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#include "stdafx.h" #include "Collider.h" #include <opcode/Opcode.h> // -------------------------------------------------------------------------- CCollisionMesh::CCollisionMesh( int nverts, int ntris, const SVector3* verts, int vertStride, const unsigned short* indices, bool indicesAreActuallyInts ) : mVert...
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/* Copyright [2008] [Trevor Hogan] Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or ...
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#include "ofxTriangle.h" void ofxTriangle::triangulate(ofxCvBlob &cvblob, int resolution, int rdmPoints) { blob = &cvblob; int bSize = blob->pts.size(); float maxi = min(resolution, bSize); Delaunay::Point tempP; vector< Delaunay::Point > v; int i; for( i=0; i< maxi; i++) ...
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// ContextMenuHandler.h : Declaration of CContextMenuHandler #include "resource.h" // main symbols #include "DOSRunnerShell.h" class ATL_NO_VTABLE CContextMenuHandler : public CComObjectRootEx<CComSingleThreadModel>, public CComCoClass<CContextMenuHandler, &CLSID_ContextMenuHandler>, public IDispatc...
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#pragma once namespace TinyOpenEngine { void toeScreenSpace2DInit(); void toeScreenSpace2DTerminate(); }
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#if !defined(AFX_ASYNCMESSAGEDLG_H__7FCA4732_DF7D_4FF4_82D7_09C23AAA3A91__INCLUDED_) #define AFX_ASYNCMESSAGEDLG_H__7FCA4732_DF7D_4FF4_82D7_09C23AAA3A91__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // AsyncMessageDlg.h : header file // ////////////////////////////////////////////////...
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/* * NodoArbol.h * * Created on: 11/11/2011 * Author: jlezcano */ /*NodoArbol modela cada nodo de un arbol n-ario, cada nodo esta formado por un puntero al primer hijo de la izquierda, un puntero al primer * hermano mas a la derecha y un puntero al padre. * * REFERENCIAS: * tag:es el nombre...
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// // // #include <qmlib/python/pyconfig.hpp> //#include <qmlib/python/converters.hpp> #include <qmlib/bloomberg/blb.hpp> QM_NAMESPACE2(python) void blb_wrap(); QM_NAMESPACE_END2 #ifdef _DEBUG_ BOOST_PYTHON_MODULE(bloomberglibdebug) { #else BOOST_PYTHON_MODULE(bloomberglib) { #endif _DEBUG_ QM_USIN...
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/* * Color.cpp * * Created on: 30/03/2010 * Author: user */ #include "Color.h" Color::Color() : r(0), g(0), b(0), a(1) { } Color::Color(float r, float g, float b) : r(r), g(g), b(b), a(1) { } Color::Color(float r, float g, float b, float a) : r(r), g(g), b(b), a(a) { } co...
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////////////////////////////////////////////////////////// // // AugustScreen2 // - MglGraphicManager レイヤークラス // ////////////////////////////////////////////////////////// #include "stdafx.h" #include "AugustScreen2.h" #include "MglGraphicManager.h" #include "MyuFPS.h" //#define _NO_CATCH_EXCEPTION //...
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#ifndef I_FILE_SYSTEM_HPP #define I_FILE_SYSTEM_HPP #include "../common/IFile.hpp" struct IFileSystem { // file open modes enum { read = 0x1, write = 0x2 }; virtual IFile* Open(const char* filename, int mode) = 0; }; #endif
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// stdafx.cpp : source file that includes just the standard includes // js_wimg.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== #include "stdafx.h" #include "resource.h" #include "SlvState.h" #include "scd_wm.h" #include "project.h" #include "accnode.h" #include ...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercia...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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namespace Halak { Particle::Particle() : Age(0.0f), Lifespan(0.0f), Position(Vector3::Zero), LinearVelocity(Vector3::Zero), Tint(Color(255, 255, 255, 255)) { } Particle::Particle(float lifespan, Vector3 position) : Age(0.0f), ...
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//******************************************************************************* /// @file HapticEffect.cpp /// @author Katharina Greiner, Matr.-Nr. 943471 /// @date Erstellt am 03.01.2006 /// @date Letzte Änderung 30.01.2006 //******************************************************************************* //...
