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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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//////////////////////////////////////////////////////////////////////////////// // This source file is part of the ZipArchive library source distribution and // is Copyrighted 2000 - 2007 by Artpol Software - Tadeusz Dracz // // This program is free software; you can redistribute it and/or // modify it under the ...
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// MyTest.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include "tinyxml.h" #include "../../../KamaLib/Source/KmCommons.h" using namespace kama; int _tmain(int argc, _TCHAR* argv[]) { TiXmlDocument doc; if (doc.LoadFile("utf8test.xml")) { TiXmlElement* docEle = doc.FirstChildElement(); TiXmlElemen...
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// curltest.cpp : Defines the entry point for the console application. // #include <stdio.h> #include <stdlib.h> #include <malloc.h> #include <string.h> #include <iostream> #include <tchar.h> #include "curl.h" #include "curl_get.h" #include "executor.h" char *newstr(char *s) { char *ret = (char *)ma...
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#pragma once namespace oart{ class Marker; class Pattern { public: char * name; bool visible; bool colliding; Marker * marker; Pattern(); Pattern(Pattern & p); Pattern(int id, char * name, double width, Point & center); Pattern & operator=(const Pattern & p); ~Pattern(); ...
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#ifndef GAMEANIMATION_H #define GAMEANIMATION_H #include "main.h" typedef struct ANIM_type { GfxSurface pSurf; float uTop; float uLeft; float uBottom; float uRight; float fAnimSpeed; ANIM_type *lpNext; // next frame of animation }ANIM; class GameAnimation { public: GameAnimation(); ~Ga...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial...
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#if !defined(AFX_XDATEBOX_H__3F6322A0_C720_405C_89F5_743E746954EA__INCLUDED_) #define AFX_XDATEBOX_H__3F6322A0_C720_405C_89F5_743E746954EA__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // XDateBox.h : header file // /////////////////////////////////////////////////////////////////////...
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/* Copyright (c) 2010 Gonzalo Diethelm Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, me...
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//----------------------------------------------------------------------------- // nmaxdirdlg.cc // // (C)2004 Kim, Hyoun Woo //----------------------------------------------------------------------------- #define _WIN32_DCOM #include <windows.h> #include <shlobj.h> #include <objbase.h> #include "export2...
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// Projectile.cpp // 1.0 // This file is part of OpenRedAlert. // // OpenRedAlert is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2 of the License. // // OpenRedAlert is dist...
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/****************************************************** Miner.h This is the header file for the Miner class. ******************************************************/ #ifndef MINER_H #define MINER_H #include"Piece.h" class Miner : public Piece { public: //constructors Miner(int xPos = 0, int yPo...
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/* ASBasketballHTMLPageBuilder.h */ /******************************************************************************/ /******************************************************************************/ #ifndef ASBasketballHtmlPageBuilderH #define ASBasketballHtmlPageBuilderH #include "ASFantasyHTMLPageBuilder.h" ...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial...
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#ifndef BOOST_MPL_REMOVE_IF_HPP_INCLUDED #define BOOST_MPL_REMOVE_IF_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // Copyright David Abrahams 2003-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICEN...
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#ifndef MINIGAME_H #define MINIGAME_H class Lane; #include <math.h> #include <iostream> #include "Model.h" #include "Player.h" #include "Unit.h" #include "Lane.h" class MiniGame { public: MiniGame(Node * node, Ship * attackerShip, Ship * defenderShip); Node * node; Ship * attacker; ...
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#include "glWidget.h" #include <QtOpenGL> #include <QDebug> GlWidget::GlWidget(QWidget *parent) :QGLWidget(QGLFormat(QGL::SampleBuffers), parent) { _refreshTimer.setSingleShot(false); QObject::connect( &_refreshTimer, SIGNAL(timeout()), this, SLOT(update()) ); _refreshTimer.start(20);...
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/***********************************************************************/ /* */ /* FILE :hwsetup.cpp */ /* DATE :Wed, Apr 22, 2009 */ /* DESCRIPTION :Har...
