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using Masuit.LuceneEFCore.SearchEngine.Interfaces; using System.Collections.Generic; namespace Masuit.LuceneEFCore.SearchEngine { /// <summary> /// 搜索结果集 /// </summary> /// <typeparam name="T"></typeparam> public class ScoredSearchResultCollection<T> : IScoredSearchResultCollection<T> { ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Pin : MonoBehaviour { private bool fallen; private ScoreController scoreObject; private void Start() { scoreObject = GameObject.Find("Score").GetComponent<ScoreController>(); ...
using System.Net; namespace WebApi.Responses { public class WebApiNotImplementedResponse : WebApiResponse { public WebApiNotImplementedResponse(string message = null) : base(HttpStatusCode.NotImplemented, message) { } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class WalkState : PlayerState { private const float speed = 3.0f; InputKey oldInput; public override void HandleInput() { checkOnGround.CheckisGrounded(player); oldInput = input; input = inpu...
// Bar POS, class UserManagmentScreen // Versiones: // V0.01 15-May-2018 Moisés: Basic skeleton // V0.02 16-May-2018 Moisés: Event to close the form using System; using System.Drawing; using System.IO; using System.Windows.Forms; namespace BarPOS { public partial class UsersManagmentScreen : Form { ...
using System.Data.Services.Providers; using Telerik.OpenAccess.Metadata; namespace Telerik.OpenAccess.DataServices { /// <summary> /// Provides metadata to an OpenAccessDataService. /// </summary> public interface IOpenAccessMetadataProvider : IDataServiceMetadataProvider { /// <summary> ...
/// Week 9 Project 1 /// /// @author: Julian Trupe /// Date: October 25, 2021 /// /// Problem Statement: Create an Odometer class with some methods // /// Overall Plan: /// 1) Create Odometer class with two constructors and method to simulate driving /// 2) Test each constructor in the main method /// 3) Calculate mi...
using PizzaBox.Models; using System; using System.Collections.Generic; using System.Text; namespace PizzaBox.Domain.Interfaces { public interface IPizza : IRepository<Pizza> { IEnumerable<Pizza> GetPizzaforUser(int id); } }
namespace QStore.Core { using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using QStore.Core.Comparers; using QStore.Core.Extensions; using QStore.Core.Interfaces; using QStore.Core.Minimization; using QStore.Core.Structs; [D...
 using Challan.Models; using iTextSharp.text; using iTextSharp.text.pdf; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Web; namespace Challan.ViewModels { public class PdfCreation { //File.Create("D:\\kamruls folder\\software\\simple.pdf" //...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace IdomOffice.Interface.BackOffice.Booking { public class Email { public string Id { get; set; } public string BookingId { get; set; } public DocumentProcessStatus...
using Project.Interface; using Project.Model; using Project.Object; using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Project.Presenter { class AddSubjectPresenter { IAddSubject i...
using System; using System.Linq; using System.Net; using System.Net.Http; using System.Threading.Tasks; using Amazon.Lambda.Core; using Amazon.Lambda.SQSEvents; using Amazon.S3; using Amazon.S3.Model; using Newtonsoft.Json; using Shared; [assembly: LambdaSerializer(typeof(Amazon.Lambda.Serialization.Json.JsonSerialize...
using System; namespace Laan.AddIns.Ssms.Actions { public class Item { public string Name { get; set; } public string Description { get; set; } public string TightDescription { get { return String.Join( "...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.Xml; using System.Xml.Serialization; using System.IO; using SomeTechie.RoundRobinScheduler.Properties; using SomeTechie.RoundRobin...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using TanksUnderAttack3D; using Microsoft.Xna.Framework.Graphics; namespace Engine { static public class TUAGameState { public static List<LandscapeObject> LandscapeObjects { get; set; } public static List<En...
using System.Collections.Generic; using NHibernate; using NHibernate.Criterion; using NHibernate.Transform; using Profiling2.Domain.Contracts.Queries; using Profiling2.Domain.Scr; using SharpArch.NHibernate; namespace Profiling2.Infrastructure.Queries { public class RequestQueries : NHibernateQuery, IRequestQueri...
