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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== #include "stdafx.h" #include "syscad.h" #include "resource.h" #include "PrjDCmp.h" #include "tagdb.h" #include "dlgbusy.h" #include "db...
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#ifndef AQL_DRIVER_H #define AQL_DRIVER_H #include <string> #include <sstream> #include "aql-parser.tab.hh" #define YY_DECL \ AQL::aql_parser::token_type \ yylex( AQL::aql_parser::semantic_type* yylval, \ AQL::aql_parser::location_type* yylloc, \ AQL::aql_driver& driver) YY_DECL; namespace AQL ...
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// // SecEngine.cpp // // Copyright (c) 2001 Symbian Ltd. All rights reserved. #include "SecEngine.h" // Send buffer size const TInt KSendBufferSize = 256; // Receive buffer size const TInt KReceiveBufferSize = 256; // HTTP messages _LIT8(KSimpleGet, "GET "); _LIT8(KNewLine, "\n"); // Progress mes...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of ...
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/**************************************************************************** ** Meta object code from reading C++ file 'thread.h' ** ** Created: Mon Feb 28 06:57:16 2011 ** by: The Qt Meta Object Compiler version 62 (Qt 4.7.0) ** ** WARNING! All changes made in this file will be lost! *********************...
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//------------------------------------------------------------------------------ // nsignal.cc // (c) 2004 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "precompiled/pchnkernel.h" #include "kernel/ntypes.h" #include "signals/nsignal.h" #includ...
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/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 6.00.0366 */ /* Compiler settings for optitrack.idl: Oicf, W1, Zp8, env=Win32 (32b run) protocol : dce , ms_ext, c_ext, robust error checks: allocation ref bounds_check enum st...
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#ifndef SIMPLE_GL_MATH_BASE_HPP #define SIMPLE_GL_MATH_BASE_HPP #include "../Utility/Aligned.h" #include "FPT.hpp" #ifdef SIMPLE_GL_USE_SSE # ifdef _MSC_VER # include <mmintrin.h> # else // __GNUC__ # include <xmmintrin.h> # ifdef SIMPLE_GL_USE_SSE4 # include <smmintrin.h> ...
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#include "inventory.h" Inventory::Inventory(){ totalWeight = 0; totalBulk = 0; items = vector<Item*>(); } bool Inventory::addItem(Item* item){ //check to see if possible first items.push_back(item); totalWeight += item->getWeight(); totalBulk += item->getBulk(); return true; } Item* Invento...
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/**\file Geometry.h * \brief Holds any static fields and methods used in Segment.h or Line.h * This file was written to study the case where a triangle contains ather shapes */ #ifndef GEOMETRY #define GEOMETRY /** * \class Geometry * \brief Holds any static fields and methods used in Segment.h or Line.h...
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#include "engpch.h" #include "uiCursorEx.h" #include <MyGUI.h> #include "rogreRoot.h" #include "InputManager.h" Kylin::CursorEx::CursorEx() : GuiBase(CLASS_TO(CursorEx)) , m_eType(CT_NORMAL) { } KBOOL Kylin::CursorEx::Initialize() { //MyGUI::PointerManager::getInstance().load("Pointers.xml");...
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/* * TextDialog.cpp */ #include "textdialog.h" /* * TextDialog */ TextDialog::TextDialog() { } TextDialog::~TextDialog() { } TextDialog::TextDialog(string speech) { userString = speech; vector<string> words; Parser::tokenize(speech, words); string currDialog = "";...
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//============================================================================= // DrawableTex2D.cpp by Frank Luna (C) 2005 All Rights Reserved. //============================================================================= #include "main.h" DrawableTex2D::DrawableTex2D(UINT width, UINT height, UINT mipLevels,...
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/* * Copyright (c) 2007-2010 SlimGen Group * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge,...
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/* ---------------------------------------------------------------------------- * ATMEL Microcontroller Software Support * ---------------------------------------------------------------------------- * Copyright (c) 2009, Atmel Corporation * * All rights reserved. * * Redistribution and use in sou...
