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#pragma once #ifndef __COMMON_H__ #define __COMMON_H__ #include "comdef.h" namespace common { void Error(const char * string, ...); // error.cpp } // 这个名字空间里的函数用于加载文件. // pl = preload // 当重复加载同一个文件时,load函数会查找已加载的文件以防止重复利用. // preload.cpp namespace pl { void * load(const char *...
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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#include "MTi_server_t.h" #include "alcor/core/config_parser_t.hpp" //------------------------------------------------------------------- namespace all { namespace sense { //------------------------------------------------------------------- MTi_server_t::MTi_server_t(const std::string& inifile) { // ...
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/* Open Asset Import Library (ASSIMP) ---------------------------------------------------------------------- Copyright (c) 2006-2010, ASSIMP Development Team All rights reserved. Redistribution and use of this software in source and binary forms, with or without modification, are permitted provided that the ...
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/* * Copyright 2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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#ifndef VANILLA_3_H #define VANILLA_3_H #include "PayoffBridge.h" class VanillaOption { public: VanillaOption(const PayoffBridge &ThePayoff_, double Expiry_); double OptionPayoff(double Spot) const; double GetExpiry() const; private: double Expiry; PayoffBridge ThePayoff; }; #endif
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#ifndef __ASYNCBASE__ #define __ASYNCBASE__ #include "config.h" #ifdef HAS_BLUETOOTH_SYMBIAN #ifdef __SYMBIAN32__ #include <e32base.h> #include <es_sock.h> class CAsyncBase : public CActive { public: CAsyncBase(); virtual ~CAsyncBase(); protected: TRequestStatus *m_status; }; #endif //__...
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/*- * Copyright (c) 2011, Derek Young * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this li...
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#ifndef __GLGUI_TEXTOUTPUT_H__ #define __GLGUI_TEXTOUTPUT_H__ ////////////////////////////////////////////////////////////////////////////// // // TEXTOUTPUT.H // // Copyright © 2007, Rehno Lindeque. All rights reserved. // ////////////////////////////////////////////////////////////////////////////// /*...
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#ifndef _BOX_PRINCIPAL_CONTROL_SD_HPP #define _BOX_PRINCIPAL_CONTROL_SD_HPP #include "Box.hpp" #include "Propiedades/ConstructorPropiedadGetter.hpp" #include "MessagesOut/MessagesOut.hpp" #include "Timer/FlagTimer/FlagTimer.hpp" #include "PE/include/PE_Types.h" #include "Memoria/Prom/Flash/FlashBkp.hpp" #incl...
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#include <iostream> #include <fstream> #include <vector> #include <SDL.h> #include "base.h" #include "player.h" class game{ SDL_Surface* screen, *background, *block; SDL_Rect camera; std::vector<std::vector<int>> map; bool direction[2]; bool running; SDL_Surface* load_image(const char* filename); ...
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#include "GameListener.h" #include "Game.h" #include "GameServices.h" #include "InputManager.h" GameListener::GameListener(Ogre::Root *ogreRoot) { mGameServices = new GameServices(ogreRoot); mGame = new Game(ogreRoot, mGameServices); //mGameServices->setGame(mGame); } GameListener::~GameListener() { d...
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/****************************************************************************** TetrominoS.h Created for: Tetris Copyright (C) 2006-2007 Oliver Zheng. All rights reserved. No part of this software may be used or reproduced in any form by any means without prior written permission. - - | - - Inheri...
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#if !defined(AFX_MARKUP_H__20050505_6983_3DDF_F867_0080AD509054__INCLUDED_) #define AFX_MARKUP_H__20050505_6983_3DDF_F867_0080AD509054__INCLUDED_ #pragma once class CMarkup; class CMarkupNode; class UILIB_API CMarkup { friend CMarkupNode; public: CMarkup(LPCTSTR pstrXML = NULL); ~CMarkup(); bool...
