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#pragma once //#include <string> //using namespace std; #include "ColorRGBub.h" #include <cstdio> using namespace std; #include "IL/IL.h" class Image { // Membros estaticos para o DevIL private: static bool DevILInitialized; static ILuint DevILImageName; private: ILubyte *imageData; int ...
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#include "Texture.h" Texture::Texture( const char *aFileName, InterpolationType aInterpolationType ) : image( aFileName ), interpolationType(aInterpolationType) { } Texture::~Texture(void) { }
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#ifndef AMMO_INPUT_INPUT_SYS_HPP #define AMMO_INPUT_INPUT_SYS_HPP #include <map> #include <string> #include <vector> #include <boost/shared_ptr.hpp> #include "SFML/Window/Input.hpp" #include "ammo/enums/playeractions.hpp" #include "ammo/input/input_impl.hpp" #include "RakNetTypes.h" namespace ammo ...
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#ifndef DOMNotation_HEADER_GUARD_ #define DOMNotation_HEADER_GUARD_ /* * Copyright 2001-2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License a...
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/****************************************************************************** The NTK Library Copyright (C) 1998-2003 Noritaka Suzuki $Id: path.cpp,v 1.7 2003/11/11 12:07:09 nsuzuki Exp $ ******************************************************************************/ #define NTK_BUILD #include "ntk/sto...
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// MyDate.cpp #include <iostream> #include "MyDate.h" #include <ctime> #include <cstring> using namespace std; //Custom int MyDate::monthToDay(int month, int year) { int tempDays = 0; /*fml*/ bool isLeap = (year%4 == 0)&& ((year%100 != 0) || (year%400 == 0)); if(month == 1) tempDays += 0; else ...
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#pragma once #include "afxcmn.h" #include "afxwin.h" #include "libraries\explorerocx.h" // CSendPage dialog class CSendPage : public CDialog { DECLARE_DYNAMIC(CSendPage) public: CSendPage(CWnd* pParent = NULL); // standard constructor virtual ~CSendPage(); // Dialog Data enum { IDD = IDD_SEN...
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#include "warrior.h" extern u8 head_png[], torso_png[], bicep_png[], forearm_png[], hand_png[], thigh_png[], calf_png[], foot_png[]; extern u8 bullet_png[]; //,gun_png[]; extern char player_gsa[]; Warrior::Warrior(float x, float y, b2World* w): Player(x,y,player_gsa, w, 120, 30) { InitArmor(); InitWe...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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// Copyright (C) 2003 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #include <sstream> #include <string> #include <cstdlib> #include <ctime> #include <dlib/hash_set.h> #include "tester.h" namespace { using namespace ...
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/* * Copyright (C) 2005,2006 ScriptDev <https://opensvn.csie.org/ScriptDev/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) ...
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////////////////////////////////////////////////////////// // // Mgl3dDot // - MglGraphicManager サーフェスクラス // ////////////////////////////////////////////////////////// #include "stdafx.h" #include "Mgl3dDot.h" // コンストラクタ CMgl3dDots::CMgl3dDots() { m_myudg = NULL; m_d3d = NULL; } // 初期化 void CMgl...
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/* NewSoftSerial.cpp - Multi-instance software serial library Copyright (c) 2006 David A. Mellis. All rights reserved. -- Interrupt-driven receive and other improvements by ladyada -- Tuning, circular buffer, derivation from class Print, multi-instance support, porting to 8MHz processors, various optimizat...
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/* ZeroPAD - author: zerofrog(@gmail.com) * Copyright (C) 2006-2007 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) an...
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/** * vim: set ts=4 : * ============================================================================= * SourceMod BinTools Extension * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free s...
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/* Intel Flash ROM emulation */ #ifndef _INTELFLASH_H_ #define _INTELFLASH_H_ //************************************************************************** // INTERFACE CONFIGURATION MACROS //************************************************************************** #define MCFG_INTEL_28F016S5_ADD(_...
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// Copyright 2005, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of con...
