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/* Function definitions for DelayATBeacon */ # include "atbeacon.h" /**********************************************************************/ void DelayAtBeacon::ProcessInput (char KeyHit_i) { int BeaconId; Beacon *AtBeacon; if (isdigit (KeyHit_i)) { BeaconId = int (KeyHit_i) - '0'; Landmark...
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/*============================================================================== Copyright (c) 2009, André Homeyer All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source ...
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// SkinBase.cpp: implementation of the CSkinBase class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "SkinBase.h" #include "../../base/wclassdefines.h" #include "winclasses.h" //#define ACTIVATE_VIEWER //#include "imageviewer.h" // for transpa...
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#ifndef INCLUDED_Grid #define INCLUDED_Grid #ifndef HXCPP_H #include <hxcpp.h> #endif HX_DECLARE_CLASS0(Grid) class Grid_obj : public hx::Object{ public: typedef hx::Object super; typedef Grid_obj OBJ_; Grid_obj(); Void __construct(int columns,int rows); public: static hx::ObjectPtr< ...
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/* * Copyright 2006 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
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#include "mainwindow.h" #include "qmdisubwindowex.h" #include "qdactypedialog.h" #include "qclockfreqdialog.h" #include "DacAnalyzerSettings.h" #include "qcentralwidget.h" #include "qpowermonitor.h" #include "RegAccess.hpp" #include <QPushButton> #include <QList> #include <QPointer> #include <QMessageBox> ...
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////////////////////////////////////////////////////////////////////////// // File Name : "CCreditsState.h" // // Author : Juno Madden (JM) // // Purpose : To encapsulate all code for showing the credits. ////////////////////////////////////////////////////////////////////////// #pragma once #include "IGa...
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/* * Terra Informatica Sciter Engine * http://terrainformatica.com/sciter * * JSON value class. * * The code and information provided "as-is" without * warranty of any kind, either expressed or implied. * * (C) 2003-2006, Andrew Fedoniouk (andrew@terrainformatica.com) */ /**\file * \brief v...
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// // C++ Implementation: world // // Description: // // // Author: <>, (C) 2007 // // Copyright: See COPYING file that comes with this distribution // // #pragma warning(disable:4786) #include "world.h" #include "dungeon.h" #include "mobile.h" #include "player.h" World::World() {} World::~World() { for (DungeonD...
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// Copyright 2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this li...
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//--------------------------------------------------- // Name: Game : FileIO // Desc: handles reading / writing files // Author: John Sheblak // Contact: jbsheblak@mail.utexas.edu //--------------------------------------------------- #ifndef _GAME_FILE_IO_H_ #define _GAME_FILE_IO_H_ #include "Types.h" #...
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/* * CHeaderView.cpp 1.0 23/09/2003 * * Copyright 2003 Francisco Campos. All rights reserved. * BEYONDATA PROPRIETARY. Use is subject to license terms. * * \|||/ * |o_o| * ----o00o-------o00o--- * ---------------------- * * Windows Wrapper function * *****/ #include "stdaf...
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/* Copyright (c) 2008 NetAllied Systems GmbH This file is part of COLLADASaxFrameworkLoader. Licensed under the MIT Open Source License, for details please see LICENSE file or the website http://www.opensource.org/licenses/mit-license.php */ #include "COLLADASaxFWLStableHeaders.h" #in...
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/*** * hesperus: LightmapGenerator.h * Copyright Stuart Golodetz, 2008. All rights reserved. ***/ #ifndef H_HESP_LIGHTMAPGENERATOR #define H_HESP_LIGHTMAPGENERATOR #include <vector> #include <source/level/vis/VisTable.h> #include <source/util/PolygonTypes.h> #include "Light.h" namespace hesp { /...
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// This file is an example for CGLib. // // CGLib is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // CGLib is distributed ...
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// Copyright (C) 2002-2009 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "IrrCompileConfig.h" #ifdef _IRR_COMPILE_WITH_X_LOADER_ #include "CXMeshFileLoader.h" #include "os.h" #include "fast_atof.h" ...
