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Name
Type
Description
HIGHLIGHT
number
Multiplies the source color by the feature color.
REPLACE
number
Replaces the source color with the feature color.
MIX
number
Blends the source color and feature color together.
constant ClassificationType : number
engine/Source/Scene/ClassificationType.js 6
Whether a classification affects terrain, 3D Tiles or both.
Properties:
Name
Type
Description
TERRAIN
number
Only terrain will be classified.
CESIUM_3D_TILE
number
Only 3D Tiles will be classified.
BOTH
number
Both terrain and 3D Tiles will be classified.
constant ClockRange : number
engine/Source/Core/ClockRange.js 10
Constants used by Clock#tick to determine behavior
when Clock#startTime or Clock#stopTime is reached.
Properties:
Name
Type
Description