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#include "stdafx.h" #include "eventhandler.h" EventHandler::EventHandler(void) { } EventHandler::~EventHandler(void) { } HANDLE EventHandler::GetHandle(void) { return handle; }
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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/* Copyright [2009] [Joško Nikolić] Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or...
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#include "stdio.h" #include "iostream" #include "string.h" #include "math.h" #include "string" #include "vector" #include "set" #include "map" #include "queue" #include "list" using namespace std; int main() { int a[5][5]; bool find=false; for(int i=0;i<5;i++) for(int j=0;j<5;j++) cin>>a[i]...
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#ifndef __HELLOWORLD_SCENE_H__ #define __HELLOWORLD_SCENE_H__ #include "cocos2d.h" #include "SimpleAudioEngine.h" class HelloWorld : public cocos2d::CCLayerColor { public: HelloWorld(); ~HelloWorld(); // Here's a difference. Method 'init' in cocos2d-x returns bool, instead of returning 'id' in cocos...
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#ifndef MYLIST_H #define MYLIST_H #include <QHash> class MyList { public: MyList(); void addword(QString w); int size(){return count;} bool lookup(QString w); private: QHash <QChar,MyList> lista; bool word; int count; }; #endif // MYLIST_H
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//============================================================================ // Date : 22.12.2010 // Author : Tkachenko Dmitry // Copyright : (c) Tkachenko Dmitry (TkachenkoDmitryV@gmail.com) //============================================================================ #include "SystemUtilsImp...
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/* * guCORE: Main module of the Galaxy Unlimited system * Copyright (C) 2002 - 2008. Dinand Vanvelzen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * versi...
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#include "utInputStream.h" #include <wcpp/lang/wscSystem.h> #include <iostream> void utInputStream::Init(void) { ws_ptr<wsiInputStream> is; NewObj<utInputStream>( &is ); wscSystem::SetIn( is ); } const ws_char * const utInputStream::s_class_name = "utInputStream"; utInputStream::utInpu...
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/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it ...
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#include "EventManager.h" EventManager::EventManager() {} EventManager::~EventManager() {} /* リストにはいっているイベントを全部 実行し、その後リストを空にします イベントが消去されます */ void EventManager::Process() { for each (Event* ev in lstEvents){ if( ev->ElapseTime() ){ lstDelEvents.push_back( ev ); } } // 不要になったイベン...
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//----------------------------------------------------------------------------- // // ** WARNING! ** // This file was generated automatically by a tool. // Re-running the tool will overwrite this file. // You should copy this file to a custom location // before adding any customizat...
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/************************************************************************ ** This file is part of the network simulator Shawn. ** ** Copyright (C) 2004,2005 by SwarmNet (www.swarmnet.de) ** ** and SWARMS (www.swarms.de) ** ** Shawn is free so...
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/* VisualBoyAdvance 2 Copyright (C) 2009-2010 VBA development team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any...
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#include<conio.h> #include<stdio.h> #include<iostream.h> class memall { int avhl[25],n; int req; public : void getdata(); void firstfit(); void bestfit(); void worstfit(); }; void memall :: getdata() { cout<<"\n\nEnter the total number of available holes: "; cin>>n; cout<<"\n\n...
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//////////////////////////////////////////////////////////////////////////////// ////////// Author: newblue <newblue@gmail.com> ////////// Copyright by newblue, 2008. //////////////////////////////////////////////////////////////////////////////// #include "frame.hpp" #include "grouplist.hpp" #...
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// Nothing special. Just palette stuff.. // #include <stdio.h> #include <conio.h> unsigned char old_palette[768]; unsigned char current_palette[768]={0}; void WaitVerticalRetrace(void); void FadeInPalette(unsigned char *,int); void FadeOutPalette(int); void GetPalette(unsigned char *); void SetPalette...
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/* ------------------------[ Lbanet Source ]------------------------- Copyright (C) 2009 Author: Vivien Delage [Rincevent_123] Email : vdelage@gmail.com -------------------------------[ GNU License ]------------------------------- This program is free software: you can redistribute it and/or modify it under ...
