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/* * Copyright 2001-2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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#ifndef FACTURA_H_ #define FACTURA_H_ #include "Cliente.h" #include "LineaArticulo.h" #include "Articulo.h" #include <string> #include <list> using namespace std; class Factura { private: int id; int n_factura; string fecha; string aparato; string marca; string modelo; int n_fabricacion; ...
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#include "qvPhysicsManager.h" #include "btBulletCollisionCommon.h" #include "btBulletDynamicsCommon.h" #include "BulletCollision/CollisionDispatch/btGhostObject.h" #include "BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h" namespace qv { namespace physics { //---------------------------...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Game Physics source code is supplied under the terms of the license // agreement http://www.magic-software.com/License/GamePhysics.pdf and may not // be copied or disclosed ...
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#pragma once #include <string> #include <list> enum VARIABLETYPE { vtUnknown, vtInteger, vtFloat, vtDouble, vtBoolean, vtText, }; struct VARIABLE { VARIABLE() : ShortName(NULL), IniName(NULL), MemberAddr(0), Description(NULL), DefaultValue(NULL), ValueSize(0) { } ~VARI...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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/***************************************************************************** * DotNetProfiler * * Copyright (c) 2006 Scott Hackett * * This software is provided 'as-is', without any express or implied warranty. * In no event will the author be held liable for any damages arising from the * use of this...
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///////////////////////////////////////////////////////////////////////////// // Name: common_config.cpp // Purpose: // Author: Rex Zhang // Modified by: // Created: 09/02/2006 // RCS-ID: // Copyright: (c) 2006 Rex Zhang // Licence: GNU General Public License (GPL) version 2 /////////////...
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#ifndef __Orz_Number__ #define __Orz_Number__ namespace Orz { namespace UI { class Number { public: Number(void) { } void show(int num) { std::vector<CEGUI::Window *>::iterator it; for(it = _windows.begin(); it != _windows.end(); ++it) { (*it)->setProperty("...
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#ifndef __ERROR_H #define __ERROR_H #ifdef _WIN32 #include <windows.h> #endif #include "wx/wx.h" const int _message_max = 90; const int _message_len = 150; class errorClass { static char warn_messages[_message_max][_message_len]; static wxTextCtrl* txtControl; public: static bool show_message_...
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#include <algorithm> #include <QtTest/QtTest> #include <QObject> #include <QSet> #include "../treemapwidget.h" #include "../abstractrenderer.h" #include "../filenode.h" #include "../directorynode.h" #include "../defaultrenderer.h" using namespace std; class TreemapWidgetTest : public QObject { Q_OBJECT...
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#ifndef __incl_Graphics_OGL_GuiSlider_h #define __incl_Graphics_OGL_GuiSlider_h #include "Utils.h" #include "../FontMgr.h" #include "../Textures/TextureMgr.h" #include "GuiControl.h" #include "../../Utils/xString.h" namespace Graphics { namespace OGL { class CGuiSlider : public CGuiControl { ...
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/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list o...
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#include <FusionPlugin.h> #include <VFSPlugin_JPEG.h> Fusion *fusion; VFSPlugin *plugin = NULL; /** Creates the JPEG Plugin * @ingroup VFSPlugin_JPEG_Group * * @param f The Fusion object, if this plugin needs to call fusion for something * * @returns A VFSPlugin object for this plugin type * * Th...
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#include "StdAfx.h" #ifdef __NEW_WEB_BOX #ifdef __CLIENT #include "HelperWebBox.h" #include "WebCtrl.h" //----------------------------------------------------------------------------- BOOL CALLBACK HelperWebDialogProc( HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam ); //-------------------------------------...
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//=========================================================================== /* This file is part of the CHAI 3D visualization and haptics libraries. Copyright (C) 2003-2004 by CHAI 3D. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms o...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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// GridCell.cpp : implementation file // // MFC Grid Control - Main grid cell class // // Provides the implementation for the "default" cell type of the // grid control. Adds in cell editing. // // Written by Chris Maunder <chris@codeproject.com> // Copyright (c) 1998-2005. All Rights Reserved. // // This cod...
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/*! $Id$ * @file PgeAudiereArchiveFile.h * @author Chad M. Draper * @date November 7, 2008 * @brief Provides an interface between an archive file and audiere::File. * */ #ifndef PGEAUDIEREARCHIVEFILE_H #define PGEAUDIEREARCHIVEFILE_H #include "PgeTypes.h" #include "PgeSharedPtr.h" #include "audier...
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/* ** ClanLib SDK ** Copyright (c) 1997-2010 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this softwa...