namespace Multidimensional_Arrays___Exercise { using System; using System.Linq; class Program { static void Main(string[] args) { var rows = int.Parse(Console.ReadLine()); var matrix = new int[rows,rows]; for (int row = 0; row < rows; row++) ...
namespace MVCPrueba.Migrations { using System; using System.Data.Entity.Migrations; public partial class creando_spNotas : DbMigration { public override void Up() { CreateStoredProcedure("sp_Reporte_de_Notas", @"select Nombres,Apellidos, Descripcion as [Asignatura],Nota1...
using System.Windows.Controls; using System.Windows; using BSky.Interfaces.Controls; namespace BSky.Controls.DesignerSupport { public class DialogDesigner : PropertyEditorBase { private static int count = 0; public DialogDesigner() { } //04/13/2013 //Aaron ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class EncounterTriggerBehaviour : MonoBehaviour { private void OnTriggerEnter(Collider other) { this.GetComponentInParent<IMapPiece>().CheckTrigger(); //this.GetComponent<BoxCollider>().enabled = false; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System; using OxyPlot; using OxyPlot.Series; namespace WpfAppOxyPlotPrototype1 { class MainPlotViewModel1 { public MainPlotViewModel1() { this.MyModel = new Plo...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Pe.Stracon.SGC.Aplicacion.TransferObject.Response.Contractual { /// <summary> /// Representa el objeto response de Hoja de Ruta /// </summary> /// <remarks> /// Creación : ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Linq; using System.Windows.Forms; using System.Reflection; using System.Configuration; using DevExpress.XtraEditors; using DevExpress.XtraCharts; using Dev...
using System; using System.Linq; using System.Threading.Tasks; using M220N.Models; using MongoDB.Bson; using MongoDB.Bson.Serialization.Conventions; using MongoDB.Driver; using NUnit.Framework; namespace M220NLessons { /// <summary> /// This Test Class shows the code used in the Basic Updates lesson. /// ...
using Windows.UI.Xaml.Controls; namespace SampleUWP { public sealed partial class P03 : Page { // A pointer to MainPage is needed if you want to call methods or variables in MainPage private readonly MainPage mainPage = MainPage.mainPagePointer; public P03() { Init...
using System; namespace More_Numeric_Types { class Program { static void Main(string[] args) { Console.WriteLine("How many miles have you driven?"); string miles = Console.ReadLine(); int milesDriven = int.Parse(miles); Console.Write...
namespace MundoMascotaRosario.Migrations { using System; using System.Data.Entity.Migrations; public partial class menu20 : DbMigration { public override void Up() { CreateTable( "dbo.Menu", c => new { ...
using System; using System.Collections.Generic; using System.Linq; using Zesty.Core.Entities; using Zesty.Core.Exceptions; namespace Zesty.Core.Api.System { public class SetResetToken : ApiHandlerBase { public override ApiHandlerOutput Process(ApiInputHandler input) { string email ...
using Microsoft.VisualStudio.TestTools.UnitTesting; using EPI.Searching; using FluentAssertions; namespace EPI.UnitTests.Searching { [TestClass] public class BinarySearchUnitTest { private readonly int[] _sortedArray = new[] {-14, -10, 2, 108, 108, 243, 285, 285, 285, 401}; [TestMethod] public void BinaryS...
using ArticlesProject.DatabaseEntities; using ArticlesProject.Repository; using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; // For more information on enabling Web API for empty projects, visit https://go.microsoft.com/fwlink/?LinkID=39786...
using CurrencyLibs.US; namespace CurrencyLibs.US { public class Quarter : USCoin { public Quarter() { this.MonetaryValue = 0.25; this.Name = "Quarter"; } public Quarter(USCoinMintMark cm) { this.MintMark = cm; this.Moneta...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Cs_Notas.Dominio.ValuesObject { public class EstadoCivil { public int Codigo { get; set; } public string Descricao { get; set; } public List<EstadoCivil> Obte...
