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/* * ResultScreen.cpp * * Code to do the actuall calculations! * * $Id: ResultScreen.cpp,v 1.14 2010-04-24 11:54:57 turbo Exp $ */ #include <conprint.h> /* lprintfln() */ #include <MAUtil/String.h> #include <MAUtil/util.h> #include "screen.h" #include "EditBoxScreen.h" #include "ResultScreen.h" #...
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#pragma once #ifndef _MSP43_TIMER_H #define _MSP43_TIMER_H namespace Timers { class Timer0 { public: typedef unsigned short DataT; static const unsigned short MaxValue = 0xffff; enum ClockDivider { DivStop = 0, Div1 = ID_0, Div2 = ID_1, Div4 = ID_2, Div8 = ID_3...
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#ifndef BASEPHANTOM_H #define BASEPHANTOM_H #include <Physics/Dynamics/Phantom/hkpSimpleShapePhantom.h> namespace HovUni { class BasePhantom : public hkpSimpleShapePhantom { public: BasePhantom( const hkpShape *shape, const hkTransform &transform ); ~BasePhantom(void); //virtual void addOverlappi...
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/* This file is part of FridgeScript. FridgeScript is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. F...
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#include "stdafx.h" #include "Logger.h" Logger::Logger(std::string _filename) { output_.open(_filename.c_str(), std::ios::trunc); } Logger::~Logger(void) { output_.close(); } Logger& Logger::ErrorOut() { static Logger logger("ErrorLog.txt"); return logger; } Logger& Logger::DiagnosticOut() {...
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/* -*- coding: sjis-dos; -*- */ /* * copyright 2010 FUKUZAWA Tadashi. All rights reserved. */ #include "hyGC.h" #include "hyMemPool.h" #include "hyObject.h" #include "hyVarTable.h" #include "hyThread.h" #include "hyThreadManager.h" #include "hyCodeManager.h" #include "hyBytecode.h" #include "hyCont...
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/* * ConfigHandler.h * * Created on: 05-feb-2009 * Author: Timpa */ #ifndef CONFIGHANDLER_H_ #define CONFIGHANDLER_H_ #include "stdio.h" #include "iostream.h" class ConfigHandler { public: ConfigHandler(); virtual ~ConfigHandler(); bool openConfigFile(std::string); std::string ge...
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#ifndef __playingscene_h__ #define __playingscene_h__ #include "cocos2d.h" //#include "UIntegerLabel.h" #include "BackgroundGirls.h" #include "Board.h" #include "TimeBar.h" using namespace cocos2d; typedef enum { STARTING_STATE_GS, READY, PLAYING, // uses a nested state chart PAUSED, PAUSE_B...
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/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library Sample: IDL oriented preprocessor http://www.boost.org/ Copyright (c) 2001-2007 Hartmut Kaiser. Distributed under the Boost Software License, Vers...
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#include "Timer.hpp" #include "stddef.h" #include "stdtypes.h" #include "BaseTimers.hpp" #pragma DATA_SEG Timer_DATA #pragma CODE_SEG Timer_CODE #pragma CONST_SEG DEFAULT BaseTimers *Timer::baseTimerDefault=NULL; void Timer::setBaseTimerDefault(BaseTimers& b...
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#include "ed.h" #include "pathname.h" #include "dyn-handle.h" #include "environ.h" #include <io.h> #include <math.h> #include "except.h" #include "mman.h" #include <winioctl.h> #include "thread.h" #include "xstrlist.h" #include "vwin32.h" static lisp file_error_condition (int e) { switch (e) { ...
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#include "stdafx.h" #include "defineObj.h" #include "CreateObj.h" #if __VER >= 11 // __SYS_IDENTIFY #include "randomoption.h" #ifdef __WORLDSERVER #include "ticket.h" #endif // __WORLDSERVER #endif // __SYS_IDENTIFY #include "serialnumber.h" #if __VER >= 9 #include "definetext.h" #endif // BOOL IsUs...
