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//#include <Crystal.h> /*CrystalException::CrystalException(int lineNumber, const char* fileName) : m_lineNumber(lineNumber), m_fileName(std::string(filename)) { } CrystalException::CrystalException(int lineNumber, const char* fileName, const char* error) : m_lineNumber(lineNumber), m_fileName(std::string(filen...
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//------------------------------------------------------------------ // // MODULE : POLYFANFX.H // // PURPOSE : Defines class CPolyFanFX // // CREATED : On 11/23/98 At 6:21:38 PM // //------------------------------------------------------------------ #ifndef __POLYFANFX__H_ #define __POLYFANFX__H_ ...
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// NV38Box (http://inferno.hildebrand.cz) // Copyright (c) 2004 Antonin Hildebrand // licensed under zlib/libpng license (see license.txt) // released in Shader Triathlon – Summer 2004 ("Contest") /*! \addtogroup RForce @{ \ingroup Raytracers */ /*! \file KernelShader.cpp \brief Implementation of KernelSha...
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#include "main.h" #include "textures.h" #include "tex_box.h" #include "thing_type.h" #include "draw.h" #include <gdk/gdkkeysyms.h> bool browse_sprites = false; string selected_tex = ""; string tex_search = ""; int rows = 0; vector<string> tex_names; vector<string> browsesprites; GtkWidget *browse_vscrol...
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/*----------------------------------------------------------------------------- Render.cpp 2009 Shamus Young ------------------------------------------------------------------------------- This is the core of the gl rendering functions. This contains the main rendering function RenderUpdate (),...
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/*! @file @author Albert Semenov @date 01/2008 @module */ #ifndef __MYGUI_MESSAGE_H__ #define __MYGUI_MESSAGE_H__ #include "MyGUI_Prerequest.h" #include "MyGUI_Window.h" namespace MyGUI { class _MyGUIExport Message : public Window { // для вызова закрытого конструктора friend class fact...
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#ifndef _OSG_NODE_FRONDS_H_ #define _OSG_NODE_FRONDS_H_ #include <osg/Referenced> #include <osg/ref_ptr> #include <osg/Geode> class osgNodeFronds { public: osgNodeFronds(); ~osgNodeFronds(); //сохранить ветки по LOD'ам void LODSave(); private: //инициировать корневой узел данными osg::ref_ptr...
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gotomypc/klucv2
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/** * Copyright (C) 2010, Konrad Kleine and Jens Lukowski, all rights reserved. */ // stdafx.cpp : source file that includes just the standard includes // klulib.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any add...
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// // before_starting_game.cpp for freewar in /u/ept2/huot_j // // Made by jonathan huot // Login <huot_j@epita.fr> // // Started on Fri May 7 13:37:58 2004 jonathan huot // Last update Sun Jul 11 18:08:36 2004 // #include "freewar.h" int init_server_connection(t_trame *req); int server_connecti...
[ "doomsday@b2c3ed95-53e8-0310-b220-efb193137011" ]
[ [ [ 1, 130 ] ] ]
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/Include/Nuclex/Audio/Sound.h
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dzw/stellarengine
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//  // // # # ### # # -= Nuclex Library =-  // // ## # # # ## ## Sound.h - Active sound  // // ### # # ...
[ "ctuoMail@5f320639-c338-0410-82ad-c55551ec1e38" ]
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/Previewer/Source/Application/PreviewerView.cpp
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larrson/metashader
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/** @file PreviewerView.cpp @brief プレビューア用Viewクラス */ // Includes ---------------------------------------------------------------------------------- #include "stdafx.h" #include "CameraController.h" #include "Graphics/Model.h" #include "PreviewerView.h" namespace opk { // Global Variable Definitions --...