using AbiokaScrum.Api.Data; using AbiokaScrum.Api.Entities; using AbiokaScrum.Api.Entities.DTO; using System; using System.Net; using System.Net.Http; using System.Web.Http; namespace AbiokaScrum.Api.Contollers { [RoutePrefix("api/Card")] public class CardController : BaseRepositoryController<Card> { ...
using Backend.Model.Enums; using Backend.Service.RoomAndEquipment; using GraphicalEditorServerTests.DataFactory; using Model.Manager; using System.Collections.Generic; using Xunit; namespace GraphicalEditorServerTests.UnitTest { public class AppointmentSearchTest { private readonly StubRepository _stu...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Bala : MonoBehaviour { [SerializeField] private float velocity; private Rigidbody2D rb2D; private void Start() { rb2D = GetComponent<Rigidbody2D>(); rb2D.AddForce(Vector2.up * velocity, For...
 using SuiviCompresseur.GestionCompresseur.Data.Context; using SuiviCompresseur.GestionCompresseur.Domain.Interfaces; using SuiviCompresseur.GestionCompresseur.Domain.Models; using System; using System.Collections.Generic; using System.Text; namespace SuiviCompresseur.GestionCompresseur.Data.Repository { public c...
using System.Collections.Generic; using Moq; using RunPath.HttpClients; using RunPath.Services; using Xunit; using System.Threading.Tasks; using RunPath.Models; using System.Linq; using Castle.Core.Internal; namespace RunPathTests { public class RunPathApiMust { private readonly IPhotoService _photos...
using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using TaskMaster.Models; namespace TaskMaster.Services { /// <summary> /// Projects repository. /// </summary> public class ProjectsEfRepository : IProjectRepository ...
using System; using Abp.Application.Services.Dto; using Abp.Domain.Entities.Auditing; using System.ComponentModel.DataAnnotations; using Dg.KMS.People; namespace Dg.KMS.People.Dtos { public class PersonListDto : EntityDto<long> { /// <summary> /// 姓名 /// </summary> [Required(ErrorMessage="...
using System; namespace SpeedSlidingTrainer.Core.Model { public sealed class SolveStatistics { public SolveStatistics(TimeSpan time, int moves, int? optimalMoves) { this.Time = time; this.Moves = moves; this.Tps = moves / time.TotalSeconds; if (o...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Office.Interop.Word; using Application =Microsoft.Office.Interop.Word.Application; using System.Windows.Forms; namespace Test { class HandleDocument { static object unknow = Type.Missing; stati...
using System; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using CODE.Framework.Wpf.Utilities; namespace CODE.Framework.Wpf.Controls { /// <summary> /// This control provides an indicator whether or not Caps-Lock is on /// </summary> /// <seealso cref="System.Window...
using System; using UnityEngine; using UnityEngine.SceneManagement; public class MenuManager : MonoBehaviour { [SerializeField] protected MenuUi _uiController; [Header("Transition")] [SerializeField] private TransitionScript _globalIntro; private void Awake() { TransitionManag...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Tasks; namespace OurNewProject.Models { public class Product { [Key] public int Id { get; set; } [RegularExpression(@"^[א-ת ]+$", ErrorMessage = "שם ה...
using UnityEngine; using UnityEngine.AI; [RequireComponent(typeof(LineRenderer))] public class PathDebugger : MonoBehaviour { [SerializeField] NavMeshAgent agentToDebug; LineRenderer line; void Start () { line = GetComponent<LineRenderer>(); } void Update () { if (agentToDebug...
using System; namespace Faker.ValueGenerator.PrimitiveTypes.FloatTypes { public class DecimalGenerator : IPrimitiveTypeGenerator { private static readonly Random Random = new Random(); public Type GenerateType { get; set; } public object Generate() { GenerateType =...
using System; using System.Collections.Generic; namespace NStandard { /// <summary> /// Cooperate with 'using' keyword to use thread safe <see cref="Scope{TSelf}"/>. /// </summary> /// <typeparam name="TSelf"></typeparam> public abstract class Scope<TSelf> : IDisposable where TSelf : Scope<TSelf> ...