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// Copyright 2004-2008 Roman Yakovenko. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef __member_variables_protected_to_be_exported_hpp__ #define __member_variables_protected_to_be_exported_hpp__ ...
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/* * Copyright (c) 2007 * DRAGON Project. * University of Southern California/Information Sciences Institute. * All rights reserved. * * Created by Xi Yang 2004-2007 * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditi...
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#include "InternalFrameStructure.h" void fatalError(char* str) { fprintf(stderr, "Fatal Error: %s\n", str); exit(1); } FrameWrite::FrameWrite( QMap<int,VIFrame> li , const QString File_APNG_Format ) : file(File_APNG_Format),opening(true),MainFrameCache(false) { FILE* newImage; bool ...
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// ServiceBasic.cpp: implementation of the CServiceBasic class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "$$root$$.h" #include "WorkThread.h" #include "ServiceBasic.h" #include "Xfsconf.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[...
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// tbmessage.cpp : 定义应用程序的类行为。 // #include "stdafx.h" #include "tbmessage.h" #include "MainDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CtbmsgApp BEGIN_MESSAGE_MAP(CtbmsgApp, CWinApp) ON_COMMAND(ID_HELP, &CWinApp::OnHelp) END_MESSAGE_MAP() // CtbmsgApp 构造 CtbmsgApp::CtbmsgApp() ...
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#include <stdio.h> #if defined(__APPLE__) #include <GLUT/glut.h> #else #include <gl/glut.h> #endif #include "main.h" #include "Transform.h" #include "tga.h" int amount; vec3 eye; vec3 up; vec3 lookAt; bool updateLight0, updateLight1; int w, h; unsigned int nindices; unsigned int *indices; flo...
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/************************************************************************* Crytek Source File. Copyright (C), Crytek Studios, 2001-2004. ------------------------------------------------------------------------- $Id$ $DateTime$ ------------------------------------------------------------------------- History: ...
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// stdafx.cpp : 只包括标准包含文件的源文件 // ScreenRecord.pch 将成为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中 //引用任何所需的附加头文件,而不是在此文件中引用
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/* * guceCORE: GUCE module providing tie-in functionality between systems * Copyright (C) 2002 - 2008. Dinand Vanvelzen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation;...
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#include <cstdio> #include <cstdlib> #include <string> #include <cmath> #include <cassert> #include <list> #include <vector> #define _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES 1 using namespace std; #ifndef SAFE_DELETE #define SAFE_DELETE(p) if(p) { delete (p); (p)=0; } #endif #ifndef SAFE_DELETE_ARRAY...
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// For conditions of distribution and use, see copyright notice in license.txt #ifndef incl_OgreRenderer_EC_OgreLight_h #define incl_OgreRenderer_EC_OgreLight_h #include "ComponentInterface.h" #include "OgreModuleApi.h" #include "Color.h" #include "Vector3D.h" #include "Declare_EC.h" namespace Ogre { ...
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#ifndef RAWRTCM_INCLUDED #define RAWRTCM_INCLUDED // Part of Kinematic, a utility for GPS positioning // // Copyright (C) 2006 John Morris www.precision-gps.org // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published ...
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#include <windows.h> #include <iostream> #include "logger.h" #include "solitairegameengine.h" #include "boardstate.h" #define EXPORT __declspec (dllexport) EXPORT int Square( int X); EXPORT int Cube( int X); EXPORT BoardState NewGame(); EXPORT bool IsValidMove(int fromPosition, int toPosition); /* ...
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/******************************************************************** Copyright (c) 2002-2003 汉王科技有限公司. 版权所有. 文件名称: XDC.h 文件内容: 版本历史: 1.0 作者: xuejuntao xuejuntao@hanwang.com.cn 2008/08/19 *********************************************************************/ #ifndef HWX_HDCEX_H #define HWX_HDCEX_H ...
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// Rect.cpp: implementation of the CS34Rect class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "s34Rect.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////...