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#ifndef ACTION_H #define ACTION_H #include <QtGui/QWidget> #include <QLabel> #include <QPushButton> #include <QVBoxLayout> #include <QStackedLayout> #include <QHBoxLayout> #include "ui_Action.h" #include "GenericStep.h" #include "DescriptorHandler.h" #include <vector> using namespace std; class A...
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ldaehler/lbanet
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included ...
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[ [ [ 1, 116 ] ] ]
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/ok/ok/AssemblyInfo.cpp
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saki21/saki21
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#include "stdafx.h" using namespace System; using namespace System::Reflection; using namespace System::Runtime::CompilerServices; using namespace System::Runtime::InteropServices; using namespace System::Security::Permissions; // // アセンブリに関する一般情報は以下の属性セットをとおして制御されます。 // アセンブリに関連付けられている情報を変更するには、 // これらの属性...
[ "shiozaki21@gmail.com" ]
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hibive/sjmt6410pm090728
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// // EBook2Startup.cpp // #include <windows.h> #include "s1d13521.h" #include "iphlpapi.h" #include "etc.h" #include <usbfnioctl.h> #include <devload.h> #define OMNIBOOK_REG_KEY _T("Software\\Omnibook") #define APP_STARTUP_REG_STRING _T("AppStartup") #define APP_STARTUP_REG_DEFAULT _T("\\eBook S...
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marcellodash/psmame
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class pcktgal_state : public driver_device { public: pcktgal_state(running_machine &machine, const driver_device_config_base &config) : driver_device(machine, config) { } int m_msm5205next; int m_toggle; UINT8 *m_spriteram; size_t m_spriteram_size; }; /*----------- defined in video/pcktgal.c ----...
[ "Mike@localhost" ]
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/ship_sim_old/source/sci_ui.h
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Jacobi20/nano-vis
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/* The MIT License Copyright (c) 2010 IFMO/GameDev Studio Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights ...
[ "demiurghg@6d03c5d0-0fef-11df-8179-3f26cfb4ba5f" ]
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gspu/lol4fg
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#ifndef __praGameApp #define __praGameApp //#include "KeyListener.h" //mem probs without this next one //#include <OgreNoMemoryMacros.h> //#include <CEGUI/CEGUIImageset.h> //#include <CEGUI/CEGUISystem.h> //#include <CEGUI/CEGUILogger.h> //#include <CEGUI/CEGUISchemeManager.h> //#include <CEGUI/CEGUIWindowMana...
[ "praecipitator@bd7a9385-7eed-4fd6-88b1-0096df50a1ac" ]
[ [ [ 1, 399 ] ] ]
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/Sources/LudoAI/SkyDome.cpp
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Cuihuo/sorgamedev
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/////////////////////////////// // Filename: SkyDome.cpp /////////////////////////////// #include "LudoCore/LudoGlobal.h" #include "SkyDome.h" #include "LudoCore/LudoVector.h" #include "LudoCore/LudoStringManager.h" #include <math.h> using std::vector; static const float DTOR = LUDO_PI / 180.0f; static ...
[ "sikhan.ariel.lee@a3e5f5c2-bd6c-11dd-94c0-21daf384169b" ]
[ [ [ 1, 150 ] ] ]
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/Term/WildMagic2/Source/Approximation/WmlApprEllipsoidFit3.cpp
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argapratama/kucgbowling
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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/* * Copyright 1999-2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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// GontrolPCDlg.cpp : implementation file // #include "stdafx.h" #include "GontrolPC.h" #include "GontrolPCDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif #define TIMERID_HIDEWINDOW 1 // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog ...
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/* * Copyright (c) 2008, Maxim Likhachev * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, this lis...
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#ifndef _material_h #define _material_h #include <d3dx9.h> namespace cg_labs { struct Material { Material(); Material( D3DXCOLOR amb, D3DXCOLOR spec, D3DXCOLOR dif ); operator D3DMATERIAL9(); D3DXCOLOR Ambient, Specular, Diffuse; }; } #endif /* _material_h */
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#pragma once /** * @usage: Create object; bind and attach texture * * @file FrameBufferObject.h * @author Joćo Pedro Jorge */ struct FBOTextureAttachment { GLuint id; GLenum attachment; GLenum target; GLint mipmapLevel; }; class FrameBufferObject { public: FrameBufferObject(void); ~FrameBufferObject(...
