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#include <iostream> #include <string.h> #include <stdlib.h> #include <fstream> #include "sort240.h" using namespace std; int main(int argc, char** args) { bool bReverse = false; bool bInsensitive = false; bool bAsNumber = false; int iColumn = 1; // start with the second param int iPos = 1; if(args[iPos][0...
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//=========================================================================== /* \author: <http://www.chai3d.org> \author: Remis Balaniuk \version 1.1 \date 10/2005 */ //=========================================================================== //-------------------------------...
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// file.cpp // file routine overrides // 08/20/05 (mv) #include <windows.h> #include <stdio.h> #include "libct.h" /* FILE, as defined in stdio.h struct _iobuf { char *_ptr; int _cnt; char *_base; Used to store HANDLE int _flag; int _file; int...
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#ifndef __COLLADDA_READER_H__ #define __COLLADDA_READER_H__ #include <dae.h> #include <dom/domCOLLADA.h> #include <dom/domElements.h> #include <iostream> #include <string> #include <vector> #include <map> #include <cstring> #include <definesall.h> #include <QString> #include <QStringList> #define FILEN...
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#ifndef _ZKit_TLV_h_ #define _ZKit_TLV_h_ #include "ZKit_Protocol.h" #include "ZKit_ISerializable.h" #include "ZKit_BitConverter.h" #include "ZKit_Mutex.h" #include "ZKit_Locker.h" BEGIN_ZKIT class TLV : public ISerializable { public: TLV(); TLV(const uint16 type, const uint32 length, const char* ...
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#ifndef _ENTERKEYPAGE_H_ #define _ENTERKEYPAGE_H_ //////////////////////////////////////////////////////////////////////////////// #include <QWizardPage> //////////////////////////////////////////////////////////////////////////////// class QLineEdit; /** C++ class representing GUI Wizard page * * * ...
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// Copyright Danny Havenith 2006 - 2009. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) /// definition of the flag bits of an SX microcontroller #if !defined( FLAGS_INCLUDED) #de...
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/*! @file @author Albert Semenov @date 09/2008 */ /* This file is part of MyGUI. MyGUI is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your opti...
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// FB Alpha Diverboy driver module // Based on MAME driver by David Haywood #include "tiles_generic.h" #include "msm6295.h" static unsigned char *AllMem; static unsigned char *MemEnd; static unsigned char *AllRam; static unsigned char *RamEnd; static unsigned char *Drv68KROM; static unsigned char *Drv68KRA...
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// Copyright (c) 2010-2011 Zipline Games, Inc. All Rights Reserved. // http://getmoai.com #include "pch.h" #include <tinyxml.h> #include <moaicore/MOAILogMessages.h> #include <moaicore/MOAIXmlParser.h> //================================================================// // local //==========================...
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/* * istreamTS.h * * Created on: 2008/09/04 * Author: linux_ts2epg */ #ifndef ISTREAMTS_H_ #define ISTREAMTS_H_ #include <iostream> #include <fstream> #include "SectionFormat.h" using namespace std; class istreamTS { istream &ris; unsigned char sectionBuf[6144]; size_t sectionBufLen...
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// stdafx.cpp : source file that includes just the standard includes // Geometry2d.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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#ifndef EXPENSE_H #define EXPENSE_H #include <QString> #include <QDate> #include <QTime> class Expense { private: int expId; int catId; float amount; int expDay; int expMonth; int expYear; QTime expTime; public: Expense(); Expense(int,float,int,int,int,QTime); ...
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#ifndef SIMPLE_ENGINE_H_ #define SIMPLE_ENGINE_H_ #include "Mesh.h" class Window; class SimpleEngine { public: SimpleEngine(); ~SimpleEngine(); void Initialize(); void Run(); void Finalize(); private: Window* win; Mesh m; }; #endif
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// (C) Copyright Jonathan Turkanis 2004 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt.) // See http://www.boost.org/libs/iostreams for documentation. #include <string> #include <boost/iostreams/filter/bzip...
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/************************************************************** * Copyright (c) 2008 Daniel Pfeifer * * * * Distributed under the Boost Software License, Version 1.0. * ***********************************************************...
