text stringlengths 8 6.88M |
|---|
#include "Shader.h"
#include "Utils.h"
int CShader::Create( std::string vertexShader, std::string fragmentSa )
{
char *vsSourceP = file2string( vertexShader.c_str() );
char *fsSourceP = file2string( fragmentSa.c_str() );
shaderID = glCreateProgram();
GLuint vshader_id = createShader( GL_VERTEX_SHADER, vsSourceP ... |
// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2009-2010 Benoit Jacob <jacob.benoit.1@gmail.com>
//
// Eigen is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free So... |
#include <bits/stdc++.h>
using namespace std;
#define REP(i,n) for(int i=0;i<(n);i++)
#define for1(i,n) for(int i=1;i<=n;i++)
#define FOR(i,a,b) for(int i=(a);i<=(b);i++)
#define FORD(i,a,b) for(int i=(a);i>=(b);i--)
const int INF = 1<<29;
const int MOD=1073741824;
#define pp pair<ll,ll>
typedef long long int ll;
bool... |
#include "base/scheduling/task_loop_for_worker.h"
namespace base {
void TaskLoopForWorker::Run() {
while (true) {
cv_.wait(mutex_, [&]() -> bool{
bool has_tasks = !queue_.empty();
bool can_skip_waiting = (has_tasks || quit_ || quit_when_idle_);
return can_skip_waiting;
});
// We now o... |
#pragma once
// CLeftToolBar 폼 보기
class CLeftToolBar : public CFormView
{
DECLARE_DYNCREATE(CLeftToolBar)
protected:
CLeftToolBar(); // 동적 만들기에 사용되는 protected 생성자입니다.
virtual ~CLeftToolBar();
public:
#ifdef AFX_DESIGN_TIME
enum { IDD = IDD_CLeftToolBar };
#endif
#ifdef _DEBUG
virtual void AssertVa... |
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Pawn.h"
#include "Pet.generated.h"
UCLASS()
class VIRTUALPET_API APet : public APawn
{
GENERATED_BODY()
public:
// Sets default values for this pawn's properties
APet();
... |
/*
* Led.cpp
* Jean Cleison Braga Guimaraes
*/
#include "Led.h"
Led::Led(gpio_Pin pin) : mkl_GPIOPort(pin){
setPortMode(gpio_output);
writeBit(0);
}
void Led::turnOn(){
writeBit(0);
}
void Led::turnOff(){
writeBit(1);
}
|
#include<bits/stdc++.h>
using namespace std;
class Student{
public:
int age;
const int rno; //Constant variable.
int &x; //reference variable for age;
Student(int r,int age) : rno(r),age(age),x(this -> age){ //We must use initialization list to initialize constant variables at the time of declaration.
... |
#ifndef _APPLICATION_H_
#define _APPLICATION_H_
#include "ViewLayer.h"
#include "Input.h"
#include"Timer.h"
#include <Dbt.h>
#include "GameState.h"
#include "MenuState.h"
#include"WinState.h"
class Application
{
private:
Application();
Timer m_timer;
float m_deltaTime;
float m_dtMultiplier;
//DirectX Audio
HDE... |
/*
* Copyright (c) 2020 sayandipde
* Eindhoven University of Technology
* Eindhoven, The Netherlands
*
* Name : image_signal_processing.cpp
*
* Authors : Sayandip De (sayandip.de@tue.nl)
* Sajid Mohamed (s.mohamed@tue.nl)
*
* Date : March 26, 2020
*
* Function ... |
#pragma once
#include <QThread>
#include <list>
#include <mutex>
#include "XDecodeThread.h"
struct AVCodecParameters;
class XResample;
class XAudioPlayer;
class XAudioThread :
public XDecodeThread
{
public:
XAudioThread();
virtual ~XAudioThread();
//打开,不管成功与否都清理
virtual bool Open(AVCodecParameters *para, int samp... |
#pragma once
#include "stdafx.h"
#include "DataTypes\vec.h"
#include <map>
#include "..\KEGIES\bonePacking.h"
#include "DataTypes\mat.h"
#define matEYEi Mat3x3i(Vec3i(1,0,0), Vec3i(0,1,0), Vec3i(0,0,1))
#define rotXi Mat3x3i(Vec3i(1,0,0), Vec3i(0,0,1), Vec3i(0,1,0))
