultipleChoiceQuestion> CConstMultipleChoiceQuestionPtr;
} |
#include "../idlib/precompiled.h"
#pragma hdrstop
#include "Game_local.h"
// RAVEN BEGIN
// bdube: client entities
#include "client/ClientEffect.h"
// shouchard: ban list support
#define BANLIST_FILENAME "banlist.txt"
// RAVEN END
/*
===============================================================================
C... |
#include "Arduino.h"
#define SWM_ACOMP_I2 1
void analogDetach(uint8_t pin)
{
SCT.detach(pin);
}
void analogWrite(uint8_t pin, uint8_t val)
{
SCT.attach(pin, val / 255.f);
}
#define ACOMP_VOLTAGE_LADDER_STEPS 32
#define ACOMP_VOLTAGE_LADDER_SETTLE_TIME 100 // Arduino takes about 100 usec to read an analog inpu... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2009 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser. It may not be distributed
* under any circumstances.
*/
#ifndef COCOA_OPERA_LISTENER_H
#define COCOA_OPERA_LISTENER_H
#i... |
#include <iostream>
using std::cerr;
using std::endl;
using std::to_string;
#include "player.h"
int main() {
logger *l = new logger();
player *p = new player(1, l);
bool sts = false;
int rv = 0;
int errors = 0;
p->dump_resources();
rv = p->add_resource(wood);
l->debug("returned " + ... |
#include <iostream>
#include <string>
#include "src/Utility.h"
#include "src/ResourceManager.h"
#include "src/Input.h"
#include "src/Time.h"
#include "src/Scene.h"
#include "App.h"
int screenWidth = 1280;
int screenHeight = 720;
std::unique_ptr<App> app;
void Draw()
{
app->Draw();
}
void ... |
#ifndef _esgui_canvas_intf_h_
#define _esgui_canvas_intf_h_
class ESE_ABSTRACT EsguiCanvasIntf
{
public:
/// @brief Return true if context was initialized
/// @return true, if context instance was initialized, false otherwise
///
virtual bool isInitialized() const ESE_NOTHROW = 0;
/// Lockable ... |
#include <iberbar/RHI/D3D9/Device.h>
#include <iberbar/RHI/D3D9/Buffer.h>
#include <iberbar/RHI/D3D9/CommandContext.h>
#include <iberbar/RHI/D3D9/Shader.h>
#include <iberbar/RHI/D3D9/VertexDeclaration.h>
#include <iberbar/RHI/D3D9/ShaderState.h>
#include <iberbar/RHI/D3D9/ShaderVariables.h>
#include <iberbar/RHI/D3D9/... |
#include<bits/stdc++.h>
#define rep(i,n) for (int i =0; i <(n); i++)
using namespace std;
using ll = long long;
int check_digit(int a){
int ret = 0;
while(a){
a /= 10;
ret++;
}
return ret;
}
int main(){
int N;
cin >> N;
int ans = 0;
for(int i = 1... |
//Using KMP. Time-0.000s
#include <bits/stdc++.h>
using namespace std;
#define ll long long
#define vll vector<ll>
#define ld long double
char T[1005], P[1005]; // T = text, P = pattern
int b[1005], n, m; // b = back table, n = length of T, m = length of P
void kmpPreprocess() { // call this before calling kmpSearc... |
#include <SDL2/SDL.h>
#include <stdlib.h>
#include <time.h>
#include <array>
#define DEBUG
#define WIDTH 300
#define HEIGHT 352
#define TILE_SIZE 22
#define TETRIS_W 10
#define TETRIS_H 16
bool running;
SDL_Renderer *renderer;
SDL_Window *window;
int frameCount, timerFPS, lastFrame, fps;
bool left, right, up, do... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 2010 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
#ifndef SVG_CHILD_ITERATOR_H
#define SVG_CHILD_ITERATOR_H
#ifdef SVG_S... |
/*
* ADCMainTest.cpp
*
* Adaption of the SAG C example for ADABAS calls
* - provides wrapper classes for Sessions, ACBX and/or ACB
*
* Created on: 08.04.2015
* Author: Fraxinus Ash
*
* Version 0.8.01
*/
#include <iostream>
#include <stdio.h>
#if defined(_WIN32) || defined(_WIN64)
#i... |
//堆
#include<iostream>
#include<map>
#define Type int //定义对节点数据类型
#define MIN_HEAP //定义最大最小堆
#define EXTREME -1 //关于大小堆的极端值定义,在删除操作中要用到
using namespace std;
class heap
{
private:
struct HeapNode {
Type d; //节点值
map<Type,int>::iterator pos;
//指向map中以该节点值为关键字的那... |
