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/openclient/rtsp_stack/soapStub.h
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/* soapStub.h Generated by gSOAP 2.7.13 from webservice.h Copyright(C) 2000-2009, Robert van Engelen, Genivia Inc. All Rights Reserved. This part of the software is released under one of the following licenses: GPL, the gSOAP public license, or Genivia's license for commercial use. */ #ifndef soapSt...
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/source/Headers/Sprite.h
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#ifndef SPRITE_H #define SPRITE_H #include <nds.h> #include <string> class Sprite { public: Sprite(); Sprite(int id, std::string screen, const char* imagefile, SpriteSize spriteSize, SpriteColorFormat spriteColourFormat); ~Sprite(); virtual void Load(); void Draw(float x, float y); void Upda...
[ "shaunmitchell84@googlemail.com" ]
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/Kickapoo/Mouse.cpp
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gosuwachu/polidea-igk-2011
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#include "Common.h" #include "Mouse.h" Mouse::Mouse(void) { size = 16.0f; } Mouse::~Mouse(void) { } void Mouse::create() { cursor = "cursor.png"; // x = width / 2; // y = height / 2; } void Mouse::update() { /* float sensitivity = 300.0f; int dx, dy; g_Input()->getMovement(dx, dy); x ...
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// type_system_pp.cpp // (C)2009-2011 Kenneth Boyd, license: MIT.txt #include "type_system_pp.hpp" const char* type_system::_name(size_t id) const { if (0==id) return "(?)"; if (core_types_size> --id) return core_types[id].first; return "(?)"; }
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#ifndef ENGINE_SYSTEM_DISPLAY_HPP #define ENGINE_SYSTEM_DISPLAY_HPP #include "../common.hpp" #include "../string.hpp" #include <vector> namespace engine { class CSystemResolution; class CSystemWindow; class DLLEXPORTIMPORT CSystemDisplay { friend class CSystemDisplayManager; private: unsigned...
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#pragma once #include <QtGui/QGraphicsEffect> #include "../view/editorview.h" #include "../mainwindow/errorReporter.h" #include "blockParser.h" namespace qReal { class VisualDebugger : QObject { Q_OBJECT public: enum DebugType { noDebug, singleStepDebug, fullDebug }; public: ...
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/* ----------------------------------------------------------------------------------------------- This source file is part of the Particle Universe product. Copyright (c) 2010 Henry van Merode Usage of this program is licensed under the terms of the Particle Universe Commercial License. You can find a copy of...
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// Copyright (C) 2005 Davis E. King (davisking@users.sourceforge.net), Keita Mochizuki // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_GUI_CORE_KERNEL_2_CPp_ #define DLIB_GUI_CORE_KERNEL_2_CPp_ #include "../platform.h" #ifdef POSIX #include "gui_core_kernel_2.h" #...
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/* * Copyright (C) 2005,2006 ScriptDev <https://opensvn.csie.org/ScriptDev/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) ...
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/************************************************************************* Crytek Source File. Copyright (C), Crytek Studios, 2001-2004. ------------------------------------------------------------------------- $Id$ $DateTime$ -------------------------------------------------------------------------...
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#include "hsfexp.h" #include "3dsmaxport.h" static TriObject* GetTriObjectFromNode(TimeValue time, INode *node, int &deleteIt); void HSFExp::findMeshesAndMaterials() { mNumTriMeshes = 0; for (int i = 0; i < mSceneNodes.size(); ++i) { SceneNode sceneNode = mSceneNodes[i]; INode* node = sceneNode.nod...
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#include "XUnrar.h" #include "XUnzip.h" class FwCHAR; template<class T> class List; class Core; class Archive; class File; class XUn { protected: Core *core; FwCHAR *path; byte *buffer; char *comment; bool extracting; int error; int count; int buflen, bufpot; FwCHAR *password; ...
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#include "StdAfx.h" #include "../Entities.h" #include "Network.h" extern Player* localPlayer; float stat_netDatabaseUpdateSize = 0; // Very primitive compression inline void SendInt(vector<UCHAR>& out, UINT32 i) { if (i < 0xFF) { out.push_back((UCHAR)i); } else { out.push_back(0xFF); out.push_...
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[ [ [ 1, 395 ] ] ]
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#pragma once #include "Object.h" #include "MeshObject.h" #include "Material.h" namespace BLUE { class CScene { public: CScene(void); ~CScene(void); CObject *GetRootObject(){ return m_pRootObj; } CObject *FindObject( const TCHAR *szName); CObject * LoadMeshObjectsFromFile(const TCHAR *path)...
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yjfcool/lyxcar
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/* * Copyright (C) 2008 Pavlov Denis * * Comments unavailable. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or any later version. * */ ...
[ "futurelink.vl@9e60f810-e830-11dd-9b7c-bbba4c9295f9" ]
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/ZeroLag2/KUILib/kscbase/src/tinyxml_wrapper.cpp
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zapline/zero-lag
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// Copyright (c) 2010 Kingsoft Corporation. All rights reserved. // Copyright (c) 2010 The KSafe Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // //...
