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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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////////////////////////////////////////////////////////////////// // // name: graphics.h // func: 一套使用D3D的3D图形引擎 // SDK 版本为 Microsoft DirectX SDK (June 2008) // date: 2011.01.01 // lib : d3d9.lib,d3dx9.lib,winmm.lib,D3dxof.lib,DXGUID.LIB // ///////////////////////////////////////////////////////////////////...
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/*! @file @brief 非同期ファイル書き込みクラス */ #ifndef maid2_storage_filewriter_h #define maid2_storage_filewriter_h #include"../config/define.h" #include"../config/typedef.h" #include"../auxiliary/globalpointer.h" #include"string.h" #include"storage.h" namespace Maid { class FileWriter : public Global...
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/******************************************************************************* 功能 : TIMER模块全局变量声明 创建人 : 唐春平 创建日期: 2009.07.19 修改记录: *******************************************************************************/ extern TIMER_S *g_pstTimerCB; extern COMM_QUEUE_S g_stTimerQueue;
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#include "MeshCoordinate.h" #include "RenderSystem.h" #include "Intersect.h" CMeshCoordinate::CMeshCoordinate() { m_CoordLines[CLT_X].vBegin = Vec3D(0.75f,0,0); m_CoordLines[CLT_X].vEnd = Vec3D(0.2f,0,0); m_CoordLines[CLT_X_Y].vBegin = Vec3D(0.3f,0,0); m_CoordLines[CLT_X_Y].vEnd = Vec3D(0.3f,0.3f,0); m_...
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/******************************************************************************* * Project : Framework * File Name : Robot.h * Owner : Software Group (FIRST Chopshop Team 166) * Creation Date : January 18, 2010 * File Description : Header for base class used in entire robot *****************...
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// MiniMap.cpp: implementation of the CMiniMap class. // ////////////////////////////////////////////////////////////////////// #pragma warning(disable:4786) #include "MiniMap.h" #include "mygl.h" #include "GL\glu.h" #include "globalstuff.h" #include "infoconsole.h" #include "irenderer.h" #include "tapale...
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#include "stdafx.h" using namespace System; using namespace System::Reflection; using namespace System::Runtime::CompilerServices; using namespace System::Runtime::InteropServices; using namespace System::Security::Permissions; // // General Information about an assembly is controlled through the following ...
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/* * Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of the License "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.ecli...
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#include "OUAN_Precompiled.h" #include "GameObjectTotem.h" #include "GameObjectPortal.h" #include "../GameWorldManager.h" #include "../../Audio/AudioComponent/AudioComponent.h" using namespace OUAN; GameObjectTotem::GameObjectTotem(const std::string& name) :GameObject(name,GAME_OBJECT_TYPE_TOTEM) { } ...
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#pragma once typedef QMap<int, int> Relations;//id parid class TreeLayout { public: TreeLayout(QRectF rec); ~TreeLayout(void); void setTree(const Relations& rels); QPointF getPos(int id); private://treeHelper int getDepth(int id, const Relations& rels, int dep); int getParentId(int id, const Re...
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#ifndef __RAGDOLLNODE_H__ #define __RAGDOLLNODE_H__ class CRagDoll; class CRagDollNode { public: CRagDollNode() : m_hModelNode(INVALID_MODEL_NODE), m_pRagDoll(NULL), m_fBSphereRadius(0.0f), m_fWeight(1.0f) { } ~CRagDollNode() { } //the model node that this node corresponds to ...
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/* WallPaperDrawSettingsModeDlg.h Dialogo per la pagina relativa alle opzioni per le miniature. Luca Piergentili, 20/09/01 lpiergentili@yahoo.com WallPaper (alias crawlpaper) - the hardcore of Windows desktop http://www.crawlpaper.com/ copyright © 1998-2004 Luca Piergentili, all rights reserved crawlp...
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// stdafx.cpp : source file that includes just the standard includes // VPKServer.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of cond...
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/********************************************************************** * GameGut - gl_x11_rendertarget.cpp * Copyright (c) 1999-2005 Jason Perkins. * All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the BSD-style license that is * included w...
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/*********************************************************************************/ /* cleanjpg - cleanjpg.cpp */ /* */ /* Programmed by Kevin Pickell, 2006 ...
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///////////////////////////////////////////////////////////////////////////// // Name: jsonreader.cpp // Purpose: the wxJSONReader class: a JSON text parser // Author: Luciano Cattani // Created: 2007/10/14 // RCS-ID: $Id: jsonreader.cpp,v 1.12 2008/03/12 10:48:19 luccat Exp $ // Copyrigh...
