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// This file was automatically generated on Sun Jul 25 11:47:49 GMTDT 2004, // by libs/config/tools/generate // Copyright John Maddock 2002-4. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.b...
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed W...
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//  // // # # ### # # -= Nuclex Library =-  // // ## # # # ## ## TextureCache.h - Texture cache  // // ### # # ...
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#pragma once #include "Entity.hpp" class BackgroundEntity : public Entity { virtual float getZOrder(); virtual int getX(); virtual int getY(); virtual bool isToBeDestroyed(); };
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//this file is part of eMule //Copyright (C)2002-2008 Merkur ( strEmail.Format("%s@%s", "devteam", "emule-project.net") / http://www.emule-project.net ) // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Softwa...
[ "Mike.Ken.S@dd569cc8-ff36-11de-bbca-1111db1fd05b", "Mike.Ken.S@gmail.com@dd569cc8-ff36-11de-bbca-1111db1fd05b" ]
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#include "functionBlock.h" using namespace qReal; using namespace interpreters::robots::details::blocks; FunctionBlock::FunctionBlock() { } void FunctionBlock::run() { evaluate("Body"); emit done(mNextBlock); }
[ "ololo@ololo.org" ]
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#include "lekcja4.h" #include "pamiec.h" const float temperatura_wody_doplywu = 16; // oC const float cieplo_wlasciwe = 4190; // [J/(kg * K)] const float masa_piksla = 1; // [kg] const float moc_grzalki = 1000; // [W] void lekcja4::zresetuj() { kat_obrotu = 0; poziom_wody = 0; nastaw_temperatury = 0; ...
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/ftor/quinary_function.h
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/******************************************************************************/ // /*! \file \brief \note *******************************************************************************/ #ifndef QUINARY_OBJECT_FUNCTION_H #define QUINARY_OBJECT_FUNCTION_H // General dependencies. #include "i_...
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/* * tracer.h * * PlimDP+ core trace * * Copyright 2009 (C) Boris Belousov * Copyright 2011 (C) Pavel Kryukov (remastering) */ #ifndef COREDUMP_H #define COREDUMP_H #include <plimdp/generic/types.h> namespace PlimDP { namespace CPU { class Executor; class Tracer { private: const Execut...
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zwetan/tessa
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#include "TessaInstructionHeader.h" namespace TessaInstructions { SetSlotInstruction::SetSlotInstruction(uint32_t slotNumber, int32_t slotOffset, TessaInstruction* receiverObject, TessaInstruction* valueToSet, Traits* slotTraits, TessaVM::BasicBlock* insertAtEnd) : SlotAccessInstruction(slotNumber, slotOffse...
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#ifndef VNETEXTURE #define VNETEXTURE #include <stdio.h> #include <stdlib.h> #include <windows.h> #include <iostream> #include <GL/gl.h> #include <GL/glu.h> #include <GL/glut.h> #include "SOIL.h" using namespace std; class VNETexture { private: GLuint tex_2d; public: ~VNETexture(); VNEText...
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// // core.cc for in // // Made by texane // Login <texane@gmail.com> // // Started on Tue Oct 11 21:28:14 2005 texane // Last update Thu Dec 01 22:33:38 2005 texane // #include <list> #include <vector> #include <string> #include <iostream> #include <server/core.hh> #include <server/server.hh> ...
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#include "RealTrashBin.h" namespace robotapi { namespace real { RealTrashBin::RealTrashBin(protocol::handlers::TrashBinBoardPacketHandler * tbbph,std::string name) : RealDevice(&name){ this->boardHandler = tbbph; } int RealTrashBin::enable(int ms){ return 0; } int RealTrashBin::disable(){ r...
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dice2019/alexlabonline
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// stdafx.cpp : source file that includes just the standard includes // QQHideWnd.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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/*************************************************************************** state.h Save state management functions. **************************************************************************** Copyright Aaron Giles All rights reserved. Redistribution and use in source and binary fo...
