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// Boost.Range library // // Copyright Thorsten Ottosen 2003-2004. Use, modification and // distribution is subject to the Boost Software License, Version // 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // For more information, see http://www.boost.org/li...
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/* Copyright (c) 2003, Arvid Norberg All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions...
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#include "Gameboard.h" #include "GameInterface.h" ;//Compile errors in VS9 without ";" using namespace std; Game_specs GameInterface::reportSpecs(){ return board_specs; } /* Send game commands to the gameboard * Allowed commands are: * GETBOARD - returns integer array of current board values * P...
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/// @file /// Physical representation of a collidable entity. #ifndef Collidable_h__ #define Collidable_h__ #include "../ComponentMgr/Component.h" namespace EntityComponents { /// Physical representation of static entities. This component works as a layer between entities and the physics engine. /// It ...
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// create a directory named Motor_Driver in libraries directory of arduino and add // this file(motor_driver.h) and motor_driver.cpp in it to have motor_driver library #ifndef Motor_Driver_h class Motor_Driver { public: Motor_Driver(int enable_pin_right , int control_1_pin_right, int control_2_...
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#include "StdAfx.h" #include "Scheduler.h" #include "LockManager.h" #undef max using namespace std; using namespace boost; typedef list<TranManager::Operation> OpLst; ////////////////////////////////////////////////////////////////////////// //Get trans by id OpLst GetTransactionsById(const OpLst& ...
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/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ /* * $Logfile: /Freespace2/code/Network/multi_options.cpp $ *...
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#include "BoundingSphere.h" #include <cassert> namespace Graphics{ void BoundingSphere::recompute(ID3DXMesh& mesh){ unsigned int positionOffset = -1; D3DVERTEXELEMENT9 vertexElement[MAX_FVF_DECL_SIZE]; mesh.GetDeclaration(vertexElement); unsigned int i=0; while(i<MAX_FVF_DECL_SIZE && vertexElemen...
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#pragma once #include "fahrausnahme.h" class Losfahren : public FahrAusnahme { public: Losfahren(void); ~Losfahren(void); virtual void vBearbeiten(void); Losfahren(Fahrzeug* pFahrzeug, Weg* pWeg) : FahrAusnahme(pFahrzeug, pWeg) {}; };
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#pragma once #include <string> #include <d3d9.h> #include "../External/DirectXSDK/Include/d3dx9.h" #include "../LudoCore/LudoGlobal.h" class LudoTexture { public: LudoTexture(); LudoTexture(std::string filename); ~LudoTexture(); void LoadTexture(); void UnloadTexture(); LPDIRE...
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/** * Copyright (c) 2006-2009 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, ...
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#ifndef __MP_DB_CREATE #define __MP_DB_CREATE #include <string> #include "typeTranslation.h" #include ".\..\sqlite-source\sqlite3.h" #include "mp_types.h" #include "mp_process.h" #include "wx\wx.h" #include "wx\tokenzr.h" class DBCreate { private: sqlite3 *MPbase; bool _constructor_error; public:...
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#include "UVi_begin.h" void UVi_begin(const ScreenSurface& screen) { const int BEGIN_X = 50; const int BEGIN_Y = 150; screen.fillColor(); screen.flip(); SDL_Event gameEvent; int flashCtrl = 0; bool flash = true; for ( int i = 0; i < 600; i++){ while ( SDL_PollEvent(&gameEvent) != 0 ){ if (...
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/**@file RuleDataDTO.cpp * @brief CRuleDataDTO 클래스의 멤버함수를 구현한다. * @author siva */ #include "stdafx.h" #include "RuleDataDTO.h" /**@brief 생성자. */ CRuleDataDTO::CRuleDataDTO(CString a_processName, CString a_caption, CString a_targetSeatId, CString a_targetUserId, int a_targetLevel, Reac...
