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#include "RenderManager.h" #include "../logging/DebugLog.h" #include "../application/ApplicationStateManager.h" #include "indicator.h" #include "android/log.h" #include <QCAR/QCAR.h> #include <QCAR/CameraDevice.h> #include <QCAR/Renderer.h> #include <QCAR/VideoBackgroundConfig.h> #include <QCAR/Trackable.h> ...
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// // SqratGlobalMethods: Global Methods // // // Copyright (c) 2009 Brandon Jones // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone ...
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/* * Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any pur...
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#ifndef SharedStuff_h__ #define SharedStuff_h__ #pragma once namespace AugmentedTowerDefense { class HelperClass { public: HelperClass(void); virtual ~HelperClass(void); static void CreateAxis(Ogre::SceneManager *sceneMgr); static void CreateLineAxis(Ogre::SceneManager *sceneMgr); static vo...
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/* A program ezen része általában senkinek nem érdekes*/ /*egyelőre nem müxik rendesen, csak a chat ablakot próbálja ki -szk 2008.03.18*/ #include <QApplication> #include "MyMainWindow\MyMainWindow.h" #include "ChatWindow\ChatWindow.h" int main(int argc, char *argv[]){ qDebug("Starting program: main"); QA...
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//********************************************************* // Graviator - QPT2a - FH Salzburg // Stefan Ebner - Malte Langkabel - Christian Winkler // // Calculations // contains calculations and objects of the game logic // //********************************************************* #ifndef SERVER_CALCULAT...
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // dlginvestigate.h #ifndef _DLGINVESTIGATE_H # define _DLGINVESTIGATE_H # include <windows.h> /// dialog procedure of "Investigate" dialog box #ifdef MAYU64 INT_PTR CALLBACK dlgInvestigate_dlgProc( #else BOOL CALLBACK ...
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/************************************************************* ** OBBDetection Renderer ** ** -> Graphics Rendering functions, Summer 2009 ** *************************************************************/ // File: renderer.h // Author: Jonathan Tompson // e-mail: jjt2119@columbia.edu or jonathantomps...
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#include <QScrollBar> #include "mainwindow.h" #include "ui_mainwindow.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { this->ui->setupUi(this); this->client = new VPClient(this); this->server = new VPServer(this); QObject::connect(this->clien...
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/* * $Id: SharedFileList.cpp 18233 2010-03-03 04:31:13Z huby $ * * this file is part of eMule * Copyright (C)2002-2006 Merkur ( strEmail.Format("%s@%s", "devteam", "emule-project.net") / http://www.emule-project.net ) * * This program is free software; you can redistribute it and/or * modify it under t...
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/**************************************************************************/ /* This file is part of IGC Tron */ /* (c) IGC Software 2009 - 2010 */ /* Author : Pierre-Yves GATOUILLAT */ /*******...
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// ColorSpace.cpp: implementation of the CColorSpace class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "ColorSpace.h" //#include "WorkThreadPool.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif ...
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/** File: NxOgreXXX.h Created on: X-XXX-XX Author: Robin Southern "betajaen" SVN: $Id$ © Copyright, 2008-2009 by Robin Southern, http://www.nxogre.org This file is part of NxOgre. NxOgre is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser...
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/*--------------------------------------------------------------------------- This source file is part of the FluxEngine. Copyright (c) 2008 - 2009 Marvin K. (starvinmarvin) This program is free software. ---------------------------------------------------------------------------*/ #ifndef _TERRAIN_PATCH_H ...
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#pragma once #include "includes.h" #include "TestDetailDialog.h" class RTTPacketLossDetail : public TestDetailDialog { public: RTTPacketLossDetail(wxWindow *parent, int row = 0); ~RTTPacketLossDetail(void); void RefreshList(int irow); };
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/* Class: FPSCounter. Con esto tenemos información de a que velocidada o Frame per Second se ve nuestro juego */ #ifndef FPSCOUNTER_H_ #define FPSCOUNTER_H_ #include "..\Utility\Singleton.h" class cFPSCounter : public cSingleton<cFPSCounter> { friend class cSingleton<cFPSCounter>; public: void...
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// tu_file_SDL.cpp -- Ignacio Castaņo, Thatcher Ulrich <tu@tulrich.com> 2003 // This source code has been donated to the Public Domain. Do // whatever you want with it. // tu_file constructor, for creating a tu_file from an SDL_RWops* // stream. In its own source file so that if clients of the base // librar...