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#include <QtGui/QApplication> #include "flare.h" int main(int argc, char *argv[]) { QApplication a(argc, argv); flare w; w.show(); return a.exec(); }
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/* * main.cpp * * Created on: Feb 10, 2010 * Author: jsandbrook */ #include "main.h" int main(int argc, char** argv) { Model* model; // Read the command line arguments if(argc != 3) { std::cout << "Incorrect arguments.\nUsage: main.exe <testfilename> <trainfilename>"; } // Create ...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2008 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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// From // //========================================== // Matt Pietrek // Microsoft Systems Journal, Feb 1997 // FILE: PEEXE.H //========================================== #ifndef __PEEXE_H__ #define __PEEXE_H__ #include "exefile.h" class PE_EXE : public EXE_FILE { public: PE_EXE(LPCTSTR pszFileNa...
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/* ============================================================================ Name : View4 from MpView4.h Author : Cleave Pokotea Version : Copyright : 2006 - 2007 Description : Declares view for application. ============================================================================ */ ...
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// GraphCtrlCtl.cpp : Implementation of the CGraphCtrlCtrl ActiveX Control class. #include "stdafx.h" #include "GraphCtrl.h" #include "GraphCtrlCtl.h" #include "GraphCtrlPpg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif IMPLEMENT_DYNCREATE(CGraphC...
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/* ============================================================================== Commands.h Created: 10 Oct 2011 10:17:05pm Author: Dimitri Diakopoulos TODO: Refactor this into a singleton ============================================================================== */ #ifndef _...
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// Copyright 2010 Hewlett-Packard under the terms of the MIT X license // found at http://www.opensource.org/licenses/mit-license.html #pragma once template<class T> class auto_array { T* m_v; // Forbidden operations. auto_array& operator=(const auto_array& x); auto_array(const auto_array& x); public: ...
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * $Id: vtkFLTKObjectFactory.h,v 1.12 2004/06/15 05:15:13 xpxqx Exp $ * * Copyright (c) 2002 - 2004 Sean McInerney * All rights reserved. * * See Copyright.txt or http://vtkfltk.sourceforge.net/Copyright.html * for details. ...
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/********************************************** License: BSD Project Webpage: http://cajun-jsonapi.sourceforge.net/ Author: Terry Caton, tcaton(a)hotmail.com TODO: additional documentation. ***********************************************/ #pragma once #include "elements.h" namespace json { clas...
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#ifndef BOOST_MPL_AUX_CONFIG_STATIC_CONSTANT_HPP_INCLUDED #define BOOST_MPL_AUX_CONFIG_STATIC_CONSTANT_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_...
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#ifndef _qe_h_ #define _qe_h_ #include <vector> #include <iostream> #include <cstring> #include "../pf/pf.h" #include "../rm/rm.h" #include "../ix/ix.h" using namespace std; typedef enum{ MIN = 0, MAX, SUM, AVG, COUNT } AggregateOp; // The following functions are using the following // format fo...
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/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 7.00.0500 */ /* at Thu Nov 05 12:54:56 2009 */ /* Compiler settings for .\LMNetSnk.idl: Oicf, W1, Zp8, env=Win32 (32b run) protocol : dce , ms_ext, c_ext, robust error check...
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// SketcherDoc.h : interface of the CSketcherDoc class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_SKETCHERDOC_H__623441AB_57EA_11D0_9257_00201834E2A3__INCLUDED_) #define AFX_SKETCHERDOC_H__623441AB_57EA_11D0_9257_00201834E2A3__INCLUDED_ #include "other\TSt...
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////////////////////////////////////////////////////////////////////////// // ////////////////////////////////////////////////////////////////////////// #ifndef _MW_STATIC_OBJECT_H_ #define _MW_STATIC_OBJECT_H_ #include "MWObject.h" namespace MirrorWorld { class StaticObject : public Object { public: ...
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#include "XfileEntity.h" #include "Utility.h" #include "MeshHierarchy.h" #include "../Macros.h" #include "../Render/RenderSystem.h" // The time to change from one animation set to another // To see how the merging works - increase this time value to slow it down const float kMoveTransitionTime=1.0f; // Cons...