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#include "CppUTest/TestHarness.h" #include <stdio.h> #include <windows.h> #include <mmsystem.h> #include <stdarg.h> void Utest::executePlatformSpecificTestBody() { testBody(); } ///////////// Time in millis static long TimeInMillisImplementation() { return timeGetTime()/1000; } static long ...
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// ClientPlazaDlg.h // #pragma once #include "afxcmn.h" #include "HTreeCtrlEX.h" // CClientPlazaDlg class CClientPlazaDlg : public CDialog { public: CClientPlazaDlg(CWnd* pParent = NULL); enum { IDD = IDD_CLIENTPLAZA_DIALOG }; protected: virtual void DoDataExchange(CDataExchange* pDX); protec...
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/* ============================================================================ Name : RuleScreenContainer.h Author : zengcity Version : 1.0 Copyright : Your copyright notice Description : CRuleScreenContainer declaration ============================================================================ ...
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/spark/source/SpGlslVertexProgram.cpp
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cycle-zz/archives
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#include "SpGlHeaders.h" #include "SpGlslVertexProgram.h" #include "SpResourcePath.h" using namespace Spark; //---------------------------------------------------------------------------- SpGlslVertexProgram::SpGlslVertexProgram ( const char* acSource) : SpGpuProgram(GPU_GLSL_VERTEX_PROGRAM) { setSource...
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/src/ResourceSystem/ResourceMgr.h
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aadarshasubedi/Ocerus
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/// @file /// Entry point to the ResourceSystem. #ifndef _RESOURCEMGR_H_ #define _RESOURCEMGR_H_ #include "Base.h" #include "Singleton.h" #include "ResourceTypes.h" /// Macro for easier use #define gResourceMgr ResourceSystem::ResourceMgr::GetSingleton() /// %Resource system manages all data which ha...
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/01.DevelopLibrary/04.SmsCode/InfoCenterOfSmartPhone_shiyong/ContactorsWnd.cpp
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#include"stdafx.h" #include"UiEditControl.h" #include"ContactorsWnd.h" bool MyCompareListItem(const ListItem & item1, const ListItem &item2) { if ( 0 > wcscmp(((MyListItemData *)item1.Data)->wcsNameLetter, ((MyListItemData *)item2.Data)->wcsNameLetter) ){ return true; }else{ return false; } return f...
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// Copyright (C) 2003 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_SOCKETS_KERNEl_2_ #define DLIB_SOCKETS_KERNEl_2_ #ifdef DLIB_ISO_CPP_ONLY #error "DLIB_ISO_CPP_ONLY is defined so you can't use this OS dependent code. T...
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/src/AranMath/ArnConsts.cpp
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gasbank/aran
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#include "AranMathPCH.h" #include "LinearR3.h" #include "ArnVec3.h" #include "ArnVec4.h" #include "ArnQuat.h" #include "ArnMatrix.h" #include "ArnColorValue4f.h" #include "ArnConsts.h" const RST_DATA ArnConsts::RST_DATA_IDENTITY = { 0, 0, 0, 1.0f, 1.0f, 1.0f, 1.0f, 0, 0, 0 }; const ArnVec3 ArnConsts:...
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/source/Source/ChooseCourtState.cpp
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TheProjecter/nintendo-ds-homebrew-framework
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#include <nds.h> #include "ChooseCourtState.h" #include "PlayState.h" #include "Game.h" #include "Sprite.h" ChooseCourtState ChooseCourtState::m_ChooseCourtState; ChooseCourtState::ChooseCourtState() : m_mainBack(NULL), m_subBack(NULL) { } bool ChooseCourtState::Init() { /* Set up the ...
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/stack/表达式求值useful/表达式求值-book.cpp
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xhbang/data_structure
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/* 此程序的功能是求出用户输入的整形表达式的值20-10-07 17:43*/ /*输入的表达式请用#结尾,比如:2+3+5,应输入:2+3+5#。*/ #include <stdio.h> #include <stdlib.h> #define MAXSIZE 16 typedef struct{ int data[MAXSIZE]; int top; int base; }seqstack; /* 顺序栈的定义*/ /*以下为函数声明*/ void InitStack(seqstack *); int Empty(seqstack *); void Push(se...