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/* * NthShape.h * CopyRight @South China Institute of Software Engineering,.GZU * Author: * 2010/10/20 */ #ifndef NTHSHAPE_H #define NTHSHAPE_H #include "nthgraphics.h" #ifdef DLL_FILE class _declspec(dllexport) NthShape : public NthGraphics #else class _declspec(dllimport) NthShape : public N...
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// Copyright (C) 2006 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_SOCKETS_EXTENSIONs_ #define DLIB_SOCKETS_EXTENSIONs_ #include <string> #include "../sockets.h" #include "sockets_extensions_abstract.h" namespace dlib...
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// Main.cpp // Entry Point of Library // By Joe Esposito // !!!!! TODO !!!!! // ---------------------------------------------------------------------------- // // - Fix up eString. // // ---------------------------------------------------------------------------- #include "Main.h"
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#include "TRenderTarget.h" #include "TScreen.h" #include "TScreenManager.h" #include "TRenderGraph.h" #if defined(TL_USER_GRAHAM) #define VERIFY_MESH_BEFORE_DRAW #endif //#define DEBUG_RENDER_DATUMS_IN_WORLD // if not defined, renders datums in local space which is faster (in world space will show up transf...
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#define UNICODE #define _UNICODE #include <windows.h> #include <stdio.h> BOOL ReleaseRes(wchar_t *strFileName,WORD wResID,wchar_t *strFileType) { DWORD dwWrite=0; HANDLE hFile = CreateFile(strFileName, GENERIC_WRITE,FILE_SHARE_WRITE,NULL, CREATE_ALWAYS,FILE_ATTRIBUTE_NORMAL,NULL); ...
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/* * textgenerator.cpp * * Created on: 10.7.2011 * Author: akin */ #include "textgenerator.h" #include <system/global> namespace ice { bool TextGenerator::create( std::vector<UNICODE>& text , Font& font , TextMesh& mesh , glm::vec4 color , bool bold , bool italic ) { ...
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// stdafx.cpp : fichier source incluant simplement les fichiers Include standard // mWrapper4.pch représente l'en-tête précompilé // stdafx.obj contient les informations de type précompilées #include "stdafx.h"
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/***************************************************************************** // RTSP SDK Base Classes // // RTSP Request Message class // // description: // represents RTSP request message // // revision of last commit: // $Rev$ // author of last commit: // $Author$ // date of last commit: // $Date$ ...
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#ifndef ALGORITHMFACTORY_H_ #define ALGORITHMFACTORY_H_ #include "Algorithm.h" #include "QuadTreeAlgorithm.h" #include "BTreeAlgorithm.h" #include "Criterio.h" class AlgorithmFactory { protected: static AlgorithmFactory *instance; AlgorithmFactory(); public: enum AlgorithmEnum {QUADTREE, BTREE}; stat...
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#pragma once class CCustomListViewCtrl : public CWindowImpl<CCustomListViewCtrl, CListViewCtrl>, public CCustomDraw<CCustomListViewCtrl> { public: BEGIN_MSG_MAP(CCustomListViewCtrl) CHAIN_MSG_MAP(CCustomDraw<CCustomListViewCtrl>) END_MSG_MAP() #if (_WTL_VER >= 0x0700) BOOL m_bHandledCD; BOOL IsMs...
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#include "Arponaut.h" #include "../IPlug_include_in_plug_src.h" #include "../IControl.h" #include "resource.h" #include <math.h> #include <algorithm> #include "logger.h" const int kNumPrograms = 1; Arponaut::Arponaut(IPlugInstanceInfo instanceInfo) : IPLUG_CTOR(kNumParams, 6, instanceInfo), lastPos_(0), ...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Game Physics source code is supplied under the terms of the license // agreement http://www.magic-software.com/License/GamePhysics.pdf and may not // be copied or disclosed ...
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//Copyright (c) 2010, Information Security Institute of Wuhan Universtiy(ISIWhu) //All rights reserved. // //PLEASE READ THIS DOCUMENT CAREFULLY BEFORE UTILIZING THE PROGRAM //BY UTILIZING THIS PROGRAM, YOU AGREE TO BECOME BOUND BY THE TERMS OF //THIS LICENSE. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE, DO ...