[ "Administrator@PC-200201010241" ]
[ [ [ 1, 35 ] ] ]
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/Term/Bowling/trunk/Source/LethalBowling/World.cpp
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[]
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argapratama/kucgbowling
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#include "World.h" #include "Exception.h" #include "TMath.h" #include "Physics.h" #include "IntrBoxSph.h" #include "IntrBoxBox.h" #include <gl/GL.h> #include <gl/GLU.h> #include <glut.h> #include "image.h" #include <stdio.h> #include <stdlib.h> namespace Virgin { World::World() : doShowCollisio...
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2011-08-16T02:24:11
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10,924
cpp
#include "CollisionSystem.h" #include "ObjectList.h" #include "StateTest.h" CollisionSystem CollisionSystem::m_Instance; CollisionSystem *CollisionSystem::getInstance() { return &m_Instance; } void CollisionSystem::InitCollisionObjects() { ifstream fin; fin.open("assets/Objects.txt"); //successfully...
[ "aplusbi@gmail.com" ]
[ [ [ 1, 386 ] ] ]
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/MobileRobots/ARNL/examples/sonarnlServer.cpp
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[]
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rafaelhdr/tccsauron
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refs/heads/master
2016-09-05T23:05:57.117805
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/* MobileRobots Advanced Robotics Navigation and Localization (ARNL) Version 1.7.0 Copyright (C) 2004, 2005 ActivMedia Robotics LLC Copyright (C) 2006, 2007, 2008, 2009 MobileRobots Inc. All Rights Reserved. MobileRobots Inc does not make any representations about the suitability of this software for any p...
[ "budsbd@8373e73c-ebb0-11dd-9ba5-89a75009fd5d" ]
[ [ [ 1, 595 ] ] ]
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/* /-------------------------------------------------------------------- | | $Id: plgifdec.h,v 1.6 2004/06/06 12:56:38 uzadow Exp $ | | Copyright (c) 1996-2002 Ulrich von Zadow | \-------------------------------------------------------------------- */ #ifndef INCL_PLGIFDEC #define INCL_PLGIFDEC ...
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/* * Copyright (c) 2007, Michael Feathers, James Grenning and Bas Vodde * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above cop...
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/** @file Object.h @brief This is the base class file of all UI and game spirit @author jMulrO BOK @date July 22, 2006 This class has a lot of virtual methods that will be implement by child classes, and most of the methods implement here is about attribute. */ /*---------------------------------------...
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// tUtil.cpp: implementation of the tUtil class. // ////////////////////////////////////////////////////////////////////// // RCS Info static char *rcsid = "$Id: tUtil.cpp,v 1.9 2004/01/30 13:41:53 almendra Exp $"; static char *rcsname = "$Name: $"; #include <assert.h> #include <process.h> #include "tU...
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/* * Copyright (c) 2007, Michael Feathers, James Grenning and Bas Vodde * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above cop...
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/* ** ClanLib SDK ** Copyright (c) 1997-2010 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this softwa...
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//--------------------------------------------------------------------------- #ifdef __BORLANDC__ #pragma hdrstop #endif __BORLANDC__ #include "ms5534.h" //--------------------------------------------------------------------------- #ifdef __BORLANDC__ #pragma package(smart_init) #endif __BORLANDC__ ...
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#include "StdAfx.h" #include "PlayerCharacter.h" #include "Common/Graphics/kpgModel.h" #include "Common/Graphics/kpgGeometryInstance.h" #include "Common/Graphics/kpgUIManager.h" #include "Skill.h" #include "Weapon.h" #include "Armor.h" #include "PlayerClass.h" #include "SkillCombo.h" #include "Level.h" #incl...
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#define WANT_STREAM #include "include.h" #include "newmat.h" #include "tmt.h" #ifdef use_namespace //using namespace NEWMAT; namespace NEWMAT { #endif /**************************** test program ******************************/ class PrintCounter { int count; const char* s; public: ...
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/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, i...
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#include <cstdlib> #include <iostream> #include "algo/nway.h" #include "algo/RandomWay.h" #include "DX9/GrphaicDirectX9.h" #include "DX9/FlatRenderDx9.h" #include "Win32Window.h" #include "ball/straight.h" #include "comnhdr.h" #include "Timer/Timer.hpp" #include "algo/BallManager.h" bool g_exit = false; ...
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// ========================================================================== // Class Specification : COXColorPickerCtrl // ========================================================================== // Version: 9.3 // This software along with its related components, documentation and files ("The Libraries...
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#ifndef CREEK_KDTREE_H #define CREEK_KDTREE_H #include <iterator> #include <algorithm> #include <functional> #include <stdexcept> #include <assert.h> #include "fwd.h" #include "iterator.h" #include "kdtree_traits.h" #include <iostream> namespace creek{ template< typename T, std...