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#include <QtGui> #include <QActionGroup> #include <QList> #include "mainwindow.h" #include "sgr_render2d.h" #include "layermanagerwidget.h" #include "tools.h" #include <exception> #include <iostream> #include <list> using namespace std; MainWindow::MainWindow() { doc = new Document; context ...
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// WriteSoundFile.cpp : implementation file // #include "stdafx.h" #include <mmsystem.h> #include "record.h" #include "WriteSoundFile.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif //////////////////////////////////////////////////////////////////////...
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// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this li...
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#include <juce.h> #include "kitty.h" #include "kittyEditor.h" AudioProcessor* JUCE_CALLTYPE createPluginFilter() { return new kitty(); } kitty::kitty() { bitDepth = 32; sampleRate = 1.0; } kitty::~kitty() { } const String kitty::getName() const { return "kitty decimator"; } ...
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#ifndef ITUENGINE_KEYPRESSEDEVENT_H #define ITUENGINE_KEYPRESSEDEVENT_H #include <SDL_events.h> #include <Events/EventObject.hpp> #include <Macros/EventMacros.hpp> #include <iostream> class KeyPressedEvent : public EventObject { public: KeyPressedEvent(SDL_KeyboardEvent *input, short eventtype); ~KeyP...
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/* Socket.h Copyright (C) 2002-2004 René Nyffenegger This source code is provided 'as-is', without any express or implied warranty. In no event will the author be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for an...
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#include "plglRenderer.h" #ifdef WIN32 #include <GL/wglext.h> #else #include <GL/glxext.h> #endif #define GBRA2RGBA(val) \ ((val & 0x0000FFFF) << 8 | (val & 0x00FF0000) >> 16 | (val & 0xFF000000)) PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glCompressedTexImage2DARB = NULL; plglRenderer::plglRenderer(plRe...
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#ifndef _ANIMATION_SET_ #define _ANIMATION_SET_ #include <wgd/vector.h> #include <wgd/quaternion.h> #include <vector> namespace wgd { class AnimationSet { public: struct KeyScale { int frame; vector3d scale; }; struct KeyPosition { int frame; vector3d position; }; ...
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#pragma once #include "KaroEngine.h" #include <string> using namespace System; namespace KaroEngine { public ref class KaroEngineWrapper{ private: KaroEngine *_karoEngine; // native pointer public: KaroEngineWrapper(void); ~KaroEngineWrapper(void); Tile GetByXY(int x, int y); bool Inser...
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/* MULTI THREADING MANAGER * * Copyright (C) 2008 Cybr@x Cybersp@ce <cybraxvd@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (a...
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fmd/nupix
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#pragma once class InputInfo { public: enum InputState { INPUT_PRESSED, INPUT_DOWN, INPUT_RELEASED, INPUT_UP, }; InputInfo() : mX(0), mY(0), mZ(0), mXRel(0), mYRel(0), mZRel(0) { for (int i=0;i<350;i++) mKeyState[i] = INPUT_UP; for (int i=0;i<10;i++) mMous...
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/SlonEngine/src/Graphics/Detail/ParameterTable.cpp
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BackupTheBerlios/slon
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#include "stdafx.h" #include "Graphics/Detail/GraphicsManager.h" namespace slon { namespace graphics { namespace detail { ParameterTable& currentParameterTable() { return static_cast<detail::GraphicsManager&>( currentGraphicsManager() ).getParameterTable(); } } // namespace detail } // namespace gra...
[ "devnull@localhost" ]
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dabaopku/project_pku
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#if !defined(AFX_QIUXPEDIT_H__AA3BA55D_63D3_4B50_9CB7_5ED770F3C32E__INCLUDED_) #define AFX_QIUXPEDIT_H__AA3BA55D_63D3_4B50_9CB7_5ED770F3C32E__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // QiuXpEdit.h : header file // //////////////////////////////////////////////////////////////////...