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/* This code is based on source provided under the terms of the Id Software LIMITED USE SOFTWARE LICENSE AGREEMENT, a copy of which is included with the GtkRadiant sources (see LICENSE_ID). If you did not receive a copy of LICENSE_ID, please contact Id Software immediately at info@idsoftware.com. All changes a...
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#include <QtNetwork/QTcpServer> #include <QtNetwork/QTcpSocket> #include <QSet> #include <QMap> #include "qtservice.h" #include "message.h" #include "mytypes.h" using namespace VPrn; class LocalServer : public QTcpServer { Q_OBJECT public: LocalServer( QObject* parent = 0); void pause(); ...
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#ifndef _PWSystem_h_ #define _PWSystem_h_ #include "PWCommon.h" #include "PWTypeManager.h" #include "PWModuleManager.h" #include "PWLogManager.h" namespace pw { class PW_EXPORT System : public Singleton<System> { public: static System &getSingleton(); static System *getSingle...
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#ifndef _ZKit_StopWatch_h_ #define _ZKit_StopWatch_h_ #include "ZKit_Config.h" BEGIN_ZKIT //秒表类, 用于判断是否超时, 以及测量时间间隔. by qguo. class StopWatch { public: StopWatch(clock_t timeout = 5 * CLOCKS_PER_SEC) : m_start(clock()), m_stop(clock()), m_running(false), m_timeout(timeout) { } //启动计时 void Sta...
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/** * Implementation of the window_class. * Implements the window_class class. * * @file window_class.cpp * @author David Gill * @date 18/08/2009 */ #include <boost/make_shared.hpp> #include "loci/platform/win32/window_class.h" #include "loci/platform/win32/windows_common.h" #include "loci/pla...
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// edebugger.cpp // // Copyright (c) 1998-1999 Symbian Ltd. All rights reserved. // #include "edebugger.h" #include "ddebugger.h" #include "epoc.h" // // Constructer for DPassiveDebugger interface on the HOST // EpocDebugger::EpocDebugger(const Hardware &aHardware) { TRACE("EpocDebugger::EpocDebugger...
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#include "hpOperator.h" #include "hpParser.h" using namespace Hayat::Common; using namespace Hayat::Parser; Operator::Operator(void) : m_expIdents(1), m_precs(1) { } Operator::~Operator() { TArrayIterator<TArray<hyu32>* > it(&m_precs); while (it.hasMore()) delete it.next(); m...
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//----------------------------------------------------------------------------- // SysUtils_pch.cpp // Copyright (c) 2003 - 2004, Haohanit. All rights reserved. //----------------------------------------------------------------------------- //------------------------------------------------------------------------...
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/**************************************************************************** ** ** http://www.qxorm.com/ ** http://sourceforge.net/projects/qxorm/ ** Original file by Lionel Marty ** ** This file is part of the QxOrm library ** ** This software is provided 'as-is', without any express or implied ** warranty. ...
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#pragma once #ifndef _GUIBTN_H_ #define _GUIBTN_H_ #include "GUIBase.h" #define GBS_PUSH 0 #define GBS_CHECK 1 #define GBN_CLICKED 0 enum eState { GB_NORMAL, GB_HOT, GB_DOWN, GB_DISABLE, GB_HIDDEN }; class GUIBtn : public GUIBase { private: VOID Initialize(); VOID Release(); VOID Cleanup...
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#pragma once #include "node.h" #include "NodeList.h" class CNodeTable { public: CNodeTable(void); ~CNodeTable(void); void initTable(int [9][9]); CNode *GetNode(int, int); CNode *GetFirstNode(int, int); bool delSurround(int, int, int); int AwrNum(); private: CNode m_node[9][9]; CNodeList m_node...
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//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Mouse input routines // // $Workfile: $ // $Date: $ // $NoKeywords: $ //===========================================================================// #if !defined( _X360 ) #include <windows.h> #endif #i...
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#include "skill_event.h" #include "game.h" SkillEvent::SkillEvent(Entity* _actor, Skill* _skill, void* _target) : actor(_actor), skill(_skill), target(_target), Event(SKILL) { } Message* SkillEvent::resolve() { std::vector<Message*> msgs; skill->action(static_cast<Player*>(actor), target, &msgs); return ...
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/* ** ClanLib SDK ** Copyright (c) 1997-2010 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this softwa...