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#ifndef SHAPE_H #define SHAPE_H class Shape { public: Shape(); virtual ~Shape() = 0; }; #endif
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/* Copyright [2008] [Trevor Hogan] Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or ...
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#include <Halak/PCH.h> #include <Halak/Vector2RangeSequence.h> #include <Halak/SequenceTemplate.h> namespace Halak { Vector2RangeKeyframe::Vector2RangeKeyframe() : Value(Vector2::Zero, Vector2::Zero), Duration(0.0f), StartTime(0.0f) { } Vector2RangeKeyframe::Ve...
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sonicma7/choreopower
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#ifndef BOOST_MPL_INSERT_HPP_INCLUDED #define BOOST_MPL_INSERT_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/...
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xxsl/fceux-ps3
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/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2002 Xodnizel * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, o...
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#ifndef _hockeydata_h_ #define _hockeydata_h_ /* needs to come first so winsock2.h comes first... stupid MSFT */ #include "SyncSocket.h" #include "FreeType.h" #include "HockeyRoster.h" #include "Mclock.h" #include "serialsync.h" #include <string> #include <sstream> #ifdef _MSC_VER #define snprintf _s...
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/DJFaceAPI.cpp
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djkimgogo/epnr
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// DJFaceAPI.cpp : Defines the entry point for the console application. // #include <stdio.h> #include "cv.h" #include "highgui.h" #include "cvmser.h" //using namespace std; #define M_PI (3.1415926535897932384626433832795) int main(int argc, char* argv[]) { IplImage* img = 0; IplImage* o_img = 0; ...
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/branches/refactor/src_root/src/ireon_client/world/object.cpp
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blockspacer/ireon
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/* Copyright (C) 2005 ireon.org developers council * $Id: object.cpp 361 2005-12-09 12:30:12Z llyeli $ * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the Licen...
[ "psavichev@gmail.com" ]
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blockspacer/transporter-game
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
[ "uraymeiviar@bb790a93-564d-0410-8b31-212e73dc95e4" ]
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TheProjecter/qtdemo-plugin
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the demonstration applications of the Qt Toolkit. ** ** $QT_B...
[ "douyongwang@152bb772-114e-11df-9f54-17e475596acb" ]
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gearsin/geartesttroject
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//------------------------------------------------------------------------------------------------------------------ #include "StdAfx.h" //------------------------------------------------------------------------------------------------------------------ void Assert( bool pExpression, const char * pMsg, ... ) { ...
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estebaneze/datos022011-tp1-vane
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#include "Bucket.h" #include "key_node.h" Bucket::Bucket() {} Bucket::Bucket(int N, int prof) { this->N = N; this->refs = prof; } Bucket::Bucket(const Bucket &toCopy) { this->N = toCopy.N; this->bucket = toCopy.bucket; this->refs = toCopy.refs; } int Bucket::getNBucket() const { return th...
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turdann/luacppfsm
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h
#ifndef ENTITY_H #define ENTITY_H //------------------------------------------------------------------------ // // Name: BaseGameEntity.h // // Desc: Base class for a game object // // Author: Mat Buckland 2002 (fup@ai-junkie.com) // //-------------------------------------------------------------------...
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akin666/ice
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/* * meshproperty.cpp * * Created on: 16.11.2011 * Author: akin */ #include "meshproperty.h" namespace ice { const std::string MeshProperty::KEY("mesh"); MeshProperty::MeshProperty() : Property( KEY ) { } MeshProperty::~MeshProperty() { } void MeshProperty::attach( Entity& entity )...
[ "akin@localhost" ]
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/zombie/code/zombie/ngrass/src/nvegetation/nvegetationmeshcacheentry.cc
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ugozapad/TheZombieEngine
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#include "precompiled/pchngrass.h" //------------------------------------------------------------------------------ // nvegetationmeshcacheentry.cc // (C) 2005 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "nvegetation/nvegetationmeshcacheentry....
