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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtTest module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercia...
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/* * AltSplicingToolkit * Author: Gautier Koscielny <koscieln@ebi.ac.uk> * * Copyright (c) 1999-2010 The European Bioinformatics Institute and * Genome Research Limited, and others. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, ...
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#ifndef __INSTANCECOUNT_H__ #define __INSTANCECOUNT_H__ //----------------------------------------------------------------------------- // Copyright (c) 2009, Jan Fietz, Cyrus Preuss // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitte...
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/******************************************************************************** ** Form generated from reading UI file 'levelsettings.ui' ** ** Created: Wed 26. Jan 20:40:28 2011 ** by: Qt User Interface Compiler version 4.6.2 ** ** WARNING! All changes made in this file will be lost when recompiling UI fi...
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//******************************************************************************* /// @file DragNodeOnGridHandler.h /// @author Katharina Greiner, Matr.-Nr. 943471 /// @date Erstellt am 23.01.2006 /// @date Letzte Änderung 23.01.2006 //******************************************************************************...
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/****************************************************************************** Este arquivo eh parte da implementacao do ambiente declarativo do middleware Ginga (Ginga-NCL). Copyright (C) 2009 UFSCar/Lince, Todos os Direitos Reservados. Este programa eh software livre; voce pode redistribui-lo e/ou modificah-lo sob...
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// -------------------------------------------------------------------------- // Dingus project - a collection of subsystems for game/graphics applications // -------------------------------------------------------------------------- #ifndef __EFFECT_BUNDLE_H #define __EFFECT_BUNDLE_H #include "StorageResource...
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#ifndef MSTD_MACHINE_COMMON_PROCESSING #error Dont include this file directly, use machine.hpp #endif extern "C" void _ReadWriteBarrier(); #pragma intrinsic(_ReadWriteBarrier) namespace mstd { namespace detail { #include "windows32_asm.hpp" inline void memory_fence() { _ReadWriteBarrier(); } templat...
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#ifndef TRIANGLETRANSFUNCTOR_H_ #define TRIANGLETRANSFUNCTOR_H_ #include "../ModelMesh/MeshModel.h" #include <hj_3rd/zjucad/matrix/matrix.h> namespace PARAM { /* */ class TriTransFunctor { public: TriTransFunctor(boost::shared_ptr<MeshModel> _mesh); ~TriTransFunctor(); public: bool Tran...
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/* Pcsx2 - Pc Ps2 Emulator * Copyright (C) 2002-2008 Pcsx2 Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later...
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// Copyright (C) 2007 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_DIRECTED_GRAPH_KERNEl_1_ #define DLIB_DIRECTED_GRAPH_KERNEl_1_ #include "../serialize.h" #include "../noncopyable.h" #include "../std_allocator.h" #incl...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "SearchFileFrm.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma link "RzPanel" #pragma link "RzButton" #pragma link "RzE...
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/* * Writer.cpp * * Created on: Jul 12, 2010 * Author: John */ #include "Writer.h" Writer::Writer(Connection_ptr& c, CallBack* cb, const char* format, ...) : conn(c), buf(c->buffer), size(strlen((char*)buf)), callback(cb), timeout(10000) { status = Error("Writer:Writer constructor not impleme...
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/* * OgreMax Viewer and WinViewer - Ogre3D-based viewers for .scene and .mesh files * Copyright 2009 AND Entertainment * * This code is available under the OgreMax Free License: * -You may use this code for any purpose, commercial or non-commercial. * -If distributing derived works (that use this source...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'MaskUtils.pas' rev: 6.00 #ifndef MaskUtilsHPP #define MaskUtilsHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #include <Sys...
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#include "wx/wx.h" #include <curl\curl.h> #ifndef _PARSER_ #define _PARSER_ class Parser { public: static bool IsValidLink(wxString link); static bool IsFreeLink(wxString link); static curl_off_t GetFileSizeHTTP(wxString header); static wxString GetFilenameFromURL(wxString url); static wxStrin...