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/SFE/SFE_FontMap.cpp
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MetaCipher/simplefontengineopengl
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//============================================================================== #include "SFE_FontMap.h" //============================================================================== DevThinkTank::SFE_FontMap::SFE_FontMap() { PointSize = 0; } //=========================================================...
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hksonngan/astrocytes
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#include "GeomFunc.h" #include "AllDef.h" #include "vec.h" #include <math.h> vec3 last_triangles_cross; void getnorm (float a[3],float b[3],float c[3],float *n) { n[0]=(b[1]-a[1])*(c[2]-a[2])-(b[2]-a[2])*(c[1]-a[1]); n[1]=(c[0]-a[0])*(b[2]-a[2])-(b[0]-a[0])*(c[2]-a[2]); n[2]=(b[0]-a[0])*(c[1]-a[1])-(c...
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/Octree.cpp
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Nuos/terraingpu
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#include "Octree.h" #include "Block.h" #include "Frustum.h" Octree::Octree(INT base_x, INT base_y, INT base_z, UINT depth) : x_(base_x), y_(base_y), z_(base_z), depth_(depth), size_(1<<depth), block_(NULL), is_empty_(false), should_cull_(false), bounding...
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/NetAnimal/Game/Coding/CodingComponent/src/CodingComponentPrecompiledHeaders.cpp
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dbabox/aomi
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#include "CodingComponentStableHeaders.h"
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Heartbroken/bikini
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/*---------------------------------------------------------------------------------------------*//* Binary Kinematics 3 - C++ Game Programming Library Copyright (C) 2008-2010 Viktor Reutskyy viktor.reutskyy@gmail.com *//*----------------------------------------------------------------------------------------...
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lianlab/c3de
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#include "ParticleSystem.h" #include "D3DRenderer.h" #include "DebugMemory.h" IDirect3DVertexDeclaration9* VertexParticle::Decl = 0; ParticleSystem::ParticleSystem(const D3DXVECTOR3& accel, // const AABB& box, int maxNumParticles, float timePerParticle, bool a_isFinite) : D3DMesh() ...
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willrebuild/flyffsf
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// (C) Copyright Jonathan Turkanis 2003. // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt.) // See http://www.boost.org/libs/iostreams for documentation. // Inspired by fdstream.hpp, (C) Copyright Nicolai M. J...
[ "66430417@qq.com@e2c90bd7-ee55-cca0-76d2-bbf4e3699278" ]
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/SQLCEHelper/Source/Currency.cpp
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f059074251/interested
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#include "stdafx.h" #include "Currency.h" CString CCurrency::Format(NumberFormat fmt, LCID lcid) { TCHAR szNum[32]; // Must hold between 922337203685477.5807 and -922337203685477.5808 TCHAR* psz = szNum + 31; // Set psz to last char __int64 ii = m_cy.int64 < 0 ? -m_cy.int64 : m_cy.int64; int ...
[ "jtxuee@gmail.com@8d1da77e-e9f6-11de-9c2a-cb0f5ba72f9d" ]
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/tests/graphics/step02/TriMesh.h
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lvtx/gamekernel
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refs/heads/master
2016-09-06T18:11:42.702216
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#pragma once #include <d3d9.h> namespace gfx { struct Uv { float u; float v; }; /** * @struct TriMesh * * Default mesh with one tex */ struct TriMesh { static const uint FVF = D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX1; static const uint STRIDE = 32; float x, y, z; // vertex pos ...
[ "darkface@localhost" ]
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weimingtom/sls
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// ========================================================================== // Class Specification : COXBitmapMenu // ========================================================================== // Header file : OXBitmapMenu.h // Version: 9.3 // This software along with its related components, documenta...
[ "andyweike@tom.com" ]
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willrebuild/flyffsf
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// BeastView.h : interface of the CBeastView class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_BILLBOARD_H__25FE7788_56AD_4D50_8D9E_E69C969DE0F9__INCLUDED_) #define AFX_BILLBOARD_H__25FE7788_56AD_4D50_8D9E_E69C969DE0F9__INCLUDED_ #if _MSC_VER > 1000 #pragm...
