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#pragma once #define CURL_STATICLIB #include <curl/curl.h> #include <curl/easy.h> #include <string> class web_downloader { public: PFC_DECLARE_EXCEPTION(exception_curl , pfc::exception, "Curl Error") PFC_DECLARE_EXCEPTION(exception_curl_init , exception_curl, "Global libcurl initialisation failed") PF...
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#include "NodeViewerPCH.h" #include "MainFrm.h" #include "ClassView.h" #include "Resource.h" #include "NodeViewer.h" #include "OutputWnd.h" #include "ArnSceneGraph.h" #include "ArnNode.h" #include "PropertiesWnd.h" class CClassViewMenuButton : public CMFCToolBarMenuButton { friend class CClassView; ...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that it will...
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#include <iostream> #include <algorithm> #include <utility> #include <cmath> using namespace std; #define FOR(a,b) for(a=0;a<b;a++) #define PI pair<int,int> int len,h; int hat[100][2]; double calc(int i,int x,int y) { return sqrt((hat[i][0]-x+0.0)*(hat[i][0]-x)+(hat[i][1]-y+0.0)*(hat[i][1]-y)); } voi...
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#ifndef _ECHOCODER_H_ #define _ECHOCODER_H_ //////////////////////////////////////////////////////////////////////////////// #include "lsbsoundcoder.h" //////////////////////////////////////////////////////////////////////////////// /** C++ class for stegano -coding -encoding based on echo algorithm * ...
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// crack.cpp // This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1995 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with...
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#pragma once namespace TagControlTest { using namespace System; using namespace System::ComponentModel; using namespace System::Collections; using namespace System::Windows::Forms; using namespace System::Data; using namespace System::Drawing; /// <summary> /// Summary for Form1 /// /// WAR...
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//////////////////////////////////////////////////////////////////////////////// // // smputils.h - sample utility functions // #ifndef _SAMPLE_UTILS_H #define _SAMPLE_UTILS_H // balance delivers a sample that is a balanced average of s1 and s2, // where s1:s2 == q1:q2 template< typename sampletype> static...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of ...
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#include "StdAfx.h" #include ".\reghelper.h" CRegHelper::CRegHelper(void) { } CRegHelper::~CRegHelper(void) { } // Retrieves from the registry the default CLR LRESULT CRegHelper::GetDefaultCLR(LPTSTR szBuffer, DWORD dwBuffLen) { LRESULT lRc = 0; HKEY hkMonoKey = NULL; DWORD dwType = REG_SZ; DWOR...
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#ifndef HGUARD_AOSD_VIEW_LOGVIEW_HPP__ #define HGUARD_AOSD_VIEW_LOGVIEW_HPP__ #pragma once #include <memory> #include <QDockWidget> #include <QListView> #include "utilcpp/Log.hpp" class QTextEdit; namespace aosd { namespace view { /** Display the logs of activity of the application. **/ clas...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'CPortReg.pas' rev: 6.00 #ifndef CPortRegHPP #define CPortRegHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #include <Menus....
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#include "stdafx.h" #include "geo_pane.h" /* pt - 焦点 radius 以pt为圆心的半径 pt 和radius 形成一个矩形范围bnd x_idx - bnd 左下角点x索引 y_idx - bnd 左下角点y索引 x_dem - 矩形x方向所占的方格数目 y_dem - * 左下角是索引是x_idx = 0, y_idx = 0 */ BOOL geo_pane::bnd_idx(POINT pt, unsigned radius, unsigned& x_idx, unsigned& y_idx, ...
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// narly.h // N for gnarly! #ifndef _NARLY_H #define _NARLY_H #include <windows.h> #include <wdbgexts.h> #include <dbgeng.h> #include <vector> #include <ios> #include <iostream> #include <sstream> bool g_DebugMode = false; PDEBUG_SYMBOLS3 g_DebugSymbols; PDEBUG_CONTROL4 g_DebugControl; PDEBUG_DATA_S...