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// YJOptionDlg.cpp : 实现文件 // #include "stdafx.h" #include "YJOptionDlg.h" #include "Shared/Preferences.h" #define TREE_MARGIN_TOP 10 #define TREE_MARGIN_BOTTOM 45 #define TREE_MARGIN_LEFT 10 #define TREE_WIDTH 120 #define GROUP_BOX_MARGIN_TOP TREE_MARGIN_TOP #define GROUP_BOX_MARGIN_BOTTOM TREE_M...
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// Copyright (c) 2010-2011 Zipline Games, Inc. All Rights Reserved. // http://getmoai.com #include "pch.h" #include <moaicore/MOAIDeckRemapper.h> #include <moaicore/MOAIGfxQuadDeck2D.h> #include <moaicore/MOAIGrid.h> #include <moaicore/MOAILogMessages.h> #include <moaicore/MOAIProp.h> #include <moaicore/MOAIT...
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// example1.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "example1.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE g_hinst; // current instance TCHAR g_title[MAX_LOADSTRING]; // The title bar text TCHAR g_window_class[MAX_LOADSTRING]; // the ...
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/************************************************/ /* class_pad.cpp : fonctions de la classe D_PAD */ /************************************************/ #include "fctsys.h" #include "gr_basic.h" #include "wxstruct.h" #include "common.h" #include "pcbnew.h" #include "trigo.h" #ifdef PCBNEW #include "d...
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/* SoftFX (Software graphics manipulation library) Copyright (C) 2003 Kevin Gadd This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) a...
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/* Copyright (c) 2003-2009 Erwin Coumans http://bullet.googlecode.com This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose...
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/* Module : ScintillaDocView.CPP Purpose: Defines the implementation for MFC CView and CDocument derived wrapper classes for the Scintilla edit control (www.scintilla.org). Created: PJN / 19-03-2004 History: PJN / 12-08-2004 1. Made all the remaining non virtual functions related to Find and Replace virt...
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// Boost.Assign library // // Copyright Thorsten Ottosen 2003-2004. Use, modification and // distribution is subject to the Boost Software License, Version // 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // For more information, see http://www.boost.org/l...
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#include <BuildOrderManager.h> #include <BuildManager.h> #include <TechManager.h> #include <UpgradeManager.h> #include <WorkerManager.h> #include <SupplyManager.h> #include <algorithm> #include <stdarg.h> #include <UnitGroupManager.h> using namespace std; using namespace BWAPI; map<BWAPI::UnitType, map<BWAPI...
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/* * Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of the License "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.ecli...
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/** * @file MtlUpdateCmdUI.h * @brief CmdUI の更新関係. */ //////////////////////////////////////////////////////////////////////////// // MTL Version 0.10 // Copyright (C) 2001 MB<mb2@geocities.co.jp> // All rights unreserved. // // This file is a part of Mb Template Library. // The code and information is *NO...
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/* Lauren Cairco 26 February 2009 CSCI 476 Project Tile.cpp This file is implementation of Tile.h, the Tile class for use in the Wordplay game module. Functions are described in the .h file. Cppdocs comments are also found in this file. */ #include "Tile.h" #include <iostream> //////////////////////...
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#include <stdio.h> #include <string.h> #include "asiosys.h" #include "asio.h" #include "asiodrivers.h" #include "dev_asio.h" #include "sound.h" // name of the ASIO device to be used #if WINDOWS #define ASIO_DRIVER_NAME "ASIO DirectX Full Duplex Driver" // #define ASIO_DRIVER_NAME "ASIO Multimed...
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// // GameX - BMP/JPG/GIF-Handling Code // // This software is released under the GameX GNU GPL // Open Source License. See the GameX documentation included // with this source code for terms of modification, // distribution and re-release. // //************************************** // // BMP Format - Fi...
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// GridCellBase.cpp : implementation file // // MFC Grid Control - Main grid cell base class // // Provides the implementation for the base cell type of the // grid control. No data is stored (except for state) but default // implementations of drawing, printingetc provided. MUST be derived // from to be used. ...