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// INCLUDE FILES #include <eikstart.h> #include "LogManGui_Application.h" /** * Create application class */ LOCAL_C CApaApplication* NewApplication() { return new CLoggingServerGuiApplication; } /** * A normal Symbian OS executable provides an E32Main() function which is * called by the operat...
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//////////////////////////////////////////////////////////////////////////////// // CppSQLite3 - A C++ wrapper around the SQLite3 embedded database library. // // Copyright (c) 2004..2007 Rob Groves. All Rights Reserved. rob.groves@btinternet.com // // Permission to use, copy, modify, and distribute this software...
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#ifndef FILEMERGER_H #define FILEMERGER_H #include <QObject> #include "files/tmfile.h" #include "files/glossaryfile.h" class FileMerger : public QObject { Q_OBJECT public: explicit FileMerger(QObject *parent = 0); virtual void findInnerConflicts(GlossaryFile* it); virtual void findConflicts...
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#define NDEBUG #include <stdlib.h> #include <string.h> #include <CPlusLib.h> /* 3.3.2 One-time Construction API As described in Section 2.8, function-scope static objects have associated guard variables used to support the requirement that they be initialized exactly once, the first time the scope declar...
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#ifndef CUSTOMER_H #define CUSTOMER_H #include <vector> struct Site; struct Customer { enum customertype { consumer, business, industrial }; enum ratetype { lifeline, interruptable, oneHourNotice, territorial, UNDEFINED }; typedef std::vector < Site * > c_site; int address; int kwh; ...
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//D***************************************************************************// // Mouse Class Implementation // // Created Aug 27, 2006 // By: Jeremy M Miller // // Copyright (c) 2006 Jeremy M Miller. All rights reserved. // This source code module, and all information, data, and algorithms // associated wi...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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/* void __declspec(dllexport)SetXPVolume( const DWORD dwVolume ); BOOL __declspec(dllexport)GetXPVolume( DWORD& dwVolume ); void __declspec(dllexport)SetVolumnVista( UINT nInputStep ); BOOL __declspec(dllexport)GetVolumnVista( UINT& uVol ); */ #include <windows.h> #include <stdio.h> int main() { ...
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//////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2004 Sergey Solozhentsev // Author: Sergey Solozhentsev e-mail: salos@mail.ru // Product: WTL Helper // File: HandlerDlg.h // Created: 16.11.2004 8:55 // // Using this software in commercial applicatio...
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// base.h // Copyright 2001, Jim Hyslop. // This file may be freely used, modified and distributed, provided that // the accompanying copyright notice remains intact. // // Declaration of the base class to be stored in the factory. #ifndef BASE_HEADER_DEFINED #define BASE_HEADER_DEFINED #include <string> ...
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// ProjectProperties.cpp: implementation of the CProjectProperties class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "AIPI.h" #include "ProjectProperties.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #e...
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#include "particlescenenode.h" IParticleSystemSceneNode *GetPSSFromIntPtr(IntPtr part) { return ((IParticleSystemSceneNode*)part); } void Particle_AddAffector(IntPtr part, IntPtr affector) { GetPSSFromIntPtr(part)->addAffector((IParticleAffector*)affector); } class Affector : public IParticleAf...
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#include "kbSizer.h" #include <shlwapi.h> TrayIcon::TrayIcon() : IsInstalled(false) { } TrayIcon::~TrayIcon() { RemoveIcon(); } void TrayIcon::Init(HWND hwnd, int uid, HICON hIcon, UINT msg, LPCTSTR tooltip) { ZeroMemory(&tnd, sizeof(NOTIFYICONDATA)); tnd.cbSize = sizeof(NOTIFYICONDATA); ...
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#ifndef _APEX_CRBM_TRAINER_H_ #define _APEX_CRBM_TRAINER_H_ #include <vector> #include <cstdlib> #include <cstring> #include "apex_crbm.h" #include "../apex_crbm_model.h" #include "../../utils/apex_config.h" #include "../../utils/task/apex_tensor_update_task.h" namespace apex_rbm{ class CRBMTrainer : p...
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/*** Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form m...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial...
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#include<iostream> //命令行传递文件信息 注:在命令行中输入如下内容:重定向 xxx.txt yyy.txt 这样就把xxx.txt 中的所有信息拷贝进了yyy.txt #include<fstream> using namespace std; int main(int argc,char ** argv) //输入时只需要传入字符串,第一项参数不需要传入,系统自动传入 { ifstream inf(argv[1]); //这里的下表是1和2是因为第一个字符串是程序名,而且argc的个数包含了程序名字符串 ofstream ...