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// WCWController.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" enum FILTER_STATE { FILTER_STATE_NONE, FILTER_STATE_IPLOG, FILTER_STATE_ALL }; #define WEST_CHAMBER_FILTER_SET CTL_CODE(FILE_DEVICE_NETWORK,0,METHOD_BUFFERED,FILE_ANY_ACCESS) #define WEST_CHAMBER_FILTER_GET CTL_CODE(FILE_DEVICE_NETWORK,1,MET...
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#ifndef IMAGEBANK_HPP #define IMAGEBANK_HPP #include <string> #include <OpenLayer.hpp> /** @brief Manages image files. * * A singleton that keeps track of loaded image files. Supports bmp, tga, png. */ class ImageBank { public: /** @brief Returns the ImageBank instance. * * Re...
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#define N_IMPLEMENTS nOdeTriMesh //-------------------------------------------------------------------- // nodetrimesh.cc // // (c) 2003 Vadim Macagon // // nOdeTriMesh is licensed under the terms of the Nebula License. //-------------------------------------------------------------------- #include "kernel/...
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/*! @file @author Pavel Turin @date 08/2009 */ #include "precompiled.h" #include "TreeControl.h" #include "TreeControlItem.h" namespace MyGUI { TreeControl::Node::Node(TreeControl* pOwner) : GenericNode<Node, TreeControl>(pOwner), mbIsPrepared(false), mbIsExpanded(true), mstrImag...
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#pragma once class Music { HSTREAM hStream; public: Music(); ~Music(); void Play(); };
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/* * class HeapFile * $Id: heapfile.h,v 1.1 1997/01/02 12:46:39 flisakow Exp $ */ #ifndef _HEAPFILE_H #define _HEAPFILE_H #include "minirel.h" #include "page.h" // This heapfile implementation is directory-based. We maintain a // directory of info about the data pages (which are of type HFPage // when loaded...
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// This is the main DLL file. #include "stdafx.h" #include "ImageEffect.h" ImageEffect::ApplyBasicEffect::ApplyBasicEffect(System::Drawing::Bitmap^ img) { if (img) { mImg = img; imgWidth = mImg->Width; imgHeight = mImg->Height; } } void ImageEffect::ApplyBasicEffect::SetImage(System::Drawing::B...
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#include <iostream> #include <fstream> #include <string> #include <vector> #include <algorithm> #include <cmath> #include <limits> #include <rank_common.h> #include <rank_gbtree.h> #include <tree.h> #include <cart.h> using namespace std; /* struct GBTree { TreeVec treeVec; double learningRate; d...
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#ifndef GEOMETRY_DIRECTION_CONCEPT_HPP #define GEOMETRY_DIRECTION_CONCEPT_HPP #include "geometry/geometric_object_concept.hpp" #include "geometry/impl/enablers.hpp" #include <boost/concept/usage.hpp> namespace geometry { struct direction_tag {}; template< typename D> class Direction: public GeometricO...
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//////////////////////////////////////////////////////////////////////////////////////// // // LGCUI -- Personal Windowless UI Library Project // // FileName : StdString.h // Purpose : Extend string functionality // The reason why some paramters don't use reference is simple becase we // ...
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/**************************************************************************** ** Meta object code from reading C++ file 'TalkWindow.h' ** ** Created: Fri 2. Dec 17:01:33 2011 ** by: The Qt Meta Object Compiler version 62 (Qt 4.7.4) ** ** WARNING! All changes made in this file will be lost! *****************...
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// Copyright (C) 2002-2007 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __IRR_MATH_H_INCLUDED__ #define __IRR_MATH_H_INCLUDED__ #include "IrrCompileConfig.h" #include "irrTypes.h" #include <math.h> #i...
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#ifndef HJ_SPARSE_SOLVER_H_ #define HJ_SPARSE_SOLVER_H_ #include "config.h" extern "C" { //! sizeof_val = sizeof(float,double), not sizeof(complex<float>, complex<double>) ///! direct solver HJ_SPARSE_API void *hj_sparse_direct_solver_A_create( unsigned char sizeof_int, unsigned char sizeof_val, unsig...