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// ScdAppTag.cpp : Implementation of CScppdATag #include "stdafx.h" #include "SysCAD_i.h" #include "ScdAppTag.h" ///////////////////////////////////////////////////////////////////////////// // CScdAppTag STDMETHODIMP CScdAppTag::InterfaceSupportsErrorInfo(REFIID riid) { static const IID* arr[] = { &...
[ "paul.hannah@syscad.net" ]
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/****************************************************************************** * * file: HelpVisitor.h * * Copyright (c) 2003, Michael E. Smoot . * All rights reverved. * * See the file COPYING in the top directory of this distribution for * more information. * * THE SOFTWARE IS PROV...
[ "castano@0f2971b0-9fc2-11dd-b4aa-53559073bf4c" ]
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ldaehler/lbanet
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included ...
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daudet/seng466-2011-hovercraft
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/* * main.cpp * * Created on: Jan 23, 2011 * Author: daudet */ #include "include/WProgram.h" #include "include/wiring.h" extern "C" void __cxa_pure_virtual(){ for(;;); } int main(void){ init(); TCCR3B |= _BV(CS30); TCCR3B &= ~_BV(CS32); TCCR3B &= ~_BV(CS31); pinMode(2, OUT...
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#include "Flash.h" #include "../../XML/tinyxml.h" #include <math.h> #include <algorithm> // this puppy will be cleaned up and refactored to the max later namespace Flash { Texture* TextureSheet::GetTextureByName(const std::string &name) { for (std::vector<Texture>::iterator i = textures.begin(); i != t...
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/tp1/CD/ejercicio2/src/Camion.h
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federicoemartinez/algo3-2008
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#ifndef _camion_h #define _camion_h #include <list> #include <iostream> #include "Cosa.h" class Camion { public: unsigned cantCosas; unsigned capacidad; Cosa* cosas; Camion(Cosa* cs, unsigned cap,unsigned cant); friend std::ostream& operator<< (ostream&, ...
[ "federicoemartinez@bfd18afd-6e49-0410-abef-09437ef2666c" ]
[ [ [ 1, 19 ] ] ]
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/tests/microsoft/cardgame_design_test.cpp
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kovrov/scrap
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/* Q: Come up with a suitable object oriented design for designing a set of "playing card" games. Assume standard deck of cards; multiple people participating in games; and a neutral dealer. Note: This is a design question and is meant to be little vague. Use your imagination and write about 1/2 to 1 page (a...
[ "kovrov@gmail.com" ]
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/* * Copyright (c) 2007-2010 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of the License "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.ecli...
[ "dalarub@localhost", "mika.a.ruuskanen@nokia.com", "mikaruus@localhost" ]
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// This file was automatically generated on Sun Jul 25 11:47:49 GMTDT 2004, // by libs/config/tools/generate // Copyright John Maddock 2002-4. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.b...
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#include "app_state.h" namespace CT { int cur_loaded_file_type=0; //0-no file 1-DICOM 2-raw wxString cur_loaded_file=""; };
[ "gavrilov86@gmail.com" ]
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#include "precompiled/pchngui.h" //------------------------------------------------------------------------------ // nguitextlabel_cmds.cc // (C) 2003 RadonLabs GmbH //------------------------------------------------------------------------------ #include "gui/nguitextlabel.h" static void n_setfont(void* slf,...
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[ [ [ 1, 393 ] ] ]
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/FLIGHTPA.CPP
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paulanthonywilson/airtrafficcontrol
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/* Flight path class function definitions ver 0.0 Paul Wilson 5/4/96 */ # include "flightpa.h" /***************************************************************************/ FlightPath::FlightPath ( Position Start_i, Position Finish_i ) : Start_c (Start_i), Finish_c (Finish_i), Angle...
[ "paul.wilson@merecomplexities.com" ]
[ [ [ 1, 76 ] ] ]
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/trunk/Sources/source/hapticgraphclasses/HapticConstraint.h
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BackupTheBerlios/phantom-graphs-svn
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//******************************************************************************* /// @file HapticConstraint.h /// @author Katharina Greiner, Matr.-Nr. 943471 /// @date Erstellt am 02.01.2006 /// @date Letzte Änderung 08.01.2006 //******************************************************************************* ...