[ "66430417@qq.com@e2c90bd7-ee55-cca0-76d2-bbf4e3699278" ]
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/ArtConfig.h
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[]
no_license
AlanZheng/heeksart
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refs/heads/master
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// ArtConfig.h // Copyright (c) 2009, Dan Heeks // This program is released under the BSD license. See the file COPYING for details. #include <wx/config.h> #include <wx/confbase.h> #include <wx/fileconf.h> class ArtConfig: public wxConfig { public: ArtConfig():wxConfig(_T("HeeksArt")){} ~ArtConfig(){} }; ...
[ "danheeks@4f205954-0d8c-11de-85a1-fd18384f7567" ]
[ [ [ 1, 13 ] ] ]
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/motion/RST/GUI/TreeView.h
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[]
no_license
oarslan3/gt-cs-rip-projects
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2021-01-10T05:50:57.921487
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2009-12-13T16:48:49
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h
//--------------------------------------------------------------------- // Copyright (c) 2008 Saul Reynolds-Haertle & Mike Stilman // All Rights Reserved. // // Permission to duplicate or use this software in whole or in part // is only granted by consultation with the author. // // Mike Stilman ...
[ "alexgcunningham@e642834e-98c8-11de-b255-e1213ca11573" ]
[ [ [ 1, 83 ] ] ]
bc0ec0be6c3fdb1d1a21542f6be4fe8d29e7f8be
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/Graphic/Renderer/D3D9CubeTexture.cpp
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[]
no_license
daleaddink/flagship3d
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2021-01-15T16:29:12.196094
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#include "D3D9CubeTexture.h" #include "D3D9RenderWindow.h" namespace Flagship { D3D9CubeTexture::D3D9CubeTexture() { m_pD3D9CubeTexture = NULL; m_iClassType = Base::Texture_Cube; } D3D9CubeTexture::~D3D9CubeTexture() { SAFE_RELEASE( m_pD3D9CubeTexture ); } LPDIRECT3DCUBETEXTURE9 D3D9C...
[ "yf.flagship@e79fdf7c-a9d8-11de-b950-3d5b5f4ea0aa" ]
[ [ [ 1, 89 ] ] ]
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/src/wcpp/wscom/main/wscMainModule.cpp
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[]
no_license
merezhang/wcpp
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refs/heads/master
2021-01-10T06:29:42.908096
2009-08-31T09:20:31
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46,339,619
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cpp
#include "wscMainModule.h" #include <wcpp/lang/wsoLangService.h> #include <wcpp/lang/service/wscLangService.h> /* ************************************************************************************************* * wscModule ********************************************************************************...
[ "xukun0217@98f29a9a-77f1-11de-91f8-ab615253d9e8" ]
[ [ [ 1, 60 ] ] ]
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/UVa/Volume CXV/11565.cpp
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[]
no_license
marinvhs/SMAS
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refs/heads/master
2021-01-22T16:31:03.431389
2009-10-01T02:33:01
2009-10-01T02:33:01
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cpp
///////////////////////////////// // 11565 - Simple Equations ///////////////////////////////// #include<cstdio> #include<cstdlib> int A,B,C,cases; int k,x,y,z,v1,v2,v3; void solve(){ for(x = -B; x < B; x++){ if(!x || B%x) continue; k = B/abs(x); for(y = x+1; y < k; y++){ if(!y || B%y) continue; v1 = (A...
[ "mistermarin@gmail.com" ]
[ [ [ 1, 29 ] ] ]
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/Orders-ListeningFakeProblem-Cpp/Orders-Untouchable-Cpp/include/counted_ptr.h
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[]
no_license
sinojelly/sinojelly
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refs/heads/master
2016-09-06T18:13:28.796998
2010-03-06T13:22:12
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/// *************************************************************************** /// Copyright (c) 2009, Industrial Logic, Inc., All Rights Reserved. /// /// This code is the exclusive property of Industrial Logic, Inc. It may ONLY be /// used by students during Industrial Logic's workshops or by individuals /// wh...