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#include "precomp.h" #include <sys/timeb.h> REQUEST_NOTIFICATION_STATUS CNativeSyslogModule::OnBeginRequest( IN IHttpContext * pHttpContext, IN IHttpEventProvider * pProvider ) { UNREFERENCED_PARAMETER( pProvider ); LARGE_INTEGER li; QueryPerformanceCounter(&li); struct _tim...
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#include "StdAfx.h" #include "bsShaderManager.h" #include <string> #include <time.h> #include <time.inl> #include <D3Dcompiler.h> #include "bsFileSystem.h" #include "bsLog.h" #include "bsAssert.h" #include "bsDx11Renderer.h" #include "bsFileUtil.h" #include "bsTimer.h" bsShaderManager::bsShaderM...
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // File: "playerHandler.h" // Author: Scott Smallback (SS) // Purpose: Handles the events for the player //////////////////////////////////////////////////////////////////////////////////////////////...
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#include<iostream> #include<conio.h> #include<time.h> #include<windows.h> using namespace std; char a[22][22]; int x=10,y=10; void qipan(); bool player(int *n,int *s,int *w,int *e); void food(); void putout(int score); int main() { int score=0; //记录分数 int n=0,s=0,w=0,e=0; bool f=true;...
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#include "StdAfx.h" #include "LihatData.h"
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#ifndef SLIDERJOINT_H #define SLIDERJOINT_H #include "LinearJoint.h" class SliderJoint : public LinearJoint { public: SliderJoint(const OdeSpaceContext* osc); virtual ~SliderJoint(); virtual const char* getJointTypeName() const { return "Slider"; } virtual dReal getPosition(int anum) const {...
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#include <iostream.h> class A{ int x; public: A(int i):x(i){ cout<<"A begin"<<endl; }; ~A(){ cout<<"A end"<<endl; } void show(){ cout<<"show A:"<<x<<endl; } }; class B1:public A{ int x; public: B1(int i,int j):A(i){ cout<<"B1 begin"<<endl; x=j; } ~B1(){ cout<<"B en...
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/* * Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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#include "RedRaid.h" int main() { RedRaid g; g.run(); return 0; }
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/*! @file @author Albert Semenov @date 10/2009 */ #include "Plugin.h" #include "MyGUI_LogManager.h" #include "MyGUI_PluginManager.h" namespace plugin { const std::string Plugin::LogSection = "Plugin"; Plugin::Plugin() : mFactory(0) { } Plugin::~Plugin() { } void Plugin::inst...
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#include "Shape.h" //#define DEBUG Shape::Shape() { name=""; type=""; firstDist=0; surfRelaxDist=0; firstPos=0; nextShape=0; maxShell=0; diffPatt=0; /* try{ diffPatt=new Pattern* [Pattern::nLambda]; for (int i=0;i<Pattern::nLambda;i++){ diffPatt[i]=new Pattern(shape); } } cat...
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/* * AltSplicingToolkit * Author: Gautier Koscielny <koscieln@ebi.ac.uk> * * Copyright (c) 1999-2010 The European Bioinformatics Institute and * Genome Research Limited, and others. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, ...
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/******************************************************************** created: 2009/03/04 created: 4:3:2009 19:44 filename: c:\hoppe\develop\KK3000\LevelEditor\src\CLayerControl.h file path: c:\hoppe\develop\KK3000\LevelEditor\src file base: CLayerControl file ext: h author: anhoppe purpose: GUI ...
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/* * Reads DICOMObject's from disk. As well as makes Windows BITMAP * Structures. * * Bugs: Does not handle sequence objects * Does not support the recent change to DICOM Chapter 10 * Only works on 32 bit little-endian architecture * Notes: * * Eventually this routine will be not be needed. I ...
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// Boost.Signals library // Copyright Douglas Gregor 2001-2003. Use, modification and // distribution is subject to the Boost Software License, Version // 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // For more information, see http://www.boost.org #includ...
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#pragma once class SNode; class SyntaxUtils { public: static bool isLoop( SNode* node); static bool isForLoop( SNode* node); static bool isDoWhileLoop( SNode* node); static bool isWhileLoop( SNode* node); static bool isIfBranch( SNode* node); static bool isIfElseBranch( SNode* node); static bool i...
