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constant CameraEventType : number
engine/Source/Scene/CameraEventType.js 6
Enumerates the available input for interacting with the camera.
Properties:
Name
Type
Description
LEFT_DRAG
number
A left mouse button press followed by moving the mouse and releasing the button.
RIGHT_DRAG
number
A right mouse button press followed by moving the mouse and releasing the button.
MIDDLE_DRAG
number
A middle mouse button press followed by moving the mouse and releasing the button.
WHEEL
number
Scrolling the middle mouse button.
PINCH
number
A two-finger touch on a touch surface.
constant Cesium3DTileColorBlendMode : number
engine/Source/Scene/Cesium3DTileColorBlendMode.js 27
Defines how per-feature colors set from the Cesium API or declarative styling blend with the source colors from
the original feature, e.g. glTF material or per-point color in the tile.
When REPLACE or MIX are used and the source color is a glTF material, the technique must assign the
_3DTILESDIFFUSE semantic to the diffuse color parameter. Otherwise only HIGHLIGHT is supported.
A feature whose color evaluates to white (1.0, 1.0, 1.0) is always rendered without color blending, regardless of the
tileset's color blend mode.
"techniques": {
"technique0": {
"parameters": {
"diffuse": {
"semantic": "_3DTILESDIFFUSE",
"type": 35666
}
}
}
}
Properties: