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/******************************************************************** created: 2006/07/20 filename: Main.cpp author: 李创 http://www.cppblog.com/converse/ purpose: ChainOfResponsibility模式的测试代码 *********************************************************************/ #include "ChainOfResponsi...
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#include "precompiled/pchnscene.h" //------------------------------------------------------------------------------ // nRenderPath2.cc // (C) 2004 RadonLabs GmbH //------------------------------------------------------------------------------ #include "nrenderpath/nRenderPath2.h" //#include "nrenderpath/nrprend...
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// -*- C++ -*- #ifndef _CHMAIN_H #define _CHMAIN_H int mainConfigOptionsSetup(int argc, char* argv[]); int mainSetupAndRunOgre(); #endif
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#include "CItem.h" void CItem::Collect() { } void CItem::AddEffect() { } void CItem::RemoveEffect() { } void CItem::Drop() { }
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#include<iostream> using namespace std; typedef struct Node{ int data; Node* next; }Node; Node* reverse(Node* head){ if(head==NULL) return NULL; if(head->next == NULL) return head; Node* prev = head; Node* cur = head->next; head->next = NULL; if(cur==NULL) cout...
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/* * QBtSerialPortServer_stub.cpp * * * Author: Ftylitakis Nikolaos * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-...
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#include "global.h" #include "RageDisplay_OGL.h" #include "RageDisplay_OGL_Helpers.h" using namespace RageDisplay_OGL_Helpers; #include "RageFile.h" #include "RageSurface.h" #include "RageSurfaceUtils.h" #include "RageUtil.h" #include "RageLog.h" #include "RageTextureManager.h" #include "RageMath.h" #inc...
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//************************************************************************** // // Copyright (c) FactorySoft, INC. 1996-1998, All Rights Reserved // //************************************************************************** // // Filename : GroupParamsDlg.h // $Author : Jim Hansen // // Descriptio...
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//============================================================================ // Date : 26.12.2010 // Author : Tkachenko Dmitry // Copyright : (c) Tkachenko Dmitry (TkachenkoDmitryV@gmail.com) //============================================================================ #include "DBField.h" ...
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// Copyright (c) 2011 by WexWorks, LLC -- All Rights Reserved #ifndef TIMER_H_ #define TIMER_H_ #ifdef WINDOWS #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN 1 #define VC_EXTRALEAN 1 #define NOMINMAX #include "windows.h" #endif typedef LARGE_INTEGER TimerVal; #endif #if defined LINUX || defined ANDROID...
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// Copyright (C) 2007 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_MULTITHREADED_OBJECT_EXTENSIOn_CPP #define DLIB_MULTITHREADED_OBJECT_EXTENSIOn_CPP #include "multithreaded_object_extension.h" namespace dlib { //...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== #include "stdafx.h" #include "sc_defs.h" #define __PIPETERM_CPP #include "pipeterm.h" #include "scd_wm.h" //#include "optoff.h" //...
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#include "stdafx.h" using namespace System; using namespace System::Reflection; using namespace System::Runtime::CompilerServices; using namespace System::Runtime::InteropServices; using namespace System::Security::Permissions; // // General Information about an assembly is controlled through the following ...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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//--------------------------------------------------------------------------- // // Copyright 2010 University of Utah. All rights reserved // //--------------------------------------------------------------------------- #ifndef WIDGETS_H #define WIDGETS_H #include <QLabel> #include <QListWidget> #include <Q...
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/* CTC0 */ void AllegrexInstructionTemplate< 0x40c00000, 0xffe007ff >::disassemble(u32 address, u32 opcode, char *opcode_name, char *operands, char *comment) { using namespace Allegrex; ::strcpy(opcode_name, "ctc0"); ::sprintf(operands, "%s, $%d", gpr_name[rt(opcode)], rd(opcode)); ::strcpy(comment, "")...
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/* HubPageBuilder.h */ /******************************************************************************/ /******************************************************************************/ #ifndef HubPageBuilderH #define HubPageBuilderH #include "ASFootballHTMLPageBuilder.h" /***********************************...
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/* ----------------------------------------------------------------------------------------------- This source file is part of the Particle Universe product. Copyright (c) 2010 Henry van Merode Usage of this program is licensed under the terms of the Particle Universe Commercial License. You can find a copy of...
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/* CWithoutSliderCtrl range : 0 => 400 (car le plus adapté a la souris) faudrait faire un produit en croix mais .... */ #ifndef _CWithoutSliderCtrl_ #define _CWithoutSliderCtrl_ class CWithoutSliderCtrl : public CSliderCtrl { public: CWithoutSliderCtrl(); virtual ~CWithoutSliderCtrl(); //{{AFX...
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#ifndef GROUNDPLANE_H_ #define GROUNDPLANE_H_ #include "Engine/Color.h" namespace Engine { class Window; } class GroundPlane { public: GroundPlane(float grid_size, const Engine::Color& color1_, const Engine::Color& color2_); void render(const Engine::Window& window); private: float halfGrid...
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#include "Sensors.h" PieSensor::PieSensor(){ //default } PieSensor::PieSensor(int slice){ num_slices = slice; range = 5000; angle = 360.0 / (num_slices * 2); offset = 360.0 / (num_slices * 4); orientation = 0; areas = new int[num_slices * 2]; clear(); } void PieSensor::clear(){ for(int i = ...
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/* * Copyright 1999-2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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// Burner Input Set dialog module #include "burner.h" HWND hInpsDlg = NULL; // Handle to the Input Set Dialog static HBRUSH hWhiteBGBrush; unsigned int nInpsInput = 0; // The input number we are redefining static struct BurnInputInfo bii; // Info about the input static int nDlgState = 0; static int...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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#pragma once class CEventClient { public: CEventClient(void); ~CEventClient(void); //EVENT HANDLER virtual void HandleEvent(CGameEvent* pEvent) = 0; };
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/* Copyright [2008] [Trevor Hogan] Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or ...
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// // The Epoch Language Project // FUGUE Virtual Machine // // Parser semantic action functors - type aliases // #pragma once #include "Parser/Parse Functors/ParseFunctorBase.h" // // Inform the parse analyzer that we want to set up a type alias // struct RegisterAliasName : public ParseFunctorBase ...
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#include "StdAfx.h" #include "C45SplitSet.h" C45SplitSet::C45SplitSet(void) { } C45SplitSet::~C45SplitSet(void) { }
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// stdafx.cpp : 只包括标准包含文件的源文件 // EchoServer_Cxx.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中 // 引用任何所需的附加头文件,而不是在此文件中引用
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercia...
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#include "GazaPacker.hpp" namespace Gaza { namespace RectanglePacking { Packer::Packer(BaseHandler * handler) { this->handler = handler; maximumWidthPower = (unsigned int)Utility::round(Utility::log2(maximumImageWidth)); maximumHeightPower = (unsigned int)Utility::round(Utility::log2(maximum...
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// (C) Copyright Gennadiy Rozental 2001-2005. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/libs/test for the library home page. // // File : $RCSfile: unit_tes...
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// Copyright Aleksey Gurtovoy 2001-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source: /cvsroot/ogre/ogreaddons/ogrenewt/Ogr...
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/* =====[ wedview.cpp ]========================================== Description: The wed project, implementation of the wedview.cpp Defines the behavior for the application. Compiled: MS-VC 6.00 Notes: <Empty Notes> Revisions: REV DATE ...
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/* * Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/* ======================================================================== Name : SettingContainer.cpp Author : ZhangJiawei Copyright : Description : ======================================================================== */ // [[[ begin generated region: do not modify [Generated System In...
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#include <cMzCommon.h> using namespace cMzCommon; #include "ui_append.h" #include "resource.h" #include <UiIconButton.h> #include <commondef.h> #include <common-ui.h> extern HINSTANCE instHandle; MZ_IMPLEMENT_DYNAMIC(Ui_AppendWnd) Ui_AppendWnd::Ui_AppendWnd(){ } Ui_AppendWnd::~Ui_AppendWnd(){ } ...
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// Defines the entry point for the console application. // #ifdef __WIN32__ //#include "../win32/stdafx.h" #include <winsock2.h> #endif #include "BasicUsageEnvironment.h" #include "RTSPServer.h" #include "MPEG4ESVideoRTPSink.h" #include "H264VideoRTPSink.h" #include "RTCP.h" #include "EncoderMediaSubsession....
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#include "cv.h" #include "highgui.h" IplImage* doPyrDown( IplImage* in, int filter = IPL_GAUSSIAN_5x5 ) { // Best to make sure input image is divisible by two. // assert( in->width%2 == 0 && in->height%2 == 0 ); IplImage* out = cvCreateImage( cvSize( in->width/2, in->height/2 ), in->dept...
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/* * Author: Srikanth Sombhatla * Copyright 2010 Konylabs. All rights reserved. * */ #include <QGraphicsScene> #include <QGraphicsSceneMouseEvent> #include <QGraphicsLinearLayout> #include <QGraphicsWidget> #include <QGestureEvent> #include <QPanGesture> #include <QDebug> #include "segment.h" #incl...
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/* * Copyright (c) 2005-2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/lega...
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/* * Copyright (c) 2009, 浙江亿蛙技术股份有限公司 * All rights reserved. * * 类名称:TCP服务器类 * 摘 要:TCP服务器。 * */ ////////////////////////////////////////////////////////////////////////// #if !defined(AFX_ALARMSERVER_H__9376B537_0FCB_40E1_BD4C_DD1B60FFBD41__INCLUDED_) #define AFX_ALARMSERVER_H__9376B537_0FCB_40E1_BD4C_DD1B6...
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#include "TemplateInstanceNode.h" #include "CustomTypes.h" namespace Bxml { TemplateInstanceNode::TemplateInstanceNode(char* data, size_t length, Context context, bool hasAttributes) : Node(data, length, context) { size += sizeof byte; tdef = new TemplateDef(data+size, length-size, context, hasAttribute...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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#ifndef NOISEREMOVAL_H_ #define NOISEREMOVAL_H_ #include "..\..\MeshUI\Common\watchtime.h" #include "..\Global\Global.h" #include "..\Global\CommonData.h" #include "..\DisjointSetUnion.h" #include "M_Point.h" #include <cmath> struct Persistence{ size_t sad, maxmin; double pValue; }; struct NoiseCl...
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//Copyright (c) 2010, Information Security Institute of Wuhan Universtiy(ISIWhu) //All rights reserved. // //PLEASE READ THIS DOCUMENT CAREFULLY BEFORE UTILIZING THE PROGRAM //BY UTILIZING THIS PROGRAM, YOU AGREE TO BECOME BOUND BY THE TERMS OF //THIS LICENSE. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE, DO ...
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#pragma once #include <wx/docview.h> class MapDocument : public wxDocument { DECLARE_DYNAMIC_CLASS(MapDocument) public: static const int QUADRANT_SIZE = 256; class Quadrant; wxOutputStream &SaveObject(wxOutputStream &stream) { return stream; } wxInputStream &LoadObject(wxInputStream &stream) { return str...
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// [[[ begin generated region: do not modify [Generated User Includes] #include "empty_container_3_0Document.h" #include "empty_container_3_0AppUi.h" // ]]] end generated region [Generated User Includes] /** * @brief Constructs the document class for the application. * @param anApplication the application ins...
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#ifndef __BS_COMMON_H_ #define __BS_COMMON_H_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 template< typename T > struct Deleter : public unary_function< T, void > { void operator( ) ( T& t ) { if( t ) { delete t; t = 0; } } }; template< typename T > st...
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/* * Capsule.cpp * * Created on: 19 fevr. 2009 * Author: jeremie GRAULLE */ #include "Capsule.h" #include <GL/gl.h> Capsule::Capsule(float rayon, float hauteur, int slices, int stacks) : slices(slices), stacks(stacks), rayon(rayon), hauteur(hauteur) { GLUquadric* quadric = gluNewQuadric(); ...