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/******************************************************************************* ** ** NAME: PDFThreadReader.cpp ** VER: 1.0 ** CREATE DATE: 2009/07/06 ** AUTHOR: Roger.Yi (roger2yi@gmail.com) ** ** Copyright (C) 2009 - PlutoWare All Rights Reserved ** ** ** PURPOSE: Class PDFThreadReader ** ...
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#pragma once #include <windows.h> #include <io.h> #include <commctrl.h> #include <shlobj.h> #include "UIWindow.h" #include "Diagnostics.h" #include "UIHandler.h" #include "UIBanner.h" #include "MultiContent.h" #include "UIRect.h" #include "UIPicButton.h" #include "StandardEncryption.h" #include "SingleFile...
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/*---------------------------------------------------------------------------------------------*//* Binary Kinematics 3 - C++ Game Programming Library Copyright (C) 2008 Viktor Reutzky reutzky@bitchingames.com *//*---------------------------------------------------------------------------------------------*/...
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dabaopku/project_pku
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// ViewerToolBar.cpp: implementation of the CViewerToolBar class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "History.h" #include "FlashNow.h" #include "ViewerFrame.h" #include "ViewerToolBar.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FIL...
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#ifndef ITEM_BUTTON_H #define ITEM_BUTTON_H #include "TexturedGUIButton.h" using namespace GUI; #include "DKTextureList.h" namespace DK_GUI { class CItemButton: public CTexturedGUIButton { public: CItemButton(CDKTextureList *game_textures, GLint name); ~CItemButton(); virtual GLvoid on_mous...
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#include "stdafx.h" #include "XeXtractor.h" BOOL XeCryptBnQwBeSigVerifyCustom(XECRYPT_SIG * pSig, BYTE * pbHash, BYTE * pbSalt, XECRYPT_RSA * pRsa) { // Check our size and exponent if(pRsa->cqw != 0x20) return FALSE; if(pRsa->dwPubExp != 3 && pRsa->dwPubExp != 0x10001) return FALSE; QWORD inverse = Xe...
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/****************************************************************************** Copyright (c) 2001 Advanced Micro Devices, Inc. LIMITATION OF LIABILITY: THE MATERIALS ARE PROVIDED *AS IS* WITHOUT ANY EXPRESS OR IMPLIED WARRANTY OF ANY KIND INCLUDING WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT OF THIRD-P...
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#include "precompiled_header.h" #include "CActive.h" CActive::CActive() { ItemType(ITEMTYPE_ACTIVE); } void CActive::AddEffect() { CItem::AddEffect(); } void CActive::RemoveEffect() { }
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#include "ofVideoGrabber.h" #include "ofUtils.h" #ifdef OF_VIDEO_CAPTURE_V4L #include "ofV4LUtils.h" #endif //-------------------------------------------------------------------- ofVideoGrabber::ofVideoGrabber(){ //--------------------------------- #ifdef OF_VIDEO_CAPTURE_QUICKTIME //--------------...
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#ifndef _TEST_APP #define _TEST_APP //if standalone mode/non-addon #define STANDALONE //addon #include "ofxNCore.h" //main #include "ofMain.h" class testApp : public ofBaseApp, public TouchListener { public: testApp() { TouchEvents.addListener(this); } ofxNCoreVision * tbeta; void setup(...
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#include <sstream> #include <fstream> #include <iomanip> #include "application.h" #include "http/http_client.h" #include <wx/app.h> #include <wx/filesys.h> #include <wx/sstream.h> #include <wx/wfstream.h> #include <wx/url.h> #include <wx/xml/xml.h> #include <wx/protocol/http.h> HttpClient::HttpClient() {...
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//----------------------------------------------------------------------------- // File: Textures.cpp // // Desc: DirectShow sample code - uses the Direct3D Textures Tutorial05 as // a base to create an application that uses DirectShow to draw a video // on a DirectX 9.0 Texture surface. // Copyri...