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/*---------------------------------------------------------------------------*\ * OpenSG ToolBox UserInterface * * * * * ...
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/* ============================================================================ Name : CPhoneContact.h Author : shaochuan.yang Copyright : haina Description : Phone Contact Entity ============================================================================ */ #ifndef __CPHONECONTACT_H__ #define _...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that it will...
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#ifndef LogicComponentOnyH_H #define LogicComponentOnyH_H #include "LogicComponent.h" namespace OUAN { struct TCollectableItemEntry { std::string gameObjectType; int newLifeAmount; int collectedItems; }; typedef std::map<std::string, TCollectableItemEntry> TCollectedItems; class LogicCompon...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include "threadudp.h" namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = 0); ~MainWindow(); private slots: void Start(); void Pause(); ...
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/* This source file is part of Mesecina, a software for visualization and studying of * the medial axis and related computational geometry structures. * More info: http://www.agg.ethz.ch/~miklosb/mesecina * Copyright Balint Miklos, Applied Geometry Group, ETH Zurich * * Portions of this source file are based...
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#include "hud.h" float HUD::thrustMeter[12] = { 10, 1, 0, -10, 1, 0, -10, 0, 0, 10, 0, 0 }; float HUD::livesArray[9] = {-10, 10, 0, 10, 10, 0, 0, -20, 0}; HUD::HUD(FontEngine* _fe, bool _thrust, bool _score, bool _amount) : thrust(_thrust), score(_score), amount(_amount), fe(_fe), pMeter(thrustMeter),j(0), maxHit(...
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#include <Halak/PCH.h> #include <Halak/Internal/ZLib.h> namespace Halak { }
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// Place the code and data below here into the CXIMAGE section. #ifndef _DLL #pragma code_seg( "CXIMAGE" ) #pragma data_seg( "CXIMAGE_RW" ) #pragma bss_seg( "CXIMAGE_RW" ) #pragma const_seg( "CXIMAGE_RD" ) #pragma comment(linker, "/merge:CXIMAGE_RW=CXIMAGE") #pragma comment(linker, "/merge:CXIMAGE_RD...
[ "jmarshallnz@568bbfeb-2a22-0410-94d2-cc84cf5bfa90" ]
[ [ [ 1, 403 ] ] ]
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/viewersettings.cpp
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[]
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tjssmy/Cuviewer-2.0
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#include "viewersettings.h" #include "ui_viewersettings.h" #include "paletteview.h" ViewerSettings::ViewerSettings(QWidget *parent) : QTabWidget(parent) { setupUi(this); } ViewerSettings::~ViewerSettings() { } void ViewerSettings::languageChange() { retranslateUi(this); }
[ "tjssmy@gmail.com" ]
[ [ [ 1, 18 ] ] ]
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/greenbot/GreenBot.h
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TequilaLime/starcraft-bots
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#pragma once #define NOMINMAX #include <windows.h> #include <limits> #include <BWAPI.h> #include <time.h> #include <math.h> using namespace std; using namespace BWAPI; #define FB_DRAGOON_WEAPON_RANGE WeaponTypes::Phase_Disruptor.maxRange() #define FB_MUTA_WEAPON_RANGE WeaponTypes::Glave_Wurm.maxRange() #de...
[ "petersutton2009@gmail.com" ]
[ [ [ 1, 46 ] ] ]
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/testinitializer.cpp
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rickumali/RicksTetris
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// testinitializer.cpp // #include <iostream> using namespace std; void init_shape(int rotation, int square_size, string shape_data[]) { string final_data[4]; cout << "Rotation: " << rotation << " " << endl; cout << "Square Size: " << square_size << " " << endl; // get length of shape_data to get squa...
[ "rickumali@gmail.com" ]
[ [ [ 1, 36 ] ] ]
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/CPPNinjaMonkey/src/lib/render/windows/WindowsRenderThreadContext.cpp
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j0rg3n/shadow-ninja-monkey
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#include "render/RenderThreadContext.h" #include "WindowsRenderThreadContextInternal.h" #include <cassert> // ----------------------------------------------------------------------------- class WindowsRenderThreadContextImpl : public RenderThreadContext { public: WindowsRenderThreadContextImpl(HDC hDC...
[ "j0rg3n@gmail.com", "j0rg3n@3891bb16-0d8a-11df-a8f6-f3887e771010" ]
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/mojo_engine/tPt.h
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[]
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mwiemarc/mojoware
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/******************************************************************************************************** /* /* cVersion.h / mojo_engine /* /* A template for classes that represent points. Typedefs are defined for a point /* of integers, a point of floats, and a point of doubles. /* /* Copyright 20...