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// Copyright John Maddock 2008. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // # include <pch.hpp> #ifndef BOOST_MATH_TR1_SOURCE # define BOOST_MATH_TR1_SOURCE #...
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// stdafx.cpp : source file that includes just the standard includes // AiTopRll.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#include "wildcards.hh" #include "hook.h" #include "CInGame.h" #define ISERVER_LOG() if(set_iDebug >= 2) AddLog(__FUNCSIG__); #define ISERVER_LOGARG_WS(a) if(set_iDebug >= 2) AddLog(" " #a ": %s", wstos((const wchar_t*)a).c_str()); #define ISERVER_LOGARG_S(a) if(set_iDebug >= 2) AddLog(" " #a ": %s", (co...
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//////////////////////////////////// // Konrad Rodrigo Rodzik (c) 2010 // //////////////////////////////////// #ifndef __H_CScene_H__ #define __H_CScene_H__ // Scene class class CScene { public: // Default constructor CScene(int width, int height); // Destructor ~CScene(); // Get primitives coun...
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/* * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of the License "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.o...
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// ---------------------- // // Created 11/20/200 // Vicki de Mey, DecisionPower, Inc. // // ---------------------- #include "DBBrand.h" #include "DBModel.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif /////////////////////////////////////////////...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'IdQotdServer.pas' rev: 6.00 #ifndef IdQotdServerHPP #define IdQotdServerHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #inc...
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// For conditions of distribution and use, see copyright notice in license.txt #ifndef incl_OgreRenderer_OgreImageTextureResource_h #define incl_OgreRenderer_OgreImageTextureResource_h #include "AssetInterface.h" #include "TextureInterface.h" #include "OgreModuleApi.h" #include <OgreTexture.h> namespace ...
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/* This file is a part of the RepSnapper project. Copyright (C) 2010 Kulitorum This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at ...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== #ifndef __GENCON_H #define __GENCON_H #ifndef __SC_DEFS_H #include "sc_defs.h" #endif #ifndef __FLWNODE_H #include "flwnode.h" #...
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/* Copyright (c) 2009, Piotr Wach, Polidea All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of condition...
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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#include "AGSkybox.h" #include "AGUtilities.h" struct SKYBOX_VERTEX { FLOAT x,y,z; }; #define SKYBOX_FVF (AGFVF_XYZ) //------------------------------------------------------------------------------------------------------------------------------ //---------------------------------------------------------...
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/* 0.0.46 Imebra: a C++ dicom library. Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008 by Paolo Brandoli This program is free software; you can redistribute it and/or modify it under the terms of the GNU AFFERO GENERAL PUBLIC LICENSE Version 3 as published by the Free Software Foundation. This progr...
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/**************************************************************** * * * C++ Vector and Matrix Algebra routines * * Author: Jean-Francois DOUE * * Version 3.1 --- October 1993 * * * ****************************************************************/ // // Fr...
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//////////////////////////////////////////////////// // Date: 2009-10-02 // Coder: Yishi Guo // Copy From: OpenCV: Image Processing and Computer Vision Reference Manual // Chapter: 6 // Content: cvHoughLines2 | Image Transforms // Page: 156 //////////////////////////////////////////////////// #include <cv.h> #...
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// Tribot RC sample.cpp for TOPPERS/ATK(OSEK) #include <algorithm> // ECRobot++ API #include "Motor.h" #include "Lcd.h" #include "Nxt.h" #include "Clock.h" #include "Speaker.h" #include "GamePad.h" #include "Bluetooth.h" #include "BTConnection.h" using namespace ecrobot; #include "Driver.h" #include ...
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#pragma once #include <QtCore/QObject> #include "../../../sensorConstants.h" namespace qReal { namespace interpreters { namespace robots { namespace details { namespace robotImplementations { namespace sensorImplementations { class AbstractSensorImplementation : public QObject { Q_OBJECT public: Abst...
