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// BEGIN CUT HERE // PROBLEM STATEMENT // There are some circles on the plane. Circles may lie // completely inside other circles, but may not touch or // intersect other circles in any other way. Initially, the // plane is entirely black. Then circles are drawn in order // of non-increasing radii. If a circl...
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/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2009 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) ...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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#pragma once #include <string> #include <vector> #include <algorithm> #include <iostream> #include <string> #include <numeric> #include <boost/foreach.hpp> #include "CalcSum.h" //some typedef for the containers typedef std::vector<int> resultsContainer; typedef std::vector<int> rSetPercContainer; ty...
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/* ============================================================================ Name : $(classname).cpp Author : $(author) Version : $(version) Copyright : $(copyright) Description : C$(classname) implementation ============================================================================ */ #inclu...
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#pragma once #ifndef __ICS2115_H__ #define __ICS2115_H__ //************************************************************************** // INTERFACE CONFIGURATION MACROS //************************************************************************** #define MCFG_ICS2115_ADD(_tag, _clock, _irqf) \ MCFG_DEVIC...
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/***************************************************************** Copyright 2009 Rui Barbosa Martins Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 ...
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#ifndef __DLISTENER__NET_H__ #define __DLISTENER__NET_H__ #include "Buffer.h" #include <string> #include <Windows.h> #include <map> #include <vector> #define DEFAULT_PORT 8088 bool recv_net_command(Buffer &b); void send_cmd_results(Buffer &buf, std::string cmd, std::string results="", unsigned char c...
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// ZlibToolPpg.h : Declaration of the CZlibToolPropPage property page class. //////////////////////////////////////////////////////////////////////////// // CZlibToolPropPage : See ZlibToolPpg.cpp.cpp for implementation. class CZlibToolPropPage : public COlePropertyPage { DECLARE_DYNCREATE(CZlibToolPropPage) ...
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//****************************************************************************** // RCF - Remote Call Framework // Copyright (c) 2005 - 2009, Jarl Lindrud. All rights reserved. // Consult your license for conditions of use. // Version: 1.1 // Contact: jarl.lindrud <at> gmail.com //*****************************...
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//------------------------------------------------------------------------------ // naudiofile.cc // (C) 2005 Radon Labs GmbH //------------------------------------------------------------------------------ #include "precompiled/pchndsound.h" #include "audio3/naudiofile.h" //----------------------------------...
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/* bzflag * Copyright (c) 1993 - 2005 Tim Riker * * This package is free software; you can redistribute it and/or * modify it under the terms of the license found in the file * named COPYING that should have accompanied this file. * * THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR * IMPL...
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#include "HttpSession.h" #include "HttpInstance.h" namespace tting { HttpSession & HttpInstance::Session() { // TODO: Lock, only single thread call if (inst_ == 0) { inst_ = new HttpSession(); } return *inst_; } void HttpInstance::ReleaseSession() { delete inst_; ...
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#include "nativePackets.h" #include "user.h" #include "playerActor.h" #include "serverWorldInstance.h" #include "collisionPackets.h" #include "clientSprites.h" #include "networkServer.h" #include <iostream> void ConnectionPacket::respondServer() const { std::cout << "connected " << sender().username() << s...
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// (C) Copyright Gennadiy Rozental 2005. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/libs/test for the library home page. // // File : $RCSfile: framework.cpp...
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#ifndef _JUGADA_H__ #define _JUGADA_H__ #include <vector> #include <list> #include "CartaModelo.h" using namespace std; class Jugada { private: vector<CartaModelo*> cartas; static const int valorPoker = 7; static const int valorFull = 6; static const int valorColor = 5; static const int valorE...
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#pragma once #include "stdafx.h" //#include "vehicule.h" #include <hash_map> //#include <vector> #include "Location.h" //#include "Date.h" class ListeLocation { private: ListeLocation(void); ~ListeLocation(void); static ListeLocation* instance; public: static ListeLocation* getinstance(); int ...