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#include "../vidhrdw/blockhl.cpp" /*************************************************************************** Block Hole (GX973) (c) 1989 Konami driver by Nicola Salmoria Notes: Quarth works, but Block Hole crashes when it reaches the title screen. An interrupt happens, and after rti the ROM bank is not ...
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#include "Matrix.h" using namespace std; Matrix::Matrix(void): width(-1), hieght(-1){ } Matrix::~Matrix(void){ hieght = -2; width = -2; } float Matrix::Get(int row, int col){ return values[row*width + col]; } Matrix Matrix::operator *(const Matrix &other) const{ Matrix returnMatrix; int e...
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// Copyright Vladimir Prus 2002-2004. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt // or copy at http://www.boost.org/LICENSE_1_0.txt) // This example shows how a user-defined class can be parsed using // specific mechanism -- not the iostream operations...
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#ifndef MODELFACTORYTEST_H_ #define MODELFACTORYTEST_H_ #include "ModelFactory.h" #include "MockScheduler.h" #include <cxxtest/TestSuite.h> class ModelFactoryTest: public CxxTest::TestSuite { public: void test_Model() { log4cxx::LoggerPtr log(log4cxx::Logger::getLogger("ModelFactoryTest"...
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. #include "stdafx.h" #include "ssgroups.h" // Dispatch interfaces referenced b...
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#ifndef textrenderer_h #define textrenderer_h #include <string> #include "Glut/GraphicIncludes.h" using std::string; class TextRenderer { protected: void drawString(const string& text, float size, float leftX, float topY) { glPushMatrix(); glTranslatef(leftX, topY, 0); glScalef(s...
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// Chess.h : PROJECT_NAME 应用程序的主头文件 // #pragma once #ifndef __AFXWIN_H__ #error "在包含此文件之前包含“stdafx.h”以生成 PCH 文件" #endif #include "resource.h" // 主符号 // CChessApp: // 有关此类的实现,请参阅 Chess.cpp // class CChessApp : public CWinApp { public: CChessApp(); // 重写 public: virtual BOOL InitInstanc...
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/****************************************************************************** @File tex_arm.cpp @Title @Copyright Copyright (C) 2000 - 2008 by Imagination Technologies Limited. @Platform @Description *********************************************************************...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercia...
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// This file was automatically generated on Wed Feb 15 14:14:06 2006 // by libs/config/tools/generate.cpp // Copyright John Maddock 2002-4. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost....
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#pragma once #include "AGUtilities.h" #include "AGDeviceManager.h" //------------------------------------------------------------------------------------------------------------------------------ class AGEntity { public: DefineVectorIterator(AGEntity, Iterator); private: cStr _mName; public: AGEnt...
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/****************************************************************** Inspired by Ogre::Log; www.ogre3D.org. *******************************************************************/ #ifndef GCORE_LOGCATCHER_H #define GCORE_LOGCATCHER_H #pragma once #include <string> #include <map> #include <vector> #include <...
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/*---------------------------------------------------------------------------------------------*//* Binary Kinematics 3 - C++ Game Programming Library Copyright (C) 2008 Viktor Reutzky reutzky@bitchingames.com *//*---------------------------------------------------------------------------------------------*/...
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/* Metrowerks Standard Library * Copyright © 1995-2001 Metrowerks Corporation. All rights reserved. * * $Date: 2002/07/01 21:13:31 $ * $Revision: 1.4 $ */ #ifndef _MSL_ANSI_PARMS_H #define _MSL_ANSI_PARMS_H #include <mslGlobals.h> /* hh 980120 added */ /* rjk 980313 added the _MSL_IMP_EXP macro ...
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// DlgEditNet.cpp : implementation file // #include "stdafx.h" #include "FreePcb.h" #include "DlgEditNet.h" #include ".\dlgeditnet.h" // CDlgEditNet dialog IMPLEMENT_DYNAMIC(CDlgEditNet, CDialog) CDlgEditNet::CDlgEditNet(CWnd* pParent /*=NULL*/) : CDialog(CDlgEditNet::IDD, pParent) , CSubDlg_ViaWidt...
