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#include "QUTaskDialog.h" #include <QCoreApplication> #include <QDir> #include <QFile> #include <QFileInfo> #include <QFileInfoList> #include <QFileDialog> #include <QTextStream> #include <QIcon> QUTaskDialog::QUTaskDialog(QUScriptableTask *task, QWidget *parent): QDialog(parent) { initForTask(); if(...
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/****************************************************************************** Este arquivo eh parte da implementacao do ambiente declarativo do middleware Ginga (Ginga-NCL). Copyright (C) 2009 UFSCar/Lince, Todos os Direitos Reservados. Este programa eh software livre; voce pode redistribui-lo e/ou modificah-lo sob...
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/* * guCApluginPOF: Generic GUCEF plugin for decoding "Violation" POF models * Copyright (C) 2002 - 2008. Dinand Vanvelzen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundati...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'SvrLogDetailDlg.pas' rev: 6.00 #ifndef SvrLogDetailDlgHPP #define SvrLogDetailDlgHPP #pragma delphiheader begin #pragma option push -w- #pragma option push ...
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//--------------------------------------------------------------------------- #ifndef TFormatButtonH #define TFormatButtonH //--------------------------------------------------------------------------- class TFormatButton : public TGraphicControl { private: bool m_mouse_in_control; bool m_button_pressed...
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#ifndef DIRECTORY_STATE_HPP #define DIRECTORY_STATE_HPP #include <windows.h> struct DirectoryState { char directory[MAX_PATH]; DirectoryState() { GetCurrentDirectory(MAX_PATH, directory); } ~DirectoryState() { SetCurrentDirectory(directory); } }; #endif
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/****************************************************************************** Este arquivo eh parte da implementacao do ambiente declarativo do middleware Ginga (Ginga-NCL). Copyright (C) 2009 UFSCar/Lince, Todos os Direitos Reservados. Este programa eh software livre; voce pode redistribui-lo e/ou modificah-lo sob...
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// Copyright (c) 1998-2009 Nokia Corporation and/or its subsidiary(-ies). // All rights reserved. // This component and the accompanying materials are made available // under the terms of "Eclipse Public License v1.0" // which accompanies this distribution, and is available // at the URL "http://www.eclipse.org/le...
[ "none@none" ]
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/*========================================================================= Program: Insight Segmentation & Registration Toolkit Module: $RCSfile: itkSparseImagePixelAccessorFunctor.h,v $ Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) Insight Software Consortium. All rights rese...
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#include "StdAfx.h" #include ".\HTTPResponseHeaderTest .h" #include <utility\HttpPacket.h> #include <boost\test\test_tools.hpp> using namespace boost::unit_test; const char packet1[] = "HTTP/1.1 302 Found\r\n" "Date: Thu, 24 Apr 2008 02:37:48 GMT\r\n" "Server: Apache/1.3.37 (Unix) mod_gzip/1.3.26.1\r\n" "V...
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// Copyright (c) 2010-2011 Zipline Games, Inc. All Rights Reserved. // http://getmoai.com #include "pch.h" #include <moaicore/MOAIAnimCurve.h> #include <moaicore/MOAILogMessages.h> //================================================================// // local //================================================...
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/*****************************************/ /* EESchema - libedit_onleftclick.cpp */ /*****************************************/ /* Library editor commands created by a mouse left button simple or double click */ #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "program.h" #inclu...
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#ifndef SIGNE # define SIGNE template <bool _positive> struct Signe { static const int value = 1; }; template <> struct Signe<false> { static const int value = -1; }; #endif
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// // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it wil...
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// Copyright 2004-2008 Roman Yakovenko. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef __classes_hpp__ #define __classes_hpp__ struct cls{}; namespace ns{ struct nested_cls{}; ...
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/* Copyright 2008 Christian Henning Use, modification and distribution are subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt). */ /***********************************************************************************...
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#include "stdafx.h" #include "basefwt.h" #include "vec1d.h" ///////////////////////////////////constructors/destructors/////////////////////////////////////////////////////////////////// //constructor status 0-not initilized, 1,2-ok after init(), -1,-2,... errors BaseFWT2D::BaseFWT2D(const wchar_t* fname) ...
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/*---------------------------------------------------------------------------*\ * OpenSG ToolBox Toolbox * * * * * ...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-10 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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#include "ParticipantManager.h" ParticipantManager::ParticipantManager(void) { int topScore = 0; startingPlayerSID = -1; } ParticipantManager::~ParticipantManager(void) { } /** \fn void ParticipantManager::destroy() \brief Called when program shutdown */ void ParticipantManager::destroy() { for...