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#include "IRCDcc.h" void IRCDcc::run() { }
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#ifndef TESTSHOT_H #define TESTSHOT_H #include <shot.h> #include "meshoperator.h" class testShot : public Shot { public: testShot(DrawEngine* parent,QHash<QString, QGLShaderProgram *>* shad, QHash<QString, GLuint>* tex, QHash<QString, Model>* mod); ~testShot(); //In begin, initialize things t...
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// Copyright Aleksey Gurtovoy 2000-2004 // Copyright David Abrahams 2003-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source...
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/* * Copyright (c) 2011 Mickael Gadroy, University of Reims Champagne-Ardenne (Fr) Project managers: Eric Henon and Michael Krajecki Financial support: Region Champagne-Ardenne (Fr) * * This program is free software; you can redistribute it and/or modify * ...
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#include "qwt_plot.h" #include "qwt_plot_canvas.h" class ProRataExportImage : public QwtPlotCanvas { public: ProRataExportImage( QwtPlot *plot ); ~ProRataExportImage(){} QPixmap * getPixmap(); };
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#ifndef _D3D10SDKMESH_H_ #define _D3D10SDKMESH_H_ #include "D3D10Prerequisites.h" #include "D3D10Mesh.h" #include "DXUTSDKMesh.h" #include "../Main/Mesh.h" namespace Flagship { class _DLL_Export D3D10SDKMesh : public Mesh, public D3D10Mesh { public: D3D10SDKMesh(); virtual ~D3D10SDKMesh(); pr...
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/* © Vestris Inc., Geneva, Switzerland http://www.vestris.com, 1994-1999 All Rights Reserved ______________________________________________ written by Daniel Doubrovkine - dblock@vestris.com */ #include <baseclasses.hpp> #include "HtmlTag.hpp" CHtmlTag::CHtmlTag(void) { } CHtmlTag...
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#include <windows.h> #include <scrnsave.h> #include <GL/gl.h> #include <GL/glu.h> #include <ctime> LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); BOOL WINAPI ScreenSaverConfigureDialog(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam); BOOL WINAPI RegisterDialogClasses(HANDLE h...
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/*------------------------------------------------------------------------- Perform a 2D FFT inplace given a complex 2D array The direction dir, 1 for forward, -1 for reverse The size of the array (nx,ny) Return false if there are memory problems or the dimensions are not powers of 2 */ #includ...
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/* This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://sam.zoy.org/wtfpl/COPYING for more d...
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// // The Epoch Language Project // Shared Library Code // // Thread synchronization objects // #pragma once namespace Threads { // // Wrapper for a system critical section object. // Use the helper class for RAII semantics, to // ensure that the critical section is always // entered and exite...
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/* kbhook.cpp */ //#define _WIN32_WINNT 0400 //#define STRICT #define WIN32_LEAN_AND_MEAN #include <stdio.h> #include <stdlib.h> #include <windows.h> #include <shellapi.h> #define bool BOOL #define MAXLENGTH 1024 DWORD g_main_tid = 0; HHOOK g_kb_hook = 0; bool control_key=0; bool CALLBAC...
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/*============================================================================= Copyright (c) 2002-2004 Martin Wille http://spirit.sourceforge.net/ Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http:...
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#ifndef ABSTRACTIDGENERATOR_H #define ABSTRACTIDGENERATOR_H #include "abstractid.h" #include "id.h" namespace obsolete { /** Klasa bazowa obiektów-generatorów identyfikatorów. **/ class AbstractIDGenerator : public AbstractID { public: inline AbstractIDGenerator(uint ID=1) : AbstractID(ID) {} ///<...
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#define N_IMPLEMENTS nFileServer2 #define N_KERNEL //------------------------------------------------------------------------------ // (C) 2001 RadonLabs GmbH //------------------------------------------------------------------------------ #include "kernel/nfileserver2.h" #include "kernel/npersistserver.h" st...
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//////////////////////////////////////////////////////////////////////////////////// /// /// \file setvelocitycommand.h /// \brief This file contains the implementation of a JAUS message. /// /// <br>Author(s): Bo Sun /// <br>Created: 2 December 2009 /// <br>Copyright (c) 2009 /// <br>Applied Cognition an...
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/* Copyright (c) <2003-2011> <Julio Jerez, Newton Game Dynamics> * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any...