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#pragma once #include <iostream> #include "Node.h" #include "Scanner.h" #include "Marker.h" class ParseTree { public: ParseTree(Scanner *myScanner); Node *getRootNode(); void printXML(); Scanner *getScanner(); // needed if you want to use the scanner, p.ex. for viewing the symtable void ...
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/* * Copyright (C) 2011 Alex009 * License read in license.txt */ #include "hooks.h" CHooks * pHooks = NULL; void __stdcall EXPORT_InitializeHooks(unsigned long version) { if(!pHooks) pHooks = new CHooks(version); } void __stdcall EXPORT_ClientConnect(void* players,int id,char* name,int npc_flag) ...
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#include "./poly_serialization.hpp" #include <sstream> #include <iostream> #include <ctime> using i2tc::id2type_cast; #if 1 typedef i2tc::virt_func_tag emb_type_id_impl; #else typedef i2tc::member_tag emb_type_id_impl; #endif struct DataTypes; struct BaseData: i2tc::embedded_type_id_base<Da...
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#include "../Header/Fontsys.h" #include "../Header/Main.h" #include "../Header/Scripter.h" #include "../Header/Data.h" #include "../Header/SpriteItemManager.h" #include "../Header/Player.h" #include "../Header/BResource.h" HD3DFONT Fontsys::d3dfont = NULL; hgeFont * Fontsys::font = NULL; Fontsys::Fontsys()...
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/* "CodeWorker": a scripting language for parsing and generating text. Copyright (C) 1996-1997, 1999-2010 CÚdric Lemaire This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version ...
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#ifndef _GRAPHCOLORING_H_ #define _GRAPHCOLORING_H_ #include <stdlib.h> #include <stdio.h> #include <string.h> #include <math.h> #include <cuda_runtime_api.h> #include <cuda.h> #include <iostream> using namespace std; // Should be at least equal to maxDegree of graph + 1 // if doing that gen...
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/***************************************************************************** MQ2Main.dll: MacroQuest2's extension DLL for EverQuest Copyright (C) 2002-2003 Plazmic, 2003-2005 Lax This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public Lic...
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// // Copyright Mathieu Champlon 2011 // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // #ifndef MOCK_DEFAULT_ERROR_POLICY_HPP_INCLUDED #define MOCK_DEFAULT_ERROR_POLICY_HPP_INCLUDED #include ...
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#if !defined(AFX_COMMANDHANDLERTHREAD_H__DDE42665_4F89_4125_A8A5_8C47CEC34BDC__INCLUDED_) #define AFX_COMMANDHANDLERTHREAD_H__DDE42665_4F89_4125_A8A5_8C47CEC34BDC__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // CommandHandlerThread.h : header file // #include <afxmt.h> #include "comma...
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// // The Epoch Language Project // CUDA Interoperability Library // // Wrapper class for handling the invocation of CUDA functions // #include "pch.h" #include "CUDA Wrapper/FunctionCall.h" #include "CUDA Wrapper/Module.h" #define ALIGN_UP(offset, alignment) (offset) = ((offset) + (alignment) - 1) & ~...
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#include "Scripting/OgreVector3Class.h" #include "Scripting/OgreVector3Prototype.h" #include <QtScript/QScriptClassPropertyIterator> #include <QtScript/QScriptEngine> #include <stdlib.h> OgreVector3Class::OgreVector3Class(QScriptEngine *engine) : QObject(engine), QScriptClass(engine) { qScriptRegi...
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//Rijndael.cpp #include <cstring> #include <exception> #include "StdAfx.h" #include "Rijndael.h" const int CRijndael::sm_alog[256] = { 1, 3, 5, 15, 17, 51, 85, 255, 26, 46, 114, 150, 161, 248, 19, 53, 95, 225, 56, 72, 216, 115, 149, 164, 247, 2, 6, 10, 30, 34, 102, 170, 229, 52, 92, 228, 55, 89, 235...
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//Copyright (c) 2010, Information Security Institute of Wuhan Universtiy(ISIWhu) //All rights reserved. // //PLEASE READ THIS DOCUMENT CAREFULLY BEFORE UTILIZING THE PROGRAM //BY UTILIZING THIS PROGRAM, YOU AGREE TO BECOME BOUND BY THE TERMS OF //THIS LICENSE. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE, DO ...