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/src/wcpp/lang/helper/wscObjectRootBase.cpp
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merezhang/wcpp
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2021-01-10T06:29:42.908096
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// wscObjectRootBase.cpp #include "wscObjectRootEx.h" #include <wcpp/wspr/wspr.h> #include <wcpp/lang/wscClass.h> #include <wcpp/lang/wscThrowable.h> #include "ws_ptr.h" #include "ws_runtime.h" ws_result wscObjectRootBase::InternalGetClass(wsiClass ** ret, const ws_char * const name) { return NewOb...
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[ [ [ 1, 179 ] ] ]
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/GiftFactoryCuda/src/Object.hpp
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mireidril/gift-factory
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#ifndef __OBJECT_HPP__ #define __OBJECT_HPP__ #include "Utils.hpp" #include "model_obj.h" #include <SDL/SDL_image.h> class ShaderManager; class Scene; class Spline; typedef std::map<std::string, GLuint> ModelTextures; class Object { public : Object(Scene * scene, const char* filename, bool enable...
[ "celine.cogny@369dbe5e-add6-1733-379f-dc396ee97aaa", "marjory.gaillot@369dbe5e-add6-1733-379f-dc396ee97aaa" ]
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/devel/traydict/gecko_display.cpp
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jeeb/aegisub-historical
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// Copyright (c) 2007, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this...
[ "archmagezeratul@93549f3f-7f0a-0410-a4b3-e966c9c94f04" ]
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/glm/gtx/matrix_projection.hpp
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no_license
burner/e3rt
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/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2005-12-21 // Updated ...
[ "realburner@gmx.de" ]
[ [ [ 1, 64 ] ] ]
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/src/network/errors.cpp
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mvan/4985Final
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void WSAError(int error) { exit(error); }
[ "Admin@.(none)", "donaldsonduncan@ymail.com" ]
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/TEST_MyGUI_Source/MyGUIEngine/include/MyGUI_LayoutManager.h
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MyGUI/mygui-historical
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/*! @file @author Albert Semenov @date 11/2007 @module */ #ifndef __MYGUI_LAYOUT_MANAGER_H__ #define __MYGUI_LAYOUT_MANAGER_H__ #include "MyGUI_Prerequest.h" #include "MyGUI_Instance.h" #include "MyGUI_XmlDocument.h" #include "MyGUI_WidgetDefines.h" namespace MyGUI { //std:: class _MyGUIE...
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DSPNerd/m-nebula
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#define N_IMPLEMENTS nOdeTest //------------------------------------------------------------------------------ // (C) 2003 Vadim Macagon //------------------------------------------------------------------------------ #include "odetests/nodetest.h" nNebulaScriptClass(nOdeTest, "nroot"); #include "kernel/ntime...
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marcellodash/psmame
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class simpsons_state : public driver_device { public: simpsons_state(running_machine &machine, const driver_device_config_base &config) : driver_device(machine, config) { } /* memory pointers */ UINT8 * m_ram; UINT8 * m_xtraram; UINT16 * m_spriteram; // UINT8 * m_paletteram; // curren...
[ "Mike@localhost" ]
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/src/AranIk_Test/BwPlaybackSlider.cpp
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[]
no_license
gasbank/aran
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refs/heads/master
2021-05-01T01:16:19.815088
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#include "BwPch.h" #include "BwPlaybackSlider.h" #include "BwAppContext.h" #include "BwOpenGlWindow.h" static void cb(Fl_Widget *o, void *p) { PlaybackSlider* ps = (PlaybackSlider*)p; BwAppContext& ac = ps->getAppContext(); const int frame = (int)ps->value(); ac.frames = min(frame, ps->getAvailableFrames...
[ "gasbank@gmail.com" ]
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/MQ2DataStructures/ISXEQDataStructures.h
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kevrgithub/peqtgc-mq2-sod
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#pragma once #include <isxdk.h> class ISXEQDataStructures : public ISXInterface { public: virtual bool Initialize(ISInterface *p_ISInterface); virtual void Shutdown(); void LoadSettings(); void ConnectServices(); void RegisterCommands(); void RegisterAliases(); void RegisterDataTypes(); vo...
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/deitel/ch15/Fig15_04/Fig15_04.cpp
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tecmilenio/computacion2
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// Fig. 15.4: Fig15_04.cpp // Using member functions get, put and eof. #include <iostream> using std::cin; using std::cout; using std::endl; int main() { int character; // use int, because char cannot represent EOF // prompt user to enter line of text cout << "Before input, cin.eof() is " << cin...