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//#define UNICODE #include "resource.h" #include <windows.h> #include <tchar.h> #ifdef __GNUC__ #include <gdiplus/gdiPlus.h> #else #include <gdiPlus.h> #endif #include "udialogx.h" #include "udlgapp.h" #include "ugdiplus.h" using huys::UDialogBox; using namespace Gdiplus; class MyDialog : public UDialogBox { ...
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// stdafx.cpp : source file that includes just the standard includes // PluginBaseArea.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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// NemuBarForDonutP.cpp : DLL エクスポートのインプリメンテーション // メモ: Proxy/Stub 情報 // 別々の proxy/stub DLL をビルドするためには、プロジェクトのディレクトリで // nmake -f NemuBarForDonutPps.mak を実行してください。 #include "stdafx.h" #include "resource.h" #include "NemuBarForDonutP.h" #include "NemuChecker.h" #include "PluginInfo.h" CComModule ...
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#pragma once class CNofyIcon { public: CNofyIcon() : m_bInstalled(), m_ni() { } void Setup( HWND hwnd, UINT msgID, int iconID ) { m_ni.cbSize = sizeof m_ni; m_ni.hIcon = ::LoadIcon( ::GetModuleHandle(0), MAKEINTRESOURCE( iconID ) ); m_ni.hWnd = hwnd...
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///////////////////////////////////////////////////////////////////////////// // // (C) Copyright Olaf Krzikalla 2004-2006. // (C) Copyright Ion Gaztanaga 2006-2008. // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.bo...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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#pragma once namespace my_render { MY_INTERFACE Camera : EXTENDS_INTERFACE( Base ) { virtual bool isPerspective() PURE; virtual bool isOrthographic() PURE; virtual CameraPerspective * getPerspectiveCamera() PURE; virtual CameraOrthographic * getOrthographicCamera() PURE; virtual voi...
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/*! @file @author Albert Semenov @date 12/2007 @module *//* This file is part of MyGUI. MyGUI is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at ...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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#include "StdAfx.h" #include ".\autoclean.h" #include ".\settingitem.h" #include <stdio.h> #include <sys/timeb.h> #include <time.h> #include <assert.h> #include <utility/timeutility.h> //=========================================== // construtor and deconstructor AutoClean::AutoClean(void) { last_time_ = N...
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#if !defined(AFX_MANAGEDATA_H__A891F112_7F6B_455D_842F_60496EEEB9E4__INCLUDED_) #define AFX_MANAGEDATA_H__A891F112_7F6B_455D_842F_60496EEEB9E4__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CSuperviseData : public CPropertySheet { DECLARE_DYNAMIC(CSuperviseData) public: C...
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/* CAsyncSock.h Classe per interfaccia Winsock (modalita' asincrona). Luca Piergentili, 04/09/98 lpiergentili@yahoo.com */ #ifndef _CASYNCSOCK_H #define _CASYNCSOCK_H 1 #include "window.h" #include "CSock.h" #include "CAsyncSockMessages.h" class CSockWnd; class CAsyncSock; /* CSockWnd Class...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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/////////////////////////////////////////////////////////// // cDigital.cpp // Implementation of the Class cDigital // Created on: 05-May-2010 3:28:14 AM // Original author: shawn.mcginnis /////////////////////////////////////////////////////////// #include "cDigital.h" cDigital::cDigital(){ ...
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#pragma once #include "testcase.h" class StringTest : public TestCase { public: static const ws_char * const s_class_name; public: StringTest(void); ~StringTest(void); WS_METHOD( ws_result , doTest )(void); static void New(iTestCase ** ret); void test_wsString(void); void tes...