using AutoMapper; using XH.Commands.Catalogs; using XH.Domain.Catalogs; using XH.Infrastructure.Mapper; namespace XH.Command.Handlers.Configs { public class CatalogsMapperRegistrar : IAutoMapperRegistrar { public void Register(IMapperConfigurationExpression cfg) { cfg.CreateMap<Cre...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace colas_FIFO { class Proceso { private int cuantos; private int duracion; public Proceso sig; public int Cuantos { get => cuantos; set =>...
using System; using System.Threading.Tasks; using NetworkExtension; using Foundation; namespace Xamarin.Auth { /// <summary> /// Web view configuration. /// </summary> public static class WebViewConfiguration { public static class IOS { /// <summary> /// Ge...
using ApiCatalogo.Exceptions; using ApiCatalogo.InputModel; using ApiCatalogo.Services; using ApiCatalogo.ViewModel; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Ta...
namespace MalwareScanner.Contracts { public interface IMalwareScanningResult { bool IsSafe { get; } } }
using AsNum.XFControls.Binders; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Windows.Input; using Xamarin.Forms; namespace AsNum.XFControls { /// <summary> /// Segment 模拟 /// </summary> [ContentProperty("Items")] ...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; namespace iSukces.Code.Interfaces { partial class CsEnumHelper { // ================================ public static object GetZeroValue(IEnumerable<object> values, Type ut) { if (ut == typeof...
using System; using System.IO; using Gherkin.Ast; using Xunit; using Xunit.Abstractions; namespace Gherkinator.NewApi.Tests { public class ScenarioTests { private ITestOutputHelper output; public ScenarioTests(ITestOutputHelper output) => this.output = output; [Fact] public v...
using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Xml; public class SkillBase { protected int id = 0; public int ID { get { return id; } } protected SkillBase parent = null; public SkillBase Parent { ge...
using System; using System.Collections.Generic; using System.Text; namespace CC.Web.Test.Core { public class RedisClass { public long Id { get; set; } public string Name { get; set; } public int Age { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace aardvark_server { class Program { static ServerManager serverManager; static void Main(string[] args) { serverManager = new ServerManager(); } } }
using System.Collections.Generic; using System.Linq; namespace HastaOtomasyonLib { public class Methods { public static List<Hemsire> Ara(List<Hemsire> Hemsireler, string kelime) { List<Hemsire> sonuclar = new List<Hemsire>(); sonuclar = Hemsireler.Where(item => item.Ad...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.AI; public class MoveToClickPoint : MonoBehaviour { NavMeshAgent agent; public GameObject Kara,kursiGO,Envi,shop,soundbg, buttonObject; public AudioClip clip; public float cf; bool tass = false; bool mejas = false...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class IncomeManager : MonoBehaviour { public event Action<long> GoldAmountChanged; public event Action<long> GoldIncomeChanged; IEnumerator timeCountEnumerator; [SerializeField] private long goldAmo...
using System; using System.Collections.Generic; using System.Linq; using BenchmarkDotNet.Attributes; using MoreLinq.Extensions; using SpaceHosting.Index.Sparnn.Distances; using MSparseVector = MathNet.Numerics.LinearAlgebra.Double.SparseVector; namespace SpaceHosting.Index.Benchmarks { [AllStatisticsColumn] pu...
using System; using System.Collections.Generic; using System.Linq; using System.Security.Cryptography; using System.Text; using System.Threading.Tasks; namespace _3._2_Hashing { /// <summary> /// Fazer o uso da 'SHA256Managed', que efetua um cálculo para gerar Hash's de 256 bits /// Lembrando que Hash dev...
using System; using Xamarin.Forms; namespace Simon.Helpers { public class Config : ContentPage { public static string BASE_URL_OLD = "http://cts-a-svr-sql-01.centralus.cloudapp.azure.com:8087/api"; public static string BASE_URL = "http://cts-a-svr-sql-01.centralus.cloudapp.azure.com:8090/api...
using ApiAiSDK; using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Remoting.Messaging; using System.Runtime.Serialization; using System.ServiceModel; using System.Text; namespace ServiceREST_Preguntas { // NOTE: You can use the "Rename" command on the "Refactor" men...