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// ImageProcessing.h : ImageProcessing 应用程序的主头文件 // #pragma once #ifndef __AFXWIN_H__ #error "在包含此文件之前包含“stdafx.h”以生成 PCH 文件" #endif #include "resource.h" // 主符号 // CDIPApp: // 有关此类的实现,请参阅 ImageProcessing.cpp // class CDIPApp : public CWinApp { public: CDIPApp(); // 重写 public: vir...
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#include "stdafx.h" // from home.comcast.net/~tom_forsyth/papers/cone_library.cpp #include "ConeLib.h" bool ViewCone::IntersectsSphere( const SVector3& pos, float r ) const { // from www.geometrictools.com/Documentation/IntersectionSphereCone.pdf SVector3 u = -(r * this->invSinAngle) * this->axis; S...
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/* * File : Network.h * Brief : 网络初始化类 * Author: Expter * Creat Date: [2009/11/11] */ #pragma once #include "LibObject.h" #define MAX_CONNECTION 1800 #define KEEPALIVE_TIMER 10000 #define CONNECTIONMANAGER CNetwork::ConnectionManager class CNetwork : public CLibObject { /* *...
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#include "StdAfx.h" #include "CodePaint.h" cpColorMap_t cpColorMap; cpColorFormat_t cpColorFormat; vector<cpCodeColor> cpPosStack; vector<cpCodeColor> cpColorStack; struct { char *name; COLORREF color; }colorMap[] = { {"comment", RGB(0,128,0)}, ...
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// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this sample source code is subject to the terms of the Microsoft // license agreement under which you licensed this sample source code. If // you did not accept the terms of the license agreement, you are not // authorized to use th...
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#ifndef MESHASCIIWRITER_H_HEADER_INCLUDED #define MESHASCIIWRITER_H_HEADER_INCLUDED #include "itkMeshFileWriter.h" namespace itk { /** \class MeshASCIIWriter * \brief Stores a mesh in ASCII format. * * The file format is described in the documentation for the * itk::MeshASCIIReader class. C...
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/** ****************************************************************************** * * @file pureimagecache.h * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010. * @brief * @see The GNU Public License (GPL) Version 3 * @defgroup OPMapWidget * @{ * *************...
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#include "game.h" #include <strutils.h> #include <renderer/renderer.h> #include <renderer/particles.h> #include <renderer/dissolver.h> #include <sound/sound.h> #include <network/network.h> #include <tinker/application.h> #include <tinker/cvar.h> #include "camera.h" REGISTER_ENTITY(CGame); NETVAR_TA...
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/*************************** GPLv3 License ***************************** <xmlParser> is an opensource easy-to-use xml parser Copyright (C) 2011 Divendo This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foun...
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/* Copyright 2007-2009 WebDriver committers Copyright 2007-2009 Google Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless require...
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/* * guceCORE: GUCE module providing tie-in functionality between systems * Copyright (C) 2002 - 2008. Dinand Vanvelzen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation;...
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#include "input.h" //nvm.. void input::events(){ }
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/* * Copyright (C) 2007 Leo Osvald <leo.osvald@gmail.com> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * * Unless require...
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#include "OpenCvCamera.h" char* OpenCvCamera::GetCameraName() { sprintf( camera_name, "cv_%d", cam_id ); return camera_name; } OpenCvCamera::OpenCvCamera( int lcam_id ): CameraSource() { cam_id= lcam_id; cam_type= CAM_TYPE_CAMERA; } bool OpenCvCamera::TestCamera() { CvCapture *tCapture= cvCaptur...
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#ifndef __BILLINGMGRJP_H__ #define __BILLINGMGRJP_H__ #include "BillingMgr.h" class CDPBilling; class CBillingMgrJP : public CBillingMgr { public: CBillingMgrJP(); virtual ~CBillingMgrJP(); virtual bool Init( HWND hWnd ); virtual void Release(); virtual BYTE CheckAccount( int nType, DWORD d...