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/* * Moon++ Scripts for Ascent MMORPG Server * Copyright (C) 2005-2007 Ascent Team <http://www.ascentemu.com/> * Copyright (C) 2007-2008 Moon++ Team <http://www.moonplusplus.info/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License...
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/// \file /// \brief If _USE_RAK_MEMORY_OVERRIDE is defined, memory allocations go through rakMalloc, rakRealloc, and rakFree /// /// This file is part of RakNet Copyright 2003 Jenkins Software LLC /// /// Usage of RakNet is subject to the appropriate license agreement. #ifndef __RAK_MEMORY_H #define __RAK_M...
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/* * rtsCTS.cpp * * This program will test the ability to get the state of the * CTS pin, toggle the RTS pin, and spew data over a serial port. * */ #include <unistd.h> #include <stdio.h> #include <fcntl.h> #include <termios.h> #include <sys/ioctl.h> #include <signal.h> #include <sys/poll.h> #in...
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/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library Sample: List include dependencies of a given source file Configuration data http://www.boost.org/ Copyright (c) 2001-2007 Hartmut Kaise...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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/**************************************************************************** * URL List Class * for USB Loader GX * by dimok ***************************************************************************/ #ifndef ___URLLIST_H_ #define ___URLLIST_H_ #include "networkops.h" #include "http.h" typedef struct...
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/* * ArcEmu MMORPG Server * Copyright (C) 2008 <http://www.ArcEmu.org/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later ver...
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#include "Score.h" #include "ScoreFunction.h" #include <assert.h> #include "ExtraMath.h" // // class for computing hyper-geometric pvalues class HyperGeometric { // // copied from legacy SeedSearcher MyMath.h public: /** *param : log(X) , log(Y). *return: log(X+Y) * Note: by default i...
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#pragma once class ProfilerBase : public ICorProfilerCallback2 { protected: ICorProfilerInfo2 * profiler; DWORD eventMask; FILE * f; public: ProfilerBase( DWORD eventMask, std::string const& foo) : eventMask( eventMask ) { f = fopen( foo.c_str(), "w" ); } void Log( char const * s ) { fp...
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#ifndef WORLD_H_INCLUDED #define WORLD_H_INCLUDED int LoadMap(std::string sMapName); bool GetIsBlockingVision(int nType); bool GetIsBlockingWalk(int nType); bool GetIsCollisionBallWithWorld(struct worldpospx pBall, float fRadius); bool GetIsCollisionPointWithBall(struct worldpospx pPosPoint, struct worldpospx pPosB...
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// // Copyright (c) 2008, Mariano M. Chouza // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // t...
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/* * * * Copyright 2007 Francisco Campos. All rights reserved. * BEYONDATA PROPRIETARY. Use is subject to license terms. </F> * * \|||/ * |o_o| * ----o00o-------o00o--- **/ #if !defined(AFX_BOUTLOOK_H_INCLUDED_) #define AFX_BOUTLOOK_H_INCLUDED_ #if _MSC_VER > 1000 #pragma once ...
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#ifndef _ALEMBIC_POLYMSH_H_ #define _ALEMBIC_POLYMSH_H_ #include "AlembicObject.h" class AlembicPolyMesh: public AlembicObject { private: Alembic::AbcGeom::OXformSchema mXformSchema; Alembic::AbcGeom::OPolyMeshSchema mMeshSchema; Alembic::AbcGeom::XformSample mXformSample; Alembic::AbcGeom::OPo...
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//////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2004 Sergey Solozhentsev // Author: Sergey Solozhentsev e-mail: salos@mail.ru // Product: WTL Helper // File: Resources.h // Created: 16.11.2004 8:55 // // Using this software in commercial application...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/* * Copyright (C) 2005,2006,2007 MaNGOS <http://www.mangosproject.org/> * Copyright (C) 2007-2008 Ascent Team <http://www.ascentemu.com/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foun...