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// BroadCast.cpp: implementation of the BroadCast class. // ////////////////////////////////////////////////////////////////////// #include "../StdAfx.h" #include "Broadcast.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction /////////////////////////////////...
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/* Pcsx2 - Pc Ps2 Emulator * Copyright (C) 2002-2008 Pcsx2 Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later...
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#pragma once #pragma comment(lib, "uxtheme") #include "oxdllext.h" #include <shlwapi.h> #pragma warning (push,3) #include <vector> #pragma warning (pop) using namespace std; // The following declarations are for the XP theme API (for pre-XP OS support) typedef HANDLE HTHEME; #define WM_THEMECHANGE...
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/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, i...
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// Copyright David Abrahams 2002. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef OBJECT_CORE_DWA2002615_HPP # define OBJECT_CORE_DWA2002615_HPP # include <boost/python/detail/prefix.hpp> # inc...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Game Physics source code is supplied under the terms of the license // agreement http://www.magic-software.com/License/GamePhysics.pdf and may not // be copied or disclosed ...
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/* ORIP_v2 –> Op Ref Im Proc -> Oper Refin Imag Process -> Operational Refinement of Image Processing * * Copyright Davide Anastasia and Yiannis Andreopoulos, University College London * * http://www.ee.ucl.ac.uk/~iandreop/ORIP.html * If you have not retrieved this source code via the above link, please conta...
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * t...
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/* * TextFileDIO.h * * Created on: 6.3.2011 * Author: akin */ #ifndef ICE_TEXTFILEDIO_H_ #define ICE_TEXTFILEDIO_H_ #include "dio" #include <fstream> namespace ice { class TextFileDIO : public DIO { protected: std::fstream stream; public: TextFileDIO(); TextFileDIO( std::str...
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/////////////////////////////////////////////////////////////////////////////////////////////// // // Canvas Plugin for DesktopX // // Copyright (c) 2008-2010, Julien Templier // All rights reserved. // /////////////////////////////////////////////////////////////////////////////////////////////// // * $LastCha...
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#ifndef __connection_base_h_ #define __connection_base_h_ #include "jingxian/config.h" #if !defined (JINGXIAN_LACKS_PRAGMA_ONCE) # pragma once #endif /* JINGXIAN_LACKS_PRAGMA_ONCE */ // Include files #include <list> #ifndef LOCK #define LOCK() #endif template<class T> class _connection_base {...
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#ifndef BUCKET_H_ #define BUCKET_H_ #include "key_node.h" #include "refs.h" /**Clase Bucket */ class Bucket { private: int N;//id del Bucket std::vector<std::pair<Key_Node,Refs> > bucket; //<clave de hash , elems del array del bucket> int refs; //cantidad de referencia al buckets publi...
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childhood/libAiml
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/** * SubstituteProcessor - Used to apply custom substitutions * * @author Jonathan Roewen */ #ifndef SUBSTITUTE_PROCESSOR_H #define SUBSTITUTE_PROCESSOR_H #include "AimlProcessor.h" #include "Kernel.h" #include "Utils.h" #include <string> using namespace std; class SubstituteProcessor : public ...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'IdNNTPServer.pas' rev: 6.00 #ifndef IdNNTPServerHPP #define IdNNTPServerHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #inc...
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#pragma once ////////////////////////////////////////////////////////////////// //文件: MilkShape3DMesh.h //描述: MilkShape3D的读取,并且经过扩展,支持多个动作 // 与原版MilkShape3D的改进在于: // 1.支持预计算包围盒,省掉Framemove里的开销 // 2.旋转信息由四元数来代替,替换原来只是使用四元数来插值的方法 // 3.支持可以根据需要,关掉法线的变换。在不需要光照的地方省掉法线的变换来提高效率。 // 4.将原来友骨架促使顶点变化转化为顶点变化,增加cpu的cac...
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// TMdfArchive.cpp : Interface of the TMdfArchive class // // Copyright (c) 2008 zhao_fsh PACS Group ////////////////////////////////////////////////////////////////////////// // Create Date : 2008.03.26 // Last Data : // A simple tool to solve the archive of Multi Frame image #include "TMfdArchive.h" T...