[ "frosch@a1b688d3-ce07-0410-8a3f-c797401f78de" ]
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/trunk/Sources/source/hapticgraphclasses/SpringForceEffect.h
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//******************************************************************************* /// @file SpringForceEffect.h /// @author Katharina Greiner, Matr.-Nr. 943471 /// @date Erstellt am 28.01.2006 /// @date Letzte Änderung 05.02.2006 //******************************************************************************* ...
[ "frosch@a1b688d3-ce07-0410-8a3f-c797401f78de" ]
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/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library http://www.boost.org/ Copyright (c) 2001-2009 Hartmut Kaiser. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0...
[ "metrix@Blended.(none)" ]
[ [ [ 1, 88 ] ] ]
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KapLex/libnge2
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#include "libnge2.h" #include "cAnimation.h" #include <stdio.h> /** * nge_test:最简单的nge程序:显示一张图片 */ //退出标识 int game_quit = 0; //背景图片 image_p p_bg = NULL; extern "C" int main(int argc, char* argv[]) { //初始化NGE分为VIDEO,AUDIO,这里是只初始化VIDEO,如果初始化所有用INIT_VIDEO|INIT_AUDIO,或者INIT_ALL NGE_Init(IN...
[ "newcreat@libnge.org", "ifreedom.cn@gmail.com" ]
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/Wall_Destruction/Havok/Source/Physics/Utilities/Constraint/Chain/hkpConstraintChainUtil.h
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TheProjecter/olafurabertaymsc
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
[ "olinord@gmail.com" ]
[ [ [ 1, 87 ] ] ]
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
[ "olinord@gmail.com" ]
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#include <functional> #include <stdio.h> struct Test1 { int n; Test1(int n) : n(n) {} void show() { printf("%d\n", n); } }; struct Test2 { int n; Test2(int n) : n(n) {} void show() { printf("%d\n", n); } }; struct Test3 { static void show() { ...
[ "7shi@live.jp" ]
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pjacosta/ECDLP-Pollard
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#ifndef _PARALLELPOLLARD_H #define _PARALLELPOLLARD_H #include <fstream> #include "ParallelIdentity.h" // Need some classes class gf2n; class ecurve; class bint; class epoint; class ParallelPollard { public: /* Constructors */ ParallelPollard(const ParallelIdentity &identity); /* Destructors */...
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#pragma once #include "Common.h" #include "ScalarField3D.h" #include <vector> #include "MarchingCubesInterface.h" class MarchingCubesImpl : public MarchingCubesInterface { public: MarchingCubesImpl(DynamicMesh* meshBuilder); virtual ~MarchingCubesImpl(); protected: virtual void SampleSpace()...
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/* PureBackup - human-readable backup output Copyright (C) 2005 Ben Wilhelm This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the license only. This program is distribu...
[ "zorba-git20110501@pavlovian.net" ]
[ [ [ 1, 298 ] ] ]
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/src/passuello/ProvaFirst/ui_ProvaFirst.h
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[]
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sirnicolaz/MobiHealt
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/******************************************************************************** ** Form generated from reading UI file 'ProvaFirst.ui' ** ** Created: Thu 18. Feb 16:14:38 2010 ** by: Qt User Interface Compiler version 4.6.2 ** ** WARNING! All changes made in this file will be lost when recompiling UI file!...
[ "andrea.graz@gmail.com" ]
[ [ [ 1, 50 ] ] ]
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midnite8177/phever
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//Copyright (c) Microsoft Corporation. All rights reserved. #pragma once #include "D3D10PipelineStage.h" namespace Microsoft { namespace WindowsAPICodePack { namespace DirectX { namespace Direct3D10 { /// <summary> /// InputAssembler pipeline stage. /// </summary> public ref class InputAssemblerPipeline...