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moosethemooche/Certificate-Server
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refs/heads/master
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//-------------------------------------------------------------------------------- // // Copyright (c) 1999 MarkCare Solutions // // Programming by Rich Schonthal // //-------------------------------------------------------------------------------- #if !defined(AFX_MYFD_H__F9CB9441_F91B_11D1_8610_0040055C08D9_...
[ "rich@schonthal.com" ]
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Yura80/MediaPortal-1
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/* * Copyright (C) 2005 Team MediaPortal * http://www.team-mediaportal.com * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later...
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nkzxw/lastigen-haustiere
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//TODO: renombrar archivo #ifndef BASE64_HPP #define BASE64_HPP #include <string> #include <iostream> #include "boost/archive/iterators/base64_from_binary.hpp" #include "boost/archive/iterators/binary_from_base64.hpp" #include "boost/archive/iterators/transform_width.hpp" using namespace std; using n...
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/branches/full-calibration/ground/src/plugins/uavobjects/firmwareiapobj.h
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caichunyang2007/my_OpenPilot_mods
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refs/heads/master
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/** ****************************************************************************** * * @file firmwareiapobj.h * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010. * @see The GNU Public License (GPL) Version 3 * @addtogroup GCSPlugins GCS Plugins * @{ * @addtogroup ...
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/printview.cpp
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Mohamedss/qt-segy-viewer
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/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the demonstration applications of the Qt Toolkit. ** ...
[ "gun.noi@gmail.com@ba798d5c-232d-d148-425a-647f199d9ac8" ]
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ghsoftco/basecode14
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/* DenseMatrix.h Written by Matthew Fisher a dense matrix structure. */ #pragma once template<class T> class SparseMatrix; template<class T> class DenseMatrix { public: DenseMatrix(); explicit DenseMatrix(UINT Size); explicit DenseMatrix(UINT RowCount, UINT ColCount); explicit DenseM...
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/FileSystem/fswizard/NewDiskWizard.h
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cloudlander/legacy
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// NewDiskWizard.h : header file // // This class defines custom modal property sheet // CNewDiskWizard. #ifndef __NEWDISKWIZARD_H__ #define __NEWDISKWIZARD_H__ #include "MyPropertyPage1.h" ///////////////////////////////////////////////////////////////////////////// // CNewDiskWizard class CNewDiskW...
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/adaptationlayer/tsy/nokiatsy_dll/src/cmmphonebookoperationinit.cpp
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wannaphong/symbian-incubation-projects.fcl-modemadaptation
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/* * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of the License "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.o...
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weimingtom/httpcontentparser
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/**************************************************************************** * * * GuiToolKit * * (MFC extension) * * Created by Francisco Campos G. www.beyondata.com fcampos@beyondata.com * *-------------------------------------------------------------...
[ "ynkhpp@gmail.com" ]
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/srchybrid/PPgXtreme2.h
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mikezhoubill/emule-gifc
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#pragma once //#include "preferences.h" //#include "afxwin.h" // CPPgXtreme dialog class CPPgXtreme2 : public CPropertyPage { DECLARE_DYNAMIC(CPPgXtreme2) public: CPPgXtreme2(); virtual ~CPPgXtreme2(); // Dialog Data enum { IDD = IDD_PPG_Xtreme2 }; virtual BOOL OnApply(); virtual BOOL OnIn...
[ "Mike.Ken.S@dd569cc8-ff36-11de-bbca-1111db1fd05b" ]
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/Pilot/Lokapala_Observe/Raptor/DataAdminFacade.h
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sjp38/lokapala
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/**@file DataAdminFacade.h * @brief DAM의 Facade 정의. * @author siva */ #ifndef DATA_ADMIN_FACADE_H #define DATA_ADMIN_FACADE_H #include "DataAdminBI.h" /**@ingroup GroupDAM * @class CDataAdminFacade * @brief DAM의 Facade.\n * 실질적인 DAM으로의 입구. Button Interface를 상속하며, 내부 컴포넌트 내부 클래스들을 사용해 BI에서 정의된 인터페이스 ...