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//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // // $NoKeywords: $ //============================================================================= #include <assert.h> #include "vgui_grid.h" using namespace vgui; #define AssertCheck(expr,...
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/* LICENSE ------- Copyright 2005 Nullsoft, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list o...
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google-code-export/fop-miniscribus
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#ifndef HREF_GUI_H #define HREF_GUI_H #include <QStringList> #include <QActionGroup> #include <QColorDialog> #include <QPrinter> #include <QPrintDialog> #include <QFileDialog> #include <QFile> #include <QTextStream> #include <QMessageBox> #include <QTextDocumentFragment> #include <QTextCursor> #include <QF...
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// GENERAL PUBLIC LICENSE AGREEMENT // // PLEASE READ THIS DOCUMENT CAREFULLY BEFORE UTILIZING THE PROGRAM // // BY UTILIZING THIS PROGRAM, YOU AGREE TO BECOME BOUND BY THE TERMS OF // THIS LICENSE. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE, DO // NOT USE THIS PROGRAM OR ANY PORTION THEREOF IN ANY FORM ...
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[ [ [ 1, 442 ] ] ]
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santosh90n/Fury2
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/* Compromise (COM virtual registration library) Copyright (C) 2006 Kevin Gadd This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any...
[ "janus@1af785eb-1c5d-444a-bf89-8f912f329d98" ]
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ophyos/olanguage
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/* Module : ScintillaCtrl.h Purpose: Defines the interface for an MFC wrapper class for the Scintilla edit control (www.scintilla.org) Created: PJN / 19-03-2004 Copyright (c) 2004 - 2008 by PJ Naughter. (Web: www.naughter.com, Email: pjna@naughter.com) All rights reserved. Copyright / Usage Details: You...
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/* Parallel Port Interrupt Polarity Tester */ /* 2nd February 1998 */ /* Copyright 1997 Craig Peacock */ /* WWW - http://www.senet.com.au/~cpeacock */ /* Email - cpeacock@senet.com.au */ #include <dos.h> #include <conio.h> #include <stdlib.h> #include <stdio.h> #define PORTADDRESS 0x378 /* Enter Your Port Addr...
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azrul2202/WebKit-Smartphone
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/* * Copyright (C) 2005, 2006 Apple Computer, Inc. All rights reserved. * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies) * Copyright (C) 2009 Torch Mobile Inc. http://www.torchmobile.com/ * * Redistribution and use in source and...
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[ [ [ 1, 1123 ] ] ]
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#include "PortalManager.h" #include "RenderManager.h" #include "Camera.h" #include "Core.h" #include "EffectManager.h" #include "Portal.h" #include "RenderableObjectsManager.h" #include "RenderableObject.h" #include <XML\XMLTreeNode.h> bool CPortalManager::Init(const string& _szFileName) { SetOk(true...
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/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 1.3.23 * * This file is not intended to be easily readable and contains a number of * coding conventions designed to improve portability and effici...
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//this file is part of eMule //Copyright (C)2002 Merkur ( devs@emule-project.net / http://www.emule-project.net ) // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Software Foundation; either //version 2 of t...
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#pragma once #include "IControl.h" class Sequence; class ArpMatrix : public IControl { public: /** * Constructor * * @param bgID background bitmap resource ID * @param cursorID cursor bitmap resource ID */ ArpMatrix(IPlugBase* pPlug, Sequence* sequence, int x, int y); ...
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/* * ClEventManager.h * * Copyright (C) 2010 André Borrmann * * This program is free software; * you can redistribute it and/or modify it under the terms of the * GNU General Public License as published by the Free Software Foundation; * either version 3 of the License, or (at your option) any later ve...
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/*----------------------------------------------------------------------------- Copyright (c) 2009, Sonetto Project Developers All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions ...
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/* This source file is part of OneU Engine. Copyright (c) 2011 Ladace Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, co...
