text stringlengths 13 6.01M |
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Threading;
using ProyectoArqui.Logica;
namespace ProyectoArqui
{
static class Program
{
//buses
public static readonly object[] BusDatos = new ob... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ButtonScript : MonoBehaviour
{
public void OnClick()
{
GameObject obj = GameObject.FindGameObjectWithTag("Ground");
GameObject pl = GameObject.Find("Player");
Sy... |
namespace NorthwindWebAPIServices
{
using System.Web;
using System.Web.Http;
public class WebApiApplication : HttpApplication
{
protected void Application_Start()
{
GlobalConfiguration.Configure(WebApiConfig.RegisterRoutes);
GlobalConfiguration.Configure(WebApiC... |
using System.Data.Entity.ModelConfiguration;
using RMAT3.Models;
namespace RMAT3.Data.Mapping
{
public class SectionQuestionTypeMap : EntityTypeConfiguration<SectionQuestionType>
{
public SectionQuestionTypeMap()
{
// Primary Key
HasKey(t => t.SectionQuestionTy... |
using System;
using System.Data.Entity;
namespace Repositories
{
public interface IUnitOfWork : IDisposable
{
int Save();
DbContext Context
{ get; }
}
}
|
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Text;
namespace ObjectPrinting
{
public class PrintingConfig<TOwner> : IPrintingConfig<TOwner>
{
private... |
using UnityEngine;
public class CameraControl : MonoBehaviour
{
[SerializeField]
Transform worldCamera = null;
Camera worldCameraCamera;
float defaultCameraOrthoSize;
const float CAMERA_SPEED = 8f;
const float EDGE_THRESHOLD = 0.1f;
Vector3 UP = new Vector3(1f, 0f, 1f);
Vector3 RIG... |
namespace JiraExtractor
{
public class Reporter
{
public int Id { get; set; }
public string name { get; set; }
public string emailAddress { get; set; }
public string displayName { get; set; }
}
}
|
using System;
namespace OCP.SystemTag
{
/**
* Interface ISystemTagManagerFactory
*
* Factory interface for system tag managers
*
* @package OCP\SystemTag
* @since 9.0.0
*/
public interface ISystemTagManagerFactory
{
/**
* Constructor for the system tag ... |
using Microsoft.AspNetCore.Http;
using System.Collections.Generic;
/*
* Used for sending tickets bought/booked by a user using email.
*/
namespace CinemaA.Mails
{
public class MailRequest
{
public string ToEmail { get; set; }
public string Subject { get; set; }
public string Body { ... |
using System;
using System.Collections.Generic;
using System.Text;
using ENTITY;
//<summary>
//Summary description for StockPostingInfo
//</summary>
namespace ENTITY
{
public class StockPostingInfo
{
private decimal _stockPostingId;
private DateTime _date;
pri... |
namespace Enrollment.Common.Configuration.ExpressionDescriptors
{
public class MinOperatorDescriptor : SelectorMethodOperatorDescriptorBase
{
}
} |
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace DotNetNuke.Services.Installer.Packages
{
public interface IPackageEditor
{
int PackageID { get; set; }
bool IsWizard { g... |
using UnityEngine;
public class BossIntroState : State
{
public BossIntroState(GameObject enemy, StateType state) : base(enemy, state) { }
private Enemy enemyBehavior;
public override void OnStateEnter()
{
masks = wallsLayer | playerLayer;
enemyBehavior = enemy.GetComponent<Enemy>();... |
using System;
using System.Collections.Generic;
using System.Text;
using Passenger.Core.Domain;
using System.Threading.Tasks;
namespace Passenger.Infrastructure.Repositories
{
interface IDriverRepository
{
Task<Driver> GetAsync(Guid Id);
Task<IEnumerable<Driver>> GetAllAsync();
Task Ad... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// use this to manage collisions
public class Enemy : MonoBehaviour
{
// == public fields ==
public int ScoreValue { get { return scoreValue; } }
// delegate type to use for event
public delegate void EnemyK... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class hitBoxRender : MonoBehaviour {
SpriteRenderer hitBoxColor;
// Use this for initialization
void Start () {
hitBoxColor = this.GetComponent<SpriteRenderer> ();
hitBoxColor.color = new Color (0.3f, 0.6f, 0.9f, 0.55f);
}
... |
using System;
using System.Linq;
using Toppler.Core;
using Toppler.Tests.Integration.Fixtures;
using Xunit;
namespace Toppler.Tests.Integration
{
[Collection("RedisServer")]
public class CacheTest
{
public CacheTest(RedisServerFixture redisServer)
{
redisServer.Reset();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CaseInstaller.Models
{
public class OptionData
{
public string TrueCare_Url { get; set; }