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/*! $Id$ * @file PgeOverlay.h * @author Chad M. Draper * @date April 6, 2009 * @brief Base class for overlays. * */ #ifndef PGEOVERLAY_H #define PGEOVERLAY_H #if ( PGE_PLATFORM == PGE_PLATFORM_WIN32 ) # include <windows.h> #endif #include "PgePlatform.h" #include "PgeSharedPtr.h" ...
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////////////////////////////////////////////////////////////////////////// //! //! \file ConstBuffer.cpp //! \date 28:2:2009 21:56 //! \author //! //! \brief Contains definition of ConstBuffer class. //! ////////////////////////////////////////////////////////////////////////// #include "ConstBuffer....
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////////////////////////////////////////////////////////////////////////////// // // COPYRIGHT // // This program is Copyright (c) 2002 by Mike Gogulski <mike@gogulski.com> // ////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////...
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/* * Copyright (c) 2007-2010 SlimGen Group * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge,...
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/*******************************************************************************/ /** * @file EffectParameter.cpp. * * @brief エフェクトパラメータクラスソースファイル. * * @date 2008/07/10. * * @version 1.00. * * @author Kentarou Nishimura. */ /**********************************************************************...
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#ifndef QUICKSORT_H #define QUICKSORT_H #include "sorts.h" #include <iostream> class quicksort : public sorts { public: quicksort(); quicksort(vector <int>); quicksort(vector <int>, int, int); virtual ~quicksort(); bool sort(vector<int>); protected: pri...
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/****************************************************************************** The NTK Library Copyright (C) 1998-2003 Noritaka Suzuki $Id: messenger.h,v 1.5 2003/11/11 12:07:05 nsuzuki Exp $ ******************************************************************************/ #pragma once #ifndef __NTK_APPLI...
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#include "stdafx.h" #include "HintString.h" #include "./StdioFile/StdioFileEx.h" #include "../Controls/scintilla/SyntaxCtrl.h" #include "../MainFrm.h" #include "../Common/Common.h" CHintString::CHintString() { //OASM自动完成提示数组 m_nOASMAutoCompleteItemCount = 0; m_phsOASMAutoComplete = NULL; //OASM信息提示...
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/*! @file @brief XMLドキュメント */ #ifndef maid2_auxiliary_xml_xmldocument_h #define maid2_auxiliary_xml_xmldocument_h #include"../config/define.h" #include"xmlnode.h" #include"../functionresult.h" #include<string> namespace Maid { class XMLDocument { public: FUNCTIONRESULT Parse( const st...
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#pragma once #include "IGSFrameCaptureFilter.h" #include "dshow.h" #include "Streams.h" #include <initguid.h> #include "combase.h" #include "GSDXFilterBase.h" #include "GSDXMuxFilter.h" #include "IGSPersist.h" class GSFrameCaptureFilter : public GSMuxFilter, public IGSFrameCaptureFilter, public ISpecif...
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#include "preloader.h" static int luaopen_LuaNode_Class(lua_State* L) { int extension_status = 1; int arg = lua_gettop(L); #include "../build/temp/Class.precomp" if(extension_status) { return lua_error(L); } lua_insert(L,1); lua_call(L,arg,1); return 1; } static int luaopen_LuaNode_ChildProces...
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// Copyright (C) 2004 WoW Daemon // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is dis...
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/* Copyright (c) 2010 Steven Leigh Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribu...
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#include "RSOgreHandler.h" #include "CheckGameApp.h" template<> RSE::RSOgreHandler* Ogre::Singleton<RSE::RSOgreHandler>::ms_Singleton = 0; namespace RSE{ RSOgreHandler* RSOgreHandler::getSingletonPtr(void) { return ms_Singleton; } RSOgreHandler& RSOgreHandler::getSingleton(void) { assert( ms...
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// Copyright (c) 2001-2009 Hartmut Kaiser // Copyright (c) 2001-2007 Joel de Guzman // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // This example shows how to create a simple lexer recognizing a c...
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#include <nds.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include "_console.h" #include "_consolewritelog.h" #include "maindef.h" #include "memtool.h" #include "_const.h" #include "../../ipc6.h" #include "arm9tcm.h" #include "lang.h" #include "glib/glib.h" #include "fat2.h" #i...