using University.Data; using University.Data.CustomEntities; using University.Service; using University.Service.Interface; using University.UI.Areas.Admin.Models; using University.UI.Models; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Configuration; using Syste...
namespace Mashup.Data.Extensions { using System; using System.Linq; using System.Linq.Expressions; /// <summary> /// The projection expression. /// </summary> /// <typeparam name="TSource"> /// Type of source class. /// </typeparam> public class ProjectionExpression<TSource> ...
using System; using System.Collections.Generic; using System.Drawing; using DelftTools.TestUtils; using GisSharpBlog.NetTopologySuite.Geometries; using SharpMap.Styles; using SharpMap.UI.Editors; using SharpMap.UI.FallOff; using SharpMapTestUtils.TestClasses; using NUnit.Framework; using SharpMap.UI.Forms; namespace ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Week9_ProjectDay1 { class ReserveAccount:Accounts { decimal reserveBalance = 100; public ReserveAccount () { Balance = reserveBalance; ...
using System.Collections.Generic; using System.Linq; using System.Data.Entity; namespace ClipModels { //Clip Database entity public class UserDBContext : DbContext { public DbSet<CustomSupplierUser> CustomSupplierUsers { get; set; } public DbSet<CustomTrafficUser> CustomTrafficUsers { get;...
using System; // ReSharper disable MemberCanBePrivate.Global // ReSharper disable AutoPropertyCanBeMadeGetOnly.Global namespace MediatR.Sandbox.CustomerServiceApi.Entities { // ReSharper disable once ClassNeverInstantiated.Global public class Customer { private Customer() { } ...
using GameCore; using System; using System.Collections.Generic; using System.Drawing; using System.Windows.Forms; using UserNamespace; namespace UNO__ { public partial class Playgame : Form { int operatetimes = 0; public Playgame() { InitializeComponent(); CheckForIllegalCro...
namespace Draft_FF.Frontend.Helpers { using Draft_FF.Frontend.Entities; using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Linq; using System.Text; public static class Extentions { public static Dictionary<int, T> ToDictionary<T>(thi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace KartObjects { [Serializable] public class SimpleNamedEntity:SimpleDbEntity { public override string FriendlyName { get { return "Набор Id-Имя "; } } /// <summa...
using UnityEngine; using UnityEngine.UI; using System.Collections; public class ImageWithText : MonoBehaviour { public Text text; RectTransform myRectTransform; RectTransform textRectTransform; void Awake() { myRectTransform = GetComponent<RectTransform> (); textRectTransform = text.GetComponent<RectTransf...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _010_Arr { class Program { static void Main(string[] args) { string[] sent = new[] { "one", "two", "three" }; foreach (string word in sent) ...
using UnityEngine; using UnityEngine.UI; using System.Collections; using UnityEngine.SceneManagement; public class InstructionScene : MonoBehaviour { public Button startText; // Use this for initialization void Start () { startText = startText.GetComponent<Button>(); } public void StartGame() ...
using Abp.Configuration; namespace Abp.Zero.EntityFramework.Repositories { public class SettingRepository : AbpZeroEfRepositoryBase<Setting, long>, ISettingRepository { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ComputerraBIN { /// <summary> /// Terrarium engine /// </summary> public class Engine { readonly Random random = new Random(); readonly Field field = new Fi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace WebApiUI.Models { public class ReceivedRequestModel { public int FriendRequestId { get; set; } public int SenderUserId { get; set; } public virtual UserInform...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace MinhasClasses.Eletrodomesticos { public interface ILigadoDesligado { void Ligar(); void Desligar(); string EstadoFuncionamento(); } public class Eletro { public string No...
using Backend.Model.Pharmacies; using Backend.Service.DrugAndTherapy; using IntegrationAdaptersDrugService.Service; using Microsoft.AspNetCore.Mvc; using Newtonsoft.Json; using System.IO; using System.Threading.Tasks; using Backend.Service.DrugAndTherapy; using IntegrationAdaptersDrugService.Service; using Backend.Mode...