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// #if !defined(AFX_SORGANIZATORDLG_H__F91233BB_3784_4194_997B_F1278D90A9AF__INCLUDED_) #define AFX_SORGANIZATORDLG_H__F91233BB_3784_4194_997B_F1278D90A9AF__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "_common.h" #include "DLGClip.h" //////////////////////////////////////...
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xcud/msrds
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#include "stdafx.h" #include "aiclassifier.h" AiClassifier::AiClassifier(const wchar_t* classifier_file) : m_status(ERR), m_ai_type(UNKNOWN), m_ann(0), m_svm(0) { //load classifier m_svm = new SVMachine(classifier_file); ...
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//this file is part of eMule //Copyright (C)2002-2006 Merkur ( strEmail.Format("%s@%s", "devteam", "emule-project.net") / http://www.emule-project.net ) // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Softwa...
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#pragma once #define WSAGETSELECTERROR(lParam) HIWORD(lParam) #define WSAGETSELECTEVENT(lParam) LOWORD(lParam) #define WM_SOCKET WM_USER+1 // CreateUserDlg dialog class CreateUserDlg : public CDialog { DECLARE_DYNAMIC(CreateUserDlg) public: CreateUserDlg(CWnd* pParent = NULL); // standard constructor ...
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/* Author : ±èÁ¤ÈÆ(Bill) (kjh_900@hanmail.net) Release Date : 2009. 04. 22. Project Name : WinSock Manager Version : 1.00.04 Test PC : CPU - Pentium(R) 4 2.40Ghz, RAM - 1 GB Graphic - Radeon 9600 Test OS : Windows XP Professional + SP3 Test Application : Visual Studio 2008 + SP1 Con...
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/* "CodeWorker": a scripting language for parsing and generating text. Copyright (C) 1996-1997, 1999-2002 CÚdric Lemaire This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version ...
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// csDLMan.cpp : Implementation of CcsDLMan #include "stdafx.h" #include "CsExWBDLMan.h" #include "csDLMan.h" #include "ProtocolCF.h" //hookShell = SetWindowsHookEx(WH_SHELL, (HOOKPROC)ShellHookCallback, g_appInstance, threadID); /////////////////////////////////////////////// //Macros BOOL VARIANTBOOLTOBOO...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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//-------------------------------------------------------------------------------------- // AtgSyncTaskQueue.h // // Synchronous task-queue implementation // // Xbox Advanced Technology Group. // Copyright (C) Microsoft Corporation. All rights reserved. //---------------------------------------------------------...
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//此部分代码使用 计算所汉语词法分析系统 ICTCLAS // //此部分代码为免费使用 版权保护 // //特在此特别申明 // // //Author: Kevin Zhang (张华平); Qun Liu(刘群) // //Inst. of Computing Tech., Chinese Academy of Sciences // //Email: zhanghp@software.ict.ac.cn // //Tel: +86-10-88455001/5/7 to 714 ///////////////////////////////////////////////...
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// Copyright 2004 The Trustees of Indiana University. // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // Authors: Douglas Gregor // Andrew Lumsdaine #ifndef BOO...
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#include <iostream> #include <string> #include <vector> #include <stdlib.h> #include "Knight.h" #include "Archer.h" #include "Mage.h" #include "Sage.h" #include "Warrior.h" #include "Assassin.h" using namespace std; vector<Job *> Player; vector<Job *> Enemy; vector<Job *>::iterator i; Job * obj_job; Jo...
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/** * Copyright (c) 2006-2010 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * ...
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/** **************************************************************************** * <P> XML.c - implementation file for basic XML parser written in ANSI C++ * for portability. It works by using recursion and a node tree for breaking * down the elements of an XML document. </P> * * @version V2.39 * @author ...
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#include "Wall.h" Wall::Wall() { //Wall(Vector3(-20.0f, 0.0f, 20.0f), Vector3(20.0f, 0.0f, -20.0f), Vector3(20.0f, 0.0f, 20.0f), Color(1,1,1), Color(1,1,1), Color(1,1,1), 1); } Wall:: Wall(Vector3 min, Vector3 max, Vector3 other, Material mat, bool em, bool inf) :Object((min+max)/2, mat, em) { Wal...