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/* * WEmu Scripts for WEmu MMORPG Server * Copyright (C) 2008 WEmu Team * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. ...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== // SysCAD Copyright Kenwalt (Pty) Ltd 1992 #ifndef __BELTCNV2_H #define __BELTCNV2_H #ifndef __SC_DEFS_H #include "sc_defs.h" #end...
[ "paul.hannah@syscad.net", "chris.moreton@syscad.net" ]
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/*============================================================================= LedgeSensor.h Author: Matt King =============================================================================*/ #ifndef LEDGESENSOR_H #define LEDGESENSOR_H #include "GameObjectSensor.h" /// LedgeSensor is used to ...
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// For conditions of distribution and use, see copyright notice in license.txt #ifndef incl_UiModule_OpenSimWorld_h #define incl_UiModule_OpenSimWorld_h #include "WorldInfo.h" namespace Ether { namespace Data { class OpenSimWorld : public WorldInfo { Q_OBJECT ...
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// $Id: DlgDeleteProject.h,v 1.1 2005/01/11 14:42:25 lbrucher Exp $ // #if !defined(AFX_DLGDELETEPROJECT_H__F22436B4_D63A_4CCC_96AF_B9F7FDAB38C3__INCLUDED_) #define AFX_DLGDELETEPROJECT_H__F22436B4_D63A_4CCC_96AF_B9F7FDAB38C3__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // DlgDeletePro...
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//////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2004 Sergey Solozhentsev // Author: Sergey Solozhentsev e-mail: salos@mail.ru // Product: WTL Helper // File: TypeCStringDlg.h // Created: 01.12.2004 9:48 // // Using this software in commercial applic...
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#include <stdio.h> #include <stdlib.h> #include "n8asm_compiler.h" int main(int argc, char ** argv) { printf("N8 Assembler - Clement JACOB - 2010\n"); N8Compiler * compiler = N8Compiler::Instance(); compiler->Compile("src.asm","src.hex"); system("PAUSE"); }
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#pragma once #include "FundamentalMatrixCalculator.h" #include "CvMatUtil.h" using namespace ferry::cv_mat; namespace ferry { namespace cv_geometry { class OpenCV_FMC : public FundamentalMatrixCalculator { public: OpenCV_FMC(int method = CV_FM_RANSAC, double param1 = 0.5, double param2 = 0.99, CvMat*...
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#ifndef TIBIAPACKET_H #define TIBIAPACKET_H #include "winsock2.h" #include "tibia.h" /* Tibia Packet by Evremonde for protocol version 7.6 */ class CTibiaPacket { public: CTibiaPacket(); ~CTibiaPacket(); // -> tibia CTibia Tibia; // original winsock functions int (WINAPI *sendNext) ...
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/****************************************************************************************************************/ /* */ /* Flood: An Open Source Neural Networks C++ Library ...
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// HwndManager.h: interface for the CWndContainer class. // ////////////////////////////////////////////////////////////////////// #ifndef __CWNDCONTAINER_H #define __CWNDCONTAINER_H #include "Display.h" #include "HWndDllExport.h" class CWndContainer : public CWnd { public: CWndContainer(); virtua...
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#ifndef CAMERA_H #define CAMERA_H #include "entity.h" #include "../graphics/drawing3d.h" #include "../math/vector3d.h" namespace Small { class Camera : public Entity { public: void Render(void); void RotateView(int dx, int dy); void RotateView(float angle, float x, float y, float z); void App...
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// ---------------------- // // Created 9/2/2004 // Steve Noble, DecisionPower, Inc. // // ---------------------- #include "DBProductTree.h" #include "DBModel.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif /////////////////////////////////////////...
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#ifndef CODELITE_DB_RECORD_H #define CODELITE_DB_RECORD_H #include <wx/wxsqlite3.h> #include "smart_ptr.h" #ifdef WXMAKINGDLL_CODELITE # define WXDLLIMPEXP_CL WXEXPORT #elif defined(WXUSINGDLL_CODELITE) # define WXDLLIMPEXP_CL WXIMPORT #else /* not making nor using FNB as DLL */ # define WXDLLIMPE...