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#include <iostream> #include <assert.h> #include <string> #include <stdio.h> #include <stdlib.h> using namespace std; /*void start() { }*/ /*bool start() { return false; }*/ int n; double pes[110]; int posc; double tot; double pos[3100000]; int quem[3100000]; int pre[3100000]; int main () ...
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#ifndef SPHERE_H #define SPHERE_H #include "Shape.h" class Sphere : public Shape{ public: Sphere(); Sphere(float, Vec3f, Material); float radius; Vec3f origin; Vec3f intersect(Ray* r, Vec3f *normalR); // Vec3f get...
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/* * Author: Abdelrahman Kamel * Assignment: CSCI 350 project 1 * Creation date: 10/3/2009 * Description: A test driver for the simulation disk */ #include <iostream> #include <fstream> #include "table.h" using namespace std; int main() { Pdisk disk("disk",500,128); fileSys fs(disk); ...
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#ifndef LISTS_3_0APPLICATION_H #define LISTS_3_0APPLICATION_H // [[[ begin generated region: do not modify [Generated Includes] #include <aknapp.h> // ]]] end generated region [Generated Includes] // [[[ begin generated region: do not modify [Generated Constants] const TUid KUidlists_3_0Application = { 0xE88E...
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#include "main.h" #include "ConvertUTF.h" //=========================================== void assign(Color3 &color, string str) { if (str.length() > 0) { if (str[0] != '(') { str = "(" + str + ")"; } Vector3 vec = Parser::to_vector(str); //scale down to 0-1 range color.r ...
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#ifndef SHAKEDVALUE_H #define SHAKEDVALUE_H #include <stdlib.h> namespace boolib { namespace crypt { template<class T> class ShakedValue { int itemCount; T ** items; public: // Конструкторы и деструкторы Sh...
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#ifndef STR_FORMAT_H #define STR_FORMAT_H #include <string> #include <boost/format.hpp> /** * convenience wrapper for boost::format * * @param fmt format string * @param ... values to fill in * @return formatted std::string * * @see http://www.boost.org/libs/format/doc/format.html * for for...
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#pragma once namespace Kylin { class CSVFile { public: CSVFile(void); ~CSVFile(void); // open and load csv file KBOOL Open(KCCHAR* pFilePath); // get max row KINT GetRowCount(KVOID); // get max col KINT GetColCount(KVOID); // get KSTR KCCHAR* GetString(KINT nRow, KINT nCol, K...
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// protectTask.h : PROJECT_NAME 应用程序的主头文件 // #pragma once #ifndef __AFXWIN_H__ #error "在包含此文件之前包含“stdafx.h”以生成 PCH 文件" #endif #include "resource.h" // 主符号 // CprotectTaskApp: // 有关此类的实现,请参阅 protectTask.cpp // class CprotectTaskApp : public CWinApp { public: CprotectTaskApp(); // 重写 pub...
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#include "testApp.h" //-------------------------------------------------------------- void testApp::setup(){ ofBackground(0,0,0); image.loadImage(ofToDataPath("images/board_0.jpg")); w = image.width; h = image.height; imageAsGray.allocate(w,h); mouseX = 0; mouseY = 0; image...
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#ifndef IAUDIOENCODER_HPP_INCLUDED #define IAUDIOENCODER_HPP_INCLUDED /* Copyright © 2011 Christopher Joseph Dean Schaefer (disks86) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. ...
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/* * Copyright (c) 2007, Michael Feathers, James Grenning and Bas Vodde * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above cop...
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#include "GameStateCredits.h" GameStateCredits::GameStateCredits(){ } GameStateCredits::~GameStateCredits(){ } void GameStateCredits::Initialize(){ } void GameStateCredits::Update(){ } void GameStateCredits::Draw(){ } void GameStateCredits::Cleanup(){ } void GameStateCredits::Pause(){ } v...