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// OEControl.cpp : Implementation of COEControl #include "stdafx.h" #include "OEControl.h" // COEControl LRESULT COEControl::OnInitDialog(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled) { /* //MessageBox(_T("Hello OnlineEditor")); IDispatch* pDisp = NULL; CLSID clsid; DISPID dispID; HRESULT...
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#pragma once #include <string> #include <list> #include <map> #include <boost/function.hpp> #include <boost/lexical_cast.hpp> #include "BaseDator.hpp" namespace Tree { class CallDator : public BaseDator { public: CallDator( boost::function<std::string()> func ) : call_fun...
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// stdafx.cpp : source file that includes just the standard includes // dpslim.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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// For conditions of distribution and use, see copyright notice in license.txt #ifndef incl_TextureDecoder_OpenJpegDecoder_h #define incl_TextureDecoder_OpenJpegDecoder_h #include "AssetInterface.h" #include "TextureInterface.h" #include "TextureRequest.h" #include "ThreadTask.h" namespace TextureDecoder...
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#include "LogManager.h" #include <stdio.h> #include <sstream> #include <time.h> CLogManager *CLogManager::m_pInstance = 0; CLogManager::CLogManager() { // Reset log FILE *pFile = fopen("log.txt", "wt+"); if ( pFile ) fclose(pFile); } CLogManager::~CLogManager() { } std::string itoa2(const in...
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// /* // * // * Copyright (C) 2003-2010 Alexandros Economou // * // * This file is part of Jaangle (http://www.jaangle.com) // * // * This Program is free software; you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Found...
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// CameraOverall.h // Declaration de la classe CameraOverall #ifndef __CAMERA_OVERALL_H__ #define __CAMERA_OVERALL_H__ #include "AbstractCamera.h" class CameraOverall : public AbstractCamera { public: CameraOverall ( ); ~CameraOverall ( ); }; #endif // __CAMERA_OVERALL_H__
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/*------------------------------------------------------ A screen is the owner for render targets. In windows the screen is the Win32 window control. Win could have multiple screens and they're flexible. Other platforms have just 1 screen, fixed resolution etc ------------------------------------------------...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtDBus module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercia...
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// Copyright (C) 2005-2010 Code Synthesis Tools CC // // This program was generated by CodeSynthesis XSD, an XML Schema // to C++ data binding compiler, in the Proprietary License mode. // You should have received a proprietary license from Code Synthesis // Tools CC prior to generating this code. See the license ...
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/************************************************************************ Copyright (c) 2008, Artur H., Lennart W. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code ...
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#include <cmath> #include <iostream> #include <algorithm> #include "Main.h" #include "Boss.h" #include "BulletSystem.h" #include "RendererGL.h" extern BossManager* g_bosses; float BulletBattery::mSinTable[]; float BulletBattery::mCosTable[]; BulletBattery* g_bossBullets = 0, *g_playerBullets = 0; bs:...
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#include <OgreSceneManager.h> #include <OgreRoot.h> #include <OgreCamera.h> #include <OgreVector2.h> #include <OgreVector3.h> #include <OgreQuaternion.h> #include <OgreRenderWindow.h> #include <OgreViewport.h> #include "Camera.h" CameraManager::CameraManager(Ogre::SceneManager *a_scenemgr, Ogre::RenderWindow...
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/* Copyright (c) 2010 Donatien Garnier (donatiengar [at] gmail [dot] com) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to u...
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// /* // * // * Copyright (C) 2003-2010 Alexandros Economou // * // * This file is part of Jaangle (http://www.jaangle.com) // * // * This Program is free software; you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Found...
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//////////////////////////////////////////////////////////////////////////////////////////////////// // MNRT License //////////////////////////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2010 Mathias Neumann, www.maneumann.com. // All rights reserved. // // Redi...
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// Link to ws2_32.lib #include <winsock2.h> #include <ws2tcpip.h> #include <stdio.h> int main(int argc, char **argv) { // Declare and initialize variables WSADATA wsaData; DWORD dwError; int i = 0; struct hostent *remoteHost; char *host_name; struct in_addr addr; char **pAlia...