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/apicompatanamdw/bcdrivers/mw/classicui/uifw/apps/S60_SDK3.0/bctestdocandinit/inc/bctestDocAndInitview.h
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
[ "none@none" ]
[ [ [ 1, 103 ] ] ]
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/v1.0/PowerUpItem.cpp
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arunaupul/merrimack-college-csc4910-sp2010
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#include "PowerUpItem.h" #include "GameStructs.h" #include "GameDude.h" #include "GameEnums.h" #define VERTICAL_RATE 0.01 #define MOVE_RATE 0.01 PowerUpItem::PowerUpItem( const Square & startingPos , unsigned int textureId ) : AIType1( startingPos , textureId , textureId ), m_jumpHeight( 0.0001 ), m_tri...
[ "rfleming71@06d672e2-d70c-11de-b7b1-656321ec08b8" ]
[ [ [ 1, 103 ] ] ]
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/TEST_MyGUI_Source/MyGUIEngine/src/MyGUI_EditFactory.cpp
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MyGUI/mygui-historical
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2021-01-23T16:40:19.477150
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/*! @file @author Albert Semenov @date 11/2007 @module */ #include "MyGUI_EditFactory.h" #include "MyGUI_Edit.h" #include "MyGUI_SkinManager.h" #include "MyGUI_WidgetManager.h" namespace MyGUI { namespace factory { EditFactory::EditFactory() { // регестрируем себя MyGUI::WidgetMan...
[ "my.name.post@gmail.com" ]
[ [ [ 1, 87 ] ] ]
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/EngineAll/Victor/LinearSolve.h
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[]
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ghsoftco/basecode14
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#ifndef _RNP_LINEAR_SOLVE_H_ #define _RNP_LINEAR_SOLVE_H_ #include "TBLAS.h" #include "TLASupport.h" namespace RNP{ template <char trans='N'> struct LinearSolve{ template <class T> LinearSolve(size_t n, size_t nRHS, T *a, size_t lda, T *b, size_t ldb, int *info = NULL, size_t *pivots = NULL){ if(NULL...
[ "zhaodongmpii@7e7f00ea-7cf8-66b5-cf80-f378872134d2" ]
[ [ [ 1, 35 ] ] ]
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/Tools/PhysExporter/lba_map_gl.cpp
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ldaehler/lbanet
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refs/heads/master
2021-01-23T13:17:19.963262
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/* ------------------------[ Lbanet Source ]------------------------- Copyright (C) 2009 Author: Vivien Delage [Rincevent_123] on a previous work of David Glass Email : vdelage@gmail.com -------------------------------[ GNU License ]------------------------------- This program is free software: you can redist...
[ "vdelage@3806491c-8dad-11de-9a8c-6d5b7d1e4d13" ]
[ [ [ 1, 523 ] ] ]
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/private/bikini/base/math.cpp
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no_license
Heartbroken/bikini
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refs/heads/master
2021-01-10T19:48:40.851837
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/*---------------------------------------------------------------------------------------------*//* Binary Kinematics 3 - C++ Game Programming Library Copyright (C) 2008-2010 Viktor Reutskyy viktor.reutskyy@gmail.com *//*----------------------------------------------------------------------------------------...
[ "viktor.reutskyy@68c2588f-494f-0410-aecb-65da31d84587" ]
[ [ [ 1, 109 ] ] ]
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/CPPUnitBCB6/borland/TestRunner/TreeTestUnitForm.h
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[]
no_license
jmnavarro/BCB_CPPUnit
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//--------------------------------------------------------------------------- #ifndef TreeTestUnitFormH #define TreeTestUnitFormH //--------------------------------------------------------------------------- #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> #include "Te...
[ "jmnavarro@gmail.com" ]
[ [ [ 1, 79 ] ] ]
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/plugins/SwfPlugin/src/vtxswfParser.cpp
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[]
no_license
cnsuhao/vektrix
ac6e028dca066aad4f942b8d9eb73665853fbbbe
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2021-06-23T11:28:34.907098
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/* ----------------------------------------------------------------------------- This source file is part of "vektrix" (the rich media and vector graphics rendering library) For the latest info, see http://www.fuse-software.com/ Copyright (c) 2009-2010 Fuse-Software (tm) Permission is hereby granted, free of ...
[ "stonecold_@9773a11d-1121-4470-82d2-da89bd4a628a", "fixxxeruk@9773a11d-1121-4470-82d2-da89bd4a628a" ]
[ [ [ 1, 260 ], [ 262, 378 ] ], [ [ 261, 261 ] ] ]
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/source/auxiliary/functionresult.h
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roxygen/maid2
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/*! @file @brief 関数の戻り値を調べる */ #ifndef maid2_auxiliary_functionresult_h #define maid2_auxiliary_functionresult_h namespace Maid { enum FUNCTIONRESULT { FUNCTIONRESULT_ERROR, // 関数が失敗 FUNCTIONRESULT_OK, // 関数が正常に動いた }; inline bool FUNCTIONRESULT_FAILE( FUNCTIONRESUL...