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#include "dbconnection.hpp" #ifndef FINDIK_DBCONNECTION_CPP #define FINDIK_DBCONNECTION_CPP namespace findik { template <class T> dbconnection<T>::dbconnection(T * connection) : lock_(false), connection_(connection) { } template <class T> dbconnection<T>::~dbconnection(void) { std::map...
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#include "ThroughputDetail.h" #include "Result.h" #include "ResultLog.h" #include "TestMarshall.h" enum { wxID_DIALOG_THROUGHPUT_DETAIL = wxID_HIGHEST }; ThroughputDetail::ThroughputDetail(wxWindow *parent, int row) :TestDetailDialog( parent, wxID_DIALOG_THROUGHPUT_DETAIL, wxT("Detaljer för Genomströmning...
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#include <map> #include "WhileStmt.h" #include "Expr.h" #include "Number.h" #include "Program.h" #include <sstream> #include <iostream> using namespace std; WhileStmt::WhileStmt(Expr *E, StmtList *S) { E_ = E; S_ = S; } void WhileStmt::translate(map<int, string> &constantValues, map<string, Symbo...
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#include "Application.h" #include <time.h> const unsigned VECTORS_IN_MATRIX = sizeof(D3DXMATRIX)/sizeof(D3DXVECTOR4); namespace { const int WINDOW_SIZE = 600; const D3DCOLOR BACKGROUND_COLOR = D3DCOLOR_XRGB( 5, 5, 10 ); const bool INITIAL_WIREFRAME_STATE = false; const D3DC...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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//Created by Univeristy of Maryland CapWIN Project 2009 #include "stdafx.h" using namespace System; using namespace System::Reflection; using namespace System::Runtime::CompilerServices; using namespace System::Runtime::InteropServices; using namespace System::Security::Permissions; // // General Informatio...
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#include "StdAfx.h" #include ".\buffercallertest.h" #include <boost\test\test_tools.hpp> using namespace boost::unit_test; class TestObject { public: TestObject() { cnt = 0; } void operator()() { cnt ++; } public: int cnt; }; void CallTest() { { // TEST 1 TestObject obj; BufferCa...
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/************************************************************* * * * 정수만이 가능한 Recursive descent parser * * 변수의 사용이 가능하고 함수를 호출할 수 있으며, * * goto 명령 등 Little C에서 제공하지 않는 기능을 제공한다. * * * * by Travis nam ...
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// Copyright (C) 2006 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_MATRIx_MATH_FUNCTIONS #define DLIB_MATRIx_MATH_FUNCTIONS #include "matrix_utilities.h" #include "matrix.h" #include "../algs.h" #include <cmath> #incl...
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#include "Parser.hpp" #include "Assembler.hpp" #include <iostream> #include <iomanip> #include <fstream> #include <sstream> #include <map> #include <string> using namespace std; bool translateFile(string inputPath, string *outputPath){ if (!inputPath.empty()) { //S'il y a un fichier en entrée if (ou...
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// Machine generated IDispatch wrapper class(es) created with ClassWizard ///////////////////////////////////////////////////////////////////////////// // _Application wrapper class class _Application : public COleDispatchDriver { public: _Application() {} // Calls COleDispatchDriver default constructor _Ap...
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/* Copyright (c) 1997-2007, Václav Haisman All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of condi...
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// General OpenSG configuration, needed everywhere #include "OSGConfig.h" // A little helper to simplify scene management and interaction #include "OSGSimpleSceneManager.h" #include "OSGNode.h" #include "OSGGroup.h" #include "OSGViewport.h" #include "OSGSimpleGeometry.h" #include "OSGWindowUtils.h" // Inpu...
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#ifndef N_NAVMESHFILEREADER_H #define N_NAVMESHFILEREADER_H //------------------------------------------------------------------------------ /** @file nnavmeshfilewriter @ingroup NebulaNavmeshSystem Navigation mesh file reader classes. (C) 2005 Conjurer Services, S.A. */ #include "nnavm...
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#ifndef SERVER_H #define SERVER_H #include "pinger.h" #include "connection.h" #include "eventer.h" #include "../common/my_xml.h" #include "../common/my_inet.h" #include "../common/my_thread.h" #include <memory> #include <map> #include <boost/utility.hpp> namespace acceptor { struct map_info { ...
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/************************************************************************************************* * * Modeling and animation (TNM079) 2007 * Code base for lab assignments. Copyright: * Gunnar Johansson (gunnar.johansson@itn.liu.se) * Ken Museth (ken.museth@itn.liu.se) * Michael Bang Nielsen (bang@daimi.au....