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/* Copyright (c) <2009> <Newton Game Dynamics> * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * inclu...
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/* msgqueue.cpp Copyright (C) 2004 Carlos Justiniano cjus@chessbrain.net, cjus34@yahoo.com, cjus@users.sourceforge.net msgqueue.cpp is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the Li...
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/*----------------------------------------------------------------------------+ Copyright (c) 2008-2008: Joachim Faulhaber +-----------------------------------------------------------------------------+ Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENCE.txt or copy at...
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// Condition.h #ifndef CONDITION_H #define CONDITION_H #include <ccsponge.h> #include <util/Lockable.h> #include <pthread.h> /* * Unix implementation of an event for multithreaded signaling. Wrapper * around a pthread_cond_t and an associated pthread_mutex_t. */ class Condition : public Lockable {...
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/* * Copyright 1999-2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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/* "CodeWorker": a scripting language for parsing and generating text. Copyright (C) 1996-1997, 1999-2002 CÚdric Lemaire This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version ...
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#ifndef _DIAGRAMENTITY_H_ #define _DIAGRAMENTITY_H_ #include "../DiagramPropertyPage.h" #include "../DiagramPropertySheet.h" #define CMD_START 100 #define CMD_CUT 100 #define CMD_COPY 101 #define CMD_DUPLICATE 102 #define CMD_PROPERTIES 103 #define CMD_UP 104 #define CMD_DOWN 105 #define CM...
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#include <Memory.h> void Memory::t_sync_mem() { if(rst) { datao = 0x00; wait(); } while(1) { if(write) mem[address] = datai; else datao = mem[address]; wait(); } }
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//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // // $NoKeywords: $ //============================================================================= #ifndef VGUI_H #define VGUI_H //If you are going to add stuff to the vgui core... // //Keep it si...
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bool XmlAstReader::kind2kindCat(int kind, KindCategory *kindCat) { switch(kind) { default: return false; // don't know this kind case XTOK_TranslationUnit: *kindCat = KC_Node; break; case XTOK_TopForm: *kindCat = KC_Node; break; case XTOK_TF_decl: *kindCat = KC_Node; break; case XTOK_TF_func: *kindCat...
[ "crsib@localhost" ]
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/* © Vestris Inc., Geneva Switzerland http://www.vestris.com, 1998, All Rights Reserved __________________________________________________ written by Daniel Doubrovkine - dblock@vestris.com */ #ifndef BASECLASSES_NTLM_AUTHENTICATION_HPP #define BASECLASSES_NTLM_AUTHENTICATION_HPP #include <pla...
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/* Created by: cgpsmapper This is open source software. Source code is under the GNU General Public License version 3.0 (GPLv3) license. Permission to modify the code and to distribute modified code is granted, provided the above notices are retained, and a notice that the code was modified is include...
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/**************************************************************************************************/ /*! @file ServerRoutines.hpp @author Robert Onulak @author Justin Keane @par email: robert.onulak@@digipen.edu @par email: justin.keane@@digipen.edu @par Course: CS260 @par Assignment #3 -----...
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#pragma once #include <exception> #include <tchar.h> class RuntimeError : public std::exception { private: const TCHAR * msg; public: RuntimeError(const TCHAR *msg) : msg(msg) {} const TCHAR *message() const { return msg; } }; class WindowInitError : public RuntimeError { public: Wind...
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#include "stdafx.h" #include "Graphic3D.h" CGraphic3D g_Grp3D; // // // void CGraphic3D :: Init( void ) { int i; m_pd3dDevice = NULL; memset( m_aVertex, 0, sizeof(FVF_3DVERTEX) * MAX_3DVERTEX ); for( i = 0; i < MAX_3DVERTEX; i ++ ) { m_aVertex[i].vPos = D3DXVECTOR3( 0.0f, 0.0f, 0.0f );...
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/////////////////////////////////////////////////////////////// // // Filename: skinheaderctrl.h // Creator: 冰峰 & lichenglin // Date: 2008-7-24 15:24 // Comment: // /////////////////////////////////////////////////////////////// #ifndef _skinheaderctrl_h_ #define _skinheaderctrl_h_ #include "../ksguic...
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#include "AllMsg.h" #include "mapgroup.h" #include "transformation.h" #include "I_Role.h" void CMsgWalk::Process(CMapGroup& mapGroup, SOCKET_ID idSocket, OBJID idNpc) { DEBUG_TRY #ifdef _MSGDEBUG ::LogMsg("Process CMsgWalk, idUser:%u, data:%u", m_idUser, m_dwData); #endif // get obj IRole...