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#include "SharedData.h" SharedData::SharedData() { isAllocated = false; } SharedData::~SharedData() { ClearArrays(); } SharedData* SharedData::Instance() { if (!self) self = new SharedData(); refcount++; return self; } void SharedData::FreeInst() { refcount--; if (!refcount) { dele...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
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#include <stdio.h> #include <conio.h> #include <stdlib.h> #include "func.h" const int r1=7; const int r2=8; const int r3=6; void main() { int M[r1],L[r2],C[r3]; randomize(); clrscr(); form(M,L,C,r1,r2,r3); func(M,L,C,r1,r2,r3); getch(); }
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// // File: Animation.cpp // Created by: Alexander Oster - tensor@ultima-iris.de // #include "renderer/Animation.h" #include "include.h" using namespace std; cAnimation::cAnimation () { } cAnimation::~cAnimation () { ClearFrames(); } void cAnimation::ClearFrames() { for (int i=0; i...
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#include <Control/vdfilecontrol.h> VDFileControl::VDFileControl(MainWindow * GUI,QObject *parent) : QObject(parent) { this->t.start(); QDir dir; dir = QDir(); dispatcher = new VDDispatcher(this); this->mw = GUI; QList<QFileInfo> drive = dir.drives(); QFileIconProvider q...
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#ifndef _GOS_LINE_ #define _GOS_LINE_ #include "GosMustHave.h" namespace Gos { class Line { public: Line(void); ~Line(void); public: static void draw(Image* image, Float2 src, Float2 dest, Float4 color); /** Return additional mask marking the drawn pixels. */ static void draw(Image* image,...
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/***********************************************************************************/ // File: JObjectFrontEnd.h // Date: 14.10.2005 // Author: Ruslan Shestopalyuk /***********************************************************************************/ #ifndef __JOBJECTFRONTEND_H__ #define __JOBJECTFRONTEND_H...
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#include "stdafx.h" #include "motiondetector.h" #include "vec2d.h" #include "vec2dc.h" #include "facedetector.h" MotionDetector::MotionDetector() : m_status(-1), m_last_frame(0), m_motion_vector(0), m_TH(10.0) { } MotionDetector::~MotionDetector() { close(); } void MotionDetector::init...
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//****************************************************************************** // RCF - Remote Call Framework // Copyright (c) 2005 - 2009, Jarl Lindrud. All rights reserved. // Consult your license for conditions of use. // Version: 1.1 // Contact: jarl.lindrud <at> gmail.com //*****************************...
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/* -*- coding: sjis-dos; -*- */ /* * copyright 2010 FUKUZAWA Tadashi. All rights reserved. */ #ifndef m_HYSYMBOLID_H_ #define m_HYSYMBOLID_H_ #include "machdep.h" namespace Hayat { namespace Common { #ifdef SYMBOL_ID_IS_HYU16 typedef hyu16 SymbolID_t; static const SymbolID_...
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#include "htmlcontrol.h" #include "htmlctlenv.h" #include "image.h" #include "imagepool.h" #include "imageimpl.h" #include "gcproxy.h" #include "utils.h" CHcImage* CHcImage::NewL(const THcImageLocation& aLocation) { CHcImage* self; switch(aLocation.iType) { case ELTFileGeneral: self = new (ELeave)C...
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// User.h: interface for the CUser class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_USER_H__77E14D8C_DBFA_4B48_90DC_A499F4F88614__INCLUDED_) #define AFX_USER_H__77E14D8C_DBFA_4B48_90DC_A499F4F88614__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER...
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// stdafx.cpp : 只包括标准包含文件的源文件 // tbmessage.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h"
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#ifndef __TOUCHLIB_ICAPTURE__ #define __TOUCHLIB_ICAPTURE__ #include <Image.h> #include <touchlib_platform.h> namespace touchlib { class ICapture { public: virtual IBwImage *getFrame() = 0; }; } #endif // __TOUCHLIB_ICAPTURE__
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#include "Foundation/TimeManager.h" #include "Ane/Ane/Iocp.h" namespace Ane { TimeManager::TimeManager() :Ane::Singleton<TimeManager>(RELEASE_LEVEL_2),m_isStart(FALSE) { Ane::Iocp::Instance()->CreateThread(1); this->Start(); } TimeManager::~TimeManager() { } void TimeManager::Start() { m_isSt...