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#ifdef SMARTPHONE #include <windows.h> #include "smartphone/mortafx.h" extern HINSTANCE g_hInst; #ifndef PNA #include <vibrate.h> #endif #define LoadStdCursor(x) LoadCursor(NULL,x) #include "smartphone\DlgChoice.h" #include <pm.h> //jwz:add #include <bthutil.h> #include "FctFlight.h" //jwz:ad...
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/* * test.cpp * * Real-Time Workshop code generation for Simulink model "test.mdl". * * Model version : 1.36 * Real-Time Workshop version : 7.6 (R2010b) 03-Aug-2010 * C++ source code generated on : Fri Jun 03 07:34:21 2011 * * Target selection: grt.tlc * Note: GRT includes extra infra...
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//////////////////////////////////////////////////// // File: StringComparer.hpp // Author: Matthew Saffer // Date: // // Description: Pseudo::Dictionary comparator for Pseudo::String. // All comparisons and hashes are case-sensitive // // // Comments: Made to be as close as po...
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/* * cListUpgrade.h * * Created on: Sep 5, 2009 * Author: Stefan */ /** * Representation of an upgrade, belonging to a list. Is constructed by a cListUpgradeFactory * where the 'type' of upgrade is given. * */ #ifndef CLISTUPGRADE_H_ #define CLISTUPGRADE_H_ class cListUpgrade { public:...
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// Matrix.h: interface for the CMatrix class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_MATRIX_H__EC59CE74_977C_430D_9748_1150C145453D__INCLUDED_) #define AFX_MATRIX_H__EC59CE74_977C_430D_9748_1150C145453D__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // ...
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/* Copyright (c) 2010 Tyrone Davison, Teesside University Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, m...
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#pragma once struct block_producer_wrapper: public boost::clipp::object { block_producer *producer; explicit block_producer_wrapper( block_producer *producer_) :producer( producer_) { producer->GetStreamHeader( h); } block_producer_wrapper() { } /* operator block_producer *() { re...
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//------------------------------------------------------------------------------------------------------------------ #ifndef OBJECT_H #define OBJECT_H //------------------------------------------------------------------------------------------------------------------ #include "Vector.h" //-----------------...
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// General OpenSG configuration, needed everywhere #include "OSGConfig.h" // A little helper to simplify scene management and interaction #include "OSGSimpleSceneManager.h" #include "OSGNode.h" #include "OSGGroup.h" #include "OSGViewport.h" #include "OSGSimpleGeometry.h" #include "OSGWindowUtils.h" // Inpu...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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// FB Alpha Meijinsen Driver Module // Based on MAME driver by Tomasz Slanina #include "burnint.h" #include "driver.h" extern "C" { #include "ay8910.h" } static unsigned int *Palette; static unsigned char *Mem, *M68KRom, *Z80Rom, *Prom; static short *pFMBuffer, *pAY8910Buffer[3]; static unsigned char Dr...
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#pragma once /*! @file Graphics.h @author dasyprocta */ #include "gui_base.h" #include <d3d9.h> #include <string> BEGIN_NAMESPACE_NYANCO_GUI class Graphics { public: virtual void setColor( Color color) = 0; virtual void setRectColor( Colo...
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// PtzMenu.cpp : implementation file // #include "stdafx.h" #include "netsdkdemo.h" #include "PtzMenu.h" #include "NetSDKDemoDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////...
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//Programa Ajedrez //Archivo: ajedrez.cpp (archivo principal) /********************************************************************** Materia: Algoritmos y Programación III 7507 curso 003 Profesor: Carlos Fontela Ayudante: Sergio Pap Trabajo Práctico: Implementación de Ajedrez: Jaque al Rey Archivo: c...