#define rotYi Mat3x3i(Vec3i(0,0,1), Vec3i(0,1,0), Ve... |
#include "StringCards.hpp"
#include <iostream> // cout
const string StringCards::cards = "🂠🃁🃂🃃🃄🃅🃆🃇🃈🃉🃊🃋🃌🃍🃎🂱🂲🂳🂴🂵🂶🂷🂸🂹🂺🂻🂼🂽🂾🂡🂢🂣🂤🂥🂦🂧🂨🂩🂪🂫🂬🂭🂮🃑🃒🃓🃔🃕🃖🃗🃘🃙🃚🃛🃜🃝🃞🃟" ;
string StringCards::french_card(unsigned int i){
if (i<0 || i>57){
throw std::invalid_argument("Strin... |
// Created on: 1991-12-02
// Created by: Laurent PAINNOT
// Copyright (c) 1991-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GN... |
/************************************************************************
* @project : $rootnamespace$
* @class : $safeitemrootname$
* @version : v1.0.0
* @description :
* @author : $username$
* @creat : $time$
* @revise : $time$
****************************************************************... |
#include <bits/stdc++.h>
using namespace std;
#define TESTC ""
#define PROBLEM "103"
#define USE_CPPIO() ios_base::sync_with_stdio(0); cin.tie(0)
struct Box{
int id,len,pre;
vector<int> edge;
Box(){
pre = -1;
len = 1;
};
void S(){
sort(edge.begin(), edge.end());
}
bool operator<( const Box &rhs )c... |
#include <iostream>
using namespace std;
struct TreeNode {
int val;
TreeNode *left;
TreeNode *right;
TreeNode(int x) : val(x), left(NULL), right(NULL) {}
};
class Codec {
private:
static string intToString(int num){
string res = "";
do{
res += num % 10 + '0';... |
#include <string>
#include <exception>
#include <iostream>
#include "execution/engine_simpledb.hh"
#include "execution/response.hh"
#include "protobufs/gg.pb.h"
#include "protobufs/netformats.pb.h"
#include "protobufs/util.hh"
#include "thunk/ggutils.hh"
#include "thunk/thunk_writer.hh"
#include "util/iterator.hh"
#in... |
#ifndef _ZORK_TRIGGER_
#define _ZORK_TRIGGER_
#include "Zork_Def.hpp"
#include <list>
#include <iostream>
#include <string>
using namespace std;
class Trigger
{
public:
Trigger(const string& com, const string& prt,bool permenant):command(com),print(prt),type(permenant){}
void addAction(Action act){action.push_fr... |
#include "Switzerland.hpp"
/*****************************************************************
* default constructor
* The default constructor initializes the name to the country and the
* checkpoint variables to false.
******************************************************************/
Switzerland::Switzerland()... |
#ifndef _DtBarcoPesquero_
#define _DtBarcoPesquero_
#include "DtBarco.h"
class DtBarcoPesquero: public DtBarco{
private:
int capacidad;
int carga;
public:
//Constructores
DtBarcoPesquero(string nombre,string id, int capacidad, int carga);
//Getters
... |
/**
* Project: ows-qt-console
* File name: domains_manager.cpp
* Description: this class describes the connections management dialog window
*
* @author Mathieu Grzybek on 2012-04-30
* @copyright 2012 Mathieu Grzybek. All rights reserved.
* @version $Id: code-gpl-license.txt,v 1.2 2004/05/04 13:19:30 garry Exp $
... |
//
// Created by kumaran on 9/6/20.
//
#include <bits/stdc++.h>
using namespace std;
#define debug(x) cout << '>' << #x << ':' << x << endl;
#define all(v) v.begin(), v.end()
#define pii pair<int, int>
#define mxN 1e7
#define newl cout << "\n"
#define vi vector<int>
typedef pair<int, pair<int, int>> threepair;
class ... |
/*
* LSST Data Management System
* Copyright 2014-2015 AURA/LSST.
*
* This product includes software developed by the
* LSST Project (http://www.lsst.org/).