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/zomgame/ZGame/display.cpp
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kjchiu/zomgame
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#include "display.h" #include "keycodes.h" #include <deque> using namespace std; Display::Display(Game* game) { init(); this->game = game; } void Display::init() { resize_term(50,80); playWin = newwin(35,55,0,0); //height, width, starty, startx msgWin = newwin(15,80,35,0); menuWin = newwin(35,2...
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Zic/Xeon-MMORPG-Emulator
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// Copyright 2005-2008 Daniel James. // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // Based on Peter Dimov's proposal // http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2005/n1756.pdf // issue 6.18....
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#pragma once #pragma comment(lib, "Wbemuuid.lib") #define _WIN32_DCOM #include <Wbemidl.h> #include <atlbase.h> #include <vector> #include <string> class CSystemInformation { public: //Load and get the WMI service pointer for retrieving WMI information static HRESULT GetSystemInformation(CSystemInf...
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#ifndef ODE_EULER_H #define ODE_EULER_H #include "ode_solver.h" /// Explicit Euler's Method /// Y0 = Y0 + h * F(T0, Y0) /// Yi+1 = Yi + h * F(Ti, Yi) /// where /// Y0 = initialValue (from constructor) /// Yi = mLastValue /// h = mStepSize /// F(T, Y) = mFunction(mCurrentStep, m...
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#include "CGUISlotWindow.h" #include "CGUIBringUpSlotWindowButton.h" #include "CGUIIconSlot.h" namespace irr { namespace gui { //! constructor CGUISlotWindow::CGUISlotWindow(IrrlichtDevice* device, IGUIElement* parent, s32 id, core::rect<s32> rectangle) : IGUIWindow(device->getGUIEnvironment(), parent, i...
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#include "ros/ros.h" #include "gyro_sensor.h" #include <stdio.h> #include <unistd.h> #include <stdlib.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> typedef struct GyroSensor_Data { int gx; int gy; int gz; } gyrosensor_data; int main(int argc, char **argv) { int fd_32; in...
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#pragma once #include "NetworkEntity.h" #include "NetworkServer.h" #include <vector> using HovUni::NetworkEntity; using std::vector; class SampleServer: public HovUni::NetworkServer { public: /** * Constructor */ SampleServer(); /** * Destructor */ ~SampleServer(); /** * Proce...
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/*********************************************************************************** Module : CWindowItem.cpp Description : Last Modified $Date: $ $Revision: $ Copyright (C) 03 August 2005 T Swann ***********************************************************************************/ //****...
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// Copyright 2004-2008 Roman Yakovenko. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef __member_variables_to_be_exported_hpp__ #define __member_variables_to_be_exported_hpp__ #include <memory> #...
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/** \file tableviewbuddy.cpp * \brief Класс-партнёр для табличного представления (Qt4). * \author Литкевич Юрий (lit-uriy@yandex.ru). * Этот класс задуман для расширения возможностей табличного представления * наиболее распространёнными функциями. Такими как копирование, форматирование таблицы и др. *********...
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// KirikiriOptionDlg.cpp : 구현 파일입니다. // #include "stdafx.h" #include "Kirikiri.h" #include "KirikiriOptionDlg.h" extern CKirikiriApp theApp; // CKirikiriOptionDlg 대화 상자입니다. IMPLEMENT_DYNAMIC(CKirikiriOptionDlg, CDialog) CKirikiriOptionDlg::CKirikiriOptionDlg(CWnd* pParent /*=NULL*/) : CDialog(CKirik...
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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/* GWEN Copyright (c) 2010 Facepunch Studios See license in Gwen.h */ #include "stdafx.h" #include "Gwen/Gwen.h" #include "Gwen/Skin.h" #include "Gwen/Controls/DockedTabControl.h" #include "Gwen/Controls/Highlight.h" #include "Gwen/DragAndDrop.h" #include "Gwen/Controls/WindowControl.h" using namespa...
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/* * Copyright (C) 1999.4 Li ZhenChun * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License; or * (at your option) any later version. * * This program is dis...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
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/* * FilterHandler.h * * Created on: 05-feb-2009 * Author: Timpa */ #ifndef FILTERHANDLER_H_ #define FILTERHANDLER_H_ #include "cv.h" #include "ImageFilter.h" #include "GrayFilter.h" #include "DownSamplingFilter.h" #include "SkinFilter.h" #include "FIRfilter.h" #include "..\Logger\Log...