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/* This source file is part of Mesecina, a software for visualization and studying of * the medial axis and related computational geometry structures. * More info: http://www.agg.ethz.ch/~miklosb/mesecina * Copyright Balint Miklos, Applied Geometry Group, ETH Zurich * * $Id: Union_of_balls_2.h 737 2009-05-16 ...
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//------------------------------------------------------------------------------ // msg/movefollow.cc // (C) 2005 Radon Labs GmbH //------------------------------------------------------------------------------ #include "msg/movefollow.h" namespace Message { ImplementRtti(Message::MoveFollow, Message::Msg); ...
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#include "StdAfx.h" #include "TimerList.h" template<class type_name> CTimerList<type_name>::CTimerList(void) { m_pTimerArray = (tagTimerVar*)VirtualAlloc( NULL , sizeof(tagTimerVar) * MAX_TIMER_NUM , MEM_COMMIT ,PAGE_READWRITE ); for ( int count = 0 ; count < MAX_TIMER_NUM ; count ++ ) { m_pTimerArra...
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//////////////////////////////////////////////////////////////////////////////////////////////////// // MNRT License //////////////////////////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2010 Mathias Neumann, www.maneumann.com. // All rights reserved. // // Redi...
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/* * Copyright 2010-2011 Research In Motion Limited. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable...
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#ifndef MsQeue_CPP #define MsQeue_CPP #define DllExport __declspec(dllexport) #include "Console.cpp" #include <windows.h> #include <string> #include <iostream> #import "mqoa.dll" no_namespace #include "Utils/Logs.h" using namespace std; class MsQeue { private: IMSMQQueuePtr qQueue; IMSMQQue...
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#include "normalGame.h" //************************************ // Method: getNormalPlayerAt - returns a pointer the place player in the current game order or null if no such place // FullName: normalGame::getPlayerAt // Access: private // Returns: NormalPlayer *-a pointer the place player in the curr...
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// generated by Fast Light User Interface Designer (fluid) version 1.0107 #ifndef fltkFrustumFunctionControlGUI_h #define fltkFrustumFunctionControlGUI_h #include <FL/Fl.H> #include <FL/Fl_Double_Window.H> #include <FL/Fl_Value_Output.H> #include <FL/Fl_Adjuster.H> #include <FL/Fl_Box.H> #include <FL/Fl_Rolle...
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// Geometry Library // // Copyright Barend Gehrels, Geodan Holding B.V. Amsterdam, the Netherlands. // Copyright Bruno Lalande 2008 // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0....
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// ChildFrm.cpp : implementation of the CChildFrame class // #include "stdafx.h" #include "SysCAD.h" #include "ChildFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // C...
[ "paul.hannah@syscad.net" ]
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#ifndef XMLHIGHLIGHTER_H #define XMLHIGHLIGHTER_H #include <QSyntaxHighlighter> #include <QTextCharFormat> #include <QColor> #include <QTextEdit> #include <QtCore> #include <QtGui> #include <QtGui> #include <QtCore> #include <QWidget> #include <QPair> #include <QTextDocument> #include <QPair> #include <...
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/* ============================================================================ Name : ContentListCacheSettingWindow.h Author : smallcat Version : Copyright : Your copyright notice Description : CContentListCacheSettingWindow declaration ====================================================...
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#include "NMEA.h" /****************************************************************************** * Constants *****************************************************************************/ /****************************************************************************** * Methods *****************************...
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#include "ZapManagerData.h" //std #include <string> using namespace std; //wxWidgets #include <wx/filename.h> FileProperties::FileProperties( wxString name, wxString size, wxString hash ) { my_properties[0] = name; my_properties[1] = size; my_properties[2] = hash; } FileProperties::FilePr...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that it will...