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free... |
#ifndef STAGE_H
#define STAGE_H
#include "enemy.h"
#include <vector>
using std::vector;
class Room
{
private:
static int nbRoom;
vector<Enemy*> listEnemy;
public:
Room(int a=0);
~Room();
vector<Enemy*> getListEnemy(){return listEnemy;}
//Vérifie si une salle tous les monstres de la salle son... |
/*! @file LogVol_Collimator_ToSample.hh
@brief Defines mandatory user class LogVol_Collimator_ToSample.
@date August, 2012
@author Flechas (D. C. Flechas dcflechasg@unal.edu.co)
@version 1.9
In this header file, the 'physical' setup is defined: materials, geometries and positions.
This class defines the... |
/* -*- mode: c++; c-file-style: "gnu" -*- */
group "XMLUtils.XMLFragment.xpath";
require init;
require XMLUTILS_XMLFRAGMENT_XPATH_SUPPORT;
include "modules/xmlutils/xmlfragment.h";
test("XMLFragment xpath #1")
{
XMLFragment fragment;
verify(OpStatus::IsSuccess(fragment.Parse(UNI_L("<root><element1/>text1<elemen... |
//Read a cover file
void cover_read(string file, CoverList & l, int n)
{
//Create the ifstream object
ifstream input;
//Open the cover file
input.open(file.c_str());
//Check for error opening the cover file
if(input.is_open() == false)
{
//Display the error
cerr << "Error opening " << file << en... |
#include "Tank-turret.hpp"
Turret::Turret(SDL_Renderer* rend, SDL_Texture* ast, SDL_Rect mov): Unit(rend, ast), mover(mov)
{
turret_src = {603, 0, 507, 152};
}
void Turret::draw()
{
Unit::draw(turret_src,turret_mover);
} |
#pragma once
#include "CoreMinimal.h"
#include "Engine/DataTable.h"
#include "Animation/AnimInstance.h"
#include "EnemyData.generated.h"
// 적 캐릭터 정보를 나타내는 구조체
USTRUCT(BlueprintType)
struct ARPG_API FEnemyData :
public FTableRowBase
{
GENERATED_USTRUCT_BODY()
public:
// 적 코드
UPROPERTY(EditAnywhere, BlueprintRead... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 1995-2011 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
*/
#include "core/pch.h"
#if defined(VEGA_SUPPORT) && (defined(V... |
/*!
* \file mpredialog.cpp
* \author Simon Coakley
* \date 2012
* \copyright Copyright (c) 2012 University of Sheffield
* \brief Implementation of mpre dialog
*/
#include <QtGui>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include "./mpredialog.h"
MpreDialog::MpreDialog(Machine * a, QString * mt, QWidget *par... |
#ifndef FINE_FITTING_TRACKING_LOCAL
#define FINE_FITTING_TRACKING_LOCAL
#include "util_wrapper.h"
#include "MeshSimplification.h"
#include "LinearFemDeformation.h"
#include <vector>
#include <cmath>
using namespace std;
#define MAX_NUM_ITER 1000
#define ENERGY_TOLERANCE 0.0001
#define MAX_ANGLE 60
#define MAX_DI... |
//////////////////////////////////////////////////////////////////////
///Copyright (C) 2011-2012 Benjamin Quach
//
//This file is part of the "Lost Horizons" video game demo
//
//"Lost Horizons" is free software: you can redistribute it and/or modify
//it under the terms of the GNU General Public License as published ... |
#ifndef _TimeOutProcess_H_
#define _TimeOutProcess_H_
#include "BaseProcess.h"
class TimeOutProcess :public BaseProcess
{
public:
TimeOutProcess();
virtual ~TimeOutProcess();
virtual int doRequest(CDLSocketHandler* clientHandler, InputPacket* inputPacket,Context* pt) ;
virtual int doResponse(CDLSocketHandle... |
#include "stdafx.h"
#include "Camera.h"
Camera::Camera() {
/*if (isMainCamera) {
renderer->SetMainCamera(shared_ptr<Camera>(this));
}*/
projectionMatrix = XMMatrixPerspectiveFovRH(55.0f * (XM_PI / 180.0f), ((float) Win32App::Width) / Win32App::Height, 0.01f, 1000.0f);
orthographicMatrix = XMMatrixOrthographicRH... |
#ifndef COLLISION_MANAGER_H