[ "lucemia@9e708c16-f4dd-11de-aa3c-59de0406b4f5" ]
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PS3emulators/fba-next-slim
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// Irem M92 system games: // // port from MAME by OopsWare // #include "burnint.h" #include "burn_ym2151.h" #include "vez.h" #include "irem_cpu.h" static unsigned char *Mem = NULL, *MemEnd = NULL; static unsigned char *RamStart, *RamEnd; static unsigned char *RomV33; static unsigned char *RomV30;...
[ "twinaphex1@gmail.com" ]
[ [ [ 1, 2176 ] ] ]
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/HovercraftUniverse/GUI/Timer.cpp
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allenjacksonmaxplayio/uhasseltaacgua
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2020-12-24T21:21:28.075897
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#include "Timer.h" namespace HovUni { Timer::Timer(const Ogre::String& name, const Ogre::String& fileName, int width, int height, const Hikari::Position& position, Ogre::ushort zOrder) : BasicOverlay(name, fileName, width, height, position, zOrder) { } void Timer::start() { this->callFunction("start", ...
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#pragma once // // List.h // Game Framework // // Created by Ben Menke on 11/24/10. // Copyright 2011 Menke. All rights reserved. // /* Simple Efficient Linked list object has a fast memory pool for them. */ #include <stddef.h> namespace Framework { //link used to determine free and used mem...
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#pragma once #include "IEManagerWnd.h" // CHtmlCtrl Html 视图 #include "ProgressStatic.h" class CHtmlCtrl : public CHtmlView { DECLARE_DYNCREATE(CHtmlCtrl) public: CHtmlCtrl(){ }; // 动态创建所使用的受保护的构造函数 virtual ~CHtmlCtrl() { } BOOL CreateFromStatic(UINT nID, CWnd* pParent); public...
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/* -*- coding: sjis-dos; -*- */ /* * copyright 2010 FUKUZAWA Tadashi. All rights reserved. */ #ifndef m_HYCCOMPILEERROR_H_ #define m_HYCCOMPILEERROR_H_ #include "machdep.h" namespace Hayat { namespace Parser { class SyntaxTree; } namespace Compiler { // エラーかワーニ...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== #include "stdafx.h" #include "sc_defs.h" //#include "pgm_e.h" #include "actuator.h" #if !SKIPIT //=================================...
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// Compass1Doc.h : interface of the CCompass1Doc class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_COMPASS1DOC_H__7F290CE8_9BA4_42FD_A6E5_946867B0700D__INCLUDED_) #define AFX_COMPASS1DOC_H__7F290CE8_9BA4_42FD_A6E5_946867B0700D__INCLUDED_ #if _MSC_VER > 1000...
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/* * stdio.cc * * Created on: 2011-4-27 * Author: FanOpi */
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#ifndef MYVECTOR_H #define MYVECTOR_H #include <memory> #include <cstddef> using namespace std; template <class T> class Vector { public: Vector(): elements(0), first_free(0), end(0) { } void push_back(const T&); void reserve(const size_t capa); void resize(const size_t n); void resize(const size...
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#ifndef robotapi_webts_WebotsDeviceTag_h #define robotapi_webts_WebotsDeviceTag_h #include <robotapi/IWbDeviceTag.h> #include <webots/Device.hpp> namespace robotapi { namespace webts { class WebotsDeviceTag : virtual public robotapi::IWbDeviceTag { public: int dtag; WebotsDeviceTag(int tag); ...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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#include "out_buf_nop.h" out_buf_nop::out_buf_nop() : size(0), chksum(0) { } void out_buf_nop::puc(uint8_t x) { chksum+=x; size++; } void out_buf_nop::pus(uint16_t x) { chksum+=x; size+=2; } void out_buf_nop::pui(uint32_t x) { chksum+=x; size+=4; } uint32_t out_buf_nop::addr() ...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
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#include "xElement.h" #include <vector> ////////////////////// Normals struct smoothVert { xDWORD smooth; // smoothing group xVector3 normal; // normal for this sgroup xWORD count; // count for normal calculation xVector3 mnormal; // merged normal for this sgroup xWORD mcount;...