[ "nilakantha38@b9e76448-5c52-0410-ae0e-a5aea8c5d16c" ]
[ [ [ 1, 42 ] ] ]
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yujack12/Cpp
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/** * IRC Socket * * Fredi Machado * http://github.com/Fredi */ #ifndef _IRCSOCKET_H #define _IRCSOCKET_H #include <iostream> #include <sstream> #include "winsock2.h" class IRCSocket { public: bool Init(); bool Connect(char const* host, int port); void Disconnect(); bool ...
[ "fredisoft@gmail.com" ]
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#ifndef __CHARACTER_MAP__ #define __CHARACTER_MAP__ #include "stddef.h" // #define NULL 0 //bool true false define in c++ #include <list> typedef unsigned char byte; typedef unsigned int word16; class Point { public: int x; int y; Point():x(0),y(0){}; Point(int px, int py):x(px),y(py){}; v...
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// For conditions of distribution and use, see copyright notice in license.txt #include "StableHeaders.h" #include "OgreSkeletonResource.h" #include "OgreRenderingModule.h" #include <Ogre.h> namespace OgreRenderer { OgreSkeletonResource::OgreSkeletonResource(const std::string& id) : ResourceIn...
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/* SQL class by Sushi */ #include "gamecontext.hpp" #include <engine/e_config.h> #include <engine/e_server_interface.h> static LOCK sql_lock = 0; SQL::SQL() { if(sql_lock == 0) sql_lock = lock_create(); // set database info database = config.sv_sql_database; prefix = config.sv_sql_prefix; u...
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// DeviceWorkState.cpp : implementation file // #include "stdafx.h" #include "netsdkdemo.h" #include "DeviceWorkState.h" #include "NetSDKDemoDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ////////////////////////////////////////////////////////...
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#include "stdafx.h" using namespace System; using namespace System::Reflection; using namespace System::Runtime::CompilerServices; using namespace System::Runtime::InteropServices; using namespace System::Security::Permissions; // // General Information about an assembly is controlled through the following ...
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// AnaLogDoc.cpp : implementation of the CAnaLogDoc class // #include "stdafx.h" #include "AnaLog.h" #include <fstream.h> #include "AnaLogDoc.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ////////////////////////////////////////////////////////////...
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//collision functions from "Real Time Collision Detection" book #include <wgd/vector.h> #include "collision.h" using namespace wgd; // Closest point of a triangle to a point, page 141/2 vector3d wgd::ClosectPointTriangle(const vector3d &p, const vector3d &a, const vector3d &b, const vector3d &c) { // check...
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#include <stdio.h> #include <iostream> #include <stdlib.h> #include <string.h> #include <assert.h> #include <ctype.h> using namespace std; long conectado[201][201]; int n; void start() { int i,j,k,m; long l; char c[30]; for(i=0;i!=n;i++) { conectado[i][i] = 0; for(j=0;j!=i;j++)...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'Ixedit.pas' rev: 6.00 #ifndef IxeditHPP #define IxeditHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #include <LibHelp.hpp>...
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#pragma once #include "dshow.h" #include "Streams.h" #include <initguid.h> #include "combase.h" #include <D3D11.h> #include <D3DX11.h> #include "GSD3DLib.h" #include "GSD3DBaseClass.h" // {7093A7B9-D31D-49b6-A43B-5D8300910390} DEFINE_GUID(IID_IGSDXSharePin, 0x7093a7b9, 0xd31d, 0x49b6, 0xa4, 0x3b, 0x5d, 0...
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#pragma once #include "style.h" class Preview { public: Preview(Style *style, bool aero); QImage createDesktopPreview(QSize size); QImage createFramePreview(QSize size, Frame *frame); Style *style; bool aero; };
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#ifndef _DYNAMIC_GROUP_SIZE_H_ #define _DYNAMIC_GROUP_SIZE_H_ #include <osg/Group> #include <osg/Geode> #include <osg/Referenced> #include <osg/ref_ptr> #include <vector> class DynamicGroupSize : public osg::Referenced { public: DynamicGroupSize(); ~DynamicGroupSize(); //вернуть узел содержащий г...