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EddyReyes/gentlemen-zombies-senior-project
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#include "turret.h" turret::turret() { type = entityTurret; turretTimer = 5; state = fortyFiveRight; wallState = faceUp; bullets = NULL; bulletIterator = 0; } turret::~turret() { if(bullets) { destroyProjectiles(); } } void turret::update(float timePassed) { turretTimer += timePass...
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#include "stdafx.h" #define LOGIN_BUTTON_COUNT 4 #define LOGIN_INPUT_COUNT 2 #define LOGIN_IMAGE_COUNT 4 #define POS_ID_INS_X 193 #define POS_ID_INS_Y 435 #define POS_PASS_INS_X 390 #define POS_PASS_INS_Y 435 #define _LEFT_LOGIN 0 #define _TOP_LOGIN 372 #define _RIGHT_LOGIN ...
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// ========================================================================== // Class Specification : COXBrowseDirEditList // ========================================================================== // Header file : OXBrowseDirEditList.h // Version: 9.3 // This software along with its related compone...
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/* © Vestris Inc., Geneva, Switzerland http://www.vestris.com, 1994-1999 All Rights Reserved _____________________________________________________ written by Daniel Doubrovkine - dblock@vestris.com and Serge Huber - huber@xo3.com */ #include "Orb.hpp" bool COrb::AddObject(const CString& ObjectName...
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#include "mainwindow.h" #include "ui_mainwindow.h" #include "windows.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); //GroupBox non visibles au démarrage..il faut utiliser Servir ui->groupBoxAnnonce->setVisible(false); u...
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/*========================================================================= Program: Insight Segmentation & Registration Toolkit Module: $RCSfile: itkNegateImageFilter.h,v $ Language: C++ Date: $Date: 2007-08-31 22:17:25 +0200 (Fri, 31 Aug 2007) $ Version: $Revision: 2 $ Copyright (c)...
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#include <stdio.h> #include <stdlib.h> #include <my_stopwatch.h> #include <algorithm> #include <iostream> #include <sstream> using namespace std; #include <libs/date_time/src/gregorian/date_generators.cpp> #include <libs/date_time/src/posix_time/posix_time_types.cpp> #include <boost/date_time/posix_tim...
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#include "NPCore.h" using namespace newPix; NPCore* NPCore::mInstance = 0; NPCore::NPCore() { } bool NPCore::initialise(const VideoSettings& vidset) { printf("Initialising newPix Core:\n"); mVideoMgr = new VideoMgr(); if (!mVideoMgr->initialise(vidset)) return false; mInputMgr = new Inpu...
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#include "wxWiimoteEvent.h" DEFINE_EVENT_TYPE(wxEVT_WII_MOTION_IR); DEFINE_EVENT_TYPE(wxEVT_WII_A_DOWN); DEFINE_EVENT_TYPE(wxEVT_WII_A_UP); DEFINE_EVENT_TYPE(wxEVT_WII_B_DOWN); DEFINE_EVENT_TYPE(wxEVT_WII_B_UP); DEFINE_EVENT_TYPE(wxEVT_WII_MINUS_DOWN); DEFINE_EVENT_TYPE(wxEVT_WII_MINUS_UP); DEFINE_EVENT_TYPE(...
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/** * Swift Parser Library * * Licensed under The MIT License * Redistributions of files must retain the above copyright notice. * * @filesource * @copyright Copyright (c) 2007 Sijawusz Pur Rahnama * @copyright Copyright (c) 2007 Paweł Złomaniec * @version $Revision: 90 $ ...
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// -------------------------------------------------------------- // AviWrite: Object for writing uncompressed AVI Files // class definition // (c) Prof. Dr.-Ing. Bernhard Lang // May 2005 // -------------------------------------------------------------- #ifndef _AviWrite_h_ #define _AviWrite_h_ ...