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/**@file CBFMediator.cpp * @brief Common Buisiness Framework Mediator. * @author siva */ #include "stdafx.h" #include "CBFMediator.h" #include "Resource.h" #include "DisplayDTO.h" #include "StatusReportsDTO.h" /////////////////////////////////////////////////////////////////////////////////////////...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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// For conditions of distribution and use, see copyright notice in license.txt #include "CoreStableHeaders.h" #include "Quaternion.h" const Quaternion Quaternion::ZERO(0, 0, 0, 0); const Quaternion Quaternion::IDENTITY(0, 0, 0, 1);
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// For conditions of distribution and use, see copyright notice in license.txt #ifndef incl_Communication_OpensimIM_Contact_h #define incl_Communication_OpensimIM_Contact_h //#include "Foundation.h" //#include "NetworkEvents.h" //#include "interface.h" #include "ContactInterface.h" namespace OpensimIM { ...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2008 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that it will...
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/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, i...
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#include "Core512.h" #include "Ship.h" Ship::Ship(HTEXTURE hTexture) : DynBody(Vertex(), hTexture), hTexture(hTexture) { EngineForce = 100.0f; Alignment.x = 0; Alignment.y = 1; Body::Move(Rect.w, Rect.h); lpParticle[0] = new ParticleSys(); lpParticle[1] = new ParticleSys(); lpExplosion = new Explosio...
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/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkCompositeDataIterator.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for d...
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/* Exit Games Common - C++ Client Lib * Copyright (C) 2004-2011 by Exit Games GmbH. All rights reserved. * http://www.exitgames.com * mailto:developer@exitgames.com */ #ifndef __UTF8_STRING_H #define __UTF8_STRING_H #include "BaseCharString.h" #ifndef _EG_BREW_PLATFORM namespace ExitGames { #endif ...
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////////////////////////////////////////////////////////////////////////////// // XBtool - Xbox BIOS pack/unpack/patch tool // Copyright (C) 2003 Mitch Crane // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the ...
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#include "stdafx.h" #include "mainfrm.h" #include "FileView.h" #include "Resource.h" #include "CG_2nd.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif ///////////////////////////////////////////////////////////////////////////// // CFileView CFileView:...
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//---------------------------------------------------------------------------- // // MODULE: AIHumanStrategyShootStream.cpp // // PURPOSE: - implementation // // CREATED: 04.04.2002 // // (c) 2002 Monolith Productions, Inc. All Rights Reserved // // // COMMENTS: ...
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/**************************************************************************** example5.cpp A GLUI program demonstrating subwindows, rotation controls, translation controls, and listboxes ----------------------------------------------------------------------- 7/10/98 Paul Rademacher (rademach@c...
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/* * Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/leg...
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/* --------------------------------------------------------------------------- Open Asset Import Library (ASSIMP) --------------------------------------------------------------------------- Copyright (c) 2006-2008, ASSIMP Development Team All rights reserved. Redistribution and use of this software in sourc...
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/***************************************************************************** // SDP Parser Classes // // Port Range Class // // revision of last commit: // $Rev$ // author of last commit: // $Author$ // date of last commit: // $Date$ // // created by Argenet {argenet@sibears.org} // // Permission is ...
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/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ /* * $Logfile: /Freespace2/code/Fred2/Sexp_tree.cpp $ * $Revi...
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#include <iostream> #include <string> using namespace std; int main() { string str; cout << "Enter a string:" << endl; getline(cin, str); cout << "What you have enter is:" << str << endl; cout << "Upper:" << endl; for (string::iterator iter = str.begin(); iter != str.end(); ++iter) { if (isu...
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//------------------------------------------------------------------------------ // ncharacter3skinanimator_cmds.cc // (C) 2005 RadonLabs GmbH //------------------------------------------------------------------------------ #include "scene/ncharacter3skinanimator.h" #include "kernel/npersistserver.h" //------...