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#include <qmlib/python/converters.hpp> #include <qmlib/math/random/all.hpp> QM_NAMESPACE2(math) qm_int SOBOL_BITS = 8*sizeof(qm_uns_long); qm_real SOBOL_NFACT = 0.5/(1UL<<(SOBOL_BITS-1)); template<int D> const qm_int SobolGenerator<D>::c_bits = SOBOL_BITS; template<int D> const qm_real SobolGenerat...
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#include<cstdio> #include<algorithm> #define EPS 1e-3 using namespace std; int set[120][120]; int oc[120]; int ans, i, j, ign, K; double R; int main(void){ while(scanf("%d%lf",&K,&R) && K){ ans = 1; for(i = 0; i < K; i++) scanf("%d%d",&set[0][i],&ign), oc[i] = 0; oc[0] = K; sort(set[0],set...
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// Copyright (C) 2008 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #undef DLIB_LISf_ABSTRACT_ #ifdef DLIB_LISf_ABSTRACT_ #include "../algs.h" #include "../serialize.h" #include "kernel_abstract.h" namespace dlib { template...
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#include "editorGenerator.h" #include <QFile> #include <QTextStream> using namespace qReal; using namespace generators; EditorGenerator::EditorGenerator(qrRepo::RepoApi const &api) : mApi(api) { } void EditorGenerator::generate(Id const &editor) { createMetaEditor(editor); } // Функция, генерир...
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#include "precompiled/pchgameplay.h" //------------------------------------------------------------------------------ // ncgameplaysquad_main.cc // (C) 2005 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "ncgameplaysquad/ncgameplaysquad.h" #in...
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//------------------------------------------------------------------------------ // win32minidump.cc // (C) 2007 Radon Labs GmbH //------------------------------------------------------------------------------ #include "stdneb.h" #include "debuging/win32/win32minidump.h" //#include "io/win32/win32fswrapper.h" ...
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/* vim: ts=4 sw=4 sts=4 et * * Copyright (c) 2009 James R. McKaskill * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the ri...
[ "jmckaskill@gmail.com" ]
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/* COPYRIGHT 1998 Prime Data Corp. All Rights Reserved. Use of this file without prior written authorization is strictly prohibited. */ #ifndef _PSTIME_H #define _PSTIME_H #include <time.h> class qStr; class qTime { time_t myTime; public: qTime() {myTime = 0;} operator time_t &() {r...
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// (C) Copyright Dave Abrahams and Thomas Becker 2003. Distributed // under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // File: // ===== // zip_iterator_test_main.cpp // Author: // ======= // Thomas Becker /...
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#include "Vertex.h" //----------------------------------- // Vertex //-----------------------------------
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#include "DirectInput.h" #include <cassert> #pragma comment (lib, "Libs/DX8/dinput.lib") #pragma comment (lib, "Libs/DX8/dinput8.lib") void DirectInput::Update() { /////////////////////////////////////////////////////////////////////////////// // Update Function // Reads the active input devices (...
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//----------------------------------------------------------------------------- // // ** DO NOT EDIT THIS FILE! ** // This file was generated by a tool // re-running the tool will overwrite this file. // //----------------------------------------------------------------------------- #include "spot_T...
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#ifndef BESTSCORESLINECLASS_H #define BESTSCORESLINECLASS_H #include "BestScoresLineLevelEnum.h" #include <nds/ndstypes.h> class BestScoresLineClass { public: BestScoresLineLevelEnum Level; int8 Seconds; int16 Minutes; BestScoresLineClass(); int LineSize(); void LoadFrom(char* Buffer); ...
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// $Id: csv_table.cc 3570 2011-06-10 07:22:54Z haowu $ #include "csv_table.h" CsvTable::CsvTable(const string& csv_file) { FILE *f = fopen(csv_file.c_str(), "r"); fseek(f, 0, SEEK_END); long l = ftell(f); fseek(f, 0, SEEK_SET); char *buf = (char *)malloc(l + 1); fread(buf, l, 1, f); fclose(f...