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/* * Copyright 2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed W...
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/******************************************************************** * CreatedOn: 2008-2-17 12:25 * FileName: SkinResDialogView.h * CreatedBy: lidengwang <lidengwang@kingsoft.net> * $LastChangedDate$ * $LastChangedRevision$ * $LastChangedBy$ * $HeadURL: $ * Purpose: ****************************************...
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#ifndef ABSTRACTEXPERIMENTDLG_H #define ABSTRACTEXPERIMENTDLG_H #include <QDialog> #include <QList> #include "Measurement.h" class AbstractExperimentDlg : public QDialog { Q_OBJECT public: explicit AbstractExperimentDlg(QWidget *parent = 0); virtual QList<ImpedanceMeasurement> * getImpMeasurem...
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#ifndef ALVINN_H #define ALVINN_H #define GL_SGIX_fragment_lighting #include <SDL.h> #include <SDL_opengl.h> #include "World.h" #include <fann.h> #include <fann_cpp.h> class Alvinn { private: World world; World::CameraType camType; int screenWidth, screenHeight; int camTextureWidth, camTex...
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using namespace std; #pragma once #include <GL\glew.h> #include <GL\glfw.h> #include <vector> #include "DoubletsAndTriplets.h" class Light { public: protected: };
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/* This source file is part of OneU Engine. Copyright (c) 2011 Ladace Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, co...
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//****************************************************************************/ // File: DXUtils.cpp // Desc: //****************************************************************************/ #include "stdafx.h" #include "DXUtils.h" D3DCOLORVALUE ConvertColor( DWORD col ) { D3DCOLORVALUE res; res....
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#pragma once #include "Basic.h" #include "FrameBufferObject.h" #include "ShaderProgram.h" #include "ShaderObject.h" #include "ShaderUniformValue.h" const int KNumberOfBlurLevels = 4; const int KNumberOfBlurShaders = 1; class BlurTexture { public: BlurTexture(); ~BlurTexture(); void processData(GLu...
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/********************************************************************** *< FILE: itreevw.h DESCRIPTION: Tree View Interface CREATED BY: Rolf Berteig HISTORY: Created 17 April 1995 Moved into public SDK, JBW 5.25.00 Extended by Adam Felt for R5 *> Copyright (c) 1994-2002, All Rights Reserve...
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#include "utils/winutils/dibsection.h" #include "utils/color.h" #include "interface.h" #include <iostream> #include <iomanip> #include <fstream> #include <ctime> #include <cmath> #if 0//defined(__SWIG__) #define STDCALL_ #else #define STDCALL_ __stdcall #endif #define for if(false);else for u...
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//***************************************************************************** // header file //***************************************************************************** // // FILE NAME: StringEdit.h // #if !defined(AFX_STRINGEDIT_H__A8199B9F_CB7C_12E1_ADB8_000000000000__INCLUDED_) #define AFX_STRINGEDIT_...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-9 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be re...
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#include "Coordenadas.h" #include "Circunferencia.h" Coordenadas::Coordenadas() { this->x = 0; this->y = 0; this->z = 0; } Coordenadas::Coordenadas(int x, int y) { this->x = x; this->y = y; this->z = 0; } Coordenadas::Coordenadas(int x, int y, int z) { this->x = x; this->y = y; this->z = z; } Coordenadas::Coor...
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/*******************************************************************************/ /** * @file Mesh.cpp. * * @brief メッシュクラスソースファイル. * * @date 2008/10/09. * * @version 1.00. * * @author Kentarou Nishimura. */ /******************************************************************************/ #inclu...
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// Copyright (C) 1999-2000 Id Software, Inc. // /********************************************************************** UI_ATOMS.C User interface building blocks and support functions. **********************************************************************/ #include "ui_local.h" qboolean m_entersound; // ...
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double getMaxRadius(Poly p) { int n = p.size(); vector<Line> lines(n); vector<int> next(n), prev(n); for (int j = n - 1, i = 0; i < n; j = i++) { lines[i] = Line(p[j], p[i]); next[j] = i; prev[i] = j; } vector<double> deathTime(n); set<pair<double, int> > s; for (int i = 0; i < n; ++i) { dea...