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/* * Copyright 2003,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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/* * viewport.h * * Created on: 5.8.2011 * Author: akin */ #ifndef VIEWPORT_H_ #define VIEWPORT_H_ #include <glm/glm> namespace ice { class Viewport { protected: glm::mat4x4 projection; glm::mat4x4 model; public: Viewport(); virtual ~Viewport(); glm::mat4x4& getProjec...
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/*************************************************************************** Mad Alien (c) 1980 Data East Corporation Original driver by Norbert Kehrer (February 2004) ***************************************************************************/ #include "sound/discrete.h" #define MADALIEN_MAIN_...
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/*============================================================================= Door.h Author: Matt King =============================================================================*/ #ifndef GAME_OBJECT_DOOR_H #define GAME_OBJECT_SENSOR_H #include "GameObjectOgreBox2D.h" #include "AppStateManager...
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class battlera_state : public driver_device { public: battlera_state(running_machine &machine, const driver_device_config_base &config) : driver_device(machine, config) { } int m_control_port_select; int m_msm5205next; int m_toggle; int m_HuC6270_registers[20]; int m_VDC_register; int m_vram_ptr; ...
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QM_NAMESPACE2(math) inline unsigned cubic_spline::coef(qm_real x, qm_real& u, qm_real& h, qm_real& a, qm_real& b, qm_real& c, qm_real& d) const { if(!m_ready) this->noConst().evaluate(false); unsigned i = this->search(x); if(i == 0) i = 1; else if(i >= this->size()) i = this->size() - 1; h = xv...
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// DataXMLSaver.h: interface for the CDataXMLSaver class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_DATAXMLSAVER_H__969B3E6A_56E6_471A_83C3_153683EDB494__INCLUDED_) #define AFX_DATAXMLSAVER_H__969B3E6A_56E6_471A_83C3_153683EDB494__INCLUDED_ #if _MSC_VER > 1000 ...
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#define N_IMPLEMENTS nFlipFlop //------------------------------------------------------------------- // nflip_main.cc // (C) 1998 Andre Weissflog //------------------------------------------------------------------- #include "gfx/nscenegraph2.h" #include "gfx/nchannelcontext.h" #include "node/nflipflop.h" n...
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#include "WheelControllerStableHeaders.h" #include "Hardware.h" #include "MsgHandler.h" using namespace Orz; #include <orz/View_SingleChip/SingleChipManager.h> MsgHandler handler; void Hardware::received(bool isReceived) { ORZ_LOG_TRACE_MESSAGE("call Hardware::received(bool isReceived)"); Orz::M...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'Series.pas' rev: 6.00 #ifndef SeriesHPP #define SeriesHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #include <TeeProcs.hpp...
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/************************************************************************************************* * * Modeling and animation (TNM079) 2007 * Code base for lab assignments. Copyright: * Gunnar Johansson (gunnar.johansson@itn.liu.se) * Ken Museth (ken.museth@itn.liu.se) * Michael Bang Nielsen (bang@daimi.au....
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#include "input/InputEngine.h" #ifdef _USRDLL BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; } #endif ...
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/**************************************************************************** Copyright (c) 2010-2011 cocos2d-x.org Copyright (c) 2008-2010 Ricardo Quesada Copyright (c) 2011 Zynga Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and asso...
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#include "AbstractApplication.h" using namespace ROG; const Logger* AbstractApplication::log = Logger::getLogger("AbstractApplication"); AbstractApplication::AbstractApplication(const char* appName) { strncpy(this->appName, appName, 254); Thread::addThreadEventListener(this); } AbstractApplic...
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/* * Copyright (c) 2011, Tatsuhiko Suzuki * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this li...