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#ifndef QPLAYLIST_H #define QPLAYLIST_H #include <QTreeWidget> #include <QMenu> #include "../playlist_management.h" class QPlaylist: public QTreeWidget, public PlaylistVector { Q_OBJECT private: QMenu contextMenu; public: QPlaylist(QWidget* parent); ~QPlaylist(); virtual void add(const T...
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/**************************************************************************** ** Meta object code from reading C++ file 'TestUi.h' ** ** Created: Sat Feb 26 16:35:28 2011 ** by: The Qt Meta Object Compiler version 62 (Qt 4.7.0) ** ** WARNING! All changes made in this file will be lost! *********************...
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/* * Copyright (c) 2003-2006, Bram Stein * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice,...
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#include <iostream> //TODO: quitar #include <boost/extension/extension.hpp> #include <boost/extension/factory.hpp> #include <boost/extension/type_map.hpp> #include "AbstractIpChanger.hpp" #ifdef _WIN32 #include "Win32IpChanger.hpp" typedef Win32IpChanger IpChanger; #else #endif using namespace boo...
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// ----------------------------------------------------------------------- // // // MODULE : AIGoalCharge.h // // PURPOSE : AIGoalCharge class definition // // CREATED : 7/25/01 // // (c) 2001 Monolith Productions, Inc. All Rights Reserved // ------------------------------------------------------------------...
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//IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // License Agreement // ...
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/************************************************************************ filename: Sprite.h created: 2010/3/21 author: Yu Lei(nl-nl-@163.com) <change list> 1. create file (Yu Lei) purpose: Sprite API ************************************************************************/ #ifndef YGE_SPRITE_H #def...
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/*********************************************************************** filename: CEGUITreeItem.h created: 5-13-07 author: Jonathan Welch (Based on Code by David Durant) *************************************************************************/ /*****************************************************************...
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/*** * hesperus: BounceContactResolver.cpp * Copyright Stuart Golodetz, 2009. All rights reserved. ***/ #include "BounceContactResolver.h" #include <source/level/physics/Contact.h> #include <source/level/physics/PhysicsObject.h> #include <source/level/trees/OnionUtil.h> #include <source/math/Constants.h>...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'QDBCtrls.pas' rev: 6.00 #ifndef QDBCtrlsHPP #define QDBCtrlsHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #include <DB.hpp...
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#pragma once class VideoMan; class Sprite; typedef std::map<std::string, Sprite*> SpriteMap; /*! * @brief Manager for Sprite class instances */ class SpriteManager : public Singleton<SpriteManager> { public: SpriteManager(); ~SpriteManager(void); void frameRender(); void frameRenderSpecificSp...
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#ifndef robotapi_real_RealCamera_h #define robotapi_real_RealCamera_h #include <cv.h> #include <highgui.h> #include <robotapi/ICamera.h> #include <robotapi/real/RealDevice.h> namespace robotapi { namespace real { class RealCamera : public robotapi::ICamera, public robotapi::real::RealDevice { public: ...
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/* ************************************************************************** Wolfenstein Reloaded Developed by Morgan Jones <maclover201@me.com> File Description: Player rendering code ************************************************************************** Copyright © 2010 Morgan Jones This program is f...
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/************************************************************************************ TerraLib - a library for developing GIS applications. Copyright © 2001-2007 INPE and Tecgraf/PUC-Rio. This code is part of the TerraLib library. This library is free software; you can redistribute it and/or modify it under the ...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#include <iostream> #include <algorithm> #include <cstring> #include <cstdio> #include <cstdlib> #include <cmath> #include <sstream> #include <queue> #include <set> #include <map> #include <vector> #include <complex> #define mp make_pair #define pb push_back #define sqr(x) ((x)*(x)) #define foreach(it,...