#include <iostream>
//stive
using namespace std;
/* 1. Să se implementeze cu alocare dinamică o stivă de numere întregi, cu
următoarele operatii:
(a) void push (a, stiva) care adaugă elementul a în vârful stivei;
(b) int pop (stiva) care scoate elementul din vârful stivei şi îl intoarce ca
rezultat al funcţiei;
(c) int... |
#pragma once
#pragma once
#include "../../Graphics/Light/PointLight/PointLight.h"
#include "../../UI/Dependencies/IncludeImGui.h"
namespace ae
{
namespace priv
{
namespace ui
{
inline void PointLightToEditor( PointLight& _PointLight )
{
float Radius = _... |
//#include <string>
#include <iostream>
#include <fstream>
#include <direct.h>
#include <math.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <windows.h>
#include <conio.h>
#include <stdio.h>
#include <dirent.h>
#include <direct.h>
#include "VirtualMachine.h"
#include "createSolver.h"
using n... |
#pragma once
#include "pch.h"
#include <fbxsdk.h>
#include <iostream>
#include <string>
#include "Animation\Channel.h"
#include <fbxsdk.h>
class FbxUtil
{
public:
enum FbxType
{
kAnimation,
kMesh
};
static const Vector4 epsilon;
static bool IsEqual( float lhs, float rhs );
static bool IsEqual( const XMFL... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 1995-2005 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
#ifndef OPGLRENDERER_H
#define OPGLRENDERER_H
#ifdef CANVAS3D_SU... |
#include "StaffManage.h"
//定义全局变量
StaffManage SM;
StaffManage::StaffManage() {
count = 0;
}
StaffManage::~StaffManage() {
if (count == 0) {
delete (head);
delete (current);
} else {
while (head->next != nullptr) {
BaseStaff *headPtr = head;
head = head->ne... |
//
// Created by sergo on 12/27/19.
//
#include <iostream>
#include <chrono>
#include <vector>
#include <omp.h>
#include <random>
#include "matrix.hpp"
#include "task_4_lib.cpp"
using namespace std;
int main() {
uint64_t size = 1000;
Matrix<uint64_t> A(size);
randomizeMatrix(A);
Matrix<uint64_t> B(... |
#include <iberbar/RHI/D3D11/VertexDeclaration.h>
#include <iberbar/RHI/D3D11/Types.h>
void iberbar::RHI::D3D11::CVertexDeclaration::BuildD3DInputElementDescritions( D3D11_INPUT_ELEMENT_DESC* pRefArray )
{
const UVertexElement* pRHIElement = nullptr;
memset( pRefArray, 0, sizeof( D3D11_INPUT_ELEMENT_DESC ) * 16 );
... |
#pragma once
#include "aeGOAddOn.h"
#include "aeTransform.h"
#include "aeModel.h"
namespace aeEngineSDK
{
class AE_ENGINE_EXPORT aeRendererAddOn : public aeGOAddOn
{
friend class aeGOFactory;
public:
aeRendererAddOn();
aeRendererAddOn(const aeRendererAddOn& AO);
~aeRendererAddOn();
public:
AE_RESULT Ini... |
/* -*- Mode: c++; tab-width: 4; c-basic-offset: 4 -*-
*
* Copyright (C) 2007-2011 Opera Software ASA. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*/
#ifndef POSIX_UA_COMPONENT_MANAGER_H
# define POSIX_UA_COMPONENT_MANAGER_H __FILE__
#... |
//--------------------------------------------------------------------
// CS215-401 LAB 1
//--------------------------------------------------------------------
// Author: Andrew Cassidy
// Date: 9/5/2019
// Description: My first C++ program. It does arithmetic on two numbers.
//-----------------... |
#pragma once
#include "Tool.h"
#include <cmath>
namespace CAE
{
class MoveView : public Tool
{
private:
sf::View& viewToMove;
bool keyPress;
bool ImGuiDisabled;
float zoom = 1;
void assetUpdated() override {}
public:
MoveView(EMHolder& m, const sf::Texture& t, sf::RenderWindow& window, sf::View& v) : ... |
#include "watchedFlow.h"
#include "watchedObj.h"
#include "redisClient.h"
#include <algorithm>
watchedFlow::watchedFlow(){}
watchedFlow::~watchedFlow(){}
void print(queue<string> Queue) {
queue<string> q = Queue;
int count = q.size();
for (int i = 0; i < count; i++) {
cout << q.front() << " ;";
... |
// Lexer for Configuration Files.