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#pragma once #include "projectile.h" class SmallBullet : public Projectile { protected: static bool initialised_; static int fill_dl_; static int fill_verts_index_; virtual void InitialiseGraphics(); public: SmallBullet(Vector3f _position); virtual ~SmallBullet(void); virtual void Hit(std::vector...
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#ifndef _TEST_APP #define _TEST_APP #include "ofMain.h" #include "ofxMagneticApp.h" class testApp : public ofxMagneticApp { public: // Routines void setup(); void update(); void draw(); // Events void keyPressed(int key); void keyReleased(int key); void mouseMoved...
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#pragma once #ifndef __SWIFT_TEXT_TEMPLATE_H__ #define __SWIFT_TEXT_TEMPLATE_H__ #include <fstream> #include "iTemplate.h" #include "Exception.h" namespace Swift { class TextTemplate : public iTemplate { public: TextTemplate(const StringRef& data, iVariableManager* parent = NULL) : iTem...
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// MonoCtrl2.h : main header file for the PROJECT_NAME application // #pragma once #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols #include "afxwin.h" // CMonoCtrl2App: // See MonoCtrl2.cpp for the implementation of this...
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#define N_IMPLEMENTS nShadowControl //------------------------------------------------------------------------------ // nshadowcontrol_cmds.cc // (C) 2001 RadonLabs GmbH //------------------------------------------------------------------------------ #include "shadow/nshadowcontrol.h" #include "kernel/npersists...
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// Copyright 2010 Hewlett-Packard under the terms of the MIT X license // found at http://www.opensource.org/licenses/mit-license.html // usermapi.cpp : Defines the entry point for the DLL application. // #include "stdafx.h" #include <mapidefs.h> #include <mapi.h> #include <tchar.h> HINSTANCE hlibMAPI; LPMAP...
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/**************************************************************************** * * SpellHandler Plugin * Copyright (c) 2007 Team Ascent * * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 * License. To view a copy of this license, visit * http://creativecommons.org...
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#include "stdafx.h" #include "BTCOFStream.h" BTCOFStream::BTCOFStream() { } BTCOFStream::~BTCOFStream() { (void)Close(); } bool BTCOFStream::Open(LPCTSTR lpszFileName /* = NULL */) { if(!lpszFileName) return false; // Try to open/create a file for output. return m_File.Open( lpszFileName, CF...
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/* -*- coding: sjis-dos; -*- */ /* * copyright 2010 FUKUZAWA Tadashi. All rights reserved. */ #ifndef m_HYCOPERAND_H_ #define m_HYCOPERAND_H_ #include "hySymbolID.h" #include "hyCBytecode.h" namespace Hayat { namespace Compiler { #define DEF_OPERAND(opr,inittype) \ clas...
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class mystwarr_state : public driver_device { public: mystwarr_state(running_machine &machine, const driver_device_config_base &config) : driver_device(machine, config) { } UINT16 *m_gx_workram; UINT8 m_mw_irq_control; int m_cur_sound_region; int m_layer_colorbase[6]; int m_oinprion; int m_cbparam;...
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/* * Copyright (c) 2003-2006, Bram Stein * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice,...
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once #define M_PI 3.141592654 #define M_e 0.01 #include "cxcore.h" #include "cxtypes.h" #include "cv.h" #include "time.h" #include "highgu...
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// ************************************************************************************************* // // Horde3D // Next-Generation Graphics Engine // -------------------------------------- // Copyright (C) 2006-2009 Nicolas Schulz // // This software is distributed under the terms of the Eclipse Public Lice...
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#pragma once /************************************************************************ * NokomoSystem.h -- NokomoSystem basic services / system services * * Copyright(c) 2004, Autch.net. All rights reserved. * ************************************************************************/ // vital Win32 SD...
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// The following ifdef block is the standard way of creating macros which make exporting // from a DLL simpler. All files within this DLL are compiled with the OSCSENDER_EXPORTS // symbol defined on the command line. this symbol should not be defined on any project // that uses this DLL. This way any other project ...