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#include "Map.h" /************************************************************************/ /* Map C'tor */ /************************************************************************/ Map::Map(int src_x, int src_y, int tgt_x, int tgt_y) { //Set src and tgt pts this->src_x = src_x; this->src_y ...
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// FileStreams.cpp #include "StdAfx.h" #include <errno.h> #ifndef _WIN32 #include <fcntl.h> #include <unistd.h> #else #include <io.h> #endif #ifdef SUPPORT_DEVICE_FILE #include "../../../C/Alloc.h" #include "../../Common/Defs.h" #endif #include "FileStreams.h" static inline HRESULT ConvertBo...
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#ifndef COMMON_DELETE_ARRAY_POLICY_HPP #define COMMON_DELETE_ARRAY_POLICY_HPP #include "../Internal.hpp" namespace Common { class CDeleteArrayPolicy { public: template<typename tType> static void Delete(tType *pData) { delete [] pData; } }; } #endif /* COMMON_DELETE_ARRAY_POLICY_HPP */...
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// DlgSearchRule.cpp : 实现文件 // #include "stdafx.h" #include "MainUI.h" #include "DlgSearchRule.h" #include "globalvariable.h" #include ".\dlgsearchrule.h" #include <com\comutility.h> #include <typeconvert.h> #include <logger\logger.h> // CDlgSearchRule 对话框 IMPLEMENT_DYNAMIC(CDlgSearchRule, CDialog) CD...
[ "ynkhpp@1a8edc88-4151-0410-b40c-1915dda2b29b", "ynkhpp@gmail.com" ]
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/* * Copyright 1999-2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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sonetto/legacy
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/*----------------------------------------------------------------------------- Copyright (c) 2009, Sonetto Project Developers All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions ...
[ "super.driver.512@gmail.com" ]
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/* ** Database.cpp ** ** Published / author: 2005-08-12 / grymse@alhem.net **/ /* Copyright (C) 2001-2006 Anders Hedstrom This program is made available under the terms of the GNU GPL. If you would like to use this program in a closed-source application, a separate license agreement is available. Fo...
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/*! @file DockTest.cpp @author dasyprocta */ #include "nyanco.h" #include "gui/gui.h" using namespace nyanco; using namespace nyanco::gui; // ============================================================================ class MyFrame : public Frame<MyFrame> { enum { DockLeft...
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// SCBuildOrderGUIDoc.cpp : implementation of the CSCBuildOrderGUIDoc class // #include "stdafx.h" // SHARED_HANDLERS can be defined in an ATL project implementing preview, thumbnail // and search filter handlers and allows sharing of document code with that project. #ifndef SHARED_HANDLERS #include "SCBuildO...
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#include "../stdafx.h" #include "../AutoFinder.h" #include "Misc.h" BOOL IsJapaneseW(LPCWSTR wszJapaneseText, int nJapaneseLen) { BOOL bRet=FALSE; int i; if (nJapaneseLen < 0) nJapaneseLen=lstrlenW(wszJapaneseText); for(i=0; i<nJapaneseLen; i++) { if ( ((0x2E80 <= wszJapaneseText[...
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/* * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. * Copyright (C) 2008 Zan Dobersek <zandobersek@gmail.com> * Copyright (C) 2009 Holger Hans Peter Freyther * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions ...
[ "sdevitt@rim.com" ]
[ [ [ 1, 420 ] ] ]
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/regionGrabber.cpp
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/* Copyright (C) 2009 seraph <cra4fizx@gmail.com> This library is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or ( at your option ) any later version. This p...