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#ifndef _UPDATEABLE_NUMBER_H_ #define _UPDATEABLE_NUMBER_H_ namespace luma { namespace numbers { /** Updateable numbers are used when a value is updated regularly, and logic should be performed on every update. This is a typical example of how to use any updateable number: //declaration Buffere...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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/* Copyright (C) Scott Bilas, 2000. * All rights reserved worldwide. * * This software is provided "as is" without express or implied * warranties. You may freely copy and compile this source into * applications you distribute provided that the copyright text * below is included in the resulting source code, for...
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// Actually just a dummy, used by the compiler to build the precompiled header. #include "AssimpPCH.h" #include "./../include/aiVersion.h" // -------------------------------------------------------------------------------- // Legal information string - dont't remove from image! static const char* LEGAL_INFOR...
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// stdafx.cpp : source file that includes just the standard includes // DemoAES_encryption.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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//////////////////////////////////////////////////////////////////// // // Alexandr Filenkov 2010 // //////////////////////////////////////////////////////////////////// //--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include <cstdio> #includ...
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// <-------------------[sWitCHcAsE]----------------------> #include <iostream> #include <cstdio> #include <iomanip> #include <cstdio> #include <cmath> #include <cstdlib> #include <ctime> #include <cstring> #include <cassert> #include <vector> #define FOR(i,a) for(int i=0;i<a;i++) #define FORS(i,a,b) for...
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#ifndef DocumentTypeImpl_HEADER_GUARD_ #define DocumentTypeImpl_HEADER_GUARD_ /* * Copyright 1999-2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the...
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//--------------------------------------------------------------------------- #ifndef ClassBuilderUnitH #define ClassBuilderUnitH //--------------------------------------------------------------------------- #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> #include <...
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//--------------------------------------------------------------------------- #ifndef p3dx_client_t_H_INCLUDED #define p3dx_client_t_H_INCLUDED //--------------------------------------------------------------------------- #pragma comment (lib, "p3dx_client_t.lib") //------------------------------------------------...
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#include "animation.h" #include "sprite.h" #include <iostream> Animation::Animation(int id, ImageManager::shared_ptr img, int frameWidth, int frameHeight, double interval, int startFrame, int endFrame, bool active) : _id(id) , _img(img) , _frameWidth(frameWidth) , _frameHeight(frameHeight...
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// InputDlg.cpp : implementation file // #include "stdafx.h" #include "VeryIE.h" #include "InputDlg.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // C...
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/************************************************************************* Atari Cloak & Dagger hardware *************************************************************************/ class cloak_state : public driver_device { public: cloak_state(running_machine &machine, const driver_device_config_base &c...
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#ifndef LOCI_MOCAPS_BVH_DOCUMENT_H_ #define LOCI_MOCAPS_BVH_DOCUMENT_H_ /** * Defines a bvh_document for parsing the BioVision Hierarchy format. * Parses the BioVision Hierarchy mocap format from a string. * * @file bvh_document.cpp * @author David Gill * @date 21/02/2010 */ #include <string> ...
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#include "student.h" #include <map> #ifndef COURSEWORK #define COURSEWORK class Coursework : public Student { public: Coursework(); Coursework(string a_id, string a_firstName, string a_lastName, string a_category); void setUnits(const map<string, int> &a_mapl); void addUnit(string a_unitCode, int ...
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// // Copyright (c) 2000-2002 // Joerg Walter, Mathias Koch // // Permission to use, copy, modify, distribute and sell this software // and its documentation for any purpose is hereby granted without fee, // provided that the above copyright notice appear in all copies and // that both that copyright notic...
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/* Copyright (c) 2010 Steven Leigh Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribu...
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// PCServerConsole.cpp : Defines the entry point for the console application. // #include "stdafx.h" int _tmain(int argc, _TCHAR* argv[]) { int udp_port = 20000; int tcp_port = 30000; // int iret; // 打印信息 printf("**************************************************...