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//--------------------------------------------------------------------------- #ifndef chart_typesH #define chart_typesH //--------------------------------------------------------------------------- #include <vcl\Classes.hpp> #include <vcl\Controls.hpp> #include <vcl\StdCtrls.hpp> #include <vcl\Forms.hpp> #inclu...
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included ...
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// Zipper.h: interface for the CZipper class. // ////////////////////////////////////////////////////////////////////// /*#if !defined(AFX_ZIPPER_H__4249275D_B50B_4AAE_8715_B706D1CA0F2F__INCLUDED_) #define AFX_ZIPPER_H__4249275D_B50B_4AAE_8715_B706D1CA0F2F__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif /...
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#pragma once #include <string> #include <vector> #include <map> #include "../globals.h" class Event { public: Event() {}; ~Event() {}; float getValue(); bool hasPassed(); int m_time; int m_length; };
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#include <list> #include <stdexcept> #include <OpenNI.h> #include <opencv.hpp> #include <tracking.hpp> #include <imgcodecs.hpp> #include <stdio.h> #include <string.h> #include <math.h> #include <unistd.h> #include <fstream> #include <sstream> #include <string> #include <sys/types.h> #include <sys/socket...
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#include <Halak/PCH.h> #include <Halak/Mouse.h> #include <Halak/MouseState.h> #include <Halak/Window.h> #if (defined(HALAK_PLATFORM_WINDOWS)) # define WIN32_LEAN_AND_MEAN # include <windows.h> namespace Halak { const MouseState& Mouse::GetState() { POINT windowsM...
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/**************************************************************************************************/ /*! @file Window.hpp @author Robert Onulak @author Justin Keane @par email: robert.onulak@@digipen.edu @par email: justin.keane@@digipen.edu @par Course: CS260 @par Assignment #3 -------------...
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namespace pers { const int LEN=40; struct Person { char fname[LEN]; char lname[LEN]; }; void getPerson(Person &); void showPerson(const Person &); } namespace debts { using namespace pers; struct Debt { Person name; double amount; }; void getDebt(Debt &); void showDebt(const Debt...
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#ifdef PRECOMPILEDHEADERS #include "Strategic All.h" #include "GameSettings.h" #else #include "types.h" #include "fileman.h" #include "himage.h" #include "Creature Spreading.h" #include "Campaign Types.h" #include "Strategic Movement.h" #include "Game Event Hook.h" #include "GameSettings.h" #incl...
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// SysCADCOM.h : Declaration of the CHelper #ifndef __SYSCADCMD_H_ #define __SYSCADCMD_H_ //extern const IID DIID__ISysCADCmdEvents; #include "stdafx.h" #include "resource.h" // main symbols #include "ScdCOMIF.h" #include "ScdCOMCP.h" /////////////////////////////////////////////////////////////////...
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/* * Copyright 2010-2011 Research In Motion Limited. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/ep...
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//---------------------------------------------------------------------------------- // CBoard class // Author: Enric Vergara // // Description: // ... //---------------------------------------------------------------------------------- #pragma once #ifndef INC_LABERYTNH_BOARD_H_ #define INC_LABERYTNH_BOARD_H_...
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// Copyright 2010 Hewlett-Packard under the terms of the MIT X license // found at http://www.opensource.org/licenses/mit-license.html #pragma once struct MessageHandler; class ActivePet; MessageHandler* makeAskOpenHandler(ActivePet*);
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/** * Copyright (c) 2006-2009 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, ...
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== // SysCAD Copyright Kenwalt (Pty) Ltd 1992 #ifndef __SCDARRAY_H #define __SCDARRAY_H #ifndef __SC_DEFS_H #include "sc_defs.h" #end...