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/webdriver/branches/iphone/jobbie/src/cpp/InternetExplorerDriver/org_openqa_selenium_ie_InternetExplorerDriver.cpp
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/* Copyright 2007-2009 WebDriver committers Copyright 2007-2009 Google Inc. Portions copyright 2007 ThoughtWorks, Inc Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache...
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#include "clean_request.h" #include "buildmanager.h" #include "wx/process.h" CleanRequest::CleanRequest(wxEvtHandler *owner, const wxString &projectName) : CompilerAction(owner) , m_project(projectName) { } CleanRequest::~CleanRequest() { //no need to delete the process, it will be deleted by the wx l...
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/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 1.3.31 * * This file is not intended to be easily readable and contains a number of * coding conventions designed to improve portability and efficiency....
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#include "stdafx.h" #pragma once namespace CefSharp { public ref class BrowserSettings { internal: CefBrowserSettings* _browserSettings; public: BrowserSettings() : _browserSettings(new CefBrowserSettings()) { } !BrowserSettings() { delete _browserSettings; } ...
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/engineTest/PlayerStates.cpp
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#include "player.h" #include "PlayerStates.h" #include "MessageHandler.h" #include <iostream> using std::cout; PlayerPlay* PlayerPlay::GetInstance(){ static PlayerPlay only_inst; return &only_inst; } void PlayerPlay::Enter(player & plyr){ //set anim to stand plyr.getDevice()->getVideoDriver()->s...
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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/** * Implementation of the Color class. * * @author Francis BISSON */ // INCLUDES //////////////////////////////////////////////////////////////////// #include "Color.h" #include "Debug.h" #include "Types.h" // STATIC MEMBERS INITIALIZATION /////////////////////////////////////////////// const Color...
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#ifndef __Orz_GameBallComponent__ #define __Orz_GameBallComponent__ #include "CGameBallInterface.h" class _UpdateInOgreRenderingQueued_Ball; namespace Ogre { class SceneNode; } namespace ParticleUniverse { class ParticleUniverseSystem; } class MyMaterialInstance; namespace Orz { class CGameBallInterfac...
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tronster/node
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////////////////////////////////////////////////////////////////////////////// // // CMotherboard.h // Header file for CMotherboard, CWhisp classes // // - CMotherboard defines a 3D fly-through of a motherboard // - CWhip is a whisp of light used in the motherboard scene // - Tabs set a 3. (Tronster prefers rea...
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#ifndef RenderWindow_h__ #define RenderWindow_h__ #include "GWTypes.h" #include "Platform.h" #ifdef __PLATFORM_WIN32 typedef HWND RenderWindowHandle; #elif defined __PLATFORM_LINUX typedef struct { void* display; int screen; unsigned long window; } RenderWindowHandle; #...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of ...
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#ifndef MAXAVL_H #define MAXAVL_H /* * * Maxavl.h * */ #include <cstddef> template <typename T> class MAXAVL{ public: enum AVLReturnCodes { Success, Item_already_exist, Item_doesnt_exist }; // A unary predicate class - used to preform operations on the items in the tree // whil...
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//=========================================================================== //=== SysCAD SMDK - Alcan Bayer Properties Model 2003 : Alcan, Kenwalt === //=========================================================================== #ifndef __AlcanSM_H_ #define __AlcanSM_H_ #include "md_headers.h" #include <vect...
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// Parts Copyright 2008 Louis P. Santillan (louis.p.santillan@gmail.com) // Copyright 2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistribution...
[ "baxtree@163.com" ]
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/DVR/HaohanITPlayer/private/DVR/ComSocket.h
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080278/dvrmd-filter
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#ifndef _COMSOCKET_H #define _COMSOCKET_H #include <winsock2.h> #define MAX_RECV_BUFFER (1024 * 1024) #define UNKNOWN_SOCKET 0 #define CS_SOCKET 1 #define VS_SOCKET 2 #define DOG_SOCKET 3 #define SOCKET_DESCRIBE_LENGTH 128 class CComSocket { public: CComSocket( INT nTime...