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/************************************************************************ ** This file is part of the network simulator Shawn. ** ** Copyright (C) 2004,2005 by SwarmNet (www.swarmnet.de) ** ** and SWARMS (www.swarms.de) ** ** Shawn is free so...
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/* * GreyNetic Screensaver for XBox Media Center * Copyright (c) 2004 Team XBMC * * Ver 1.0 26 Fed 2005 Dylan Thurston (Dinomight) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundatio...
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// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this li...
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#pragma once #include "parserConst.h" #include "NodeInfo.h" #include <iostream> class Node { public: Node(NodeInfo *myInfo); NodeInfo *getInfo(); void setInfo(NodeInfo *myInfo); int getChildrenCount(); Node *addChild(Node* myChild); Node *getChild(int which); void print(); bool isLe...
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#include "alcor.apps\xpr\exploring_machine.h" using namespace all; int main() { xpr::exploring_machine machine; getchar(); return 0; }
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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#include "StdAfx.h" #include "NxaMath.h" NxMat33 NxaMath::MatrixRotXNAToPhysX([In] Matrix% m) { pin_ptr<float> ptr = &(m.M11); NxMat33 mat; mat.setColumnMajorStride4(ptr); return mat; } NxMat34 NxaMath::MatrixRotPosXNAToPhysX([In] Matrix% m) { pin_ptr<float> ptr = &(m.M11); NxMat34 mat; mat.setC...
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#include <iostream> #include <map> #include <vector> using namespace std; const int maxn = 1000; map<string, int> names; int defined[maxn], visit[maxn]; vector<int> ele[maxn]; bool DFS(int u) { visit[u] = 1; for (int i = 0, v; i < ele[u].size(); i ++) if (v = ele[u][i], visit[v] == 1 || DFS(v)) ...
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// File: model3d.h // Written by Joshua Green #ifndef MODEL3D_H #define MODEL3D_H #include "vectXf.h" #include <vector> #include <string> #include <GL/gl.h> const vect3f DEFAULT_COLOR(1.0f, 0.0f, 1.0f); struct facet { int id; vect3f color; mutable vect3f normal; facet(); facet(int _i...
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#include "stdafx.h" #include "pinglist.h" #include "options.h" PINGLIST list_items; CRITICAL_SECTION list_cs; HANDLE reload_event_handle; BOOL clist_handle_changing = FALSE; BOOL changing_clist_handle() { return clist_handle_changing; } void set_changing_clist_handle(BOOL flag) { clist_handle_c...
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CheckedPtr operator+(const CheckedPtr& lhs, const size_t n) { CheckedPtr temp(lhs); temp.curr += n; if (temp.curr > temp.end) throw out_of_range("too large n"); return temp; } CheckedPtr operator-(const CheckedPtr& lhs, const size_t n) { CheckedPtr temp(lhs); temp.curr -= n; if (temp.curr < temp....
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#include <string.h> #include <stdlib.h> #include "fxEncrypt.h" #include "fxdb.h" enum { ENCRYPT = 0, DECRYPT }; /* Type:ENCRYPT, DECRYPT * the length of the output buffer isn't smaller * than ((datalen+7)/8)*8 * input buffer and output buffer may be the same. * encrypt plain text by 3DES ...
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#ifndef QUICKGUIBRUSH_H #define QUICKGUIBRUSH_H #include "QuickGUIBrushEnums.h" #include "QuickGUIException.h" #include "QuickGUIExportDLL.h" #include "QuickGUIRect.h" #include "QuickGUIUVRect.h" #include "QuickGUIOgreEquivalents.h" #include "OgreColourValue.h" #include "OgreHardwareBufferManager.h" #incl...
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////////////////////////////////////////////////////////////////////////////// // // License Agreement: // // The following are Copyright 2007, musikCube team // // Sources and Binaries of: mC2, win32cpp // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // ...
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#include <QtCore> #include <QString> #include <QtDebug> #include <QApplication> #include <QXmlQuery> #include <QtGui> class StreamBuf { public: StreamBuf() :d(new QBuffer()) { d->open(QIODevice::ReadWrite); } ~StreamBuf() { d->close(); } bool clear() { d->write(QByteArray()); ...