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#include "stdafx.h" #include "PyCollisionShape.h" #include "Physics/CollisionShape.h" using namespace boost::python; using namespace slon::physics; void exportCollisionShape() { class_< CollisionShape, boost::intrusive_ptr<CollisionShape>, boost::noncopyable >("CollisionShape", no_init); class...
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#ifndef Core_GUnitInfo_h #define Core_GUnitInfo_h #include "GInfoBasic.h" class GUnitInfo : public GnMemoryObject { class info { public: info(guint32 uiIndex = 0, guint32 uiLevel = 1) : mIndex( uiIndex ), mLevel( uiLevel ) {} public: guint32 mIndex; guint32 mLevel; }; protected: GnTPrim...
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/* * Copyright (c) 1999 * Silicon Graphics Computer Systems, Inc. * * Copyright (c) 1999 * Boris Fomitchev * * This material is provided "as is", with absolutely no warranty expressed * or implied. Any use is at your own risk. * * Permission to use or copy this software for any purpose is hereby gr...
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#pragma once #include"GlWindow.h" #include"HiResTimer.h" class Scene; class Engine : public GlWindow { public: Engine(){} Engine(const TCHAR* windowName, bool fullScreen, int width, int height, int b):GlWindow(windowName,fullScreen,width,height,b){} ~Engine(){} LRESULT EnterMessageLoop(); protecte...
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#include "mysqldbmanager.hpp" namespace findik { mysqldbmanager::mysqldbmanager() { } void mysqldbmanager::connectDb(std::string host, std::string db, std::string username, std::string password) { this->host = host; this->username = username; this->password = password; this->db = db;...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#pragma once #include "D3DUtil.h" #include "RenderContext.h" #include "FluidEffect.h" #include "vertex.h" #include "Particle.h" #include "Color.h" #include "ModelMesh.h" class Fluid { public: /* CONSTRUCTOR - DESTRUCTOR */ Fluid(NxScene* pScene, NxFluidDesc &desc, const Color& particleColor, flo...
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/* * $Id$ * * COSmartcard COM Object Class. * * Copyright (C) 2008 Dorothea Wachmann * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or ...
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// Description: // This is a simple multicast application which illustrates // the use of the IP_TTL option to modify the time-to-live // field of the IP header similar to the SIO_MULTIPOINT_SCOPE // ioctl does except this applies to anykind of IP traffic. // // Command Line Arguments/Parameters // ...
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//---------------------------------------------------------------------------- /** @file SgPoint.cpp See SgPoint.h */ //---------------------------------------------------------------------------- #include "SgPoint.h" #include <iostream> #include <sstream> #include "SgUtil.h" using namespace std; /...
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#ifndef __Orz_StartLogic_h__ #define __Orz_StartLogic_h__ #include "WheelLogic.h" #include "TasksManager.h" #include "GameLogic.h" #include "WheelAnimalProcess.h" #include "CommunicateInterface.h" namespace Orz { class TimeLogic; class SetupRateLogic; class StartLogic: public FSM::LogicAdv<StartLog...
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// OpenGUI (http://opengui.sourceforge.net) // This source code is released under the BSD License // See LICENSE.TXT for details #ifndef C2BAA2EC_6763_411d_8E50_19614B119573 #define C2BAA2EC_6763_411d_8E50_19614B119573 #include "OpenGUI_PreRequisites.h" #include "OpenGUI_Exports.h" #include "OpenGUI_String.h...
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/* * Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of the License "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.ecli...
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//============================================================================ // Date : 22.12.2010 // Author : Tkachenko Dmitry // Copyright : (c) Tkachenko Dmitry (TkachenkoDmitryV@gmail.com) //============================================================================ #ifndef __MANUALEVENT_H_...
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// Copyright 2008-2011 Zhang Yun Gui, rhcad@hotmail.com // https://sourceforge.net/projects/x3c/ // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/lic...
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// stdafx.cpp : source file that includes just the standard includes // PascalCompiler.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#ifndef __CHARACK_COST_GENERATOR_H_ #define __CHARACK_COST_GENERATOR_H_ #include <stdio.h> #include <stdlib.h> #include <stdio.h> #include <list> #include "config.h" #include "vector3.h" #define _CK_CG_RRAND(a, b) (int)((a) + rand()/(RAND_MAX + 1.0) * ((b) - (a) + 1)) /** * Generates the coast for a ...