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#if !defined(AFX_CHARTPOINTPROPDLG_H__FAF80241_8AF1_4494_8D55_F0752CC7E9CD__INCLUDED_) #define AFX_CHARTPOINTPROPDLG_H__FAF80241_8AF1_4494_8D55_F0752CC7E9CD__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ChartPointPropDlg.h : header file // //////////////////////////////////////////...
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#ifndef _SOFTWARE_ENCRYPT_INSTALLDATE_H__ #define _SOFTWARE_ENCRYPT_INSTALLDATE_H__ #include <boost/date_time/posix_time/posix_time_types.hpp> #include <boost/date_time/posix_time/conversion.hpp> #include <windows.h> namespace software_encrypt { const int INSTALL_DAYS_ERROR = 0xFFFFFFFF; int setInstall...
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/* Multicrew Copyright (C) 2004,2005 Stefan Schimanski This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program i...
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// stdafx.cpp : source file that includes just the standard includes // ProdCode.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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#include "dialog.h" #include <windows.h> bool GetFileName(std::wstring &filename) { OPENFILENAME ofn; // common dialog box structure TCHAR szFile[260]; // buffer for file name HWND hwnd = 0; ZeroMemory(&ofn, sizeof(ofn)); ofn.lStructSize = sizeof(ofn); ofn.hwndOwner = hwnd; ofn.lpstrFi...
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#include "stdlib.h" #include "LinkList.h" d_list::d_list() { d_nCount=0; now_pos=0; head=(node*)malloc(sizeof(node)); head->d_h=NULL; head->d=-1; head->next=NULL; tail=head; } d_list::~d_list() { node *temp=head->next,*m_head; while(temp!=NULL) { m_head=temp->next; free(temp); ...
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/* ============================================================================ Name : PlaylistControl.cpp Author : zengcity Version : 1.0 Copyright : Your copyright notice Description : CPlaylistControl implementation ============================================================================ */...
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/************************************************************************* Dr. Micro *************************************************************************/ class drmicro_state : public driver_device { public: drmicro_state(running_machine &machine, const driver_device_config_base &config) : dr...
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#pragma once using namespace System; using namespace System::ComponentModel; using namespace System::Collections; using namespace System::Windows::Forms; using namespace System::Data; using namespace System::Drawing; namespace RoboEnvCompiler { /// <summary> /// Summary for rimalWindow /// /// WA...
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/*************************************************************************** * Copyright (C) 2003 by Chris Bruner * * chris@Martha.crystal.com * * * * Thi...
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#ifndef __Orz_ScoreData_h__ #define __Orz_ScoreData_h__ #include "WheelControllerConfig.h" #include "WheelEnum.h" #include "WinData.h" #include "CoinPool.h" namespace Orz { /*class ScoreData { public: ScoreData(void):_pool(0),_awardRateOfReturn(0.90f) {} static WheelEnum::AnimalItem getAnim...
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/* * ofxFiducial.h * openFrameworks * * Created by Alain Ramos a.k.a. ding * Copyright 2008 Alain Ramos. * * For Free you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at...
[ "brolin108@gmail.com" ]
[ [ [ 1, 442 ] ] ]
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#ifndef __OgreCudaHelper_h__ #define __OgreCudaHelper_h__ //#include <cutil_inline.h> //#include <cutil_gl_inline.h> #include "OgreHardwareBufferManager.h" #include "OgreHardwareVertexBuffer.h" #include "OgreGLRenderSystem.h" #include "OgreGLHardwareVertexBuffer.h" #include "OgreD3D9RenderSystem.h" #...
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// Ghost.h: Schnittstelle für die Klasse CGhost. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_GHOST_H__906E8DE0_B882_11D3_A5E4_B5590424C036__INCLUDED_) #define AFX_GHOST_H__906E8DE0_B882_11D3_A5E4_B5590424C036__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif //...