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/*! * @file GeneralBody.h * @author Geoyeob Kim * @date 2009 */ #ifndef GENERALBODY_H #define GENERALBODY_H #include "ArnObject.h" class ArnXformable; class ArnPlane; class ArnSkeleton; struct OdeSpaceContext; struct GeneralBodyState { ArnVec3 pos; ArnQuat quat; ArnVec3 linVel; ArnVec3 an...
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// ---------------------------------------------------------------------------- // Copyright (C) 2002-2007 Marcin Kalicinski // Copyright (C) 2007 Alexey Baskakov // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE...
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#include <iostream> using namespace std; #include "tpilaporo.h" int main(void) { TPilaPoro a, b, c; cout << "No hace nada" << endl; //-------------------------------------->>>>>>>>>>tad2 TPilaPoro p; cout << p << endl; //--------------------------------------->>>>>>>>>>>>>>>tad3 TPilaPoro p; ...
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#include "stdafx.h" #include "PromptService.h" #include "GeckoPromptDialog.h" #include "GeckoSelectDialog.h" #include "nsIWebBrowserChrome.h" #include "nsIWindowWatcher.h" #include "nsIEmbeddingSiteWindow.h" #include "nsIAuthInformation.h" CPromptService::CPromptService(void) { } CPromptService::~CPrompt...
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// vim: set fdm=marker ts=4 sw=4: #pragma warning(disable: 4819) #include <MyGDB.h> STCStyle::STCStyle() { m_keyWords = wxT(""); } STCStyle::~STCStyle() { } bool STCStyle::Scan (wxString baseDir) { #ifdef __MINGW32__ wxString SLASH = wxT("\\"); #else wxString SLASH = wxT("/"); #endif ...
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#ifndef SYMBOLTABLE_H_INCLUDED #define SYMBOLTABLE_H_INCLUDED #include<list> #include<sstream> #include "Scope.h" class Declaration; namespace SymbolTable { class SymbolTable { public: SymbolTable(); ~SymbolTable(); /// Enters a new scope. Should be called every time something like '{...
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// -------------------------------------------------------------------------- // Dingus project - a collection of subsystems for game/graphics applications // -------------------------------------------------------------------------- #ifndef __VB_CHUNK_LOCK_H #define __VB_CHUNK_LOCK_H #include "VBChunkHelper.h...
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/* * Copyright (c) 2009-2010 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/lega...
[ "none@none" ]
[ [ [ 1, 148 ] ] ]
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/client/DlgAddProject.cpp
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lbrucher/timelis
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// $Id: DlgAddProject.cpp,v 1.1 2005/01/11 14:42:25 lbrucher Exp $ // #include "stdafx.h" #include "DlgAddProject.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CDlgAddProje...
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weimingtom/toheart2p
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#include "ClCommon.h" #include <mbstring.h> ClReadFile *readFile = NULL; inline BOOL CopyMemOffset(void *dst, char **src, size_t size) { CopyMemory(dst, *src, size); (*src) += size; return TRUE; } //------------------------------------------------------------------------- int my_strcmpi(BYTE...
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mscreolo/huy-khanh-people-counting
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#pragma once #include <stdio.h> #include <tchar.h> #include <cv.h> #include <highgui.h> #include <math.h> #include <iostream> #include <string.h> #include <vector> #include "Gauss.h" class HeadDetect { public: CvRect rect; IplImage* image; IplImage* res; //CvContour* seqContour; CvSeq ...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== // SysCAD Copyright Kenwalt (Pty) Ltd 1992 - 1996 #ifndef __CNTRFG1_H #define __CNTRFG1_H #ifndef __SC_DEFS_H #include "sc_defs.h" ...
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Captnoord/Wodeflow
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#include "menu.hpp" #include "oggplayer.h" #include <wiiuse/wpad.h> #include <mp3player.h> using namespace std; static const int g_curPage = 4; void CMenu::_hideConfigSnd(bool instant) { m_btnMgr.hide(m_configLblTitle, instant); m_btnMgr.hide(m_configBtnBack, instant); m_btnMgr.hide(m_configLblPa...
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ECToo/switch-soft
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// ============================================================================ // cPatcIINI.cpp : Defines the entry point for the console application. // ============================================================================ #include "stdafx.h" #include "PatchINI\PatchINIStatic.h" // ================...