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#ifdef _WIN32 #include "fxTexture.h" // load a bitmap using windows api... bool fxTexture::LoadBMP(char * filename) { HBITMAP bmp = (HBITMAP)LoadImage(NULL,filename,IMAGE_BITMAP,0,0,LR_LOADFROMFILE|LR_CREATEDIBSECTION); if (!bmp) return false; HDC dc = CreateCompatibleDC(NULL); SelectObject(dc, bmp); BIT...
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// // OpenSGToolbox Tutorial: 23BlendXMLAnimations // // Creates a SkeletonBlendedAnimation from skeleton // animations stored in two XML files. // #ifdef OSG_BUILD_ACTIVE // General OpenSG configuration, needed everywhere #include <OSGConfig.h> // Methods to create simple geometry: boxes, spheres, tori ...
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#ifndef MOUSE_H #define MOUSE_H #define DIRECTINPUT_VERSION 0x0800 #include <dinput.h> class cMouse { public: cMouse(LPDIRECTINPUT8 pDI, HWND hwnd, bool isExclusive = true); ~cMouse(); bool ButtonDown(int button) { return (m_state.rgbButtons[button] & 0x80) ? true : false; } bool ButtonUp(in...
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/************************************************************************* Exed Exes *************************************************************************/ class exedexes_state : public driver_device { public: exedexes_state(running_machine &machine, const driver_device_config_base &config) : ...
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#include "../Header/processPrep.h" void Process::frameEnd() { if(active) { framecounter++; WorldShake(); /* if (state == STATE_CLEAR) { for (int i=0; i<M_PL_MATCHMAXPLAYER; i++) { GameInput::SetKey(i, KSI_FIRE, false); GameInput::SetKey(i, KSI_QUICK, false); GameInput::Se...
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// This file was automatically generated on Sun Jan 16 16:06:37 2005 // by libs/config/tools/generate.cpp // Copyright John Maddock 2002-4. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost....
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/** * @file * _state class include header * Used to store all data about current library state */ #ifndef __AXSI_STATE_H__ #define __AXSI_STATE_H__ #include "axsi_stdafx.h" #include <dxdiag.h> /** * This class stores all data related to the state of the library * @todo this must be a singleton */ ...
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/* * PUBLIC DOMAIN PCCTS-BASED C++ GRAMMAR (cplusplus.g, stat.g, expr.g) * * Authors: Sumana Srinivasan, NeXT Inc.; sumana_srinivasan@next.com * Terence Parr, Parr Research Corporation; parrt@parr-research.com * Russell Quong, Purdue University; quong@ecn.purdue.edu * * VERSIO...
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#include "d3d.h" #ifdef USE_D3D namespace Graphics { namespace D3D { LPDIRECT3DDEVICE9 d3ddev; // current d3d device }} #endif
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// stdafx.cpp : source file that includes just the standard includes // PropertyListViewTest.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" #if (_ATL_VER < 0x0700) #include <atlimpl.cpp> #endif //(_ATL_VER < 0x0700)
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// Copyright Daniel James 2005-2006. Use, modification, and distribution are // subject to the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include "./config.hpp" #ifdef TEST_EXTENSIONS # ifdef TEST_STD_INCLUDES # inc...
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#include <string> #include <fstream> namespace FileLib { bool FileExists(std::string ToCheck); }
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// GrokkSoft HoverRace SourceCode License v1.0, November 29, 2008 // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions in source code must retain the accompanying copyright notice, // thi...
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// ache; Cheng, Allan #include <stack> #include <iostream> #include <set> using namespace std; #include <cctype> #include <stdlib.h> #include <stdio.h> #include <vector> class Table { private: set<char>::iterator it; int i; public: int row, col, area, count; char num; set<char> ch...