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//フォント管理構造体。生成に必要な情報の管理 #pragma once #include "Base/Base.h" #include <vector> namespace TiGLiCS{ namespace Manager{ /** @brief フォント単体マネージャ @author my04337 @note フォントファイル管理クラス。フォントスプライトの生成を請け負う */ class CFont{ const char * FileName;//ファイル名 const char * FileType;//ファイルフォーマット pub...
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/* * Copyright (c) 1999 * Silicon Graphics Computer Systems, Inc. * * Copyright (c) 1999 * Boris Fomitchev * * This material is provided "as is", with absolutely no warranty expressed * or implied. Any use is at your own risk. * * Permission to use or copy this software for any purpose is hereby gr...
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#include "StdAfx.h" #include "MiscObjBase.h" void CheckToken::reset() { InterlockedExchange( &m_time, 0 ); } void CheckToken::step() { InterlockedIncrement( &m_time ); } bool CheckToken::isTimeOut() const { return m_time >= TIME_OUT; }
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// // DynamicAny.h // // $Id: //poco/svn/Foundation/include/Poco/DynamicAny.h#2 $ // // Library: Foundation // Package: Core // Module: DynamicAny // // Definition of the DynamicAny class. // // Copyright (c) 2007, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, ...
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#include "StdAfx.h" #include "session_manager.h" #include "udp_session.h" #include "tcp_session.h" using namespace boost; using namespace boost::asio; using namespace fastnetwork; shared_ptr<io_session> fastnetwork::session_manager::new_session( shared_ptr<ip::udp::socket> socket, endpoint remote ) { mute...
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/* SCE CONFIDENTIAL * PlayStation(R)3 Programmer Tool Runtime Library 330.001 * Copyright (C) 2009 Sony Computer Entertainment Inc. * All Rights Reserved. */ #ifndef __CELL_GCMUTIL_H__ #define __CELL_GCMUTIL_H__ // libgcm #include <cell/gcm.h> #include <sysutil/sysutil_sysparam.h> #if defined(__...
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#pragma once #include "./../id2type_cast/id2type_cast.hpp" #include <iosfwd> #include <limits> namespace poly_serialization { namespace detail { /////////////////////////////////////////////////////////////////////////////// template<class DerivedT> struct serializer_base { templ...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercia...
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#ifndef __LIST_ #define __LIST_ #define SAFE_DELETE(a) {if(a){delete (a);a=NULL;}} enum SeekMode { L_PRE = 0x01, L_NEXT = 0x02, L_START = 0x04, L_LAST = 0x08 }; enum InsertMode { L_IPRE = 0x01, L_INEXT = 0x02, }; //agent list template<class T> class Stack { public: T* data; i...
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// Copyright Ralf W. Grosse-Kunstleve 2002-2004. Distributed under the Boost // Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) /* This example shows how to make an Extension Class "pickleable". The world class below contains mem...
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// ========================================================================== // Dedmonwakeen's Raid DPS/TPS Simulator. // Send questions to natehieter@gmail.com // ========================================================================== #include "simulationcraft.h" // =======================================...
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 #include "Graph.h" #include "Stack.h" #include <cstring> #include <fstream> #include <cstdlib> using namespace std; static Graph* solve(Graph* graph) { //pokud neni nic nacteno, vraceno NULL if(graph == NULL) return NULL; int vertexCount = graph->getVertexCount(); //pokud ...
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/* ** Lua binding: LuaBindings ** Generated automatically by tolua++-1.0.92 on 11/29/11 15:16:58. */ #ifndef __cplusplus #include "stdlib.h" #endif #include "string.h" #include "tolua++.h" /* Exported function */ TOLUA_API int tolua_LuaBindings_open (lua_State* tolua_S); #include "Application.h" #i...
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#pragma once #include "alphabetaengine.h" template<typename TYPE, UINT WIDTH, UINT HEIGHT> class CMTD_fSearchEngine : public CAlphaBetaEngine<TYPE, WIDTH, HEIGHT> { public: CMTD_fSearchEngine(void) { } ~CMTD_fSearchEngine(void) { } virtual VOID SearchNextMove(BOARD<TYPE, WIDTH, HEIGHT>& Boa...
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/*============================================================================= Copyright (c) 2001-2006 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ====================================...