[ "renji2000@gmail.com" ]
[ [ [ 1, 25 ] ] ]
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/tags/release-2006-01-03/eeschema/netlist_control.cpp
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[]
no_license
BackupTheBerlios/kicad-svn
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/**********************************/ /* Dilaog box for netlist outputs */ /**********************************/ #include "fctsys.h" //#include "gr_basic.h" #include "common.h" #include "program.h" #include "libcmp.h" #include "general.h" #include "netlist.h" /* Definitions generales liees au calcul de ...
[ "bokeoa@244deca0-f506-0410-ab94-f4f3571dea26" ]
[ [ [ 1, 529 ] ] ]
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/Translator/ATLAS/ATLAS.cpp
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[]
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adrix89/araltrans03
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// ATLAS.cpp : 해당 DLL의 초기화 루틴을 정의합니다. // #pragma warning(disable:4996) #include "stdafx.h" #include "ATLAS.h" #include "hash.hpp" #include <stdio.h> #include <process.h> #include <map> #ifdef _DEBUG #define new DEBUG_NEW #endif #define TRANS_BUF_SIZE 4096 BEGIN_MESSAGE_MAP(CATLASApp, CWinApp) EN...
[ "arallab3@883913d8-bf2b-11de-8cd0-f941f5a20a08" ]
[ [ [ 1, 1092 ] ] ]
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/Code/controllers/OdometryCalibration/behaviours/FocusGarbage.cpp
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[]
no_license
dh-04/tpf-robotica
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#include "FocusGarbage.h" namespace behaviours { FocusGarbage::FocusGarbage(robotapi::ICamera * camera, robotapi::IDifferentialWheels * wheels) : AbstractBehaviour("Focus Garbage"){ this->gr = new utils::GarbageRecognition(); this->gr->setCamera(*camera); this->wheels = wheels; } FocusGarbage::~Fo...
[ "guicamest@d69ea68a-f96b-11de-8cdf-e97ad7d0f28a" ]
[ [ [ 1, 19 ] ] ]
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/Game/ClientShellDLL/ClientShellShared/ClientWeaponUtils.cpp
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[]
no_license
rickyharis39/nolf2
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2021-01-01T17:21:00.678517
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// ----------------------------------------------------------------------- // // // MODULE : ClientWeaponUtils.cpp // // PURPOSE : Client-side firing helper functions // // CREATED : 11/2/98 // // ----------------------------------------------------------------------- // #include "stdafx.h" #include "Clien...
[ "vytautasrask@gmail.com" ]
[ [ [ 1, 105 ] ] ]
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/vba-minimum/trunk/src/win32/MainWndFile.cpp
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[]
no_license
xiaoluoyuan/VisualBoyAdvance-2
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#include "stdafx.h" #include "MainWnd.h" #include <shlwapi.h> #include "FileDlg.h" #include "RomInfo.h" #include "Reg.h" #include "WinResUtil.h" #include "Logging.h" #include "../gba/GBA.h" #include "../gba/Sound.h" #include "../version.h" void MainWnd::OnFileOpenGBA() { if( fileOpenSelect() )...
[ "spacy51@5a53c671-dd2d-0410-9261-3f5c817b7aa0" ]
[ [ [ 1, 702 ] ] ]
c66deafda9c9418cfa537dcb0bd9aba01d9956d5
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/MultiTargets/jni/MultiTargets.cpp
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[]
no_license
yaoyaowd/demo
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refs/heads/master
2016-08-07T13:18:01.182751
2011-10-15T16:40:37
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/*============================================================================== Copyright (c) 2010-2011 QUALCOMM Incorporated. All Rights Reserved. Qualcomm Confidential and Proprietary @file MultiTargets.cpp @brief Sample for MultiTargets ========...
[ "dongw89@gmail.com" ]
[ [ [ 1, 628 ] ] ]
ab923a3dce5a07254be299da0f7acd59c496df3d
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/ocean_domination/Mutex.h
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[]
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alyshamsy/oceandomination
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#ifndef MUTEX_H #define MUTEX_H #include <windows.h> class Mutex { public: Mutex(); virtual ~Mutex(); virtual void lock_mutex(); virtual void unlock_mutex(); protected: HANDLE mutex; }; #endif
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/PB/src/PbLib/pblobby.cpp
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marchon/pokerbridge
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#include "stdafx.h" #include "pblobby.h" #include "pbtables.h" PBLobby::PBLobby(QObject *parent) { _tables = new PBTables(this); _tourneys = new PBTourneys(this); } void PBLobby::ping() { emit pong(); } void PBLib_init() { //qRegisterMetaType<PBTourneyStatus>(); }
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ststeiger/rtcw-xna-csharp
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/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as publish...