#define COLLISION_MANAGER_H
#include <sgfx/primitives.hpp>
#include <list>
class collider;
class collision_manager {
public:
class handle {
public:
handle(const handle&) = delete;
handle& operator=(const handle&) = delete;
handle(handle&& other) : par... |
#include <iostream>
int fnx[20][200001];
int main()
{
std::cin.sync_with_stdio(false);
std::cin.tie(NULL);
int m;
std::cin >> m;
for(int i = 1; i <= m; i++)
{
std::cin >> fnx[0][i];
}
for(int n = 1; n < 20; n++)
{
for(int x = 1; x <= m; x++)
{
fn... |
#include <iostream>
#define REP(i, a, n) for(int i = ((int) a); i < ((int) n); i++)
using namespace std;
template<typename FI>
void parted_rotate(FI first1, FI last1, FI first2, FI last2) {
if(first1 == last1 || first2 == last2) return;
FI next = first2;
while(first1 != next) {
std::iter_swap(first1++, next+... |
#pragma once
#include <vector>
#include <omp.h>
#include "linalg.h"
std::vector<Point> momentums_with_energy_in_direction(double theta,
double energy_value);
void set_probabilities();
double get_probability(double energy); |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2011 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser. It may not be distributed
* under any circumstances.
*
* @author Adam Minchinton, Michal Zajaczkowski
*/
#include "core... |
/*
* OLED.h
*
* Created on: Jan 13, 2019
* Author: Marek
*/
#ifndef CLASSES_OLED_H_
#define CLASSES_OLED_H_
#define OLED_BUFFER_SIZE 8192
#include "Allshit.h"
#include "alphabet.h"
class OLED {
private:
uint8_t buffer [OLED_BUFFER_SIZE];
void send_REG(uint8_t cmd);
void send_DATA(... |
class Solution {
public:
int rob(vector<int>& nums) {
int n=nums.size();
if(n==0)
{
return 0;
}
int dpR[n];
int dpN[n];
dpR[0]=nums[0];
dpN[0]=0;
for(int i=1;i<n;i++)
{
dpR[i]=max(nums[i]+dpN[i-1],dpR[i-1]);
... |
//Copyright 2011-2016 Tyler Gilbert; All Rights Reserved
#include "sgfx.hpp"
#include "ui/Element.hpp"
#include "draw.hpp"
using namespace ui;
Element::Element(){}
void Element::draw_scroll(const DrawingScaledAttr & attr,
int selected,
int total,
int visible){
sg_point_t p = attr.p();
Dim d = attr.d();
int... |
// Created on: 1998-11-26
// Created by: Xuan PHAM PHU
// Copyright (c) 1998-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU ... |
/* leetcode 485
*
*
*
*/
class Solution {
public:
int findMaxConsecutiveOnes(vector<int>& nums) {
if (nums.empty()) {
return 0;
}
int sum = 0;
int maxSum = sum;
for (int i = 0; i < nums.size(); i++) {
if (nums.at(i) == 1) {
sum++;
... |
#include <CASE/random.hpp>
#include <CASE/neighbors.hpp>
#include <CASE/quad.hpp>
#include <CASE/grid.hpp>
#include <CASE/static_sim.hpp>
#include <CASE/random.hpp>
#define COLUMNS 300
#define ROWS 300
#define CELL_SIZE 2
int RULESET = 0;
class Wolfram {
int x, y;
public:
bool live = false;
bool scanlin... |
#include "String.h"
#include "Object.h"
#include "Map.h"
#include "CFunc.h"
#include "GC.h"
#include "StringBuilder.h"
#include <stdio.h>
#include <string.h>
#include <assert.h>
Value String::value(GC *gc, unsigned len) {
return len <= 5 ? VAL_TAG(T_STR0 + len) : VAL_OBJ(String::alloc(gc, len));
}
Value String::... |
#ifndef MYENGINE_H
#define MYENGINE_H
#include "Engine.h"
class MyEngine : Engine
{
public:
//MyEngine();
~MyEngine();
virtual void started();
private:
};
#endif |
#include <iostream>
#include <fstream>
#include <stdint.h>
#include "fann.h"
#include "DEdvs/config.h"
void createLUT(const char* path_to_fann_net, uint16_t depth_lut[dedvs::kXtionDepthResolutionX]
[dedvs::kXtionDepthResolutionY]
... |
/* -*- Mode: c++; indent-tabs-mode: nil; c-file-style: "gnu" -*-
*
* Copyright (C) 1995-2002 Opera Software ASA. All rights reserved.