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#pragma once #include "inheritable_item.h" class CII_FreePcb : public CInheritableInfo { public: // This is a list of all inheritable item IDs used in the project enum EInheritableItemIds { E_II_TRACE_WIDTH, E_II_VIA_WIDTH, E_II_VIA_HOLE, E_II_CA_CLEARANCE }; enum EStatus { //...
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#ifndef DOMAttrMapImpl_HEADER_GUARD_ #define DOMAttrMapImpl_HEADER_GUARD_ /* * Copyright 2001-2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the Lic...
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/* ============================================================================ Name : FileBrowser.cpp Author : 浮生若茶 Version : Copyright : Your copyright notice Description : CFileBrowser implementation ============================================================================ */ #incl...
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#ifndef IREMOTEOBSERVEROBJECT_H #define IREMOTEOBSERVEROBJECT_H #include "RemoteObserverData.h" #include "IRemoteObserver.h" #include <iostream> #include <vector> #include <log4cxx/logger.h> #include <log4cxx/level.h> /// /// @author Mateusz Kołodziejczyk /// @date 10.01.2009 /// /// @brief Interfej...
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#ifndef __FILESYSTEM_NODE_H__ #define __FILESYSTEM_NODE_H__ #include <boost/intrusive_ptr.hpp> #include "../Utility/referenced.hpp" namespace slon { namespace filesystem { class Node : public Referenced { public: enum TYPE { FILE, DIRECTORY }; public: virtual TYPE getType() const = 0; ...
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#pragma once #include "CxImage\xImage.h" #include "TabItem_Normal.h" class CTabItem_Cake : public CTabItem_Normal { public: CTabItem_Cake(void); ~CTabItem_Cake(void); virtual int GetDesireLength(void){return 36;} virtual void Paint(CDC* pDC); };
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2008 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that it will...
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/* oscpack -- Open Sound Control packet manipulation library http://www.audiomulch.com/~rossb/oscpack Copyright (c) 2004-2005 Ross Bencina <rossb@audiomulch.com> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Softwar...
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#ifndef COMMON_INPUT_OUTPUT_STREAM_HPP #define COMMON_INPUT_OUTPUT_STREAM_HPP #include "../Internal.hpp" #include "CInputStream.hpp" #include "COutputStream.hpp" namespace Common { class CInputOutputStream: public CInputStream, public COutputStream { }; } #endif /* COMMON_INPUT_OUTPUT_STREAM_HPP */ ...
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#include "Base.h" #ifndef _IMAGE_ #define _IMAGE_ class Image { protected: int w; int h; double *pixels1; double *pixels2; double *pixels3; int PixelPos(int x, int y, int w); //void PutPixels(TSG_Pixel* source, TSG_Pixel* target, int length); //void CopyPixels(TSG_Pixel* source, TSG_Pix...
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#pragma once #include <vrpn_Tracker.h> #include <vrpn_Button.h> #include <vrpn_Analog.h> #include <vrpn_Text.h> #include <osg/vec3> #include <osg/quat> #include <map> #include <string> #include "Annotation.h" class CVRPNClientManager { public: struct Tracker { int id; osg::Vec3 crtPos; os...
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/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "A...
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///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/dialog.h // Purpose: wxDialog class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id: dialog.h 40687 2006-08-19 22:56:11Z VZ $ // Copyright: (c) Julian Smart // Lic...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "Unit1.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma resource "*.dfm" TForm1 *Form1; //------------------------------...
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/**************************************************************************** * * * GuiToolKit * * (MFC extension) * * Created by Francisco Campos G. www.beyondata.com fcampos@beyondata.com * *---------------------------------------------------------------------...
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// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this source code is subject to the terms of the Microsoft end-user // license agreement (EULA) under which you licensed this SOFTWARE PRODUCT. // If you did not accept the terms of the EULA, you are not authorized to use // this sou...
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#pragma once #include "ws_type.h" class ws_runnable { public: WS_VFUNC( ws_result, ThreadProc )(void) = 0; }; class ws_thread { protected: ws_thread(void); public: static ws_thread * StartThread(ws_runnable * pRun); static void Sleep(ws_long millis); static ws_int ...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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