#include <string.h>
#include <assert.h>
#include <ctype.h>
#include "ILexer.h"
#include "Scintilla.h"
#include "SciLexer.h"
#include "WordList.h"
#include "LexAccessor.h"
#include "Accessor.h"
#include "CharacterSet.h"
#include "LexerModule.h"
using namespace Scinti... |
#include <iostream>
#include <vector>
using namespace std;
int main(int argc, const char *argv[])
{
vector< int > iv;
int i;
while(cin >> i)
{
iv.push_back(i);
}
vector< int >::iterator iter = iv.begin();
while(iter != iv.end())
{
cout << *iter++ << endl;
}
return 0;
}
|
#include<iostream>
#include<algorithm>
#include<vector>
#include<unordered_map>
#include<unordered_set>
using namespace std;
class Node {
public:
int val;
vector<Node*> neighbors;
Node() {
val = 0;
neighbors = vector<Node*>();
}
Node(int _val) {
val = _val;
neighbors = vector<Node*>();
}
Node(int _val, v... |
#pragma once
#include "Tree.h"
#include <windows.h>
#include <d3d11.h>
#include <d3dx11.h>
#include <d3dcompiler.h>
#include <xnamath.h>
#include <D3DX10math.h>
#include "resource.h"
#include <dxerr.h>
#include "Structures.h"
#include "GameObject.h"
#include "Camera.h"
#include "OBJLoader.h"
#include "Car.h"
struct V... |
/* -*- Mode: c++; tab-width: 4; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2011 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*
* @author Arjan van Leeuwen (arjanl)
*/
#ifndef NON_BROWSER_APPLICATION_H
#define NON... |
#pragma once
namespace qp
{
class CMatchingQuestion;
typedef std::shared_ptr<CMatchingQuestion> CMatchingQuestionPtr;
typedef std::shared_ptr<const CMatchingQuestion> CConstMatchingQuestionPtr;
} |
#include <iostream>
#include <vector>
#include <algorithm>
#include <string>
int d(int n)
{
int sum = n;
while (n)
{
sum += n % 10;
n /= 10;
}
return sum;
}
int main()
{
std::ios_base::sync_with_stdio(false);
std::cin.tie(0);
std::cout.tie(0);
std::vector<bool> ch... |
#pragma once
namespace Hourglass
{
enum RenderPassType
{
kRenderPass_Opaque,
kRenderPass_OpaqueSkinned,
kRenderPass_Transparent,
kRenderPass_Effect,
kRenderPassCount,
};
} |
#include <string>
#include <vector>
#include <map>
using namespace std;
int solution(vector<vector<string>> clothes) {
int answer = 1;
map<string, int> m;
for(int i=0, len=clothes.size(); i<len; i++){
//의상종류(key)가 같은 것을 map에서 찾아 iterator 저장
map<string, int>::iterator it = m.find... |
#ifndef __BASEGAMEENTITY_H_
#define __BASEGAMEENTITY_H_
class Event;
class BaseGameEntity
{
public:
BaseGameEntity(int id)
{
SetID(id);
}
virtual ~BaseGameEntity() {}
private:
int m_ID;
void SetID(int);
public:
virtual void Update() = 0;
int ID()const { return m_ID; }
virtual bool HandleEvent(const Ev... |
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "Item.h"
#include "Engine/StaticMeshActor.h"
#include "Door.generated.h"
/**
*
*/
UENUM(BlueprintType)
enum class EDoorDirection : uint8 {
DD_North UMETA(DisplayName = "North"), //-Y
DD_South UMETA(DisplayNam... |
#include <string.h>
#include "pipe_tally_subscriber.h"
//----------------------------------------------
// Singleton Instance
//----------------------------------------------
CPipeTallyStateSubscriber *CPipeTallyStateSubscriber::m_pInstance = nullptr;
std::mutex CPipeTallyStateSubscriber::m_mutex;
CPipeTallyStateSubs... |
#include <boost/bind.hpp>
#include <boost/asio/placeholders.hpp>
#include "secure_socket.hpp"
#include "logging.hpp"
namespace asio = boost::asio;
namespace sp
{
secure_socket::secure_socket(boost::asio::io_service& ios)
: ctxt_(asio::ssl::context::sslv23)
, ssl_strm_(ios, ctxt_)
{
// @TODO: decide tls stuff
/... |
//
// Created by jean_j on 21.01.17.
//
#include <sstream>
#include "Parser.hh"
Parser::Parser(const std::string &filename, PhysicsEngine &physics)
: physicsEngine(physics), file(rapidxml::file<>(filename.c_str()))
{
try
{
rapidxml::xml_document<> doc;
doc.parse<0>(file.data());
root_node = doc.first_node("m... |
#pragma once
#include "Transform.h"
class Camera : public Transform
{
private:
Matrix matView;
Matrix matProjection;
Matrix matViewProjection;
public:
Camera();
~Camera();
void UpdateMatrix();
// Device에 view랑 matrix 세팅, 카메라 메인화면에 띄우겠다.
void UpdateCamToDevice();
Matrix GetViewMatrix() { return matView; }
... |
#include "stdafx.h"
#include "Texture.h"
Texture::Texture(string name) {
regex texName(name + "_(.+)\\.tga");
OutputDebugStringA(("\n\n" + name + "\n\n").c_str());
for (auto& p : std::experimental::filesystem::directory_iterator("./Texture")) {
string s = p.path().filename().generic_string();
smatch strMatch;... |
/** @see "data.hh" for detailed documentation of each function.
* (I wish I knew which file to put function documentation in.
* Hate repeating myself. Maybe I should have defined all my
* functions in the header to avoid this confusion.)
* @author Daniel "3ICE" Berezvai
* @student_id 262849
* @email daniel.... |
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