*
* This file is part of the Opera web browser. It may not be distributed
* under any circumstances.
*/
#include "core/pch.h"
#ifdef XSLT_SUPPORT
#include "modules/xslt/src/xs... |
#include "ofApp.h"
//--------------------------------------------------------------
void ofApp::setup(){
ofSetBackgroundColor(50);
jelly1.init(ofPoint(0,0,0), ofPoint(1,1,1));
gui.setup();
gui.add(rad1.setup("rad", PI, 0, 2*PI));
gui.add(rad2.setup("rad", 1.5*PI, 0, 2*PI));
}
//--------------... |
/*! @file LogVol_CCHardCovering_Lid.hh
@brief Defines mandatory user class LogVol_CCHardCovering_Lid.
@date August, 2012
@author Flechas (D. C. Flechas dcflechasg@unal.edu.co)
@version 1.9
In this header file, the 'physical' setup is defined: materials, geometries and positions.
This class defines the e... |
////////////////////////////////////////////////////////////////////////////////
//
// (C) Andy Thomason 2012-2014
//
// Modular Framework for OpenGLES2 rendering on multiple platforms.
//
namespace octet {
/// Scene containing a box with octet.
class example_shader : public app {
// scene for drawing ... |
#include "ClientSocketEx.h"
#include <stdlib.h>
#include <memory.h>
#include <iostream>
#include <fcntl.h>
//#include <stdio.h>
#include <unistd.h>
#include "Logger.h"
#ifndef MSG_NOSIGNAL
#define MSG_NOSIGNAL 0
#endif
//每次读数据的最大长度, 注意:这里不是限制包的总长度,纯粹是为了分段读数据
#define MaxOnceRecv 1024
#define MaxOnceSend 1024
CClien... |
//============================================================================
// Name : UnorderedMap.cpp
// Author :
// Version :
// Copyright : Your copyright notice
// Description : Hello World in C++, Ansi-style
//============================================================================
#incl... |
//知识点:并查集
/*
By:Luckyblock
题目要求:
给定一张图,
判断 这张图每个点是否都联通
并且图中不存在环 (即:为一棵树)
分析题意:
要求 图中不存在环 ,容易联想到Kruscal求生成树的过程
且 要求每个点均联通 ,
容易想到 使用并查集来进行维护
算法实现:
使用并查集
每次读入时, 都判断两个点是否在同一个联通块中.
如果在同一联通块 , 那么将这两个点连接后,
图中就会出现一个环 , 则此图不合法
读入时记录图中点的编号
读图完毕后 ,枚举每一个点的祖先,判断它们是否在一个联通块中
以此来判断 所有的点是否联通
*/
#include<... |
#include "boundaryConditions.h"
#include <math.h>
double leftVal(double y) {
return 0.0;
}
double rightVal(double y) {
return 0.0;
}
double topVal(double x) {
return 0.0;
}
double bottomDer(double x) {
return 0.0;
}
|
/****************************************************************************
* *
* Author : lukasz.iwaszkiewicz@gmail.com *
* ~~~~~~~~ *
* Lice... |
#include <iostream>
#include <fstream>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <ncurses.h>
#include <string>
using namespace std;
int n, sum, s[100][100];
void input() {
scanf("%d", &n);
for (int i = 0; i < n; i++) {
for (int j = 0; j < n; j++) {
scanf("%d", &... |
/*
* mysql_test.cpp
* Copyright: 2018 Shanghai Yikun Electrical Engineering Co,Ltd
*/
//#include "yikun_common/mysql/db_helper.h"
int main(int argc,char* argv[])
{
// yikun_client_common::DbHelper slavedb("127.0.0.1","ir_master");
// if(slavedb.dbconnect())
// {
// bool ret = slavedb.selectHosts... |
#include <stdio.h>
#include <stdlib.h>
#include <dirent.h>
#include <unistd.h>
#include <string>
#include <sstream>
#include <map>
#include <iostream>
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/core/core.hpp"
#include "hough.h"
#define MAX_SLOPE 10
#define MIN_SLO... |
#include <stdio.h>
#include <time.h>
#include <opencv2/opencv.hpp>
#include <iostream>
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/core/core.hpp"
#include "opencv2/opencv.hpp"
#include <opencv2\imgproc\types_c.h>
#include "bits.h"
#include <string>
#include <fstream>
using namespace std;
bool ... |
/**
* @file CannyDetector_Demo.cpp
* @brief Sample code showing how to detect edges using the Canny Detector
* @author OpenCV team
*/
#include "opencv2/imgproc.hpp"
#include "opencv2/imgcodecs.hpp"
#include "opencv2/highgui.hpp"
using namespace cv;
//![variables]
Mat src, src_gray;
Mat dst, detected_edges;
int ... |
//
// CRequestFactory.h
// server
//
// Created by Sergey Proforov on 17.05.16.