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#pragma once #include "Actor_States.cpp" InfluenceMap* AIController::s_InfluenceMap; #include "Brute.cpp" #include "Artillery.cpp" #include "Skirk.cpp" #include "../AIController/AIController.h" class RoleFactory{ public: enum state_t {ATTACK, ENGAGE}; static AState<Actor>* CreateRoleState(AIC...
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#ifndef PYVAR_H #define PYVAR_H #include <Python.h> #include <string> #include <list> class PyVariable; #include "PyException.h" class PyVariable { private: PyObject* m_obj; unsigned int m_flag; // list of stuff used by our functions that should be freed someday // since they could not be...
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#include <vector> #include <algorithm> #include "experiments.h" #include "host_interface.h" #include "Numerics.h" #include "motors.h" #include "exp_recover.h" using namespace std; experiment::experiment(list_t* exp_list, const std::string& name) : info_interface(exp_list, name), auto_recover("Auto r...
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/************************************************************************************* * * File: SelfExtracter.cpp * Version: 1.0 * * Author: James Spibey * Date: 04/08/1999 * E-mail: spib@bigfoot.com * * Implementation of the CSelfExtracter class * * You are free to use, distribute or modify this code ...
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/* * Copyright (C) 2010 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of condi...
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/* Open Asset Import Library (ASSIMP) ---------------------------------------------------------------------- Copyright (c) 2006-2010, ASSIMP Development Team All rights reserved. Redistribution and use of this software in source and binary forms, with or without modification, are permitted provided that the ...
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int Add(int x, int y) { return x + y; }
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#include "StdAfx.h" #include <varargs.h> myIDDraw2::myIDDraw2(LPDIRECTDRAW2 pOriginal) { logf(this, "myIDDraw2 Constructor"); m_pIDDraw = pOriginal; } myIDDraw2::~myIDDraw2(void) { logf(this, "myIDDraw2 Destructor"); } HRESULT __stdcall myIDDraw2::QueryInterface (REFIID a, LPVOID FAR * b) {...
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/** * @file root_app.h * Contains application class for root server */ /* Copyright (C) 2005 ireon.org developers council * $Id: root_app.h 433 2005-12-20 20:19:15Z zak $ * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as...
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#include "trackball.h" static quat curr, last; Quaternion quaternion; #define Radius R CTrackBall::CTrackBall() { R = 0.8; ROOT_2_INV = 0.70710678118654752440; simulate_trackball( &curr, 0.0, 0.0, 0.0, 0.0 ); } CTrackBall::~CTrackBall() {} float CTrackBall::project_to_sphere( float x, float y )...
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/* * jerror.c * * Copyright (C) 1991-1994, Thomas G. Lane. * This file is part of the Independent JPEG Group's software. * For conditions of distribution and use, see the accompanying README file. * * This file contains simple error-reporting and trace-message routines. * These are suitable for Unix-lik...
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/************************************* * * ImacDemo Project * * Created : 18/12/09 * Authors : Franck Letellier * Baptiste Malaga * Fabien Kapala * Helena Duchaussoy * **************************************/ #ifndef __SCIFISCENE_H__ #define __SCIFISCENE_H__ /** * @name SciFiScene.h *...
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///////////////////////////////// // 10015 - Joseph's Cousin ///////////////////////////////// #include<cstdio> #include<vector> #define MAX 32767 using namespace std; bool sieve[32767]; unsigned short primes[3502]; unsigned short survivor[3502]; unsigned int current,k,i,j,n,idx,size; void joseph(void){ ve...
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walkline/Kani
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#ifndef ARCHIVER_H #define ARCHIVER_H #include "lz77.h" #include <QStringList> #include <QObject> #include <QTextBrowser> #include <QThread> #include <QFile> #define READ_LINES 100 #define FILES_LIMIT 200 /*TODO: * 1. реализировать многофайловое архивирование. Переписать. */ /* Использует отдельн...