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flaithbheartaigh/lemonplayer
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refs/heads/master
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/* ============================================================================ Name : DetailListItemDrawer.cpp Author : JohnLZeng Version : 1.0 Copyright : Your copyright notice Description : CDetailListItemDrawer implementation ======================================================================...
[ "zengcity@415e30b0-1e86-11de-9c9a-2d325a3e6494" ]
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/statsgraph.h
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cristifalcas/qt-rrd
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#ifndef STATSGRAPH_H_INCLUDED #define STATSGRAPH_H_INCLUDED #include "pagegeneralconfiguration.h" #include "pagegenerategraph.h" #include "pageextractstats.h" #include "parsingstats.h" #include "rrdtool.h" #include "rrdinfo.h" #include "mythread.h" #include "messages.h" #include <QDialog> #include <QStac...
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/source/OECore/OERender/OESkyboxRender_Impl.cpp
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zjhlogo/originengine
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/*! * \file OESkyboxRender_Impl.cpp * \date 10-25-2010 13:56:27 * * * \author zjhlogo (zjhlogo@gmail.com) */ #include "OESkyboxRender_Impl.h" #include <OECore/IOECore.h> #include <OECore/IOERenderSystem.h> #include <OECore/OERenderSystemUtil.h> #include <OECore/IOENode.h> #include <libOEMsg/OEMsgSha...
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/trunk/splash.cpp
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no_license
BackupTheBerlios/gtkslade-svn
933a1268545eaa62087f387c057548e03497b412
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2016-09-06T18:35:25.336234
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#include "main.h" GtkWidget* splash_window; GtkWidget* splash_pbar; extern GtkWidget* editor_window; void setup_splash() { splash_window = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_window_set_decorated(GTK_WINDOW(splash_window), false); gtk_window_set_has_frame(GTK_WINDOW(splash_window), false); gtk...
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/jingxian-downloader/DownloadTaskList.h
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mei-rune/jingxian-project
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47bc7a2cb51fa0d85279f46207f6d7bea57f9e19
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/*************************************************************** * Name: DownloadTaskList.h * Purpose: Defines DownloadTaskList Class * Author: runner.mei (runner.mei@gmail.com) * Created: 2008-11-15 * Copyright: runner.mei * License: ***********************************************************...
[ "runner.mei@0dd8077a-353d-11de-b438-597f59cd7555" ]
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/Exercises/OpenGL6/DDEngine/colladaSkeleton.cpp
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giacomof/gameengines2010itu
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#include "colladaSkeleton.h" ColladaSkeleton::ColladaSkeleton(void) { } ColladaSkeleton::~ColladaSkeleton(void) { } bool ColladaSkeleton::load(std::string & str) { // Clear the array for loading skelJoints.clear(); // Variables to parse xml doc with xml_document<> doc; xml_node<> * rootNod...
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rickyharis39/nolf2
ba0b56e2abb076e60d97fc7a2a8ee7be4394266c
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// ----------------------------------------------------------------------- // // // MODULE : CServerMark.cpp // // PURPOSE : CServerMark implementation // // CREATED : 1/15/99 // // ----------------------------------------------------------------------- // #include "stdafx.h" #include "ServerMark.h" #incl...
[ "vytautasrask@gmail.com" ]
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/HiroCat/Source/GSelectStageScene.h
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mujige77/WebGame
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refs/heads/master
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#ifndef HiroCat_GSelectStageScene_h #define HiroCat_GSelectStageScene_h class GnIListPageCtrl; class GnInterfaceGroup; class GSelectStageScene : public GScene { private: GLayer* mpInterfaceLayer; GLayer* mpBackgroundLayer; GnIListPageCtrl* mpListPageCtrl; GnInterfaceGroup* mpListButtonGroup; GnMemberS...
[ "mujige77@naver.com" ]
[ [ [ 1, 32 ] ] ]
bc5356b14357920332d30ada86a0a8f1bf722f70
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/apps/addonsExamples/vectorMathSpringsExample/src/particles/particle.cpp
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peterkrenn/ofx-dev
6091def69a1148c05354e55636887d11e29d6073
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refs/heads/master
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2009-06-26T19:13:29
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#include "particle.h" particle::particle(){ pos.x = 0; pos.y = 0; vel.x = 0; vel.y = 0; bAlive = false; bFixed = false; } void particle::setPropertiesAndTurnOn(float x,float y,float x_v,float y_v){ pos.x = x; pos.y = y; vel.x = x_v; vel.y = y_v; bAlive = true; } void particle::u...