public string OAuth2_ClientID { get; set; }
public string MSSQ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;
namespace CoreComponents
{
public struct LazyObjectReflect<T>
where T : class
{
T myObject;
object[] myArguments;
public LazyObjectReflect(params object[] values)
... |
/* Copyright (C) 2013 Interactive Brokers LLC. All rights reserved. This code is subject to the terms
* and conditions of the IB API Non-Commercial License or the IB API Commercial License, as applicable. */
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
usi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using System.Text;
using System.Xml.Serialization;
using System.IO;
using System.Xml;
using OC.LINQ;
namespace OC.JQGrid
{
public static class JQGridHelpers
{
public static JQGridResponse<T> GetR... |
using JsonFlatFileDataStore;
using Microsoft.Extensions.Localization;
using Newtonsoft.Json;
using System.IO;
using System.Linq;
using System.Reflection;
namespace Hayalpc.Fatura.Panel.External.Resources
{
public class LocService
{
private readonly IStringLocalizer _localizer;
private DataStore... |
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MetaDados;
namespace DAL
{
public static class AgendaDB
{
/// <summary>
/// Insere no dbo.agenda -> Objeto agenda (id_servico, hr_agenda, id_cl... |
/*
* @lc app=leetcode.cn id=1 lang=csharp
*
* [1] 两数之和
*/
// @lc code=start
public class Solution
{
public int[] TwoSum(int[] nums, int target)
{
return Solution2(nums, target);
}
//暴力解法
public int[] Solution1(int[] nums, int target)
{
int[] result = new int[2];
for... |
using System;
using DG.Tweening;
using UniRx;
using UnityEngine;
using UnityEngine.UI;
public sealed class DebugPanelPresenter : MonoBehaviour
{
[SerializeField] private GameState _gameState;
[SerializeField] private CanvasGroup _canvasGroup;
[SerializeField] private Slider _ballsLeftSlider;
[SerializeField] p... |
namespace Triton.Game.Mapping
{
using ns26;
using System;
[Attribute38("FeignDeath")]
public class FeignDeath : SuperSpell
{
public FeignDeath(IntPtr address) : this(address, "FeignDeath")
{
}
public FeignDeath(IntPtr address, string className) : base(address, clas... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="DataAnnotationsPropertyConvention.cs" company="CGI">
// Copyright (c) CGI. All rights reserved.
// </copyright>
// --------------------------------------------------------------... |
using System;
using System.Data;
using System.Configuration;
using System.Collections;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;
using DAL;
using Models;//5~1^a^s~p_x
public partial cla... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace ASPPracticas
{
public partial class Receiver : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
String tex... |
using Contoso.XPlatform.Flow;
using Contoso.XPlatform.Tests.Helpers;
using Microsoft.Extensions.DependencyInjection;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xunit;
namespace Contoso.XPlatform.Tests
{
public class FlowManagerTest
... |
namespace GetLabourManager.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class CasualListProcA : DbMigration
{
public override void Up()
{
CreateStoredProcedure("CasualListProcA",
@"select Code,(e.FirstName+' '+Isnull(e.M... |
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data;
using System.ServiceModel;
using System.Data.SqlClient;
namespace BLL集团客运综合管理.VehicleManage
{
[ServiceContract]
class FRM_JiaShiYuanXinXi
{
DALPublic.DALMethod myDALMethod = new DALPublic.DALMethod();
... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="JenkinsConnector.cs" company="Soloplan GmbH">
// Copyright (c) Soloplan GmbH. All rights reserved.
// Licensed under the MIT License. See License-file in the project root for... |
using StructureMap;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading;
namespace JoveZhao.Framework.HttpServers
{
public class HttpServer
{
HttpListener listener;
public HttpServer(string host, int port)
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ObjectPool : MonoBehaviour
{
[SerializeField]
private GameObject poolObj;
[SerializeField, Min(0)]
private int allocateCount;
private Stack<GameObject> poolList = new Stack<GameObject>();
private void ... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Data.SqlClient;
namespace RSMS
{
public partial class RoleAddDlg : MySubDialogBase
{
public RoleAddDlg()
... |
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