[ "justinmarshall20@02ea956a-9093-0e7c-f5ea-02e08c7d996e" ]
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pikma/Snap
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#ifndef GLIB_BLOBBS_H #define GLIB_BLOBBS_H #include "bits.h" ///////////////////////////////////////////////// // Blob-Pointer ClassTVQ(TBlobPt, TBlobPtV, TBlobPtQ)//{ public: static const int MnBlobBfL; static const int Flags; uchar Seg; uint Addr; TB8Set FSet1, FSet2, FSet3; public: TBlo...
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/src/inputManager.cpp
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jsj2008/Captain
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// Gets key presses, all SDL #include "inputManager.hpp" #include "programManager.hpp" #ifdef WIN32 #include <SDL.h> #include <windows.h> #else #include <SDL/SDL.h> #endif #include <iostream> InputManager inputmgr; // Construct the singleton that records key presses. // It's all SDL InputManager:...
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/src/WmlParser.cpp
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no_license
flaithbheartaigh/wapbrowser
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/* ============================================================================ Name : WmlParser.cpp Author : 浮生若茶 Version : Copyright : Your copyright notice Description : CWmlParser implementation ============================================================================ */ #include ...
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gasbank/poolg
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2020-04-10T11:56:52.033568
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#pragma once enum LightState { LIGHT_FADE, LIGHT_FLICKER, LIGHT_NORMAL }; /** @brief 게임 전반에 쓰이는 광원 조작 클래스 페이드 인, 아웃이나 빛의 색 변경 등을 조작합니다. 빛이 깜빡깜빡이는 flicker도 지원합니다. */ class EpLight : public Singleton<EpLight> { public: EpLight(void); ~EpLight(void); virtual LRESULT handleMessages( HWND hWnd, UIN...
[ "gasbank@gmail.com", "luneride@hotmail.com" ]
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/AngelSript/sdk/add_on/scriptarray/scriptarray.h
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avansc/qLib
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refs/heads/master
2021-01-01T05:38:15.132895
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#ifndef SCRIPTARRAY_H #define SCRIPTARRAY_H #include <angelscript.h> BEGIN_AS_NAMESPACE struct SArrayBuffer; class CScriptArray { public: CScriptArray(asUINT length, asIObjectType *ot); CScriptArray(asUINT length, void *defVal, asIObjectType *ot); virtual ~CScriptArray(); void AddRef() const; ...
[ "avansc@gmail.com" ]
[ [ [ 1, 84 ] ] ]
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/branches/ziahttpd-mod/tools/ziatester/src/sysapi/win32/socket_in.cc
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BackupTheBerlios/ziahttpd-svn
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// // socket_in.cc for in // // Made by texane // Login <texane@gmail.com> // // Started on Wed Oct 12 17:46:27 2005 texane // Last update Wed Dec 07 17:58:36 2005 texane // #include <winsock2.h> #include <Ws2tcpip.h> #include <sysapi/win32.hh> #include <iostream> using std::cout; using std...
[ "texane@754ce95b-6e01-0410-81d0-8774ba66fe44" ]
[ [ [ 1, 227 ] ] ]
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/7.Ung dung/Source code/Server/EncryptDecrypt_1/ZUC.cpp
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no_license
hemprasad/lvmm-sc
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2016-09-06T11:05:32.770867
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#include "stdafx.h" #include "ZUC.h" /* 覧覧覧覧覧覧覧覧覧覧覧- */ /* the s-boxes */ u8 S0[256] = { 0x3e,0x72,0x5b,0x47,0xca,0xe0,0x00,0x33,0x04,0xd1,0x54,0x98,0x09,0xb9,0x6d,0xcb, 0x7b,0x1b,0xf9,0x32,0xaf,0x9d,0x6a,0xa5,0xb8,0x2d,0xfc,0x1d,0x08,0x53,0x03,0x90, 0x4d,0x4e,0x84,0x99,0xe4,0xce,0xd9,0x91,0xdd,0xb6,0x85,0x48,0x8...
[ "funnyamauter@72c74e6c-5204-663f-ea46-ae2a288fd484" ]
[ [ [ 1, 256 ] ] ]
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/wallChanger/wallChanger/wallChangerDlg.cpp
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[]
no_license
littlewingsoft/lunaproject
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9102a39deaad74b2d73ee0ec3354f37f6f85702f
refs/heads/master
2020-05-30T15:21:20.515967
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// wallChangerDlg.cpp : 구현 파일 // #include "stdafx.h" #include "Option.h" #include "ImgTree.h" #ifdef _DEBUG #define new DEBUG_NEW #endif Option* g_Option =0; ImgTree* g_ImgTree=0 ; TiXmlDocument g_servXml; CwallChangerDlg* g_pkMainDlg = 0; CwallChangerDlg::CwallChangerDlg(CWnd* pParent /*=NULL*/) ...