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#pragma once class ArnNode; struct NodeBase; class ArnNodeFactory { public: static ArnNode* createFromNodeBase(const NodeBase* nodeBase); private: ArnNodeFactory(void); ~ArnNodeFactory(void); };
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#if !defined(AFX_MSCOMM_H__68913455_18B3_4B21_A0F4_2C0D9E4FAD73__INCLUDED_) #define AFX_MSCOMM_H__68913455_18B3_4B21_A0F4_2C0D9E4FAD73__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify t...
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#include "CppUTest/TestHarness.h" #include "ClassName.h" #include "MockClassName.h" TEST_GROUP(ClassName) { ClassName* aClassName; MockClassName* mockClassName; void setup() { mockClassName = new MockClassName(); aClassName = mockClassName; } void teardown() { delete aClassNa...
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/* * OgreMaxViewer - An Ogre 3D-based viewer for .scene and .mesh files * Copyright 2008 Derek Nedelman * * This code is available under the OgreMax Free License: * -You may use this code for any purpose, commercial or non-commercial. * -If distributing derived works (that use this source code) in binar...
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//this file is part of eMule //Copyright (C)2002-2005 Merkur ( devs@emule-project.net / http://www.emule-project.net ) // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Software Foundation; either //version 2...
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/* * GamePanel.h * * Created on: 2011-01-10 * Author: artur.m */ #ifndef GAMEPANEL_H_ #define GAMEPANEL_H_ #include "HUD/GameControl.h" #include "MathHelper.h" #include <string> class GamePanel : public GameControl { public: static shared_ptr<GamePanel> spawn(const Rectangle& bounds); ...
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#ifndef AGENT_H_ #define AGENT_H_ #include "GameObj.h" #include <NiPoint3.h> #include "CharacterController.h" #include <NxVec3.h> class NxActor; class Agent : public GameObj { public: // ctor Agent(NxActor* actor); // dtor virtual ~Agent(); // updates agent void Update(); // rotates act...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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#include <string> #include <iostream> #include <iomanip> #include <fstream> using namespace std; int main(int argc, char* argv[]) { int iPos; ifstream inFile; ofstream outFile; string strLine; int iTasos; inFile.open("Makefile.win"); if (!inFile) { cout << "Unable t...
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#pragma once #ifndef _SOUND_MANAGER_ #define _SOUND_MANAGER_ #include "base.h" class CSoundManager : public CBaseControl { public: CSoundManager() : m_iCurrentMusic(0) {}; ~CSoundManager() {Done();}; bool Init(const string& _szFile); void PlaySample(const string& _szSample); void StopSam...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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#include "CTaiShanDoc.h" #if !defined(AFX_DIAEDITZBGS_H__482F9B44_D07B_11D2_908D_0000E8593F1A__INCLUDED_) #define AFX_DIAEDITZBGS_H__482F9B44_D07B_11D2_908D_0000E8593F1A__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // DIAEDITZBGS.h : header file // //////////////////////////////////...
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// // Copyright (c) 2007 Sonority // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publ...
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/** * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 3 * of the License, or (at your option) any later version. * * This pro...
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/*************************************************************************** speaker.h Speaker output sound device. **************************************************************************** Copyright Aaron Giles All rights reserved. Redistribution and use in source and binary form...
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/* ======================================================================== Name : d_traceredirect.cpp Author : DH Copyright : All right is reserved! Version : E-Mail : dh.come@gmail.com Description : Copyright (c) 2009-2015 DH. This material, including documentation and any...
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/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkBoxClipDataSet.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details....
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#include "stdafx.h" #include "TextToRead.h" /******************************************************* //auxiliary string function *******************************************************/ int isequal(WCHAR *s, WCHAR *t); //************************************ // Description: // to test whether target is contained...
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#ifndef KMONOS_NET_MINT_LIST_HPP #define KMONOS_NET_MINT_LIST_HPP #include "common.hpp" #include "node.hpp" #include "list_index.hpp" #include <boost/intrusive/list_hook.hpp> namespace mint { template< typename TagList = boost::multi_index::tag<> > struct list { template<typename Super> struct node_c...
[ "kiki@kmonos.net" ]
[ [ [ 1, 32 ] ] ]