[ "rpgsky.com@cc92e6ba-efcf-11de-bf31-4dec8810c1c1" ]
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/*============================================================================== Copyright 1999 Eric Fausett Copyright 2003-2004 Pierre-Alain Fayolle, Benjamin Schmitt Copyright 2007-2008 Oleg Fryazinov, Denis Kravtsov This Work or file is part of the greater total Work, software or group of files named Hyper...
[ "nick@viglab-14.(none)" ]
[ [ [ 1, 330 ] ] ]
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// For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #include "wx/colordlg.h" #include "wx/fontdlg.h" #include "wx/printdlg.h" #include "wx/filename.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include "Images.h" #in...
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#ifndef TestRunnerH #define TestRunnerH #include "Test.h" class TestRunner { public: TestRunner(); virtual ~TestRunner(); void run(); void addTest(Test*); private: TestList m_tests; }; #endif
[ "jmnavarro@gmail.com" ]
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#ifndef _foobar2000_sdk_service_h_included_ #define _foobar2000_sdk_service_h_included_ typedef const void* service_class_ref; PFC_DECLARE_EXCEPTION(exception_service_not_found,pfc::exception,"Service not found"); PFC_DECLARE_EXCEPTION(exception_service_extension_not_found,pfc::exception,"Service extension not ...
[ "carl@72871cd9-16e1-0310-933f-800000000000" ]
[ [ [ 1, 601 ] ] ]
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/** @file ObjectManage.cpp @date 2011/11/11 @author 백경훈 @brief 오브젝트 관리 ( 네트워크와 클래스간 사용 ) */ #include "Stdafx.h" #include "ObjectManage.h" #include "Charactor.h" #include "Monster.h" #include "TimeLifeItem.h" #include "ASEViewer.h" #include "LobbyScene.h" CObjectManage::CObjectManage() { Clear(); ...
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BackupTheBerlios/snap-svn
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// stdafx.cpp : source file that includes just the standard includes // Miew.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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[ [ [ 1, 5 ] ] ]
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/samples/scriptsample/main.cpp
961a663f521fd253daf100daf93c9c220624cafa
[]
no_license
ryzom/werewolf2
2645d169381294788bab9a152c4071061063a152
a868205216973cf4d1c7d2a96f65f88360177b69
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#include <iostream> #include <nel/misc/types_nl.h> #ifdef NL_OS_WINDOWS #include <conio.h> #define KEY_ESC 27 #define KEY_ENTER 13 #endif // NL_OS_WINDOWS //#include <angelscript.h> #include "wwscript/ScriptEngine/ScriptManager.h" #include "wwscript/ScriptEngine/ScriptVariable.h" #include "wwscript/Scr...
[ "1817145+mattraykowski@users.noreply.github.com" ]
[ [ [ 1, 213 ] ] ]
391c3f8ed8844e997912f13db3bc91fcb791f285
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/SlonEngine/slon/Utility/URI/uri.hpp
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[]
no_license
BackupTheBerlios/slon
e0ca1137a84e8415798b5323bc7fd8f71fe1a9c6
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#ifndef __SLON_ENGINE_UTILITY_URI_HPP__ #define __SLON_ENGINE_UTILITY_URI_HPP__ #include <boost/xpressive/xpressive.hpp> namespace slon { template<typename CharType> class uri { public: typedef CharType char_t; typedef std::basic_string<char_t> string_t; protected: typedef boost::xpressive::ba...
[ "devnull@localhost" ]
[ [ [ 1, 74 ] ] ]
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/iptv_root/iptv_media3/test_iptv_media/Kernel/IKernelInterfaceNotify.h
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[]
no_license
abhipr1/multitv
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2020-12-24T15:13:44.511555
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#ifndef I_KERNEL_INTERFACE_NOTIFY_H #define I_KERNEL_INTERFACE_NOTIFY_H #include "media_utilities.h" class IKernelInterfaceNotify { public: virtual ~IKernelInterfaceNotify() {} virtual ULONG SetMediaAlive(ULONG _id, MediaSpec _mediaSpec) = 0; }; #endif
[ "heineck@c016ff2c-3db2-11de-a81c-fde7d73ceb89" ]
[ [ [ 1, 15 ] ] ]
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/OUAN/OUAN/Src/Graphics/RenderSubsystem.cpp
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[]
no_license
juanjmostazo/once-upon-a-night
9651dc4dcebef80f0475e2e61865193ad61edaaa
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#include "OUAN_Precompiled.h" #include "RenderSubsystem.h" #include "../Application.h" #include "../Loader/Configuration.h" #include "../Game/GameWorldManager.h" #include "../Game/GameObject/GameObjectFlashlight.h" #include "../Physics/PhysicsSubsystem.h" #include "../GUI/GUISubsystem.h" #include "CameraManag...