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/******************************************************************************* 功能 : 传输层消息管理(WIN32专用) 创建人 : 唐春平 创建日期: 200.01.10 修改记录: *******************************************************************************/
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#ifndef __E3RTREE #define __E3RTREE #include "e3rlinlist.h" #include "blk_file.h" #include "cache.h" #include "rtreeheader.h" ///////////////////////////////////////////////////////////////////////////// class E3RLinList; class SortedE3RLinList; class Cache; /////////////////////////////////////////////////...
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// Copyright (c) 2010 Kingsoft Corporation. All rights reserved. // Copyright (c) 2010 The KSafe Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // //...
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#ifndef __ACTION_MANAGER_H__ #define __ACTION_MANAGER_H__ #pragma once #include "base.h" #include <Utils/MapManager.h> #include "InputAction.h" //forward declarations ------------- class CProcess; //---------------------------------- class CActionManager : public CMapManager<CInputAction> { public:...
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/************************************************************************ * * * MSR_NuiProps.h -- This module defines the APIs for the Natural * * User Interface(NUI) properties enumerator. * * ...
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/* * QBtDeviceDiscoverer_stub.h * * * Author: Ftylitakis Nikolaos * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#include "StdAfx.h" #include "Resource.h" #include "Lessons.h" #include "Logger.h" void LSS07() { CLogger::Print(_T("--------------------------| START LOGGING LESSON 07 |-----------------------------")); AcDbDatabase* pDb = acdbHostApplicationServices()->workingDatabase(); browseAllAttributes(pDb); } ...
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/* This source file should be incorporated into a project that uses WindObj in the NT environment. It provides the entry point & calls the InitApplication() function that needs to be supplied by the client to initialize the application ... */ #include <WindObj/WindObj.h> #include <windows.h> void * __...
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#ifndef PLUGIN_DLLMANAGER_H #define PLUGIN_DLLMANAGER_H // Includes #include "global.h" #include <map> namespace plugin { // Forward declarations class DynamicLibrary; /** This class is used to load/unload and manage dynamic libraries. Use this class if you want to load or unload dynamic librari...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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#include "StdAfx.h" #include "Distribution.h" Distribution::Distribution(void) { m_perClassPerBag = NULL; m_perBag = NULL; m_perClass = NULL; m_perClassLength = 0; m_perClassPerBag = 0; } Distribution::Distribution(Distribution * toMerge) { totaL = toMerge->totaL; m_perClassLength = toMerge->m_...
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#include <assert.h> #include <Windows.h> #include "../include/utilities.h" XL_BEGIN ////////////////////////////////////////////////////////////////////////// // trace void trace (const tchar *format, ...) { va_list args; int len; tchar *buffer, *bufferex; tchar buf[MAX_PATH]; tchar b...
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#ifndef __TOOLBAREX_H__ #define __TOOLBAREX_H__ ///////////////////////////////////////////////////////////////////////////// // CSmartComboBox class CSmartComboBox : public CComboBox { public: CSmartComboBox(); int m_nMaxStrings; BOOL CreateFont(LONG lfHeight, LONG lfWeight, LPCTSTR lpszFa...
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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#ifndef metric_utils_H_INCLUDED #define metric_utils_H_INCLUDED #include "alcor/math/all_math.h" #include "alcor/core/core.h" namespace all { namespace math { struct metric_utils { static double delta_angle_as_degree(math::pose2d pose_, math::point2d target_) { double delta1 = target_.get_x1() - ...
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#include "simulator.h" #include "MessageLoop.h" #include "host_interface.h" #include <malloc.h> #include <vector> #include <iostream> #ifndef ALUMINIZER_SIM #include <arpa/inet.h> #endif using namespace std; host_interface* host; extern QTcpSocket* pGbE_msg_TCP; simulator_connection::simulator_c...
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#pragma once #include <set> template<class T> class SetWrapper { private: const std::set<T>& _set; typename std::set<T>::const_iterator _iter; public: SetWrapper(const std::set<T>& original) : _set( original ) { _iter = _set.begin(); } ~SetWrapper() { } int __len__() { return _s...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtXmlPatterns module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Co...
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/* * Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/leg...
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