[ "walkline@walkline-UPC.(none)" ]
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#ifndef FILE_H #define FILE_H #include <QFile> #include "ifile.h" class File : public IFile { public: File(); public: File(const QString &name); ~File(); bool copy(const QString &newName); bool exists() const; QString fileName() const; bool remove(); private: QFil...
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/* ============================================================================== Name : WebClientEngine.h Description: Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. This component and the accompanying materials are made available under the terms of the Licen...
[ "Deepak.Modgil@Nokia.com" ]
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/SETools/SEMax8Exporter/SEMax8Exporter/SEMax8TextureTree.h
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
[ "hide106@163.com@876e9856-8d94-11de-b760-4d83c623b0ac" ]
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mikezhoubill/emule-gifc
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//this file is part of eMule //Copyright (C)2002-2008 Merkur ( strEmail.Format("%s@%s", "devteam", "emule-project.net") / http://www.emule-project.net ) // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Softwa...
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/* * Copyright 2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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//------------------------------------------------------------------------------ // blob.cc // (C) 2006 RadonLabs GmbH //------------------------------------------------------------------------------ #include "stdneb.h" #include "utility/blob.h" namespace Util { Memory::Heap* Blob::DataHeap = 0; Memory::He...
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#include <cstring> #include <cstdio> #include <cmath> #include "function.h" #include "od_min_finder.h" OdMinFinder::OdMinFinder( SimpleFunc &func , double a, double b ) : _funcCounter(0), _iterCounter(0), _eps(-1), _a(a), _b(b), _func(func) { } double OdMinFinder::find( double &x, METHOD m,...
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#include "CLevelDataMap.h" #include <iostream> #include <stdio.h> #include <string> #include <vector> #include "Types.h" #include "Team.h" #include "CLevelDataCell.h" #include "StrLib.h" CLevelDataMap::CLevelDataMap() : m_name(""), m_description(""), m_level(0), m_width(0), m_height(0), m_cells(){ } ...
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/* * Copyright 2006 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless require...
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed W...
[ "maik.stille@gmail.com" ]
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// None of these need to be changed unless the UO client is reprogrammed to use different packet structure... // So these will never need to be changed. const MSGTYPE_PARTY := 0xBF; const SUBCMD_PARTY := 6; const OFFSET_PARTY_MSGLEN := 1; const OFFSET_PARTY_SUBCMD := 3; const OFFSET_PARTY_SUBSUBCMD := 5;
[ "austin@9d346cd0-66fc-0310-bdc5-e57197e5a75e" ]
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/USACO-Solution/src/1.2.5.cpp
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zinking/algorithm-exercise
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2016-09-05T22:27:19.791962
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/* ID: zinking1 PROG: palsquare LANG: C++ */ #include <iostream> #include <fstream> #include <string> using namespace std; #define MAXLEN 40 ofstream fout ("palsquare.out"); ifstream fin ("palsquare.in"); bool toRadix( int base, int src, int result[MAXLEN], bool testPalindromes = true ){ int l...
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/FxMainWin.cpp
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/*************************************************************************** * Copyright (C) 2008 by DDD * * dedodong@163.com * * * **********...
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Entity that propagates general data needed by clients for every player. // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "c_pl...
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#include ".\vlinesbasedrestimator.h"
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BackupTheBerlios/abeetles-svn
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#pragma once #include "Environment.h"; class CRunLife { public: CRunLife(void); ~CRunLife(void); static int run(void); static bool DialogWithUser(CEnvironment * Env, int* jumpTime); };
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/Term/WildMagic2/Renderers/OpenGL/WmlOpenGLPlanarReflection.cpp
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
[ "pocatnas@gmail.com" ]
[ [ [ 1, 221 ] ] ]
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amirsalah/manageditk
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/*============================================================================= NOTE: THIS FILE IS A HANDMADE WRAPPER FOR THE ManagedITK PROJECT. Project: ManagedITK Program: Insight Segmentation & Registration Toolkit Module: itkManagedImage.cxx Language: C++/CLI Author: Dan Mueller ...