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#include "Globals.h" Globals::Globals(QObject* parent) :QObject(parent) { } quint32 Globals::getCurrentFrameTime(void) const { return m_uCurrentFrameTime; } void Globals::setCurrentFrameTime(const quint32 uCurrentFrameTime) { m_uCurrentFrameTime = uCurrentFrameTime; } quint32 Globals::getPreviou...
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/**************************************************************************** ** Copyright (c) quickfixengine.org All rights reserved. ** ** This file is part of the QuickFIX FIX Engine ** ** This file may be distributed under the terms of the quickfixengine.org ** license as defined by quickfixengine.org and ap...
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#pragma once #include "VCRPlayer.h" class SonyVCRPlayer : public VCRPlayer { public: friend class SonyPlayerFactory; virtual void start(); virtual void stop(); virtual void forward(); virtual void rewind(); private: SonyVCRPlayer() {} SonyVCRPlayer(const SonyVCRPlayer&); SonyVCRPlayer& ope...
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//--------------------------------------------------------------------- // // PROJECT .... // Copyright (C) // // All rights reserved // //--------------------------------------------------------------------- /// Spline ///\author Helena DUCHAUSSOY, Fabien KAPALA, Franck LETELLIER, Baptiste MALAGA #include "Splin...
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double maxConvPolyDist(Poly p) { int n = p.size(); double res = 0; if (n == 2) { return sqrt((p[0] - p[1]).length2()); } if (n > 2) { for (int j = n - 1, i = 0, cur = 1, next = (cur + 1) % n; i < n; j = i++) { Point v = p[i] - p[j]; while(v % (p[cur] - p[j]) <= v % (p[next] - p[j])) { cur =...
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#ifndef __ABOUTWINDOW_H__ #define __ABOUTWINDOW_H__ #include <ntk/interface/window.h> #include <ntk/interface/screen.h> #include <ntk/interface/stringview.h> #include "toyozpaint.h" class about_window_t : public ntk_window { public: // // constants // enum { OK_J_MESSAGE = 'OK_J' };// messag...
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// Copyright 2004-2008 Roman Yakovenko. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef __already_exposed_2to_be_exported_hpp__ #define __already_exposed_2to_be_exported_hpp__ #include "already_...
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// DipstickDlg.h : header file // class CDipstickDlg; struct CPingyHost { CPingyHost(CDipstickDlg* daddy) : m_IP(0), m_MinRTT(0), m_AvgRTT(0), m_MaxRTT(0), m_Pinged(FALSE), m_Pinging(FALSE), m_Packetloss(-1), m_bToPing(TRUE), m_Daddy(daddy) {} CPingyHost(CDipstickDlg* daddy,LPTSTR hostname) : m_HostName(hostna...
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/* * $Id: SearchButton.cpp 14238 2009-07-08 10:04:38Z dgkang $ * * this file is part of easyMule * Copyright (C)2002-2008 VeryCD Dev Team ( strEmail.Format("%s@%s", "emuledev", "verycd.com") / http: * www.easymule.org ) * * This program is free software; you can redistribute it and/or * modify it under ...
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/* ofxTableGestures (formerly OF-TangibleFramework) Developed for Taller de Sistemes Interactius I Universitat Pompeu Fabra Copyright (c) 2011 Daniel Gallardo Grassot <daniel.gallardo@upf.edu> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and as...
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/* class cPhysichsManager haciendo pruebas con la física, para hacer un manager y usarlo. */ #ifndef PHYSICS_MANAGER_H #define PHYSICS_MANAGER_H #include "..\Utility\ResourceManager.h" #include "..\Utility\Singleton.h" #include "btBulletDynamicsCommon.h" #include "Objects\PhysicsCube.h" #include "PhysicO...
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/************************************************************************* Crytek Source File. Copyright (C), Crytek Studios, 2001-2004. ------------------------------------------------------------------------- $Id$ $DateTime$ ------------------------------------------------------------------------- History: ...
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