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#ifndef __SLON_ENGINE_CAMER_SLAVE_CAMERA__ #define __SLON_ENGINE_CAMER_SLAVE_CAMERA__ #include "CommonCamera.h" namespace slon { namespace scene { /** Slave camera get its transformation from the master camera. * Slave camera must have valid master camera, otherwise any get * function except getMasterCam...
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/* ******************************************************************************* * wiimote.cpp * Creation date: 2007 * Author: Firoball * ******************************************************************************* * $Date$ * $Revision$ * $Author$ * ************************************...
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#include "advwin32.h" #ifndef DB_LEVEL #define DB_LEVEL 4 #endif #include "db.h" #include "awTexLd.hpp" // BMP Loader class AwBmpLoader : public AwTl::TypicalTexFileLoader { protected: virtual void LoadHeaderInfo(MediaMedium * pMedium); virtual AwTl::Colour * GetPalette(); virtual bool AreRowsR...
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// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this source code is subject to the terms of the Microsoft end-user // license agreement (EULA) under which you licensed this SOFTWARE PRODUCT. // If you did not accept the terms of the EULA, you are not authorized to use // this sou...
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#include "text.h" ISpVoice* Text::pVoice = NULL; /****************************************************** Default Constructor ******************************************************/ Text::Text() { x = 0; y = 0; visible = false; } /****************************************************** Default De...
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#ifndef _APPCONTROLLER_H__ #define _APPCONTROLLER_H__ #include <string> #include <driver_const.h> class CheckProcessCreate { public: virtual bool enable_process_create(const char * process_path_name) = 0; }; class AppController { class ExchangeBuffer; public: AppController(CheckProcessCreate * che...
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#include<Windows.h> #include<stdio.h> //#include "AccountHasherArray.h" #include "AccountCrypter.h" unsigned char DecArray1[0x38] = { 0x39,0x31,0x29,0x21,0x19,0x11,0x09,0x01,0x3A,0x32,0x2A,0x22,0x1A,0x12,0x0A,0x02, 0x3B,0x33,0x2B,0x23,0x1B,0x13,0x0B,0x03,0x3C,0x34,0x2C,0x24,0x3F,0x37,0x2F,0x27, 0x1F,0x17...
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#include "StdAfx.h" #include "BookMemo.h" #include "global.h" CBookMemo::CBookMemo() { iFile = NULL; iOffset = 0; } CBookMemo::~CBookMemo() { CloseFile(); } void CBookMemo::SetFilename(LPCTSTR aFilename) { //加上.mem扩展名换成。 iFilename = aFilename; iFilename = iFilename + _T(".mem"); //载入内容...
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/* -*- coding: sjis-dos; -*- */ /* * copyright 2010 FUKUZAWA Tadashi. All rights reserved. */ #include <cppunit/ui/text/TestRunner.h> #include <cppunit/CompilerOutputter.h> #include <cppunit/extensions/TestFactoryRegistry.h> #include <stdarg.h> #include "hyCCompiler.h" #include "hyCStrTable.h" #inc...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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#pragma once typedef int (*ThreadFunction) (void*); class ESThread { public: virtual ~ESThread () {}; virtual int32_t Wait () = 0; }; class ESMutex { public: virtual ~ESMutex () {}; virtual void Lock () = 0; virtual void Unlock () = 0; };...
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#include <Halak.wxWidgets/PCH.h> #include <Halak.wxWidgets/Window.h> namespace Halak { namespace wxWidgets { Window::Window(wxWindow* window) : window(window) { } Window::~Window() { } void Window::Close() { ...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== // SysCAD Copyright Kenwalt (Pty) Ltd 1992 #ifndef __MULTIFB_H #define __MULTIFB_H #ifndef __SC_DEFS_H #include "sc_defs.h" #endif...