[ "meta.rb@gmail.com" ]
[ [ [ 1, 34 ] ] ]
bd71ace93fa549a06051072bd13ad53132440eb7
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/trunk/cg ex3/SimulationsParams.h
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no_license
BackupTheBerlios/glhuji2005-svn
879e60533f820d1bdcfa436fd27894774c27a0b7
3afe113b265704e385c94fabaf99a7d1ad1fdb02
refs/heads/master
2016-09-01T17:25:30.876585
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h
#pragma once class CParticleSystem; class CSimulationsParams { public: CSimulationsParams(): m_cameraPos(10,10,10), m_cameraDir(0,0,0), m_cameraUp(0,1,0), m_dFovY(30), m_dAspect(1), m_dZNear(1), m_dZFar(20000), m_particleSystem(NULL), m_clearColor(1,1,1), m_dT(0.1), m_dL...
[ "dagan@c8a6d0be-e207-0410-856a-d97b7f264bab", "playmobil@c8a6d0be-e207-0410-856a-d97b7f264bab" ]
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/3libs/ut/include/OXCustomizeManager.h
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[]
no_license
weimingtom/sls
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refs/heads/master
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WINDOWS-1252
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// ========================================================================== // Class Specification: COXCustomizeManager // ========================================================================== // Header file : OXCustomizeManager.h // Version: 9.3 // This software along with its related components, d...
[ "andyweike@tom.com" ]
[ [ [ 1, 1351 ] ] ]
cf95aed4a29dec8a076303423d07b3378f7a0a2a
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/Controllers/Shoot.cpp
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[]
no_license
mbh1100/frc2009
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62808972421e8823657ed69fbdf8f80367a5685e
refs/heads/master
2021-01-23T08:38:57.103159
2009-02-17T02:43:17
2009-02-17T02:43:17
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cpp
#include "Shoot.h" Shoot::Shoot(AdvMotorController* shootMotorOne, AdvMotorController* shootMotorTwo, AdvMotorController* leftHelixMotor, AdvMotorController* rightHelixMotor) { m_shootMotorOne = shootMotorOne; m_shootMotorTwo = shootMotorTwo; m_leftHelixMotor = leftHelixMotor; m_rightHelixMotor = rightHelix...
[ "first.team1100@ddad09ec-df38-11dd-a8eb-ddf07f3c1838", "Hunter0000@ddad09ec-df38-11dd-a8eb-ddf07f3c1838" ]
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/zombie/code/nebula2/src/shadow2/nskinnedshadowcaster2_main.cc
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[]
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ugozapad/TheZombieEngine
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8e8c3e6225c2ed93e07287356def9fbdeacf3d6a
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#include "precompiled/pchnnebula.h" //------------------------------------------------------------------------------ // nskinnedshadowcaster2_main.cc // (C) 2005 Radon Labs GmbH //------------------------------------------------------------------------------ #include "shadow2/nskinnedshadowcaster2.h" #include "...
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/FrustumTerrain/DynamicGroupUpdateCallback.h
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[]
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seafengl/osgtraining
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2020-04-09T07:32:31.981473
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#ifndef _DYNAMIC_GROUP_UPDATE_CALLBACK_H_ #define _DYNAMIC_GROUP_UPDATE_CALLBACK_H_ #include "VisiblePatchArray.h" #include <osg/NodeCallback> #include <osg/Geode> #include <osg/Referenced> #include <osg/ref_ptr> #include <osg/Image> #include <map> class DynamicGroupUpdateCallback : public osg::NodeCal...
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/Robot/controller/NXTBluetooth/temperature.h
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[]
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nobody/magiclegoblimps
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refs/heads/master
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#ifndef TEMPERATURE_SENSOR_H #define TEMPERATURE_SENSOR_H #include "Sensor.h" #include "connection.h" #include "dllexport.h" /** * Enumeration for different temperarure sensor modes * @see Temperature */ enum Temp_mode{ CELSIUS = 21, FAHRENHEIT = 22 }; using namespace std; /** * Class for RCX t...
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[ [ [ 1, 51 ] ] ]
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/gentleman/gentleman/WindowsAPICodePack/WindowsAPICodePack/DirectX/DirectX/Direct3D10/D3D10ShaderResourceView1.h
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midnite8177/phever
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45529e80ebf707e7299887165821ca360aa1907d
refs/heads/master
2020-05-16T21:59:24.201346
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//Copyright (c) Microsoft Corporation. All rights reserved. #pragma once #include "D3D10ShaderResourceView.h" namespace Microsoft { namespace WindowsAPICodePack { namespace DirectX { namespace Direct3D10 { using namespace System; /// <summary> /// A shader-resource-view interface specifies the s...