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#include "stdafx.h" #include "UI_Manager.h" #include "UI_PacketState.h" #include "UI_ConnectionList.h" CUI_Manager::CUI_Manager() { UI_ConnectionList = NULL; UI_PacketState = NULL; CurrentUI = NULL; } CUI_Manager::~CUI_Manager() { SAFE_DELETE( UI_ConnectionList ); SAFE_DELETE( UI_PacketSt...
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#pragma once template < class K, class C = std::less<K>, class A = std::allocator< K > > class VectorSet : private std::vector< K, A > , public C { typedef std::vector<K, A> Base; typedef C MyCompare; public: typedef K key_type; typedef C key_compare; typedef A allocator_type; typedef t...
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/*! @file @author Albert Semenov @date 01/2009 @module */ #ifndef __ITEM_BOX_H__ #define __ITEM_BOX_H__ //#include "EnginePrerequisites.h" #include <MyGUI.h> #include "ItemBox/BaseItemBox.h" #include "CellView.h" namespace Nebula { class CellView; class ItemBox : public wraps::BaseItemB...
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#include<iostream> using namespace std; enum { SIZ = 108, }; struct Point{ int x,y; }; int num; Point tree[SIZ]; struct _cmp_x{ bool operator()(const int&a, const int&b)const{ if(tree[a].x != tree[b].x) return tree[a].x < tree[b].x; return tree[a].y<tree[b].y; ...
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// This file was automatically generated on Sun Jul 25 11:47:49 GMTDT 2004, // by libs/config/tools/generate // Copyright John Maddock 2002-4. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.b...
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/* * Parent library for the LCD menu control aspect of the DRO * * Created on: Sep 2, 2010 * Author: David Erdos */ #ifndef PARENT_H_ #define PARENT_H_ #include <WProgram.h> #include <WString.h> #include "panel.h" class Parent { private: unsigned int iBufferSize; unsigned int iIndex; ...
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#include "ObjectType.h" #include "Object.h" #include "../Game.h" #include "DarkGDK.h" #include "Image.h" #include "Mesh.h" #include "Limb.h" #include "VertexShader.h" #include "PixelShader.h" #include "Effect.h" #include "BSP.h" #include "Event.h" #include <map> //----------------------------------------...
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/* -------------------------------------------------------- * * * StdAfx.h * * Copyright 2009+ Michael Holm - www.kulitorum.com * * This file is part of RepSnapper and is made available under * the terms of the GNU General Public License, version 2, or at your * option, any later version, incorporated herein by...
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/* OZCollide - Collision Detection Library Copyright (C) 2006 Igor Kravtchenko This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) an...
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#ifndef _QUEUE_MSG_FACTORY_H__ #define _QUEUE_MSG_FACTORY_H__ #include <list> #include <netmgr/factory.h> #include <base/util/allocator.h> #include <msg/msgqueuemsg.h> #include <base/thread/mutex.h> #define _MSGTYPES_(v) \ v(OpenMsgQueueRequest)\ v(OpenMsgQueueResult)\ v(CloseMsgQ...
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#include <xtl.h> #include <xui.h> #include <xuiapp.h> #ifndef MAIN_H #define MAIN_H class CBurnApp : public CXuiModule { protected: // Override RegisterXuiClasses so that CMyApp can register classes. virtual HRESULT RegisterXuiClasses(); // Override UnregisterXuiClasses so that CMyApp c...
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#include <nds.h> // Main nds header (includes other ds headers) #include <math.h> // For the sqrt, atan2, sin, cos etc. #include <stdio.h> // For outputting to the console #include <stdlib.h> // Define's some standard "C" functions #include <unistd.h> #include "DrawMap.h" #include "Globals.h" v...
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#pragma once #include "GameSetup.h" #include "CTree.h" struct SBolsa { int _idBolsa; int _listaItens[BOLSAMAXITENS]; vector3df posicao; bool _isOpen; }; struct SQuadrante { int _id; int _coluna; int _linha; vector3df _center; }; class CPersonagem { public: SQuadrante _quadran...