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/******************************************************************************* * RobustSensorsSimulator.cpp * * Peter Fine - EASy MSC, Thesis * Created March '05 * ******************************************************************************/ using namespace std; #include "RobustSensorsSimulator....
[ "Peter@Peter-Laptop.(none)" ]
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#include "wc3mousecapture.h" WC3MouseCapture::WC3MouseCapture(QWidget *parent) : QWidget(parent), m_icon(QIcon(ICON_NAME), this), m_timer(this), m_menu(this), m_exitAction(EXIT_ACTION_TITLE, this), m_isDisabled(false) { // Set up trayicon m_icon.show(); // Hide widget //QTimer::singleShot(0, this, SLOT(h...
[ "Dilazu@gmail.com" ]
[ [ [ 1, 104 ] ] ]
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/trunk/Tutorials/Tutorial_1_6/App.cpp
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svn2github/ngene
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#include "App.h" #include "nGENE.h" #include "ScriptLua.h" void hello() { cout << "Hello world from tutorial 1.7!" << endl; } void App::createApplication() { FrameworkWin32::createApplication(); m_pMouse->setSensitivity(0.02f); m_pPartitioner = new ScenePartitionerQuadTree(); SceneManager* sm...
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[ [ [ 1, 88 ] ] ]
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neverm1ndo/gta-paradise-sa
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#ifndef PLAYER_BAN_SERIAL_HPP #define PLAYER_BAN_SERIAL_HPP #include "core/module_h.hpp" #include "player_ban_serial_item.hpp" #include <string> #include <set> #include <map> #include <bitset> struct ban_reason_t { enum ban_reason_e { reason_none = 0, reason_ip = 1 << 0, reason...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
[ "olinord@gmail.com" ]
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/7-Zip/CPP/7zip/Compress/PpmdEncoder.cpp
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// PpmdEncoder.cpp // 2009-05-30 : Igor Pavlov : Public domain #include "StdAfx.h" // #include <fstream.h> // #include <iomanip.h> #include "../Common/StreamUtils.h" #include "PpmdEncoder.h" namespace NCompress { namespace NPpmd { const UInt32 kMinMemSize = (1 << 11); const UInt32 kMinOrder = 2; ...
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/* * DirectoryHeaderPage.h * * Created on: Oct 2, 2009 * Author: shailesh */ #ifndef DIRECTORYHEADERPAGE_H_ #define DIRECTORYHEADERPAGE_H_ #include "../global/GlobalStructures.h" #include "../global/StatusCodes.h" #include <string> class DirectoryHeaderPage { public: DirectoryHeaderPage(); ...
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#pragma once class CsmartkidDlg; class CPortScan { public: CPortScan(void); ~CPortScan(void); void start_scan(); private: static UINT scanthread(LPVOID); static void InitCnnPacket(); static void InitSynPacket(); static UINT conect_scanthread(LPVOID); static UINT syn_scanthread(LPVOID); st...
[ "songbohr@99f8ccfc-bd25-0410-92d8-6ff52df36cf9" ]
[ [ [ 1, 48 ] ] ]
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weekydy/molt-asb-bigz-sont-dans-un-bateau
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#ifndef SOLUTIONSENGINE_H #define SOLUTIONSENGINE_H #include <QtCore> #include <QtGui> #include <QtSql> class SolutionsEngine { public : SolutionsEngine(); ~SolutionsEngine(); QDateTime findHours(QDateTime date, QTime duration, int id_room, QSet<int> id_people, bool available, bo...
[ "bastien.cramillet@df1d4e54-f2be-1ee4-b4f2-52395a1b115b" ]
[ [ [ 1, 20 ] ] ]
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/Workbench/Utilities/EmdExporterMax2011/RootExporter.cpp
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aosyang/Graphic-Workbench
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#include "RootExporter.h" #include <IGame/IGame.h> #include "../../libEmdMesh/EmdDefine.h" RootExporter::RootExporter() { Reset(); } RootExporter::~RootExporter() { } void RootExporter::AddNode( IGameNode* gameNode ) { switch ( gameNode->GetIGameObject()->GetIGameType() ) { case IGameObject:...