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[ [ [ 1, 35 ] ] ]
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/src/conditioners/linestrips2lines_core.cpp
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scoopr/COLLADA_Refinery
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/* The MIT License Copyright 2006 Sony Computer Entertainment Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy...
[ "alorino@7d79dae2-2c22-0410-a73c-a02ad39e49d4", "sceahklaw@7d79dae2-2c22-0410-a73c-a02ad39e49d4", "hnz@7d79dae2-2c22-0410-a73c-a02ad39e49d4" ]
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/cursovideojuegos/theflostiproject/3rdParty/boost/libs/numeric/conversion/test/numeric_cast_test.cpp
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bugbit/cipsaoscar
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// boost utility cast test program -----------------------------------------// // (C) Copyright Beman Dawes, Dave Abrahams 1999. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost....
[ "ohernandezba@71d53fa2-cca5-e1f2-4b5e-677cbd06613a" ]
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/KylinSdk/Standard/Source/AssertX.cpp
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[]
no_license
dzw/kylin001v
5cca7318301931bbb9ede9a06a24a6adfe5a8d48
6cec2ed2e44cea42957301ec5013d264be03ea3e
refs/heads/master
2021-01-10T12:27:26.074650
2011-05-30T07:11:36
2011-05-30T07:11:36
46,501,473
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GB18030
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cpp
//-------------------------------------------------------------------------------- // // Filename : Assert.cpp // //-------------------------------------------------------------------------------- // include files #include "stdpch.h" #include "Assertx.h" #include <time.h> #include "Utility.h" #ifdef __L...
[ "apayaccount@gmail.com" ]
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/projects/MainUI/GuiLib1.5/GuiLabelButton.h
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weimingtom/httpcontentparser
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refs/heads/master
2021-01-09T21:58:30.326476
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h
/**************************************************************************** * * * GuiToolKit * * (MFC extension) * * Created by Francisco Campos G. www.beyondata.com fcampos@beyondata.com * *-------------------------------------------------------------...
[ "ynkhpp@gmail.com" ]
[ [ [ 1, 39 ] ] ]
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/csc3750/prog1/AffineTransforms.h
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#if !defined (AFFINETRANSFORMS_H) #define AFFINETRANSFORMS_H #include "Matrix.h" class AffineTransforms { private: public:; static Matrix* scale(double x, double y, double z); static Matrix* windowingTransform( double width, double height ); static Matrix* aspectRatio( double widt...
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// myrecords.h 用于分解出myrecordset.h中的单个记录。 // 仙剑修,2002.9.12 #pragma once class CCriticalSection; class CMyDatabase; class CMyRecord : public IRecord { protected: // interface virtual IRecord* CreateNewRecord(DWORD idNewKey = NEWKEY_NONE); virtual void Release() { delete this; } virtual DWORD InsertReco...
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/* ============================================================================ Name : HandleSystemInfo.cpp Author : Version : Copyright : Your copyright notice Description : CHandleSystemInfo implementation ============================================================================ */ ...
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/* ----------------------------------------------------------------------------- This source file is part of EDGE (A very object-oriented and plugin-based 2d game engine) For the latest info, see http://edge2d.googlecode.com Copyright (c) 2007-2008 The EDGE Team Also see acknowledgements in Readme.html This...
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#pragma once namespace my_render { NULL_OBJECT( EffectShaderFeeder ) { virtual void setEffectShader( EffectShader * ) OVERRIDE {} virtual EffectShader * getEffectShader() OVERRIDE { return NULL; } virtual void updateModelMatrix( const RowMajorMatrix44f & matWorld ) OVERRIDE {} virtual bo...
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// -------------------------------------------------------------------------- // Dingus project - a collection of subsystems for game/graphics applications // -------------------------------------------------------------------------- #include "stdafx.h" #include "Gui.h" #include "../../resource/TextureBundle.h" ...
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/***************************************************************/ /* Edition des pistes: Routines de modification de dimensions: */ /* Modif de largeurs de segment, piste, net , zone et diam Via */ /***************************************************************/ #include "fctsys.h" #include "gr_basic.h" ...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== #include "stdafx.h" #define __LIMNDW_CPP #include "LimnDW.h" #ifdef _DEBUG #undef THIS_FILE static char BASED_CODE THIS_FILE[] = __FIL...
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#include <windows.h> #include <mmsystem.h> #include "timer.hpp" u64 GetNow() { // get frequency of the performance counter LARGE_INTEGER frequency; if (QueryPerformanceFrequency(&frequency) && frequency.QuadPart != 0) { LARGE_INTEGER now; if (QueryPerformanceCounter(&now)) { return 1000...