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// Copyright Daniel Wallin 2007. Use, modification and distribution is // subject to the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef LUABIND_ITERATOR_POLICY__071111_HPP # define LUABIND_ITERATOR_POLICY__071111_HPP # inc...
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/*! @file @author Albert Semenov @date 04/2008 @module */ #include "MyGUI_MultiListFactory.h" #include "MyGUI_MultiList.h" #include "MyGUI_SkinManager.h" #include "MyGUI_WidgetManager.h" namespace MyGUI { namespace factory { MultiListFactory::MultiListFactory() { // регестрируем себя ...
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#include "random.h" static const int g_MAX_RAND = 32767; // our initial starting seed is 5323 static unsigned int nSeed = 5323; void seedRandom(const int & a_seed) { nSeed = a_seed; } /** * custom random method to avoid reliance on stdlib.h * @return random (linear congruential) number between 0 an...
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mchouza/ngpd
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// // Copyright (c) 2008, Mariano M. Chouza // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // t...
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myeverytime/chtdependstoreroom
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// XMLDOMFromVC.h : main header file for the XMLDOMFROMVC application // #if !defined(AFX_XMLDOMFROMVC_H__DA4EAB41_6DF3_11D4_ABD3_000102378429__INCLUDED_) #define AFX_XMLDOMFROMVC_H__DA4EAB41_6DF3_11D4_ABD3_000102378429__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_...
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/* Boost test/det.cpp * test protected and unprotected rounding on an unstable determinant * * Copyright 2002-2003 Guillaume Melquiond * * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or * copy at http://www.boost.org/LICENSE_1_0.txt) */ #include...
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flaithbheartaigh/lemonplayer
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// SMSDatagramService.h // // Copyright (c) 2003 Symbian Ltd. All rights reserved. // #ifndef __SMSDATAGRAMSERVICE_H__ #define __SMSDATAGRAMSERVICE_H__ #include "Datagram.h" // Forward Declarations class CSMSSender; class CSMSReceiver; class CSMSDatagramService : public CBase /** @publishedAll ...
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RangelReale/chordlive
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#ifndef H__CLPANEL__H #define H__CLPANEL__H #include <wx/wx.h> #include <wx/dcbuffer.h> #include <wx/image.h> #include "clsong.h" class CLPanel : public wxPanel { DECLARE_CLASS(CLPanel) DECLARE_EVENT_TABLE() private: CLSong *song_; int startpos_; void onPaint(wxPaintEvent &event); v...
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#include "netgame.h" #include "rcon.h" extern CNetGame *pNetGame; extern CRcon *pRcon; #ifndef WIN32 # define stricmp strcasecmp #endif CPlayerPool::CPlayerPool() { BYTE bytePlayerID = 0; while(bytePlayerID != MAX_PLAYERS) { m_bPlayerSlotState[bytePlayerID] = FALSE; m_pPlayers[bytePlayerID] = NU...
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firespeed79/easymule
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// DlgMaintabDownload.cpp : 实现文件 // #include "stdafx.h" #include "DlgMaintabDownload.h" #include "TabItem_Normal.h" #include "eMule.h" #include "eMuleDlg.h" #include "TransferWnd.h" #include "UserMsgs.h" #include "WndMgr.h" #include "DropDownButton.h" #include "CmdFuncs.h" #include "TabItem_Cake.h" #incl...
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#include "burnint.h" #include "burn_sound.h" #include "upd7759.h" #define FRAC_BITS 20 #define FRAC_ONE (1 << FRAC_BITS) #define FRAC_MASK (FRAC_ONE - 1) static int SlaveMode; /* chip states */ enum { STATE_IDLE, STATE_DROP_DRQ, STATE_START, STATE_FIRST_REQ, STATE_LAST_SAMPLE, STATE_DUM...
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/* -------------------------------------------------------- * * * ProcessController.h * * Copyright 2009+ Michael Holm - www.kulitorum.com * * This file is part of RepSnapper and is made available under * the terms of the GNU General Public License, version 2, or at your * option, any later version, incorporate...
[ "michael.meeks@novell.com" ]
[ [ [ 1, 289 ] ] ]