[ "jungmoona@2e9c511a-93cf-11dd-bb0a-adccfa6872b9" ]
[ [ [ 1, 525 ] ] ]
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/BTS-sales/main.cpp
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[]
no_license
barcodetickets/bts-client
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#include "BTS_Sales.h" #include <QtGui/QApplication> //#pragma comment(lib, "libzbarqt.dll.a") #pragma comment(lib, "lib/qzbar.lib") #pragma comment(lib, "lib/libzbar-0.lib") #pragma comment(lib, "QtXml4.lib") #pragma comment(lib, "QtNetwork4.lib") int main(int argc, char *argv[]) { QApplication a(argc, a...
[ "kirill.peretoltchine@gmail.com" ]
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/cpp-labs/S2-3.CPP
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collage-lab/mcalab-cpp
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2021-08-31T10:28:59.517333
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#include<iostream.h> #include<conio.h> void main() { int n,sum=0,i,t; clrscr(); cout<<"Count: "; cin>>n; for(i=0;i<n;i++) { cout<<"Number ["<<i<<"]:-"; cin>>t; sum=sum+t; } clrscr(); cout<<"\n\nAverage is : "<<(float)sum/n; getch(); }
[ "prasanth.git@gmail.com" ]
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/guCORE/src/guCORE_CProductInfoList.cpp
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LiberatorUSA/GU
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refs/heads/master
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/* * guCORE: Main module of the Galaxy Unlimited system * Copyright (C) 2002 - 2008. Dinand Vanvelzen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * versi...
[ "LiberatorUSA@users.noreply.github.com" ]
[ [ [ 1, 347 ] ] ]
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/UFOHunt/OpenCVTest/Form1.h
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wkx11/kuradevsandbox
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#pragma once namespace OpenCVTest { using namespace System; using namespace System::ComponentModel; using namespace System::Collections; using namespace System::Windows::Forms; using namespace System::Data; using namespace System::Drawing; /// <summary> /// Form1 の概要 /// </summary> public ref...
[ "sasraing@cdde4f24-bdbc-632a-de5c-276029d4cb88" ]
[ [ [ 1, 232 ] ] ]
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/CommonSources/HTMLLite/PPMessageBox.cpp
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outcast1000/Jaangle
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 #include "stdafx.h" #ifdef _MFC_VER #pragma message(" compiling for MFC") #define CPPString CString //MFC program #else #pragma message(" compiling for Win32") #include <windows.h> #include <stdio.h> #include <crtdbg.h> #include <tchar.h> #include "StdString.h" #ifdef _UNICODE #define C...
[ "outcast1000@dc1b949e-fa36-4f9e-8e5c-de004ec35678" ]
[ [ [ 1, 1867 ] ] ]
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/team/src/TeamMain.cpp
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kevinhs1150/open-online-judge
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#include "TeamMain.h" #include "LoginDialog.h" extern "C" { #include "teamproto.h" } #include <string.h> #include <stdlib.h> BEGIN_DECLARE_EVENT_TYPES() DECLARE_LOCAL_EVENT_TYPE( wxEVT_CALL_TIMER, 7777 ) END_DECLARE_EVENT_TYPES() DEFINE_EVENT_TYPE( wxEVT_CALL_TIMER ) #define EVT_CALL_TIMER( id, fn ...
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/tags/mucc_1_0_6_0/Utils.cpp
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BackupTheBerlios/mtlen-svn
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/* MUCC Group Chat GUI Plugin for Miranda IM Copyright (C) 2004 Piotr Piastucki This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any late...
[ "the_leech@3f195757-89ef-0310-a553-cc0e5972f89c" ]
[ [ [ 1, 118 ] ] ]
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[]
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CneoC/shinzui
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2020-05-03T11:00:52.671613
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// sqlite_table.h -- Vitaly Alexeev <tishka92@yahoo.com> 2009 // This source code has been donated to the Public Domain. Do // whatever you want with it. // sqlite table implementation for the gameswf SWF player library. #ifndef GAMESWF_SQLITE_TABLE_H #define GAMESWF_SQLITE_TABLE_H #include <sqlite3.h> ...
[ "the.eternal@gmail.com" ]
[ [ [ 1, 55 ] ] ]
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/Weapons/Landmine.h
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[]
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OpenEngineDK/branches-Prototype
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// Rigid body rendering. // ------------------------------------------------------------------- // Copyright (C) 2007 (See AUTHORS) // // This program is free software; It is covered by the GNU General // Public License version 2 or any later version. // See the GNU General Public License for more details (se...
[ "jfblaa@gmail.com" ]
[ [ [ 1, 61 ] ] ]
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/************************************************************************ ** This file is part of the network simulator Shawn. ** ** Copyright (C) 2004,2005 by SwarmNet (www.swarmnet.de) ** ** and SWARMS (www.swarms.de) ** ** Shawn is free so...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercia...
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#ifndef utils_Garbage_h #define utils_Garbage_h #include <utils/MinimalBoundingRectangle.h> namespace utils{ class Garbage { public: double angleTo(); double distanceTo(); utils::MinimalBoundingRectangle * boundingBox(); Garbage(utils::MinimalBoundingRectangle *...