// Copyright (c) 2016 Proforov Inc. All rights reserved.
//
#ifndef __server__CRequestFactory__
#define __server__CRequestFactory__
#include "Poco/Net/HTTPRequestHandlerFactory.h"
#include "Poco/Net/HTTPRequestHandler.h"
#include "Poc... |
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Pawn.h"
#include "ShooterController.generated.h"
// Hit and shot missed delegate declarations
DECLARE_DELEGATE_OneParam(FOnTargetHit, class ATarget*);
DECLARE_DELEGATE(FOnShot... |
#include <iostream>
using namespace std;
int main (int argc, char *argv []) {
cout << "hallo";
cout << "world";
cout << "\n";
cout << "cs 101\n";
cout << "batch of 2010\n";
// this is a comment.
// observe the formatting in the output and trace it in this source file
}
|
#pragma once
#include "Module.h"
#include "p2List.h"
#include "ModulePhysics.h"
struct Flipper{
b2Body* Placement;
b2Body* ForceShape;
b2RevoluteJoint* Flipper_joint;
};
class Colliders : public Module
{
public:
Colliders(Application* app, bool start_enabled=true);
~Colliders();
bool Start();
void OnColli... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2008 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser. It may not be distributed
* under any circumstances.
*
* @author Manuela Hutter (manuelah)
*/
#ifndef ST_WEBSERVER_MANA... |
#include <cstdio>
#include <iostream>
#include <vector>
#include <string>
#include <stack>
#include <unordered_map>
#include <unordered_set>
#include <queue>
#define INT_MAX 0x7fffffff
#define INT_MIN 0x80000000
using namespace std;
struct TreeNode {
int val;
TreeNode *left;
TreeNode *right;
TreeNode(int x) : va... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
**
** Copyright (C) 2000-2008 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
** Yngve Pettersen
**
*/
#ifndef PKCS11_PUBKEY_H
#define PKCS11... |
#ifndef ISA_HANDLERS_H
#define ISA_HANDLERS_H
/*
* Instructio handler
* perform instruction on the state / disassemle
*/
#include <sstream>
#include <cassert>
#include "definitions.h"
namespace selen
{
namespace isa
{
//Base class
class handler_t
{
public:
handler_t(){}
virtual ~handler_t(){}
virtua... |
//---------------------------------------------------------------------------
#ifndef optionsH
#define optionsH
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
//-----------------------------------... |
std::string greet(const std::string& name){
std::string outputString = "Hello, " + name + " how are you doing today?";
return outputString;
}
|
/**
* @author:divyakhetan
* @date: 10/1/2019
*/
#include<bits/stdc++.h>
using namespace std;
int pascal(int i, int j){
if(j == 1) return 1;
if(i == j ) return 1;
else return pascal(i - 1, j) + pascal(i - 1, j - 1);
}
int main(){
int n;
cin >> n;
for(int i = 1; i <= n; i++){
for(int j = 1; j <= i; j++)... |
#include<stdio.h>
#include<iostream>
#include<queue>
using namespace std;
char map[30][30][30]; //记录节点信息
int sta[30][30][30]; //标记是否访问
int base[6][3] = { {-1,0,0},{1,0,0},{0,-1,0},{0,1,0},{0,0,-1},{0,0,1} };//随意对应
int L, R, C;
struct Piont
{
int x, y, z; //位置坐标
int step; ... |
#include "GameStartProc.h"
#include "HallHandler.h"
#include "Logger.h"
#include "Despatch.h"
#include "GameServerConnect.h"
#include "PlayerManager.h"
#include "GameCmd.h"
#include "ProcessManager.h"
#include <string>
using namespace std;
GameStartProc::GameStartProc()
{
this->name = "GameStartProc";
}
GameStartPro... |
#include <iostream>