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/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library http://www.boost.org/ Copyright (c) 2001-2006 Hartmut Kaiser. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0...
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#ifndef IU_H #define IU_H #include "../Motor.h" #include "../Visualizacion/Pantalla.h" #include "../Interaccion/EditorHoja.h" #include "../Interaccion/EditorSenderoPlantacion.h" /** Interfaz de Usuario: Clase que contiene toda la funcionalidad brindada al usuario para hacer modificaciones durante la ejecu...
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#ifndef PERCEPTIONS_H #define PERCEPTIONS_H #include <vector> #include "Point.h" #include "Vector.h" #include "PerceivedPlayer.h" #include "Ball.h" #include "Team.h" class Player; class Game; class Field; class Perceptions { public: class PositionPct { public: PositionPct(int width, int he...
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#include <stdio.h> #include <conio.h> #include <windows.h> void tea_decrypt(DWORD* pData, const DWORD* pEncData) { DWORD Key1 = 0x45AD9059; DWORD FKey1 = 0xF03E934F; DWORD FKey2 = 0x27BDB886; DWORD LKey1 = 0xD0AAE945; DWORD LKey2 = 0x993BA3AE; DWORD FirstData, LastData, Count, Key; Count = 3...
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// MainProgram_GUI.h : PROJECT_NAME 应用程序的主头文件 // #pragma once #ifndef __AFXWIN_H__ #error "在包含此文件之前包含“stdafx.h”以生成 PCH 文件" #endif #include "resource.h" // 主符号 //#include "otlv4.h" // CMainProgram_GUIApp: // 有关此类的实现,请参阅 MainProgram_GUI.cpp // class CMainProgram_GUIApp : public CWinApp { public...
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/* * cOrderDrawer.cpp * * Created on: 9-aug-2010 * Author: Stefan */ #include "../include/d2tmh.h" cOrderDrawer::cOrderDrawer() { } cOrderDrawer::~cOrderDrawer() { } bool cOrderDrawer::isMouseOverOrderButton(int mouseX, int mouseY) { if ( (mouseX > 29 && mouseX < 187) && (mouseY > 2 && m...
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#ifndef CAR_H #define CAR_H #include "interactive-object.h" #include "basedefs.h" #define CAR_ALIVE_FRAME 0 #define CAR_DESTROY_FRAME_START 1 #define CAR_DESTROY_FRAME_END 3 enum carState { CAR_READY, CAR_RUNNING, CAR_SLIDING, CAR_SPINNING, CAR_DODGING, CAR_DESTROYING, CAR_DESTROYED, }; ...
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#ifndef INSTR_H #define INSTR_H #include "common.h" typedef code_t opcode_t; class Instr{ public: static code_t getNoop(); static code_t buildSInstr(opcode_t opcode, int imm, addr_t src); static opcode_t getSOpcode(code_t op); static int getSImm(code_t op); static addr_t getSReg(co...
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//-------------------------------------------------------------------------------- // // Copyright (c) 1999 MarkCare Solutions // // Programming by Rich Schonthal // //-------------------------------------------------------------------------------- // ProcessInfo.h: interface for the CProcessInfo class. // /...
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#include "alcor/core/slam_logger_t.h" #include <alcor/sense/urg_laser_t.hpp> int main(int argc, char* argv[]){ std::string nomefile; if(argc > 1) nomefile = argv[1]; else nomefile.assign("general_data_log.bin"); all::sense::urg_laser_t* m_urg; all::sense::urg_scan_data_ptr m_curr_scan; slam_da...
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#ifndef OFFICEMONITOR_H #define OFFICEMONITOR_H #define MAX_CLERKS 10 #define MAX_CUSTOMERS 100 #include "synch.h" class OfficeMonitor { private: //No private variables public: static const int MAX_CLERK = MAX_CLERKS; static const int MAX_CUSTOMER = MAX_CUSTOMERS; OfficeMonitor(); ~OfficeMo...
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