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#pragma once // CNewSvrDlg 对话框 class CNewSvrDlg : public CBCGPDialog { DECLARE_DYNAMIC(CNewSvrDlg) public: CNewSvrDlg(CWnd* pParent = NULL); // 标准构造函数 virtual ~CNewSvrDlg(); // 对话框数据 enum { IDD = IDD_DLG_NEW_SVR }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支...
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#ifndef __INPUT_H__ #define __INPUT_H__ #include "../Core/Core.h" #include "../Input/InputTypes.h" namespace ElixirEngine { //----------------------------------------------------------------------------------------------- //-----------------------------------------------------------------------------------...
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#include "step_map.h" #include <consumer.h> #include <enlighten_macros.h> namespace enlighten { Consumer consumer; Consumer::EndMarker ok; struct BuiltInSteps { STEP("it should throw", BuiltInSteps, ItShouldThrow) void ItShouldThrow() { consumer.NextStepShou...
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// stdafx.cpp : source file that includes just the standard includes // KonaNativeLib.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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/* * Copyright (c) 2003-2006, Bram Stein * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice,...
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#ifndef COLOR_H #define COLOR_H /** * Clase que representa un color a partir de su intensidad de los colores primaios * RGB (rojo verde azul) */ class Color { public: /** * Constructor * @param r Es el porcentaje de rojo del color. * @param r Es el porcentaje de rojo del...
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#ifndef __GAME_H #define __GAME_H #include <OgreRoot.h> #include "InputManager.h" class Game { public: Game(void); virtual ~Game(void); bool go(void); private: void loadResources(void); bool createRenderSystem(void); void initialisingResources(void); Ogre::Root* mRoot; Ogre::String mPlugi...
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#ifndef _SHARED_PTR_H #define _SHARED_PTR_H #include "ref_obj.h" #ifdef __cplusplus_cli #pragma managed(push,off) #endif template<class T> class shared_ptr { public: // default constructor, initialize to NULL shared_ptr(); shared_ptr(const shared_ptr<T>& copy); // constructor - initialize f...
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: ForceFieldShapeFactory.h Version: 0.02 --------------------------------------------------------------------------- ...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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/*************************************************************************** Copyright (c) Microsoft Corporation, All rights reserved. This code sample is provided "AS IS" without warranty of any kind, it is not recommended for use in a production environment. ***************************************...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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// hotdogst #include "cave.h" #include "msm6295.h" #include "burn_ym2203.h" #define CAVE_VBLANK_LINES 12 static unsigned char DrvJoy1[10] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; static unsigned char DrvJoy2[10] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; static unsigned short DrvInput[2] = {0x0000, 0x0000}; static unsign...
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/* ============================================================================== This file is part of Tal-NoiseMaker by Patrick Kunz. Copyright(c) 2005-2010 Patrick Kunz, TAL Togu Audio Line, Inc. http://kunz.corrupt.ch This file may be licensed under the terms of of the GNU General Public License Ve...
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// Copyright (C) 2003 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_THREADS_KERNEL_SHARED_CPp_ #define DLIB_THREADS_KERNEL_SHARED_CPp_ #include "threads_kernel_shared.h" #include "../assert.h" #include <iostream> #if...
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#ifndef GEOMETRY_IMPL_ENABLERS_HPP #define GEOMETRY_IMPL_ENABLERS_HPP #include <boost/utility/enable_if.hpp> #include <boost/type_traits/is_same.hpp> namespace geometry { namespace impl { template< typename CS, typename Tag> struct is_system_type { BOOST_STATIC_CONSTANT( bool, value = (boost::is_same<...
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/***************************************************************************************** /* File: IndieLib.h /* Desc: Includes /*****************************************************************************************/ #ifndef _INDIELIB_ #define _INDIELIB_ /* IndieLib 2d library Copyright (C) 2005 Javier L...
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#include "CHolonomicWheels.h" HolonomicWheels::HolonomicWheels(Motor& left, Motor& right, Motor& back, MagnetSensor& leftMagnet, MagnetSensor& rightMagnet, MagnetSensor& backMagnet) : motorLeft(left), motorRight(right), motorBack(back), magnetLeft(leftMagnet), magnetRight(rightMagnet), magnetBack(backMagnet) ...
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#if !defined(AFX_UIACTIVEX_H__20060223_0330_20DB_3F74_0080AD509054__INCLUDED_) #define AFX_UIACTIVEX_H__20060223_0330_20DB_3F74_0080AD509054__INCLUDED_ class ActiveXCtrl; struct IOleObject; class UILIB_API ActiveXUI : public ControlUI, public IMessageFilterUI { friend ActiveXCtrl; public: ActiveXUI(...