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/* * $Id: SearchResultsWnd.cpp 18513 2010-03-24 09:41:45Z huby $ * * this file is part of eMule * Copyright (C)2002-2006 Merkur ( strEmail.Format("%s@%s", "devteam", "emule-project.net") / http://www.emule-project.net ) * * This program is free software; you can redistribute it and/or * modify it under...
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// SmartWndSizer.cpp: implementation of the CSmartWndSizer class. // ////////////////////////////////////////////////////////////////////// #include "SmartWndSizer.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif #define ADDDEBUGCHAR(c) //#define ADDDEBUGCHA...
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#include "StdAfx.h" #include "..\INC\UsbHid.h" #include "..\INC\hidsdi++.h" #include "..\INC\hid.h" #include "..\INC\setupapi.h" #include "..\INC\usb100.h" #include <dbt.h> #ifndef LIB_USB_DEFINE #pragma comment(lib, "..\\USB\\LIB\\setupapi.lib") #pragma comment(lib, "..\\USB\\LIB\\hid.lib") #endif x...
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/* * Copyright 1999-2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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/* * Copyright (C) 2005-2009 Team MediaPortal * http://www.team-mediaportal.com * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any ...
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/*************************************************************************** * Copyright (C) 2008 by DDD * * dedodong@163.com * * * * This pr...
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#include <iostream> #include "Lab05.h" using namespace std; LinkedList::LinkedList() { // Place implementation for constructor here. } LinkedList::~LinkedList() { // Place implementation for destructor here. } void LinkedList::AddStudents() { unsigned int dNumStudents; cout << "How many stud...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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#ifndef HGUARD_AOSD_VIEW_PROJECTVIEW_HPP__ #define HGUARD_AOSD_VIEW_PROJECTVIEW_HPP__ #pragma once #include <memory> #include <QDockWidget> class QTabWidget; namespace aosd { namespace core { class Project; } namespace view { class SequenceListView; /** Display the basic informations about a ...
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/************************************************************************************************* /* /* cDlgCursorBlind.cpp /* /* started October 19, 2008 /* /*************************************************************************************************/ #include "stdafx.h" #include "cDlgCursorB...
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#include "conodegraphicsitem.h" #include "colinegraphicsitem.h" #include "graphics.h" #include <QPainter> #include <QStyleOptionGraphicsItem> #include <QRectF> #include <QPainterPath> #include <QPainter> #include <QStyleOptionGraphicsItem> #include <QGraphicsSceneMouseEvent> #include <QGraphicsWidget> Co...
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#include "Logger.h" using namespace Test; Logger::Logger(const char* filename) { SetLoggingLevel(Verbose); m_logTimer.reset(); m_outFile.open(filename, ios_base::out); } Logger::~Logger() { m_outFile.close(); } wstring Logger::wFormat(const wchar_t *format, ...) { wstring res(L"");...
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//------------------------------------------------------------------------------ // msg/gfxaddskin.cc // (C) 2006 Radon Labs GmbH //------------------------------------------------------------------------------ #include "msg/gfxaddskin.h" namespace Message { ImplementRtti(Message::GfxAddSkin, Message::Msg); ...
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#include "Common.h" #include "AbstractProperty.h" #include "../../ResourceSystem/XMLOutput.h" #include "../XMLConverter.h" void AbstractProperty::ReportConvertProblem( ePropertyType wrongType ) const { ocError << "Can't convert property '" << GetName() << "' from '" << PropertyTypes::GetStringName(GetType())...
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/** * Application implementation. */ #include "assert.h" #include "stdio.h" #include "Application.h" #include "GlutHelper/GlutHelper.h" #include "GlutHelper/RenderingData.h" #include "BulletHelper/BulletHelper.h" #include "Timers/Timer.h" #include "globals.h" namespace GameTest { // Ctor. Applicati...