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kumorikarasu/Phoenix-Engine
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#ifndef _PHOENIXVISUAL_H_ #define _PHOENIXVISUAL_H_ #include <vector> namespace PhoenixCore{ #define VISUAL_IMAGE 1 #define VISUAL_ANIMATION 2 #define VISUAL_VBO 3 #define VISUAL_NONE 4 template<class _Ty> class Visual{ private: int Type; std::vector<_Ty*> Display; public: ...
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ugozapad/TheZombieEngine
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#include "precompiled/pchnspatial.h" //------------------------------------------------------------------------------ // nspatialquadtreespacebuilder.cc // (C) 2004 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "nspatial/nspatialquadtreespaceb...
[ "magarcias@c1fa4281-9647-0410-8f2c-f027dd5e0a91" ]
[ [ [ 1, 259 ] ] ]
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/trunk/source/materials/BasicMaterial.h
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galek/hesperus
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2020-12-31T05:40:04.121180
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h
/*** * hesperus: BasicMaterial.h * Copyright Stuart Golodetz, 2009. All rights reserved. ***/ #ifndef H_HESP_BASICMATERIAL #define H_HESP_BASICMATERIAL #include <source/colours/Colour3d.h> #include "Material.h" namespace hesp { class BasicMaterial : public Material { //#################### PRIVAT...
[ "sgolodetz@gxstudios.net" ]
[ [ [ 1, 43 ] ] ]
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/webkit/WebKit2/Shared/WebURL.h
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azrul2202/WebKit-Smartphone
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2021-01-15T09:24:31.288774
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/* * Copyright (C) 2010 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of condi...
[ "sdevitt@rim.com" ]
[ [ [ 1, 64 ] ] ]
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/src/apps/topology/polygon/jarvis_march.cpp
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[ "MIT", "BSD-3-Clause" ]
permissive
venkatarajasekhar/shawn-1
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#include "_apps_enable_cmake.h" #ifdef ENABLE_TOPOLOGY #include "apps/topology/polygon/jarvis_march.h" #include <math.h> #include "sys/util/defutils.h" using namespace std; namespace polygon { JarvisMarch:: JarvisMarch() { } // -------------------------------------------------------------...
[ "earlyscorpion@users.sourceforge.net", "c_ya417@users.sourceforge.net", "bjhend@users.sourceforge.net" ]
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/src/Synthesizer.cpp
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morsela/texton-izer
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cpp
#include "Synthesizer.h" #include "ColorUtils.h" #include "defs.h" bool SortTextonsByAppereanceNumber(Texton*& lhs, Texton*& rhs) { return (*lhs) < (*rhs); } Synthesizer::Synthesizer() { m_textonBgColor = TEXTON_BG_COLOR; m_resultBgColor = RESULT_BG_COLOR; m_nBorder = IMG_BORDER; srand((unsigned ...
[ "morsela@7f168336-c49e-11dd-bdf1-993be837f8bb", "genged@7f168336-c49e-11dd-bdf1-993be837f8bb" ]
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/Plugins/DXSystemEx/DXSystemEx/Touch/GestureInfo.cpp
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[]
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lineCode/desktopx
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refs/heads/master
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cpp
/////////////////////////////////////////////////////////////////////////////////////////////// // // DXSystemEx - Extended System Information // // Copyright (c) 2009-2011, Julien Templier // All rights reserved. // /////////////////////////////////////////////////////////////////////////////////////////////// ...
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[ [ [ 1, 181 ] ] ]
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/Codes/Halak/Rectangle.cpp
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halak/halak-plusplus
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refs/heads/master
2020-07-14T09:57:49.519431
2011-07-09T14:48:07
2011-07-09T14:48:07
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cpp
#include <Halak/PCH.h> #include <Halak/Rectangle.h> #include <Halak/Math.h> namespace Halak { Rectangle Rectangle::Intersect(const Rectangle& a, const Rectangle& b) { const int maximumLeft = Math::Max(a.GetLeft(), b.GetLeft()); const int maximumTop = Math::Max(a.GetTop(), b.G...