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xedixermawan/xedithor
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#include <QPainter> #include <math.h> #include "hlinegraphicsitem.h" #include <iostream> QRectF HLineGraphicsItem::boundingRect() const { qreal penWidth = 3; qreal extra = (penWidth ) / 2.0; return QRectF(sourcePoint, QSizeF(destPoint.x() - sourcePoint.x(), ...
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/** \file MachineDotDispenceCommand.h \brief Header file for the MachineDotDispenceCommand class \author Henrik Mäkitaavola & Anders Lindmark **/ #ifndef __MACHINEDOTDISPENCECOMMAND_H__ #define __MACHINEDOTDISPENCECOMMAND_H__ #include "machinecommand.h" /// \class MachineDotDispenceCommand //...
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#include <stdio.h> #include <unistd.h> #include <stdlib.h> #include <string.h> #include <sys/errno.h> #include <sys/mman.h> #include <sys/types.h> #include <sys/stat.h> #include <sys/ioctl.h> #include <fcntl.h> #include <ctype.h> //#include <asm/types.h> typedef unsigned short __u16; typedef unsigned char ...
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sinsoku/cacoon
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#include "stdafx.h" #include "CacooApi.h" #include "CacooDiagram.hpp" TEST(CacooDiagram, init) { char rawXmlData[] = "<?xml version=\"1.0\" encoding=\"utf-8\"?>" "<diagram>" " <url>https://cacoo.com/diagrams/00e77f4dc9973517</url>" " <imageUrl>https://cacoo.com/diagrams/00e77f4dc9973517.png</ima...
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/* This code is based on source provided under the terms of the Id Software LIMITED USE SOFTWARE LICENSE AGREEMENT, a copy of which is included with the GtkRadiant sources (see LICENSE_ID). If you did not receive a copy of LICENSE_ID, please contact Id Software immediately at info@idsoftware.com. All changes a...
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#ifndef _CONTEXT_H_ #define _CONTEXT_H_ #include <string> #include <ginga/recommender/utils/Utils.h> using namespace ::br::ufscar::lince::ginga::recommender::util; #include "Document.h" using namespace std; namespace br { namespace ufscar { namespace lince { namespace ginga { namespace recommender { ...
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// Copyright (c) 2007-2010 Nokia Corporation and/or its subsidiary(-ies). // All rights reserved. // This component and the accompanying materials are made available // under the terms of "Eclipse Public License v1.0" // which accompanies this distribution, and is available // at the URL "http://www.eclipse.org/le...
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/* * Copyright (c) 2008, 浙江亿蛙技术股份有限公司 * All rights reserved. * * 文件名称:TPMulticastClient.h * 摘  要:多播客户端功能类 * * * 取代版本:0.1 * 原作者 :Peng Dongfeng * 完成日期:2008年8月6日 * 修订记录:创建 */ ////////////////////////////////////////////////////////////////////// #ifndef _TPMulticastClient_H_ #define _TPMulticastClient_H_ ...
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// Tiger Heli, Get Star / Guardian, & Slap Fight #include "burnint.h" #include "../../taito/taito_m68705.h" #include "driver.h" extern "C" { #include "ay8910.h" } static int nWhichGame; static bool bInterruptEnable; static bool bSoundCPUEnable; static bool bSoundNMIEnable; static int nStatusIndex; ...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#include <Events/EventData/EmptyEventData.hpp> EmptyEventData::EmptyEventData( const EventType & eventType, const float timeStamp /*= 0.0f */ ) : m_EventType ( eventType ) , BaseEventData ( timeStamp ) { } const EventType & EmptyEventData::GetEventType() const { return m_EventType; }
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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/////////////////////////////////////////////////////////////////////////////// // // Copyright 1998 Mitsubishi Electric Information Technology Center // America (MEITCA). All Rights Reserved. // // Permission to use, copy, modify and distribute this software and // its documentation for educational, researc...
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//----------------------------------------------------------------------------- // // ** WARNING! ** // This file was generated automatically by a tool. // Re-running the tool will overwrite this file. // You should copy this file to a custom location // before adding any customizat...
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/* gaMeshDrawer */ #ifndef _gaMeshDrawer #define _gaMeshDrawer #include "eiEngine.h" class gaMeshDrawer { public: gaMeshDrawer (eiMesh* mesh) { Mesh = mesh; } void drawCursor (); void drawGrid (int sx, int sz); void drawMap (int sx, int sz); void drawRandomWalk1 (); void dr...