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cjus/msgCourierLite
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/* buffer.cpp Copyright (C) 2002 Carlos Justiniano buffer.cpp is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. buffer.cpp was dev...
[ "carlos.justiniano@gmail.com" ]
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RallyWRT/ppsocket
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#include ".\msgfragmonitor.h" MsgFragMonitor::MsgFragMonitor(void) { m_currId = 1; } MsgFragMonitor::~MsgFragMonitor(void) { } int MsgFragMonitor::CreateMsg() { CGuard tmpGuard(m_ConnMutex.GetMutex()); m_mapMsgID[m_currId] = std::set<int>(); return m_currId++; } void MsgFragMonitor::AddMsgFrag...
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oyvsi/ooprog-prosjekt
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/* SPORTS.H */ #ifndef __SPORTS_H #define __SPORTS_H #include <fstream> #include "listtool2.h" class Sport; // Forward declaration using namespace std; class Sports { private: List* sportlist; Sport* get_sport(); public: Sports(); ~Sports(); void new_sport(); void remove_sport...
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BackupTheBerlios/cb-svn-svn
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// This file is part of the Code::Blocks SVN Plugin // Copyright (C) 2005 Thomas Denk // // This program is licensed under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 of the License, // or (at your option) any later version. // // $HeadURL$ // $I...
[ "thomasdenk@96b225bb-4cfa-0310-88f5-88b948d20ad7" ]
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/src_plugin/PluginMaking/TmpFavGroup/StdAfx.cpp
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plus7/DonutG
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// stdafx.cpp : 標準インクルードファイルを含むソース ファイル // TmpFavGroup.pch : 生成されるプリコンパイル済ヘッダー // stdafx.obj : 生成されるプリコンパイル済タイプ情報 #include "stdafx.h"
[ "ahya365@gmail.com" ]
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/april5/framework code & project/audio.cpp
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jdeering/csci476winthrop
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#include "audio.h" /****************************************************** Default Constructor ******************************************************/ Audio::Audio() { playing = false; loop = false; sample = NULL; } /****************************************************** Default Destructor ********...
[ "lcairco@2656ef14-ecf4-11dd-8fb1-9960f2a117f8" ]
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liuguoyou/retarget-toolkit
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#include "StdAfx.h" #include "MinMax.h"
[ "kidphys@aeedd7dc-6096-11de-8dc1-e798e446b60a" ]
[ [ [ 1, 4 ] ] ]
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Magneticmagnum/robotikdude-school
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#ifndef GRAPH_H_ #define GRAPH_H_ #include <string> #include <iostream> #include <cstdlib> class Graph { public: class Edge; class Vertex; private: // number of vertexes int n; // number of edges int m; // vertex weight, size n // int* v_wgt; // start po...
[ "robotikdude@e80761d0-8fc2-79d0-c9d0-3546e327c268" ]
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/II Proyecto (13 de dic)/btree.h
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[]
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josecastellanos/OrganizaciondeArchivos_Watchmen
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2021-01-01T17:00:58.384806
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#ifndef BTREE_H #define BTREE_H #include <iostream> #include <fstream> #include <stdlib.h> #include "avl.h" #include <QTextEdit> using namespace std; const int maxLlaves = 256; const int maxApuntadores = maxLlaves + 1; class entry { public: entry() { id=-1; ...
[ "abbbbdeem@hotmail.com" ]
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/apicompatanamdw/bcdrivers/os/ossrv/stdlibs/apps/libpthread/testconddestroy/src/tconddestroyserver.cpp
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SymbianSource/oss.FCL.sftools.ana.compatanamdw
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
[ "none@none" ]
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/Captain's Log/MainGame/Source/States/CGameWinState.cpp
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tabu34/tht-captainslog
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#include "precompiled_header.h" #include "CGameWinState.h" #include "..\CGame.h" #include "..\SGD Wrappers\CSGD_TextureManager.h" #include "..\SGD Wrappers\CSGD_DirectInput.h" #include "..\Managers\\MovementControl.h" #include "CMainMenuState.h" CGameWinState::CGameWinState() { } CGameWinState::~CGameWi...