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#include <iostream> #include <fstream> #include <stdlib.h> #include <GL/glut.h> #include "imageloader.h" #include "common.h" #include "validator.h" using namespace std; float _Hangle = 165.0f; float _Vangle = 100.0f; float _x = 1.0f; float _y = 0.0f; float _z = -8.0f; int _Rows = 8; int _Zet = 0; int...
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#pragma once #include "vmath.h" #include <vector> #define CAMERA_ZOOM_TIME 0.3f namespace CameraLevel { static enum Enum { None, Intro, Human, Cutscene }; } /** * The Camera class represents the view on the world. * It contains a variety of member functions for getting world parameters * ...
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#include "stdafx.h" #include "xHook.h" #include <winsock2.h> #include "userDefine.h" extern void tcp_log(SOCKET s, char *p, char *p2, int bytes, unsigned char *pszData); void filterPacket(SOCKET s, char* buf, int len) { buf[15] = 'w'; buf[16] = 'w'; }
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#include <GL/glut.h> /* Initialize light source, light color, Light model and Material property. */ void init(void) { GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 }; GLfloat mat_shininess[] = { 50.0 }; GLfloat light_color[] = { 1.0, 1.0, 1.0 }; GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 }; GLfloa...
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//--------------------------------------------------------------------------- #ifndef HiloDescargaEventosH #define HiloDescargaEventosH #include <windows.h> #include <system.hpp> #include <classes.hpp> #include "HiloDescarga.h" class TMainForm; //---------------------------------------------------------...
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/////////////////////////////////////////////////////////// // cPowerMode.h // Implementation of the Class cPowerMode // Created on: 05-May-2010 3:28:36 AM // Original author: Shawn /////////////////////////////////////////////////////////// #if !defined(EA_8F91A5EE_E4E0_4ad7_BFAA_6EF07206F0AA__INCLUDED_...
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#include "hyper_plane.h" #include "iostream" using namespace std; void Hyper_Plane::divide(Data_Sample** data_sample,int sample_length,int subset_size,float label, vector<Data_Sample**> & ranked_sample,vector<vector<Divide_Info> > & all_info,char* file) { vector<Divide_Info> divide_info; double* rank_value =...
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#include <iostream> #include "TBaseNetwork.h" #include <process.h> /* _beginthread, _endthread */ #include "../src/debug.h" #include "tudt.h" using namespace UDT; using namespace std; P2PNetworkBase::P2PNetworkBase(int iUDPPort) { m_pBase = new TBaseNetwork(iUDPPort); } P2PNetworkBase::P2PNetworkBase(const...
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/* HydraIRC Copyright (C) 2002-2006 Dominic Clifton aka Hydra HydraIRC limited-use source license 1) You can: 1.1) Use the source to create improvements and bug-fixes to send to the author to be incorporated in the main program. 1.2) Use it for review/educational purposes. 2) You ca...
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#ifndef OPENGL2DRIVER_H_INCLUDED #define OPENGL2DRIVER_H_INCLUDED #include <stack> #include "kazmathxx/mat4.h" #include "utilities/colour.h" #include "utilities/timer.h" #include "igraphicsdriver.h" using std::stack; enum matrix_mode { MODELVIEW = 0, PROJECTION, TEXTURE, MAX_MATRIX_MODE }; class opengl_2_d...
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// Copyright 2011 Skew Matrix Software and AlphaPixel #include "liblivescene/Detect.h" #include <algorithm> // std::min/max #include <limits> // numeric_limits::max #include <cassert> #include <iostream> namespace livescene { const float *BodyMass::getHandCentroid(unsigned int bodyNum, unsigned int handNum...
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// json.hpp (Version 1.0.1) (c)'2007-08 Thomas Jansen (thomas@beef.de) // // ------------------------------------------------------------------------------------------------------------- // Copyright 2007-2008, Thomas Jansen. All rights reserved. // // Redistribution and u...
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// psock.cpp 15:51 06.10.00 #include "sock.h" namespace w32 { Socket::Socket( int t, int p ) { #ifdef _WIN32 WSADATA w; WSAStartup( MAKEWORD( 2, 1 ), &w ); #endif s_type = t; s_proto = p; if ( ( me = socket (AF_INET, s_type, s_proto) ) == SOCKET_ERROR ) die( "couldn't create socket !...
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/*! @file @author Albert Semenov @date 11/2007 */ /* This file is part of MyGUI. MyGUI is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your opti...
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/* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use ...
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// DialogEditorDemoView.cpp : implementation of the CDialogEditorDemoView class // #include "stdafx.h" #include "DialogEditorDemo.h" #include "DialogEditorDemoDoc.h" #include "DialogEditorDemoView.h" // --- DiagramEditor --- #include "StdGrfx.h" #include "DialogSettings.h" #if 0 #include "DiagramButto...
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