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/* * The explosion demo. * * Part of the Cyclone physics system. * * Copyright (c) Icosagon 2003. All Rights Reserved. * * This software is distributed under licence. Use of this software * implies agreement with all terms and conditions of the accompanying * software licence. */ #if defined(_MSC...
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#include "controller.h" Controller::Controller(Model *model) { //Connect the controller to the model and view. m_modelPointer = model; m_turnNumber = 0; m_currentPlayer = EMPTY; } GameState Controller::updateBoard(int x, int y) { ++m_turnNumber; m_currentState.squares[x][y] = m_cu...
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// =============================================================================== // // AGEIA PhysX SDK Sample Program // // Title: Motorized Pulley Joint // Description: This sample program shows how to use the pulley joint. // // Originally written by: Bob Schade & Matthias Müller-Fischer (02-21-05) ...
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/* Copyright 2003-2005 Joaquín M López Muñoz. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org/libs/multi_index for library home page. */ #ifndef BOOST_MULTI_INDEX_DETAIL_I...
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// mqo2msh.cpp #include <iostream> #include <fstream> #include <string> #include <exception> #include <boost/scoped_array.hpp> #include "XParser.h" #include "Mesh.h" #define _CRTDBG_MAP_ALLOC #include <crtdbg.h> using namespace std; int main(int argc, char **argv) { // 終了時にヒープのチェックをする _CrtSetDbgFl...
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#ifndef __GZ_H_ #define __GZ_H_ #include "GzCommon.h" #include "GzImage.h" #include "GzFrameBuffer.h" //For assignment #1, #2 #include "GzMatrix.h" //For assignment #3 #include "GzVector.h" //For assignment #4 #include <queue> using namespace std; class Gz { //==================================...
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#ifndef _UI_CONNECTIONLIST_H_ #define _UI_CONNECTIONLIST_H_ #include "UI.h" class CUI_ConnectionList : public CUI { private: public: CUI_ConnectionList(); virtual ~CUI_ConnectionList(); VOID Draw(); }; #endif
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#ifndef SRPC_ISTREAM_H #define SRPC_ISTREAM_H #ifdef _MSC_VER # pragma once #endif #include "Types.h" #include "StringTypes.h" #include "utility/Bits.h" #ifdef _MSC_VER # pragma warning (push) # pragma warning (disable: 4819) #endif #include <boost/type_traits/integral_constant.hpp> #include <boost/...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM e:/xr19rel/WINNT_5.2_Depend/mozilla/xpcom/base/nsIWeakReference.idl */ #ifndef __gen_nsIWeakReference_h__ #define __gen_nsIWeakReference_h__ #ifndef __gen_nsISupports_h__ #include "nsISupports.h" #endif /* For IDL files that don't want to include root IDL...
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/** * This file contains the bada application entry point. */ #include "ImageGallery.h" using namespace Osp::Base; using namespace Osp::Base::Collection; #ifdef __cplusplus extern "C" { #endif // __cplusplus _EXPORT_ int OspMain(int argc, char *pArgv[]); #ifdef _PROFILE extern void start_profile (vo...
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#ifndef SCREENSHOT_H #define SCREENSHOT_H #include <QObject> #include <QString> #include <QDir> #include <QPixmap> #include <QVariantMap> class Screenshot : public QObject { Q_OBJECT public: enum Format { PNG = 0, JPEG = 1, BMP = 2, TIFF = 3 }; enum Naming { ...
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/* * Copyright (C) 2010 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of condi...
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/* Copyright (c) 2000 Author: Konstantin Boukreev E-mail: konstantin@mail.primorye.ru Created: 11.07.2000 14:23:49 Version: 1.0.0 */ #ifndef _OptionDlg_8118f492_cb27_4b5d_a57a_60666dd352e5 #define _OptionDlg_8118f492_cb27_4b5d_a57a_60666dd352e5 #if _MSC_VER > 1000 #pragma once #endif // _MSC...
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#pragma once #include "constants.h" class CParticle { public: CParticle() : m_bAlive(true), birthplace(0.0,0.0,0.0), type(0), X(0.0,0.0,0.0), a(0.0,0.0,0.0), V(0.0,0.0,0.0), F(0.0,0.0,0.0), mass(1.0), radius(0.01), span(-1), age(0.0), lifepan(-1.0), persistance(1.0), ...