[ "notserp007@34577012-8437-c882-6fb8-056151eb068d" ]
[ [ [ 1, 54 ] ] ]
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/winxgui/Tools/Dev/kscomm/osl/callfunc/CallDll/StdAfx.cpp
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[]
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cnsuhao/winxgui
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// stdafx.cpp : source file that includes just the standard includes // CallDll.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
[ "xushiweizh@gmail.com@86f14454-5125-0410-a45d-e989635d7e98" ]
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/** * @file Element.h * @author H4203 */ #ifndef ELEMENT_H #define ELEMENT_H //#define DEBUG_ACHEMINEMENT #include <QPointF> #ifdef DEBUG_ACHEMINEMENT #include <QDebug> #endif #include "XmlConfigFactory.h" //class Zone; //Dependency Generated Source:Element Target:Zone //@uml.annotati...
[ "fenrhil@gmail.com", "3voker@gmail.com", "maximegaudin@Maxime-Gaudins-MacBook-Pro.local", "gravitezero@gmail.com" ]
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#ifndef MOVETOZOOM_H #define MOVETOZOOM_H #include <QObject> #include <QAccelerometerReading> QTM_USE_NAMESPACE class QGraphicsItem; class MoveToZoomPrivate; class MoveToZoom : public QObject { Q_OBJECT public: explicit MoveToZoom(QGraphicsItem* target,QObject *parent = 0); ~MoveToZoom(); ...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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nnathanuci/ix
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#ifndef _pf_h_ #define _pf_h_ #include <cstdio> using namespace std; typedef int RC; // return code typedef unsigned PageNum; #define PF_PAGE_SIZE 4096 class PF_FileHandle; class PF_Manager { public: static PF_Manager* Instance(); // Access to the _pf_ma...
[ "nnathan@uci.edu" ]
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/Animation.h
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pandabear41/Breakout
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#ifndef ANIMATION_H_INCLUDED #define ANIMATION_H_INCLUDED #ifdef WIN32 #include <SDL.h> #else #include <SDL/SDL.h> #endif class Animation { public: Animation(); ~Animation(); void onTick(); void setFrameRate(int rate); void setCurrentFrame(int frame); int getCurrentFrame(); i...
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mkrentovskiy/qttswidgetexample
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#ifndef SLIDER_H_ #define SLIDER_H_ #include <QWidget> #include <QPixmap> #include <QLabel> #include "PicButton.h" #include "../WidgetFabric.h" #include "../../Variables.h" class Slider : public QWidget { Q_OBJECT public: Slider(QWidget *, WidgetControl *, QDomElement &, QDomElement &, W...
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yujack12/Cpp
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/** * Studying C++ * Write some spells to a file for load in our game * * Fredi Machado * http://github.com/fredi */ #include <iostream> #include <fstream> #include <cstdlib> #include <string> #include "../define.h" #include "../common.h" int main() { std::ofstream outSpells("../data/spel...
[ "fredisoft@gmail.com" ]
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pizibing/swingengine
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
[ "hide106@163.com@876e9856-8d94-11de-b760-4d83c623b0ac" ]
[ [ [ 1, 249 ] ] ]
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/src/map.cpp
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baden/letsstart
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#include "map.h"
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naturalself/topcoder_srms
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// BEGIN CUT HERE // END CUT HERE #line 5 "EigenVector.cpp" #include <cstdio> #include <cstdlib> #include <cmath> #include <climits> #include <cfloat> #include <map> #include <utility> #include <set> #include <iostream> #include <memory> #include <string> #include <vector> #include <algorithm> #includ...
[ "shin@CF-7AUJ41TT52JO.(none)" ]
[ [ [ 1, 67 ] ] ]
dc629b2a9ffd7dc58e4cead2ddf12a93de7bb164
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/common/my_http.h
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vi-k/whoisalive
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#ifndef MY_HTTP_H #define MY_HTTP_H #include "my_inet.h" #include "my_xml.h" #include <string> #include <map> #include <vector> #include <utility> /* std::pair */ namespace my { namespace http { /* Разбор строки http-запроса в виде: GET /path/to/file?param1=value1&param2=value2&param3=value3... HTTP...
[ "victor dunaev (victor.dunaev@gmail.com)" ]
[ [ [ 1, 100 ] ] ]
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/src/mame/includes/gaelco.h
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marcellodash/psmame
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/*************************************************************************** Gaelco game hardware from 1991-1996 ***************************************************************************/ class gaelco_state : public driver_device { public: gaelco_state(running_machine &machine, const driver_device_co...