[ "chenguodong@localhost" ]
[ [ [ 1, 111 ] ] ]
d87d1b79bcc31d29041a9f4b1ae7ba326f57850c
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/jacknero/src/pku_src/1468/.svn/text-base/3584329_AC_1172MS_532K.cc.svn-base
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[]
no_license
jacknero/mycode
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#include <iostream> using namespace std; struct Rectangle { int minx; int maxx; int miny; int maxy; }; int main() { int Area[5000],Area1[5000],a[5000]; Rectangle Rec[5000]; int i ,j ,temp ; int num, Index ,sum; while(scanf("%d",&num )!=EOF ) { for(i=0; i<num; i++) { scanf("%d %d %d %d",...
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// https://sourceforge.net/projects/x3c/ // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable l...
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// /* // * // * Copyright (C) 2003-2010 Alexandros Economou // * // * This file is part of Jaangle (http://www.jaangle.com) // * // * This Program is free software; you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Found...
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#include <eh2.h> // include eh2 package #include <idk_io.h> // include idk_io package class Tutorial : protected eh2_Consts // by inheriting eh2_Consts, you can omit prefix eh2_Const:: // when you use constant values. { public: void initialize() { // initialize the event heap client library. // you ...
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riyuexing/virtualdrafter
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop USERES("VirtualDrafter.res"); USEFORM("main.cpp", fmMain); USEFORM("Pick.cpp", fmPick); USEUNIT("CardData.cpp"); USEUNIT("db.cpp"); USEUNIT("MyStrUtil.cpp"); USEUNIT("Player.cpp"); USEUNIT("CardValue...
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#include "game.hpp" #include "r1.hpp" #include "r2.hpp" #include "r3.hpp" #include "score.hpp" #include <SDL/SDL_image.h> #include <stdexcept> #include <iostream> /* On initialise les variables statiques constantes */ const Uint32 Game::m_width = 600; const Uint32 Game::m_height = 400; const Uint32 Game:...
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#include "stdafx.h" #include "Database/Archive.h" #include "Physics/Constraint.h" #include "Physics/DynamicsWorld.h" #include "Physics/RigidBody.h" #include "Physics/ServoMotor.h" #include "Physics/VelocityMotor.h" #ifdef SLON_ENGINE_USE_BULLET # include "Physics/Bullet/BulletConstraint.h" #endif namespace ...
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yoonhada/nlinelast
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#ifndef _STDAFX_H_ #define _STDAFX_H_ // DirectX 라이브러리 #pragma comment( lib, "d3d9.lib" ) #pragma comment( lib, "d3dx9.lib" ) // Window 라이브러리 #pragma comment ( lib, "winmm.lib" ) #pragma comment( lib, "ws2_32.lib" ) // Sound 라이브러리 #pragma comment( lib, "fmodex_vc.lib" ) // TBB 라이브러리 //#pragma comm...
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sjp38/lokapala
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/**@file CommunicationFacade.cpp * @brief CCM의 Facade의 멤버함수 구현 * @author siva */ #include "stdafx.h" #include "CommunicationFacade.h" #include "CommunicationManager.h" /**@brief 소켓을 생성한 후, 오퍼레이터에게 connect 한다. */ void CCommunicationFacade::Initiallize(DWORD a_ServerAddress) { CCommunicationManager...
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svn2github/openxp
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// ClientPlaza.cpp : 定义应用程序的类行为。 // #include "stdafx.h" #include "ClientPlaza.h" #include "ClientPlazaDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CClientPlazaApp BEGIN_MESSAGE_MAP(CClientPlazaApp, CWinApp) ON_COMMAND(ID_HELP, &CWinApp::OnHelp) END_MESSAGE_MAP() // CClientPlazaApp 构造 ...
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#include <iostream> #include <cstdlib> #include <string> #include <vector> #include <SFML/Graphics.hpp> #include "main.h" #include "convert.h" #include "guifunc.h" #include "Items.h" #include "Buttons.h" #include "store.h" using namespace sf; //Application : extern RenderWindow oApp; void Store(PC::PC* oPC) {...