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#ifndef _FOLIAGE__MEMORY #define _FOLIAGE__MEMORY #include <memory> #include "basic_types.hpp" namespace Foliage { #ifdef __PPC__ class EternalPool // (64 MB) { public: static const Uint32 start = 0x08000000; static const Uint32 end = 0x0bffffff; static Uint32 current; }; class Leve...
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/** * \file Clustering.cpp * \brief Implementation for the cClustering class * \date 09/02/08 */ #include <vector> #include "Movement.h" #include "Clustering.h" namespace AGR { /*! Constructor */ cClustering::cClustering() : m_size( 0 ), m_buffer( NULL ) { } /*! Destructor */ ...
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#ifdef WIN32 #include <FL/gl.h> #endif #include <stdio.h> #include <stdlib.h> #include <string.h> // Add string functionality #include <fstream> #include <assert.h> #include <math.h> #include <process.h> #include <vector> #include <iostream> #include <GL/gl.h> // Header so that you can use GL rout...
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/* * SequenceTreeBlockTests.h * * Created on: 08/10/2011 * Author: JuanMa */ #ifndef SEQUENCETREEBLOCKTESTS_H_ #define SEQUENCETREEBLOCKTESTS_H_ #include "../BPlusTree/SequenceTreeBlock.h" #include "../Entities/DistrictMethods.h" #include <string> class SequenceTreeBlockTests { void printRes...
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#include "testApp.h" #ifdef USE_CVD #include <cvd/gl_helpers.h> #endif #define VIDEO_WIDTH 640 #define VIDEO_HEIGHT 480 #define VIDEO_SIZE VIDEO_WIDTH,VIDEO_HEIGHT //-------------------------------------------------------------- void testApp::setup() { // ofSoundStreamListDevices(); ofSetBackgro...
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#include "GameStateManager.h" #include <iostream> GameStateManager::GameStateManager()//(Game game) : base(game) { Initialize(); } bool GameStateManager::Initialize() { // TODO: Add your initialization code here stateCount = -1; numStates = 0; //why is this here? - so the gamestate knows...
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#include "testApp.h" #include "beatDetect.h" // 送信先ホスト #define HOST "localhost" #define PORT1 12345 #define PORT2 23456 // 自身がメッセージを受取るときに使用するポート #define RECEIVE_PORT1 3333 int testApp_buffer_size = 1024, testApp_fft_size = 512; int counter = 0; bool bSendFFTValue = false; bool bKickDetected = ...
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// Copyright (c) Microsoft Corporation. All rights reserved. #include "stdafx.h" #include "D3D10ShaderReflectionConstantBuffer.h" #include "D3D10ShaderReflectionVariable.h" using namespace Microsoft::WindowsAPICodePack::DirectX::Direct3D10; using namespace msclr::interop; ShaderBufferDescription ShaderRe...
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// ----------------------------------------------------------------------- // // // MODULE : HUDDamage.h // // PURPOSE : HUDItem to display player damage icons // // (c) 2001 Monolith Productions, Inc. All Rights Reserved // // ----------------------------------------------------------------------- // #ifn...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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/******************************************************************************* * file: rgb2yuv.cpp * * version: 0.0.1 * * author: mice (mailto:my_mice@mail.ru, ICQ:332-292-380) ...
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/* GWEN Copyright (c) 2010 Facepunch Studios See license in Gwen.h */ #pragma once #include "Base.h" #include "Gwen/BaseRender.h" #include "Text.h" namespace Gwen { namespace Controls { class GWEN_EXPORT RichLabel : public Controls::Base { public: GWEN_CONTROL( RichLabel, Gwen::Co...
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/**********************************************************\ Copyright Brandon Haynes http://code.google.com/p/indexeddb GNU Lesser General Public License \**********************************************************/ #ifndef BRANDONHAYNES_INDEXEDDB_SUPPORT_LIFECYCLEOBSERVABLE_H #define BRANDONHAYNES_INDEXEDDB_SU...
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#ifndef BOOST_MPL_GREATER_EQUAL_HPP_INCLUDED #define BOOST_MPL_GREATER_EQUAL_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#include "starfield.h" #include <cstdlib> #include <time.h> Starfield::Starfield(int cellWidth, int cellHeight) { srand(time(0)); pRoot = new Cell(rand()%666); pRoot->pDown = new Cell(rand()%666); pRoot->pRight = new Cell(rand()%666); pRoot->pRight->pDown = new Cell(rand()%666); pRo...