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#pragma once namespace TLAPI { #pragma pack(1) struct LinkedListNode { CBaseUnit* pCBaseUnit; LinkedListNode* pNext; LinkedListNode* pPrev; }; #pragma pack() };
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// Copyright (C) 2003 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #undef DLIB_CMD_LINE_PARSER_KERNEl_ABSTRACT_ #ifdef DLIB_CMD_LINE_PARSER_KERNEl_ABSTRACT_ #include "../algs.h" #include <string> #include "../interfaces/enumerable.h"...
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/********************************************************************************\ ** ** ** Copyright (C) 2008 Josh Ventura ** ** ...
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// Fig. 9.12: CreateAndDestroy.cpp // CreateAndDestroy class member-function definitions. #include <iostream> using std::cout; using std::endl; #include "CreateAndDestroy.h" // include CreateAndDestroy class definition // constructor CreateAndDestroy::CreateAndDestroy( int ID, string messageString ) { o...
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/*! * \file OEXmlMgr_Impl.h * \date 24-7-2009 16:28:03 * * * \author zjhlogo (zjhlogo@163.com) */ #ifndef __OEXMLMGR_IMPL_H__ #define __OEXMLMGR_IMPL_H__ #include <OEBase/IOEXmlMgr.h> class COEXmlMgr_Impl : public IOEXmlMgr { public: RTTI_DEF(COEXmlMgr_Impl, IOEXmlMgr); COEXmlMgr_Impl(); ...
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#include "AX_Thread_Adapter.h" #include "AX_Thread_Manager.h" ////////////////////////////////////////////////////////////////////////// AX_Base_Thread_Adapter::AX_Base_Thread_Adapter ( AX_THR_FUNC user_func, void *arg, AX_THR_C_FUNC entry_point, AX_OS_Thread_Descriptor *td #if defined (_WIN32) , AX...
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// This file was automatically generated on Mon Jan 24 16:31:49 2005 // by libs/config/tools/generate.cpp // Copyright John Maddock 2002-4. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost....
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// libDI8.cpp : Defines the entry point for the DLL application. // #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <Fusion.h> #include "libDI8.h" static int refcount = 0; static bool first = true; Fusion *fusion = NULL; BOOL APIENTRY DllMain(HANDLE hModule,DWORD ul_reason_for_call,LPVO...
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// // jot - Text Editor for Windows Mobile // Copyright (C) 2007-2008, Aquamarine Networks. <http://pandora.sblo.jp/> // // This program is EveryOne's ware; you can redistribute it and/or modify it // under the terms of the NYSL version 0.9982 or later. <http://www.kmonos.net/nysl/> // #pragma once ...
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// TorsoView.cpp : implementation of the CTorsoView class // #include "stdafx.h" #include "Torso.h" #include "TorsoDoc.h" #include "TorsoView.h" #include ".\torsoview.h" #include <cmath> #include <fstream> //#include <cstdio> #include <cmath> //#include "DetailDlg.h" #ifdef _DEBUG #define new DEBUG_N...
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/* * This file is part of the WinLIRC package, which was derived from * LIRC (Linux Infrared Remote Control) 0.8.6. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published * by the Free Software Foundation; either version ...
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/* © Vestris Inc., Geneva, Switzerland http://www.vestris.com, 1994-1999 All Rights Reserved ______________________________________________ written by Daniel Doubrovkine - dblock@vestris.com */ #ifndef BASE_TRACER_HPP #define BASE_TRACER_HPP #include <platform/include.hpp> #ifdef BASE...
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/**************************************************************************** ** Resource object code ** ** Created: Thu Mar 11 12:19:47 2010 ** by: The Resource Compiler for Qt version 4.6.0 ** ** WARNING! All changes made in this file will be lost! *********************************************************...
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// Self Extractor.h : main header file for the SELF EXTRACTOR application // #if !defined(AFX_SELFEXTRACTOR_H__5C3D7753_497B_11D3_A8BC_0050043A01C0__INCLUDED_) #define AFX_SELFEXTRACTOR_H__5C3D7753_497B_11D3_A8BC_0050043A01C0__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef _...
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#ifndef BOOST_MPL_AUX_RANGE_C_EMPTY_HPP_INCLUDED #define BOOST_MPL_AUX_RANGE_C_EMPTY_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See...