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Copyright (c) Microsoft Corporation. All rights reserved. ///////////////////////////////////////////////////////...
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#include <exception> #include <string> namespace utility { //!root exception class /*! Microsoft's library differs from the standard in that it provides a constructor that takes a a string argument. To make our libraries cross platform, we provide our own base exception class that follows Microsof...
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#include "TLNeuralNetwork.h" using namespace TLNeuralNetwork; TNeuron::TNeuron(void) { } void TNeuron::Update() { // Sum all of the inputs. float fSum = 0.0f; for(u32 uIndex = 0; uIndex < m_fInputs.GetSize(); uIndex++) { fSum += m_fInputs.ElementAt(uIndex); } fSum /= m_fInputs.GetSize...
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#ifndef DATA_TYPES_H_ #define DATA_TYPES_H_ #include <string> #include <vector> class DynamicProperty { public: DynamicProperty(void){}; ~DynamicProperty(void){}; std::string getName(){ return name_; }; void setName(std::string name){ name_ = name; }; std::string getDescription(){ return descrip...
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#pragma once #include "afxwin.h" #include "Scheduler.h" #include <string> #include <list> // MergeDlg dialog class MergeDlg : public CDialog { DECLARE_DYNAMIC(MergeDlg) public: MergeDlg(Scheduler *sched, CWnd* pParent = NULL); // standard constructor virtual ~MergeDlg(); // Dialog Data enum...
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//------------------------------------------------------------------------------ // d3d9shadervariation.cc // (C) 2007 Radon Labs GmbH //------------------------------------------------------------------------------ #include "stdneb.h" #include "coregraphics/d3d9/d3d9shadervariation.h" #include "coregraphics/sh...
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#ifndef _glcairosurface_h_ #define _glcairosurface_h_ #define MAX_ALT 4 // required libraries #ifdef WINDOWS #pragma comment(lib, "pango-1.0.lib") #pragma comment(lib, "pangocairo-1.0.lib") #pragma comment(lib, "libcairo.lib") #pragma comment(lib, "gobject-2.0.lib") #pragma comment(lib, "opengl32") #endif...
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/* Multicrew Copyright (C) 2004,2005 Stefan Schimanski This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program i...
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <sys/stat.h> int main(int argc, char* argv[]) { int i; int iRet = 0; FILE *hOFile = NULL; FILE *hIFile[8] = {NULL}; struct stat objIFileStat[8] = {0}; int iIFileNum; char szBufRead[4*1024] = {0xff}; c...
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// BillingService.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "BillingService.h" #include "BalloonMess.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // The one and only application object CWinApp theApp; #include "EnsureCleanup.h" #include "Service...
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/*============================================================================= KinematicObject.h Author: Matt King NOT USED IN THE GAME RIGHT NOW. =============================================================================*/ #ifndef KINEMATICOBJECT_H #define KINEMATICOBJECT_H #include ...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
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/*----------------------------------------------------------------------------+ Copyright (c) 2007-2008: Joachim Faulhaber +-----------------------------------------------------------------------------+ Copyright (c) 1999-2006: Cortex Software GmbH, Kantstrasse 57, Berlin +------------------------------------------...
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/*************************************************************************** copyright : (C) 2004 by Allan Sandfeld Jensen (C) 2002 - 2008 by Scott Wheeler (id3v2header.cpp) email : kde@carewolf.org *******************************************************...
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed W...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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/****************************************************************************** The NTK Library Copyright (C) 1998-2003 Noritaka Suzuki $Id: scintilla.cpp,v 1.9 2003/11/11 12:07:08 nsuzuki Exp $ ******************************************************************************/ #include <ntk/config.h> #ifdef...
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#include "Type.hpp" #include "Field.hpp" namespace reflect { Type::Type(const std::string& name) : _name(name) { } Type::~Type() { } bool Type::operator==(const Type& type) const { return this == &type; } const std::string& Type::name() const { return _name; } bool Type::isClassType...
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/* File: Mat3.cpp Function: Implements Mat3.h Author(s): Andrew Willmott Copyright: (c) 1995-2001, Andrew Willmott */ #include "svl/Mat3.h" #include "svl/Vec4.h" #include <cctype> #include <iomanip> Mat3::Mat3(Real a, Real b, Real c, Real d, ...
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#include <iostream> #include <cstring> #include <cstdlib> //free && mallock w cstdlib //las using namespace std; class Person { char* name; //private public: friend class Couple; friend ostream& operator<<(ostream& str, const Person& os) { ...