#include <string>
#define SBLOGGER_LOG_LEVEL SBLOGGER_LEVEL_TRACE
#include "SmallBetterLogger.hpp"
int main()
{
// Declarations (Logger)
sblogger::StreamLogger l; // Simplest way to make a logger
sblogger::stream_logger logErr(sblogger::StreamType::STDERR, "[%F %T][%^er]"); ... |
#ifndef __WATER_H__
#define __WATER_H__
class Water : public ObjectBase
{
D3DMATERIAL9 m_mtr;
void _StencilWaterOn(void);
void _StencilWateroff(void);
public:
enINITERROR InitVTX (void); // 버텍스 생성
void InitMaterial(void);
void Control (float dTime){};
void Render (void); // 오브젝트 렌더링
void R... |
/*****************************************************************************************************************
* File Name : DeleteLL.h
* File Location : C:\Users\AVINASH\Desktop\CC++\Programming\src\sites\geeksforgeeks\linkedlist\page04\DeleteLL.h
* Created on : Dec 17, 2013 :: 11:48:13 PM
* Author... |
#ifndef _PushForbidProc_H_
#define _PushForbidProc_H_
#include "BaseProcess.h"
class PushForbidProc :public BaseProcess
{
public:
PushForbidProc();
virtual ~PushForbidProc();
virtual int doRequest(CDLSocketHandler* clientHandler, InputPacket* inputPacket,Context* pt) ;
virtual int doResponse(CDLSocketHandle... |
//Phoenix_RK
/*
https://leetcode.com/problems/intersection-of-two-arrays-ii/
Given two arrays, write a function to compute their intersection.
*/
class Solution {
public:
vector<int> intersect(vector<int>& nums1, vector<int>& nums2) {
vector<int> result;
sort(nums1.begin(),nums1.end());
... |
//
// Created by 송지원 on 2020-02-15.
//
#include <iostream>
long long countR(long long input, long long r) {
long long ret = 0;
long long r_temp = r;
while (input / r_temp >= 1LL) {
ret += (input / r_temp);
r_temp *= r;
}
return ret;
}
int main() {
long long n, m;
long lon... |
// the default value of new created value is the default type value
class Solution {
public:
vector<vector<string>> groupAnagrams(vector<string>& strs) {
vector<vector<string>> anagrams;
unordered_map<string, vector<string>> umap;
for (string str : strs) {
umap[strIndex(str)].pus... |
#include <wx/wx.h>
#include <wx/msgdlg.h>
#include <wx/sizer.h>
#include <wx/dir.h>
#include <wx/filefn.h>
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/button.h>
#include <wx/dialog.h>
#include "clZipReader.h"
#include "event_notifier.h"
#include "cl_standard_paths.h"
#include "file_logger.h"
enum
{... |
#include <iostream>
#include <fstream>
#include "avltree.hxx"
template <class Tree>
static void dump_to_dot(Tree const &tree, std::ostream &out) {
out << "digraph {\n";
tree.traverse([&out](typename Tree::Node const *n) {
out << "n" << n << " [label=\"" << n->value() << " [" << n->yield_height() << "]\", fontcol... |
#include "gtest/gtest.h"
#include "../../greekjet_fadbad/GreeksFadbadHelper.h"
#include "../../options/Option.hpp"
#include "../../greekjet_fadbad/Func.h"
#include "../../binomial_method/case/Case.hpp"
#include "../../options/OptionPut.hpp"
#include "../../binomial_method/case/LeisenKlassenMOT.hpp"
#include "../../bino... |
//*************************************************************************************************************
//
// 画像2D処理[Image2d.h]
// Author : IKUTO SEKINE
//
//*************************************************************************************************************
#pragma once
#ifndef _IMAGE2D_H_
#de... |
//@author Timofey
#include "TXLib.h"