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/*************************************************************** * File: Managers/ofxThinker.cpp * Author: nickiannone (aka ShotgunNinja) * Status: Complete ***************************************************************/ #include "ofxThinker.h" //================================================================...
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#pragma once #include <toeIntrusiveList.h> extern "C" { #include <curl/curl.h> } namespace TinyOpenEngine { class CtoeWebRequest: public TtoeIntrusiveListItem<CtoeWebRequest> { protected: CURL * m_curl; CURLM *multi_handle; curl_slist *m_headerlist; public: CtoeWebRequest(); virtual ~C...
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#include "GameState.hpp" GameState::GameState(Gaza::Application * application, Gaza::FrameSheetCollection * cardFrames) : Gaza::BaseState(application) { this->cardFrames = cardFrames; score = 0; table = new Table(cardFrames, &score, application, sf::Vector2f(5, 5)); gameControls = new GameControls(table...
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#include <windows.h> #include "..\Helpers\datatypes.h" #include "renderer.h" renderer::renderer(void) : cam(0) {} void renderer::AttachCamera(camera * _cam) { if(cam) ReleaseCamera(); cam = _cam; } void renderer::ReleaseCamera() { cam = 0; }
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natlehmann/taller-2010-2c-poker
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#ifndef _OP_AGREGARJUGADOR_H_ #define _OP_AGREGARJUGADOR_H_ #include "Operacion.h" using namespace std; class OpAgregarJugador : public Operacion { protected: virtual bool ejecutarAccion(Socket* socket); public: OpAgregarJugador(int idCliente, vector<string> parametros); virtual ~OpAgregarJugador(v...
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/* * Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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#include<iostream> #include<map> #include<queue> #include<algorithm> #include<cstdio> using namespace std; enum { Size = 52, }; int freq[Size]; int node[Size]; int pos; priority_queue<int, vector<int>, greater<int> > leaf; multimap<int,int> edge; int root; void traceback(int key){ multimap<int,...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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zwetan/tessa
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#include "TessaInstructionHeader.h" namespace TessaInstructions { using namespace TessaVisitors; ArrayOfInstructions::ArrayOfInstructions(MMgc::GC* gc, TessaVM::BasicBlock* insertAtEnd) : TessaInstruction(insertAtEnd) { instructions = new (gc) List<TessaInstruction*, avmplus::LIST_GCObjects> (gc); }...
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/* ----------------------------------------------------------------------------------------------- This source file is part of the Particle Universe product. Copyright (c) 2010 Henry van Merode Usage of this program is licensed under the terms of the Particle Universe Commercial License. You can find a copy of...
[ "ogre3d@yeah.net" ]
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davies/daviescode
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// BEGIN CUT HERE // PROBLEM STATEMENT // You live in a town which is divided into sectors, numbered // 0 through N-1. In addition, some sectors are connected by // roads. You must pay a toll to move between sectors. The // government of your town is rather greedy, and it has // decided to increase the toll a...
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/************************************************************************ ** This file is part of the network simulator Shawn. ** ** Copyright (C) 2004,2005 by SwarmNet (www.swarmnet.de) ** ** and SWARMS (www.swarms.de) ** ** Shawn is free so...
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phabh/warbugs
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#pragma once #include "GameSetup.h" #include "PathSetup.h" #include "CDoubleList.h" #include "NetworkSetup.h" #include "CBugSocket.h" #include "CArquivoConfig.cpp" #include "CArquivoMatrizes.cpp" #include "CGerEventos.h" #include "CGameData.h" #include "CPersonagem.h" #include "CToonShader.h" ...
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jemyzhang/MzCommonDll
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#pragma once /* * @filename UiSwitchOption.h * @note 开关选择, ID: 本体 ID+0x100: 开关 * @author JEMYZHANG * @date 2009.10.16 * @ver. 1.0 * @changelog * ver.1.0 初始化程序 */ #include <MzCommonDll.h> class COMMON_API UiSwitchOption : public UiButtonEx { MZ_DECLARE_DYNAMIC(UiSwitchOption); public: UiSwitc...