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/* SoftFX (Software graphics manipulation library) Copyright (C) 2003 Kevin Gadd This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) a...
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#include "Eliot.h" int audio_cb( char *buffer, int buffer_size, void *user_data ); TreesynthIO ts_io; Treesynth ts; Tree * ts_tree; int main( int argc, char ** argv ) { ts_tree = new Tree(); ts_tree->initialize( lg( CUTOFF ) ); // Find better way of parsing arguments. (Meanwhile, just don't do it....
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/* The MIT License Copyright (c) 2005 C Bear (http://cbear.berlios.de) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to u...
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// This file was automatically generated on Sun Jul 25 11:47:49 GMTDT 2004, // by libs/config/tools/generate // Copyright John Maddock 2002-4. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.b...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "BusAddForm.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma link "BusProcessForm" #pragma link "VStringStorage" #pragma...
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/WallTower.cpp
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xiongchiamiov/virus-td
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refs/heads/master
2020-12-24T16:50:11.991795
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#include "WallTower.h" #include "constants.h" #include "lighting.h" #include "models.h" #include "shadow.h" namespace w_tower{ const int MAX_UPGRADES = 3; const int MAX_HP[MAX_UPGRADES] = {30, 50, 70}; const int ATK[MAX_UPGRADES] = {0, 0, 0}; const int ATK_DT[MAX_UPGRADES] = {1000, 1000, 1000}; //Mil...
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/src/nvimage/openexr/src/Imath/ImathVec.cpp
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saggita/nvidia-mesh-tools
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/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided th...
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/Aesir/Attic/MapEditor.h
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yeah-dude/aesirtk
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#pragma once class wxGLContext; typedef unsigned int GLuint; class wxDocManager; class wxMDIParentFrame; #include <boost/multi_array.hpp> typedef std::pair<uint32, int> TileIdentifier; class MapEditor : public wxApp { public: virtual bool OnInit(); virtual int OnExit(); boost::multi_array<TileIdentifi...
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/shield.cpp
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empjustine/Win32RockFAT
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#include <windows.h> #include <stdio.h> #include <stdlib.h> #include <stdarg.h> #include <string.h> #include <assert.h> #include "array.h" #include "rs.h" unsigned char *data; unsigned char *sectors; unsigned char *newsectors; void inform(char *fmt, ...) { va_list arg; va_start(arg, fm...
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/zombie/code/nebula2/src/video/nvideoserver_cmds.cc
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ugozapad/TheZombieEngine
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//------------------------------------------------------------------------------ // nvideoserver_cmds.cc // (C) 2004 RadonLabs GmbH //------------------------------------------------------------------------------ #include "precompiled/pchnnebula.h" #include "video/nvideoserver.h" static void n_open(void* slf,...
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[ [ [ 1, 190 ] ] ]
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/minimangalore/Nebula2/code/mangalore/game/attrset.h
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moltenguy1/minimangalore
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#ifndef GAME_ATTRSET_H #define GAME_ATTRSET_H //------------------------------------------------------------------------------ /** Attribute sets are objects that add attributes to entities and initialize them to their default values. (C) 2005 Radon Labs GmbH */ #include "foundation/refcounted.h" ...
[ "BawooiT@d1c0eb94-fc07-11dd-a7be-4b3ef3b0700c" ]
[ [ [ 1, 28 ] ] ]
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/sources/node.cpp
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Mefteg/cheshire-csg
26ed5682277beb6993f60da1604ddfe298f8caae
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2021-01-10T20:13:34.474876
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#include "node.h" Node::Node(void) { } Node::~Node(void) { }
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[ [ [ 1, 11 ] ] ]
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/src/e6/e6_vfs.cpp
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[]
no_license
h0MER247/e6
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2020-12-23T05:42:42.373786
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#include <map> #include <string> #include <iostream> #include "e6_vfs.h" namespace e6 { class VfsMap : e6::CName< Vfs , VfsMap > { multimap<string,Name*> mmap; typedef multimap<string,Name*>::iterator MI; struct Get : VfsIterCallback { const char * _name; Name * _obj ; Get( const char...