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/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2010 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) ...
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// // simple // InitGL.cpp // // The MIT License // // Copyright (c) 2009 sonson, sonson@Picture&Software // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, includ...
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#include "stereomatchingsgbm.hpp" using namespace std; using namespace cv; StereoMatchingSGBM::StereoMatchingSGBM(): StereoMatching("Semi-Global Block Matching"), I_minDisparity(0), I_numberOfDisparities(1), I_SADWindowSize(2), I_preFilterCap(3), I_uniquenessRatio(4), I_speckleWindowSize(5), I_spe...
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/*****************************************************************************/ /* */ /* Copyright notice: please read file license.txt in the NetBee root folder. */ /* ...
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#include "precompiled/pchnphysics.h" //----------------------------------------------------------------------------- // ncphycloth_main.cc // (C) 2005 Conjurer Services, S.A. //----------------------------------------------------------------------------- #include "nphysics/ncphycloth.h" #include "nphysics/nph...
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#include "StdAfx.h" #include "TestAprioriOpt.h" #include "DataSourceGenerator.h" #include "csvconnection.h" #include "CompressionHandler.h" #include "DataSources.h" #include "LoadSavedDataSources.h" #include "DecodedTuple.h" #include "utils.h" #include <winbase.h> #include "pthread.h" #include <stdlib.h> #i...
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// // request_handler.cpp // ~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include "request_h...
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/** ****************************************************************************** * * @file GCSControlgadgetwidget.h * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010. * @addtogroup GCSPlugins GCS Plugins * @{ * @addtogroup GCSControlGadgetPlugin GCSControl Gadget Plugin...
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Special handling for hl2 usable ladders // //=============================================================================// #include "gamemovement.h" #include "func_ladder.h" #if defined( CLIENT_DLL ) ...
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// A-Star (spike).cpp : Defines the entry point for the application. // #include "stdafx.h" #include "A-Star (spike).h" #define MAX_LOADSTRING 100 //stuff for A* struct Blocker { struct Point { int x; int y; Point(int nX = 0, int nY = 0) {x = nX; y = nY;} }; int m_nNumPoints; Point* m_Poin...
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//------------------------------------------------------------------------------ // rnsloadstate_cmds.cc // (C) 2006 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "precompiled/pchrnsstates.h" #include "rnsstates/rnsloadstate.h" //----------...
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/* * Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that it will...
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#include "sceneNode.h" static int nodeCount = 0; // Constructor that take a pointer to the parant node, the name of the node // the initial position of the node // the initial orientation of the node SceneNode::SceneNode( SceneNode * parentNode, char * str, SceneObject * g, Vector v, Vector p_axi...
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/* ----------------------------------------------------------------------------- This source file is part of "vektrix" (the rich media and vector graphics rendering library) For the latest info, see http://www.fuse-software.com/ Copyright (c) 2009-2010 Fuse-Software (tm) Permission is hereby granted, free of ...
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#include "inflate.h" #include "../malloc.h" struct ExtendedCode { unsigned int lengths; unsigned int bits; }; inline unsigned int ConsumeBytes(const unsigned int num, unsigned char* &pos, unsigned int &offset, const unsigned char *endPos) { unsigned int out; if (pos<endPos) { out = ((((unsigned i...
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/* * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list o...
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/************************************************************************************ TerraLib - a library for developing GIS applications. Copyright � 2001-2007 INPE and Tecgraf/PUC-Rio. This code is part of the TerraLib library. This library is free software; you can redistribute it and/or modify it under the ...
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#include <process.h> #include "FireiDriver.h" /******************************************************************************************* * The SDK used is FireAPI 1394a/1394b development toolkit, evaluation (demo) version 5.63. * * To compile the code, you need to install Unibrain FireAPI5.63(Oct2009) and...
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/*************************************************************** Copyright (c) 2008 Michael Liang Han Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without...
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/******************************************************************************* * MapGeneration Project - Creating a road map for the world. * * * * Copyright (C) 2004-2005 by Rene Bruentrup and Bjoern Scholz ...