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TheProjecter/olafurabertaymsc
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
[ "olinord@gmail.com" ]
[ [ [ 1, 79 ] ] ]
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/rgb.cpp
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[]
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DanielSkalski/majographix
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#include "rgb.h" Rgb::Rgb(double r, double g, double b) { this->rv = r; this->gv = g; this->bv = b; } Rgb::Rgb(QColor c) { int r,g,b; c.getRgb(&r,&g,&b); this->rv = r; this->gv = g; this->bv = b; } Rgb::Rgb(const Rgb& r1) { rv = r1.r(); gv = r1.g(); ...
[ "daniel.skalski@gmail.com" ]
[ [ [ 1, 69 ] ] ]
bfc50097b26c061fc7f38f9839bec7fba058db8f
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/simple-sdl-engine/src/Engine.cpp
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[]
no_license
drphrozen/simple-sdl-engine
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2020-06-29T06:38:31.424982
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/* * Engine.cpp * * Created on: 23/03/2010 * Author: drphrozen */ #include "Engine.h" #include "GameException.h" #include <SDL/SDL.h> #include <iostream> using std::endl; #include <sstream> using std::ostringstream; Engine* Engine::engine = 0; TickFunctionPtr Engine::tickPtr = 0; E...
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[ [ [ 1, 69 ] ] ]
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/cgworkshop/src/GUI/GUI.h
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no_license
morsela/cgworkshop
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#ifndef _H_GUI_H_ #define _H_GUI_H_ #include <cv.h> #include <GL/glut.h> #include "TypeDefs.h" #include "Loader.h" #include "ControlPanel.h" #include "ButtonPanel.h" enum ESegmentationMethod { ONE_COL_SEGMENTATION, AE_COL_SEGMENTATION, AVG_COL_SEGMENTATION }; class CGUI { public: static...
[ "morsela@60b542fb-872c-0410-bfbb-43802cb78f6e" ]
[ [ [ 1, 112 ] ] ]
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/RailwayDetection/KellService/KellService/IOCP/BaseThread.cpp
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xiaomailong/railway-detection
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#include "StdAfx.h" #include <process.h> #include "BaseThread.h" CBaseThread::CBaseThread(void) { m_hThread = NULL; m_bIsTerminate = false; } CBaseThread::~CBaseThread(void) { SafeTerminate(); } bool CBaseThread::BeginThread(bool bIsRun) { if(NULL == m_hThread) { if(bIsRun) m_hThread = ...
[ "hema0501@163.com@4d6b9eea-9d24-033f-dd66-d003eccfd9d3" ]
[ [ [ 1, 126 ] ] ]
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/Arduino/libraries/GPS/GPS.h
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blanchg/balloon
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2016-09-05T19:32:10.693398
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#ifndef gps_h #define gps_h #include <SoftwareSerial.h> #include <TinyGPS.h> const short GPS_MSG_NONE = 0; const short GPS_MSG_NMEA = 1; const short GPS_MSG_BIN = 2; class GPS : public SoftwareSerial { public: long lat; // 100,000ths of a degree long lon; // 100,000ths of a degree long alt; // cm unsign...
[ "blanchard.glen@gmail.com" ]
[ [ [ 1, 39 ] ] ]
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/CamFighter/AppFramework/OGL/GLWindowL.cpp
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[]
no_license
dogtwelve/fighter3d
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refs/heads/master
2021-04-30T15:58:11.300681
2011-06-27T18:51:30
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#ifndef WIN32 #include "GLWindow.h" #include <cstdio> #include <cstring> #include <cassert> /* attributes for a single buffered visual in RGBA format with at least * * 4 bits per color and a 16 bit depth buffer */ static int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 8, GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8...