[ "aosyang@gmail.com@b4c0308a-e464-ec88-fcea-6ff8c68c914a" ]
[ [ [ 1, 184 ] ] ]
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/trunk/ogreopcode/example/src/ogreOpcodeExampleApp.cpp
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#include "ogreOpcodeExampleApp.h" #include "NikkiDotscene.h" using namespace nikkiloader; //------------------------------------------------------------------------------------- OgreOpcodeExampleApp::OgreOpcodeExampleApp(void) : OgreOpcodeExample(), mCollideContext(0), mRobotCollObj(0), mPlayAnimation(fal...
[ "jacmoe@4fa2dde5-35f3-0310-a95e-e112236e8438" ]
[ [ [ 1, 491 ] ] ]
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/rfidLoginPlugin.cpp
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/* Adapted from pGina Dummy plugin skeleton example code */ #include "stdafx.h" #include <wchar.h> #include <tchar.h> #include <cstdio> #include "rfidLoginPlugin.h" #include "users.h" static int getUIDfromNFC(); static void printCStr(char * cString); static void printCStr(char * cString, char *title...
[ "liviu@laptop" ]
[ [ [ 1, 158 ] ] ]
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QProcess> #include <QSystemTrayIcon> #include <QMenu> #include "findutils.h" namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = ...
[ "manuelcarrizo@gmail.com" ]
[ [ [ 1, 61 ] ] ]
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// Read an INI file into easy-to-access name/value pairs. // inih and INIReader are released under the New BSD license (see LICENSE.txt). // Go to the project home page for more info: // // http://code.google.com/p/inih/ #ifndef __INIREADER_H__ #define __INIREADER_H__ #include <map> #include <string> /...
[ "ps3emudev@hotmail.com@34f3eeab-e43a-e0a5-f347-2cf37759d9c2" ]
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/* * PROJECT: NyARToolkitCPP * -------------------------------------------------------------------------------- * * The NyARToolkitCPP is C++ version NyARToolkit class library. * Copyright (C)2008-2009 Ryo Iizuka * * This program is free software: you can redistribute it and/or modify * it under the terms of t...
[ "kamend@gmail.com" ]
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// ----------------------------------------------------------------------- // // // MODULE : BaseParticleSystemFX.h // // PURPOSE : BaseParticleSystem special fx class - Definition // // CREATED : 10/21/97 // // (c) 1997-2000 Monolith Productions, Inc. All Rights Reserved // // -----------------------------...
[ "vytautasrask@gmail.com" ]
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#include "host.h" #include "server.h" Host::Host(int w, int h, QString format) { this->w = w; this->h = h; this->format = format; scrMutex = new QMutex(); mouseMutex = new QMutex(); serv = new Server(scrMutex, mouseMutex, this); scrProcess = new ScrMaker(scrMutex, serv, w, h, form...
[ "JuliusR@localhost" ]
[ [ [ 1, 28 ] ] ]
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#include "modwidget.h" #include <qpushbutton.h> #include <qlineedit.h> #include <qcheckbox.h> #include <qapp.h> #include "optform.h" #include "mp_logger.h" #include "module_mgr.h" #include "main_buttons.h" ////////////////////////////////////////////////////////////////////////// modWidget::modWidge...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2008 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that it will ...
[ "melven@4c79e8ff-cfd4-0310-af45-a38c79f83013" ]
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// -------------------------------------------------------------------------- // Dingus project - a collection of subsystems for game/graphics applications // -------------------------------------------------------------------------- #ifndef __GFX_MODEL_DESC_H #define __GFX_MODEL_DESC_H #include "../renderer/E...
[ "aras@unity3d.com" ]
[ [ [ 1, 119 ] ] ]