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/* 0.0.46 Imebra: a C++ dicom library. Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008 by Paolo Brandoli This program is free software; you can redistribute it and/or modify it under the terms of the GNU AFFERO GENERAL PUBLIC LICENSE Version 3 as published by the Free Software Foundation. This progr...
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#include "CT/CT.h" #include "Draw2D.h" #include "wxIncludes.h" #include "MainFrame.h" #include "CPU_VD.h" //#include <GL/gl.h> //#include <GL/glu.h> #include "AllDef.h" #include "tf2D.h" #include "drawtext.h" #include "Img3DProc.h" void TF2D_window::OnPaint( wxPaintEvent& WXUNUSED(event) ) { ...
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#pragma once namespace FahProxy { public ref class WorkUnit { public: WorkUnit(System::String^ filename); ~WorkUnit(); System::DateTime GetTime(); int GetDataSize(); System::String^ GetHostReceivedFrom(); System::String^ GetUsername(); System::String^ GetUserId(); int GetMachineId(); ...
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// Copyright 2008-2011 Zhang Yun Gui, rhcad@hotmail.com // https://sourceforge.net/projects/x3c/ // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/lic...
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//----------------------------------------------------------------------------- // nmaxmaterial_shd.cc // // Generate 3dsmax scripted plug-in to handle Nebula2 custom material. // // (c)2005 Kim, Hyoun Woo //----------------------------------------------------------------------------- #include "export2/nmax.h...
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#include "Terrain.h" #define USE_REPORT #include "macros.h" using namespace Balyoz; Terrain::Terrain(const std::string& name) { m_Name = name; m_pEntity = 0; m_pSceneNode = 0; } Terrain::~Terrain(void) { } void Terrain::load( Ogre::SceneManager * pSceneManager, Ogre::RenderWindow * pRendenWindow...
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#include <QtGui/QApplication> #include "widget.h" int main(int argc, char *argv[]) { QApplication a(argc, argv); Widget w; w.setWindowIcon(QIcon("joiner.icns")); w.show(); return a.exec(); }
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#ifndef RAPIDJSON_STRINGBUFFER_H_ #define RAPIDJSON_STRINGBUFFER_H_ #include "rapidjson.h" #include "internal/stack.h" namespace rapidjson { //! Represents an in-memory output stream. /*! \tparam Encoding Encoding of the stream. \tparam Allocator type for allocating memory buffer. \implements Stream ...
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// BEGIN CUT HERE // END CUT HERE #line 5 "KDoubleSubstrings.cpp" #include <cstdio> #include <cstdlib> #include <cmath> #include <climits> #include <cfloat> #include <map> #include <utility> #include <set> #include <iostream> #include <memory> #include <string> #include <vector> #include <algorithm> #...
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/******************************************************************************\ * Technische Universitaet Darmstadt, Institut fuer Nachrichtentechnik * Copyright (c) 2001 * * Author(s): * Volker Fischer * * Description: * * The two parts with different protection levels shall not overlap in the *...
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// // Copyright (C) 2010-2011 Stonyx // http://www.stonyx.com // // This library is free software. You can redistribute it and/or modify it // under the terms of the GNU General Public License Version 2 (or at your // option any later version) as published by The Free Software Foundation. // // This library is ...
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#include<fstream> #include<iostream> #include<string> #define CALL_STACK_MAX 200 using namespace std; enum cmdType {C_ARITHMETIC, C_PUSH, C_POP, C_LABEL, C_GOTO, C_IF, C_FUNCTION, C_RETURN, C_CALL}; class Parser{ fstream VM; int lineNumber; string currentCommand; public: ...
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#pragma once #include <winsock2.h> #pragma comment(lib, "ws2_32.lib") /* typedef struct _TCP_KEEPALIVE { u_long onoff; u_long keepalivetime; u_long keepaliveinterval; }TCP_KeepAlive;*/ #define SIO_KEEPALIVE_VALS _WSAIOW(IOC_VENDOR,4) class CSocketServer { public: CSocketServer(void); virtual ~CS...
[ "zhangguangrong@sina.com@4d6b9eea-9d24-033f-dd66-d003eccfd9d3" ]
[ [ [ 1, 67 ] ] ]
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/Term/WildMagic2/Applications/Physics/BouncingBall/DeformableBall.cpp
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[]
no_license
argapratama/kucgbowling
20dbaefe1596358156691e81ccceb9151b15efb0
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refs/heads/master
2018-01-08T15:27:44.784437
2011-06-19T15:23:39
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Game Physics source code is supplied under the terms of the license // agreement http://www.magic-software.com/License/GamePhysics.pdf and may not // be copied or disclosed ...