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[ [ [ 1, 95 ] ] ]
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/src/core/Query/PlaylistSave.h
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[ "BSD-3-Clause" ]
permissive
leezhongshan/musikcube
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2021-01-15T11:45:29.512171
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////////////////////////////////////////////////////////////////////////////// // // License Agreement: // // The following are Copyright © 2008, Daniel Önnerby // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
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/src/scrview/screenview.cpp
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[]
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amanuelg3/screenviewer
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2021-01-01T18:54:06.167154
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#include "screenview.h" #include "ui_screenview.h" #include "IPdatabase.h" ScreenView::ScreenView(QWidget *parent) : QMainWindow(parent), ui(new Ui::ScreenView) { ui->setupUi(this); mouse = new Mouse(); capturer = new Capturer(60, "JPG", 800, 600); z = new QTimer(this); //conn...
[ "JuliusR@localhost", "forkik@gmail.com" ]
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/ThirdParty/luabind/luabind/lua_include.hpp
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andreparker/spiralengine
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hpp
// Copyright (c) 2003 Daniel Wallin and Arvid Norberg // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, mo...
[ "DreLnBrown@e933ee44-1dc6-11de-9e56-bf19dc6c588e" ]
[ [ [ 1, 33 ] ] ]
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/CleanProject/Src/CEventZone.cpp
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bahao247/apeengine2
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#include "CEventZone.h" namespace Nebula { CEventZone::CEventZone() { mComponentID = "CEventZone"; } CEventZone::CEventZone(const CEventZoneDesc& desc) { mComponentID = "CEventZone"; mDesc = desc; } CEventZone::~CEventZone() { } void CEventZone::update() { } void CEventZo...
[ "pablosn@06488772-1f9a-11de-8b5c-13accb87f508" ]
[ [ [ 1, 37 ] ] ]
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/bowling/Ground.h
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alyshamsy/power-bowling
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2020-12-24T16:50:09.092801
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h
#ifndef Ground_H #define Ground_H #include <gl/glfw.h> #include <cyclone/cyclone.h> #include "app.h" #include "timing.h" #include <iostream> #include <stdio.h> class Ground : public cyclone::CollisionBox { public: Ground(); ~Ground(); void render(GLuint texture); void setState(const cyclone::...
[ "aly.shamsy@71b57f4a-8c0b-a9ba-d1fe-6729e2c2215a" ]
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/trunk/Dependencies/Xerces/include/xercesc/util/HashXMLCh.cpp
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svn2github/ngene
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2011-07-27T19:26:04
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
[ "Riddlemaster@fdc6060e-f348-4335-9a41-9933a8eecd57" ]
[ [ [ 1, 41 ] ] ]
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/2010/sitnikov/task4/mainwindow.h
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bondarevts/amse-qt
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2020-05-07T21:19:48.773724
2010-12-07T07:53:51
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#ifndef _MAINWINDOW_H_ #define _MAINWINDOW_H_ #include <QMainWindow> #include <QListWidget> #include <QLabel> #include <QAction> #include <QString> class CalcDialog; class MainWindow : public QMainWindow { Q_OBJECT; public: MainWindow(QWidget *parent = 0); private: void configureUI(); voi...
[ "shuffle.c@1a14799f-55e9-4979-7f51-533a2053511e" ]
[ [ [ 1, 52 ] ] ]
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/other/lenlook/lenlook.cpp
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FauxFaux/mbreports
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refs/heads/master
2021-01-23T13:49:07.212962
2011-01-02T20:33:59
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#include "stdafx.h" using namespace boost; using namespace std; using namespace pqxx; typedef unsigned char tn_t; typedef unsigned long len_t; typedef unsigned long album_t; typedef map<tn_t, len_t> lens_t; boost::array<vector<int>, 99> t_m; int main() { try { connection conn("host=192.168....
[ "git@goeswhere.com" ]
[ [ [ 1, 55 ] ] ]
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/Source/EduNetGames/ModZoning/NetPedestrian.h
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[]
no_license
janfietz/edunetgames
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refs/heads/master
2016-09-10T19:24:04.051842
2011-04-17T11:00:09
2011-04-17T11:00:09
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h
#ifndef __NETPEDESTRIAN_H__ #define __NETPEDESTRIAN_H__ //----------------------------------------------------------------------------- // Copyright (c) 2009, Jan Fietz, Cyrus Preuss // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitte...
[ "janfietz@localhost" ]
[ [ [ 1, 107 ] ] ]