[ "Mike@localhost" ]
[ [ [ 1, 37 ] ] ]
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gatoatigrado/pyplusplusclone
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/*** * comip.h - Native C++ compiler COM support - COM interface pointers header * * Copyright (c) Microsoft Corporation. All rights reserved. * ****/ #if _MSC_VER > 1000 #pragma once #endif #ifdef _M_CEE_PURE #error comip.h header cannot be included under /clr:safe or /clr:pure #endif #if !defined(_I...
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/TGL/src/states/state_levelpackscreen.cpp
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neiderm/transball
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#ifdef KITSCHY_DEBUG_MEMORY #include "debug_memorymanager.h" #endif #ifdef _WIN32 #include "windows.h" #endif #include "stdio.h" #include "math.h" #include "stdlib.h" #include "string.h" #include "gl.h" #include "glu.h" #include "SDL.h" #include "SDL_mixer.h" #include "SDL_ttf.h" #include "pthread...
[ "santi.ontanon@535450eb-5f2b-0410-a0e9-a13dc2d1f197" ]
[ [ [ 1, 731 ] ] ]
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ldaehler/lbanet
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/* ------------------------[ Lbanet Source ]------------------------- Copyright (C) 2009 Author: Vivien Delage [Rincevent_123] Email : vdelage@gmail.com -------------------------------[ GNU License ]------------------------------- This program is free software: you can redistribute it and/or modify it under ...
[ "vdelage@3806491c-8dad-11de-9a8c-6d5b7d1e4d13" ]
[ [ [ 1, 66 ] ] ]
455fafa3873f56f9d0209a704c5cd64339c45e7d
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/NetAnimal/Game/wheel/MyWheelController/include/WheelGame.h
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dbabox/aomi
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refs/heads/master
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#ifndef __Orz_WheelGame_h__ #define __Orz_WheelGame_h__ #include "WheelClockListener.h" #include "WheelControllerConfig.h" #include "WheelEngineListener.h" #include "WheelGameInterface.h" #include "WheelClock.h" #include "MyHardware.h" #include <Ogre/Ogre.h> namespace Orz { class WheelEngineInterface; ...
[ "ogre3d@yeah.net" ]
[ [ [ 1, 101 ] ] ]
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/core/smn_maplists.cpp
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[]
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Nephyrin/-furry-octo-nemesis
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dd441c39bd74eda2b9857540dcac1d98706de1de
refs/heads/master
2016-09-06T01:12:49.611637
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/** * vim: set ts=4 : * ============================================================================= * SourceMod * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can re...
[ "dvander@alliedmods.net", "pred@alliedmods.net" ]
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18e08d0f37f59ab174b07b046003db9ac57318db
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/src/GAME.H
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[]
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tomekc/raycaster3d
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2020-05-29T11:16:06.157909
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#include <stdio.h> #include <allegro.h> #include "pakfile.h" #include "defs.h" extern "C" void DC_LightSetup (void *ptable, int lightOn); extern "C" void DC_ScreenSetup (int wt, int ht, void *screen); extern "C" void DC_Sliver (int col, int slice, int dist, byte *wall); class Game; /*-------------------...
[ "SG0207187@S20718705020799.Global.ad.sabre.com" ]
[ [ [ 1, 149 ] ] ]
bc2cb1434bfe26b76a0213ea1836831c1de0ee0a
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/sand/src/cgraphic.h
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[]
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BackupTheBerlios/sandsimulation
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refs/heads/master
2021-01-10T19:59:04.529749
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// written by Christian Klein //graphik: change:30.dez.2005 // change 18.01.2006 // 12. Feb. 2006: change: now able to draw orthogonal graphic // and resize with + and - // with u,d,r,l you can center it // add time intevall: // q-> quicker; s -> slower // config.txt example -> ...
[ "chrikle" ]
[ [ [ 1, 78 ] ] ]
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/KillaCoptuz3000/src/Behaviour/CScript.cpp
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[]
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anhoppe/killakoptuz3000
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2021-01-02T22:19:10.695739
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// *************************************************************** // CScript version: 1.0 · date: 05/06/2007 // ------------------------------------------------------------- // // ------------------------------------------------------------- // Copyright (C) 2007 - All Rights Reserved // ************...
[ "anhoppe@9386d06f-8230-0410-af72-8d16ca8b68df" ]
[ [ [ 1, 70 ] ] ]