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#pragma once #include <ClanLib/core.h> namespace Engine { namespace Resource { class ResManager; class IResource { public: IResource(ResManager *manager, const char *fileName) {} virtual ~IResource() {} virtual const char *getResourceType() const = 0; virtual int getInt(const char *id) { retu...
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#include "CharacterContextContainer.h" namespace HovUni { CharacterContextContainer::CharacterContextContainer() { //create default { hkpCharacterState* state; hkpCharacterStateManager* manager = new hkpCharacterStateManager(); state = new hkpCharacterStateOnGround(); manager->registerS...
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#include "GStr.h" void GStrcpy(char *dest, char *source) { unsigned int i = 0; while (source[i]) { dest[i] = source[i]; ++i; } dest[i] = 0; } void GStrcpy(char *dest, char *source, unsigned int Size) { unsigned int i = 0; while (i < Size) { dest[i] = source[i]; ++i; } } unsigned i...
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#pragma once #include <QString> #include <QList> #include "ids.h" namespace qReal { namespace roles { // roles that are heavily used by front-end. should be present in all entities enum { idRole = Qt::UserRole + 1, // element's ID. e.g. qReal::Id logicalIdRole, // For elements of graphical mod...
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: JointSphere.cpp Version: 0.03 --------------------------------------------------------------------------- */ #i...
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/******************************************************************************* * Project : chopshop10 - 2010 Chopshop Robot Controller Code * File Name : Pneumatics166.cpp * Owner : Software Group (FIRST Chopshop Team 166) * Creation Date : January 18, 2010 * Revision History : From Explore...
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// Copyright 2008-2011 Zhang Yun Gui, rhcad@hotmail.com // https://sourceforge.net/projects/x3c/ // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/lic...
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/**************************************************************************** ** Copyright (c) quickfixengine.org All rights reserved. ** ** This file is part of the QuickFIX FIX Engine ** ** This file may be distributed under the terms of the quickfixengine.org ** license as defined by quickfixengine.org and ap...
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// For conditions of distribution and use, see copyright notice in license.txt #ifndef incl_Communication_TelepathyIM_VideoWidget_h #define incl_Communication_TelepathyIM_VideoWidget_h #include <QWidget> #include <gst/gst.h> #include <gst/farsight/fs-element-added-notifier.h> #include "VideoPlaybackWidgetIn...
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/* ------------------------------------------------------------------------- // 文件名 : mg/dspfile.cpp // 创建者 : 许式伟 // 创建时间 : 2003-3-2 21:07:38 // 功能描述 : // // -----------------------------------------------------------------------*/ #include "stdafx.h" #include "MakeGen.h" #include <stdlib.h> // -------...
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#include "object.h" #include "render_context.h" using namespace cg_labs; Object::Object() : _vbuf(0), _ibuf(0), _toRender(true) { } Object::Object( std::string &name ) : _vbuf(0), _ibuf(0), _name(name), _toRender(true) { D3DXMatrixIdentity(&_matrix); } std::string &Object::getName() { return _...
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// WebBrowserView.h : interface of the CWebBrowserView class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_WEBBROWSERVIEW_H__06488E66_D224_442B_BF22_8BED062A18A5__INCLUDED_) #define AFX_WEBBROWSERVIEW_H__06488E66_D224_442B_BF22_8BED062A18A5__INCLUDED_ #if _MS...
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/*! @file @author Albert Semenov @date 01/2008 @module *//* This file is part of MyGUI. MyGUI is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at ...
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/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library Sample: IDL oriented preprocessor Explicit instantiation of the predefined_macros_grammar template http://www.boost.org/ Copyright (c) 2001-200...
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#include <iostream> #include <windows.h> #include "MockEntity.cpp" using namespace std; int main(){ MockEntity* actor = new MockEntity("Actor 1"); while(1){ Sleep(500); actor->update(); //actor->getFSM()->update(); } }
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#include "tiles_generic.h" #include "burn_ym2151.h" #include "burn_ym2203.h" #include "dac.h" static unsigned char DrvInputPort0[8] = {0, 0, 0, 0, 0, 0, 0, 0}; static unsigned char DrvInputPort1[8] = {0, 0, 0, 0, 0, 0, 0, 0}; static unsigned char DrvInputPort2[8] = {0, 0, 0, 0, 0, 0, 0, 0}; static unsigned cha...
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