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#define N_IMPLEMENTS nGfxServer //------------------------------------------------------------------- // npixelformat.cc // (C) 1999 Andre Weissflog //------------------------------------------------------------------- #include <stdlib.h> #include <string.h> #include "gfx/npixelformat.h" //---------------...
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with t...
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template< > struct AllegrexInstructionTemplate< 0xd0230000, 0xffff7f00 > : AllegrexInstructionUnknown { static AllegrexInstructionTemplate &self() { static AllegrexInstructionTemplate insn; return insn; } static AllegrexInstruction *get_instance() { return &AllegrexInstr...
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//----------------------------------------------------------------------------- // This source file is part of TGUI (Tiny GUI) // // Copyright (c) 2006-2007 Tubras Software, Ltd // Also see acknowledgements in Readme.html // // Permission is hereby granted, free of charge, to any person obtaining a copy // of t...
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#pragma once #include "Showgirl.h" namespace Kylin { class LobbyScene //: public InputListener { public: LobbyScene(); virtual ~LobbyScene(); virtual KBOOL Initialize(); virtual KBOOL LoadActors(); virtual KVOID Tick(KFLOAT fElapsed); virtual KVOID Destroy(); virtual KVOID Spaw...
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/* * Copyright (c) 2003-2006, Bram Stein * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice,...
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/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkXMLPHierarchicalBoxDataWriter.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.h...
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/*============================================================================= Copyright (c) 2001-2006 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ===================================...
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#include "yx_QianStdAfx.h" #if USE_LEDTYPE == 2 #undef MSG_HEAD #define MSG_HEAD ("QianExe-LedChLi") void *G_ThreadLedChuangLiRecv(void *arg) { g_objLedChuangLi.P_ThreadRecv(); } void *G_ThreadLedChuangLiWork(void *arg) { g_objLedChuangLi.P_ThreadWork(); } //////////////////////////////////////...
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/* * common.h * * Copyright (c) 2003 Machine Perception Laboratory * University of California San Diego. * Please read the disclaimer and notes about redistribution * at the end of this file. * * Authors: Josh Susskind, Ian Fasel, Bret Fortenberry */ #ifndef __MPLABCOMMON_H__ #define __MPLABCOMMON_H...
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/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2010 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) ...
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// Original Code by Nenad Stefanovic [nenads@windows.microsoft.com] from the WTL Mailing List // Revision 1 - 16/12/2003 class CFixedMDICommandBarCtrl : public CMDICommandBarCtrlImpl<CFixedMDICommandBarCtrl> { public: DECLARE_WND_SUPERCLASS(_T("WTL_FixedMDICommandBar"),GetWndClassName()) ...
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#ifndef BOOST_MPL_AUX_CONFIG_OVERLOAD_RESOLUTION_HPP_INCLUDED #define BOOST_MPL_AUX_CONFIG_OVERLOAD_RESOLUTION_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2002-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LI...
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#pragma once // CDlgMainTabSidePanel 对话框 #include "Resource.h" #include "afxwin.h" #include "SearchButton.h" //#include "SpeedMeter.h" #include "SearchBarCtrl.h" class CDlgMainTabSidePanel : public CDialog { DECLARE_DYNAMIC(CDlgMainTabSidePanel) //DECLARE_ANCHOR_MAP() //Added by thilon on 2007.02.03, fo...
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#pragma once class Printer { public: Printer(void); ~Printer(void); };
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//------------------------------------------------------------------------------ // application/playvideohandler.cc // (C) 2005 RadonLabs GmbH //------------------------------------------------------------------------------ #include "application/playvideohandler.h" #include "application/app.h" #include "video/n...
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// s.o.c.i.a.r.i.u.m: graph_utility.h // HASHIMOTO, Yasuhiro (E-mail: hy @ sys.t.u-tokyo.ac.jp) /* Copyright (c) 2005-2009, HASHIMOTO, Yasuhiro, All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions *...