using UnityEngine; using System.Collections; public class VerticalRaceController : MonoBehaviour { private GameController gc; public Camera cam; public GameObject p1; public GameObject p2; public GameObject level1; public GameObject level2; public GameObject level3; public int time; private bool onlyOn...
using Microsoft.Xna.Framework; namespace Entoarox.Framework.UI { public interface IComponentContainer { /********* ** Accessors *********/ Rectangle EventRegion { get; } Rectangle ZoomEventRegion { get; } /********* ** Methods *********/ ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Text; using System.Configuration; using System.Drawing; using System.Reflection; namespace ComLib.util { /// <summary> /// /// app.Configアクセス ユーティリティ /// /// Copyright (C) 2017, Yokogawa Medical Solutions Cor...
using System.ComponentModel.DataAnnotations; using AutoMapper; using Profiling2.Domain.Prf.Units; using Profiling2.Web.Mvc.Validators; namespace Profiling2.Web.Mvc.Areas.Profiling.Controllers.ViewModels { public class OperationViewModel : PeriodBaseViewModel { public int Id { get; set; } [Req...
namespace Sentry.Tests.Protocol; public partial class MeasurementTests { private static readonly MeasurementUnit EmptyUnit = new(); [Fact] public void Constructor_IntValue() { var m = new Measurement(int.MaxValue); Assert.Equal(int.MaxValue, m.Value); Assert.Equal(EmptyUnit, m....
using Podemski.Musicorum.Interfaces.Entities; namespace Podemski.Musicorum.Interfaces.Factories { public interface ITrackFactory { ITrack Create(IAlbum album, string title, string description); } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using Docller.Common; using Docller.Core.Models; namespace Docller.Models { public class FileRegisterViewModel { public Files Files { get; set; } public Queue<Folder> FolderCrumbs { get; set; } } }
using Mono.Cecil; using System.Linq; using System.Reflection; namespace Shipwreck.TypeScriptModels.Decompiler { public static class MethodHelper { public static bool IsEquivalentTo(this MethodInfo clrMethod, MethodReference cecilMethod) { if (clrMethod == null) { ...
using UnityEngine; using System.Collections; using UnityEngine.UI; public class BlendInfoButton : MonoBehaviour { public GameObject target; private GameObject canvasObject; private GameObject player; private PlayerController playerController; private Image icon; private RectTransform ca...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; [CreateAssetMenu(fileName = "New inventory", menuName = "Inventory")] public class PlayerInventorySO : ScriptableObject { public string userName; public int level; public int currentXP; public int xpToN...
 using System; using Excel = Microsoft.Office.Interop.Excel; using System.Runtime.InteropServices; using System.Windows.Forms; namespace Client.Helpers { public class ExcelManager : IofficeManager { Excel.Application excelApplication; public ExcelManager() { ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Web; namespace CMS.Models { public class User { public int Id { get; set; } [Required(ErrorMessage = "Enter a username", AllowEmptyStrings = false)] [DataType(Da...
namespace TripDestination.Services.Data.Models { internal class ApprovedJoinRequestResponseModel { public int PassengersCount { get; set; } public int AvailableSeatsCount { get; set; } public int PendingApproveUsersCount { get; set; } public string FirstName { get; set; } ...
using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using OnlineGallery.Data; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace OnlineGallery.Controllers { [Authorize(Roles = "Admin")] public cl...
namespace Vlc.DotNet.Core.Interops.Signatures { public enum MediaMetadatas { Title = 0, Artist, Genre, Copyright, Album, TrackNumber, Description, Rating, Date, Setting, URL, Language, NowPlaying, Pu...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RTBid.Core.Models { public class PurchaseModel { public int PurchaseId { get; set; } public int ProductId { get; set; } public int UserId { get; set; } ...
#if DEBUG using System; using DuckGame; using JetBrains.Annotations; namespace OgtDgLib.AmmoTypes { /// <summary> /// AmmoType with GetPath /// </summary> [PublicAPI] [Obsolete] public abstract class BaseAmmoType <T> : AmmoType where T:Mod { /// <summary> /// Implem...