[ "halakshin@gmail.com" ]
[ [ [ 1, 29 ] ] ]
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/SMDK/RTTS/RioTintoTS/FlowStream1.cpp
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[]
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abcweizhuo/Test3
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refs/heads/master
2021-01-17T01:59:39.357645
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cpp
// externals #include "FlowStream1.h" #include <cmath> #include <vector> #include <sstream> //#pragma optimize("", off) //-- Externals ------------------------------------------------------------------------ using namespace RioTintoTS; //-- FlowStream1( ) ------------------------------------...
[ "keith.armstrong@syscad.net" ]
[ [ [ 1, 449 ] ] ]
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/src/wcpp/lang/service/wscThreadImpl.cpp
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merezhang/wcpp
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refs/heads/master
2021-01-10T06:29:42.908096
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2009-08-31T09:20:31
46,339,619
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#include "wscThreadImpl.h" #include <wcpp/lang/wscThrowable.h> wscThreadImpl::wscThreadImpl(wsiRunnable * target, wsiString * name) : m_thread( WS_NULL ) { m_target = target; m_name = name; } wscThreadImpl::~wscThreadImpl(void) { ws_thread * thd = m_thread; m_thread = WS_NULL; if ...
[ "xukun0217@98f29a9a-77f1-11de-91f8-ab615253d9e8" ]
[ [ [ 1, 83 ] ] ]
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/Game/ObjectDLL/ObjectShared/AIGoalSpecialDamage.cpp
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[]
no_license
rickyharis39/nolf2
ba0b56e2abb076e60d97fc7a2a8ee7be4394266c
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refs/heads/master
2021-01-01T17:21:00.678517
2011-07-23T12:11:19
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// ----------------------------------------------------------------------- // // // MODULE : AIGoalSpecialDamage.cpp // // PURPOSE : AIGoalSpecialDamage implementation // // CREATED : 3/21/02 // // (c) 2002 Monolith Productions, Inc. All Rights Reserved // ----------------------------------------------------...
[ "vytautasrask@gmail.com" ]
[ [ [ 1, 1329 ] ] ]
b3d033c54d7fed8af507c008c3ecb4040bf38883
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/src/GUI/proRataResidueComposition.h
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[]
no_license
ipodyaco/prorata
bd52105499c3fad25781d91952def89a9079b864
1f17015d304f204bd5f72b92d711a02490527fe6
refs/heads/master
2021-01-10T09:48:25.454887
2010-05-11T19:19:40
2010-05-11T19:19:40
48,766,766
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#ifndef PRORATARESIDUECOMPOSITION_H #define PRORATARESIDUECOMPOSITION_H #include "proRataIsotop.h" class ProRataResidueComposition : public QWidget { Q_OBJECT public: ProRataResidueComposition( QWidget* qwParent = 0, Qt::WFlags qwfFl = 0 ); ~ProRataResidueComposition(); void buildUI(); ...
[ "chongle.pan@c58cc1ec-c975-bb1e-ac29-6983d7497d3a" ]
[ [ [ 1, 29 ] ] ]
23884a7198f88159b567d4eae73456866248367f
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/src/TIFF.cpp
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[]
no_license
lamhaianh/SPIL
308636ca64bfffe3b39108ef8ca3fc6ab0767210
48cb8db15d4be84c0bbf1dac1b1fee4aff98ee7c
refs/heads/master
2021-01-23T00:20:27.088278
2011-10-01T06:29:35
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#include "TIFF.h" TIFF::TIFF() { //ctor } TIFF::~TIFF() { //dtor }
[ "lamhaianh@gmail.com" ]
[ [ [ 1, 11 ] ] ]
b74ca2727bd2eda475376225dd433eb45fafa4e0
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/Code/TootleRender/TScreen.cpp
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[]
no_license
SoylentGraham/Tootle
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17002da0936a7af1f9b8d1699d6f3e41bab05137
refs/heads/master
2021-01-24T22:44:04.484538
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18,121
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#include "TScreen.h" #include "TRenderTarget.h" #include "TRenderNodeText.h" #include "TRenderGraph.h" #include <TootleOpenglRasteriser/OpenglRasteriser.h> //--------------------------------------------------------- // //--------------------------------------------------------- TLRender::TScreen::TScreen...