[ "pocatnas@gmail.com" ]
[ [ [ 1, 280 ] ] ]
4baa1e7863fc0d61c08c5bee8f23d609fc4e0859
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/src/re167/RenderWidget.h
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[]
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festus-onboard/graphics
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fdd195cd758ef95147d2d02160062d2014e50e04
refs/heads/master
2021-05-26T14:38:54.088062
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#ifndef __RenderWidget_h__ #define __RenderWidget_h__ #include <qwidget> namespace RE167 { /** This is an abstract class providing a widget for displaying rendering output. Applications should not directly inherit this class. Instead, applications should inherit, for example, the OpenGL render widget...
[ "ndunn2@bowdoin.edu" ]
[ [ [ 1, 26 ] ] ]
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/source/code/Module.cpp
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[]
no_license
TheBuzzSaw/legacy-dejarix
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/** * This file is part of Dejarix. * * Dejarix is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Dejarix is distribute...
[ "TheBuzzSaw@35cf13a5-3602-408e-9700-a7e2e4f0c3b8" ]
[ [ [ 1, 337 ] ] ]
3ddf79ecc12c21563c56e5cb91e72e11f654fed3
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/tts_proto_fep/fep_proxy.cpp
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xubing/tts
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refs/heads/master
2020-12-29T03:30:55.026619
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#include "fep_proxy.h" #include <eikenv.h> #include <fepplugin.h> // FEP loading works so that the previous FEP is kept loaded until the new // one completes loading. // Loading the AKNFEP while the previous instance is loaded causes problems // (guess it keeps state in TLS). Hence we load it afterwards, asyn...
[ "mikie@iki.fi" ]
[ [ [ 1, 124 ] ] ]
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/source/module.cpp
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pfeyssaguet/afrods
b2d63fd501a60a5c40d2d128bc03820f389c4d59
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2016-09-06T02:13:26.546098
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#include "module.h" using namespace AfroDS; Module::Module(Context * context) : m_context(context) { } Context * Module::getContext() const { return m_context; } void Module::moduleEvents() { } void Module::modulePause() { } void Module::moduleResume() { }
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/mytesgnikrow --username hotga2801/SELAB/Dongle/Source/HID_Client/HID.cpp
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#include "stdafx.h" extern "C" { #include "setupapi.h" #include "hidsdi.h" } #include "HID.h" #define DEV_NUM 10 int DevCount; PSP_DEVICE_INTERFACE_DETAIL_DATA DevDetailData[DEV_NUM]; HANDLE DevHandle; /* * HID Initialization ...
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ugozapad/TheZombieEngine
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#include "precompiled/pchnscene.h" //------------------------------------------------------------------------------ // nintanimator_cmds.cc // (C) 2004 RadonLabs GmbH //------------------------------------------------------------------------------ #include "nscene/nintanimator.h" #include "kernel/npersistserver...
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[ [ [ 1, 126 ] ] ]
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asankaf/scalable-data-mining-framework
e46999670a2317ee8d7814a4bd21f62d8f9f5c8f
811fddd97f52a203fdacd14c5753c3923d3a6498
refs/heads/master
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/* * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS...
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[ [ [ 1, 42 ] ] ]
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/src/Jiki/Jiki.h
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LakeIshikawa/splstage2
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#pragma once #include "..\\\Mob\\LightResponseAble.h" #include "..\\Mob\\Collidable.h" #include "InterfaceView.h" #include "..\\Collision\\Rect.h" #include "..\\Mob\\IRideCapable.h" #include "..\\Effect\\ChargeEffect.h" #include "..\\Management\\GameControl.h" class Ashiba; ////パラメータ #define ANIFR 100...
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take-cheeze/ARGSS...
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////////////////////////////////////////////////////////////////////////////////// /// ARGSS - Copyright (c) 2009 - 2010, Alejandro Marzini (vgvgf) /// All rights reserved. /// /// Redistribution and use in source and binary forms, with or without /// modification, are permitted provided that the following...
[ "takeshi@takeshi-laptop.(none)", "takechi101010@gmail.com" ]
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/Cpp/SoSe10/Blatt01.Aufgabe07/Blatt01.Aufgabe07.cpp
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TetsuoCologne/sose10
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// Blatt01.Aufgabe07.cpp : Definiert den Einstiegspunkt für die Konsolenanwendung. // #include "stdafx.h" #include <iostream> using namespace std; #define PI 3.14156 #define max(n,m) ((n > m) ? n : m) #define AmulB(a,b) (a * b) void _tmain(int argc, _TCHAR* argv[]) { #if defined(PI) cout << "Pi =...