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#pragma once #include <kgraphics/math/math.h> #include <kgraphics/math/Writer.h> #include <kgraphics/math/Vector3.h> namespace gfx { /** * @class CatmullRom * * */ class CatmullRom { public: // constructor/destructor CatmullRom(); ~CatmullRom(); // text output (for debugging...
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#include "MusicModel.h" #include "BatDown.h" MusicModel::MusicModel(BatDown* app, QObject *parent) : BaseTableModel(app, parent) { m_table = "btdl_music"; m_dbFields = QString("title,artist,album,md5,file_path,music_url,post_url,track,genre,year,notes").split(","); m_headers<<tr("Title")<<tr("Artist")<<tr("...
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/* ----------------------------------------------------------------------------- This source file is part of "vektrix" (the rich media and vector graphics rendering library) For the latest info, see http://www.fuse-software.com/ Copyright (c) 2009-2010 Fuse-Software (tm) Permission is hereby granted, free of ...
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#include "stdafx.h" #include "SpeedFast.h" CSpeedFast::CSpeedFast(void) { //此处加入计算speed fast body长度的代码要根据 //收到的命令所解析的结构CActTable来计算 //bodyLen = sizeof(); AfxMessageBox(_T("此处加入计算speed fast body长度的代码要根据收到的命令所解析的结构CActTable来计算")); cmdLen = bodyLen + SOCK_RECEIVE_HEADER_LEN; cmdType = NET_RETURN_SPEEDFAST...
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// Author.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "Author.h" #include "AuthorDlg.h" #include "SplashDlg.h" #include "AppSettings.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///...
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/*!-----------------//------------------------------------------------------------ \file HelperFunctions.hpp \author Zak Whaley \par email: zak.whaley\@gmail.com \par DigiPen login: zwhaley \par Course: GAM350 A \par Language: C++, Microsoft Visual Studio 2005 \par ...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#ifndef CONDITION_THREAD_MUTEX #define CONDITION_THREAD_MUTEX #include "AX_OS.h" #include "AX_Mutex.h" #include "AX_Thread_Mutex.h" #ifndef _WIN32 #include <errno.h> #endif class AX_Condition_Thread_Mutex; class AX_Condition_Attributes { public: /// Constructor AX_Condition_Attributes (int type); /...
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/* * Copyright 2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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/*********************************************************************** Copyright (c) 2009, 2010 Dimitri Diakopoulos, http://argos.dimitridiakopoulos.com/ Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Re...
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/** Copyright (c) 2009, Brian Cronin All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the follow...
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#pragma once #include "Singleton.h" #include "Object.h" using tlib::Object; // ____________________________________________________________________________ // Waypoint structure class Waypoint : public Object {}; static const int MAX_WPOINTS = 4; // _________________________________________________________...
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#include "StdAfx.h" #include "SystemTaskbarCommunicator.h" #include "AppbarMessenger.h" namespace TaskbarExtender{ namespace NativeMethods { SystemTaskbarCommunicator::SystemTaskbarCommunicator(void) { taskbarList = new CComQIPtr<ITaskbarList>(); CoInitialize(NULL); HRESULT success = taskbarList->CoCre...
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// ----------------------------------------------------------------------- // // // MODULE : RandomSpawner.h // // PURPOSE : RandomSpawner - Implementation // // CREATED : 04.23.1999 // // ----------------------------------------------------------------------- // #include "stdafx.h" #include "RandomSpawner...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== #ifndef __RTSPMDL_H #define __RTSPMDL_H #ifndef __SC_DEFS_H #include <sc_defs.h> #endif #ifndef __SP_MODEL_H #include <sp_mod...
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#include "StdAfx.h" #include "Connection.h" CConnection::CConnection(void) { } CConnection::~CConnection(void) { }
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/*----------------------------------------------------------------------------*/ /* COPYRIGHT: TriTime (c) 2003/2010 / www.tritime.org */ /*----------------------------------------------------------------------------*/ /* PROJEKT : TTCUT 2005 ...
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