[ "dibely@hotmail.com", "graham@grahamreeves.com" ]
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/nxtOSEK/etrobo2010sample_cpp/StartStopDriver.cpp
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[]
no_license
ngoclt-28/robo2011sample
af19f552c13ddaf7ffd5b90d9464f3db271fe86f
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refs/heads/master
2021-01-17T14:26:03.163227
2011-08-06T07:47:39
2011-08-06T07:47:39
null
0
0
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UTF-8
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986
cpp
// // StartStopDriver.cpp // #include "StartStopDriver.h" using namespace ecrobot; //============================================================================= // Update driver status void StartStopDriver::update(void) { // driver state machine switch(mDriverReq) { case Driver::STOP: if (mIn...
[ "sonots@gmail.com" ]
[ [ [ 1, 47 ] ] ]
e129502202083383ca7fb887fd55db24971c79e1
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/libraries/GLFX/module/Overrides.cpp
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#include "../header/GLFX.hpp" #include "../header/Tilemap.hpp" #include "../header/WindowSkin.hpp" using namespace SoftFX; using namespace GL; using namespace BlendModes; using namespace ScaleModes; #define defFilter(name, shadername) \ defOverride(FilterSimple_##name) { \ readParam(int, Image, 0); \ ...
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#ifndef GROUND_H #define GROUND_H class Ground; #include "AbstractEntity.h" #include "../../Debug.h" class Ground : public AbstractEntity { public: void draw(); }; #endif
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breakingthings/mfct
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// stdafx.cpp : source file that includes just the standard includes // RunUnitTests.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 1.3.23 * * This file is not intended to be easily readable and contains a number of * coding conventions designed to improve portability and effici...
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// MVAnalyzer.h : main header file for the MVANALYZER application // #if !defined(AFX_MVANALYZER_H__0CACBD6F_9644_4E0E_8513_89AC5774453B__INCLUDED_) #define AFX_MVANALYZER_H__0CACBD6F_9644_4E0E_8513_89AC5774453B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #e...
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#ifndef NETWORK_PACKET_H_ #define NETWORK_PACKET_H_ #include "frameTimer.h" #include "serializationException.h" #include "vector2D.h" #include <RakNet/BitStream.h> #include <RakNet/NativeTypes.h> #include <RakNet/RakNetTypes.h> #include <RakNet/RakPeerInterface.h> #include <boost/foreach.hpp> #include <stri...
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/** * Project Name : FP_Attendance * description : a fingerprint based attendance(work with moodle attendanc * e module) * Copyleft : This program is published under GPL * Author : Yusuke(Qiuchengxuan@gmail.com) * Author : Bojue(zembojue@gmail.com) * Date : 2011-5-2...
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rickyharis39/nolf2
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// ----------------------------------------------------------------------- // // // MODULE : VersionMgr.h // // PURPOSE : Definition of versioning manager // // CREATED : 11/16/2000 // // (c) 2000 Monolith Productions, Inc. All Rights Reserved // // ----------------------------------------------------------...
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miklasiak/projekt
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/* * ArcEmu MMORPG Server * Copyright (C) 2005-2007 Ascent Team <http://www.ascentemu.com/> * Copyright (C) 2008 <http://www.ArcEmu.org/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Softwa...
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/engine2/src/renderer/Renderer.h
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BackupTheBerlios/lutaprakct
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#ifndef RENDERER_H_ #define RENDERER_H_ #include <SDL/SDL.h> #include "../events/eventhandler.h" #include "../util/Singleton.h" #include "../util/VideoConfig.h" class Renderer : public EventHandler{ public: enum{ FULLSCREEN = 1 << 7, RESIZABLE = 1 << 10, NOFRAME = 1 << 11,...
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/project/jni/third_party/fcollada/FCollada_FREE_3.05B/FCollada/FColladaTest/FCTestExportImport/FCTEIExtra.cpp
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/* Copyright (C) 2005-2007 Feeling Software Inc. Portions of the code are: Copyright (C) 2005-2007 Sony Computer Entertainment America MIT License: http://www.opensource.org/licenses/mit-license.php */ #include "StdAfx.h" #include "FCDocument/FCDExtra.h" #include "FCTestExportImport.h" namespace FCT...
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drivehappy/tlmp
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#pragma once #include "tlapi.h" using namespace TLAPI; #include "NetworkEntity.h" #include "Network.h" using namespace TLMP::Network; #include "raknet/include/RakNetTypes.h" using namespace RakNet; #include <map> using std::map; #include <vector> using std::vector; /* This file contains globa...
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[ [ [ 1, 305 ] ] ]
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VLambret/libASM
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#ifndef _Node_H #define _Node_H /** \file Node.h \brief Node class \author Hajjem */ #include <Line.h> #include <string> #include <Enum_type.h> using namespace std; /** \class Node \brief class representing a Node in list */ class Node{ public: /** \brief Node constructor */ Node(Line...