void drawKing (int x, int y, int r, COLORREF color, COLORREF color1);
int main()
{
txCreateWindow(1000, 800);
drawKing(50,100,10, RGB(0,0,0), RGB(255,255,255));//размер королевы сделан в два раза меньше, чем короля. Поэтому переменная r у королевы должна быть ров... |
#include "pch.h"
#include "EventSystem.h"
void Hourglass::EventSystem::Init()
{
INIT_COMPONENT_POOL(TriggerEventGroup);
INIT_COMPONENT_POOL(TimeTrigger);
}
void Hourglass::EventSystem::Update()
{
m_TimeTriggerPool.UpdatePooled();
}
|
class PartOre
{
weight = 1;
};
class PartOreSilver
{
weight = 1.2;
};
class PartOreGold
{
weight = 1.5;
}; |
#ifndef GEN_COMMAND_H
#define GEN_COMMAND_H
#include <iostream>
#include <unistd.h>
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include <stdint.h>
uint32_t genCommand(const char *cmdFilePath, CmdEntry *cmdEntryBuff);
void dumpCmdEntry(CmdEntry cmdEntry);
void dumpTableMetas();
#endif //GEN_COMMAND_... |
#include "equationNode.h"
#include "parser.h"
#include <iostream>
#include <string>
#include <vector>
#include <unordered_map>
#include <algorithm>
using namespace std;
// initializing static members of class EquationNode
unordered_map<string, vector<EquationNode*>*> EquationNode::_equation_map;
unordered_map<string, ... |
#include <set>
#include <vector>
const int MAX_VERTICES_COUNT = 32;
using Vertex = int;
struct Graph {
std::vector<std::set<Vertex>> edges;
bool HasEdge(Vertex from, Vertex to) const {
return (edges[from].find(to) != edges[from].end());
}
std::vector<Vertex> GetChildren(Vertex... |
#include "Player.h"
#include <stdio.h>
Player* Player::Instance()
{
static Player instance;
return &instance;
}
void Player::moveCtrl()
{
if (getKey()->motion->getMotionForward())
{
pitch += 3;
if (PlayerPitch < 100)PlayerPitch += 1;
}
if (getKey()->motion->getMotionLeft())
... |
#include<fstream>
#include<string.h>
#include<ctype.h>
#include<iostream>
#include<algorithm>
#include<map>
#include<unordered_map>
#include<array>
#include<deque>
#include<math.h>
#include<functional>
#include<unordered_set>
#include<set>
#include<iomanip>
#include<bitset>
using namespace std;
int i, j... |
/** Kabuki SDK
@file /.../Source/Kabuki_SDK/_2D/Point_f.cpp
@author Cale McCollough
@copyright Copyright © 2016 Cale McCollough
@license Free and open-source. You can find a copy of the license that YOU MUST READ in the accompanying ./ReadMe.md, file incorporated herein by this reference, ... |
/*
* Program: Image_Equalizater.cpp
*/
#include "Image_Equalizater.h"
/*
* Usage: Construct Method
* Parameters:
* 1. source image
* 2. type 0 for gray image input, type 1 for colorful image input
*/
Histogram_Equalizater::Histogram_Equalizater(CImg<unsigned char>& src, bool type){
this->srcImg = src;
this->img... |
#pragma once
#include <map>
#include <string>
#include <iberbar/Utility/Result.h>
#include <iberbar/Poster/TextureScale9.h>
#include <iberbar/Poster/Font.h>
namespace iberbar
{
namespace Poster
{
class CSurface;
class __iberbarExports__ CResourcesManager
{
public:
CResourcesManager() {}
~CResourcesMa... |
#include "ros/ros.h"
#include "std_msgs/String.h"
#include "beginner_tutorials/Num.h"
#include "custom_messages/driveMessage.h"
#include "std_msgs/Float32.h"
#include "std_msgs/Int16.h"
#include "beginner_tutorials/driveCmd.h"
#include "math.h"
const float sampling_rate = 10; //sampling rate in hz
const float ub = 5; ... |
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