[ "jemyzhang@96341596-6814-2f4c-99ee-b9cf7f28d869" ]
[ [ [ 1, 39 ] ] ]
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/MFCSort/sortDlg.cpp
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hexonxons/6thSemester
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// sortDlg.cpp : implementation file // #include "stdafx.h" #include "sort.h" #include "sortDlg.h" #include "perfcounter.h" #include "../includes/banned.h" #include "mergesort.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif // определение функции сор...
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cjus/msgCourier
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/* mcscript-expr-handler.h Copyright (C) 2005 Carlos Justiniano mcscript-expr-handler.h is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later vers...
[ "carlos.justiniano@gmail.com" ]
[ [ [ 1, 48 ] ] ]
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blockspacer/transporter-game
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#include "transporter.h" GameScene::GameScene() { game = NULL; surface = NULL; car = NULL; } //覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧 GameScene::~GameScene() { cleanUp(); } //覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧 bit GameScene::init( Game* game ) { this->game = game; return...
[ "uraymeiviar@bb790a93-564d-0410-8b31-212e73dc95e4" ]
[ [ [ 1, 52 ] ] ]
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/*********************************************************************************** TestClass.h * Copyright (c) 1997-1998 * Mark of the Unicorn, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided...
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zebraxxl/sini
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#ifndef __ZSTRING_H__ #define __ZSTRING_H__ #include "zalgoritms.h" template <class T> class CZString { private: T *Data; unsigned int Length; unsigned int Allocated; inline CZString( T *Ptr, unsigned int Len, unsigned int Alloc ) { Data = Ptr; Length = Len; Allocated = Alloc; } inl...
[ "zebraxxl@38bddf81-f72c-4749-2c60-6f4cd93a2835" ]
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wyyrepo/fann-excel
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/* Copyright (C) 2006 Mark Joshi This file is part of XLW, a free-software/open-source C++ wrapper of the Excel C API - http://xlw.sourceforge.net/ XLW is free software: you can redistribute it and/or modify it under the terms of the XLW license. You should have received a copy of the license along w...
[ "marek.ozana@62256918-840b-11de-97a7-19ffed92f3b0" ]
[ [ [ 1, 89 ] ] ]
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Norcinu/Demo
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#ifndef VISUALISATION_H #define VISUALISATION_H #include <string> #include <vector> #include <cassert> #include <SDL.h> #include "maths.h" #include "Rectangle.h" class Sprite; class Visualisation { public: Visualisation(void); ~Visualisation(void); bool Initialise(const int height, const int w...
[ "ledbybyson@gmail.com" ]
[ [ [ 1, 52 ] ] ]
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2008 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that it will ...
[ "timm@4c79e8ff-cfd4-0310-af45-a38c79f83013" ]
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/* ----------------------------------------------------------------------------- This source file is part of the Particle Universe product. Copyright (c) 2006-2008 Henry van Merode Usage of this program is free for non-commercial use and licensed under the the terms of the GNU Lesser General Public License. ...
[ "pablosn@06488772-1f9a-11de-8b5c-13accb87f508" ]
[ [ [ 1, 59 ] ] ]
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mau4x/PCL-1
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///! //*!===========================================================================! //*! PCL stands for Portable Class Library and is designed for development //*! of applications portable between different environments, //*! first of all between MS Windows and GNU Linux. //*! //*! CopyFree Pulse Computer Consu...
[ "obuvalin@gmail.com" ]
[ [ [ 1, 258 ] ] ]
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/lib/NewSoftSerial/NewSoftSerial.cpp
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/* NewSoftSerial.cpp - Multi-instance software serial library Copyright (c) 2006 David A. Mellis. All rights reserved. -- Interrupt-driven receive and other improvements by ladyada -- Tuning, circular buffer, derivation from class Print, multi-instance support, porting to 8MHz processors, various optimizat...