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/source/plimdp/computer/simple.cpp
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pavelkryukov/plimdp-plus
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/* * simple.cpp * * PlimDP+ simple computer * * Copyright 2009 (C) Boris Belousov * Copyright 2011 (C) Pavel Kryukov (remastering) */ #include "./simple.h" #include <plimdp/cpu/core.h> #include <plimdp/devices/memory.h> #include <plimdp/devices/loader.h> namespace PlimDP { namespace Computer {...
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/common/interleaver/BlockInterleaver.cpp
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DazDSP/hamdrm-dll
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/******************************************************************************\ * Technische Universitaet Darmstadt, Institut fuer Nachrichtentechnik * Copyright (c) 2001 * * Author(s): * Volker Fischer * * Description: * ****************************************************************************** ...
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/logger/myIDDrawSurface1.cpp
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#include "StdAfx.h" #include <varargs.h> myIDDrawSurface1::myIDDrawSurface1(LPDIRECTDRAWSURFACE pOriginal) { logf(this, "myIDDrawSurface1 Constructor"); m_pIDDrawSurface = pOriginal; } myIDDrawSurface1::~myIDDrawSurface1(void) { logf(this, "myIDDrawSurface1 Destructor"); } HRESULT __stdcall ...
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[ [ [ 1, 387 ] ] ]
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/client/src/Fantasma.cpp
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[]
no_license
nicosuarez/pacmantaller
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/////////////////////////////////////////////////////////// // Fantasma.cpp // Implementation of the Class Fantasma // Created on: 21-Nov-2007 23:40:19 /////////////////////////////////////////////////////////// #include "Fantasma.h" Fantasma::Fantasma(){ this->visible=true; coord = Coordenada(0...
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/src/drivers/tp84.cpp
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neonichu/iMame4All-for-iPad
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#include "../vidhrdw/tp84.cpp" /*************************************************************************** Time Pilot 84 Memory Map (preliminary) driver by Marc Lafontaine TODO: - the slave CPU multiplexes sprites. We are cheating now, and reading them from somewhere else. The schematics are avail...
[ "boris@icculus.org" ]
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/demo/FireFox/plugin/test/nprt3/nprt/ScriptablePluginObjectBase.h
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grharon/tpmbrowserplugin
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ #ifndef SCRIPTABLEPLUGINOBJECTBASE_H #define SCRIPTABLEPLUGINOBJECTBASE_H /* CODE FROM "plugin.cpp" Helper class that can be used to map calls to the NPObject hooks into virtual methods on instances of classes that derive from this c...
[ "stlt1sean@aa5d9edc-7c6f-d5c9-3e23-ee20326b5c4f" ]
[ [ [ 1, 84 ] ] ]
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code4bones/crawlpaper
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/* CThread.h Classe per il thread. Luca Piergentili, 19/11/02 lpiergentili@yahoo.com */ #ifndef _CTHREAD_H #define _CTHREAD_H 1 #include "window.h" /* PTHREADPROC tipo per il puntatore alla funzione per il thread */ typedef UINT (__cdecl *PTHREADPROC)(LPVOID); /* THREADPARAMS struttura per...
[ "luca.pierge@gmail.com" ]
[ [ [ 1, 99 ] ] ]
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/rateracerlib/Ray.h
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[]
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BackupTheBerlios/rateracer-svn
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#pragma once #include <float.h> #include "mathlib.h" class Vec3; //const float cEpsilon = 0.000001f; const float cEpsilon = 0.001f; //enum { LAMBDA_RGB, LAMBDA_R, LAMBDA_G, LAMBDA_B}; class Ray { public: Ray() { dimRet = 1; refractInsideCounter = 0; //transmitColor.assign(1,1,1); //...
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//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // // $NoKeywords: $ //============================================================================= #ifndef VGUI_LABEL_H #define VGUI_LABEL_H #include<VGUI.h> #include<VGUI_Panel.h> #include<VGUI_S...
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#pragma once #include "conf.h" #include <vector> #include "Marker.h" #include "Capture.h" #include "Graphics.h" #include "PlayingField.h" #include "Ball.h" class Game { public: static Game& getInstance(void); void init( int argc, char* argv[] ); void idle( void ); void cleanup( void ); void star...