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#include <iostream> #include <cppunit/extensions/HelperMacros.h> #include <math/theory/AlgebraTheory.hpp> #include <math/MPI.hpp> #include <iostream> class AlgebraTheoryTest : public CppUnit::TestFixture { private: CPPUNIT_TEST_SUITE(AlgebraTheoryTest); CPPUNIT_TEST(invertTest); CPPUNIT_TEST(gcdTest); ...
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/* debug.cpp * * C Compiler project (cc) * Copyright (C) 2002-03 Eugeniy Gryaznov (gryaznov@front.ru) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version ...
[ "egryaznov@gmail.com" ]
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#include <iostream> #include "cvhw.h" using namespace cv; int main ( ) { CVHW cvhw("C:\\Users\\Jie\\Dropbox\\lena.bmp",CV_8U); Mat image = cvhw.get_image().clone(); Mat res; cvhw.RobertsOperator(image,res,12); imwrite("C:\\Users\\Jie\\Documents\\CVHW\\hw9\\RobertsOperator_12.bmp",res); cvhw.Prewitt...
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/* ============================================================================== OSCListener.h Created: 13 Oct 2011 11:32:49pm Author: Dimitri Diakopoulos ============================================================================== */ #ifndef __OSCLISTENER_H_FDF951A6__ #define __OSCLIS...
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//============================================================================ // Date : 27.12.2010 // Author : Tkachenko Dmitry // Copyright : (c) Tkachenko Dmitry (TkachenkoDmitryV@gmail.com) //============================================================================ #include "TCPServer.h" ...
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athulan/cppagent
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// Copyright (C) 2008 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #undef DLIB_KKMEANs_ABSTRACT_ #ifdef DLIB_KKMEANs_ABSTRACT_ #include <cmath> #include "../matrix/matrix_abstract.h" #include "../algs.h" #include "../serialize.h" #...
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case NODE_METHOD: return "NODE_METHOD"; case NODE_FBODY: return "NODE_FBODY"; case NODE_CFUNC: return "NODE_CFUNC"; case NODE_SCOPE: return "NODE_SCOPE"; case NODE_BLOCK: return "NODE_BLOCK"; case NODE_IF: return "NODE_IF"; case NODE_CASE: return "NODE_CASE"...
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/plugintemplate/libs/lib_message.cpp
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sn4k3/sourcesdk-plugintemplate
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//========= Copyright © 2010-2011, Tiago Conceição, All rights reserved. ============ // Plugin Template // // Please Read (LICENSE.txt) and (README.txt) // Dont Forget Visit: // (http://www.sourceplugins.com) -> VPS Plugins // (http://www.sourcemm.net) (http://forums.allie...
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/3dc/avp/win95/gadgets/textin.hpp
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SR-dude/AvP-Wine
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/* textin.hpp Created by DHM. DHM 23/1/98: ------------ Defines a abstract project-independent TextInputState class that can react to typing, special keys like "backspace" etc. in a sensible fashion. The idea is that each project can derive project-specific concrete classes and embed them in ...
[ "a_jagers@ANTHONYJ.(none)" ]
[ [ [ 1, 297 ] ] ]
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/cob_driver/cob_canopen_motor/common/src/TimeStamp.cpp
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ipa-grg/care-o-bot
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/**************************************************************** * * Copyright (c) 2010 * * Fraunhofer Institute for Manufacturing Engineering * and Automation (IPA) * * +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ * * Project name: care-o-bot * ROS stack name: cob3_common * ROS package ...
[ "cpc@okeanos.(none)", "mmb-weisshardtf@ipa.fhg.de" ]
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/SEFoundation/SERendering/SECullState.h
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pizibing/swingengine
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
[ "hide106@163.com@876e9856-8d94-11de-b760-4d83c623b0ac" ]
[ [ [ 1, 77 ] ] ]
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/src/Gui/MainFrameDerived.h
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[]
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offlinehacker/LDI_test
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#ifndef __MainFrameDerived__ #define __MainFrameDerived__ /** @file Subclass of MainFrame, which is generated by wxFormBuilder. */ #include "Frames/MainFrame.h" #include "CameraSelectorDerived.h" #include "wx/filedlg.h" /** Implementing MainFrame */ class MainFrameDerived : public MainFrame { protec...