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#ifndef INPUT_MANAGER #define INPUT_MANAGER #include <vector> #include "InputAction.h" #include "InputEntry.h" #include "Keyboard.h" #include "..\Utility\Singleton.h" #define IsPressed( ACTION ) cInputManager::Get().GetAction( ACTION ).GetIsPressed() class OIS::InputManager; enum eDevices { eKeyboar...
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/* mysqldb.h Copyright (C) 2002 Carlos Justiniano cjus@chessbrain.net, cjus34@yahoo.com, cjus@users.sourceforge.net mysqldb.h is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License,...
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#ifndef __NETSOCCERCLIENTPLUGIN_H__ #define __NETSOCCERCLIENTPLUGIN_H__ //----------------------------------------------------------------------------- // Copyright (c) 2009, Jan Fietz, Cyrus Preuss // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // ...
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#ifdef _WIN32 #include <windows.h> #endif #include <stdio.h> #include "DefaultFileSystem.hpp" #include "DefaultFile.hpp" DefaultFileSystem g_DefaultFileSystem; //////////////////////////////////////////////////////////////////////////////// IFile* DefaultFileSystem::Open(const char* filename, int m...
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/** Copyright (C) 2011 babin philippe This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope ...
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#ifndef __APPLICATION_H__ #define __APPLICATION_H__ #include "../Application/ApplicationIncludes.h" namespace BastionGame { //----------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------...
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// (C) Copyright John Maddock 2001 - 2003. // (C) Copyright Darin Adler 2001. // (C) Copyright Jens Maurer 2001 - 2003. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.t...
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// Westley Hennigh // Mutex.hpp: Interface for working with mutexes. // Feb 25th 2010 #ifndef MUTEX_H #define MUTEX_H #define WIN32_LEAN_AND_MEAN #include <windows.h> class Lock; // forward declare for mutex /* Create a mutex (which will wrap up a critical section). When you need to use shared data...
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#define N_IMPLEMENTS nTrailRender //------------------------------------------------------------------------------ // © 2001 Radon Labs GmbH #include "particle/ntrailrender.h" #include "kernel/npersistserver.h" //------------------------------------------------------------------------------ /** @scrip...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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/* * ofxNCoreVision.h * NUI Group Community Core Vision * * Created by NUI Group Dev Team A on 2/1/09. * Copyright 2009 NUI Group/Inc. All rights reserved. * */ #ifndef _ofxNCoreVision_H #define _ofxNCoreVision_H //Main #include "ofMain.h" //Addons #ifdef TARGET_WIN32 #include "ofxffmv....
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/* * ARIBStringConverter.cpp * * Created on: 2008/09/06 * Author: linux_ts2epg */ #include "ARIBStringConverter.h" #include <cstdio> #include <cstdlib> #include <string> #include <clocale> const wctstring *ARIBStringConverter::hiraganaTable(new wctstring(L"ぁあぃいぅうぇえぉおかがきぎくぐけげこごさざしじすずせぜそぞただちぢっつづ...
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#include "StdAfx.h" void AuctionItem::doRireki() { if (h == nullptr) { SubItems[9]->Text += "H"; h = gcnew AuctionHist(this); } else h->go(); }; void AuctionItem::doDelete() { // Parent->Items->Delete(this); }; void AuctionItem::setMode(int nextMode) { WF(("mode {0} -> {1}", mode, nextMode)); mode = ...
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#include "keyboard_listener.h" #include "mouse_listener.h" #include "window.h" #include "window_listener.h" LRESULT WINAPI Window::messageDispatcher(HWND windowHandle, UINT messageId, WPARAM wParameter, LPARAM lParameter) { Window* instance = NULL; if(messageId == WM_NCCREATE) { instance ...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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#ifndef __ASTRING_H #define __ASTRING_H /////////////////////////////////////////////////////////////////////////////// // // AutoIt // // Copyright (C)1999-2003: // - Jonathan Bennett <jon@hiddensoft.com> // - See "AUTHORS.txt" for contributors. // // This program is free software; you can redistribute i...
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