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#ifdef _NES_MAPPER_CPP_ ///////////////////////////////////////////////////////////////////// // Mapper 82 void NES_mapper82_Init() { g_NESmapper.Reset = NES_mapper82_Reset; g_NESmapper.MemoryWriteSaveRAM = NES_mapper82_MemoryWriteSaveRAM; } void NES_mapper82_Reset() { // set CPU bank pointers g_NESm...
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// For conditions of distribution and use, see copyright notice in license.txt /** * @file InventoryFolder.cpp * @brief A class representing folder in the inventory item tre model. */ #include "StableHeaders.h" #include "DebugOperatorNew.h" #include "InventoryFolder.h" #include "InventoryAsset.h" #in...
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// Copyright (c) 2010-2011 Zipline Games, Inc. All Rights Reserved. // http://getmoai.com #ifndef MOAIDRAW_H #define MOAIDRAW_H class MOAITexture; //================================================================// // MOAIDraw //================================================================// class MOA...
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#include "testlib.h" #include <cmath> using namespace std; #define EPS 1E-6 string ending(int x) { x %= 100; if (x / 10 == 1) return "th"; if (x % 10 == 1) return "st"; if (x % 10 == 2) return "nd"; if (x % 10 == 3) return "rd"; return "th"; ...
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#ifndef __GENREGMGR_H #define __GENREGMGR_H #ifdef USE_PRAGMA_LIB #pragma comment (lib, "GenRegMgr.lib") #endif class CGenRegMgr { public: CGenRegMgr() { m_pKeys = NULL; m_nKeys = 0; } ~CGenRegMgr() { if (m_pKeys) delete [] m_pKeys; } // in all of the following functions, the first part of the...
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/* * ArcEmu MMORPG Server * Copyright (C) 2008 <http://www.ArcEmu.org/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later ver...
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#ifndef _H_SHADOWNODE #define _H_SHADOWNODE #ifdef WIN32 #include <windows.h> #else #include <GL/glx.h> #include <stdarg.h> #endif #include <GL/gl.h> #include <GL/glu.h> #include "nodes/abstractnode.h" class ShadowNode:public AbstractNode{ public: ShadowNode(float* aLightPos, float* aNorm...
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//Copyright (c) 2006-2008 Emil Dotchevski and Reverge Studios, Inc. //Distributed under the Boost Software License, Version 1.0. (See accompanying //file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef UUID_E788439ED9F011DCB181F25B55D89593 #define UUID_E788439ED9F011DCB181F25B55D89593 ...
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// HIDClient.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "HIDClient.h" #include "HIDClientDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ////////////////////////////////////////////////////////////////////...
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// For conditions of distribution and use, see copyright notice in license.txt #ifndef incl_TextureDecoder_Decoder_h #define incl_TextureDecoder_Decoder_h #include "TextureRequest.h" #include "TextureServiceInterface.h" namespace Foundation { class Framework; class AssetServiceInterface; } nam...
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#include "Geometry.hpp" #include "VertexBuffer.hpp" #include "IndexBuffer.hpp" #include "VertexFormatImpl.hpp" using namespace Spiral; using namespace boost; void Geometry::Bind() { if( m_vertexBuffer ) { m_vertexBuffer->Bind(); } if( m_indexBuffer ) { m_indexBuffer->Bind(); } } void ...
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/*** * hesperus: AdjacencyList.cpp * Copyright Stuart Golodetz, 2009. All rights reserved. ***/ #include "AdjacencyList.h" #include <source/exceptions/Exception.h> #include "NavLink.h" #include "NavMesh.h" #include "NavPolygon.h" namespace hesp { //#################### CONSTRUCTORS ##############...
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/**************************************** Rap3D Engine File: RapAniBoard.cpp Desc: BillBoard With Animations Author: Bill Hsu (C) All Rights Reserved http://www.graptor.com MSN/Email: bill@graptor.com *****************************************/ #include "Rap3d.h" #include "RapBillBoard.h" #include "RapTexManag...
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#ifndef APPLICATION_H #define APPLICATION_H #include <qmainwindow.h> class QToolBar; class QToolBox; class QToolButton; class QWorkspace; class QPopupMenu; class LayerPanel; class ProjectWindow; class ApplicationWindow : public QMainWindow { Q_OBJECT public: ApplicationWindow(); ~Applica...
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anderslindmark/PickNPlace
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#ifndef __DRIVER_H__ #define __DRIVER_H__ #include "Camera.h" #include <vector> namespace camera { class Driver { public: Driver(); virtual ~Driver(); /// /// \brief Returns an identifier string for this driver. For example "MyDriver". /// virtual std::string getIdentifier() = 0; ...
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