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/* CTaskbarNotifier.h Classe per la finestra popup sulla taskbar (MFC). Ripresa e modificata dall'originale di John O'Byrne (TaskbarNotifier.cpp, CreateRgnFromBitmap() by Davide Pizzolato). Luca Piergentili, 13/06/03 lpiergentili@yahoo.com */ #ifndef _CTASKBARNOTIFIER_H #define _CTASKBARNOTIFIER_H 1 #in...
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#ifndef Matrix_h #define Matrix_h #include "Plane.h" #include "Space.h" #include "Hyperspace.h" // ENABLE_PROJECTIVE_SHORTCUT, when defined, allows DMatrix4 * DPoint3 type // operators, which assume w==1. #define ENABLE_PROJECTIVE_SHORTCUT 0 #define MatrixT(NAME,TYPE,D,R) \ public: ...
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/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2009-2010 OpenCFD Ltd. \\/ M anipulation | ---------...
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#include <screen.h> #include <stdio.h> #include <errno.h> #include <netware.h> #include <windows.h> #include <event.h> #include <library.h> #include <nks/netware.h> #include <ringx.h> #include <pthread.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include "MFAVA.h" // in reality, noth...
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/************************************************************************* Crytek Source File. Copyright (C), Crytek Studios, 2001-2004. ------------------------------------------------------------------------- $Id$ $DateTime$ ------------------------------------------------------------------------- History: ...
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// Copyright 2008-2011 Zhang Yun Gui, rhcad@hotmail.com // https://sourceforge.net/projects/x3c/ // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/lic...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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#include "StdAfx.h" #include "Mesh.h" #include <fstream> #include <iostream> #include "PointCloudView.h" #include "BallMesh/BallMesh.h" using namespace std; #ifdef _DEBUG #define new DEBUG_NEW #endif //=====================AdvancingFront=========================// // TODO 此处需要生成一个新的三角面,这样才能设置当前新加入的边设置的指针 ...
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#ifndef URI_BASIC_URI_HPP #define URI_BASIC_URI_HPP // Copyright 2009 Dean Michael Berris, Jeroen Habraken. // Copyright 2011 Steven Siloti. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include <ur...
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struct area { int x,y,w,h; }; struct areas { std::vector<area> a; std::string name; bool collision(int x, int y, int w, int h) { for(unsigned int i = 0; i < a.size(); ++i) { area &ar = a[i]; if(x >= ar.x && x <= ar.x+ar.w || x+w >= ar.x && x+w <= ar.x+ar.w) { if(y >= ar.y && ...
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#ifndef VIDEO_CAPTURE_RGB_VIDEO_FRAME_FACTORY_H #define VIDEO_CAPTURE_RGB_VIDEO_FRAME_FACTORY_H #include "boost/shared_ptr.hpp" namespace VideoCapture { class RGBVideoFrame; class RGBVideoFormat; class RGBVideoFrameFactory { public: typedef RGBVideoFrame SampleDataType; typedef boost::shared_ptr<R...
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#pragma once class CClientMap; #include "Canvas.h" class CApplication { friend struct CreateStatic< CApplication >; private: CApplication(void); virtual ~CApplication(void); public: bool Initialize(); void Run(); void UnInitialize(); HGE* operator->(){ return m_hge; } HGE* getEngine(){ ret...
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#include <iostream> #include <fstream> #include <net/HTTPClient.hpp> #include <util/hash/SHA1.hpp> #include <text/LexicalCast.hpp> #include <iomanip> int usage(int argc, char** argv) { std::cout << "usage: " << argv[0] << " +[target_url]" << std::endl; return 1; } int main(int argc, char** argv) { i...
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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/* ----------------------------------------------------------------------------- This source file is part of "vektrix" (the rich media and vector graphics rendering library) For the latest info, see http://www.fuse-software.com/ Copyright (c) 2009-2010 Fuse-Software (tm) Permission is hereby granted, free of ...