[ "johannes.korrek@rwth-aachen.de@f2f8bf26-27bb-74d3-be08-1e18597623ec" ]
[ [ [ 1, 29 ] ] ]
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blacksqr/tge-cpp
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refs/heads/master
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cpp
#include "tgeScriptIntf.h" #include "tgeObj.h" #include "tgeInterpreter.h" namespace tge { ScriptIntf::ScriptIntf(void) { } ScriptIntf::~ScriptIntf(void) { } void ScriptIntf::init(const String& scriptingName, const String& className) { mScriptingInstanceName = scriptingName; mScriptingClassN...
[ "jeffreybian@99f00b9d-c5df-25c8-5ecf-577a790fa8fa" ]
[ [ [ 1, 100 ] ] ]
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m8ttyB/crashmenow
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refs/heads/master
2020-12-24T13:43:52.422889
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h
#include "nsICrasher.h" class nsCrasher : public nsICrasher { public: NS_DECL_ISUPPORTS NS_DECL_NSICRASHER nsCrasher() {}; private: ~nsCrasher() {}; };
[ "fayearthur@gmail.com" ]
[ [ [ 1, 13 ] ] ]
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/PocketDjVu_root/PocketDjvu/ScrollByTap.h
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UIKit0/pocketdjvu
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refs/heads/master
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h
#pragma once #include "./ICtrlNotify.h" class CScrollByTap : public CControllerBase { public: CScrollByTap( ICtrlNotify * pSubscriber ) : CControllerBase(pSubscriber) , m_vkey() { } virtual ~CScrollByTap() { } public: BEGIN_MSG_MAP(CRectZoomCtrl) CHAIN_MSG_MAP(CControllerBase) ...
[ "Igor.Solovyov@84cd470b-3125-0410-acc3-039690e87181" ]
[ [ [ 1, 30 ] ] ]
c63279ea67190db7324f9af9063e0c1a518f7dea
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/MINES.CPP
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[]
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axemclion/visionizzer
cabc53c9be41c07c04436a4733697e4ca35104e3
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refs/heads/master
2020-12-25T19:04:17.853016
2009-05-22T14:44:53
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WINDOWS-1252
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cpp
#include <time.h> #include <graphics.h> #include <stdlib.h> #include <stdio.h> #include <conio.h> #include <string.h> #include <dos.h> #include "d:\prog\c\mouse.h" #include "d:\prog\c\button.cls" # define ROWS 8 # define COLS 8 # define MINES 10 # define X 0 # define Y 0 # define length 20 # define b...
[ "github@nparashuram.com" ]
[ [ [ 1, 327 ] ] ]
7d3870d46e9a11cadbf0534145d1ac1f4d76c467
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/iptv_root/iptv_media3/CClockSync.cpp
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[]
no_license
abhipr1/multitv
0b3b863bfb61b83c30053b15688b070d4149ca0b
6a93bf9122ddbcc1971dead3ab3be8faea5e53d8
refs/heads/master
2020-12-24T15:13:44.511555
2009-06-04T17:11:02
2009-06-04T17:11:02
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cpp
#include "compat.h" #include "CClockSync.h" #include "global_error.h" #include "Global_functions.h" CClockSync::CClockSync() : m_ClockSemaph() { m_Ref = 0; m_ulTime = 0; m_bClockStarted = FALSE; } CClockSync::~CClockSync() { } ULONG CClockSync::SetClockRef() { m_Cl...
[ "heineck@c016ff2c-3db2-11de-a81c-fde7d73ceb89" ]
[ [ [ 1, 55 ] ] ]
710f2b4261f34a394b96220c586f7cad295aac5f
8b4f7e8e746b8592a2289337a2013d7cf7d04c44
/SharedObject.cpp
616b40dda55813fe3124f7e616ba69d7f1c2361f
[]
no_license
seansu4you87/osclaser
8f0aac69dc9d803f097df34a9938fbabe25fde14
dcd3bcb898db4957209c9c04115b2375aea7ab35
refs/heads/master
2021-01-01T16:55:14.318564
2010-02-18T03:52:17
2010-02-18T03:52:17
32,344,063
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cpp
#include "stdafx.h" #include "SharedObject.h" #include "OscReceivedElements.h" #include "OscPacketListener.h" #include "UdpSocket.h" SharedObject::SharedObject() { numPoints = 0; points = NULL; objectID = 0; objectName = ""; } SharedObject::~SharedObject() { if(points != NULL) { free(point...
[ "codeb87@ba1854fa-1114-11df-8588-0bb593d8ec56" ]
[ [ [ 1, 54 ] ] ]