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swarnaprakash/my-acm-problemset
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//Author - Swarnaprakash.U #include<iostream> using namespace std; main() { int t; int tot,points; int i; bool found; cin>>t; while(t--) { cin>>tot>>points; found=false; for(i=0;i<=tot && !found;++i) { if((i*50 -(tot-i)*25)==points) { found=true; cout<<i<<endl; ...
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/* Copyright (C) 2005-2007 Feeling Software Inc. Portions of the code are: Copyright (C) 2005-2007 Sony Computer Entertainment America MIT License: http://www.opensource.org/licenses/mit-license.php */ /* This file was taken off the Protect project on 26-09-2005 */ /** @file FUEvent.h This file c...
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// GSDXRenderer.h : main header file for the GSDXRenderer DLL // #pragma once #ifndef __AFXWIN_H__ #error "include 'stdafx.h' before including this file for PCH" #endif #include "resource.h" // main symbols // CGSDXRendererApp // See GSDXRenderer.cpp for the implementation of this class // class...
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/* 0.0.46 Imebra: a C++ dicom library. Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008 by Paolo Brandoli This program is free software; you can redistribute it and/or modify it under the terms of the GNU AFFERO GENERAL PUBLIC LICENSE Version 3 as published by the Free Software Foundation. This progr...
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#include "gui/Menu.h" #include "core/Managers.h" #include "core/Game.h" #include "ButtonListener.h" #include <SFML/Graphics.hpp> const float Menu::MARGIN(10.f); Menu::Menu(const std::string& title, const sf::Image& backgroundImage, const sf::Color& titleColor) : myBackground(backgroundImage), myTitle(title,...
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#include "f_accueil.h" #include "ui_f_accueil.h" #include <QString> #include <QFile> #include <QIODevice> #include <QTextStream> #include <QMessageBox> F_Accueil::F_Accueil() : QWidget(), ui(new Ui::F_Accueil) { ui->setupUi(this); _liste_sessions = new QFile("liste_sessions.txt"); ...
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#include "GnGamePCH.h" #include "GStateUILayer.h" #include "GStateItem.h"
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#ifndef TUI_5_0APPLICATION_H #define TUI_5_0APPLICATION_H // [[[ begin generated region: do not modify [Generated Includes] #include <aknapp.h> // ]]] end generated region [Generated Includes] // [[[ begin generated region: do not modify [Generated Constants] const TUid KUidTUI_5_0Application = { 0xE03C1A0F }...
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/** ****************************************************************************** * * @file lineardialgadgetwidget.h * @author Edouard Lafargue Copyright (C) 2010. * @addtogroup GCSPlugins GCS Plugins * @{ * @addtogroup LinearDialPlugin Linear Dial Plugin * @{ * @brief Impliments a gadget t...
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#ifndef _D3D10POSTSHADOW_H_ #define _D3D10POSTSHADOW_H_ #include <Common/Prerequisites.h> #include "../Renderer/D3D10Material.h" namespace Flagship { class _DLL_Export D3D10PostShadow : public D3D10Material { public: D3D10PostShadow(); virtual ~D3D10PostShadow(); public: // 初始化 virtual bo...
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#ifndef WBREADREGISTERVIEW_H #define WBREADREGISTERVIEW_H #include "WishBoneWidgetView.h" #include "WBReadRegisterDoc.h" #include "WBReadRegisterDlg.h" #include <QLineEdit> #include <QLabel> #include <QPushButton> class WBReadRegisterView : public WishBoneWidgetView { Q_OBJECT public: WBReadRe...
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/* * guCORE: Main module of the Galaxy Unlimited system * Copyright (C) 2002 - 2008. Dinand Vanvelzen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * versi...