[ "dmaciej1@f75eed02-8a0f-11dd-b20b-83d96e936561", "darekmac@f75eed02-8a0f-11dd-b20b-83d96e936561" ]
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/src/3D/SETexture.cpp
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soniccat/3dEngine
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refs/heads/master
2020-05-15T07:07:22.751350
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2010-03-27T13:05:38
469,267
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#include "SETexture.h" #include "SESceneLoader.h" #include "SETools.h" #include "SEImageLoader.h" SETexture::SETexture(void) { id = -1; } SETexture::~SETexture(void) { if( id != -1 ) glDeleteTextures(1, &id); } void SETexture::Init( const SEImagePtr image ) { SEAssert( id == -1, "recreate now ...
[ "soniccat@list.ru", "ALEX@.(none)" ]
[ [ [ 1, 70 ] ], [ [ 71, 71 ] ] ]
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/LemonTangram2/source/TangImage/src/TangImageManager.cpp
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[]
no_license
flaithbheartaigh/lemonplayer
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refs/heads/master
2021-01-10T11:29:49.953139
2011-04-25T03:15:18
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50,263,327
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/* ============================================================================ Name : TangImageManager.cpp Author : zengcity Version : 1.0 Copyright : Your copyright notice Description : CTangImageManager implementation ============================================================================ ...
[ "zengcity@415e30b0-1e86-11de-9c9a-2d325a3e6494" ]
[ [ [ 1, 459 ] ] ]
a37a6f55c50397c475ea539b71a7cff61ec40fc5
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/QianExe/yx_DrvRecRpt.cpp
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[]
no_license
awzhang/MyWork
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075ad5d0726c793a0c08f9158080a144e0bb5ea5
refs/heads/master
2021-01-18T07:57:03.219372
2011-07-05T02:41:55
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15,523,223
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#include "yx_QianStdAfx.h" #include "yx_DrvRecRpt.h" #if USE_DRVRECRPT == 1 || USE_DRVRECRPT == 2 || USE_DRVRECRPT == 3 || USE_DRVRECRPT == 4 || USE_DRVRECRPT == 11 #undef MSG_HEAD #define MSG_HEAD ("QianExe-DrvRec ") const UINT DRVRECWIN_REUPLOAD_INTERVAL = 30000; // 行驶记录窗口重传间隔,ms const DWORD DRVWINSNDMA...
[ "wdgvip@gmail.com" ]
[ [ [ 1, 1435 ] ] ]
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[]
no_license
marcellodash/psmame
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refs/heads/master
2021-05-29T23:57:23.333706
2011-06-23T20:11:22
2011-06-23T20:11:22
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h
class gsword_state : public driver_device { public: gsword_state(running_machine &machine, const driver_device_config_base &config) : driver_device(machine, config) { } UINT8 *m_videoram; int m_coins; int m_fake8910_0; int m_fake8910_1; int m_nmi_enable; UINT8 *m_cpu2_ram; int m_protect_hack; s...
[ "Mike@localhost" ]
[ [ [ 1, 35 ] ] ]
6748682f5684e98f1396a52f85a0d567d7415f66
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/src/PlugInSDK/Template.cpp
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[]
no_license
sodiumda250/bkhdpnl
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refs/heads/master
2020-03-31T11:59:52.220401
2009-10-20T05:50:43
2009-10-20T05:50:43
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10,794
cpp
//////////////////////////////////////////////////////////////////////////////////// // Template file for plugin. // // You can modify and redistribute this file without any permission. // // Note: // Create a sub folder under "PlugInSDK" folder. e.g. "PlugInSDK\MyProject\" and // place your project files there....
[ "woods@e212b10a-3bbd-de11-b494-001ec944baf4" ]
[ [ [ 1, 325 ] ] ]