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// WebContentRecord.h : CWebContentRecord 的声明 #pragma once #include "resource.h" // 主符号 #include "FilterSetting.h" // CWebContentRecord // 记录网站、搜索等的搜索次数 class ATL_NO_VTABLE CWebContentRecord : public CComObjectRootEx<CComSingleThreadModel>, public CComCoClass<CWebContentRecord, &CLSID_WebConten...
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/* SLB - Simple Lua Binder Copyright (C) 2007 Jose L. Hidalgo Valiño (PpluX) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, o...
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//------------------------------------------------------------------------------ // fsm/state.cc // (C) 2005 RadonLabs GmbH //------------------------------------------------------------------------------ #include "fsm/state.h" namespace FSM { ImplementRtti(FSM::State, Foundation::RefCounted); //---------...
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/* * Copyright (C) 2008-2009 Pavlov Denis * * Comments unavailable. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or any later version. *...
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// Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License,Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source: /cvsroot/boost/boost/libs/mpl/test/bac...
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// stdafx.cpp : source file that includes just the standard includes // Graph_AdjacentList.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#pragma once #include "Barrier.h" #include "Blade.h" #include "BladePoll.h" #include "BladeBase.h" class RotatingBlade: public Barrier { public: // This indicates how much should the barrier move before // it goes out of sight [basicaly this is height of the bbox] static float DistToDie; priv...
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// ----------------------------------------------------------------------- // // // MODULE : GadgetDisabler.h // // PURPOSE : The GadgetDisabler object // // CREATED : 8/30/01 // // (c) 2001 Monolith Productions, Inc. All Rights Reserved // // ----------------------------------------------------------------...
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#include <CreditsFooterWidget.h> #include "buttonlabel.h" #include "CreditsWidget.h" #include <QLabel> #include <QHBoxLayout> #include <QVBoxLayout> #include <QPixmap> #include <buttonlabel.h> #include <QDesktopWidget> #include <QRect> #include <QSize> #include <QApplication> CreditsFooterWidget::CreditsF...
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#include "precompiled/pchxml.h" /* www.sourceforge.net/projects/tinyxml Original code (2.0 and earlier )copyright (c) 2000-2002 Lee Thomason (www.grinninglizard.com) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising fr...
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. #include "stdafx.h" #include "ExplorerOcx.h" ////////////////////////////////...
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#pragma once #include "entity.h" #include <assert.h> enum goombaStates{goombaWalkLeft, goombaWalkRight}; class goomba: public entity { private: goombaStates state; int sprite; float timer, flipTimer; public: // constructor/destructor goomba(); ~goomba(); //member functions void update(float...
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/* ----------------------------------------------------------------------------- This source file is part of "vektrix" (the rich media and vector graphics rendering library) For the latest info, see http://www.fuse-software.com/ Copyright (c) 2009-2010 Fuse-Software (tm) Permission is hereby granted, free of ...
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#include <windows.h> #include <windowsx.h> #include <commctrl.h> #include <stdio.h> #include <stdarg.h> #include <sys/stat.h> #include <string.h> #include <zlib.h> #include <bzlib.h> #include "../Config.h" #include "../cdriso.h" #include "resource.h" HINSTANCE hInst; #define MAXFILENAME 256 unsigned...
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#ifndef _INTERFACE_GOD_LANG_COMPARABLE_H #define _INTERFACE_GOD_LANG_COMPARABLE_H #include "gcommon.h" #ifdef __cplusplus namespace goddk { namespace lang { template<typename T> class Comparable { public: virtual ~Comparable() {} virtual jint compareTo(const T&) const throw () = 0; ...
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// WorldMap.cpp: implementation of the CWorldMap class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "WorldMap.h" #include "resData.h" #include "party.h" #include "defineText.h" #if __VER >= 15 // __TELEPORTER #include "defineSound.h" #include "DPC...
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#ifndef ASTEROIDS_SPACESHIPREPRESENTATION_H_ #define ASTEROIDS_SPACESHIPREPRESENTATION_H_ #include "entityrepresentation.h" class SpaceshipRepresentation: public EntityRepresentation { public: SpaceshipRepresentation(); virtual ~SpaceshipRepresentation(); virtual void render(LPDIRECT3DDEVICE9 d3d...
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