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#ifndef SIP_CP_FUNC_INC #define SIP_CP_FUNC_INC extern ULONG SIPCP_GetServiceMaskFromID(UCHAR ucEnum,ULONG *pulMask); extern ULONG SIPCP_GetServiceIDFromMask(ULONG ulMask,UCHAR *pucEnum); extern ULONG SIPCP_GetConditionMaskFromEnum(UCHAR ucEnum,ULONG *pulMask); extern ULONG SIPCP_GetConditionIDFromMask(ULO...
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/////////////////////////////////////////////////////////////////////////////// // save_restore.hpp // // Copyright 2004 Eric Niebler. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_XPRESSI...
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// // File: LocalMapPatches.h // Created by: Alexander Oster - tensor@ultima-iris.de // /***** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, ...
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// FB Alpha Crime Fighters driver module // Based on MAME driver by Manuel Abadia #include "tiles_generic.h" #include "konami_intf.h" #include "konamiic.h" #include "burn_ym2151.h" #include "k007232.h" static unsigned char *AllMem; static unsigned char *MemEnd; static unsigned char *AllRam; static unsigne...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/ep...
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#ifndef _MD2LOADER #define _MD2LOADER #include <GL/glew.h> #include <GL/glut.h> #include <string> #include <iostream> #include <fstream> #include <list> #include <map> #include <vector> #include <math.h> #include "PCXLoader.h" #ifdef _WIN32 #pragma(1) #endif // md2 header struct MD2Header { ...
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#pragma once #include "Controller.h" // TODO: get time machine, find person who implemented this build crap, and destroy them! class Controller; class IVisitor { public: virtual void Visit(GameObject* object) = 0; virtual void Leave() = 0; virtual void VisitorAccepted(GameObject* objectToVisit, Controll...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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/** File: NxOgreScene.h Created on: 6-Nov-08 Author: Robin Southern "betajaen" SVN: $Id$ © Copyright, 2008-2009 by Robin Southern, http://www.nxogre.org This file is part of NxOgre. NxOgre is free software: you can redistribute it and/or modify it under the terms of the GNU Less...
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// // CarTextured.h // Firewheel // // Created by Mark Sands on 11/9/11. // Copyright (c) 2011 Mark Sands. All rights reserved. // //////////////////////////////////////////////////// // Implementation of the Ferris Wheel's Car Class // /////////////////////////////////////////////////// #ifndef CAR_H ...
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#include "../../include/d2tmh.h" // Constructor cRocketTurret::cRocketTurret() { // other variables (class specific) iHeadFacing=FACE_UP; // (for turrets only) what is this structure facing at? iShouldHeadFacing=FACE_UP; // where should we look face at? iTargetID=-1; // target id TIM...
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//////////////////////////////////////////////////////////////////////////// // // Crytek Engine Source File. // Copyright (C), Crytek Studios, 2002. // ------------------------------------------------------------------------- // File name: GameStateRecorder.cpp // Version: v1.00 // Created: 3/200...
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// /* // * // * Copyright (C) 2003-2010 Alexandros Economou // * // * This file is part of Jaangle (http://www.jaangle.com) // * // * This Program is free software; you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Found...
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#include "Stdio.h" #include "SymbolTable.h" #include "Parser.h" #include "Scanner.h" #include <sys/timeb.h> #include <wchar.h> int main (int argc, char *argv[]) { if (argc == 2) { wchar_t *fileName = coco_string_create(argv[1]); Taste::Scanner *scanner = new Taste::Scanner(fileName); Taste::Pa...
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/* "CodeWorker": a scripting language for parsing and generating text. Copyright (C) 1996-1997, 1999-2002 CÚdric Lemaire This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version ...
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/*========================================================================= Program: Insight Segmentation & Registration Toolkit Module: $RCSfile: itkAdvancedSimilarity2DTransform.h,v $ Language: C++ Date: $Date: 2006-06-07 16:06:32 $ Version: $Revision: 1.11 $ Copyright (c) Insight S...
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//this file is part of eMule //Copyright (C)2002-2008 Merkur ( strEmail.Format("%s@%s", "devteam", "emule-project.net") / http://www.emule-project.net ) // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Softwa...
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