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[ [ [ 1, 42 ] ] ]
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/HTML5i/ContextWebGL.cpp
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flier/HTML5i
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// ContextWebGL.cpp : Implementation of CContextWebGL #include "stdafx.h" #include "ContextWebGL.h" // CContextWebGL STDMETHODIMP CContextWebGL::InterfaceSupportsErrorInfo(REFIID riid) { static const IID* const arr[] = { &IID_IContextWebGL }; for (int i=0; i < sizeof(arr) / sizeof(arr[0]); i+...
[ "flier.lu@gmail.com" ]
[ [ [ 1, 22 ] ] ]
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/src/oglwidget.h
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sid1980/Software-Raytracer
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#ifndef CCSOPENGL #define CCSOPENGL #include <QGLWidget> #include <QtGui/QApplication> #include <qevent.h> #include <OpenGL/glu.h> #include "octree.h" #include "scene.h" #include "raytracer.h" /** RGBA-Farbwert */ typedef GLfloat CGColor4[4]; /** Punkt im 3D-Raum (homogene Koordinaten) */ typedef GLfl...
[ "oldenburg.felix@googlemail.com" ]
[ [ [ 1, 121 ] ] ]
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/trunk/nGENE Proj/ShapeSphere.cpp
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[]
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svn2github/ngene
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: ShapeSphere.cpp Version: 0.03 --------------------------------------------------------------------------- */ #i...
[ "Riddlemaster@fdc6060e-f348-4335-9a41-9933a8eecd57" ]
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/old/CGUITTFont.cpp
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sitc428/fyp3dgame
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#include <irrlicht/irrlicht.h> #include "CGUITTFont.h" namespace irr { namespace gui { // -------------------------------------------------------- CGUITTGlyph::CGUITTGlyph() : IReferenceCounted() ,size(0) ,top(0) ,left(0) ,texw(0) ,texh(0) ,imgw(0) ,imgh(0)...
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[ [ [ 1, 462 ] ] ]
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/setclass.h
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#ifndef SETCLASS_H #define SETCLASS_H const bool DEBUG = 0; #include <math.h> #include <algorithm> #include <iostream> #include <string> using namespace std; const int PITCH_LIMIT = 640; const int MOD_LIMIT = 31; class Set { private: int* plist; int* pclist; int pitch; int length; i...
[ "csmith@caktusgroup.com" ]
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/loci/anim/blend_info.h
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dtbinh/loci-extended
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#ifndef LOCI_ANIM_BLEND_INFO_H_ #define LOCI_ANIM_BLEND_INFO_H_ /** * Describes the properties of a blend. * blend_info structures are propagated through the blend-tree and carry information * about how a node should perform a blend, such as which weights to use. * * @file blend_info.h * @author David...
[ "mryeti1@googlemail.com@0e8bac56-0901-9d1a-f0c4-3841fc69e132" ]
[ [ [ 1, 114 ] ] ]
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/GameEngine/Gfx/Material.hpp
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[]
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andreparker/spiralengine
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/*! */ #ifndef MATERIAL_HPP #define MATERIAL_HPP #include <boost/shared_ptr.hpp> #include "Color.hpp" namespace Spiral { class Texture; class Material { public: Material(); Material( const Rgba& ambient, const Rgba& diffuse, const Rgba& specular, const Rgba& emissive ); const Rgba& GetAmbi...
[ "DreLnBrown@e933ee44-1dc6-11de-9e56-bf19dc6c588e" ]
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/7-continuation/7.5.2-b/test.cpp
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7shi/thunkben
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refs/heads/main
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#include <string.h> #include <functional> #include <vector> #include <stack> typedef struct { unsigned long eip, esp, ebp, ebx, edi, esi; void *stack; int length; } myjmp_buf; _declspec(naked) int _fastcall mysetjmp(myjmp_buf *jbuf) { _asm { pop edx mov [ecx ], edx ...
[ "7shi@live.jp" ]
[ [ [ 1, 132 ] ] ]