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#include <conio.h> #include <stdio.h> #include <string.h> #include <iostream.h> #include <stdlib.h> #include <ctype.h> //typedef int bool; #define TAB '\t' // enable the 2 flags for turbo c++ //#define true (1) //#define false (0) #define KEYWORDS (17) #define MAX_STACK_SIZE (100) #define MA...
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#include "SaveLoadMenu.h" #include <GameApp.h> #include <StandardApplication.h> #include <functions.h> bool NameTimeCompareFunction(const SaveLoadMenu::NameTime& first, const SaveLoadMenu::NameTime& second) { //returns true if the first argument goes before the second argument //largest dates go first, there...
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/* * SDL_SimpleControls * Copyright (C) 2008 Snaill * SDL_SimpleControls is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any la...
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#if !defined(AFX_LOGINDLG_H__8BDFD9E8_C5D7_4FA4_864F_433801484302__INCLUDED_) #define AFX_LOGINDLG_H__8BDFD9E8_C5D7_4FA4_864F_433801484302__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // LogInDlg.h : header file // /////////////////////////////////////////////////////////////////////...
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#include <iostream> #include <cstring> #include <fstream> #define input_read 20 using namespace std; class stack{ public: stack() { top = 0; } int isEmpty(void) { return S.top; } int pop(void) { ...
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/* * Copyright (c) 2002 - 2007 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/le...
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#ifndef _YX_LED_CHUANGLI_H_ #define _YX_LED_CHUANGLI_H_ class CLedChuangLi { public: CLedChuangLi(); virtual ~CLedChuangLi(); int Init(); int Release(); bool ComOpen(); bool ComClose(); int ComWrite(char *v_szBuf, int v_iLen); int Deal0x42(BYTE v_bytDataType,char *v_szData, DWORD v_dwDataL...
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Argos86/dt2370
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#ifndef Catmull_Rom_Projectile_H_ #define Catmull_Rom_Projectile_H_ #include <OgreSceneNode.h> #include <OgreSceneManager.h> #include <OgreVector2.h> #include <OgreVector3.h> #include <OgreQuaternion.h> #include <OgreString.h> #include <OgreBillboardSet.h> #include <OgreSimpleSpline.h> #include <OgreRibbonT...
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#ifndef __FORWARD_EULER_SOLVER_H__ #define __FORWARD_EULER_SOLVER_H__ #include "NumericalSolver.h" class ForwardEulerSolver : public NumericalSolver { public: ForwardEulerSolver(); ~ForwardEulerSolver(); virtual void step( double h ); protected: Vector3d *mAccel; }; #endif //__FORW...
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/* * Copyright 2003,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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/*! @file @author Albert Semenov @date 08/2010 */ #ifndef __BACKGROUND_CONTROL_H__ #define __BACKGROUND_CONTROL_H__ #include "BaseLayout/BaseLayout.h" #include "Property.h" #include "ColourPanel.h" namespace tools { class BackgroundControl : public wraps::BaseLayout { public: Backgroun...
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/* ----------------------------------------------------------------------------------------------- This source file is part of the Particle Universe product. Copyright (c) 2010 Henry van Merode Usage of this program is licensed under the terms of the Particle Universe Commercial License. You can find a copy of...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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/*----------------------------------------------------------------------------*/ /* Copyright (c) FIRST 2008. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */ /*----------...
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/************************************************************************ ** This file is part of the network simulator Shawn. ** ** Copyright (C) 2004,2005 by SwarmNet (www.swarmnet.de) ** ** and SWARMS (www.swarms.de) ** ** Shawn is free so...
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/**************************************************************************** ** Meta object code from reading C++ file 'GenericSelectDialog.h' ** ** Created: Sat 23. Jul 21:19:24 2011 ** by: The Qt Meta Object Compiler version 62 (Qt 4.7.3) ** ** WARNING! All changes made in this file will be lost! *******...
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/*============================================================================= Copyright (c) 2003 Joel de Guzman Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =====...
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/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ /* * $Logfile: /Freespace2/code/Graphics/GrOpenGLExtension.cp...
[ "chief1983@yahoo.com" ]
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